diff options
author | Antia Puentes <[email protected]> | 2016-09-03 03:04:37 +0200 |
---|---|---|
committer | Antia Puentes <[email protected]> | 2016-09-10 12:52:32 +0200 |
commit | 83e8617f4b13e75f44ba45dd156c0656a5e07b08 (patch) | |
tree | 1c5ce0063cf3d743553d803583973fac9f2002c1 /src/mesa | |
parent | 08bcbfdc07ed6ba371998b00deb7a2a67357c6af (diff) |
i965: Fix calculation of the image height at start level
- Fixes CTS tests:
* GL44-CTS.shader_image_size.advanced-nonMS-cs-float
* GL44-CTS.shader_image_size.advanced-nonMS-cs-int
* GL44-CTS.shader_image_size.advanced-nonMS-cs-uint
* GL44-CTS.shader_image_size.advanced-nonMS-gs-float
* GL44-CTS.shader_image_size.advanced-nonMS-gs-int
* GL44-CTS.shader_image_size.advanced-nonMS-gs-uint
* GL44-CTS.shader_image_size.advanced-nonMS-tes-float
* GL44-CTS.shader_image_size.advanced-nonMS-tes-int
* GL44-CTS.shader_image_size.advanced-nonMS-tes-uint
* GL44-CTS.shader_image_size.advanced-nonMS-vs-float
* GL44-CTS.shader_image_size.advanced-nonMS-vs-int
* GL44-CTS.shader_image_size.advanced-nonMS-vs-uint
v1: (written by Dave Airlie) Always shift height images for levels.
Fixed the CTS test.
v2: Only shift height if the texture is not an 1D_ARRAY,
it fixes assertion in GL44-CTS.texture_view.gettexparameter
due to the original patch (Antia).
v3: Remove the loop. Do not shift height either for 1D textures.
Use an explicit switch and add an assertion (levels == 0) for
multisampled textures (Jason).
v4: Rectangle textures can not have levels either (Ilia Mirkin).
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Antia Puentes <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_tex_image.c | 27 |
1 files changed, 21 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index 7affe08c808..65962eb41ba 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -47,12 +47,27 @@ intel_miptree_create_for_teximage(struct brw_context *brw, DBG("%s\n", __func__); /* Figure out image dimensions at start level. */ - for (i = intelImage->base.Base.Level; i > 0; i--) { - width <<= 1; - if (height != 1) - height <<= 1; - if (intelObj->base.Target == GL_TEXTURE_3D) - depth <<= 1; + switch(intelObj->base.Target) { + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_TEXTURE_RECTANGLE: + assert(intelImage->base.Base.Level == 0); + break; + case GL_TEXTURE_3D: + depth <<= intelImage->base.Base.Level; + /* Fall through */ + case GL_TEXTURE_2D: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_ARRAY: + height <<= intelImage->base.Base.Level; + /* Fall through */ + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY: + width <<= intelImage->base.Base.Level; + break; + default: + unreachable("Unexpected target"); } /* Guess a reasonable value for lastLevel. This is probably going |