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authorPetr Sebor <[email protected]>2017-07-11 12:08:46 +0200
committerMarek Olšák <[email protected]>2017-07-14 23:56:37 +0200
commit483aa3997d58c0f52708311379e303a71e0ff1e9 (patch)
tree21d0188dc53a7909771cbf7d3cf64327c241b0cf /src/mesa
parentd063168514050fdac13f6563367b4012e4b64195 (diff)
drirc: whitelist glthread for American Truck Simulator
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/common/drirc3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index 47975c73994..d7745e43843 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -181,6 +181,9 @@ TODO: document the other workarounds.
<application name="The Witcher 2" executable="witcher2">
<option name="mesa_glthread" value="true"/>
</application>
+ <application name="American Truck Simulator" executable="amtrucks">
+ <option name="mesa_glthread" value="true"/>
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">