diff options
author | Alejandro PiƱeiro <[email protected]> | 2015-07-06 14:33:21 +0200 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-08-03 09:40:50 -0700 |
commit | 1343f403b2d08a0877f17133abb6dccf0f51127b (patch) | |
tree | e8af093b30a95a69ccd661357a85b1f6df88f4fa /src/mesa | |
parent | 0d43d27df742ad95a086580bae2ee08a0bc00e69 (diff) |
i965/ir/vec4: Refactor visit(ir_texture *ir)
Splitted in two. The emission is moved to a new vec4_visitor
method, vec4_visitor::emit_texture, ir order to be reused
on the nir path.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.h | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 368 |
2 files changed, 209 insertions, 173 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index f1482bb60b1..3ddfe88ad38 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -333,6 +333,20 @@ public: void emit_pack_unorm_4x8(const dst_reg &dst, const src_reg &src0); void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0); + void emit_texture(ir_texture_opcode op, + dst_reg dest, + const glsl_type *dest_type, + src_reg coordinate, + int coord_components, + src_reg shadow_comparitor, + src_reg lod, src_reg lod2, + src_reg sample_index, + uint32_t constant_offset, + src_reg offset_value, + src_reg mcs, + bool is_cube_array, + uint32_t sampler, src_reg sampler_reg); + uint32_t gather_channel(unsigned gather_component, uint32_t sampler); src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate, src_reg sampler); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 81a5cd12f47..f6155a3a3b5 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -2520,6 +2520,183 @@ vec4_visitor::is_high_sampler(src_reg sampler) } void +vec4_visitor::emit_texture(ir_texture_opcode op, + dst_reg dest, + const glsl_type *dest_type, + src_reg coordinate, + int coord_components, + src_reg shadow_comparitor, + src_reg lod, src_reg lod2, + src_reg sample_index, + uint32_t constant_offset, + src_reg offset_value, + src_reg mcs, + bool is_cube_array, + uint32_t sampler, + src_reg sampler_reg) +{ + enum opcode opcode; + switch (op) { + case ir_tex: opcode = SHADER_OPCODE_TXL; break; + case ir_txl: opcode = SHADER_OPCODE_TXL; break; + case ir_txd: opcode = SHADER_OPCODE_TXD; break; + case ir_txf: opcode = SHADER_OPCODE_TXF; break; + case ir_txf_ms: opcode = SHADER_OPCODE_TXF_CMS; break; + case ir_txs: opcode = SHADER_OPCODE_TXS; break; + case ir_tg4: opcode = offset_value.file != BAD_FILE + ? SHADER_OPCODE_TG4_OFFSET : SHADER_OPCODE_TG4; break; + case ir_query_levels: opcode = SHADER_OPCODE_TXS; break; + case ir_txb: + unreachable("TXB is not valid for vertex shaders."); + case ir_lod: + unreachable("LOD is not valid for vertex shaders."); + default: + unreachable("Unrecognized tex op"); + } + + vec4_instruction *inst = new(mem_ctx) vec4_instruction( + opcode, dst_reg(this, dest_type)); + + inst->offset = constant_offset; + + /* The message header is necessary for: + * - Gen4 (always) + * - Gen9+ for selecting SIMD4x2 + * - Texel offsets + * - Gather channel selection + * - Sampler indices too large to fit in a 4-bit value. + */ + inst->header_size = + (devinfo->gen < 5 || devinfo->gen >= 9 || + inst->offset != 0 || op == ir_tg4 || + is_high_sampler(sampler_reg)) ? 1 : 0; + inst->base_mrf = 2; + inst->mlen = inst->header_size + 1; /* always at least one */ + inst->dst.writemask = WRITEMASK_XYZW; + inst->shadow_compare = shadow_comparitor.file != BAD_FILE; + + inst->src[1] = sampler_reg; + + /* MRF for the first parameter */ + int param_base = inst->base_mrf + inst->header_size; + + if (op == ir_txs || op == ir_query_levels) { + int writemask = devinfo->gen == 4 ? WRITEMASK_W : WRITEMASK_X; + emit(MOV(dst_reg(MRF, param_base, lod.type, writemask), lod)); + } else { + /* Load the coordinate */ + /* FINISHME: gl_clamp_mask and saturate */ + int coord_mask = (1 << coord_components) - 1; + int zero_mask = 0xf & ~coord_mask; + + emit(MOV(dst_reg(MRF, param_base, coordinate.type, coord_mask), + coordinate)); + + if (zero_mask != 0) { + emit(MOV(dst_reg(MRF, param_base, coordinate.type, zero_mask), + src_reg(0))); + } + /* Load the shadow comparitor */ + if (shadow_comparitor.file != BAD_FILE && op != ir_txd && (op != ir_tg4 || offset_value.file == BAD_FILE)) { + emit(MOV(dst_reg(MRF, param_base + 1, shadow_comparitor.type, + WRITEMASK_X), + shadow_comparitor)); + inst->mlen++; + } + + /* Load the LOD info */ + if (op == ir_tex || op == ir_txl) { + int mrf, writemask; + if (devinfo->gen >= 5) { + mrf = param_base + 1; + if (shadow_comparitor.file != BAD_FILE) { + writemask = WRITEMASK_Y; + /* mlen already incremented */ + } else { + writemask = WRITEMASK_X; + inst->mlen++; + } + } else /* devinfo->gen == 4 */ { + mrf = param_base; + writemask = WRITEMASK_W; + } + lod.swizzle = BRW_SWIZZLE_XXXX; + emit(MOV(dst_reg(MRF, mrf, lod.type, writemask), lod)); + } else if (op == ir_txf) { + emit(MOV(dst_reg(MRF, param_base, lod.type, WRITEMASK_W), lod)); + } else if (op == ir_txf_ms) { + emit(MOV(dst_reg(MRF, param_base + 1, sample_index.type, WRITEMASK_X), + sample_index)); + if (devinfo->gen >= 7) { + /* MCS data is in the first channel of `mcs`, but we need to get it into + * the .y channel of the second vec4 of params, so replicate .x across + * the whole vec4 and then mask off everything except .y + */ + mcs.swizzle = BRW_SWIZZLE_XXXX; + emit(MOV(dst_reg(MRF, param_base + 1, glsl_type::uint_type, WRITEMASK_Y), + mcs)); + } + inst->mlen++; + } else if (op == ir_txd) { + const brw_reg_type type = lod.type; + + if (devinfo->gen >= 5) { + lod.swizzle = BRW_SWIZZLE4(SWIZZLE_X,SWIZZLE_X,SWIZZLE_Y,SWIZZLE_Y); + lod2.swizzle = BRW_SWIZZLE4(SWIZZLE_X,SWIZZLE_X,SWIZZLE_Y,SWIZZLE_Y); + emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_XZ), lod)); + emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_YW), lod2)); + inst->mlen++; + + if (dest_type->vector_elements == 3 || shadow_comparitor.file != BAD_FILE) { + lod.swizzle = BRW_SWIZZLE_ZZZZ; + lod2.swizzle = BRW_SWIZZLE_ZZZZ; + emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_X), lod)); + emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_Y), lod2)); + inst->mlen++; + + if (shadow_comparitor.file != BAD_FILE) { + emit(MOV(dst_reg(MRF, param_base + 2, + shadow_comparitor.type, WRITEMASK_Z), + shadow_comparitor)); + } + } + } else /* devinfo->gen == 4 */ { + emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_XYZ), lod)); + emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_XYZ), lod2)); + inst->mlen += 2; + } + } else if (op == ir_tg4 && offset_value.file != BAD_FILE) { + if (shadow_comparitor.file != BAD_FILE) { + emit(MOV(dst_reg(MRF, param_base, shadow_comparitor.type, WRITEMASK_W), + shadow_comparitor)); + } + + emit(MOV(dst_reg(MRF, param_base + 1, glsl_type::ivec2_type, WRITEMASK_XY), + offset_value)); + inst->mlen++; + } + } + + emit(inst); + + /* fixup num layers (z) for cube arrays: hardware returns faces * layers; + * spec requires layers. + */ + if (op == ir_txs && is_cube_array) { + emit_math(SHADER_OPCODE_INT_QUOTIENT, + writemask(inst->dst, WRITEMASK_Z), + src_reg(inst->dst), src_reg(6)); + } + + if (devinfo->gen == 6 && op == ir_tg4) { + emit_gen6_gather_wa(key->tex.gen6_gather_wa[sampler], inst->dst); + } + + swizzle_result(op, dest, + src_reg(inst->dst), sampler, dest_type); +} + +void vec4_visitor::visit(ir_texture *ir) { uint32_t sampler = @@ -2584,7 +2761,9 @@ vec4_visitor::visit(ir_texture *ir) * generating these values may involve SEND messages that need the MRFs. */ src_reg coordinate; + int coord_components = 0; if (ir->coordinate) { + coord_components = ir->coordinate->type->vector_elements; ir->coordinate->accept(this); coordinate = this->result; } @@ -2602,28 +2781,23 @@ vec4_visitor::visit(ir_texture *ir) offset_value = src_reg(this->result); } - const glsl_type *lod_type = NULL, *sample_index_type = NULL; - src_reg lod, dPdx, dPdy, sample_index, mcs; + src_reg lod, lod2, sample_index, mcs; switch (ir->op) { case ir_tex: lod = src_reg(0.0f); - lod_type = glsl_type::float_type; break; case ir_txf: case ir_txl: case ir_txs: ir->lod_info.lod->accept(this); lod = this->result; - lod_type = ir->lod_info.lod->type; break; case ir_query_levels: lod = src_reg(0); - lod_type = glsl_type::int_type; break; case ir_txf_ms: ir->lod_info.sample_index->accept(this); sample_index = this->result; - sample_index_type = ir->lod_info.sample_index->type; if (devinfo->gen >= 7 && key->tex.compressed_multisample_layout_mask & (1<<sampler)) mcs = emit_mcs_fetch(ir->coordinate->type, coordinate, sampler_reg); @@ -2632,12 +2806,10 @@ vec4_visitor::visit(ir_texture *ir) break; case ir_txd: ir->lod_info.grad.dPdx->accept(this); - dPdx = this->result; + lod = this->result; ir->lod_info.grad.dPdy->accept(this); - dPdy = this->result; - - lod_type = ir->lod_info.grad.dPdx->type; + lod2 = this->result; break; case ir_txb: case ir_lod: @@ -2645,181 +2817,31 @@ vec4_visitor::visit(ir_texture *ir) break; } - enum opcode opcode; - switch (ir->op) { - case ir_tex: opcode = SHADER_OPCODE_TXL; break; - case ir_txl: opcode = SHADER_OPCODE_TXL; break; - case ir_txd: opcode = SHADER_OPCODE_TXD; break; - case ir_txf: opcode = SHADER_OPCODE_TXF; break; - case ir_txf_ms: opcode = SHADER_OPCODE_TXF_CMS; break; - case ir_txs: opcode = SHADER_OPCODE_TXS; break; - case ir_tg4: opcode = has_nonconstant_offset - ? SHADER_OPCODE_TG4_OFFSET : SHADER_OPCODE_TG4; break; - case ir_query_levels: opcode = SHADER_OPCODE_TXS; break; - case ir_txb: - unreachable("TXB is not valid for vertex shaders."); - case ir_lod: - unreachable("LOD is not valid for vertex shaders."); - default: - unreachable("Unrecognized tex op"); - } - - vec4_instruction *inst = new(mem_ctx) vec4_instruction( - opcode, dst_reg(this, ir->type)); - + uint32_t constant_offset = 0; if (ir->offset != NULL && !has_nonconstant_offset) { - inst->offset = + constant_offset = brw_texture_offset(ir->offset->as_constant()->value.i, ir->offset->type->vector_elements); } /* Stuff the channel select bits in the top of the texture offset */ if (ir->op == ir_tg4) - inst->offset |= - gather_channel( ir->lod_info.component->as_constant()->value.i[0], - sampler) << 16; - - /* The message header is necessary for: - * - Gen4 (always) - * - Gen9+ for selecting SIMD4x2 - * - Texel offsets - * - Gather channel selection - * - Sampler indices too large to fit in a 4-bit value. - */ - inst->header_size = - (devinfo->gen < 5 || devinfo->gen >= 9 || - inst->offset != 0 || ir->op == ir_tg4 || - is_high_sampler(sampler_reg)) ? 1 : 0; - inst->base_mrf = 2; - inst->mlen = inst->header_size + 1; /* always at least one */ - inst->dst.writemask = WRITEMASK_XYZW; - inst->shadow_compare = ir->shadow_comparitor != NULL; - - inst->src[1] = sampler_reg; - - /* MRF for the first parameter */ - int param_base = inst->base_mrf + inst->header_size; - - if (ir->op == ir_txs || ir->op == ir_query_levels) { - int writemask = devinfo->gen == 4 ? WRITEMASK_W : WRITEMASK_X; - emit(MOV(dst_reg(MRF, param_base, lod_type, writemask), lod)); - } else { - /* Load the coordinate */ - /* FINISHME: gl_clamp_mask and saturate */ - int coord_mask = (1 << ir->coordinate->type->vector_elements) - 1; - int zero_mask = 0xf & ~coord_mask; - - emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, coord_mask), - coordinate)); - - if (zero_mask != 0) { - emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, zero_mask), - src_reg(0))); - } - /* Load the shadow comparitor */ - if (ir->shadow_comparitor && ir->op != ir_txd && (ir->op != ir_tg4 || !has_nonconstant_offset)) { - emit(MOV(dst_reg(MRF, param_base + 1, ir->shadow_comparitor->type, - WRITEMASK_X), - shadow_comparitor)); - inst->mlen++; - } - - /* Load the LOD info */ - if (ir->op == ir_tex || ir->op == ir_txl) { - int mrf, writemask; - if (devinfo->gen >= 5) { - mrf = param_base + 1; - if (ir->shadow_comparitor) { - writemask = WRITEMASK_Y; - /* mlen already incremented */ - } else { - writemask = WRITEMASK_X; - inst->mlen++; - } - } else /* devinfo->gen == 4 */ { - mrf = param_base; - writemask = WRITEMASK_W; - } - emit(MOV(dst_reg(MRF, mrf, lod_type, writemask), lod)); - } else if (ir->op == ir_txf) { - emit(MOV(dst_reg(MRF, param_base, lod_type, WRITEMASK_W), lod)); - } else if (ir->op == ir_txf_ms) { - emit(MOV(dst_reg(MRF, param_base + 1, sample_index_type, WRITEMASK_X), - sample_index)); - if (devinfo->gen >= 7) { - /* MCS data is in the first channel of `mcs`, but we need to get it into - * the .y channel of the second vec4 of params, so replicate .x across - * the whole vec4 and then mask off everything except .y - */ - mcs.swizzle = BRW_SWIZZLE_XXXX; - emit(MOV(dst_reg(MRF, param_base + 1, glsl_type::uint_type, WRITEMASK_Y), - mcs)); - } - inst->mlen++; - } else if (ir->op == ir_txd) { - const glsl_type *type = lod_type; - - if (devinfo->gen >= 5) { - dPdx.swizzle = BRW_SWIZZLE4(SWIZZLE_X,SWIZZLE_X,SWIZZLE_Y,SWIZZLE_Y); - dPdy.swizzle = BRW_SWIZZLE4(SWIZZLE_X,SWIZZLE_X,SWIZZLE_Y,SWIZZLE_Y); - emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_XZ), dPdx)); - emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_YW), dPdy)); - inst->mlen++; - - if (ir->type->vector_elements == 3 || ir->shadow_comparitor) { - dPdx.swizzle = BRW_SWIZZLE_ZZZZ; - dPdy.swizzle = BRW_SWIZZLE_ZZZZ; - emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_X), dPdx)); - emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_Y), dPdy)); - inst->mlen++; + constant_offset |= + gather_channel( ir->lod_info.component->as_constant()->value.i[0], + sampler) << 16; - if (ir->shadow_comparitor) { - emit(MOV(dst_reg(MRF, param_base + 2, - ir->shadow_comparitor->type, WRITEMASK_Z), - shadow_comparitor)); - } - } - } else /* devinfo->gen == 4 */ { - emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_XYZ), dPdx)); - emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_XYZ), dPdy)); - inst->mlen += 2; - } - } else if (ir->op == ir_tg4 && has_nonconstant_offset) { - if (ir->shadow_comparitor) { - emit(MOV(dst_reg(MRF, param_base, ir->shadow_comparitor->type, WRITEMASK_W), - shadow_comparitor)); - } - - emit(MOV(dst_reg(MRF, param_base + 1, glsl_type::ivec2_type, WRITEMASK_XY), - offset_value)); - inst->mlen++; - } - } - - emit(inst); - - /* fixup num layers (z) for cube arrays: hardware returns faces * layers; - * spec requires layers. - */ - if (ir->op == ir_txs) { - glsl_type const *type = ir->sampler->type; - if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && - type->sampler_array) { - emit_math(SHADER_OPCODE_INT_QUOTIENT, - writemask(inst->dst, WRITEMASK_Z), - src_reg(inst->dst), src_reg(6)); - } - } - - if (devinfo->gen == 6 && ir->op == ir_tg4) { - emit_gen6_gather_wa(key->tex.gen6_gather_wa[sampler], inst->dst); - } + glsl_type const *type = ir->sampler->type; + bool is_cube_array = type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && + type->sampler_array; this->result = src_reg(this, ir->type); dst_reg dest = dst_reg(this->result); - swizzle_result(ir->op, dest, src_reg(inst->dst), - sampler, ir->type); + emit_texture(ir->op, dest, ir->type, coordinate, coord_components, + shadow_comparitor, + lod, lod2, sample_index, + constant_offset, offset_value, + mcs, is_cube_array, sampler, sampler_reg); } /** |