diff options
author | Jouk Jansen <[email protected]> | 1999-08-27 11:02:57 +0000 |
---|---|---|
committer | Jouk Jansen <[email protected]> | 1999-08-27 11:02:57 +0000 |
commit | 443dd9fd4dba5a5769a0ead41ab15329a87314dc (patch) | |
tree | 1ae30b94234f2d0ebedacb42ec8a778855ad7496 /src/mesa | |
parent | 2be79c1aa2c168b7ecfb8289ce462ffb1de935eb (diff) |
This time the correct file
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/descrip.mms | 239 |
1 files changed, 117 insertions, 122 deletions
diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms index e6aeb8352e6..a0385c9a082 100644 --- a/src/mesa/main/descrip.mms +++ b/src/mesa/main/descrip.mms @@ -1,5 +1,6 @@ -# Makefile for GLUT for VMS +# Makefile for core library for VMS # contributed by Jouk Jansen [email protected] +# Last revision : 3 May 1999 .first define gl [-.include.gl] @@ -7,122 +8,70 @@ .include [-]mms-config. ##### MACROS ##### -GLUT_MAJOR = 3 -GLUT_MINOR = 7 VPATH = RCS INCDIR = [-.include] LIBDIR = [-.lib] -CFLAGS = /nowarn/include=$(INCDIR)/prefix=all - -SOURCES = \ -glut_8x13.c \ -glut_9x15.c \ -glut_bitmap.c \ -glut_bwidth.c \ -glut_cindex.c \ -glut_cmap.c \ -glut_cursor.c \ -glut_dials.c \ -glut_dstr.c \ -glut_event.c \ -glut_ext.c \ -glut_fullscrn.c \ -glut_gamemode.c \ -glut_get.c \ -glut_glxext.c \ -glut_hel10.c \ -glut_hel12.c \ -glut_hel18.c \ -glut_init.c \ -glut_input.c \ -glut_joy.c \ -glut_key.c \ -glut_keyctrl.c \ -glut_keyup.c \ -glut_menu.c \ -glut_menu2.c \ -glut_mesa.c \ -glut_modifier.c \ -glut_mroman.c \ -glut_overlay.c \ -glut_roman.c \ -glut_shapes.c \ -glut_space.c \ -glut_stroke.c \ -glut_swap.c \ -glut_swidth.c \ -glut_tablet.c \ -glut_teapot.c \ -glut_tr10.c \ -glut_tr24.c \ -glut_util.c \ -glut_vidresize.c \ -glut_warp.c \ -glut_win.c \ -glut_winmisc.c \ -layerutil.c - -OBJECTS = \ -glut_8x13.obj,\ -glut_9x15.obj,\ -glut_bitmap.obj,\ -glut_bwidth.obj,\ -glut_cindex.obj,\ -glut_cmap.obj,\ -glut_cursor.obj,\ -glut_dials.obj,\ -glut_dstr.obj,\ -glut_event.obj,\ -glut_ext.obj,\ -glut_fullscrn.obj,\ -glut_gamemode.obj - -OBJECTS1=glut_get.obj,\ -glut_glxext.obj,\ -glut_hel10.obj,\ -glut_hel12.obj,\ -glut_hel18.obj,\ -glut_init.obj,\ -glut_input.obj,\ -glut_joy.obj,\ -glut_key.obj,\ -glut_keyctrl.obj,\ -glut_keyup.obj,\ -glut_menu.obj,\ -glut_menu2.obj,\ -glut_mesa.obj,\ -glut_modifier.obj - -OBJECTS2=glut_mroman.obj,\ -glut_overlay.obj,\ -glut_roman.obj,\ -glut_shapes.obj,\ -glut_space.obj,\ -glut_stroke.obj,\ -glut_swap.obj,\ -glut_swidth.obj,\ -glut_tablet.obj,\ -glut_teapot.obj,\ -glut_tr10.obj,\ -glut_tr24.obj,\ -glut_util.obj,\ -glut_vidresize.obj - -OBJECTS3=glut_warp.obj,\ -glut_win.obj,\ -glut_winmisc.obj,\ -layerutil.obj +CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1) + +CORE_SOURCES = accum.c alpha.c alphabuf.c api1.c api2.c apiext.c attrib.c \ +bitmap.c blend.c clip.c colortab.c context.c copypix.c depth.c \ +dlist.c drawpix.c enable.c eval.c feedback.c fog.c \ +get.c hash.c image.c light.c lines.c logic.c masking.c matrix.c \ +misc.c mmath.c mthreads.c pb.c pixel.c points.c pointers.c polygon.c \ +quads.c rastpos.c readpix.c rect.c scissor.c shade.c span.c \ +stencil.c teximage.c texobj.c texstate.c texture.c translate.c triangle.c \ +varray.c winpos.c vb.c vbcull.c vbfill.c vbrender.c vbxform.c xform.c \ +zoom.c bbox.c cva.c vector.c vbindirect.c config.c enums.c extensions.c \ +pipeline.c stages.c [.x86]x86.c + +DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]realglx.c [.x]xfonts.c \ +[.x]xmesa1.c [.x]xmesa2.c [.x]xmesa3.c [.x]xmesa4.c \ +[.osmesa]osmesa.c \ +[.svga]svgamesa.c \ +[.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \ +[.fx]fxtrifuncs.c \ +[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c + +ASM_SOURCES = + +OBJECTS =\ +accum.obj,alpha.obj,alphabuf.obj,api1.obj,api2.obj,apiext.obj,attrib.obj,\ +bitmap.obj,blend.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\ +dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj + + +OBJECTS3=get.obj,hash.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,matrix.obj,\ +misc.obj,mmath.obj,mthreads.obj,pb.obj,pixel.obj,points.obj,pointers.obj,polygon.obj,\ +quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj + + +OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\ +triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj + +OBJECTS6=vbxform.obj,xform.obj,zoom.obj,bbox.obj,cva.obj,vector.obj,vbindirect.obj,\ + config.obj,enums.obj,extensions.obj,pipeline.obj,stages.obj,\ + [.x86]x86.obj + +OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]realglx.obj,[.x]xfonts.obj,\ +[.x]xmesa1.obj,[.x]xmesa2.obj,[.x]xmesa3.obj,[.x]xmesa4.obj,\ +[.osmesa]osmesa.obj,\ +[.svga]svgamesa.obj + +OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\ +[.fx]fxsetup.obj,\ +[.fx]fxtrifuncs.obj,\ +[.fx]fxrender.obj,[.fx]fxtexman.obj,[.fx]fxddspan.obj,[.fx]fxcva.obj ##### RULES ##### -VERSION=Glut V3.7 +VERSION=Mesa V3.1 ##### TARGETS ##### - -# Make the library: -$(LIBDIR)$(GLUT_LIB) : $(OBJECTS) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3) +# Make the library +$(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\ + $(OBJECTS5) $(OBJECTS6) .ifdef SHARE @ WRITE_ SYS$OUTPUT " generating mesagl1.opt" @ OPEN_/WRITE FILE mesagl1.opt @@ -130,14 +79,13 @@ $(LIBDIR)$(GLUT_LIB) : $(OBJECTS) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3) @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)" @ WRITE_ FILE "!" @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)""" - @ WRITE_ FILE "GSMATCH=LEQUAL,3,7 + @ WRITE_ FILE "GSMATCH=LEQUAL,3,1 @ WRITE_ FILE "$(OBJECTS)" - @ WRITE_ FILE "$(OBJECTS1)" - @ WRITE_ FILE "$(OBJECTS2)" @ WRITE_ FILE "$(OBJECTS3)" - @ WRITE_ FILE "[-.lib]libmesaglu.exe/SHARE" - @ WRITE_ FILE "[-.lib]libmesagl.exe/SHARE" - @ write file "sys$library:decw$xmulibshr.exe/share" + @ WRITE_ FILE "$(OBJECTS4)" + @ WRITE_ FILE "$(OBJECTS6)" + @ WRITE_ FILE "$(OBJECTS2)" + @ WRITE_ FILE "$(OBJECTS5)" @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE" @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE" @ CLOSE_ FILE @@ -145,18 +93,65 @@ $(LIBDIR)$(GLUT_LIB) : $(OBJECTS) $(OBJECTS1) $(OBJECTS2) $(OBJECTS3) @ LINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..." @ @[-.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt - @ WRITE_ SYS$OUTPUT " linking $(GLUT_LIB) ..." - @ LINK_/NODEB/SHARE=$(GLUT_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt + @ WRITE_ SYS$OUTPUT " linking $(GL_LIB) ..." + @ LINK_/NODEB/SHARE=$(GL_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt .else - @ $(MAKELIB) $(GLUT_LIB) $(OBJECTS) - @ library $(GLUT_LIB) $(OBJECTS1) - @ library $(GLUT_LIB) $(OBJECTS2) - @ library $(GLUT_LIB) $(OBJECTS3) + @ $(MAKELIB) $(GL_LIB) $(OBJECTS) + @ library $(GL_LIB) $(OBJECTS2) + @ library $(GL_LIB) $(OBJECTS3) + @ library $(GL_LIB) $(OBJECTS4) + @ library $(GL_LIB) $(OBJECTS5) + @ library $(GL_LIB) $(OBJECTS6) .endif - @ rename $(GLUT_LIB)* $(LIBDIR) + @ rename $(GL_LIB)* $(LIBDIR) clean : - delete *.obj;* purge + delete *.obj;* -include mms_depend. +triangle.obj : triangle.c + +[.x86]x86.obj : [.x86]x86.c + $(CC) $(CFLAGS) /obj=[.x86]x86.obj [.x86]x86.c +[.x]glxapi.obj : [.x]glxapi.c + $(CC) $(CFLAGS) /obj=[.x]glxapi.obj [.x]glxapi.c +[.x]fakeglx.obj : [.x]fakeglx.c + $(CC) $(CFLAGS) /obj=[.x]fakeglx.obj [.x]fakeglx.c +[.x]realglx.obj : [.x]realglx.c + $(CC) $(CFLAGS) /obj=[.x]realglx.obj [.x]realglx.c +[.x]xfonts.obj : [.x]xfonts.c + $(CC) $(CFLAGS) /obj=[.x]xfonts.obj [.x]xfonts.c +[.x]xmesa1.obj : [.x]xmesa1.c + $(CC) $(CFLAGS) /obj=[.x]xmesa1.obj [.x]xmesa1.c +[.x]xmesa2.obj : [.x]xmesa2.c + $(CC) $(CFLAGS) /obj=[.x]xmesa2.obj [.x]xmesa2.c +[.x]xmesa3.obj : [.x]xmesa3.c + $(CC) $(CFLAGS) /obj=[.x]xmesa3.obj [.x]xmesa3.c +[.x]xmesa4.obj : [.x]xmesa4.c + $(CC) $(CFLAGS) /obj=[.x]xmesa4.obj [.x]xmesa4.c +[.osmesa]osmesa.obj : [.osmesa]osmesa.c + $(CC) $(CFLAGS) /obj=[.osmesa]osmesa.obj [.osmesa]osmesa.c +[.svga]svgamesa.obj : [.svga]svgamesa.c + $(CC) $(CFLAGS) /obj=[.svga]svgamesa.obj [.svga]svgamesa.c +[.fx]fxapi.obj : [.fx]fxapi.c + $(CC) $(CFLAGS) /obj=[.fx]fxapi.obj [.fx]fxapi.c +[.fx]fxcva.obj : [.fx]fxcva.c + $(CC) $(CFLAGS) /obj=[.fx]fxcva.obj [.fx]fxcva.c +[.fx]fxdd.obj : [.fx]fxdd.c + $(CC) $(CFLAGS) /obj=[.fx]fxdd.obj [.fx]fxdd.c +[.fx]fxddtex.obj : [.fx]fxddtex.c + $(CC) $(CFLAGS) /obj=[.fx]fxddtex.obj [.fx]fxddtex.c +[.fx]fxvsetup.obj : [.fx]fxvsetup.c + $(CC) $(CFLAGS) /obj=[.fx]fxvsetup.obj [.fx]fxvsetup.c +[.fx]fxsetup.obj : [.fx]fxsetup.c + $(CC) $(CFLAGS) /obj=[.fx]fxsetup.obj [.fx]fxsetup.c +[.fx]fxtrifuncs.obj : [.fx]fxtrifuncs.c + $(CC) $(CFLAGS) /obj=[.fx]fxtrifuncs.obj [.fx]fxtrifuncs.c +[.fx]fxrender.obj : [.fx]fxrender.c + $(CC) $(CFLAGS) /obj=[.fx]fxrender.obj [.fx]fxrender.c +[.fx]fxtexman.obj : [.fx]fxtexman.c + $(CC) $(CFLAGS) /obj=[.fx]fxtexman.obj [.fx]fxtexman.c +[.fx]fxddspan.obj : [.fx]fxddspan.c + $(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c + +.include mms_depend. |