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authorJason Ekstrand <[email protected]>2016-05-05 17:14:39 -0700
committerJason Ekstrand <[email protected]>2016-05-11 11:44:35 -0700
commit47f01e538ad575d3f2b02e747905e7ab9dd3a9bb (patch)
treef5015584655d42317bcca2fce6b7c6078f5ccec1 /src/mesa
parent1b72c31e1f1947123d8c236b56e230f030f60cf9 (diff)
ptn: Emit mul+add for MAD
Unlike fma() in GLSL, MAD in ARB programs is 100% splittable. Just emit the split version and let the optimizer fuse them later. Shader-db results on Haswell: total instructions in shared programs: 7560379 -> 7560300 (-0.00%) instructions in affected programs: 143928 -> 143849 (-0.05%) helped: 443 HURT: 250 Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/program/prog_to_nir.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index b93355342af..9e01151a1c4 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -666,7 +666,7 @@ static const nir_op op_trans[MAX_OPCODE] = {
[OPCODE_LIT] = 0,
[OPCODE_LOG] = 0,
[OPCODE_LRP] = 0,
- [OPCODE_MAD] = nir_op_ffma,
+ [OPCODE_MAD] = 0,
[OPCODE_MAX] = nir_op_fmax,
[OPCODE_MIN] = nir_op_fmin,
[OPCODE_MOV] = nir_op_fmov,
@@ -757,6 +757,10 @@ ptn_emit_instruction(struct ptn_compile *c, struct prog_instruction *prog_inst)
ptn_lrp(b, dest, src);
break;
+ case OPCODE_MAD:
+ ptn_move_dest(b, dest, nir_fadd(b, nir_fmul(b, src[0], src[1]), src[2]));
+ break;
+
case OPCODE_DST:
ptn_dst(b, dest, src);
break;