diff options
author | Bryan Cain <[email protected]> | 2011-06-24 20:37:53 -0500 |
---|---|---|
committer | Bryan Cain <[email protected]> | 2011-08-01 17:59:09 -0500 |
commit | 194732fd7299481dd57815f46a594d155260ce17 (patch) | |
tree | 2b978fabc4243d56195424c0ecaa535289d813a6 /src/mesa | |
parent | 41472f7809dcff114223b8fadc5b97baff6060a9 (diff) |
glsl_to_tgsi: use a more specific condition for gl_FragDepth hack in generating assignments
This reduces the number of instructions in the fragment shader of
glsl-fs-atan-2 from 174 to 146 with EmitNoIfs enabled.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index d47364fabb6..5f22f7091d6 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -1841,7 +1841,8 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir) if (ir->write_mask == 0) { assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector()); l.writemask = WRITEMASK_XYZW; - } else if (ir->lhs->type->is_scalar()) { + } else if (ir->lhs->type->is_scalar() && + ir->lhs->variable_referenced()->mode == ir_var_out) { /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the * FINISHME: W component of fragment shader output zero, work correctly. */ @@ -1851,7 +1852,6 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir) int first_enabled_chan = 0; int rhs_chan = 0; - assert(ir->lhs->type->is_vector()); l.writemask = ir->write_mask; for (int i = 0; i < 4; i++) { |