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authorMarek Olšák <[email protected]>2019-09-06 14:01:51 -0400
committerMarek Olšák <[email protected]>2019-09-11 10:59:27 -0400
commitb97c5edd7aa31fb531a330742a9e20064591fec2 (patch)
tree76f3c793aad9b7980bab417571a096b15a269491 /src/mesa
parent1bb26562767ea2f623952d1a1db08bb9e70c1762 (diff)
prog_to_nir, tgsi_to_nir: make sure kill doesn't discard NaNs
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/program/prog_to_nir.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index a5ac37af908..84ba708d0be 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -456,7 +456,10 @@ ptn_lrp(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src)
static void
ptn_kil(nir_builder *b, nir_ssa_def **src)
{
+ /* flt must be exact, because NaN shouldn't discard. (apps rely on this) */
+ b->exact = true;
nir_ssa_def *cmp = nir_bany(b, nir_flt(b, src[0], nir_imm_float(b, 0.0)));
+ b->exact = false;
nir_intrinsic_instr *discard =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if);