diff options
author | Xiang, Haihao <[email protected]> | 2008-07-09 13:08:09 +0800 |
---|---|---|
committer | Xiang, Haihao <[email protected]> | 2008-07-09 13:10:46 +0800 |
commit | 75e4db18049f3284197c9a8deabd9dd74aa7920e (patch) | |
tree | 7982f9da21c6caa1e5c4747be4a23842916be501 /src/mesa | |
parent | 2f1b5ffcda283cebc97bd440b5af44168a9c8b00 (diff) |
i915: fall back to software rendering when shadow comparison is
enabled for 1D texture. fix #12176
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index af7166e681d..69c1e0755ef 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -257,18 +257,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) */ if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB && tObj->Target != GL_TEXTURE_3D) { + if (tObj->Target == GL_TEXTURE_1D) + return GL_FALSE; state[I915_TEXREG_SS2] |= (SS2_SHADOW_ENABLE | intel_translate_shadow_compare_func(tObj->CompareFunc)); - if (tObj->Target == GL_TEXTURE_1D) { - minFilt = FILTER_NEAREST; - magFilt = FILTER_NEAREST; - } else { - minFilt = FILTER_4X4_FLAT; - magFilt = FILTER_4X4_FLAT; - } + minFilt = FILTER_4X4_FLAT; + magFilt = FILTER_4X4_FLAT; } state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | |