diff options
author | Ilia Mirkin <[email protected]> | 2016-01-23 09:27:22 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-02-02 17:08:46 -0500 |
commit | 095da3b550be9f57a559ee3e549b15f3db4cf567 (patch) | |
tree | c5e009b181430941fe2b8ad91589293ef4b0444b /src/mesa | |
parent | beac7b1b8b0a74bbf0ef76e681a31c98e9250e55 (diff) |
mesa: invalidate framebuffer when changing parameters
This fixes dEQP-GLES31.functional.fbo.completeness.no_attachments
When the width or height are 0, the framebuffer is incomplete. We may
also not have been passing the new state down to the driver when the
widths/heights/etc changed. Make sure to dirty the state so that the
framebuffer state is revalidated at draw time.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/fbobject.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 3be216da234..2d4acb35bd6 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1414,6 +1414,9 @@ framebuffer_parameteri(struct gl_context *ctx, struct gl_framebuffer *fb, _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname); } + + invalidate_framebuffer(fb); + ctx->NewState |= _NEW_BUFFERS; } void GLAPIENTRY |