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authorBrian Paul <[email protected]>2004-08-25 15:59:48 +0000
committerBrian Paul <[email protected]>2004-08-25 15:59:48 +0000
commita6c423d95663cfd8601cf84e10e8e1b12fa6ef15 (patch)
treee4d68d47d99c2f747619829a488dd0b6ba5cf361 /src/mesa
parent866286936ac34070826382f1d1cd28b613dd4bd1 (diff)
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/array_cache/ac_import.c9
-rw-r--r--src/mesa/drivers/windows/gdi/colors.h11
-rw-r--r--src/mesa/drivers/windows/gdi/wgl.c40
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c88
-rw-r--r--src/mesa/drivers/windows/gdi/wmesadef.h1
-rw-r--r--src/mesa/glapi/glapi.c11
-rw-r--r--src/mesa/main/api_noop.c1
-rw-r--r--src/mesa/main/bufferobj.c14
-rw-r--r--src/mesa/main/context.c10
-rw-r--r--src/mesa/main/debug.c2
-rw-r--r--src/mesa/main/dlist.c1
-rw-r--r--src/mesa/main/get.c4
-rw-r--r--src/mesa/main/image.c2
-rw-r--r--src/mesa/main/imports.c10
-rw-r--r--src/mesa/main/imports.h2
-rw-r--r--src/mesa/main/light.c1
-rw-r--r--src/mesa/main/pixel.c2
-rw-r--r--src/mesa/main/state.c5
-rw-r--r--src/mesa/main/texcompress.c1
-rw-r--r--src/mesa/main/texcompress_fxt1.c19
-rw-r--r--src/mesa/main/texcompress_s3tc.c9
-rw-r--r--src/mesa/main/texformat.c2
-rw-r--r--src/mesa/main/texformat_tmp.h36
-rw-r--r--src/mesa/main/teximage.c2
-rw-r--r--src/mesa/main/texobj.c1
-rw-r--r--src/mesa/main/texstore.c40
-rw-r--r--src/mesa/main/vtxfmt.c3
-rw-r--r--src/mesa/math/m_clip_tmp.h3
-rw-r--r--src/mesa/math/m_xform_tmp.h12
-rw-r--r--src/mesa/shader/arbfragparse.c1
-rw-r--r--src/mesa/shader/arbprogparse.c20
-rw-r--r--src/mesa/shader/arbvertparse.c1
-rw-r--r--src/mesa/shader/grammar.c62
-rw-r--r--src/mesa/shader/nvfragprog.h1
-rw-r--r--src/mesa/shader/nvvertexec.c8
-rw-r--r--src/mesa/shader/nvvertparse.c1
-rw-r--r--src/mesa/shader/program.c2
-rw-r--r--src/mesa/swrast/s_auxbuffer.c1
-rw-r--r--src/mesa/swrast/s_buffers.c2
-rw-r--r--src/mesa/swrast/s_context.c1
-rw-r--r--src/mesa/swrast/s_span.c3
-rw-r--r--src/mesa/swrast/s_tcc.c4
-rw-r--r--src/mesa/swrast/s_texture.c30
-rw-r--r--src/mesa/swrast/s_triangle.c2
-rw-r--r--src/mesa/tnl/t_array_api.c1
-rw-r--r--src/mesa/tnl/t_array_import.c1
-rw-r--r--src/mesa/tnl/t_context.c1
-rw-r--r--src/mesa/tnl/t_save_api.c17
-rw-r--r--src/mesa/tnl/t_save_loopback.c2
-rw-r--r--src/mesa/tnl/t_vb_render.c1
-rw-r--r--src/mesa/tnl/t_vertex.c45
-rw-r--r--src/mesa/tnl/t_vertex_codegen.c1
-rw-r--r--src/mesa/tnl/t_vtx_api.c7
53 files changed, 450 insertions, 107 deletions
diff --git a/src/mesa/array_cache/ac_import.c b/src/mesa/array_cache/ac_import.c
index 49cff3dae30..c33a4e3fe12 100644
--- a/src/mesa/array_cache/ac_import.c
+++ b/src/mesa/array_cache/ac_import.c
@@ -276,6 +276,7 @@ import_texcoord( GLcontext *ctx, GLuint unit, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.TexCoord[unit];
struct gl_client_array *to = &ac->Cache.TexCoord[unit];
+ (void) type; (void) stride;
ASSERT(unit < ctx->Const.MaxTextureCoordUnits);
@@ -305,6 +306,7 @@ import_vertex( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.Vertex;
struct gl_client_array *to = &ac->Cache.Vertex;
+ (void) type; (void) stride;
/* Limited choices at this stage:
*/
@@ -331,6 +333,7 @@ import_normal( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.Normal;
struct gl_client_array *to = &ac->Cache.Normal;
+ (void) type; (void) stride;
/* Limited choices at this stage:
*/
@@ -355,6 +358,7 @@ import_color( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.Color;
struct gl_client_array *to = &ac->Cache.Color;
+ (void) stride;
import( ctx, type, to, from );
@@ -367,6 +371,7 @@ import_index( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.Index;
struct gl_client_array *to = &ac->Cache.Index;
+ (void) type; (void) stride;
/* Limited choices at this stage:
*/
@@ -391,6 +396,7 @@ import_secondarycolor( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.SecondaryColor;
struct gl_client_array *to = &ac->Cache.SecondaryColor;
+ (void) stride;
import( ctx, type, to, from );
@@ -403,6 +409,7 @@ import_fogcoord( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.FogCoord;
struct gl_client_array *to = &ac->Cache.FogCoord;
+ (void) type; (void) stride;
/* Limited choices at this stage:
*/
@@ -427,6 +434,7 @@ import_edgeflag( GLcontext *ctx, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.EdgeFlag;
struct gl_client_array *to = &ac->Cache.EdgeFlag;
+ (void) type; (void) stride;
/* Limited choices at this stage:
*/
@@ -451,6 +459,7 @@ import_attrib( GLcontext *ctx, GLuint index, GLenum type, GLuint stride )
ACcontext *ac = AC_CONTEXT(ctx);
const struct gl_client_array *from = &ac->Raw.Attrib[index];
struct gl_client_array *to = &ac->Cache.Attrib[index];
+ (void) type; (void) stride;
ASSERT(index < VERT_ATTRIB_MAX);
diff --git a/src/mesa/drivers/windows/gdi/colors.h b/src/mesa/drivers/windows/gdi/colors.h
index 7070b85e325..5ee66e829de 100644
--- a/src/mesa/drivers/windows/gdi/colors.h
+++ b/src/mesa/drivers/windows/gdi/colors.h
@@ -24,6 +24,9 @@
/*
* $Log: colors.h,v $
+ * Revision 1.2 2004/08/25 15:59:48 brianp
+ * Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
+ *
* Revision 1.1 2003/07/24 03:47:46 kschultz
* Source code for GDI driver.
*
@@ -49,6 +52,9 @@
/*
* $Log: colors.h,v $
+ * Revision 1.2 2004/08/25 15:59:48 brianp
+ * Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
+ *
* Revision 1.1 2003/07/24 03:47:46 kschultz
* Source code for GDI driver.
*
@@ -74,6 +80,9 @@
/*
* $Log: colors.h,v $
+ * Revision 1.2 2004/08/25 15:59:48 brianp
+ * Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
+ *
* Revision 1.1 2003/07/24 03:47:46 kschultz
* Source code for GDI driver.
*
@@ -141,7 +150,7 @@ char ColorMap16[] = {
0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F};
-#define BGR8(r,g,b) (unsigned)(((BYTE)(b & 0xc0 | (g & 0xe0)>>2 | (r & 0xe0)>>5)))
+#define BGR8(r,g,b) (unsigned)(((BYTE)((b & 0xc0) | ((g & 0xe0)>>2) | ((r & 0xe0)>>5))))
#ifdef DDRAW
#define BGR16(r,g,b) ((WORD)(((BYTE)(ColorMap16[b]) | ((BYTE)(g&0xfc) << 3)) | (((WORD)(BYTE)(ColorMap16[r])) << 11)))
#else
diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c
index 53850d1bdce..b530cfc02db 100644
--- a/src/mesa/drivers/windows/gdi/wgl.c
+++ b/src/mesa/drivers/windows/gdi/wgl.c
@@ -1,4 +1,4 @@
-/* $Id: wgl.c,v 1.4 2004/08/25 14:59:45 brianp Exp $ */
+/* $Id: wgl.c,v 1.5 2004/08/25 15:59:48 brianp Exp $ */
/*
* This library is free software; you can redistribute it and/or
@@ -107,6 +107,7 @@ static unsigned curPFD = 0;
WGLAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,HGLRC hglrcDst,UINT mask)
{
+ (void) hglrcSrc; (void) hglrcDst; (void) mask;
return(FALSE);
}
@@ -166,6 +167,7 @@ WGLAPI BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc)
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,int iLayerPlane)
{
+ (void) hdc; (void) iLayerPlane;
SetLastError(0);
return(NULL);
}
@@ -211,7 +213,8 @@ WGLAPI BOOL GLAPIENTRY wglMakeCurrent(HDC hdc,HGLRC hglrc)
}
WGLAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1,HGLRC hglrc2)
-{
+{
+ (void) hglrc1; (void) hglrc2;
return(TRUE);
}
@@ -219,7 +222,7 @@ WGLAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1,HGLRC hglrc2)
static FIXED FixedFromDouble(double d)
{
long l = (long) (d * 65536L);
- return *(FIXED *)&l;
+ return *(FIXED *) (void *) &l;
}
@@ -258,9 +261,9 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar,
SetTextColor(bitDevice, tempColor);
// Place chars based on base line
- VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0);
+ VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0);
- for(i = 0; i < numChars; i++) {
+ for(i = 0; i < (int)numChars; i++) {
SIZE size;
char curChar;
int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res;
@@ -285,7 +288,7 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar,
// Assign the output bitmap to the device
origBmap = SelectObject(bitDevice, bitObject);
- VERIFY(origBmap);
+ (void) VERIFY(origBmap);
VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) );
@@ -344,11 +347,7 @@ WGLAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first,
MAT2 mat;
int success = TRUE;
- if (first<0)
- return FALSE;
- if (count<0)
- return FALSE;
- if (listBase<0)
+ if (count == 0)
return FALSE;
font_list = listBase;
@@ -373,7 +372,7 @@ WGLAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first,
/*
** Otherwise process all desired characters.
*/
- for (i = 0; i < count; i++)
+ for (i = 0; i < (int)count; i++)
{
DWORD err;
@@ -432,6 +431,7 @@ WGLAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first,
WGLAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc,DWORD first,DWORD count,DWORD listBase)
{
+ (void) hdc; (void) first; (void) count; (void) listBase;
return FALSE;
}
@@ -440,6 +440,9 @@ WGLAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc,DWORD first,DWORD count,
FLOAT extrusion,int format,
LPGLYPHMETRICSFLOAT lpgmf)
{
+ (void) hdc; (void) first; (void) count;
+ (void) listBase; (void) deviation; (void) extrusion; (void) format;
+ (void) lpgmf;
SetLastError(0);
return(FALSE);
}
@@ -449,6 +452,9 @@ WGLAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc,DWORD first,DWORD count,
FLOAT extrusion,int format,
LPGLYPHMETRICSFLOAT lpgmf)
{
+ (void) hdc; (void) first; (void) count;
+ (void) listBase; (void) deviation; (void) extrusion; (void) format;
+ (void) lpgmf;
SetLastError(0);
return(FALSE);
}
@@ -457,6 +463,7 @@ WGLAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc,int iPixelFormat,
int iLayerPlane,UINT nBytes,
LPLAYERPLANEDESCRIPTOR plpd)
{
+ (void) hdc; (void) iPixelFormat; (void) iLayerPlane; (void) nBytes; (void) plpd;
SetLastError(0);
return(FALSE);
}
@@ -465,6 +472,7 @@ WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane,
int iStart,int cEntries,
CONST COLORREF *pcr)
{
+ (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr;
SetLastError(0);
return(0);
}
@@ -473,18 +481,21 @@ WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc,int iLayerPlane,
int iStart,int cEntries,
COLORREF *pcr)
{
+ (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr;
SetLastError(0);
return(0);
}
WGLAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc,int iLayerPlane,BOOL bRealize)
{
+ (void) hdc; (void) iLayerPlane; (void) bRealize;
SetLastError(0);
return(FALSE);
}
WGLAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc,UINT fuPlanes)
{
+ (void) fuPlanes;
if( !hdc )
{
WMesaSwapBuffers();
@@ -498,6 +509,7 @@ WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC hdc,
CONST PIXELFORMATDESCRIPTOR *ppfd)
{
int i,best = -1,bestdelta = 0x7FFFFFFF,delta,qt_valid_pix;
+ (void) hdc;
qt_valid_pix = qt_pix;
if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1)
@@ -556,6 +568,7 @@ WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc,int iPixelFormat,UINT nByte
LPPIXELFORMATDESCRIPTOR ppfd)
{
int qt_valid_pix;
+ (void) hdc;
qt_valid_pix = qt_pix;
if(ppfd == NULL)
@@ -584,6 +597,7 @@ WGLAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc)
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc)
{
+ (void) hdc;
if(curPFD == 0)
{
SetLastError(0);
@@ -596,6 +610,7 @@ WGLAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
PIXELFORMATDESCRIPTOR *ppfd)
{
int qt_valid_pix;
+ (void) hdc;
qt_valid_pix = qt_pix;
if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix || ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR))
@@ -609,6 +624,7 @@ WGLAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
WGLAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc)
{
+ (void) hdc;
if (ctx_current < 0)
return FALSE;
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index eb64cf69a59..53d202251ad 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -45,6 +45,7 @@
#include "array_cache/acache.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
+#include "swrast/s_alphabuf.h"
#include "swrast/s_context.h"
#include "swrast/s_depth.h"
#include "swrast/s_lines.h"
@@ -165,7 +166,6 @@ static BOOL DDCreateOffScreen(WMesaContext wc);
#define USE_GDI_TO_CLEAR 1
#endif
-static void FlushToFile(PWMC pwc, PSTR szFile);
BOOL wmCreateBackingStore(PWMC pwc, long lxSize, long lySize);
BOOL wmDeleteBackingStore(PWMC pwc);
void wmCreatePalette( PWMC pwdc );
@@ -347,15 +347,20 @@ BOOL wmSetDIBits(PWMC pwc, UINT uiScanWidth, UINT uiNumScans,
BYTE DITHER_RGB_2_8BIT( int r, int g, int b, int x, int y);
+#if 0 /* unused */
+
/* Finish all pending operations and synchronize. */
static void finish(GLcontext* ctx)
{
/* No op */
+ (void) ctx;
}
+#endif /* unused */
static void flush(GLcontext* ctx)
{
+ (void) ctx;
if((Current->rgb_flag &&!(Current->db_flag))
||(!Current->rgb_flag))
{
@@ -371,6 +376,7 @@ static void flush(GLcontext* ctx)
*/
static void clear_index(GLcontext* ctx, GLuint index)
{
+ (void) ctx;
Current->clearpixel = index;
}
@@ -382,6 +388,7 @@ static void clear_index(GLcontext* ctx, GLuint index)
static void clear_color( GLcontext* ctx, const GLfloat color[4] )
{
GLubyte col[4];
+ (void) ctx;
CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]);
@@ -400,7 +407,7 @@ static void clear_color( GLcontext* ctx, const GLfloat color[4] )
* Otherwise, we let swrast do it.
*/
-static clear(GLcontext* ctx, GLbitfield mask,
+static void clear(GLcontext* ctx, GLbitfield mask,
GLboolean all, GLint x, GLint y, GLint width, GLint height)
{
const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
@@ -467,7 +474,7 @@ static clear(GLcontext* ctx, GLbitfield mask,
WORD wColor;
BYTE bColor;
LPDWORD lpdw = (LPDWORD)Current->pbPixels;
- LPWORD lpw = (LPWORD)Current->pbPixels;
+ /*LPWORD lpw = (LPWORD)Current->pbPixels; */
LPBYTE lpb = Current->pbPixels;
int lines;
/* Double-buffering - clear back buffer */
@@ -513,7 +520,9 @@ static clear(GLcontext* ctx, GLbitfield mask,
dwColor = BGR32(GetRValue(Current->clearpixel),
GetGValue(Current->clearpixel),
GetBValue(Current->clearpixel));
- }
+ }
+ else
+ dwColor = 0;
if (nBypp != 3)
{
@@ -567,6 +576,7 @@ static clear(GLcontext* ctx, GLbitfield mask,
static void enable( GLcontext* ctx, GLenum pname, GLboolean enable )
{
+ (void) ctx;
if (!Current)
return;
@@ -592,6 +602,7 @@ static void enable( GLcontext* ctx, GLenum pname, GLboolean enable )
static void set_buffer(GLcontext *ctx, GLframebuffer *colorBuffer,
GLuint bufferBit )
{
+ (void) ctx; (void) colorBuffer; (void) bufferBit;
/* XXX todo - examine bufferBit and set read/write pointers */
return;
}
@@ -601,9 +612,10 @@ static void set_buffer(GLcontext *ctx, GLframebuffer *colorBuffer,
/* Return characteristics of the output buffer. */
static void buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
- GET_CURRENT_CONTEXT(ctx);
+ /*GET_CURRENT_CONTEXT(ctx);*/
int New_Size;
RECT CR;
+ (void) buffer;
GetClientRect(Current->Window,&CR);
@@ -649,25 +661,36 @@ static void buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
/* Accelerated routines are not implemented in 4.0. See OSMesa for ideas. */
+#if 0 /* unused */
+
static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last )
{
+ (void) ctx; (void) first; (void) last;
}
+#endif /* unused */
+
/* Return pointer to accelerated points function */
extern tnl_points_func choose_points_function( GLcontext* ctx )
{
+ (void) ctx;
return NULL;
}
+#if 0 /* unused */
+
static void fast_flat_rgb_line( GLcontext* ctx, GLuint v0,
GLuint v1, GLuint pv )
{
+ (void) ctx; (void) v0; (void) v1; (void) pv;
}
static tnl_line_func choose_line_function( GLcontext* ctx )
{
+ (void) ctx;
}
+#endif /* unused */
/**********************************************************************/
/***** Span-based pixel drawing *****/
@@ -682,6 +705,7 @@ static void write_ci32_span( const GLcontext* ctx,
{
GLuint i;
PBYTE Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
+ (void) ctx;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++)
if (mask[i])
@@ -697,6 +721,7 @@ static void write_ci8_span( const GLcontext* ctx,
{
GLuint i;
PBYTE Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
+ (void) ctx;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++)
if (mask[i])
@@ -715,6 +740,7 @@ static void write_mono_ci_span(const GLcontext* ctx,
{
GLuint i;
BYTE *Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
+ (void) ctx;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++)
if (mask[i])
@@ -731,11 +757,12 @@ static void write_rgba_span( const GLcontext* ctx, GLuint n, GLint x, GLint y,
const GLubyte rgba[][4], const GLubyte mask[] )
{
PWMC pwc = Current;
+ (void) ctx;
if (pwc->rgb_flag==GL_TRUE)
{
GLuint i;
- HDC DC=DD_GETDC;
+ /*HDC DC=DD_GETDC;*/
y=FLIP(y);
if (mask) {
for (i=0; i<n; i++)
@@ -779,11 +806,12 @@ static void write_rgb_span( const GLcontext* ctx,
const GLubyte rgb[][3], const GLubyte mask[] )
{
PWMC pwc = Current;
-
+ (void) ctx;
+
if (pwc->rgb_flag==GL_TRUE)
{
GLuint i;
- HDC DC=DD_GETDC;
+ /*HDC DC=DD_GETDC;*/
y=FLIP(y);
if (mask) {
for (i=0; i<n; i++)
@@ -831,6 +859,7 @@ static void write_mono_rgba_span( const GLcontext* ctx,
{
GLuint i;
PWMC pwc = Current;
+ (void) ctx;
assert(Current->rgb_flag==GL_TRUE);
y=FLIP(y);
if(Current->rgb_flag==GL_TRUE)
@@ -863,6 +892,7 @@ static void write_ci32_pixels( const GLcontext* ctx,
const GLuint index[], const GLubyte mask[] )
{
GLuint i;
+ (void) ctx;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++) {
if (mask[i]) {
@@ -884,6 +914,7 @@ static void write_mono_ci_pixels( const GLcontext* ctx,
GLuint colorIndex, const GLubyte mask[] )
{
GLuint i;
+ (void) ctx;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++) {
if (mask[i]) {
@@ -902,7 +933,8 @@ static void write_rgba_pixels( const GLcontext* ctx,
{
GLuint i;
PWMC pwc = Current;
- HDC DC=DD_GETDC;
+ /*HDC DC=DD_GETDC;*/
+ (void) ctx;
assert(Current->rgb_flag==GL_TRUE);
for (i=0; i<n; i++)
if (mask[i])
@@ -925,7 +957,8 @@ static void write_mono_rgba_pixels( const GLcontext* ctx,
{
GLuint i;
PWMC pwc = Current;
- HDC DC=DD_GETDC;
+ /*HDC DC=DD_GETDC;*/
+ (void) ctx;
assert(Current->rgb_flag==GL_TRUE);
for (i=0; i<n; i++)
if (mask[i])
@@ -946,6 +979,7 @@ static void read_ci32_span( const GLcontext* ctx, GLuint n, GLint x, GLint y,
GLuint index[])
{
GLuint i;
+ (void) ctx;
BYTE *Mem=Current->ScreenMem+FLIP(y)*Current->ScanWidth+x;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++)
@@ -961,6 +995,7 @@ static void read_ci32_pixels( const GLcontext* ctx,
GLuint indx[], const GLubyte mask[] )
{
GLuint i;
+ (void) ctx;
assert(Current->rgb_flag==GL_FALSE);
for (i=0; i<n; i++) {
if (mask[i]) {
@@ -979,6 +1014,7 @@ static void read_rgba_span( const GLcontext* ctx,
UINT i;
COLORREF Color;
HDC DC=DD_GETDC;
+ (void) ctx;
assert(Current->rgb_flag==GL_TRUE);
y = Current->height - y - 1;
for (i=0; i<n; i++) {
@@ -1000,6 +1036,7 @@ static void read_rgba_pixels( const GLcontext* ctx,
GLuint i;
COLORREF Color;
HDC DC=DD_GETDC;
+ (void) ctx;
assert(Current->rgb_flag==GL_TRUE);
for (i=0; i<n; i++) {
if (mask[i]) {
@@ -1022,6 +1059,7 @@ static void read_rgba_pixels( const GLcontext* ctx,
static const GLubyte *get_string(GLcontext *ctx, GLenum name)
{
+ (void) ctx;
if (name == GL_RENDERER) {
return (GLubyte *) "Mesa Windows";
}
@@ -1074,7 +1112,7 @@ static void SetSWrastPointers(GLcontext *ctx)
static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
+ /*struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );*/
TNLcontext *tnl = TNL_CONTEXT(ctx);
/*
@@ -1166,7 +1204,7 @@ static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
/***** WMesa API Functions *****/
/**********************************************************************/
-
+#if 0 /* unused */
#define PAL_SIZE 256
static void GetPalette(HPALETTE Pal,RGBQUAD *aRGB)
@@ -1178,11 +1216,9 @@ static void GetPalette(HPALETTE Pal,RGBQUAD *aRGB)
WORD Version;
WORD NumberOfEntries;
PALETTEENTRY aEntries[PAL_SIZE];
- } Palette =
- {
- 0x300,
- PAL_SIZE
- };
+ } Palette;
+ Palette.Version = 0x300;
+ Palette.NumberOfEntries = PAL_SIZE;
hdc=GetDC(NULL);
if (Pal!=NULL)
GetPaletteEntries(Pal,0,PAL_SIZE,Palette.aEntries);
@@ -1226,6 +1262,7 @@ static void GetPalette(HPALETTE Pal,RGBQUAD *aRGB)
}
}
+#endif /* unused */
WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
GLboolean rgb_flag,
@@ -1236,6 +1273,7 @@ WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
WMesaContext c;
GLboolean true_color_flag;
struct dd_function_table functions;
+ (void) Pal;
c = (struct wmesa_context * ) calloc(1,sizeof(struct wmesa_context));
if (!c)
@@ -1436,7 +1474,7 @@ void WMesaMakeCurrent( WMesaContext c )
void WMesaSwapBuffers( void )
{
- HDC DC = Current->hDC;
+/* HDC DC = Current->hDC;*/
GET_CURRENT_CONTEXT(ctx);
/* If we're swapping the buffer associated with the current context
@@ -1699,6 +1737,8 @@ void wmCreateDIBSection(
DWORD dwScanWidth;
UINT nBypp = pwc->cColorBits / 8;
HDC hic;
+ (void) hDC;
+ (void) pbmi;
dwScanWidth = (((pwc->ScanWidth * nBypp)+ 3) & ~3);
@@ -1742,14 +1782,14 @@ void wmCreateDIBSection(
pwc->hbmDIB = CreateDIBSection(hic,
&(pwc->bmi),
(iUsage ? DIB_PAL_COLORS : DIB_RGB_COLORS),
- &(pwc->pbPixels),
+ (void **)&(pwc->pbPixels),
pwc->dib.hFileMap,
0);
#else
pwc->hbmDIB = CreateDIBSection(hic,
&(pwc->bmi),
(iUsage ? DIB_PAL_COLORS : DIB_RGB_COLORS),
- &(pwc->pbPixels),
+ (void **)&(pwc->pbPixels),
0,
0);
#endif // USE_MAPPED_FILE
@@ -1768,7 +1808,7 @@ void wmCreateDIBSection(
BOOL wmFlush(PWMC pwc)
{
BOOL bRet = 0;
- DWORD dwErr = 0;
+/* DWORD dwErr = 0;*/
#ifdef DDRAW
HRESULT ddrval;
#endif
@@ -3182,8 +3222,11 @@ static void flat_DITHER8_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
#endif
/************** END DEAD TRIANGLE CODE ***********************/
+#if 0 /* unused */
+
static tnl_triangle_func choose_triangle_function( GLcontext *ctx )
{
+ (void) ctx;
#if 0
WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
int depth = wmesa->cColorBits;
@@ -3277,6 +3320,8 @@ static tnl_triangle_func choose_triangle_function( GLcontext *ctx )
#endif
}
+#endif /* unused */
+
/*
* Define a new viewport and reallocate auxillary buffers if the size of
* the window (color buffer) has changed.
@@ -3284,6 +3329,7 @@ static tnl_triangle_func choose_triangle_function( GLcontext *ctx )
void WMesaViewport( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height )
{
+ (void) ctx; (void) x; (void) y; (void) width; (void) height;
assert(0); /* I don't think that this is being used. */
#if 0
/* Save viewport */
diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h
index 29fff9f4f5e..3c267aa0f6a 100644
--- a/src/mesa/drivers/windows/gdi/wmesadef.h
+++ b/src/mesa/drivers/windows/gdi/wmesadef.h
@@ -93,6 +93,7 @@ typedef struct _dibSection{
}WMDIBSECTION, *PWMDIBSECTION;
#ifdef COMPILE_SETPIXEL
+struct wmesa_context;
typedef void (*SETPIXELTYPE)(struct wmesa_context *pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b);
#endif
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index d60570ca69b..0f0add89155 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -684,6 +684,7 @@ generate_entrypoint(GLuint functionOffset)
}
return code;
#else
+ (void) functionOffset;
return NULL;
#endif /* USE_*_ASM */
}
@@ -718,6 +719,12 @@ fill_in_entrypoint_offset(void *entrypoint, GLuint offset)
__glapi_sparc_icache_flush(&code[2]);
#endif /* __sparc_v9__ && !linux */
+#else
+
+ /* an unimplemented architecture */
+ (void) entrypoint;
+ (void) offset;
+
#endif /* USE_*_ASM */
}
@@ -732,7 +739,7 @@ _glapi_add_entrypoint(const char *funcName, GLuint offset)
/* trivial rejection test */
#ifdef MANGLE
if (!funcName || funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
- return NULL;
+ return GL_FALSE;
#else
if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
return GL_FALSE;
@@ -1006,5 +1013,7 @@ _glapi_check_table(const struct _glapi_table *table)
assert(setFenceOffset == offset);
assert(_glapi_get_proc_address("glSetFenceNV") == (void *) &glSetFenceNV);
}
+#else
+ (void) table;
#endif
}
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index e5e6717e835..d09a4496573 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -568,6 +568,7 @@ void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b )
*/
void GLAPIENTRY _mesa_noop_Begin( GLenum mode )
{
+ (void) mode;
}
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 1f9b988d334..fab1059a182 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -142,6 +142,9 @@ struct gl_buffer_object *
_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_buffer_object *obj;
+
+ (void) ctx;
+
obj = MALLOC_STRUCT(gl_buffer_object);
_mesa_initialize_buffer_object(obj, name, target);
return obj;
@@ -157,6 +160,8 @@ _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
void
_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
{
+ (void) ctx;
+
if (bufObj->Data)
_mesa_free(bufObj->Data);
_mesa_free(bufObj);
@@ -170,6 +175,8 @@ void
_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
GLuint name, GLenum target )
{
+ (void) target;
+
_mesa_bzero(obj, sizeof(struct gl_buffer_object));
obj->RefCount = 1;
obj->Name = name;
@@ -231,7 +238,7 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
{
void * new_data;
- (void) target;
+ (void) ctx; (void) target;
new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
if ( new_data != NULL ) {
@@ -269,6 +276,8 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data,
struct gl_buffer_object * bufObj )
{
+ (void) ctx; (void) target;
+
if ( (bufObj->Data != NULL)
&& ((GLuint)(size + offset) <= bufObj->Size) ) {
_mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
@@ -299,6 +308,8 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
GLsizeiptrARB size, GLvoid * data,
struct gl_buffer_object * bufObj )
{
+ (void) ctx; (void) target;
+
if ( (bufObj->Data != NULL)
&& ((GLuint)(size + offset) <= bufObj->Size) ) {
_mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
@@ -326,6 +337,7 @@ void *
_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object * bufObj )
{
+ (void) ctx; (void) target; (void) access;
return bufObj->Data;
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index fd3174c0fa2..0330aa47beb 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -192,6 +192,7 @@ GLboolean
_mesa_loseCurrent(__GLcontext *gc)
{
/* XXX unbind context from thread */
+ (void) gc;
return GL_TRUE;
}
@@ -212,6 +213,7 @@ GLboolean
_mesa_makeCurrent(__GLcontext *gc)
{
/* XXX bind context to thread */
+ (void) gc;
return GL_TRUE;
}
@@ -267,6 +269,7 @@ _mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
GLboolean
_mesa_forceCurrent(__GLcontext *gc)
{
+ (void) gc;
return GL_TRUE;
}
@@ -302,6 +305,7 @@ void
_mesa_notifyDestroy(__GLcontext *gc)
{
/* Unbind from it. */
+ (void) gc;
}
/**
@@ -322,6 +326,7 @@ _mesa_notifySwapBuffers(__GLcontext *gc)
struct __GLdispatchStateRec *
_mesa_dispatchExec(__GLcontext *gc)
{
+ (void) gc;
return NULL;
}
@@ -329,12 +334,14 @@ _mesa_dispatchExec(__GLcontext *gc)
void
_mesa_beginDispatchOverride(__GLcontext *gc)
{
+ (void) gc;
}
/** No-op */
void
_mesa_endDispatchOverride(__GLcontext *gc)
{
+ (void) gc;
}
/**
@@ -372,6 +379,8 @@ _mesa_init_default_exports(__GLexports *exports)
exports->dispatchExec = _mesa_dispatchExec;
exports->beginDispatchOverride = _mesa_beginDispatchOverride;
exports->endDispatchOverride = _mesa_endDispatchOverride;
+#else
+ (void) exports;
#endif
}
@@ -759,6 +768,7 @@ static void
one_time_init( GLcontext *ctx )
{
static GLboolean alreadyCalled = GL_FALSE;
+ (void) ctx;
_glthread_LOCK_MUTEX(OneTimeLock);
if (!alreadyCalled) {
GLuint i;
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 77ac9e85bb1..7ce6cceed8f 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -180,6 +180,8 @@ static void add_debug_flags( const char *debug )
*/
if (_mesa_strstr(debug, "flush"))
MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
+#else
+ (void) debug;
#endif
}
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index ea1a6ae1215..41b47722af8 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -165,6 +165,7 @@ do { \
* integer values starting at 0 is very important, see InstSize array usage)
*/
typedef enum {
+ OPCODE_INVALID = -1, /* Force signed enum */
OPCODE_ACCUM,
OPCODE_ALPHA_FUNC,
OPCODE_BIND_TEXTURE,
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 7a5e6ff8d95..38ae4df85be 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -6390,7 +6390,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
_mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv");
return;
}
- *params = (GLvoid *) ctx->FragmentProgram.Callback;
+ *params = *(GLvoid **) &ctx->FragmentProgram.Callback;
break;
case GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA:
if (!ctx->Extensions.MESA_program_debug) {
@@ -6404,7 +6404,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
_mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv");
return;
}
- *params = (GLvoid *) ctx->VertexProgram.Callback;
+ *params = *(GLvoid **) &ctx->VertexProgram.Callback;
break;
case GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA:
if (!ctx->Extensions.MESA_program_debug) {
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 57fe6c3fbf7..fcac0437193 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -3778,6 +3778,8 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLfloat *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking )
{
+ (void) srcPacking;
+
switch (srcType) {
case GL_BYTE:
{
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 0afc4ea4313..2219468f75a 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -536,7 +536,7 @@ _mesa_bitcount(unsigned int n)
GLhalfARB
_mesa_float_to_half(float val)
{
- const int flt = *((int *) &val);
+ const int flt = *((int *) (void *) &val);
const int flt_m = flt & 0x7fffff;
const int flt_e = (flt >> 23) & 0xff;
const int flt_s = (flt >> 31) & 0x1;
@@ -662,7 +662,7 @@ _mesa_half_to_float(GLhalfARB val)
}
flt = (flt_s << 31) | (flt_e << 23) | flt_m;
- result = *((float *) &flt);
+ result = *((float *) (void *) &flt);
return result;
}
@@ -1004,6 +1004,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
{
char s[MAXSTRING];
va_list args;
+ (void) ctx;
va_start(args, fmtString);
vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
@@ -1094,6 +1095,7 @@ default_sprintf(__GLcontext *gc, char *str, const char *fmt, ...)
{
int r;
va_list args;
+ (void) gc;
va_start( args, fmt );
r = vsprintf( str, fmt, args );
va_end( args );
@@ -1104,6 +1106,7 @@ default_sprintf(__GLcontext *gc, char *str, const char *fmt, ...)
static void * CAPI
default_fopen(__GLcontext *gc, const char *path, const char *mode)
{
+ (void) gc;
return fopen(path, mode);
}
@@ -1111,6 +1114,7 @@ default_fopen(__GLcontext *gc, const char *path, const char *mode)
static int CAPI
default_fclose(__GLcontext *gc, void *stream)
{
+ (void) gc;
return fclose((FILE *) stream);
}
@@ -1120,6 +1124,7 @@ default_fprintf(__GLcontext *gc, void *stream, const char *fmt, ...)
{
int r;
va_list args;
+ (void) gc;
va_start( args, fmt );
r = vfprintf( (FILE *) stream, fmt, args );
va_end( args );
@@ -1132,6 +1137,7 @@ default_fprintf(__GLcontext *gc, void *stream, const char *fmt, ...)
static __GLdrawablePrivate *
default_GetDrawablePrivate(__GLcontext *gc)
{
+ (void) gc;
return NULL;
}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 6b705f64154..62b71e49be5 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -556,7 +556,7 @@ static INLINE int iceil(float f)
***/
#if defined(USE_IEEE) && !defined(DEBUG)
#define COPY_FLOAT( dst, src ) \
- ((fi_type *) &(dst))->i = ((fi_type *) &(src))->i
+ ((fi_type *) &(dst))->i = ((fi_type *) (void *) &(src))->i
#else
#define COPY_FLOAT( dst, src ) (dst) = (src)
#endif
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index d7a995917df..0cf2635765f 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1129,6 +1129,7 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state )
{
const GLuint oldneedeyecoords = ctx->_NeedEyeCoords;
+ (void) new_state;
ctx->_NeedEyeCoords = 0;
if (ctx->_ForceEyeCoords ||
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index c4fa17f22f9..932dfce61cb 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -791,6 +791,8 @@ _mesa_scale_and_bias_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4],
GLfloat rBias, GLfloat gBias,
GLfloat bBias, GLfloat aBias)
{
+ (void) ctx;
+
if (rScale != 1.0 || rBias != 0.0) {
GLuint i;
for (i = 0; i < n; i++) {
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 0f3750e61ca..997e3829c8a 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -119,10 +119,11 @@ generic_noop(void)
void
_mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
{
+ typedef void (*func_ptr_t)();
GLuint i;
- void **dispatch = (void **) table;
+ func_ptr_t *dispatch = (func_ptr_t *) table;
for (i = 0; i < tableSize; i++) {
- dispatch[i] = (void *) generic_noop;
+ dispatch[i] = (func_ptr_t)generic_noop;
}
}
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index 3d0326fccac..396f14a5663 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -113,6 +113,7 @@ _mesa_compressed_texture_size( GLcontext *ctx,
GLuint size;
ASSERT(depth == 1);
+ (void) depth;
switch (format) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 603f434f209..3aa5e663988 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -57,6 +57,7 @@ fxt1_decode_1 (const void *texture, int width,
void
_mesa_init_texture_fxt1( GLcontext *ctx )
{
+ (void) ctx;
}
@@ -76,6 +77,7 @@ texstore_rgb_fxt1(STORE_PARAMS)
ASSERT(dstXoffset % 8 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGB ||
srcType != CHAN_TYPE ||
@@ -131,6 +133,7 @@ texstore_rgba_fxt1(STORE_PARAMS)
ASSERT(dstXoffset % 8 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
@@ -174,6 +177,7 @@ static void
fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, texel);
}
@@ -184,6 +188,7 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
+ (void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
@@ -196,6 +201,7 @@ static void
fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, texel);
texel[ACOMP] = 255;
}
@@ -207,6 +213,7 @@ fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
+ (void) k;
fxt1_decode_1(texImage->Data, texImage->Width, i, j, rgba);
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
@@ -316,6 +323,7 @@ typedef struct {
#endif /* !__GNUC__ */
+#if 0 /* unused */
static int
fxt1_bestcol (float vec[][MAX_COMP], int nv,
@@ -360,6 +368,7 @@ fxt1_worst (float vec[MAX_COMP],
return worst;
}
+#endif /* unused */
static int
fxt1_variance (double variance[MAX_COMP],
@@ -390,6 +399,7 @@ fxt1_variance (double variance[MAX_COMP],
return best;
}
+#if 0 /* unused */
static int
fxt1_choose (float vec[][MAX_COMP], int nv,
@@ -678,6 +688,7 @@ fxt1_quantize_ALPHA0 (unsigned long *cc,
cc[0] = lolo;
}
+#endif /* unused */
static void
fxt1_quantize_ALPHA1 (unsigned long *cc,
@@ -868,6 +879,7 @@ fxt1_quantize_ALPHA1 (unsigned long *cc,
((Fx64 *)cc)[1] = hi;
}
+#if 0 /* unused*/
static void
fxt1_quantize_HI (unsigned long *cc,
@@ -966,6 +978,7 @@ fxt1_quantize_HI (unsigned long *cc,
}
}
+#endif /* unused */
static void
fxt1_quantize_MIXED1 (unsigned long *cc,
@@ -1284,7 +1297,7 @@ fxt1_quantize_MIXED0 (unsigned long *cc,
}
/* funky encoding for LSB of green */
- if (((lolo >> 1) & 1) != (((vec[1][GCOMP] ^ vec[0][GCOMP]) >> 2) & 1)) {
+ if ((int)((lolo >> 1) & 1) != (((vec[1][GCOMP] ^ vec[0][GCOMP]) >> 2) & 1)) {
for (i = 0; i < n_comp; i++) {
vec[1][i] = input[minColL][i];
vec[0][i] = input[maxColL][i];
@@ -1339,7 +1352,7 @@ fxt1_quantize_MIXED0 (unsigned long *cc,
}
/* funky encoding for LSB of green */
- if (((lohi >> 1) & 1) != (((vec[3][GCOMP] ^ vec[2][GCOMP]) >> 2) & 1)) {
+ if ((int)((lohi >> 1) & 1) != (((vec[3][GCOMP] ^ vec[2][GCOMP]) >> 2) & 1)) {
for (i = 0; i < n_comp; i++) {
vec[3][i] = input[minColR][i];
vec[2][i] = input[maxColR][i];
@@ -1455,6 +1468,8 @@ fxt1_encode (GLcontext *ctx,
unsigned long *encoded = dest;
GLubyte *newSource = NULL;
+ (void) ctx;
+
/*
* Rescale image if width is less than 8 or height is less than 4.
*/
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 08697f46c42..572cdd25614 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -45,6 +45,7 @@ void
_mesa_init_texture_s3tc( GLcontext *ctx )
{
/* called during context initialization */
+ (void) ctx;
}
@@ -64,6 +65,7 @@ texstore_rgb_dxt1(STORE_PARAMS)
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGB ||
srcType != CHAN_TYPE ||
@@ -121,6 +123,7 @@ texstore_rgba_dxt1(STORE_PARAMS)
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
@@ -176,6 +179,7 @@ texstore_rgba_dxt3(STORE_PARAMS)
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
@@ -230,6 +234,7 @@ texstore_rgba_dxt5(STORE_PARAMS)
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
+ (void) dstZoffset; (void) dstImageStride;
if (srcFormat != GL_RGBA ||
srcType != CHAN_TYPE ||
@@ -272,6 +277,7 @@ static void
fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k; (void) texel;
}
@@ -293,6 +299,7 @@ static void
fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k; (void) texel;
}
@@ -314,6 +321,7 @@ static void
fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k; (void) texel;
}
@@ -335,6 +343,7 @@ static void
fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k; (void) texel;
}
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index c4f7a23e812..a496cf8cbf3 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -63,6 +63,7 @@
static void fetch_null_texel( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLchan *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k;
texel[RCOMP] = 0;
texel[GCOMP] = 0;
texel[BCOMP] = 0;
@@ -73,6 +74,7 @@ static void fetch_null_texel( const struct gl_texture_image *texImage,
static void fetch_null_texelf( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
+ (void) texImage; (void) i; (void) j; (void) k;
texel[RCOMP] = 0.0;
texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index 0ccdead291b..d341c7864ae 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -44,34 +44,46 @@
#if DIM == 1
#define CHAN_SRC( t, i, j, k, sz ) \
- ((GLchan *)(t)->Data + (i) * (sz))
+ ((void) (j), (void) (k), \
+ ((GLchan *)(t)->Data + (i) * (sz)))
#define UBYTE_SRC( t, i, j, k, sz ) \
- ((GLubyte *)(t)->Data + (i) * (sz))
+ ((void) (j), (void) (k), \
+ ((GLubyte *)(t)->Data + (i) * (sz)))
#define USHORT_SRC( t, i, j, k ) \
- ((GLushort *)(t)->Data + (i))
+ ((void) (j), (void) (k), \
+ ((GLushort *)(t)->Data + (i)))
#define UINT_SRC( t, i, j, k ) \
- ((GLuint *)(t)->Data + (i))
+ ((void) (j), (void) (k), \
+ ((GLuint *)(t)->Data + (i)))
#define FLOAT_SRC( t, i, j, k, sz ) \
- ((GLfloat *)(t)->Data + (i) * (sz))
+ ((void) (j), (void) (k), \
+ ((GLfloat *)(t)->Data + (i) * (sz)))
#define HALF_SRC( t, i, j, k, sz ) \
- ((GLhalfARB *)(t)->Data + (i) * (sz))
+ ((void) (j), (void) (k), \
+ ((GLhalfARB *)(t)->Data + (i) * (sz)))
#define FETCH(x) fetch_texel_1d_##x
#elif DIM == 2
#define CHAN_SRC( t, i, j, k, sz ) \
- ((GLchan *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
+ ((void) (k), \
+ ((GLchan *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
#define UBYTE_SRC( t, i, j, k, sz ) \
- ((GLubyte *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
+ ((void) (k), \
+ ((GLubyte *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
#define USHORT_SRC( t, i, j, k ) \
- ((GLushort *)(t)->Data + ((t)->RowStride * (j) + (i)))
+ ((void) (k), \
+ ((GLushort *)(t)->Data + ((t)->RowStride * (j) + (i))))
#define UINT_SRC( t, i, j, k ) \
- ((GLuint *)(t)->Data + ((t)->RowStride * (j) + (i)))
+ ((void) (k), \
+ ((GLuint *)(t)->Data + ((t)->RowStride * (j) + (i))))
#define FLOAT_SRC( t, i, j, k, sz ) \
- ((GLfloat *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
+ ((void) (k), \
+ ((GLfloat *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
#define HALF_SRC( t, i, j, k, sz ) \
- ((GLhalfARB *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz))
+ ((void) (k), \
+ ((GLhalfARB *)(t)->Data + ((t)->RowStride * (j) + (i)) * (sz)))
#define FETCH(x) fetch_texel_2d_##x
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b1f526c175d..b60a91f3703 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -481,6 +481,7 @@ is_ycbcr_format(GLenum format)
static GLboolean
is_compressed_format(GLcontext *ctx, GLenum internalFormat)
{
+ (void) ctx;
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
case GL_COMPRESSED_RGBA_FXT1_3DFX:
@@ -2846,6 +2847,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
GLenum format, GLsizei imageSize)
{
GLint expectedSize, maxLevels = 0, maxTextureSize;
+ (void) zoffset;
if (dimensions == 1) {
/* 1D compressed textures not allowed */
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 5cf71e872d8..74a5fdc06e9 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -64,6 +64,7 @@ struct gl_texture_object *
_mesa_new_texture_object( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
+ (void) ctx;
obj = MALLOC_STRUCT(gl_texture_object);
_mesa_initialize_texture_object(obj, name, target);
return obj;
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index c6c7cb488ad..879f585a87f 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -701,6 +701,7 @@ _mesa_texstore_rgba(GLcontext *ctx, GLuint dims,
GLboolean
_mesa_texstore_depth_component_float32(STORE_PARAMS)
{
+ (void) dims;
ASSERT(dstFormat == &_mesa_texformat_depth_component_float32);
ASSERT(dstFormat->TexelBytes == sizeof(GLfloat));
@@ -744,6 +745,7 @@ _mesa_texstore_depth_component_float32(STORE_PARAMS)
GLboolean
_mesa_texstore_depth_component16(STORE_PARAMS)
{
+ (void) dims;
ASSERT(dstFormat == &_mesa_texformat_depth_component16);
ASSERT(dstFormat->TexelBytes == sizeof(GLushort));
@@ -1553,6 +1555,7 @@ _mesa_texstore_a8(STORE_PARAMS)
GLboolean
_mesa_texstore_ci8(STORE_PARAMS)
{
+ (void) dims; (void) baseInternalFormat;
ASSERT(dstFormat == &_mesa_texformat_ci8);
ASSERT(dstFormat->TexelBytes == 1);
ASSERT(baseInternalFormat == GL_COLOR_INDEX);
@@ -1599,6 +1602,7 @@ _mesa_texstore_ycbcr(STORE_PARAMS)
{
const GLuint ui = 1;
const GLubyte littleEndian = *((const GLubyte *) &ui);
+ (void) ctx; (void) dims; (void) baseInternalFormat;
ASSERT((dstFormat == &_mesa_texformat_ycbcr) ||
(dstFormat == &_mesa_texformat_ycbcr_rev));
@@ -1852,6 +1856,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
{
GLint postConvWidth = width;
GLint sizeInBytes;
+ (void) border;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
@@ -1925,6 +1930,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
{
GLint postConvWidth = width, postConvHeight = height;
GLint texelBytes, sizeInBytes;
+ (void) border;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
@@ -2004,6 +2010,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
GLint texelBytes, sizeInBytes;
+ (void) border;
/* choose the texture format */
assert(ctx->Driver.ChooseTextureFormat);
@@ -2228,6 +2235,13 @@ _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) internalFormat;
+ (void) width; (void) border;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
@@ -2243,6 +2257,8 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
+ (void) width; (void) height; (void) border;
+
/* This is pretty simple, basically just do a memcpy without worrying
* about the usual image unpacking or image transfer operations.
*/
@@ -2299,6 +2315,14 @@ _mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) internalFormat;
+ (void) width; (void) height; (void) depth;
+ (void) border;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
@@ -2316,6 +2340,13 @@ _mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) xoffset; (void) width;
+ (void) format;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
@@ -2336,6 +2367,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
GLint i, rows;
GLubyte *dest;
const GLubyte *src;
+ (void) format;
/* these should have been caught sooner */
ASSERT((width & 3) == 0 || width == 2 || width == 1);
@@ -2389,6 +2421,14 @@ _mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) xoffset; (void) yoffset; (void) zoffset;
+ (void) width; (void) height; (void) depth;
+ (void) format;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 4f9a7c0e24f..e45e5ca22e2 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -49,6 +49,7 @@
{ \
GET_CURRENT_CONTEXT(ctx); \
struct gl_tnl_module *tnl = &(ctx->TnlModule); \
+ typedef void (*func_ptr_t)(); \
\
ASSERT( tnl->Current ); \
ASSERT( tnl->SwapCount < NUM_VERTEX_FORMAT_ENTRIES ); \
@@ -56,7 +57,7 @@
/* Save the swapped function's dispatch entry so it can be */ \
/* restored later. */ \
tnl->Swapped[tnl->SwapCount][0] = (void *)&(ctx->Exec->FUNC); \
- tnl->Swapped[tnl->SwapCount][1] = (void *)TAG(FUNC); \
+ *(func_ptr_t *)(tnl->Swapped[tnl->SwapCount]+1) = (func_ptr_t)TAG(FUNC); \
tnl->SwapCount++; \
\
if ( 0 ) \
diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h
index 6551798c318..de9056333b5 100644
--- a/src/mesa/math/m_clip_tmp.h
+++ b/src/mesa/math/m_clip_tmp.h
@@ -129,6 +129,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
GLubyte tmpAndMask = *andMask;
GLubyte tmpOrMask = *orMask;
GLuint i;
+ (void) proj_vec;
STRIDE_LOOP {
const GLfloat cx = from[0];
const GLfloat cy = from[1];
@@ -176,6 +177,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec,
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
const GLfloat *from = (GLfloat *)clip_vec->start;
+ (void) proj_vec;
GLubyte tmpOrMask = *orMask;
GLubyte tmpAndMask = *andMask;
@@ -209,6 +211,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec,
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
const GLfloat *from = (GLfloat *)clip_vec->start;
+ (void) proj_vec;
GLubyte tmpOrMask = *orMask;
GLubyte tmpAndMask = *andMask;
diff --git a/src/mesa/math/m_xform_tmp.h b/src/mesa/math/m_xform_tmp.h
index 7cf4780bd39..e9383772562 100644
--- a/src/mesa/math/m_xform_tmp.h
+++ b/src/mesa/math/m_xform_tmp.h
@@ -106,6 +106,7 @@ TAG(transform_points1_identity)( GLvector4f *to_vec,
GLuint count = from_vec->count;
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
@@ -271,6 +272,7 @@ TAG(transform_points2_identity)( GLvector4f *to_vec,
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint count = from_vec->count;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
@@ -441,6 +443,7 @@ TAG(transform_points3_identity)( GLvector4f *to_vec,
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint count = from_vec->count;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
@@ -608,6 +611,7 @@ TAG(transform_points4_identity)( GLvector4f *to_vec,
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint count = from_vec->count;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
@@ -740,10 +744,10 @@ TAG(transform_points4_perspective)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static transform_func _XFORMAPI TAG(transform_tab_1)[7];
-static transform_func _XFORMAPI TAG(transform_tab_2)[7];
-static transform_func _XFORMAPI TAG(transform_tab_3)[7];
-static transform_func _XFORMAPI TAG(transform_tab_4)[7];
+static transform_func TAG(transform_tab_1)[7];
+static transform_func TAG(transform_tab_2)[7];
+static transform_func TAG(transform_tab_3)[7];
+static transform_func TAG(transform_tab_4)[7];
/* Similar functions could be called several times, with more highly
* optimized routines overwriting the arrays. This only occurs during
diff --git a/src/mesa/shader/arbfragparse.c b/src/mesa/shader/arbfragparse.c
index 7192156463e..a0fc9dd5bb1 100644
--- a/src/mesa/shader/arbfragparse.c
+++ b/src/mesa/shader/arbfragparse.c
@@ -186,6 +186,7 @@ _mesa_parse_arb_fragment_program(GLcontext * ctx, GLenum target,
{
GLuint a, retval;
struct arb_program ap;
+ (void) target;
/* set the program target before parsing */
ap.Base.Target = GL_FRAGMENT_PROGRAM_ARB;
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 8e8051267d4..9d78027f636 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -42,6 +42,10 @@
#include "arbprogparse.h"
#include "grammar_mesa.h"
+#if !defined(__GNUC__) && !defined(__extension__)
+# define __extension__
+#endif
+
/* TODO:
* Fragment Program Stuff:
* -----------------------------------------------------
@@ -129,7 +133,7 @@ typedef GLubyte *production;
/**
* This is the text describing the rules to parse the grammar
*/
-static char arb_grammar_text[] =
+__extension__ static char arb_grammar_text[] =
#include "arbprogram_syn.h"
;
@@ -591,6 +595,7 @@ parse_string (GLubyte ** inst, struct var_cache **vc_head,
{
GLubyte *i = *inst;
struct var_cache *va = NULL;
+ (void) Program;
*inst += _mesa_strlen ((char *) i) + 1;
@@ -614,7 +619,8 @@ static char *
parse_string_without_adding (GLubyte ** inst, struct arb_program *Program)
{
GLubyte *i = *inst;
-
+ (void) Program;
+
*inst += _mesa_strlen ((char *) i) + 1;
return (char *) i;
@@ -788,6 +794,7 @@ static GLuint
parse_color_type (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program,
GLint * color)
{
+ (void) ctx; (void) Program;
*color = *(*inst)++ != COLOR_PRIMARY;
return 0;
}
@@ -828,7 +835,7 @@ parse_texcoord_num (GLcontext * ctx, GLubyte ** inst,
{
GLint i = parse_integer (inst, Program);
- if ((i < 0) || (i >= ctx->Const.MaxTextureUnits)) {
+ if ((i < 0) || (i >= (int)ctx->Const.MaxTextureUnits)) {
_mesa_set_program_error (ctx, Program->Position,
"Invalid texture unit index");
_mesa_error (ctx, GL_INVALID_OPERATION, "Invalid texture unit index");
@@ -1890,7 +1897,7 @@ parse_param (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head,
/* Test array length here! */
if (specified_length) {
- if (specified_length != param_var->param_binding_length) {
+ if (specified_length != (int)param_var->param_binding_length) {
_mesa_set_program_error (ctx, Program->Position,
"Declared parameter array lenght does not match parameter list");
_mesa_error (ctx, GL_INVALID_OPERATION,
@@ -2282,6 +2289,7 @@ parse_address_reg (GLcontext * ctx, GLubyte ** inst,
{
struct var_cache *dst;
GLuint result;
+ (void) Index;
dst = parse_string (inst, vc_head, Program, &result);
Program->Position = parse_position (inst);
@@ -2492,7 +2500,7 @@ parse_src_reg (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head,
offset = parse_integer (inst, Program);
if ((offset < 0)
- || (offset >= src->param_binding_length)) {
+ || (offset >= (int)src->param_binding_length)) {
_mesa_set_program_error (ctx, Program->Position,
"Index out of range");
_mesa_error (ctx, GL_INVALID_OPERATION,
@@ -3686,7 +3694,7 @@ parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head,
}
/* XXX temporary */
-static char core_grammar_text[] =
+__extension__ static char core_grammar_text[] =
#include "grammar_syn.h"
;
diff --git a/src/mesa/shader/arbvertparse.c b/src/mesa/shader/arbvertparse.c
index cfad87b5b1b..d0e776b47c1 100644
--- a/src/mesa/shader/arbvertparse.c
+++ b/src/mesa/shader/arbvertparse.c
@@ -175,6 +175,7 @@ _mesa_parse_arb_vertex_program(GLcontext * ctx, GLenum target,
{
GLuint retval;
struct arb_program ap;
+ (void) target;
/* set the program target before parsing */
ap.Base.Target = GL_VERTEX_PROGRAM_ARB;
diff --git a/src/mesa/shader/grammar.c b/src/mesa/shader/grammar.c
index af824f33843..fa2e96901d5 100644
--- a/src/mesa/shader/grammar.c
+++ b/src/mesa/shader/grammar.c
@@ -284,7 +284,7 @@ static void clear_last_error ()
/* free error parameter - if error_param is a "???" don't free it - it's static */
if (error_param != unknown)
- mem_free ((void **) &error_param);
+ mem_free ((void **) (void *) &error_param);
else
error_param = NULL;
@@ -297,7 +297,7 @@ static void set_last_error (const byte *msg, byte *param, int pos)
/* error message can only be set only once */
if (error_message != NULL)
{
- mem_free ((void **) &param);
+ mem_free ((void **) (void *) &param);
return;
}
@@ -1230,7 +1230,7 @@ static int get_identifier (const byte **text, byte **id)
{
if (string_grow (&p, &len, *t++))
{
- mem_free ((void **) &p);
+ mem_free ((void **) (void *) &p);
return 1;
}
}
@@ -1379,7 +1379,7 @@ static int get_string (const byte **text, byte **str)
if (string_grow (&p, &len, c))
{
- mem_free ((void **) &p);
+ mem_free ((void **) (void *) &p);
return 1;
}
}
@@ -1424,7 +1424,7 @@ static int get_emtcode (const byte **text, map_byte **ma)
}
m->data = (byte) c[0];
- mem_free ((void **) &c);
+ mem_free ((void **) (void *) &c);
}
else
{
@@ -1502,11 +1502,11 @@ static int get_error (const byte **text, error **er, map_str *maps)
if (!str_equal ((byte *) "error", temp))
{
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
return 0;
}
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
error_create (er);
if (*er == NULL)
@@ -1532,12 +1532,12 @@ static int get_error (const byte **text, error **er, map_str *maps)
if (map_str_find (&maps, temp, &(**er).m_text))
{
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
error_destroy (er);
return 1;
}
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
}
/* try to extract "token" from "...$token$..." */
@@ -1558,7 +1558,7 @@ static int get_error (const byte **text, error **er, map_str *maps)
{
if (string_grow (&processed, &len, '$'))
{
- mem_free ((void **) &processed);
+ mem_free ((void **) (void *) &processed);
error_destroy (er);
return 1;
}
@@ -1569,7 +1569,7 @@ static int get_error (const byte **text, error **er, map_str *maps)
{
if (string_grow (&processed, &len, (**er).m_text[i]))
{
- mem_free ((void **) &processed);
+ mem_free ((void **) (void *) &processed);
error_destroy (er);
return 1;
}
@@ -1580,7 +1580,7 @@ static int get_error (const byte **text, error **er, map_str *maps)
{
if (string_grow (&processed, &len, '$'))
{
- mem_free ((void **) &processed);
+ mem_free ((void **) (void *) &processed);
error_destroy (er);
return 1;
}
@@ -1591,7 +1591,7 @@ static int get_error (const byte **text, error **er, map_str *maps)
if (string_grow (&(**er).m_token_name, &tlen, '\0'))
{
- mem_free ((void **) &processed);
+ mem_free ((void **) (void *) &processed);
error_destroy (er);
return 1;
}
@@ -1603,7 +1603,7 @@ static int get_error (const byte **text, error **er, map_str *maps)
{
if (string_grow (&(**er).m_token_name, &tlen, (**er).m_text[i]))
{
- mem_free ((void **) &processed);
+ mem_free ((void **) (void *) &processed);
error_destroy (er);
return 1;
}
@@ -1652,11 +1652,11 @@ static int get_emits (const byte **text, emit **em, map_byte *mapb)
dest = ed_regbyte;
else
{
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
return 0;
}
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
emit_create (&e);
if (e == NULL)
@@ -1706,7 +1706,7 @@ static int get_emits (const byte **text, emit **em, map_byte *mapb)
}
e->m_byte = (byte) temp[0];
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
e->m_emit_type = et_byte;
}
@@ -1720,12 +1720,12 @@ static int get_emits (const byte **text, emit **em, map_byte *mapb)
if (map_byte_find (&mapb, temp, &e->m_byte))
{
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
emit_destroy (&e);
return 1;
}
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
e->m_emit_type = et_byte;
}
@@ -1819,7 +1819,7 @@ static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb
t = u;
}
- mem_free ((void **) &keyword);
+ mem_free ((void **) (void *) &keyword);
}
if (*t == '\'')
@@ -1843,7 +1843,7 @@ static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb
if (get_string (&t, &temp2))
{
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
spec_destroy (&s);
return 1;
}
@@ -1853,7 +1853,7 @@ static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb
s->m_byte[0] = *temp;
s->m_byte[1] = *temp2;
- mem_free ((void **) &temp2);
+ mem_free ((void **) (void *) &temp2);
}
else
{
@@ -1861,7 +1861,7 @@ static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb
*s->m_byte = *temp;
}
- mem_free ((void **) &temp);
+ mem_free ((void **) (void *) &temp);
}
else if (*t == '"')
{
@@ -1908,7 +1908,7 @@ static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb
{
if (get_identifier (&t, &s->m_string))
{
- mem_free ((void **) &keyword);
+ mem_free ((void **) (void *) &keyword);
spec_destroy (&s);
return 1;
}
@@ -1917,7 +1917,7 @@ static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb
s->m_spec_type = st_identifier_loop;
}
- mem_free ((void **) &keyword);
+ mem_free ((void **) (void *) &keyword);
}
else
{
@@ -1993,7 +1993,7 @@ static int get_rule (const byte **text, rule **ru, map_str *maps, map_byte *mapb
r->m_oper = op_or;
}
- mem_free ((void **) &op);
+ mem_free ((void **) (void *) &op);
if (get_spec (&t, &sp, maps, mapb))
{
@@ -2550,7 +2550,7 @@ grammar grammar_load_from_text (const byte *text)
{
map_byte *ma = NULL;
- mem_free ((void **) &symbol);
+ mem_free ((void **) (void *) &symbol);
if (get_emtcode (&text, &ma))
{
@@ -2565,7 +2565,7 @@ grammar grammar_load_from_text (const byte *text)
{
map_byte *ma = NULL;
- mem_free ((void **) &symbol);
+ mem_free ((void **) (void *) &symbol);
if (get_regbyte (&text, &ma))
{
@@ -2580,7 +2580,7 @@ grammar grammar_load_from_text (const byte *text)
{
map_str *ma = NULL;
- mem_free ((void **) &symbol);
+ mem_free ((void **) (void *) &symbol);
if (get_errtext (&text, &ma))
{
@@ -2593,7 +2593,7 @@ grammar grammar_load_from_text (const byte *text)
/* .string */
else if (is_dot && str_equal (symbol, (byte *) "string"))
{
- mem_free ((void **) &symbol);
+ mem_free ((void **) (void *) &symbol);
if (g->di->m_string != NULL)
{
@@ -2760,7 +2760,7 @@ void grammar_get_last_error (byte *text, unsigned int size, int *pos)
*text = '\0';
#define APPEND_CHARACTER(x) if (dots_made == 0) {\
- if (len < size - 1) {\
+ if (len < (int)size - 1) {\
text[len++] = (x); text[len] = '\0';\
} else {\
int i;\
diff --git a/src/mesa/shader/nvfragprog.h b/src/mesa/shader/nvfragprog.h
index ae26a7b5743..8f02f228770 100644
--- a/src/mesa/shader/nvfragprog.h
+++ b/src/mesa/shader/nvfragprog.h
@@ -62,6 +62,7 @@
/* Fragment program instruction opcodes */
enum fp_opcode {
+ FP_OPCODE_INVALID = -1, /* Force signed enum */
FP_OPCODE_ABS = 1000, /* ARB_f_p only */
FP_OPCODE_ADD,
FP_OPCODE_CMP, /* ARB_f_p only */
diff --git a/src/mesa/shader/nvvertexec.c b/src/mesa/shader/nvvertexec.c
index f92396c955d..e10cb1ac48a 100644
--- a/src/mesa/shader/nvvertexec.c
+++ b/src/mesa/shader/nvvertexec.c
@@ -358,8 +358,8 @@ store_vector4( const struct vp_dst_register *dest,
* Set x to positive or negative infinity.
*/
#if defined(USE_IEEE) || defined(_WIN32)
-#define SET_POS_INFINITY(x) ( *((GLuint *) &x) = 0x7F800000 )
-#define SET_NEG_INFINITY(x) ( *((GLuint *) &x) = 0xFF800000 )
+#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 )
+#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 )
#elif defined(VMS)
#define SET_POS_INFINITY(x) x = __MAXFLOAT
#define SET_NEG_INFINITY(x) x = -__MAXFLOAT
@@ -368,7 +368,7 @@ store_vector4( const struct vp_dst_register *dest,
#define SET_NEG_INFINITY(x) x = (GLfloat) -HUGE_VAL
#endif
-#define SET_FLOAT_BITS(x, bits) ((fi_type *) &(x))->i = bits
+#define SET_FLOAT_BITS(x, bits) ((fi_type *) (void *) &(x))->i = bits
/**
@@ -467,7 +467,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program)
GLint ii = (GLint) floor_t0;
ii = (ii < 23) + 0x3f800000;
SET_FLOAT_BITS(q[0], ii);
- q[0] = *((GLfloat *) &ii);
+ q[0] = *((GLfloat *) (void *)&ii);
#else
q[0] = (GLfloat) pow(2.0, floor_t0);
#endif
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index aa6ea2ef0bb..7e8e749d8cc 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -1023,6 +1023,7 @@ static GLboolean
Parse_OptionSequence(struct parse_state *parseState,
struct vp_instruction program[])
{
+ (void) program;
while (1) {
if (!Parse_String(parseState, "OPTION"))
return GL_TRUE; /* ok, not an OPTION statement */
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index daec9252fff..c451fede923 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -167,6 +167,7 @@ static struct program * _mesa_init_program_struct( GLcontext *ctx,
struct program *prog,
GLenum target, GLuint id)
{
+ (void) ctx;
if (prog) {
prog->Id = id;
prog->Target = target;
@@ -239,6 +240,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
void
_mesa_delete_program(GLcontext *ctx, struct program *prog)
{
+ (void) ctx;
ASSERT(prog);
if (prog->String)
diff --git a/src/mesa/swrast/s_auxbuffer.c b/src/mesa/swrast/s_auxbuffer.c
index 05a06bde53e..5d58c106852 100644
--- a/src/mesa/swrast/s_auxbuffer.c
+++ b/src/mesa/swrast/s_auxbuffer.c
@@ -93,6 +93,7 @@ void
_swrast_use_aux_buffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ (void) buffer;
switch (bufferBit) {
case DD_AUX0_BIT:
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index 7888bb618f7..26b4f902e14 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -176,6 +176,7 @@ _swrast_Clear( GLcontext *ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ (void) all; (void) x; (void) y; (void) width; (void) height;
#ifdef DEBUG
{
const GLbitfield legalBits =
@@ -254,6 +255,7 @@ _swrast_alloc_buffers( GLframebuffer *buffer )
void
_swrast_DrawBuffer( GLcontext *ctx, GLenum mode )
{
+ (void) mode;
_swrast_use_draw_buffer(ctx);
}
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 32475cf5391..a678e0b55b2 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -403,6 +403,7 @@ _swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit,
static void
_swrast_sleep( GLcontext *ctx, GLuint new_state )
{
+ (void) ctx; (void) new_state;
}
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 0627dea9ddf..46f59ef3c02 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -151,6 +151,7 @@ interpolate_colors(GLcontext *ctx, struct sw_span *span)
const GLuint n = span->end;
GLchan (*rgba)[4] = span->array->rgba;
GLuint i;
+ (void) ctx;
ASSERT((span->interpMask & SPAN_RGBA) &&
!(span->arrayMask & SPAN_RGBA));
@@ -211,6 +212,7 @@ interpolate_indexes(GLcontext *ctx, struct sw_span *span)
const GLuint n = span->end;
GLuint *indexes = span->array->index;
GLuint i;
+ (void) ctx;
ASSERT((span->interpMask & SPAN_INDEX) &&
!(span->arrayMask & SPAN_INDEX));
@@ -236,6 +238,7 @@ interpolate_indexes(GLcontext *ctx, struct sw_span *span)
static void
interpolate_specular(GLcontext *ctx, struct sw_span *span)
{
+ (void) ctx;
if (span->interpMask & SPAN_FLAT) {
/* constant color */
const GLchan r = FixedToChan(span->specRed);
diff --git a/src/mesa/swrast/s_tcc.c b/src/mesa/swrast/s_tcc.c
index 3d8f550ece7..550a2aabdb3 100644
--- a/src/mesa/swrast/s_tcc.c
+++ b/src/mesa/swrast/s_tcc.c
@@ -179,6 +179,10 @@ _swrast_execute_codegen_program( GLcontext *ctx,
struct fp_machine *machine, const struct sw_span *span,
GLuint column )
{
+ (void) ctx;
+ (void) program; (void) maxInst;
+ (void) machine; (void) span;
+ (void) column;
return 0;
}
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 59f884c00f4..834c72c50bf 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -456,6 +456,7 @@ sample_1d_nearest(GLcontext *ctx,
{
const GLint width = img->Width2; /* without border, power of two */
GLint i;
+ (void) ctx;
COMPUTE_NEAREST_TEXEL_LOCATION(tObj->WrapS, texcoord[0], width, i);
@@ -486,6 +487,7 @@ sample_1d_linear(GLcontext *ctx,
GLint i0, i1;
GLfloat u;
GLuint useBorderColor;
+ (void) ctx;
COMPUTE_LINEAR_TEXEL_LOCATIONS(tObj->WrapS, texcoord[0], u, width, i0, i1);
@@ -657,6 +659,7 @@ sample_nearest_1d( GLcontext *ctx, GLuint texUnit,
{
GLuint i;
struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ (void) texUnit;
(void) lambda;
for (i=0;i<n;i++) {
sample_1d_nearest(ctx, tObj, image, texcoords[i], rgba[i]);
@@ -673,6 +676,7 @@ sample_linear_1d( GLcontext *ctx, GLuint texUnit,
{
GLuint i;
struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ (void) texUnit;
(void) lambda;
for (i=0;i<n;i++) {
sample_1d_linear(ctx, tObj, image, texcoords[i], rgba[i]);
@@ -774,6 +778,7 @@ sample_2d_nearest(GLcontext *ctx,
const GLint width = img->Width2; /* without border, power of two */
const GLint height = img->Height2; /* without border, power of two */
GLint i, j;
+ (void) ctx;
COMPUTE_NEAREST_TEXEL_LOCATION(tObj->WrapS, texcoord[0], width, i);
COMPUTE_NEAREST_TEXEL_LOCATION(tObj->WrapT, texcoord[1], height, j);
@@ -809,6 +814,7 @@ sample_2d_linear(GLcontext *ctx,
GLint i0, j0, i1, j1;
GLuint useBorderColor;
GLfloat u, v;
+ (void) ctx;
COMPUTE_LINEAR_TEXEL_LOCATIONS(tObj->WrapS, texcoord[0], u, width, i0, i1);
COMPUTE_LINEAR_TEXEL_LOCATIONS(tObj->WrapT, texcoord[1], v, height, j0, j1);
@@ -917,7 +923,9 @@ sample_2d_linear_repeat(GLcontext *ctx,
const GLint height = img->Height2;
GLint i0, j0, i1, j1;
GLfloat u, v;
-
+ (void) ctx;
+ (void) tObj;
+
ASSERT(tObj->WrapS == GL_REPEAT);
ASSERT(tObj->WrapT == GL_REPEAT);
ASSERT(img->Border == 0);
@@ -1117,6 +1125,7 @@ sample_nearest_2d( GLcontext *ctx, GLuint texUnit,
{
GLuint i;
struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ (void) texUnit;
(void) lambda;
for (i=0;i<n;i++) {
sample_2d_nearest(ctx, tObj, image, texcoords[i], rgba[i]);
@@ -1133,6 +1142,7 @@ sample_linear_2d( GLcontext *ctx, GLuint texUnit,
{
GLuint i;
struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ (void) texUnit;
(void) lambda;
for (i=0;i<n;i++) {
sample_2d_linear(ctx, tObj, image, texcoords[i], rgba[i]);
@@ -1161,6 +1171,8 @@ opt_sample_rgb_2d( GLcontext *ctx, GLuint texUnit,
const GLint rowMask = img->Height - 1;
const GLint shift = img->WidthLog2;
GLuint k;
+ (void) ctx;
+ (void) texUnit;
(void) lambda;
ASSERT(tObj->WrapS==GL_REPEAT);
ASSERT(tObj->WrapT==GL_REPEAT);
@@ -1201,6 +1213,8 @@ opt_sample_rgba_2d( GLcontext *ctx, GLuint texUnit,
const GLint rowMask = img->Height - 1;
const GLint shift = img->WidthLog2;
GLuint i;
+ (void) ctx;
+ (void) texUnit;
(void) lambda;
ASSERT(tObj->WrapS==GL_REPEAT);
ASSERT(tObj->WrapT==GL_REPEAT);
@@ -1366,6 +1380,7 @@ sample_3d_nearest(GLcontext *ctx,
const GLint height = img->Height2; /* without border, power of two */
const GLint depth = img->Depth2; /* without border, power of two */
GLint i, j, k;
+ (void) ctx;
COMPUTE_NEAREST_TEXEL_LOCATION(tObj->WrapS, texcoord[0], width, i);
COMPUTE_NEAREST_TEXEL_LOCATION(tObj->WrapT, texcoord[1], height, j);
@@ -1400,6 +1415,7 @@ sample_3d_linear(GLcontext *ctx,
GLint i0, j0, k0, i1, j1, k1;
GLuint useBorderColor;
GLfloat u, v, w;
+ (void) ctx;
COMPUTE_LINEAR_TEXEL_LOCATIONS(tObj->WrapS, texcoord[0], u, width, i0, i1);
COMPUTE_LINEAR_TEXEL_LOCATIONS(tObj->WrapT, texcoord[1], v, height, j0, j1);
@@ -1651,6 +1667,7 @@ sample_nearest_3d(GLcontext *ctx, GLuint texUnit,
{
GLuint i;
struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ (void) texUnit;
(void) lambda;
for (i=0;i<n;i++) {
sample_3d_nearest(ctx, tObj, image, texcoords[i], rgba[i]);
@@ -1667,6 +1684,7 @@ sample_linear_3d( GLcontext *ctx, GLuint texUnit,
{
GLuint i;
struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
+ (void) texUnit;
(void) lambda;
for (i=0;i<n;i++) {
sample_3d_linear(ctx, tObj, image, texcoords[i], rgba[i]);
@@ -1836,6 +1854,7 @@ sample_nearest_cube(GLcontext *ctx, GLuint texUnit,
GLchan rgba[][4])
{
GLuint i;
+ (void) texUnit;
(void) lambda;
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
@@ -1854,6 +1873,7 @@ sample_linear_cube(GLcontext *ctx, GLuint texUnit,
const GLfloat lambda[], GLchan rgba[][4])
{
GLuint i;
+ (void) texUnit;
(void) lambda;
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
@@ -1872,6 +1892,7 @@ sample_cube_nearest_mipmap_nearest(GLcontext *ctx, GLuint texUnit,
const GLfloat lambda[], GLchan rgba[][4])
{
GLuint i;
+ (void) texUnit;
ASSERT(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
@@ -1891,6 +1912,7 @@ sample_cube_linear_mipmap_nearest(GLcontext *ctx, GLuint texUnit,
const GLfloat lambda[], GLchan rgba[][4])
{
GLuint i;
+ (void) texUnit;
ASSERT(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
@@ -1910,6 +1932,7 @@ sample_cube_nearest_mipmap_linear(GLcontext *ctx, GLuint texUnit,
const GLfloat lambda[], GLchan rgba[][4])
{
GLuint i;
+ (void) texUnit;
ASSERT(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
@@ -1942,6 +1965,7 @@ sample_cube_linear_mipmap_linear(GLcontext *ctx, GLuint texUnit,
const GLfloat lambda[], GLchan rgba[][4])
{
GLuint i;
+ (void) texUnit;
ASSERT(lambda != NULL);
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
@@ -2053,6 +2077,7 @@ sample_nearest_rect(GLcontext *ctx, GLuint texUnit,
const GLint height_minus_1 = img->Height - 1;
GLuint i;
+ (void) ctx;
(void) texUnit;
(void) lambda;
@@ -2108,6 +2133,7 @@ sample_linear_rect(GLcontext *ctx, GLuint texUnit,
const GLint height_minus_1 = img->Height - 1;
GLuint i;
+ (void) ctx;
(void) texUnit;
(void) lambda;
@@ -2284,6 +2310,7 @@ sample_depth_texture( GLcontext *ctx, GLuint unit,
GLenum function;
GLchan result;
+ (void) lambda;
(void) unit;
ASSERT(tObj->Image[0][tObj->BaseLevel]->Format == GL_DEPTH_COMPONENT);
@@ -3494,6 +3521,7 @@ texture_apply( const GLcontext *ctx,
GLuint i;
GLint Rc, Gc, Bc, Ac;
GLenum format;
+ (void) primary_rgba;
ASSERT(texUnit);
ASSERT(texUnit->_Current);
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 5c8d1ebe294..a1a629c18d2 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -927,7 +927,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,
const GLuint *zRow = (const GLuint *) \
_swrast_zbuffer_address(ctx, span.x, span.y); \
for (i = 0; i < span.end; i++) { \
- if (span.z < zRow[i]) { \
+ if ((GLuint)span.z < zRow[i]) { \
ctx->OcclusionResult = GL_TRUE; \
ctx->Occlusion.PassedCounter++; \
} \
diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c
index cc709d3641d..c3e63582214 100644
--- a/src/mesa/tnl/t_array_api.c
+++ b/src/mesa/tnl/t_array_api.c
@@ -438,4 +438,5 @@ void _tnl_array_init( GLcontext *ctx )
*/
void _tnl_array_destroy( GLcontext *ctx )
{
+ (void) ctx;
}
diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c
index 0e50c6fa9a1..dac64631558 100644
--- a/src/mesa/tnl/t_array_import.c
+++ b/src/mesa/tnl/t_array_import.c
@@ -201,6 +201,7 @@ static void _tnl_import_edgeflag( GLcontext *ctx,
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
const GLubyte *data;
+ (void) writeable; (void) stride;
tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE,
sizeof(GLubyte),
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index 14a7d6089be..7e4f3fd2399 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -51,6 +51,7 @@ _tnl_MakeCurrent( GLcontext *ctx,
GLframebuffer *drawBuffer,
GLframebuffer *readBuffer )
{
+ (void) ctx; (void) drawBuffer; (void) readBuffer;
}
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c
index c40de16fcac..5a7e6b5666b 100644
--- a/src/mesa/tnl/t_save_api.c
+++ b/src/mesa/tnl/t_save_api.c
@@ -179,6 +179,7 @@ build_normal_lengths( struct tnl_vertex_list *node )
static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx )
{
struct tnl_vertex_store *store = MALLOC_STRUCT(tnl_vertex_store);
+ (void) ctx;
store->used = 0;
store->refcount = 1;
return store;
@@ -187,6 +188,7 @@ static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx )
static struct tnl_primitive_store *alloc_prim_store( GLcontext *ctx )
{
struct tnl_primitive_store *store = MALLOC_STRUCT(tnl_primitive_store);
+ (void) ctx;
store->used = 0;
store->refcount = 1;
return store;
@@ -1241,6 +1243,7 @@ static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum typ
const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) count; (void) type; (void) indices;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" );
}
@@ -1251,24 +1254,28 @@ static void GLAPIENTRY _save_DrawRangeElements(GLenum mode,
const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
}
static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) start; (void) count;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" );
}
static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
{
GET_CURRENT_CONTEXT(ctx);
+ (void) x1; (void) y1; (void) x2; (void) y2;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" );
}
static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) i1; (void) i2;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" );
}
@@ -1276,12 +1283,14 @@ static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2,
GLint j1, GLint j2 )
{
GET_CURRENT_CONTEXT(ctx);
+ (void) mode; (void) i1; (void) i2; (void) j1; (void) j2;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" );
}
static void GLAPIENTRY _save_Begin( GLenum mode )
{
GET_CURRENT_CONTEXT( ctx );
+ (void) mode;
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" );
}
@@ -1467,6 +1476,8 @@ void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ (void) list; (void) mode;
+
if (!tnl->save.prim_store)
tnl->save.prim_store = alloc_prim_store( ctx );
@@ -1481,21 +1492,25 @@ void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode )
void _tnl_EndList( GLcontext *ctx )
{
+ (void) ctx;
assert(TNL_CONTEXT(ctx)->save.vertex_size == 0);
}
void _tnl_BeginCallList( GLcontext *ctx, GLuint list )
{
+ (void) ctx; (void) list;
}
void _tnl_EndCallList( GLcontext *ctx )
{
+ (void) ctx;
}
static void _tnl_destroy_vertex_list( GLcontext *ctx, void *data )
{
struct tnl_vertex_list *node = (struct tnl_vertex_list *)data;
+ (void) ctx;
if ( --node->vertex_store->refcount == 0 )
FREE( node->vertex_store );
@@ -1512,6 +1527,7 @@ static void _tnl_print_vertex_list( GLcontext *ctx, void *data )
{
struct tnl_vertex_list *node = (struct tnl_vertex_list *)data;
GLuint i;
+ (void) ctx;
_mesa_debug(0, "TNL-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n",
node->count,
@@ -1597,4 +1613,5 @@ void _tnl_save_init( GLcontext *ctx )
*/
void _tnl_save_destroy( GLcontext *ctx )
{
+ (void) ctx;
}
diff --git a/src/mesa/tnl/t_save_loopback.c b/src/mesa/tnl/t_save_loopback.c
index 088b73609a6..18ecc3514fa 100644
--- a/src/mesa/tnl/t_save_loopback.c
+++ b/src/mesa/tnl/t_save_loopback.c
@@ -164,11 +164,13 @@ static attr_func mat_attrfunc[4] = {
static void index_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
{
+ (void) target;
ctx->Exec->Indexf(v[0]);
}
static void edgeflag_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
{
+ (void) target;
ctx->Exec->EdgeFlag((GLboolean)(v[0] == 1.0));
}
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index cbeb9d5f71f..44a09f56c07 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -353,6 +353,7 @@ static void check_render( GLcontext *ctx, struct tnl_pipeline_stage *stage )
static void dtr( struct tnl_pipeline_stage *stage )
{
+ (void) stage;
}
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index bfa96a457d4..7147193a0d6 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -160,6 +160,7 @@ static void insert_2f_viewport_1( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -170,6 +171,7 @@ static void insert_4f_4( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -180,6 +182,7 @@ static void insert_4f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -190,6 +193,7 @@ static void insert_4f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -200,6 +204,7 @@ static void insert_4f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -208,12 +213,14 @@ static void insert_3f_xyw_4( const struct tnl_clipspace_attr *a, GLubyte *v, con
static void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
+ (void) a; (void) v; (void) in;
abort();
}
static void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -223,6 +230,7 @@ static void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -232,6 +240,7 @@ static void insert_3f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -242,6 +251,7 @@ static void insert_3f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -250,6 +260,7 @@ static void insert_2f_2( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -258,7 +269,8 @@ static void insert_2f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const G
static void insert_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
{
GLfloat *out = (GLfloat *)(v);
-
+ (void) a;
+
out[0] = in[0];
}
@@ -266,6 +278,7 @@ static void insert_4chan_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]);
@@ -276,6 +289,7 @@ static void insert_4chan_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]);
@@ -286,6 +300,7 @@ static void insert_4chan_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]);
c[2] = 0;
@@ -296,6 +311,7 @@ static void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte
const GLfloat *in )
{
GLchan *c = (GLchan *)v;
+ (void) a;
UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]);
c[1] = 0;
c[2] = 0;
@@ -305,6 +321,7 @@ static void insert_4chan_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte
static void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
@@ -314,6 +331,7 @@ static void insert_4ub_4f_rgba_4( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
@@ -323,6 +341,7 @@ static void insert_4ub_4f_rgba_3( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[2] = 0;
@@ -332,6 +351,7 @@ static void insert_4ub_4f_rgba_2( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
v[1] = 0;
v[2] = 0;
@@ -341,6 +361,7 @@ static void insert_4ub_4f_rgba_1( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
@@ -350,6 +371,7 @@ static void insert_4ub_4f_bgra_4( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
@@ -359,6 +381,7 @@ static void insert_4ub_4f_bgra_3( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[0] = 0;
@@ -368,6 +391,7 @@ static void insert_4ub_4f_bgra_2( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
v[1] = 0;
v[0] = 0;
@@ -377,6 +401,7 @@ static void insert_4ub_4f_bgra_1( const struct tnl_clipspace_attr *a, GLubyte *v
static void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]);
@@ -385,6 +410,7 @@ static void insert_3ub_3f_rgb_3( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[2] = 0;
@@ -393,6 +419,7 @@ static void insert_3ub_3f_rgb_2( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
v[1] = 0;
v[2] = 0;
@@ -401,6 +428,7 @@ static void insert_3ub_3f_rgb_1( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]);
@@ -409,6 +437,7 @@ static void insert_3ub_3f_bgr_3( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]);
v[0] = 0;
@@ -417,6 +446,7 @@ static void insert_3ub_3f_bgr_2( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
v[1] = 0;
v[0] = 0;
@@ -426,6 +456,7 @@ static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v,
static void insert_1ub_1f_1( const struct tnl_clipspace_attr *a, GLubyte *v,
const GLfloat *in )
{
+ (void) a;
UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]);
}
@@ -481,6 +512,7 @@ static void extract_2f_viewport( const struct tnl_clipspace_attr *a, GLfloat *ou
static void extract_4f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -491,6 +523,7 @@ static void extract_4f( const struct tnl_clipspace_attr *a, GLfloat *out, const
static void extract_3f_xyw( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -502,6 +535,7 @@ static void extract_3f_xyw( const struct tnl_clipspace_attr *a, GLfloat *out, co
static void extract_3f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -513,6 +547,7 @@ static void extract_3f( const struct tnl_clipspace_attr *a, GLfloat *out, const
static void extract_2f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = in[1];
@@ -523,6 +558,7 @@ static void extract_2f( const struct tnl_clipspace_attr *a, GLfloat *out, const
static void extract_1f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
const GLfloat *in = (const GLfloat *)v;
+ (void) a;
out[0] = in[0];
out[1] = 0;
@@ -534,6 +570,7 @@ static void extract_4chan_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *
const GLubyte *v )
{
GLchan *c = (GLchan *)v;
+ (void) a;
out[0] = CHAN_TO_FLOAT(c[0]);
out[1] = CHAN_TO_FLOAT(c[1]);
@@ -544,6 +581,7 @@ static void extract_4chan_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *
static void extract_4ub_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[2] = UBYTE_TO_FLOAT(v[2]);
@@ -553,6 +591,7 @@ static void extract_4ub_4f_rgba( const struct tnl_clipspace_attr *a, GLfloat *ou
static void extract_4ub_4f_bgra( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[2] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[0] = UBYTE_TO_FLOAT(v[2]);
@@ -562,6 +601,7 @@ static void extract_4ub_4f_bgra( const struct tnl_clipspace_attr *a, GLfloat *ou
static void extract_3ub_3f_rgb( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[2] = UBYTE_TO_FLOAT(v[2]);
@@ -571,6 +611,7 @@ static void extract_3ub_3f_rgb( const struct tnl_clipspace_attr *a, GLfloat *out
static void extract_3ub_3f_bgr( const struct tnl_clipspace_attr *a, GLfloat *out,
const GLubyte *v )
{
+ (void) a;
out[2] = UBYTE_TO_FLOAT(v[0]);
out[1] = UBYTE_TO_FLOAT(v[1]);
out[0] = UBYTE_TO_FLOAT(v[2]);
@@ -579,6 +620,7 @@ static void extract_3ub_3f_bgr( const struct tnl_clipspace_attr *a, GLfloat *out
static void extract_1ub_1f( const struct tnl_clipspace_attr *a, GLfloat *out, const GLubyte *v )
{
+ (void) a;
out[0] = UBYTE_TO_FLOAT(v[0]);
out[1] = 0;
out[2] = 0;
@@ -731,6 +773,7 @@ static void generic_interp( GLcontext *ctx,
const struct tnl_clipspace_attr *a = vtx->attr;
const GLuint attr_count = vtx->attr_count;
GLuint j;
+ (void) force_boundary;
if (tnl->NeedNdcCoords) {
const GLfloat *dstclip = VB->ClipPtr->data[edst];
diff --git a/src/mesa/tnl/t_vertex_codegen.c b/src/mesa/tnl/t_vertex_codegen.c
index e3e7f2ef1d2..4ff96430700 100644
--- a/src/mesa/tnl/t_vertex_codegen.c
+++ b/src/mesa/tnl/t_vertex_codegen.c
@@ -161,6 +161,7 @@ static GLboolean emit_3f_xyw_4( struct tnl_clipspace_codegen *p )
static GLboolean emit_3f_xyw_err( struct tnl_clipspace_codegen *p )
{
+ (void) p;
assert(0);
return GL_FALSE;
}
diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c
index e75ac5b3397..a6b8cc30130 100644
--- a/src/mesa/tnl/t_vtx_api.c
+++ b/src/mesa/tnl/t_vtx_api.c
@@ -345,6 +345,7 @@ static void _tnl_fixup_vertex( GLcontext *ctx, GLuint attr, GLuint sz )
ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
}
+#ifdef USE_X86_ASM
static struct _tnl_dynfn *lookup( struct _tnl_dynfn *l, GLuint key )
{
@@ -382,11 +383,13 @@ static tnl_attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz )
}
if (dfn)
- return (tnl_attrfv_func) dfn->code;
+ return *(tnl_attrfv_func *) &dfn->code;
else
return 0;
}
+#endif /* USE_X86_ASM */
+
/* Helper function for 'CHOOSE' macro. Do what's necessary when an
* entrypoint is called for the first time.
*/
@@ -824,6 +827,7 @@ static void _tnl_exec_vtxfmt_init( GLcontext *ctx )
void _tnl_FlushVertices( GLcontext *ctx, GLuint flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ (void) flags;
if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END)
return;
@@ -860,6 +864,7 @@ static void _tnl_current_init( GLcontext *ctx )
static struct _tnl_dynfn *no_codegen( GLcontext *ctx, int key )
{
+ (void) ctx; (void) key;
return 0;
}