diff options
author | Christian König <[email protected]> | 2011-01-20 22:10:37 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2011-01-20 22:10:37 +0100 |
commit | d2ff6b8715e817c1ef14d4bf12be58c19d894143 (patch) | |
tree | 281badfe8638da50221270af29e16da1e40d9a6a /src/mesa | |
parent | e755c7bec3bc722ee451bdaed8da741f337d33b3 (diff) | |
parent | d136d1d2e1174d2420ce5e32507904243ab240cd (diff) |
Merge remote branch 'origin/master' into pipe-video
Conflicts:
src/gallium/drivers/r600/r600_asm.c
src/gallium/drivers/r600/r600_shader.c
Diffstat (limited to 'src/mesa')
76 files changed, 4241 insertions, 3244 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index fc67bee98c6..3c6ecb83f0a 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -231,13 +231,14 @@ _mesa_init_driver_state(struct gl_context *ctx) ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); ctx->Driver.BlendEquationSeparate(ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA); ctx->Driver.BlendFuncSeparate(ctx, - ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, ctx->Color.BlendDstA); + ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA); if (ctx->Driver.ColorMaskIndexed) { GLuint i; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 3e699912bb4..fd12e4d0a66 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2319,7 +2319,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, } _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index a5b71bd40ad..bf8cf6eec07 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -790,6 +790,9 @@ driCreateNewScreen(int scrn, static const __DRIextension *emptyExtensionList[] = { NULL }; __DRIscreen *psp; + if (driDriverAPI.InitScreen == NULL) + return NULL; + psp = calloc(1, sizeof *psp); if (!psp) return NULL; diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 7c3fbb1424d..6040abf7fac 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -95,7 +95,7 @@ static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLuint a = SDM_UPDATE_SRC_BLEND | SDM_UPDATE_DST_BLEND; GLboolean fallback = GL_FALSE; - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: a |= SDM_SRC_ZERO; break; case GL_ONE: a |= SDM_SRC_ONE; break; case GL_SRC_COLOR: a |= SDM_SRC_SRC_COLOR; break; @@ -124,7 +124,7 @@ static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, return; } - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: a |= SDM_DST_ZERO; break; case GL_ONE: a |= SDM_DST_ONE; break; case GL_SRC_COLOR: a |= SDM_DST_SRC_COLOR; break; diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 147192adc7a..ef5b8d971da 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -291,10 +291,10 @@ i830_set_blend_state(struct gl_context * ctx) funcRGB = - SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcRGB)) - | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstRGB)); + SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcRGB)) + | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].DstRGB)); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqnRGB = BLENDFUNC_ADD; break; @@ -314,15 +314,15 @@ i830_set_blend_state(struct gl_context * ctx) break; default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } - funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcA)) - | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstA)); + funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcA)) + | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].DstA)); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = BLENDFUNC_ADD; break; @@ -342,7 +342,7 @@ i830_set_blend_state(struct gl_context * ctx) break; default: fprintf(stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 9508fbaf942..63c6e78ebe9 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -267,12 +267,12 @@ i915UpdateBlendState(struct gl_context * ctx) ~(S6_CBUF_SRC_BLEND_FACT_MASK | S6_CBUF_DST_BLEND_FACT_MASK | S6_CBUF_BLEND_FUNC_MASK)); - GLuint eqRGB = ctx->Color.BlendEquationRGB; - GLuint eqA = ctx->Color.BlendEquationA; - GLuint srcRGB = ctx->Color.BlendSrcRGB; - GLuint dstRGB = ctx->Color.BlendDstRGB; - GLuint srcA = ctx->Color.BlendSrcA; - GLuint dstA = ctx->Color.BlendDstA; + GLuint eqRGB = ctx->Color.Blend[0].EquationRGB; + GLuint eqA = ctx->Color.Blend[0].EquationA; + GLuint srcRGB = ctx->Color.Blend[0].SrcRGB; + GLuint dstRGB = ctx->Color.Blend[0].DstRGB; + GLuint srcA = ctx->Color.Blend[0].SrcA; + GLuint dstA = ctx->Color.Blend[0].DstA; if (eqRGB == GL_MIN || eqRGB == GL_MAX) { srcRGB = dstRGB = GL_ONE; diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index d286c9dbdc7..c986970a757 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -141,12 +141,12 @@ static void upload_cc_unit(struct brw_context *brw) cc.cc2.logicop_enable = 1; cc.cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp); } else if (ctx->Color.BlendEnabled) { - GLenum eqRGB = ctx->Color.BlendEquationRGB; - GLenum eqA = ctx->Color.BlendEquationA; - GLenum srcRGB = ctx->Color.BlendSrcRGB; - GLenum dstRGB = ctx->Color.BlendDstRGB; - GLenum srcA = ctx->Color.BlendSrcA; - GLenum dstA = ctx->Color.BlendDstA; + GLenum eqRGB = ctx->Color.Blend[0].EquationRGB; + GLenum eqA = ctx->Color.Blend[0].EquationA; + GLenum srcRGB = ctx->Color.Blend[0].SrcRGB; + GLenum dstRGB = ctx->Color.Blend[0].DstRGB; + GLenum srcA = ctx->Color.Blend[0].SrcA; + GLenum dstA = ctx->Color.Blend[0].DstA; /* If the renderbuffer is XRGB, we have to frob the blend function to * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index 395f306f1b5..d0b0c22abf6 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -36,8 +36,6 @@ #include "swrast/swrast.h" #include "tnl/tnl.h" #include "brw_context.h" -#include "intel_fbo.h" -#include "intel_regions.h" #define FILE_DEBUG_FLAG DEBUG_FALLBACKS diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 22e6e2e7368..a35687d5991 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -48,6 +48,7 @@ extern "C" { #include "../glsl/ir_optimization.h" #include "../glsl/ir_print_visitor.h" +#define MAX_INSTRUCTION (1 << 30) static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg); struct gl_shader * @@ -534,25 +535,40 @@ fs_visitor::emit_general_interpolation(ir_variable *ir) continue; } - for (unsigned int c = 0; c < type->vector_elements; c++) { - struct brw_reg interp = interp_reg(location, c); - emit(fs_inst(FS_OPCODE_LINTERP, - attr, - this->delta_x, - this->delta_y, - fs_reg(interp))); - attr.reg_offset++; - } - - if (intel->gen < 6) { - attr.reg_offset -= type->vector_elements; + if (c->key.flat_shade && (location == FRAG_ATTRIB_COL0 || + location == FRAG_ATTRIB_COL1)) { + /* Constant interpolation (flat shading) case. The SF has + * handed us defined values in only the constant offset + * field of the setup reg. + */ for (unsigned int c = 0; c < type->vector_elements; c++) { - emit(fs_inst(BRW_OPCODE_MUL, - attr, + struct brw_reg interp = interp_reg(location, c); + interp = suboffset(interp, 3); + emit(fs_inst(FS_OPCODE_CINTERP, attr, fs_reg(interp))); + attr.reg_offset++; + } + } else { + /* Perspective interpolation case. */ + for (unsigned int c = 0; c < type->vector_elements; c++) { + struct brw_reg interp = interp_reg(location, c); + emit(fs_inst(FS_OPCODE_LINTERP, attr, - this->pixel_w)); + this->delta_x, + this->delta_y, + fs_reg(interp))); attr.reg_offset++; } + + if (intel->gen < 6) { + attr.reg_offset -= type->vector_elements; + for (unsigned int c = 0; c < type->vector_elements; c++) { + emit(fs_inst(BRW_OPCODE_MUL, + attr, + attr, + this->pixel_w)); + attr.reg_offset++; + } + } } location++; } @@ -859,6 +875,7 @@ fs_visitor::visit(ir_expression *ir) break; case ir_unop_abs: op[0].abs = true; + op[0].negate = false; this->result = op[0]; break; case ir_unop_sign: @@ -2556,12 +2573,15 @@ fs_visitor::assign_urb_setup() foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); - if (inst->opcode != FS_OPCODE_LINTERP) - continue; - - assert(inst->src[2].file == FIXED_HW_REG); + if (inst->opcode == FS_OPCODE_LINTERP) { + assert(inst->src[2].file == FIXED_HW_REG); + inst->src[2].fixed_hw_reg.nr += urb_start; + } - inst->src[2].fixed_hw_reg.nr += urb_start; + if (inst->opcode == FS_OPCODE_CINTERP) { + assert(inst->src[0].file == FIXED_HW_REG); + inst->src[0].fixed_hw_reg.nr += urb_start; + } } this->first_non_payload_grf = urb_start + c->prog_data.urb_read_length; @@ -2652,6 +2672,7 @@ fs_visitor::split_virtual_grfs() } } } + this->live_intervals_valid = false; } /** @@ -2726,8 +2747,11 @@ fs_visitor::calculate_live_intervals() int loop_start = 0; int bb_header_ip = 0; + if (this->live_intervals_valid) + return; + for (int i = 0; i < num_vars; i++) { - def[i] = 1 << 30; + def[i] = MAX_INSTRUCTION; use[i] = -1; } @@ -2805,6 +2829,8 @@ fs_visitor::calculate_live_intervals() talloc_free(this->virtual_grf_use); this->virtual_grf_def = def; this->virtual_grf_use = use; + + this->live_intervals_valid = true; } /** @@ -2820,6 +2846,8 @@ fs_visitor::propagate_constants() { bool progress = false; + calculate_live_intervals(); + foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); @@ -2877,6 +2905,7 @@ fs_visitor::propagate_constants() /* Fit this constant in by commuting the operands */ scan_inst->src[0] = scan_inst->src[1]; scan_inst->src[1] = inst->src[0]; + progress = true; } break; case BRW_OPCODE_CMP: @@ -2897,6 +2926,9 @@ fs_visitor::propagate_constants() } } + if (progress) + this->live_intervals_valid = false; + return progress; } /** @@ -2911,6 +2943,8 @@ fs_visitor::dead_code_eliminate() bool progress = false; int pc = 0; + calculate_live_intervals(); + foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); @@ -2922,6 +2956,9 @@ fs_visitor::dead_code_eliminate() pc++; } + if (progress) + live_intervals_valid = false; + return progress; } @@ -2929,10 +2966,35 @@ bool fs_visitor::register_coalesce() { bool progress = false; + int if_depth = 0; + int loop_depth = 0; foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); + /* Make sure that we dominate the instructions we're going to + * scan for interfering with our coalescing, or we won't have + * scanned enough to see if anything interferes with our + * coalescing. We don't dominate the following instructions if + * we're in a loop or an if block. + */ + switch (inst->opcode) { + case BRW_OPCODE_DO: + loop_depth++; + break; + case BRW_OPCODE_WHILE: + loop_depth--; + break; + case BRW_OPCODE_IF: + if_depth++; + break; + case BRW_OPCODE_ENDIF: + if_depth--; + break; + } + if (loop_depth || if_depth) + continue; + if (inst->opcode != BRW_OPCODE_MOV || inst->predicated || inst->saturate || @@ -2950,14 +3012,6 @@ fs_visitor::register_coalesce() for (; scan_iter.has_next(); scan_iter.next()) { fs_inst *scan_inst = (fs_inst *)scan_iter.get(); - if (scan_inst->opcode == BRW_OPCODE_DO || - scan_inst->opcode == BRW_OPCODE_WHILE || - scan_inst->opcode == BRW_OPCODE_ENDIF) { - interfered = true; - iter = scan_iter; - break; - } - if (scan_inst->dst.file == GRF) { if (scan_inst->dst.reg == inst->dst.reg && (scan_inst->dst.reg_offset == inst->dst.reg_offset || @@ -2977,10 +3031,6 @@ fs_visitor::register_coalesce() continue; } - /* Update live interval so we don't have to recalculate. */ - this->virtual_grf_use[inst->src[0].reg] = MAX2(virtual_grf_use[inst->src[0].reg], - virtual_grf_use[inst->dst.reg]); - /* Rewrite the later usage to point at the source of the move to * be removed. */ @@ -3005,6 +3055,9 @@ fs_visitor::register_coalesce() progress = true; } + if (progress) + live_intervals_valid = false; + return progress; } @@ -3015,6 +3068,8 @@ fs_visitor::compute_to_mrf() bool progress = false; int next_ip = 0; + calculate_live_intervals(); + foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); @@ -3218,15 +3273,16 @@ fs_visitor::virtual_grf_interferes(int a, int b) int start = MAX2(this->virtual_grf_def[a], this->virtual_grf_def[b]); int end = MIN2(this->virtual_grf_use[a], this->virtual_grf_use[b]); - /* For dead code, just check if the def interferes with the other range. */ - if (this->virtual_grf_use[a] == -1) { - return (this->virtual_grf_def[a] >= this->virtual_grf_def[b] && - this->virtual_grf_def[a] < this->virtual_grf_use[b]); - } - if (this->virtual_grf_use[b] == -1) { - return (this->virtual_grf_def[b] >= this->virtual_grf_def[a] && - this->virtual_grf_def[b] < this->virtual_grf_use[a]); - } + /* We can't handle dead register writes here, without iterating + * over the whole instruction stream to find every single dead + * write to that register to compare to the live interval of the + * other register. Just assert that dead_code_eliminate() has been + * called. + */ + assert((this->virtual_grf_use[a] != -1 || + this->virtual_grf_def[a] == MAX_INSTRUCTION) && + (this->virtual_grf_use[b] != -1 || + this->virtual_grf_def[b] == MAX_INSTRUCTION)); return start < end; } @@ -3466,6 +3522,9 @@ fs_visitor::generate_code() case FS_OPCODE_COS: generate_math(inst, dst, src); break; + case FS_OPCODE_CINTERP: + brw_MOV(p, dst, src[0]); + break; case FS_OPCODE_LINTERP: generate_linterp(inst, dst, src); break; @@ -3614,7 +3673,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) progress = v.remove_duplicate_mrf_writes() || progress; - v.calculate_live_intervals(); progress = v.propagate_constants() || progress; progress = v.register_coalesce() || progress; progress = v.compute_to_mrf() || progress; @@ -3627,7 +3685,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) for (int i = 1; i < virtual_grf_count; i++) { v.spill_reg(i); } - v.calculate_live_intervals(); } if (0) @@ -3636,8 +3693,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) while (!v.assign_regs()) { if (v.fail) break; - - v.calculate_live_intervals(); } } } diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 00a000855c5..82d96f6ac02 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -68,6 +68,7 @@ enum fs_opcodes { FS_OPCODE_COS, FS_OPCODE_DDX, FS_OPCODE_DDY, + FS_OPCODE_CINTERP, FS_OPCODE_LINTERP, FS_OPCODE_TEX, FS_OPCODE_TXB, @@ -378,6 +379,7 @@ public: this->virtual_grf_array_size = 0; this->virtual_grf_def = NULL; this->virtual_grf_use = NULL; + this->live_intervals_valid = false; this->kill_emitted = false; } @@ -479,6 +481,7 @@ public: int virtual_grf_array_size; int *virtual_grf_def; int *virtual_grf_use; + bool live_intervals_valid; struct hash_table *variable_ht; ir_variable *frag_color, *frag_data, *frag_depth; diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp index bbb210cd449..078a349abdf 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp @@ -94,6 +94,8 @@ fs_visitor::assign_regs() int class_count = 0; int aligned_pair_class = -1; + calculate_live_intervals(); + /* Set up the register classes. * * The base registers store a scalar value. For texture samples, @@ -416,4 +418,6 @@ fs_visitor::spill_reg(int spill_reg) } } } + + this->live_intervals_valid = false; } diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index fe9737d043a..0411ce0b36c 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1942,6 +1942,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) switch (inst->Opcode) { case OPCODE_ABS: + args[0].negate = false; brw_MOV(p, dst, brw_abs(args[0])); break; case OPCODE_ADD: diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index e921d8a9a1d..a372554555c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -120,7 +120,8 @@ brw_render_target_supported(gl_format format) static GLuint translate_tex_format( gl_format mesa_format, GLenum internal_format, - GLenum depth_mode ) + GLenum depth_mode, + GLenum srgb_decode ) { switch( mesa_format ) { @@ -146,7 +147,14 @@ static GLuint translate_tex_format( gl_format mesa_format, return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS; else return BRW_SURFACEFORMAT_L24X8_UNORM; - + + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SL8: + if (srgb_decode == GL_DECODE_EXT) + return brw_format_for_mesa_format[mesa_format]; + else if (srgb_decode == GL_SKIP_DECODE_EXT) + return brw_format_for_mesa_format[_mesa_get_srgb_format_linear(mesa_format)]; default: assert(brw_format_for_mesa_format[mesa_format] != 0); return brw_format_for_mesa_format[mesa_format]; @@ -189,7 +197,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) surf.ss0.surface_type = translate_tex_target(tObj->Target); surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat, firstImage->InternalFormat, - tObj->DepthMode); + tObj->DepthMode, tObj->sRGBDecode); /* This is ok for all textures with channel width 8bit or less: */ @@ -435,6 +443,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, */ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; + case MESA_FORMAT_SARGB8: + /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB + surfaces to the blend/update as sRGB */ + surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + break; default: surf.ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format]; assert(surf.ss0.surface_format != 0); diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c index dbcdc5b8693..f51afa40716 100644 --- a/src/mesa/drivers/dri/i965/gen6_cc.c +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -66,12 +66,12 @@ blend_state_populate_key(struct brw_context *brw, /* _NEW_COLOR */ key->color_blend = ctx->Color.BlendEnabled; if (key->color_blend) { - key->blend_eq_rgb = ctx->Color.BlendEquationRGB; - key->blend_eq_a = ctx->Color.BlendEquationA; - key->blend_src_rgb = ctx->Color.BlendSrcRGB; - key->blend_dst_rgb = ctx->Color.BlendDstRGB; - key->blend_src_a = ctx->Color.BlendSrcA; - key->blend_dst_a = ctx->Color.BlendDstA; + key->blend_eq_rgb = ctx->Color.Blend[0].EquationRGB; + key->blend_eq_a = ctx->Color.Blend[0].EquationA; + key->blend_src_rgb = ctx->Color.Blend[0].SrcRGB; + key->blend_dst_rgb = ctx->Color.Blend[0].DstRGB; + key->blend_src_a = ctx->Color.Blend[0].SrcA; + key->blend_dst_a = ctx->Color.Blend[0].DstA; } /* _NEW_COLOR */ diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 00c2f99f80b..747e9dcb717 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -33,6 +33,7 @@ #include "utils.h" +#define need_GL_ARB_ES2_compatibility #define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_framebuffer_object #define need_GL_ARB_map_buffer_range @@ -80,6 +81,7 @@ * i965_dri. */ static const struct dri_extension card_extensions[] = { + { "GL_ARB_ES2_compatibility", GL_ARB_ES2_compatibility_functions }, { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, { "GL_ARB_explicit_attrib_location", NULL }, { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, @@ -176,6 +178,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_EXT_shadow_funcs", NULL }, { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_EXT_texture_sRGB", NULL }, + { "GL_EXT_texture_sRGB_decode", NULL }, { "GL_EXT_texture_swizzle", NULL }, { "GL_EXT_vertex_array_bgra", NULL }, { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions }, diff --git a/src/mesa/drivers/dri/intel/intel_extensions_es2.c b/src/mesa/drivers/dri/intel/intel_extensions_es2.c index 38b92d5b55b..5ef6b0561de 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions_es2.c +++ b/src/mesa/drivers/dri/intel/intel_extensions_es2.c @@ -81,6 +81,17 @@ static const char *es2_extensions[] = { }; /** + * \brief Extensions to disable. + * + * These extensions must be manually disabled because they may have been + * enabled by default. + */ +static const char* es2_extensions_disabled[] = { + "GL_OES_standard_derivatives", + NULL, +}; + +/** * Initializes potential list of extensions if ctx == NULL, or actually enables * extensions for a context. */ @@ -94,4 +105,6 @@ intelInitExtensionsES2(struct gl_context *ctx) for (i = 0; es2_extensions[i]; i++) _mesa_enable_extension(ctx, es2_extensions[i]); + for (i = 0; es2_extensions_disabled[i]; i++) + _mesa_disable_extension(ctx, es2_extensions_disabled[i]); } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index cbb6275e9ce..0db5a491c8f 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -454,7 +454,6 @@ intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { - struct intel_context *intel = intel_context(ctx); struct gl_texture_image *newImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); @@ -517,6 +516,7 @@ intel_render_texture(struct gl_context * ctx, * instead, we just make a new single-level miptree and render * into that. */ + struct intel_context *intel = intel_context(ctx); struct intel_mipmap_tree *old_mt = intel_image->mt; struct intel_mipmap_tree *new_mt; int comp_byte = 0, texel_bytes; diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index d5c35775ce4..f97256e59bb 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -66,12 +66,12 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on } if (ctx->Color.BlendEnabled && - (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE || - effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO || - ctx->Color.BlendEquationRGB != GL_FUNC_ADD || - effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE || - effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO || - ctx->Color.BlendEquationA != GL_FUNC_ADD)) { + (effective_func(ctx->Color.Blend[0].SrcRGB, src_alpha_is_one) != GL_ONE || + effective_func(ctx->Color.Blend[0].DstRGB, src_alpha_is_one) != GL_ZERO || + ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD || + effective_func(ctx->Color.Blend[0].SrcA, src_alpha_is_one) != GL_ONE || + effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO || + ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { DBG("fallback due to blend\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 8e795955c2c..c1a4e63204f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -102,7 +102,7 @@ static void mach64UpdateAlphaMode( struct gl_context *ctx ) MACH64_ALPHA_BLEND_DST_MASK | MACH64_ALPHA_BLEND_SAT); - switch ( ctx->Color.BlendSrcRGB ) { + switch ( ctx->Color.Blend[0].SrcRGB ) { case GL_ZERO: s |= MACH64_ALPHA_BLEND_SRC_ZERO; break; @@ -135,7 +135,7 @@ static void mach64UpdateAlphaMode( struct gl_context *ctx ) FALLBACK( mmesa, MACH64_FALLBACK_BLEND_FUNC, GL_TRUE ); } - switch ( ctx->Color.BlendDstRGB ) { + switch ( ctx->Color.Blend[0].DstRGB ) { case GL_ZERO: s |= MACH64_ALPHA_BLEND_DST_ZERO; break; diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 25d7de28fe8..2fac2b49cd2 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -141,7 +141,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLuint src; GLuint dst; - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: src = AC_src_zero; break; case GL_SRC_ALPHA: @@ -169,7 +169,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, break; } - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_SRC_ALPHA: dst = AC_dst_src_alpha; break; case GL_ONE_MINUS_SRC_ALPHA: diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c index 98f2f98f1d0..ecfbdfedff6 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -264,8 +264,8 @@ nv04_emit_blend(struct gl_context *ctx, int emit) NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE; /* Alpha blending. */ - blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 | - get_blend_func(ctx->Color.BlendSrcRGB) << 24; + blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | + get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; if (ctx->Color.BlendEnabled) blend |= NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE; @@ -296,8 +296,8 @@ nv04_emit_blend(struct gl_context *ctx, int emit) NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE; /* Alpha blending. */ - blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 | - get_blend_func(ctx->Color.BlendSrcRGB) << 24; + blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | + get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; if (ctx->Color.BlendEnabled) blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE; diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c index bb1084ed11b..50021b0a7bf 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -68,7 +68,7 @@ nv10_emit_blend_equation(struct gl_context *ctx, int emit) OUT_RINGb(chan, ctx->Color.BlendEnabled); BEGIN_RING(chan, celsius, NV10_3D_BLEND_EQUATION, 1); - OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB)); + OUT_RING(chan, nvgl_blend_eqn(ctx->Color.Blend[0].EquationRGB)); } void @@ -78,8 +78,8 @@ nv10_emit_blend_func(struct gl_context *ctx, int emit) struct nouveau_grobj *celsius = context_eng3d(ctx); BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2); - OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB)); - OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB)); + OUT_RING(chan, nvgl_blend_func(ctx->Color.Blend[0].SrcRGB)); + OUT_RING(chan, nvgl_blend_func(ctx->Color.Blend[0].DstRGB)); } void diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 4a49e8fc70f..d6725cdd0ec 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -178,12 +178,12 @@ static void r128UpdateAlphaMode( struct gl_context *ctx ) (R128_ALPHA_BLEND_MASK << R128_ALPHA_BLEND_DST_SHIFT) | R128_ALPHA_COMB_FCN_MASK); - a |= blend_factor( rmesa, ctx->Color.BlendSrcRGB, GL_TRUE ) + a |= blend_factor( rmesa, ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R128_ALPHA_BLEND_SRC_SHIFT; - a |= blend_factor( rmesa, ctx->Color.BlendDstRGB, GL_FALSE ) + a |= blend_factor( rmesa, ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R128_ALPHA_BLEND_DST_SHIFT; - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: a |= R128_ALPHA_COMB_ADD_CLAMP; break; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index b523edcb5d9..0a1e0b47577 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -245,10 +245,10 @@ static void r200_set_blend_state( struct gl_context * ctx ) } } - func = (blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | - (blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT); + func = (blend_factor( ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | + (blend_factor( ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT); - switch(ctx->Color.BlendEquationRGB) { + switch(ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = R200_COMB_FCN_ADD_CLAMP; break; @@ -275,7 +275,7 @@ static void r200_set_blend_state( struct gl_context * ctx ) default: fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB ); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB ); return; } @@ -284,10 +284,10 @@ static void r200_set_blend_state( struct gl_context * ctx ) return; } - funcA = (blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | - (blend_factor( ctx->Color.BlendDstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); + funcA = (blend_factor( ctx->Color.Blend[0].SrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | + (blend_factor( ctx->Color.Blend[0].DstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); - switch(ctx->Color.BlendEquationA) { + switch(ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = R200_COMB_FCN_ADD_CLAMP; break; @@ -314,7 +314,7 @@ static void r200_set_blend_state( struct gl_context * ctx ) default: fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA ); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA ); return; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index ab8c1df5f74..9df9101bcd3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -220,12 +220,12 @@ static void r300SetBlendState(struct gl_context * ctx) } func = - (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) << - R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstRGB, + (blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE) << + R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE) << R300_DST_BLEND_SHIFT); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = R300_COMB_FCN_ADD_CLAMP; break; @@ -253,17 +253,17 @@ static void r300SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } funcA = - (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) << - R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstA, + (blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE) << + R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstA, GL_FALSE) << R300_DST_BLEND_SHIFT); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = R300_COMB_FCN_ADD_CLAMP; break; @@ -291,7 +291,7 @@ static void r300SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c index 648cda0078e..006e50007b6 100644 --- a/src/mesa/drivers/dri/r600/evergreen_state.c +++ b/src/mesa/drivers/dri/r600/evergreen_state.c @@ -363,13 +363,13 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO } SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + evergreenblend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE), COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + evergreenblend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE), COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = COMB_DST_PLUS_SRC; break; @@ -401,20 +401,20 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } SETfield(blend_reg, eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendSrcA, GL_TRUE), + evergreenblend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE), ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendDstA, GL_FALSE), + evergreenblend_factor(ctx->Color.Blend[0].DstA, GL_FALSE), ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = COMB_DST_PLUS_SRC; break; @@ -445,7 +445,7 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO default: fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index bd04a633b48..f8770690ff6 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -474,13 +474,13 @@ static void r700SetBlendState(struct gl_context * ctx) } SETfield(blend_reg, - blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE), COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + blend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE), COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = COMB_DST_PLUS_SRC; break; @@ -512,20 +512,20 @@ static void r700SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } SETfield(blend_reg, eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendSrcA, GL_TRUE), + blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE), ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendDstA, GL_FALSE), + blend_factor(ctx->Color.Blend[0].DstA, GL_FALSE), ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = COMB_DST_PLUS_SRC; break; @@ -556,7 +556,7 @@ static void r700SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index cae12f192c3..ca42aa39474 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -136,7 +136,7 @@ static void radeonBlendEquationSeparate( struct gl_context *ctx, RADEON_STATECHANGE( rmesa, ctx ); rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = b; if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled - && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) { + && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; @@ -153,7 +153,7 @@ static void radeonBlendFuncSeparate( struct gl_context *ctx, ~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK); GLboolean fallback = GL_FALSE; - switch ( ctx->Color.BlendSrcRGB ) { + switch ( ctx->Color.Blend[0].SrcRGB ) { case GL_ZERO: b |= RADEON_SRC_BLEND_GL_ZERO; break; @@ -200,7 +200,7 @@ static void radeonBlendFuncSeparate( struct gl_context *ctx, break; } - switch ( ctx->Color.BlendDstRGB ) { + switch ( ctx->Color.Blend[0].DstRGB ) { case GL_ZERO: b |= RADEON_DST_BLEND_GL_ZERO; break; @@ -1602,7 +1602,7 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ALPHA_BLEND_ENABLE; } if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled - && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) { + && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; @@ -1612,12 +1612,12 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) */ if (state) { ctx->Driver.BlendEquationSeparate( ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA ); - ctx->Driver.BlendFuncSeparate( ctx, ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, - ctx->Color.BlendDstA ); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA ); + ctx->Driver.BlendFuncSeparate( ctx, ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA ); } else { FALLBACK( rmesa, RADEON_FALLBACK_BLEND_FUNC, GL_FALSE ); @@ -1741,7 +1741,7 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) case GL_COLOR_LOGIC_OP: RADEON_STATECHANGE( rmesa, ctx ); if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled - && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) { + && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 0906f85b1fa..1feffa0b0a2 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -136,7 +136,7 @@ static void savageBlendFunc_s4(struct gl_context *ctx) * blend modes */ if(ctx->Color.BlendEnabled){ - switch (ctx->Color.BlendDstRGB) + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: imesa->regs.s4.drawLocalCtrl.ni.dstAlphaMode = DAM_Zero; @@ -192,7 +192,7 @@ static void savageBlendFunc_s4(struct gl_context *ctx) break; } - switch (ctx->Color.BlendSrcRGB) + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: imesa->regs.s4.drawLocalCtrl.ni.srcAlphaMode = SAM_Zero; @@ -310,7 +310,7 @@ static void savageBlendFunc_s3d(struct gl_context *ctx) * blend modes */ if(ctx->Color.BlendEnabled){ - switch (ctx->Color.BlendDstRGB) + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: imesa->regs.s3d.drawCtrl.ni.dstAlphaMode = DAM_Zero; @@ -366,7 +366,7 @@ static void savageBlendFunc_s3d(struct gl_context *ctx) break; } - switch (ctx->Color.BlendSrcRGB) + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: imesa->regs.s3d.drawCtrl.ni.srcAlphaMode = SAM_Zero; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 3f6822d4574..b26b2c710b9 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -84,7 +84,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) if ( ctx->Color.BlendEnabled && (fxMesa->Fallback & TDFX_FALLBACK_BLEND) == 0 ) { - switch ( ctx->Color.BlendSrcRGB ) { + switch ( ctx->Color.Blend[0].SrcRGB ) { case GL_ZERO: srcRGB = GR_BLEND_ZERO; break; @@ -126,7 +126,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) srcRGB = GR_BLEND_ONE; } - switch ( ctx->Color.BlendSrcA ) { + switch ( ctx->Color.Blend[0].SrcA ) { case GL_ZERO: srcA = GR_BLEND_ZERO; break; @@ -156,7 +156,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) srcA = GR_BLEND_ONE; } - switch ( ctx->Color.BlendDstRGB ) { + switch ( ctx->Color.Blend[0].DstRGB ) { case GL_ZERO: dstRGB = GR_BLEND_ZERO; break; @@ -195,7 +195,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) dstRGB = GR_BLEND_ZERO; } - switch ( ctx->Color.BlendDstA ) { + switch ( ctx->Color.Blend[0].DstA ) { case GL_ZERO: dstA = GR_BLEND_ZERO; break; @@ -222,7 +222,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) dstA = GR_BLEND_ZERO; } - switch ( ctx->Color.BlendEquationRGB ) { + switch ( ctx->Color.Blend[0].EquationRGB ) { case GL_FUNC_SUBTRACT: eqRGB = GR_BLEND_OP_SUB; break; @@ -235,7 +235,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) break; } - switch ( ctx->Color.BlendEquationA ) { + switch ( ctx->Color.Blend[0].EquationA ) { case GL_FUNC_SUBTRACT: eqA = GR_BLEND_OP_SUB; break; diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 033352188d4..774f439bfb6 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -552,7 +552,7 @@ static void viaBlendFunc(struct gl_context *ctx, GLenum sfactor, GLenum dfactor) if (VIA_DEBUG & DEBUG_STATE) fprintf(stderr, "%s in\n", __FUNCTION__); - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_SRC_ALPHA_SATURATE: case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: @@ -564,7 +564,7 @@ static void viaBlendFunc(struct gl_context *ctx, GLenum sfactor, GLenum dfactor) break; } - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: @@ -757,14 +757,14 @@ void viaInitState(struct gl_context *ctx) */ ctx->Driver.BlendEquationSeparate( ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA); ctx->Driver.BlendFuncSeparate( ctx, - ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, - ctx->Color.BlendDstA); + ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA); ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y, ctx->Scissor.Width, ctx->Scissor.Height ); @@ -953,8 +953,8 @@ static GLboolean viaChooseTextureState(struct gl_context *ctx) static void viaChooseColorState(struct gl_context *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - GLenum s = ctx->Color.BlendSrcRGB; - GLenum d = ctx->Color.BlendDstRGB; + GLenum s = ctx->Color.Blend[0].SrcRGB; + GLenum d = ctx->Color.Blend[0].DstRGB; /* The HW's blending equation is: * (Ca * FCa + Cbias + Cb * FCb) << Cshift diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 16d0c9413d0..50446a9093a 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -2004,6 +2004,14 @@ <value name="GL_UNSIGNED_INT_24_8_OES"/> </desc> </desc> + + <desc name="format" category="EXT_texture_format_BGRA8888"> + <value name="GL_BGRA_EXT"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + </desc> + </desc> </template> <template name="BindTexture"> @@ -3582,6 +3590,7 @@ <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> <function name="ClearStencil" template="ClearStencil"/> <function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/> + <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/> <function name="StencilMask" template="StencilMask"/> <function name="StencilMaskSeparate" template="StencilMaskSeparate"/> @@ -3626,6 +3635,7 @@ <function name="IsEnabled" template="IsEnabled"/> <function name="DepthRange" template="DepthRange" gltype="GLclampd"/> + <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/> <function name="Frustum" template="Frustum" gltype="GLdouble"/> <function name="LoadIdentity" template="LoadIdentity"/> diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 1427abd107a..546cdd61987 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -361,6 +361,10 @@ _mesa_create_exec_table(void) SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); #endif + /* 95. GL_ARB_ES2_compatibility */ + SET_ClearDepthf(exec, _mesa_ClearDepthf); + SET_DepthRangef(exec, _mesa_DepthRangef); + /* 97. GL_EXT_compiled_vertex_array */ #if _HAVE_FULL_GL SET_LockArraysEXT(exec, _mesa_LockArraysEXT); @@ -707,7 +711,15 @@ _mesa_create_exec_table(void) SET_GetStringi(exec, _mesa_GetStringi); SET_ClampColor(exec, _mesa_ClampColorARB); + /* GL_ARB_instanced_arrays */ + SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor); + /* GL_ARB_draw_buffer_blend */ + SET_BlendFunciARB(exec, _mesa_BlendFunci); + SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); + SET_BlendEquationiARB(exec, _mesa_BlendEquationi); + SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei); + return exec; } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index adfec3b0d5a..7fd1287368f 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -954,20 +954,39 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); } } - _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, - color->BlendDstRGB, - color->BlendSrcA, - color->BlendDstA); - /* This special case is because glBlendEquationSeparateEXT - * cannot take GL_LOGIC_OP as a parameter. - */ - if ( color->BlendEquationRGB == color->BlendEquationA ) { - _mesa_BlendEquation(color->BlendEquationRGB); - } - else { - _mesa_BlendEquationSeparateEXT(color->BlendEquationRGB, - color->BlendEquationA); - } + if (ctx->Color._BlendFuncPerBuffer || + ctx->Color._BlendEquationPerBuffer) { + /* set blend per buffer */ + GLuint buf; + for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { + _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB, + color->Blend[buf].DstRGB, + color->Blend[buf].SrcA, + color->Blend[buf].DstA); + _mesa_BlendEquationSeparatei(buf, + color->Blend[buf].EquationRGB, + color->Blend[buf].EquationA); + } + } + else { + /* set same blend modes for all buffers */ + _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB, + color->Blend[0].DstRGB, + color->Blend[0].SrcA, + color->Blend[0].DstA); + /* This special case is because glBlendEquationSeparateEXT + * cannot take GL_LOGIC_OP as a parameter. + */ + if (color->Blend[0].EquationRGB == + color->Blend[0].EquationA) { + _mesa_BlendEquation(color->Blend[0].EquationRGB); + } + else { + _mesa_BlendEquationSeparateEXT( + color->Blend[0].EquationRGB, + color->Blend[0].EquationA); + } + } _mesa_BlendColor(color->BlendColor[0], color->BlendColor[1], color->BlendColor[2], diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index ec778b7244d..43e2f7f8617 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -37,6 +37,110 @@ #include "mtypes.h" + +/** + * Check if given blend source factor is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ +static GLboolean +legal_src_factor(const struct gl_context *ctx, GLenum factor) +{ + switch (factor) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + return ctx->Extensions.NV_blend_square; + case GL_ZERO: + case GL_ONE: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_SRC_ALPHA_SATURATE: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Check if given blend destination factor is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ +static GLboolean +legal_dst_factor(const struct gl_context *ctx, GLenum factor) +{ + switch (factor) { + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + return ctx->Extensions.NV_blend_square; + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Check if src/dest RGB/A blend factors are legal. If not generate + * a GL error. + * \return GL_TRUE if factors are legal, GL_FALSE otherwise. + */ +static GLboolean +validate_blend_factors(struct gl_context *ctx, const char *func, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + if (!legal_src_factor(ctx, sfactorRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(sfactorRGB = %s)", func, + _mesa_lookup_enum_by_nr(sfactorRGB)); + return GL_FALSE; + } + + if (!legal_dst_factor(ctx, dfactorRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(dfactorRGB = %s)", func, + _mesa_lookup_enum_by_nr(dfactorRGB)); + return GL_FALSE; + } + + if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(sfactorA = %s)", func, + _mesa_lookup_enum_by_nr(sfactorA)); + return GL_FALSE; + } + + if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(dfactorA = %s)", func, + _mesa_lookup_enum_by_nr(dfactorA)); + return GL_FALSE; + } + + return GL_TRUE; +} + + /** * Specify the blending operation. * @@ -53,21 +157,19 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) /** - * Process GL_EXT_blend_func_separate(). + * Set the separate blend source/dest factors for all draw buffers. * * \param sfactorRGB RGB source factor operator. * \param dfactorRGB RGB destination factor operator. * \param sfactorA alpha source factor operator. * \param dfactorA alpha destination factor operator. - * - * Verifies the parameters and updates gl_colorbuffer_attrib. - * On a change, flush the vertices and notify the driver via - * dd_function_table::BlendFuncSeparate. */ void GLAPIENTRY _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -78,165 +180,130 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, _mesa_lookup_enum_by_nr(sfactorA), _mesa_lookup_enum_by_nr(dfactorA)); - switch (sfactorRGB) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); - return; + if (!validate_blend_factors(ctx, "glBlendFuncSeparate", + sfactorRGB, dfactorRGB, + sfactorA, dfactorA)) { + return; } - switch (dfactorRGB) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; + + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB || + ctx->Color.Blend[buf].DstRGB != dfactorRGB || + ctx->Color.Blend[buf].SrcA != sfactorA || + ctx->Color.Blend[buf].DstA != dfactorA) { + changed = GL_TRUE; break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); - return; + } } + if (!changed) + return; - switch (sfactorA) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); - return; + FLUSH_VERTICES(ctx, _NEW_COLOR); + + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].SrcRGB = sfactorRGB; + ctx->Color.Blend[buf].DstRGB = dfactorRGB; + ctx->Color.Blend[buf].SrcA = sfactorA; + ctx->Color.Blend[buf].DstA = dfactorA; } + ctx->Color._BlendFuncPerBuffer = GL_FALSE; - switch (dfactorA) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)" ); - return; + if (ctx->Driver.BlendFuncSeparate) { + ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB, + sfactorA, dfactorA); } +} + - if (ctx->Color.BlendSrcRGB == sfactorRGB && - ctx->Color.BlendDstRGB == dfactorRGB && - ctx->Color.BlendSrcA == sfactorA && - ctx->Color.BlendDstA == dfactorA) +#if _HAVE_FULL_GL + + +/** + * Set blend source/dest factors for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + _mesa_BlendFuncSeparatei(buf, sfactor, dfactor, sfactor, dfactor); +} + + +/** + * Set separate blend source/dest factors for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ARB_draw_buffers_blend) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()"); + return; + } + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)", + buf); return; + } + + if (!validate_blend_factors(ctx, "glBlendFuncSeparatei", + sfactorRGB, dfactorRGB, + sfactorA, dfactorA)) { + return; + } + + if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB && + ctx->Color.Blend[buf].DstRGB == dfactorRGB && + ctx->Color.Blend[buf].SrcA == sfactorA && + ctx->Color.Blend[buf].DstA == dfactorA) + return; /* no change */ FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendSrcRGB = sfactorRGB; - ctx->Color.BlendDstRGB = dfactorRGB; - ctx->Color.BlendSrcA = sfactorA; - ctx->Color.BlendDstA = dfactorA; + ctx->Color.Blend[buf].SrcRGB = sfactorRGB; + ctx->Color.Blend[buf].DstRGB = dfactorRGB; + ctx->Color.Blend[buf].SrcA = sfactorA; + ctx->Color.Blend[buf].DstA = dfactorA; + ctx->Color._BlendFuncPerBuffer = GL_TRUE; - if (ctx->Driver.BlendFuncSeparate) { - (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB, - sfactorA, dfactorA ); + if (ctx->Driver.BlendFuncSeparatei) { + ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB, + sfactorA, dfactorA); } } -#if _HAVE_FULL_GL - +/** + * Check if given blend equation is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ static GLboolean -_mesa_validate_blend_equation( struct gl_context *ctx, - GLenum mode, GLboolean is_separate ) +legal_blend_equation(const struct gl_context *ctx, + GLenum mode, GLboolean is_separate) { switch (mode) { - case GL_FUNC_ADD: - break; - case GL_MIN: - case GL_MAX: - if (!ctx->Extensions.EXT_blend_minmax) { - return GL_FALSE; - } - break; + case GL_FUNC_ADD: + return GL_TRUE; + case GL_MIN: + case GL_MAX: + return ctx->Extensions.EXT_blend_minmax; + case GL_LOGIC_OP: /* glBlendEquationSeparate cannot take GL_LOGIC_OP as a parameter. */ - case GL_LOGIC_OP: - if (!ctx->Extensions.EXT_blend_logic_op || is_separate) { - return GL_FALSE; - } - break; - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - if (!ctx->Extensions.EXT_blend_subtract) { - return GL_FALSE; - } - break; - default: - return GL_FALSE; + return ctx->Extensions.EXT_blend_logic_op && !is_separate; + case GL_FUNC_SUBTRACT: + case GL_FUNC_REVERSE_SUBTRACT: + return ctx->Extensions.EXT_blend_subtract; + default: + return GL_FALSE; } - - return GL_TRUE; } @@ -244,6 +311,8 @@ _mesa_validate_blend_equation( struct gl_context *ctx, void GLAPIENTRY _mesa_BlendEquation( GLenum mode ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -251,27 +320,80 @@ _mesa_BlendEquation( GLenum mode ) _mesa_debug(ctx, "glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); - if ( ! _mesa_validate_blend_equation( ctx, mode, GL_FALSE ) ) { + if (!legal_blend_equation(ctx, mode, GL_FALSE)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); return; } - if ( (ctx->Color.BlendEquationRGB == mode) && - (ctx->Color.BlendEquationA == mode) ) + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; + + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].EquationRGB != mode || + ctx->Color.Blend[buf].EquationA != mode) { + changed = GL_TRUE; + break; + } + } + if (!changed) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEquationRGB = mode; - ctx->Color.BlendEquationA = mode; + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].EquationRGB = mode; + ctx->Color.Blend[buf].EquationA = mode; + } + ctx->Color._BlendEquationPerBuffer = GL_FALSE; if (ctx->Driver.BlendEquationSeparate) (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode ); } +/** + * Set blend equation for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendEquationi(GLuint buf, GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", + buf, _mesa_lookup_enum_by_nr(mode)); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)", + buf); + return; + } + + if (!legal_blend_equation(ctx, mode, GL_FALSE)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi"); + return; + } + + if (ctx->Color.Blend[buf].EquationRGB == mode && + ctx->Color.Blend[buf].EquationA == mode) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.Blend[buf].EquationRGB = mode; + ctx->Color.Blend[buf].EquationA = mode; + ctx->Color._BlendEquationPerBuffer = GL_TRUE; + + if (ctx->Driver.BlendEquationSeparatei) + ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode); +} + + void GLAPIENTRY _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -286,29 +408,88 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) return; } - if ( ! _mesa_validate_blend_equation( ctx, modeRGB, GL_TRUE ) ) { + if (!legal_blend_equation(ctx, modeRGB, GL_TRUE)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)"); return; } - if ( ! _mesa_validate_blend_equation( ctx, modeA, GL_TRUE ) ) { + if (!legal_blend_equation(ctx, modeA, GL_TRUE)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)"); return; } + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; - if ( (ctx->Color.BlendEquationRGB == modeRGB) && - (ctx->Color.BlendEquationA == modeA) ) + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].EquationRGB != modeRGB || + ctx->Color.Blend[buf].EquationA != modeA) { + changed = GL_TRUE; + break; + } + } + if (!changed) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEquationRGB = modeRGB; - ctx->Color.BlendEquationA = modeA; + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].EquationRGB = modeRGB; + ctx->Color.Blend[buf].EquationA = modeA; + } + ctx->Color._BlendEquationPerBuffer = GL_FALSE; if (ctx->Driver.BlendEquationSeparate) - (*ctx->Driver.BlendEquationSeparate)( ctx, modeRGB, modeA ); + ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA); } -#endif + + +/** + * Set separate blend equations for one color buffer/target. + */ +void +_mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationSeparatei %u, %s %s\n", buf, + _mesa_lookup_enum_by_nr(modeRGB), + _mesa_lookup_enum_by_nr(modeA)); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)", + buf); + return; + } + + if (!legal_blend_equation(ctx, modeRGB, GL_TRUE)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)"); + return; + } + + if (!legal_blend_equation(ctx, modeA, GL_TRUE)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)"); + return; + } + + if (ctx->Color.Blend[buf].EquationRGB == modeRGB && + ctx->Color.Blend[buf].EquationA == modeA) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.Blend[buf].EquationRGB = modeRGB; + ctx->Color.Blend[buf].EquationA = modeA; + ctx->Color._BlendEquationPerBuffer = GL_TRUE; + + if (ctx->Driver.BlendEquationSeparatei) + ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA); +} + + + +#endif /* _HAVE_FULL_GL */ /** @@ -593,6 +774,8 @@ _mesa_ClampColorARB(GLenum target, GLenum clamp) */ void _mesa_init_color( struct gl_context * ctx ) { + GLuint i; + /* Color buffer group */ ctx->Color.IndexMask = ~0u; memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); @@ -602,12 +785,14 @@ void _mesa_init_color( struct gl_context * ctx ) ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; ctx->Color.BlendEnabled = 0x0; - ctx->Color.BlendSrcRGB = GL_ONE; - ctx->Color.BlendDstRGB = GL_ZERO; - ctx->Color.BlendSrcA = GL_ONE; - ctx->Color.BlendDstA = GL_ZERO; - ctx->Color.BlendEquationRGB = GL_FUNC_ADD; - ctx->Color.BlendEquationA = GL_FUNC_ADD; + for (i = 0; i < Elements(ctx->Color.Blend); i++) { + ctx->Color.Blend[i].SrcRGB = GL_ONE; + ctx->Color.Blend[i].DstRGB = GL_ZERO; + ctx->Color.Blend[i].SrcA = GL_ONE; + ctx->Color.Blend[i].DstA = GL_ZERO; + ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD; + ctx->Color.Blend[i].EquationA = GL_FUNC_ADD; + } ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); ctx->Color.IndexLogicOpEnabled = GL_FALSE; ctx->Color.ColorLogicOpEnabled = GL_FALSE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index f72c779f1aa..39e7c9fd49b 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -48,13 +48,30 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, extern void GLAPIENTRY +_mesa_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor); + + +extern void GLAPIENTRY +_mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); + + +extern void GLAPIENTRY _mesa_BlendEquation( GLenum mode ); extern void GLAPIENTRY +_mesa_BlendEquationi(GLuint buf, GLenum mode); + + +extern void GLAPIENTRY _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ); +extern void +_mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA); + + extern void GLAPIENTRY _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 42d98a33a8d..8fb9b4c6b7a 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -320,7 +320,7 @@ do { \ */ #define RGBA_LOGICOP_ENABLED(CTX) \ ((CTX)->Color.ColorLogicOpEnabled || \ - ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP)) + ((CTX)->Color.BlendEnabled && (CTX)->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) #endif /* CONTEXT_H */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index c62969e9b7e..2eede4268ca 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -635,10 +635,15 @@ struct dd_function_table { void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]); /** Set the blend equation */ void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA); + void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer, + GLenum modeRGB, GLenum modeA); /** Specify pixel arithmetic */ void (*BlendFuncSeparate)(struct gl_context *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA); + void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); /** Specify clear values for the color buffers */ void (*ClearColor)(struct gl_context *ctx, const GLfloat color[4]); /** Specify the clear value for the depth buffer */ diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index c5a910e144a..0bb47731ea3 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -56,6 +56,12 @@ _mesa_ClearDepth( GLclampd depth ) } +void GLAPIENTRY +_mesa_ClearDepthf( GLclampf depth ) +{ + _mesa_ClearDepth(depth); +} + void GLAPIENTRY _mesa_DepthFunc( GLenum func ) diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index b498a471534..2f428629f9a 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -44,6 +44,9 @@ extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); extern void GLAPIENTRY +_mesa_ClearDepthf( GLclampf depth ); + +extern void GLAPIENTRY _mesa_DepthFunc( GLenum func ); extern void GLAPIENTRY diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 6c0c556ad8d..cdf349104a4 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -188,6 +188,12 @@ typedef enum OPCODE_BLEND_EQUATION, OPCODE_BLEND_EQUATION_SEPARATE, OPCODE_BLEND_FUNC_SEPARATE, + + OPCODE_BLEND_EQUATION_I, + OPCODE_BLEND_EQUATION_SEPARATE_I, + OPCODE_BLEND_FUNC_I, + OPCODE_BLEND_FUNC_SEPARATE_I, + OPCODE_CALL_LIST, OPCODE_CALL_LIST_OFFSET, OPCODE_CLEAR, @@ -421,6 +427,9 @@ typedef enum OPCODE_ACTIVE_PROGRAM_EXT, OPCODE_USE_SHADER_PROGRAM_EXT, + /* GL_ARB_instanced_arrays */ + OPCODE_VERTEX_ATTRIB_DIVISOR, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -1143,6 +1152,82 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) } } +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5); + if (n) { + n[1].ui = buf; + n[2].e = sfactorRGB; + n[3].e = dfactorRGB; + n[4].e = sfactorA; + n[5].e = dfactorA; + } + if (ctx->ExecuteFlag) { + CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB, + sfactorA, dfactorA)); + } +} + +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3); + if (n) { + n[1].ui = buf; + n[2].e = sfactor; + n[3].e = dfactor; + } + if (ctx->ExecuteFlag) { + CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor)); + } +} + +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendEquationi(GLuint buf, GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2); + if (n) { + n[1].ui = buf; + n[2].e = mode; + } + if (ctx->ExecuteFlag) { + CALL_BlendEquationiARB(ctx->Exec, (buf, mode)); + } +} + +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3); + if (n) { + n[1].ui = buf; + n[2].e = modeRGB; + n[3].e = modeA; + } + if (ctx->ExecuteFlag) { + CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA)); + } +} + + static void invalidate_saved_current_state( struct gl_context *ctx ) { GLint i; @@ -6927,6 +7012,22 @@ exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) } +/* GL_ARB_instanced_arrays */ +static void +save_VertexAttribDivisor(GLuint index, GLuint divisor) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2); + if (n) { + n[1].ui = index; + n[2].ui = divisor; + } + if (ctx->ExecuteFlag) { + CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor)); + } +} @@ -7058,6 +7159,26 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_BlendFuncSeparateEXT(ctx->Exec, (n[1].e, n[2].e, n[3].e, n[4].e)); break; + + case OPCODE_BLEND_FUNC_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e)); + break; + case OPCODE_BLEND_FUNC_SEPARATE_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e, + n[4].e, n[5].e)); + break; + case OPCODE_BLEND_EQUATION_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e)); + break; + case OPCODE_BLEND_EQUATION_SEPARATE_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendEquationSeparateiARB(ctx->Exec, + (n[1].ui, n[2].e, n[3].e)); + break; + case OPCODE_CALL_LIST: /* Generated by glCallList(), don't add ListBase */ if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { @@ -8080,6 +8201,11 @@ execute_list(struct gl_context *ctx, GLuint list) } break; + case OPCODE_VERTEX_ATTRIB_DIVISOR: + /* GL_ARB_instanced_arrays */ + CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui)); + break; + case OPCODE_CONTINUE: n = (Node *) n[1].next; break; @@ -9749,6 +9875,15 @@ _mesa_create_save_table(void) (void) save_Uniform4uiv; #endif + /* GL_ARB_instanced_arrays */ + SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor); + + /* GL_ARB_draw_buffer_blend */ + SET_BlendFunciARB(table, save_BlendFunci); + SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); + SET_BlendEquationiARB(table, save_BlendEquationi); + SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei); + return table; } diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 0ce62c0e3c7..c358fb246bc 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -2275,6 +2275,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_ATTRIB_ARRAY9_NV\0" "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0" @@ -2332,7 +2333,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2294] = +static const enum_elt all_enums[2295] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -4573,64 +4574,65 @@ static const enum_elt all_enums[2294] = { 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ { 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ { 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 50785, 0x00000BA2 }, /* GL_VIEWPORT */ - { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 50831, 0x0000911D }, /* GL_WAIT_FAILED */ - { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 51290, 0x00001506 }, /* GL_XOR */ - { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 51316, 0x00008757 }, /* GL_YCBCR_MESA */ - { 51330, 0x00000000 }, /* GL_ZERO */ - { 51338, 0x00000D16 }, /* GL_ZOOM_X */ - { 51348, 0x00000D17 }, /* GL_ZOOM_Y */ + { 49992, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + { 50027, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 50058, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 50093, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 50124, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 50159, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 50193, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 50231, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 50262, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 50297, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 50325, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 50357, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 50387, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 50421, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 50449, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 50481, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 50501, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 50523, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 50552, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 50573, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 50602, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 50635, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 50667, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 50694, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 50725, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 50755, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 50772, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 50793, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 50820, 0x00000BA2 }, /* GL_VIEWPORT */ + { 50832, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 50848, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 50866, 0x0000911D }, /* GL_WAIT_FAILED */ + { 50881, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 50901, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 50967, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 51002, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 51022, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 51050, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 51078, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 51103, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 51128, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 51155, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 51182, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 51207, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 51232, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 51256, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 51275, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 51289, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 51307, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 51325, 0x00001506 }, /* GL_XOR */ + { 51332, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 51351, 0x00008757 }, /* GL_YCBCR_MESA */ + { 51365, 0x00000000 }, /* GL_ZERO */ + { 51373, 0x00000D16 }, /* GL_ZOOM_X */ + { 51383, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1551] = +static const unsigned reduced_enums[1552] = { 535, /* GL_FALSE */ 827, /* GL_LINES */ @@ -4776,7 +4778,7 @@ static const unsigned reduced_enums[1551] = 1856, /* GL_STENCIL_WRITEMASK */ 1006, /* GL_MATRIX_MODE */ 1222, /* GL_NORMALIZE */ - 2266, /* GL_VIEWPORT */ + 2267, /* GL_VIEWPORT */ 1195, /* GL_MODELVIEW_STACK_DEPTH */ 1481, /* GL_PROJECTION_STACK_DEPTH */ 2089, /* GL_TEXTURE_STACK_DEPTH */ @@ -4856,8 +4858,8 @@ static const unsigned reduced_enums[1551] = 741, /* GL_INDEX_OFFSET */ 1550, /* GL_RED_SCALE */ 1546, /* GL_RED_BIAS */ - 2292, /* GL_ZOOM_X */ - 2293, /* GL_ZOOM_Y */ + 2293, /* GL_ZOOM_X */ + 2294, /* GL_ZOOM_Y */ 697, /* GL_GREEN_SCALE */ 693, /* GL_GREEN_BIAS */ 115, /* GL_BLUE_SCALE */ @@ -4960,7 +4962,7 @@ static const unsigned reduced_enums[1551] = 347, /* GL_COPY */ 59, /* GL_AND_INVERTED */ 1220, /* GL_NOOP */ - 2288, /* GL_XOR */ + 2289, /* GL_XOR */ 1287, /* GL_OR */ 1221, /* GL_NOR */ 526, /* GL_EQUIV */ @@ -5301,7 +5303,7 @@ static const unsigned reduced_enums[1551] = 354, /* GL_CULL_VERTEX_EXT */ 356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2284, /* GL_WRAP_BORDER_SUN */ + 2285, /* GL_WRAP_BORDER_SUN */ 1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 816, /* GL_LIGHT_MODEL_COLOR_CONTROL */ 1758, /* GL_SINGLE_COLOR */ @@ -5481,7 +5483,7 @@ static const unsigned reduced_enums[1551] = 2213, /* GL_VERTEX_ARRAY_BINDING */ 2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ 2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2289, /* GL_YCBCR_422_APPLE */ + 2290, /* GL_YCBCR_422_APPLE */ 2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */ 2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */ @@ -5491,12 +5493,12 @@ static const unsigned reduced_enums[1551] = 1760, /* GL_SLICE_ACCUM_SUN */ 1510, /* GL_QUAD_MESH_SUN */ 2139, /* GL_TRIANGLE_MESH_SUN */ - 2254, /* GL_VERTEX_PROGRAM_ARB */ - 2265, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 2255, /* GL_VERTEX_PROGRAM_ARB */ + 2266, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2240, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2248, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2250, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2252, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 383, /* GL_CURRENT_VERTEX_ATTRIB */ 1455, /* GL_PROGRAM_LENGTH_ARB */ 1471, /* GL_PROGRAM_STRING_ARB */ @@ -5518,14 +5520,14 @@ static const unsigned reduced_enums[1551] = 366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 363, /* GL_CURRENT_MATRIX_ARB */ 1468, /* GL_PROGRAM_POINT_SIZE */ - 2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 2261, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1467, /* GL_PROGRAM_PARAMETER_NV */ - 2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 2246, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1473, /* GL_PROGRAM_TARGET_NV */ 1470, /* GL_PROGRAM_RESIDENT_NV */ 2102, /* GL_TRACK_MATRIX_NV */ 2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2255, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 2256, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1449, /* GL_PROGRAM_ERROR_POSITION_ARB */ 408, /* GL_DEPTH_CLAMP */ 2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ @@ -5582,14 +5584,14 @@ static const unsigned reduced_enums[1551] = 311, /* GL_COMPRESSED_TEXTURE_FORMATS */ 1134, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2283, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2253, /* GL_VERTEX_BLEND_ARB */ + 2284, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2254, /* GL_VERTEX_BLEND_ARB */ 385, /* GL_CURRENT_WEIGHT_ARB */ - 2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2270, /* GL_WEIGHT_ARRAY_ARB */ + 2282, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2280, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2278, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2276, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2271, /* GL_WEIGHT_ARRAY_ARB */ 442, /* GL_DOT3_RGB */ 443, /* GL_DOT3_RGBA */ 305, /* GL_COMPRESSED_RGB_FXT1_3DFX */ @@ -5634,7 +5636,7 @@ static const unsigned reduced_enums[1551] = 1197, /* GL_MODULATE_ADD_ATI */ 1198, /* GL_MODULATE_SIGNED_ADD_ATI */ 1199, /* GL_MODULATE_SUBTRACT_ATI */ - 2290, /* GL_YCBCR_MESA */ + 2291, /* GL_YCBCR_MESA */ 1294, /* GL_PACK_INVERT_MESA */ 388, /* GL_DEBUG_OBJECT_MESA */ 389, /* GL_DEBUG_PRINT_MESA */ @@ -5713,7 +5715,7 @@ static const unsigned reduced_enums[1551] = 1520, /* GL_QUERY_RESULT */ 1522, /* GL_QUERY_RESULT_AVAILABLE */ 1126, /* GL_MAX_VERTEX_ATTRIBS */ - 2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 2244, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 1103, /* GL_MAX_TEXTURE_COORDS */ @@ -5736,7 +5738,7 @@ static const unsigned reduced_enums[1551] = 516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ 1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2272, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ 2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ @@ -5763,7 +5765,7 @@ static const unsigned reduced_enums[1551] = 1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ 2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ 1539, /* GL_READ_ONLY */ - 2285, /* GL_WRITE_ONLY */ + 2286, /* GL_WRITE_ONLY */ 1541, /* GL_READ_WRITE */ 124, /* GL_BUFFER_ACCESS */ 129, /* GL_BUFFER_MAPPED */ @@ -5821,7 +5823,8 @@ static const unsigned reduced_enums[1551] = 1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2242, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2239, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ 1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ 1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ 1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ @@ -5843,12 +5846,12 @@ static const unsigned reduced_enums[1551] = 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 1556, /* GL_RELEASED_APPLE */ - 2268, /* GL_VOLATILE_APPLE */ + 2269, /* GL_VOLATILE_APPLE */ 1595, /* GL_RETAINED_APPLE */ 2144, /* GL_UNDEFINED_APPLE */ 1504, /* GL_PURGEABLE_APPLE */ 596, /* GL_FRAGMENT_SHADER */ - 2263, /* GL_VERTEX_SHADER */ + 2264, /* GL_VERTEX_SHADER */ 1465, /* GL_PROGRAM_OBJECT_ARB */ 1747, /* GL_SHADER_OBJECT_ARB */ 1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ @@ -5909,8 +5912,8 @@ static const unsigned reduced_enums[1551] = 1306, /* GL_PALETTE8_R5_G6_B5_OES */ 1309, /* GL_PALETTE8_RGBA4_OES */ 1307, /* GL_PALETTE8_RGB5_A1_OES */ - 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + 723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ 1355, /* GL_POINT_SIZE_ARRAY_OES */ 2014, /* GL_TEXTURE_CROP_RECT_OES */ 996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ @@ -6166,7 +6169,7 @@ static const unsigned reduced_enums[1551] = 54, /* GL_ALREADY_SIGNALED */ 2100, /* GL_TIMEOUT_EXPIRED */ 312, /* GL_CONDITION_SATISFIED */ - 2269, /* GL_WAIT_FAILED */ + 2270, /* GL_WAIT_FAILED */ 126, /* GL_BUFFER_ACCESS_FLAGS */ 132, /* GL_BUFFER_MAP_LENGTH */ 133, /* GL_BUFFER_MAP_OFFSET */ diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 42626152e8e..113ac405073 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -24,6 +24,12 @@ */ +/** + * \file + * \brief Extension handling + */ + + #include "glheader.h" #include "imports.h" #include "context.h" @@ -31,200 +37,338 @@ #include "mfeatures.h" #include "mtypes.h" +enum { + DISABLE = 0, + GL = 1 << API_OPENGL, + ES1 = 1 << API_OPENGLES, + ES2 = 1 << API_OPENGLES2, +}; -#define F(x) offsetof(struct gl_extensions, x) -#define ON GL_TRUE -#define OFF GL_FALSE +/** + * \brief An element of the \c extension_table. + */ +struct extension { + /** Name of extension, such as "GL_ARB_depth_clamp". */ + const char *name; + /** Offset (in bytes) of the corresponding member in struct gl_extensions. */ + size_t offset; -/* + /** Set of API's in which the extension exists, as a bitset. */ + uint8_t api_set; +}; + + +/** + * Given a member \c x of struct gl_extensions, return offset of + * \c x in bytes. + */ +#define o(x) offsetof(struct gl_extensions, x) + + +/** + * \brief Table of supported OpenGL extensions for all API's. + * * Note: The GL_MESAX_* extensions are placeholders for future ARB extensions. */ -static const struct { - GLboolean enabled; - const char *name; - int flag_offset; -} default_extensions[] = { - { OFF, "GL_ARB_blend_func_extended", F(ARB_blend_func_extended) }, - { ON, "GL_ARB_copy_buffer", F(ARB_copy_buffer) }, - { OFF, "GL_ARB_depth_buffer_float", F(ARB_depth_buffer_float) }, - { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, - { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, - { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, - { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, - { OFF, "GL_ARB_draw_instanced", F(ARB_draw_instanced) }, - { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) }, - { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, - { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, - { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, - { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, - { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) }, - /* TODO: reenable this when the new GLSL compiler actually supports them */ - /* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */ - { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, - { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) }, - { OFF, "GL_ARB_instanced_arrays", F(ARB_instanced_arrays) }, - { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) }, - { ON, "GL_ARB_multisample", F(ARB_multisample) }, - { OFF, "GL_ARB_multitexture", F(ARB_multitexture) }, - { OFF, "GL_ARB_occlusion_query", F(ARB_occlusion_query) }, - { OFF, "GL_ARB_occlusion_query2", F(ARB_occlusion_query2) }, - { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) }, - { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) }, - { OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) }, - { OFF, "GL_ARB_provoking_vertex", F(EXT_provoking_vertex) }, - { OFF, "GL_ARB_sampler_objects", F(ARB_sampler_objects) }, - { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) }, - { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) }, - { OFF, "GL_ARB_shader_stencil_export", F(ARB_shader_stencil_export) }, - { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) }, - { OFF, "GL_ARB_shadow", F(ARB_shadow) }, - { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, - { OFF, "GL_ARB_sync", F(ARB_sync) }, - { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) }, - { OFF, "GL_ARB_texture_buffer_object", F(ARB_texture_buffer_object) }, - { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) }, - { OFF, "GL_ARB_texture_compression_rgtc", F(ARB_texture_compression_rgtc) }, - { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) }, - { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) }, - { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) }, - { OFF, "GL_ARB_texture_env_crossbar", F(ARB_texture_env_crossbar) }, - { OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) }, - { OFF, "GL_MESAX_texture_float", F(ARB_texture_float) }, - { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)}, - { OFF, "GL_ARB_texture_multisample", F(ARB_texture_multisample) }, - { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)}, - { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) }, - { OFF, "GL_ARB_texture_rg", F(ARB_texture_rg) }, - { OFF, "GL_ARB_texture_rgb10_a2ui", F(ARB_texture_rgb10_a2ui) }, - { OFF, "GL_ARB_texture_swizzle", F(EXT_texture_swizzle) }, - { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) }, - { OFF, "GL_ARB_transform_feedback2", F(ARB_transform_feedback2) }, - { OFF, "GL_ARB_uniform_buffer_object", F(ARB_uniform_buffer_object) }, - { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) }, - { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) }, - { ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) }, - { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) }, - { OFF, "GL_ARB_vertex_shader", F(ARB_vertex_shader) }, - { OFF, "GL_ARB_vertex_type_2_10_10_10_rev", F(ARB_vertex_type_2_10_10_10_rev) }, - { ON, "GL_ARB_window_pos", F(ARB_window_pos) }, - { ON, "GL_EXT_abgr", F(EXT_abgr) }, - { ON, "GL_EXT_bgra", F(EXT_bgra) }, - { OFF, "GL_EXT_blend_color", F(EXT_blend_color) }, - { OFF, "GL_EXT_blend_equation_separate", F(EXT_blend_equation_separate) }, - { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) }, - { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) }, - { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) }, - { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) }, - { OFF, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) }, - { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) }, - { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, - { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, - { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, - { OFF, "GL_EXT_draw_instanced", F(ARB_draw_instanced) }, - { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, - { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, - { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, - { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, - { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) }, - { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, - { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, - { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) }, - { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, - { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) }, - { OFF, "GL_EXT_packed_float", F(EXT_packed_float) }, - { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) }, - { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) }, - { OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) }, - { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) }, - { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) }, - { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) }, - { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) }, - { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) }, - { OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) }, - { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) }, - { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) }, - { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) }, - { OFF, "GL_EXT_stencil_two_side", F(EXT_stencil_two_side) }, - { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) }, - { ON, "GL_EXT_subtexture", F(EXT_subtexture) }, - { ON, "GL_EXT_texture", F(EXT_texture) }, - { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, - { OFF, "GL_EXT_texture_array", F(EXT_texture_array) }, - { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, - { OFF, "GL_EXT_texture_compression_rgtc", F(ARB_texture_compression_rgtc) }, - { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) }, - { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, - { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) }, - { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) }, - { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) }, - { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) }, - { OFF, "GL_EXT_texture_integer", F(EXT_texture_integer) }, - { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) }, - { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) }, - { ON, "GL_EXT_texture_object", F(EXT_texture_object) }, - { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) }, - { OFF, "GL_EXT_texture_shared_exponent", F(EXT_texture_shared_exponent) }, - { OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) }, - { OFF, "GL_EXT_texture_swizzle", F(EXT_texture_swizzle) }, - { OFF, "GL_EXT_timer_query", F(EXT_timer_query) }, - { OFF, "GL_EXT_transform_feedback", F(EXT_transform_feedback) }, - { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) }, - { OFF, "GL_EXT_vertex_array_bgra", F(EXT_vertex_array_bgra) }, - { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) }, - { OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) }, - { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) }, - { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) }, - { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) }, - { OFF, "GL_APPLE_object_purgeable", F(APPLE_object_purgeable) }, - { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) }, - { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) }, - { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)}, - { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)}, - { OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)}, - { OFF, "GL_ATI_separate_stencil", F(ATI_separate_stencil)}, - { ON, "GL_IBM_multimode_draw_arrays", F(IBM_multimode_draw_arrays) }, - { ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) }, - { OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)}, - { OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) }, - { OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) }, - { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) }, - { OFF, "GL_MESA_texture_array", F(MESA_texture_array) }, - { OFF, "GL_MESA_texture_signed_rgba", F(MESA_texture_signed_rgba) }, - { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, - { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, - { OFF, "GL_NV_blend_square", F(NV_blend_square) }, - { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, - { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, - { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, - { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, - { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, - { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) }, - { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, - { OFF, "GL_NV_primitive_restart", F(NV_primitive_restart) }, - { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) }, - { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) }, - { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, - { OFF, "GL_NV_vertex_program", F(NV_vertex_program) }, - { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) }, - { ON, "GL_OES_read_format", F(OES_read_format) }, - { OFF, "GL_SGI_texture_color_table", F(SGI_texture_color_table) }, - { ON, "GL_SGIS_generate_mipmap", F(SGIS_generate_mipmap) }, - { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) }, - { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, - { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) }, - { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) }, - { OFF, "GL_S3_s3tc", F(S3_s3tc) }, - { OFF, "GL_EXT_texture_format_BGRA8888", F(EXT_texture_format_BGRA8888) }, -#if FEATURE_OES_EGL_image - { OFF, "GL_OES_EGL_image", F(OES_EGL_image) }, -#endif +static const struct extension extension_table[] = { + /* ARB Extensions */ + { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL }, + { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL }, + { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL }, + { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL }, + { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL }, + { "GL_ARB_depth_texture", o(ARB_depth_texture), GL }, + { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL }, + { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL }, + { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL }, + { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL }, + { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL }, + { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL }, + { "GL_ARB_fragment_program", o(ARB_fragment_program), GL }, + { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL }, + { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL }, + { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL }, + { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL }, + { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL }, + { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL }, + { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL }, + { "GL_ARB_multisample", o(ARB_multisample), GL }, + { "GL_ARB_multitexture", o(ARB_multitexture), GL }, + { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL }, + { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL }, + { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL }, + { "GL_ARB_point_parameters", o(EXT_point_parameters), GL }, + { "GL_ARB_point_sprite", o(ARB_point_sprite), GL }, + { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL }, + { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL }, + { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL }, + { "GL_ARB_shader_objects", o(ARB_shader_objects), GL }, + { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL }, + { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL }, + { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL }, + { "GL_ARB_shadow", o(ARB_shadow), GL }, + { "GL_ARB_sync", o(ARB_sync), GL }, + { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL }, + { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL }, + { "GL_ARB_texture_compression", o(ARB_texture_compression), GL }, + { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL }, + { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL }, + { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL }, + { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL }, + { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL }, + { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL }, + { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL }, + { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL }, + { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL }, + { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL }, + { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL }, + { "GL_ARB_texture_rg", o(ARB_texture_rg), GL }, + { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL }, + { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL }, + { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL }, + { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL }, + { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL }, + { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL }, + { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL }, + { "GL_ARB_vertex_program", o(ARB_vertex_program), GL }, + { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL }, + { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL }, + { "GL_ARB_window_pos", o(ARB_window_pos), GL }, + + /* EXT extensions */ + { "GL_EXT_abgr", o(EXT_abgr), GL }, + { "GL_EXT_bgra", o(EXT_bgra), GL }, + { "GL_EXT_blend_color", o(EXT_blend_color), GL }, + { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL }, + { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL }, + { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL }, + { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2 }, + { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL }, + { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL }, + { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL }, + { "GL_EXT_copy_texture", o(EXT_copy_texture), GL }, + { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL }, + { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL }, + { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL }, + { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL }, + { "GL_EXT_fog_coord", o(EXT_fog_coord), GL }, + { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL }, + { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL }, + { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL }, + { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL }, + { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL }, + { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL }, + { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2 }, + { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL }, + { "GL_EXT_packed_float", o(EXT_packed_float), GL }, + { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL }, + { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL }, + { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL }, + { "GL_EXT_point_parameters", o(EXT_point_parameters), GL }, + { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL }, + { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL }, + { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL }, + { "GL_EXT_secondary_color", o(EXT_secondary_color), GL }, + { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL }, + { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL }, + { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL }, + { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL }, + { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL }, + { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL }, + { "GL_EXT_subtexture", o(EXT_subtexture), GL }, + { "GL_EXT_texture3D", o(EXT_texture3D), GL }, + { "GL_EXT_texture_array", o(EXT_texture_array), GL }, + { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2 }, + { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL }, + { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL }, + { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL }, + { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL }, + { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL }, + { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL }, + { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL }, + { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2 }, + { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2 }, + { "GL_EXT_texture_integer", o(EXT_texture_integer), GL }, + { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1 }, + { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL }, + { "GL_EXT_texture_object", o(EXT_texture_object), GL }, + { "GL_EXT_texture", o(EXT_texture), GL }, + { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL }, + { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL }, + { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL }, + { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL }, + { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL }, + { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2 }, + { "GL_EXT_timer_query", o(EXT_timer_query), GL }, + { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL }, + { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL }, + { "GL_EXT_vertex_array", o(EXT_vertex_array), GL }, + { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL }, + + /* OES extensions */ + { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1 }, + { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 }, + { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 }, + { "GL_OES_byte_coordinates", o(dummy_true), ES1 }, + { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE }, + { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2 }, + { "GL_OES_depth32", o(dummy_false), DISABLE }, + { "GL_OES_depth_texture", o(ARB_depth_texture), ES2 }, #if FEATURE_OES_draw_texture - { OFF, "GL_OES_draw_texture", F(OES_draw_texture) }, -#endif /* FEATURE_OES_draw_texture */ + { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 }, +#endif +#if FEATURE_OES_EGL_image + /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ + { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2 }, +#endif + { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2 }, + { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2 }, + { "GL_OES_fixed_point", o(dummy_true), ES1 }, + { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1 }, + { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2 }, + { "GL_OES_matrix_get", o(dummy_true), ES1 }, + { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2 }, + { "GL_OES_point_size_array", o(dummy_true), ES1 }, + { "GL_OES_point_sprite", o(ARB_point_sprite), ES1 }, + { "GL_OES_query_matrix", o(dummy_true), ES1 }, + { "GL_OES_read_format", o(OES_read_format), GL | ES1 }, + { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 }, + { "GL_OES_single_precision", o(dummy_true), ES1 }, + { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2 }, + { "GL_OES_stencil1", o(dummy_false), DISABLE }, + { "GL_OES_stencil4", o(dummy_false), DISABLE }, + { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2 }, + { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 }, + /* GL_OES_texture_3D is disabled due to missing GLSL support. */ + { "GL_OES_texture_3D", o(EXT_texture3D), DISABLE }, + { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1 }, + { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1 }, + { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1 }, + { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2 }, + + /* Vendor extensions */ + { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL }, + { "GL_APPLE_client_storage", o(APPLE_client_storage), GL }, + { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL }, + { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL }, + { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL }, + { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL }, + { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL }, + { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL }, + { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL }, + { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL }, + { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL }, + { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL }, + { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL }, + { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL }, + { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL }, + { "GL_MESA_pack_invert", o(MESA_pack_invert), GL }, + { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL }, + { "GL_MESA_texture_array", o(MESA_texture_array), GL }, + { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL }, + { "GL_MESA_window_pos", o(ARB_window_pos), GL }, + { "GL_MESAX_texture_float", o(ARB_texture_float), GL }, + { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL }, + { "GL_NV_blend_square", o(NV_blend_square), GL }, + { "GL_NV_conditional_render", o(NV_conditional_render), GL }, + { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL }, + { "GL_NV_fragment_program", o(NV_fragment_program), GL }, + { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL }, + { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL }, + { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL }, + { "GL_NV_point_sprite", o(NV_point_sprite), GL }, + { "GL_NV_primitive_restart", o(NV_primitive_restart), GL }, + { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL }, + { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL }, + { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL }, + { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL }, + { "GL_NV_vertex_program", o(NV_vertex_program), GL }, + { "GL_S3_s3tc", o(S3_s3tc), GL }, + { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL }, + { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL }, + { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL }, + { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL }, + { "GL_SGI_texture_color_table", o(SGI_texture_color_table), GL }, + { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL }, + + { 0, 0, 0 }, }; +/** + * Given an extension name, lookup up the corresponding member of struct + * gl_extensions and return that member's offset (in bytes). If the name is + * not found in the \c extension_table, return 0. + * + * \param name Name of extension. + * \return Offset of member in struct gl_extensions. + */ +static size_t +name_to_offset(const char* name) +{ + const struct extension *i; + + if (name == 0) + return 0; + + for (i = extension_table; i->name != 0; ++i) { + if (strcmp(name, i->name) == 0) + return i->offset; + } + + return 0; +} + + +/** + * \brief Extensions enabled by default. + * + * These extensions are enabled by _mesa_init_extensions(). + * + * XXX: Should these defaults also apply to GLES? + */ +static const size_t default_extensions[] = { + o(ARB_copy_buffer), + o(ARB_draw_buffers), + o(ARB_multisample), + o(ARB_texture_compression), + o(ARB_transpose_matrix), + o(ARB_vertex_buffer_object), + o(ARB_window_pos), + + o(EXT_abgr), + o(EXT_bgra), + o(EXT_compiled_vertex_array), + o(EXT_copy_texture), + o(EXT_draw_range_elements), + o(EXT_multi_draw_arrays), + o(EXT_packed_pixels), + o(EXT_polygon_offset), + o(EXT_rescale_normal), + o(EXT_separate_specular_color), + o(EXT_subtexture), + o(EXT_texture), + o(EXT_texture3D), + o(EXT_texture_object), + o(EXT_vertex_array), + + o(OES_read_format), + o(OES_standard_derivatives), + + /* Vendor Extensions */ + o(APPLE_packed_pixels), + o(IBM_multimode_draw_arrays), + o(IBM_rasterpos_clip), + o(NV_light_max_exponent), + o(NV_texgen_reflection), + o(SGIS_generate_mipmap), + o(SGIS_texture_edge_clamp), + o(SGIS_texture_lod), + + 0, +}; + /** * Enable all extensions suitable for a software-only renderer. @@ -238,6 +382,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; + ctx->Extensions.ARB_draw_instanced = GL_TRUE; ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE; ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; #if FEATURE_ARB_fragment_program @@ -344,6 +489,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; #if FEATURE_EXT_texture_sRGB ctx->Extensions.EXT_texture_sRGB = GL_TRUE; + ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; #endif ctx->Extensions.EXT_texture_swizzle = GL_TRUE; #if FEATURE_EXT_transform_feedback @@ -513,8 +659,7 @@ _mesa_enable_2_1_extensions(struct gl_context *ctx) static GLboolean set_extension( struct gl_context *ctx, const char *name, GLboolean state ) { - GLboolean *base = (GLboolean *) &ctx->Extensions; - GLuint i; + size_t offset; if (ctx->Extensions.String) { /* The string was already queried - can't change it now! */ @@ -522,16 +667,20 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state ) return GL_FALSE; } - for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (strcmp(default_extensions[i].name, name) == 0) { - if (default_extensions[i].flag_offset) { - GLboolean *enabled = base + default_extensions[i].flag_offset; - *enabled = state; - } - return GL_TRUE; - } + offset = name_to_offset(name); + if (offset == 0) { + _mesa_problem(ctx, "Trying to enable/disable unknown extension %s", + name); + return GL_FALSE; + } else if (offset == o(dummy_true) && state == GL_FALSE) { + _mesa_problem(ctx, "Trying to disable a permanently enabled extension: " + "%s", name); + return GL_FALSE; + } else { + GLboolean *base = (GLboolean *) &ctx->Extensions; + base[offset] = state; + return GL_TRUE; } - return GL_FALSE; } @@ -560,36 +709,22 @@ _mesa_disable_extension( struct gl_context *ctx, const char *name ) /** - * Check if the i-th extension is enabled. - */ -static GLboolean -extension_enabled(struct gl_context *ctx, GLuint index) -{ - const GLboolean *base = (const GLboolean *) &ctx->Extensions; - if (!default_extensions[index].flag_offset || - *(base + default_extensions[index].flag_offset)) { - return GL_TRUE; - } - else { - return GL_FALSE; - } -} - - -/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( struct gl_context *ctx, const char *name ) { - GLuint i; + size_t offset; + GLboolean *base; - for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (strcmp(default_extensions[i].name, name) == 0) { - return extension_enabled(ctx, i); - } - } - return GL_FALSE; + if (name == 0) + return GL_FALSE; + + offset = name_to_offset(name); + if (offset == 0) + return GL_FALSE; + base = (GLboolean *) &ctx->Extensions; + return base[offset]; } @@ -620,8 +755,10 @@ append(const char *a, const char *b) * For extension names that are recognized, turn them on. For extension * names that are recognized and prefixed with '-', turn them off. * Return a string of the unknown/leftover names. + * + * Returnd string needs to be freed. */ -static const char * +static char * get_extension_override( struct gl_context *ctx ) { const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE"); @@ -668,22 +805,27 @@ get_extension_override( struct gl_context *ctx ) /** - * Run through the default_extensions array above and set the - * ctx->Extensions.ARB/EXT_* flags accordingly. - * To be called during context initialization. + * \brief Initialize extension tables and enable default extensions. + * + * This should be called during context initialization. + * Note: Sets gl_extensions.dummy_true to true. */ void _mesa_init_extensions( struct gl_context *ctx ) { GLboolean *base = (GLboolean *) &ctx->Extensions; - GLuint i; - - for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (default_extensions[i].enabled && - default_extensions[i].flag_offset) { - *(base + default_extensions[i].flag_offset) = GL_TRUE; - } - } + GLboolean *sentinel = base + o(extension_sentinel); + GLboolean *i; + const size_t *j; + + /* First, turn all extensions off. */ + for (i = base; i != sentinel; ++i) + *i = GL_FALSE; + + /* Then, selectively turn default extensions on. */ + ctx->Extensions.dummy_true = GL_TRUE; + for (j = default_extensions; *j != 0; ++j) + base[*j] = GL_TRUE; } @@ -691,256 +833,46 @@ _mesa_init_extensions( struct gl_context *ctx ) * Construct the GL_EXTENSIONS string. Called the first time that * glGetString(GL_EXTENSIONS) is called. */ -static GLubyte * -compute_extensions( struct gl_context *ctx ) +GLubyte* +_mesa_make_extension_string(struct gl_context *ctx) { - const char *extraExt = get_extension_override(ctx); - GLuint extStrLen = 0; - char *s; - GLuint i; + /* The extension string. */ + char *exts = 0; + /* Length of extension string. */ + size_t length = 0; + /* String of extra extensions. */ + char *extra_extensions = get_extension_override(ctx); + GLboolean *base = (GLboolean *) &ctx->Extensions; + const struct extension *i; - /* first, compute length of the extension string */ - for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (extension_enabled(ctx, i)) { - extStrLen += (GLuint) strlen(default_extensions[i].name) + 1; + /* Compute length of the extension string. */ + for (i = extension_table; i->name != 0; ++i) { + if (base[i->offset] && (i->api_set & (1 << ctx->API))) { + length += strlen(i->name) + 1; /* +1 for space */ } } + if (extra_extensions != NULL) + length += 1 + strlen(extra_extensions); /* +1 for space */ - if (extraExt) - extStrLen += strlen(extraExt) + 1; /* +1 for space */ - - /* allocate the extension string */ - s = (char *) malloc(extStrLen); - if (!s) + exts = (char *) calloc(length + 1, sizeof(char)); + if (exts == NULL) { + free(extra_extensions); return NULL; - - /* second, build the extension string */ - extStrLen = 0; - for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (extension_enabled(ctx, i)) { - GLuint len = (GLuint) strlen(default_extensions[i].name); - memcpy(s + extStrLen, default_extensions[i].name, len); - extStrLen += len; - s[extStrLen] = ' '; - extStrLen++; - } - } - ASSERT(extStrLen > 0); - - s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */ - - if (extraExt) { - s = append(s, " "); - s = append(s, extraExt); - } - - return (GLubyte *) s; -} - -static size_t -append_extension(GLubyte **str, const char *ext) -{ - GLubyte *s = *str; - size_t len = strlen(ext); - - if (s) { - memcpy(s, ext, len); - s[len++] = ' '; - s[len] = '\0'; - - *str += len; } - else { - len++; - } - - return len; -} - - -static size_t -make_extension_string_es1(const struct gl_context *ctx, GLubyte *str) -{ - size_t len = 0; - - /* Core additions */ - len += append_extension(&str, "GL_OES_byte_coordinates"); - len += append_extension(&str, "GL_OES_fixed_point"); - len += append_extension(&str, "GL_OES_single_precision"); - len += append_extension(&str, "GL_OES_matrix_get"); - - /* 1.1 required extensions */ - len += append_extension(&str, "GL_OES_read_format"); - len += append_extension(&str, "GL_OES_compressed_paletted_texture"); - len += append_extension(&str, "GL_OES_point_size_array"); - len += append_extension(&str, "GL_OES_point_sprite"); - /* 1.1 deprecated extensions */ - len += append_extension(&str, "GL_OES_query_matrix"); - -#if FEATURE_OES_draw_texture - if (ctx->Extensions.OES_draw_texture) - len += append_extension(&str, "GL_OES_draw_texture"); -#endif - - if (ctx->Extensions.EXT_blend_equation_separate) - len += append_extension(&str, "GL_OES_blend_equation_separate"); - if (ctx->Extensions.EXT_blend_func_separate) - len += append_extension(&str, "GL_OES_blend_func_separate"); - if (ctx->Extensions.EXT_blend_subtract) - len += append_extension(&str, "GL_OES_blend_subtract"); - - if (ctx->Extensions.EXT_stencil_wrap) - len += append_extension(&str, "GL_OES_stencil_wrap"); - - if (ctx->Extensions.ARB_texture_cube_map) - len += append_extension(&str, "GL_OES_texture_cube_map"); - if (ctx->Extensions.ARB_texture_env_crossbar) - len += append_extension(&str, "GL_OES_texture_env_crossbar"); - if (ctx->Extensions.ARB_texture_mirrored_repeat) - len += append_extension(&str, "GL_OES_texture_mirrored_repeat"); - - if (ctx->Extensions.ARB_framebuffer_object) { - len += append_extension(&str, "GL_OES_framebuffer_object"); - len += append_extension(&str, "GL_OES_depth24"); - len += append_extension(&str, "GL_OES_depth32"); - len += append_extension(&str, "GL_OES_fbo_render_mipmap"); - len += append_extension(&str, "GL_OES_rgb8_rgba8"); - len += append_extension(&str, "GL_OES_stencil1"); - len += append_extension(&str, "GL_OES_stencil4"); - len += append_extension(&str, "GL_OES_stencil8"); + /* Build the extension string.*/ + for (i = extension_table; i->name != 0; ++i) { + if (base[i->offset] && (i->api_set & (1 << ctx->API))) { + strcat(exts, i->name); + strcat(exts, " "); + } } - - if (ctx->Extensions.EXT_vertex_array) - len += append_extension(&str, "GL_OES_element_index_uint"); - if (ctx->Extensions.ARB_vertex_buffer_object) - len += append_extension(&str, "GL_OES_mapbuffer"); - if (ctx->Extensions.EXT_texture_filter_anisotropic) - len += append_extension(&str, "GL_EXT_texture_filter_anisotropic"); - - /* some applications check this for NPOT support */ - if (ctx->Extensions.ARB_texture_non_power_of_two) - len += append_extension(&str, "GL_ARB_texture_non_power_of_two"); - - if (ctx->Extensions.EXT_texture_compression_s3tc) - len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); - if (ctx->Extensions.EXT_texture_lod_bias) - len += append_extension(&str, "GL_EXT_texture_lod_bias"); - if (ctx->Extensions.EXT_blend_minmax) - len += append_extension(&str, "GL_EXT_blend_minmax"); - if (ctx->Extensions.EXT_multi_draw_arrays) - len += append_extension(&str, "GL_EXT_multi_draw_arrays"); - -#if FEATURE_OES_EGL_image - if (ctx->Extensions.OES_EGL_image) - len += append_extension(&str, "GL_OES_EGL_image"); -#endif - - return len; -} - - -static GLubyte * -compute_extensions_es1(const struct gl_context *ctx) -{ - GLubyte *s; - unsigned int len; - - len = make_extension_string_es1(ctx, NULL); - s = malloc(len + 1); - if (!s) - return NULL; - make_extension_string_es1(ctx, s); - - return s; -} - -static size_t -make_extension_string_es2(const struct gl_context *ctx, GLubyte *str) -{ - size_t len = 0; - - if (ctx->Extensions.ARB_framebuffer_object) { - len += append_extension(&str, "GL_OES_depth24"); - len += append_extension(&str, "GL_OES_depth32"); - len += append_extension(&str, "GL_OES_fbo_render_mipmap"); - len += append_extension(&str, "GL_OES_rgb8_rgba8"); - len += append_extension(&str, "GL_OES_stencil1"); - len += append_extension(&str, "GL_OES_stencil4"); + if (extra_extensions != 0) { + strcat(exts, extra_extensions); + free(extra_extensions); } - if (ctx->Extensions.EXT_vertex_array) - len += append_extension(&str, "GL_OES_element_index_uint"); - if (ctx->Extensions.ARB_vertex_buffer_object) - len += append_extension(&str, "GL_OES_mapbuffer"); - -#if 0 - /* disabled because of missing GLSL support */ - if (ctx->Extensions.EXT_texture3D) - len += append_extension(&str, "GL_OES_texture_3D"); -#endif - - if (ctx->Extensions.ARB_texture_non_power_of_two) - len += append_extension(&str, "GL_OES_texture_npot"); - if (ctx->Extensions.EXT_texture_filter_anisotropic) - len += append_extension(&str, "GL_EXT_texture_filter_anisotropic"); - - len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV"); - if (ctx->Extensions.ARB_depth_texture) - len += append_extension(&str, "GL_OES_depth_texture"); - if (ctx->Extensions.EXT_packed_depth_stencil) - len += append_extension(&str, "GL_OES_packed_depth_stencil"); - if (ctx->Extensions.ARB_fragment_shader) - len += append_extension(&str, "GL_OES_standard_derivatives"); - - if (ctx->Extensions.EXT_texture_compression_s3tc) - len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); - if (ctx->Extensions.EXT_blend_minmax) - len += append_extension(&str, "GL_EXT_blend_minmax"); - if (ctx->Extensions.EXT_multi_draw_arrays) - len += append_extension(&str, "GL_EXT_multi_draw_arrays"); - -#if FEATURE_OES_EGL_image - if (ctx->Extensions.OES_EGL_image) - len += append_extension(&str, "GL_OES_EGL_image"); -#endif - - if (ctx->Extensions.EXT_texture_format_BGRA8888) - len += append_extension(&str, "GL_EXT_texture_format_BGRA8888"); - - return len; -} - -static GLubyte * -compute_extensions_es2(struct gl_context *ctx) -{ - GLubyte *s; - unsigned int len; - - len = make_extension_string_es2(ctx, NULL); - s = malloc(len + 1); - if (!s) - return NULL; - make_extension_string_es2(ctx, s); - - return s; -} - - -GLubyte * -_mesa_make_extension_string(struct gl_context *ctx) -{ - switch (ctx->API) { - case API_OPENGL: - return compute_extensions(ctx); - case API_OPENGLES2: - return compute_extensions_es2(ctx); - case API_OPENGLES: - return compute_extensions_es1(ctx); - default: - assert(0); - return NULL; - } + return (GLubyte *) exts; } /** @@ -949,38 +881,42 @@ _mesa_make_extension_string(struct gl_context *ctx) GLuint _mesa_get_extension_count(struct gl_context *ctx) { - GLuint i; + GLboolean *base; + const struct extension *i; /* only count once */ - if (!ctx->Extensions.Count) { - for (i = 0; i < Elements(default_extensions); i++) { - if (extension_enabled(ctx, i)) { - ctx->Extensions.Count++; - } + if (ctx->Extensions.Count != 0) + return ctx->Extensions.Count; + + base = (GLboolean *) &ctx->Extensions; + for (i = extension_table; i->name != 0; ++i) { + if (base[i->offset]) { + ctx->Extensions.Count++; } } - - if (0) - _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, - (int) Elements(default_extensions)); - return ctx->Extensions.Count; } - /** * Return name of i-th enabled extension */ const GLubyte * _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index) { - GLuint i; + const GLboolean *base; + size_t n; + const struct extension *i; + + if (index < 0) + return NULL; - for (i = 0; i < Elements(default_extensions); i++) { - if (extension_enabled(ctx, i)) { - if (index == 0) - return (const GLubyte *) default_extensions[i].name; - index--; + base = (GLboolean*) &ctx->Extensions; + n = 0; + for (i = extension_table; i->name != 0; ++i) { + if (n == index && base[i->offset]) { + return (GLubyte*) i->name; + } else if (base[i->offset]) { + ++n; } } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 3e7fd9cf0ec..f31d8b36db8 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -960,67 +960,42 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) /** - * Given an internal format token for a render buffer, return the + * Given an internal format token for a renderbuffer, return the * corresponding base format. - * This is very similar to _mesa_base_tex_format() but the set of valid - * internal formats is somewhat different. - * - * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT - * GL_DEPTH_STENCIL_EXT or zero if error. - * - * XXX in the future when we support red-only and red-green formats - * we'll also return GL_RED and GL_RG. */ GLenum _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) { + GLenum baseFormat; + switch (internalFormat) { - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - return GL_ALPHA; - case GL_RGB: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return GL_RGB; - case GL_RGBA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: case GL_RGBA16_SNORM: + /* This is used internally by Mesa for accum buffers. */ return GL_RGBA; case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: + /* This is not a valid texture internalFormat, but valid for + * renderbuffers. + */ return GL_STENCIL_INDEX; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: + /* This is an override of _mesa_base_tex_format's check that + * ARB_depth_texture is present. We allow depth RBs without it. + */ return GL_DEPTH_COMPONENT; - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - if (ctx->Extensions.EXT_packed_depth_stencil) - return GL_DEPTH_STENCIL_EXT; - else - return 0; - /* XXX add floating point formats eventually */ - default: - return 0; } + + baseFormat = _mesa_base_tex_format(ctx, internalFormat); + if (baseFormat < 0) + return 0; + + return baseFormat; } @@ -1056,6 +1031,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, return; } + if (baseFormat != GL_DEPTH_COMPONENT && + baseFormat != GL_STENCIL_INDEX && + baseFormat != GL_DEPTH_STENCIL && + !_mesa_is_legal_color_format(ctx, baseFormat)) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func); + return; + } + if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func); return; @@ -1924,6 +1907,13 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, " renderbuffer %u)", renderbuffer); return; } + else if (rb == &DummyRenderbuffer) { + /* This is what NVIDIA does */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glFramebufferRenderbufferEXT(renderbuffer %u)", + renderbuffer); + return; + } } else { /* remove renderbuffer attachment */ diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 1bc72726e13..b8fed182570 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -1092,6 +1092,48 @@ _mesa_get_format_color_encoding(gl_format format) /** + * For an sRGB format, return the corresponding linear color space format. + * For non-sRGB formats, return the format as-is. + */ +gl_format +_mesa_get_srgb_format_linear(gl_format format) +{ + switch (format) { + case MESA_FORMAT_SRGB8: + format = MESA_FORMAT_RGB888; + break; + case MESA_FORMAT_SRGBA8: + format = MESA_FORMAT_RGBA8888; + break; + case MESA_FORMAT_SARGB8: + format = MESA_FORMAT_ARGB8888; + break; + case MESA_FORMAT_SL8: + format = MESA_FORMAT_L8; + break; + case MESA_FORMAT_SLA8: + format = MESA_FORMAT_AL88; + break; + case MESA_FORMAT_SRGB_DXT1: + format = MESA_FORMAT_RGB_DXT1; + break; + case MESA_FORMAT_SRGBA_DXT1: + format = MESA_FORMAT_RGBA_DXT1; + break; + case MESA_FORMAT_SRGBA_DXT3: + format = MESA_FORMAT_RGBA_DXT3; + break; + case MESA_FORMAT_SRGBA_DXT5: + format = MESA_FORMAT_RGBA_DXT5; + break; + default: + break; + } + return format; +} + + +/** * Return number of bytes needed to store an image of the given size * in the given format. */ diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index b8e76664f85..d4dc5eac03e 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -228,4 +228,7 @@ _mesa_format_to_type_and_comps(gl_format format, extern void _mesa_test_formats(void); +extern gl_format +_mesa_get_srgb_format_linear(gl_format format); + #endif /* FORMATS_H */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 5d26f74bbc2..e223cf425ab 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -273,6 +273,7 @@ static const int extra_EXT_gpu_shader4[] = { }; +EXTRA_EXT(ARB_ES2_compatibility); EXTRA_EXT(ARB_multitexture); EXTRA_EXT(ARB_texture_cube_map); EXTRA_EXT(MESA_texture_array); @@ -371,7 +372,7 @@ static const struct value_desc values[] = { API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA}, { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers }, { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA }, - { GL_BLEND_SRC, CONTEXT_ENUM(Color.BlendSrcRGB), NO_EXTRA }, + { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers }, { GL_COLOR_CLEAR_VALUE, CONTEXT_FIELD(Color.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA }, { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, @@ -434,15 +435,15 @@ static const struct value_desc values[] = { extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */ /* XXX: OES_blend_subtract */ - { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.BlendSrcRGB), NO_EXTRA }, - { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.BlendDstRGB), NO_EXTRA }, - { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.BlendSrcA), NO_EXTRA }, - { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.BlendDstA), NO_EXTRA }, + { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, + { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, + { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA }, + { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA }, /* GL_BLEND_EQUATION_RGB, which is what we're really after, is * defined identically to GL_BLEND_EQUATION. */ - { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.BlendEquationRGB), NO_EXTRA }, - { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.BlendEquationA), NO_EXTRA }, + { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA }, + { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA }, /* GL_ARB_texture_compression */ { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, @@ -511,7 +512,7 @@ static const struct value_desc values[] = { { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA }, { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA }, { GL_ALPHA_TEST_REF, CONTEXT_FIELD(Color.AlphaRef, TYPE_FLOATN), NO_EXTRA }, - { GL_BLEND_DST, CONTEXT_ENUM(Color.BlendDstRGB), NO_EXTRA }, + { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA }, { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA }, { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA }, @@ -587,6 +588,15 @@ static const struct value_desc values[] = { { GL_TEXTURE_COORD_ARRAY_STRIDE, LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Stride), NO_EXTRA }, + /* GL_ARB_ES2_compatibility */ + { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility }, + { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), + extra_ARB_ES2_compatibility }, + { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_ES2_compatibility }, + { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_ES2_compatibility }, + /* GL_ARB_multitexture */ { GL_MAX_TEXTURE_UNITS_ARB, CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture }, @@ -2261,6 +2271,53 @@ find_value_indexed(const char *func, GLenum pname, int index, union value *v) v->value_int = (ctx->Color.BlendEnabled >> index) & 1; return TYPE_INT; + case GL_BLEND_SRC: + /* fall-through */ + case GL_BLEND_SRC_RGB: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].SrcRGB; + return TYPE_INT; + case GL_BLEND_SRC_ALPHA: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].SrcA; + return TYPE_INT; + case GL_BLEND_DST: + /* fall-through */ + case GL_BLEND_DST_RGB: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].DstRGB; + return TYPE_INT; + case GL_BLEND_DST_ALPHA: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].DstA; + return TYPE_INT; + case GL_BLEND_EQUATION_RGB: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].EquationRGB; + return TYPE_INT; + case GL_BLEND_EQUATION_ALPHA: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].EquationA; + return TYPE_INT; + case GL_COLOR_WRITEMASK: if (index >= ctx->Const.MaxDrawBuffers) goto invalid_value; @@ -2311,8 +2368,10 @@ void GLAPIENTRY _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) { union value v; + enum value_type type = + find_value_indexed("glGetBooleanIndexedv", pname, index, &v); - switch (find_value_indexed("glGetBooleanIndexedv", pname, index, &v)) { + switch (type) { case TYPE_INT: params[0] = INT_TO_BOOLEAN(v.value_int); break; @@ -2326,7 +2385,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) params[0] = INT64_TO_BOOLEAN(v.value_int); break; default: - assert(0); + ; /* nothing - GL error was recorded */ } } @@ -2334,8 +2393,10 @@ void GLAPIENTRY _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) { union value v; + enum value_type type = + find_value_indexed("glGetIntegerIndexedv", pname, index, &v); - switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) { + switch (type) { case TYPE_INT: params[0] = v.value_int; break; @@ -2349,7 +2410,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) params[0] = INT64_TO_INT(v.value_int); break; default: - assert(0); + ; /* nothing - GL error was recorded */ } } @@ -2358,8 +2419,10 @@ void GLAPIENTRY _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) { union value v; + enum value_type type = + find_value_indexed("glGetIntegerIndexedv", pname, index, &v); - switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) { + switch (type) { case TYPE_INT: params[0] = v.value_int; break; @@ -2373,7 +2436,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) params[0] = v.value_int; break; default: - assert(0); + ; /* nothing - GL error was recorded */ } } #endif /* FEATURE_ARB_sync */ diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h index 87784269c5c..b5144b0cf53 100644 --- a/src/mesa/main/glapidispatch.h +++ b/src/mesa/main/glapidispatch.h @@ -59,7 +59,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 881 +#define _gloffset_COUNT 891 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -642,313 +642,323 @@ #define _gloffset_FramebufferTextureARB 575 #define _gloffset_FramebufferTextureFaceARB 576 #define _gloffset_ProgramParameteriARB 577 -#define _gloffset_FlushMappedBufferRange 578 -#define _gloffset_MapBufferRange 579 -#define _gloffset_BindVertexArray 580 -#define _gloffset_GenVertexArrays 581 -#define _gloffset_CopyBufferSubData 582 -#define _gloffset_ClientWaitSync 583 -#define _gloffset_DeleteSync 584 -#define _gloffset_FenceSync 585 -#define _gloffset_GetInteger64v 586 -#define _gloffset_GetSynciv 587 -#define _gloffset_IsSync 588 -#define _gloffset_WaitSync 589 -#define _gloffset_DrawElementsBaseVertex 590 -#define _gloffset_DrawRangeElementsBaseVertex 591 -#define _gloffset_MultiDrawElementsBaseVertex 592 -#define _gloffset_BindTransformFeedback 593 -#define _gloffset_DeleteTransformFeedbacks 594 -#define _gloffset_DrawTransformFeedback 595 -#define _gloffset_GenTransformFeedbacks 596 -#define _gloffset_IsTransformFeedback 597 -#define _gloffset_PauseTransformFeedback 598 -#define _gloffset_ResumeTransformFeedback 599 -#define _gloffset_PolygonOffsetEXT 600 -#define _gloffset_GetPixelTexGenParameterfvSGIS 601 -#define _gloffset_GetPixelTexGenParameterivSGIS 602 -#define _gloffset_PixelTexGenParameterfSGIS 603 -#define _gloffset_PixelTexGenParameterfvSGIS 604 -#define _gloffset_PixelTexGenParameteriSGIS 605 -#define _gloffset_PixelTexGenParameterivSGIS 606 -#define _gloffset_SampleMaskSGIS 607 -#define _gloffset_SamplePatternSGIS 608 -#define _gloffset_ColorPointerEXT 609 -#define _gloffset_EdgeFlagPointerEXT 610 -#define _gloffset_IndexPointerEXT 611 -#define _gloffset_NormalPointerEXT 612 -#define _gloffset_TexCoordPointerEXT 613 -#define _gloffset_VertexPointerEXT 614 -#define _gloffset_PointParameterfEXT 615 -#define _gloffset_PointParameterfvEXT 616 -#define _gloffset_LockArraysEXT 617 -#define _gloffset_UnlockArraysEXT 618 -#define _gloffset_SecondaryColor3bEXT 619 -#define _gloffset_SecondaryColor3bvEXT 620 -#define _gloffset_SecondaryColor3dEXT 621 -#define _gloffset_SecondaryColor3dvEXT 622 -#define _gloffset_SecondaryColor3fEXT 623 -#define _gloffset_SecondaryColor3fvEXT 624 -#define _gloffset_SecondaryColor3iEXT 625 -#define _gloffset_SecondaryColor3ivEXT 626 -#define _gloffset_SecondaryColor3sEXT 627 -#define _gloffset_SecondaryColor3svEXT 628 -#define _gloffset_SecondaryColor3ubEXT 629 -#define _gloffset_SecondaryColor3ubvEXT 630 -#define _gloffset_SecondaryColor3uiEXT 631 -#define _gloffset_SecondaryColor3uivEXT 632 -#define _gloffset_SecondaryColor3usEXT 633 -#define _gloffset_SecondaryColor3usvEXT 634 -#define _gloffset_SecondaryColorPointerEXT 635 -#define _gloffset_MultiDrawArraysEXT 636 -#define _gloffset_MultiDrawElementsEXT 637 -#define _gloffset_FogCoordPointerEXT 638 -#define _gloffset_FogCoorddEXT 639 -#define _gloffset_FogCoorddvEXT 640 -#define _gloffset_FogCoordfEXT 641 -#define _gloffset_FogCoordfvEXT 642 -#define _gloffset_PixelTexGenSGIX 643 -#define _gloffset_BlendFuncSeparateEXT 644 -#define _gloffset_FlushVertexArrayRangeNV 645 -#define _gloffset_VertexArrayRangeNV 646 -#define _gloffset_CombinerInputNV 647 -#define _gloffset_CombinerOutputNV 648 -#define _gloffset_CombinerParameterfNV 649 -#define _gloffset_CombinerParameterfvNV 650 -#define _gloffset_CombinerParameteriNV 651 -#define _gloffset_CombinerParameterivNV 652 -#define _gloffset_FinalCombinerInputNV 653 -#define _gloffset_GetCombinerInputParameterfvNV 654 -#define _gloffset_GetCombinerInputParameterivNV 655 -#define _gloffset_GetCombinerOutputParameterfvNV 656 -#define _gloffset_GetCombinerOutputParameterivNV 657 -#define _gloffset_GetFinalCombinerInputParameterfvNV 658 -#define _gloffset_GetFinalCombinerInputParameterivNV 659 -#define _gloffset_ResizeBuffersMESA 660 -#define _gloffset_WindowPos2dMESA 661 -#define _gloffset_WindowPos2dvMESA 662 -#define _gloffset_WindowPos2fMESA 663 -#define _gloffset_WindowPos2fvMESA 664 -#define _gloffset_WindowPos2iMESA 665 -#define _gloffset_WindowPos2ivMESA 666 -#define _gloffset_WindowPos2sMESA 667 -#define _gloffset_WindowPos2svMESA 668 -#define _gloffset_WindowPos3dMESA 669 -#define _gloffset_WindowPos3dvMESA 670 -#define _gloffset_WindowPos3fMESA 671 -#define _gloffset_WindowPos3fvMESA 672 -#define _gloffset_WindowPos3iMESA 673 -#define _gloffset_WindowPos3ivMESA 674 -#define _gloffset_WindowPos3sMESA 675 -#define _gloffset_WindowPos3svMESA 676 -#define _gloffset_WindowPos4dMESA 677 -#define _gloffset_WindowPos4dvMESA 678 -#define _gloffset_WindowPos4fMESA 679 -#define _gloffset_WindowPos4fvMESA 680 -#define _gloffset_WindowPos4iMESA 681 -#define _gloffset_WindowPos4ivMESA 682 -#define _gloffset_WindowPos4sMESA 683 -#define _gloffset_WindowPos4svMESA 684 -#define _gloffset_MultiModeDrawArraysIBM 685 -#define _gloffset_MultiModeDrawElementsIBM 686 -#define _gloffset_DeleteFencesNV 687 -#define _gloffset_FinishFenceNV 688 -#define _gloffset_GenFencesNV 689 -#define _gloffset_GetFenceivNV 690 -#define _gloffset_IsFenceNV 691 -#define _gloffset_SetFenceNV 692 -#define _gloffset_TestFenceNV 693 -#define _gloffset_AreProgramsResidentNV 694 -#define _gloffset_BindProgramNV 695 -#define _gloffset_DeleteProgramsNV 696 -#define _gloffset_ExecuteProgramNV 697 -#define _gloffset_GenProgramsNV 698 -#define _gloffset_GetProgramParameterdvNV 699 -#define _gloffset_GetProgramParameterfvNV 700 -#define _gloffset_GetProgramStringNV 701 -#define _gloffset_GetProgramivNV 702 -#define _gloffset_GetTrackMatrixivNV 703 -#define _gloffset_GetVertexAttribPointervNV 704 -#define _gloffset_GetVertexAttribdvNV 705 -#define _gloffset_GetVertexAttribfvNV 706 -#define _gloffset_GetVertexAttribivNV 707 -#define _gloffset_IsProgramNV 708 -#define _gloffset_LoadProgramNV 709 -#define _gloffset_ProgramParameters4dvNV 710 -#define _gloffset_ProgramParameters4fvNV 711 -#define _gloffset_RequestResidentProgramsNV 712 -#define _gloffset_TrackMatrixNV 713 -#define _gloffset_VertexAttrib1dNV 714 -#define _gloffset_VertexAttrib1dvNV 715 -#define _gloffset_VertexAttrib1fNV 716 -#define _gloffset_VertexAttrib1fvNV 717 -#define _gloffset_VertexAttrib1sNV 718 -#define _gloffset_VertexAttrib1svNV 719 -#define _gloffset_VertexAttrib2dNV 720 -#define _gloffset_VertexAttrib2dvNV 721 -#define _gloffset_VertexAttrib2fNV 722 -#define _gloffset_VertexAttrib2fvNV 723 -#define _gloffset_VertexAttrib2sNV 724 -#define _gloffset_VertexAttrib2svNV 725 -#define _gloffset_VertexAttrib3dNV 726 -#define _gloffset_VertexAttrib3dvNV 727 -#define _gloffset_VertexAttrib3fNV 728 -#define _gloffset_VertexAttrib3fvNV 729 -#define _gloffset_VertexAttrib3sNV 730 -#define _gloffset_VertexAttrib3svNV 731 -#define _gloffset_VertexAttrib4dNV 732 -#define _gloffset_VertexAttrib4dvNV 733 -#define _gloffset_VertexAttrib4fNV 734 -#define _gloffset_VertexAttrib4fvNV 735 -#define _gloffset_VertexAttrib4sNV 736 -#define _gloffset_VertexAttrib4svNV 737 -#define _gloffset_VertexAttrib4ubNV 738 -#define _gloffset_VertexAttrib4ubvNV 739 -#define _gloffset_VertexAttribPointerNV 740 -#define _gloffset_VertexAttribs1dvNV 741 -#define _gloffset_VertexAttribs1fvNV 742 -#define _gloffset_VertexAttribs1svNV 743 -#define _gloffset_VertexAttribs2dvNV 744 -#define _gloffset_VertexAttribs2fvNV 745 -#define _gloffset_VertexAttribs2svNV 746 -#define _gloffset_VertexAttribs3dvNV 747 -#define _gloffset_VertexAttribs3fvNV 748 -#define _gloffset_VertexAttribs3svNV 749 -#define _gloffset_VertexAttribs4dvNV 750 -#define _gloffset_VertexAttribs4fvNV 751 -#define _gloffset_VertexAttribs4svNV 752 -#define _gloffset_VertexAttribs4ubvNV 753 -#define _gloffset_GetTexBumpParameterfvATI 754 -#define _gloffset_GetTexBumpParameterivATI 755 -#define _gloffset_TexBumpParameterfvATI 756 -#define _gloffset_TexBumpParameterivATI 757 -#define _gloffset_AlphaFragmentOp1ATI 758 -#define _gloffset_AlphaFragmentOp2ATI 759 -#define _gloffset_AlphaFragmentOp3ATI 760 -#define _gloffset_BeginFragmentShaderATI 761 -#define _gloffset_BindFragmentShaderATI 762 -#define _gloffset_ColorFragmentOp1ATI 763 -#define _gloffset_ColorFragmentOp2ATI 764 -#define _gloffset_ColorFragmentOp3ATI 765 -#define _gloffset_DeleteFragmentShaderATI 766 -#define _gloffset_EndFragmentShaderATI 767 -#define _gloffset_GenFragmentShadersATI 768 -#define _gloffset_PassTexCoordATI 769 -#define _gloffset_SampleMapATI 770 -#define _gloffset_SetFragmentShaderConstantATI 771 -#define _gloffset_PointParameteriNV 772 -#define _gloffset_PointParameterivNV 773 -#define _gloffset_ActiveStencilFaceEXT 774 -#define _gloffset_BindVertexArrayAPPLE 775 -#define _gloffset_DeleteVertexArraysAPPLE 776 -#define _gloffset_GenVertexArraysAPPLE 777 -#define _gloffset_IsVertexArrayAPPLE 778 -#define _gloffset_GetProgramNamedParameterdvNV 779 -#define _gloffset_GetProgramNamedParameterfvNV 780 -#define _gloffset_ProgramNamedParameter4dNV 781 -#define _gloffset_ProgramNamedParameter4dvNV 782 -#define _gloffset_ProgramNamedParameter4fNV 783 -#define _gloffset_ProgramNamedParameter4fvNV 784 -#define _gloffset_PrimitiveRestartIndexNV 785 -#define _gloffset_PrimitiveRestartNV 786 -#define _gloffset_DepthBoundsEXT 787 -#define _gloffset_BlendEquationSeparateEXT 788 -#define _gloffset_BindFramebufferEXT 789 -#define _gloffset_BindRenderbufferEXT 790 -#define _gloffset_CheckFramebufferStatusEXT 791 -#define _gloffset_DeleteFramebuffersEXT 792 -#define _gloffset_DeleteRenderbuffersEXT 793 -#define _gloffset_FramebufferRenderbufferEXT 794 -#define _gloffset_FramebufferTexture1DEXT 795 -#define _gloffset_FramebufferTexture2DEXT 796 -#define _gloffset_FramebufferTexture3DEXT 797 -#define _gloffset_GenFramebuffersEXT 798 -#define _gloffset_GenRenderbuffersEXT 799 -#define _gloffset_GenerateMipmapEXT 800 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 801 -#define _gloffset_GetRenderbufferParameterivEXT 802 -#define _gloffset_IsFramebufferEXT 803 -#define _gloffset_IsRenderbufferEXT 804 -#define _gloffset_RenderbufferStorageEXT 805 -#define _gloffset_BlitFramebufferEXT 806 -#define _gloffset_BufferParameteriAPPLE 807 -#define _gloffset_FlushMappedBufferRangeAPPLE 808 -#define _gloffset_BindFragDataLocationEXT 809 -#define _gloffset_GetFragDataLocationEXT 810 -#define _gloffset_GetUniformuivEXT 811 -#define _gloffset_GetVertexAttribIivEXT 812 -#define _gloffset_GetVertexAttribIuivEXT 813 -#define _gloffset_Uniform1uiEXT 814 -#define _gloffset_Uniform1uivEXT 815 -#define _gloffset_Uniform2uiEXT 816 -#define _gloffset_Uniform2uivEXT 817 -#define _gloffset_Uniform3uiEXT 818 -#define _gloffset_Uniform3uivEXT 819 -#define _gloffset_Uniform4uiEXT 820 -#define _gloffset_Uniform4uivEXT 821 -#define _gloffset_VertexAttribI1iEXT 822 -#define _gloffset_VertexAttribI1ivEXT 823 -#define _gloffset_VertexAttribI1uiEXT 824 -#define _gloffset_VertexAttribI1uivEXT 825 -#define _gloffset_VertexAttribI2iEXT 826 -#define _gloffset_VertexAttribI2ivEXT 827 -#define _gloffset_VertexAttribI2uiEXT 828 -#define _gloffset_VertexAttribI2uivEXT 829 -#define _gloffset_VertexAttribI3iEXT 830 -#define _gloffset_VertexAttribI3ivEXT 831 -#define _gloffset_VertexAttribI3uiEXT 832 -#define _gloffset_VertexAttribI3uivEXT 833 -#define _gloffset_VertexAttribI4bvEXT 834 -#define _gloffset_VertexAttribI4iEXT 835 -#define _gloffset_VertexAttribI4ivEXT 836 -#define _gloffset_VertexAttribI4svEXT 837 -#define _gloffset_VertexAttribI4ubvEXT 838 -#define _gloffset_VertexAttribI4uiEXT 839 -#define _gloffset_VertexAttribI4uivEXT 840 -#define _gloffset_VertexAttribI4usvEXT 841 -#define _gloffset_VertexAttribIPointerEXT 842 -#define _gloffset_FramebufferTextureLayerEXT 843 -#define _gloffset_ColorMaskIndexedEXT 844 -#define _gloffset_DisableIndexedEXT 845 -#define _gloffset_EnableIndexedEXT 846 -#define _gloffset_GetBooleanIndexedvEXT 847 -#define _gloffset_GetIntegerIndexedvEXT 848 -#define _gloffset_IsEnabledIndexedEXT 849 -#define _gloffset_ClearColorIiEXT 850 -#define _gloffset_ClearColorIuiEXT 851 -#define _gloffset_GetTexParameterIivEXT 852 -#define _gloffset_GetTexParameterIuivEXT 853 -#define _gloffset_TexParameterIivEXT 854 -#define _gloffset_TexParameterIuivEXT 855 -#define _gloffset_BeginConditionalRenderNV 856 -#define _gloffset_EndConditionalRenderNV 857 -#define _gloffset_BeginTransformFeedbackEXT 858 -#define _gloffset_BindBufferBaseEXT 859 -#define _gloffset_BindBufferOffsetEXT 860 -#define _gloffset_BindBufferRangeEXT 861 -#define _gloffset_EndTransformFeedbackEXT 862 -#define _gloffset_GetTransformFeedbackVaryingEXT 863 -#define _gloffset_TransformFeedbackVaryingsEXT 864 -#define _gloffset_ProvokingVertexEXT 865 -#define _gloffset_GetTexParameterPointervAPPLE 866 -#define _gloffset_TextureRangeAPPLE 867 -#define _gloffset_GetObjectParameterivAPPLE 868 -#define _gloffset_ObjectPurgeableAPPLE 869 -#define _gloffset_ObjectUnpurgeableAPPLE 870 -#define _gloffset_ActiveProgramEXT 871 -#define _gloffset_CreateShaderProgramEXT 872 -#define _gloffset_UseShaderProgramEXT 873 -#define _gloffset_StencilFuncSeparateATI 874 -#define _gloffset_ProgramEnvParameters4fvEXT 875 -#define _gloffset_ProgramLocalParameters4fvEXT 876 -#define _gloffset_GetQueryObjecti64vEXT 877 -#define _gloffset_GetQueryObjectui64vEXT 878 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 879 -#define _gloffset_EGLImageTargetTexture2DOES 880 +#define _gloffset_VertexAttribDivisorARB 578 +#define _gloffset_FlushMappedBufferRange 579 +#define _gloffset_MapBufferRange 580 +#define _gloffset_BindVertexArray 581 +#define _gloffset_GenVertexArrays 582 +#define _gloffset_CopyBufferSubData 583 +#define _gloffset_ClientWaitSync 584 +#define _gloffset_DeleteSync 585 +#define _gloffset_FenceSync 586 +#define _gloffset_GetInteger64v 587 +#define _gloffset_GetSynciv 588 +#define _gloffset_IsSync 589 +#define _gloffset_WaitSync 590 +#define _gloffset_DrawElementsBaseVertex 591 +#define _gloffset_DrawRangeElementsBaseVertex 592 +#define _gloffset_MultiDrawElementsBaseVertex 593 +#define _gloffset_BlendEquationSeparateiARB 594 +#define _gloffset_BlendEquationiARB 595 +#define _gloffset_BlendFuncSeparateiARB 596 +#define _gloffset_BlendFunciARB 597 +#define _gloffset_BindTransformFeedback 598 +#define _gloffset_DeleteTransformFeedbacks 599 +#define _gloffset_DrawTransformFeedback 600 +#define _gloffset_GenTransformFeedbacks 601 +#define _gloffset_IsTransformFeedback 602 +#define _gloffset_PauseTransformFeedback 603 +#define _gloffset_ResumeTransformFeedback 604 +#define _gloffset_ClearDepthf 605 +#define _gloffset_DepthRangef 606 +#define _gloffset_GetShaderPrecisionFormat 607 +#define _gloffset_ReleaseShaderCompiler 608 +#define _gloffset_ShaderBinary 609 +#define _gloffset_PolygonOffsetEXT 610 +#define _gloffset_GetPixelTexGenParameterfvSGIS 611 +#define _gloffset_GetPixelTexGenParameterivSGIS 612 +#define _gloffset_PixelTexGenParameterfSGIS 613 +#define _gloffset_PixelTexGenParameterfvSGIS 614 +#define _gloffset_PixelTexGenParameteriSGIS 615 +#define _gloffset_PixelTexGenParameterivSGIS 616 +#define _gloffset_SampleMaskSGIS 617 +#define _gloffset_SamplePatternSGIS 618 +#define _gloffset_ColorPointerEXT 619 +#define _gloffset_EdgeFlagPointerEXT 620 +#define _gloffset_IndexPointerEXT 621 +#define _gloffset_NormalPointerEXT 622 +#define _gloffset_TexCoordPointerEXT 623 +#define _gloffset_VertexPointerEXT 624 +#define _gloffset_PointParameterfEXT 625 +#define _gloffset_PointParameterfvEXT 626 +#define _gloffset_LockArraysEXT 627 +#define _gloffset_UnlockArraysEXT 628 +#define _gloffset_SecondaryColor3bEXT 629 +#define _gloffset_SecondaryColor3bvEXT 630 +#define _gloffset_SecondaryColor3dEXT 631 +#define _gloffset_SecondaryColor3dvEXT 632 +#define _gloffset_SecondaryColor3fEXT 633 +#define _gloffset_SecondaryColor3fvEXT 634 +#define _gloffset_SecondaryColor3iEXT 635 +#define _gloffset_SecondaryColor3ivEXT 636 +#define _gloffset_SecondaryColor3sEXT 637 +#define _gloffset_SecondaryColor3svEXT 638 +#define _gloffset_SecondaryColor3ubEXT 639 +#define _gloffset_SecondaryColor3ubvEXT 640 +#define _gloffset_SecondaryColor3uiEXT 641 +#define _gloffset_SecondaryColor3uivEXT 642 +#define _gloffset_SecondaryColor3usEXT 643 +#define _gloffset_SecondaryColor3usvEXT 644 +#define _gloffset_SecondaryColorPointerEXT 645 +#define _gloffset_MultiDrawArraysEXT 646 +#define _gloffset_MultiDrawElementsEXT 647 +#define _gloffset_FogCoordPointerEXT 648 +#define _gloffset_FogCoorddEXT 649 +#define _gloffset_FogCoorddvEXT 650 +#define _gloffset_FogCoordfEXT 651 +#define _gloffset_FogCoordfvEXT 652 +#define _gloffset_PixelTexGenSGIX 653 +#define _gloffset_BlendFuncSeparateEXT 654 +#define _gloffset_FlushVertexArrayRangeNV 655 +#define _gloffset_VertexArrayRangeNV 656 +#define _gloffset_CombinerInputNV 657 +#define _gloffset_CombinerOutputNV 658 +#define _gloffset_CombinerParameterfNV 659 +#define _gloffset_CombinerParameterfvNV 660 +#define _gloffset_CombinerParameteriNV 661 +#define _gloffset_CombinerParameterivNV 662 +#define _gloffset_FinalCombinerInputNV 663 +#define _gloffset_GetCombinerInputParameterfvNV 664 +#define _gloffset_GetCombinerInputParameterivNV 665 +#define _gloffset_GetCombinerOutputParameterfvNV 666 +#define _gloffset_GetCombinerOutputParameterivNV 667 +#define _gloffset_GetFinalCombinerInputParameterfvNV 668 +#define _gloffset_GetFinalCombinerInputParameterivNV 669 +#define _gloffset_ResizeBuffersMESA 670 +#define _gloffset_WindowPos2dMESA 671 +#define _gloffset_WindowPos2dvMESA 672 +#define _gloffset_WindowPos2fMESA 673 +#define _gloffset_WindowPos2fvMESA 674 +#define _gloffset_WindowPos2iMESA 675 +#define _gloffset_WindowPos2ivMESA 676 +#define _gloffset_WindowPos2sMESA 677 +#define _gloffset_WindowPos2svMESA 678 +#define _gloffset_WindowPos3dMESA 679 +#define _gloffset_WindowPos3dvMESA 680 +#define _gloffset_WindowPos3fMESA 681 +#define _gloffset_WindowPos3fvMESA 682 +#define _gloffset_WindowPos3iMESA 683 +#define _gloffset_WindowPos3ivMESA 684 +#define _gloffset_WindowPos3sMESA 685 +#define _gloffset_WindowPos3svMESA 686 +#define _gloffset_WindowPos4dMESA 687 +#define _gloffset_WindowPos4dvMESA 688 +#define _gloffset_WindowPos4fMESA 689 +#define _gloffset_WindowPos4fvMESA 690 +#define _gloffset_WindowPos4iMESA 691 +#define _gloffset_WindowPos4ivMESA 692 +#define _gloffset_WindowPos4sMESA 693 +#define _gloffset_WindowPos4svMESA 694 +#define _gloffset_MultiModeDrawArraysIBM 695 +#define _gloffset_MultiModeDrawElementsIBM 696 +#define _gloffset_DeleteFencesNV 697 +#define _gloffset_FinishFenceNV 698 +#define _gloffset_GenFencesNV 699 +#define _gloffset_GetFenceivNV 700 +#define _gloffset_IsFenceNV 701 +#define _gloffset_SetFenceNV 702 +#define _gloffset_TestFenceNV 703 +#define _gloffset_AreProgramsResidentNV 704 +#define _gloffset_BindProgramNV 705 +#define _gloffset_DeleteProgramsNV 706 +#define _gloffset_ExecuteProgramNV 707 +#define _gloffset_GenProgramsNV 708 +#define _gloffset_GetProgramParameterdvNV 709 +#define _gloffset_GetProgramParameterfvNV 710 +#define _gloffset_GetProgramStringNV 711 +#define _gloffset_GetProgramivNV 712 +#define _gloffset_GetTrackMatrixivNV 713 +#define _gloffset_GetVertexAttribPointervNV 714 +#define _gloffset_GetVertexAttribdvNV 715 +#define _gloffset_GetVertexAttribfvNV 716 +#define _gloffset_GetVertexAttribivNV 717 +#define _gloffset_IsProgramNV 718 +#define _gloffset_LoadProgramNV 719 +#define _gloffset_ProgramParameters4dvNV 720 +#define _gloffset_ProgramParameters4fvNV 721 +#define _gloffset_RequestResidentProgramsNV 722 +#define _gloffset_TrackMatrixNV 723 +#define _gloffset_VertexAttrib1dNV 724 +#define _gloffset_VertexAttrib1dvNV 725 +#define _gloffset_VertexAttrib1fNV 726 +#define _gloffset_VertexAttrib1fvNV 727 +#define _gloffset_VertexAttrib1sNV 728 +#define _gloffset_VertexAttrib1svNV 729 +#define _gloffset_VertexAttrib2dNV 730 +#define _gloffset_VertexAttrib2dvNV 731 +#define _gloffset_VertexAttrib2fNV 732 +#define _gloffset_VertexAttrib2fvNV 733 +#define _gloffset_VertexAttrib2sNV 734 +#define _gloffset_VertexAttrib2svNV 735 +#define _gloffset_VertexAttrib3dNV 736 +#define _gloffset_VertexAttrib3dvNV 737 +#define _gloffset_VertexAttrib3fNV 738 +#define _gloffset_VertexAttrib3fvNV 739 +#define _gloffset_VertexAttrib3sNV 740 +#define _gloffset_VertexAttrib3svNV 741 +#define _gloffset_VertexAttrib4dNV 742 +#define _gloffset_VertexAttrib4dvNV 743 +#define _gloffset_VertexAttrib4fNV 744 +#define _gloffset_VertexAttrib4fvNV 745 +#define _gloffset_VertexAttrib4sNV 746 +#define _gloffset_VertexAttrib4svNV 747 +#define _gloffset_VertexAttrib4ubNV 748 +#define _gloffset_VertexAttrib4ubvNV 749 +#define _gloffset_VertexAttribPointerNV 750 +#define _gloffset_VertexAttribs1dvNV 751 +#define _gloffset_VertexAttribs1fvNV 752 +#define _gloffset_VertexAttribs1svNV 753 +#define _gloffset_VertexAttribs2dvNV 754 +#define _gloffset_VertexAttribs2fvNV 755 +#define _gloffset_VertexAttribs2svNV 756 +#define _gloffset_VertexAttribs3dvNV 757 +#define _gloffset_VertexAttribs3fvNV 758 +#define _gloffset_VertexAttribs3svNV 759 +#define _gloffset_VertexAttribs4dvNV 760 +#define _gloffset_VertexAttribs4fvNV 761 +#define _gloffset_VertexAttribs4svNV 762 +#define _gloffset_VertexAttribs4ubvNV 763 +#define _gloffset_GetTexBumpParameterfvATI 764 +#define _gloffset_GetTexBumpParameterivATI 765 +#define _gloffset_TexBumpParameterfvATI 766 +#define _gloffset_TexBumpParameterivATI 767 +#define _gloffset_AlphaFragmentOp1ATI 768 +#define _gloffset_AlphaFragmentOp2ATI 769 +#define _gloffset_AlphaFragmentOp3ATI 770 +#define _gloffset_BeginFragmentShaderATI 771 +#define _gloffset_BindFragmentShaderATI 772 +#define _gloffset_ColorFragmentOp1ATI 773 +#define _gloffset_ColorFragmentOp2ATI 774 +#define _gloffset_ColorFragmentOp3ATI 775 +#define _gloffset_DeleteFragmentShaderATI 776 +#define _gloffset_EndFragmentShaderATI 777 +#define _gloffset_GenFragmentShadersATI 778 +#define _gloffset_PassTexCoordATI 779 +#define _gloffset_SampleMapATI 780 +#define _gloffset_SetFragmentShaderConstantATI 781 +#define _gloffset_PointParameteriNV 782 +#define _gloffset_PointParameterivNV 783 +#define _gloffset_ActiveStencilFaceEXT 784 +#define _gloffset_BindVertexArrayAPPLE 785 +#define _gloffset_DeleteVertexArraysAPPLE 786 +#define _gloffset_GenVertexArraysAPPLE 787 +#define _gloffset_IsVertexArrayAPPLE 788 +#define _gloffset_GetProgramNamedParameterdvNV 789 +#define _gloffset_GetProgramNamedParameterfvNV 790 +#define _gloffset_ProgramNamedParameter4dNV 791 +#define _gloffset_ProgramNamedParameter4dvNV 792 +#define _gloffset_ProgramNamedParameter4fNV 793 +#define _gloffset_ProgramNamedParameter4fvNV 794 +#define _gloffset_PrimitiveRestartIndexNV 795 +#define _gloffset_PrimitiveRestartNV 796 +#define _gloffset_DepthBoundsEXT 797 +#define _gloffset_BlendEquationSeparateEXT 798 +#define _gloffset_BindFramebufferEXT 799 +#define _gloffset_BindRenderbufferEXT 800 +#define _gloffset_CheckFramebufferStatusEXT 801 +#define _gloffset_DeleteFramebuffersEXT 802 +#define _gloffset_DeleteRenderbuffersEXT 803 +#define _gloffset_FramebufferRenderbufferEXT 804 +#define _gloffset_FramebufferTexture1DEXT 805 +#define _gloffset_FramebufferTexture2DEXT 806 +#define _gloffset_FramebufferTexture3DEXT 807 +#define _gloffset_GenFramebuffersEXT 808 +#define _gloffset_GenRenderbuffersEXT 809 +#define _gloffset_GenerateMipmapEXT 810 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 811 +#define _gloffset_GetRenderbufferParameterivEXT 812 +#define _gloffset_IsFramebufferEXT 813 +#define _gloffset_IsRenderbufferEXT 814 +#define _gloffset_RenderbufferStorageEXT 815 +#define _gloffset_BlitFramebufferEXT 816 +#define _gloffset_BufferParameteriAPPLE 817 +#define _gloffset_FlushMappedBufferRangeAPPLE 818 +#define _gloffset_BindFragDataLocationEXT 819 +#define _gloffset_GetFragDataLocationEXT 820 +#define _gloffset_GetUniformuivEXT 821 +#define _gloffset_GetVertexAttribIivEXT 822 +#define _gloffset_GetVertexAttribIuivEXT 823 +#define _gloffset_Uniform1uiEXT 824 +#define _gloffset_Uniform1uivEXT 825 +#define _gloffset_Uniform2uiEXT 826 +#define _gloffset_Uniform2uivEXT 827 +#define _gloffset_Uniform3uiEXT 828 +#define _gloffset_Uniform3uivEXT 829 +#define _gloffset_Uniform4uiEXT 830 +#define _gloffset_Uniform4uivEXT 831 +#define _gloffset_VertexAttribI1iEXT 832 +#define _gloffset_VertexAttribI1ivEXT 833 +#define _gloffset_VertexAttribI1uiEXT 834 +#define _gloffset_VertexAttribI1uivEXT 835 +#define _gloffset_VertexAttribI2iEXT 836 +#define _gloffset_VertexAttribI2ivEXT 837 +#define _gloffset_VertexAttribI2uiEXT 838 +#define _gloffset_VertexAttribI2uivEXT 839 +#define _gloffset_VertexAttribI3iEXT 840 +#define _gloffset_VertexAttribI3ivEXT 841 +#define _gloffset_VertexAttribI3uiEXT 842 +#define _gloffset_VertexAttribI3uivEXT 843 +#define _gloffset_VertexAttribI4bvEXT 844 +#define _gloffset_VertexAttribI4iEXT 845 +#define _gloffset_VertexAttribI4ivEXT 846 +#define _gloffset_VertexAttribI4svEXT 847 +#define _gloffset_VertexAttribI4ubvEXT 848 +#define _gloffset_VertexAttribI4uiEXT 849 +#define _gloffset_VertexAttribI4uivEXT 850 +#define _gloffset_VertexAttribI4usvEXT 851 +#define _gloffset_VertexAttribIPointerEXT 852 +#define _gloffset_FramebufferTextureLayerEXT 853 +#define _gloffset_ColorMaskIndexedEXT 854 +#define _gloffset_DisableIndexedEXT 855 +#define _gloffset_EnableIndexedEXT 856 +#define _gloffset_GetBooleanIndexedvEXT 857 +#define _gloffset_GetIntegerIndexedvEXT 858 +#define _gloffset_IsEnabledIndexedEXT 859 +#define _gloffset_ClearColorIiEXT 860 +#define _gloffset_ClearColorIuiEXT 861 +#define _gloffset_GetTexParameterIivEXT 862 +#define _gloffset_GetTexParameterIuivEXT 863 +#define _gloffset_TexParameterIivEXT 864 +#define _gloffset_TexParameterIuivEXT 865 +#define _gloffset_BeginConditionalRenderNV 866 +#define _gloffset_EndConditionalRenderNV 867 +#define _gloffset_BeginTransformFeedbackEXT 868 +#define _gloffset_BindBufferBaseEXT 869 +#define _gloffset_BindBufferOffsetEXT 870 +#define _gloffset_BindBufferRangeEXT 871 +#define _gloffset_EndTransformFeedbackEXT 872 +#define _gloffset_GetTransformFeedbackVaryingEXT 873 +#define _gloffset_TransformFeedbackVaryingsEXT 874 +#define _gloffset_ProvokingVertexEXT 875 +#define _gloffset_GetTexParameterPointervAPPLE 876 +#define _gloffset_TextureRangeAPPLE 877 +#define _gloffset_GetObjectParameterivAPPLE 878 +#define _gloffset_ObjectPurgeableAPPLE 879 +#define _gloffset_ObjectUnpurgeableAPPLE 880 +#define _gloffset_ActiveProgramEXT 881 +#define _gloffset_CreateShaderProgramEXT 882 +#define _gloffset_UseShaderProgramEXT 883 +#define _gloffset_StencilFuncSeparateATI 884 +#define _gloffset_ProgramEnvParameters4fvEXT 885 +#define _gloffset_ProgramLocalParameters4fvEXT 886 +#define _gloffset_GetQueryObjecti64vEXT 887 +#define _gloffset_GetQueryObjectui64vEXT 888 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 889 +#define _gloffset_EGLImageTargetTexture2DOES 890 #else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 473 +#define driDispatchRemapTable_size 483 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1121,309 +1131,319 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define FramebufferTextureARB_remap_index 167 #define FramebufferTextureFaceARB_remap_index 168 #define ProgramParameteriARB_remap_index 169 -#define FlushMappedBufferRange_remap_index 170 -#define MapBufferRange_remap_index 171 -#define BindVertexArray_remap_index 172 -#define GenVertexArrays_remap_index 173 -#define CopyBufferSubData_remap_index 174 -#define ClientWaitSync_remap_index 175 -#define DeleteSync_remap_index 176 -#define FenceSync_remap_index 177 -#define GetInteger64v_remap_index 178 -#define GetSynciv_remap_index 179 -#define IsSync_remap_index 180 -#define WaitSync_remap_index 181 -#define DrawElementsBaseVertex_remap_index 182 -#define DrawRangeElementsBaseVertex_remap_index 183 -#define MultiDrawElementsBaseVertex_remap_index 184 -#define BindTransformFeedback_remap_index 185 -#define DeleteTransformFeedbacks_remap_index 186 -#define DrawTransformFeedback_remap_index 187 -#define GenTransformFeedbacks_remap_index 188 -#define IsTransformFeedback_remap_index 189 -#define PauseTransformFeedback_remap_index 190 -#define ResumeTransformFeedback_remap_index 191 -#define PolygonOffsetEXT_remap_index 192 -#define GetPixelTexGenParameterfvSGIS_remap_index 193 -#define GetPixelTexGenParameterivSGIS_remap_index 194 -#define PixelTexGenParameterfSGIS_remap_index 195 -#define PixelTexGenParameterfvSGIS_remap_index 196 -#define PixelTexGenParameteriSGIS_remap_index 197 -#define PixelTexGenParameterivSGIS_remap_index 198 -#define SampleMaskSGIS_remap_index 199 -#define SamplePatternSGIS_remap_index 200 -#define ColorPointerEXT_remap_index 201 -#define EdgeFlagPointerEXT_remap_index 202 -#define IndexPointerEXT_remap_index 203 -#define NormalPointerEXT_remap_index 204 -#define TexCoordPointerEXT_remap_index 205 -#define VertexPointerEXT_remap_index 206 -#define PointParameterfEXT_remap_index 207 -#define PointParameterfvEXT_remap_index 208 -#define LockArraysEXT_remap_index 209 -#define UnlockArraysEXT_remap_index 210 -#define SecondaryColor3bEXT_remap_index 211 -#define SecondaryColor3bvEXT_remap_index 212 -#define SecondaryColor3dEXT_remap_index 213 -#define SecondaryColor3dvEXT_remap_index 214 -#define SecondaryColor3fEXT_remap_index 215 -#define SecondaryColor3fvEXT_remap_index 216 -#define SecondaryColor3iEXT_remap_index 217 -#define SecondaryColor3ivEXT_remap_index 218 -#define SecondaryColor3sEXT_remap_index 219 -#define SecondaryColor3svEXT_remap_index 220 -#define SecondaryColor3ubEXT_remap_index 221 -#define SecondaryColor3ubvEXT_remap_index 222 -#define SecondaryColor3uiEXT_remap_index 223 -#define SecondaryColor3uivEXT_remap_index 224 -#define SecondaryColor3usEXT_remap_index 225 -#define SecondaryColor3usvEXT_remap_index 226 -#define SecondaryColorPointerEXT_remap_index 227 -#define MultiDrawArraysEXT_remap_index 228 -#define MultiDrawElementsEXT_remap_index 229 -#define FogCoordPointerEXT_remap_index 230 -#define FogCoorddEXT_remap_index 231 -#define FogCoorddvEXT_remap_index 232 -#define FogCoordfEXT_remap_index 233 -#define FogCoordfvEXT_remap_index 234 -#define PixelTexGenSGIX_remap_index 235 -#define BlendFuncSeparateEXT_remap_index 236 -#define FlushVertexArrayRangeNV_remap_index 237 -#define VertexArrayRangeNV_remap_index 238 -#define CombinerInputNV_remap_index 239 -#define CombinerOutputNV_remap_index 240 -#define CombinerParameterfNV_remap_index 241 -#define CombinerParameterfvNV_remap_index 242 -#define CombinerParameteriNV_remap_index 243 -#define CombinerParameterivNV_remap_index 244 -#define FinalCombinerInputNV_remap_index 245 -#define GetCombinerInputParameterfvNV_remap_index 246 -#define GetCombinerInputParameterivNV_remap_index 247 -#define GetCombinerOutputParameterfvNV_remap_index 248 -#define GetCombinerOutputParameterivNV_remap_index 249 -#define GetFinalCombinerInputParameterfvNV_remap_index 250 -#define GetFinalCombinerInputParameterivNV_remap_index 251 -#define ResizeBuffersMESA_remap_index 252 -#define WindowPos2dMESA_remap_index 253 -#define WindowPos2dvMESA_remap_index 254 -#define WindowPos2fMESA_remap_index 255 -#define WindowPos2fvMESA_remap_index 256 -#define WindowPos2iMESA_remap_index 257 -#define WindowPos2ivMESA_remap_index 258 -#define WindowPos2sMESA_remap_index 259 -#define WindowPos2svMESA_remap_index 260 -#define WindowPos3dMESA_remap_index 261 -#define WindowPos3dvMESA_remap_index 262 -#define WindowPos3fMESA_remap_index 263 -#define WindowPos3fvMESA_remap_index 264 -#define WindowPos3iMESA_remap_index 265 -#define WindowPos3ivMESA_remap_index 266 -#define WindowPos3sMESA_remap_index 267 -#define WindowPos3svMESA_remap_index 268 -#define WindowPos4dMESA_remap_index 269 -#define WindowPos4dvMESA_remap_index 270 -#define WindowPos4fMESA_remap_index 271 -#define WindowPos4fvMESA_remap_index 272 -#define WindowPos4iMESA_remap_index 273 -#define WindowPos4ivMESA_remap_index 274 -#define WindowPos4sMESA_remap_index 275 -#define WindowPos4svMESA_remap_index 276 -#define MultiModeDrawArraysIBM_remap_index 277 -#define MultiModeDrawElementsIBM_remap_index 278 -#define DeleteFencesNV_remap_index 279 -#define FinishFenceNV_remap_index 280 -#define GenFencesNV_remap_index 281 -#define GetFenceivNV_remap_index 282 -#define IsFenceNV_remap_index 283 -#define SetFenceNV_remap_index 284 -#define TestFenceNV_remap_index 285 -#define AreProgramsResidentNV_remap_index 286 -#define BindProgramNV_remap_index 287 -#define DeleteProgramsNV_remap_index 288 -#define ExecuteProgramNV_remap_index 289 -#define GenProgramsNV_remap_index 290 -#define GetProgramParameterdvNV_remap_index 291 -#define GetProgramParameterfvNV_remap_index 292 -#define GetProgramStringNV_remap_index 293 -#define GetProgramivNV_remap_index 294 -#define GetTrackMatrixivNV_remap_index 295 -#define GetVertexAttribPointervNV_remap_index 296 -#define GetVertexAttribdvNV_remap_index 297 -#define GetVertexAttribfvNV_remap_index 298 -#define GetVertexAttribivNV_remap_index 299 -#define IsProgramNV_remap_index 300 -#define LoadProgramNV_remap_index 301 -#define ProgramParameters4dvNV_remap_index 302 -#define ProgramParameters4fvNV_remap_index 303 -#define RequestResidentProgramsNV_remap_index 304 -#define TrackMatrixNV_remap_index 305 -#define VertexAttrib1dNV_remap_index 306 -#define VertexAttrib1dvNV_remap_index 307 -#define VertexAttrib1fNV_remap_index 308 -#define VertexAttrib1fvNV_remap_index 309 -#define VertexAttrib1sNV_remap_index 310 -#define VertexAttrib1svNV_remap_index 311 -#define VertexAttrib2dNV_remap_index 312 -#define VertexAttrib2dvNV_remap_index 313 -#define VertexAttrib2fNV_remap_index 314 -#define VertexAttrib2fvNV_remap_index 315 -#define VertexAttrib2sNV_remap_index 316 -#define VertexAttrib2svNV_remap_index 317 -#define VertexAttrib3dNV_remap_index 318 -#define VertexAttrib3dvNV_remap_index 319 -#define VertexAttrib3fNV_remap_index 320 -#define VertexAttrib3fvNV_remap_index 321 -#define VertexAttrib3sNV_remap_index 322 -#define VertexAttrib3svNV_remap_index 323 -#define VertexAttrib4dNV_remap_index 324 -#define VertexAttrib4dvNV_remap_index 325 -#define VertexAttrib4fNV_remap_index 326 -#define VertexAttrib4fvNV_remap_index 327 -#define VertexAttrib4sNV_remap_index 328 -#define VertexAttrib4svNV_remap_index 329 -#define VertexAttrib4ubNV_remap_index 330 -#define VertexAttrib4ubvNV_remap_index 331 -#define VertexAttribPointerNV_remap_index 332 -#define VertexAttribs1dvNV_remap_index 333 -#define VertexAttribs1fvNV_remap_index 334 -#define VertexAttribs1svNV_remap_index 335 -#define VertexAttribs2dvNV_remap_index 336 -#define VertexAttribs2fvNV_remap_index 337 -#define VertexAttribs2svNV_remap_index 338 -#define VertexAttribs3dvNV_remap_index 339 -#define VertexAttribs3fvNV_remap_index 340 -#define VertexAttribs3svNV_remap_index 341 -#define VertexAttribs4dvNV_remap_index 342 -#define VertexAttribs4fvNV_remap_index 343 -#define VertexAttribs4svNV_remap_index 344 -#define VertexAttribs4ubvNV_remap_index 345 -#define GetTexBumpParameterfvATI_remap_index 346 -#define GetTexBumpParameterivATI_remap_index 347 -#define TexBumpParameterfvATI_remap_index 348 -#define TexBumpParameterivATI_remap_index 349 -#define AlphaFragmentOp1ATI_remap_index 350 -#define AlphaFragmentOp2ATI_remap_index 351 -#define AlphaFragmentOp3ATI_remap_index 352 -#define BeginFragmentShaderATI_remap_index 353 -#define BindFragmentShaderATI_remap_index 354 -#define ColorFragmentOp1ATI_remap_index 355 -#define ColorFragmentOp2ATI_remap_index 356 -#define ColorFragmentOp3ATI_remap_index 357 -#define DeleteFragmentShaderATI_remap_index 358 -#define EndFragmentShaderATI_remap_index 359 -#define GenFragmentShadersATI_remap_index 360 -#define PassTexCoordATI_remap_index 361 -#define SampleMapATI_remap_index 362 -#define SetFragmentShaderConstantATI_remap_index 363 -#define PointParameteriNV_remap_index 364 -#define PointParameterivNV_remap_index 365 -#define ActiveStencilFaceEXT_remap_index 366 -#define BindVertexArrayAPPLE_remap_index 367 -#define DeleteVertexArraysAPPLE_remap_index 368 -#define GenVertexArraysAPPLE_remap_index 369 -#define IsVertexArrayAPPLE_remap_index 370 -#define GetProgramNamedParameterdvNV_remap_index 371 -#define GetProgramNamedParameterfvNV_remap_index 372 -#define ProgramNamedParameter4dNV_remap_index 373 -#define ProgramNamedParameter4dvNV_remap_index 374 -#define ProgramNamedParameter4fNV_remap_index 375 -#define ProgramNamedParameter4fvNV_remap_index 376 -#define PrimitiveRestartIndexNV_remap_index 377 -#define PrimitiveRestartNV_remap_index 378 -#define DepthBoundsEXT_remap_index 379 -#define BlendEquationSeparateEXT_remap_index 380 -#define BindFramebufferEXT_remap_index 381 -#define BindRenderbufferEXT_remap_index 382 -#define CheckFramebufferStatusEXT_remap_index 383 -#define DeleteFramebuffersEXT_remap_index 384 -#define DeleteRenderbuffersEXT_remap_index 385 -#define FramebufferRenderbufferEXT_remap_index 386 -#define FramebufferTexture1DEXT_remap_index 387 -#define FramebufferTexture2DEXT_remap_index 388 -#define FramebufferTexture3DEXT_remap_index 389 -#define GenFramebuffersEXT_remap_index 390 -#define GenRenderbuffersEXT_remap_index 391 -#define GenerateMipmapEXT_remap_index 392 -#define GetFramebufferAttachmentParameterivEXT_remap_index 393 -#define GetRenderbufferParameterivEXT_remap_index 394 -#define IsFramebufferEXT_remap_index 395 -#define IsRenderbufferEXT_remap_index 396 -#define RenderbufferStorageEXT_remap_index 397 -#define BlitFramebufferEXT_remap_index 398 -#define BufferParameteriAPPLE_remap_index 399 -#define FlushMappedBufferRangeAPPLE_remap_index 400 -#define BindFragDataLocationEXT_remap_index 401 -#define GetFragDataLocationEXT_remap_index 402 -#define GetUniformuivEXT_remap_index 403 -#define GetVertexAttribIivEXT_remap_index 404 -#define GetVertexAttribIuivEXT_remap_index 405 -#define Uniform1uiEXT_remap_index 406 -#define Uniform1uivEXT_remap_index 407 -#define Uniform2uiEXT_remap_index 408 -#define Uniform2uivEXT_remap_index 409 -#define Uniform3uiEXT_remap_index 410 -#define Uniform3uivEXT_remap_index 411 -#define Uniform4uiEXT_remap_index 412 -#define Uniform4uivEXT_remap_index 413 -#define VertexAttribI1iEXT_remap_index 414 -#define VertexAttribI1ivEXT_remap_index 415 -#define VertexAttribI1uiEXT_remap_index 416 -#define VertexAttribI1uivEXT_remap_index 417 -#define VertexAttribI2iEXT_remap_index 418 -#define VertexAttribI2ivEXT_remap_index 419 -#define VertexAttribI2uiEXT_remap_index 420 -#define VertexAttribI2uivEXT_remap_index 421 -#define VertexAttribI3iEXT_remap_index 422 -#define VertexAttribI3ivEXT_remap_index 423 -#define VertexAttribI3uiEXT_remap_index 424 -#define VertexAttribI3uivEXT_remap_index 425 -#define VertexAttribI4bvEXT_remap_index 426 -#define VertexAttribI4iEXT_remap_index 427 -#define VertexAttribI4ivEXT_remap_index 428 -#define VertexAttribI4svEXT_remap_index 429 -#define VertexAttribI4ubvEXT_remap_index 430 -#define VertexAttribI4uiEXT_remap_index 431 -#define VertexAttribI4uivEXT_remap_index 432 -#define VertexAttribI4usvEXT_remap_index 433 -#define VertexAttribIPointerEXT_remap_index 434 -#define FramebufferTextureLayerEXT_remap_index 435 -#define ColorMaskIndexedEXT_remap_index 436 -#define DisableIndexedEXT_remap_index 437 -#define EnableIndexedEXT_remap_index 438 -#define GetBooleanIndexedvEXT_remap_index 439 -#define GetIntegerIndexedvEXT_remap_index 440 -#define IsEnabledIndexedEXT_remap_index 441 -#define ClearColorIiEXT_remap_index 442 -#define ClearColorIuiEXT_remap_index 443 -#define GetTexParameterIivEXT_remap_index 444 -#define GetTexParameterIuivEXT_remap_index 445 -#define TexParameterIivEXT_remap_index 446 -#define TexParameterIuivEXT_remap_index 447 -#define BeginConditionalRenderNV_remap_index 448 -#define EndConditionalRenderNV_remap_index 449 -#define BeginTransformFeedbackEXT_remap_index 450 -#define BindBufferBaseEXT_remap_index 451 -#define BindBufferOffsetEXT_remap_index 452 -#define BindBufferRangeEXT_remap_index 453 -#define EndTransformFeedbackEXT_remap_index 454 -#define GetTransformFeedbackVaryingEXT_remap_index 455 -#define TransformFeedbackVaryingsEXT_remap_index 456 -#define ProvokingVertexEXT_remap_index 457 -#define GetTexParameterPointervAPPLE_remap_index 458 -#define TextureRangeAPPLE_remap_index 459 -#define GetObjectParameterivAPPLE_remap_index 460 -#define ObjectPurgeableAPPLE_remap_index 461 -#define ObjectUnpurgeableAPPLE_remap_index 462 -#define ActiveProgramEXT_remap_index 463 -#define CreateShaderProgramEXT_remap_index 464 -#define UseShaderProgramEXT_remap_index 465 -#define StencilFuncSeparateATI_remap_index 466 -#define ProgramEnvParameters4fvEXT_remap_index 467 -#define ProgramLocalParameters4fvEXT_remap_index 468 -#define GetQueryObjecti64vEXT_remap_index 469 -#define GetQueryObjectui64vEXT_remap_index 470 -#define EGLImageTargetRenderbufferStorageOES_remap_index 471 -#define EGLImageTargetTexture2DOES_remap_index 472 +#define VertexAttribDivisorARB_remap_index 170 +#define FlushMappedBufferRange_remap_index 171 +#define MapBufferRange_remap_index 172 +#define BindVertexArray_remap_index 173 +#define GenVertexArrays_remap_index 174 +#define CopyBufferSubData_remap_index 175 +#define ClientWaitSync_remap_index 176 +#define DeleteSync_remap_index 177 +#define FenceSync_remap_index 178 +#define GetInteger64v_remap_index 179 +#define GetSynciv_remap_index 180 +#define IsSync_remap_index 181 +#define WaitSync_remap_index 182 +#define DrawElementsBaseVertex_remap_index 183 +#define DrawRangeElementsBaseVertex_remap_index 184 +#define MultiDrawElementsBaseVertex_remap_index 185 +#define BlendEquationSeparateiARB_remap_index 186 +#define BlendEquationiARB_remap_index 187 +#define BlendFuncSeparateiARB_remap_index 188 +#define BlendFunciARB_remap_index 189 +#define BindTransformFeedback_remap_index 190 +#define DeleteTransformFeedbacks_remap_index 191 +#define DrawTransformFeedback_remap_index 192 +#define GenTransformFeedbacks_remap_index 193 +#define IsTransformFeedback_remap_index 194 +#define PauseTransformFeedback_remap_index 195 +#define ResumeTransformFeedback_remap_index 196 +#define ClearDepthf_remap_index 197 +#define DepthRangef_remap_index 198 +#define GetShaderPrecisionFormat_remap_index 199 +#define ReleaseShaderCompiler_remap_index 200 +#define ShaderBinary_remap_index 201 +#define PolygonOffsetEXT_remap_index 202 +#define GetPixelTexGenParameterfvSGIS_remap_index 203 +#define GetPixelTexGenParameterivSGIS_remap_index 204 +#define PixelTexGenParameterfSGIS_remap_index 205 +#define PixelTexGenParameterfvSGIS_remap_index 206 +#define PixelTexGenParameteriSGIS_remap_index 207 +#define PixelTexGenParameterivSGIS_remap_index 208 +#define SampleMaskSGIS_remap_index 209 +#define SamplePatternSGIS_remap_index 210 +#define ColorPointerEXT_remap_index 211 +#define EdgeFlagPointerEXT_remap_index 212 +#define IndexPointerEXT_remap_index 213 +#define NormalPointerEXT_remap_index 214 +#define TexCoordPointerEXT_remap_index 215 +#define VertexPointerEXT_remap_index 216 +#define PointParameterfEXT_remap_index 217 +#define PointParameterfvEXT_remap_index 218 +#define LockArraysEXT_remap_index 219 +#define UnlockArraysEXT_remap_index 220 +#define SecondaryColor3bEXT_remap_index 221 +#define SecondaryColor3bvEXT_remap_index 222 +#define SecondaryColor3dEXT_remap_index 223 +#define SecondaryColor3dvEXT_remap_index 224 +#define SecondaryColor3fEXT_remap_index 225 +#define SecondaryColor3fvEXT_remap_index 226 +#define SecondaryColor3iEXT_remap_index 227 +#define SecondaryColor3ivEXT_remap_index 228 +#define SecondaryColor3sEXT_remap_index 229 +#define SecondaryColor3svEXT_remap_index 230 +#define SecondaryColor3ubEXT_remap_index 231 +#define SecondaryColor3ubvEXT_remap_index 232 +#define SecondaryColor3uiEXT_remap_index 233 +#define SecondaryColor3uivEXT_remap_index 234 +#define SecondaryColor3usEXT_remap_index 235 +#define SecondaryColor3usvEXT_remap_index 236 +#define SecondaryColorPointerEXT_remap_index 237 +#define MultiDrawArraysEXT_remap_index 238 +#define MultiDrawElementsEXT_remap_index 239 +#define FogCoordPointerEXT_remap_index 240 +#define FogCoorddEXT_remap_index 241 +#define FogCoorddvEXT_remap_index 242 +#define FogCoordfEXT_remap_index 243 +#define FogCoordfvEXT_remap_index 244 +#define PixelTexGenSGIX_remap_index 245 +#define BlendFuncSeparateEXT_remap_index 246 +#define FlushVertexArrayRangeNV_remap_index 247 +#define VertexArrayRangeNV_remap_index 248 +#define CombinerInputNV_remap_index 249 +#define CombinerOutputNV_remap_index 250 +#define CombinerParameterfNV_remap_index 251 +#define CombinerParameterfvNV_remap_index 252 +#define CombinerParameteriNV_remap_index 253 +#define CombinerParameterivNV_remap_index 254 +#define FinalCombinerInputNV_remap_index 255 +#define GetCombinerInputParameterfvNV_remap_index 256 +#define GetCombinerInputParameterivNV_remap_index 257 +#define GetCombinerOutputParameterfvNV_remap_index 258 +#define GetCombinerOutputParameterivNV_remap_index 259 +#define GetFinalCombinerInputParameterfvNV_remap_index 260 +#define GetFinalCombinerInputParameterivNV_remap_index 261 +#define ResizeBuffersMESA_remap_index 262 +#define WindowPos2dMESA_remap_index 263 +#define WindowPos2dvMESA_remap_index 264 +#define WindowPos2fMESA_remap_index 265 +#define WindowPos2fvMESA_remap_index 266 +#define WindowPos2iMESA_remap_index 267 +#define WindowPos2ivMESA_remap_index 268 +#define WindowPos2sMESA_remap_index 269 +#define WindowPos2svMESA_remap_index 270 +#define WindowPos3dMESA_remap_index 271 +#define WindowPos3dvMESA_remap_index 272 +#define WindowPos3fMESA_remap_index 273 +#define WindowPos3fvMESA_remap_index 274 +#define WindowPos3iMESA_remap_index 275 +#define WindowPos3ivMESA_remap_index 276 +#define WindowPos3sMESA_remap_index 277 +#define WindowPos3svMESA_remap_index 278 +#define WindowPos4dMESA_remap_index 279 +#define WindowPos4dvMESA_remap_index 280 +#define WindowPos4fMESA_remap_index 281 +#define WindowPos4fvMESA_remap_index 282 +#define WindowPos4iMESA_remap_index 283 +#define WindowPos4ivMESA_remap_index 284 +#define WindowPos4sMESA_remap_index 285 +#define WindowPos4svMESA_remap_index 286 +#define MultiModeDrawArraysIBM_remap_index 287 +#define MultiModeDrawElementsIBM_remap_index 288 +#define DeleteFencesNV_remap_index 289 +#define FinishFenceNV_remap_index 290 +#define GenFencesNV_remap_index 291 +#define GetFenceivNV_remap_index 292 +#define IsFenceNV_remap_index 293 +#define SetFenceNV_remap_index 294 +#define TestFenceNV_remap_index 295 +#define AreProgramsResidentNV_remap_index 296 +#define BindProgramNV_remap_index 297 +#define DeleteProgramsNV_remap_index 298 +#define ExecuteProgramNV_remap_index 299 +#define GenProgramsNV_remap_index 300 +#define GetProgramParameterdvNV_remap_index 301 +#define GetProgramParameterfvNV_remap_index 302 +#define GetProgramStringNV_remap_index 303 +#define GetProgramivNV_remap_index 304 +#define GetTrackMatrixivNV_remap_index 305 +#define GetVertexAttribPointervNV_remap_index 306 +#define GetVertexAttribdvNV_remap_index 307 +#define GetVertexAttribfvNV_remap_index 308 +#define GetVertexAttribivNV_remap_index 309 +#define IsProgramNV_remap_index 310 +#define LoadProgramNV_remap_index 311 +#define ProgramParameters4dvNV_remap_index 312 +#define ProgramParameters4fvNV_remap_index 313 +#define RequestResidentProgramsNV_remap_index 314 +#define TrackMatrixNV_remap_index 315 +#define VertexAttrib1dNV_remap_index 316 +#define VertexAttrib1dvNV_remap_index 317 +#define VertexAttrib1fNV_remap_index 318 +#define VertexAttrib1fvNV_remap_index 319 +#define VertexAttrib1sNV_remap_index 320 +#define VertexAttrib1svNV_remap_index 321 +#define VertexAttrib2dNV_remap_index 322 +#define VertexAttrib2dvNV_remap_index 323 +#define VertexAttrib2fNV_remap_index 324 +#define VertexAttrib2fvNV_remap_index 325 +#define VertexAttrib2sNV_remap_index 326 +#define VertexAttrib2svNV_remap_index 327 +#define VertexAttrib3dNV_remap_index 328 +#define VertexAttrib3dvNV_remap_index 329 +#define VertexAttrib3fNV_remap_index 330 +#define VertexAttrib3fvNV_remap_index 331 +#define VertexAttrib3sNV_remap_index 332 +#define VertexAttrib3svNV_remap_index 333 +#define VertexAttrib4dNV_remap_index 334 +#define VertexAttrib4dvNV_remap_index 335 +#define VertexAttrib4fNV_remap_index 336 +#define VertexAttrib4fvNV_remap_index 337 +#define VertexAttrib4sNV_remap_index 338 +#define VertexAttrib4svNV_remap_index 339 +#define VertexAttrib4ubNV_remap_index 340 +#define VertexAttrib4ubvNV_remap_index 341 +#define VertexAttribPointerNV_remap_index 342 +#define VertexAttribs1dvNV_remap_index 343 +#define VertexAttribs1fvNV_remap_index 344 +#define VertexAttribs1svNV_remap_index 345 +#define VertexAttribs2dvNV_remap_index 346 +#define VertexAttribs2fvNV_remap_index 347 +#define VertexAttribs2svNV_remap_index 348 +#define VertexAttribs3dvNV_remap_index 349 +#define VertexAttribs3fvNV_remap_index 350 +#define VertexAttribs3svNV_remap_index 351 +#define VertexAttribs4dvNV_remap_index 352 +#define VertexAttribs4fvNV_remap_index 353 +#define VertexAttribs4svNV_remap_index 354 +#define VertexAttribs4ubvNV_remap_index 355 +#define GetTexBumpParameterfvATI_remap_index 356 +#define GetTexBumpParameterivATI_remap_index 357 +#define TexBumpParameterfvATI_remap_index 358 +#define TexBumpParameterivATI_remap_index 359 +#define AlphaFragmentOp1ATI_remap_index 360 +#define AlphaFragmentOp2ATI_remap_index 361 +#define AlphaFragmentOp3ATI_remap_index 362 +#define BeginFragmentShaderATI_remap_index 363 +#define BindFragmentShaderATI_remap_index 364 +#define ColorFragmentOp1ATI_remap_index 365 +#define ColorFragmentOp2ATI_remap_index 366 +#define ColorFragmentOp3ATI_remap_index 367 +#define DeleteFragmentShaderATI_remap_index 368 +#define EndFragmentShaderATI_remap_index 369 +#define GenFragmentShadersATI_remap_index 370 +#define PassTexCoordATI_remap_index 371 +#define SampleMapATI_remap_index 372 +#define SetFragmentShaderConstantATI_remap_index 373 +#define PointParameteriNV_remap_index 374 +#define PointParameterivNV_remap_index 375 +#define ActiveStencilFaceEXT_remap_index 376 +#define BindVertexArrayAPPLE_remap_index 377 +#define DeleteVertexArraysAPPLE_remap_index 378 +#define GenVertexArraysAPPLE_remap_index 379 +#define IsVertexArrayAPPLE_remap_index 380 +#define GetProgramNamedParameterdvNV_remap_index 381 +#define GetProgramNamedParameterfvNV_remap_index 382 +#define ProgramNamedParameter4dNV_remap_index 383 +#define ProgramNamedParameter4dvNV_remap_index 384 +#define ProgramNamedParameter4fNV_remap_index 385 +#define ProgramNamedParameter4fvNV_remap_index 386 +#define PrimitiveRestartIndexNV_remap_index 387 +#define PrimitiveRestartNV_remap_index 388 +#define DepthBoundsEXT_remap_index 389 +#define BlendEquationSeparateEXT_remap_index 390 +#define BindFramebufferEXT_remap_index 391 +#define BindRenderbufferEXT_remap_index 392 +#define CheckFramebufferStatusEXT_remap_index 393 +#define DeleteFramebuffersEXT_remap_index 394 +#define DeleteRenderbuffersEXT_remap_index 395 +#define FramebufferRenderbufferEXT_remap_index 396 +#define FramebufferTexture1DEXT_remap_index 397 +#define FramebufferTexture2DEXT_remap_index 398 +#define FramebufferTexture3DEXT_remap_index 399 +#define GenFramebuffersEXT_remap_index 400 +#define GenRenderbuffersEXT_remap_index 401 +#define GenerateMipmapEXT_remap_index 402 +#define GetFramebufferAttachmentParameterivEXT_remap_index 403 +#define GetRenderbufferParameterivEXT_remap_index 404 +#define IsFramebufferEXT_remap_index 405 +#define IsRenderbufferEXT_remap_index 406 +#define RenderbufferStorageEXT_remap_index 407 +#define BlitFramebufferEXT_remap_index 408 +#define BufferParameteriAPPLE_remap_index 409 +#define FlushMappedBufferRangeAPPLE_remap_index 410 +#define BindFragDataLocationEXT_remap_index 411 +#define GetFragDataLocationEXT_remap_index 412 +#define GetUniformuivEXT_remap_index 413 +#define GetVertexAttribIivEXT_remap_index 414 +#define GetVertexAttribIuivEXT_remap_index 415 +#define Uniform1uiEXT_remap_index 416 +#define Uniform1uivEXT_remap_index 417 +#define Uniform2uiEXT_remap_index 418 +#define Uniform2uivEXT_remap_index 419 +#define Uniform3uiEXT_remap_index 420 +#define Uniform3uivEXT_remap_index 421 +#define Uniform4uiEXT_remap_index 422 +#define Uniform4uivEXT_remap_index 423 +#define VertexAttribI1iEXT_remap_index 424 +#define VertexAttribI1ivEXT_remap_index 425 +#define VertexAttribI1uiEXT_remap_index 426 +#define VertexAttribI1uivEXT_remap_index 427 +#define VertexAttribI2iEXT_remap_index 428 +#define VertexAttribI2ivEXT_remap_index 429 +#define VertexAttribI2uiEXT_remap_index 430 +#define VertexAttribI2uivEXT_remap_index 431 +#define VertexAttribI3iEXT_remap_index 432 +#define VertexAttribI3ivEXT_remap_index 433 +#define VertexAttribI3uiEXT_remap_index 434 +#define VertexAttribI3uivEXT_remap_index 435 +#define VertexAttribI4bvEXT_remap_index 436 +#define VertexAttribI4iEXT_remap_index 437 +#define VertexAttribI4ivEXT_remap_index 438 +#define VertexAttribI4svEXT_remap_index 439 +#define VertexAttribI4ubvEXT_remap_index 440 +#define VertexAttribI4uiEXT_remap_index 441 +#define VertexAttribI4uivEXT_remap_index 442 +#define VertexAttribI4usvEXT_remap_index 443 +#define VertexAttribIPointerEXT_remap_index 444 +#define FramebufferTextureLayerEXT_remap_index 445 +#define ColorMaskIndexedEXT_remap_index 446 +#define DisableIndexedEXT_remap_index 447 +#define EnableIndexedEXT_remap_index 448 +#define GetBooleanIndexedvEXT_remap_index 449 +#define GetIntegerIndexedvEXT_remap_index 450 +#define IsEnabledIndexedEXT_remap_index 451 +#define ClearColorIiEXT_remap_index 452 +#define ClearColorIuiEXT_remap_index 453 +#define GetTexParameterIivEXT_remap_index 454 +#define GetTexParameterIuivEXT_remap_index 455 +#define TexParameterIivEXT_remap_index 456 +#define TexParameterIuivEXT_remap_index 457 +#define BeginConditionalRenderNV_remap_index 458 +#define EndConditionalRenderNV_remap_index 459 +#define BeginTransformFeedbackEXT_remap_index 460 +#define BindBufferBaseEXT_remap_index 461 +#define BindBufferOffsetEXT_remap_index 462 +#define BindBufferRangeEXT_remap_index 463 +#define EndTransformFeedbackEXT_remap_index 464 +#define GetTransformFeedbackVaryingEXT_remap_index 465 +#define TransformFeedbackVaryingsEXT_remap_index 466 +#define ProvokingVertexEXT_remap_index 467 +#define GetTexParameterPointervAPPLE_remap_index 468 +#define TextureRangeAPPLE_remap_index 469 +#define GetObjectParameterivAPPLE_remap_index 470 +#define ObjectPurgeableAPPLE_remap_index 471 +#define ObjectUnpurgeableAPPLE_remap_index 472 +#define ActiveProgramEXT_remap_index 473 +#define CreateShaderProgramEXT_remap_index 474 +#define UseShaderProgramEXT_remap_index 475 +#define StencilFuncSeparateATI_remap_index 476 +#define ProgramEnvParameters4fvEXT_remap_index 477 +#define ProgramLocalParameters4fvEXT_remap_index 478 +#define GetQueryObjecti64vEXT_remap_index 479 +#define GetQueryObjectui64vEXT_remap_index 480 +#define EGLImageTargetRenderbufferStorageOES_remap_index 481 +#define EGLImageTargetTexture2DOES_remap_index 482 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1595,6 +1615,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] #define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] #define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] +#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index] #define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] #define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] #define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] @@ -1610,6 +1631,10 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] #define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] #define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index] +#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index] +#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index] +#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index] #define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] #define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] #define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] @@ -1617,6 +1642,11 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] #define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] #define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] +#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] +#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] +#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index] +#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index] +#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] @@ -3635,6 +3665,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters) #define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB) #define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn) +#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters) +#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB) +#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn) #define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters) #define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange) #define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn) @@ -3680,6 +3713,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters) #define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex) #define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn) +#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters) +#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB) +#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn) +#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters) +#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB) +#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn) +#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters) +#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB) +#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn) +#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters) +#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB) +#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn) #define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters) #define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback) #define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn) @@ -3701,6 +3746,21 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters) #define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback) #define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn) +#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters) +#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf) +#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn) +#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters) +#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef) +#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn) +#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters) +#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat) +#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn) +#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters) +#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler) +#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn) +#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters) +#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary) +#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4fc25a4148f..a6445b18368 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -719,13 +719,20 @@ struct gl_colorbuffer_attrib */ /*@{*/ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ - GLenum BlendSrcRGB; /**< Blending source operator */ - GLenum BlendDstRGB; /**< Blending destination operator */ - GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ - GLenum BlendDstA; /**< GL_INGR_blend_func_separate */ - GLenum BlendEquationRGB; /**< Blending equation */ - GLenum BlendEquationA; /**< GL_EXT_blend_equation_separate */ GLfloat BlendColor[4]; /**< Blending color */ + struct + { + GLenum SrcRGB; /**< RGB blend source term */ + GLenum DstRGB; /**< RGB blend dest term */ + GLenum SrcA; /**< Alpha blend source term */ + GLenum DstA; /**< Alpha blend dest term */ + GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */ + GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */ + } Blend[MAX_DRAW_BUFFERS]; + /** Are the blend func terms currently different for each buffer/target? */ + GLboolean _BlendFuncPerBuffer; + /** Are the blend equations currently different for each buffer/target? */ + GLboolean _BlendEquationPerBuffer; /*@}*/ /** @@ -1315,6 +1322,7 @@ struct gl_texture_object GLboolean _Complete; /**< Is texture object complete? */ GLboolean _RenderToTexture; /**< Any rendering to this texture? */ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ + GLenum sRGBDecode; /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1546,6 +1554,7 @@ struct gl_client_array GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ GLboolean Integer; /**< Integer-valued? */ + GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */ GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ @@ -1748,11 +1757,24 @@ typedef enum PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ PROGRAM_ADDRESS, /**< machine->AddressReg */ PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */ + PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */ PROGRAM_UNDEFINED, /**< Invalid/TBD value */ PROGRAM_FILE_MAX } gl_register_file; +/** + * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be + * one of these values. + */ +typedef enum +{ + SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ + SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ + SYSTEM_VALUE_MAX /**< Number of values */ +} gl_system_value; + + /** Vertex and fragment instructions */ struct prog_instruction; struct gl_program_parameter_list; @@ -1775,6 +1797,7 @@ struct gl_program GLbitfield InputsRead; /**< Bitmask of which input regs are read */ GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ + GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ @@ -2655,12 +2678,16 @@ struct gl_constants struct gl_extensions { GLboolean dummy; /* don't remove this! */ + GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */ + GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */ + GLboolean ARB_ES2_compatibility; GLboolean ARB_blend_func_extended; GLboolean ARB_copy_buffer; GLboolean ARB_depth_buffer_float; GLboolean ARB_depth_clamp; GLboolean ARB_depth_texture; GLboolean ARB_draw_buffers; + GLboolean ARB_draw_buffers_blend; GLboolean ARB_draw_elements_base_vertex; GLboolean ARB_draw_instanced; GLboolean ARB_fragment_coord_conventions; @@ -2764,12 +2791,14 @@ struct gl_extensions GLboolean EXT_texture_mirror_clamp; GLboolean EXT_texture_shared_exponent; GLboolean EXT_texture_sRGB; + GLboolean EXT_texture_sRGB_decode; GLboolean EXT_texture_swizzle; GLboolean EXT_transform_feedback; GLboolean EXT_timer_query; GLboolean EXT_vertex_array; GLboolean EXT_vertex_array_bgra; GLboolean EXT_vertex_array_set; + GLboolean OES_standard_derivatives; /* vendor extensions */ GLboolean APPLE_client_storage; GLboolean APPLE_packed_pixels; @@ -2809,6 +2838,7 @@ struct gl_extensions GLboolean OES_EGL_image; GLboolean OES_draw_texture; GLboolean EXT_texture_format_BGRA8888; + GLboolean extension_sentinel; /** The extension string */ const GLubyte *String; /** Number of supported extensions */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 7368c76e7e7..07e8719189e 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -967,3769 +967,3809 @@ static const char _mesa_function_pool[] = "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */ - "ip\0" - "glSetFragmentShaderConstantATI\0" + /* _mesa_function_pool[6733]: DepthRangef (will be remapped) */ + "ff\0" + "glDepthRangef\0" "\0" - /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[6751]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[6785]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[6812]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[6840]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[6875]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[6903]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6923]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6943]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6963]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6989]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[7034]: Scissor (offset 176) */ + /* _mesa_function_pool[7017]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[7050]: Fogf (offset 153) */ + /* _mesa_function_pool[7033]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7044]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[7089]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[7133]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[7191]: FenceSync (will be remapped) */ + /* _mesa_function_pool[7174]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[7207]: Color4usv (offset 40) */ + /* _mesa_function_pool[7190]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[7222]: Fogi (offset 155) */ + /* _mesa_function_pool[7205]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[7233]: DepthRange (offset 288) */ + /* _mesa_function_pool[7216]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[7233]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[7251]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[7280]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[7297]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[7332]: Color4ui (offset 37) */ + /* _mesa_function_pool[7315]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[7332]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[7368]: Color3usv (offset 24) */ + /* _mesa_function_pool[7351]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[7366]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[7386]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7403]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7452]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7469]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7488]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7507]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7538]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7590]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7607]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7656]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7712]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[7743]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7814]: Color4us (offset 39) */ + /* _mesa_function_pool[7797]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[7814]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7921]: Color3bv (offset 10) */ + /* _mesa_function_pool[7904]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[7918]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7973]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[8019]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[8049]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[8086]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8115]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[8157]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[8210]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[8225]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[8247]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[8277]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[8324]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[8385]: ColorTable (offset 339) */ + /* _mesa_function_pool[8368]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[8438]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8421]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[8458]: Accum (offset 213) */ + /* _mesa_function_pool[8441]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[8470]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8453]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8474]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8506]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[8579]: Finish (offset 216) */ + /* _mesa_function_pool[8562]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8573]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[8614]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8597]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8615]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */ + /* _mesa_function_pool[8658]: Uniform4uivEXT (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[8711]: HintPGI (dynamic) */ + /* _mesa_function_pool[8694]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[8708]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8783]: Color4s (offset 33) */ + /* _mesa_function_pool[8766]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[8782]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[8807]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[8825]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8859]: Vertex2d (offset 126) */ + /* _mesa_function_pool[8842]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[8857]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[8882]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8919]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[8948]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[9022]: Color4i (offset 31) */ + /* _mesa_function_pool[9005]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[9038]: Color4f (offset 29) */ + /* _mesa_function_pool[9021]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[9037]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[9072]: Color4d (offset 27) */ + /* _mesa_function_pool[9055]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[9088]: ClearIndex (offset 205) */ + /* _mesa_function_pool[9071]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[9104]: Color4b (offset 25) */ + /* _mesa_function_pool[9087]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[9103]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[9120]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[9150]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[9168]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[9226]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[9247]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[9266]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[9293]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[9349]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[9388]: WaitSync (will be remapped) */ + /* _mesa_function_pool[9371]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[9404]: EndList (offset 1) */ + /* _mesa_function_pool[9387]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[9399]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9423]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9453]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9487]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9505]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9556]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9575]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9590]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9618]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9646]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[9702]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[9730]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[9748]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9796]: BlendFunciARB (will be remapped) */ + "iii\0" + "glBlendFunciARB\0" + "\0" + /* _mesa_function_pool[9817]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[9856]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[9906]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[9924]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[9972]: GetMinmax (offset 364) */ + /* _mesa_function_pool[9976]: ReleaseShaderCompiler (will be remapped) */ + "\0" + "glReleaseShaderCompiler\0" + "\0" + /* _mesa_function_pool[10002]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[10036]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[10064]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10110]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[10136]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[10129]: Normal3fv (offset 57) */ + /* _mesa_function_pool[10159]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[10174]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[10171]: Color3us (offset 23) */ + /* _mesa_function_pool[10201]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[10217]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[10252]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[10265]: End (offset 43) */ + /* _mesa_function_pool[10295]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[10303]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[10328]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[10354]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[10384]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[10429]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[10445]: Color3ub (offset 19) */ + /* _mesa_function_pool[10475]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[10491]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10523]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10548]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10583]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */ + /* _mesa_function_pool[10606]: GetUniformuivEXT (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[10616]: Color3ui (offset 21) */ + /* _mesa_function_pool[10646]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[10662]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[10679]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[10725]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[10752]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[10758]: TexGenfv (offset 191) */ + /* _mesa_function_pool[10788]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[10804]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[10876]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */ - "iiiiiiiii\0" - "glAlphaFragmentOp2ATI\0" + /* _mesa_function_pool[10919]: ShaderBinary (will be remapped) */ + "ipipi\0" + "glShaderBinary\0" "\0" - /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[10941]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[10986]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[11032]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[11065]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[11089]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[11114]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[11167]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[11205]: BlendEquation (offset 337) */ + /* _mesa_function_pool[11224]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[11262]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[11287]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */ + /* _mesa_function_pool[11330]: VertexAttribI4usvEXT (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11377]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[11441]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[11466]: GetError (offset 261) */ + /* _mesa_function_pool[11485]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[11498]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[11517]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[11515]: Indexdv (offset 45) */ + /* _mesa_function_pool[11534]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11547]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[11584]: Normal3s (offset 60) */ + /* _mesa_function_pool[11603]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11619]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[11634]: PushName (offset 201) */ + /* _mesa_function_pool[11653]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[11667]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[11712]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[11718]: Normal3i (offset 58) */ + /* _mesa_function_pool[11737]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[11753]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[11788]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[11845]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[11888]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[11917]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[11967]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[11982]: Normal3b (offset 52) */ + /* _mesa_function_pool[12001]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[11998]: Normal3d (offset 54) */ + /* _mesa_function_pool[12017]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */ + /* _mesa_function_pool[12033]: Uniform1uiEXT (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[12047]: Normal3f (offset 56) */ + /* _mesa_function_pool[12066]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[12082]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[12108]: Indexi (offset 48) */ + /* _mesa_function_pool[12127]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[12139]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[12172]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[12200]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[12221]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[12248]: DepthMask (offset 211) */ + /* _mesa_function_pool[12267]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[12263]: IsShader (will be remapped) */ + /* _mesa_function_pool[12282]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[12277]: Indexf (offset 46) */ + /* _mesa_function_pool[12296]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[12308]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[12327]: Indexd (offset 44) */ + /* _mesa_function_pool[12346]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[12358]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[12360]: StencilOp (offset 244) */ + /* _mesa_function_pool[12379]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[12396]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[12418]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[12454]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[12499]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[12515]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[12542]: Indexs (offset 50) */ + /* _mesa_function_pool[12561]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12573]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12593]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[12615]: BlendFuncSeparateiARB (will be remapped) */ + "iiiii\0" + "glBlendFuncSeparateiARB\0" + "\0" + /* _mesa_function_pool[12646]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[12684]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[12716]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[12693]: Vertex2i (offset 130) */ + /* _mesa_function_pool[12743]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[12758]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */ + /* _mesa_function_pool[12775]: VertexAttribI1uivEXT (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[12772]: Vertex2f (offset 128) */ + /* _mesa_function_pool[12822]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12837]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12840]: Color4bv (offset 26) */ + /* _mesa_function_pool[12890]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[12854]: VertexPointer (offset 321) */ + /* _mesa_function_pool[12904]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[12926]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[12974]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[12999]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[13047]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[13071]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[13056]: DeleteLists (offset 4) */ + /* _mesa_function_pool[13106]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[13074]: LogicOp (offset 242) */ + /* _mesa_function_pool[13124]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[13137]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[13111]: Vertex2s (offset 132) */ + /* _mesa_function_pool[13161]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[13176]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[13252]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[13269]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[13289]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[13316]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[13311]: IsProgram (will be remapped) */ + /* _mesa_function_pool[13361]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[13376]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */ + /* _mesa_function_pool[13408]: VertexAttribI4svEXT (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[13453]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[13481]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[13505]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[13566]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[13588]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[13562]: GenTextures (offset 328) */ + /* _mesa_function_pool[13612]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[13647]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[13677]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[13694]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[13750]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[13789]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[13821]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[13854]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13876]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[13904]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[13922]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[13961]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[13929]: Color4ubv (offset 36) */ + /* _mesa_function_pool[13979]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[13994]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[14010]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[14027]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[14051]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[14068]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[14073]: DepthFunc (offset 245) */ + /* _mesa_function_pool[14123]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[14138]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[14157]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[14186]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[14229]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[14223]: BlendFunc (offset 241) */ + /* _mesa_function_pool[14273]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[14289]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[14340]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[14374]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[14403]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[14448]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[14504]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[14525]: GetShaderPrecisionFormat (will be remapped) */ + "iipp\0" + "glGetShaderPrecisionFormat\0" + "\0" + /* _mesa_function_pool[14558]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[14588]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[14623]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[14559]: Flush (offset 217) */ + /* _mesa_function_pool[14642]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[14569]: Color4uiv (offset 38) */ + /* _mesa_function_pool[14652]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[14667]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[14713]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */ + /* _mesa_function_pool[14735]: Uniform3uivEXT (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[14771]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[14789]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[14832]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[14773]: PushAttrib (offset 219) */ + /* _mesa_function_pool[14856]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[14872]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[14890]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[14932]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[14954]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14974]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[15015]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15070]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[15088]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15112]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15130]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[15148]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[15202]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[15161]: Color4ub (offset 35) */ + /* _mesa_function_pool[15244]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[15261]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[15281]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15310]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15245]: GetColorTable (offset 343) */ + /* _mesa_function_pool[15328]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[15388]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[15324]: Indexiv (offset 49) */ + /* _mesa_function_pool[15407]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[15420]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[15438]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[15482]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[15459]: Frustum (offset 289) */ + /* _mesa_function_pool[15542]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[15477]: GetString (offset 275) */ + /* _mesa_function_pool[15560]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[15575]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[15518]: TexEnvf (offset 184) */ + /* _mesa_function_pool[15601]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[15616]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[15634]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[15664]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[15682]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[15727]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[15771]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[15814]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[15855]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15883]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[15918]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[15936]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15967]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[16001]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[16026]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[15999]: ClearAccum (offset 204) */ + /* _mesa_function_pool[16082]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[16101]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[16117]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[16165]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[16211]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[16228]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[16276]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[16309]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16336]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16363]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[16400]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[16420]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[16441]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[16385]: Rectd (offset 86) */ + /* _mesa_function_pool[16468]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[16482]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[16508]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */ + /* _mesa_function_pool[16545]: VertexAttribI4ubvEXT (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[16592]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[16639]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[16658]: BlendEquationSeparateiARB (will be remapped) */ + "iii\0" + "glBlendEquationSeparateiARB\0" + "\0" + /* _mesa_function_pool[16691]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16736]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16761]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[16791]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[16838]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[16886]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[16944]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[16862]: Lightfv (offset 160) */ + /* _mesa_function_pool[16978]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[16993]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "glPrimitiveRestartIndex\0" "\0" - /* _mesa_function_pool[16930]: ClearDepth (offset 208) */ + /* _mesa_function_pool[17046]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[17062]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[17082]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[17104]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[17031]: Color4fv (offset 30) */ + /* _mesa_function_pool[17147]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[17161]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17206]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[17127]: ColorPointer (offset 308) */ + /* _mesa_function_pool[17243]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[17148]: Rects (offset 92) */ + /* _mesa_function_pool[17264]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[17278]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[17312]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[17341]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[17247]: Lightiv (offset 162) */ + /* _mesa_function_pool[17363]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[17378]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[17422]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[17470]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[17495]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[17519]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[17564]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[17585]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[17628]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[17654]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[17680]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[17698]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[17741]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[17679]: Rectdv (offset 87) */ + /* _mesa_function_pool[17795]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17808]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17834]: BlendEquationiARB (will be remapped) */ + "ii\0" + "glBlendEquationiARB\0" + "\0" + /* _mesa_function_pool[17858]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17917]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[17945]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[17990]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[18068]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[18095]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[18122]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[18004]: Materialiv (offset 172) */ + /* _mesa_function_pool[18144]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[18162]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[18184]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18219]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[18265]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[18318]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[18224]: PolygonMode (offset 174) */ + /* _mesa_function_pool[18364]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[18382]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[18446]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[18489]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[18516]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */ + /* _mesa_function_pool[18543]: VertexAttribIPointerEXT (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[18599]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[18627]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[18665]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[18543]: DisableClientState (offset 309) */ + /* _mesa_function_pool[18683]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[18567]: TexGeni (offset 192) */ + /* _mesa_function_pool[18707]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[18582]: TexGenf (offset 190) */ + /* _mesa_function_pool[18722]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[18737]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[18630]: TexGend (offset 188) */ + /* _mesa_function_pool[18770]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[18785]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[18812]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[18835]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[18854]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[18882]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[18936]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[18960]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[18995]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19037]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[19066]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[19090]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[19137]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[19187]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[19208]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[19235]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[19129]: Color4sv (offset 34) */ + /* _mesa_function_pool[19269]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[19283]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[19313]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[19345]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[19240]: PixelZoom (offset 246) */ + /* _mesa_function_pool[19380]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[19396]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[19429]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[19487]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[19543]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[19573]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[19593]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[19472]: Color3dv (offset 12) */ + /* _mesa_function_pool[19612]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[19486]: IsTexture (offset 330) */ + /* _mesa_function_pool[19626]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[19656]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[19679]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[19720]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[19755]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[19774]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[19813]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[19843]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[19875]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[19764]: GetMapdv (offset 266) */ + /* _mesa_function_pool[19904]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[19920]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[19808]: GetStringi (will be remapped) */ + /* _mesa_function_pool[19948]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[19965]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[19867]: PixelStoref (offset 249) */ + /* _mesa_function_pool[20007]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[20025]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20051]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19960]: PixelStorei (offset 250) */ + /* _mesa_function_pool[20100]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[20118]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[20163]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[20197]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[20221]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[20260]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[20289]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[20307]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[20350]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[20370]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[20438]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[20493]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[20531]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[20565]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[20613]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[20641]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[20694]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[20715]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[20742]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[20774]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[20798]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[20863]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[20885]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[20763]: TexImage1D (offset 182) */ + /* _mesa_function_pool[20903]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[20926]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[20953]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[20863]: Color3s (offset 17) */ + /* _mesa_function_pool[21003]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[21018]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[21052]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[21105]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[21124]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[21148]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[21192]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[21075]: Color3i (offset 15) */ + /* _mesa_function_pool[21215]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[21090]: FrontFace (offset 157) */ + /* _mesa_function_pool[21230]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[21245]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[21263]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[21311]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[21329]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[21372]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[21282]: Color3b (offset 9) */ + /* _mesa_function_pool[21422]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[21437]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[21481]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[21365]: Color3f (offset 13) */ + /* _mesa_function_pool[21505]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[21520]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[21400]: Color3d (offset 11) */ + /* _mesa_function_pool[21540]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[21415]: Normal3dv (offset 55) */ + /* _mesa_function_pool[21555]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[21430]: Lightf (offset 159) */ + /* _mesa_function_pool[21570]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[21584]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[21470]: MatrixMode (offset 293) */ + /* _mesa_function_pool[21610]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[21626]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[21507]: Lighti (offset 161) */ + /* _mesa_function_pool[21647]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[21661]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[21692]: ClearDepthf (will be remapped) */ + "f\0" + "glClearDepthf\0" + "\0" + /* _mesa_function_pool[21709]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[21754]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[21839]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[21874]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[21919]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[21797]: GetDoublev (offset 260) */ + /* _mesa_function_pool[21954]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[21971]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[21988]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */ + /* _mesa_function_pool[22005]: VertexAttribI4bvEXT (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22050]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[22093]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[22124]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[22179]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[22204]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[22230]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */ + /* _mesa_function_pool[22275]: Uniform2uiEXT (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[22309]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[22336]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[22358]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[22385]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[22414]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[22440]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[22463]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[22482]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[22509]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[22527]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[22572]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[22458]: ClearColor (offset 206) */ + /* _mesa_function_pool[22615]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[22634]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[22653]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[22677]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[22726]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[22753]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[22635]: TexEnviv (offset 187) */ + /* _mesa_function_pool[22792]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[22808]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[22856]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[22876]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[22924]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22948]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[22989]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[22864]: CreateShader (will be remapped) */ + /* _mesa_function_pool[23021]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[23039]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[23131]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[23005]: Bitmap (offset 8) */ + /* _mesa_function_pool[23162]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[23180]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[23225]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[23256]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[23292]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[23335]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[23361]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[23393]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[23408]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[23426]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[23466]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[23336]: DetachShader (will be remapped) */ + /* _mesa_function_pool[23493]: VertexAttribDivisorARB (will be remapped) */ + "ii\0" + "glVertexAttribDivisorARB\0" + "\0" + /* _mesa_function_pool[23522]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[23541]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[23589]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[23624]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[23651]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[23675]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[23709]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[23761]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[23780]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[23811]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[23849]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[23892]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[23937]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23957]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[24028]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[24050]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[24070]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[24124]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[24177]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[24019]: Map1d (offset 220) */ + /* _mesa_function_pool[24205]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[24035]: Map1f (offset 221) */ + /* _mesa_function_pool[24221]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[24237]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[24110]: ArrayElement (offset 306) */ + /* _mesa_function_pool[24296]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[24146]: TexImage2D (offset 183) */ + /* _mesa_function_pool[24332]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[24356]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[24377]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[24408]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[24447]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[24469]: GetFragDataLocationEXT (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[24520]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[24574]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[24595]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[24455]: PushMatrix (offset 298) */ + /* _mesa_function_pool[24641]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[24470]: Fogiv (offset 156) */ + /* _mesa_function_pool[24656]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[24668]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[24685]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[24721]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[24742]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[24769]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[24607]: Rotatef (offset 300) */ + /* _mesa_function_pool[24793]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[24809]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[24665]: Vertex3i (offset 138) */ + /* _mesa_function_pool[24851]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[24681]: Vertex3f (offset 136) */ + /* _mesa_function_pool[24867]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[24697]: Clear (offset 203) */ + /* _mesa_function_pool[24883]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[24708]: Vertex3d (offset 134) */ + /* _mesa_function_pool[24894]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[24910]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[24937]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[24971]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[24987]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[24857]: Ortho (offset 296) */ + /* _mesa_function_pool[25043]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[25059]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[24894]: ListBase (offset 6) */ + /* _mesa_function_pool[25080]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[24908]: Vertex3s (offset 140) */ + /* _mesa_function_pool[25094]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[25110]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[25166]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[25258]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[25129]: ShadeModel (offset 177) */ + /* _mesa_function_pool[25315]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[25331]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[25171]: Rectiv (offset 91) */ + /* _mesa_function_pool[25357]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[25370]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[25408]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[25435]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "glEndConditionalRender\0" "\0" - /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[25485]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[25508]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[25527]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[25546]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[25566]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[25612]: AlphaFragmentOp2ATI (will be remapped) */ + "iiiiiiiii\0" + "glAlphaFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[25645]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[25660]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[25705]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[25750]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[25796]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[25831]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[25846]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[25894]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[25929]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[25972]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[25989]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[26016]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[26059]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[26106]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[26194]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[26220]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[26265]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[26297]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[26312]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[26338]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[26144]: LineWidth (offset 168) */ + /* _mesa_function_pool[26363]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[26378]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[26409]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[26447]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[26493]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[26513]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[26534]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[26345]: TexGendv (offset 189) */ + /* _mesa_function_pool[26564]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[26580]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[26625]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[26658]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[26683]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[26704]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[26738]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[26546]: EnableClientState (offset 313) */ + /* _mesa_function_pool[26765]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[26788]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[26814]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[26878]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[26904]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[26948]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[26979]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[27016]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[27037]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[27059]: SetFragmentShaderConstantATI (will be remapped) */ + "ip\0" + "glSetFragmentShaderConstantATI\0" + "\0" + /* _mesa_function_pool[27094]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[26861]: CallList (offset 2) */ + /* _mesa_function_pool[27115]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[26875]: Materialfv (offset 170) */ + /* _mesa_function_pool[27129]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[27147]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[27164]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[27196]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[27241]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[27289]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[27334]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[27352]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[27405]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[27182]: Color3iv (offset 16) */ + /* _mesa_function_pool[27436]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[27450]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[27230]: DrawElements (offset 311) */ + /* _mesa_function_pool[27484]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[27505]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[27531]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[27568]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[27628]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[27671]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[27726]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[27749]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[27822]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[27845]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[27876]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[27913]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */ + /* _mesa_function_pool[27930]: Uniform1uivEXT (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[27966]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[27982]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[27748]: PopMatrix (offset 297) */ + /* _mesa_function_pool[28002]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[28016]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28035]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[28055]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[28104]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[28150]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[28169]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[28195]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[28238]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[28263]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28054]: Map2d (offset 222) */ + /* _mesa_function_pool[28308]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[28074]: Map2f (offset 223) */ + /* _mesa_function_pool[28328]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[28348]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[28119]: Vertex4s (offset 148) */ + /* _mesa_function_pool[28373]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[28390]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[28419]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[28450]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[28219]: Vertex4f (offset 144) */ + /* _mesa_function_pool[28473]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[28490]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[28253]: Vertex4d (offset 142) */ + /* _mesa_function_pool[28507]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[28524]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[28542]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[28568]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[28594]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[28650]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[28415]: Vertex4i (offset 146) */ + /* _mesa_function_pool[28669]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[28686]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[28463]: GetHistogram (offset 361) */ + /* _mesa_function_pool[28717]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[28757]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[28783]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[28560]: Materialf (offset 169) */ + /* _mesa_function_pool[28814]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[28831]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[28876]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[28647]: Materiali (offset 171) */ + /* _mesa_function_pool[28901]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[28918]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[28944]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[28725]: Indexsv (offset 51) */ + /* _mesa_function_pool[28979]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[28992]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[28783]: LightModelfv (offset 164) */ + /* _mesa_function_pool[29037]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[29056]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[29073]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[29106]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[29124]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[28907]: Translated (offset 303) */ + /* _mesa_function_pool[29161]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[28925]: Translatef (offset 304) */ + /* _mesa_function_pool[29179]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */ + /* _mesa_function_pool[29197]: Uniform3uiEXT (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[28978]: StencilMask (offset 209) */ + /* _mesa_function_pool[29232]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[29249]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[29015]: GetLightiv (offset 265) */ + /* _mesa_function_pool[29269]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[29287]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[29059]: IsList (offset 287) */ + /* _mesa_function_pool[29313]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[29071]: IsSync (will be remapped) */ + /* _mesa_function_pool[29325]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[29083]: RenderMode (offset 196) */ + /* _mesa_function_pool[29337]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[29353]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[29386]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[29438]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[29459]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29496]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[29524]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[29566]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[29355]: LoadName (offset 198) */ + /* _mesa_function_pool[29609]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[29623]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[29650]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[29668]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[29702]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[29499]: CullFace (offset 152) */ + /* _mesa_function_pool[29753]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[29513]: BindTexture (offset 307) */ + /* _mesa_function_pool[29767]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29802]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[29829]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[29875]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[29647]: StencilFunc (offset 243) */ + /* _mesa_function_pool[29901]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[29666]: CopyPixels (offset 255) */ + /* _mesa_function_pool[29920]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[29686]: Rectsv (offset 93) */ + /* _mesa_function_pool[29940]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[29953]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[29980]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[30038]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[30064]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[30127]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[30182]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[29955]: NormalPointer (offset 318) */ + /* _mesa_function_pool[30209]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[30230]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[30252]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[30280]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[30304]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[30349]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[30368]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[30415]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[30188]: ClipPlane (offset 150) */ + /* _mesa_function_pool[30442]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[30204]: Recti (offset 90) */ + /* _mesa_function_pool[30458]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[30472]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[30517]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[30556]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[30585]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[30624]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[30660]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[30683]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[30705]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[30472]: Rectf (offset 88) */ + /* _mesa_function_pool[30726]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[30740]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[30509]: Indexfv (offset 47) */ + /* _mesa_function_pool[30763]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[30776]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[30822]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[30620]: GetPointerv (offset 329) */ + /* _mesa_function_pool[30874]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[30909]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[30929]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[30702]: IndexMask (offset 212) */ + /* _mesa_function_pool[30956]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[30971]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[31008]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[30797]: GetFloatv (offset 262) */ + /* _mesa_function_pool[31051]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[31067]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[31093]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[31112]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[31134]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[31153]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[31170]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30943]: PopAttrib (offset 218) */ + /* _mesa_function_pool[31197]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[30957]: Fogfv (offset 154) */ + /* _mesa_function_pool[31211]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[31223]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[31003]: InitNames (offset 197) */ + /* _mesa_function_pool[31257]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[31017]: Normal3sv (offset 61) */ + /* _mesa_function_pool[31271]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[31032]: Minmax (offset 368) */ + /* _mesa_function_pool[31286]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[31312]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[31331]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[31370]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[31389]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[31421]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[31443]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[31473]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[31493]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[31511]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[31294]: Hint (offset 158) */ + /* _mesa_function_pool[31548]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[31305]: Color4dv (offset 28) */ + /* _mesa_function_pool[31559]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[31573]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[31616]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[31645]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[31700]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[31750]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[31768]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[31819]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[31866]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[31890]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[31921]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[31936]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[31971]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[31988]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[31754]: Begin (offset 7) */ + /* _mesa_function_pool[32008]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[31765]: LightModeli (offset 165) */ + /* _mesa_function_pool[32019]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[32037]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[31828]: Rectfv (offset 89) */ + /* _mesa_function_pool[32082]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[31841]: LightModelf (offset 163) */ + /* _mesa_function_pool[32095]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[32113]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[31884]: GetLightfv (offset 264) */ + /* _mesa_function_pool[32138]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[32156]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[32192]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[32218]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[32241]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[32026]: Disable (offset 214) */ + /* _mesa_function_pool[32280]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[32293]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[32338]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[32404]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[32432]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[32205]: DrawArrays (offset 310) */ + /* _mesa_function_pool[32459]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[32493]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[32512]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[32300]: ColorMask (offset 210) */ + /* _mesa_function_pool[32554]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[32572]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[32597]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[32616]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[32646]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[32679]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[32701]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[32465]: Enable (offset 215) */ + /* _mesa_function_pool[32719]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[32477]: LineStipple (offset 167) */ + /* _mesa_function_pool[32731]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[32749]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[32775]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[32805]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[32832]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[32886]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[32929]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[32962]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[32988]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[33003]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[33034]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[33055]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[33085]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[33125]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[33162]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[33186]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[33211]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[33232]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4740,478 +4780,488 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 1577, AttachShader_remap_index }, - { 9902, CreateProgram_remap_index }, - { 22864, CreateShader_remap_index }, - { 25322, DeleteProgram_remap_index }, - { 18525, DeleteShader_remap_index }, - { 23336, DetachShader_remap_index }, - { 17928, GetAttachedShaders_remap_index }, + { 9906, CreateProgram_remap_index }, + { 23021, CreateShader_remap_index }, + { 25508, DeleteProgram_remap_index }, + { 18665, DeleteShader_remap_index }, + { 23522, DetachShader_remap_index }, + { 18068, GetAttachedShaders_remap_index }, { 4869, GetProgramInfoLog_remap_index }, { 405, GetProgramiv_remap_index }, { 6542, GetShaderInfoLog_remap_index }, - { 30839, GetShaderiv_remap_index }, - { 13311, IsProgram_remap_index }, - { 12263, IsShader_remap_index }, - { 10006, StencilFuncSeparate_remap_index }, + { 31093, GetShaderiv_remap_index }, + { 13361, IsProgram_remap_index }, + { 12282, IsShader_remap_index }, + { 10036, StencilFuncSeparate_remap_index }, { 3921, StencilMaskSeparate_remap_index }, - { 7624, StencilOpSeparate_remap_index }, - { 22152, UniformMatrix2x3fv_remap_index }, + { 7607, StencilOpSeparate_remap_index }, + { 22309, UniformMatrix2x3fv_remap_index }, { 2847, UniformMatrix2x4fv_remap_index }, - { 32551, UniformMatrix3x2fv_remap_index }, - { 30161, UniformMatrix3x4fv_remap_index }, - { 16226, UniformMatrix4x2fv_remap_index }, + { 32805, UniformMatrix3x2fv_remap_index }, + { 30415, UniformMatrix3x4fv_remap_index }, + { 16309, UniformMatrix4x2fv_remap_index }, { 3263, UniformMatrix4x3fv_remap_index }, { 5030, ClampColor_remap_index }, - { 17982, ClearBufferfi_remap_index }, - { 17448, ClearBufferfv_remap_index }, - { 29184, ClearBufferiv_remap_index }, - { 13516, ClearBufferuiv_remap_index }, - { 19808, GetStringi_remap_index }, + { 18122, ClearBufferfi_remap_index }, + { 17564, ClearBufferfv_remap_index }, + { 29438, ClearBufferiv_remap_index }, + { 13566, ClearBufferuiv_remap_index }, + { 19948, GetStringi_remap_index }, { 2788, TexBuffer_remap_index }, { 938, FramebufferTexture_remap_index }, - { 26315, GetBufferParameteri64v_remap_index }, - { 10106, GetInteger64i_v_remap_index }, - { 23178, VertexAttribDivisor_remap_index }, - { 9920, LoadTransposeMatrixdARB_remap_index }, - { 30568, LoadTransposeMatrixfARB_remap_index }, + { 26534, GetBufferParameteri64v_remap_index }, + { 10136, GetInteger64i_v_remap_index }, + { 23335, VertexAttribDivisor_remap_index }, + { 9924, LoadTransposeMatrixdARB_remap_index }, + { 30822, LoadTransposeMatrixfARB_remap_index }, { 5608, MultTransposeMatrixdARB_remap_index }, - { 23523, MultTransposeMatrixfARB_remap_index }, + { 23709, MultTransposeMatrixfARB_remap_index }, { 216, SampleCoverageARB_remap_index }, { 5834, CompressedTexImage1DARB_remap_index }, - { 24051, CompressedTexImage2DARB_remap_index }, + { 24237, CompressedTexImage2DARB_remap_index }, { 3984, CompressedTexImage3DARB_remap_index }, - { 18242, CompressedTexSubImage1DARB_remap_index }, + { 18382, CompressedTexSubImage1DARB_remap_index }, { 2050, CompressedTexSubImage2DARB_remap_index }, - { 20230, CompressedTexSubImage3DARB_remap_index }, - { 28340, GetCompressedTexImageARB_remap_index }, + { 20370, CompressedTexSubImage3DARB_remap_index }, + { 28594, GetCompressedTexImageARB_remap_index }, { 3829, DisableVertexAttribArrayARB_remap_index }, - { 29726, EnableVertexAttribArrayARB_remap_index }, - { 31682, GetProgramEnvParameterdvARB_remap_index }, - { 23403, GetProgramEnvParameterfvARB_remap_index }, - { 27277, GetProgramLocalParameterdvARB_remap_index }, - { 8066, GetProgramLocalParameterfvARB_remap_index }, - { 18376, GetProgramStringARB_remap_index }, - { 27472, GetProgramivARB_remap_index }, - { 20425, GetVertexAttribdvARB_remap_index }, - { 16034, GetVertexAttribfvARB_remap_index }, - { 9765, GetVertexAttribivARB_remap_index }, - { 19289, ProgramEnvParameter4dARB_remap_index }, - { 25072, ProgramEnvParameter4dvARB_remap_index }, - { 16770, ProgramEnvParameter4fARB_remap_index }, - { 8965, ProgramEnvParameter4fvARB_remap_index }, + { 29980, EnableVertexAttribArrayARB_remap_index }, + { 31936, GetProgramEnvParameterdvARB_remap_index }, + { 23589, GetProgramEnvParameterfvARB_remap_index }, + { 27531, GetProgramLocalParameterdvARB_remap_index }, + { 8049, GetProgramLocalParameterfvARB_remap_index }, + { 18516, GetProgramStringARB_remap_index }, + { 27726, GetProgramivARB_remap_index }, + { 20565, GetVertexAttribdvARB_remap_index }, + { 16117, GetVertexAttribfvARB_remap_index }, + { 9748, GetVertexAttribivARB_remap_index }, + { 19429, ProgramEnvParameter4dARB_remap_index }, + { 25258, ProgramEnvParameter4dvARB_remap_index }, + { 16886, ProgramEnvParameter4fARB_remap_index }, + { 8948, ProgramEnvParameter4fvARB_remap_index }, { 3947, ProgramLocalParameter4dARB_remap_index }, - { 13021, ProgramLocalParameter4dvARB_remap_index }, - { 29205, ProgramLocalParameter4fARB_remap_index }, - { 25675, ProgramLocalParameter4fvARB_remap_index }, - { 28094, ProgramStringARB_remap_index }, - { 19539, VertexAttrib1dARB_remap_index }, - { 15688, VertexAttrib1dvARB_remap_index }, + { 13071, ProgramLocalParameter4dvARB_remap_index }, + { 29459, ProgramLocalParameter4fARB_remap_index }, + { 25894, ProgramLocalParameter4fvARB_remap_index }, + { 28348, ProgramStringARB_remap_index }, + { 19679, VertexAttrib1dARB_remap_index }, + { 15771, VertexAttrib1dvARB_remap_index }, { 4122, VertexAttrib1fARB_remap_index }, - { 32632, VertexAttrib1fvARB_remap_index }, - { 7150, VertexAttrib1sARB_remap_index }, + { 32886, VertexAttrib1fvARB_remap_index }, + { 7133, VertexAttrib1sARB_remap_index }, { 2224, VertexAttrib1svARB_remap_index }, - { 15119, VertexAttrib2dARB_remap_index }, - { 17469, VertexAttrib2dvARB_remap_index }, + { 15202, VertexAttrib2dARB_remap_index }, + { 17585, VertexAttrib2dvARB_remap_index }, { 1596, VertexAttrib2fARB_remap_index }, - { 17582, VertexAttrib2fvARB_remap_index }, - { 32258, VertexAttrib2sARB_remap_index }, - { 31319, VertexAttrib2svARB_remap_index }, - { 11268, VertexAttrib3dARB_remap_index }, - { 8632, VertexAttrib3dvARB_remap_index }, + { 17698, VertexAttrib2fvARB_remap_index }, + { 32512, VertexAttrib2sARB_remap_index }, + { 31573, VertexAttrib2svARB_remap_index }, + { 11287, VertexAttrib3dARB_remap_index }, + { 8615, VertexAttrib3dvARB_remap_index }, { 1683, VertexAttrib3fARB_remap_index }, - { 22415, VertexAttrib3fvARB_remap_index }, - { 27941, VertexAttrib3sARB_remap_index }, - { 20167, VertexAttrib3svARB_remap_index }, + { 22572, VertexAttrib3fvARB_remap_index }, + { 28195, VertexAttrib3sARB_remap_index }, + { 20307, VertexAttrib3svARB_remap_index }, { 4895, VertexAttrib4NbvARB_remap_index }, - { 17805, VertexAttrib4NivARB_remap_index }, - { 22370, VertexAttrib4NsvARB_remap_index }, - { 23355, VertexAttrib4NubARB_remap_index }, - { 31565, VertexAttrib4NubvARB_remap_index }, - { 18950, VertexAttrib4NuivARB_remap_index }, + { 17945, VertexAttrib4NivARB_remap_index }, + { 22527, VertexAttrib4NsvARB_remap_index }, + { 23541, VertexAttrib4NubARB_remap_index }, + { 31819, VertexAttrib4NubvARB_remap_index }, + { 19090, VertexAttrib4NuivARB_remap_index }, { 3136, VertexAttrib4NusvARB_remap_index }, - { 10846, VertexAttrib4bvARB_remap_index }, - { 26685, VertexAttrib4dARB_remap_index }, - { 21189, VertexAttrib4dvARB_remap_index }, - { 11422, VertexAttrib4fARB_remap_index }, - { 11826, VertexAttrib4fvARB_remap_index }, - { 10222, VertexAttrib4ivARB_remap_index }, - { 17262, VertexAttrib4sARB_remap_index }, - { 30754, VertexAttrib4svARB_remap_index }, - { 16575, VertexAttrib4ubvARB_remap_index }, - { 30050, VertexAttrib4uivARB_remap_index }, - { 19978, VertexAttrib4usvARB_remap_index }, - { 21967, VertexAttribPointerARB_remap_index }, - { 32392, BindBufferARB_remap_index }, - { 6857, BufferDataARB_remap_index }, + { 10876, VertexAttrib4bvARB_remap_index }, + { 26904, VertexAttrib4dARB_remap_index }, + { 21329, VertexAttrib4dvARB_remap_index }, + { 11441, VertexAttrib4fARB_remap_index }, + { 11845, VertexAttrib4fvARB_remap_index }, + { 10252, VertexAttrib4ivARB_remap_index }, + { 17378, VertexAttrib4sARB_remap_index }, + { 31008, VertexAttrib4svARB_remap_index }, + { 16691, VertexAttrib4ubvARB_remap_index }, + { 30304, VertexAttrib4uivARB_remap_index }, + { 20118, VertexAttrib4usvARB_remap_index }, + { 22124, VertexAttribPointerARB_remap_index }, + { 32646, BindBufferARB_remap_index }, + { 6840, BufferDataARB_remap_index }, { 1498, BufferSubDataARB_remap_index }, - { 30331, DeleteBuffersARB_remap_index }, - { 32675, GenBuffersARB_remap_index }, - { 17625, GetBufferParameterivARB_remap_index }, - { 16722, GetBufferPointervARB_remap_index }, + { 30585, DeleteBuffersARB_remap_index }, + { 32929, GenBuffersARB_remap_index }, + { 17741, GetBufferParameterivARB_remap_index }, + { 16838, GetBufferPointervARB_remap_index }, { 1451, GetBufferSubDataARB_remap_index }, - { 29998, IsBufferARB_remap_index }, - { 26159, MapBufferARB_remap_index }, - { 30969, UnmapBufferARB_remap_index }, + { 30252, IsBufferARB_remap_index }, + { 26378, MapBufferARB_remap_index }, + { 31223, UnmapBufferARB_remap_index }, { 312, BeginQueryARB_remap_index }, - { 19634, DeleteQueriesARB_remap_index }, - { 12153, EndQueryARB_remap_index }, - { 28819, GenQueriesARB_remap_index }, + { 19774, DeleteQueriesARB_remap_index }, + { 12172, EndQueryARB_remap_index }, + { 29073, GenQueriesARB_remap_index }, { 1942, GetQueryObjectivARB_remap_index }, - { 17306, GetQueryObjectuivARB_remap_index }, + { 17422, GetQueryObjectuivARB_remap_index }, { 1740, GetQueryivARB_remap_index }, - { 19885, IsQueryARB_remap_index }, - { 8242, AttachObjectARB_remap_index }, - { 18487, CompileShaderARB_remap_index }, + { 20025, IsQueryARB_remap_index }, + { 8225, AttachObjectARB_remap_index }, + { 18627, CompileShaderARB_remap_index }, { 3205, CreateProgramObjectARB_remap_index }, - { 6802, CreateShaderObjectARB_remap_index }, - { 14454, DeleteObjectARB_remap_index }, - { 23842, DetachObjectARB_remap_index }, - { 11898, GetActiveUniformARB_remap_index }, - { 9440, GetAttachedObjectsARB_remap_index }, - { 9747, GetHandleARB_remap_index }, - { 32425, GetInfoLogARB_remap_index }, - { 31636, GetObjectParameterfvARB_remap_index }, - { 27151, GetObjectParameterivARB_remap_index }, - { 28577, GetShaderSourceARB_remap_index }, - { 27801, GetUniformLocationARB_remap_index }, - { 23625, GetUniformfvARB_remap_index }, - { 12596, GetUniformivARB_remap_index }, - { 20023, LinkProgramARB_remap_index }, - { 20081, ShaderSourceARB_remap_index }, - { 7524, Uniform1fARB_remap_index }, - { 29414, Uniform1fvARB_remap_index }, - { 21936, Uniform1iARB_remap_index }, - { 20878, Uniform1ivARB_remap_index }, + { 6785, CreateShaderObjectARB_remap_index }, + { 14504, DeleteObjectARB_remap_index }, + { 24028, DetachObjectARB_remap_index }, + { 11917, GetActiveUniformARB_remap_index }, + { 9423, GetAttachedObjectsARB_remap_index }, + { 9730, GetHandleARB_remap_index }, + { 32679, GetInfoLogARB_remap_index }, + { 31890, GetObjectParameterfvARB_remap_index }, + { 27405, GetObjectParameterivARB_remap_index }, + { 28831, GetShaderSourceARB_remap_index }, + { 28055, GetUniformLocationARB_remap_index }, + { 23811, GetUniformfvARB_remap_index }, + { 12646, GetUniformivARB_remap_index }, + { 20163, LinkProgramARB_remap_index }, + { 20221, ShaderSourceARB_remap_index }, + { 7507, Uniform1fARB_remap_index }, + { 29668, Uniform1fvARB_remap_index }, + { 22093, Uniform1iARB_remap_index }, + { 21018, Uniform1ivARB_remap_index }, { 2173, Uniform2fARB_remap_index }, - { 14290, Uniform2fvARB_remap_index }, - { 26046, Uniform2iARB_remap_index }, + { 14340, Uniform2fvARB_remap_index }, + { 26265, Uniform2iARB_remap_index }, { 2293, Uniform2ivARB_remap_index }, - { 18597, Uniform3fARB_remap_index }, - { 9470, Uniform3fvARB_remap_index }, + { 18737, Uniform3fARB_remap_index }, + { 9453, Uniform3fvARB_remap_index }, { 6396, Uniform3iARB_remap_index }, - { 16828, Uniform3ivARB_remap_index }, - { 19095, Uniform4fARB_remap_index }, - { 23489, Uniform4fvARB_remap_index }, - { 24751, Uniform4iARB_remap_index }, - { 20391, Uniform4ivARB_remap_index }, - { 8294, UniformMatrix2fvARB_remap_index }, + { 16944, Uniform3ivARB_remap_index }, + { 19235, Uniform4fARB_remap_index }, + { 23675, Uniform4fvARB_remap_index }, + { 24937, Uniform4iARB_remap_index }, + { 20531, Uniform4ivARB_remap_index }, + { 8277, UniformMatrix2fvARB_remap_index }, { 17, UniformMatrix3fvARB_remap_index }, { 2690, UniformMatrix4fvARB_remap_index }, - { 25184, UseProgramObjectARB_remap_index }, - { 14807, ValidateProgramARB_remap_index }, - { 21232, BindAttribLocationARB_remap_index }, + { 25370, UseProgramObjectARB_remap_index }, + { 14890, ValidateProgramARB_remap_index }, + { 21372, BindAttribLocationARB_remap_index }, { 4940, GetActiveAttribARB_remap_index }, - { 16509, GetAttribLocationARB_remap_index }, - { 29132, DrawBuffersARB_remap_index }, - { 17850, DrawArraysInstancedARB_remap_index }, + { 16592, GetAttribLocationARB_remap_index }, + { 29386, DrawBuffersARB_remap_index }, + { 17990, DrawArraysInstancedARB_remap_index }, { 6457, DrawElementsInstancedARB_remap_index }, - { 13126, RenderbufferStorageMultisample_remap_index }, - { 13597, FramebufferTextureARB_remap_index }, - { 25577, FramebufferTextureFaceARB_remap_index }, - { 23991, ProgramParameteriARB_remap_index }, - { 19143, FlushMappedBufferRange_remap_index }, - { 27568, MapBufferRange_remap_index }, - { 16337, BindVertexArray_remap_index }, - { 14630, GenVertexArrays_remap_index }, - { 29928, CopyBufferSubData_remap_index }, - { 30858, ClientWaitSync_remap_index }, + { 13176, RenderbufferStorageMultisample_remap_index }, + { 13647, FramebufferTextureARB_remap_index }, + { 25796, FramebufferTextureFaceARB_remap_index }, + { 24177, ProgramParameteriARB_remap_index }, + { 23493, VertexAttribDivisorARB_remap_index }, + { 19283, FlushMappedBufferRange_remap_index }, + { 27822, MapBufferRange_remap_index }, + { 16420, BindVertexArray_remap_index }, + { 14713, GenVertexArrays_remap_index }, + { 30182, CopyBufferSubData_remap_index }, + { 31112, ClientWaitSync_remap_index }, { 2609, DeleteSync_remap_index }, - { 7191, FenceSync_remap_index }, - { 15178, GetInteger64v_remap_index }, - { 22477, GetSynciv_remap_index }, - { 29071, IsSync_remap_index }, - { 9388, WaitSync_remap_index }, + { 7174, FenceSync_remap_index }, + { 15261, GetInteger64v_remap_index }, + { 22634, GetSynciv_remap_index }, + { 29325, IsSync_remap_index }, + { 9371, WaitSync_remap_index }, { 3797, DrawElementsBaseVertex_remap_index }, - { 30263, DrawRangeElementsBaseVertex_remap_index }, - { 26190, MultiDrawElementsBaseVertex_remap_index }, + { 30517, DrawRangeElementsBaseVertex_remap_index }, + { 26409, MultiDrawElementsBaseVertex_remap_index }, + { 16658, BlendEquationSeparateiARB_remap_index }, + { 17834, BlendEquationiARB_remap_index }, + { 12615, BlendFuncSeparateiARB_remap_index }, + { 9796, BlendFunciARB_remap_index }, { 5091, BindTransformFeedback_remap_index }, { 3232, DeleteTransformFeedbacks_remap_index }, { 6429, DrawTransformFeedback_remap_index }, - { 9607, GenTransformFeedbacks_remap_index }, - { 27984, IsTransformFeedback_remap_index }, - { 25770, PauseTransformFeedback_remap_index }, + { 9590, GenTransformFeedbacks_remap_index }, + { 28238, IsTransformFeedback_remap_index }, + { 25989, PauseTransformFeedback_remap_index }, { 5528, ResumeTransformFeedback_remap_index }, + { 21692, ClearDepthf_remap_index }, + { 6733, DepthRangef_remap_index }, + { 14525, GetShaderPrecisionFormat_remap_index }, + { 9976, ReleaseShaderCompiler_remap_index }, + { 10919, ShaderBinary_remap_index }, { 5396, PolygonOffsetEXT_remap_index }, - { 23099, GetPixelTexGenParameterfvSGIS_remap_index }, + { 23256, GetPixelTexGenParameterfvSGIS_remap_index }, { 4417, GetPixelTexGenParameterivSGIS_remap_index }, - { 22832, PixelTexGenParameterfSGIS_remap_index }, + { 22989, PixelTexGenParameterfSGIS_remap_index }, { 624, PixelTexGenParameterfvSGIS_remap_index }, - { 12634, PixelTexGenParameteriSGIS_remap_index }, - { 13771, PixelTexGenParameterivSGIS_remap_index }, - { 16425, SampleMaskSGIS_remap_index }, - { 19825, SamplePatternSGIS_remap_index }, - { 26119, ColorPointerEXT_remap_index }, - { 17512, EdgeFlagPointerEXT_remap_index }, + { 12684, PixelTexGenParameteriSGIS_remap_index }, + { 13821, PixelTexGenParameterivSGIS_remap_index }, + { 16508, SampleMaskSGIS_remap_index }, + { 19965, SamplePatternSGIS_remap_index }, + { 26338, ColorPointerEXT_remap_index }, + { 17628, EdgeFlagPointerEXT_remap_index }, { 6050, IndexPointerEXT_remap_index }, { 6130, NormalPointerEXT_remap_index }, - { 15772, TexCoordPointerEXT_remap_index }, - { 6980, VertexPointerEXT_remap_index }, + { 15855, TexCoordPointerEXT_remap_index }, + { 6963, VertexPointerEXT_remap_index }, { 3599, PointParameterfEXT_remap_index }, - { 7831, PointParameterfvEXT_remap_index }, - { 31734, LockArraysEXT_remap_index }, - { 14871, UnlockArraysEXT_remap_index }, + { 7814, PointParameterfvEXT_remap_index }, + { 31988, LockArraysEXT_remap_index }, + { 14954, UnlockArraysEXT_remap_index }, { 1267, SecondaryColor3bEXT_remap_index }, - { 7990, SecondaryColor3bvEXT_remap_index }, - { 10399, SecondaryColor3dEXT_remap_index }, - { 25380, SecondaryColor3dvEXT_remap_index }, - { 27850, SecondaryColor3fEXT_remap_index }, - { 18178, SecondaryColor3fvEXT_remap_index }, + { 7973, SecondaryColor3bvEXT_remap_index }, + { 10429, SecondaryColor3dEXT_remap_index }, + { 25566, SecondaryColor3dvEXT_remap_index }, + { 28104, SecondaryColor3fEXT_remap_index }, + { 18318, SecondaryColor3fvEXT_remap_index }, { 470, SecondaryColor3iEXT_remap_index }, - { 16082, SecondaryColor3ivEXT_remap_index }, - { 10034, SecondaryColor3sEXT_remap_index }, - { 30522, SecondaryColor3svEXT_remap_index }, - { 26987, SecondaryColor3ubEXT_remap_index }, - { 21123, SecondaryColor3ubvEXT_remap_index }, - { 12876, SecondaryColor3uiEXT_remap_index }, - { 22719, SecondaryColor3uivEXT_remap_index }, - { 25627, SecondaryColor3usEXT_remap_index }, - { 12949, SecondaryColor3usvEXT_remap_index }, - { 11769, SecondaryColorPointerEXT_remap_index }, - { 25441, MultiDrawArraysEXT_remap_index }, - { 20813, MultiDrawElementsEXT_remap_index }, - { 21008, FogCoordPointerEXT_remap_index }, + { 16165, SecondaryColor3ivEXT_remap_index }, + { 10064, SecondaryColor3sEXT_remap_index }, + { 30776, SecondaryColor3svEXT_remap_index }, + { 27241, SecondaryColor3ubEXT_remap_index }, + { 21263, SecondaryColor3ubvEXT_remap_index }, + { 12926, SecondaryColor3uiEXT_remap_index }, + { 22876, SecondaryColor3uivEXT_remap_index }, + { 25846, SecondaryColor3usEXT_remap_index }, + { 12999, SecondaryColor3usvEXT_remap_index }, + { 11788, SecondaryColorPointerEXT_remap_index }, + { 25660, MultiDrawArraysEXT_remap_index }, + { 20953, MultiDrawElementsEXT_remap_index }, + { 21148, FogCoordPointerEXT_remap_index }, { 4566, FogCoorddEXT_remap_index }, - { 31135, FogCoorddvEXT_remap_index }, + { 31389, FogCoorddvEXT_remap_index }, { 4683, FogCoordfEXT_remap_index }, - { 26910, FogCoordfvEXT_remap_index }, - { 19047, PixelTexGenSGIX_remap_index }, - { 27495, BlendFuncSeparateEXT_remap_index }, - { 6892, FlushVertexArrayRangeNV_remap_index }, + { 27164, FogCoordfvEXT_remap_index }, + { 19187, PixelTexGenSGIX_remap_index }, + { 27749, BlendFuncSeparateEXT_remap_index }, + { 6875, FlushVertexArrayRangeNV_remap_index }, { 5345, VertexArrayRangeNV_remap_index }, - { 27915, CombinerInputNV_remap_index }, + { 28169, CombinerInputNV_remap_index }, { 2116, CombinerOutputNV_remap_index }, - { 30675, CombinerParameterfNV_remap_index }, + { 30929, CombinerParameterfNV_remap_index }, { 5219, CombinerParameterfvNV_remap_index }, - { 22201, CombinerParameteriNV_remap_index }, - { 32150, CombinerParameterivNV_remap_index }, - { 7268, FinalCombinerInputNV_remap_index }, - { 9813, GetCombinerInputParameterfvNV_remap_index }, - { 31987, GetCombinerInputParameterivNV_remap_index }, - { 13872, GetCombinerOutputParameterfvNV_remap_index }, - { 13700, GetCombinerOutputParameterivNV_remap_index }, + { 22358, CombinerParameteriNV_remap_index }, + { 32404, CombinerParameterivNV_remap_index }, + { 7251, FinalCombinerInputNV_remap_index }, + { 9817, GetCombinerInputParameterfvNV_remap_index }, + { 32241, GetCombinerInputParameterivNV_remap_index }, + { 13922, GetCombinerOutputParameterfvNV_remap_index }, + { 13750, GetCombinerOutputParameterivNV_remap_index }, { 6637, GetFinalCombinerInputParameterfvNV_remap_index }, - { 24623, GetFinalCombinerInputParameterivNV_remap_index }, - { 12574, ResizeBuffersMESA_remap_index }, - { 11095, WindowPos2dMESA_remap_index }, + { 24809, GetFinalCombinerInputParameterivNV_remap_index }, + { 12593, ResizeBuffersMESA_remap_index }, + { 11114, WindowPos2dMESA_remap_index }, { 1060, WindowPos2dvMESA_remap_index }, - { 32978, WindowPos2fMESA_remap_index }, - { 7935, WindowPos2fvMESA_remap_index }, - { 18125, WindowPos2iMESA_remap_index }, - { 20298, WindowPos2ivMESA_remap_index }, - { 20912, WindowPos2sMESA_remap_index }, + { 33232, WindowPos2fMESA_remap_index }, + { 7918, WindowPos2fvMESA_remap_index }, + { 18265, WindowPos2iMESA_remap_index }, + { 20438, WindowPos2ivMESA_remap_index }, + { 21052, WindowPos2sMESA_remap_index }, { 5748, WindowPos2svMESA_remap_index }, - { 7760, WindowPos3dMESA_remap_index }, - { 14018, WindowPos3dvMESA_remap_index }, + { 7743, WindowPos3dMESA_remap_index }, + { 14068, WindowPos3dvMESA_remap_index }, { 516, WindowPos3fMESA_remap_index }, - { 14932, WindowPos3fvMESA_remap_index }, - { 23884, WindowPos3iMESA_remap_index }, - { 29873, WindowPos3ivMESA_remap_index }, - { 18742, WindowPos3sMESA_remap_index }, - { 31391, WindowPos3svMESA_remap_index }, - { 11046, WindowPos4dMESA_remap_index }, - { 16966, WindowPos4dvMESA_remap_index }, - { 13977, WindowPos4fMESA_remap_index }, - { 30429, WindowPos4fvMESA_remap_index }, - { 30026, WindowPos4iMESA_remap_index }, - { 12377, WindowPos4ivMESA_remap_index }, - { 18926, WindowPos4sMESA_remap_index }, + { 15015, WindowPos3fvMESA_remap_index }, + { 24070, WindowPos3iMESA_remap_index }, + { 30127, WindowPos3ivMESA_remap_index }, + { 18882, WindowPos3sMESA_remap_index }, + { 31645, WindowPos3svMESA_remap_index }, + { 11065, WindowPos4dMESA_remap_index }, + { 17082, WindowPos4dvMESA_remap_index }, + { 14027, WindowPos4fMESA_remap_index }, + { 30683, WindowPos4fvMESA_remap_index }, + { 30280, WindowPos4iMESA_remap_index }, + { 12396, WindowPos4ivMESA_remap_index }, + { 19066, WindowPos4sMESA_remap_index }, { 3183, WindowPos4svMESA_remap_index }, - { 13739, MultiModeDrawArraysIBM_remap_index }, - { 28690, MultiModeDrawElementsIBM_remap_index }, - { 12181, DeleteFencesNV_remap_index }, - { 27762, FinishFenceNV_remap_index }, + { 13789, MultiModeDrawArraysIBM_remap_index }, + { 28944, MultiModeDrawElementsIBM_remap_index }, + { 12200, DeleteFencesNV_remap_index }, + { 28016, FinishFenceNV_remap_index }, { 3721, GenFencesNV_remap_index }, - { 16946, GetFenceivNV_remap_index }, - { 8227, IsFenceNV_remap_index }, - { 13627, SetFenceNV_remap_index }, + { 17062, GetFenceivNV_remap_index }, + { 8210, IsFenceNV_remap_index }, + { 13677, SetFenceNV_remap_index }, { 4178, TestFenceNV_remap_index }, - { 31362, AreProgramsResidentNV_remap_index }, - { 30717, BindProgramNV_remap_index }, - { 25710, DeleteProgramsNV_remap_index }, - { 21341, ExecuteProgramNV_remap_index }, - { 32871, GenProgramsNV_remap_index }, - { 23204, GetProgramParameterdvNV_remap_index }, - { 10461, GetProgramParameterfvNV_remap_index }, - { 26093, GetProgramStringNV_remap_index }, - { 24261, GetProgramivNV_remap_index }, - { 23438, GetTrackMatrixivNV_remap_index }, - { 25887, GetVertexAttribPointervNV_remap_index }, - { 24556, GetVertexAttribdvNV_remap_index }, - { 9283, GetVertexAttribfvNV_remap_index }, - { 18349, GetVertexAttribivNV_remap_index }, - { 19173, IsProgramNV_remap_index }, - { 9366, LoadProgramNV_remap_index }, - { 27591, ProgramParameters4dvNV_remap_index }, - { 24191, ProgramParameters4fvNV_remap_index }, - { 20602, RequestResidentProgramsNV_remap_index }, - { 22179, TrackMatrixNV_remap_index }, - { 31964, VertexAttrib1dNV_remap_index }, - { 13538, VertexAttrib1dvNV_remap_index }, - { 28196, VertexAttrib1fNV_remap_index }, + { 31616, AreProgramsResidentNV_remap_index }, + { 30971, BindProgramNV_remap_index }, + { 25929, DeleteProgramsNV_remap_index }, + { 21481, ExecuteProgramNV_remap_index }, + { 33125, GenProgramsNV_remap_index }, + { 23361, GetProgramParameterdvNV_remap_index }, + { 10491, GetProgramParameterfvNV_remap_index }, + { 26312, GetProgramStringNV_remap_index }, + { 24447, GetProgramivNV_remap_index }, + { 23624, GetTrackMatrixivNV_remap_index }, + { 26106, GetVertexAttribPointervNV_remap_index }, + { 24742, GetVertexAttribdvNV_remap_index }, + { 9266, GetVertexAttribfvNV_remap_index }, + { 18489, GetVertexAttribivNV_remap_index }, + { 19313, IsProgramNV_remap_index }, + { 9349, LoadProgramNV_remap_index }, + { 27845, ProgramParameters4dvNV_remap_index }, + { 24377, ProgramParameters4fvNV_remap_index }, + { 20742, RequestResidentProgramsNV_remap_index }, + { 22336, TrackMatrixNV_remap_index }, + { 32218, VertexAttrib1dNV_remap_index }, + { 13588, VertexAttrib1dvNV_remap_index }, + { 28450, VertexAttrib1fNV_remap_index }, { 2415, VertexAttrib1fvNV_remap_index }, - { 30486, VertexAttrib1sNV_remap_index }, - { 15005, VertexAttrib1svNV_remap_index }, + { 30740, VertexAttrib1sNV_remap_index }, + { 15088, VertexAttrib1svNV_remap_index }, { 4845, VertexAttrib2dNV_remap_index }, - { 13431, VertexAttrib2dvNV_remap_index }, - { 20057, VertexAttrib2fNV_remap_index }, - { 12997, VertexAttrib2fvNV_remap_index }, + { 13481, VertexAttrib2dvNV_remap_index }, + { 20197, VertexAttrib2fNV_remap_index }, + { 13047, VertexAttrib2fvNV_remap_index }, { 5960, VertexAttrib2sNV_remap_index }, - { 18796, VertexAttrib2svNV_remap_index }, - { 11243, VertexAttrib3dNV_remap_index }, - { 31612, VertexAttrib3dvNV_remap_index }, - { 10273, VertexAttrib3fNV_remap_index }, - { 24583, VertexAttrib3fvNV_remap_index }, - { 22022, VertexAttrib3sNV_remap_index }, - { 23465, VertexAttrib3svNV_remap_index }, - { 28664, VertexAttrib4dNV_remap_index }, - { 32908, VertexAttrib4dvNV_remap_index }, + { 18936, VertexAttrib2svNV_remap_index }, + { 11262, VertexAttrib3dNV_remap_index }, + { 31866, VertexAttrib3dvNV_remap_index }, + { 10303, VertexAttrib3fNV_remap_index }, + { 24769, VertexAttrib3fvNV_remap_index }, + { 22179, VertexAttrib3sNV_remap_index }, + { 23651, VertexAttrib3svNV_remap_index }, + { 28918, VertexAttrib4dNV_remap_index }, + { 33162, VertexAttrib4dvNV_remap_index }, { 4467, VertexAttrib4fNV_remap_index }, - { 9416, VertexAttrib4fvNV_remap_index }, - { 26569, VertexAttrib4sNV_remap_index }, + { 9399, VertexAttrib4fvNV_remap_index }, + { 26788, VertexAttrib4sNV_remap_index }, { 1409, VertexAttrib4svNV_remap_index }, { 5003, VertexAttrib4ubNV_remap_index }, { 778, VertexAttrib4ubvNV_remap_index }, - { 21521, VertexAttribPointerNV_remap_index }, + { 21661, VertexAttribPointerNV_remap_index }, { 2267, VertexAttribs1dvNV_remap_index }, - { 25975, VertexAttribs1fvNV_remap_index }, - { 32708, VertexAttribs1svNV_remap_index }, - { 10298, VertexAttribs2dvNV_remap_index }, - { 25145, VertexAttribs2fvNV_remap_index }, - { 17538, VertexAttribs2svNV_remap_index }, + { 26194, VertexAttribs1fvNV_remap_index }, + { 32962, VertexAttribs1svNV_remap_index }, + { 10328, VertexAttribs2dvNV_remap_index }, + { 25331, VertexAttribs2fvNV_remap_index }, + { 17654, VertexAttribs2svNV_remap_index }, { 5247, VertexAttribs3dvNV_remap_index }, { 2147, VertexAttribs3fvNV_remap_index }, - { 29621, VertexAttribs3svNV_remap_index }, - { 26659, VertexAttribs4dvNV_remap_index }, + { 29875, VertexAttribs3svNV_remap_index }, + { 26878, VertexAttribs4dvNV_remap_index }, { 5319, VertexAttribs4fvNV_remap_index }, - { 32495, VertexAttribs4svNV_remap_index }, - { 29369, VertexAttribs4ubvNV_remap_index }, - { 26729, GetTexBumpParameterfvATI_remap_index }, - { 32749, GetTexBumpParameterivATI_remap_index }, - { 18459, TexBumpParameterfvATI_remap_index }, - { 20473, TexBumpParameterivATI_remap_index }, - { 15551, AlphaFragmentOp1ATI_remap_index }, - { 10889, AlphaFragmentOp2ATI_remap_index }, - { 24499, AlphaFragmentOp3ATI_remap_index }, - { 29548, BeginFragmentShaderATI_remap_index }, - { 30916, BindFragmentShaderATI_remap_index }, - { 23594, ColorFragmentOp1ATI_remap_index }, + { 32749, VertexAttribs4svNV_remap_index }, + { 29623, VertexAttribs4ubvNV_remap_index }, + { 26948, GetTexBumpParameterfvATI_remap_index }, + { 33003, GetTexBumpParameterivATI_remap_index }, + { 18599, TexBumpParameterfvATI_remap_index }, + { 20613, TexBumpParameterivATI_remap_index }, + { 15634, AlphaFragmentOp1ATI_remap_index }, + { 25612, AlphaFragmentOp2ATI_remap_index }, + { 24685, AlphaFragmentOp3ATI_remap_index }, + { 29802, BeginFragmentShaderATI_remap_index }, + { 31170, BindFragmentShaderATI_remap_index }, + { 23780, ColorFragmentOp1ATI_remap_index }, { 4345, ColorFragmentOp2ATI_remap_index }, - { 31257, ColorFragmentOp3ATI_remap_index }, + { 31511, ColorFragmentOp3ATI_remap_index }, { 5485, DeleteFragmentShaderATI_remap_index }, - { 32932, EndFragmentShaderATI_remap_index }, - { 32178, GenFragmentShadersATI_remap_index }, - { 25299, PassTexCoordATI_remap_index }, - { 6960, SampleMapATI_remap_index }, - { 6733, SetFragmentShaderConstantATI_remap_index }, + { 33186, EndFragmentShaderATI_remap_index }, + { 32432, GenFragmentShadersATI_remap_index }, + { 25485, PassTexCoordATI_remap_index }, + { 6943, SampleMapATI_remap_index }, + { 27059, SetFragmentShaderConstantATI_remap_index }, { 363, PointParameteriNV_remap_index }, - { 14179, PointParameterivNV_remap_index }, - { 28503, ActiveStencilFaceEXT_remap_index }, - { 27251, BindVertexArrayAPPLE_remap_index }, + { 14229, PointParameterivNV_remap_index }, + { 28757, ActiveStencilFaceEXT_remap_index }, + { 27505, BindVertexArrayAPPLE_remap_index }, { 2737, DeleteVertexArraysAPPLE_remap_index }, - { 17955, GenVertexArraysAPPLE_remap_index }, - { 23269, IsVertexArrayAPPLE_remap_index }, + { 18095, GenVertexArraysAPPLE_remap_index }, + { 23426, IsVertexArrayAPPLE_remap_index }, { 819, GetProgramNamedParameterdvNV_remap_index }, { 3562, GetProgramNamedParameterfvNV_remap_index }, - { 26760, ProgramNamedParameter4dNV_remap_index }, - { 14505, ProgramNamedParameter4dvNV_remap_index }, - { 8899, ProgramNamedParameter4fNV_remap_index }, - { 11734, ProgramNamedParameter4fvNV_remap_index }, - { 16877, PrimitiveRestartIndexNV_remap_index }, - { 30406, PrimitiveRestartNV_remap_index }, - { 24170, DepthBoundsEXT_remap_index }, + { 26979, ProgramNamedParameter4dNV_remap_index }, + { 14588, ProgramNamedParameter4dvNV_remap_index }, + { 8882, ProgramNamedParameter4fNV_remap_index }, + { 11753, ProgramNamedParameter4fvNV_remap_index }, + { 16993, PrimitiveRestartIndexNV_remap_index }, + { 30660, PrimitiveRestartNV_remap_index }, + { 24356, DepthBoundsEXT_remap_index }, { 1159, BlendEquationSeparateEXT_remap_index }, - { 14706, BindFramebufferEXT_remap_index }, - { 25486, BindRenderbufferEXT_remap_index }, - { 9663, CheckFramebufferStatusEXT_remap_index }, - { 22520, DeleteFramebuffersEXT_remap_index }, - { 31514, DeleteRenderbuffersEXT_remap_index }, - { 13455, FramebufferRenderbufferEXT_remap_index }, - { 13644, FramebufferTexture1DEXT_remap_index }, - { 11528, FramebufferTexture2DEXT_remap_index }, - { 11148, FramebufferTexture3DEXT_remap_index }, - { 23135, GenFramebuffersEXT_remap_index }, - { 17403, GenRenderbuffersEXT_remap_index }, + { 14789, BindFramebufferEXT_remap_index }, + { 25705, BindRenderbufferEXT_remap_index }, + { 9646, CheckFramebufferStatusEXT_remap_index }, + { 22677, DeleteFramebuffersEXT_remap_index }, + { 31768, DeleteRenderbuffersEXT_remap_index }, + { 13505, FramebufferRenderbufferEXT_remap_index }, + { 13694, FramebufferTexture1DEXT_remap_index }, + { 11547, FramebufferTexture2DEXT_remap_index }, + { 11167, FramebufferTexture3DEXT_remap_index }, + { 23292, GenFramebuffersEXT_remap_index }, + { 17519, GenRenderbuffersEXT_remap_index }, { 6679, GenerateMipmapEXT_remap_index }, - { 21597, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 32084, GetRenderbufferParameterivEXT_remap_index }, - { 20353, IsFramebufferEXT_remap_index }, - { 32831, IsRenderbufferEXT_remap_index }, - { 8174, RenderbufferStorageEXT_remap_index }, + { 21754, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 32338, GetRenderbufferParameterivEXT_remap_index }, + { 20493, IsFramebufferEXT_remap_index }, + { 33085, IsRenderbufferEXT_remap_index }, + { 8157, RenderbufferStorageEXT_remap_index }, { 695, BlitFramebufferEXT_remap_index }, - { 14324, BufferParameteriAPPLE_remap_index }, - { 19205, FlushMappedBufferRangeAPPLE_remap_index }, + { 14374, BufferParameteriAPPLE_remap_index }, + { 19345, FlushMappedBufferRangeAPPLE_remap_index }, { 1815, BindFragDataLocationEXT_remap_index }, - { 24283, GetFragDataLocationEXT_remap_index }, - { 10576, GetUniformuivEXT_remap_index }, + { 24469, GetFragDataLocationEXT_remap_index }, + { 10606, GetUniformuivEXT_remap_index }, { 2933, GetVertexAttribIivEXT_remap_index }, { 4195, GetVertexAttribIuivEXT_remap_index }, - { 12014, Uniform1uiEXT_remap_index }, - { 27676, Uniform1uivEXT_remap_index }, - { 22118, Uniform2uiEXT_remap_index }, + { 12033, Uniform1uiEXT_remap_index }, + { 27930, Uniform1uivEXT_remap_index }, + { 22275, Uniform2uiEXT_remap_index }, { 4309, Uniform2uivEXT_remap_index }, - { 28943, Uniform3uiEXT_remap_index }, - { 14652, Uniform3uivEXT_remap_index }, + { 29197, Uniform3uiEXT_remap_index }, + { 14735, Uniform3uivEXT_remap_index }, { 3486, Uniform4uiEXT_remap_index }, - { 8675, Uniform4uivEXT_remap_index }, - { 18306, VertexAttribI1iEXT_remap_index }, + { 8658, Uniform4uivEXT_remap_index }, + { 18446, VertexAttribI1iEXT_remap_index }, { 965, VertexAttribI1ivEXT_remap_index }, { 2516, VertexAttribI1uiEXT_remap_index }, - { 12725, VertexAttribI1uivEXT_remap_index }, + { 12775, VertexAttribI1uivEXT_remap_index }, { 81, VertexAttribI2iEXT_remap_index }, - { 23706, VertexAttribI2ivEXT_remap_index }, + { 23892, VertexAttribI2ivEXT_remap_index }, { 5273, VertexAttribI2uiEXT_remap_index }, { 4728, VertexAttribI2uivEXT_remap_index }, - { 26361, VertexAttribI3iEXT_remap_index }, - { 30218, VertexAttribI3ivEXT_remap_index }, + { 26580, VertexAttribI3iEXT_remap_index }, + { 30472, VertexAttribI3ivEXT_remap_index }, { 3340, VertexAttribI3uiEXT_remap_index }, - { 30114, VertexAttribI3uivEXT_remap_index }, - { 21848, VertexAttribI4bvEXT_remap_index }, - { 14584, VertexAttribI4iEXT_remap_index }, - { 31783, VertexAttribI4ivEXT_remap_index }, - { 13358, VertexAttribI4svEXT_remap_index }, - { 16462, VertexAttribI4ubvEXT_remap_index }, - { 16145, VertexAttribI4uiEXT_remap_index }, + { 30368, VertexAttribI3uivEXT_remap_index }, + { 22005, VertexAttribI4bvEXT_remap_index }, + { 14667, VertexAttribI4iEXT_remap_index }, + { 32037, VertexAttribI4ivEXT_remap_index }, + { 13408, VertexAttribI4svEXT_remap_index }, + { 16545, VertexAttribI4ubvEXT_remap_index }, + { 16228, VertexAttribI4uiEXT_remap_index }, { 5419, VertexAttribI4uivEXT_remap_index }, - { 11311, VertexAttribI4usvEXT_remap_index }, - { 18403, VertexAttribIPointerEXT_remap_index }, + { 11330, VertexAttribI4usvEXT_remap_index }, + { 18543, VertexAttribIPointerEXT_remap_index }, { 3027, FramebufferTextureLayerEXT_remap_index }, { 5660, ColorMaskIndexedEXT_remap_index }, - { 18820, DisableIndexedEXT_remap_index }, - { 26406, EnableIndexedEXT_remap_index }, - { 21552, GetBooleanIndexedvEXT_remap_index }, - { 10922, GetIntegerIndexedvEXT_remap_index }, - { 22596, IsEnabledIndexedEXT_remap_index }, - { 22496, ClearColorIiEXT_remap_index }, + { 18960, DisableIndexedEXT_remap_index }, + { 26625, EnableIndexedEXT_remap_index }, + { 21709, GetBooleanIndexedvEXT_remap_index }, + { 10941, GetIntegerIndexedvEXT_remap_index }, + { 22753, IsEnabledIndexedEXT_remap_index }, + { 22653, ClearColorIiEXT_remap_index }, { 3436, ClearColorIuiEXT_remap_index }, - { 9852, GetTexParameterIivEXT_remap_index }, + { 9856, GetTexParameterIivEXT_remap_index }, { 5908, GetTexParameterIuivEXT_remap_index }, { 2983, TexParameterIivEXT_remap_index }, - { 26228, TexParameterIuivEXT_remap_index }, + { 26447, TexParameterIuivEXT_remap_index }, { 4596, BeginConditionalRenderNV_remap_index }, - { 25249, EndConditionalRenderNV_remap_index }, - { 9310, BeginTransformFeedbackEXT_remap_index }, - { 18855, BindBufferBaseEXT_remap_index }, - { 18714, BindBufferOffsetEXT_remap_index }, - { 12202, BindBufferRangeEXT_remap_index }, - { 14239, EndTransformFeedbackEXT_remap_index }, - { 10774, GetTransformFeedbackVaryingEXT_remap_index }, - { 20658, TransformFeedbackVaryingsEXT_remap_index }, - { 29270, ProvokingVertexEXT_remap_index }, - { 10722, GetTexParameterPointervAPPLE_remap_index }, + { 25435, EndConditionalRenderNV_remap_index }, + { 9293, BeginTransformFeedbackEXT_remap_index }, + { 18995, BindBufferBaseEXT_remap_index }, + { 18854, BindBufferOffsetEXT_remap_index }, + { 12221, BindBufferRangeEXT_remap_index }, + { 14289, EndTransformFeedbackEXT_remap_index }, + { 10804, GetTransformFeedbackVaryingEXT_remap_index }, + { 20798, TransformFeedbackVaryingsEXT_remap_index }, + { 29524, ProvokingVertexEXT_remap_index }, + { 10752, GetTexParameterPointervAPPLE_remap_index }, { 5047, TextureRangeAPPLE_remap_index }, - { 11600, GetObjectParameterivAPPLE_remap_index }, - { 19780, ObjectPurgeableAPPLE_remap_index }, + { 11619, GetObjectParameterivAPPLE_remap_index }, + { 19920, ObjectPurgeableAPPLE_remap_index }, { 5702, ObjectUnpurgeableAPPLE_remap_index }, - { 17225, ActiveProgramEXT_remap_index }, - { 17196, CreateShaderProgramEXT_remap_index }, - { 28288, UseShaderProgramEXT_remap_index }, - { 28529, StencilFuncSeparateATI_remap_index }, - { 18044, ProgramEnvParameters4fvEXT_remap_index }, - { 17090, ProgramLocalParameters4fvEXT_remap_index }, - { 14107, GetQueryObjecti64vEXT_remap_index }, - { 10324, GetQueryObjectui64vEXT_remap_index }, - { 23663, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 12120, EGLImageTargetTexture2DOES_remap_index }, + { 17341, ActiveProgramEXT_remap_index }, + { 17312, CreateShaderProgramEXT_remap_index }, + { 28542, UseShaderProgramEXT_remap_index }, + { 28783, StencilFuncSeparateATI_remap_index }, + { 18184, ProgramEnvParameters4fvEXT_remap_index }, + { 17206, ProgramLocalParameters4fvEXT_remap_index }, + { 14157, GetQueryObjecti64vEXT_remap_index }, + { 10354, GetQueryObjectui64vEXT_remap_index }, + { 23849, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12139, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; @@ -5220,73 +5270,73 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2655, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 11205, _gloffset_BlendEquation }, + { 11224, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 16988, _gloffset_ColorSubTable }, - { 31446, _gloffset_CopyColorSubTable }, + { 17104, _gloffset_ColorSubTable }, + { 31700, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 257, _gloffset_ConvolutionFilter1D }, { 2454, _gloffset_CopyConvolutionFilter1D }, { 4058, _gloffset_GetConvolutionParameteriv }, - { 8523, _gloffset_ConvolutionFilter2D }, - { 8725, _gloffset_ConvolutionParameteriv }, - { 9185, _gloffset_ConvolutionParameterfv }, - { 20501, _gloffset_GetSeparableFilter }, - { 23938, _gloffset_SeparableFilter2D }, - { 24801, _gloffset_ConvolutionParameteri }, - { 24924, _gloffset_ConvolutionParameterf }, - { 26595, _gloffset_GetConvolutionParameterfv }, - { 27417, _gloffset_GetConvolutionFilter }, - { 29810, _gloffset_CopyConvolutionFilter2D }, + { 8506, _gloffset_ConvolutionFilter2D }, + { 8708, _gloffset_ConvolutionParameteriv }, + { 9168, _gloffset_ConvolutionParameterfv }, + { 20641, _gloffset_GetSeparableFilter }, + { 24124, _gloffset_SeparableFilter2D }, + { 24987, _gloffset_ConvolutionParameteri }, + { 25110, _gloffset_ConvolutionParameterf }, + { 26814, _gloffset_GetConvolutionParameterfv }, + { 27671, _gloffset_GetConvolutionFilter }, + { 30064, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 15065, _gloffset_CopyTexSubImage3D }, - { 16675, _gloffset_CopyTexImage2D }, - { 24409, _gloffset_CopyTexImage1D }, - { 27098, _gloffset_CopyTexSubImage2D }, - { 29448, _gloffset_CopyTexSubImage1D }, + { 15148, _gloffset_CopyTexSubImage3D }, + { 16791, _gloffset_CopyTexImage2D }, + { 24595, _gloffset_CopyTexImage1D }, + { 27352, _gloffset_CopyTexSubImage2D }, + { 29702, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 9522, _gloffset_DrawRangeElements }, + { 9505, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 856, _gloffset_Histogram }, { 3522, _gloffset_ResetHistogram }, - { 9972, _gloffset_GetMinmax }, - { 15399, _gloffset_GetHistogramParameterfv }, - { 24334, _gloffset_GetMinmaxParameteriv }, - { 26485, _gloffset_ResetMinmax }, - { 27314, _gloffset_GetHistogramParameteriv }, - { 28463, _gloffset_GetHistogram }, - { 31032, _gloffset_Minmax }, - { 32578, _gloffset_GetMinmaxParameterfv }, + { 10002, _gloffset_GetMinmax }, + { 15482, _gloffset_GetHistogramParameterfv }, + { 24520, _gloffset_GetMinmaxParameteriv }, + { 26704, _gloffset_ResetMinmax }, + { 27568, _gloffset_GetHistogramParameteriv }, + { 28717, _gloffset_GetHistogram }, + { 31286, _gloffset_Minmax }, + { 32832, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 8385, _gloffset_ColorTable }, - { 15245, _gloffset_GetColorTable }, - { 22882, _gloffset_GetColorTableParameterfv }, - { 24980, _gloffset_GetColorTableParameteriv }, + { 8368, _gloffset_ColorTable }, + { 15328, _gloffset_GetColorTable }, + { 23039, _gloffset_GetColorTableParameterfv }, + { 25166, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 7106, _gloffset_TexSubImage1D }, - { 10649, _gloffset_TexSubImage2D }, + { 7089, _gloffset_TexSubImage1D }, + { 10679, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1774, _gloffset_TexImage3D }, - { 22651, _gloffset_TexSubImage3D }, + { 22808, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 3290, _gloffset_PrioritizeTextures }, - { 7555, _gloffset_AreTexturesResident }, - { 13562, _gloffset_GenTextures }, - { 15731, _gloffset_DeleteTextures }, - { 19486, _gloffset_IsTexture }, - { 29513, _gloffset_BindTexture }, + { 7538, _gloffset_AreTexturesResident }, + { 13612, _gloffset_GenTextures }, + { 15814, _gloffset_DeleteTextures }, + { 19626, _gloffset_IsTexture }, + { 29767, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 24110, _gloffset_ArrayElement }, - { 30620, _gloffset_GetPointerv }, - { 32205, _gloffset_DrawArrays }, + { 24296, _gloffset_ArrayElement }, + { 30874, _gloffset_GetPointerv }, + { 32459, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 7673, _gloffset_ColorTableParameteriv }, - { 8385, _gloffset_ColorTable }, - { 15245, _gloffset_GetColorTable }, - { 15355, _gloffset_CopyColorTable }, - { 19347, _gloffset_ColorTableParameterfv }, - { 22882, _gloffset_GetColorTableParameterfv }, - { 24980, _gloffset_GetColorTableParameteriv }, + { 7656, _gloffset_ColorTableParameteriv }, + { 8368, _gloffset_ColorTable }, + { 15328, _gloffset_GetColorTable }, + { 15438, _gloffset_CopyColorTable }, + { 19487, _gloffset_ColorTableParameterfv }, + { 23039, _gloffset_GetColorTableParameterfv }, + { 25166, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 425, _gloffset_MultiTexCoord3sARB }, { 657, _gloffset_ActiveTextureARB }, @@ -5294,34 +5344,34 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 6155, _gloffset_MultiTexCoord3dARB }, { 6200, _gloffset_MultiTexCoord2iARB }, { 6324, _gloffset_MultiTexCoord2svARB }, - { 8341, _gloffset_MultiTexCoord2fARB }, - { 10354, _gloffset_MultiTexCoord3fvARB }, - { 10967, _gloffset_MultiTexCoord4sARB }, - { 11648, _gloffset_MultiTexCoord2dvARB }, - { 12063, _gloffset_MultiTexCoord1svARB }, - { 12435, _gloffset_MultiTexCoord3svARB }, - { 12496, _gloffset_MultiTexCoord4iARB }, - { 13266, _gloffset_MultiTexCoord3iARB }, - { 14136, _gloffset_MultiTexCoord1dARB }, - { 14353, _gloffset_MultiTexCoord3dvARB }, - { 15599, _gloffset_MultiTexCoord3ivARB }, - { 15644, _gloffset_MultiTexCoord2sARB }, - { 17045, _gloffset_MultiTexCoord4ivARB }, - { 18997, _gloffset_ClientActiveTextureARB }, - { 21297, _gloffset_MultiTexCoord2dARB }, - { 21717, _gloffset_MultiTexCoord4dvARB }, - { 22073, _gloffset_MultiTexCoord4fvARB }, - { 23023, _gloffset_MultiTexCoord3fARB }, - { 25531, _gloffset_MultiTexCoord4dARB }, - { 25797, _gloffset_MultiTexCoord1sARB }, - { 26001, _gloffset_MultiTexCoord1dvARB }, - { 26942, _gloffset_MultiTexCoord1ivARB }, - { 27035, _gloffset_MultiTexCoord2ivARB }, - { 27374, _gloffset_MultiTexCoord1iARB }, - { 28738, _gloffset_MultiTexCoord4svARB }, - { 29312, _gloffset_MultiTexCoord1fARB }, - { 29575, _gloffset_MultiTexCoord4fARB }, - { 32039, _gloffset_MultiTexCoord2fvARB }, + { 8324, _gloffset_MultiTexCoord2fARB }, + { 10384, _gloffset_MultiTexCoord3fvARB }, + { 10986, _gloffset_MultiTexCoord4sARB }, + { 11667, _gloffset_MultiTexCoord2dvARB }, + { 12082, _gloffset_MultiTexCoord1svARB }, + { 12454, _gloffset_MultiTexCoord3svARB }, + { 12515, _gloffset_MultiTexCoord4iARB }, + { 13316, _gloffset_MultiTexCoord3iARB }, + { 14186, _gloffset_MultiTexCoord1dARB }, + { 14403, _gloffset_MultiTexCoord3dvARB }, + { 15682, _gloffset_MultiTexCoord3ivARB }, + { 15727, _gloffset_MultiTexCoord2sARB }, + { 17161, _gloffset_MultiTexCoord4ivARB }, + { 19137, _gloffset_ClientActiveTextureARB }, + { 21437, _gloffset_MultiTexCoord2dARB }, + { 21874, _gloffset_MultiTexCoord4dvARB }, + { 22230, _gloffset_MultiTexCoord4fvARB }, + { 23180, _gloffset_MultiTexCoord3fARB }, + { 25750, _gloffset_MultiTexCoord4dARB }, + { 26016, _gloffset_MultiTexCoord1sARB }, + { 26220, _gloffset_MultiTexCoord1dvARB }, + { 27196, _gloffset_MultiTexCoord1ivARB }, + { 27289, _gloffset_MultiTexCoord2ivARB }, + { 27628, _gloffset_MultiTexCoord1iARB }, + { 28992, _gloffset_MultiTexCoord4svARB }, + { 29566, _gloffset_MultiTexCoord1fARB }, + { 29829, _gloffset_MultiTexCoord4fARB }, + { 32293, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5329,7 +5379,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 9243, -1 }, /* TbufferMask3DFX */ + { 9226, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5362,6 +5412,13 @@ static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = }; #endif +#if defined(need_GL_ARB_ES2_compatibility) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_ARB_copy_buffer) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = { @@ -5376,6 +5433,13 @@ static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = { }; #endif +#if defined(need_GL_ARB_draw_buffers_blend) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_buffers_blend_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_ARB_draw_elements_base_vertex) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = { @@ -5400,7 +5464,14 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 12399, -1 }, /* FramebufferTextureLayer */ + { 12418, -1 }, /* FramebufferTextureLayer */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_instanced_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_instanced_arrays_functions[] = { { -1, -1 } }; #endif @@ -5415,10 +5486,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3773, -1 }, /* MatrixIndexusvARB */ - { 13087, -1 }, /* MatrixIndexuivARB */ - { 14475, -1 }, /* MatrixIndexPointerARB */ - { 19735, -1 }, /* CurrentPaletteMatrixARB */ - { 22767, -1 }, /* MatrixIndexubvARB */ + { 13137, -1 }, /* MatrixIndexuivARB */ + { 14558, -1 }, /* MatrixIndexPointerARB */ + { 19875, -1 }, /* CurrentPaletteMatrixARB */ + { 22924, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5497,14 +5568,14 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2396, -1 }, /* WeightubvARB */ { 6567, -1 }, /* WeightivARB */ - { 11070, -1 }, /* WeightPointerARB */ - { 13854, -1 }, /* WeightfvARB */ - { 17564, -1 }, /* WeightbvARB */ - { 20965, -1 }, /* WeightusvARB */ - { 23864, -1 }, /* VertexBlendARB */ - { 29396, -1 }, /* WeightsvARB */ - { 31496, -1 }, /* WeightdvARB */ - { 32239, -1 }, /* WeightuivARB */ + { 11089, -1 }, /* WeightPointerARB */ + { 13904, -1 }, /* WeightfvARB */ + { 17680, -1 }, /* WeightbvARB */ + { 21105, -1 }, /* WeightusvARB */ + { 24050, -1 }, /* VertexBlendARB */ + { 29650, -1 }, /* WeightsvARB */ + { 31750, -1 }, /* WeightdvARB */ + { 32493, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5595,15 +5666,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 11205, _gloffset_BlendEquation }, + { 11224, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 16988, _gloffset_ColorSubTable }, - { 31446, _gloffset_CopyColorSubTable }, + { 17104, _gloffset_ColorSubTable }, + { 31700, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5620,63 +5691,63 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 257, _gloffset_ConvolutionFilter1D }, { 2454, _gloffset_CopyConvolutionFilter1D }, { 4058, _gloffset_GetConvolutionParameteriv }, - { 8523, _gloffset_ConvolutionFilter2D }, - { 8725, _gloffset_ConvolutionParameteriv }, - { 9185, _gloffset_ConvolutionParameterfv }, - { 20501, _gloffset_GetSeparableFilter }, - { 23938, _gloffset_SeparableFilter2D }, - { 24801, _gloffset_ConvolutionParameteri }, - { 24924, _gloffset_ConvolutionParameterf }, - { 26595, _gloffset_GetConvolutionParameterfv }, - { 27417, _gloffset_GetConvolutionFilter }, - { 29810, _gloffset_CopyConvolutionFilter2D }, + { 8506, _gloffset_ConvolutionFilter2D }, + { 8708, _gloffset_ConvolutionParameteriv }, + { 9168, _gloffset_ConvolutionParameterfv }, + { 20641, _gloffset_GetSeparableFilter }, + { 24124, _gloffset_SeparableFilter2D }, + { 24987, _gloffset_ConvolutionParameteri }, + { 25110, _gloffset_ConvolutionParameterf }, + { 26814, _gloffset_GetConvolutionParameterfv }, + { 27671, _gloffset_GetConvolutionFilter }, + { 30064, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10493, -1 }, /* TangentPointerEXT */ - { 12554, -1 }, /* Binormal3ivEXT */ - { 13219, -1 }, /* Tangent3sEXT */ - { 14540, -1 }, /* Tangent3fvEXT */ - { 18695, -1 }, /* Tangent3dvEXT */ - { 19433, -1 }, /* Binormal3bvEXT */ - { 20554, -1 }, /* Binormal3dEXT */ - { 22699, -1 }, /* Tangent3fEXT */ - { 24873, -1 }, /* Binormal3sEXT */ - { 25341, -1 }, /* Tangent3ivEXT */ - { 25360, -1 }, /* Tangent3dEXT */ - { 26274, -1 }, /* Binormal3svEXT */ - { 26840, -1 }, /* Binormal3fEXT */ - { 27728, -1 }, /* Binormal3dvEXT */ - { 28995, -1 }, /* Tangent3iEXT */ - { 30095, -1 }, /* Tangent3bvEXT */ - { 30655, -1 }, /* Tangent3bEXT */ - { 31219, -1 }, /* Binormal3fvEXT */ - { 31938, -1 }, /* BinormalPointerEXT */ - { 32343, -1 }, /* Tangent3svEXT */ - { 32780, -1 }, /* Binormal3bEXT */ - { 32957, -1 }, /* Binormal3iEXT */ + { 10523, -1 }, /* TangentPointerEXT */ + { 12573, -1 }, /* Binormal3ivEXT */ + { 13269, -1 }, /* Tangent3sEXT */ + { 14623, -1 }, /* Tangent3fvEXT */ + { 18835, -1 }, /* Tangent3dvEXT */ + { 19573, -1 }, /* Binormal3bvEXT */ + { 20694, -1 }, /* Binormal3dEXT */ + { 22856, -1 }, /* Tangent3fEXT */ + { 25059, -1 }, /* Binormal3sEXT */ + { 25527, -1 }, /* Tangent3ivEXT */ + { 25546, -1 }, /* Tangent3dEXT */ + { 26493, -1 }, /* Binormal3svEXT */ + { 27094, -1 }, /* Binormal3fEXT */ + { 27982, -1 }, /* Binormal3dvEXT */ + { 29249, -1 }, /* Tangent3iEXT */ + { 30349, -1 }, /* Tangent3bvEXT */ + { 30909, -1 }, /* Tangent3bEXT */ + { 31473, -1 }, /* Binormal3fvEXT */ + { 32192, -1 }, /* BinormalPointerEXT */ + { 32597, -1 }, /* Tangent3svEXT */ + { 33034, -1 }, /* Binormal3bEXT */ + { 33211, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 15065, _gloffset_CopyTexSubImage3D }, - { 16675, _gloffset_CopyTexImage2D }, - { 24409, _gloffset_CopyTexImage1D }, - { 27098, _gloffset_CopyTexSubImage2D }, - { 29448, _gloffset_CopyTexSubImage1D }, + { 15148, _gloffset_CopyTexSubImage3D }, + { 16791, _gloffset_CopyTexImage2D }, + { 24595, _gloffset_CopyTexImage1D }, + { 27352, _gloffset_CopyTexSubImage2D }, + { 29702, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8874, -1 }, /* CullParameterdvEXT */ - { 11693, -1 }, /* CullParameterfvEXT */ + { 8857, -1 }, /* CullParameterdvEXT */ + { 11712, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5704,7 +5775,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9522, _gloffset_DrawRangeElements }, + { 9505, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5755,37 +5826,37 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 856, _gloffset_Histogram }, { 3522, _gloffset_ResetHistogram }, - { 9972, _gloffset_GetMinmax }, - { 15399, _gloffset_GetHistogramParameterfv }, - { 24334, _gloffset_GetMinmaxParameteriv }, - { 26485, _gloffset_ResetMinmax }, - { 27314, _gloffset_GetHistogramParameteriv }, - { 28463, _gloffset_GetHistogram }, - { 31032, _gloffset_Minmax }, - { 32578, _gloffset_GetMinmaxParameterfv }, + { 10002, _gloffset_GetMinmax }, + { 15482, _gloffset_GetHistogramParameterfv }, + { 24520, _gloffset_GetMinmaxParameteriv }, + { 26704, _gloffset_ResetMinmax }, + { 27568, _gloffset_GetHistogramParameteriv }, + { 28717, _gloffset_GetHistogram }, + { 31286, _gloffset_Minmax }, + { 32832, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 11479, -1 }, /* IndexFuncEXT */ + { 11498, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 21052, -1 }, /* IndexMaterialEXT */ + { 21192, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 26294, -1 }, /* ApplyTextureEXT */ - { 26439, -1 }, /* TextureMaterialEXT */ - { 26464, -1 }, /* TextureLightEXT */ + { 26513, -1 }, /* ApplyTextureEXT */ + { 26658, -1 }, /* TextureMaterialEXT */ + { 26683, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5806,20 +5877,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 8385, _gloffset_ColorTable }, - { 15245, _gloffset_GetColorTable }, - { 22882, _gloffset_GetColorTableParameterfv }, - { 24980, _gloffset_GetColorTableParameteriv }, + { 8368, _gloffset_ColorTable }, + { 15328, _gloffset_GetColorTable }, + { 23039, _gloffset_GetColorTableParameterfv }, + { 25166, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 21682, -1 }, /* PixelTransformParameterfEXT */ - { 21762, -1 }, /* PixelTransformParameteriEXT */ - { 30370, -1 }, /* PixelTransformParameterfvEXT */ - { 31902, -1 }, /* PixelTransformParameterivEXT */ + { 21839, -1 }, /* PixelTransformParameterfEXT */ + { 21919, -1 }, /* PixelTransformParameteriEXT */ + { 30624, -1 }, /* PixelTransformParameterfvEXT */ + { 32156, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5868,8 +5939,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 7106, _gloffset_TexSubImage1D }, - { 10649, _gloffset_TexSubImage2D }, + { 7089, _gloffset_TexSubImage1D }, + { 10679, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5877,7 +5948,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1774, _gloffset_TexImage3D }, - { 22651, _gloffset_TexSubImage3D }, + { 22808, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5899,18 +5970,18 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 3290, _gloffset_PrioritizeTextures }, - { 7555, _gloffset_AreTexturesResident }, - { 13562, _gloffset_GenTextures }, - { 15731, _gloffset_DeleteTextures }, - { 19486, _gloffset_IsTexture }, - { 29513, _gloffset_BindTexture }, + { 7538, _gloffset_AreTexturesResident }, + { 13612, _gloffset_GenTextures }, + { 15814, _gloffset_DeleteTextures }, + { 19626, _gloffset_IsTexture }, + { 29767, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 13804, -1 }, /* TextureNormalEXT */ + { 13854, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5932,18 +6003,18 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 24110, _gloffset_ArrayElement }, - { 30620, _gloffset_GetPointerv }, - { 32205, _gloffset_DrawArrays }, + { 24296, _gloffset_ArrayElement }, + { 30874, _gloffset_GetPointerv }, + { 32459, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 19516, -1 }, /* VertexWeightfvEXT */ - { 26818, -1 }, /* VertexWeightfEXT */ - { 28432, -1 }, /* VertexWeightPointerEXT */ + { 19656, -1 }, /* VertexWeightfvEXT */ + { 27037, -1 }, /* VertexWeightfEXT */ + { 28686, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5952,10 +6023,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2327, -1 }, /* GetImageTransformParameterfvHP */ { 3739, -1 }, /* ImageTransformParameterfHP */ - { 10187, -1 }, /* ImageTransformParameterfvHP */ - { 11948, -1 }, /* ImageTransformParameteriHP */ - { 12289, -1 }, /* GetImageTransformParameterivHP */ - { 19580, -1 }, /* ImageTransformParameterivHP */ + { 10217, -1 }, /* ImageTransformParameterfvHP */ + { 11967, -1 }, /* ImageTransformParameteriHP */ + { 12308, -1 }, /* GetImageTransformParameterivHP */ + { 19720, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5971,12 +6042,12 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 4379, -1 }, /* SecondaryColorPointerListIBM */ { 6021, -1 }, /* NormalPointerListIBM */ - { 7729, -1 }, /* FogCoordPointerListIBM */ - { 8036, -1 }, /* VertexPointerListIBM */ - { 11869, -1 }, /* ColorPointerListIBM */ - { 13326, -1 }, /* TexCoordPointerListIBM */ - { 13826, -1 }, /* IndexPointerListIBM */ - { 32521, -1 }, /* EdgeFlagPointerListIBM */ + { 7712, -1 }, /* FogCoordPointerListIBM */ + { 8019, -1 }, /* VertexPointerListIBM */ + { 11888, -1 }, /* ColorPointerListIBM */ + { 13376, -1 }, /* TexCoordPointerListIBM */ + { 13876, -1 }, /* IndexPointerListIBM */ + { 32775, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5990,10 +6061,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 12666, -1 }, /* VertexPointervINTEL */ - { 15492, -1 }, /* ColorPointervINTEL */ - { 29784, -1 }, /* NormalPointervINTEL */ - { 30302, -1 }, /* TexCoordPointervINTEL */ + { 12716, -1 }, /* VertexPointervINTEL */ + { 15575, -1 }, /* ColorPointervINTEL */ + { 30038, -1 }, /* NormalPointervINTEL */ + { 30556, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -6010,7 +6081,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1638, -1 }, /* GetDebugLogLengthMESA */ { 3461, -1 }, /* ClearDebugLogMESA */ { 4540, -1 }, /* GetDebugLogMESA */ - { 30813, -1 }, /* CreateDebugObjectMESA */ + { 31067, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -6031,15 +6102,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6768, -1 }, /* GetMapAttribParameterivNV */ - { 8491, -1 }, /* MapControlPointsNV */ - { 8590, -1 }, /* MapParameterfvNV */ - { 10632, -1 }, /* EvalMapsNV */ - { 17162, -1 }, /* GetMapAttribParameterfvNV */ - { 17379, -1 }, /* MapParameterivNV */ - { 24724, -1 }, /* GetMapParameterivNV */ - { 25222, -1 }, /* GetMapParameterfvNV */ - { 29099, -1 }, /* GetMapControlPointsNV */ + { 6751, -1 }, /* GetMapAttribParameterivNV */ + { 8474, -1 }, /* MapControlPointsNV */ + { 8573, -1 }, /* MapParameterfvNV */ + { 10662, -1 }, /* EvalMapsNV */ + { 17278, -1 }, /* GetMapAttribParameterfvNV */ + { 17495, -1 }, /* MapParameterivNV */ + { 24910, -1 }, /* GetMapParameterivNV */ + { 25408, -1 }, /* GetMapParameterfvNV */ + { 29353, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -6081,8 +6152,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 15884, -1 }, /* CombinerStageParameterfvNV */ - { 16280, -1 }, /* GetCombinerStageParameterfvNV */ + { 15967, -1 }, /* CombinerStageParameterfvNV */ + { 16363, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -6110,23 +6181,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 8711, -1 }, /* HintPGI */ + { 8694, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 16253, -1 }, /* GetDetailTexFuncSGIS */ - { 16620, -1 }, /* DetailTexFuncSGIS */ + { 16336, -1 }, /* GetDetailTexFuncSGIS */ + { 16736, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 27080, -1 }, /* FogFuncSGIS */ - { 27781, -1 }, /* GetFogFuncSGIS */ + { 27334, -1 }, /* FogFuncSGIS */ + { 28035, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -6154,8 +6225,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6829, -1 }, /* GetSharpenTexFuncSGIS */ - { 22047, -1 }, /* SharpenTexFuncSGIS */ + { 6812, -1 }, /* GetSharpenTexFuncSGIS */ + { 22204, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -6163,22 +6234,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 1010, -1 }, /* TexImage4DSGIS */ - { 15800, -1 }, /* TexSubImage4DSGIS */ + { 15883, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 15198, -1 }, /* TextureColorMaskSGIS */ + { 15281, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 7006, -1 }, /* GetTexFilterFuncSGIS */ - { 16399, -1 }, /* TexFilterFuncSGIS */ + { 6989, -1 }, /* GetTexFilterFuncSGIS */ + { 16482, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -6188,16 +6259,16 @@ static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3387, -1 }, /* AsyncMarkerSGIX */ { 4519, -1 }, /* FinishAsyncSGIX */ { 5466, -1 }, /* PollAsyncSGIX */ - { 22228, -1 }, /* DeleteAsyncMarkersSGIX */ - { 22283, -1 }, /* IsAsyncMarkerSGIX */ - { 32318, -1 }, /* GenAsyncMarkersSGIX */ + { 22385, -1 }, /* DeleteAsyncMarkersSGIX */ + { 22440, -1 }, /* IsAsyncMarkerSGIX */ + { 32572, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 7383, -1 }, /* FlushRasterSGIX */ + { 7366, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -6206,36 +6277,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2625, -1 }, /* FragmentMaterialfvSGIX */ { 5370, -1 }, /* FragmentLightiSGIX */ - { 8103, -1 }, /* FragmentMaterialfSGIX */ - { 8264, -1 }, /* GetFragmentLightivSGIX */ - { 9137, -1 }, /* FragmentLightModeliSGIX */ - { 10695, -1 }, /* FragmentLightivSGIX */ - { 11013, -1 }, /* GetFragmentMaterialivSGIX */ - { 16193, -1 }, /* GetFragmentMaterialfvSGIX */ - { 19403, -1 }, /* FragmentLightModelfSGIX */ - { 19703, -1 }, /* FragmentColorMaterialSGIX */ - { 20120, -1 }, /* FragmentMaterialiSGIX */ - { 21380, -1 }, /* LightEnviSGIX */ - { 22974, -1 }, /* FragmentLightModelfvSGIX */ - { 23309, -1 }, /* FragmentLightfvSGIX */ - { 28165, -1 }, /* FragmentLightModelivSGIX */ - { 28314, -1 }, /* FragmentLightfSGIX */ - { 31189, -1 }, /* GetFragmentLightfvSGIX */ - { 32801, -1 }, /* FragmentMaterialivSGIX */ + { 8086, -1 }, /* FragmentMaterialfSGIX */ + { 8247, -1 }, /* GetFragmentLightivSGIX */ + { 9120, -1 }, /* FragmentLightModeliSGIX */ + { 10725, -1 }, /* FragmentLightivSGIX */ + { 11032, -1 }, /* GetFragmentMaterialivSGIX */ + { 16276, -1 }, /* GetFragmentMaterialfvSGIX */ + { 19543, -1 }, /* FragmentLightModelfSGIX */ + { 19843, -1 }, /* FragmentColorMaterialSGIX */ + { 20260, -1 }, /* FragmentMaterialiSGIX */ + { 21520, -1 }, /* LightEnviSGIX */ + { 23131, -1 }, /* FragmentLightModelfvSGIX */ + { 23466, -1 }, /* FragmentLightfvSGIX */ + { 28419, -1 }, /* FragmentLightModelivSGIX */ + { 28568, -1 }, /* FragmentLightfSGIX */ + { 31443, -1 }, /* GetFragmentLightfvSGIX */ + { 33055, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 22306, -1 }, /* FrameZoomSGIX */ + { 22463, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 28622, -1 }, /* IglooInterfaceSGIX */ + { 28876, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -6244,10 +6315,10 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2805, -1 }, /* ReadInstrumentsSGIX */ { 6585, -1 }, /* PollInstrumentsSGIX */ - { 10553, -1 }, /* GetInstrumentsSGIX */ - { 12924, -1 }, /* StartInstrumentsSGIX */ - { 15918, -1 }, /* StopInstrumentsSGIX */ - { 17777, -1 }, /* InstrumentsBufferSGIX */ + { 10583, -1 }, /* GetInstrumentsSGIX */ + { 12974, -1 }, /* StartInstrumentsSGIX */ + { 16001, -1 }, /* StopInstrumentsSGIX */ + { 17917, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -6256,10 +6327,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1241, -1 }, /* ListParameterfSGIX */ { 3089, -1 }, /* GetListParameterfvSGIX */ - { 17692, -1 }, /* ListParameteriSGIX */ - { 18645, -1 }, /* ListParameterfvSGIX */ - { 20786, -1 }, /* ListParameterivSGIX */ - { 32362, -1 }, /* GetListParameterivSGIX */ + { 17808, -1 }, /* ListParameteriSGIX */ + { 18785, -1 }, /* ListParameterfvSGIX */ + { 20926, -1 }, /* ListParameterivSGIX */ + { 32616, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -6274,53 +6345,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 16018, -1 }, /* DeformSGIX */ - { 24222, -1 }, /* DeformationMap3fSGIX */ - { 31077, -1 }, /* DeformationMap3dSGIX */ + { 16101, -1 }, /* DeformSGIX */ + { 24408, -1 }, /* DeformationMap3fSGIX */ + { 31331, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 14749, -1 }, /* ReferencePlaneSGIX */ + { 14832, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9635, -1 }, /* SpriteParameterfvSGIX */ - { 20575, -1 }, /* SpriteParameteriSGIX */ - { 26519, -1 }, /* SpriteParameterfSGIX */ - { 29242, -1 }, /* SpriteParameterivSGIX */ + { 9618, -1 }, /* SpriteParameterfvSGIX */ + { 20715, -1 }, /* SpriteParameteriSGIX */ + { 26738, -1 }, /* SpriteParameterfSGIX */ + { 29496, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 20634, -1 }, /* TagSampleBufferSGIX */ + { 20774, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 7673, _gloffset_ColorTableParameteriv }, - { 8385, _gloffset_ColorTable }, - { 15245, _gloffset_GetColorTable }, - { 15355, _gloffset_CopyColorTable }, - { 19347, _gloffset_ColorTableParameterfv }, - { 22882, _gloffset_GetColorTableParameterfv }, - { 24980, _gloffset_GetColorTableParameteriv }, + { 7656, _gloffset_ColorTableParameteriv }, + { 8368, _gloffset_ColorTable }, + { 15328, _gloffset_GetColorTable }, + { 15438, _gloffset_CopyColorTable }, + { 19487, _gloffset_ColorTableParameterfv }, + { 23039, _gloffset_GetColorTableParameterfv }, + { 25166, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 31167, -1 }, /* FinishTextureSUNX */ + { 31421, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -6330,18 +6401,18 @@ static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3408, -1 }, /* GlobalAlphaFactorubSUN */ { 4818, -1 }, /* GlobalAlphaFactoriSUN */ { 6610, -1 }, /* GlobalAlphaFactordSUN */ - { 9719, -1 }, /* GlobalAlphaFactoruiSUN */ - { 10144, -1 }, /* GlobalAlphaFactorbSUN */ - { 13239, -1 }, /* GlobalAlphaFactorfSUN */ - { 13403, -1 }, /* GlobalAlphaFactorusSUN */ - { 22569, -1 }, /* GlobalAlphaFactorsSUN */ + { 9702, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10174, -1 }, /* GlobalAlphaFactorbSUN */ + { 13289, -1 }, /* GlobalAlphaFactorfSUN */ + { 13453, -1 }, /* GlobalAlphaFactorusSUN */ + { 22726, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 29033, -1 }, /* DrawMeshArraysSUN */ + { 29287, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -6350,11 +6421,11 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 4493, -1 }, /* ReplacementCodeubSUN */ { 6369, -1 }, /* ReplacementCodeubvSUN */ - { 19068, -1 }, /* ReplacementCodeusvSUN */ - { 19256, -1 }, /* ReplacementCodePointerSUN */ - { 21444, -1 }, /* ReplacementCodeuiSUN */ - { 22257, -1 }, /* ReplacementCodeusSUN */ - { 29699, -1 }, /* ReplacementCodeuivSUN */ + { 19208, -1 }, /* ReplacementCodeusvSUN */ + { 19396, -1 }, /* ReplacementCodePointerSUN */ + { 21584, -1 }, /* ReplacementCodeuiSUN */ + { 22414, -1 }, /* ReplacementCodeusSUN */ + { 29953, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -6373,34 +6444,34 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8936, -1 }, /* Color3fVertex3fSUN */ - { 10080, -1 }, /* Color3fVertex3fvSUN */ - { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 16358, -1 }, /* Color4ubVertex2fvSUN */ - { 16645, -1 }, /* Normal3fVertex3fSUN */ - { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 18897, -1 }, /* TexCoord2fVertex3fvSUN */ - { 19673, -1 }, /* Color4ubVertex2fSUN */ - { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 22325, -1 }, /* Normal3fVertex3fvSUN */ - { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 27196, -1 }, /* TexCoord4fVertex4fSUN */ - { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 28136, -1 }, /* TexCoord4fVertex4fvSUN */ - { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 7044, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7403, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 8115, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 8919, -1 }, /* Color3fVertex3fSUN */ + { 10110, -1 }, /* Color3fVertex3fvSUN */ + { 10548, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 11377, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12837, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 14448, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 14974, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 16026, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 16441, -1 }, /* Color4ubVertex2fvSUN */ + { 16761, -1 }, /* Normal3fVertex3fSUN */ + { 17858, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 18219, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 19037, -1 }, /* TexCoord2fVertex3fvSUN */ + { 19813, -1 }, /* Color4ubVertex2fSUN */ + { 20051, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 22050, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 22482, -1 }, /* Normal3fVertex3fvSUN */ + { 22948, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 23957, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 26059, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 27450, -1 }, /* TexCoord4fVertex4fSUN */ + { 27876, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 28263, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 28390, -1 }, /* TexCoord4fVertex4fvSUN */ + { 29124, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6414,34 +6485,34 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 6155, _gloffset_MultiTexCoord3dARB }, { 6200, _gloffset_MultiTexCoord2iARB }, { 6324, _gloffset_MultiTexCoord2svARB }, - { 8341, _gloffset_MultiTexCoord2fARB }, - { 10354, _gloffset_MultiTexCoord3fvARB }, - { 10967, _gloffset_MultiTexCoord4sARB }, - { 11648, _gloffset_MultiTexCoord2dvARB }, - { 12063, _gloffset_MultiTexCoord1svARB }, - { 12435, _gloffset_MultiTexCoord3svARB }, - { 12496, _gloffset_MultiTexCoord4iARB }, - { 13266, _gloffset_MultiTexCoord3iARB }, - { 14136, _gloffset_MultiTexCoord1dARB }, - { 14353, _gloffset_MultiTexCoord3dvARB }, - { 15599, _gloffset_MultiTexCoord3ivARB }, - { 15644, _gloffset_MultiTexCoord2sARB }, - { 17045, _gloffset_MultiTexCoord4ivARB }, - { 18997, _gloffset_ClientActiveTextureARB }, - { 21297, _gloffset_MultiTexCoord2dARB }, - { 21717, _gloffset_MultiTexCoord4dvARB }, - { 22073, _gloffset_MultiTexCoord4fvARB }, - { 23023, _gloffset_MultiTexCoord3fARB }, - { 25531, _gloffset_MultiTexCoord4dARB }, - { 25797, _gloffset_MultiTexCoord1sARB }, - { 26001, _gloffset_MultiTexCoord1dvARB }, - { 26942, _gloffset_MultiTexCoord1ivARB }, - { 27035, _gloffset_MultiTexCoord2ivARB }, - { 27374, _gloffset_MultiTexCoord1iARB }, - { 28738, _gloffset_MultiTexCoord4svARB }, - { 29312, _gloffset_MultiTexCoord1fARB }, - { 29575, _gloffset_MultiTexCoord4fARB }, - { 32039, _gloffset_MultiTexCoord2fvARB }, + { 8324, _gloffset_MultiTexCoord2fARB }, + { 10384, _gloffset_MultiTexCoord3fvARB }, + { 10986, _gloffset_MultiTexCoord4sARB }, + { 11667, _gloffset_MultiTexCoord2dvARB }, + { 12082, _gloffset_MultiTexCoord1svARB }, + { 12454, _gloffset_MultiTexCoord3svARB }, + { 12515, _gloffset_MultiTexCoord4iARB }, + { 13316, _gloffset_MultiTexCoord3iARB }, + { 14186, _gloffset_MultiTexCoord1dARB }, + { 14403, _gloffset_MultiTexCoord3dvARB }, + { 15682, _gloffset_MultiTexCoord3ivARB }, + { 15727, _gloffset_MultiTexCoord2sARB }, + { 17161, _gloffset_MultiTexCoord4ivARB }, + { 19137, _gloffset_ClientActiveTextureARB }, + { 21437, _gloffset_MultiTexCoord2dARB }, + { 21874, _gloffset_MultiTexCoord4dvARB }, + { 22230, _gloffset_MultiTexCoord4fvARB }, + { 23180, _gloffset_MultiTexCoord3fARB }, + { 25750, _gloffset_MultiTexCoord4dARB }, + { 26016, _gloffset_MultiTexCoord1sARB }, + { 26220, _gloffset_MultiTexCoord1dvARB }, + { 27196, _gloffset_MultiTexCoord1ivARB }, + { 27289, _gloffset_MultiTexCoord2ivARB }, + { 27628, _gloffset_MultiTexCoord1iARB }, + { 28992, _gloffset_MultiTexCoord4svARB }, + { 29566, _gloffset_MultiTexCoord1fARB }, + { 29829, _gloffset_MultiTexCoord4fARB }, + { 32293, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index a311148eaa6..2ffd8be0eb4 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -50,6 +50,7 @@ #include "program/prog_uniform.h" #include "talloc.h" #include <stdbool.h> +#include "../glsl/glsl_parser_extras.h" /** Define this to enable shader substitution (see below) */ #define SHADER_SUBST 0 @@ -1639,8 +1640,7 @@ _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, void GLAPIENTRY _mesa_ReleaseShaderCompiler(void) { - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); + _mesa_destroy_shader_compiler_caches(); } @@ -1883,6 +1883,9 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation); SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation); + /* GL_ARB_ES2_compatibility */ + SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler); + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index a3fa3fe826c..c1380f2a645 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -1467,7 +1467,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key, p.last_tex_stage = 0; release_temps(ctx, &p); - if (key->enabled_units) { + if (key->enabled_units && key->num_draw_buffers) { GLboolean needbumpstage = GL_FALSE; /* Zeroth pass - bump map textures first */ @@ -1560,7 +1560,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key, _mesa_copy_instructions(p.program->Base.Instructions, instBuffer, p.program->Base.NumInstructions); - if (p.program->FogOption) { + if (key->num_draw_buffers && p.program->FogOption) { _mesa_append_fog_code(ctx, p.program); p.program->FogOption = GL_NONE; } diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 113512090b2..8aa1e4970d5 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -39,6 +39,7 @@ #include "texcompress_fxt1.h" #include "texcompress_s3tc.h" #include "texfetch.h" +#include "teximage.h" /** @@ -857,13 +858,36 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage, void _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) { + gl_format format = texImage->TexFormat; + ASSERT(dims == 1 || dims == 2 || dims == 3); - texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + if (texImage->TexObject->sRGBDecode == GL_SKIP_DECODE_EXT && + _mesa_get_format_color_encoding(format) == GL_SRGB) { + format = _mesa_get_srgb_format_linear(format); + } + + texImage->FetchTexelf = _mesa_get_texel_fetch_func(format, dims); texImage->FetchTexelc = fetch_texel_float_to_chan; ASSERT(texImage->FetchTexelc); ASSERT(texImage->FetchTexelf); } + +void +_mesa_update_fetch_functions(struct gl_texture_object *texObj) +{ + GLuint face, i; + GLuint dims; + + dims = _mesa_get_texture_dimensions(texObj->Target); + + for (face = 0; face < 6; face++) { + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + if (texObj->Image[face][i]) { + _mesa_set_fetch_functions(texObj->Image[face][i], dims); + } + } + } +} diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h index e78079ae5ab..002ff0c768c 100644 --- a/src/mesa/main/texfetch.h +++ b/src/mesa/main/texfetch.h @@ -40,4 +40,6 @@ _mesa_get_texel_fetch_func(gl_format format, GLuint dims); extern void _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); +void +_mesa_update_fetch_functions(struct gl_texture_object *texObj); #endif diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index f61e0237add..5be881ec45e 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -141,6 +141,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, obj->Swizzle[2] = GL_BLUE; obj->Swizzle[3] = GL_ALPHA; obj->_Swizzle = SWIZZLE_NOOP; + obj->sRGBDecode = GL_DECODE_EXT; } diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index d2b8b5ca4ad..29e409d0b8c 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -41,6 +41,7 @@ #include "main/texparam.h" #include "main/teximage.h" #include "main/texstate.h" +#include "main/texfetch.h" #include "program/prog_instruction.h" @@ -419,7 +420,20 @@ set_tex_parameteri(struct gl_context *ctx, } _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); return GL_FALSE; - + case GL_TEXTURE_SRGB_DECODE_EXT: + if (ctx->Extensions.EXT_texture_sRGB_decode) { + GLenum decode = params[0]; + if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) { + if (texObj->sRGBDecode != decode) { + flush(ctx, texObj); + texObj->sRGBDecode = decode; + _mesa_update_fetch_functions(texObj); + } + return GL_TRUE; + } + } + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); + return GL_FALSE; default: _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); } @@ -543,6 +557,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) case GL_TEXTURE_COMPARE_MODE_ARB: case GL_TEXTURE_COMPARE_FUNC_ARB: case GL_DEPTH_TEXTURE_MODE_ARB: + case GL_TEXTURE_SRGB_DECODE_EXT: { /* convert float param to int */ GLint p[4]; @@ -591,6 +606,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) case GL_TEXTURE_COMPARE_MODE_ARB: case GL_TEXTURE_COMPARE_FUNC_ARB: case GL_DEPTH_TEXTURE_MODE_ARB: + case GL_TEXTURE_SRGB_DECODE_EXT: { /* convert float param to int */ GLint p[4]; diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index d4def2e0fbe..8cec24c3e24 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -595,6 +595,11 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment * trb->Base.DataType = CHAN_TYPE; trb->Base._BaseFormat = GL_RGBA; break; + case MESA_FORMAT_SARGB8: + trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_ARGB8888, _mesa_get_texture_dimensions(att->Texture->Target)); + trb->Base.DataType = CHAN_TYPE; + trb->Base._BaseFormat = GL_RGBA; + break; default: trb->Base.DataType = CHAN_TYPE; trb->Base._BaseFormat = GL_RGBA; diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index bcde65adc70..29d8a8827e3 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -534,11 +534,19 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, if (ctx->Extensions.EXT_gpu_shader4) { return array->Integer; } - /* fall-through */ + goto error; + case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: + if (ctx->Extensions.ARB_instanced_arrays) { + return array->InstanceDivisor; + } + goto error; default: - _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); - return 0; + ; /* fall-through */ } + +error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); + return 0; } @@ -1066,6 +1074,33 @@ _mesa_PrimitiveRestartIndex(GLuint index) /** + * See GL_ARB_instanced_arrays. + * Note that the instance divisor only applies to generic arrays, not + * the legacy vertex arrays. + */ +void GLAPIENTRY +_mesa_VertexAttribDivisor(GLuint index, GLuint divisor) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (!ctx->Extensions.ARB_instanced_arrays) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); + return; + } + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)", + index); + return; + } + + ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor; +} + + + +/** * Copy one client vertex array to another. */ void @@ -1082,6 +1117,7 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; dst->Integer = src->Integer; + dst->InstanceDivisor = src->InstanceDivisor; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); dst->_MaxElement = src->_MaxElement; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index af9324134ec..53e68c89667 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -218,6 +218,10 @@ extern void GLAPIENTRY _mesa_PrimitiveRestartIndex(GLuint index); +extern void GLAPIENTRY +_mesa_VertexAttribDivisor(GLuint index, GLuint divisor); + + extern void _mesa_copy_client_array(struct gl_context *ctx, struct gl_client_array *dst, diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index d19ae3b6c12..a58697ab370 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -146,7 +146,11 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval) } } - +void GLAPIENTRY +_mesa_DepthRangef(GLclampf nearval, GLclampf farval) +{ + _mesa_DepthRange(nearval, farval); +} /** * Initialize the context viewport attribute group. diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h index 909ff92eee5..db4507beaaf 100644 --- a/src/mesa/main/viewport.h +++ b/src/mesa/main/viewport.h @@ -43,6 +43,9 @@ _mesa_set_viewport(struct gl_context *ctx, GLint x, GLint y, extern void GLAPIENTRY _mesa_DepthRange(GLclampd nearval, GLclampd farval); +extern void GLAPIENTRY +_mesa_DepthRangef(GLclampf nearval, GLclampf farval); + extern void _mesa_init_viewport(struct gl_context *ctx); diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index c601ef6eaaa..786fdfbd231 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -295,6 +295,8 @@ public: bool process_move_condition(ir_rvalue *ir); + void copy_propagate(void); + void *mem_ctx; }; @@ -1460,6 +1462,7 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir) case ir_var_in: case ir_var_out: case ir_var_inout: + case ir_var_system_value: /* The linker assigns locations for varyings and attributes, * including deprecated builtins (like gl_Color), user-assign * generic attributes (glBindVertexLocation), and @@ -1482,6 +1485,10 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir) ir->var->type->gl_type, ir->var->location - VERT_ATTRIB_GENERIC0); } + } else if (ir->var->mode == ir_var_system_value) { + entry = new(mem_ctx) variable_storage(ir->var, + PROGRAM_SYSTEM_VALUE, + ir->var->location); } else { entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_OUTPUT, @@ -2616,6 +2623,133 @@ set_uniform_initializers(struct gl_context *ctx, talloc_free(mem_ctx); } +/* + * On a basic block basis, tracks available PROGRAM_TEMPORARY register + * channels for copy propagation and updates following instructions to + * use the original versions. + * + * The ir_to_mesa_visitor lazily produces code assuming that this pass + * will occur. As an example, a TXP production before this pass: + * + * 0: MOV TEMP[1], INPUT[4].xyyy; + * 1: MOV TEMP[1].w, INPUT[4].wwww; + * 2: TXP TEMP[2], TEMP[1], texture[0], 2D; + * + * and after: + * + * 0: MOV TEMP[1], INPUT[4].xyyy; + * 1: MOV TEMP[1].w, INPUT[4].wwww; + * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D; + * + * which allows for dead code elimination on TEMP[1]'s writes. + */ +void +ir_to_mesa_visitor::copy_propagate(void) +{ + ir_to_mesa_instruction **acp = talloc_zero_array(mem_ctx, + ir_to_mesa_instruction *, + this->next_temp * 4); + + foreach_iter(exec_list_iterator, iter, this->instructions) { + ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get(); + + /* First, do any copy propagation possible into the src regs. */ + for (int r = 0; r < 3; r++) { + ir_to_mesa_instruction *first = NULL; + bool good = true; + int acp_base = inst->src_reg[r].index * 4; + + if (inst->src_reg[r].file != PROGRAM_TEMPORARY || + inst->src_reg[r].reladdr) + continue; + + /* See if we can find entries in the ACP consisting of MOVs + * from the same src register for all the swizzled channels + * of this src register reference. + */ + for (int i = 0; i < 4; i++) { + int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i); + ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan]; + + if (!copy_chan) { + good = false; + break; + } + + if (!first) { + first = copy_chan; + } else { + if (first->src_reg[0].file != copy_chan->src_reg[0].file || + first->src_reg[0].index != copy_chan->src_reg[0].index) { + good = false; + break; + } + } + } + + if (good) { + /* We've now validated that we can copy-propagate to + * replace this src register reference. Do it. + */ + inst->src_reg[r].file = first->src_reg[0].file; + inst->src_reg[r].index = first->src_reg[0].index; + + int swizzle = 0; + for (int i = 0; i < 4; i++) { + int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i); + ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan]; + swizzle |= (GET_SWZ(copy_inst->src_reg[0].swizzle, src_chan) << + (3 * i)); + } + inst->src_reg[r].swizzle = swizzle; + } + } + + switch (inst->op) { + case OPCODE_BGNLOOP: + case OPCODE_ENDLOOP: + case OPCODE_ELSE: + case OPCODE_ENDIF: + /* End of a basic block, clear the ACP entirely. */ + memset(acp, 0, sizeof(*acp) * this->next_temp * 4); + break; + + default: + /* Continuing the block, clear any written channels from + * the ACP. + */ + if (inst->dst_reg.file == PROGRAM_TEMPORARY) { + if (inst->dst_reg.reladdr) { + memset(acp, 0, sizeof(*acp) * this->next_temp * 4); + } else { + for (int i = 0; i < 4; i++) { + if (inst->dst_reg.writemask & (1 << i)) { + acp[4 * inst->dst_reg.index + i] = NULL; + } + } + } + } + break; + } + + /* If this is a copy, add it to the ACP. */ + if (inst->op == OPCODE_MOV && + inst->dst_reg.file == PROGRAM_TEMPORARY && + !inst->dst_reg.reladdr && + !inst->saturate && + !inst->src_reg[0].reladdr && + !inst->src_reg[0].negate) { + for (int i = 0; i < 4; i++) { + if (inst->dst_reg.writemask & (1 << i)) { + acp[4 * inst->dst_reg.index + i] = inst; + } + } + } + } + + talloc_free(acp); +} + /** * Convert a shader's GLSL IR into a Mesa gl_program. @@ -2715,6 +2849,8 @@ get_mesa_program(struct gl_context *ctx, mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *, num_instructions); + v.copy_propagate(); + /* Convert ir_mesa_instructions into prog_instructions. */ mesa_inst = mesa_instructions; diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c index dd15e9a1ccd..e7553c69dbe 100644 --- a/src/mesa/program/prog_execute.c +++ b/src/mesa/program/prog_execute.c @@ -159,6 +159,10 @@ get_src_register_pointer(const struct prog_src_register *source, return ZeroVec; return prog->Parameters->ParameterValues[reg]; + case PROGRAM_SYSTEM_VALUE: + assert(reg < Elements(machine->SystemValues)); + return machine->SystemValues[reg]; + default: _mesa_problem(NULL, "Invalid src register file %d in get_src_register_pointer()", diff --git a/src/mesa/program/prog_execute.h b/src/mesa/program/prog_execute.h index cefd468c36b..cdf37082a00 100644 --- a/src/mesa/program/prog_execute.h +++ b/src/mesa/program/prog_execute.h @@ -61,6 +61,7 @@ struct gl_program_machine GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */ GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */ GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4]; + GLfloat SystemValues[SYSTEM_VALUE_MAX][4]; const GLubyte *Samplers; /** Array mapping sampler var to tex unit */ diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c index abebf392c0a..484596af760 100644 --- a/src/mesa/program/prog_print.c +++ b/src/mesa/program/prog_print.c @@ -72,6 +72,8 @@ _mesa_register_file_name(gl_register_file f) return "ADDR"; case PROGRAM_SAMPLER: return "SAMPLER"; + case PROGRAM_SYSTEM_VALUE: + return "SYSVAL"; case PROGRAM_UNDEFINED: return "UNDEFINED"; default: @@ -310,6 +312,9 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, case PROGRAM_UNIFORM: /* extension */ sprintf(str, "uniform[%s%d]", addr, index); break; + case PROGRAM_SYSTEM_VALUE: + sprintf(str, "sysvalue[%s%d]", addr, index); + break; case PROGRAM_STATE_VAR: { struct gl_program_parameter *param diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index a8ec4adce77..8a3609e569f 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -169,13 +169,18 @@ colormask_per_rt(struct gl_context *ctx) } /** - * Figure out if blend enables are different per rt. + * Figure out if blend enables/state are different per rt. */ static GLboolean blend_per_rt(struct gl_context *ctx) { if (ctx->Color.BlendEnabled && (ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) { + /* This can only happen if GL_EXT_draw_buffers2 is enabled */ + return GL_TRUE; + } + if (ctx->Color._BlendFuncPerBuffer || ctx->Color._BlendEquationPerBuffer) { + /* this can only happen if GL_ARB_draw_buffers_blend is enabled */ return GL_TRUE; } return GL_FALSE; @@ -202,7 +207,7 @@ update_blend( struct st_context *st ) don't happen. */ if (st->ctx->Color.ColorLogicOpEnabled || (st->ctx->Color.BlendEnabled && - st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) { + st->ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) { /* logicop enabled */ blend->logicop_enable = 1; blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp); @@ -213,28 +218,36 @@ update_blend( struct st_context *st ) blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1; - blend->rt[i].rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB); - if (st->ctx->Color.BlendEquationRGB == GL_MIN || - st->ctx->Color.BlendEquationRGB == GL_MAX) { + blend->rt[i].rgb_func = + translate_blend(st->ctx->Color.Blend[i].EquationRGB); + + if (st->ctx->Color.Blend[i].EquationRGB == GL_MIN || + st->ctx->Color.Blend[i].EquationRGB == GL_MAX) { /* Min/max are special */ blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE; blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; } else { - blend->rt[i].rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB); - blend->rt[i].rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB); + blend->rt[i].rgb_src_factor = + translate_blend(st->ctx->Color.Blend[i].SrcRGB); + blend->rt[i].rgb_dst_factor = + translate_blend(st->ctx->Color.Blend[i].DstRGB); } - blend->rt[i].alpha_func = translate_blend(st->ctx->Color.BlendEquationA); - if (st->ctx->Color.BlendEquationA == GL_MIN || - st->ctx->Color.BlendEquationA == GL_MAX) { + blend->rt[i].alpha_func = + translate_blend(st->ctx->Color.Blend[i].EquationA); + + if (st->ctx->Color.Blend[i].EquationA == GL_MIN || + st->ctx->Color.Blend[i].EquationA == GL_MAX) { /* Min/max are special */ blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE; blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; } else { - blend->rt[i].alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA); - blend->rt[i].alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA); + blend->rt[i].alpha_src_factor = + translate_blend(st->ctx->Color.Blend[i].SrcA); + blend->rt[i].alpha_dst_factor = + translate_blend(st->ctx->Color.Blend[i].DstA); } } } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 029b0403462..422ae43585b 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -221,6 +221,10 @@ update_textures(struct st_context *st) firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat); + if ((stObj->base.sRGBDecode == GL_SKIP_DECODE_EXT) && (_mesa_get_format_color_encoding(firstImage->base.TexFormat) == GL_SRGB)) { + firstImageFormat = st_mesa_format_to_pipe_format(_mesa_get_srgb_format_linear(firstImage->base.TexFormat)); + } + if (firstImageFormat != stObj->pt->format) st_view_format = firstImageFormat; diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index 35036e72f90..d0ac253bcec 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -85,6 +85,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q) /* convert GL query type to Gallium query type */ switch (q->Target) { + case GL_ANY_SAMPLES_PASSED: + /* fall-through */ case GL_SAMPLES_PASSED_ARB: type = PIPE_QUERY_OCCLUSION_COUNTER; break; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 14d33f7b490..09a10ba5819 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1858,9 +1858,8 @@ st_finalize_texture(struct gl_context *ctx, * will match. */ if (firstImage->pt && - stObj->pt && firstImage->pt != stObj->pt && - firstImage->pt->last_level >= stObj->pt->last_level) { + (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) { pipe_resource_reference(&stObj->pt, firstImage->pt); pipe_sampler_view_reference(&stObj->sampler_view, NULL); } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index db70daacc48..8e1263fe84e 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -387,9 +387,16 @@ setup_interleaved_attribs(struct gl_context *ctx, vbuffer->max_index = max_index; } + /* + if (arrays[mesaAttr]->InstanceDivisor) + vbuffer[attr].max_index = arrays[mesaAttr]->_MaxElement; + else + vbuffer[attr].max_index = max_index; + */ + velements[attr].src_offset = (unsigned) (arrays[mesaAttr]->Ptr - offset0); - velements[attr].instance_divisor = 0; + velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor; velements[attr].vertex_buffer_index = 0; velements[attr].src_format = st_pipe_vertex_format(arrays[mesaAttr]->Type, @@ -440,7 +447,6 @@ setup_non_interleaved_attribs(struct gl_context *ctx, vbuffer[attr].buffer = NULL; pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer); vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr); - velements[attr].src_offset = 0; } else { /* attribute data is in user-space memory, not a VBO */ @@ -476,15 +482,19 @@ setup_non_interleaved_attribs(struct gl_context *ctx, } vbuffer[attr].buffer_offset = 0; - velements[attr].src_offset = 0; } assert(velements[attr].src_offset <= 2048); /* 11-bit field */ /* common-case setup */ vbuffer[attr].stride = stride; /* in bytes */ - vbuffer[attr].max_index = max_index; - velements[attr].instance_divisor = 0; + if (arrays[mesaAttr]->InstanceDivisor) + vbuffer[attr].max_index = arrays[mesaAttr]->_MaxElement; + else + vbuffer[attr].max_index = max_index; + + velements[attr].src_offset = 0; + velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor; velements[attr].vertex_buffer_index = attr; velements[attr].src_format = st_pipe_vertex_format(arrays[mesaAttr]->Type, diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d240cab1a74..abaf8235416 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -387,6 +387,7 @@ void st_init_extensions(struct st_context *st) PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW, 0)) { ctx->Extensions.EXT_texture_sRGB = GL_TRUE; + ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; } if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, @@ -438,11 +439,9 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_half_float_vertex = GL_TRUE; } -#if 0 /* not yet */ if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) { ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE; } -#endif if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ @@ -461,4 +460,9 @@ void st_init_extensions(struct st_context *st) if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) { ctx->Extensions.ARB_shader_stencil_export = GL_TRUE; } + + if (screen->get_param(screen, PIPE_CAP_INSTANCED_DRAWING)) { + ctx->Extensions.ARB_draw_instanced = GL_TRUE; + ctx->Extensions.ARB_instanced_arrays = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index f848462310e..42f1c2017f8 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -72,6 +72,7 @@ struct st_translate { struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS]; struct ureg_dst address[1]; struct ureg_src samplers[PIPE_MAX_SAMPLERS]; + struct ureg_src systemValues[SYSTEM_VALUE_MAX]; /* Extra info for handling point size clamping in vertex shader */ struct ureg_dst pointSizeResult; /**< Actual point size output register */ @@ -104,6 +105,13 @@ struct st_translate { }; +/** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */ +static unsigned mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = { + TGSI_SEMANTIC_FACE, + TGSI_SEMANTIC_INSTANCEID +}; + + /** * Make note of a branch to a label in the TGSI code. * After we've emitted all instructions, we'll go over the list @@ -245,6 +253,10 @@ src_register( struct st_translate *t, case PROGRAM_ADDRESS: return ureg_src(t->address[index]); + case PROGRAM_SYSTEM_VALUE: + assert(index < Elements(t->systemValues)); + return t->systemValues[index]; + default: debug_assert( 0 ); return ureg_src_undef(); @@ -1089,6 +1101,21 @@ st_translate_mesa_program( t->address[0] = ureg_DECL_address( ureg ); } + /* Declare misc input registers + */ + { + GLbitfield sysInputs = program->SystemValuesRead; + unsigned numSys = 0; + for (i = 0; sysInputs; i++) { + if (sysInputs & (1 << i)) { + unsigned semName = mesa_sysval_to_semantic[i]; + t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0); + numSys++; + sysInputs &= ~(1 << i); + } + } + } + if (program->IndirectRegisterFiles & (1 << PROGRAM_TEMPORARY)) { /* If temps are accessed with indirect addressing, declare temporaries * in sequential order. Else, we declare them on demand elsewhere. diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index d61baba0f33..793921250ad 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -75,10 +75,10 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[], { GLint bytes; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_ZERO); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ZERO); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE); (void) ctx; /* just memcpy */ @@ -101,10 +101,10 @@ static void _BLENDAPI blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType) { - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_ONE); - ASSERT(ctx->Color.BlendDstRGB == GL_ZERO); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ZERO); (void) ctx; (void) n; (void) mask; @@ -125,12 +125,12 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[], const GLubyte (*dest)[4] = (const GLubyte (*)[4]) dst; GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA); ASSERT(chanType == GL_UNSIGNED_BYTE); (void) ctx; @@ -170,12 +170,12 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[] const GLushort (*dest)[4] = (const GLushort (*)[4]) dst; GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA); ASSERT(chanType == GL_UNSIGNED_SHORT); (void) ctx; @@ -208,12 +208,12 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst; GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA); ASSERT(chanType == GL_FLOAT); (void) ctx; @@ -248,10 +248,10 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[], { GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_ONE); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE); (void) ctx; if (chanType == GL_UNSIGNED_BYTE) { @@ -313,8 +313,8 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType) { GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_MIN); - ASSERT(ctx->Color.BlendEquationA == GL_MIN); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MIN); + ASSERT(ctx->Color.Blend[0].EquationA == GL_MIN); (void) ctx; if (chanType == GL_UNSIGNED_BYTE) { @@ -366,8 +366,8 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType) { GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_MAX); - ASSERT(ctx->Color.BlendEquationA == GL_MAX); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MAX); + ASSERT(ctx->Color.Blend[0].EquationA == GL_MAX); (void) ctx; if (chanType == GL_UNSIGNED_BYTE) { @@ -500,7 +500,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], */ /* Source RGB factor */ - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: sR = sG = sB = 0.0F; break; @@ -570,7 +570,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* Source Alpha factor */ - switch (ctx->Color.BlendSrcA) { + switch (ctx->Color.Blend[0].SrcA) { case GL_ZERO: sA = 0.0F; break; @@ -624,7 +624,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* Dest RGB factor */ - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: dR = dG = dB = 0.0F; break; @@ -687,7 +687,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* Dest Alpha factor */ - switch (ctx->Color.BlendDstA) { + switch (ctx->Color.Blend[0].DstA) { case GL_ZERO: dA = 0.0F; break; @@ -738,7 +738,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* compute the blended RGB */ - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: r = Rs * sR + Rd * dR; g = Gs * sG + Gd * dG; @@ -775,7 +775,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* compute the blended alpha */ - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: a = As * sA + Ad * dA; break; @@ -907,13 +907,13 @@ void _swrast_choose_blend_func(struct gl_context *ctx, GLenum chanType) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLenum eq = ctx->Color.BlendEquationRGB; - const GLenum srcRGB = ctx->Color.BlendSrcRGB; - const GLenum dstRGB = ctx->Color.BlendDstRGB; - const GLenum srcA = ctx->Color.BlendSrcA; - const GLenum dstA = ctx->Color.BlendDstA; + const GLenum eq = ctx->Color.Blend[0].EquationRGB; + const GLenum srcRGB = ctx->Color.Blend[0].SrcRGB; + const GLenum dstRGB = ctx->Color.Blend[0].DstRGB; + const GLenum srcA = ctx->Color.Blend[0].SrcA; + const GLenum dstA = ctx->Color.Blend[0].DstA; - if (ctx->Color.BlendEquationRGB != ctx->Color.BlendEquationA) { + if (ctx->Color.Blend[0].EquationRGB != ctx->Color.Blend[0].EquationA) { swrast->BlendFunc = blend_general; } else if (eq == GL_MIN) { diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index bc01646247c..6a9444216c0 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -527,6 +527,8 @@ typedef struct GLubyte *block[VERT_ATTRIB_MAX]; GLuint nr_blocks; + GLuint CurInstance; + } TNLcontext; diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 30f1bf323cb..bdb893eba22 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -453,6 +453,7 @@ void _tnl_draw_prims( struct gl_context *ctx, */ struct gl_buffer_object *bo[VERT_ATTRIB_MAX + 1]; GLuint nr_bo = 0; + GLuint inst; for (i = 0; i < nr_prims;) { GLuint this_nr_prims; @@ -470,15 +471,19 @@ void _tnl_draw_prims( struct gl_context *ctx, /* Binding inputs may imply mapping some vertex buffer objects. * They will need to be unmapped below. */ - bind_prims(ctx, &prim[i], this_nr_prims); - bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1, - bo, &nr_bo); - bind_indices(ctx, ib, bo, &nr_bo); + for (inst = 0; inst < prim[i].num_instances; inst++) { - TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx); + bind_prims(ctx, &prim[i], this_nr_prims); + bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1, + bo, &nr_bo); + bind_indices(ctx, ib, bo, &nr_bo); - unmap_vbos(ctx, bo, nr_bo); - free_space(ctx); + tnl->CurInstance = inst; + TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx); + + unmap_vbos(ctx, bo, nr_bo); + free_space(ctx); + } i += this_nr_prims; } diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 94372bbafbc..f5d8f7477aa 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -220,7 +220,8 @@ _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *pr * Initialize virtual machine state prior to executing vertex program. */ static void -init_machine(struct gl_context *ctx, struct gl_program_machine *machine) +init_machine(struct gl_context *ctx, struct gl_program_machine *machine, + GLuint instID) { /* Input registers get initialized from the current vertex attribs */ memcpy(machine->VertAttribs, ctx->Current.Attrib, @@ -256,6 +257,8 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine) machine->FetchTexelDeriv = NULL; /* not used by vertex programs */ machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits; + + machine->SystemValues[SYSTEM_VALUE_INSTANCE_ID][0] = (GLfloat) instID; } @@ -341,7 +344,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage ) for (i = 0; i < VB->Count; i++) { GLuint attr; - init_machine(ctx, machine); + init_machine(ctx, machine, tnl->CurInstance); #if 0 printf("Input %d: %f, %f, %f, %f\n", i, |