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authorBrian Paul <[email protected]>2009-01-28 17:00:23 -0700
committerAlan Hourihane <[email protected]>2009-01-29 00:59:54 +0000
commit999fe905c91515065b8774514fdec901967c6977 (patch)
treeb010e0df5ae391b47c890be95801971a748dbd65 /src/mesa
parent2fd9c2ebd6a7bd96af667ec7a97dae44ef51f7a3 (diff)
intel: check if stencil test is enabled in intel_stencil_drawpixels()
(cherry picked from master/commit 72ee0e247d799c85612c72bbd2257648e11fa583)
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 0e83afa6451..bb36649dacd 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -92,7 +92,7 @@ intel_texture_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
- /* We don't have a way to generate fragments with stencil values which *
+ /* We don't have a way to generate fragments with stencil values which
* will set the resulting stencil value.
*/
if (format == GL_STENCIL_INDEX)
@@ -225,6 +225,10 @@ intel_stencil_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
+ /* We don't support stencil testing/ops here */
+ if (ctx->Stencil.Enabled)
+ return GL_FALSE;
+
/* We use FBOs for our wrapping of the depthbuffer into a color
* destination.
*/