summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2001-03-07 00:21:32 +0000
committerBrian Paul <[email protected]>2001-03-07 00:21:32 +0000
commitbe3d539dac3948458931be63fa3e97e072871550 (patch)
treebd59f560b624bb8116504580955909d866146175 /src/mesa
parentac859a4cbdd55aa51275ab8ed44e67b0c5ba71db (diff)
added Driver.BlendColor() function, for completeness
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/blend.c9
-rw-r--r--src/mesa/main/dd.h3
2 files changed, 8 insertions, 4 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 7aaf31e872f..342d0a48d98 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -1,4 +1,4 @@
-/* $Id: blend.c,v 1.29 2001/03/03 20:33:27 brianp Exp $ */
+/* $Id: blend.c,v 1.30 2001/03/07 00:21:32 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -302,7 +302,7 @@ _mesa_BlendEquation( GLenum mode )
if (ctx->Color.BlendEquation == mode)
return;
-
+
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.BlendEquation = mode;
@@ -313,7 +313,7 @@ _mesa_BlendEquation( GLenum mode )
ctx->Color.BlendEnabled);
if (ctx->Driver.BlendEquation)
- ctx->Driver.BlendEquation( ctx, mode );
+ (*ctx->Driver.BlendEquation)( ctx, mode );
}
@@ -335,5 +335,8 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
FLUSH_VERTICES(ctx, _NEW_COLOR);
COPY_4FV( ctx->Color.BlendColor, tmp );
+
+ if (ctx->Driver.BlendColor)
+ (*ctx->Driver.BlendColor)(ctx, tmp);
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index d55158fba43..35f122415f1 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,4 +1,4 @@
-/* $Id: dd.h,v 1.55 2001/03/03 00:12:47 brianp Exp $ */
+/* $Id: dd.h,v 1.56 2001/03/07 00:21:32 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -718,6 +718,7 @@ struct dd_function_table {
*** May add more functions like these to the device driver in the future.
***/
void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLchan ref);
+ void (*BlendColor)(GLcontext *ctx, const GLfloat color[4]);
void (*BlendEquation)(GLcontext *ctx, GLenum mode);
void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor);
void (*BlendFuncSeparate)(GLcontext *ctx,