diff options
author | Brian Paul <[email protected]> | 2004-02-17 04:28:37 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-02-17 04:28:37 +0000 |
commit | 230ebaff2aecdd9f2bf667889d54bfc3dd032bbe (patch) | |
tree | c00098b0c7ff75cf02b70e791e35ca93c4a0d958 /src/mesa | |
parent | 4250c7acacc35f29a3716f96b8e4fa31d9d30d2b (diff) |
just some reformatting
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index ebbba34af5c..257f06c24dd 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -49,10 +49,11 @@ /* * Just used for feedback mode. */ -GLboolean _swrast_culltriangle( GLcontext *ctx, - const SWvertex *v0, - const SWvertex *v1, - const SWvertex *v2 ) +GLboolean +_swrast_culltriangle( GLcontext *ctx, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2 ) { GLfloat ex = v1->win[0] - v0->win[0]; GLfloat ey = v1->win[1] - v0->win[1]; @@ -156,7 +157,7 @@ GLboolean _swrast_culltriangle( GLcontext *ctx, const GLint b = obj->BaseLevel; \ const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ + const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ const GLint smask = obj->Image[0][b]->Width - 1; \ const GLint tmask = obj->Image[0][b]->Height - 1; \ @@ -207,7 +208,7 @@ GLboolean _swrast_culltriangle( GLcontext *ctx, const GLint b = obj->BaseLevel; \ const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ + const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ const GLint smask = obj->Image[0][b]->Width - 1; \ const GLint tmask = obj->Image[0][b]->Height - 1; \ @@ -540,11 +541,11 @@ affine_span(GLcontext *ctx, struct sw_span *span, const GLint b = obj->BaseLevel; \ const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ + info.texture = (const GLchan *) obj->Image[0][b]->Data; \ + info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ info.smask = obj->Image[0][b]->Width - 1; \ info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->Format; \ + info.format = obj->Image[0][b]->Format; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ span.arrayMask |= SPAN_RGBA; \ @@ -565,7 +566,7 @@ affine_span(GLcontext *ctx, struct sw_span *span, case GL_ALPHA: \ case GL_LUMINANCE: \ case GL_INTENSITY: \ - info.tbytesline = obj->Image[0][b]->Width; \ + info.tbytesline = obj->Image[0][b]->Width; \ break; \ case GL_LUMINANCE_ALPHA: \ info.tbytesline = obj->Image[0][b]->Width * 2; \ @@ -808,11 +809,11 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span, const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ const struct gl_texture_object *obj = unit->Current2D; \ const GLint b = obj->BaseLevel; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ + info.texture = (const GLchan *) obj->Image[0][b]->Data; \ + info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ info.smask = obj->Image[0][b]->Width - 1; \ info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->Format; \ + info.format = obj->Image[0][b]->Format; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ \ @@ -832,7 +833,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span, case GL_ALPHA: \ case GL_LUMINANCE: \ case GL_INTENSITY: \ - info.tbytesline = obj->Image[0][b]->Width; \ + info.tbytesline = obj->Image[0][b]->Width; \ break; \ case GL_LUMINANCE_ALPHA: \ info.tbytesline = obj->Image[0][b]->Width * 2; \ |