diff options
author | Danylo Piliaiev <[email protected]> | 2019-04-03 18:09:24 +0300 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-04-04 10:38:32 -0400 |
commit | 3fdfface3ece93b55ba39dd987dd0962ac37bcdf (patch) | |
tree | 054c4e53e41d2129189611dcbffb8e4f00091ecb /src/mesa | |
parent | f6ceed205c23164b20d07d30dbd1a4d2451220ac (diff) |
st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEX
Documentation for glDrawPixels with GL_COLOR_INDEX says:
"If the GL is in color index mode, and if GL_MAP_COLOR is true,
the index is replaced with the value that it references in
lookup table GL_PIXEL_MAP_I_TO_I"
We are always in RGBA mode and there is nothing in documentation
about GL_MAP_COLOR in RGBA mode for GL_COLOR_INDEX.
Scale and bias are also only applicable for RGBA format and not
mentioned for GL_COLOR_INDEX.
Thus the behaviour will be on par with i965.
Fixes: gl-1.0-drawpixels-color-index
Signed-off-by: Danylo Piliaiev <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 34 |
1 files changed, 32 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 5f2d50ceb1b..6f6b42596e6 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -1144,6 +1144,35 @@ get_color_fp_variant(struct st_context *st) return fpv; } +/** + * Get fragment program variant for a glDrawPixels command + * for COLOR_INDEX data + */ +static struct st_fp_variant * +get_color_index_fp_variant(struct st_context *st) +{ + struct gl_context *ctx = st->ctx; + struct st_fp_variant_key key; + struct st_fp_variant *fpv; + + memset(&key, 0, sizeof(key)); + + key.st = st->has_shareable_shaders ? NULL : st; + key.drawpixels = 1; + /* Since GL is always in RGBA mode MapColorFlag does not + * affect GL_COLOR_INDEX format. + * Scale and bias also never affect GL_COLOR_INDEX format. + */ + key.scaleAndBias = 0; + key.pixelMaps = 0; + key.clamp_color = st->clamp_frag_color_in_shader && + ctx->Color._ClampFragmentColor; + + fpv = st_get_fp_variant(st, st->fp, &key); + + return fpv; +} + /** * Clamp glDrawPixels width and height to the maximum texture size. @@ -1299,11 +1328,12 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, write_stencil); } else { - fpv = get_color_fp_variant(st); + fpv = (format != GL_COLOR_INDEX) ? get_color_fp_variant(st) : + get_color_index_fp_variant(st); driver_fp = fpv->driver_shader; - if (ctx->Pixel.MapColorFlag) { + if (ctx->Pixel.MapColorFlag && format != GL_COLOR_INDEX) { pipe_sampler_view_reference(&sv[1], st->pixel_xfer.pixelmap_sampler_view); num_sampler_view++; |