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authorBrian Paul <[email protected]>2012-08-21 20:22:27 -0600
committerBrian Paul <[email protected]>2012-08-24 06:18:41 -0600
commitbdff1dfb398afdc187787b70bb62511ae1edd4ee (patch)
treed94746d0389e923aa66e07ac292442bb9b3b91c7 /src/mesa
parente93cb4b34fed27eccf291963b5fe2c26cea46251 (diff)
mesa: consolidate glTexImage and glCompressedTexImage code
There was a lot of similar or duplicated code before. To minimize this patch's size, use a forward declaration for compressed_texture_error_check(). Move the function in the next patch.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/teximage.c341
1 files changed, 138 insertions, 203 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 1977a25eb1b..a5295eeac04 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1889,6 +1889,13 @@ texture_error_check( struct gl_context *ctx,
}
+static GLenum
+compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize);
+
/**
* Test glTexSubImage[123]D() parameters for errors.
*
@@ -2641,43 +2648,92 @@ strip_texture_border(GLenum target,
}
}
+
/**
- * Common code to implement all the glTexImage1D/2D/3D functions.
+ * Common code to implement all the glTexImage1D/2D/3D functions
+ * as well as glCompressedTexImage1D/2D/3D.
+ * \param compressed only GL_TRUE for glCompressedTexImage1D/2D/3D calls.
+ * \param format the user's image format (only used if !compressed)
+ * \param type the user's image type (only used if !compressed)
+ * \param imageSize only used for glCompressedTexImage1D/2D/3D calls.
*/
static void
-teximage(struct gl_context *ctx, GLuint dims,
+teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
- const GLvoid *pixels)
+ GLsizei imageSize, const GLvoid *pixels)
{
+ const char *func = compressed ? "glCompressedTexImage" : "glTexImage";
GLenum error;
struct gl_pixelstore_attrib unpack_no_border;
const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) {
+ if (compressed)
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uD %s %d %s %d %d %d %d %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border, pixels);
+ else
+ _mesa_debug(ctx,
+ "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+ }
internalFormat = override_internal_format(internalFormat, width, height);
/* target error checking */
if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s%uD(target=%s)",
+ func, dims, _mesa_lookup_enum_by_nr(target));
return;
}
/* general error checking */
- error = texture_error_check(ctx, dims, target, level, internalFormat,
- format, type, width, height, depth, border);
+ if (compressed) {
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize);
+ }
+ else {
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
+ }
+
+#if FEATURE_ES
+ /* Here we convert a cpal compressed image into a regular glTexImage2D
+ * call by decompressing the texture. If we really want to support cpal
+ * textures in any driver this would have to be changed.
+ */
+ if (compressed && !error && dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
+ }
+ }
+#endif
if (_mesa_is_proxy_texture(target)) {
/* Proxy texture: just clear or set state depending on error checking */
@@ -2698,8 +2754,6 @@ teximage(struct gl_context *ctx, GLuint dims,
}
}
- texImage = get_proxy_tex_image(ctx, target, level);
-
if (error == PROXY_ERROR) {
/* image too large, etc. Clear all proxy texture image parameters. */
if (texImage)
@@ -2746,7 +2800,7 @@ teximage(struct gl_context *ctx, GLuint dims,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s%uD", func, dims);
}
else {
gl_format texFormat;
@@ -2763,8 +2817,14 @@ teximage(struct gl_context *ctx, GLuint dims,
border, internalFormat, texFormat);
/* Give the texture to the driver. <pixels> may be null. */
- ctx->Driver.TexImage(ctx, dims, texImage, format,
- type, pixels, unpack);
+ if (compressed) {
+ ctx->Driver.CompressedTexImage(ctx, dims, texImage,
+ imageSize, pixels);
+ }
+ else {
+ ctx->Driver.TexImage(ctx, dims, texImage, format,
+ type, pixels, unpack);
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -2773,7 +2833,7 @@ teximage(struct gl_context *ctx, GLuint dims,
_mesa_dirty_texobj(ctx, texObj, GL_TRUE);
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s%uD", func, dims);
}
}
}
@@ -2791,8 +2851,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GLenum type, const GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
- border, format, type, pixels);
+ teximage(ctx, GL_FALSE, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, 0, pixels);
}
@@ -2803,8 +2863,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
const GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 2, target, level, internalFormat, width, height, 1,
- border, format, type, pixels);
+ teximage(ctx, GL_FALSE, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, 0, pixels);
}
@@ -2819,8 +2879,9 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
const GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 3, target, level, internalFormat, width, height, depth,
- border, format, type, pixels);
+ teximage(ctx, GL_FALSE, 3, target, level, internalFormat,
+ width, height, depth,
+ border, format, type, 0, pixels);
}
@@ -3297,7 +3358,7 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, char **reason)
+ GLsizei imageSize)
{
const GLenum proxyTarget = get_proxy_target(target);
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
@@ -3305,18 +3366,20 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLenum choose_format;
GLenum choose_type;
GLenum proxy_format;
-
- *reason = ""; /* no error */
+ GLenum error = GL_NO_ERROR;
+ char *reason = ""; /* no error */
if (!target_can_be_compressed(ctx, target, internalFormat)) {
- *reason = "target";
- return GL_INVALID_ENUM;
+ reason = "target";
+ error = GL_INVALID_ENUM;
+ goto error;
}
/* This will detect any invalid internalFormat value */
if (!_mesa_is_compressed_format(ctx, internalFormat)) {
- *reason = "internalFormat";
- return GL_INVALID_ENUM;
+ reason = "internalFormat";
+ error = GL_INVALID_ENUM;
+ goto error;
}
switch (internalFormat) {
@@ -3335,15 +3398,17 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
&choose_type);
proxy_format = choose_format;
- /* check level */
+ /* check level (note that level should be zero or less!) */
if (level > 0 || level < -maxLevels) {
- *reason = "level";
- return GL_INVALID_VALUE;
+ reason = "level";
+ error = GL_INVALID_VALUE;
+ goto error;
}
if (dimensions != 2) {
- *reason = "compressed paletted textures must be 2D";
- return GL_INVALID_OPERATION;
+ reason = "compressed paletted textures must be 2D";
+ error = GL_INVALID_OPERATION;
+ goto error;
}
/* Figure out the expected texture size (in bytes). This will be
@@ -3370,8 +3435,9 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
/* check level */
if (level < 0 || level >= maxLevels) {
- *reason = "level";
- return GL_INVALID_VALUE;
+ reason = "level";
+ error = GL_INVALID_VALUE;
+ goto error;
}
/* Figure out the expected texture size (in bytes). This will be
@@ -3383,20 +3449,23 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
/* This should really never fail */
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
- *reason = "internalFormat";
- return GL_INVALID_ENUM;
+ reason = "internalFormat";
+ error = GL_INVALID_ENUM;
+ goto error;
}
/* No compressed formats support borders at this time */
if (border != 0) {
- *reason = "border != 0";
- return GL_INVALID_VALUE;
+ reason = "border != 0";
+ error = GL_INVALID_VALUE;
+ goto error;
}
/* For cube map, width must equal height */
if (_mesa_is_cube_face(target) && width != height) {
- *reason = "width != height";
- return GL_INVALID_VALUE;
+ reason = "width != height";
+ error = GL_INVALID_VALUE;
+ goto error;
}
/* check image size against compression block size */
@@ -3414,8 +3483,9 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
* generated [...] if any parameter combinations are not
* supported by the specific compressed internal format.
*/
- *reason = "invalid width or height for compression format";
- return GL_INVALID_OPERATION;
+ reason = "invalid width or height for compression format";
+ error = GL_INVALID_OPERATION;
+ goto error;
}
}
@@ -3425,11 +3495,12 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
choose_type,
width, height, depth, border)) {
/* See error comment above */
- *reason = "invalid width, height or format";
if (target == proxyTarget) {
return PROXY_ERROR;
}
- return GL_INVALID_OPERATION;
+ reason = "invalid width, height or format";
+ error = GL_INVALID_OPERATION;
+ goto error;
}
/* check image size in bytes */
@@ -3438,16 +3509,22 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
* if <imageSize> is not consistent with the format, dimensions, and
* contents of the specified image.
*/
- *reason = "imageSize inconsistant with width/height/format";
- return GL_INVALID_VALUE;
+ reason = "imageSize inconsistant with width/height/format";
+ error = GL_INVALID_VALUE;
+ goto error;
}
if (!mutable_tex_object(ctx, target)) {
- *reason = "immutable texture";
- return GL_INVALID_OPERATION;
+ reason = "immutable texture";
+ error = GL_INVALID_OPERATION;
+ goto error;
}
return GL_NO_ERROR;
+
+error:
+ _mesa_error(ctx, error, "glCompressedTexImage%dD(%s)", dimensions, reason);
+ return error;
}
@@ -3593,148 +3670,6 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
}
-/**
- * Implementation of the glCompressedTexImage1/2/3D() functions.
- */
-static void
-compressedteximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid *data)
-{
- GLenum error;
- char *reason = "";
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx,
- "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border, imageSize, data);
-
- /* check target */
- if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- error = compressed_texture_error_check(ctx, dims, target, level,
- internalFormat, width, height, depth,
- border, imageSize, &reason);
-
-#if FEATURE_ES
- /* XXX this is kind of a hack */
- if (!error && dims == 2) {
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
- width, height, imageSize, data);
- return;
- }
- }
-#endif
-
- if (_mesa_is_proxy_texture(target)) {
- /* Proxy texture: just check for errors and update proxy state */
- struct gl_texture_image *texImage =
- get_proxy_tex_image(ctx, target, level);
- gl_format texFormat = MESA_FORMAT_NONE;
-
- if (!error) {
- /* No parameter errors. Choose a texture format and see if we
- * can really allocate the texture.
- */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat,
- GL_NONE, GL_NONE);
- if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
- error = PROXY_ERROR;
- }
- }
-
- if (error == PROXY_ERROR) {
- /* image too large, etc. Clear all proxy texture image parameters. */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else if (error == GL_NO_ERROR) {
- /* no error: store the teximage parameters */
- if (texImage)
- _mesa_init_teximage_fields(ctx, texImage, width, height, depth,
- border, internalFormat, texFormat);
- }
- else {
- /* other, regular error */
- _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason);
- }
- }
- else {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- ctx->Driver.CompressedTexImage(ctx, dims, texImage, imageSize,
- data);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
-}
-
-
void GLAPIENTRY
_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
@@ -3742,8 +3677,8 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 1, target, level, internalFormat,
- width, 1, 1, border, imageSize, data);
+ teximage(ctx, GL_TRUE, 1, target, level, internalFormat,
+ width, 1, 1, border, GL_NONE, GL_NONE, imageSize, data);
}
@@ -3754,8 +3689,8 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 2, target, level, internalFormat,
- width, height, 1, border, imageSize, data);
+ teximage(ctx, GL_TRUE, 2, target, level, internalFormat,
+ width, height, 1, border, GL_NONE, GL_NONE, imageSize, data);
}
@@ -3766,8 +3701,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GLsizei imageSize, const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 3, target, level, internalFormat,
- width, height, depth, border, imageSize, data);
+ teximage(ctx, GL_TRUE, 3, target, level, internalFormat,
+ width, height, depth, border, GL_NONE, GL_NONE, imageSize, data);
}