diff options
author | Karl Schultz <[email protected]> | 2010-03-10 15:58:10 -0700 |
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committer | Karl Schultz <[email protected]> | 2010-03-10 15:58:10 -0700 |
commit | 60121c41ce9ee50ff8d8476d4eb04867adf9b8c5 (patch) | |
tree | 62578a388f899f0af8730baf516a82513ad357ae /src/mesa | |
parent | 7439f39016ca5880d52518aa9fdf5f17d5446ea6 (diff) |
windows: fix compilation errors and warnings
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 27 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesadef.h | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 2 |
3 files changed, 10 insertions, 21 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 91ddc3615a1..22b0c46b4f7 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -248,16 +248,6 @@ static void wmesa_flush(GLcontext *ctx) */ /* - * Set the color index used to clear the color buffer. - */ -static void clear_index(GLcontext *ctx, GLuint index) -{ - WMesaContext pwc = wmesa_context(ctx); - /* Note that indexed mode is not supported yet */ - pwc->clearColorRef = RGB(0,0,0); -} - -/* * Set the color used to clear the color buffer. */ static void clear_color(GLcontext *ctx, const GLfloat color[4]) @@ -482,7 +472,7 @@ static void write_rgba_span_front(const GLcontext *ctx, }; } BGRA; BGRA *bgra, c; - int i; + GLuint i; if (n < 16) { // the value 16 is just guessed y=FLIP(y); @@ -827,9 +817,9 @@ static void read_rgba_span_32(const GLcontext *ctx, lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; for (i=0; i<n; i++) { pixel = lpdw[i]; - rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; - rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; - rgba[i][BCOMP] = (pixel & 0x000000ff); + rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16); + rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8); + rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff); rgba[i][ACOMP] = 255; } } @@ -851,9 +841,9 @@ static void read_rgba_pixels_32(const GLcontext *ctx, GLint y2 = FLIP(y[i]); lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i]; pixel = *lpdw; - rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; - rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; - rgba[i][BCOMP] = (pixel & 0x000000ff); + rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16); + rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8); + rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff); rgba[i][ACOMP] = 255; } } @@ -1271,7 +1261,7 @@ wmesa_renderbuffer_storage(GLcontext *ctx, * on if we're drawing to the front or back color buffer. */ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, - BYTE cColorBits, int double_buffer) + int cColorBits, int double_buffer) { if (double_buffer) { /* back buffer */ @@ -1483,7 +1473,6 @@ WMesaContext WMesaCreateContext(HDC hDC, functions.GetBufferSize = wmesa_get_buffer_size; functions.Flush = wmesa_flush; functions.Clear = clear; - functions.ClearIndex = clear_index; functions.ClearColor = clear_color; functions.ResizeBuffers = wmesa_resize_buffers; functions.Viewport = wmesa_viewport; diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h index 83a42e60824..1c0e2451114 100644 --- a/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/src/mesa/drivers/windows/gdi/wmesadef.h @@ -27,7 +27,7 @@ struct wmesa_framebuffer HDC hDC; int pixelformat; GLuint ScanWidth; - BYTE cColorBits; + int cColorBits; /* back buffer DIB fields */ HDC dib_hDC; BITMAPINFO bmi; diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 29f070686fe..687c8eb0bf8 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -60,6 +60,7 @@ void _swrast_span_default_attribs(GLcontext *ctx, SWspan *span) { + GLchan r, g, b, a; /* Z*/ { const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; @@ -80,7 +81,6 @@ _swrast_span_default_attribs(GLcontext *ctx, SWspan *span) span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0; /* primary color, or color index */ - GLchan r, g, b, a; UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); |