diff options
author | Eric Anholt <[email protected]> | 2010-08-23 15:53:16 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-08-23 17:25:38 -0700 |
commit | e0564d56b1d3bc339b7a9cd232df4b042a93aab2 (patch) | |
tree | 0eefa7c802e805ba82c3b6dfefd89f53d250e223 /src/mesa | |
parent | d1b4f4034796e607371536d43370c6fefc22811c (diff) |
intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.
The spec specifically sets the minimum MAX_SAMPLES at 1 to allow exposing
the extension on all implementations, so do so.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_extensions.c | 4 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index e19f44035fd..4e63b451273 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -720,6 +720,8 @@ intelInitContext(struct intel_context *intel, ctx->Const.MaxPointSizeAA = 3.0; ctx->Const.PointSizeGranularity = 1.0; + ctx->Const.MaxSamples = 1.0; + /* reinitialize the context point state. * It depend on constants in __GLcontextRec::Const */ diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index edba1fc2f2b..bf22a423fcb 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -50,8 +50,9 @@ #define need_GL_EXT_cull_vertex #define need_GL_EXT_draw_buffers2 #define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object #define need_GL_EXT_framebuffer_blit +#define need_GL_EXT_framebuffer_multisample +#define need_GL_EXT_framebuffer_object #define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_point_parameters #define need_GL_EXT_provoking_vertex @@ -111,6 +112,7 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { "GL_EXT_framebuffer_multisample", GL_EXT_framebuffer_multisample_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, |