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authorJouk Jansen <[email protected]>2000-11-17 11:00:55 +0000
committerJouk Jansen <[email protected]>2000-11-17 11:00:55 +0000
commit9e83e8c790d8b612a7256c630f6ff7e063faaccb (patch)
tree5202d93deb123bd26c3b1c7781e6ede078381894 /src/mesa
parent23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (diff)
Committing in .
Patches to compile Mesa on VMS. -Updated for new directory tree -Now compile with PTHREADS on The patch in glthread.h is temporarily. The include file src/types.h conflicts with the system defined types.h. In future the mesa supplied one should be renamed. Modified Files: Mesa/include/GL/vms_x_fix.h Mesa/src/descrip.mms Mesa/src/glthread.h Mesa/src/mms_depend ----------------------------------------------------------------------
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/glapi/glthread.h11
-rw-r--r--src/mesa/main/descrip.mms307
2 files changed, 266 insertions, 52 deletions
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index b31b5794059..726811f696b 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -1,4 +1,4 @@
-/* $Id: glthread.h,v 1.5 2000/02/11 21:38:33 brianp Exp $ */
+/* $Id: glthread.h,v 1.6 2000/11/17 11:00:56 joukj Exp $ */
/*
* Mesa 3-D graphics library
@@ -62,6 +62,11 @@
* In general, it should only be included when needed however.
*/
+#ifdef VMS
+# if defined(PTHREADS)
+#include "types.h"
+#endif
+#endif
#ifndef GLTHREAD_H
#define GLTHREAD_H
@@ -71,7 +76,9 @@
#define THREADS
#endif
-
+#ifdef VMS
+#include <GL/vms_x_fix.h>
+#endif
/*
* POSIX threads. This should be your choice in the Unix world
diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms
index 0533a26b115..d38160848d1 100644
--- a/src/mesa/main/descrip.mms
+++ b/src/mesa/main/descrip.mms
@@ -1,6 +1,6 @@
# Makefile for core library for VMS
# contributed by Jouk Jansen [email protected]
-# Last revision : 1 November 2000
+# Last revision : 17 November 2000
.first
define gl [-.include.gl]
@@ -13,21 +13,67 @@ VPATH = RCS
INCDIR = [-.include]
LIBDIR = [-.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1)/name=(as_is,short)
-
-CORE_SOURCES = accum.c alpha.c attrib.c \
-bitmap.c blend.c buffers.c clip.c colortab.c context.c copypix.c depth.c \
-dispatch.c convolve.c \
-dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
-get.c hash.c highpc.c hint.c image.c histogram.c light.c lines.c logic.c\
-lowpc.c masking.c matrix.c \
-mem.c glapi.c glapinoop.c imports.c\
-mmath.c pixel.c points.c polygon.c \
-rastpos.c readpix.c rect.c scissor.c shade.c \
-stencil.c teximage.c texobj.c texstate.c texture.c translate.c \
-varray.c winpos.c vb.c vbcull.c vbfill.c vbrender.c vbxform.c xform.c \
-bbox.c cva.c vector.c vbindirect.c config.c enums.c extensions.c \
-pipeline.c stages.c state.c vertices.c [.x86]x86.c
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
+
+CORE_SOURCES =accum.c \
+ alpha.c \
+ attrib.c \
+ bitmap.c \
+ blend.c \
+ buffers.c \
+ clip.c \
+ colortab.c \
+ config.c \
+ context.c \
+ convolve.c \
+ copypix.c \
+ debug.c \
+ depth.c \
+ dispatch.c \
+ dlist.c \
+ drawpix.c \
+ enable.c \
+ enums.c \
+ eval.c \
+ extensions.c \
+ feedback.c \
+ fog.c \
+ get.c \
+ glapi.c \
+ glapinoop.c \
+ glthread.c \
+ hash.c \
+ highpc.c \
+ hint.c \
+ histogram.c \
+ image.c \
+ imports.c \
+ light.c \
+ lines.c \
+ logic.c \
+ lowpc.c \
+ masking.c \
+ matrix.c \
+ mem.c \
+ mmath.c \
+ pixel.c \
+ pixeltex.c \
+ points.c \
+ polygon.c \
+ rastpos.c \
+ readpix.c \
+ rect.c \
+ scissor.c \
+ state.c \
+ stencil.c \
+ teximage.c \
+ texobj.c \
+ texstate.c \
+ texture.c \
+ texutil.c \
+ varray.c \
+ winpos.c \
+ [.x86]x86.c
DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]xfonts.c \
[.x]xm_api.c [.x]xm_dd.c [.x]xm_line.c [.x]xm_span.c [.x]xm_tri.c \
@@ -73,28 +119,99 @@ RASTER_SOURCES = [.swrast]s_aatriangle.c \
ASM_SOURCES =
-OBJECTS =\
-accum.obj,alpha.obj,attrib.obj,\
-bitmap.obj,blend.obj,buffers.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
-dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj
-
+TNL_SOURCES=[.tnl]t_bbox.c \
+[.tnl]t_clip.c \
+[.tnl]t_context.c \
+[.tnl]t_cva.c \
+[.tnl]t_debug.c \
+[.tnl]t_dlist.c \
+[.tnl]t_eval.c \
+[.tnl]t_fog.c \
+[.tnl]t_light.c \
+[.tnl]t_pipeline.c \
+[.tnl]t_rect.c \
+[.tnl]t_shade.c \
+[.tnl]t_stages.c \
+[.tnl]t_texture.c \
+[.tnl]t_trans_elt.c \
+[.tnl]t_varray.c \
+[.tnl]t_vb.c \
+[.tnl]t_vbcull.c \
+[.tnl]t_vbfill.c \
+[.tnl]t_vbindirect.c \
+[.tnl]t_vbrender.c \
+[.tnl]t_vbxform.c
-OBJECTS3=get.obj,hash.obj,hint.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,\
-matrix.obj,glapi.obj,glapinoop.obj,dispatch.obj,highpc.obj,histogram.obj,mem.obj,\
-mmath.obj,pixel.obj,points.obj
+MATH_SOURCES=[.math]m_debug_xform.c \
+[.math]m_matrix.c \
+[.math]m_translate.c \
+[.math]m_vector.c \
+[.math]m_vertices.c \
+[.math]m_xform.c
-OBJECTS7=polygon.obj,imports.obj,\
-rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,\
-pixeltex.obj,convolve.obj,lowpc.obj
+OBJECTS1=accum.obj,\
+alpha.obj,\
+attrib.obj,\
+bitmap.obj,\
+blend.obj,\
+buffers.obj,\
+clip.obj,\
+colortab.obj,\
+config.obj,\
+context.obj,\
+convolve.obj,\
+copypix.obj,\
+debug.obj,\
+depth.obj,\
+dispatch.obj,\
+dlist.obj,\
+drawpix.obj,\
+enable.obj,\
+enums.obj
-OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\
-varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
+OBJECTS2=eval.obj,\
+extensions.obj,\
+feedback.obj,\
+fog.obj,\
+get.obj,\
+glapi.obj,\
+glapinoop.obj,\
+glthread.obj,\
+hash.obj,\
+highpc.obj,\
+hint.obj,\
+histogram.obj,\
+image.obj,\
+imports.obj,\
+light.obj,\
+lines.obj,\
+logic.obj,\
+lowpc.obj,\
+masking.obj,\
+matrix.obj,\
+mem.obj,\
+mmath.obj
-OBJECTS6=vbxform.obj,xform.obj,bbox.obj,cva.obj,vector.obj,vbindirect.obj,\
- config.obj,enums.obj,extensions.obj,pipeline.obj,stages.obj,state.obj,\
- vertices.obj,[.x86]x86.obj
+OBJECTS3=pixel.obj,\
+pixeltex.obj,\
+points.obj,\
+polygon.obj,\
+rastpos.obj,\
+readpix.obj,\
+rect.obj,\
+scissor.obj,\
+state.obj,\
+stencil.obj,\
+teximage.obj,\
+texobj.obj,\
+texstate.obj,\
+texture.obj,\
+texutil.obj,\
+varray.obj,\
+winpos.obj,\
+[.x86]x86.obj
-OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]xfonts.obj,\
+OBJECTS4=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]xfonts.obj,\
[.x]xm_api.obj,[.x]xm_dd.obj,[.x]xm_line.obj,[.x]xm_span.obj,[.x]xm_tri.obj,\
[.osmesa]osmesa.obj,\
[.svga]svgamesa.obj
@@ -102,10 +219,10 @@ OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]xfonts.obj,\
OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
[.fx]fxsetup.obj,[.fx]fxfastpath.obj,[.fx]fxpipeline.obj
-OBJECTS8=[.fx]fxtrifuncs.obj,[.fx]fxglidew.obj,\
+OBJECTS6=[.fx]fxtrifuncs.obj,[.fx]fxglidew.obj,\
[.fx]fxtexman.obj,[.fx]fxddspan.obj
-OBJECTS9=[.swrast]s_aatriangle.obj,\
+OBJECTS7=[.swrast]s_aatriangle.obj,\
[.swrast]s_accum.obj,\
[.swrast]s_alpha.obj,\
[.swrast]s_alphabuf.obj,\
@@ -116,7 +233,7 @@ OBJECTS9=[.swrast]s_aatriangle.obj,\
[.swrast]s_context.obj,\
[.swrast]s_depth.obj
-OBJECTS10=[.swrast]s_drawpix.obj,\
+OBJECTS8=[.swrast]s_drawpix.obj,\
[.swrast]s_fog.obj,\
[.swrast]s_histogram.obj,\
[.swrast]s_lines.obj,\
@@ -127,7 +244,7 @@ OBJECTS10=[.swrast]s_drawpix.obj,\
[.swrast]s_points.obj,\
[.swrast]s_quads.obj
-OBJECTS11=[.swrast]s_readpix.obj,\
+OBJECTS9=[.swrast]s_readpix.obj,\
[.swrast]s_aaline.obj,\
[.swrast]s_scissor.obj,\
[.swrast]s_span.obj,\
@@ -137,19 +254,50 @@ OBJECTS11=[.swrast]s_readpix.obj,\
[.swrast]s_feedback.obj,\
[.swrast]s_zoom.obj
-OBJECTS12=[.swrast_setup]ss_context.obj,\
+OBJECTS10=[.swrast_setup]ss_context.obj,\
[.swrast_setup]ss_triangle.obj,\
[.swrast_setup]ss_vb.obj
+OBJECTS11=[.tnl]t_bbox.obj,\
+[.tnl]t_clip.obj,\
+[.tnl]t_context.obj,\
+[.tnl]t_cva.obj,\
+[.tnl]t_debug.obj,\
+[.tnl]t_dlist.obj,\
+[.tnl]t_eval.obj,\
+[.tnl]t_fog.obj,\
+[.tnl]t_light.obj,\
+[.tnl]t_pipeline.obj,\
+[.tnl]t_rect.obj
+
+OBJECTS12=[.tnl]t_shade.obj,\
+[.tnl]t_stages.obj,\
+[.tnl]t_texture.obj,\
+[.tnl]t_trans_elt.obj,\
+[.tnl]t_varray.obj,\
+[.tnl]t_vb.obj,\
+[.tnl]t_vbcull.obj,\
+[.tnl]t_vbfill.obj,\
+[.tnl]t_vbindirect.obj,\
+[.tnl]t_vbrender.obj,\
+[.tnl]t_vbxform.obj
+
+OBJECTS13=[.math]m_debug_xform.obj,\
+[.math]m_matrix.obj,\
+[.math]m_translate.obj,\
+[.math]m_vector.obj,\
+[.math]m_vertices.obj,\
+[.math]m_xform.obj
+
##### RULES #####
VERSION=Mesa V3.4
##### TARGETS #####
# Make the library
-$(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
- $(OBJECTS5) $(OBJECTS8) $(OBJECTS7) $(OBJECTS6) $(OBJECTS9)\
- $(OBJECTS10) $(OBJECTS11) $(OBJECTS12)
+$(LIBDIR)$(GL_LIB) : $(OBJECTS1),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
+ $(OBJECTS5) $(OBJECTS6) $(OBJECTS7) $(OBJECTS8) $(OBJECTS9)\
+ $(OBJECTS10) $(OBJECTS11) $(OBJECTS12) $(OBJECTS13)
.ifdef SHARE
@ WRITE_ SYS$OUTPUT " generating mesagl1.opt"
@ OPEN_/WRITE FILE mesagl1.opt
@@ -158,20 +306,22 @@ $(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
@ WRITE_ FILE "!"
@ WRITE_ FILE "IDENTIFICATION=""$(VERSION)"""
@ WRITE_ FILE "GSMATCH=LEQUAL,3,4
- @ WRITE_ FILE "$(OBJECTS)"
+ @ WRITE_ FILE "$(OBJECTS1)"
+ @ WRITE_ FILE "$(OBJECTS2)"
@ WRITE_ FILE "$(OBJECTS3)"
@ WRITE_ FILE "$(OBJECTS4)"
- @ WRITE_ FILE "$(OBJECTS7)"
- @ WRITE_ FILE "$(OBJECTS6)"
- @ WRITE_ FILE "$(OBJECTS2)"
@ WRITE_ FILE "$(OBJECTS5)"
+ @ WRITE_ FILE "$(OBJECTS6)"
+ @ WRITE_ FILE "$(OBJECTS7)"
@ WRITE_ FILE "$(OBJECTS8)"
@ WRITE_ FILE "$(OBJECTS9)"
@ WRITE_ FILE "$(OBJECTS10)"
@ WRITE_ FILE "$(OBJECTS11)"
@ WRITE_ FILE "$(OBJECTS12)"
- @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
- @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
+ @ WRITE_ FILE "$(OBJECTS13)"
+ @ write_ file "sys$share:decw$xextlibshr/share"
+ @ write_ file "sys$share:decw$xlibshr/share"
+ @ write_ file "sys$share:pthread$rtl/share"
@ CLOSE_ FILE
@ WRITE_ SYS$OUTPUT " generating mesagl.map ..."
@ LINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT
@@ -180,18 +330,19 @@ $(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
@ WRITE_ SYS$OUTPUT " linking $(GL_LIB) ..."
@ LINK_/NODEB/SHARE=$(GL_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt
.else
- @ $(MAKELIB) $(GL_LIB) $(OBJECTS)
+ @ $(MAKELIB) $(GL_LIB) $(OBJECTS1)
@ library $(GL_LIB) $(OBJECTS2)
@ library $(GL_LIB) $(OBJECTS3)
@ library $(GL_LIB) $(OBJECTS4)
@ library $(GL_LIB) $(OBJECTS5)
- @ library $(GL_LIB) $(OBJECTS8)
- @ library $(GL_LIB) $(OBJECTS7)
@ library $(GL_LIB) $(OBJECTS6)
+ @ library $(GL_LIB) $(OBJECTS7)
+ @ library $(GL_LIB) $(OBJECTS8)
@ library $(GL_LIB) $(OBJECTS9)
@ library $(GL_LIB) $(OBJECTS10)
@ library $(GL_LIB) $(OBJECTS11)
@ library $(GL_LIB) $(OBJECTS12)
+ @ library $(GL_LIB) $(OBJECTS13)
.endif
@ rename $(GL_LIB)* $(LIBDIR)
@@ -312,5 +463,61 @@ imports.obj : imports.c
$(CC) $(CFLAGS) /obj=[.swrast_setup]ss_triangle.obj [.swrast_setup]ss_triangle.c
[.swrast_setup]ss_vb.obj : [.swrast_setup]ss_vb.c
$(CC) $(CFLAGS) /obj=[.swrast_setup]ss_vb.obj [.swrast_setup]ss_vb.c
+[.tnl]t_bbox.obj : [.tnl]t_bbox.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_bbox.obj [.tnl]t_bbox.c
+[.tnl]t_clip.obj : [.tnl]t_clip.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_clip.obj [.tnl]t_clip.c
+[.tnl]t_context.obj : [.tnl]t_context.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_context.obj [.tnl]t_context.c
+[.tnl]t_cva.obj : [.tnl]t_cva.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_cva.obj [.tnl]t_cva.c
+[.tnl]t_debug.obj : [.tnl]t_debug.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_debug.obj [.tnl]t_debug.c
+[.tnl]t_dlist.obj : [.tnl]t_dlist.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_dlist.obj [.tnl]t_dlist.c
+[.tnl]t_eval.obj : [.tnl]t_eval.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_eval.obj [.tnl]t_eval.c
+[.tnl]t_fog.obj : [.tnl]t_fog.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_fog.obj [.tnl]t_fog.c
+[.tnl]t_light.obj : [.tnl]t_light.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_light.obj [.tnl]t_light.c
+[.tnl]t_pipeline.obj : [.tnl]t_pipeline.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_pipeline.obj [.tnl]t_pipeline.c
+[.tnl]t_rect.obj : [.tnl]t_rect.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_rect.obj [.tnl]t_rect.c
+[.tnl]t_shade.obj : [.tnl]t_shade.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_shade.obj [.tnl]t_shade.c
+[.tnl]t_stages.obj : [.tnl]t_stages.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_stages.obj [.tnl]t_stages.c
+[.tnl]t_texture.obj : [.tnl]t_texture.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_texture.obj [.tnl]t_texture.c
+[.tnl]t_trans_elt.obj : [.tnl]t_trans_elt.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_trans_elt.obj [.tnl]t_trans_elt.c
+[.tnl]t_varray.obj : [.tnl]t_varray.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_varray.obj [.tnl]t_varray.c
+[.tnl]t_vb.obj : [.tnl]t_vb.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vb.obj [.tnl]t_vb.c
+[.tnl]t_vbcull.obj : [.tnl]t_vbcull.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vbcull.obj [.tnl]t_vbcull.c
+[.tnl]t_vbfill.obj : [.tnl]t_vbfill.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vbfill.obj [.tnl]t_vbfill.c
+[.tnl]t_vbindirect.obj : [.tnl]t_vbindirect.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vbindirect.obj [.tnl]t_vbindirect.c
+[.tnl]t_vbrender.obj : [.tnl]t_vbrender.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vbrender.obj [.tnl]t_vbrender.c
+[.tnl]t_vbxform.obj : [.tnl]t_vbxform.c
+ $(CC) $(CFLAGS) /obj=[.tnl]t_vbxform.obj [.tnl]t_vbxform.c
+[.math]m_debug_xform.obj : [.math]m_debug_xform.c
+ $(CC) $(CFLAGS) /obj=[.math]m_debug_xform.obj [.math]m_debug_xform.c
+[.math]m_matrix.obj : [.math]m_matrix.c
+ $(CC) $(CFLAGS) /obj=[.math]m_matrix.obj [.math]m_matrix.c
+[.math]m_translate.obj : [.math]m_translate.c
+ $(CC) $(CFLAGS) /obj=[.math]m_translate.obj [.math]m_translate.c
+[.math]m_vector.obj : [.math]m_vector.c
+ $(CC) $(CFLAGS) /obj=[.math]m_vector.obj [.math]m_vector.c
+[.math]m_vertices.obj : [.math]m_vertices.c
+ $(CC) $(CFLAGS) /obj=[.math]m_vertices.obj [.math]m_vertices.c
+[.math]m_xform.obj : [.math]m_xform.c
+ $(CC) $(CFLAGS) /obj=[.math]m_xform.obj [.math]m_xform.c
.include mms_depend.