diff options
author | Ian Romanick <[email protected]> | 2003-09-09 00:10:12 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2003-09-09 00:10:12 +0000 |
commit | 0207b47aafebc06cf83fbdb8c9b01f63374fac66 (patch) | |
tree | 94c2117044f7976487c29cfae65b62198d9f921d /src/mesa | |
parent | 0a363f4e87742680ac9193c3a276f5e93ac6adef (diff) |
Added most of the infrastructure required to support
ARB_vertex_buffer_object. THIS IS INCOMPLETE.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/bufferobj.c | 607 | ||||
-rw-r--r-- | src/mesa/main/context.c | 7 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 33 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 16 |
4 files changed, 583 insertions, 80 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index a9e66a199ae..4e67bc225c4 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -25,39 +25,392 @@ /** * \file bufferobj.c - * Functions for the GL_ARB_vertex_buffer_object extension. + * \brief Functions for the GL_ARB_vertex_buffer_object extension. * \author Brian Paul */ #include "glheader.h" +#include "hash.h" #include "imports.h" #include "context.h" #include "bufferobj.h" +struct gl_buffer_object { + GLint RefCount; + GLuint Name; + GLenum Target; + + GLenum usage; + GLenum access; + GLvoid * pointer; + GLuint size; + + void * data; +}; + +void _mesa_initialize_buffer_object( struct gl_buffer_object *obj, + GLuint name, GLenum target ); + + +/** + * Get the buffer object bound to the specified target in a GL context. + * + * \param ctx GL context + * \param target Buffer object target to be retrieved. Currently this must + * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. + * \param str Name of caller for logging errors. + * \return A pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid or no + * buffer object is bound. + */ + +static __inline struct gl_buffer_object * +_mesa_buffer_object_get_target( GLcontext *ctx, GLenum target, + const char * str ) +{ + struct gl_buffer_object * bufObj = NULL; + + switch (target) { + case GL_ARRAY_BUFFER_ARB: + bufObj = ctx->ArrayBuffer; + break; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + bufObj = ctx->ElementArrayBuffer; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str); + break; + } + + return bufObj; +} + + +/** + * Tests the subdata range parameters and sets the GL error code for + * \c glBufferSubDataARB and \c glGetBufferSubDataARB. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte of the subdata range. + * \param size Size, in bytes, of the subdata range. + * \param str Name of caller for logging errors. + * \return A pointer to the buffer object bound to \c target in the + * specified context or \c NULL if any of the parameter or state + * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB + * are invalid. + * + * \sa glBufferSubDataARB, glGetBufferSubDataARB + */ + +static struct gl_buffer_object * +_mesa_buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, + GLintptrARB offset, GLsizeiptrARB size, + const char * str ) +{ + struct gl_buffer_object *bufObj; + + if (size < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(size < 0)", str); + return NULL; + } + + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(offset < 0)", str); + return NULL; + } + + bufObj = _mesa_buffer_object_get_target( ctx, target, str ); + if ( bufObj == NULL ) { + return NULL; + } + + if ( (offset + size) > bufObj->size ) { + _mesa_error(ctx, GL_INVALID_VALUE, + "gl%s(size + offset > buffer size)", str); + return NULL; + } + + if ( bufObj->pointer != NULL ) { + _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s", str); + return NULL; + } + + return bufObj; +} + + +/** + * Allocate and initialize a new buffer object. + * + * This function is intended to be called via + * \c dd_function_table::NewBufferObject. + */ + +struct gl_buffer_object * +_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) +{ + struct gl_buffer_object *obj; + obj = CALLOC_STRUCT(gl_buffer_object); + _mesa_initialize_buffer_object(obj, name, target); + return obj; +} + + +/** + * Initialize a buffer object to default values. + */ + +void +_mesa_initialize_buffer_object( struct gl_buffer_object *obj, + GLuint name, GLenum target ) +{ + obj->RefCount = 1; + obj->Name = name; +} + + +/** + * Add the given buffer object to the buffer object pool. + */ + +void +_mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj ) +{ + if (obj->Name > 0) { + /* insert into hash table */ + _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj); + } +} + + +/** + * Remove the given buffer object from the buffer object pool. + * Do not deallocate the buffer object though. + */ + +void +_mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) +{ + if (bufObj->Name > 0) { + /* remove from hash table */ + _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); + } +} + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If \c data is \c NULL, + * memory will be allocated, but no copy will occur. + * + * This function is intended to be called via + * \c dd_function_table::BufferData. This function need not set GL error + * codes. The input parameters will have been tested before calling. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param size Size, in bytes, of the new data store. + * \param data Pointer to the data to store in the buffer object. This + * pointer may be \c NULL. + * \param usage Hints about how the data will be used. + * \param bufObj Object to be used. + * + * \sa glBufferDataARB, dd_function_table::BufferData. + */ + +void +_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid * data, GLenum usage, + struct gl_buffer_object * bufObj ) +{ + void * new_data; + + (void) target; + + new_data = _mesa_realloc( bufObj->data, bufObj->size, size ); + if ( new_data != NULL ) { + bufObj->data = new_data; + bufObj->size = size; + bufObj->usage = usage; + + if ( data != NULL ) { + memcpy( bufObj->data, data, size ); + } + } +} + + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by \c size + \c offset extends beyond the end of the buffer or + * if \c data is \c NULL, no copy is performed. + * + * This function is intended to be called by + * \c dd_function_table::BufferSubData. This function need not set GL error + * codes. The input parameters will have been tested before calling. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte to be modified. + * \param size Size, in bytes, of the data range. + * \param data Pointer to the data to store in the buffer object. + * \param bufObj Object to be used. + * + * \sa glBufferSubDataARB, dd_function_table::BufferSubData. + */ + +void +_mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid * data, + struct gl_buffer_object * bufObj ) +{ + if ( (bufObj->data != NULL) + && ((size + offset) <= bufObj->size) ) { + memcpy( (GLubyte *) bufObj->data + offset, data, size ); + } +} + + +/** + * Retrieve data from a subrange of buffer object. If the data range + * specified by \c size + \c offset extends beyond the end of the buffer or + * if \c data is \c NULL, no copy is performed. + * + * This function is intended to be called by + * \c dd_function_table::BufferGetSubData. This function need not set GL error + * codes. The input parameters will have been tested before calling. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param offset Offset of the first byte to be modified. + * \param size Size, in bytes, of the data range. + * \param data Pointer to the data to store in the buffer object. + * \param bufObj Object to be used. + * + * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. + */ + +void +_mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, GLvoid * data, + struct gl_buffer_object * bufObj ) +{ + if ( (bufObj->data != NULL) + && ((size + offset) <= bufObj->size) ) { + memcpy( data, (GLubyte *) bufObj->data + offset, size ); + } +} + + +/** + * Maps the private data buffer into the processor's address space. + * + * This function is intended to be called by \c dd_function_table::MapBuffer. + * This function need not set GL error codes. The input parameters will have + * been tested before calling. + * + * \param ctx GL context. + * \param target Buffer object target on which to operate. + * \param access Information about how the buffer will be accessed. + * \param bufObj Object to be used. + * \return A pointer to the object's internal data store that can be accessed + * by the processor + * + * \sa glMapBufferARB, dd_function_table::MapBuffer + */ + +void * +_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, + struct gl_buffer_object * bufObj ) +{ + return bufObj->data; +} + void _mesa_BindBufferARB(GLenum target, GLuint buffer) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *oldBufObj; + struct gl_buffer_object *newBufObj = 0; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (target == GL_ARRAY_BUFFER_ARB) { - - } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { + oldBufObj = _mesa_buffer_object_get_target( ctx, target, "BindBufferARB" ); + if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) ) + return; /* rebinding the same buffer object- no change */ + /* + * Get pointer to new buffer object (newBufObj) + */ + if ( buffer == 0 ) { + newBufObj = NULL; } else { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)"); - return; + /* non-default buffer object */ + const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects; + newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer); + if ( newBufObj != NULL ) { + /* error checking */ + if (newBufObj->Target != 0 && newBufObj->Target != target) { + /* the named buffer object's target doesn't match the target */ + _mesa_error( ctx, GL_INVALID_OPERATION, + "glBindBufferARB(wrong target)" ); + return; + } + } + else { + /* if this is a new buffer object id, allocate a buffer object now */ + newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target); + if (!newBufObj) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); + return; + } + _mesa_save_buffer_object(ctx, newBufObj); + } + newBufObj->Target = target; + newBufObj->RefCount++; + } + + switch (target) { + case GL_ARRAY_BUFFER_ARB: + ctx->ArrayBuffer = newBufObj; + break; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + ctx->ElementArrayBuffer = newBufObj; + break; + } + + /* Pass BindBuffer call to device driver */ + if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) ) + (*ctx->Driver.BindBuffer)( ctx, target, newBufObj ); + + if ( oldBufObj != NULL ) { + oldBufObj->RefCount--; + assert(oldBufObj->RefCount >= 0); + if (oldBufObj->RefCount == 0) { + assert(oldBufObj->Name != 0); + _mesa_remove_buffer_object(ctx, oldBufObj); + ASSERT(ctx->Driver.DeleteBuffer); + (*ctx->Driver.DeleteBuffer)( ctx, oldBufObj ); + } } } + +/** + * Delete a set of buffer objects. + * + * \param n Number of buffer objects to delete. + * \param buffer Array of \c n buffer object IDs. + */ + void -_mesa_DeleteBuffersARB(GLsizei n, const GLuint *buffer) +_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); + unsigned i; ASSERT_OUTSIDE_BEGIN_END(ctx); if (n < 0) { @@ -65,31 +418,125 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *buffer) return; } + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + for (i = 0; i < n; i++) { + if (ids[i] != 0) { + struct gl_buffer_object *bufObj = (struct gl_buffer_object *) + _mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]); + if (bufObj) { + if ( (bufObj->Target == GL_ARRAY_BUFFER_ARB) + || (bufObj->Target == GL_ELEMENT_ARRAY_BUFFER_ARB) ) { + _mesa_BindBufferARB( bufObj->Target, 0 ); + } + else if (bufObj->Target == 0) { + /* The buffer object is not bound. + */ + } + else { + _mesa_problem(ctx, "bad target in glDeleteBufferARB"); + return; + } + bufObj->RefCount--; + if (bufObj->RefCount <= 0) { + ASSERT(bufObj->Name != 0); + _mesa_remove_buffer_object(ctx, bufObj); + ASSERT(ctx->Driver.DeleteBuffer); + (*ctx->Driver.DeleteBuffer)(ctx, bufObj); + } + } + } + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); } + +/** + * Generate a set of unique buffer object IDs and store them in \c buffer. + * + * \param n Number of IDs to generate. + * \param buffer Array of \c n locations to store the IDs. + */ + void _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) { GET_CURRENT_CONTEXT(ctx); + GLuint first; + GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB(n)"); + _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); return; } + + if ( buffer == NULL ) { + return; + } + + /* + * This must be atomic (generation and allocation of buffer object IDs) + */ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); + + /* Return the buffer names */ + for (i=0;i<n;i++) { + buffer[i] = first + i; + } + + /* Allocate new, empty buffer objects */ + for (i = 0; i < n; i++) { + struct gl_buffer_object *bufObj; + GLuint name = first + i; + GLenum target = 0; + bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target ); + if ( bufObj != NULL ) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); + return; + } + _mesa_save_buffer_object(ctx, bufObj); + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); } + +/** + * Determine if ID is the name of a buffer object. + * + * \param id ID of the potential buffer object. + * \return \c GL_TRUE if \c id is the name of a buffer object, + * \c GL_FALSE otherwise. + */ + GLboolean -_mesa_IsBufferARB(GLuint buffer) +_mesa_IsBufferARB(GLuint id) { - return GL_FALSE; + struct gl_buffer_object * bufObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (id == 0) + return GL_FALSE; + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + return (bufObj != NULL); } + void _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); if (size < 0) { @@ -114,16 +561,15 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, return; } - if (target == GL_ARRAY_BUFFER_ARB) { - - } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)"); + bufObj = _mesa_buffer_object_get_target( ctx, target, "BufferDataARB" ); + if ( bufObj == NULL ) { return; } + + ASSERT(ctx->Driver.BufferData); + + /* Give the buffer object to the driver! <data> may be null! */ + (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj ); } void @@ -131,22 +577,14 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (size < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glBufferSubDataARB(size < 0)"); - return; - } - - if (target == GL_ARRAY_BUFFER_ARB) { - - } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glBufferSubDataARB(target)"); - return; + bufObj = _mesa_buffer_object_subdata_range_good( ctx, target, offset, size, + "BufferSubDataARB" ); + if ( bufObj != NULL ) { + ASSERT(ctx->Driver.BufferSubData); + (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj ); } } @@ -155,22 +593,14 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (size < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetBufferSubDataARB(size < 0)"); - return; - } - - if (target == GL_ARRAY_BUFFER_ARB) { - - } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferSubDataARB(target)"); - return; + bufObj = _mesa_buffer_object_subdata_range_good( ctx, target, offset, size, + "GetBufferSubDataARB" ); + if ( bufObj != NULL ) { + ASSERT(ctx->Driver.GetBufferSubData); + (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj ); } } @@ -178,6 +608,7 @@ void * _mesa_MapBufferARB(GLenum target, GLenum access) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object * bufObj; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); switch (access) { @@ -191,73 +622,92 @@ _mesa_MapBufferARB(GLenum target, GLenum access) return NULL; } - if (target == GL_ARRAY_BUFFER_ARB) { - + bufObj = _mesa_buffer_object_get_target( ctx, target, + "MapBufferARB" ); + if ( bufObj == NULL ) { + return NULL; } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)"); + if ( bufObj->pointer != NULL ) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB"); return NULL; } - return NULL; + ASSERT(ctx->Driver.MapBuffer); + bufObj->pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj ); + if ( bufObj->pointer == NULL ) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); + } + + return bufObj->pointer; } GLboolean _mesa_UnmapBufferARB(GLenum target) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + GLboolean status = GL_TRUE; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (target == GL_ARRAY_BUFFER_ARB) { + bufObj = _mesa_buffer_object_get_target( ctx, target, + "UnmapBufferARB" ); + if ( bufObj == NULL ) { + return GL_FALSE; } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)"); + if ( bufObj->pointer == NULL ) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); return GL_FALSE; } - return GL_FALSE; + + if ( ctx->Driver.UnmapBuffer != NULL ) { + status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj ); + } + + bufObj->pointer = NULL; + + return status; } void _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); + bufObj = _mesa_buffer_object_get_target( ctx, target, + "GetBufferParameterivARB" ); + if ( bufObj == NULL ) { + return; + } + switch (pname) { case GL_BUFFER_SIZE_ARB: + *params = bufObj->size; + break; case GL_BUFFER_USAGE_ARB: + *params = bufObj->usage; + break; case GL_BUFFER_ACCESS_ARB: + *params = bufObj->access; + break; case GL_BUFFER_MAPPED_ARB: - /* ok */ + *params = (bufObj->pointer != NULL); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); return; } - - if (target == GL_ARRAY_BUFFER_ARB) { - - } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterARB(target)"); - return; - } } void _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object * bufObj; ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname != GL_BUFFER_MAP_POINTER_ARB) { @@ -265,14 +715,11 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) return; } - if (target == GL_ARRAY_BUFFER_ARB) { - - } - else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) { - - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)"); + bufObj = _mesa_buffer_object_get_target( ctx, target, + "GetBufferPointervARB" ); + if ( bufObj == NULL ) { return; } + + *params = bufObj->pointer; } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9151c74899f..dea778c39a9 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -840,6 +840,8 @@ alloc_shared_state( GLcontext *ctx ) goto cleanup; #endif + ss->BufferObjects = _mesa_NewHashTable(); + ss->Default1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D); if (!ss->Default1D) goto cleanup; @@ -895,6 +897,9 @@ alloc_shared_state( GLcontext *ctx ) if (ss->DefaultFragmentProgram) _mesa_delete_program(ctx, ss->DefaultFragmentProgram); #endif + if (ss->BufferObjects) + _mesa_DeleteHashTable(ss->BufferObjects); + if (ss->Default1D) (*ctx->Driver.DeleteTexture)(ctx, ss->Default1D); if (ss->Default2D) @@ -972,6 +977,8 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) _mesa_DeleteHashTable(ss->Programs); #endif + _mesa_DeleteHashTable(ss->BufferObjects); + _glthread_DESTROY_MUTEX(ss->Mutex); FREE(ss); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 1829bbc6524..09a53e557cc 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -829,6 +829,39 @@ struct dd_function_table { */ void (*UnlockArraysEXT)( GLcontext *ctx ); /*@}*/ + + + /** + * \name Vertex buffer object functions + */ + /*@{*/ + + void (*BindBuffer)( GLcontext *ctx, GLenum target, + struct gl_buffer_object *obj ); + + struct gl_buffer_object * (*NewBufferObject)( GLcontext *ctx, int buffer, + GLenum target ); + + void (*DeleteBuffer)( GLcontext *ctx, struct gl_buffer_object *obj ); + + void (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid *data, GLenum usage, + struct gl_buffer_object *obj ); + + void (*BufferSubData)( GLcontext *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid *data, + struct gl_buffer_object *obj ); + + void (*GetBufferSubData)( GLcontext *ctx, GLenum target, + GLintptrARB offset, GLsizeiptrARB size, + GLvoid *data, struct gl_buffer_object *obj ); + + void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access, + struct gl_buffer_object *obj ); + + GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target, + struct gl_buffer_object *obj ); + /*@}*/ }; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a51a463602c..3abf6ea4acc 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1598,6 +1598,9 @@ struct gl_shared_state #endif /*@}*/ + /** GL_ARB_vertex_buffer_objects */ + struct _mesa_HashTable *BufferObjects; + void *DriverData; /**< Device driver shared state */ }; @@ -1985,6 +1988,7 @@ typedef union node Node; /* This has to be included here. */ +struct gl_buffer_object; #include "dd.h" @@ -2221,6 +2225,18 @@ struct __GLcontextRec { struct gl_tnl_module TnlModule; /** + * \name GL_ARB_vertex_buffer_object state + * + * These pointers track the buffer objects last bound via + * \c glBindBufferObjectARB. If it the last bound object ID was 0 for a + * given target, the pointer will be \c NULL. + */ + /*@{*/ + struct gl_buffer_object * ArrayBuffer; + struct gl_buffer_object * ElementArrayBuffer; + /*@}*/ + + /** * \name Hooks for module contexts. * * These will eventually live in the driver or elsewhere. |