diff options
author | Keith Whitwell <[email protected]> | 2006-11-20 11:45:34 +0000 |
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committer | Keith Whitwell <[email protected]> | 2006-11-20 11:45:34 +0000 |
commit | 87f602dd820b8cca5293bd30ba356123ab0f9e36 (patch) | |
tree | 6a099d3e5eb71e4a23f22af16924a4bca140f1c8 /src/mesa | |
parent | 2164cf77306856f7d20965354b4eeff3736ddf64 (diff) |
Don't perform dangling attribute check on POS attribute. It can't by
definition dangle (every vertex has a position). However
save->currentsz isn't properly maintained for this attribute, as there
is no current position value to track. Reported by Haihao Xiang.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_save_api.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_save_api.c b/src/mesa/drivers/dri/i965/brw_save_api.c index b2f255d095a..c541fbe0f46 100644 --- a/src/mesa/drivers/dri/i965/brw_save_api.c +++ b/src/mesa/drivers/dri/i965/brw_save_api.c @@ -529,7 +529,7 @@ static void _save_upgrade_vertex( GLcontext *ctx, /* Need to note this and fix up at runtime (or loopback): */ - if (save->currentsz[attr][0] == 0) { + if (attr != BRW_ATTRIB_POS && save->currentsz[attr][0] == 0) { assert(oldsz == 0); save->dangling_attr_ref = GL_TRUE; } |