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authorChristoph Bumiller <[email protected]>2012-02-06 16:29:03 +0100
committerChristoph Bumiller <[email protected]>2012-02-09 15:01:34 +0100
commit8b4f7b0672d663273310fffa9490ad996f5b914a (patch)
treef2ba67e7db09659b5a0062644cf46d297578a29a /src/mesa
parent26de5273acf1ebe6730b5e72b55b3bcceba167c6 (diff)
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Just let the hardware do it if it can and avoid drivers having to check for the special case on each draw call. v2: update the draw module
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 443cb4bdfd1..fb36a6809c0 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -146,8 +146,8 @@ void st_init_limits(struct st_context *st)
= CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
1, MAX_DRAW_BUFFERS);
- /* Quads always follow GL provoking rules. */
- c->QuadsFollowProvokingVertexConvention = GL_FALSE;
+ c->QuadsFollowProvokingVertexConvention = screen->get_param(
+ screen, PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION);
for (sh = 0; sh < MESA_SHADER_TYPES; ++sh) {
struct gl_shader_compiler_options *options =