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authorChad Versace <[email protected]>2013-04-05 14:51:31 -0700
committerChad Versace <[email protected]>2013-04-10 10:55:10 -0700
commit916d1ea7dc5ac6cba358eafd766440f836a74c16 (patch)
tree4d735fd93a3c0a53ed7380d36f76894996fc4ee1 /src/mesa
parent2d3bbc576c095f0942d131db886f5661dec5680c (diff)
i965: Remove brw_context::depthstencil::hiz_mt
After recent refactorings, the field is written but no longer read. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c2
2 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 9158b90f5e8..ab3ae1c1081 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1083,7 +1083,6 @@ struct brw_context
struct {
struct intel_mipmap_tree *depth_mt;
struct intel_mipmap_tree *stencil_mt;
- struct intel_mipmap_tree *hiz_mt;
/* Inter-tile (page-aligned) byte offsets. */
uint32_t depth_offset, hiz_offset, stencil_offset;
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 9324069c3aa..db6bc2d8993 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -530,7 +530,6 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
brw->depthstencil.hiz_offset = 0;
brw->depthstencil.depth_mt = NULL;
brw->depthstencil.stencil_mt = NULL;
- brw->depthstencil.hiz_mt = NULL;
if (depth_irb) {
depth_mt = depth_irb->mt;
brw->depthstencil.depth_mt = depth_mt;
@@ -540,7 +539,6 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
depth_irb->draw_y & ~tile_mask_y,
false);
if (intel_renderbuffer_has_hiz(depth_irb)) {
- brw->depthstencil.hiz_mt = depth_mt->hiz_mt;
brw->depthstencil.hiz_offset =
intel_region_get_aligned_offset(depth_mt->region,
depth_irb->draw_x & ~tile_mask_x,