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authorKenneth Graunke <[email protected]>2011-04-14 14:37:46 -0700
committerKenneth Graunke <[email protected]>2011-04-18 15:26:34 -0700
commitff5dd55e264d8f0282aa3ae3dc4f6ab26d98731d (patch)
tree68f0724aa64adafd896e954ba6eeef7a3f676ec3 /src/mesa
parent42a805700039e81a9245f46f153e2cd9705cd0d7 (diff)
i965: Convert 3DPRIMITIVE command from struct-style to OUT_BATCH style.
Most of the newer portions of the code use OUT_BATCH style. I prefer this style because it offers a clear distinction between a) hardware messages/structures with a mandatory format, and b) data structures for our own internal use that we can format however we want. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h11
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c53
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h19
3 files changed, 37 insertions, 46 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 3078504fb8b..effcb6c1c4a 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -43,6 +43,12 @@
#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
+#define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */
+/* DW0 */
+# define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
+
#define _3DPRIM_POINTLIST 0x01
#define _3DPRIM_LINELIST 0x02
#define _3DPRIM_LINESTRIP 0x03
@@ -65,9 +71,6 @@
#define _3DPRIM_LINESTRIP_CONT_BF 0x14
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
-#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
-#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
-
#define BRW_ANISORATIO_2 0
#define BRW_ANISORATIO_4 1
#define BRW_ANISORATIO_6 2
@@ -1132,8 +1135,6 @@
#define CMD_PIPE_CONTROL 0x7a00
-#define CMD_3D_PRIM 0x7b00
-
#define CMD_MI_FLUSH 0x0200
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 63ae28f8575..2db70c543ea 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -129,30 +129,31 @@ static void brw_emit_prim(struct brw_context *brw,
const struct _mesa_prim *prim,
uint32_t hw_prim)
{
- struct brw_3d_primitive prim_packet;
struct intel_context *intel = &brw->intel;
+ int verts_per_instance;
+ int vertex_access_type;
+ int start_vertex_location;
+ int base_vertex_location;
DBG("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode),
prim->start, prim->count);
- prim_packet.header.opcode = CMD_3D_PRIM;
- prim_packet.header.length = sizeof(prim_packet)/4 - 2;
- prim_packet.header.pad = 0;
- prim_packet.header.topology = hw_prim;
- prim_packet.header.indexed = prim->indexed;
-
- prim_packet.verts_per_instance = trim(prim->mode, prim->count);
- prim_packet.start_vert_location = prim->start;
- if (prim->indexed)
- prim_packet.start_vert_location += brw->ib.start_vertex_offset;
- else
- prim_packet.start_vert_location += brw->vb.start_vertex_bias;
- prim_packet.instance_count = 1;
- prim_packet.start_instance_location = 0;
- prim_packet.base_vert_location = prim->basevertex;
- if (prim->indexed)
- prim_packet.base_vert_location += brw->vb.start_vertex_bias;
+ start_vertex_location = prim->start;
+ base_vertex_location = prim->basevertex;
+ if (prim->indexed) {
+ vertex_access_type = GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM;
+ start_vertex_location += brw->ib.start_vertex_offset;
+ base_vertex_location += brw->vb.start_vertex_bias;
+ } else {
+ vertex_access_type = GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL;
+ start_vertex_location += brw->vb.start_vertex_bias;
+ }
+
+ verts_per_instance = trim(prim->mode, prim->count);
+ /* If nothing to emit, just return. */
+ if (verts_per_instance == 0)
+ return;
/* If we're set to always flush, do it before and after the primitive emit.
* We want to catch both missed flushes that hurt instruction/state cache
@@ -162,10 +163,18 @@ static void brw_emit_prim(struct brw_context *brw,
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel);
}
- if (prim_packet.verts_per_instance) {
- intel_batchbuffer_data(&brw->intel, &prim_packet,
- sizeof(prim_packet), false);
- }
+
+ BEGIN_BATCH(6);
+ OUT_BATCH(CMD_3D_PRIM << 16 | (6 - 2) |
+ hw_prim << GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT |
+ vertex_access_type);
+ OUT_BATCH(verts_per_instance);
+ OUT_BATCH(start_vertex_location);
+ OUT_BATCH(1); // instance count
+ OUT_BATCH(0); // start instance location
+ OUT_BATCH(base_vertex_location);
+ ADVANCE_BATCH();
+
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel);
}
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 6687a89e80a..89b1ee49a49 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -80,25 +80,6 @@ struct brw_3d_control
GLuint dword3;
};
-
-struct brw_3d_primitive
-{
- struct
- {
- GLuint length:8;
- GLuint pad:2;
- GLuint topology:5;
- GLuint indexed:1;
- GLuint opcode:16;
- } header;
-
- GLuint verts_per_instance;
- GLuint start_vert_location;
- GLuint instance_count;
- GLuint start_instance_location;
- GLuint base_vert_location;
-};
-
/* These seem to be passed around as function args, so it works out
* better to keep them as #defines:
*/