diff options
author | Brian <[email protected]> | 2007-09-25 14:30:26 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-09-25 14:30:26 -0600 |
commit | 6b1d2fa8154e04eea7fa55e07b951aef3b23993f (patch) | |
tree | 5d54e83225d2f4695a013ca1c784ba36e9bd3d57 /src/mesa | |
parent | 40c543eb71368c646259afb87d5c76551f6b45b7 (diff) |
replaced by st_atom_shader.c
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_atom_fs.c | 248 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_vs.c | 324 |
2 files changed, 0 insertions, 572 deletions
diff --git a/src/mesa/state_tracker/st_atom_fs.c b/src/mesa/state_tracker/st_atom_fs.c deleted file mode 100644 index 28019858f79..00000000000 --- a/src/mesa/state_tracker/st_atom_fs.c +++ /dev/null @@ -1,248 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell <[email protected]> - * Brian Paul - */ - -#include "shader/prog_parameter.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_winsys.h" -#include "pipe/tgsi/mesa/mesa_to_tgsi.h" -#include "pipe/tgsi/exec/tgsi_core.h" -#include "pipe/tgsi/exec/tgsi_dump.h" - -#include "st_context.h" -#include "st_cache.h" -#include "st_atom.h" -#include "st_program.h" - - -#define TGSI_DEBUG 0 - - -/** - * Translate a Mesa fragment shader into a TGSI shader. - * \param inputMapping to map fragment program input registers to TGSI - * input slots - * \param tokensOut destination for TGSI tokens - * \return pointer to cached pipe_shader object. - */ -const struct cso_fragment_shader * -st_translate_fragment_shader(const struct st_context *st, - struct st_fragment_program *stfp, - const GLuint inputMapping[], - struct tgsi_token *tokensOut, - GLuint maxTokens) -{ - GLuint outputMapping[FRAG_RESULT_MAX]; - GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; - struct pipe_shader_state fs; - const struct cso_fragment_shader *cso; - GLuint interpMode[16]; /* XXX size? */ - GLuint attr; - GLbitfield inputsRead = stfp->Base.Base.InputsRead; - - /* Check if all fragment programs need the fragment position (in order - * to do perspective-corrected interpolation). - */ - /* XXX temporary! */ - if (st->pipe->get_param(st->pipe, PIPE_PARAM_FS_NEEDS_POS)) - inputsRead |= FRAG_BIT_WPOS; - - memset(&fs, 0, sizeof(fs)); - - /* - * Convert Mesa program inputs to TGSI input register semantics. - */ - for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) { - if (inputsRead & (1 << attr)) { - const GLuint slot = fs.num_inputs; - - fs.num_inputs++; - - defaultInputMapping[attr] = slot; - - switch (attr) { - case FRAG_ATTRIB_WPOS: - fs.input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - fs.input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; - break; - case FRAG_ATTRIB_COL0: - fs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - fs.input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_LINEAR; - break; - case FRAG_ATTRIB_COL1: - fs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - fs.input_semantic_index[slot] = 1; - interpMode[slot] = TGSI_INTERPOLATE_LINEAR; - break; - case FRAG_ATTRIB_FOGC: - fs.input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - fs.input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; - case FRAG_ATTRIB_TEX0: - case FRAG_ATTRIB_TEX1: - case FRAG_ATTRIB_TEX2: - case FRAG_ATTRIB_TEX3: - case FRAG_ATTRIB_TEX4: - case FRAG_ATTRIB_TEX5: - case FRAG_ATTRIB_TEX6: - case FRAG_ATTRIB_TEX7: - fs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - fs.input_semantic_index[slot] = attr - FRAG_ATTRIB_TEX0; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; - case FRAG_ATTRIB_VAR0: - /* fall-through */ - default: - fs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - fs.input_semantic_index[slot] = attr - FRAG_ATTRIB_VAR0; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - } - } - } - - /* - * Semantics for outputs - */ - for (attr = 0; attr < FRAG_RESULT_MAX; attr++) { - if (stfp->Base.Base.OutputsWritten & (1 << attr)) { - switch (attr) { - case FRAG_RESULT_DEPR: - fs.output_semantic_name[fs.num_outputs] = TGSI_SEMANTIC_POSITION; - outputMapping[attr] = fs.num_outputs; - break; - case FRAG_RESULT_COLR: - fs.output_semantic_name[fs.num_outputs] = TGSI_SEMANTIC_COLOR; - outputMapping[attr] = fs.num_outputs; - break; - default: - assert(0); - } - fs.num_outputs++; - } - } - - if (!inputMapping) - inputMapping = defaultInputMapping; - - /* XXX: fix static allocation of tokens: - */ - tgsi_mesa_compile_fp_program( &stfp->Base, - /* inputs */ - fs.num_inputs, - inputMapping, - fs.input_semantic_name, - fs.input_semantic_index, - interpMode, - /* outputs */ - outputMapping, - /* tokenized result */ - tokensOut, maxTokens); - - - fs.tokens = tokensOut; - - cso = st_cached_fs_state(st, &fs); - stfp->fs = cso; - - if (TGSI_DEBUG) - tgsi_dump( tokensOut, 0/*TGSI_DUMP_VERBOSE*/ ); - -#if defined(USE_X86_ASM) || defined(SLANG_X86) - if (stfp->sse2_program.csr == stfp->sse2_program.store) - tgsi_emit_sse2_fs( tokensOut, &stfp->sse2_program ); - - if (!cso->state.executable) - ((struct cso_fragment_shader*)cso)->state.executable = (void *) x86_get_func( &stfp->sse2_program ); -#endif - - return cso; -} - - - -static void update_fs( struct st_context *st ) -{ - struct st_fragment_program *stfp = NULL; - - /* find active shader and params. Changes to this Mesa state - * should be covered by ST_NEW_FRAGMENT_PROGRAM, thanks to the - * logic in st_cb_program.c - */ - if (st->ctx->Shader.CurrentProgram && - st->ctx->Shader.CurrentProgram->LinkStatus && - st->ctx->Shader.CurrentProgram->FragmentProgram) { - struct gl_fragment_program *f - = st->ctx->Shader.CurrentProgram->FragmentProgram; - stfp = st_fragment_program(f); - } - else { - assert(st->ctx->FragmentProgram._Current); - stfp = st_fragment_program(st->ctx->FragmentProgram._Current); - } - - /* if new binding, or shader has changed */ - if (st->fp != stfp /**|| stfp->dirty**/) { - -#if 0 - if (stfp->dirty) - (void) st_translate_fragment_shader( st, stfp ); - - /* Bind the vertex program and TGSI shader */ - st->fp = stfp; - st->state.fs = stfp->fs; - - st->pipe->bind_fs_state(st->pipe, st->state.fs->data); -#else - - /* NEW */ - st->dirty.st |= ST_NEW_LINKAGE; - -#endif - } -} - - -#if 0 -const struct st_tracked_state st_update_fs = { - .name = "st_update_fs", - .dirty = { - .mesa = 0, - .st = ST_NEW_FRAGMENT_PROGRAM, - }, - .update = update_fs -}; -#endif diff --git a/src/mesa/state_tracker/st_atom_vs.c b/src/mesa/state_tracker/st_atom_vs.c deleted file mode 100644 index 0f07906a968..00000000000 --- a/src/mesa/state_tracker/st_atom_vs.c +++ /dev/null @@ -1,324 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - /* - * Authors: - * Keith Whitwell <[email protected]> - * Brian Paul - */ - -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "tnl/t_vp_build.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_winsys.h" -#include "pipe/tgsi/mesa/mesa_to_tgsi.h" -#include "pipe/tgsi/exec/tgsi_core.h" - -#include "st_context.h" -#include "st_cache.h" -#include "st_atom.h" -#include "st_program.h" - - -#define TGSI_DEBUG 0 - - -/** - * Translate a Mesa vertex shader into a TGSI shader. - * \param outputMapping to map vertex program output registers to TGSI - * output slots - * \param tokensOut destination for TGSI tokens - * \return pointer to cached pipe_shader object. - */ -const struct cso_vertex_shader * -st_translate_vertex_shader(const struct st_context *st, - struct st_vertex_program *stvp, - const GLuint outputMapping[], - struct tgsi_token *tokensOut, - GLuint maxTokens) -{ - GLuint defaultOutputMapping[VERT_RESULT_MAX]; - struct pipe_shader_state vs; - const struct cso_vertex_shader *cso; - GLuint attr, i; - - memset(&vs, 0, sizeof(vs)); - - /* - * Determine number of inputs, the mappings between VERT_ATTRIB_x - * and TGSI generic input indexes, plus input attrib semantic info. - */ - for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { - if (stvp->Base.Base.InputsRead & (1 << attr)) { - const GLuint slot = vs.num_inputs; - - vs.num_inputs++; - - stvp->input_to_index[attr] = slot; - stvp->index_to_input[slot] = attr; - - switch (attr) { - case VERT_ATTRIB_POS: - vs.input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs.input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_WEIGHT: - /* fall-through */ - case VERT_ATTRIB_NORMAL: - /* just label as a generic */ - vs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs.input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR0: - vs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs.input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR1: - vs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs.input_semantic_index[slot] = 1; - break; - case VERT_ATTRIB_FOG: - vs.input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs.input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_TEX0: - case VERT_ATTRIB_TEX1: - case VERT_ATTRIB_TEX2: - case VERT_ATTRIB_TEX3: - case VERT_ATTRIB_TEX4: - case VERT_ATTRIB_TEX5: - case VERT_ATTRIB_TEX6: - case VERT_ATTRIB_TEX7: - vs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs.input_semantic_index[slot] = attr - VERT_ATTRIB_TEX0; - break; - case VERT_ATTRIB_GENERIC0: - case VERT_ATTRIB_GENERIC1: - case VERT_ATTRIB_GENERIC2: - case VERT_ATTRIB_GENERIC3: - case VERT_ATTRIB_GENERIC4: - case VERT_ATTRIB_GENERIC5: - case VERT_ATTRIB_GENERIC6: - case VERT_ATTRIB_GENERIC7: - assert(attr < VERT_ATTRIB_MAX); - vs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs.input_semantic_index[slot] = attr - VERT_ATTRIB_GENERIC0; - break; - default: - assert(0); - } - } - } - - /* initialize output semantics to defaults */ - for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) { - vs.output_semantic_name[i] = TGSI_SEMANTIC_GENERIC; - vs.output_semantic_index[i] = 0; - } - - /* - * Determine number of outputs, the (default) output register - * mapping and the semantic information for each output. - */ - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (stvp->Base.Base.OutputsWritten & (1 << attr)) { - GLuint slot; - - if (outputMapping) { - slot = outputMapping[attr]; - assert(slot != ~0); - } - else { - slot = vs.num_outputs; - vs.num_outputs++; - defaultOutputMapping[attr] = slot; - } - - /* - printf("Output %u -> slot %u\n", attr, slot); - */ - - switch (attr) { - case VERT_RESULT_HPOS: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs.output_semantic_index[slot] = 0; - break; - case VERT_RESULT_COL0: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs.output_semantic_index[slot] = 0; - break; - case VERT_RESULT_COL1: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs.output_semantic_index[slot] = 1; - break; - case VERT_RESULT_BFC0: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs.output_semantic_index[slot] = 0; - break; - case VERT_RESULT_BFC1: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs.output_semantic_index[slot] = 1; - break; - case VERT_RESULT_FOGC: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs.output_semantic_index[slot] = 0; - break; - case VERT_RESULT_PSIZ: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs.output_semantic_index[slot] = 0; - break; - case VERT_RESULT_EDGE: - assert(0); - break; - case VERT_RESULT_TEX0: - case VERT_RESULT_TEX1: - case VERT_RESULT_TEX2: - case VERT_RESULT_TEX3: - case VERT_RESULT_TEX4: - case VERT_RESULT_TEX5: - case VERT_RESULT_TEX6: - case VERT_RESULT_TEX7: - vs.output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs.output_semantic_index[slot] = attr - VERT_RESULT_TEX0; - break; - case VERT_RESULT_VAR0: - /* fall-through */ - default: - assert(attr - VERT_RESULT_VAR0 < MAX_VARYING); - vs.output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs.output_semantic_index[slot] = attr - VERT_RESULT_VAR0; - } - } - } - - - if (outputMapping) { - /* find max output slot referenced to compute vs.num_outputs */ - GLuint maxSlot = 0; - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot) - maxSlot = outputMapping[attr]; - } - vs.num_outputs = maxSlot + 1; - } - else { - outputMapping = defaultOutputMapping; - } - - /* XXX: fix static allocation of tokens: - */ - tgsi_mesa_compile_vp_program( &stvp->Base, - /* inputs */ - vs.num_inputs, - stvp->input_to_index, - vs.input_semantic_name, - vs.input_semantic_index, - /* outputs */ - vs.num_outputs, - outputMapping, - vs.output_semantic_name, - vs.output_semantic_index, - /* tokenized result */ - tokensOut, maxTokens); - - vs.tokens = tokensOut; - cso = st_cached_vs_state(st, &vs); - stvp->vs = cso; - - if (TGSI_DEBUG) - tgsi_dump( tokensOut, 0 ); - -#if defined(USE_X86_ASM) || defined(SLANG_X86) - if (stvp->sse2_program.csr == stvp->sse2_program.store) - tgsi_emit_sse2( tokensOut, &stvp->sse2_program ); - - if (!cso->state.executable) - ((struct cso_vertex_shader*)cso)->state.executable = (void *) x86_get_func( &stvp->sse2_program ); -#endif - - stvp->dirty = 0; - - return cso; -} - - - -static void update_vs( struct st_context *st ) -{ - struct st_vertex_program *stvp; - - /* find active shader and params -- Should be covered by - * ST_NEW_VERTEX_PROGRAM - */ - if (st->ctx->Shader.CurrentProgram && - st->ctx->Shader.CurrentProgram->LinkStatus && - st->ctx->Shader.CurrentProgram->VertexProgram) { - struct gl_vertex_program *f - = st->ctx->Shader.CurrentProgram->VertexProgram; - stvp = st_vertex_program(f); - } - else { - assert(st->ctx->VertexProgram._Current); - stvp = st_vertex_program(st->ctx->VertexProgram._Current); - } - - if (st->vp != stvp || stvp->dirty) { -#if 0 - if (stvp->dirty) - (void) st_translate_vertex_shader( st, stvp ); - - /* Bind the vertex program and TGSI shader */ - st->vp = stvp; - st->state.vs = stvp->vs; - -#if 0 - printf("###### bind vp tokens: %p %p num_inp=%u\n", - stvp, stvp->tokens, stvp->vs->state.num_inputs); - if (TGSI_DEBUG) - tgsi_dump( stvp->tokens, 0 ); -#endif - st->pipe->bind_vs_state(st->pipe, st->state.vs->data); -#else - /* NEW */ - st->dirty.st |= ST_NEW_LINKAGE; - -#endif - } -} - -#if 0 -const struct st_tracked_state st_update_vs = { - .name = "st_update_vs", - .dirty = { - .mesa = _NEW_PROGRAM, - .st = ST_NEW_VERTEX_PROGRAM, - }, - .update = update_vs -}; -#endif |