diff options
author | Marek Olšák <[email protected]> | 2019-05-09 21:04:23 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-05-29 21:13:35 -0400 |
commit | b5697c311b6f29dee40b96c48bad3279e3667c1e (patch) | |
tree | d0708cd5249ec8d3535bda8134f91ea79af2ffde /src/mesa | |
parent | 0f1b68ebeeee196ced42d8ac66d231338b507bad (diff) |
Change a few frequented uses of DEBUG to !NDEBUG
debugoptimized builds don't define NDEBUG, but they also don't define
DEBUG. We want to enable cheap debug code for these builds.
I only chose those occurences that I care about.
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/context.c | 2 | ||||
-rw-r--r-- | src/mesa/main/debug.c | 4 | ||||
-rw-r--r-- | src/mesa/main/errors.c | 6 | ||||
-rw-r--r-- | src/mesa/main/feedback.c | 2 | ||||
-rw-r--r-- | src/mesa/main/formats.c | 2 | ||||
-rw-r--r-- | src/mesa/main/imports.c | 4 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_framebuffer.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_format.c | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec.h | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 6 |
12 files changed, 17 insertions, 19 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 34da16b88f4..03d81f1d559 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -939,7 +939,7 @@ nop_handler(const char *name) if (ctx) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name); } -#if defined(DEBUG) +#ifndef NDEBUG else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { fprintf(stderr, "GL User Error: gl%s called without a rendering context\n", diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index db11ae35a25..6ff1abbe24f 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -140,7 +140,7 @@ void _mesa_print_info( struct gl_context *ctx ) static void set_verbose_flags(const char *str) { -#ifdef DEBUG +#ifndef NDEBUG struct option { const char *name; GLbitfield flag; @@ -181,7 +181,7 @@ set_verbose_flags(const char *str) static void set_debug_flags(const char *str) { -#ifdef DEBUG +#ifndef NDEBUG struct option { const char *name; GLbitfield flag; diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 995b0510575..071b75c4727 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -59,7 +59,7 @@ output_if_debug(const char *prefixString, const char *outputString, LogFile = fopen(logFile, "w"); if (!LogFile) LogFile = stderr; -#ifdef DEBUG +#ifndef NDEBUG /* in debug builds, print messages unless MESA_DEBUG="silent" */ if (MESA_DEBUG_FLAGS & DEBUG_SILENT) debug = 0; @@ -189,7 +189,7 @@ should_output(struct gl_context *ctx, GLenum error, const char *fmtString) if (debug == -1) { const char *debugEnv = getenv("MESA_DEBUG"); -#ifdef DEBUG +#ifndef NDEBUG if (debugEnv && strstr(debugEnv, "silent")) debug = GL_FALSE; else @@ -378,7 +378,7 @@ _mesa_error_no_memory(const char *caller) void _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) { -#ifdef DEBUG +#ifndef NDEBUG char s[MAX_DEBUG_MESSAGE_LENGTH]; va_list args; va_start(args, fmtString); diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 65f4c35d94e..8b3410f39c5 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -428,7 +428,7 @@ _mesa_RenderMode( GLenum mode ) } if (ctx->Select.BufferCount > ctx->Select.BufferSize) { /* overflow */ -#ifdef DEBUG +#ifndef NDEBUG _mesa_warning(ctx, "Feedback buffer overflow"); #endif result = -1; diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index b47bed97d20..8d6c76a3419 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -734,9 +734,7 @@ _mesa_get_uncompressed_format(mesa_format format) case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT: return MESA_FORMAT_RGB_FLOAT32; default: -#ifdef DEBUG assert(!_mesa_is_format_compressed(format)); -#endif return format; } } diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 566aac1d385..f1bcd2fa1f7 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -102,7 +102,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); *(uintptr_t *)(buf - sizeof(void *)) = ptr; -#ifdef DEBUG +#ifndef NDEBUG /* mark the non-aligned area */ while ( ptr < buf - sizeof(void *) ) { *(unsigned long *)ptr = 0xcdcdcdcd; @@ -151,7 +151,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); *(uintptr_t *)(buf - sizeof(void *)) = ptr; -#ifdef DEBUG +#ifndef NDEBUG /* mark the non-aligned area */ while ( ptr < buf - sizeof(void *) ) { *(unsigned long *)ptr = 0xcdcdcdcd; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index bdb04e085f4..13e18e6e8ab 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -5172,7 +5172,7 @@ struct gl_memory_info unsigned nr_device_memory_evictions; /**< # of evictions (monotonic counter) */ }; -#ifdef DEBUG +#ifndef NDEBUG extern int MESA_VERBOSE; extern int MESA_DEBUG_FLAGS; #else diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 2cc5fe5d8f8..584af9b8cef 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -474,7 +474,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader, shProg->Shaders = newList; shProg->NumShaders = n - 1; -#ifdef DEBUG +#ifndef NDEBUG /* sanity check - make sure the new list's entries are sensible */ for (j = 0; j < shProg->NumShaders; j++) { assert(shProg->Shaders[j]->Stage == MESA_SHADER_VERTEX || diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index f18c40dbe7b..15727fa9d80 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -188,7 +188,7 @@ st_update_framebuffer_state( struct st_context *st ) else framebuffer.zsbuf = NULL; -#ifdef DEBUG +#ifndef NDEBUG /* Make sure the resource binding flags were set properly */ for (i = 0; i < framebuffer.nr_cbufs; i++) { assert(!framebuffer.cbufs[i] || diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 18d03cc4ada..7f2f1984e65 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -2196,7 +2196,7 @@ st_choose_format(struct st_context *st, GLenum internalFormat, int j; enum pipe_format pf; -#ifdef DEBUG +#ifndef NDEBUG { static boolean firstCall = TRUE; if (firstCall) { diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index 1170883f871..2624dcec0f2 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -111,7 +111,7 @@ struct vbo_exec_context /* Which flags to set in vbo_exec_begin_vertices() */ GLbitfield begin_vertices_flags; -#ifdef DEBUG +#ifndef NDEBUG GLint flush_call_depth; #endif }; diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 5b1549d96de..bcab3f05342 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -1251,7 +1251,7 @@ vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; -#ifdef DEBUG +#ifndef NDEBUG /* debug check: make sure we don't get called recursively */ exec->flush_call_depth++; assert(exec->flush_call_depth == 1); @@ -1259,7 +1259,7 @@ vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags) if (_mesa_inside_begin_end(ctx)) { /* We've had glBegin but not glEnd! */ -#ifdef DEBUG +#ifndef NDEBUG exec->flush_call_depth--; assert(exec->flush_call_depth == 0); #endif @@ -1273,7 +1273,7 @@ vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags) */ ctx->Driver.NeedFlush &= ~(FLUSH_UPDATE_CURRENT | flags); -#ifdef DEBUG +#ifndef NDEBUG exec->flush_call_depth--; assert(exec->flush_call_depth == 0); #endif |