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authorMarek Olšák <[email protected]>2015-06-13 13:50:12 +0200
committerMarek Olšák <[email protected]>2015-07-23 00:59:29 +0200
commit0af240e9401c12f4237f4a36a2474fe2cc590404 (patch)
tree4f5320f766bd378d60786f4e3bec67ce4e47247f /src/mesa
parentd07023894434325de850faabf005224f7b8ef4b8 (diff)
glsl: use separate varying slots for patch varyings
The idea is to allow 32 normal varyings and 32 patch varyings, a total of 64. Previously, only a total of 32 was allowed. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 85e04b5f18b..b13271bbd06 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -243,7 +243,9 @@ typedef enum
VARYING_SLOT_TESS_LEVEL_OUTER, /* Only appears as TCS output. */
VARYING_SLOT_TESS_LEVEL_INNER, /* Only appears as TCS output. */
VARYING_SLOT_VAR0, /* First generic varying slot */
- VARYING_SLOT_MAX = VARYING_SLOT_VAR0 + MAX_VARYING
+ VARYING_SLOT_MAX = VARYING_SLOT_VAR0 + MAX_VARYING,
+ VARYING_SLOT_PATCH0 = VARYING_SLOT_MAX,
+ VARYING_SLOT_TESS_MAX = VARYING_SLOT_PATCH0 + MAX_VARYING
} gl_varying_slot;
@@ -2103,6 +2105,8 @@ struct gl_program
GLbitfield64 InputsRead; /**< Bitmask of which input regs are read */
GLbitfield64 DoubleInputsRead; /**< Bitmask of which input regs are read and are doubles */
GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
+ GLbitfield PatchInputsRead; /**< VAR[0..31] usage for patch inputs (user-defined only) */
+ GLbitfield PatchOutputsWritten; /**< VAR[0..31] usage for patch outputs (user-defined only) */
GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */
GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */