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authorEdward O'Callaghan <[email protected]>2016-03-26 18:35:07 +1100
committerMarek Olšák <[email protected]>2016-03-27 18:00:36 +0200
commit2df141087a56da20ad50b379b4a63426b870344a (patch)
tree8f5a7b9737379f7c4fa61c850279bea13080c2fc /src/mesa
parentca22d2f1fdb09e9b77394bc88418251034d344b5 (diff)
mesa/st: Remove GLSLVersion clamping
While here, remove itermediate glsl_feature_level variable. Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_extensions.c15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 2fdaba073a2..0d6c6b196a1 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -552,7 +552,6 @@ void st_init_extensions(struct pipe_screen *screen,
boolean has_lib_dxtc)
{
unsigned i;
- int glsl_feature_level;
GLboolean *extension_table = (GLboolean *) extensions;
static const struct st_extension_cap_mapping cap_mapping[] = {
@@ -844,12 +843,8 @@ void st_init_extensions(struct pipe_screen *screen,
ARRAY_SIZE(vertex_mapping), PIPE_BUFFER,
PIPE_BIND_VERTEX_BUFFER);
- /* Figure out GLSL support. */
- glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
-
- consts->GLSLVersion = glsl_feature_level;
- if (glsl_feature_level >= 410)
- consts->GLSLVersion = 410;
+ /* Figure out GLSL support and set GLSLVersion to it. */
+ consts->GLSLVersion = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
_mesa_override_glsl_version(consts);
@@ -858,9 +853,9 @@ void st_init_extensions(struct pipe_screen *screen,
consts->ForceGLSLVersion = options->force_glsl_version;
}
- if (glsl_feature_level >= 400)
+ if (consts->GLSLVersion >= 400)
extensions->ARB_gpu_shader5 = GL_TRUE;
- if (glsl_feature_level >= 410)
+ if (consts->GLSLVersion >= 410)
extensions->ARB_shader_precision = GL_TRUE;
/* This extension needs full OpenGL 3.2, but we don't know if that's
@@ -1036,7 +1031,7 @@ void st_init_extensions(struct pipe_screen *screen,
consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS);
if (consts->MaxViewports >= 16) {
- if (glsl_feature_level >= 400) {
+ if (consts->GLSLVersion >= 400) {
consts->ViewportBounds.Min = -32768.0;
consts->ViewportBounds.Max = 32767.0;
} else {