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authorRoland Scheidegger <[email protected]>2009-03-12 15:04:47 +0100
committerRoland Scheidegger <[email protected]>2009-03-12 15:04:47 +0100
commit36010806a10a1d6850a3fb3f997c0fbb58196d21 (patch)
treed20783802a8de5693f4b77f6715d8a86b6eab573 /src/mesa
parent114152e068ec919feb0a57a1259c2ada970b9f02 (diff)
regenerate glapi
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h38
-rw-r--r--src/mesa/glapi/dispatch.h136
-rw-r--r--src/mesa/glapi/glapioffsets.h116
-rw-r--r--src/mesa/glapi/glapitable.h110
-rw-r--r--src/mesa/glapi/glapitemp.h98
-rw-r--r--src/mesa/glapi/glprocs.h750
-rw-r--r--src/mesa/main/enums.c5876
-rw-r--r--src/mesa/sparc/glapi_sparc.S52
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S706
-rw-r--r--src/mesa/x86/glapi_x86.S54
10 files changed, 4113 insertions, 3823 deletions
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 0d641f25f7c..8dcaaee3079 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -2640,6 +2640,13 @@ static const char GetProgramStringARB_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char TexBumpParameterfvATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glTexBumpParameterfvATI\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char CompileShaderARB_names[] =
"i\0" /* Parameter signature */
@@ -2980,6 +2987,13 @@ static const char GetVertexAttribdvARB_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char TexBumpParameterivATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glTexBumpParameterivATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_convolution)
static const char GetSeparableFilter_names[] =
"iiippp\0" /* Parameter signature */
@@ -3891,6 +3905,13 @@ static const char VertexAttrib4dARB_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char GetTexBumpParameterfvATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetTexBumpParameterfvATI\0"
+ "";
+#endif
+
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4dNV_names[] =
"iipdddd\0" /* Parameter signature */
@@ -4834,6 +4855,13 @@ static const char VertexAttribs1svNV_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char GetTexBumpParameterivATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetTexBumpParameterivATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3bEXT_names[] =
"iii\0" /* Parameter signature */
@@ -5198,6 +5226,16 @@ static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = {
};
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = {
+ { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 },
+ { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 },
+ { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 },
+ { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ATI_fragment_shader)
static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = {
{ ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 },
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index d7f21692ed1..45b2fa077ae 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -2214,6 +2214,18 @@
#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters
+#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters
+#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters
+#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters
+#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn)
#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
@@ -2376,7 +2388,7 @@
#else
-#define driDispatchRemapTable_size 363
+#define driDispatchRemapTable_size 367
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2689,59 +2701,63 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define VertexAttribs4fvNV_remap_index 307
#define VertexAttribs4svNV_remap_index 308
#define VertexAttribs4ubvNV_remap_index 309
-#define AlphaFragmentOp1ATI_remap_index 310
-#define AlphaFragmentOp2ATI_remap_index 311
-#define AlphaFragmentOp3ATI_remap_index 312
-#define BeginFragmentShaderATI_remap_index 313
-#define BindFragmentShaderATI_remap_index 314
-#define ColorFragmentOp1ATI_remap_index 315
-#define ColorFragmentOp2ATI_remap_index 316
-#define ColorFragmentOp3ATI_remap_index 317
-#define DeleteFragmentShaderATI_remap_index 318
-#define EndFragmentShaderATI_remap_index 319
-#define GenFragmentShadersATI_remap_index 320
-#define PassTexCoordATI_remap_index 321
-#define SampleMapATI_remap_index 322
-#define SetFragmentShaderConstantATI_remap_index 323
-#define PointParameteriNV_remap_index 324
-#define PointParameterivNV_remap_index 325
-#define ActiveStencilFaceEXT_remap_index 326
-#define BindVertexArrayAPPLE_remap_index 327
-#define DeleteVertexArraysAPPLE_remap_index 328
-#define GenVertexArraysAPPLE_remap_index 329
-#define IsVertexArrayAPPLE_remap_index 330
-#define GetProgramNamedParameterdvNV_remap_index 331
-#define GetProgramNamedParameterfvNV_remap_index 332
-#define ProgramNamedParameter4dNV_remap_index 333
-#define ProgramNamedParameter4dvNV_remap_index 334
-#define ProgramNamedParameter4fNV_remap_index 335
-#define ProgramNamedParameter4fvNV_remap_index 336
-#define DepthBoundsEXT_remap_index 337
-#define BlendEquationSeparateEXT_remap_index 338
-#define BindFramebufferEXT_remap_index 339
-#define BindRenderbufferEXT_remap_index 340
-#define CheckFramebufferStatusEXT_remap_index 341
-#define DeleteFramebuffersEXT_remap_index 342
-#define DeleteRenderbuffersEXT_remap_index 343
-#define FramebufferRenderbufferEXT_remap_index 344
-#define FramebufferTexture1DEXT_remap_index 345
-#define FramebufferTexture2DEXT_remap_index 346
-#define FramebufferTexture3DEXT_remap_index 347
-#define GenFramebuffersEXT_remap_index 348
-#define GenRenderbuffersEXT_remap_index 349
-#define GenerateMipmapEXT_remap_index 350
-#define GetFramebufferAttachmentParameterivEXT_remap_index 351
-#define GetRenderbufferParameterivEXT_remap_index 352
-#define IsFramebufferEXT_remap_index 353
-#define IsRenderbufferEXT_remap_index 354
-#define RenderbufferStorageEXT_remap_index 355
-#define BlitFramebufferEXT_remap_index 356
-#define FramebufferTextureLayerEXT_remap_index 357
-#define StencilFuncSeparateATI_remap_index 358
-#define ProgramEnvParameters4fvEXT_remap_index 359
-#define ProgramLocalParameters4fvEXT_remap_index 360
-#define GetQueryObjecti64vEXT_remap_index 361
-#define GetQueryObjectui64vEXT_remap_index 362
+#define GetTexBumpParameterfvATI_remap_index 310
+#define GetTexBumpParameterivATI_remap_index 311
+#define TexBumpParameterfvATI_remap_index 312
+#define TexBumpParameterivATI_remap_index 313
+#define AlphaFragmentOp1ATI_remap_index 314
+#define AlphaFragmentOp2ATI_remap_index 315
+#define AlphaFragmentOp3ATI_remap_index 316
+#define BeginFragmentShaderATI_remap_index 317
+#define BindFragmentShaderATI_remap_index 318
+#define ColorFragmentOp1ATI_remap_index 319
+#define ColorFragmentOp2ATI_remap_index 320
+#define ColorFragmentOp3ATI_remap_index 321
+#define DeleteFragmentShaderATI_remap_index 322
+#define EndFragmentShaderATI_remap_index 323
+#define GenFragmentShadersATI_remap_index 324
+#define PassTexCoordATI_remap_index 325
+#define SampleMapATI_remap_index 326
+#define SetFragmentShaderConstantATI_remap_index 327
+#define PointParameteriNV_remap_index 328
+#define PointParameterivNV_remap_index 329
+#define ActiveStencilFaceEXT_remap_index 330
+#define BindVertexArrayAPPLE_remap_index 331
+#define DeleteVertexArraysAPPLE_remap_index 332
+#define GenVertexArraysAPPLE_remap_index 333
+#define IsVertexArrayAPPLE_remap_index 334
+#define GetProgramNamedParameterdvNV_remap_index 335
+#define GetProgramNamedParameterfvNV_remap_index 336
+#define ProgramNamedParameter4dNV_remap_index 337
+#define ProgramNamedParameter4dvNV_remap_index 338
+#define ProgramNamedParameter4fNV_remap_index 339
+#define ProgramNamedParameter4fvNV_remap_index 340
+#define DepthBoundsEXT_remap_index 341
+#define BlendEquationSeparateEXT_remap_index 342
+#define BindFramebufferEXT_remap_index 343
+#define BindRenderbufferEXT_remap_index 344
+#define CheckFramebufferStatusEXT_remap_index 345
+#define DeleteFramebuffersEXT_remap_index 346
+#define DeleteRenderbuffersEXT_remap_index 347
+#define FramebufferRenderbufferEXT_remap_index 348
+#define FramebufferTexture1DEXT_remap_index 349
+#define FramebufferTexture2DEXT_remap_index 350
+#define FramebufferTexture3DEXT_remap_index 351
+#define GenFramebuffersEXT_remap_index 352
+#define GenRenderbuffersEXT_remap_index 353
+#define GenerateMipmapEXT_remap_index 354
+#define GetFramebufferAttachmentParameterivEXT_remap_index 355
+#define GetRenderbufferParameterivEXT_remap_index 356
+#define IsFramebufferEXT_remap_index 357
+#define IsRenderbufferEXT_remap_index 358
+#define RenderbufferStorageEXT_remap_index 359
+#define BlitFramebufferEXT_remap_index 360
+#define FramebufferTextureLayerEXT_remap_index 361
+#define StencilFuncSeparateATI_remap_index 362
+#define ProgramEnvParameters4fvEXT_remap_index 363
+#define ProgramLocalParameters4fvEXT_remap_index 364
+#define GetQueryObjecti64vEXT_remap_index 365
+#define GetQueryObjectui64vEXT_remap_index 366
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3673,6 +3689,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index])
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index])
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index])
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index])
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn)
#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index f412234ac5f..14f305f0256 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -750,60 +750,64 @@
#define _gloffset_VertexAttribs4fvNV 715
#define _gloffset_VertexAttribs4svNV 716
#define _gloffset_VertexAttribs4ubvNV 717
-#define _gloffset_AlphaFragmentOp1ATI 718
-#define _gloffset_AlphaFragmentOp2ATI 719
-#define _gloffset_AlphaFragmentOp3ATI 720
-#define _gloffset_BeginFragmentShaderATI 721
-#define _gloffset_BindFragmentShaderATI 722
-#define _gloffset_ColorFragmentOp1ATI 723
-#define _gloffset_ColorFragmentOp2ATI 724
-#define _gloffset_ColorFragmentOp3ATI 725
-#define _gloffset_DeleteFragmentShaderATI 726
-#define _gloffset_EndFragmentShaderATI 727
-#define _gloffset_GenFragmentShadersATI 728
-#define _gloffset_PassTexCoordATI 729
-#define _gloffset_SampleMapATI 730
-#define _gloffset_SetFragmentShaderConstantATI 731
-#define _gloffset_PointParameteriNV 732
-#define _gloffset_PointParameterivNV 733
-#define _gloffset_ActiveStencilFaceEXT 734
-#define _gloffset_BindVertexArrayAPPLE 735
-#define _gloffset_DeleteVertexArraysAPPLE 736
-#define _gloffset_GenVertexArraysAPPLE 737
-#define _gloffset_IsVertexArrayAPPLE 738
-#define _gloffset_GetProgramNamedParameterdvNV 739
-#define _gloffset_GetProgramNamedParameterfvNV 740
-#define _gloffset_ProgramNamedParameter4dNV 741
-#define _gloffset_ProgramNamedParameter4dvNV 742
-#define _gloffset_ProgramNamedParameter4fNV 743
-#define _gloffset_ProgramNamedParameter4fvNV 744
-#define _gloffset_DepthBoundsEXT 745
-#define _gloffset_BlendEquationSeparateEXT 746
-#define _gloffset_BindFramebufferEXT 747
-#define _gloffset_BindRenderbufferEXT 748
-#define _gloffset_CheckFramebufferStatusEXT 749
-#define _gloffset_DeleteFramebuffersEXT 750
-#define _gloffset_DeleteRenderbuffersEXT 751
-#define _gloffset_FramebufferRenderbufferEXT 752
-#define _gloffset_FramebufferTexture1DEXT 753
-#define _gloffset_FramebufferTexture2DEXT 754
-#define _gloffset_FramebufferTexture3DEXT 755
-#define _gloffset_GenFramebuffersEXT 756
-#define _gloffset_GenRenderbuffersEXT 757
-#define _gloffset_GenerateMipmapEXT 758
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 759
-#define _gloffset_GetRenderbufferParameterivEXT 760
-#define _gloffset_IsFramebufferEXT 761
-#define _gloffset_IsRenderbufferEXT 762
-#define _gloffset_RenderbufferStorageEXT 763
-#define _gloffset_BlitFramebufferEXT 764
-#define _gloffset_FramebufferTextureLayerEXT 765
-#define _gloffset_StencilFuncSeparateATI 766
-#define _gloffset_ProgramEnvParameters4fvEXT 767
-#define _gloffset_ProgramLocalParameters4fvEXT 768
-#define _gloffset_GetQueryObjecti64vEXT 769
-#define _gloffset_GetQueryObjectui64vEXT 770
-#define _gloffset_FIRST_DYNAMIC 771
+#define _gloffset_GetTexBumpParameterfvATI 718
+#define _gloffset_GetTexBumpParameterivATI 719
+#define _gloffset_TexBumpParameterfvATI 720
+#define _gloffset_TexBumpParameterivATI 721
+#define _gloffset_AlphaFragmentOp1ATI 722
+#define _gloffset_AlphaFragmentOp2ATI 723
+#define _gloffset_AlphaFragmentOp3ATI 724
+#define _gloffset_BeginFragmentShaderATI 725
+#define _gloffset_BindFragmentShaderATI 726
+#define _gloffset_ColorFragmentOp1ATI 727
+#define _gloffset_ColorFragmentOp2ATI 728
+#define _gloffset_ColorFragmentOp3ATI 729
+#define _gloffset_DeleteFragmentShaderATI 730
+#define _gloffset_EndFragmentShaderATI 731
+#define _gloffset_GenFragmentShadersATI 732
+#define _gloffset_PassTexCoordATI 733
+#define _gloffset_SampleMapATI 734
+#define _gloffset_SetFragmentShaderConstantATI 735
+#define _gloffset_PointParameteriNV 736
+#define _gloffset_PointParameterivNV 737
+#define _gloffset_ActiveStencilFaceEXT 738
+#define _gloffset_BindVertexArrayAPPLE 739
+#define _gloffset_DeleteVertexArraysAPPLE 740
+#define _gloffset_GenVertexArraysAPPLE 741
+#define _gloffset_IsVertexArrayAPPLE 742
+#define _gloffset_GetProgramNamedParameterdvNV 743
+#define _gloffset_GetProgramNamedParameterfvNV 744
+#define _gloffset_ProgramNamedParameter4dNV 745
+#define _gloffset_ProgramNamedParameter4dvNV 746
+#define _gloffset_ProgramNamedParameter4fNV 747
+#define _gloffset_ProgramNamedParameter4fvNV 748
+#define _gloffset_DepthBoundsEXT 749
+#define _gloffset_BlendEquationSeparateEXT 750
+#define _gloffset_BindFramebufferEXT 751
+#define _gloffset_BindRenderbufferEXT 752
+#define _gloffset_CheckFramebufferStatusEXT 753
+#define _gloffset_DeleteFramebuffersEXT 754
+#define _gloffset_DeleteRenderbuffersEXT 755
+#define _gloffset_FramebufferRenderbufferEXT 756
+#define _gloffset_FramebufferTexture1DEXT 757
+#define _gloffset_FramebufferTexture2DEXT 758
+#define _gloffset_FramebufferTexture3DEXT 759
+#define _gloffset_GenFramebuffersEXT 760
+#define _gloffset_GenRenderbuffersEXT 761
+#define _gloffset_GenerateMipmapEXT 762
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 763
+#define _gloffset_GetRenderbufferParameterivEXT 764
+#define _gloffset_IsFramebufferEXT 765
+#define _gloffset_IsRenderbufferEXT 766
+#define _gloffset_RenderbufferStorageEXT 767
+#define _gloffset_BlitFramebufferEXT 768
+#define _gloffset_FramebufferTextureLayerEXT 769
+#define _gloffset_StencilFuncSeparateATI 770
+#define _gloffset_ProgramEnvParameters4fvEXT 771
+#define _gloffset_ProgramLocalParameters4fvEXT 772
+#define _gloffset_GetQueryObjecti64vEXT 773
+#define _gloffset_GetQueryObjectui64vEXT 774
+#define _gloffset_FIRST_DYNAMIC 775
#else
@@ -1117,6 +1121,10 @@
#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 2ae9bf6738c..9ecb0364614 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -758,59 +758,63 @@ struct _glapi_table
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 718 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 719 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 720 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 721 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 722 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 726 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 727 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 728 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 729 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 730 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 731 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 732 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 733 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 734 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 735 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 736 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 737 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 738 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 739 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 740 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 741 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 742 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 743 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 744 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 745 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 746 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 747 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 748 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 749 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 750 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 751 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 752 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 754 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 755 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 756 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 757 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 758 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 759 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 760 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 761 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 762 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 763 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 764 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 765 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 766 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 769 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 770 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 960d70e0812..7ccd9707c36 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5187,6 +5187,26 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
+{
+ DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
+{
+ DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
+{
+ DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
+{
+ DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
@@ -5277,37 +5297,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5342,9 +5362,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5354,9 +5374,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5536,9 +5556,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
@@ -5553,37 +5573,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6320,6 +6340,10 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(VertexAttribs4fvNV),
TABLE_ENTRY(VertexAttribs4svNV),
TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(GetTexBumpParameterfvATI),
+ TABLE_ENTRY(GetTexBumpParameterivATI),
+ TABLE_ENTRY(TexBumpParameterfvATI),
+ TABLE_ENTRY(TexBumpParameterivATI),
TABLE_ENTRY(AlphaFragmentOp1ATI),
TABLE_ENTRY(AlphaFragmentOp2ATI),
TABLE_ENTRY(AlphaFragmentOp3ATI),
@@ -6336,19 +6360,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_734),
- TABLE_ENTRY(_dispatch_stub_735),
- TABLE_ENTRY(_dispatch_stub_736),
- TABLE_ENTRY(_dispatch_stub_737),
TABLE_ENTRY(_dispatch_stub_738),
+ TABLE_ENTRY(_dispatch_stub_739),
+ TABLE_ENTRY(_dispatch_stub_740),
+ TABLE_ENTRY(_dispatch_stub_741),
+ TABLE_ENTRY(_dispatch_stub_742),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_745),
- TABLE_ENTRY(_dispatch_stub_746),
+ TABLE_ENTRY(_dispatch_stub_749),
+ TABLE_ENTRY(_dispatch_stub_750),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6366,13 +6390,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_764),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(_dispatch_stub_766),
- TABLE_ENTRY(_dispatch_stub_767),
TABLE_ENTRY(_dispatch_stub_768),
- TABLE_ENTRY(_dispatch_stub_769),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
TABLE_ENTRY(_dispatch_stub_770),
+ TABLE_ENTRY(_dispatch_stub_771),
+ TABLE_ENTRY(_dispatch_stub_772),
+ TABLE_ENTRY(_dispatch_stub_773),
+ TABLE_ENTRY(_dispatch_stub_774),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index ba652bc3c6e..021a64efcd9 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -770,6 +770,10 @@ static const char gl_string_table[] =
"glVertexAttribs4fvNV\0"
"glVertexAttribs4svNV\0"
"glVertexAttribs4ubvNV\0"
+ "glGetTexBumpParameterfvATI\0"
+ "glGetTexBumpParameterivATI\0"
+ "glTexBumpParameterfvATI\0"
+ "glTexBumpParameterivATI\0"
"glAlphaFragmentOp1ATI\0"
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
@@ -1158,19 +1162,19 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_734 mgl_dispatch_stub_734
-#define gl_dispatch_stub_735 mgl_dispatch_stub_735
-#define gl_dispatch_stub_736 mgl_dispatch_stub_736
-#define gl_dispatch_stub_737 mgl_dispatch_stub_737
#define gl_dispatch_stub_738 mgl_dispatch_stub_738
-#define gl_dispatch_stub_745 mgl_dispatch_stub_745
-#define gl_dispatch_stub_746 mgl_dispatch_stub_746
-#define gl_dispatch_stub_764 mgl_dispatch_stub_764
-#define gl_dispatch_stub_766 mgl_dispatch_stub_766
-#define gl_dispatch_stub_767 mgl_dispatch_stub_767
+#define gl_dispatch_stub_739 mgl_dispatch_stub_739
+#define gl_dispatch_stub_740 mgl_dispatch_stub_740
+#define gl_dispatch_stub_741 mgl_dispatch_stub_741
+#define gl_dispatch_stub_742 mgl_dispatch_stub_742
+#define gl_dispatch_stub_749 mgl_dispatch_stub_749
+#define gl_dispatch_stub_750 mgl_dispatch_stub_750
#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_769 mgl_dispatch_stub_769
#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_771 mgl_dispatch_stub_771
+#define gl_dispatch_stub_772 mgl_dispatch_stub_772
+#define gl_dispatch_stub_773 mgl_dispatch_stub_773
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
#endif /* USE_MGL_NAMESPACE */
@@ -1209,19 +1213,19 @@ extern void gl_dispatch_stub_654(void);
extern void gl_dispatch_stub_655(void);
extern void gl_dispatch_stub_656(void);
extern void gl_dispatch_stub_657(void);
-extern void gl_dispatch_stub_734(void);
-extern void gl_dispatch_stub_735(void);
-extern void gl_dispatch_stub_736(void);
-extern void gl_dispatch_stub_737(void);
extern void gl_dispatch_stub_738(void);
-extern void gl_dispatch_stub_745(void);
-extern void gl_dispatch_stub_746(void);
-extern void gl_dispatch_stub_764(void);
-extern void gl_dispatch_stub_766(void);
-extern void gl_dispatch_stub_767(void);
+extern void gl_dispatch_stub_739(void);
+extern void gl_dispatch_stub_740(void);
+extern void gl_dispatch_stub_741(void);
+extern void gl_dispatch_stub_742(void);
+extern void gl_dispatch_stub_749(void);
+extern void gl_dispatch_stub_750(void);
extern void gl_dispatch_stub_768(void);
-extern void gl_dispatch_stub_769(void);
extern void gl_dispatch_stub_770(void);
+extern void gl_dispatch_stub_771(void);
+extern void gl_dispatch_stub_772(void);
+extern void gl_dispatch_stub_773(void);
+extern void gl_dispatch_stub_774(void);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1943,357 +1947,361 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12288, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12310, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12332, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12357, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12381, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12403, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12425, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12447, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12473, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12496, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12520, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12538, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12553, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12584, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12604, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12625, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12648, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12671, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12697, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12720, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12741, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12772, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12803, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12831, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12860, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12888, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(12917, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(12934, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(12961, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(12982, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13004, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13032, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13056, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13081, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13110, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13136, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13162, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13188, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13209, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13251, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13292, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13324, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13343, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13363, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13388, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13438, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13463, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13492, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13523, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13547, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13572, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13590, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13607, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13623, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13648, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13668, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13688, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13711, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13734, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13754, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13771, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13788, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13803, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13827, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13846, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13865, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13881, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(13900, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(13923, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13939, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13955, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(13982, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14009, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14029, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14048, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14067, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14097, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14127, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14157, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14187, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14206, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14229, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14254, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14279, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14306, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14334, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14361, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14389, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14418, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14447, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14473, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14504, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14535, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14559, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14582, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14600, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14629, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14658, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14673, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14699, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14725, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14740, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14752, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14772, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14789, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14805, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14824, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14847, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14863, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14885, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(14903, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(14922, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(14940, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(14959, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(14977, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(14996, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15014, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15033, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15051, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15070, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15088, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15107, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15125, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15144, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15162, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15181, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15199, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15218, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15236, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15255, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15273, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15292, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15310, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15329, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15347, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15366, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15384, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15403, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15421, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15440, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15458, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15477, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15500, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15523, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15546, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15569, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15592, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15609, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15632, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15655, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15678, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15704, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15730, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15756, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15780, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15807, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15833, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15853, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15873, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15893, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(15916, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(15940, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(15963, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(15987, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16004, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16022, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16039, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16057, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16074, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16092, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16109, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16127, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16144, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16162, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16179, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16197, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16214, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16232, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16249, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16267, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16284, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16302, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16321, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16340, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16359, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16378, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16398, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16418, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16438, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16456, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16473, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16491, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16508, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16526, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16544, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16561, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16579, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16598, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16617, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16636, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16658, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16671, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16684, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16700, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16716, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16729, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16752, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16772, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16791, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16802, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16814, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16828, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16841, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16857, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16868, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16881, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(16900, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(16920, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(16933, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(16943, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(16959, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(16978, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(16996, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17017, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17032, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17047, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17061, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17076, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17088, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17101, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17113, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17126, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17138, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17151, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17163, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17176, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17188, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17201, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17213, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17226, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17238, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17251, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17263, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17276, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17295, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17314, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17333, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17346, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17364, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17385, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17403, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17423, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17437, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17454, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17470, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17489, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17507, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17528, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17550, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17569, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17591, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17614, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17633, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17653, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17672, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17692, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17731, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17750, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17770, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17789, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17809, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17829, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17850, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17870, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17891, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(17911, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(17932, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(17956, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(17974, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(17994, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18012, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18037, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18049, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18062, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18082, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18106, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18120, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18152, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18170, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18184, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18201, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18216, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18234, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18248, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18265, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18280, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18298, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18312, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18329, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18344, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18362, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18376, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18393, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18408, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18426, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18440, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18457, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18472, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18490, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18504, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18521, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18536, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18554, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18568, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18585, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18600, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18618, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18635, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18655, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18672, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18698, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18727, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18742, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18760, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18779, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18803, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18830, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18848, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18867, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(18892, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(18913, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(18935, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(18961, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(18984, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19007, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19030, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19048, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19067, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19084, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19122, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19151, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19167, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19184, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19206, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19224, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index ca5db92265f..e63a04e915d 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -146,6 +146,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_BUFFER_SIZE_ARB\0"
"GL_BUFFER_USAGE\0"
"GL_BUFFER_USAGE_ARB\0"
+ "GL_BUMP_ENVMAP_ATI\0"
+ "GL_BUMP_NUM_TEX_UNITS_ATI\0"
+ "GL_BUMP_ROT_MATRIX_ATI\0"
+ "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
+ "GL_BUMP_TARGET_ATI\0"
+ "GL_BUMP_TEX_UNITS_ATI\0"
"GL_BYTE\0"
"GL_C3F_V3F\0"
"GL_C4F_N3F_V3F\0"
@@ -464,6 +470,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_DRAW_PIXEL_TOKEN\0"
"GL_DST_ALPHA\0"
"GL_DST_COLOR\0"
+ "GL_DU8DV8_ATI\0"
+ "GL_DUDV_ATI\0"
"GL_DYNAMIC_COPY\0"
"GL_DYNAMIC_COPY_ARB\0"
"GL_DYNAMIC_DRAW\0"
@@ -1848,7 +1856,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1810] =
+static const enum_elt all_enums[1818] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -1960,3017 +1968,3033 @@ static const enum_elt all_enums[1810] =
{ 1766, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
{ 1785, 0x00008765 }, /* GL_BUFFER_USAGE */
{ 1801, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1821, 0x00001400 }, /* GL_BYTE */
- { 1829, 0x00002A24 }, /* GL_C3F_V3F */
- { 1840, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 1855, 0x00002A22 }, /* GL_C4UB_V2F */
- { 1867, 0x00002A23 }, /* GL_C4UB_V3F */
- { 1879, 0x00000901 }, /* GL_CCW */
- { 1886, 0x00002900 }, /* GL_CLAMP */
- { 1895, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 1914, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 1937, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 1961, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 1978, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2000, 0x00001500 }, /* GL_CLEAR */
- { 2009, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2034, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2063, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2089, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2118, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2144, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2171, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2186, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2201, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2216, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2231, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2246, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2261, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2294, 0x00000A00 }, /* GL_COEFF */
- { 2303, 0x00001800 }, /* GL_COLOR */
- { 2312, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2327, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2357, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2391, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 2497, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2522, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 2543, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 2565, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2591, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 2613, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2639, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 2661, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2687, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 2709, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2735, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 2757, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 2783, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 2805, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 2831, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 2856, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 2877, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 2902, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 2923, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 2948, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 2969, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 2994, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3015, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3040, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3061, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3086, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3107, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3132, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3153, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3178, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3199, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3224, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3244, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 3265, 0x00001900 }, /* GL_COLOR_INDEX */
- { 3280, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 3297, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 3315, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 3333, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 3356, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 3384, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 3400, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 3420, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 3448, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 3480, 0x00008458 }, /* GL_COLOR_SUM */
- { 3493, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 3510, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3525, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3551, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3581, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3611, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3631, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3655, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3680, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3709, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3738, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3760, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 3786, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 3812, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 3838, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 3868, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 3898, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 3928, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 3962, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 3996, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4026, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4060, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4094, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4118, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4146, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4174, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4195, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4220, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4241, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 4266, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 4291, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 4310, 0x00008570 }, /* GL_COMBINE */
- { 4321, 0x00008503 }, /* GL_COMBINE4 */
- { 4333, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 4350, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 4371, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 4392, 0x00008570 }, /* GL_COMBINE_ARB */
- { 4407, 0x00008570 }, /* GL_COMBINE_EXT */
- { 4422, 0x00008571 }, /* GL_COMBINE_RGB */
- { 4437, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 4456, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 4475, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 4511, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 4535, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4563, 0x00001300 }, /* GL_COMPILE */
- { 4574, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4597, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 4615, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4635, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4659, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4683, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4711, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4735, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4765, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 4799, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 4827, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 4845, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 4864, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 4887, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 4916, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 4949, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 4982, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5015, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5037, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5065, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5097, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5127, 0x00008576 }, /* GL_CONSTANT */
- { 5139, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 5157, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 5179, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 5195, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 5219, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 5241, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 5259, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 5281, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 5297, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 5315, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 5333, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 5361, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 5392, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 5419, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 5450, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 5477, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 5508, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 5536, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5568, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5590, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5616, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5638, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5664, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 5685, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 5710, 0x00008862 }, /* GL_COORD_REPLACE */
- { 5727, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 5748, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 5768, 0x00001503 }, /* GL_COPY */
- { 5776, 0x0000150C }, /* GL_COPY_INVERTED */
- { 5793, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 5813, 0x00000B44 }, /* GL_CULL_FACE */
- { 5826, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 5844, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 5863, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 5895, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 5930, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 5951, 0x00000001 }, /* GL_CURRENT_BIT */
- { 5966, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 5983, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6004, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6030, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6047, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6069, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6097, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6118, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6152, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6185, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6203, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6233, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6252, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6269, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6290, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6314, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6341, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6365, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6392, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6425, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6458, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6485, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6511, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6536, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6565, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6587, 0x00000900 }, /* GL_CW */
- { 6593, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6614, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6635, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6655, 0x00002101 }, /* GL_DECAL */
- { 6664, 0x00001E03 }, /* GL_DECR */
- { 6672, 0x00008508 }, /* GL_DECR_WRAP */
- { 6685, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6702, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 6719, 0x00001801 }, /* GL_DEPTH */
- { 6728, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 6748, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 6768, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 6792, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 6806, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 6820, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 6840, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 6865, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 6885, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 6903, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 6924, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 6943, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 6964, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 6989, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7015, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7036, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7061, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7087, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7108, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7133, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7159, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7173, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7188, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7203, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7220, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7248, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7268, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7296, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7324, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7338, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7360, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7386, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7405, 0x00001201 }, /* GL_DIFFUSE */
- { 7416, 0x00000BD0 }, /* GL_DITHER */
- { 7426, 0x00000A02 }, /* GL_DOMAIN */
- { 7436, 0x00001100 }, /* GL_DONT_CARE */
- { 7449, 0x000086AE }, /* GL_DOT3_RGB */
- { 7461, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7474, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7491, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7508, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7524, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7540, 0x0000140A }, /* GL_DOUBLE */
- { 7550, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7566, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7581, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7597, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7617, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7637, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7653, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7670, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7691, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 7712, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 7729, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 7750, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 7771, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 7788, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 7809, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 7830, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 7847, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 7868, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 7889, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 7906, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 7927, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 7948, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 7965, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 7986, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8007, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8027, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8047, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8063, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8083, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8103, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8119, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8139, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8159, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8175, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8195, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8215, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8231, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8251, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8271, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8287, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8307, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8327, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8343, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8363, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8383, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8399, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8419, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8439, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8455, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8475, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8495, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8515, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8547, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8571, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8591, 0x00000304 }, /* GL_DST_ALPHA */
- { 8604, 0x00000306 }, /* GL_DST_COLOR */
- { 8617, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8633, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8653, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8669, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 8689, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 8705, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 8725, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 8738, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 8757, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 8791, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 8829, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 8856, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 8882, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 8906, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 8938, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 8974, 0x00001600 }, /* GL_EMISSION */
- { 8986, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9000, 0x00000202 }, /* GL_EQUAL */
- { 9009, 0x00001509 }, /* GL_EQUIV */
- { 9018, 0x00010000 }, /* GL_EVAL_BIT */
- { 9030, 0x00000800 }, /* GL_EXP */
- { 9037, 0x00000801 }, /* GL_EXP2 */
- { 9045, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9059, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9073, 0x00002502 }, /* GL_EYE_PLANE */
- { 9086, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9111, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9128, 0x00000000 }, /* GL_FALSE */
- { 9137, 0x00001101 }, /* GL_FASTEST */
- { 9148, 0x00001C01 }, /* GL_FEEDBACK */
- { 9160, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9187, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9211, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9235, 0x00001B02 }, /* GL_FILL */
- { 9243, 0x00001D00 }, /* GL_FLAT */
- { 9251, 0x00001406 }, /* GL_FLOAT */
- { 9260, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9274, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9292, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9324, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9338, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9356, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9370, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9388, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9402, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9420, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9434, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9452, 0x00000B60 }, /* GL_FOG */
- { 9459, 0x00000080 }, /* GL_FOG_BIT */
- { 9470, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9483, 0x00008451 }, /* GL_FOG_COORD */
- { 9496, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9514, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9538, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9577, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 9620, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 9652, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 9683, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 9712, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 9737, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 9756, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 9790, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 9817, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 9843, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 9867, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 9884, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 9899, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 9923, 0x00000B64 }, /* GL_FOG_END */
- { 9934, 0x00000C54 }, /* GL_FOG_HINT */
- { 9946, 0x00000B61 }, /* GL_FOG_INDEX */
- { 9959, 0x00000B65 }, /* GL_FOG_MODE */
- { 9971, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 9990, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10015, 0x00000B63 }, /* GL_FOG_START */
- { 10028, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10046, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10070, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10089, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10112, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10147, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10162, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10199, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10235, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10276, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10317, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10354, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10391, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10429, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10471, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10509, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10551, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 10586, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 10625, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 10674, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 10722, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 10774, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 10814, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 10858, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 10898, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 10942, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 10969, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 10993, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11021, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11044, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11063, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11100, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11141, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11182, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11224, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11275, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11313, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11358, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11407, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11445, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11487, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11519, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11544, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 11571, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 11602, 0x00000404 }, /* GL_FRONT */
- { 11611, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 11629, 0x00000B46 }, /* GL_FRONT_FACE */
- { 11643, 0x00000400 }, /* GL_FRONT_LEFT */
- { 11657, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 11672, 0x00008006 }, /* GL_FUNC_ADD */
- { 11684, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 11700, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 11725, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 11754, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 11771, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 11792, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 11811, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 11835, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 11864, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 11888, 0x00000206 }, /* GL_GEQUAL */
- { 11898, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
- { 11923, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
- { 11951, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 11985, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
- { 12007, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
- { 12035, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 12072, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
- { 12091, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
- { 12110, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
- { 12129, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
- { 12148, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
- { 12167, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
- { 12186, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
- { 12210, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
- { 12242, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
- { 12268, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 12302, 0x00008C46 }, /* GL_GL_SLUMINANCE */
- { 12319, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
- { 12337, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
- { 12362, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
- { 12385, 0x00008C40 }, /* GL_GL_SRGB */
- { 12396, 0x00008C41 }, /* GL_GL_SRGB8 */
- { 12408, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
- { 12427, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
- { 12444, 0x00000204 }, /* GL_GREATER */
- { 12455, 0x00001904 }, /* GL_GREEN */
- { 12464, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12478, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12492, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12507, 0x00008000 }, /* GL_HINT_BIT */
- { 12519, 0x00008024 }, /* GL_HISTOGRAM */
- { 12532, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12556, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12584, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12607, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12634, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12651, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12671, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12695, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12719, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12747, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12775, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12807, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12829, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12855, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12873, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12895, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12914, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12937, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12952, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12972, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13012, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13050, 0x00001E02 }, /* GL_INCR */
- { 13058, 0x00008507 }, /* GL_INCR_WRAP */
- { 13071, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13088, 0x00008222 }, /* GL_INDEX */
- { 13097, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13112, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13142, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13176, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13199, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13221, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13241, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13255, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13276, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13294, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13308, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13324, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13339, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13358, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13377, 0x00001404 }, /* GL_INT */
- { 13384, 0x00008049 }, /* GL_INTENSITY */
- { 13397, 0x0000804C }, /* GL_INTENSITY12 */
- { 13412, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13431, 0x0000804D }, /* GL_INTENSITY16 */
- { 13446, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13465, 0x0000804A }, /* GL_INTENSITY4 */
- { 13479, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13497, 0x0000804B }, /* GL_INTENSITY8 */
- { 13511, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13529, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13546, 0x00008575 }, /* GL_INTERPOLATE */
- { 13561, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13580, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13599, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13611, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13627, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13639, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13655, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13667, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13683, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13732, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13769, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13790, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13807, 0x0000862B }, /* GL_INVERSE_NV */
- { 13821, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13845, 0x0000150A }, /* GL_INVERT */
- { 13855, 0x00001E00 }, /* GL_KEEP */
- { 13863, 0x00000406 }, /* GL_LEFT */
- { 13871, 0x00000203 }, /* GL_LEQUAL */
- { 13881, 0x00000201 }, /* GL_LESS */
- { 13889, 0x00004000 }, /* GL_LIGHT0 */
- { 13899, 0x00004001 }, /* GL_LIGHT1 */
- { 13909, 0x00004002 }, /* GL_LIGHT2 */
- { 13919, 0x00004003 }, /* GL_LIGHT3 */
- { 13929, 0x00004004 }, /* GL_LIGHT4 */
- { 13939, 0x00004005 }, /* GL_LIGHT5 */
- { 13949, 0x00004006 }, /* GL_LIGHT6 */
- { 13959, 0x00004007 }, /* GL_LIGHT7 */
- { 13969, 0x00000B50 }, /* GL_LIGHTING */
- { 13981, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13997, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14049, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14082, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14110, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14134, 0x00001B01 }, /* GL_LINE */
- { 14142, 0x00002601 }, /* GL_LINEAR */
- { 14152, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14174, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14204, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14235, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14259, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14284, 0x00000001 }, /* GL_LINES */
- { 14293, 0x00000004 }, /* GL_LINE_BIT */
- { 14305, 0x00000002 }, /* GL_LINE_LOOP */
- { 14318, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14338, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14353, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14373, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14389, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14413, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14436, 0x00000003 }, /* GL_LINE_STRIP */
- { 14450, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14464, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14478, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14504, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14524, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14539, 0x00000B32 }, /* GL_LIST_BASE */
- { 14552, 0x00020000 }, /* GL_LIST_BIT */
- { 14564, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14578, 0x00000B30 }, /* GL_LIST_MODE */
- { 14591, 0x00000101 }, /* GL_LOAD */
- { 14599, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14611, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14628, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14642, 0x00001909 }, /* GL_LUMINANCE */
- { 14655, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14670, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14693, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14720, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14742, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14768, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14787, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14802, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14825, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14852, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14871, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14885, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14931, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14949, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14995, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15009, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15055, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15073, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15092, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15108, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15128, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15150, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15164, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15179, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15203, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15227, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15251, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15275, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15292, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15309, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15337, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15366, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15395, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15424, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15453, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15482, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15511, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15539, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15567, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15595, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15623, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15651, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15679, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15707, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15735, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15763, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15779, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15799, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15821, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15835, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15850, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15874, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15898, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15922, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15946, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15963, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15980, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16008, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16037, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16066, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16095, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16124, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16153, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16182, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16210, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16238, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16266, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16294, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16322, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16350, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16378, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16406, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16434, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16447, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16462, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16477, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16491, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16507, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16523, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16539, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16555, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16571, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16587, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16603, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16619, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16635, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16651, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16666, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16680, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16696, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16712, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16728, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16744, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16760, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16776, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16792, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16808, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16824, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16840, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16855, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16869, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16885, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16901, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16916, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16930, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16945, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16959, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16974, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16988, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17003, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17017, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17032, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17046, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17061, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17076, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17102, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17136, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17167, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17200, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17231, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17246, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17268, 0x00008008 }, /* GL_MAX */
- { 17275, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17298, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17330, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17356, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17389, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17415, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17449, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17813, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17833, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17857, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17881, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17905, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17930, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17948, 0x00008008 }, /* GL_MAX_EXT */
- { 17959, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17994, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18033, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18047, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18067, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18105, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18134, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18158, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18186, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18209, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18246, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18282, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18309, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18338, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18372, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18408, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18435, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18467, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18503, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18532, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18561, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18589, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18627, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18671, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18714, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18748, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18787, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18824, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18862, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18905, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18948, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18978, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19009, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19045, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19081, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19111, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19145, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19178, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19207, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19222, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19242, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19266, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19288, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19314, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19341, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19372, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19396, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19430, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19450, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19477, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19498, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19523, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19548, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19583, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19605, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19631, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19653, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19679, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19713, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19751, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19784, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19821, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19845, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19866, 0x00008007 }, /* GL_MIN */
- { 19873, 0x0000802E }, /* GL_MINMAX */
- { 19883, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19897, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19914, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19935, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19950, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19969, 0x00008007 }, /* GL_MIN_EXT */
- { 19980, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19999, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20022, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20045, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20065, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20085, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20115, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20143, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20171, 0x00001700 }, /* GL_MODELVIEW */
- { 20184, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20202, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20221, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20240, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20259, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20278, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20297, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20316, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20335, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20354, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20373, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20392, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20410, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20429, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20448, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20467, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20486, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20505, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20524, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20543, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20562, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20581, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20600, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20618, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20637, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20656, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20674, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20692, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20710, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20728, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20746, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20764, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20782, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20802, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20829, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20854, 0x00002100 }, /* GL_MODULATE */
- { 20866, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20886, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20913, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20938, 0x00000103 }, /* GL_MULT */
- { 20946, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20961, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20981, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21000, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21019, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21043, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21066, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21096, 0x00002A25 }, /* GL_N3F_V3F */
- { 21107, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21127, 0x0000150E }, /* GL_NAND */
- { 21135, 0x00002600 }, /* GL_NEAREST */
- { 21146, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21177, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21209, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21234, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21260, 0x00000200 }, /* GL_NEVER */
- { 21269, 0x00001102 }, /* GL_NICEST */
- { 21279, 0x00000000 }, /* GL_NONE */
- { 21287, 0x00001505 }, /* GL_NOOP */
- { 21295, 0x00001508 }, /* GL_NOR */
- { 21302, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21315, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21331, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21362, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21397, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21421, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21444, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21465, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21479, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21497, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21514, 0x00000205 }, /* GL_NOTEQUAL */
- { 21526, 0x00000000 }, /* GL_NO_ERROR */
- { 21538, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21572, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21610, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21642, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21684, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21714, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21754, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21785, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21814, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21842, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21872, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21889, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21915, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21931, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21966, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21988, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22007, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22037, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22058, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22086, 0x00000001 }, /* GL_ONE */
- { 22093, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22121, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22153, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22181, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22213, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22236, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22259, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22282, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22305, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22323, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22345, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22367, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22383, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22403, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22423, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22441, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22463, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22485, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22501, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22521, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22541, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22559, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22581, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22603, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22619, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22639, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22659, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22680, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22699, 0x00001507 }, /* GL_OR */
- { 22705, 0x00000A01 }, /* GL_ORDER */
- { 22714, 0x0000150D }, /* GL_OR_INVERTED */
- { 22729, 0x0000150B }, /* GL_OR_REVERSE */
- { 22743, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22760, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22778, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22799, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22819, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22837, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22856, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22876, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22896, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22914, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22933, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22958, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22982, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23003, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23025, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23047, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23072, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23096, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23117, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23139, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23161, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23183, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23214, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23234, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23259, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23279, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23304, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23324, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23349, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23369, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23394, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23414, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23439, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23459, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23484, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23504, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23529, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23549, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23574, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23594, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23619, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23639, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23664, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23682, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23715, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23740, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23775, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23802, 0x00001B00 }, /* GL_POINT */
- { 23811, 0x00000000 }, /* GL_POINTS */
- { 23821, 0x00000002 }, /* GL_POINT_BIT */
- { 23834, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 23967, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 23996, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24029, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24062, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24096, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24110, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24136, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24154, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24176, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24198, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24221, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24239, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24261, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24283, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24306, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24326, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24342, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24363, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24379, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24399, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24428, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24447, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24473, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24488, 0x00000009 }, /* GL_POLYGON */
- { 24499, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24514, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24530, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24553, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24578, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24601, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24624, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24648, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24672, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24690, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24713, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24732, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24755, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24772, 0x00001203 }, /* GL_POSITION */
- { 24784, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24816, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24852, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24885, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24922, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24953, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 24988, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25020, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25056, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25089, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25121, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25157, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25190, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25227, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25257, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25291, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25322, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25357, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25388, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25423, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25455, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25491, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25521, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25555, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25586, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25621, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25653, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25684, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25719, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25751, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25787, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25816, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25849, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25879, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25913, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25952, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 25985, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26025, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26059, 0x00008578 }, /* GL_PREVIOUS */
- { 26071, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26087, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26103, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26120, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26141, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26162, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26195, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26227, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26250, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26273, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26303, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26332, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26360, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26382, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26410, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26438, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26460, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26481, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26521, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26560, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26590, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26625, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26658, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26692, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26731, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26770, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26792, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26818, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26842, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26865, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26887, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26908, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26929, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26956, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 26988, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27020, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27055, 0x00001701 }, /* GL_PROJECTION */
- { 27069, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27090, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27116, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27137, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27156, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27179, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27218, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27256, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27276, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27306, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27330, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27350, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27380, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27404, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27424, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27457, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27483, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27513, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27544, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27574, 0x00002003 }, /* GL_Q */
- { 27579, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27604, 0x00000007 }, /* GL_QUADS */
- { 27613, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27630, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27644, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27666, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27692, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27708, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27728, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27754, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27784, 0x00002002 }, /* GL_R */
- { 27789, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27801, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27834, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27849, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27869, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 27901, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 27925, 0x000088B8 }, /* GL_READ_ONLY */
- { 27938, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 27955, 0x000088BA }, /* GL_READ_WRITE */
- { 27969, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 27987, 0x00001903 }, /* GL_RED */
- { 27994, 0x00008016 }, /* GL_REDUCE */
- { 28004, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28018, 0x00000D15 }, /* GL_RED_BIAS */
- { 28030, 0x00000D52 }, /* GL_RED_BITS */
- { 28042, 0x00000D14 }, /* GL_RED_SCALE */
- { 28055, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28073, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28095, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28116, 0x00001C00 }, /* GL_RENDER */
- { 28126, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28142, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28464, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28493, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28515, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28541, 0x00001F01 }, /* GL_RENDERER */
- { 28553, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28568, 0x00002901 }, /* GL_REPEAT */
- { 28578, 0x00001E01 }, /* GL_REPLACE */
- { 28589, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28604, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28627, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28645, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28667, 0x00000102 }, /* GL_RETURN */
- { 28677, 0x00001907 }, /* GL_RGB */
- { 28684, 0x00008052 }, /* GL_RGB10 */
- { 28693, 0x00008059 }, /* GL_RGB10_A2 */
- { 28705, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28721, 0x00008052 }, /* GL_RGB10_EXT */
- { 28734, 0x00008053 }, /* GL_RGB12 */
- { 28743, 0x00008053 }, /* GL_RGB12_EXT */
- { 28756, 0x00008054 }, /* GL_RGB16 */
- { 28765, 0x00008054 }, /* GL_RGB16_EXT */
- { 28778, 0x0000804E }, /* GL_RGB2_EXT */
- { 28790, 0x0000804F }, /* GL_RGB4 */
- { 28798, 0x0000804F }, /* GL_RGB4_EXT */
- { 28810, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28823, 0x00008050 }, /* GL_RGB5 */
- { 28831, 0x00008057 }, /* GL_RGB5_A1 */
- { 28842, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28857, 0x00008050 }, /* GL_RGB5_EXT */
- { 28869, 0x00008051 }, /* GL_RGB8 */
- { 28877, 0x00008051 }, /* GL_RGB8_EXT */
- { 28889, 0x00001908 }, /* GL_RGBA */
- { 28897, 0x0000805A }, /* GL_RGBA12 */
- { 28907, 0x0000805A }, /* GL_RGBA12_EXT */
- { 28921, 0x0000805B }, /* GL_RGBA16 */
- { 28931, 0x0000805B }, /* GL_RGBA16_EXT */
- { 28945, 0x00008055 }, /* GL_RGBA2 */
- { 28954, 0x00008055 }, /* GL_RGBA2_EXT */
- { 28967, 0x00008056 }, /* GL_RGBA4 */
- { 28976, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 28995, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29008, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29022, 0x00008058 }, /* GL_RGBA8 */
- { 29031, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29044, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29062, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29075, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29088, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29100, 0x00008573 }, /* GL_RGB_SCALE */
- { 29113, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29130, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29147, 0x00000407 }, /* GL_RIGHT */
- { 29156, 0x00002000 }, /* GL_S */
- { 29161, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29175, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29196, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29210, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29231, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29245, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29261, 0x000080A9 }, /* GL_SAMPLES */
- { 29272, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29288, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29303, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29321, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29343, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29371, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29403, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29426, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29453, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29471, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29494, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29516, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29535, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29558, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29584, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29614, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29639, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29668, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29683, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29698, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29714, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29739, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29779, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29823, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29856, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 29886, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 29918, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 29948, 0x00001C02 }, /* GL_SELECT */
- { 29958, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 29986, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30011, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30027, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30054, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30085, 0x0000150F }, /* GL_SET */
- { 30092, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30113, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30137, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30152, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30167, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30195, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30218, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30248, 0x00001601 }, /* GL_SHININESS */
- { 30261, 0x00001402 }, /* GL_SHORT */
- { 30270, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30286, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30306, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30325, 0x00001D01 }, /* GL_SMOOTH */
- { 30335, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30368, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30395, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30428, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30455, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30472, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30493, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30514, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30529, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30548, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30567, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30584, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30605, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30626, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30641, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30660, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30679, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30696, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30717, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30738, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30753, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30772, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 30791, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 30811, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 30829, 0x00001202 }, /* GL_SPECULAR */
- { 30841, 0x00002402 }, /* GL_SPHERE_MAP */
- { 30855, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 30870, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 30888, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 30905, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 30919, 0x00008580 }, /* GL_SRC0_RGB */
- { 30931, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 30945, 0x00008581 }, /* GL_SRC1_RGB */
- { 30957, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 30971, 0x00008582 }, /* GL_SRC2_RGB */
- { 30983, 0x00000302 }, /* GL_SRC_ALPHA */
- { 30996, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31018, 0x00000300 }, /* GL_SRC_COLOR */
- { 31031, 0x00008C40 }, /* GL_SRGB */
- { 31039, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31057, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31076, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31091, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31110, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31125, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31144, 0x000088E5 }, /* GL_STATIC_READ */
- { 31159, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31178, 0x00001802 }, /* GL_STENCIL */
- { 31189, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31211, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31237, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31258, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31283, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31304, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31329, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31361, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31397, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31429, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31465, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31485, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31512, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31538, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31554, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31576, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31599, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31615, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31631, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31648, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31671, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31693, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31715, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 31737, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 31758, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 31785, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 31812, 0x00000B97 }, /* GL_STENCIL_REF */
- { 31827, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 31843, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 31872, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 31894, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 31915, 0x00000C33 }, /* GL_STEREO */
- { 31925, 0x000088E2 }, /* GL_STREAM_COPY */
- { 31940, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 31959, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 31974, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 31993, 0x000088E1 }, /* GL_STREAM_READ */
- { 32008, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32027, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32044, 0x000084E7 }, /* GL_SUBTRACT */
- { 32056, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32072, 0x00002001 }, /* GL_T */
- { 32077, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32092, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32111, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32127, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32142, 0x00002A27 }, /* GL_T2F_V3F */
- { 32153, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32172, 0x00002A28 }, /* GL_T4F_V4F */
- { 32183, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32206, 0x00001702 }, /* GL_TEXTURE */
- { 32217, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32229, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32245, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32257, 0x000084CA }, /* GL_TEXTURE10 */
- { 32270, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32287, 0x000084CB }, /* GL_TEXTURE11 */
- { 32300, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32317, 0x000084CC }, /* GL_TEXTURE12 */
- { 32330, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32347, 0x000084CD }, /* GL_TEXTURE13 */
- { 32360, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32377, 0x000084CE }, /* GL_TEXTURE14 */
- { 32390, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32407, 0x000084CF }, /* GL_TEXTURE15 */
- { 32420, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32437, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32450, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32467, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32480, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32497, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32510, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32527, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32540, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32557, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32573, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32585, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32598, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32615, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32628, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32645, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32658, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32675, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32688, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32705, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32718, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 32735, 0x000084D9 }, /* GL_TEXTURE25 */
- { 32748, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 32765, 0x000084DA }, /* GL_TEXTURE26 */
- { 32778, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 32795, 0x000084DB }, /* GL_TEXTURE27 */
- { 32808, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 32825, 0x000084DC }, /* GL_TEXTURE28 */
- { 32838, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 32855, 0x000084DD }, /* GL_TEXTURE29 */
- { 32868, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 32885, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 32901, 0x000084C3 }, /* GL_TEXTURE3 */
- { 32913, 0x000084DE }, /* GL_TEXTURE30 */
- { 32926, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 32943, 0x000084DF }, /* GL_TEXTURE31 */
- { 32956, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 32973, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 32989, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33001, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33017, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33029, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33045, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33057, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33073, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33085, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33101, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33113, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33129, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33141, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33157, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33171, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33195, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33209, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33233, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33247, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33269, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33295, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33317, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33339, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33371, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33393, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33425, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33447, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33475, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33507, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33540, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33572, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33587, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33608, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33633, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33651, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33675, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33706, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 33736, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 33766, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 33801, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 33832, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 33870, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 33897, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 33929, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 33963, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 33987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34015, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34067, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34100, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34124, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34146, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34168, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34194, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34228, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34261, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34298, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34326, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34358, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34381, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34419, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34461, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34492, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34520, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34550, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34578, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34598, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34622, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34653, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34688, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34719, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 34754, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 34785, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 34820, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 34851, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 34886, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 34917, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 34952, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 34983, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35018, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35035, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35057, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35083, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35098, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35119, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35139, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35165, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35185, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35202, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35219, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35236, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35253, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35278, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35300, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35326, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35344, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35370, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35396, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35426, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35453, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35478, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35498, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35522, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35549, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35576, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35603, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35629, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35659, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35681, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35699, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35729, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 35757, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 35785, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 35813, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 35834, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 35853, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 35875, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 35894, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 35914, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 35939, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 35963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 35983, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36007, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36027, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36050, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36074, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36099, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36133, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36150, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36168, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36186, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36204, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36224, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36243, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36272, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36289, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36315, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36345, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36377, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36407, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36441, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36457, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36488, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36523, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36551, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36583, 0x00000004 }, /* GL_TRIANGLES */
- { 36596, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36612, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36633, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36651, 0x00000001 }, /* GL_TRUE */
- { 36659, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36679, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36702, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36722, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 36743, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 36765, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 36787, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 36807, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 36828, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 36845, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 36872, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 36895, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 36911, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 36938, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 36959, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 36983, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37014, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37038, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37066, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37089, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37107, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37137, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37163, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37193, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37219, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37243, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37271, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37299, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37326, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37358, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37389, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37403, 0x00002A20 }, /* GL_V2F */
- { 37410, 0x00002A21 }, /* GL_V3F */
- { 37417, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37436, 0x00001F00 }, /* GL_VENDOR */
- { 37446, 0x00001F02 }, /* GL_VERSION */
- { 37457, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37473, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37503, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37534, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37569, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37593, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37614, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37637, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37658, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37685, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37713, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 37741, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 37769, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 37797, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 37825, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 37853, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 37880, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 37907, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 37934, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 37961, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 37988, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38015, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38042, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38069, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38096, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38176, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38207, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38242, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38276, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38314, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38345, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38380, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38408, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38440, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38470, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38504, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38532, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38564, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38584, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38606, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38635, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38656, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38685, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38718, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 38750, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 38777, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 38808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 38838, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 38855, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 38876, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 38903, 0x00000BA2 }, /* GL_VIEWPORT */
- { 38915, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 38931, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 38951, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 38982, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39017, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39045, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39070, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39097, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39122, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39146, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39165, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39179, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39197, 0x00001506 }, /* GL_XOR */
- { 39204, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39223, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39237, 0x00000000 }, /* GL_ZERO */
- { 39245, 0x00000D16 }, /* GL_ZOOM_X */
- { 39255, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 1821, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1840, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1866, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1889, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 1917, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 1936, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 1958, 0x00001400 }, /* GL_BYTE */
+ { 1966, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1977, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 1992, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2004, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2016, 0x00000901 }, /* GL_CCW */
+ { 2023, 0x00002900 }, /* GL_CLAMP */
+ { 2032, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2051, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2074, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2098, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2115, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2137, 0x00001500 }, /* GL_CLEAR */
+ { 2146, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2171, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2200, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2226, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2255, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2281, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2308, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2323, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2338, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2353, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2368, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2383, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2398, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2431, 0x00000A00 }, /* GL_COEFF */
+ { 2440, 0x00001800 }, /* GL_COLOR */
+ { 2449, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2464, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2494, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2528, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2551, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2571, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2593, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2613, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2634, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2659, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2680, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2728, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2776, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2824, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2872, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2920, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2968, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2993, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3014, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3039, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3060, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3085, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3106, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3131, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3152, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3177, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3198, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3223, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3244, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3269, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3290, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3315, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3336, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3361, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3381, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3402, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3417, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3434, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3452, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3470, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3493, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3521, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3537, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3557, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3585, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3617, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3630, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3647, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3662, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3688, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3718, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3748, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3768, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3792, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3817, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3846, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3923, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 3949, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3975, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4005, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4035, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4065, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4099, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4133, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4163, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4197, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4231, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4255, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4283, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4311, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4332, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4357, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4378, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4403, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4428, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4447, 0x00008570 }, /* GL_COMBINE */
+ { 4458, 0x00008503 }, /* GL_COMBINE4 */
+ { 4470, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4487, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4508, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4529, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4544, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4559, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4574, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4593, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4612, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4648, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4672, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4700, 0x00001300 }, /* GL_COMPILE */
+ { 4711, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4734, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4752, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4772, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4796, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4820, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4848, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4872, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4902, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 4936, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 4964, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 4982, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5001, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5024, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5053, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5086, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5119, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5152, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5174, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5202, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5234, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5264, 0x00008576 }, /* GL_CONSTANT */
+ { 5276, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5294, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5316, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5332, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5356, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5378, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5396, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5418, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5434, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5452, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5470, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5498, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5529, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5556, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5587, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5614, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5645, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5673, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5705, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5727, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5753, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5775, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5801, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 5822, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 5847, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 5864, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 5885, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 5905, 0x00001503 }, /* GL_COPY */
+ { 5913, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 5930, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 5950, 0x00000B44 }, /* GL_CULL_FACE */
+ { 5963, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 5981, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6000, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6032, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6067, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6088, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6103, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6120, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6141, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6167, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6184, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6206, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6234, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6255, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6289, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6322, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6340, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6370, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6389, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6406, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6427, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6451, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6478, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6502, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6529, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6562, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6595, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6622, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6648, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6673, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6702, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6724, 0x00000900 }, /* GL_CW */
+ { 6730, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6751, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6772, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6792, 0x00002101 }, /* GL_DECAL */
+ { 6801, 0x00001E03 }, /* GL_DECR */
+ { 6809, 0x00008508 }, /* GL_DECR_WRAP */
+ { 6822, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 6839, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 6856, 0x00001801 }, /* GL_DEPTH */
+ { 6865, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 6885, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 6905, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 6929, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 6943, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 6957, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 6977, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7002, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7022, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7040, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7061, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7080, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7101, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7126, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7152, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7173, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7198, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7224, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7245, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7270, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7296, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7310, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7325, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7340, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7357, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7385, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7405, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7433, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7461, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7475, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7497, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7523, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7542, 0x00001201 }, /* GL_DIFFUSE */
+ { 7553, 0x00000BD0 }, /* GL_DITHER */
+ { 7563, 0x00000A02 }, /* GL_DOMAIN */
+ { 7573, 0x00001100 }, /* GL_DONT_CARE */
+ { 7586, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7598, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7611, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7628, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7645, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7661, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7677, 0x0000140A }, /* GL_DOUBLE */
+ { 7687, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7703, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7718, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7734, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7754, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7774, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7790, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 7807, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 7828, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 7849, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 7866, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 7887, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 7908, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 7925, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 7946, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 7967, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 7984, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8005, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8026, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8043, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8064, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8085, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8102, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8123, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8144, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8164, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8184, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8200, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8220, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8240, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8256, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8276, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8296, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8312, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8332, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8352, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8368, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8388, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8408, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8424, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8444, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8464, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8480, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8500, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8520, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8536, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8556, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8576, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8592, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8612, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8632, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8652, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8684, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8708, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8728, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8741, 0x00000306 }, /* GL_DST_COLOR */
+ { 8754, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8768, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8780, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8796, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 8816, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 8832, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 8852, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 8868, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 8888, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 8901, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 8920, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 8954, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 8992, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9019, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9045, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9069, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9101, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9137, 0x00001600 }, /* GL_EMISSION */
+ { 9149, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9163, 0x00000202 }, /* GL_EQUAL */
+ { 9172, 0x00001509 }, /* GL_EQUIV */
+ { 9181, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9193, 0x00000800 }, /* GL_EXP */
+ { 9200, 0x00000801 }, /* GL_EXP2 */
+ { 9208, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9222, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9236, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9249, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9274, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9291, 0x00000000 }, /* GL_FALSE */
+ { 9300, 0x00001101 }, /* GL_FASTEST */
+ { 9311, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9323, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9350, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9374, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9398, 0x00001B02 }, /* GL_FILL */
+ { 9406, 0x00001D00 }, /* GL_FLAT */
+ { 9414, 0x00001406 }, /* GL_FLOAT */
+ { 9423, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9437, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9455, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9469, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9487, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9501, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9519, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9533, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9551, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9565, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9583, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9597, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9615, 0x00000B60 }, /* GL_FOG */
+ { 9622, 0x00000080 }, /* GL_FOG_BIT */
+ { 9633, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9646, 0x00008451 }, /* GL_FOG_COORD */
+ { 9659, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9677, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9701, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 9740, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 9783, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 9815, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 9846, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 9875, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 9900, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 9919, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 9953, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 9980, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10006, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10030, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10047, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10062, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10086, 0x00000B64 }, /* GL_FOG_END */
+ { 10097, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10109, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10122, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10134, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10153, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10178, 0x00000B63 }, /* GL_FOG_START */
+ { 10191, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10209, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10233, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10252, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10275, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10310, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10325, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10362, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10398, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10439, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10480, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10517, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10554, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10592, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10672, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 10714, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 10749, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 10788, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 10837, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 10885, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 10937, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 10977, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11021, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11061, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11105, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11132, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11156, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11184, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11207, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11226, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11263, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11304, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11345, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11387, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11438, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11476, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11521, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11570, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11608, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11650, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11682, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 11707, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 11734, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 11765, 0x00000404 }, /* GL_FRONT */
+ { 11774, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 11792, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 11806, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 11820, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 11835, 0x00008006 }, /* GL_FUNC_ADD */
+ { 11847, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 11863, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 11888, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 11917, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 11934, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 11955, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 11974, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 11998, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12027, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12051, 0x00000206 }, /* GL_GEQUAL */
+ { 12061, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
+ { 12086, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
+ { 12114, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 12148, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
+ { 12170, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ { 12198, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 12235, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
+ { 12254, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
+ { 12273, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
+ { 12292, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
+ { 12311, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
+ { 12330, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
+ { 12349, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
+ { 12373, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ { 12405, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ { 12431, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 12465, 0x00008C46 }, /* GL_GL_SLUMINANCE */
+ { 12482, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
+ { 12500, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ { 12525, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
+ { 12548, 0x00008C40 }, /* GL_GL_SRGB */
+ { 12559, 0x00008C41 }, /* GL_GL_SRGB8 */
+ { 12571, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
+ { 12590, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
+ { 12607, 0x00000204 }, /* GL_GREATER */
+ { 12618, 0x00001904 }, /* GL_GREEN */
+ { 12627, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12641, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12655, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12670, 0x00008000 }, /* GL_HINT_BIT */
+ { 12682, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12695, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12719, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12747, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12770, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12797, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12814, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12834, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12858, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12882, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12910, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12938, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12970, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12992, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 13018, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 13036, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 13058, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13077, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13100, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13115, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13135, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13175, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13213, 0x00001E02 }, /* GL_INCR */
+ { 13221, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13234, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13251, 0x00008222 }, /* GL_INDEX */
+ { 13260, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13275, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13305, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13339, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13362, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13384, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13404, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13418, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13439, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13457, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13471, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13487, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13502, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13521, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13540, 0x00001404 }, /* GL_INT */
+ { 13547, 0x00008049 }, /* GL_INTENSITY */
+ { 13560, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13575, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13594, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13609, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13628, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13642, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13660, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13674, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13692, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13709, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13724, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13743, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13762, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13774, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13790, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13802, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13818, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13830, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13846, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13862, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13895, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13932, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13953, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13970, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13984, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14008, 0x0000150A }, /* GL_INVERT */
+ { 14018, 0x00001E00 }, /* GL_KEEP */
+ { 14026, 0x00000406 }, /* GL_LEFT */
+ { 14034, 0x00000203 }, /* GL_LEQUAL */
+ { 14044, 0x00000201 }, /* GL_LESS */
+ { 14052, 0x00004000 }, /* GL_LIGHT0 */
+ { 14062, 0x00004001 }, /* GL_LIGHT1 */
+ { 14072, 0x00004002 }, /* GL_LIGHT2 */
+ { 14082, 0x00004003 }, /* GL_LIGHT3 */
+ { 14092, 0x00004004 }, /* GL_LIGHT4 */
+ { 14102, 0x00004005 }, /* GL_LIGHT5 */
+ { 14112, 0x00004006 }, /* GL_LIGHT6 */
+ { 14122, 0x00004007 }, /* GL_LIGHT7 */
+ { 14132, 0x00000B50 }, /* GL_LIGHTING */
+ { 14144, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14160, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14183, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14212, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14245, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14273, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14297, 0x00001B01 }, /* GL_LINE */
+ { 14305, 0x00002601 }, /* GL_LINEAR */
+ { 14315, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14337, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14367, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14398, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14422, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14447, 0x00000001 }, /* GL_LINES */
+ { 14456, 0x00000004 }, /* GL_LINE_BIT */
+ { 14468, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14481, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14501, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14516, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14536, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14552, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14576, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14599, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14613, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14627, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14641, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14667, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14687, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14702, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14715, 0x00020000 }, /* GL_LIST_BIT */
+ { 14727, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14741, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14754, 0x00000101 }, /* GL_LOAD */
+ { 14762, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14774, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14791, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14805, 0x00001909 }, /* GL_LUMINANCE */
+ { 14818, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14833, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14856, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14883, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14905, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14931, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14950, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14965, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14988, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15015, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15034, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15048, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15069, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15094, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15112, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15133, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15158, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15172, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15193, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15218, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15236, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15255, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15271, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15291, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15313, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15327, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15342, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15366, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15390, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15414, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15438, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15455, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15472, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15500, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15529, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15558, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15587, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15616, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15645, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15674, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15702, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15730, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15758, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15786, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15814, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15842, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15870, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15898, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15926, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15942, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15962, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15984, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15998, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16013, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16037, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16061, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16085, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16109, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16126, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16143, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16171, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16200, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16229, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16258, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16287, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16316, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16345, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16373, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16401, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16429, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16457, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16485, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16513, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16541, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16569, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16597, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16610, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16625, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16640, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16654, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16670, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16686, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16702, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16718, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16734, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16750, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16766, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16782, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16798, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16814, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16829, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16843, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16859, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16875, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16891, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16907, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16923, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16939, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16955, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16971, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16987, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17003, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17018, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17032, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17048, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17064, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17079, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17093, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17108, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17122, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17137, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17151, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17166, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17180, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17195, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17209, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17224, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17239, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17265, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17299, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17330, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17363, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17394, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17409, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17431, 0x00008008 }, /* GL_MAX */
+ { 17438, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17461, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17493, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17519, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17552, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17578, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17612, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17631, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17660, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17692, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17728, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17764, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17804, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17830, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17860, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17885, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17914, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17943, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17976, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17996, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18020, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18044, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18068, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18093, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18111, 0x00008008 }, /* GL_MAX_EXT */
+ { 18122, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18157, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18196, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18210, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18230, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18268, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18297, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18321, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18349, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18372, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18409, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18445, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18472, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18501, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18535, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18571, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18598, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18630, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18666, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18695, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18724, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18752, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18790, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18834, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18877, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18911, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18950, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18987, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19025, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19068, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19111, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19141, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19172, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19208, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19244, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19274, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19308, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19341, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19370, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19385, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19405, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19429, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19451, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19477, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19504, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19535, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19559, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19593, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19613, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19640, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19661, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19686, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19711, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19746, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19768, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19794, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19816, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19842, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19876, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19914, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19947, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19984, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20008, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20029, 0x00008007 }, /* GL_MIN */
+ { 20036, 0x0000802E }, /* GL_MINMAX */
+ { 20046, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20060, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20077, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20098, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20113, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20132, 0x00008007 }, /* GL_MIN_EXT */
+ { 20143, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20162, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20185, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20208, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20228, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20248, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20278, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20306, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20334, 0x00001700 }, /* GL_MODELVIEW */
+ { 20347, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20365, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20384, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20403, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20422, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20441, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20460, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20479, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20498, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20517, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20536, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20555, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20573, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20592, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20611, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20630, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20649, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20668, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20687, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20706, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20725, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20744, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20763, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20781, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20800, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20819, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20837, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20855, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20873, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20891, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20909, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20927, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20945, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20965, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20992, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21017, 0x00002100 }, /* GL_MODULATE */
+ { 21029, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21049, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21076, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21101, 0x00000103 }, /* GL_MULT */
+ { 21109, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21124, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21144, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21163, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21182, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21206, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21229, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21259, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21270, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21290, 0x0000150E }, /* GL_NAND */
+ { 21298, 0x00002600 }, /* GL_NEAREST */
+ { 21309, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21340, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21372, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21397, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21423, 0x00000200 }, /* GL_NEVER */
+ { 21432, 0x00001102 }, /* GL_NICEST */
+ { 21442, 0x00000000 }, /* GL_NONE */
+ { 21450, 0x00001505 }, /* GL_NOOP */
+ { 21458, 0x00001508 }, /* GL_NOR */
+ { 21465, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21478, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21494, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21525, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21560, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21584, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21607, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21628, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21642, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21660, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21677, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21689, 0x00000000 }, /* GL_NO_ERROR */
+ { 21701, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21735, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21773, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21805, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21847, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21877, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21917, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21948, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21977, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22005, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22035, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22052, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22078, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22094, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22129, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22151, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22170, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22200, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22221, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22249, 0x00000001 }, /* GL_ONE */
+ { 22256, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22284, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22316, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22344, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22376, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22399, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22422, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22445, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22468, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22486, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22508, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22530, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22546, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22566, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22586, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22604, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22626, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22648, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22664, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22684, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22704, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22722, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22744, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22766, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22782, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22802, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22822, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22843, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22862, 0x00001507 }, /* GL_OR */
+ { 22868, 0x00000A01 }, /* GL_ORDER */
+ { 22877, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22892, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22906, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22923, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22941, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22962, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22982, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23000, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23019, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23039, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23059, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23077, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23096, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23121, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23145, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23166, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23188, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23210, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23235, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23259, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23280, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23302, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23324, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23346, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23377, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23397, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23422, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23442, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23467, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23487, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23512, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23532, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23557, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23577, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23602, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23622, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23647, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23667, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23692, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23712, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23737, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23757, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23782, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23802, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23827, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23903, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23938, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23965, 0x00001B00 }, /* GL_POINT */
+ { 23974, 0x00000000 }, /* GL_POINTS */
+ { 23984, 0x00000002 }, /* GL_POINT_BIT */
+ { 23997, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24027, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24061, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24095, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24130, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24159, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24192, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24225, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24259, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24273, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24299, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24317, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24339, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24361, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24384, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24402, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24424, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24446, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24469, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24489, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24505, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24526, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24542, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24562, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24591, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24610, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24636, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24651, 0x00000009 }, /* GL_POLYGON */
+ { 24662, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24677, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24693, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24716, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24741, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24764, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24787, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24811, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24835, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24853, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24876, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24895, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24918, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24935, 0x00001203 }, /* GL_POSITION */
+ { 24947, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24979, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25015, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25048, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25085, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25116, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25151, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25183, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25219, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25252, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25284, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25320, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25353, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25390, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25420, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25454, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25485, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25520, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25551, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25586, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25618, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25654, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25684, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25718, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25749, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25784, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25816, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25847, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25882, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25914, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25950, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26012, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26042, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26076, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26115, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26148, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26188, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26222, 0x00008578 }, /* GL_PREVIOUS */
+ { 26234, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26250, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26266, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26283, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26304, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26325, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26358, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26390, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26413, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26436, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26466, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26495, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26523, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26545, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26573, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26601, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26623, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26644, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26684, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26723, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26753, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26788, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26821, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26855, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26894, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26933, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26955, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26981, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27005, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27028, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27050, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27071, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27092, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27119, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27151, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27183, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27218, 0x00001701 }, /* GL_PROJECTION */
+ { 27232, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27253, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27279, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27300, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27319, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27342, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27381, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27419, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27439, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27493, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27513, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27543, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27567, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27587, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27620, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27646, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27676, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27707, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27737, 0x00002003 }, /* GL_Q */
+ { 27742, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27767, 0x00000007 }, /* GL_QUADS */
+ { 27776, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27793, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27807, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27829, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27855, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27871, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27891, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27917, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27947, 0x00002002 }, /* GL_R */
+ { 27952, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27964, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27997, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28012, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28032, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28064, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28088, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28101, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28118, 0x000088BA }, /* GL_READ_WRITE */
+ { 28132, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28150, 0x00001903 }, /* GL_RED */
+ { 28157, 0x00008016 }, /* GL_REDUCE */
+ { 28167, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28181, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28193, 0x00000D52 }, /* GL_RED_BITS */
+ { 28205, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28218, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28236, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28258, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28279, 0x00001C00 }, /* GL_RENDER */
+ { 28289, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28305, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28332, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28360, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28386, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28413, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28433, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28460, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28483, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28510, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28542, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28578, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28603, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28627, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28656, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28678, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28704, 0x00001F01 }, /* GL_RENDERER */
+ { 28716, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28731, 0x00002901 }, /* GL_REPEAT */
+ { 28741, 0x00001E01 }, /* GL_REPLACE */
+ { 28752, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28767, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28790, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28808, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28830, 0x00000102 }, /* GL_RETURN */
+ { 28840, 0x00001907 }, /* GL_RGB */
+ { 28847, 0x00008052 }, /* GL_RGB10 */
+ { 28856, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28868, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28884, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28897, 0x00008053 }, /* GL_RGB12 */
+ { 28906, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28919, 0x00008054 }, /* GL_RGB16 */
+ { 28928, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28941, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28953, 0x0000804F }, /* GL_RGB4 */
+ { 28961, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28973, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28986, 0x00008050 }, /* GL_RGB5 */
+ { 28994, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29005, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29020, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29032, 0x00008051 }, /* GL_RGB8 */
+ { 29040, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29052, 0x00001908 }, /* GL_RGBA */
+ { 29060, 0x0000805A }, /* GL_RGBA12 */
+ { 29070, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29084, 0x0000805B }, /* GL_RGBA16 */
+ { 29094, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29108, 0x00008055 }, /* GL_RGBA2 */
+ { 29117, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29130, 0x00008056 }, /* GL_RGBA4 */
+ { 29139, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29158, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29171, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29185, 0x00008058 }, /* GL_RGBA8 */
+ { 29194, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29207, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29225, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29238, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29251, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29263, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29276, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29293, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29310, 0x00000407 }, /* GL_RIGHT */
+ { 29319, 0x00002000 }, /* GL_S */
+ { 29324, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29338, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29359, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29373, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29394, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29408, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29424, 0x000080A9 }, /* GL_SAMPLES */
+ { 29435, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29451, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29466, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29484, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29534, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29566, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29589, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29616, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29634, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29657, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29679, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29698, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29721, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29747, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29777, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29802, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29831, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29846, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29861, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29877, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29902, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29942, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29986, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30019, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30049, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30081, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30111, 0x00001C02 }, /* GL_SELECT */
+ { 30121, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30149, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30174, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30190, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30217, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30248, 0x0000150F }, /* GL_SET */
+ { 30255, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30276, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30300, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30315, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30330, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30358, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30381, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30411, 0x00001601 }, /* GL_SHININESS */
+ { 30424, 0x00001402 }, /* GL_SHORT */
+ { 30433, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30449, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30469, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30488, 0x00001D01 }, /* GL_SMOOTH */
+ { 30498, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30531, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30558, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30591, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30618, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30635, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30656, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30677, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30692, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30711, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30730, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30747, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30768, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30789, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30804, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30823, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30842, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30859, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30880, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30901, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30916, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30935, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30954, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30974, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30992, 0x00001202 }, /* GL_SPECULAR */
+ { 31004, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31018, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31033, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31051, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31068, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31082, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31094, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31108, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31120, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31134, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31146, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31159, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31181, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31194, 0x00008C40 }, /* GL_SRGB */
+ { 31202, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31220, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31239, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31254, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31273, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31288, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31307, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31322, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31341, 0x00001802 }, /* GL_STENCIL */
+ { 31352, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31374, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31400, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31421, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31446, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31467, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31524, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31592, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31628, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31648, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31675, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31701, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31717, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31739, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31762, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31778, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31794, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31811, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31834, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31856, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31878, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31900, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31921, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31948, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31975, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 31990, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32006, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32035, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32057, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32078, 0x00000C33 }, /* GL_STEREO */
+ { 32088, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32103, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32122, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32137, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32156, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32171, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32190, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32207, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32219, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32235, 0x00002001 }, /* GL_T */
+ { 32240, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32255, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32274, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32290, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32305, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32316, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32335, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32346, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32369, 0x00001702 }, /* GL_TEXTURE */
+ { 32380, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32392, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32408, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32420, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32433, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32450, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32463, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32480, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32493, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32510, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32523, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32540, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32553, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32570, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32583, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32600, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32613, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32630, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32643, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32660, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32673, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32690, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32703, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32720, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32736, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32748, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32761, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32778, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32791, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32808, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32821, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32838, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32851, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32868, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32881, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32898, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32911, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32928, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32941, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32958, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32971, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32988, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33001, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33018, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33031, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33048, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33064, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33076, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33089, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33106, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33119, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33136, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33152, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33164, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33180, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33192, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33208, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33220, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33236, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33248, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33264, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33276, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33292, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33304, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33320, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33334, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33358, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33372, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33396, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33410, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33432, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33458, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33480, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33502, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33534, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33556, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33588, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33610, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33670, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33703, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33735, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33750, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33771, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33796, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33814, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33838, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33869, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33899, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33929, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33964, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 33995, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34033, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34060, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34092, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34126, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34150, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34178, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34202, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34230, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34263, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34287, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34309, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34331, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34357, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34391, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34424, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34461, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34521, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34544, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34582, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34624, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34655, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34683, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34713, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34741, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34761, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34785, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34816, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34851, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34882, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34917, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34948, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34983, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35014, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35080, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35146, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35181, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35198, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35220, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35246, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35261, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35282, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35302, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35328, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35348, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35365, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35382, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35399, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35416, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35441, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35463, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35489, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35507, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35533, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35559, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35589, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35616, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35641, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35661, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35685, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35712, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35739, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35766, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35792, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35822, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35844, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35862, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35892, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35920, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35948, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35976, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 35997, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36016, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36038, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36057, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36077, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36102, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36126, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36146, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36170, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36190, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36213, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36237, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36262, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36296, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36313, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36331, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36349, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36367, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36387, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36406, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36435, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36452, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36478, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36508, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36570, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36604, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36620, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36651, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36686, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36714, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36746, 0x00000004 }, /* GL_TRIANGLES */
+ { 36759, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36775, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36796, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36814, 0x00000001 }, /* GL_TRUE */
+ { 36822, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36842, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36865, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36885, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36906, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36928, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36950, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36970, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 36991, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37008, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37035, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37058, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37074, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37101, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37122, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37146, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37177, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37201, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37229, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37252, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37270, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37300, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37326, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37356, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37382, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37406, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37434, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37462, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37489, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37521, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37552, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37566, 0x00002A20 }, /* GL_V2F */
+ { 37573, 0x00002A21 }, /* GL_V3F */
+ { 37580, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37599, 0x00001F00 }, /* GL_VENDOR */
+ { 37609, 0x00001F02 }, /* GL_VERSION */
+ { 37620, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37636, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37666, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37697, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37732, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37756, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37777, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37800, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37821, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37848, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37876, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37904, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37932, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37960, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37988, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38016, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38043, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38070, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38097, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38124, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38151, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38178, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38205, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38232, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38259, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38297, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38339, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38370, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38405, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38439, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38477, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38508, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38543, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38571, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38633, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38667, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38695, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38727, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38747, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38769, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38798, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38819, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38881, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38913, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38940, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38971, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39001, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39018, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39039, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39066, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39078, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39094, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39114, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39145, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39180, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39208, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39233, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39260, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39285, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39309, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39328, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39342, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39360, 0x00001506 }, /* GL_XOR */
+ { 39367, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39386, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39400, 0x00000000 }, /* GL_ZERO */
+ { 39408, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39418, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1308] =
+static const unsigned reduced_enums[1316] =
{
- 455, /* GL_FALSE */
- 687, /* GL_LINES */
- 689, /* GL_LINE_LOOP */
- 696, /* GL_LINE_STRIP */
- 1699, /* GL_TRIANGLES */
- 1702, /* GL_TRIANGLE_STRIP */
- 1700, /* GL_TRIANGLE_FAN */
- 1254, /* GL_QUADS */
- 1256, /* GL_QUAD_STRIP */
- 1142, /* GL_POLYGON */
- 1154, /* GL_POLYGON_STIPPLE_BIT */
- 1107, /* GL_PIXEL_MODE_BIT */
- 674, /* GL_LIGHTING_BIT */
- 477, /* GL_FOG_BIT */
+ 463, /* GL_FALSE */
+ 695, /* GL_LINES */
+ 697, /* GL_LINE_LOOP */
+ 704, /* GL_LINE_STRIP */
+ 1707, /* GL_TRIANGLES */
+ 1710, /* GL_TRIANGLE_STRIP */
+ 1708, /* GL_TRIANGLE_FAN */
+ 1262, /* GL_QUADS */
+ 1264, /* GL_QUAD_STRIP */
+ 1150, /* GL_POLYGON */
+ 1162, /* GL_POLYGON_STIPPLE_BIT */
+ 1115, /* GL_PIXEL_MODE_BIT */
+ 682, /* GL_LIGHTING_BIT */
+ 485, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 706, /* GL_LOAD */
- 1308, /* GL_RETURN */
- 980, /* GL_MULT */
+ 714, /* GL_LOAD */
+ 1316, /* GL_RETURN */
+ 988, /* GL_MULT */
23, /* GL_ADD */
- 996, /* GL_NEVER */
- 664, /* GL_LESS */
- 445, /* GL_EQUAL */
- 663, /* GL_LEQUAL */
- 587, /* GL_GREATER */
- 1011, /* GL_NOTEQUAL */
- 562, /* GL_GEQUAL */
+ 1004, /* GL_NEVER */
+ 672, /* GL_LESS */
+ 453, /* GL_EQUAL */
+ 671, /* GL_LEQUAL */
+ 595, /* GL_GREATER */
+ 1019, /* GL_NOTEQUAL */
+ 570, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1441, /* GL_SRC_COLOR */
- 1040, /* GL_ONE_MINUS_SRC_COLOR */
- 1439, /* GL_SRC_ALPHA */
- 1039, /* GL_ONE_MINUS_SRC_ALPHA */
- 426, /* GL_DST_ALPHA */
- 1037, /* GL_ONE_MINUS_DST_ALPHA */
- 427, /* GL_DST_COLOR */
- 1038, /* GL_ONE_MINUS_DST_COLOR */
- 1440, /* GL_SRC_ALPHA_SATURATE */
- 550, /* GL_FRONT_LEFT */
- 551, /* GL_FRONT_RIGHT */
+ 1449, /* GL_SRC_COLOR */
+ 1048, /* GL_ONE_MINUS_SRC_COLOR */
+ 1447, /* GL_SRC_ALPHA */
+ 1047, /* GL_ONE_MINUS_SRC_ALPHA */
+ 432, /* GL_DST_ALPHA */
+ 1045, /* GL_ONE_MINUS_DST_ALPHA */
+ 433, /* GL_DST_COLOR */
+ 1046, /* GL_ONE_MINUS_DST_COLOR */
+ 1448, /* GL_SRC_ALPHA_SATURATE */
+ 558, /* GL_FRONT_LEFT */
+ 559, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 547, /* GL_FRONT */
+ 555, /* GL_FRONT */
67, /* GL_BACK */
- 662, /* GL_LEFT */
- 1348, /* GL_RIGHT */
- 548, /* GL_FRONT_AND_BACK */
+ 670, /* GL_LEFT */
+ 1356, /* GL_RIGHT */
+ 556, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 653, /* GL_INVALID_ENUM */
- 657, /* GL_INVALID_VALUE */
- 656, /* GL_INVALID_OPERATION */
- 1443, /* GL_STACK_OVERFLOW */
- 1444, /* GL_STACK_UNDERFLOW */
- 1065, /* GL_OUT_OF_MEMORY */
- 654, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 661, /* GL_INVALID_ENUM */
+ 665, /* GL_INVALID_VALUE */
+ 664, /* GL_INVALID_OPERATION */
+ 1451, /* GL_STACK_OVERFLOW */
+ 1452, /* GL_STACK_UNDERFLOW */
+ 1073, /* GL_OUT_OF_MEMORY */
+ 662, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1085, /* GL_PASS_THROUGH_TOKEN */
- 1141, /* GL_POINT_TOKEN */
- 697, /* GL_LINE_TOKEN */
- 1155, /* GL_POLYGON_TOKEN */
+ 1093, /* GL_PASS_THROUGH_TOKEN */
+ 1149, /* GL_POINT_TOKEN */
+ 705, /* GL_LINE_TOKEN */
+ 1163, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 425, /* GL_DRAW_PIXEL_TOKEN */
- 286, /* GL_COPY_PIXEL_TOKEN */
- 690, /* GL_LINE_RESET_TOKEN */
- 448, /* GL_EXP */
- 449, /* GL_EXP2 */
- 319, /* GL_CW */
- 115, /* GL_CCW */
- 136, /* GL_COEFF */
- 1062, /* GL_ORDER */
- 363, /* GL_DOMAIN */
- 294, /* GL_CURRENT_COLOR */
- 297, /* GL_CURRENT_INDEX */
- 303, /* GL_CURRENT_NORMAL */
- 315, /* GL_CURRENT_TEXTURE_COORDS */
- 308, /* GL_CURRENT_RASTER_COLOR */
- 310, /* GL_CURRENT_RASTER_INDEX */
- 313, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 311, /* GL_CURRENT_RASTER_POSITION */
- 312, /* GL_CURRENT_RASTER_POSITION_VALID */
- 309, /* GL_CURRENT_RASTER_DISTANCE */
- 1134, /* GL_POINT_SMOOTH */
- 1123, /* GL_POINT_SIZE */
- 1133, /* GL_POINT_SIZE_RANGE */
- 1124, /* GL_POINT_SIZE_GRANULARITY */
- 691, /* GL_LINE_SMOOTH */
- 698, /* GL_LINE_WIDTH */
- 700, /* GL_LINE_WIDTH_RANGE */
- 699, /* GL_LINE_WIDTH_GRANULARITY */
- 693, /* GL_LINE_STIPPLE */
- 694, /* GL_LINE_STIPPLE_PATTERN */
- 695, /* GL_LINE_STIPPLE_REPEAT */
- 705, /* GL_LIST_MODE */
- 864, /* GL_MAX_LIST_NESTING */
- 702, /* GL_LIST_BASE */
- 704, /* GL_LIST_INDEX */
- 1144, /* GL_POLYGON_MODE */
- 1151, /* GL_POLYGON_SMOOTH */
- 1153, /* GL_POLYGON_STIPPLE */
- 434, /* GL_EDGE_FLAG */
- 287, /* GL_CULL_FACE */
- 288, /* GL_CULL_FACE_MODE */
- 549, /* GL_FRONT_FACE */
- 673, /* GL_LIGHTING */
- 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 679, /* GL_LIGHT_MODEL_TWO_SIDE */
- 675, /* GL_LIGHT_MODEL_AMBIENT */
- 1394, /* GL_SHADE_MODEL */
- 183, /* GL_COLOR_MATERIAL_FACE */
- 184, /* GL_COLOR_MATERIAL_PARAMETER */
- 182, /* GL_COLOR_MATERIAL */
- 476, /* GL_FOG */
- 498, /* GL_FOG_INDEX */
- 494, /* GL_FOG_DENSITY */
- 502, /* GL_FOG_START */
- 496, /* GL_FOG_END */
- 499, /* GL_FOG_MODE */
- 478, /* GL_FOG_COLOR */
- 350, /* GL_DEPTH_RANGE */
- 357, /* GL_DEPTH_TEST */
- 360, /* GL_DEPTH_WRITEMASK */
- 338, /* GL_DEPTH_CLEAR_VALUE */
- 349, /* GL_DEPTH_FUNC */
+ 431, /* GL_DRAW_PIXEL_TOKEN */
+ 292, /* GL_COPY_PIXEL_TOKEN */
+ 698, /* GL_LINE_RESET_TOKEN */
+ 456, /* GL_EXP */
+ 457, /* GL_EXP2 */
+ 325, /* GL_CW */
+ 121, /* GL_CCW */
+ 142, /* GL_COEFF */
+ 1070, /* GL_ORDER */
+ 369, /* GL_DOMAIN */
+ 300, /* GL_CURRENT_COLOR */
+ 303, /* GL_CURRENT_INDEX */
+ 309, /* GL_CURRENT_NORMAL */
+ 321, /* GL_CURRENT_TEXTURE_COORDS */
+ 314, /* GL_CURRENT_RASTER_COLOR */
+ 316, /* GL_CURRENT_RASTER_INDEX */
+ 319, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 317, /* GL_CURRENT_RASTER_POSITION */
+ 318, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 315, /* GL_CURRENT_RASTER_DISTANCE */
+ 1142, /* GL_POINT_SMOOTH */
+ 1131, /* GL_POINT_SIZE */
+ 1141, /* GL_POINT_SIZE_RANGE */
+ 1132, /* GL_POINT_SIZE_GRANULARITY */
+ 699, /* GL_LINE_SMOOTH */
+ 706, /* GL_LINE_WIDTH */
+ 708, /* GL_LINE_WIDTH_RANGE */
+ 707, /* GL_LINE_WIDTH_GRANULARITY */
+ 701, /* GL_LINE_STIPPLE */
+ 702, /* GL_LINE_STIPPLE_PATTERN */
+ 703, /* GL_LINE_STIPPLE_REPEAT */
+ 713, /* GL_LIST_MODE */
+ 872, /* GL_MAX_LIST_NESTING */
+ 710, /* GL_LIST_BASE */
+ 712, /* GL_LIST_INDEX */
+ 1152, /* GL_POLYGON_MODE */
+ 1159, /* GL_POLYGON_SMOOTH */
+ 1161, /* GL_POLYGON_STIPPLE */
+ 442, /* GL_EDGE_FLAG */
+ 293, /* GL_CULL_FACE */
+ 294, /* GL_CULL_FACE_MODE */
+ 557, /* GL_FRONT_FACE */
+ 681, /* GL_LIGHTING */
+ 686, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 687, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 683, /* GL_LIGHT_MODEL_AMBIENT */
+ 1402, /* GL_SHADE_MODEL */
+ 189, /* GL_COLOR_MATERIAL_FACE */
+ 190, /* GL_COLOR_MATERIAL_PARAMETER */
+ 188, /* GL_COLOR_MATERIAL */
+ 484, /* GL_FOG */
+ 506, /* GL_FOG_INDEX */
+ 502, /* GL_FOG_DENSITY */
+ 510, /* GL_FOG_START */
+ 504, /* GL_FOG_END */
+ 507, /* GL_FOG_MODE */
+ 486, /* GL_FOG_COLOR */
+ 356, /* GL_DEPTH_RANGE */
+ 363, /* GL_DEPTH_TEST */
+ 366, /* GL_DEPTH_WRITEMASK */
+ 344, /* GL_DEPTH_CLEAR_VALUE */
+ 355, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1479, /* GL_STENCIL_TEST */
- 1467, /* GL_STENCIL_CLEAR_VALUE */
- 1469, /* GL_STENCIL_FUNC */
- 1481, /* GL_STENCIL_VALUE_MASK */
- 1468, /* GL_STENCIL_FAIL */
- 1476, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1477, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1478, /* GL_STENCIL_REF */
- 1482, /* GL_STENCIL_WRITEMASK */
- 833, /* GL_MATRIX_MODE */
- 1001, /* GL_NORMALIZE */
- 1791, /* GL_VIEWPORT */
- 975, /* GL_MODELVIEW_STACK_DEPTH */
- 1234, /* GL_PROJECTION_STACK_DEPTH */
- 1677, /* GL_TEXTURE_STACK_DEPTH */
- 973, /* GL_MODELVIEW_MATRIX */
- 1233, /* GL_PROJECTION_MATRIX */
- 1662, /* GL_TEXTURE_MATRIX */
+ 1487, /* GL_STENCIL_TEST */
+ 1475, /* GL_STENCIL_CLEAR_VALUE */
+ 1477, /* GL_STENCIL_FUNC */
+ 1489, /* GL_STENCIL_VALUE_MASK */
+ 1476, /* GL_STENCIL_FAIL */
+ 1484, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1485, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1486, /* GL_STENCIL_REF */
+ 1490, /* GL_STENCIL_WRITEMASK */
+ 841, /* GL_MATRIX_MODE */
+ 1009, /* GL_NORMALIZE */
+ 1799, /* GL_VIEWPORT */
+ 983, /* GL_MODELVIEW_STACK_DEPTH */
+ 1242, /* GL_PROJECTION_STACK_DEPTH */
+ 1685, /* GL_TEXTURE_STACK_DEPTH */
+ 981, /* GL_MODELVIEW_MATRIX */
+ 1241, /* GL_PROJECTION_MATRIX */
+ 1670, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
- 126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 132, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 362, /* GL_DITHER */
+ 368, /* GL_DITHER */
77, /* GL_BLEND_DST */
85, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 708, /* GL_LOGIC_OP_MODE */
- 627, /* GL_INDEX_LOGIC_OP */
- 181, /* GL_COLOR_LOGIC_OP */
+ 716, /* GL_LOGIC_OP_MODE */
+ 635, /* GL_INDEX_LOGIC_OP */
+ 187, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 373, /* GL_DRAW_BUFFER */
- 1266, /* GL_READ_BUFFER */
- 1375, /* GL_SCISSOR_BOX */
- 1376, /* GL_SCISSOR_TEST */
- 626, /* GL_INDEX_CLEAR_VALUE */
- 631, /* GL_INDEX_WRITEMASK */
- 178, /* GL_COLOR_CLEAR_VALUE */
- 220, /* GL_COLOR_WRITEMASK */
- 628, /* GL_INDEX_MODE */
- 1342, /* GL_RGBA_MODE */
- 372, /* GL_DOUBLEBUFFER */
- 1483, /* GL_STEREO */
- 1301, /* GL_RENDER_MODE */
- 1086, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1135, /* GL_POINT_SMOOTH_HINT */
- 692, /* GL_LINE_SMOOTH_HINT */
- 1152, /* GL_POLYGON_SMOOTH_HINT */
- 497, /* GL_FOG_HINT */
- 1643, /* GL_TEXTURE_GEN_S */
- 1644, /* GL_TEXTURE_GEN_T */
- 1642, /* GL_TEXTURE_GEN_R */
- 1641, /* GL_TEXTURE_GEN_Q */
- 1099, /* GL_PIXEL_MAP_I_TO_I */
- 1105, /* GL_PIXEL_MAP_S_TO_S */
- 1101, /* GL_PIXEL_MAP_I_TO_R */
- 1097, /* GL_PIXEL_MAP_I_TO_G */
- 1095, /* GL_PIXEL_MAP_I_TO_B */
- 1093, /* GL_PIXEL_MAP_I_TO_A */
- 1103, /* GL_PIXEL_MAP_R_TO_R */
- 1091, /* GL_PIXEL_MAP_G_TO_G */
- 1089, /* GL_PIXEL_MAP_B_TO_B */
- 1087, /* GL_PIXEL_MAP_A_TO_A */
- 1100, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1106, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1102, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1096, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1104, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1092, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1090, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1088, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1711, /* GL_UNPACK_SWAP_BYTES */
- 1706, /* GL_UNPACK_LSB_FIRST */
- 1707, /* GL_UNPACK_ROW_LENGTH */
- 1710, /* GL_UNPACK_SKIP_ROWS */
- 1709, /* GL_UNPACK_SKIP_PIXELS */
- 1704, /* GL_UNPACK_ALIGNMENT */
- 1074, /* GL_PACK_SWAP_BYTES */
- 1069, /* GL_PACK_LSB_FIRST */
- 1070, /* GL_PACK_ROW_LENGTH */
- 1073, /* GL_PACK_SKIP_ROWS */
- 1072, /* GL_PACK_SKIP_PIXELS */
- 1066, /* GL_PACK_ALIGNMENT */
- 786, /* GL_MAP_COLOR */
- 787, /* GL_MAP_STENCIL */
- 630, /* GL_INDEX_SHIFT */
- 629, /* GL_INDEX_OFFSET */
- 1279, /* GL_RED_SCALE */
- 1277, /* GL_RED_BIAS */
- 1808, /* GL_ZOOM_X */
- 1809, /* GL_ZOOM_Y */
- 591, /* GL_GREEN_SCALE */
- 589, /* GL_GREEN_BIAS */
+ 379, /* GL_DRAW_BUFFER */
+ 1274, /* GL_READ_BUFFER */
+ 1383, /* GL_SCISSOR_BOX */
+ 1384, /* GL_SCISSOR_TEST */
+ 634, /* GL_INDEX_CLEAR_VALUE */
+ 639, /* GL_INDEX_WRITEMASK */
+ 184, /* GL_COLOR_CLEAR_VALUE */
+ 226, /* GL_COLOR_WRITEMASK */
+ 636, /* GL_INDEX_MODE */
+ 1350, /* GL_RGBA_MODE */
+ 378, /* GL_DOUBLEBUFFER */
+ 1491, /* GL_STEREO */
+ 1309, /* GL_RENDER_MODE */
+ 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1143, /* GL_POINT_SMOOTH_HINT */
+ 700, /* GL_LINE_SMOOTH_HINT */
+ 1160, /* GL_POLYGON_SMOOTH_HINT */
+ 505, /* GL_FOG_HINT */
+ 1651, /* GL_TEXTURE_GEN_S */
+ 1652, /* GL_TEXTURE_GEN_T */
+ 1650, /* GL_TEXTURE_GEN_R */
+ 1649, /* GL_TEXTURE_GEN_Q */
+ 1107, /* GL_PIXEL_MAP_I_TO_I */
+ 1113, /* GL_PIXEL_MAP_S_TO_S */
+ 1109, /* GL_PIXEL_MAP_I_TO_R */
+ 1105, /* GL_PIXEL_MAP_I_TO_G */
+ 1103, /* GL_PIXEL_MAP_I_TO_B */
+ 1101, /* GL_PIXEL_MAP_I_TO_A */
+ 1111, /* GL_PIXEL_MAP_R_TO_R */
+ 1099, /* GL_PIXEL_MAP_G_TO_G */
+ 1097, /* GL_PIXEL_MAP_B_TO_B */
+ 1095, /* GL_PIXEL_MAP_A_TO_A */
+ 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1719, /* GL_UNPACK_SWAP_BYTES */
+ 1714, /* GL_UNPACK_LSB_FIRST */
+ 1715, /* GL_UNPACK_ROW_LENGTH */
+ 1718, /* GL_UNPACK_SKIP_ROWS */
+ 1717, /* GL_UNPACK_SKIP_PIXELS */
+ 1712, /* GL_UNPACK_ALIGNMENT */
+ 1082, /* GL_PACK_SWAP_BYTES */
+ 1077, /* GL_PACK_LSB_FIRST */
+ 1078, /* GL_PACK_ROW_LENGTH */
+ 1081, /* GL_PACK_SKIP_ROWS */
+ 1080, /* GL_PACK_SKIP_PIXELS */
+ 1074, /* GL_PACK_ALIGNMENT */
+ 794, /* GL_MAP_COLOR */
+ 795, /* GL_MAP_STENCIL */
+ 638, /* GL_INDEX_SHIFT */
+ 637, /* GL_INDEX_OFFSET */
+ 1287, /* GL_RED_SCALE */
+ 1285, /* GL_RED_BIAS */
+ 1816, /* GL_ZOOM_X */
+ 1817, /* GL_ZOOM_Y */
+ 599, /* GL_GREEN_SCALE */
+ 597, /* GL_GREEN_BIAS */
91, /* GL_BLUE_SCALE */
89, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 351, /* GL_DEPTH_SCALE */
- 332, /* GL_DEPTH_BIAS */
- 859, /* GL_MAX_EVAL_ORDER */
- 863, /* GL_MAX_LIGHTS */
- 842, /* GL_MAX_CLIP_PLANES */
- 908, /* GL_MAX_TEXTURE_SIZE */
- 869, /* GL_MAX_PIXEL_MAP_TABLE */
- 838, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 866, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 867, /* GL_MAX_NAME_STACK_DEPTH */
- 895, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 909, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 923, /* GL_MAX_VIEWPORT_DIMS */
- 839, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1490, /* GL_SUBPIXEL_BITS */
- 625, /* GL_INDEX_BITS */
- 1278, /* GL_RED_BITS */
- 590, /* GL_GREEN_BITS */
+ 357, /* GL_DEPTH_SCALE */
+ 338, /* GL_DEPTH_BIAS */
+ 867, /* GL_MAX_EVAL_ORDER */
+ 871, /* GL_MAX_LIGHTS */
+ 850, /* GL_MAX_CLIP_PLANES */
+ 916, /* GL_MAX_TEXTURE_SIZE */
+ 877, /* GL_MAX_PIXEL_MAP_TABLE */
+ 846, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 875, /* GL_MAX_NAME_STACK_DEPTH */
+ 903, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 917, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 931, /* GL_MAX_VIEWPORT_DIMS */
+ 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1498, /* GL_SUBPIXEL_BITS */
+ 633, /* GL_INDEX_BITS */
+ 1286, /* GL_RED_BITS */
+ 598, /* GL_GREEN_BITS */
90, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 333, /* GL_DEPTH_BITS */
- 1465, /* GL_STENCIL_BITS */
+ 339, /* GL_DEPTH_BITS */
+ 1473, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 989, /* GL_NAME_STACK_DEPTH */
+ 997, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 732, /* GL_MAP1_COLOR_4 */
- 735, /* GL_MAP1_INDEX */
- 736, /* GL_MAP1_NORMAL */
- 737, /* GL_MAP1_TEXTURE_COORD_1 */
- 738, /* GL_MAP1_TEXTURE_COORD_2 */
- 739, /* GL_MAP1_TEXTURE_COORD_3 */
- 740, /* GL_MAP1_TEXTURE_COORD_4 */
- 741, /* GL_MAP1_VERTEX_3 */
- 742, /* GL_MAP1_VERTEX_4 */
- 759, /* GL_MAP2_COLOR_4 */
- 762, /* GL_MAP2_INDEX */
- 763, /* GL_MAP2_NORMAL */
- 764, /* GL_MAP2_TEXTURE_COORD_1 */
- 765, /* GL_MAP2_TEXTURE_COORD_2 */
- 766, /* GL_MAP2_TEXTURE_COORD_3 */
- 767, /* GL_MAP2_TEXTURE_COORD_4 */
- 768, /* GL_MAP2_VERTEX_3 */
- 769, /* GL_MAP2_VERTEX_4 */
- 733, /* GL_MAP1_GRID_DOMAIN */
- 734, /* GL_MAP1_GRID_SEGMENTS */
- 760, /* GL_MAP2_GRID_DOMAIN */
- 761, /* GL_MAP2_GRID_SEGMENTS */
- 1567, /* GL_TEXTURE_1D */
- 1569, /* GL_TEXTURE_2D */
- 458, /* GL_FEEDBACK_BUFFER_POINTER */
- 459, /* GL_FEEDBACK_BUFFER_SIZE */
- 460, /* GL_FEEDBACK_BUFFER_TYPE */
- 1385, /* GL_SELECTION_BUFFER_POINTER */
- 1386, /* GL_SELECTION_BUFFER_SIZE */
- 1681, /* GL_TEXTURE_WIDTH */
- 1648, /* GL_TEXTURE_HEIGHT */
- 1604, /* GL_TEXTURE_COMPONENTS */
- 1588, /* GL_TEXTURE_BORDER_COLOR */
- 1587, /* GL_TEXTURE_BORDER */
- 364, /* GL_DONT_CARE */
- 456, /* GL_FASTEST */
- 997, /* GL_NICEST */
+ 740, /* GL_MAP1_COLOR_4 */
+ 743, /* GL_MAP1_INDEX */
+ 744, /* GL_MAP1_NORMAL */
+ 745, /* GL_MAP1_TEXTURE_COORD_1 */
+ 746, /* GL_MAP1_TEXTURE_COORD_2 */
+ 747, /* GL_MAP1_TEXTURE_COORD_3 */
+ 748, /* GL_MAP1_TEXTURE_COORD_4 */
+ 749, /* GL_MAP1_VERTEX_3 */
+ 750, /* GL_MAP1_VERTEX_4 */
+ 767, /* GL_MAP2_COLOR_4 */
+ 770, /* GL_MAP2_INDEX */
+ 771, /* GL_MAP2_NORMAL */
+ 772, /* GL_MAP2_TEXTURE_COORD_1 */
+ 773, /* GL_MAP2_TEXTURE_COORD_2 */
+ 774, /* GL_MAP2_TEXTURE_COORD_3 */
+ 775, /* GL_MAP2_TEXTURE_COORD_4 */
+ 776, /* GL_MAP2_VERTEX_3 */
+ 777, /* GL_MAP2_VERTEX_4 */
+ 741, /* GL_MAP1_GRID_DOMAIN */
+ 742, /* GL_MAP1_GRID_SEGMENTS */
+ 768, /* GL_MAP2_GRID_DOMAIN */
+ 769, /* GL_MAP2_GRID_SEGMENTS */
+ 1575, /* GL_TEXTURE_1D */
+ 1577, /* GL_TEXTURE_2D */
+ 466, /* GL_FEEDBACK_BUFFER_POINTER */
+ 467, /* GL_FEEDBACK_BUFFER_SIZE */
+ 468, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1393, /* GL_SELECTION_BUFFER_POINTER */
+ 1394, /* GL_SELECTION_BUFFER_SIZE */
+ 1689, /* GL_TEXTURE_WIDTH */
+ 1656, /* GL_TEXTURE_HEIGHT */
+ 1612, /* GL_TEXTURE_COMPONENTS */
+ 1596, /* GL_TEXTURE_BORDER_COLOR */
+ 1595, /* GL_TEXTURE_BORDER */
+ 370, /* GL_DONT_CARE */
+ 464, /* GL_FASTEST */
+ 1005, /* GL_NICEST */
47, /* GL_AMBIENT */
- 361, /* GL_DIFFUSE */
- 1428, /* GL_SPECULAR */
- 1156, /* GL_POSITION */
- 1431, /* GL_SPOT_DIRECTION */
- 1432, /* GL_SPOT_EXPONENT */
- 1430, /* GL_SPOT_CUTOFF */
- 260, /* GL_CONSTANT_ATTENUATION */
- 682, /* GL_LINEAR_ATTENUATION */
- 1253, /* GL_QUADRATIC_ATTENUATION */
- 234, /* GL_COMPILE */
- 235, /* GL_COMPILE_AND_EXECUTE */
- 110, /* GL_BYTE */
- 1712, /* GL_UNSIGNED_BYTE */
- 1399, /* GL_SHORT */
- 1723, /* GL_UNSIGNED_SHORT */
- 633, /* GL_INT */
- 1715, /* GL_UNSIGNED_INT */
- 463, /* GL_FLOAT */
+ 367, /* GL_DIFFUSE */
+ 1436, /* GL_SPECULAR */
+ 1164, /* GL_POSITION */
+ 1439, /* GL_SPOT_DIRECTION */
+ 1440, /* GL_SPOT_EXPONENT */
+ 1438, /* GL_SPOT_CUTOFF */
+ 266, /* GL_CONSTANT_ATTENUATION */
+ 690, /* GL_LINEAR_ATTENUATION */
+ 1261, /* GL_QUADRATIC_ATTENUATION */
+ 240, /* GL_COMPILE */
+ 241, /* GL_COMPILE_AND_EXECUTE */
+ 116, /* GL_BYTE */
+ 1720, /* GL_UNSIGNED_BYTE */
+ 1407, /* GL_SHORT */
+ 1731, /* GL_UNSIGNED_SHORT */
+ 641, /* GL_INT */
+ 1723, /* GL_UNSIGNED_INT */
+ 471, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 371, /* GL_DOUBLE */
- 122, /* GL_CLEAR */
+ 377, /* GL_DOUBLE */
+ 128, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
- 284, /* GL_COPY */
+ 290, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 999, /* GL_NOOP */
- 1804, /* GL_XOR */
- 1061, /* GL_OR */
- 1000, /* GL_NOR */
- 446, /* GL_EQUIV */
- 660, /* GL_INVERT */
- 1064, /* GL_OR_REVERSE */
- 285, /* GL_COPY_INVERTED */
- 1063, /* GL_OR_INVERTED */
- 990, /* GL_NAND */
- 1390, /* GL_SET */
- 443, /* GL_EMISSION */
- 1398, /* GL_SHININESS */
+ 1007, /* GL_NOOP */
+ 1812, /* GL_XOR */
+ 1069, /* GL_OR */
+ 1008, /* GL_NOR */
+ 454, /* GL_EQUIV */
+ 668, /* GL_INVERT */
+ 1072, /* GL_OR_REVERSE */
+ 291, /* GL_COPY_INVERTED */
+ 1071, /* GL_OR_INVERTED */
+ 998, /* GL_NAND */
+ 1398, /* GL_SET */
+ 451, /* GL_EMISSION */
+ 1406, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
- 180, /* GL_COLOR_INDEXES */
- 940, /* GL_MODELVIEW */
- 1232, /* GL_PROJECTION */
- 1502, /* GL_TEXTURE */
- 137, /* GL_COLOR */
- 328, /* GL_DEPTH */
- 1451, /* GL_STENCIL */
- 179, /* GL_COLOR_INDEX */
- 1470, /* GL_STENCIL_INDEX */
- 339, /* GL_DEPTH_COMPONENT */
- 1274, /* GL_RED */
- 588, /* GL_GREEN */
+ 186, /* GL_COLOR_INDEXES */
+ 948, /* GL_MODELVIEW */
+ 1240, /* GL_PROJECTION */
+ 1510, /* GL_TEXTURE */
+ 143, /* GL_COLOR */
+ 334, /* GL_DEPTH */
+ 1459, /* GL_STENCIL */
+ 185, /* GL_COLOR_INDEX */
+ 1478, /* GL_STENCIL_INDEX */
+ 345, /* GL_DEPTH_COMPONENT */
+ 1282, /* GL_RED */
+ 596, /* GL_GREEN */
88, /* GL_BLUE */
31, /* GL_ALPHA */
- 1309, /* GL_RGB */
- 1328, /* GL_RGBA */
- 710, /* GL_LUMINANCE */
- 731, /* GL_LUMINANCE_ALPHA */
+ 1317, /* GL_RGB */
+ 1336, /* GL_RGBA */
+ 718, /* GL_LUMINANCE */
+ 739, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1112, /* GL_POINT */
- 680, /* GL_LINE */
- 461, /* GL_FILL */
- 1283, /* GL_RENDER */
- 457, /* GL_FEEDBACK */
- 1384, /* GL_SELECT */
- 462, /* GL_FLAT */
- 1403, /* GL_SMOOTH */
- 661, /* GL_KEEP */
- 1303, /* GL_REPLACE */
- 615, /* GL_INCR */
- 324, /* GL_DECR */
- 1738, /* GL_VENDOR */
- 1300, /* GL_RENDERER */
- 1739, /* GL_VERSION */
- 450, /* GL_EXTENSIONS */
- 1349, /* GL_S */
- 1493, /* GL_T */
- 1263, /* GL_R */
- 1252, /* GL_Q */
- 976, /* GL_MODULATE */
- 323, /* GL_DECAL */
- 1638, /* GL_TEXTURE_ENV_MODE */
- 1637, /* GL_TEXTURE_ENV_COLOR */
- 1636, /* GL_TEXTURE_ENV */
- 451, /* GL_EYE_LINEAR */
- 1023, /* GL_OBJECT_LINEAR */
- 1429, /* GL_SPHERE_MAP */
- 1640, /* GL_TEXTURE_GEN_MODE */
- 1025, /* GL_OBJECT_PLANE */
- 452, /* GL_EYE_PLANE */
- 991, /* GL_NEAREST */
- 681, /* GL_LINEAR */
- 995, /* GL_NEAREST_MIPMAP_NEAREST */
- 686, /* GL_LINEAR_MIPMAP_NEAREST */
- 994, /* GL_NEAREST_MIPMAP_LINEAR */
- 685, /* GL_LINEAR_MIPMAP_LINEAR */
- 1661, /* GL_TEXTURE_MAG_FILTER */
- 1669, /* GL_TEXTURE_MIN_FILTER */
- 1683, /* GL_TEXTURE_WRAP_S */
- 1684, /* GL_TEXTURE_WRAP_T */
- 116, /* GL_CLAMP */
- 1302, /* GL_REPEAT */
- 1150, /* GL_POLYGON_OFFSET_UNITS */
- 1149, /* GL_POLYGON_OFFSET_POINT */
- 1148, /* GL_POLYGON_OFFSET_LINE */
- 1264, /* GL_R3_G3_B2 */
- 1735, /* GL_V2F */
- 1736, /* GL_V3F */
- 113, /* GL_C4UB_V2F */
- 114, /* GL_C4UB_V3F */
- 111, /* GL_C3F_V3F */
- 988, /* GL_N3F_V3F */
- 112, /* GL_C4F_N3F_V3F */
- 1498, /* GL_T2F_V3F */
- 1500, /* GL_T4F_V4F */
- 1496, /* GL_T2F_C4UB_V3F */
- 1494, /* GL_T2F_C3F_V3F */
- 1497, /* GL_T2F_N3F_V3F */
- 1495, /* GL_T2F_C4F_N3F_V3F */
- 1499, /* GL_T4F_C4F_N3F_V4F */
- 129, /* GL_CLIP_PLANE0 */
- 130, /* GL_CLIP_PLANE1 */
- 131, /* GL_CLIP_PLANE2 */
- 132, /* GL_CLIP_PLANE3 */
- 133, /* GL_CLIP_PLANE4 */
- 134, /* GL_CLIP_PLANE5 */
- 665, /* GL_LIGHT0 */
- 666, /* GL_LIGHT1 */
- 667, /* GL_LIGHT2 */
- 668, /* GL_LIGHT3 */
- 669, /* GL_LIGHT4 */
- 670, /* GL_LIGHT5 */
- 671, /* GL_LIGHT6 */
- 672, /* GL_LIGHT7 */
- 592, /* GL_HINT_BIT */
- 262, /* GL_CONSTANT_COLOR */
- 1035, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 257, /* GL_CONSTANT_ALPHA */
- 1033, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1120, /* GL_POINT */
+ 688, /* GL_LINE */
+ 469, /* GL_FILL */
+ 1291, /* GL_RENDER */
+ 465, /* GL_FEEDBACK */
+ 1392, /* GL_SELECT */
+ 470, /* GL_FLAT */
+ 1411, /* GL_SMOOTH */
+ 669, /* GL_KEEP */
+ 1311, /* GL_REPLACE */
+ 623, /* GL_INCR */
+ 330, /* GL_DECR */
+ 1746, /* GL_VENDOR */
+ 1308, /* GL_RENDERER */
+ 1747, /* GL_VERSION */
+ 458, /* GL_EXTENSIONS */
+ 1357, /* GL_S */
+ 1501, /* GL_T */
+ 1271, /* GL_R */
+ 1260, /* GL_Q */
+ 984, /* GL_MODULATE */
+ 329, /* GL_DECAL */
+ 1646, /* GL_TEXTURE_ENV_MODE */
+ 1645, /* GL_TEXTURE_ENV_COLOR */
+ 1644, /* GL_TEXTURE_ENV */
+ 459, /* GL_EYE_LINEAR */
+ 1031, /* GL_OBJECT_LINEAR */
+ 1437, /* GL_SPHERE_MAP */
+ 1648, /* GL_TEXTURE_GEN_MODE */
+ 1033, /* GL_OBJECT_PLANE */
+ 460, /* GL_EYE_PLANE */
+ 999, /* GL_NEAREST */
+ 689, /* GL_LINEAR */
+ 1003, /* GL_NEAREST_MIPMAP_NEAREST */
+ 694, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1002, /* GL_NEAREST_MIPMAP_LINEAR */
+ 693, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1669, /* GL_TEXTURE_MAG_FILTER */
+ 1677, /* GL_TEXTURE_MIN_FILTER */
+ 1691, /* GL_TEXTURE_WRAP_S */
+ 1692, /* GL_TEXTURE_WRAP_T */
+ 122, /* GL_CLAMP */
+ 1310, /* GL_REPEAT */
+ 1158, /* GL_POLYGON_OFFSET_UNITS */
+ 1157, /* GL_POLYGON_OFFSET_POINT */
+ 1156, /* GL_POLYGON_OFFSET_LINE */
+ 1272, /* GL_R3_G3_B2 */
+ 1743, /* GL_V2F */
+ 1744, /* GL_V3F */
+ 119, /* GL_C4UB_V2F */
+ 120, /* GL_C4UB_V3F */
+ 117, /* GL_C3F_V3F */
+ 996, /* GL_N3F_V3F */
+ 118, /* GL_C4F_N3F_V3F */
+ 1506, /* GL_T2F_V3F */
+ 1508, /* GL_T4F_V4F */
+ 1504, /* GL_T2F_C4UB_V3F */
+ 1502, /* GL_T2F_C3F_V3F */
+ 1505, /* GL_T2F_N3F_V3F */
+ 1503, /* GL_T2F_C4F_N3F_V3F */
+ 1507, /* GL_T4F_C4F_N3F_V4F */
+ 135, /* GL_CLIP_PLANE0 */
+ 136, /* GL_CLIP_PLANE1 */
+ 137, /* GL_CLIP_PLANE2 */
+ 138, /* GL_CLIP_PLANE3 */
+ 139, /* GL_CLIP_PLANE4 */
+ 140, /* GL_CLIP_PLANE5 */
+ 673, /* GL_LIGHT0 */
+ 674, /* GL_LIGHT1 */
+ 675, /* GL_LIGHT2 */
+ 676, /* GL_LIGHT3 */
+ 677, /* GL_LIGHT4 */
+ 678, /* GL_LIGHT5 */
+ 679, /* GL_LIGHT6 */
+ 680, /* GL_LIGHT7 */
+ 600, /* GL_HINT_BIT */
+ 268, /* GL_CONSTANT_COLOR */
+ 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 263, /* GL_CONSTANT_ALPHA */
+ 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 552, /* GL_FUNC_ADD */
- 924, /* GL_MIN */
- 835, /* GL_MAX */
+ 560, /* GL_FUNC_ADD */
+ 932, /* GL_MIN */
+ 843, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 556, /* GL_FUNC_SUBTRACT */
- 554, /* GL_FUNC_REVERSE_SUBTRACT */
- 265, /* GL_CONVOLUTION_1D */
- 266, /* GL_CONVOLUTION_2D */
- 1387, /* GL_SEPARABLE_2D */
- 269, /* GL_CONVOLUTION_BORDER_MODE */
- 273, /* GL_CONVOLUTION_FILTER_SCALE */
- 271, /* GL_CONVOLUTION_FILTER_BIAS */
- 1275, /* GL_REDUCE */
- 275, /* GL_CONVOLUTION_FORMAT */
- 279, /* GL_CONVOLUTION_WIDTH */
- 277, /* GL_CONVOLUTION_HEIGHT */
- 850, /* GL_MAX_CONVOLUTION_WIDTH */
- 848, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 593, /* GL_HISTOGRAM */
- 1236, /* GL_PROXY_HISTOGRAM */
- 609, /* GL_HISTOGRAM_WIDTH */
- 599, /* GL_HISTOGRAM_FORMAT */
- 605, /* GL_HISTOGRAM_RED_SIZE */
- 601, /* GL_HISTOGRAM_GREEN_SIZE */
- 596, /* GL_HISTOGRAM_BLUE_SIZE */
- 594, /* GL_HISTOGRAM_ALPHA_SIZE */
- 603, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 607, /* GL_HISTOGRAM_SINK */
- 925, /* GL_MINMAX */
- 927, /* GL_MINMAX_FORMAT */
- 929, /* GL_MINMAX_SINK */
- 1501, /* GL_TABLE_TOO_LARGE_EXT */
- 1714, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1725, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1727, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1720, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1716, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1147, /* GL_POLYGON_OFFSET_FILL */
- 1146, /* GL_POLYGON_OFFSET_FACTOR */
- 1145, /* GL_POLYGON_OFFSET_BIAS */
- 1306, /* GL_RESCALE_NORMAL */
+ 564, /* GL_FUNC_SUBTRACT */
+ 562, /* GL_FUNC_REVERSE_SUBTRACT */
+ 271, /* GL_CONVOLUTION_1D */
+ 272, /* GL_CONVOLUTION_2D */
+ 1395, /* GL_SEPARABLE_2D */
+ 275, /* GL_CONVOLUTION_BORDER_MODE */
+ 279, /* GL_CONVOLUTION_FILTER_SCALE */
+ 277, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1283, /* GL_REDUCE */
+ 281, /* GL_CONVOLUTION_FORMAT */
+ 285, /* GL_CONVOLUTION_WIDTH */
+ 283, /* GL_CONVOLUTION_HEIGHT */
+ 858, /* GL_MAX_CONVOLUTION_WIDTH */
+ 856, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1197, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1195, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 601, /* GL_HISTOGRAM */
+ 1244, /* GL_PROXY_HISTOGRAM */
+ 617, /* GL_HISTOGRAM_WIDTH */
+ 607, /* GL_HISTOGRAM_FORMAT */
+ 613, /* GL_HISTOGRAM_RED_SIZE */
+ 609, /* GL_HISTOGRAM_GREEN_SIZE */
+ 604, /* GL_HISTOGRAM_BLUE_SIZE */
+ 602, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 611, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 615, /* GL_HISTOGRAM_SINK */
+ 933, /* GL_MINMAX */
+ 935, /* GL_MINMAX_FORMAT */
+ 937, /* GL_MINMAX_SINK */
+ 1509, /* GL_TABLE_TOO_LARGE_EXT */
+ 1722, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1733, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1735, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1728, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1724, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1155, /* GL_POLYGON_OFFSET_FILL */
+ 1154, /* GL_POLYGON_OFFSET_FACTOR */
+ 1153, /* GL_POLYGON_OFFSET_BIAS */
+ 1314, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 721, /* GL_LUMINANCE4 */
- 727, /* GL_LUMINANCE8 */
- 711, /* GL_LUMINANCE12 */
- 717, /* GL_LUMINANCE16 */
- 722, /* GL_LUMINANCE4_ALPHA4 */
- 725, /* GL_LUMINANCE6_ALPHA2 */
- 728, /* GL_LUMINANCE8_ALPHA8 */
- 714, /* GL_LUMINANCE12_ALPHA4 */
- 712, /* GL_LUMINANCE12_ALPHA12 */
- 718, /* GL_LUMINANCE16_ALPHA16 */
- 634, /* GL_INTENSITY */
- 639, /* GL_INTENSITY4 */
- 641, /* GL_INTENSITY8 */
- 635, /* GL_INTENSITY12 */
- 637, /* GL_INTENSITY16 */
- 1318, /* GL_RGB2_EXT */
- 1319, /* GL_RGB4 */
- 1322, /* GL_RGB5 */
- 1326, /* GL_RGB8 */
- 1310, /* GL_RGB10 */
- 1314, /* GL_RGB12 */
- 1316, /* GL_RGB16 */
- 1333, /* GL_RGBA2 */
- 1335, /* GL_RGBA4 */
- 1323, /* GL_RGB5_A1 */
- 1339, /* GL_RGBA8 */
- 1311, /* GL_RGB10_A2 */
- 1329, /* GL_RGBA12 */
- 1331, /* GL_RGBA16 */
- 1674, /* GL_TEXTURE_RED_SIZE */
- 1646, /* GL_TEXTURE_GREEN_SIZE */
- 1585, /* GL_TEXTURE_BLUE_SIZE */
- 1572, /* GL_TEXTURE_ALPHA_SIZE */
- 1659, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1650, /* GL_TEXTURE_INTENSITY_SIZE */
- 1304, /* GL_REPLACE_EXT */
- 1240, /* GL_PROXY_TEXTURE_1D */
- 1243, /* GL_PROXY_TEXTURE_2D */
- 1679, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1671, /* GL_TEXTURE_PRIORITY */
- 1676, /* GL_TEXTURE_RESIDENT */
- 1575, /* GL_TEXTURE_BINDING_1D */
- 1577, /* GL_TEXTURE_BINDING_2D */
- 1579, /* GL_TEXTURE_BINDING_3D */
- 1071, /* GL_PACK_SKIP_IMAGES */
- 1067, /* GL_PACK_IMAGE_HEIGHT */
- 1708, /* GL_UNPACK_SKIP_IMAGES */
- 1705, /* GL_UNPACK_IMAGE_HEIGHT */
- 1571, /* GL_TEXTURE_3D */
- 1246, /* GL_PROXY_TEXTURE_3D */
- 1633, /* GL_TEXTURE_DEPTH */
- 1682, /* GL_TEXTURE_WRAP_R */
- 836, /* GL_MAX_3D_TEXTURE_SIZE */
- 1740, /* GL_VERTEX_ARRAY */
- 1002, /* GL_NORMAL_ARRAY */
- 138, /* GL_COLOR_ARRAY */
- 619, /* GL_INDEX_ARRAY */
- 1612, /* GL_TEXTURE_COORD_ARRAY */
- 435, /* GL_EDGE_FLAG_ARRAY */
- 1745, /* GL_VERTEX_ARRAY_SIZE */
- 1747, /* GL_VERTEX_ARRAY_TYPE */
- 1746, /* GL_VERTEX_ARRAY_STRIDE */
- 1007, /* GL_NORMAL_ARRAY_TYPE */
- 1006, /* GL_NORMAL_ARRAY_STRIDE */
- 142, /* GL_COLOR_ARRAY_SIZE */
- 144, /* GL_COLOR_ARRAY_TYPE */
- 143, /* GL_COLOR_ARRAY_STRIDE */
- 624, /* GL_INDEX_ARRAY_TYPE */
- 623, /* GL_INDEX_ARRAY_STRIDE */
- 1616, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1618, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1617, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 439, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1744, /* GL_VERTEX_ARRAY_POINTER */
- 1005, /* GL_NORMAL_ARRAY_POINTER */
- 141, /* GL_COLOR_ARRAY_POINTER */
- 622, /* GL_INDEX_ARRAY_POINTER */
- 1615, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 438, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 981, /* GL_MULTISAMPLE */
- 1361, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1363, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1368, /* GL_SAMPLE_COVERAGE */
- 1365, /* GL_SAMPLE_BUFFERS */
- 1356, /* GL_SAMPLES */
- 1372, /* GL_SAMPLE_COVERAGE_VALUE */
- 1370, /* GL_SAMPLE_COVERAGE_INVERT */
- 185, /* GL_COLOR_MATRIX */
- 187, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 844, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1595, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1597, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 729, /* GL_LUMINANCE4 */
+ 735, /* GL_LUMINANCE8 */
+ 719, /* GL_LUMINANCE12 */
+ 725, /* GL_LUMINANCE16 */
+ 730, /* GL_LUMINANCE4_ALPHA4 */
+ 733, /* GL_LUMINANCE6_ALPHA2 */
+ 736, /* GL_LUMINANCE8_ALPHA8 */
+ 722, /* GL_LUMINANCE12_ALPHA4 */
+ 720, /* GL_LUMINANCE12_ALPHA12 */
+ 726, /* GL_LUMINANCE16_ALPHA16 */
+ 642, /* GL_INTENSITY */
+ 647, /* GL_INTENSITY4 */
+ 649, /* GL_INTENSITY8 */
+ 643, /* GL_INTENSITY12 */
+ 645, /* GL_INTENSITY16 */
+ 1326, /* GL_RGB2_EXT */
+ 1327, /* GL_RGB4 */
+ 1330, /* GL_RGB5 */
+ 1334, /* GL_RGB8 */
+ 1318, /* GL_RGB10 */
+ 1322, /* GL_RGB12 */
+ 1324, /* GL_RGB16 */
+ 1341, /* GL_RGBA2 */
+ 1343, /* GL_RGBA4 */
+ 1331, /* GL_RGB5_A1 */
+ 1347, /* GL_RGBA8 */
+ 1319, /* GL_RGB10_A2 */
+ 1337, /* GL_RGBA12 */
+ 1339, /* GL_RGBA16 */
+ 1682, /* GL_TEXTURE_RED_SIZE */
+ 1654, /* GL_TEXTURE_GREEN_SIZE */
+ 1593, /* GL_TEXTURE_BLUE_SIZE */
+ 1580, /* GL_TEXTURE_ALPHA_SIZE */
+ 1667, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1658, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1312, /* GL_REPLACE_EXT */
+ 1248, /* GL_PROXY_TEXTURE_1D */
+ 1251, /* GL_PROXY_TEXTURE_2D */
+ 1687, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1679, /* GL_TEXTURE_PRIORITY */
+ 1684, /* GL_TEXTURE_RESIDENT */
+ 1583, /* GL_TEXTURE_BINDING_1D */
+ 1585, /* GL_TEXTURE_BINDING_2D */
+ 1587, /* GL_TEXTURE_BINDING_3D */
+ 1079, /* GL_PACK_SKIP_IMAGES */
+ 1075, /* GL_PACK_IMAGE_HEIGHT */
+ 1716, /* GL_UNPACK_SKIP_IMAGES */
+ 1713, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1579, /* GL_TEXTURE_3D */
+ 1254, /* GL_PROXY_TEXTURE_3D */
+ 1641, /* GL_TEXTURE_DEPTH */
+ 1690, /* GL_TEXTURE_WRAP_R */
+ 844, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1748, /* GL_VERTEX_ARRAY */
+ 1010, /* GL_NORMAL_ARRAY */
+ 144, /* GL_COLOR_ARRAY */
+ 627, /* GL_INDEX_ARRAY */
+ 1620, /* GL_TEXTURE_COORD_ARRAY */
+ 443, /* GL_EDGE_FLAG_ARRAY */
+ 1753, /* GL_VERTEX_ARRAY_SIZE */
+ 1755, /* GL_VERTEX_ARRAY_TYPE */
+ 1754, /* GL_VERTEX_ARRAY_STRIDE */
+ 1015, /* GL_NORMAL_ARRAY_TYPE */
+ 1014, /* GL_NORMAL_ARRAY_STRIDE */
+ 148, /* GL_COLOR_ARRAY_SIZE */
+ 150, /* GL_COLOR_ARRAY_TYPE */
+ 149, /* GL_COLOR_ARRAY_STRIDE */
+ 632, /* GL_INDEX_ARRAY_TYPE */
+ 631, /* GL_INDEX_ARRAY_STRIDE */
+ 1624, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1626, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1625, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 447, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1752, /* GL_VERTEX_ARRAY_POINTER */
+ 1013, /* GL_NORMAL_ARRAY_POINTER */
+ 147, /* GL_COLOR_ARRAY_POINTER */
+ 630, /* GL_INDEX_ARRAY_POINTER */
+ 1623, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 446, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 989, /* GL_MULTISAMPLE */
+ 1369, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1371, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1376, /* GL_SAMPLE_COVERAGE */
+ 1373, /* GL_SAMPLE_BUFFERS */
+ 1364, /* GL_SAMPLES */
+ 1380, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1378, /* GL_SAMPLE_COVERAGE_INVERT */
+ 191, /* GL_COLOR_MATRIX */
+ 193, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1603, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1605, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
87, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
86, /* GL_BLEND_SRC_ALPHA */
- 191, /* GL_COLOR_TABLE */
- 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1235, /* GL_PROXY_COLOR_TABLE */
- 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 215, /* GL_COLOR_TABLE_SCALE */
- 195, /* GL_COLOR_TABLE_BIAS */
- 200, /* GL_COLOR_TABLE_FORMAT */
- 217, /* GL_COLOR_TABLE_WIDTH */
- 212, /* GL_COLOR_TABLE_RED_SIZE */
- 203, /* GL_COLOR_TABLE_GREEN_SIZE */
- 197, /* GL_COLOR_TABLE_BLUE_SIZE */
- 192, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 209, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 206, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 197, /* GL_COLOR_TABLE */
+ 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1243, /* GL_PROXY_COLOR_TABLE */
+ 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 221, /* GL_COLOR_TABLE_SCALE */
+ 201, /* GL_COLOR_TABLE_BIAS */
+ 206, /* GL_COLOR_TABLE_FORMAT */
+ 223, /* GL_COLOR_TABLE_WIDTH */
+ 218, /* GL_COLOR_TABLE_RED_SIZE */
+ 209, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 203, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 198, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 215, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 212, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 858, /* GL_MAX_ELEMENTS_VERTICES */
- 857, /* GL_MAX_ELEMENTS_INDICES */
- 1649, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1129, /* GL_POINT_SIZE_MIN */
- 1125, /* GL_POINT_SIZE_MAX */
- 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1115, /* GL_POINT_DISTANCE_ATTENUATION */
- 117, /* GL_CLAMP_TO_BORDER */
- 120, /* GL_CLAMP_TO_EDGE */
- 1670, /* GL_TEXTURE_MIN_LOD */
- 1668, /* GL_TEXTURE_MAX_LOD */
- 1574, /* GL_TEXTURE_BASE_LEVEL */
- 1667, /* GL_TEXTURE_MAX_LEVEL */
- 612, /* GL_IGNORE_BORDER_HP */
- 261, /* GL_CONSTANT_BORDER_HP */
- 1305, /* GL_REPLICATE_BORDER_HP */
- 267, /* GL_CONVOLUTION_BORDER_COLOR */
- 1030, /* GL_OCCLUSION_TEST_HP */
- 1031, /* GL_OCCLUSION_TEST_RESULT_HP */
- 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1589, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1591, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1593, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1594, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1592, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1590, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 840, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 841, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1657, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1658, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1656, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 558, /* GL_GENERATE_MIPMAP */
- 559, /* GL_GENERATE_MIPMAP_HINT */
- 500, /* GL_FOG_OFFSET_SGIX */
- 501, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1603, /* GL_TEXTURE_COMPARE_SGIX */
- 1602, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1653, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1645, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 340, /* GL_DEPTH_COMPONENT16 */
- 343, /* GL_DEPTH_COMPONENT24 */
- 346, /* GL_DEPTH_COMPONENT32 */
- 289, /* GL_CULL_VERTEX_EXT */
- 291, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 290, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1801, /* GL_WRAP_BORDER_SUN */
- 1596, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1400, /* GL_SINGLE_COLOR */
- 1388, /* GL_SEPARATE_SPECULAR_COLOR */
- 1397, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 511, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 512, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 519, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 514, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 510, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 509, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 513, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 520, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 531, /* GL_FRAMEBUFFER_DEFAULT */
- 544, /* GL_FRAMEBUFFER_UNDEFINED */
- 353, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 618, /* GL_INDEX */
- 1713, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1728, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1729, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1726, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1724, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1721, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1719, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1665, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1666, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1664, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 932, /* GL_MIRRORED_REPEAT */
- 1344, /* GL_RGB_S3TC */
- 1321, /* GL_RGB4_S3TC */
- 1343, /* GL_RGBA_S3TC */
- 1338, /* GL_RGBA4_S3TC */
- 1341, /* GL_RGBA_DXT5_S3TC */
- 1336, /* GL_RGBA4_DXT5_S3TC */
- 254, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 249, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 250, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 251, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 993, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 992, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 487, /* GL_FOG_COORDINATE_SOURCE */
- 479, /* GL_FOG_COORD */
- 503, /* GL_FRAGMENT_DEPTH */
- 295, /* GL_CURRENT_FOG_COORD */
- 486, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 485, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 484, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 481, /* GL_FOG_COORDINATE_ARRAY */
- 189, /* GL_COLOR_SUM */
- 314, /* GL_CURRENT_SECONDARY_COLOR */
- 1381, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1383, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1382, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1380, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1377, /* GL_SECONDARY_COLOR_ARRAY */
- 568, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 866, /* GL_MAX_ELEMENTS_VERTICES */
+ 865, /* GL_MAX_ELEMENTS_INDICES */
+ 1657, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 141, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1137, /* GL_POINT_SIZE_MIN */
+ 1133, /* GL_POINT_SIZE_MAX */
+ 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1123, /* GL_POINT_DISTANCE_ATTENUATION */
+ 123, /* GL_CLAMP_TO_BORDER */
+ 126, /* GL_CLAMP_TO_EDGE */
+ 1678, /* GL_TEXTURE_MIN_LOD */
+ 1676, /* GL_TEXTURE_MAX_LOD */
+ 1582, /* GL_TEXTURE_BASE_LEVEL */
+ 1675, /* GL_TEXTURE_MAX_LEVEL */
+ 620, /* GL_IGNORE_BORDER_HP */
+ 267, /* GL_CONSTANT_BORDER_HP */
+ 1313, /* GL_REPLICATE_BORDER_HP */
+ 273, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1038, /* GL_OCCLUSION_TEST_HP */
+ 1039, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 691, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1597, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1599, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1601, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1602, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1600, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1598, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1665, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1666, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1664, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 566, /* GL_GENERATE_MIPMAP */
+ 567, /* GL_GENERATE_MIPMAP_HINT */
+ 508, /* GL_FOG_OFFSET_SGIX */
+ 509, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1611, /* GL_TEXTURE_COMPARE_SGIX */
+ 1610, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1661, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1653, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 346, /* GL_DEPTH_COMPONENT16 */
+ 349, /* GL_DEPTH_COMPONENT24 */
+ 352, /* GL_DEPTH_COMPONENT32 */
+ 295, /* GL_CULL_VERTEX_EXT */
+ 297, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 296, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1809, /* GL_WRAP_BORDER_SUN */
+ 1604, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 684, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1408, /* GL_SINGLE_COLOR */
+ 1396, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1405, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 519, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 520, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 527, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 522, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 518, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 517, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 521, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 528, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 539, /* GL_FRAMEBUFFER_DEFAULT */
+ 552, /* GL_FRAMEBUFFER_UNDEFINED */
+ 359, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 626, /* GL_INDEX */
+ 1721, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1736, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1737, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1734, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1732, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1729, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1727, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1673, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1674, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1672, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 940, /* GL_MIRRORED_REPEAT */
+ 1352, /* GL_RGB_S3TC */
+ 1329, /* GL_RGB4_S3TC */
+ 1351, /* GL_RGBA_S3TC */
+ 1346, /* GL_RGBA4_S3TC */
+ 1349, /* GL_RGBA_DXT5_S3TC */
+ 1344, /* GL_RGBA4_DXT5_S3TC */
+ 260, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 255, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 692, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 495, /* GL_FOG_COORDINATE_SOURCE */
+ 487, /* GL_FOG_COORD */
+ 511, /* GL_FRAGMENT_DEPTH */
+ 301, /* GL_CURRENT_FOG_COORD */
+ 494, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 493, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 492, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 489, /* GL_FOG_COORDINATE_ARRAY */
+ 195, /* GL_COLOR_SUM */
+ 320, /* GL_CURRENT_SECONDARY_COLOR */
+ 1389, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1391, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1390, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1388, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1385, /* GL_SECONDARY_COLOR_ARRAY */
+ 576, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1503, /* GL_TEXTURE0 */
- 1505, /* GL_TEXTURE1 */
- 1527, /* GL_TEXTURE2 */
- 1549, /* GL_TEXTURE3 */
- 1555, /* GL_TEXTURE4 */
- 1557, /* GL_TEXTURE5 */
- 1559, /* GL_TEXTURE6 */
- 1561, /* GL_TEXTURE7 */
- 1563, /* GL_TEXTURE8 */
- 1565, /* GL_TEXTURE9 */
- 1506, /* GL_TEXTURE10 */
- 1508, /* GL_TEXTURE11 */
- 1510, /* GL_TEXTURE12 */
- 1512, /* GL_TEXTURE13 */
- 1514, /* GL_TEXTURE14 */
- 1516, /* GL_TEXTURE15 */
- 1518, /* GL_TEXTURE16 */
- 1520, /* GL_TEXTURE17 */
- 1522, /* GL_TEXTURE18 */
- 1524, /* GL_TEXTURE19 */
- 1528, /* GL_TEXTURE20 */
- 1530, /* GL_TEXTURE21 */
- 1532, /* GL_TEXTURE22 */
- 1534, /* GL_TEXTURE23 */
- 1536, /* GL_TEXTURE24 */
- 1538, /* GL_TEXTURE25 */
- 1540, /* GL_TEXTURE26 */
- 1542, /* GL_TEXTURE27 */
- 1544, /* GL_TEXTURE28 */
- 1546, /* GL_TEXTURE29 */
- 1550, /* GL_TEXTURE30 */
- 1552, /* GL_TEXTURE31 */
+ 1511, /* GL_TEXTURE0 */
+ 1513, /* GL_TEXTURE1 */
+ 1535, /* GL_TEXTURE2 */
+ 1557, /* GL_TEXTURE3 */
+ 1563, /* GL_TEXTURE4 */
+ 1565, /* GL_TEXTURE5 */
+ 1567, /* GL_TEXTURE6 */
+ 1569, /* GL_TEXTURE7 */
+ 1571, /* GL_TEXTURE8 */
+ 1573, /* GL_TEXTURE9 */
+ 1514, /* GL_TEXTURE10 */
+ 1516, /* GL_TEXTURE11 */
+ 1518, /* GL_TEXTURE12 */
+ 1520, /* GL_TEXTURE13 */
+ 1522, /* GL_TEXTURE14 */
+ 1524, /* GL_TEXTURE15 */
+ 1526, /* GL_TEXTURE16 */
+ 1528, /* GL_TEXTURE17 */
+ 1530, /* GL_TEXTURE18 */
+ 1532, /* GL_TEXTURE19 */
+ 1536, /* GL_TEXTURE20 */
+ 1538, /* GL_TEXTURE21 */
+ 1540, /* GL_TEXTURE22 */
+ 1542, /* GL_TEXTURE23 */
+ 1544, /* GL_TEXTURE24 */
+ 1546, /* GL_TEXTURE25 */
+ 1548, /* GL_TEXTURE26 */
+ 1550, /* GL_TEXTURE27 */
+ 1552, /* GL_TEXTURE28 */
+ 1554, /* GL_TEXTURE29 */
+ 1558, /* GL_TEXTURE30 */
+ 1560, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
- 123, /* GL_CLIENT_ACTIVE_TEXTURE */
- 910, /* GL_MAX_TEXTURE_UNITS */
- 1692, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1695, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1697, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1689, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1491, /* GL_SUBTRACT */
- 898, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 237, /* GL_COMPRESSED_ALPHA */
- 241, /* GL_COMPRESSED_LUMINANCE */
- 242, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 239, /* GL_COMPRESSED_INTENSITY */
- 245, /* GL_COMPRESSED_RGB */
- 246, /* GL_COMPRESSED_RGBA */
- 1610, /* GL_TEXTURE_COMPRESSION_HINT */
- 1672, /* GL_TEXTURE_RECTANGLE_ARB */
- 1582, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 896, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 352, /* GL_DEPTH_STENCIL */
- 1717, /* GL_UNSIGNED_INT_24_8 */
- 906, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1663, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 907, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1639, /* GL_TEXTURE_FILTER_CONTROL */
- 1654, /* GL_TEXTURE_LOD_BIAS */
- 222, /* GL_COMBINE4 */
- 900, /* GL_MAX_SHININESS_NV */
- 901, /* GL_MAX_SPOT_EXPONENT_NV */
- 616, /* GL_INCR_WRAP */
- 325, /* GL_DECR_WRAP */
- 952, /* GL_MODELVIEW1_ARB */
- 1008, /* GL_NORMAL_MAP */
- 1280, /* GL_REFLECTION_MAP */
- 1619, /* GL_TEXTURE_CUBE_MAP */
- 1580, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1627, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1621, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1629, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1623, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1631, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1625, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 852, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 987, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 495, /* GL_FOG_DISTANCE_MODE_NV */
- 454, /* GL_EYE_RADIAL_NV */
- 453, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 221, /* GL_COMBINE */
- 228, /* GL_COMBINE_RGB */
- 223, /* GL_COMBINE_ALPHA */
- 1345, /* GL_RGB_SCALE */
+ 129, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 918, /* GL_MAX_TEXTURE_UNITS */
+ 1700, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1703, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1705, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1697, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1499, /* GL_SUBTRACT */
+ 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 243, /* GL_COMPRESSED_ALPHA */
+ 247, /* GL_COMPRESSED_LUMINANCE */
+ 248, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 245, /* GL_COMPRESSED_INTENSITY */
+ 251, /* GL_COMPRESSED_RGB */
+ 252, /* GL_COMPRESSED_RGBA */
+ 1618, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1680, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1590, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 358, /* GL_DEPTH_STENCIL */
+ 1725, /* GL_UNSIGNED_INT_24_8 */
+ 914, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1671, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1647, /* GL_TEXTURE_FILTER_CONTROL */
+ 1662, /* GL_TEXTURE_LOD_BIAS */
+ 228, /* GL_COMBINE4 */
+ 908, /* GL_MAX_SHININESS_NV */
+ 909, /* GL_MAX_SPOT_EXPONENT_NV */
+ 624, /* GL_INCR_WRAP */
+ 331, /* GL_DECR_WRAP */
+ 960, /* GL_MODELVIEW1_ARB */
+ 1016, /* GL_NORMAL_MAP */
+ 1288, /* GL_REFLECTION_MAP */
+ 1627, /* GL_TEXTURE_CUBE_MAP */
+ 1588, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1635, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1629, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 503, /* GL_FOG_DISTANCE_MODE_NV */
+ 462, /* GL_EYE_RADIAL_NV */
+ 461, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 227, /* GL_COMBINE */
+ 234, /* GL_COMBINE_RGB */
+ 229, /* GL_COMBINE_ALPHA */
+ 1353, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 644, /* GL_INTERPOLATE */
- 256, /* GL_CONSTANT */
- 1198, /* GL_PRIMARY_COLOR */
- 1195, /* GL_PREVIOUS */
- 1411, /* GL_SOURCE0_RGB */
- 1417, /* GL_SOURCE1_RGB */
- 1423, /* GL_SOURCE2_RGB */
- 1427, /* GL_SOURCE3_RGB_NV */
- 1408, /* GL_SOURCE0_ALPHA */
- 1414, /* GL_SOURCE1_ALPHA */
- 1420, /* GL_SOURCE2_ALPHA */
- 1426, /* GL_SOURCE3_ALPHA_NV */
- 1044, /* GL_OPERAND0_RGB */
- 1050, /* GL_OPERAND1_RGB */
- 1056, /* GL_OPERAND2_RGB */
- 1060, /* GL_OPERAND3_RGB_NV */
- 1041, /* GL_OPERAND0_ALPHA */
- 1047, /* GL_OPERAND1_ALPHA */
- 1053, /* GL_OPERAND2_ALPHA */
- 1059, /* GL_OPERAND3_ALPHA_NV */
- 1741, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1805, /* GL_YCBCR_422_APPLE */
- 1730, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1732, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1402, /* GL_SLICE_ACCUM_SUN */
- 1255, /* GL_QUAD_MESH_SUN */
- 1701, /* GL_TRIANGLE_MESH_SUN */
- 1779, /* GL_VERTEX_PROGRAM_ARB */
- 1790, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 316, /* GL_CURRENT_VERTEX_ATTRIB */
- 1211, /* GL_PROGRAM_LENGTH_ARB */
- 1225, /* GL_PROGRAM_STRING_ARB */
- 974, /* GL_MODELVIEW_PROJECTION_NV */
- 611, /* GL_IDENTITY_NV */
- 658, /* GL_INVERSE_NV */
- 1694, /* GL_TRANSPOSE_NV */
- 659, /* GL_INVERSE_TRANSPOSE_NV */
- 882, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 881, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 789, /* GL_MATRIX0_NV */
- 801, /* GL_MATRIX1_NV */
- 813, /* GL_MATRIX2_NV */
- 817, /* GL_MATRIX3_NV */
- 819, /* GL_MATRIX4_NV */
- 821, /* GL_MATRIX5_NV */
- 823, /* GL_MATRIX6_NV */
- 825, /* GL_MATRIX7_NV */
- 301, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 298, /* GL_CURRENT_MATRIX_ARB */
- 1782, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1785, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1223, /* GL_PROGRAM_PARAMETER_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1227, /* GL_PROGRAM_TARGET_NV */
- 1224, /* GL_PROGRAM_RESIDENT_NV */
- 1686, /* GL_TRACK_MATRIX_NV */
- 1687, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1780, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 337, /* GL_DEPTH_CLAMP_NV */
- 1748, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1755, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1756, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1757, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1758, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1759, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1760, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1761, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1749, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1750, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1751, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1752, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1753, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1754, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1204, /* GL_PROGRAM_BINDING_ARB */
- 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1608, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1605, /* GL_TEXTURE_COMPRESSED */
- 1013, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 255, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 922, /* GL_MAX_VERTEX_UNITS_ARB */
+ 652, /* GL_INTERPOLATE */
+ 262, /* GL_CONSTANT */
+ 1206, /* GL_PRIMARY_COLOR */
+ 1203, /* GL_PREVIOUS */
+ 1419, /* GL_SOURCE0_RGB */
+ 1425, /* GL_SOURCE1_RGB */
+ 1431, /* GL_SOURCE2_RGB */
+ 1435, /* GL_SOURCE3_RGB_NV */
+ 1416, /* GL_SOURCE0_ALPHA */
+ 1422, /* GL_SOURCE1_ALPHA */
+ 1428, /* GL_SOURCE2_ALPHA */
+ 1434, /* GL_SOURCE3_ALPHA_NV */
+ 1052, /* GL_OPERAND0_RGB */
+ 1058, /* GL_OPERAND1_RGB */
+ 1064, /* GL_OPERAND2_RGB */
+ 1068, /* GL_OPERAND3_RGB_NV */
+ 1049, /* GL_OPERAND0_ALPHA */
+ 1055, /* GL_OPERAND1_ALPHA */
+ 1061, /* GL_OPERAND2_ALPHA */
+ 1067, /* GL_OPERAND3_ALPHA_NV */
+ 1749, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1813, /* GL_YCBCR_422_APPLE */
+ 1738, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1740, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1410, /* GL_SLICE_ACCUM_SUN */
+ 1263, /* GL_QUAD_MESH_SUN */
+ 1709, /* GL_TRIANGLE_MESH_SUN */
+ 1787, /* GL_VERTEX_PROGRAM_ARB */
+ 1798, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 322, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1219, /* GL_PROGRAM_LENGTH_ARB */
+ 1233, /* GL_PROGRAM_STRING_ARB */
+ 982, /* GL_MODELVIEW_PROJECTION_NV */
+ 619, /* GL_IDENTITY_NV */
+ 666, /* GL_INVERSE_NV */
+ 1702, /* GL_TRANSPOSE_NV */
+ 667, /* GL_INVERSE_TRANSPOSE_NV */
+ 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 889, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 797, /* GL_MATRIX0_NV */
+ 809, /* GL_MATRIX1_NV */
+ 821, /* GL_MATRIX2_NV */
+ 825, /* GL_MATRIX3_NV */
+ 827, /* GL_MATRIX4_NV */
+ 829, /* GL_MATRIX5_NV */
+ 831, /* GL_MATRIX6_NV */
+ 833, /* GL_MATRIX7_NV */
+ 307, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 304, /* GL_CURRENT_MATRIX_ARB */
+ 1790, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1793, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1231, /* GL_PROGRAM_PARAMETER_NV */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1235, /* GL_PROGRAM_TARGET_NV */
+ 1232, /* GL_PROGRAM_RESIDENT_NV */
+ 1694, /* GL_TRACK_MATRIX_NV */
+ 1695, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1788, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 343, /* GL_DEPTH_CLAMP_NV */
+ 1756, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1765, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1767, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1769, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1757, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1758, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1759, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1212, /* GL_PROGRAM_BINDING_ARB */
+ 792, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1616, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1613, /* GL_TEXTURE_COMPRESSED */
+ 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 261, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 930, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1800, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1778, /* GL_VERTEX_BLEND_ARB */
- 318, /* GL_CURRENT_WEIGHT_ARB */
- 1799, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1798, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1797, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1796, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1793, /* GL_WEIGHT_ARRAY_ARB */
- 365, /* GL_DOT3_RGB */
- 366, /* GL_DOT3_RGBA */
- 253, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 248, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 982, /* GL_MULTISAMPLE_3DFX */
- 1366, /* GL_SAMPLE_BUFFERS_3DFX */
- 1357, /* GL_SAMPLES_3DFX */
- 963, /* GL_MODELVIEW2_ARB */
- 966, /* GL_MODELVIEW3_ARB */
- 967, /* GL_MODELVIEW4_ARB */
- 968, /* GL_MODELVIEW5_ARB */
- 969, /* GL_MODELVIEW6_ARB */
- 970, /* GL_MODELVIEW7_ARB */
- 971, /* GL_MODELVIEW8_ARB */
- 972, /* GL_MODELVIEW9_ARB */
- 942, /* GL_MODELVIEW10_ARB */
- 943, /* GL_MODELVIEW11_ARB */
- 944, /* GL_MODELVIEW12_ARB */
- 945, /* GL_MODELVIEW13_ARB */
- 946, /* GL_MODELVIEW14_ARB */
- 947, /* GL_MODELVIEW15_ARB */
- 948, /* GL_MODELVIEW16_ARB */
- 949, /* GL_MODELVIEW17_ARB */
- 950, /* GL_MODELVIEW18_ARB */
- 951, /* GL_MODELVIEW19_ARB */
- 953, /* GL_MODELVIEW20_ARB */
- 954, /* GL_MODELVIEW21_ARB */
- 955, /* GL_MODELVIEW22_ARB */
- 956, /* GL_MODELVIEW23_ARB */
- 957, /* GL_MODELVIEW24_ARB */
- 958, /* GL_MODELVIEW25_ARB */
- 959, /* GL_MODELVIEW26_ARB */
- 960, /* GL_MODELVIEW27_ARB */
- 961, /* GL_MODELVIEW28_ARB */
- 962, /* GL_MODELVIEW29_ARB */
- 964, /* GL_MODELVIEW30_ARB */
- 965, /* GL_MODELVIEW31_ARB */
- 370, /* GL_DOT3_RGB_EXT */
- 368, /* GL_DOT3_RGBA_EXT */
- 936, /* GL_MIRROR_CLAMP_EXT */
- 939, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 977, /* GL_MODULATE_ADD_ATI */
- 978, /* GL_MODULATE_SIGNED_ADD_ATI */
- 979, /* GL_MODULATE_SUBTRACT_ATI */
- 1806, /* GL_YCBCR_MESA */
- 1068, /* GL_PACK_INVERT_MESA */
- 321, /* GL_DEBUG_OBJECT_MESA */
- 322, /* GL_DEBUG_PRINT_MESA */
- 320, /* GL_DEBUG_ASSERT_MESA */
+ 1808, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1786, /* GL_VERTEX_BLEND_ARB */
+ 324, /* GL_CURRENT_WEIGHT_ARB */
+ 1807, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1806, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1805, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1804, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1801, /* GL_WEIGHT_ARRAY_ARB */
+ 371, /* GL_DOT3_RGB */
+ 372, /* GL_DOT3_RGBA */
+ 259, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 254, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 990, /* GL_MULTISAMPLE_3DFX */
+ 1374, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1365, /* GL_SAMPLES_3DFX */
+ 971, /* GL_MODELVIEW2_ARB */
+ 974, /* GL_MODELVIEW3_ARB */
+ 975, /* GL_MODELVIEW4_ARB */
+ 976, /* GL_MODELVIEW5_ARB */
+ 977, /* GL_MODELVIEW6_ARB */
+ 978, /* GL_MODELVIEW7_ARB */
+ 979, /* GL_MODELVIEW8_ARB */
+ 980, /* GL_MODELVIEW9_ARB */
+ 950, /* GL_MODELVIEW10_ARB */
+ 951, /* GL_MODELVIEW11_ARB */
+ 952, /* GL_MODELVIEW12_ARB */
+ 953, /* GL_MODELVIEW13_ARB */
+ 954, /* GL_MODELVIEW14_ARB */
+ 955, /* GL_MODELVIEW15_ARB */
+ 956, /* GL_MODELVIEW16_ARB */
+ 957, /* GL_MODELVIEW17_ARB */
+ 958, /* GL_MODELVIEW18_ARB */
+ 959, /* GL_MODELVIEW19_ARB */
+ 961, /* GL_MODELVIEW20_ARB */
+ 962, /* GL_MODELVIEW21_ARB */
+ 963, /* GL_MODELVIEW22_ARB */
+ 964, /* GL_MODELVIEW23_ARB */
+ 965, /* GL_MODELVIEW24_ARB */
+ 966, /* GL_MODELVIEW25_ARB */
+ 967, /* GL_MODELVIEW26_ARB */
+ 968, /* GL_MODELVIEW27_ARB */
+ 969, /* GL_MODELVIEW28_ARB */
+ 970, /* GL_MODELVIEW29_ARB */
+ 972, /* GL_MODELVIEW30_ARB */
+ 973, /* GL_MODELVIEW31_ARB */
+ 376, /* GL_DOT3_RGB_EXT */
+ 374, /* GL_DOT3_RGBA_EXT */
+ 944, /* GL_MIRROR_CLAMP_EXT */
+ 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 985, /* GL_MODULATE_ADD_ATI */
+ 986, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 987, /* GL_MODULATE_SUBTRACT_ATI */
+ 1814, /* GL_YCBCR_MESA */
+ 1076, /* GL_PACK_INVERT_MESA */
+ 327, /* GL_DEBUG_OBJECT_MESA */
+ 328, /* GL_DEBUG_PRINT_MESA */
+ 326, /* GL_DEBUG_ASSERT_MESA */
106, /* GL_BUFFER_SIZE */
108, /* GL_BUFFER_USAGE */
- 1456, /* GL_STENCIL_BACK_FUNC */
- 1454, /* GL_STENCIL_BACK_FAIL */
- 1458, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1460, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 504, /* GL_FRAGMENT_PROGRAM_ARB */
- 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 871, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 894, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 893, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 889, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 854, /* GL_MAX_DRAW_BUFFERS */
- 374, /* GL_DRAW_BUFFER0 */
- 377, /* GL_DRAW_BUFFER1 */
- 398, /* GL_DRAW_BUFFER2 */
- 401, /* GL_DRAW_BUFFER3 */
- 404, /* GL_DRAW_BUFFER4 */
- 407, /* GL_DRAW_BUFFER5 */
- 410, /* GL_DRAW_BUFFER6 */
- 413, /* GL_DRAW_BUFFER7 */
- 416, /* GL_DRAW_BUFFER8 */
- 419, /* GL_DRAW_BUFFER9 */
- 378, /* GL_DRAW_BUFFER10 */
- 381, /* GL_DRAW_BUFFER11 */
- 384, /* GL_DRAW_BUFFER12 */
- 387, /* GL_DRAW_BUFFER13 */
- 390, /* GL_DRAW_BUFFER14 */
- 393, /* GL_DRAW_BUFFER15 */
+ 112, /* GL_BUMP_ROT_MATRIX_ATI */
+ 113, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 111, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 115, /* GL_BUMP_TEX_UNITS_ATI */
+ 435, /* GL_DUDV_ATI */
+ 434, /* GL_DU8DV8_ATI */
+ 110, /* GL_BUMP_ENVMAP_ATI */
+ 114, /* GL_BUMP_TARGET_ATI */
+ 1464, /* GL_STENCIL_BACK_FUNC */
+ 1462, /* GL_STENCIL_BACK_FAIL */
+ 1466, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1468, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 512, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 862, /* GL_MAX_DRAW_BUFFERS */
+ 380, /* GL_DRAW_BUFFER0 */
+ 383, /* GL_DRAW_BUFFER1 */
+ 404, /* GL_DRAW_BUFFER2 */
+ 407, /* GL_DRAW_BUFFER3 */
+ 410, /* GL_DRAW_BUFFER4 */
+ 413, /* GL_DRAW_BUFFER5 */
+ 416, /* GL_DRAW_BUFFER6 */
+ 419, /* GL_DRAW_BUFFER7 */
+ 422, /* GL_DRAW_BUFFER8 */
+ 425, /* GL_DRAW_BUFFER9 */
+ 384, /* GL_DRAW_BUFFER10 */
+ 387, /* GL_DRAW_BUFFER11 */
+ 390, /* GL_DRAW_BUFFER12 */
+ 393, /* GL_DRAW_BUFFER13 */
+ 396, /* GL_DRAW_BUFFER14 */
+ 399, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 834, /* GL_MATRIX_PALETTE_ARB */
- 865, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 868, /* GL_MAX_PALETTE_MATRICES_ARB */
- 304, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 299, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 830, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 832, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 831, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 829, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1634, /* GL_TEXTURE_DEPTH_SIZE */
- 358, /* GL_DEPTH_TEXTURE_MODE */
- 1600, /* GL_TEXTURE_COMPARE_MODE */
- 1598, /* GL_TEXTURE_COMPARE_FUNC */
- 232, /* GL_COMPARE_R_TO_TEXTURE */
- 1136, /* GL_POINT_SPRITE */
- 281, /* GL_COORD_REPLACE */
- 1140, /* GL_POINT_SPRITE_R_MODE_NV */
- 1257, /* GL_QUERY_COUNTER_BITS */
- 306, /* GL_CURRENT_QUERY */
- 1259, /* GL_QUERY_RESULT */
- 1261, /* GL_QUERY_RESULT_AVAILABLE */
- 916, /* GL_MAX_VERTEX_ATTRIBS */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 356, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 355, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 902, /* GL_MAX_TEXTURE_COORDS */
- 904, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1208, /* GL_PROGRAM_FORMAT_ARB */
- 1680, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 335, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 334, /* GL_DEPTH_BOUNDS_EXT */
+ 842, /* GL_MATRIX_PALETTE_ARB */
+ 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 876, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 310, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 836, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 305, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1642, /* GL_TEXTURE_DEPTH_SIZE */
+ 364, /* GL_DEPTH_TEXTURE_MODE */
+ 1608, /* GL_TEXTURE_COMPARE_MODE */
+ 1606, /* GL_TEXTURE_COMPARE_FUNC */
+ 238, /* GL_COMPARE_R_TO_TEXTURE */
+ 1144, /* GL_POINT_SPRITE */
+ 287, /* GL_COORD_REPLACE */
+ 1148, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1265, /* GL_QUERY_COUNTER_BITS */
+ 312, /* GL_CURRENT_QUERY */
+ 1267, /* GL_QUERY_RESULT */
+ 1269, /* GL_QUERY_RESULT_AVAILABLE */
+ 924, /* GL_MAX_VERTEX_ATTRIBS */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 362, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 361, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 910, /* GL_MAX_TEXTURE_COORDS */
+ 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1215, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1216, /* GL_PROGRAM_FORMAT_ARB */
+ 1688, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 341, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 340, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 440, /* GL_ELEMENT_ARRAY_BUFFER */
+ 448, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 441, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1742, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1003, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 139, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 620, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1613, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 436, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1378, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 482, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1794, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 877, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
- 892, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 888, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1222, /* GL_PROGRAM_PARAMETERS_ARB */
- 891, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1203, /* GL_PROGRAM_ATTRIBS_ARB */
- 872, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 870, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 878, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 874, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1691, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1270, /* GL_READ_ONLY */
- 1802, /* GL_WRITE_ONLY */
- 1272, /* GL_READ_WRITE */
+ 449, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1750, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 145, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 628, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1621, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 444, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1386, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 490, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1802, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1236, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1230, /* GL_PROGRAM_PARAMETERS_ARB */
+ 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1211, /* GL_PROGRAM_ATTRIBS_ARB */
+ 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1699, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1278, /* GL_READ_ONLY */
+ 1810, /* GL_WRITE_ONLY */
+ 1280, /* GL_READ_WRITE */
100, /* GL_BUFFER_ACCESS */
102, /* GL_BUFFER_MAPPED */
104, /* GL_BUFFER_MAP_POINTER */
- 1685, /* GL_TIME_ELAPSED_EXT */
- 788, /* GL_MATRIX0_ARB */
- 800, /* GL_MATRIX1_ARB */
- 812, /* GL_MATRIX2_ARB */
- 816, /* GL_MATRIX3_ARB */
- 818, /* GL_MATRIX4_ARB */
- 820, /* GL_MATRIX5_ARB */
- 822, /* GL_MATRIX6_ARB */
- 824, /* GL_MATRIX7_ARB */
- 826, /* GL_MATRIX8_ARB */
- 827, /* GL_MATRIX9_ARB */
- 790, /* GL_MATRIX10_ARB */
- 791, /* GL_MATRIX11_ARB */
- 792, /* GL_MATRIX12_ARB */
- 793, /* GL_MATRIX13_ARB */
- 794, /* GL_MATRIX14_ARB */
- 795, /* GL_MATRIX15_ARB */
- 796, /* GL_MATRIX16_ARB */
- 797, /* GL_MATRIX17_ARB */
- 798, /* GL_MATRIX18_ARB */
- 799, /* GL_MATRIX19_ARB */
- 802, /* GL_MATRIX20_ARB */
- 803, /* GL_MATRIX21_ARB */
- 804, /* GL_MATRIX22_ARB */
- 805, /* GL_MATRIX23_ARB */
- 806, /* GL_MATRIX24_ARB */
- 807, /* GL_MATRIX25_ARB */
- 808, /* GL_MATRIX26_ARB */
- 809, /* GL_MATRIX27_ARB */
- 810, /* GL_MATRIX28_ARB */
- 811, /* GL_MATRIX29_ARB */
- 814, /* GL_MATRIX30_ARB */
- 815, /* GL_MATRIX31_ARB */
- 1486, /* GL_STREAM_DRAW */
- 1488, /* GL_STREAM_READ */
- 1484, /* GL_STREAM_COPY */
- 1447, /* GL_STATIC_DRAW */
- 1449, /* GL_STATIC_READ */
- 1445, /* GL_STATIC_COPY */
- 430, /* GL_DYNAMIC_DRAW */
- 432, /* GL_DYNAMIC_READ */
- 428, /* GL_DYNAMIC_COPY */
- 575, /* GL_GL_PIXEL_PACK_BUFFER */
- 577, /* GL_GL_PIXEL_UNPACK_BUFFER */
- 576, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
- 578, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
- 329, /* GL_DEPTH24_STENCIL8 */
- 1678, /* GL_TEXTURE_STENCIL_SIZE */
- 875, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 873, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 876, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 880, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 879, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 837, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1480, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1693, /* GL_TIME_ELAPSED_EXT */
+ 796, /* GL_MATRIX0_ARB */
+ 808, /* GL_MATRIX1_ARB */
+ 820, /* GL_MATRIX2_ARB */
+ 824, /* GL_MATRIX3_ARB */
+ 826, /* GL_MATRIX4_ARB */
+ 828, /* GL_MATRIX5_ARB */
+ 830, /* GL_MATRIX6_ARB */
+ 832, /* GL_MATRIX7_ARB */
+ 834, /* GL_MATRIX8_ARB */
+ 835, /* GL_MATRIX9_ARB */
+ 798, /* GL_MATRIX10_ARB */
+ 799, /* GL_MATRIX11_ARB */
+ 800, /* GL_MATRIX12_ARB */
+ 801, /* GL_MATRIX13_ARB */
+ 802, /* GL_MATRIX14_ARB */
+ 803, /* GL_MATRIX15_ARB */
+ 804, /* GL_MATRIX16_ARB */
+ 805, /* GL_MATRIX17_ARB */
+ 806, /* GL_MATRIX18_ARB */
+ 807, /* GL_MATRIX19_ARB */
+ 810, /* GL_MATRIX20_ARB */
+ 811, /* GL_MATRIX21_ARB */
+ 812, /* GL_MATRIX22_ARB */
+ 813, /* GL_MATRIX23_ARB */
+ 814, /* GL_MATRIX24_ARB */
+ 815, /* GL_MATRIX25_ARB */
+ 816, /* GL_MATRIX26_ARB */
+ 817, /* GL_MATRIX27_ARB */
+ 818, /* GL_MATRIX28_ARB */
+ 819, /* GL_MATRIX29_ARB */
+ 822, /* GL_MATRIX30_ARB */
+ 823, /* GL_MATRIX31_ARB */
+ 1494, /* GL_STREAM_DRAW */
+ 1496, /* GL_STREAM_READ */
+ 1492, /* GL_STREAM_COPY */
+ 1455, /* GL_STATIC_DRAW */
+ 1457, /* GL_STATIC_READ */
+ 1453, /* GL_STATIC_COPY */
+ 438, /* GL_DYNAMIC_DRAW */
+ 440, /* GL_DYNAMIC_READ */
+ 436, /* GL_DYNAMIC_COPY */
+ 583, /* GL_GL_PIXEL_PACK_BUFFER */
+ 585, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ 584, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ 586, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 335, /* GL_DEPTH24_STENCIL8 */
+ 1686, /* GL_TEXTURE_STENCIL_SIZE */
+ 883, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1488, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 937, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1359, /* GL_SAMPLES_PASSED */
- 505, /* GL_FRAGMENT_SHADER */
- 1788, /* GL_VERTEX_SHADER */
- 1221, /* GL_PROGRAM_OBJECT_ARB */
- 1391, /* GL_SHADER_OBJECT_ARB */
- 861, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 920, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 914, /* GL_MAX_VARYING_FLOATS */
- 918, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 846, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1028, /* GL_OBJECT_TYPE_ARB */
- 1393, /* GL_SHADER_TYPE */
- 470, /* GL_FLOAT_VEC2 */
- 472, /* GL_FLOAT_VEC3 */
- 474, /* GL_FLOAT_VEC4 */
- 647, /* GL_INT_VEC2 */
- 649, /* GL_INT_VEC3 */
- 651, /* GL_INT_VEC4 */
+ 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1367, /* GL_SAMPLES_PASSED */
+ 513, /* GL_FRAGMENT_SHADER */
+ 1796, /* GL_VERTEX_SHADER */
+ 1229, /* GL_PROGRAM_OBJECT_ARB */
+ 1399, /* GL_SHADER_OBJECT_ARB */
+ 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 922, /* GL_MAX_VARYING_FLOATS */
+ 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1036, /* GL_OBJECT_TYPE_ARB */
+ 1401, /* GL_SHADER_TYPE */
+ 478, /* GL_FLOAT_VEC2 */
+ 480, /* GL_FLOAT_VEC3 */
+ 482, /* GL_FLOAT_VEC4 */
+ 655, /* GL_INT_VEC2 */
+ 657, /* GL_INT_VEC3 */
+ 659, /* GL_INT_VEC4 */
92, /* GL_BOOL */
94, /* GL_BOOL_VEC2 */
96, /* GL_BOOL_VEC3 */
98, /* GL_BOOL_VEC4 */
- 464, /* GL_FLOAT_MAT2 */
- 466, /* GL_FLOAT_MAT3 */
- 468, /* GL_FLOAT_MAT4 */
- 1350, /* GL_SAMPLER_1D */
- 1352, /* GL_SAMPLER_2D */
- 1354, /* GL_SAMPLER_3D */
- 1355, /* GL_SAMPLER_CUBE */
- 1351, /* GL_SAMPLER_1D_SHADOW */
- 1353, /* GL_SAMPLER_2D_SHADOW */
- 569, /* GL_GL_FLOAT_MAT2x3 */
- 570, /* GL_GL_FLOAT_MAT2x4 */
- 571, /* GL_GL_FLOAT_MAT3x2 */
- 572, /* GL_GL_FLOAT_MAT3x4 */
- 573, /* GL_GL_FLOAT_MAT4x2 */
- 574, /* GL_GL_FLOAT_MAT4x3 */
- 327, /* GL_DELETE_STATUS */
- 236, /* GL_COMPILE_STATUS */
- 701, /* GL_LINK_STATUS */
- 1737, /* GL_VALIDATE_STATUS */
- 632, /* GL_INFO_LOG_LENGTH */
+ 472, /* GL_FLOAT_MAT2 */
+ 474, /* GL_FLOAT_MAT3 */
+ 476, /* GL_FLOAT_MAT4 */
+ 1358, /* GL_SAMPLER_1D */
+ 1360, /* GL_SAMPLER_2D */
+ 1362, /* GL_SAMPLER_3D */
+ 1363, /* GL_SAMPLER_CUBE */
+ 1359, /* GL_SAMPLER_1D_SHADOW */
+ 1361, /* GL_SAMPLER_2D_SHADOW */
+ 577, /* GL_GL_FLOAT_MAT2x3 */
+ 578, /* GL_GL_FLOAT_MAT2x4 */
+ 579, /* GL_GL_FLOAT_MAT3x2 */
+ 580, /* GL_GL_FLOAT_MAT3x4 */
+ 581, /* GL_GL_FLOAT_MAT4x2 */
+ 582, /* GL_GL_FLOAT_MAT4x3 */
+ 333, /* GL_DELETE_STATUS */
+ 242, /* GL_COMPILE_STATUS */
+ 709, /* GL_LINK_STATUS */
+ 1745, /* GL_VALIDATE_STATUS */
+ 640, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1392, /* GL_SHADER_SOURCE_LENGTH */
+ 1400, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 507, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1395, /* GL_SHADING_LANGUAGE_VERSION */
- 305, /* GL_CURRENT_PROGRAM */
- 1077, /* GL_PALETTE4_RGB8_OES */
- 1079, /* GL_PALETTE4_RGBA8_OES */
- 1075, /* GL_PALETTE4_R5_G6_B5_OES */
- 1078, /* GL_PALETTE4_RGBA4_OES */
- 1076, /* GL_PALETTE4_RGB5_A1_OES */
- 1082, /* GL_PALETTE8_RGB8_OES */
- 1084, /* GL_PALETTE8_RGBA8_OES */
- 1080, /* GL_PALETTE8_R5_G6_B5_OES */
- 1083, /* GL_PALETTE8_RGBA4_OES */
- 1081, /* GL_PALETTE8_RGB5_A1_OES */
- 614, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 613, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1722, /* GL_UNSIGNED_NORMALIZED */
- 1568, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1570, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1576, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1578, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 583, /* GL_GL_SRGB */
- 584, /* GL_GL_SRGB8 */
- 586, /* GL_GL_SRGB_ALPHA */
- 585, /* GL_GL_SRGB8_ALPHA8 */
- 582, /* GL_GL_SLUMINANCE_ALPHA */
- 581, /* GL_GL_SLUMINANCE8_ALPHA8 */
- 579, /* GL_GL_SLUMINANCE */
- 580, /* GL_GL_SLUMINANCE8 */
- 566, /* GL_GL_COMPRESSED_SRGB */
- 567, /* GL_GL_COMPRESSED_SRGB_ALPHA */
- 564, /* GL_GL_COMPRESSED_SLUMINANCE */
- 565, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 709, /* GL_LOWER_LEFT */
- 1734, /* GL_UPPER_LEFT */
- 1462, /* GL_STENCIL_BACK_REF */
- 1463, /* GL_STENCIL_BACK_VALUE_MASK */
- 1464, /* GL_STENCIL_BACK_WRITEMASK */
- 423, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1286, /* GL_RENDERBUFFER_BINDING_EXT */
- 1267, /* GL_READ_FRAMEBUFFER */
- 422, /* GL_DRAW_FRAMEBUFFER */
- 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1296, /* GL_RENDERBUFFER_SAMPLES */
- 517, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 515, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 526, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 522, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 524, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 529, /* GL_FRAMEBUFFER_COMPLETE */
- 533, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 539, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 537, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 535, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 538, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 536, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 542, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 545, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 543, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 843, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 145, /* GL_COLOR_ATTACHMENT0 */
- 147, /* GL_COLOR_ATTACHMENT1 */
- 161, /* GL_COLOR_ATTACHMENT2 */
- 163, /* GL_COLOR_ATTACHMENT3 */
- 165, /* GL_COLOR_ATTACHMENT4 */
- 167, /* GL_COLOR_ATTACHMENT5 */
- 169, /* GL_COLOR_ATTACHMENT6 */
- 171, /* GL_COLOR_ATTACHMENT7 */
- 173, /* GL_COLOR_ATTACHMENT8 */
- 175, /* GL_COLOR_ATTACHMENT9 */
- 148, /* GL_COLOR_ATTACHMENT10 */
- 150, /* GL_COLOR_ATTACHMENT11 */
- 152, /* GL_COLOR_ATTACHMENT12 */
- 154, /* GL_COLOR_ATTACHMENT13 */
- 156, /* GL_COLOR_ATTACHMENT14 */
- 158, /* GL_COLOR_ATTACHMENT15 */
- 330, /* GL_DEPTH_ATTACHMENT */
- 1452, /* GL_STENCIL_ATTACHMENT */
- 508, /* GL_FRAMEBUFFER */
- 1284, /* GL_RENDERBUFFER */
- 1298, /* GL_RENDERBUFFER_WIDTH */
- 1291, /* GL_RENDERBUFFER_HEIGHT */
- 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1475, /* GL_STENCIL_INDEX_EXT */
- 1472, /* GL_STENCIL_INDEX1_EXT */
- 1473, /* GL_STENCIL_INDEX4_EXT */
- 1474, /* GL_STENCIL_INDEX8_EXT */
- 1471, /* GL_STENCIL_INDEX16_EXT */
- 1295, /* GL_RENDERBUFFER_RED_SIZE */
- 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 541, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 899, /* GL_MAX_SAMPLES */
- 447, /* GL_EVAL_BIT */
- 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 703, /* GL_LIST_BIT */
- 1584, /* GL_TEXTURE_BIT */
- 1374, /* GL_SCISSOR_BIT */
+ 515, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1403, /* GL_SHADING_LANGUAGE_VERSION */
+ 311, /* GL_CURRENT_PROGRAM */
+ 1085, /* GL_PALETTE4_RGB8_OES */
+ 1087, /* GL_PALETTE4_RGBA8_OES */
+ 1083, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1086, /* GL_PALETTE4_RGBA4_OES */
+ 1084, /* GL_PALETTE4_RGB5_A1_OES */
+ 1090, /* GL_PALETTE8_RGB8_OES */
+ 1092, /* GL_PALETTE8_RGBA8_OES */
+ 1088, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1091, /* GL_PALETTE8_RGBA4_OES */
+ 1089, /* GL_PALETTE8_RGB5_A1_OES */
+ 622, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 621, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1730, /* GL_UNSIGNED_NORMALIZED */
+ 1576, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1578, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1584, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1586, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 591, /* GL_GL_SRGB */
+ 592, /* GL_GL_SRGB8 */
+ 594, /* GL_GL_SRGB_ALPHA */
+ 593, /* GL_GL_SRGB8_ALPHA8 */
+ 590, /* GL_GL_SLUMINANCE_ALPHA */
+ 589, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ 587, /* GL_GL_SLUMINANCE */
+ 588, /* GL_GL_SLUMINANCE8 */
+ 574, /* GL_GL_COMPRESSED_SRGB */
+ 575, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ 572, /* GL_GL_COMPRESSED_SLUMINANCE */
+ 573, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 717, /* GL_LOWER_LEFT */
+ 1742, /* GL_UPPER_LEFT */
+ 1470, /* GL_STENCIL_BACK_REF */
+ 1471, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1472, /* GL_STENCIL_BACK_WRITEMASK */
+ 429, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1294, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1275, /* GL_READ_FRAMEBUFFER */
+ 428, /* GL_DRAW_FRAMEBUFFER */
+ 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1304, /* GL_RENDERBUFFER_SAMPLES */
+ 525, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 523, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 530, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 537, /* GL_FRAMEBUFFER_COMPLETE */
+ 541, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 547, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 545, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 543, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 546, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 544, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 550, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 553, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 551, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 151, /* GL_COLOR_ATTACHMENT0 */
+ 153, /* GL_COLOR_ATTACHMENT1 */
+ 167, /* GL_COLOR_ATTACHMENT2 */
+ 169, /* GL_COLOR_ATTACHMENT3 */
+ 171, /* GL_COLOR_ATTACHMENT4 */
+ 173, /* GL_COLOR_ATTACHMENT5 */
+ 175, /* GL_COLOR_ATTACHMENT6 */
+ 177, /* GL_COLOR_ATTACHMENT7 */
+ 179, /* GL_COLOR_ATTACHMENT8 */
+ 181, /* GL_COLOR_ATTACHMENT9 */
+ 154, /* GL_COLOR_ATTACHMENT10 */
+ 156, /* GL_COLOR_ATTACHMENT11 */
+ 158, /* GL_COLOR_ATTACHMENT12 */
+ 160, /* GL_COLOR_ATTACHMENT13 */
+ 162, /* GL_COLOR_ATTACHMENT14 */
+ 164, /* GL_COLOR_ATTACHMENT15 */
+ 336, /* GL_DEPTH_ATTACHMENT */
+ 1460, /* GL_STENCIL_ATTACHMENT */
+ 516, /* GL_FRAMEBUFFER */
+ 1292, /* GL_RENDERBUFFER */
+ 1306, /* GL_RENDERBUFFER_WIDTH */
+ 1299, /* GL_RENDERBUFFER_HEIGHT */
+ 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1483, /* GL_STENCIL_INDEX_EXT */
+ 1480, /* GL_STENCIL_INDEX1_EXT */
+ 1481, /* GL_STENCIL_INDEX4_EXT */
+ 1482, /* GL_STENCIL_INDEX8_EXT */
+ 1479, /* GL_STENCIL_INDEX16_EXT */
+ 1303, /* GL_RENDERBUFFER_RED_SIZE */
+ 1298, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1295, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 549, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 907, /* GL_MAX_SAMPLES */
+ 455, /* GL_EVAL_BIT */
+ 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 711, /* GL_LIST_BIT */
+ 1592, /* GL_TEXTURE_BIT */
+ 1382, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 984, /* GL_MULTISAMPLE_BIT */
+ 992, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index bf70fceef5d..493e094cde5 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -935,6 +935,10 @@ gl_dispatch_functions_start:
GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV)
GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV)
GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV)
+ GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI)
+ GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI)
+ GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI)
+ GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI)
GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI)
GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI)
GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI)
@@ -951,26 +955,26 @@ gl_dispatch_functions_start:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT)
- HIDDEN(gl_dispatch_stub_734)
- GL_STUB(gl_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE)
- HIDDEN(gl_dispatch_stub_735)
- GL_STUB(gl_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE)
- HIDDEN(gl_dispatch_stub_736)
- GL_STUB(gl_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE)
- HIDDEN(gl_dispatch_stub_737)
- GL_STUB(gl_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT)
HIDDEN(gl_dispatch_stub_738)
+ GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_739)
+ GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_740)
+ GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_741)
+ GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_742)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_745, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_745)
- GL_STUB(gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT)
- HIDDEN(gl_dispatch_stub_746)
+ GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT)
+ HIDDEN(gl_dispatch_stub_749)
+ GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_750)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -988,19 +992,19 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_764, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_764)
- GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(gl_dispatch_stub_766, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_766)
- GL_STUB(gl_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_767)
- GL_STUB(gl_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT)
HIDDEN(gl_dispatch_stub_768)
- GL_STUB(gl_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_769)
- GL_STUB(gl_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI)
HIDDEN(gl_dispatch_stub_770)
+ GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_771)
+ GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_772)
+ GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_773)
+ GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_774)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 1eb4358b1c2..fe05549c1d5 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -27045,12 +27045,160 @@ GL_PREFIX(VertexAttribs4ubvNV):
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
.p2align 4,,15
+ .globl GL_PREFIX(GetTexBumpParameterfvATI)
+ .type GL_PREFIX(GetTexBumpParameterfvATI), @function
+GL_PREFIX(GetTexBumpParameterfvATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexBumpParameterivATI)
+ .type GL_PREFIX(GetTexBumpParameterivATI), @function
+GL_PREFIX(GetTexBumpParameterivATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBumpParameterfvATI)
+ .type GL_PREFIX(TexBumpParameterfvATI), @function
+GL_PREFIX(TexBumpParameterfvATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBumpParameterivATI)
+ .type GL_PREFIX(TexBumpParameterivATI), @function
+GL_PREFIX(TexBumpParameterivATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
+
+ .p2align 4,,15
.globl GL_PREFIX(AlphaFragmentOp1ATI)
.type GL_PREFIX(AlphaFragmentOp1ATI), @function
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27068,13 +27216,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27092,7 +27240,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -27103,7 +27251,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27121,13 +27269,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27145,7 +27293,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -27156,7 +27304,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27174,13 +27322,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27198,7 +27346,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -27209,25 +27357,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -27238,25 +27386,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -27267,7 +27415,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27285,13 +27433,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27309,7 +27457,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -27320,7 +27468,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27338,13 +27486,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27362,7 +27510,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -27373,7 +27521,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27391,13 +27539,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27415,7 +27563,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -27426,25 +27574,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -27455,25 +27603,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -27484,25 +27632,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -27513,7 +27661,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27523,13 +27671,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27539,7 +27687,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -27550,7 +27698,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27560,13 +27708,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27576,7 +27724,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -27587,7 +27735,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27597,13 +27745,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27613,7 +27761,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -27624,7 +27772,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27634,13 +27782,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27650,7 +27798,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -27661,7 +27809,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27671,13 +27819,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27687,79 +27835,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_734)
- .type GL_PREFIX(_dispatch_stub_734), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_734))
-GL_PREFIX(_dispatch_stub_734):
+ .globl GL_PREFIX(_dispatch_stub_738)
+ .type GL_PREFIX(_dispatch_stub_738), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_738))
+GL_PREFIX(_dispatch_stub_738):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734)
+ .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_735)
- .type GL_PREFIX(_dispatch_stub_735), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_735))
-GL_PREFIX(_dispatch_stub_735):
+ .globl GL_PREFIX(_dispatch_stub_739)
+ .type GL_PREFIX(_dispatch_stub_739), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_739))
+GL_PREFIX(_dispatch_stub_739):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735)
+ .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_736)
- .type GL_PREFIX(_dispatch_stub_736), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_736))
-GL_PREFIX(_dispatch_stub_736):
+ .globl GL_PREFIX(_dispatch_stub_740)
+ .type GL_PREFIX(_dispatch_stub_740), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_740))
+GL_PREFIX(_dispatch_stub_740):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27769,13 +27917,13 @@ GL_PREFIX(_dispatch_stub_736):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27785,19 +27933,19 @@ GL_PREFIX(_dispatch_stub_736):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736)
+ .size GL_PREFIX(_dispatch_stub_740), .-GL_PREFIX(_dispatch_stub_740)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_737)
- .type GL_PREFIX(_dispatch_stub_737), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_737))
-GL_PREFIX(_dispatch_stub_737):
+ .globl GL_PREFIX(_dispatch_stub_741)
+ .type GL_PREFIX(_dispatch_stub_741), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_741))
+GL_PREFIX(_dispatch_stub_741):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27807,13 +27955,13 @@ GL_PREFIX(_dispatch_stub_737):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27823,40 +27971,40 @@ GL_PREFIX(_dispatch_stub_737):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737)
+ .size GL_PREFIX(_dispatch_stub_741), .-GL_PREFIX(_dispatch_stub_741)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_738)
- .type GL_PREFIX(_dispatch_stub_738), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_738))
-GL_PREFIX(_dispatch_stub_738):
+ .globl GL_PREFIX(_dispatch_stub_742)
+ .type GL_PREFIX(_dispatch_stub_742), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_742))
+GL_PREFIX(_dispatch_stub_742):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
+ .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -27864,7 +28012,7 @@ GL_PREFIX(_dispatch_stub_738):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27878,13 +28026,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27898,7 +28046,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -27909,7 +28057,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27923,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27943,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -27954,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -27974,13 +28122,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28000,7 +28148,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -28011,7 +28159,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28025,13 +28173,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28045,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -28056,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28076,13 +28224,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28102,7 +28250,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -28113,7 +28261,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28127,13 +28275,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28147,19 +28295,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_745)
- .type GL_PREFIX(_dispatch_stub_745), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_745))
-GL_PREFIX(_dispatch_stub_745):
+ .globl GL_PREFIX(_dispatch_stub_749)
+ .type GL_PREFIX(_dispatch_stub_749), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_749))
+GL_PREFIX(_dispatch_stub_749):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28169,13 +28317,13 @@ GL_PREFIX(_dispatch_stub_745):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28185,19 +28333,19 @@ GL_PREFIX(_dispatch_stub_745):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745)
+ .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_746)
- .type GL_PREFIX(_dispatch_stub_746), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_746))
-GL_PREFIX(_dispatch_stub_746):
+ .globl GL_PREFIX(_dispatch_stub_750)
+ .type GL_PREFIX(_dispatch_stub_750), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_750))
+GL_PREFIX(_dispatch_stub_750):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28207,13 +28355,13 @@ GL_PREFIX(_dispatch_stub_746):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28223,10 +28371,10 @@ GL_PREFIX(_dispatch_stub_746):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746)
+ .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -28234,7 +28382,7 @@ GL_PREFIX(_dispatch_stub_746):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28244,13 +28392,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28260,7 +28408,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -28271,7 +28419,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28281,13 +28429,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28297,7 +28445,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -28308,25 +28456,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -28337,7 +28485,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28347,13 +28495,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28363,7 +28511,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -28374,7 +28522,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28384,13 +28532,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28400,7 +28548,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -28411,7 +28559,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28425,13 +28573,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28445,7 +28593,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -28456,7 +28604,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28470,13 +28618,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28490,7 +28638,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -28501,7 +28649,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28515,13 +28663,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28535,7 +28683,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -28546,7 +28694,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28564,13 +28712,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28588,7 +28736,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -28599,7 +28747,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28609,13 +28757,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28625,7 +28773,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -28636,7 +28784,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28646,13 +28794,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28662,7 +28810,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -28673,25 +28821,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -28702,7 +28850,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28716,13 +28864,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28736,7 +28884,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -28747,7 +28895,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28757,13 +28905,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28773,7 +28921,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -28784,25 +28932,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -28813,25 +28961,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -28842,7 +28990,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28856,13 +29004,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28876,19 +29024,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_764)
- .type GL_PREFIX(_dispatch_stub_764), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_764))
-GL_PREFIX(_dispatch_stub_764):
+ .globl GL_PREFIX(_dispatch_stub_768)
+ .type GL_PREFIX(_dispatch_stub_768), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_768))
+GL_PREFIX(_dispatch_stub_768):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28906,13 +29054,13 @@ GL_PREFIX(_dispatch_stub_764):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28930,10 +29078,10 @@ GL_PREFIX(_dispatch_stub_764):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764)
+ .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
.p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
@@ -28941,7 +29089,7 @@ GL_PREFIX(_dispatch_stub_764):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28955,13 +29103,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28975,19 +29123,19 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_766)
- .type GL_PREFIX(_dispatch_stub_766), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_766))
-GL_PREFIX(_dispatch_stub_766):
+ .globl GL_PREFIX(_dispatch_stub_770)
+ .type GL_PREFIX(_dispatch_stub_770), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_770))
+GL_PREFIX(_dispatch_stub_770):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29001,13 +29149,13 @@ GL_PREFIX(_dispatch_stub_766):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29021,19 +29169,19 @@ GL_PREFIX(_dispatch_stub_766):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766)
+ .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_767)
- .type GL_PREFIX(_dispatch_stub_767), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_767))
-GL_PREFIX(_dispatch_stub_767):
+ .globl GL_PREFIX(_dispatch_stub_771)
+ .type GL_PREFIX(_dispatch_stub_771), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_771))
+GL_PREFIX(_dispatch_stub_771):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29047,13 +29195,13 @@ GL_PREFIX(_dispatch_stub_767):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29067,19 +29215,19 @@ GL_PREFIX(_dispatch_stub_767):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767)
+ .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_768)
- .type GL_PREFIX(_dispatch_stub_768), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_768))
-GL_PREFIX(_dispatch_stub_768):
+ .globl GL_PREFIX(_dispatch_stub_772)
+ .type GL_PREFIX(_dispatch_stub_772), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_772))
+GL_PREFIX(_dispatch_stub_772):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29093,13 +29241,13 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29113,19 +29261,19 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
+ .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_769)
- .type GL_PREFIX(_dispatch_stub_769), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_769))
-GL_PREFIX(_dispatch_stub_769):
+ .globl GL_PREFIX(_dispatch_stub_773)
+ .type GL_PREFIX(_dispatch_stub_773), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_773))
+GL_PREFIX(_dispatch_stub_773):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29135,13 +29283,13 @@ GL_PREFIX(_dispatch_stub_769):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29151,19 +29299,19 @@ GL_PREFIX(_dispatch_stub_769):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769)
+ .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_770)
- .type GL_PREFIX(_dispatch_stub_770), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_770))
-GL_PREFIX(_dispatch_stub_770):
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29173,13 +29321,13 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29189,10 +29337,10 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -29447,7 +29595,7 @@ GL_PREFIX(_dispatch_stub_770):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_746)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29465,7 +29613,7 @@ GL_PREFIX(_dispatch_stub_770):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_764)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 2e05a74ac69..7aa344f214e 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -889,6 +889,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12)
GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12)
GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8)
GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24)
GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36)
GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48)
@@ -905,26 +909,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_734@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4))
- GL_STUB(_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_735@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@4))
- GL_STUB(_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_736@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8))
- GL_STUB(_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_737@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@8))
- GL_STUB(_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_738@4)
+ GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4)
HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4))
+ GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4))
+ GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8))
+ GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8))
+ GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_745, _gloffset_DepthBoundsEXT, _dispatch_stub_745@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@16))
- GL_STUB(_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_746@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8))
+ GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16))
+ GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -942,19 +946,19 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_764, _gloffset_BlitFramebufferEXT, _dispatch_stub_764@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@40))
+ GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(_dispatch_stub_766, _gloffset_StencilFuncSeparateATI, _dispatch_stub_766@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16))
- GL_STUB(_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_767@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16))
- GL_STUB(_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_768@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16))
- GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_769@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12))
- GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_770@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12))
+ GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16))
+ GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16))
+ GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16))
+ GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12))
+ GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)