diff options
author | Brian Paul <[email protected]> | 2006-03-28 15:21:44 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-03-28 15:21:44 +0000 |
commit | c7a5d528c7e5f4812b423bf4c091d21c34af3cf1 (patch) | |
tree | 0cfaeee8d45666c644ad22f4a7b164e0de83d056 /src/mesa | |
parent | b8915340eab706776244e04547f64444f0ff2f8b (diff) |
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/x11/xm_dd.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_line.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_tri.c | 16 |
3 files changed, 24 insertions, 8 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 9c0771e6cdb..516b238d6eb 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -214,10 +214,15 @@ color_mask(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + XMesaBuffer xmbuf; const int xclass = xmesa->xm_visual->mesa_visual.visualType; (void) amask; + if (ctx->DrawBuffer->Name != 0) + return; + + xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { unsigned long m; if (rmask && gmask && bmask) { diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index 1c50de3dc9c..f60ffa65eb9 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -69,7 +69,7 @@ static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) color[2], color[3], xmesa->pixelformat); XMesaSetForeground( dpy, gc, pixel ); - x = (GLint) vert->win[0]; + x = (GLint) vert->win[0]; y = YFLIP( xrb, (GLint) vert->win[1] ); XMesaDrawPoint( dpy, buffer, gc, x, y); } @@ -577,7 +577,7 @@ get_line_func(GLcontext *ctx) XMesaContext xmesa = XMESA_CONTEXT(ctx); SWcontext *swrast = SWRAST_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); - GET_XRB(xrb); + struct xmesa_renderbuffer *xrb; if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) @@ -589,6 +589,9 @@ get_line_func(GLcontext *ctx) if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; + xrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped; + if (xrb->ximage && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 87989f46f89..61e8986a9b2 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1425,12 +1425,17 @@ do { \ #endif -static swrast_tri_func get_triangle_func( GLcontext *ctx ) +/** + * Return pointer to line drawing function, or NULL if we should use a + * swrast fallback. + */ +static swrast_tri_func +get_triangle_func(GLcontext *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); XMesaContext xmesa = XMESA_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); - GET_XRB(xrb); + struct xmesa_renderbuffer *xrb; #ifdef DEBUG triFuncName = NULL; @@ -1447,6 +1452,9 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) return (swrast_tri_func) NULL; + xrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped; + if (xrb->ximage) { if ( ctx->Light.ShadeModel==GL_SMOOTH && swrast->_RasterMask==DEPTH_BIT |