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authorChia-I Wu <[email protected]>2010-01-12 11:25:02 +0800
committerChia-I Wu <[email protected]>2010-01-12 11:25:02 +0800
commit562c127693200822f04a145db50add1be2425d7b (patch)
tree9441774fb212b17ddf2a364f06abc43f166cc00b /src/mesa
parente5d351dcfde58777162552cf5cd2a9cd8299f4cd (diff)
parent077d6dd7508af88509dd0499c5dfbdaa186b4015 (diff)
Merge branch 'master' into opengl-es-v2
Conflicts: src/mesa/main/dd.h
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/Makefile26
-rw-r--r--src/mesa/Makefile.mgw1
-rw-r--r--src/mesa/SConscript10
-rw-r--r--src/mesa/drivers/common/driverfuncs.c36
-rw-r--r--src/mesa/drivers/common/meta.c111
-rw-r--r--src/mesa/drivers/directfb/idirectfbgl_mesa.c8
-rw-r--r--src/mesa/drivers/dri/Makefile.template6
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c44
-rw-r--r--src/mesa/drivers/dri/common/dri_util.h8
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.c4
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.h8
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h211
-rw-r--r--src/mesa/drivers/dri/common/vblank.c20
-rw-r--r--src/mesa/drivers/dri/common/vblank.h16
-rw-r--r--src/mesa/drivers/dri/fb/fb_dri.c43
-rw-r--r--src/mesa/drivers/dri/fb/fb_egl.c6
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_bitmap.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_clear.c4
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_context.h4
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_depth.c8
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_span.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_state.c6
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_stencil.c8
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_tris.c4
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_vbtmp.h8
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_xmesa.c39
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_xmesa.h2
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.c4
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.h12
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_lock.c4
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_macros.h6
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c10
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_screen.c4
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_screen.h2
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_span.c8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_state.c12
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_tex.c4
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_xmesa.c35
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c24
-rw-r--r--src/mesa/drivers/dri/i810/i810context.h4
-rw-r--r--src/mesa/drivers/dri/i810/i810ioctl.c8
-rw-r--r--src/mesa/drivers/dri/i810/i810ioctl.h4
-rw-r--r--src/mesa/drivers/dri/i810/i810screen.c17
-rw-r--r--src/mesa/drivers/dri/i810/i810screen.h16
-rw-r--r--src/mesa/drivers/dri/i810/i810span.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.h1
-rw-r--r--src/mesa/drivers/dri/i810/i810tris.c3
-rw-r--r--src/mesa/drivers/dri/i915/Makefile4
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c2
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.h2
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c4
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c25
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c79
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c5
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h3
-rw-r--r--src/mesa/drivers/dri/i915/i915_debug.c1
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c4
-rw-r--r--src/mesa/drivers/dri/i915/i915_program.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c36
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c49
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c78
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c4
l---------src/mesa/drivers/dri/i915/intel_swapbuffers.c1
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c89
-rw-r--r--src/mesa/drivers/dri/i965/Makefile4
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c37
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.h10
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_line.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_util.c15
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c37
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h43
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h24
-rw-r--r--src/mesa/drivers/dri/i965/brw_disasm.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c25
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c33
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h10
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c36
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.h10
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_emit.c58
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_state.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c45
-rw-r--r--src/mesa/drivers/dri/i965/brw_queryobj.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c24
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h13
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c60
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_urb.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_util.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_util.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c117
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c52
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c15
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c30
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c17
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h145
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c673
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c1209
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass2.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c25
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c94
l---------src/mesa/drivers/dri/i965/intel_swapbuffers.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c87
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h69
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c160
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c21
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c71
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c414
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h132
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c33
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.h5
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c125
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h27
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c33
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c14
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c33
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c127
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c538
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h15
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c74
-rw-r--r--src/mesa/drivers/dri/intel/intel_state.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_swapbuffers.c248
-rw-r--r--src/mesa/drivers/dri/intel/intel_swapbuffers.h52
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c24
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c31
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_obj.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c12
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.c14
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.h18
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_ioctl.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_ioctl.h2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_lock.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_native_vb.c30
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h36
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_screen.c24
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_screen.h2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_span.c8
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c12
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tex.c5
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tris.c3
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_vbtmp.h86
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c39
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.h2
-rw-r--r--src/mesa/drivers/dri/mga/mgacontext.h6
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.c6
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.h2
-rw-r--r--src/mesa/drivers/dri/mga/mgapixel.c28
-rw-r--r--src/mesa/drivers/dri/mga/mgaspan.c8
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c16
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c4
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c3
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c14
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.h18
-rw-r--r--src/mesa/drivers/dri/r128/r128_ioctl.c6
-rw-r--r--src/mesa/drivers/dri/r128/r128_ioctl.h4
-rw-r--r--src/mesa/drivers/dri/r128/r128_lock.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_screen.c25
-rw-r--r--src/mesa/drivers/dri/r128/r128_screen.h2
-rw-r--r--src/mesa/drivers/dri/r128/r128_span.c8
-rw-r--r--src/mesa/drivers/dri/r128/r128_state.c10
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_tris.c7
-rw-r--r--src/mesa/drivers/dri/r200/Makefile2
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c10
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h12
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c20
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c19
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.h2
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c17
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c15
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c25
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c36
l---------src/mesa/drivers/dri/r200/radeon_bo.c1
l---------src/mesa/drivers/dri/r200/radeon_bo_int_drm.h1
l---------src/mesa/drivers/dri/r200/radeon_cs.c1
l---------src/mesa/drivers/dri/r200/radeon_cs_int_drm.h1
-rw-r--r--src/mesa/drivers/dri/r300/Makefile5
-rw-r--r--src/mesa/drivers/dri/r300/compiler/memory_pool.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.c3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c24
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.c6
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h16
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c40
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h10
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.c622
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.h54
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c333
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-rw-r--r--src/mesa/drivers/dri/r300/r300_texcopy.c168
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c234
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c2
l---------src/mesa/drivers/dri/r300/radeon_bo.c1
l---------src/mesa/drivers/dri/r300/radeon_bo_int_drm.h1
l---------src/mesa/drivers/dri/r300/radeon_cs.c1
l---------src/mesa/drivers/dri/r300/radeon_cs_int_drm.h1
-rw-r--r--src/mesa/drivers/dri/r600/Makefile2
-rw-r--r--src/mesa/drivers/dri/r600/r600_cmdbuf.c216
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-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c21
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.h3
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-rw-r--r--src/mesa/drivers/dri/r600/r600_reg_r7xx.h2
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c21
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c128
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c2381
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.h200
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c158
-rw-r--r--src/mesa/drivers/dri/r600/r700_clear.c8
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.c377
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.h8
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c25
-rw-r--r--src/mesa/drivers/dri/r600/r700_shader.c9
-rw-r--r--src/mesa/drivers/dri/r600/r700_shader.h3
-rw-r--r--src/mesa/drivers/dri/r600/r700_shaderinst.h7
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c100
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-rw-r--r--src/mesa/tnl/t_context.c2
-rw-r--r--src/mesa/tnl/t_context.h22
-rw-r--r--src/mesa/tnl/t_draw.c24
-rw-r--r--src/mesa/tnl/t_pipeline.c4
-rw-r--r--src/mesa/tnl/t_vb_fog.c14
-rw-r--r--src/mesa/tnl/t_vb_light.c16
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h28
-rw-r--r--src/mesa/tnl/t_vb_normals.c1
-rw-r--r--src/mesa/tnl/t_vb_program.c24
-rw-r--r--src/mesa/tnl/t_vb_texgen.c3
-rw-r--r--src/mesa/tnl/t_vb_texmat.c1
-rw-r--r--src/mesa/tnl/t_vb_vertex.c6
-rw-r--r--src/mesa/tnl/t_vertex_generic.c48
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h13
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h11
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h42
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c30
-rw-r--r--src/mesa/tnl_dd/t_dd_vbtmp.h88
-rw-r--r--src/mesa/vbo/vbo_exec.h4
-rw-r--r--src/mesa/vbo/vbo_exec_api.c19
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
-rw-r--r--src/mesa/vbo/vbo_exec_eval.c33
-rw-r--r--src/mesa/vf/vf_generic.c2
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S429
-rw-r--r--src/mesa/x86/gen_matypes.c34
-rw-r--r--src/mesa/x86/glapi_x86.S37
-rw-r--r--src/mesa/x86/rtasm/x86sse.c2
589 files changed, 20078 insertions, 28486 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 6f58ad61617..f845d93fbd3 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -18,11 +18,10 @@ include sources.mak
-
-# Default: build dependencies, then asm_subdirs, then convenience
-# libs (.a) and finally the device drivers:
-default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \
- driver_subdirs
+# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
+# then convenience libs (.a) and finally the device drivers:
+default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \
+ libglapi.a driver_subdirs
@@ -30,12 +29,12 @@ default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \
# Helper libraries used by many drivers:
# Make archive of core mesa object files
-libmesa.a: $(MESA_OBJECTS)
- @ $(MKLIB) -o mesa -static $(MESA_OBJECTS)
+libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
+ @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
# Make archive of subset of core mesa object files for gallium
-libmesagallium.a: $(MESA_GALLIUM_OBJECTS)
- @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS)
+libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
+ @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
# Make archive of gl* API dispatcher functions only
libglapi.a: $(GLAPI_OBJECTS)
@@ -43,7 +42,7 @@ libglapi.a: $(GLAPI_OBJECTS)
######################################################################
# Device drivers
-driver_subdirs: libmesa.a libglapi.a
+driver_subdirs: libmesa.a libglapi.a libmesagallium.a
@ (cd drivers && $(MAKE))
@@ -60,6 +59,12 @@ asm_subdirs:
######################################################################
+# GLSL built-in library
+glsl_builtin:
+ (cd shader/slang/library && $(MAKE)) || exit 1 ;
+
+
+######################################################################
# Dependency generation
depend: $(ALL_SOURCES)
@@ -152,6 +157,7 @@ clean:
-rm -f depend depend.bak libmesa.a libglapi.a
-rm -f drivers/*/*.o
-rm -f *.pc
+ -rm -f shader/slang/library/*_gc.h
-@cd drivers/dri && $(MAKE) clean
-@cd drivers/x11 && $(MAKE) clean
-@cd drivers/osmesa && $(MAKE) clean
diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw
index 097c390a83e..e894c6277d1 100644
--- a/src/mesa/Makefile.mgw
+++ b/src/mesa/Makefile.mgw
@@ -218,7 +218,6 @@ clean:
-$(call UNLINK,vbo/*.o)
-$(call UNLINK,shader/*.o)
-$(call UNLINK,shader/slang/*.o)
- -$(call UNLINK,shader/grammar/*.o)
-$(call UNLINK,sparc/*.o)
-$(call UNLINK,ppc/*.o)
-$(call UNLINK,swrast/*.o)
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 309e0e54d07..bdcfffed4ba 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -38,6 +38,7 @@ if env['platform'] != 'winddk':
'main/clear.c',
'main/clip.c',
'main/colortab.c',
+ 'main/condrender.c',
'main/context.c',
'main/convolve.c',
'main/cpuinfo.c',
@@ -103,6 +104,7 @@ if env['platform'] != 'winddk':
'main/texstate.c',
'main/texstore.c',
'main/varray.c',
+ 'main/version.c',
'main/viewport.c',
'main/vtxfmt.c',
]
@@ -161,10 +163,10 @@ if env['platform'] != 'winddk':
'state_tracker/st_cb_blit.c',
'state_tracker/st_cb_bufferobjects.c',
'state_tracker/st_cb_clear.c',
+ 'state_tracker/st_cb_condrender.c',
'state_tracker/st_cb_flush.c',
'state_tracker/st_cb_drawpixels.c',
'state_tracker/st_cb_fbo.c',
- 'state_tracker/st_cb_get.c',
'state_tracker/st_cb_feedback.c',
'state_tracker/st_cb_program.c',
'state_tracker/st_cb_queryobj.c',
@@ -190,7 +192,6 @@ if env['platform'] != 'winddk':
'shader/arbprogparse.c',
'shader/arbprogram.c',
'shader/atifragshader.c',
- 'shader/grammar/grammar_mesa.c',
'shader/hash_table.c',
'shader/lex.yy.c',
'shader/nvfragparse.c',
@@ -228,7 +229,6 @@ if env['platform'] != 'winddk':
'shader/slang/slang_link.c',
'shader/slang/slang_log.c',
'shader/slang/slang_mem.c',
- 'shader/slang/slang_preprocess.c',
'shader/slang/slang_print.c',
'shader/slang/slang_simplify.c',
'shader/slang/slang_storage.c',
@@ -339,7 +339,9 @@ if env['platform'] != 'winddk':
# Add the dir containing the generated header (somewhere inside the
# build dir) to the include path
env.Append(CPPPATH = [matypes[0].dir])
-
+
+ SConscript('shader/slang/library/SConscript')
+
#
# Libraries
#
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index e5aab02a42c..5c5e17820d6 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -124,7 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = _mesa_memcpy;
driver->IsTextureResident = NULL;
- driver->ActiveTexture = NULL;
driver->UpdateTexturePalette = NULL;
/* imaging */
@@ -183,19 +182,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->TexParameter = NULL;
driver->Viewport = NULL;
- /* vertex arrays */
- driver->VertexPointer = NULL;
- driver->NormalPointer = NULL;
- driver->ColorPointer = NULL;
- driver->FogCoordPointer = NULL;
- driver->IndexPointer = NULL;
- driver->SecondaryColorPointer = NULL;
- driver->TexCoordPointer = NULL;
- driver->EdgeFlagPointer = NULL;
- driver->VertexAttribPointer = NULL;
- driver->LockArraysEXT = NULL;
- driver->UnlockArraysEXT = NULL;
-
/* state queries */
driver->GetBooleanv = NULL;
driver->GetDoublev = NULL;
@@ -278,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx)
ctx->Color.BlendDstRGB,
ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ if (ctx->Driver.ColorMaskIndexed) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->Driver.ColorMaskIndexed(ctx, i,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+ }
+ else {
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index a4315191434..e500359bb78 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -107,11 +107,11 @@ struct save_state
GLboolean AlphaEnabled;
/** META_BLEND */
- GLboolean BlendEnabled;
+ GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
/** META_COLOR_MASK */
- GLubyte ColorMask[4];
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
/** META_DEPTH_TEST */
struct gl_depthbuffer_attrib Depth;
@@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
- if (ctx->Color.BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ if (ctx->Color.BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ }
+ }
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
- COPY_4V(save->ColorMask, ctx->Color.ColorMask);
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ memcpy(save->ColorMask, ctx->Color.ColorMask,
+ sizeof(ctx->Color.ColorMask));
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -500,9 +510,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_LoadIdentity();
_mesa_MatrixMode(GL_PROJECTION);
_mesa_LoadIdentity();
- _mesa_Ortho(0.0F, ctx->DrawBuffer->Width,
- 0.0F, ctx->DrawBuffer->Height,
- -1.0F, 1.0F);
+ _mesa_Ortho(0.0, ctx->DrawBuffer->Width,
+ 0.0, ctx->DrawBuffer->Height,
+ -1.0, 1.0);
save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled;
if (ctx->Transform.ClipPlanesEnabled) {
GLuint i;
@@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx)
}
if (state & META_BLEND) {
- if (ctx->Color.BlendEnabled != save->BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled);
+ if (ctx->Color.BlendEnabled != save->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1));
+ }
+ }
if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
}
if (state & META_COLOR_MASK) {
- if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask))
- _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1],
- save->ColorMask[2], save->ColorMask[3]);
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) {
+ if (i == 0) {
+ _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1],
+ save->ColorMask[i][2], save->ColorMask[i][3]);
+ }
+ else {
+ _mesa_ColorMaskIndexed(i,
+ save->ColorMask[i][0],
+ save->ColorMask[i][1],
+ save->ColorMask[i][2],
+ save->ColorMask[i][3]);
+ }
+ }
+ }
}
if (state & META_DEPTH_TEST) {
@@ -2149,6 +2181,7 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
const GLenum wrapTSave = texObj->WrapT;
const GLenum wrapRSave = texObj->WrapR;
const GLuint fboSave = ctx->DrawBuffer->Name;
+ const GLuint original_active_unit = ctx->Texture.CurrentUnit;
GLenum faceTarget;
GLuint dstLevel;
GLuint border = 0;
@@ -2169,6 +2202,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
_mesa_meta_begin(ctx, META_ALL);
+ if (original_active_unit != 0)
+ _mesa_BindTexture(target, texObj->Name);
+
if (mipmap->ArrayObj == 0) {
/* one-time setup */
@@ -2285,6 +2321,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
_mesa_set_enable(ctx, target, GL_TRUE);
+ /* setup vertex positions */
+ {
+ verts[0].x = 0.0F;
+ verts[0].y = 0.0F;
+ verts[1].x = 1.0F;
+ verts[1].y = 0.0F;
+ verts[2].x = 1.0F;
+ verts[2].y = 1.0F;
+ verts[3].x = 0.0F;
+ verts[3].y = 1.0F;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ /* setup projection matrix */
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_LoadIdentity();
+ _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
+
/* texture is already locked, unlock now */
_mesa_unlock_texture(ctx, texObj);
@@ -2351,21 +2407,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
}
}
- /* setup vertex positions */
- {
- verts[0].x = 0.0F;
- verts[0].y = 0.0F;
- verts[1].x = (GLfloat) dstWidth;
- verts[1].y = 0.0F;
- verts[2].x = (GLfloat) dstWidth;
- verts[2].y = (GLfloat) dstHeight;
- verts[3].x = 0.0F;
- verts[3].y = (GLfloat) dstHeight;
-
- /* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
- }
-
/* limit sampling to src level */
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
@@ -2404,6 +2445,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
break;
}
+ assert(dstWidth == ctx->DrawBuffer->Width);
+ assert(dstHeight == ctx->DrawBuffer->Height);
+
+ /* setup viewport */
+ _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight);
+
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 93593403c13..62a3269d171 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask )
#define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \
BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT )
if (mask & BUFFER_BIT_MASK &&
- ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])
+ ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])
{
DFBRegion clip;
GLubyte a, r, g, b;
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 1ce9315530c..39d25ce3f47 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -60,9 +60,13 @@ SHARED_INCLUDES = \
##### TARGETS #####
-default: symlinks subdirs depend $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
+default: subdirs lib
+.PHONY: lib
+lib: symlinks subdirs depend
+ @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
+
$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \
$(TOP)/src/mesa/drivers/dri/Makefile.template
$(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index e48e10d7c06..3649c296662 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 )
*
* \internal
* This function calls __DriverAPIRec::UnbindContext, and then decrements
- * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful
+ * __DRIdrawableRec::refcount which must be non-zero for a successful
* return.
*
* While casting the opaque private pointers associated with the parameters
@@ -167,11 +167,12 @@ static int driBindContext(__DRIcontext *pcp,
__DRIdrawable *pdp,
__DRIdrawable *prp)
{
- __DRIscreenPrivate *psp = pcp->driScreenPriv;
+ __DRIscreen *psp = NULL;
/* Bind the drawable to the context */
if (pcp) {
+ psp = pcp->driScreenPriv;
pcp->driDrawablePriv = pdp;
pcp->driReadablePriv = prp;
if (pdp) {
@@ -219,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp,
*
* \param pdp pointer to the private drawable information to update.
*
- * This function basically updates the __DRIdrawablePrivate struct's
+ * This function basically updates the __DRIdrawable struct's
* cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo.
* This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which
* compares the __DRIdrwablePrivate pStamp and lastStamp values. If
@@ -227,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp,
* info.
*/
void
-__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp)
+__driUtilUpdateDrawableInfo(__DRIdrawable *pdp)
{
- __DRIscreenPrivate *psp = pdp->driScreenPriv;
- __DRIcontextPrivate *pcp = pdp->driContextPriv;
+ __DRIscreen *psp = pdp->driScreenPriv;
+ __DRIcontext *pcp = pdp->driContextPriv;
if (!pcp
|| ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) {
@@ -308,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp,
* \param drawablePrivate opaque pointer to the per-drawable private info.
*
* \internal
- * This function calls __DRIdrawablePrivate::swapBuffers.
+ * This function calls __DRIdrawable::swapBuffers.
*
* Is called directly from glXSwapBuffers().
*/
@@ -453,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config,
pdp->driScreenPriv = psp;
pdp->driContextPriv = &psp->dummyContextPriv;
+ pdp->validBuffers = GL_FALSE;
if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes,
renderType == GLX_PIXMAP_BIT)) {
@@ -496,13 +498,13 @@ static void dri_get_drawable(__DRIdrawable *pdp)
static void dri_put_drawable(__DRIdrawable *pdp)
{
- __DRIscreenPrivate *psp;
-
- pdp->refcount--;
- if (pdp->refcount)
- return;
+ __DRIscreen *psp;
if (pdp) {
+ pdp->refcount--;
+ if (pdp->refcount)
+ return;
+
psp = pdp->driScreenPriv;
(*psp->DriverAPI.DestroyBuffer)(pdp);
if (pdp->pClipRects) {
@@ -559,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp)
* success, or \c NULL on failure.
*
* \internal
- * This function allocates and fills a __DRIcontextPrivateRec structure. It
+ * This function allocates and fills a __DRIcontextRec structure. It
* performs some device independent initialization and passes all the
* relevent information to __DriverAPIRec::CreateContext to create the
* context.
@@ -840,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = {
driCreateNewContext,
};
-/** Legacy DRI interface */
+/** DRI2 interface */
const __DRIdri2Extension driDRI2Extension = {
{ __DRI_DRI2, __DRI_DRI2_VERSION },
dri2CreateNewScreen,
@@ -848,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = {
dri2CreateNewContext,
};
-/* This is the table of extensions that the loader will dlsym() for. */
-PUBLIC const __DRIextension *__driDriverExtensions[] = {
- &driCoreExtension.base,
- &driLegacyExtension.base,
- &driDRI2Extension.base,
- NULL
-};
-
static int
driFrameTracking(__DRIdrawable *drawable, GLboolean enable)
{
@@ -870,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv,
__DRIswapInfo sInfo;
int status;
int64_t ust;
- __DRIscreenPrivate *psp = dpriv->driScreenPriv;
+ __DRIscreen *psp = dpriv->driScreenPriv;
status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo );
if ( status == 0 ) {
@@ -920,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = {
* be possible to cache the sync rate?
*/
float
-driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust,
+driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust,
int64_t current_ust )
{
int32_t n;
int32_t d;
int interval;
float usage = 1.0;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) {
interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1;
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index c95a5c8299a..95df702f1ae 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -59,16 +59,12 @@
typedef struct __DRIswapInfoRec __DRIswapInfo;
-/* Typedefs to avoid rewriting the world. */
-typedef struct __DRIscreenRec __DRIscreenPrivate;
-typedef struct __DRIdrawableRec __DRIdrawablePrivate;
-typedef struct __DRIcontextRec __DRIcontextPrivate;
-
/**
* Extensions.
*/
extern const __DRIlegacyExtension driLegacyExtension;
extern const __DRIcoreExtension driCoreExtension;
+extern const __DRIdri2Extension driDRI2Extension;
extern const __DRIextension driReadDrawableExtension;
extern const __DRIcopySubBufferExtension driCopySubBufferExtension;
extern const __DRIswapControlExtension driSwapControlExtension;
@@ -380,6 +376,8 @@ struct __DRIdrawableRec {
* GLX_MESA_swap_control.
*/
unsigned int swap_interval;
+
+ GLboolean validBuffers;
};
/**
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c
index 4e7e92c82bc..3126ea84760 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.c
@@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb)
driRenderbuffer *
driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
driRenderbuffer *drb;
@@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped)
* gl_framebuffer object.
*/
void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv)
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv)
{
struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h
index 3a5cbcdaac1..677511334d3 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.h
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.h
@@ -43,10 +43,10 @@ typedef struct {
GLint flippedPitch;
GLvoid *flippedData; /* mmap'd address of buffer memory, if used */
- /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute
+ /* Pointer to corresponding __DRIdrawable. This is used to compute
* the window's position within the framebuffer.
*/
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
/* XXX this is for radeon/r200 only. We should really create a new
* r200Renderbuffer class, derived from this class... not a huge deal.
@@ -66,14 +66,14 @@ typedef struct {
extern driRenderbuffer *
driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv);
+ __DRIdrawable *dPriv);
extern void
driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped);
extern void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv);
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv);
#endif /* DRIRENDERBUFFER_H */
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index 89c815722f6..447f3d15b95 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -82,6 +82,72 @@
rgba[3] = 0xff; \
} while (0)
+#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV)
+
+/**
+ ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_565_REV( color[0], color[1], color[2] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b ))
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ p = p << 8 | p >> 8; \
+ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 0) & 0xf) * 0x11; \
+ rgba[1] = ((p >> 12) & 0xf) * 0x11; \
+ rgba[2] = ((p >> 4) & 0xf) * 0x11; \
+ rgba[3] = ((p >> 8) & 0xf) * 0x11; \
+ } while (0)
+
+
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
/**
@@ -147,6 +213,39 @@
rgba[3] = ((p >> 15) & 0x1) * 0xff; \
} while (0)
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ p = p << 8 | p >> 8; \
+ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = ((p >> 15) & 0x1) * 0xff; \
+ } while (0)
+
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
/**
@@ -202,6 +301,118 @@
} while (0)
# endif
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(color[2], color[1], color[0], color[3])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 8) | \
+ (g << 16) | \
+ (b << 24) | \
+ (a << 0)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \
+ GLuint t = p; \
+ *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 8) & 0xff; \
+ rgba[1] = (p >> 16) & 0xff; \
+ rgba[2] = (p >> 24) & 0xff; \
+ rgba[3] = (p >> 0) & 0xff; \
+ } while (0)
+# endif
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+
+/**
+ ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV
+ **
+ ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be
+ ** kicked to the curb, and we need to just code-gen this.
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(0xff, color[0], color[1], color[2])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (0xff << 24)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "bswap %0; rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p | 0xff000000; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ *((uint32_t *) rgba) = (t << 8) | 0xff; \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff; \
+ } while (0)
+# endif
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c
index 12aeaa108f7..49b22a2dc72 100644
--- a/src/mesa/drivers/dri/common/vblank.c
+++ b/src/mesa/drivers/dri/common/vblank.c
@@ -34,12 +34,12 @@
#include "vblank.h"
#include "xmlpool.h"
-static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc)
+static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc)
{
return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base);
}
-static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank)
+static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank)
{
return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base);
}
@@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank)
* \return Zero is returned on success. A negative errno value
* is returned on failure.
*/
-int driDrawableGetMSC32( __DRIscreenPrivate * priv,
- __DRIdrawablePrivate * dPriv,
+int driDrawableGetMSC32( __DRIscreen * priv,
+ __DRIdrawable * dPriv,
int64_t * count)
{
drmVBlank vbl;
@@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv,
* \return Zero on success or \c GLX_BAD_CONTEXT on failure.
*/
-int driWaitForMSC32( __DRIdrawablePrivate *priv,
+int driWaitForMSC32( __DRIdrawable *priv,
int64_t target_msc, int64_t divisor, int64_t remainder,
int64_t * msc )
{
@@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd )
*/
static unsigned
-driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv )
+driGetDefaultVBlankInterval( const __DRIdrawable *priv )
{
if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) {
return 1;
@@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv )
* direct rendering context.
*/
-void driDrawableInitVBlank( __DRIdrawablePrivate *priv )
+void driDrawableInitVBlank( __DRIdrawable *priv )
{
if ( priv->swap_interval == (unsigned)-1 &&
!( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) {
@@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv )
*/
unsigned
-driGetVBlankInterval( const __DRIdrawablePrivate *priv )
+driGetVBlankInterval( const __DRIdrawable *priv )
{
if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) {
/* this must have been initialized when the drawable was first bound
@@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv )
*/
void
-driGetCurrentVBlank( __DRIdrawablePrivate *priv )
+driGetCurrentVBlank( __DRIdrawable *priv )
{
drmVBlank vbl;
@@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv )
*/
int
-driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline )
+driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline )
{
drmVBlank vbl;
unsigned original_seq;
diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h
index 8b2c761a116..29d1ad8003b 100644
--- a/src/mesa/drivers/dri/common/vblank.h
+++ b/src/mesa/drivers/dri/common/vblank.h
@@ -44,17 +44,17 @@
#define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank.
*/
-extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count );
-extern int driDrawableGetMSC32( __DRIscreenPrivate * priv,
- __DRIdrawablePrivate * drawablePrivate,
+extern int driGetMSC32( __DRIscreen * priv, int64_t * count );
+extern int driDrawableGetMSC32( __DRIscreen * priv,
+ __DRIdrawable * drawablePrivate,
int64_t * count);
-extern int driWaitForMSC32( __DRIdrawablePrivate *priv,
+extern int driWaitForMSC32( __DRIdrawable *priv,
int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc );
extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache );
-extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv );
-extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv );
-extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv );
-extern int driWaitForVBlank( __DRIdrawablePrivate *priv,
+extern void driDrawableInitVBlank ( __DRIdrawable *priv );
+extern unsigned driGetVBlankInterval( const __DRIdrawable *priv );
+extern void driGetCurrentVBlank( __DRIdrawable *priv );
+extern int driWaitForVBlank( __DRIdrawable *priv,
GLboolean * missed_deadline );
#undef usleep
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c
index fd869b2fe7d..f37241dd69a 100644
--- a/src/mesa/drivers/dri/fb/fb_dri.c
+++ b/src/mesa/drivers/dri/fb/fb_dri.c
@@ -64,9 +64,9 @@ typedef struct {
GLcontext *glCtx; /* Mesa context */
struct {
- __DRIcontextPrivate *context;
- __DRIscreenPrivate *screen;
- __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
+ __DRIcontext *context;
+ __DRIscreen *screen;
+ __DRIdrawable *drawable; /* drawable bound to this ctx */
} dri;
} fbContext, *fbContextPtr;
@@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-fbInitDriver( __DRIscreenPrivate *sPriv )
+fbInitDriver( __DRIscreen *sPriv )
{
sPriv->private = NULL;
return GL_TRUE;
}
static void
-fbDestroyScreen( __DRIscreenPrivate *sPriv )
+fbDestroyScreen( __DRIscreen *sPriv )
{
}
@@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv )
*/
static GLboolean
fbCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
fbContextPtr fbmesa;
@@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
static void
-fbDestroyContext( __DRIcontextPrivate *driContextPriv )
+fbDestroyContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate;
@@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv )
* data.
*/
static GLboolean
-fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+fbCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+fbDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* If the backbuffer is on a videocard, this is extraordinarily slow!
*/
static void
-fbSwapBuffers( __DRIdrawablePrivate *dPriv )
+fbSwapBuffers( __DRIdrawable *dPriv )
{
struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate;
struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
@@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv )
* buffer `b'.
*/
static GLboolean
-fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+fbMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
fbContextPtr newFbCtx =
@@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
static GLboolean
-fbUnbindContext( __DRIcontextPrivate *driContextPriv )
+fbUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
@@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = {
};
static __GLcontextModes *
-fbFillInModes( __DRIscreenPrivate *psp,
+fbFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp,
* with the \c __GLcontextModes that the driver can support for windows or
* pbuffers.
*
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
+ * \return A pointer to a \c __DRIscreen on success, or \c NULL on
* failure.
*/
PUBLIC
@@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
int internal_api_version,
__GLcontextModes ** driver_modes )
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 5, 0 };
@@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
return (void *) psp;
}
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index eb7adf8224b..02e44bb8eed 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -84,9 +84,9 @@ typedef struct fb_context
_EGLContext Base; /* base class/object */
GLcontext *glCtx;
struct {
- __DRIcontextPrivate *context;
- __DRIscreenPrivate *screen;
- __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
+ __DRIcontext *context;
+ __DRIscreen *screen;
+ __DRIdrawable *drawable; /* drawable bound to this ctx */
} dri;
} fbContext, *fbContextPtr;
diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
index f89c0412dfe..611afddfaf5 100644
--- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c
+++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
@@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py,
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
ffb_fbcPtr ffb = fmesa->regs;
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int ppc, pixel;
GLint row, col, row_stride;
const GLubyte *src;
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index 776fb487f8d..dfe60f36f2b 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups,
}
static void
-ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
+ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv;
@@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
void ffbDDClear(GLcontext *ctx, GLbitfield mask)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int stcmask = BUFFER_BIT_STENCIL;
#ifdef CLEAR_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h
index 77f87d41c30..4d1d53ff59f 100644
--- a/src/mesa/drivers/dri/ffb/ffb_context.h
+++ b/src/mesa/drivers/dri/ffb/ffb_context.h
@@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \
unsigned int setupnewinputs;
unsigned int new_gl_state;
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIdrawable *driDrawable;
+ __DRIscreen *driScreen;
ffbScreenPrivate *ffbScreen;
ffb_dri_state_t *ffb_sarea;
} ffbContextRec, *ffbContextPtr;
diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c
index 71f204d21e2..5d509ff6963 100644
--- a/src/mesa/drivers/dri/ffb/ffb_depth.c
+++ b/src/mesa/drivers/dri/ffb/ffb_depth.c
@@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
@@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx,
{
GLuint *depth = (GLuint *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx,
{
GLuint *depth = (GLuint *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c
index 0d3d6040955..8ec33a11bc6 100644
--- a/src/mesa/drivers/dri/ffb/ffb_span.c
+++ b/src/mesa/drivers/dri/ffb/ffb_span.c
@@ -45,7 +45,7 @@
UNLOCK_HARDWARE(fmesa); \
#define LOCAL_VARS \
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
+ __DRIdrawable *dPriv = fmesa->driDrawable; \
GLuint height = dPriv->h; \
GLuint p; \
char *buf; \
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index 5eb8f417ffb..6f8a46d1fc7 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail,
static void ffbCalcViewportRegs(GLcontext *ctx)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint xmin, xmax, ymin, ymax, zmin, zmax;
unsigned int vcmin, vcmax;
@@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx)
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = fmesa->hw_viewport;
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
m[MAT_SX] = v[MAT_SX];
m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X;
@@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask)
{
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
int i, lines, xoff;
lines = 0;
diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c
index 921a83d2742..ce8ef43c91e 100644
--- a/src/mesa/drivers/dri/ffb/ffb_stencil.c
+++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c
@@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
@@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx,
{
GLubyte *stencil = (GLubyte *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx,
{
GLubyte *stencil = (GLubyte *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c
index d785c157181..8bf5ae498fd 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tris.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tris.c
@@ -351,8 +351,8 @@ static struct {
#define LOCAL_VARS(n) \
ffbContextPtr fmesa = FFB_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
- ffb_color color[n]; \
+ __DRIdrawable *dPriv = fmesa->driDrawable; \
+ ffb_color color[n] = { { 0 } }; \
(void) color; (void) dPriv;
/***********************************************************************
diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
index 0495d0e2767..c548ef3ad58 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
+++ b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
@@ -38,11 +38,11 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end)
#endif
#if (IND & (FFB_VB_RGBA_BIT))
- col0 = VB->ColorPtr[0]->data;
- col0_stride = VB->ColorPtr[0]->stride;
+ col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
#if (IND & (FFB_VB_TWOSIDE_BIT))
- col1 = VB->ColorPtr[1]->data;
- col1_stride = VB->ColorPtr[1]->stride;
+ col1 = VB->BackfaceColorPtr->data;
+ col1_stride = VB->BackfaceColorPtr->stride;
#endif
#endif
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 09cc26d09eb..88285f454e9 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -62,7 +62,7 @@
#include "drirenderbuffer.h"
static GLboolean
-ffbInitDriver(__DRIscreenPrivate *sPriv)
+ffbInitDriver(__DRIscreen *sPriv)
{
ffbScreenPrivate *ffbScreen;
FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv;
@@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv)
static void
-ffbDestroyScreen(__DRIscreenPrivate *sPriv)
+ffbDestroyScreen(__DRIscreen *sPriv)
{
ffbScreenPrivate *ffbScreen = sPriv->private;
FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv;
@@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = {
/* Create and initialize the Mesa and driver specific context data */
static GLboolean
ffbCreateContext(const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
ffbContextPtr fmesa;
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
ffbScreenPrivate *ffbScreen;
char *debug;
struct dd_function_table functions;
@@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis,
}
static void
-ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
+ffbDestroyContext(__DRIcontext *driContextPriv)
{
ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate;
@@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
/* Create and initialize the Mesa and driver specific pixmap buffer data */
static GLboolean
-ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+ffbCreateBuffer(__DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
-ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+ffbDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
#define USE_FAST_SWAP
static void
-ffbSwapBuffers( __DRIdrawablePrivate *dPriv )
+ffbSwapBuffers( __DRIdrawable *dPriv )
{
ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate;
unsigned int fbc, wid, wid_reg_val, dac_db_bit;
@@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid)
/* Force the context `c' to be the current context and associate with it
buffer `b' */
static GLboolean
-ffbMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+ffbMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate;
@@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer */
static GLboolean
-ffbUnbindContext(__DRIcontextPrivate *driContextPriv)
+ffbUnbindContext(__DRIcontext *driContextPriv)
{
return GL_TRUE;
}
void ffbXMesaUpdateState(ffbContextPtr fmesa)
{
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
- __DRIscreenPrivate *sPriv = fmesa->driScreen;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
+ __DRIscreen *sPriv = fmesa->driScreen;
int stamp = dPriv->lastStamp;
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
@@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa)
}
static const __DRIconfig **
-ffbFillInModes( __DRIscreenPrivate *psp,
+ffbFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h
index 255da4c5f84..2b1740d2219 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h
@@ -11,7 +11,7 @@
#include "ffb_fifo.h"
typedef struct {
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
ffb_fbcPtr regs;
ffb_dacPtr dac;
volatile char *sfb8r;
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c
index b0ac299daae..bab5b69a8e4 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.c
+++ b/src/mesa/drivers/dri/gamma/gamma_context.c
@@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = {
};
GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
gammaContextPtr gmesa;
gammaScreenPtr gammascrn;
GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h
index a32ccb6007b..c386aa3007a 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.h
+++ b/src/mesa/drivers/dri/gamma/gamma_context.h
@@ -58,10 +58,10 @@ typedef union {
#define MAX_TEXTURE_STACK 2
extern void gammaDDUpdateHWState(GLcontext *ctx);
-extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv);
-extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv);
+extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv);
+extern void gammaDestroyScreen(__DRIscreen *sPriv);
extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
#define GAMMA_UPLOAD_ALL 0xffffffff
@@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr,
struct gamma_context {
GLcontext *glCtx; /* Mesa context */
- __DRIcontextPrivate *driContext;
- __DRIscreenPrivate *driScreen;
- __DRIdrawablePrivate *driDrawable;
+ __DRIcontext *driContext;
+ __DRIscreen *driScreen;
+ __DRIdrawable *driDrawable;
GLuint new_gl_state;
GLuint new_state;
diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c
index 8f2d01688c9..cd4acef24da 100644
--- a/src/mesa/drivers/dri/gamma/gamma_lock.c
+++ b/src/mesa/drivers/dri/gamma/gamma_lock.c
@@ -19,8 +19,8 @@ int prevLockLine = 0;
*/
void gammaGetLock( gammaContextPtr gmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
- __DRIscreenPrivate *sPriv = gmesa->driScreen;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
+ __DRIscreen *sPriv = gmesa->driScreen;
drmGetLock( gmesa->driFd, gmesa->hHWContext, flags );
diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h
index c15483b770c..d962dcdb566 100644
--- a/src/mesa/drivers/dri/gamma/gamma_macros.h
+++ b/src/mesa/drivers/dri/gamma/gamma_macros.h
@@ -245,8 +245,8 @@ do { \
#ifdef DO_VALIDATE
#define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \
do { \
- /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \
- __DRIdrawablePrivate *pdp = gcp->driDrawable; \
+ /*__DRIscreen *psp = gcp->driScreen;*/ \
+ __DRIdrawable *pdp = gcp->driDrawable; \
\
if (*(pdp->pStamp) != pdp->lastStamp) { \
int old_index = pdp->index; \
@@ -301,7 +301,7 @@ do { \
#define VALIDATE_DRAWABLE_INFO(gcp) \
do { \
- __DRIscreenPrivate *psp = gcp->driScreen; \
+ __DRIscreen *psp = gcp->driScreen; \
if (gcp->driDrawable) { \
DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 1b9fd169f46..a03a93d132c 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -53,13 +53,13 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
GLfloat (*tc0)[4] = 0;
GLuint tc0_size = 0;
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
if (ctx->Texture.Unit[0]._ReallyEnabled) {
- tc0_stride = VB->TexCoordPtr[0]->stride;
- tc0 = VB->TexCoordPtr[0]->data;
- tc0_size = VB->TexCoordPtr[0]->size;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size;
coord = VB->ClipPtr->data;
coord_stride = VB->ClipPtr->stride;
} else {
diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c
index f899ebec96d..f72a4a56969 100644
--- a/src/mesa/drivers/dri/gamma/gamma_screen.c
+++ b/src/mesa/drivers/dri/gamma/gamma_screen.c
@@ -29,7 +29,7 @@
#include "main/imports.h"
-gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv )
+gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv )
{
gammaScreenPtr gammaScreen;
GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv;
@@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
-void gammaDestroyScreen( __DRIscreenPrivate *sPriv )
+void gammaDestroyScreen( __DRIscreen *sPriv )
{
gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private;
diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h
index 7f0ed6f80eb..c716ea89c29 100644
--- a/src/mesa/drivers/dri/gamma/gamma_screen.h
+++ b/src/mesa/drivers/dri/gamma/gamma_screen.h
@@ -11,7 +11,7 @@ typedef struct {
drmBufMapPtr bufs; /* Map of DMA buffers */
- __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */
+ __DRIscreen *driScreen; /* Back pointer to DRI screen */
int cpp;
int frontPitch;
diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c
index cdaaac3f3ac..3f0b81800c5 100644
--- a/src/mesa/drivers/dri/gamma/gamma_span.c
+++ b/src/mesa/drivers/dri/gamma/gamma_span.c
@@ -10,8 +10,8 @@
#define LOCAL_VARS \
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \
gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
+ __DRIscreen *sPriv = gmesa->driScreen; \
+ __DRIdrawable *dPriv = gmesa->driDrawable; \
GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -24,8 +24,8 @@
/* FIXME! Depth/Stencil read/writes don't work ! */
#define LOCAL_DEPTH_VARS \
gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
+ __DRIdrawable *dPriv = gmesa->driDrawable; \
+ __DRIscreen *sPriv = gmesa->driScreen; \
GLuint pitch = gammascrn->depthPitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 59272f9bc91..47df37466d7 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx )
GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16;
@@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode )
void gammaUpdateWindow( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval,
void gammaUpdateViewportOffset( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 0dad250e4d8..694e5eba5bb 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target,
gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias );
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
}
}
diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
index 7b5b53589c6..e49ab5bae35 100644
--- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c
+++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
@@ -36,7 +36,7 @@
#include "vbo/vbo.h"
static GLboolean
-gammaInitDriver(__DRIscreenPrivate *sPriv)
+gammaInitDriver(__DRIscreen *sPriv)
{
sPriv->private = (void *) gammaCreateScreen( sPriv );
@@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv)
}
static void
-gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
+gammaDestroyContext(__DRIcontext *driContextPriv)
{
gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate;
@@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+gammaCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+gammaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
+gammaSwapBuffers( __DRIdrawable *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
gammaContextPtr gmesa;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
GLcontext *ctx;
gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate;
@@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
int i;
int nRect = dPriv->numClipRects;
drm_clip_rect_t *pRect = dPriv->pClipRects;
- __DRIscreenPrivate *driScrnPriv = gmesa->driScreen;
+ __DRIscreen *driScrnPriv = gmesa->driScreen;
GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv;
CHECK_DMA_BUFFER(gmesa, 2);
@@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
}
static GLboolean
-gammaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+gammaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
GET_CURRENT_CONTEXT(ctx);
@@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */
static GLboolean
-gammaUnbindContext( __DRIcontextPrivate *driContextPriv )
+gammaUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
@@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = {
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return: pointer to a __DRIscreenPrivate.
+ * Return: pointer to a __DRIscreen.
*/
void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config)
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI);
return (void *) psp;
}
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 7311b2e7654..bd9cfe5c0f7 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] =
GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
i810ContextPtr imesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
I810SAREAPtr saPriv = (I810SAREAPtr)
(((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset);
@@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
}
void
-i810DestroyContext(__DRIcontextPrivate *driContextPriv)
+i810DestroyContext(__DRIcontext *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
@@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv)
void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
@@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
void i810XMesaSetBackClipRects( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0)
{
@@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa )
GLboolean
-i810UnbindContext(__DRIcontextPrivate *driContextPriv)
+i810UnbindContext(__DRIcontext *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
if (imesa) {
@@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv)
GLboolean
-i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+i810MakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
@@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
void i810GetLock( i810ContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- __DRIscreenPrivate *sPriv = imesa->driScreen;
+ __DRIdrawable *dPriv = imesa->driDrawable;
+ __DRIscreen *sPriv = imesa->driScreen;
I810SAREAPtr sarea = imesa->sarea;
int me = imesa->hHWContext;
unsigned i;
@@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags )
void
-i810SwapBuffers( __DRIdrawablePrivate *dPriv )
+i810SwapBuffers( __DRIdrawable *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
i810ContextPtr imesa;
diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h
index 4b8c71d7c6c..19529db0200 100644
--- a/src/mesa/drivers/dri/i810/i810context.h
+++ b/src/mesa/drivers/dri/i810/i810context.h
@@ -170,8 +170,8 @@ struct i810_context_t {
drm_hw_lock_t *driHwLock;
int driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIdrawable *driDrawable;
+ __DRIscreen *driScreen;
i810ScreenPrivate *i810Screen;
I810SAREAPtr sarea;
};
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c
index 3df9c2ac478..c631543d933 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.c
+++ b/src/mesa/drivers/dri/i810/i810ioctl.c
@@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa )
static void i810Clear( GLcontext *ctx, GLbitfield mask )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
+ __DRIdrawable *dPriv = imesa->driDrawable;
+ const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]);
drmI810Clear clear;
unsigned int i;
@@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask )
/*
* Copy the back buffer to the front buffer.
*/
-void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
+void i810CopyBuffer( const __DRIdrawable *dPriv )
{
i810ContextPtr imesa;
drm_clip_rect_t *pbox;
@@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
/*
* XXX implement when full-screen extension is done.
*/
-void i810PageFlip( const __DRIdrawablePrivate *dPriv )
+void i810PageFlip( const __DRIdrawable *dPriv )
{
i810ContextPtr imesa;
int tmp, ret;
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h
index dfd6e210889..926e38ce51c 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.h
+++ b/src/mesa/drivers/dri/i810/i810ioctl.h
@@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age );
void i810DmaFinish( i810ContextPtr imesa );
void i810RegetLockQuiescent( i810ContextPtr imesa );
void i810InitIoctlFuncs( struct dd_function_table *functions );
-void i810CopyBuffer( const __DRIdrawablePrivate *dpriv );
-void i810PageFlip( const __DRIdrawablePrivate *dpriv );
+void i810CopyBuffer( const __DRIdrawable *dpriv );
+void i810PageFlip( const __DRIdrawable *dpriv );
int i810_check_copy(int fd);
#define I810_STATECHANGE(imesa, flag) \
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 2f6b8631ffc..2a30782afd4 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -54,7 +54,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "GL/internal/dri_interface.h"
static const __DRIconfig **
-i810FillInModes( __DRIscreenPrivate *psp,
+i810FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -255,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv)
}
static void
-i810DestroyScreen(__DRIscreenPrivate *sPriv)
+i810DestroyScreen(__DRIscreen *sPriv)
{
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
@@ -274,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv)
* Create a buffer which corresponds to the window.
*/
static GLboolean
-i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+i810CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -335,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+i810DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -356,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h
index b29937665af..734e2fb002d 100644
--- a/src/mesa/drivers/dri/i810/i810screen.h
+++ b/src/mesa/drivers/dri/i810/i810screen.h
@@ -71,7 +71,7 @@ typedef struct {
int textureSize;
int logTextureGranularity;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
drmBufMapPtr bufs;
unsigned int sarea_priv_offset;
} i810ScreenPrivate;
@@ -79,21 +79,21 @@ typedef struct {
extern GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
-i810DestroyContext(__DRIcontextPrivate *driContextPriv);
+i810DestroyContext(__DRIcontext *driContextPriv);
extern GLboolean
-i810UnbindContext(__DRIcontextPrivate *driContextPriv);
+i810UnbindContext(__DRIcontext *driContextPriv);
extern GLboolean
-i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
+i810MakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv);
extern void
-i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv);
+i810SwapBuffers(__DRIdrawable *driDrawPriv);
#endif
diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c
index 510723f4456..6576f6745ea 100644
--- a/src/mesa/drivers/dri/i810/i810span.c
+++ b/src/mesa/drivers/dri/i810/i810span.c
@@ -15,7 +15,7 @@
#define LOCAL_VARS \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ __DRIdrawable *dPriv = imesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -27,7 +27,7 @@
#define LOCAL_DEPTH_VARS \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ __DRIdrawable *dPriv = imesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 1e7a6cfe471..642245c61c8 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state)
void i810EmitDrawingRectangle( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
i810ScreenPrivate *i810Screen = imesa->i810Screen;
int x0 = imesa->drawX;
int y0 = imesa->drawY;
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index 2f6978f5aae..e764644a6c1 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj )
i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT );
/*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/
i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias );
- i810SetTexBorderColor( t, texObj->BorderColor );
+ i810SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- i810SetTexBorderColor( t, tObj->BorderColor );
+ i810SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h
index d9809270308..28958dcb4b2 100644
--- a/src/mesa/drivers/dri/i810/i810tex.h
+++ b/src/mesa/drivers/dri/i810/i810tex.h
@@ -29,7 +29,6 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "i810context.h"
#include "i810_3d_reg.h"
#include "texmem.h"
diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c
index b508496fb69..213ba541cee 100644
--- a/src/mesa/drivers/dri/i810/i810tris.c
+++ b/src/mesa/drivers/dri/i810/i810tris.c
@@ -270,7 +270,8 @@ do { \
#define LOCAL_VARS(n) \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = (imesa->vertex_size == 4 ? 3 : 4); \
GLboolean havespec = (imesa->vertex_size > 4); \
(void) color; (void) spec; (void) coloroffset; (void) havespec;
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index 37f15aa7671..cf32476f408 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -34,7 +34,6 @@ DRIVER_SOURCES = \
intel_pixel_read.c \
intel_buffers.c \
intel_blit.c \
- intel_swapbuffers.c \
i915_tex_layout.c \
i915_texstate.c \
i915_context.c \
@@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \
$(shell pkg-config libdrm --atleast-version=2.3.1 \
&& echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-DRI_LIB_DEPS += -ldrm_intel
+INCLUDES += $(INTEL_CFLAGS)
+DRI_LIB_DEPS += $(INTEL_LIBS)
include ../Makefile.template
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 840946f908d..4cb63059884 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[];
GLboolean
i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index f73cbbf88bb..592ae539761 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel,
*/
extern GLboolean
i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
/* i830_tex.c, i830_texstate.c
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 645ebe30577..acda7e70de0 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -620,7 +620,7 @@ i830LineWidth(GLcontext * ctx, GLfloat widthf)
DBG("%s\n", __FUNCTION__);
width = (int) (widthf * 2);
- CLAMP_SELF(width, 1, 15);
+ width = CLAMP(width, 1, 15);
state5 = i830->state.Ctx[I830_CTXREG_STATE5] & ~FIXED_LINE_WIDTH_MASK;
state5 |= (ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(width));
@@ -639,7 +639,7 @@ i830PointSize(GLcontext * ctx, GLfloat size)
DBG("%s\n", __FUNCTION__);
- CLAMP_SELF(point_size, 1, 256);
+ point_size = CLAMP(point_size, 1, 256);
I830_STATECHANGE(i830, I830_UPLOAD_CTX);
i830->state.Ctx[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK;
i830->state.Ctx[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH |
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index f4bbb53b863..7525f9f2e05 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -27,6 +27,7 @@
#include "main/mtypes.h"
#include "main/enums.h"
+#include "main/colormac.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -55,10 +56,7 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format)
case MESA_FORMAT_ARGB4444:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
case MESA_FORMAT_ARGB8888:
- if (internal_format == GL_RGB)
- return MAPSURF_32BIT | MT_32BIT_XRGB8888;
- else
- return MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ return MAPSURF_32BIT | MT_32BIT_ARGB8888;
case MESA_FORMAT_XRGB8888:
return MAPSURF_32BIT | MT_32BIT_XRGB8888;
case MESA_FORMAT_YCBCR_REV:
@@ -306,16 +304,15 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
-
- state[I830_TEXREG_TM0S4] = INTEL_PACKCOLOR8888(border[0],
- border[1],
- border[2],
- border[3]);
-
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
+
+ state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3],
+ border[0],
+ border[1],
+ border[2]);
I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE);
/* memcmp was already disabled, but definitely won't work as the
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 41336961294..4471ca2bbbd 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -126,7 +126,7 @@ i830_render_start(struct intel_context *intel)
for (i = 0; i < I830_TEX_UNITS; i++) {
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
GLuint emit;
GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] &
~TEXCOORDTYPE_MASK);
@@ -298,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(29, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(29);
OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
OUT_BATCH(0);
@@ -366,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS )
+ intel_batchbuffer_data(intel->batch, state, size )
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -429,13 +429,9 @@ i830_emit_state(struct intel_context *intel)
* It might be better to talk about explicit places where
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
- *
- * Set the space as LOOP_CLIPRECTS now, since that's what our primitives
- * will be emitted under.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- LOOP_CLIPRECTS);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
aper_count = 0;
@@ -491,17 +487,14 @@ i830_emit_state(struct intel_context *intel)
}
if (dirty & I830_UPLOAD_BUFFERS) {
- GLuint count = 9;
+ GLuint count = 15;
DBG("I830_UPLOAD_BUFFERS:\n");
if (state->depth_region)
count += 3;
- if (intel->constant_cliprect)
- count += 6;
-
- BEGIN_BATCH(count, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(count);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
@@ -523,15 +516,13 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR2]);
- if (intel->constant_cliprect) {
- assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
- }
+ assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
ADVANCE_BATCH();
}
@@ -544,7 +535,7 @@ i830_emit_state(struct intel_context *intel)
if ((dirty & I830_UPLOAD_TEX(i))) {
DBG("I830_UPLOAD_TEX(%d):\n", i);
- BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
if (state->tex_buffer[i]) {
@@ -645,7 +636,7 @@ i830_state_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
if (irb != NULL) {
- switch (irb->texformat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
value |= DV_PF_8888;
@@ -661,7 +652,7 @@ i830_state_draw_region(struct intel_context *intel,
break;
default:
_mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->texformat);
+ irb->Base.Format);
}
}
@@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel,
}
state->Buffer[I830_DESTREG_DV1] = value;
- if (intel->constant_cliprect) {
- state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
- state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
- state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
- state->Buffer[I830_DESTREG_DRAWRECT3] =
- (ctx->DrawBuffer->Width & 0xffff) |
- (ctx->DrawBuffer->Height << 16);
- state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
- state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
- } else {
- state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP;
- }
+ state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I830_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS);
@@ -714,20 +696,8 @@ i830_new_batch(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
i830->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
-}
-
-
-
-static GLuint
-i830_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
}
-
static void
i830_assert_not_dirty( struct intel_context *intel )
{
@@ -753,7 +723,6 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state;
i830->intel.vtbl.set_draw_region = i830_set_draw_region;
i830->intel.vtbl.update_texture_state = i830UpdateTextureState;
- i830->intel.vtbl.flush_cmd = i830_flush_cmd;
i830->intel.vtbl.render_start = i830_render_start;
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7d4c7cfbabb..7c7711da099 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[];
GLboolean
i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
@@ -143,6 +143,9 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
ctx->Const.MaxVarying = I915_TEX_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
/* Advertise the full hardware capabilities. The new memory
* manager should cope much better with overload situations:
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 082d6144425..f55b5511398 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -39,6 +39,7 @@
#define I915_FALLBACK_LOGICOP 0x20000
#define I915_FALLBACK_POLYGON_SMOOTH 0x40000
#define I915_FALLBACK_POINT_SMOOTH 0x80000
+#define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000
#define I915_UPLOAD_CTX 0x1
#define I915_UPLOAD_BUFFERS 0x2
@@ -317,7 +318,7 @@ do { \
* i915_context.c
*/
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/i915/i915_debug.c b/src/mesa/drivers/dri/i915/i915_debug.c
index f7bb7ea44c9..fecfac30339 100644
--- a/src/mesa/drivers/dri/i915/i915_debug.c
+++ b/src/mesa/drivers/dri/i915/i915_debug.c
@@ -806,6 +806,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream )
default:
return debug(stream, "", 0);
}
+ break;
default:
assert(0);
return 0;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index d9c61446f52..a273bd28ea1 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -663,7 +663,7 @@ upload_program(struct i915_fragment_program *p)
A0_MOV,
get_result_vector(p, inst),
get_result_flags(inst), 0,
- swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0);
+ swizzle(tmp, ZERO, ZERO, ZERO, ZERO), 0, 0);
case OPCODE_POW:
src0 = src_vector(p, &inst->SrcReg[0], program);
@@ -1301,7 +1301,7 @@ i915ValidateFragmentProgram(struct i915_context *i915)
for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) {
if (inputsRead & FRAG_BIT_TEX(i)) {
- int sz = VB->TexCoordPtr[i]->size;
+ int sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK);
s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz));
diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c
index e7908bd48fc..3902c690970 100644
--- a/src/mesa/drivers/dri/i915/i915_program.c
+++ b/src/mesa/drivers/dri/i915/i915_program.c
@@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p,
}
else {
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
- assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
+ assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
/* Can't use unsaved temps for coords, as the phase boundary would result
* in the contents becoming undefined.
*/
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index b60efea75bd..9d7a9e1dfea 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -571,7 +571,7 @@ i915LineWidth(GLcontext * ctx, GLfloat widthf)
DBG("%s\n", __FUNCTION__);
width = (int) (widthf * 2);
- CLAMP_SELF(width, 1, 0xf);
+ width = CLAMP(width, 1, 0xf);
lis4 |= width << S4_LINE_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
@@ -585,11 +585,11 @@ i915PointSize(GLcontext * ctx, GLfloat size)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK;
- GLint point_size = (int) size;
+ GLint point_size = (int) round(size);
DBG("%s\n", __FUNCTION__);
- CLAMP_SELF(point_size, 1, 255);
+ point_size = CLAMP(point_size, 1, 255);
lis4 |= point_size << S4_POINT_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
@@ -599,6 +599,24 @@ i915PointSize(GLcontext * ctx, GLfloat size)
}
+static void
+i915PointParameterfv(GLcontext * ctx, GLenum pname, const GLfloat *params)
+{
+ struct i915_context *i915 = I915_CONTEXT(ctx);
+
+ switch (pname) {
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ /* This could be supported, but it would require modifying the fragment
+ * program to invert the y component of the texture coordinate by
+ * inserting a 'SUB tc.y, {1.0}.xxxx, tc' instruction.
+ */
+ FALLBACK(&i915->intel, I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN,
+ (params[0] != GL_UPPER_LEFT));
+ break;
+ }
+}
+
+
/* =============================================================
* Color masks
*/
@@ -939,6 +957,17 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_POLYGON_SMOOTH:
break;
+ case GL_POINT_SPRITE:
+ /* This state change is handled in i915_reduced_primitive_state because
+ * the hardware bit should only be set when rendering points.
+ */
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ if (state)
+ i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE;
+ else
+ i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE;
+ break;
+
case GL_POINT_SMOOTH:
break;
@@ -1108,6 +1137,7 @@ i915InitStateFunctions(struct dd_function_table *functions)
functions->LineWidth = i915LineWidth;
functions->LogicOpcode = i915LogicOp;
functions->PointSize = i915PointSize;
+ functions->PointParameterfv = i915PointParameterfv;
functions->PolygonStipple = i915PolygonStipple;
functions->Scissor = i915Scissor;
functions->ShadeModel = i915ShadeModel;
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index d6689af53f6..3ee4c8653a9 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/colormac.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -56,10 +57,7 @@ translate_texture_format(gl_format mesa_format, GLuint internal_format,
case MESA_FORMAT_ARGB4444:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
case MESA_FORMAT_ARGB8888:
- if (internal_format == GL_RGB)
- return MAPSURF_32BIT | MT_32BIT_XRGB8888;
- else
- return MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ return MAPSURF_32BIT | MT_32BIT_ARGB8888;
case MESA_FORMAT_XRGB8888:
return MAPSURF_32BIT | MT_32BIT_XRGB8888;
case MESA_FORMAT_YCBCR_REV:
@@ -141,6 +139,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
GLuint *state = i915->state.Tex[unit], format, pitch;
GLint lodbias, aniso = 0;
GLubyte border[4];
+ GLfloat maxlod;
memset(state, 0, sizeof(state));
@@ -178,18 +177,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
pitch = intelObj->pitchOverride;
} else {
- GLuint dst_x, dst_y;
-
- intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
- &dst_x, &dst_y);
-
dri_bo_reference(intelObj->mt->region->buffer);
i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
- /* XXX: This calculation is probably broken for tiled images with
- * a non-page-aligned offset.
- */
- i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) *
- intelObj->mt->cpp;
+ i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */
format = translate_texture_format(firstImage->TexFormat,
firstImage->InternalFormat,
@@ -207,10 +197,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
}
+ /* We get one field with fraction bits for the maximum addressable
+ * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and
+ * MAX_LOD.
+ */
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
MS4_CUBE_FACE_ENA_MASK |
- (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
+ (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
@@ -353,25 +348,25 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the channels
* for safety.
*/
- state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0],
- border[0],
- border[0],
- border[0]);
+ state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0],
+ border[0],
+ border[0],
+ border[0]);
} else {
- state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0],
- border[1],
- border[2],
- border[3]);
+ state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[3],
+ border[0],
+ border[1],
+ border[2]);
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 3c1b2dd0b0c..266e6848c3c 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -174,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(17, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(17);
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -220,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS )
+ intel_batchbuffer_data(intel->batch, state, size)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -301,13 +301,9 @@ i915_emit_state(struct intel_context *intel)
* It might be better to talk about explicit places where
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
- *
- * Set the space as LOOP_CLIPRECTS now, since that's what our primitives
- * will be emitted under.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- LOOP_CLIPRECTS);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
aper_count = 0;
@@ -373,7 +369,7 @@ i915_emit_state(struct intel_context *intel)
}
if (dirty & I915_UPLOAD_BUFFERS) {
- GLuint count = 9;
+ GLuint count = 15;
if (INTEL_DEBUG & DEBUG_STATE)
fprintf(stderr, "I915_UPLOAD_BUFFERS:\n");
@@ -381,10 +377,7 @@ i915_emit_state(struct intel_context *intel)
if (state->depth_region)
count += 3;
- if (intel->constant_cliprect)
- count += 6;
-
- BEGIN_BATCH(count, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(count);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
@@ -406,15 +399,13 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I915_DESTREG_SR2]);
- if (intel->constant_cliprect) {
- assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
- }
+ assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
ADVANCE_BATCH();
}
@@ -441,7 +432,7 @@ i915_emit_state(struct intel_context *intel)
if (dirty & I915_UPLOAD_TEX(i))
nr++;
- BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
@@ -465,7 +456,7 @@ i915_emit_state(struct intel_context *intel)
}
ADVANCE_BATCH();
- BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
@@ -587,7 +578,7 @@ i915_state_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
if (irb != NULL) {
- switch (irb->texformat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
value |= DV_PF_8888;
@@ -603,7 +594,7 @@ i915_state_draw_region(struct intel_context *intel,
break;
default:
_mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->texformat);
+ irb->Base.Format);
}
}
@@ -611,7 +602,7 @@ i915_state_draw_region(struct intel_context *intel,
* the value of this bit, the pipeline needs to be MI_FLUSHed. And it
* can only be set when a depth buffer is already defined.
*/
- if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ if (intel->is_945 && intel->use_early_z &&
depth_region->tiling != I915_TILING_NONE)
value |= CLASSIC_EARLY_DEPTH;
@@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel,
}
state->Buffer[I915_DESTREG_DV1] = value;
- if (intel->constant_cliprect) {
- state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
- state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
- state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
- state->Buffer[I915_DESTREG_DRAWRECT3] =
- (ctx->DrawBuffer->Width & 0xffff) |
- (ctx->DrawBuffer->Height << 16);
- state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
- state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
- } else {
- state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP;
- }
+ state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I915_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
}
@@ -667,15 +649,6 @@ i915_new_batch(struct intel_context *intel)
* difficulties associated with them (physical address requirements).
*/
i915->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
-}
-
-static GLuint
-i915_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
}
static void
@@ -699,7 +672,6 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.render_prevalidate = i915_render_prevalidate;
i915->intel.vtbl.set_draw_region = i915_set_draw_region;
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
- i915->intel.vtbl.flush_cmd = i915_flush_cmd;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 410052b3c2b..ec209391ab4 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim)
intel_set_prim(intel, hw_prim[prim]);
}
-static inline GLuint intel_get_vb_max(struct intel_context *intel)
+static INLINE GLuint intel_get_vb_max(struct intel_context *intel)
{
GLuint ret;
@@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel)
return ret;
}
-static inline GLuint intel_get_current_max(struct intel_context *intel)
+static INLINE GLuint intel_get_current_max(struct intel_context *intel)
{
if (intel->intelScreen->no_vbo)
diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c
deleted file mode 120000
index 148d5215aa6..00000000000
--- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_swapbuffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index bc527aae47a..e99baf8e0e6 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel)
static void intel_start_inline(struct intel_context *intel, uint32_t prim)
{
- uint32_t batch_flags = LOOP_CLIPRECTS;
BATCH_LOCALS;
intel->vtbl.emit_state(intel);
@@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
/* Emit a slot which will be filled with the inline primitive
* command later.
*/
- BEGIN_BATCH(2, batch_flags);
+ BEGIN_BATCH(2);
OUT_BATCH(0);
assert((intel->batch->dirty_state & (1<<1)) == 0);
@@ -221,7 +220,7 @@ void intel_flush_prim(struct intel_context *intel)
intel->prim.count = 0;
offset = intel->prim.start_offset;
intel->prim.start_offset = intel->prim.current_offset;
- if (!IS_9XX(intel->intelScreen->deviceID))
+ if (!intel->gen >= 3)
intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
intel->prim.flush = NULL;
@@ -251,8 +250,8 @@ void intel_flush_prim(struct intel_context *intel)
intel->vertex_size * 4);
#endif
- if (IS_9XX(intel->intelScreen->deviceID)) {
- BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ if (intel->gen >= 3) {
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
assert((offset & !S0_VB_OFFSET_MASK) == 0);
@@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel)
} else {
struct i830_context *i830 = i830_context(&intel->ctx);
- BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(2) | 1);
/* S0 */
@@ -1250,81 +1249,6 @@ union fi
GLint i;
};
-
-/**********************************************************************/
-/* Used only with the metaops callbacks. */
-/**********************************************************************/
-static void
-intel_meta_draw_poly(struct intel_context *intel,
- GLuint n,
- GLfloat xy[][2],
- GLfloat z, GLuint color, GLfloat tex[][2])
-{
- union fi *vb;
- GLint i;
- unsigned int saved_vertex_size = intel->vertex_size;
-
- LOCK_HARDWARE(intel);
-
- intel->vertex_size = 6;
-
- /* All 3d primitives should be emitted with LOOP_CLIPRECTS,
- * otherwise the drawing origin (DR4) might not be set correctly.
- */
- intel_set_prim(intel, PRIM3D_TRIFAN);
- vb = (union fi *) intel_get_prim_space(intel, n);
-
- for (i = 0; i < n; i++) {
- vb[0].f = xy[i][0];
- vb[1].f = xy[i][1];
- vb[2].f = z;
- vb[3].i = color;
- vb[4].f = tex[i][0];
- vb[5].f = tex[i][1];
- vb += 6;
- }
-
- INTEL_FIREVERTICES(intel);
-
- intel->vertex_size = saved_vertex_size;
-
- UNLOCK_HARDWARE(intel);
-}
-
-static void
-intel_meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1)
-{
- GLfloat xy[4][2];
- GLfloat tex[4][2];
-
- xy[0][0] = x0;
- xy[0][1] = y0;
- xy[1][0] = x1;
- xy[1][1] = y0;
- xy[2][0] = x1;
- xy[2][1] = y1;
- xy[3][0] = x0;
- xy[3][1] = y1;
-
- tex[0][0] = s0;
- tex[0][1] = t0;
- tex[1][0] = s1;
- tex[1][1] = t0;
- tex[2][0] = s1;
- tex[2][1] = t1;
- tex[3][0] = s0;
- tex[3][1] = t1;
-
- intel_meta_draw_poly(intel, 4, xy, z, color, tex);
-}
-
-
-
/**********************************************************************/
/* Initialization. */
/**********************************************************************/
@@ -1333,7 +1257,6 @@ intel_meta_draw_quad(struct intel_context *intel,
void
intelInitTriFuncs(GLcontext * ctx)
{
- struct intel_context *intel = intel_context(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
static int firsttime = 1;
@@ -1350,6 +1273,4 @@ intelInitTriFuncs(GLcontext * ctx)
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
-
- intel->vtbl.meta_draw_quad = intel_meta_draw_quad;
}
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 7a55333e896..7758a792fde 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -24,7 +24,6 @@ DRIVER_SOURCES = \
intel_pixel_draw.c \
intel_pixel_read.c \
intel_state.c \
- intel_swapbuffers.c \
intel_syncobj.c \
intel_tex.c \
intel_tex_copy.c \
@@ -96,7 +95,8 @@ ASM_SOURCES =
DRIVER_DEFINES = -I../intel -I../intel/server
-DRI_LIB_DEPS += -ldrm_intel
+INCLUDES += $(INTEL_CFLAGS)
+DRI_LIB_DEPS += $(INTEL_LIBS)
include ../Makefile.template
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index 5cca605c3f1..bac1c3a49c3 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -34,6 +34,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
+#include "intel_fbo.h"
#include "main/macros.h"
#include "main/enums.h"
@@ -55,7 +56,8 @@ static void prepare_cc_vp( struct brw_context *brw )
}
dri_bo_unreference(brw->cc.vp_bo);
- brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
+ brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv),
+ NULL, 0);
}
const struct brw_tracked_state brw_cc_vp = {
@@ -88,6 +90,28 @@ struct brw_cc_unit_key {
GLenum depth_func;
};
+/**
+ * Modify blend function to force destination alpha to 1.0
+ *
+ * If \c function specifies a blend function that uses destination alpha,
+ * replace it with a function that hard-wires destination alpha to 1.0. This
+ * is used when rendering to xRGB targets.
+ */
+static GLenum
+fix_xRGB_alpha(GLenum function)
+{
+ switch (function) {
+ case GL_DST_ALPHA:
+ return GL_ONE;
+
+ case GL_ONE_MINUS_DST_ALPHA:
+ case GL_SRC_ALPHA_SATURATE:
+ return GL_ZERO;
+ }
+
+ return function;
+}
+
static void
cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
{
@@ -131,6 +155,17 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
key->blend_dst_rgb = ctx->Color.BlendDstRGB;
key->blend_src_a = ctx->Color.BlendSrcA;
key->blend_dst_a = ctx->Color.BlendDstA;
+
+ /* If the renderbuffer is XRGB, we have to frob the blend function to
+ * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA
+ * with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0) {
+ key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb);
+ key->blend_src_a = fix_xRGB_alpha(key->blend_src_a);
+ key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb);
+ key->blend_dst_a = fix_xRGB_alpha(key->blend_dst_a);
+ }
}
key->alpha_enabled = ctx->Color.AlphaEnabled;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index 20a927cf386..af1d975de95 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -50,6 +50,7 @@
static void compile_clip_prog( struct brw_context *brw,
struct brw_clip_prog_key *key )
{
+ struct intel_context *intel = &brw->intel;
struct brw_clip_compile c;
const GLuint *program;
GLuint program_size;
@@ -65,27 +66,26 @@ static void compile_clip_prog( struct brw_context *brw,
c.func.single_program_flow = 1;
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.header_position_offset = ATTR_SIZE;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
delta = 3 * REG_SIZE;
else
delta = REG_SIZE;
for (i = 0; i < VERT_RESULT_MAX; i++)
- if (c.key.attrs & (1<<i)) {
+ if (c.key.attrs & BITFIELD64_BIT(i)) {
c.offset[i] = delta;
delta += ATTR_SIZE;
}
c.nr_attrs = brw_count_bits(c.key.attrs);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
@@ -143,7 +143,8 @@ static void compile_clip_prog( struct brw_context *brw,
*/
static void upload_clip_prog(struct brw_context *brw)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
+ GLcontext *ctx = &intel->ctx;
struct brw_clip_prog_key key;
memset(&key, 0, sizeof(key));
@@ -156,10 +157,11 @@ static void upload_clip_prog(struct brw_context *brw)
key.attrs = brw->vs.prog_data->outputs_written;
/* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
+ key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
/* _NEW_TRANSFORM */
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
else
key.clip_mode = BRW_CLIPMODE_NORMAL;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 957df441ab0..d71bac7f617 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -42,22 +42,21 @@
* up polygon offset and flatshading at this point:
*/
struct brw_clip_prog_key {
- GLuint attrs:32;
+ GLbitfield64 attrs;
GLuint primitive:4;
GLuint nr_userclip:3;
GLuint do_flat_shading:1;
+ GLuint pv_first:1;
GLuint do_unfilled:1;
GLuint fill_cw:2; /* includes cull information */
GLuint fill_ccw:2; /* includes cull information */
GLuint offset_cw:1;
GLuint offset_ccw:1;
- GLuint pad0:17;
-
GLuint copy_bfc_cw:1;
GLuint copy_bfc_ccw:1;
GLuint clip_mode:3;
- GLuint pad1:27;
-
+ GLuint pad0:11;
+
GLfloat offset_factor;
GLfloat offset_units;
};
@@ -119,7 +118,6 @@ struct brw_clip_compile {
GLuint header_position_offset;
GLuint offset[VERT_ATTRIB_MAX];
- GLboolean need_ff_sync;
};
#define ATTR_SIZE (4*4)
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index 048ca620fab..afc0b110494 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -46,6 +46,7 @@
static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i = 0,j;
/* Register usage is static, precompute here:
@@ -85,7 +86,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
i++;
}
- if (c->need_ff_sync) {
+ if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -126,6 +127,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
static void clip_and_emit_line( struct brw_clip_compile *c )
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_indirect vtx0 = brw_indirect(0, 0);
struct brw_indirect vtx1 = brw_indirect(1, 0);
struct brw_indirect newvtx0 = brw_indirect(2, 0);
@@ -152,7 +154,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
@@ -189,7 +191,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
* Both can be negative on GM965/G965 due to RHW workaround
* if so, this object should be rejected.
*/
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
{
@@ -214,7 +216,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
/* If both are positive, do nothing */
/* Only on GM965/G965 */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
}
@@ -229,7 +231,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_ENDIF(p, is_neg2);
}
}
@@ -269,8 +271,12 @@ void brw_emit_line_clip( struct brw_clip_compile *c )
brw_clip_line_alloc_regs(c);
brw_clip_init_ff_sync(c);
- if (c->key.do_flat_shading)
- brw_clip_copy_colors(c, 0, 1);
+ if (c->key.do_flat_shading) {
+ if (c->key.pv_first)
+ brw_clip_copy_colors(c, 1, 0);
+ else
+ brw_clip_copy_colors(c, 0, 1);
+ }
clip_and_emit_line(c);
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 234b3744bfc..c8f24a94e4d 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -74,6 +74,7 @@ static dri_bo *
clip_unit_create_from_key(struct brw_context *brw,
struct brw_clip_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_clip_unit_state clip;
dri_bo *bo;
@@ -105,7 +106,7 @@ clip_unit_create_from_key(struct brw_context *brw,
/* Although up to 16 concurrent Clip threads are allowed on IGDNG,
* only 2 threads can output VUEs at a time.
*/
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
clip.thread4.max_threads = 16 - 1;
else
clip.thread4.max_threads = 2 - 1;
@@ -130,7 +131,7 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
- if (BRW_IS_G4X(brw))
+ if (intel->is_g4x)
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 0efd77225e2..cfbb8f2686a 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -51,6 +51,7 @@ static void release_tmps( struct brw_clip_compile *c )
void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
GLuint nr_verts )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i = 0,j;
/* Register usage is static, precompute here:
@@ -78,7 +79,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
for (j = 0; j < 3; j++) {
GLuint delta = c->nr_attrs*16 + 32;
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
delta = c->nr_attrs * 16 + 32 * 3;
brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
@@ -119,7 +120,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
i++;
}
- if (c->need_ff_sync) {
+ if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -188,14 +189,20 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
brw_imm_ud(_3DPRIM_POLYGON));
is_poly = brw_IF(p, BRW_EXECUTE_1);
- {
+ {
brw_clip_copy_colors(c, 1, 0);
brw_clip_copy_colors(c, 2, 0);
}
is_poly = brw_ELSE(p, is_poly);
{
- brw_clip_copy_colors(c, 0, 2);
- brw_clip_copy_colors(c, 1, 2);
+ if (c->key.pv_first) {
+ brw_clip_copy_colors(c, 1, 0);
+ brw_clip_copy_colors(c, 2, 0);
+ }
+ else {
+ brw_clip_copy_colors(c, 0, 2);
+ brw_clip_copy_colors(c, 1, 2);
+ }
}
brw_ENDIF(p, is_poly);
}
@@ -565,6 +572,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
{
struct brw_instruction *neg_rhw;
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
brw_clip_tri_init_vertices(c);
brw_clip_init_clipmask(c);
@@ -572,7 +580,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 5a73abdfee9..86fed59fa4b 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -135,6 +135,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
GLboolean force_edgeflag)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg tmp = get_tmp(c);
GLuint i;
@@ -142,7 +143,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
*/
/*
* After CLIP stage, only first 256 bits of the VUE are read
- * back on IGDNG, so needn't change it
+ * back on Ironlake, so needn't change it
*/
brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
@@ -151,7 +152,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
for (i = 0; i < c->nr_attrs; i++) {
GLuint delta = i*16 + 32;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
delta = i * 16 + 32 * 3;
if (delta == c->offset[VERT_RESULT_EDGE]) {
@@ -185,7 +186,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
if (i & 1) {
GLuint delta = i*16 + 32;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
delta = i * 16 + 32 * 3;
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
@@ -359,7 +360,9 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c )
void brw_clip_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct intel_context *intel = &c->func.brw->intel;
+
+ if (intel->needs_ff_sync) {
struct brw_compile *p = &c->func;
struct brw_instruction *need_ff_sync;
@@ -388,7 +391,9 @@ void brw_clip_ff_sync(struct brw_clip_compile *c)
void brw_clip_init_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct intel_context *intel = &c->func.brw->intel;
+
+ if (intel->needs_ff_sync) {
struct brw_compile *p = &c->func;
brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 48685c087b8..7bb15956b56 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
}
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
@@ -111,6 +111,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
/* Mesa limits textures to 4kx4k; it would be nice to fix that someday
*/
@@ -155,6 +158,38 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ if (intel->is_ironlake || intel->is_g4x) {
+ brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
+ brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
+ brw->has_surface_tile_offset = GL_TRUE;
+ brw->has_compr4 = GL_TRUE;
+ brw->has_aa_line_parameters = GL_TRUE;
+ } else {
+ brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_965;
+ brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965;
+ }
+
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (intel->is_ironlake) {
+ brw->urb.size = 1024;
+ brw->vs_max_threads = 72;
+ brw->wm_max_threads = 12 * 6;
+ } else if (intel->is_g4x) {
+ brw->urb.size = 384;
+ brw->vs_max_threads = 32;
+ brw->wm_max_threads = 10 * 5;
+ } else {
+ brw->urb.size = 256;
+ brw->vs_max_threads = 16;
+ brw->wm_max_threads = 8 * 4;
+ brw->has_negative_rhw_bug = GL_TRUE;
+ }
+
+ if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) {
+ brw->vs_max_threads = 1;
+ brw->wm_max_threads = 1;
+ }
+
brw_init_state( brw );
brw->state.dirty.mesa = ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 59f9475b5ac..0dd3087143f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -172,8 +172,8 @@ struct brw_fragment_program {
GLuint id; /**< serial no. to identify frag progs, never re-used */
GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
- dri_bo *const_buffer; /** Program constant buffer/surface */
GLboolean use_const_buffer;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -231,7 +231,7 @@ struct brw_vs_prog_data {
GLuint curb_read_length;
GLuint urb_read_length;
GLuint total_grf;
- GLuint outputs_written;
+ GLbitfield64 outputs_written;
GLuint nr_params; /**< number of float params/constants */
GLuint inputs_read;
@@ -320,7 +320,6 @@ struct brw_cache_item {
GLuint nr_reloc_bufs;
dri_bo *bo;
- GLuint data_size;
struct brw_cache_item *next;
};
@@ -333,7 +332,6 @@ struct brw_cache {
struct brw_cache_item **items;
GLuint size, n_items;
- GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */
GLuint aux_size[BRW_MAX_CACHE];
char *name[BRW_MAX_CACHE];
@@ -413,23 +411,6 @@ struct brw_vertex_info {
GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
};
-
-
-
-/* Cache for TNL programs.
- */
-struct brw_tnl_cache_item {
- GLuint hash;
- void *key;
- void *data;
- struct brw_tnl_cache_item *next;
-};
-
-struct brw_tnl_cache {
- struct brw_tnl_cache_item **items;
- GLuint size, n_items;
-};
-
struct brw_query_object {
struct gl_query_object Base;
@@ -457,8 +438,11 @@ struct brw_context
GLuint primitive;
GLboolean emit_state_always;
- GLboolean no_batch_wrap;
-
+ GLboolean has_surface_tile_offset;
+ GLboolean has_compr4;
+ GLboolean has_negative_rhw_bug;
+ GLboolean has_aa_line_parameters;
+;
struct {
struct brw_state_flags dirty;
@@ -534,6 +518,12 @@ struct brw_context
*/
GLuint next_free_page;
+ /* hw-dependent 3DSTATE_VF_STATISTICS opcode */
+ uint32_t CMD_VF_STATISTICS;
+ /* hw-dependent 3DSTATE_PIPELINE_SELECT opcode */
+ uint32_t CMD_PIPELINE_SELECT;
+ int vs_max_threads;
+ int wm_max_threads;
/* BRW_NEW_URB_ALLOCATIONS:
*/
@@ -561,6 +551,7 @@ struct brw_context
GLuint clip_start;
GLuint sf_start;
GLuint cs_start;
+ GLuint size; /* Hardware URB size, in KB. */
} urb;
@@ -688,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw );
* brw_context.c
*/
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
/*======================================================================
@@ -761,9 +752,5 @@ brw_fragment_program_const(const struct gl_fragment_program *p)
return (const struct brw_fragment_program *) p;
}
-
-
-#define DO_SETUP_BITS ((1<<(FRAG_ATTRIB_MAX)) - 1)
-
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 4be6c77aa1e..190310afbb0 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -130,7 +130,7 @@ static void calculate_curbe_offsets( struct brw_context *brw )
const struct brw_tracked_state brw_curbe_offsets = {
.dirty = {
.mesa = _NEW_TRANSFORM,
- .brw = BRW_NEW_VERTEX_PROGRAM,
+ .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT,
.cache = CACHE_NEW_WM_PROG
},
.prepare = calculate_curbe_offsets
@@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- BEGIN_BATCH(2, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2);
if (sz == 0) {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
OUT_BATCH(0);
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 78d457ad2be..ea0d7e05d41 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -673,18 +673,10 @@
#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3
+#define BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG 3
/* for IGDNG only */
#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
@@ -840,12 +832,4 @@
#include "intel_chipset.h"
-#define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID))
-#define BRW_IS_IGDNG(brw) (IS_IGDNG((brw)->intel.intelScreen->deviceID))
-#define BRW_IS_965(brw) (!(BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)))
-#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
-#define CMD_VF_STATISTICS(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
-#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \
- (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */
-
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 9fef230507f..a8f6b993ac3 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -239,7 +239,7 @@ char *imm_encoding[8] = {
[2] = "UW",
[3] = "W",
[5] = "VF",
- [5] = "V",
+ [6] = "V",
[7] = "F"
};
@@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...)
va_start (args, format);
vsnprintf (buf, sizeof (buf) - 1, format, args);
+ va_end (args);
string (f, buf);
return 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 44bb7bd5882..df281b27d5c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -145,7 +145,7 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.base_vert_location = prim->basevertex;
/* Can't wrap here, since we rely on the validated state. */
- brw->no_batch_wrap = GL_TRUE;
+ intel->no_batch_wrap = GL_TRUE;
/* If we're set to always flush, do it before and after the primitive emit.
* We want to catch both missed flushes that hurt instruction/state cache
@@ -153,21 +153,17 @@ static void brw_emit_prim(struct brw_context *brw,
* the besides the draw code.
*/
if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
- ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet), LOOP_CLIPRECTS);
+ sizeof(prim_packet));
}
if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
- ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
- brw->no_batch_wrap = GL_FALSE;
+ intel->no_batch_wrap = GL_FALSE;
}
static void brw_merge_inputs( struct brw_context *brw,
@@ -343,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* so can't access it earlier.
*/
- LOCK_HARDWARE(intel);
-
- if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) {
- UNLOCK_HARDWARE(intel);
- return GL_TRUE;
- }
-
for (i = 0; i < nr_prims; i++) {
uint32_t hw_prim;
@@ -360,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
- LOOP_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
hw_prim = brw_set_prim(brw, prim[i].mode);
@@ -408,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (intel->always_flush_batch)
intel_batchbuffer_flush(intel->batch);
out:
- UNLOCK_HARDWARE(intel);
brw_state_cache_check_size(brw);
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 0fefbd9d814..c773b71507c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -243,14 +243,6 @@ static void wrap_buffers( struct brw_context *brw,
dri_bo_unreference(brw->vb.upload.bo);
brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO",
size, 1);
-
- /* Set the internal VBO\ to no-backing-store. We only use them as a
- * temporary within a brw_try_draw_prims while the lock is held.
- */
- /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH
- FAKE TO PUSH THIS STUFF */
-// if (!brw->intel.ttm)
-// dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL);
}
static void get_space( struct brw_context *brw,
@@ -502,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw)
* a VE loads from them.
*/
if (brw->vb.nr_enabled == 0) {
- BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(3);
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
BRW_VE0_VALID |
@@ -522,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw)
* are interleaved or from the same VBO. TBD if this makes a
* performance difference.
*/
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 4);
OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
((1 + brw->vb.nr_enabled * 4) - 2));
@@ -535,24 +527,17 @@ static void brw_emit_vertices(struct brw_context *brw)
OUT_RELOC(input->bo,
I915_GEM_DOMAIN_VERTEX, 0,
input->offset);
- if (BRW_IS_IGDNG(brw)) {
- if (input->stride) {
- OUT_RELOC(input->bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- input->offset + input->stride * input->count - 1);
- } else {
- assert(input->count == 1);
- OUT_RELOC(input->bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- input->offset + input->element_size - 1);
- }
+ if (intel->is_ironlake) {
+ OUT_RELOC(input->bo,
+ I915_GEM_DOMAIN_VERTEX, 0,
+ input->bo->size - 1);
} else
OUT_BATCH(input->stride ? input->count : 0);
OUT_BATCH(0); /* Instance data step rate */
}
ADVANCE_BATCH();
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2));
for (i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
@@ -578,7 +563,7 @@ static void brw_emit_vertices(struct brw_context *brw)
(format << BRW_VE0_FORMAT_SHIFT) |
(0 << BRW_VE0_SRC_OFFSET_SHIFT));
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
@@ -719,7 +704,7 @@ static void brw_emit_index_buffer(struct brw_context *brw)
ib.header.bits.index_format = get_index_type(index_buffer->type);
ib.header.bits.cut_index_enable = 0;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH( ib.header.dword );
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 30603bdd0e6..39eb88d7c2b 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -170,11 +170,11 @@ static INLINE struct brw_reg brw_reg( GLuint file,
GLuint writemask )
{
struct brw_reg reg;
- if (type == BRW_GENERAL_REGISTER_FILE)
+ if (file == BRW_GENERAL_REGISTER_FILE)
assert(nr < BRW_MAX_GRF);
- else if (type == BRW_MESSAGE_REGISTER_FILE)
- assert(nr < BRW_MAX_MRF);
- else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
+ else if (file == BRW_MESSAGE_REGISTER_FILE)
+ assert((nr & ~(1 << 7)) < BRW_MAX_MRF);
+ else if (file == BRW_ARCHITECTURE_REGISTER_FILE)
assert(nr <= BRW_ARF_IP);
reg.type = type;
@@ -538,7 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
static INLINE struct brw_reg brw_message_reg( GLuint nr )
{
- assert(nr < BRW_MAX_MRF);
+ assert((nr & ~(1 << 7)) < BRW_MAX_MRF);
return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
nr,
0);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 241cdc33f86..8d6ac008396 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -55,7 +55,8 @@ static void guess_execution_size( struct brw_instruction *insn,
static void brw_set_dest( struct brw_instruction *insn,
struct brw_reg dest )
{
- if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE &&
+ dest.file != BRW_MESSAGE_REGISTER_FILE)
assert(dest.nr < 128);
insn->bits1.da1.dest_reg_file = dest.file;
@@ -198,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn,
* in the future:
*/
assert (reg.address_mode == BRW_ADDRESS_DIRECT);
- //assert (reg.file == BRW_GENERAL_REGISTER_FILE);
+ /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits3.da1.src1_subreg_nr = reg.subnr;
@@ -251,9 +252,10 @@ static void brw_set_math_message( struct brw_context *brw,
GLboolean saturate,
GLuint dataType )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.math_igdng.function = function;
insn->bits3.math_igdng.int_type = integer_type;
insn->bits3.math_igdng.precision = low_precision;
@@ -318,9 +320,10 @@ static void brw_set_urb_message( struct brw_context *brw,
GLuint offset,
GLuint swizzle_control )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.urb_igdng.opcode = 0; /* ? */
insn->bits3.urb_igdng.offset = offset;
insn->bits3.urb_igdng.swizzle_control = swizzle_control;
@@ -357,9 +360,10 @@ static void brw_set_dp_write_message( struct brw_context *brw,
GLuint response_length,
GLuint end_of_thread )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
insn->bits3.dp_write_igdng.msg_control = msg_control;
insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
@@ -394,9 +398,10 @@ static void brw_set_dp_read_message( struct brw_context *brw,
GLuint response_length,
GLuint end_of_thread )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
insn->bits3.dp_read_igdng.msg_control = msg_control;
insn->bits3.dp_read_igdng.msg_type = msg_type;
@@ -432,10 +437,11 @@ static void brw_set_sampler_message(struct brw_context *brw,
GLuint header_present,
GLuint simd_mode)
{
+ struct intel_context *intel = &brw->intel;
assert(eot == 0);
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
insn->bits3.sampler_igdng.sampler = sampler;
insn->bits3.sampler_igdng.msg_type = msg_type;
@@ -446,7 +452,7 @@ static void brw_set_sampler_message(struct brw_context *brw,
insn->bits3.sampler_igdng.end_of_thread = eot;
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
insn->bits2.send_igdng.end_of_thread = eot;
- } else if (BRW_IS_G4X(brw)) {
+ } else if (intel->is_g4x) {
insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
insn->bits3.sampler_g4x.sampler = sampler;
insn->bits3.sampler_g4x.msg_type = msg_type;
@@ -647,10 +653,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_ELSE(struct brw_compile *p,
struct brw_instruction *if_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow) {
@@ -689,9 +696,10 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *patch_insn)
{
+ struct intel_context *intel = &p->brw->intel;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow) {
@@ -802,10 +810,11 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *do_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow)
@@ -845,14 +854,15 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
void brw_land_fwd_jump(struct brw_compile *p,
struct brw_instruction *jmp_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *landing = &p->store[p->nr_insn];
GLuint jmpi = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
- assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 562a17844b4..fe5c1ae2791 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -47,7 +47,6 @@
static GLboolean do_check_fallback(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
@@ -86,8 +85,7 @@ static GLboolean do_check_fallback(struct brw_context *brw)
}
/* _NEW_BUFFERS */
- if (IS_965(intel->intelScreen->deviceID) &&
- !IS_G4X(intel->intelScreen->deviceID)) {
+ if (!brw->has_surface_tile_offset) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 48c2b9a41ce..1bc3eccf49d 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -47,6 +47,7 @@
static void compile_gs_prog( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &brw->intel;
struct brw_gs_compile c;
const GLuint *program;
GLuint program_size;
@@ -54,13 +55,12 @@ static void compile_gs_prog( struct brw_context *brw,
memset(&c, 0, sizeof(c));
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.nr_attrs = brw_count_bits(c.key.attrs);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
@@ -85,10 +85,10 @@ static void compile_gs_prog( struct brw_context *brw,
*/
switch (key->primitive) {
case GL_QUADS:
- brw_gs_quads( &c );
+ brw_gs_quads( &c, key );
break;
case GL_QUAD_STRIP:
- brw_gs_quad_strip( &c );
+ brw_gs_quad_strip( &c, key );
break;
case GL_LINE_LOOP:
brw_gs_lines( &c );
@@ -149,6 +149,7 @@ static const GLenum gs_prim[GL_POLYGON+1] = {
static void populate_key( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
+ GLcontext *ctx = &brw->intel.ctx;
memset(key, 0, sizeof(*key));
/* CACHE_NEW_VS_PROG */
@@ -158,6 +159,9 @@ static void populate_key( struct brw_context *brw,
key->primitive = gs_prim[brw->primitive];
key->hint_gs_always = 0; /* debug code? */
+
+ /* _NEW_LIGHT */
+ key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
key->need_gs_prog = (key->hint_gs_always ||
brw->primitive == GL_QUADS ||
@@ -193,7 +197,7 @@ static void prepare_gs_prog(struct brw_context *brw)
const struct brw_tracked_state brw_gs_prog = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_LIGHT,
.brw = BRW_NEW_PRIMITIVE,
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h
index bbb991ea2e5..813b8d447ae 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.h
+++ b/src/mesa/drivers/dri/i965/brw_gs.h
@@ -40,11 +40,12 @@
#define MAX_GS_VERTS (4)
struct brw_gs_prog_key {
- GLuint attrs:32;
+ GLbitfield64 attrs;
GLuint primitive:4;
GLuint hint_gs_always:1;
+ GLuint pv_first:1;
GLuint need_gs_prog:1;
- GLuint pad:26;
+ GLuint pad:25;
};
struct brw_gs_compile {
@@ -62,13 +63,12 @@ struct brw_gs_compile {
GLuint nr_attrs;
GLuint nr_regs;
GLuint nr_bytes;
- GLboolean need_ff_sync;
};
#define ATTR_SIZE (4*4)
-void brw_gs_quads( struct brw_gs_compile *c );
-void brw_gs_quad_strip( struct brw_gs_compile *c );
+void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key );
+void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key );
void brw_gs_tris( struct brw_gs_compile *c );
void brw_gs_lines( struct brw_gs_compile *c );
void brw_gs_points( struct brw_gs_compile *c );
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index a9b2aa2eace..a81b972ef4b 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -120,38 +120,60 @@ static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
}
-void brw_gs_quads( struct brw_gs_compile *c )
+void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 4);
/* Use polygons for correct edgeflag behaviour. Note that vertex 3
* is the PV for quads, but vertex 0 for polygons:
*/
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ if (intel->needs_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ if (key->pv_first) {
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
+ else {
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
}
-void brw_gs_quad_strip( struct brw_gs_compile *c )
+void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 4);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ if (key->pv_first) {
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
+ else {
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
}
void brw_gs_tris( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 3);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START));
brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2));
@@ -160,9 +182,11 @@ void brw_gs_tris( struct brw_gs_compile *c )
void brw_gs_lines( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 2);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
@@ -170,9 +194,11 @@ void brw_gs_lines( struct brw_gs_compile *c )
void brw_gs_points( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 1);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END));
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index ed9d2ffe605..1af5790a676 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -72,6 +72,7 @@ gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key)
static dri_bo *
gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_gs_unit_state gs;
dri_bo *bo;
@@ -98,7 +99,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
else
gs.thread4.max_threads = 0;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
gs.thread4.rendering_enable = 1;
if (INTEL_DEBUG & DEBUG_STATS)
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index ea718575484..7b70f787b7b 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -66,7 +66,7 @@ static void upload_blend_constant_color(struct brw_context *brw)
const struct brw_tracked_state brw_blend_constant_color = {
.dirty = {
.mesa = _NEW_COLOR,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_blend_constant_color
@@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
GLcontext *ctx = &intel->ctx;
- if (!intel->constant_cliprect)
- return;
-
- BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
OUT_BATCH(0); /* xmin, ymin */
OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
@@ -93,7 +90,7 @@ static void upload_drawing_rect(struct brw_context *brw)
const struct brw_tracked_state brw_drawing_rect = {
.dirty = {
.mesa = _NEW_BUFFERS,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_drawing_rect
@@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
if (brw->vs.bind_bo != NULL)
OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
@@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
{
struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(7, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(7);
OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
if (brw->gs.prog_active)
@@ -212,10 +209,10 @@ static void emit_depthbuffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
+ unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5;
if (region == NULL) {
- BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
@@ -223,7 +220,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (intel->is_g4x || intel->is_ironlake)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(region->tiling != I915_TILING_X);
- BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
@@ -262,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw)
((region->height - 1) << 19));
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (intel->is_g4x || intel->is_ironlake)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -317,7 +314,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
const struct brw_tracked_state brw_polygon_stipple = {
.dirty = {
.mesa = _NEW_POLYGONSTIPPLE,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_polygon_stipple
@@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = {
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
- __DRIdrawablePrivate *dPriv = brw->intel.driDrawable;
+ __DRIdrawable *dPriv = brw->intel.driDrawable;
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
@@ -362,7 +359,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
const struct brw_tracked_state brw_polygon_stipple_offset = {
.dirty = {
.mesa = _NEW_WINDOW_POS,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_polygon_stipple_offset
@@ -374,8 +371,8 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
static void upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
-
- if (BRW_IS_965(brw))
+
+ if (!brw->has_aa_line_parameters)
return;
/* use legacy aa line coverage computation */
@@ -425,7 +422,7 @@ static void upload_line_stipple(struct brw_context *brw)
const struct brw_tracked_state brw_line_stipple = {
.dirty = {
.mesa = _NEW_LINE,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_line_stipple
@@ -444,7 +441,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_pipeline_select ps;
memset(&ps, 0, sizeof(ps));
- ps.header.opcode = CMD_PIPELINE_SELECT(brw);
+ ps.header.opcode = brw->CMD_PIPELINE_SELECT;
ps.header.pipeline_select = 0;
BRW_BATCH_STRUCT(brw, &ps);
}
@@ -480,7 +477,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_vf_statistics vfs;
memset(&vfs, 0, sizeof(vfs));
- vfs.opcode = CMD_VF_STATISTICS(brw);
+ vfs.opcode = brw->CMD_VF_STATISTICS;
if (INTEL_DEBUG & DEBUG_STATS)
vfs.statistics_enable = 1;
@@ -512,8 +509,8 @@ static void upload_state_base_address( struct brw_context *brw )
/* Output the structure (brw_state_base_address) directly to the
* batchbuffer, so we can emit relocations inline.
*/
- if (BRW_IS_IGDNG(brw)) {
- BEGIN_BATCH(8, IGNORE_CLIPRECTS);
+ if (intel->is_ironlake) {
+ BEGIN_BATCH(8);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
OUT_BATCH(1); /* General state base address */
OUT_BATCH(1); /* Surface state base address */
@@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw )
OUT_BATCH(1); /* Instruction access upper bound */
ADVANCE_BATCH();
} else {
- BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
OUT_BATCH(1); /* General state base address */
OUT_BATCH(1); /* Surface state base address */
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index a195bc32b07..5399a742449 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw)
if (brw->query.active || is_empty_list(&brw->query.active_head))
return;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
@@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw)
if (!brw->query.active)
return;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index f350cbd74e6..968890f7fb1 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -61,7 +61,7 @@ static void compile_sf_prog( struct brw_context *brw,
c.key = *key;
c.nr_attrs = brw_count_bits(c.key.attrs);
c.nr_attr_regs = (c.nr_attrs+1)/2;
- c.nr_setup_attrs = brw_count_bits(c.key.attrs & DO_SETUP_BITS);
+ c.nr_setup_attrs = brw_count_bits(c.key.attrs);
c.nr_setup_regs = (c.nr_setup_attrs+1)/2;
c.prog_data.urb_read_length = c.nr_attr_regs;
@@ -70,7 +70,7 @@ static void compile_sf_prog( struct brw_context *brw,
/* Construct map from attribute number to position in the vertex.
*/
for (i = idx = 0; i < VERT_RESULT_MAX; i++)
- if (c.key.attrs & (1<<i)) {
+ if (c.key.attrs & BITFIELD64_BIT(i)) {
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
@@ -147,7 +147,7 @@ static void upload_sf_prog(struct brw_context *brw)
* edgeflag testing here, it is already done in the clip
* program.
*/
- if (key.attrs & (1<<VERT_RESULT_EDGE))
+ if (key.attrs & BITFIELD64_BIT(VERT_RESULT_EDGE))
key.primitive = SF_UNFILLED_TRIS;
else
key.primitive = SF_TRIANGLES;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index e835229a1df..0ba731fac99 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -45,7 +45,7 @@
#define SF_UNFILLED_TRIS 3
struct brw_sf_prog_key {
- GLuint attrs:32;
+ GLbitfield64 attrs;
GLuint primitive:2;
GLuint do_twoside_color:1;
GLuint do_flat_shading:1;
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index 561fcd501b6..bb08055e3bb 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -56,7 +56,7 @@ static struct brw_reg get_vert_attr(struct brw_sf_compile *c,
static GLboolean have_attr(struct brw_sf_compile *c,
GLuint attr)
{
- return (c->key.attrs & (1<<attr)) ? 1 : 0;
+ return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0;
}
/***********************************************************************
@@ -122,8 +122,8 @@ static void do_twoside_color( struct brw_sf_compile *c )
* Flat shading
*/
-#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \
- (1<<VERT_RESULT_COL1))
+#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \
+ BITFIELD64_BIT(VERT_RESULT_COL1))
static void copy_colors( struct brw_sf_compile *c,
struct brw_reg dst,
@@ -149,6 +149,7 @@ static void copy_colors( struct brw_sf_compile *c,
static void do_flatshade_triangle( struct brw_sf_compile *c )
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg ip = brw_ip_reg();
GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS);
GLuint jmpi = 1;
@@ -161,7 +162,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
brw_push_insn_state(p);
@@ -187,6 +188,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
static void do_flatshade_line( struct brw_sf_compile *c )
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg ip = brw_ip_reg();
GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS);
GLuint jmpi = 1;
@@ -199,7 +201,7 @@ static void do_flatshade_line( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
brw_push_insn_state(p);
@@ -312,8 +314,8 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
GLushort *pc_linear)
{
GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
- GLuint persp_mask;
- GLuint linear_mask;
+ GLbitfield64 persp_mask;
+ GLbitfield64 linear_mask;
if (c->key.do_flat_shading || c->key.linear_color)
persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS |
@@ -331,10 +333,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
*pc_linear = 0;
*pc = 0xf;
- if (persp_mask & (1 << c->idx_to_attr[reg*2]))
+ if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2]))
*pc_persp = 0xf;
- if (linear_mask & (1 << c->idx_to_attr[reg*2]))
+ if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2]))
*pc_linear = 0xf;
/* Maybe only processs one attribute on the final round:
@@ -342,10 +344,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
if (reg*2+1 < c->nr_setup_attrs) {
*pc |= 0xf0;
- if (persp_mask & (1 << c->idx_to_attr[reg*2+1]))
+ if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1]))
*pc_persp |= 0xf0;
- if (linear_mask & (1 << c->idx_to_attr[reg*2+1]))
+ if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1]))
*pc_linear |= 0xf0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index bc0f0760738..09223b7cfb1 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -93,7 +93,8 @@ static void upload_sf_vp(struct brw_context *brw)
}
dri_bo_unreference(brw->sf.vp_bo);
- brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 );
+ brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, &sfv, sizeof(sfv),
+ NULL, 0);
}
const struct brw_tracked_state brw_sf_vp = {
@@ -113,7 +114,8 @@ struct brw_sf_unit_key {
unsigned int nr_urb_entries, urb_size, sfsize;
- GLenum front_face, cull_face, provoking_vertex;
+ GLenum front_face, cull_face;
+ unsigned pv_first:1;
unsigned scissor:1;
unsigned line_smooth:1;
unsigned point_sprite:1;
@@ -154,7 +156,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->point_attenuated = ctx->Point._Attenuated;
/* _NEW_LIGHT */
- key->provoking_vertex = ctx->Light.ProvokingVertex;
+ key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
}
@@ -163,6 +165,7 @@ static dri_bo *
sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
dri_bo **reloc_bufs)
{
+ struct intel_context *intel = &brw->intel;
struct brw_sf_unit_state sf;
dri_bo *bo;
int chipset_max_threads;
@@ -175,7 +178,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread3.dispatch_grf_start_reg = 3;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
sf.thread3.urb_entry_read_offset = 3;
else
sf.thread3.urb_entry_read_offset = 1;
@@ -185,10 +188,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread4.nr_urb_entries = key->nr_urb_entries;
sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
- /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
- * 48(IGDNG) threads
+ /* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or
+ * 48 (Ironlake) threads.
*/
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
chipset_max_threads = 48;
else
chipset_max_threads = 24;
@@ -287,7 +290,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
*/
- if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) {
+ if (!key->pv_first) {
sf.sf7.trifan_pv = 2;
sf.sf7.linestrip_pv = 1;
sf.sf7.tristrip_pv = 2;
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index d639656b9d4..9c9d145c4b6 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -35,7 +35,7 @@
#include "brw_context.h"
-static inline void
+static INLINE void
brw_add_validated_bo(struct brw_context *brw, dri_bo *bo)
{
assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos));
@@ -112,6 +112,7 @@ void brw_validate_state(struct brw_context *brw);
void brw_upload_state(struct brw_context *brw);
void brw_init_state(struct brw_context *brw);
void brw_destroy_state(struct brw_context *brw);
+void brw_clear_validated_bos(struct brw_context *brw);
/***********************************************************************
* brw_state_cache.c
@@ -119,16 +120,10 @@ void brw_destroy_state(struct brw_context *brw);
dri_bo *brw_cache_data(struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *data,
+ GLuint size,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs);
-dri_bo *brw_cache_data_sz(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- GLuint data_size,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs);
-
dri_bo *brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *key,
@@ -156,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo);
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS)
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index 7821898cf9b..ed8120d617f 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS);
+ intel_batchbuffer_data(brw->intel.batch, data, sz);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS);
+ intel_batchbuffer_data(brw->intel.batch, data, sz);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index c262e1db8b9..e4c9ba7d870 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -245,7 +245,6 @@ brw_upload_cache( struct brw_cache *cache,
item->bo = bo;
dri_bo_reference(bo);
- item->data_size = data_size;
if (cache->n_items > cache->size * 1.5)
rehash(cache);
@@ -275,15 +274,22 @@ brw_upload_cache( struct brw_cache *cache,
/**
- * This doesn't really work with aux data. Use search/upload instead
+ * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
+ *
+ * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * better to use, as the potentially changing offsets in the data-used-as-key
+ * will result in excessive cache misses.
+ *
+ * If aux data is involved, use search/upload instead.
+
*/
dri_bo *
-brw_cache_data_sz(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- GLuint data_size,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs)
+brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs)
{
dri_bo *bo;
struct brw_cache_item *item;
@@ -306,25 +312,6 @@ brw_cache_data_sz(struct brw_cache *cache,
return bo;
}
-
-/**
- * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
- *
- * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
- * better to use, as the potentially changing offsets in the data-used-as-key
- * will result in excessive cache misses.
- */
-dri_bo *
-brw_cache_data(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs)
-{
- return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
- reloc_bufs, nr_reloc_bufs);
-}
-
enum pool_type {
DW_SURFACE_STATE,
DW_GENERAL_STATE
@@ -335,11 +322,9 @@ static void
brw_init_cache_id(struct brw_cache *cache,
const char *name,
enum brw_cache_id id,
- GLuint key_size,
GLuint aux_size)
{
cache->name[id] = strdup(name);
- cache->key_size[id] = key_size;
cache->aux_size[id] = aux_size;
}
@@ -359,91 +344,76 @@ brw_init_non_surface_cache(struct brw_context *brw)
brw_init_cache_id(cache,
"CC_VP",
BRW_CC_VP,
- sizeof(struct brw_cc_viewport),
0);
brw_init_cache_id(cache,
"CC_UNIT",
BRW_CC_UNIT,
- sizeof(struct brw_cc_unit_state),
0);
brw_init_cache_id(cache,
"WM_PROG",
BRW_WM_PROG,
- sizeof(struct brw_wm_prog_key),
sizeof(struct brw_wm_prog_data));
brw_init_cache_id(cache,
"SAMPLER_DEFAULT_COLOR",
BRW_SAMPLER_DEFAULT_COLOR,
- sizeof(struct brw_sampler_default_color),
0);
brw_init_cache_id(cache,
"SAMPLER",
BRW_SAMPLER,
- 0, /* variable key/data size */
0);
brw_init_cache_id(cache,
"WM_UNIT",
BRW_WM_UNIT,
- sizeof(struct brw_wm_unit_state),
0);
brw_init_cache_id(cache,
"SF_PROG",
BRW_SF_PROG,
- sizeof(struct brw_sf_prog_key),
sizeof(struct brw_sf_prog_data));
brw_init_cache_id(cache,
"SF_VP",
BRW_SF_VP,
- sizeof(struct brw_sf_viewport),
0);
brw_init_cache_id(cache,
"SF_UNIT",
BRW_SF_UNIT,
- sizeof(struct brw_sf_unit_state),
0);
brw_init_cache_id(cache,
"VS_UNIT",
BRW_VS_UNIT,
- sizeof(struct brw_vs_unit_state),
0);
brw_init_cache_id(cache,
"VS_PROG",
BRW_VS_PROG,
- sizeof(struct brw_vs_prog_key),
sizeof(struct brw_vs_prog_data));
brw_init_cache_id(cache,
"CLIP_UNIT",
BRW_CLIP_UNIT,
- sizeof(struct brw_clip_unit_state),
0);
brw_init_cache_id(cache,
"CLIP_PROG",
BRW_CLIP_PROG,
- sizeof(struct brw_clip_prog_key),
sizeof(struct brw_clip_prog_data));
brw_init_cache_id(cache,
"GS_UNIT",
BRW_GS_UNIT,
- sizeof(struct brw_gs_unit_state),
0);
brw_init_cache_id(cache,
"GS_PROG",
BRW_GS_PROG,
- sizeof(struct brw_gs_prog_key),
sizeof(struct brw_gs_prog_data));
}
@@ -463,13 +433,11 @@ brw_init_surface_cache(struct brw_context *brw)
brw_init_cache_id(cache,
"SS_SURFACE",
BRW_SS_SURFACE,
- sizeof(struct brw_surface_state),
0);
brw_init_cache_id(cache,
"SS_SURF_BIND",
BRW_SS_SURF_BIND,
- 0,
0);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index f4283bda1b3..af8dfb4c15c 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -143,7 +143,7 @@ static void xor_states( struct brw_state_flags *result,
result->cache = a->cache ^ b->cache;
}
-static void
+void
brw_clear_validated_bos(struct brw_context *brw)
{
int i;
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index e59e52ed861..64a9535282b 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -49,7 +49,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- if (IS_IGDNG(intel->intelScreen->deviceID)) {
+ if (intel->is_ironlake) {
GLuint align_h = 2, align_w = 4;
GLuint level;
GLuint x = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index 8c6f4355a6e..f2cdb203b85 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -105,7 +105,8 @@ static GLboolean check_urb_layout( struct brw_context *brw )
brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
- return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
+ return brw->urb.cs_start + brw->urb.nr_cs_entries *
+ brw->urb.csize <= brw->urb.size;
}
/* Most minimal update, forces re-emit of URB fence packet after GS
@@ -113,6 +114,7 @@ static GLboolean check_urb_layout( struct brw_context *brw )
*/
static void recalculate_urb_fence( struct brw_context *brw )
{
+ struct intel_context *intel = &brw->intel;
GLuint csize = brw->curbe.total_size;
GLuint vsize = brw->vs.prog_data->urb_entry_size;
GLuint sfsize = brw->sf.prog_data->urb_entry_size;
@@ -146,7 +148,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.constrained = 0;
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
brw->urb.nr_vs_entries = 128;
brw->urb.nr_sf_entries = 48;
if (check_urb_layout(brw)) {
@@ -156,7 +158,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
}
- } else if (BRW_IS_G4X(brw)) {
+ } else if (intel->is_g4x) {
brw->urb.nr_vs_entries = 64;
if (check_urb_layout(brw)) {
goto done;
@@ -200,7 +202,7 @@ done:
brw->urb.clip_start,
brw->urb.sf_start,
brw->urb.cs_start,
- URB_SIZES(brw));
+ brw->urb.size);
brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
}
@@ -244,7 +246,7 @@ void brw_upload_urb_fence(struct brw_context *brw)
uf.bits0.gs_fence = brw->urb.clip_start;
uf.bits0.clp_fence = brw->urb.sf_start;
uf.bits1.sf_fence = brw->urb.cs_start;
- uf.bits1.cs_fence = URB_SIZES(brw);
+ uf.bits1.cs_fence = brw->urb.size;
BRW_BATCH_STRUCT(brw, &uf);
}
diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
index ce21aa48695..bba9249d1b4 100644
--- a/src/mesa/drivers/dri/i965/brw_util.c
+++ b/src/mesa/drivers/dri/i965/brw_util.c
@@ -35,7 +35,7 @@
#include "brw_util.h"
#include "brw_defines.h"
-GLuint brw_count_bits( GLuint val )
+GLuint brw_count_bits(uint64_t val)
{
GLuint i;
for (i = 0; val ; val >>= 1)
diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h
index 33e7cd87e42..04f3175d3e1 100644
--- a/src/mesa/drivers/dri/i965/brw_util.h
+++ b/src/mesa/drivers/dri/i965/brw_util.h
@@ -35,7 +35,7 @@
#include "main/mtypes.h"
-extern GLuint brw_count_bits( GLuint val );
+extern GLuint brw_count_bits(uint64_t val);
extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList);
extern GLuint brw_translate_blend_factor( GLenum factor );
extern GLuint brw_translate_blend_equation( GLenum mode );
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index f0c79efbd96..fd055e225e0 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -56,7 +56,7 @@ static void do_vs_prog( struct brw_context *brw,
c.prog_data.inputs_read = vp->program.Base.InputsRead;
if (c.key.copy_edgeflag) {
- c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE;
+ c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE);
c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 1638ef81115..1b84dd505f6 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -67,6 +67,7 @@ static void release_tmps( struct brw_vs_compile *c )
*/
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i, reg = 0, mrf;
int attributes_in_vue;
@@ -141,13 +142,13 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->first_output = reg;
c->first_overflow_output = 0;
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
mrf = 8;
else
mrf = 4;
for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (c->prog_data.outputs_written & (1 << i)) {
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
c->nr_outputs++;
assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
if (i == VERT_RESULT_HPOS) {
@@ -238,7 +239,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
@@ -331,63 +332,76 @@ static void unalias3( struct brw_vs_compile *c,
}
}
-static void emit_sop( struct brw_compile *p,
+static void emit_sop( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1,
GLuint cond)
{
+ struct brw_compile *p = &c->func;
+
brw_MOV(p, dst, brw_imm_f(0.0f));
brw_CMP(p, brw_null_reg(), cond, arg0, arg1);
brw_MOV(p, dst, brw_imm_f(1.0f));
brw_set_predicate_control_flag_value(p, 0xff);
}
-static void emit_seq( struct brw_compile *p,
+static void emit_seq( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_EQ);
}
-static void emit_sne( struct brw_compile *p,
+static void emit_sne( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_NEQ);
}
-static void emit_slt( struct brw_compile *p,
+static void emit_slt( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_L);
}
-static void emit_sle( struct brw_compile *p,
+static void emit_sle( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_LE);
}
-static void emit_sgt( struct brw_compile *p,
+static void emit_sgt( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_G);
}
-static void emit_sge( struct brw_compile *p,
+static void emit_sge( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE);
+}
+
+static void emit_cmp( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, brw_imm_f(0));
+ brw_SEL(p, dst, arg1, arg2);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
static void emit_max( struct brw_compile *p,
@@ -912,6 +926,7 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
if (c->vp->use_const_buffer) {
return get_constant(c, inst, argIndex);
}
@@ -930,7 +945,6 @@ get_src_reg( struct brw_vs_compile *c,
/* this is a normal case since we loop over all three src args */
return brw_null_reg();
- case PROGRAM_LOCAL_PARAM:
case PROGRAM_WRITE_ONLY:
default:
assert(0);
@@ -1100,6 +1114,8 @@ static void emit_swz( struct brw_vs_compile *c,
static void emit_vertex_write( struct brw_vs_compile *c)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg m0 = brw_message_reg(0);
struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS];
struct brw_reg ndc;
@@ -1122,8 +1138,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
/* Update the header for point size, user clipping flags, and -ve rhw
* workaround.
*/
- if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip || BRW_IS_965(p->brw))
+ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
+ c->key.nr_userclip || brw->has_negative_rhw_bug)
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -1132,7 +1148,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_access_mode(p, BRW_ALIGN_16);
- if (c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) {
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ];
brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
@@ -1154,7 +1170,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
@@ -1182,8 +1198,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, offset(m0, 2), ndc);
- if (BRW_IS_IGDNG(p->brw)) {
- /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */
+ if (intel->is_ironlake) {
+ /* There are 20 DWs (D0-D19) in VUE vertex header on Ironlake */
brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */
/* m4, m5 contain the distances from vertex to the user clip planeXXX.
* Seems it is useless for us.
@@ -1222,7 +1238,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
*/
GLuint i, mrf = 0;
for (i = c->first_overflow_output; i < VERT_RESULT_MAX; i++) {
- if (c->prog_data.outputs_written & (1 << i)) {
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
/* move from GRF to MRF */
brw_MOV(p, brw_message_reg(4+mrf), c->regs[PROGRAM_OUTPUT][i]);
mrf++;
@@ -1269,6 +1285,38 @@ post_vs_emit( struct brw_vs_compile *c,
}
}
+static GLboolean
+accumulator_contains(struct brw_vs_compile *c, struct brw_reg val)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1];
+
+ if (p->nr_insn == 0)
+ return GL_FALSE;
+
+ if (val.address_mode != BRW_ADDRESS_DIRECT)
+ return GL_FALSE;
+
+ switch (prev_insn->header.opcode) {
+ case BRW_OPCODE_MOV:
+ case BRW_OPCODE_MAC:
+ case BRW_OPCODE_MUL:
+ if (prev_insn->header.access_mode == BRW_ALIGN_16 &&
+ prev_insn->header.execution_size == val.width &&
+ prev_insn->bits1.da1.dest_reg_file == val.file &&
+ prev_insn->bits1.da1.dest_reg_type == val.type &&
+ prev_insn->bits1.da1.dest_address_mode == val.address_mode &&
+ prev_insn->bits1.da1.dest_reg_nr == val.nr &&
+ prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 &&
+ prev_insn->bits1.da16.dest_writemask == 0xf)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ default:
+ return GL_FALSE;
+ }
+}
+
static uint32_t
get_predicate(const struct prog_instruction *inst)
{
@@ -1314,6 +1362,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
#define MAX_LOOP_DEPTH 32
struct brw_compile *p = &c->func;
struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
const GLuint nr_insns = c->vp->program.Base.NumInstructions;
GLuint insn, if_depth = 0, loop_depth = 0;
GLuint end_offset = 0;
@@ -1447,9 +1496,13 @@ void brw_vs_emit(struct brw_vs_compile *c )
unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias);
break;
case OPCODE_MAD:
- brw_MOV(p, brw_acc_reg(), args[2]);
+ if (!accumulator_contains(c, args[2]))
+ brw_MOV(p, brw_acc_reg(), args[2]);
brw_MAC(p, dst, args[0], args[1]);
break;
+ case OPCODE_CMP:
+ emit_cmp(p, dst, args[0], args[1], args[2]);
+ break;
case OPCODE_MAX:
emit_max(p, dst, args[0], args[1]);
break;
@@ -1473,25 +1526,25 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_SEQ:
- emit_seq(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_seq);
break;
case OPCODE_SIN:
emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_SNE:
- emit_sne(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sne);
break;
case OPCODE_SGE:
- emit_sge(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sge);
break;
case OPCODE_SGT:
- emit_sgt(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sgt);
break;
case OPCODE_SLT:
- emit_slt(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_slt);
break;
case OPCODE_SLE:
- emit_sle(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sle);
break;
case OPCODE_SUB:
brw_ADD(p, dst, args[0], negate(args[1]));
@@ -1543,7 +1596,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
loop_depth--;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
br = 2;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index d790ab65553..345ffa7ee11 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -82,9 +82,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
static dri_bo *
vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_vs_unit_state vs;
dri_bo *bo;
- int chipset_max_threads;
memset(&vs, 0, sizeof(vs));
@@ -98,7 +98,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
*/
vs.thread1.single_program_flow = 0;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
vs.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -109,24 +109,44 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
vs.thread3.urb_entry_read_offset = 0;
vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
- vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
- else
- vs.thread4.nr_urb_entries = key->nr_urb_entries;
+ if (intel->is_ironlake) {
+ switch (key->nr_urb_entries) {
+ case 8:
+ case 12:
+ case 16:
+ case 32:
+ case 64:
+ case 96:
+ case 128:
+ case 168:
+ case 192:
+ case 224:
+ case 256:
+ vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
+ break;
+ default:
+ assert(0);
+ }
+ } else {
+ switch (key->nr_urb_entries) {
+ case 8:
+ case 12:
+ case 16:
+ case 32:
+ break;
+ case 64:
+ assert(intel->is_g4x);
+ break;
+ default:
+ assert(0);
+ }
+ vs.thread4.nr_urb_entries = key->nr_urb_entries;
+ }
vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- if (BRW_IS_IGDNG(brw))
- chipset_max_threads = 72;
- else if (BRW_IS_G4X(brw))
- chipset_max_threads = 32;
- else
- chipset_max_threads = 16;
vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2,
- 1, chipset_max_threads) - 1;
-
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
- vs.thread4.max_threads = 0;
+ 1, brw->vs_max_threads) - 1;
/* No samplers for ARB_vp programs:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 4fa3269bedb..3bc9840a971 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -52,6 +52,7 @@ brw_vs_update_constant_buffer(struct brw_context *brw)
const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
const int size = params->NumParameters * 4 * sizeof(GLfloat);
drm_intel_bo *const_buffer;
+ int i;
/* BRW_NEW_VERTEX_PROGRAM */
if (!vp->use_const_buffer)
@@ -61,7 +62,19 @@ brw_vs_update_constant_buffer(struct brw_context *brw)
size, 64);
/* _NEW_PROGRAM_CONSTANTS */
- dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ /* Updates the ParamaterValues[i] pointers for all parameters of the
+ * basic type of PROGRAM_STATE_VAR.
+ */
+ _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters);
+
+ intel_bo_map_gtt_preferred(intel, const_buffer, GL_TRUE);
+ for (i = 0; i < params->NumParameters; i++) {
+ memcpy(const_buffer->virtual + i * 4 * sizeof(float),
+ params->ParameterValues[i],
+ 4 * sizeof(float));
+ }
+ intel_bo_unmap_gtt_preferred(intel, const_buffer);
return const_buffer;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 124fde25fe0..72749b3859d 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -46,7 +46,7 @@
#include "brw_state.h"
#include "brw_fallback.h"
#include "brw_vs.h"
-
+#include "brw_wm.h"
static void
dri_bo_release(dri_bo **bo)
@@ -66,8 +66,14 @@ static void brw_destroy_context( struct intel_context *intel )
brw_destroy_state(brw);
brw_draw_destroy( brw );
-
- _mesa_free(brw->wm.compile_data);
+ brw_clear_validated_bos(brw);
+ if (brw->wm.compile_data) {
+ _mesa_free(brw->wm.compile_data->instruction);
+ _mesa_free(brw->wm.compile_data->vreg);
+ _mesa_free(brw->wm.compile_data->refs);
+ _mesa_free(brw->wm.compile_data->prog_instructions);
+ _mesa_free(brw->wm.compile_data);
+ }
for (i = 0; i < brw->state.nr_color_regions; i++)
intel_region_release(&brw->state.color_regions[i]);
@@ -144,9 +150,6 @@ static void brw_new_batch( struct intel_context *intel )
{
struct brw_context *brw = brw_context(&intel->ctx);
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!brw->no_batch_wrap);
-
brw->curbe.need_new_bo = GL_TRUE;
/* Mark all context state as needing to be re-emitted.
@@ -175,20 +178,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence )
brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
}
-/* called from intelWaitForIdle() and intelFlush()
- *
- * For now, just flush everything. Could be smarter later.
- */
-static GLuint brw_flush_cmd( void )
-{
- struct brw_mi_flush flush;
- flush.opcode = CMD_MI_FLUSH;
- flush.pad = 0;
- flush.flags = BRW_FLUSH_STATE_CACHE;
- return *(GLuint *)&flush;
-}
-
-
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
/* nothing */
@@ -209,6 +198,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
- brw->intel.vtbl.flush_cmd = brw_flush_cmd;
brw->intel.vtbl.debug_batch = brw_debug_batch;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 964ee104c2f..6895f644104 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -152,8 +152,21 @@ static void do_wm_prog( struct brw_context *brw,
*/
return;
}
+ c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction));
+ c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN *
+ sizeof(*c->prog_instructions));
+ c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg));
+ c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs));
} else {
+ void *instruction = c->instruction;
+ void *prog_instructions = c->prog_instructions;
+ void *vreg = c->vreg;
+ void *refs = c->refs;
memset(c, 0, sizeof(*brw->wm.compile_data));
+ c->instruction = instruction;
+ c->prog_instructions = prog_instructions;
+ c->vreg = vreg;
+ c->refs = refs;
}
memcpy(&c->key, key, sizeof(*key));
@@ -217,7 +230,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
ctx->Color.AlphaEnabled)
lookup |= IZ_PS_KILL_ALPHATEST_BIT;
- if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH))
+ if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
/* _NEW_DEPTH */
@@ -333,7 +346,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
key->nr_color_regions = brw->state.nr_color_regions;
/* CACHE_NEW_VS_PROG */
- key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS;
+ key->vp_outputs_written = brw->vs.prog_data->outputs_written;
/* The unique fragment program ID */
key->program_string_id = fp->id;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 47aa4da3067..b9b987ea70a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -76,10 +76,10 @@ struct brw_wm_prog_key {
GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
- GLuint program_string_id:32;
GLushort origin_x, origin_y;
GLushort drawable_height;
- GLuint vp_outputs_written;
+ GLbitfield64 vp_outputs_written;
+ GLuint program_string_id:32;
};
@@ -162,6 +162,8 @@ struct brw_wm_instruction {
#define BRW_WM_MAX_CONST 256
#define BRW_WM_MAX_SUBROUTINE 16
+/* used in masks next to WRITEMASK_*. */
+#define SATURATE (1<<5)
/* New opcodes to track internal operations required for WM unit.
@@ -200,7 +202,7 @@ struct brw_wm_compile {
* simplifying and adding instructions for interpolation and
* framebuffer writes.
*/
- struct prog_instruction prog_instructions[BRW_WM_MAX_INSN];
+ struct prog_instruction *prog_instructions;
GLuint nr_fp_insns;
GLuint fp_temp;
GLuint fp_interp_emitted;
@@ -211,7 +213,7 @@ struct brw_wm_compile {
struct prog_src_register pixel_w;
- struct brw_wm_value vreg[BRW_WM_MAX_VREG];
+ struct brw_wm_value *vreg;
GLuint nr_vreg;
struct brw_wm_value creg[BRW_WM_MAX_PARAM];
@@ -228,10 +230,10 @@ struct brw_wm_compile {
struct brw_wm_ref undef_ref;
struct brw_wm_value undef_value;
- struct brw_wm_ref refs[BRW_WM_MAX_REF];
+ struct brw_wm_ref *refs;
GLuint nr_refs;
- struct brw_wm_instruction instruction[BRW_WM_MAX_INSN];
+ struct brw_wm_instruction *instruction;
GLuint nr_insns;
struct brw_wm_constref constref[BRW_WM_MAX_CONST];
@@ -306,10 +308,141 @@ void brw_wm_lookup_iz( GLuint line_aa,
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
+/* brw_wm_emit.c */
+void emit_alu1(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_alu2(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_cinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
void emit_ddxy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
GLboolean is_ddx,
const struct brw_reg *arg0);
+void emit_delta_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_dp3(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_dp4(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_dph(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_fb_write(struct brw_wm_compile *c,
+ struct brw_reg *arg0,
+ struct brw_reg *arg1,
+ struct brw_reg *arg2,
+ GLuint target,
+ GLuint eot);
+void emit_frontfacing(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask);
+void emit_linterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas);
+void emit_lrp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2);
+void emit_mad(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2);
+void emit_math1(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_math2(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_min(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_max(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_pinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas,
+ const struct brw_reg *w);
+void emit_pixel_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask);
+void emit_pixel_w(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas);
+void emit_sop(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLuint cond,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_tex(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler,
+ GLboolean shadow);
+void emit_txb(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler);
+void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_xpd(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index bf80a2942a4..f316e0cda49 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -44,6 +44,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg )
return reg;
}
+
/* Payload R0:
*
* R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles,
@@ -60,42 +61,50 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg )
* R1.8 -- ?
*/
-
-static void emit_pixel_xy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask)
+void emit_pixel_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask)
{
+ struct brw_compile *p = &c->func;
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
+ struct brw_reg dst0_uw, dst1_uw;
+ brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ if (c->dispatch_width == 16) {
+ dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW));
+ dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW));
+ } else {
+ dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW));
+ dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW));
+ }
+
/* Calculate pixel centers by adding 1 or 0 to each of the
* micro-tile coordinates passed in r1.
*/
if (mask & WRITEMASK_X) {
brw_ADD(p,
- vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)),
+ dst0_uw,
stride(suboffset(r1_uw, 4), 2, 4, 0),
brw_imm_v(0x10101010));
}
if (mask & WRITEMASK_Y) {
brw_ADD(p,
- vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)),
+ dst1_uw,
stride(suboffset(r1_uw,5), 2, 4, 0),
brw_imm_v(0x11001100));
}
-
- brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
+ brw_pop_insn_state(p);
}
-
-static void emit_delta_xy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
+void emit_delta_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
@@ -118,10 +127,10 @@ static void emit_delta_xy(struct brw_compile *p,
}
}
-static void emit_wpos_xy(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
+void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
@@ -146,12 +155,14 @@ static void emit_wpos_xy(struct brw_wm_compile *c,
}
-static void emit_pixel_w( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas)
+void emit_pixel_w(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas)
{
+ struct brw_compile *p = &c->func;
+
/* Don't need this if all you are doing is interpolating color, for
* instance.
*/
@@ -165,21 +176,29 @@ static void emit_pixel_w( struct brw_compile *p,
brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]);
/* Calc w */
- brw_math_16( p, dst[3],
- BRW_MATH_FUNCTION_INV,
- BRW_MATH_SATURATE_NONE,
- 2, brw_null_reg(),
- BRW_MATH_PRECISION_FULL);
+ if (c->dispatch_width == 16) {
+ brw_math_16(p, dst[3],
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+ } else {
+ brw_math(p, dst[3],
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+ }
}
}
-
-static void emit_linterp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas )
+void emit_linterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas)
{
struct brw_reg interp[4];
GLuint nr = arg0[0].nr;
@@ -199,12 +218,12 @@ static void emit_linterp( struct brw_compile *p,
}
-static void emit_pinterp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas,
- const struct brw_reg *w)
+void emit_pinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas,
+ const struct brw_reg *w)
{
struct brw_reg interp[4];
GLuint nr = arg0[0].nr;
@@ -229,10 +248,10 @@ static void emit_pinterp( struct brw_compile *p,
}
-static void emit_cinterp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+void emit_cinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
struct brw_reg interp[4];
GLuint nr = arg0[0].nr;
@@ -251,9 +270,9 @@ static void emit_cinterp( struct brw_compile *p,
}
/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
-static void emit_frontfacing( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask )
+void emit_frontfacing(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask)
{
struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -352,13 +371,13 @@ void emit_ddxy(struct brw_compile *p,
brw_set_saturate(p, 0);
}
-static void emit_alu1( struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+void emit_alu1(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
GLuint i;
@@ -376,15 +395,15 @@ static void emit_alu1( struct brw_compile *p,
}
-static void emit_alu2( struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_alu2(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -402,12 +421,12 @@ static void emit_alu2( struct brw_compile *p,
}
-static void emit_mad( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2 )
+void emit_mad(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2)
{
GLuint i;
@@ -422,26 +441,12 @@ static void emit_mad( struct brw_compile *p,
}
}
-static void emit_trunc( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_RNDZ(p, dst[i], arg0[i]);
- }
- }
-}
-
-static void emit_lrp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2 )
+void emit_lrp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2)
{
GLuint i;
@@ -461,21 +466,24 @@ static void emit_lrp( struct brw_compile *p,
}
}
-static void emit_sop( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- GLuint cond,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_sop(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLuint cond,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
- brw_MOV(p, dst[i], brw_imm_f(0));
+ brw_push_insn_state(p);
brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_MOV(p, dst[i], brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
brw_MOV(p, dst[i], brw_imm_f(1.0));
- brw_set_predicate_control_flag_value(p, 0xff);
+ brw_pop_insn_state(p);
}
}
}
@@ -559,11 +567,11 @@ static void emit_cmp( struct brw_compile *p,
}
}
-static void emit_max( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_max(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -583,11 +591,11 @@ static void emit_max( struct brw_compile *p,
}
}
-static void emit_min( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_min(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -608,11 +616,11 @@ static void emit_min( struct brw_compile *p,
}
-static void emit_dp3( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_dp3(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
@@ -630,11 +638,11 @@ static void emit_dp3( struct brw_compile *p,
}
-static void emit_dp4( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_dp4(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
@@ -653,11 +661,11 @@ static void emit_dp4( struct brw_compile *p,
}
-static void emit_dph( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_dph(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
@@ -676,15 +684,15 @@ static void emit_dph( struct brw_compile *p,
}
-static void emit_xpd( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_xpd(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
- assert(!(mask & WRITEMASK_W) == WRITEMASK_X);
+ assert((mask & WRITEMASK_W) != WRITEMASK_W);
for (i = 0 ; i < 3; i++) {
if (mask & (1<<i)) {
@@ -701,41 +709,68 @@ static void emit_xpd( struct brw_compile *p,
}
-static void emit_math1( struct brw_compile *p,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+void emit_math1(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
+ struct brw_compile *p = &c->func;
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ GLuint saturate = ((mask & SATURATE) ?
+ BRW_MATH_SATURATE_SATURATE :
+ BRW_MATH_SATURATE_NONE);
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
assert(is_power_of_two(mask & WRITEMASK_XYZW));
+ /* If compressed, this will write message reg 2,3 from arg0.x's 16
+ * channels.
+ */
brw_MOV(p, brw_message_reg(2), arg0[0]);
/* Send two messages to perform all 16 operations:
*/
- brw_math_16(p,
- dst[dst_chan],
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_math(p,
+ dst[dst_chan],
+ function,
+ saturate,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_math(p,
+ offset(dst[dst_chan],1),
function,
- (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
+ saturate,
+ 3,
brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
BRW_MATH_PRECISION_FULL);
+ }
+ brw_pop_insn_state(p);
}
-static void emit_math2( struct brw_compile *p,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
+void emit_math2(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
+ struct brw_compile *p = &c->func;
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ GLuint saturate = ((mask & SATURATE) ?
+ BRW_MATH_SATURATE_SATURATE :
+ BRW_MATH_SATURATE_NONE);
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
@@ -746,173 +781,233 @@ static void emit_math2( struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, brw_message_reg(2), arg0[0]);
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p, brw_message_reg(4), sechalf(arg0[0]));
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(4), sechalf(arg0[0]));
+ }
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, brw_message_reg(3), arg1[0]);
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
+ }
-
- /* Send two messages to perform all 16 operations:
- */
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_math(p,
dst[dst_chan],
function,
- (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ saturate,
2,
brw_null_reg(),
BRW_MATH_DATA_VECTOR,
BRW_MATH_PRECISION_FULL);
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_math(p,
- offset(dst[dst_chan],1),
- function,
- (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 4,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-
+ /* Send two messages to perform all 16 operations:
+ */
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_math(p,
+ offset(dst[dst_chan],1),
+ function,
+ saturate,
+ 4,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+ }
brw_pop_insn_state(p);
}
-
-static void emit_tex( struct brw_wm_compile *c,
- const struct brw_wm_instruction *inst,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg )
+void emit_tex(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler,
+ GLboolean shadow)
{
struct brw_compile *p = &c->func;
- GLuint msgLength, responseLength;
- GLuint i, nr;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg dst_retyped;
+ GLuint cur_mrf = 2, response_length;
+ GLuint i, nr_texcoords;
GLuint emit;
GLuint msg_type;
+ GLuint mrf_per_channel;
+ GLuint simd_mode;
+
+ if (c->dispatch_width == 16) {
+ mrf_per_channel = 2;
+ response_length = 8;
+ dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
+ simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
+ } else {
+ mrf_per_channel = 1;
+ response_length = 4;
+ dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
+ simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
+ }
/* How many input regs are there?
*/
- switch (inst->tex_idx) {
+ switch (tex_idx) {
case TEXTURE_1D_INDEX:
emit = WRITEMASK_X;
- nr = 1;
+ nr_texcoords = 1;
break;
case TEXTURE_2D_INDEX:
case TEXTURE_RECT_INDEX:
emit = WRITEMASK_XY;
- nr = 2;
+ nr_texcoords = 2;
break;
case TEXTURE_3D_INDEX:
case TEXTURE_CUBE_INDEX:
emit = WRITEMASK_XYZ;
- nr = 3;
+ nr_texcoords = 3;
break;
default:
/* unexpected target */
abort();
}
- if (inst->tex_shadow) {
- nr = 4;
- emit |= WRITEMASK_W;
- }
+ /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
+ if (!intel->is_ironlake && c->dispatch_width == 8)
+ nr_texcoords = 3;
- msgLength = 1;
+ /* For shadow comparisons, we have to supply u,v,r. */
+ if (shadow)
+ nr_texcoords = 3;
- for (i = 0; i < nr; i++) {
- static const GLuint swz[4] = {0,1,2,2};
- if (emit & (1<<i))
- brw_MOV(p, brw_message_reg(msgLength+1), arg[swz[i]]);
+ /* Emit the texcoords. */
+ for (i = 0; i < nr_texcoords; i++) {
+ if (emit & (1<<i))
+ brw_MOV(p, brw_message_reg(cur_mrf), arg[i]);
else
- brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0));
- msgLength += 2;
+ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
+ cur_mrf += mrf_per_channel;
}
- responseLength = 8; /* always */
+ /* Fill in the shadow comparison reference value. */
+ if (shadow) {
+ if (intel->is_ironlake) {
+ /* Fill in the cube map array index value. */
+ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
+ cur_mrf += mrf_per_channel;
+ } else if (c->dispatch_width == 8) {
+ /* Fill in the LOD bias value. */
+ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
+ cur_mrf += mrf_per_channel;
+ }
+ brw_MOV(p, brw_message_reg(cur_mrf), arg[2]);
+ cur_mrf += mrf_per_channel;
+ }
- if (BRW_IS_IGDNG(p->brw)) {
- if (inst->tex_shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG;
+ if (intel->is_ironlake) {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG;
} else {
- if (inst->tex_shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
+ /* Note that G45 and older determines shadow compare and dispatch width
+ * from message length for most messages.
+ */
+ if (c->dispatch_width == 16 && shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
}
- brw_SAMPLE(p,
- retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ brw_SAMPLE(p,
+ dst_retyped,
1,
- retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- SURF_INDEX_TEXTURE(inst->tex_unit),
- inst->tex_unit, /* sampler */
- inst->writemask,
- msg_type,
- responseLength,
- msgLength,
- 0,
+ retype(depth_payload, BRW_REGISTER_TYPE_UW),
+ SURF_INDEX_TEXTURE(sampler),
+ sampler,
+ dst_flags & WRITEMASK_XYZW,
+ msg_type,
+ response_length,
+ cur_mrf - 1,
+ 0,
1,
- BRW_SAMPLER_SIMD_MODE_SIMD16);
+ simd_mode);
}
-static void emit_txb( struct brw_wm_compile *c,
- const struct brw_wm_instruction *inst,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg )
+void emit_txb(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
GLuint msgLength;
GLuint msg_type;
- /* Shadow ignored for txb.
+ GLuint mrf_per_channel;
+ GLuint response_length;
+ struct brw_reg dst_retyped;
+
+ /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased
+ * samples, so we'll use the 16-wide instruction, leave the second halves
+ * undefined, and trust the execution mask to keep the undefined pixels
+ * from mattering.
*/
- switch (inst->tex_idx) {
+ if (c->dispatch_width == 16 || !intel->is_ironlake) {
+ if (intel->is_ironlake)
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+ mrf_per_channel = 2;
+ dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
+ response_length = 8;
+ } else {
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
+ mrf_per_channel = 1;
+ dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
+ response_length = 4;
+ }
+
+ /* Shadow ignored for txb. */
+ switch (tex_idx) {
case TEXTURE_1D_INDEX:
- brw_MOV(p, brw_message_reg(2), arg[0]);
- brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
- brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
+ brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
break;
case TEXTURE_2D_INDEX:
case TEXTURE_RECT_INDEX:
- brw_MOV(p, brw_message_reg(2), arg[0]);
- brw_MOV(p, brw_message_reg(4), arg[1]);
- brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
+ brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
+ brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
break;
case TEXTURE_3D_INDEX:
case TEXTURE_CUBE_INDEX:
- brw_MOV(p, brw_message_reg(2), arg[0]);
- brw_MOV(p, brw_message_reg(4), arg[1]);
- brw_MOV(p, brw_message_reg(6), arg[2]);
+ brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
+ brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
+ brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]);
break;
default:
/* unexpected target */
abort();
}
- brw_MOV(p, brw_message_reg(8), arg[3]);
- msgLength = 9;
-
- if (BRW_IS_IGDNG(p->brw))
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+ brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]);
+ msgLength = 2 + 4 * mrf_per_channel - 1;
brw_SAMPLE(p,
- retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ dst_retyped,
1,
- retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- SURF_INDEX_TEXTURE(inst->tex_unit),
- inst->tex_unit, /* sampler */
- inst->writemask,
+ retype(depth_payload, BRW_REGISTER_TYPE_UW),
+ SURF_INDEX_TEXTURE(sampler),
+ sampler,
+ dst_flags & WRITEMASK_XYZW,
msg_type,
- 8, /* responseLength */
+ response_length,
msgLength,
0,
1,
@@ -920,11 +1015,13 @@ static void emit_txb( struct brw_wm_compile *c,
}
-static void emit_lit( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+static void emit_lit(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
+ struct brw_compile *p = &c->func;
+
assert((mask & WRITEMASK_XW) == 0);
if (mask & WRITEMASK_Y) {
@@ -934,7 +1031,7 @@ static void emit_lit( struct brw_compile *p,
}
if (mask & WRITEMASK_Z) {
- emit_math2(p, BRW_MATH_FUNCTION_POW,
+ emit_math2(c, BRW_MATH_FUNCTION_POW,
&dst[2],
WRITEMASK_X | (mask & SATURATE),
&arg0[1],
@@ -989,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c )
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
brw_pop_insn_state(p);
}
@@ -1001,7 +1098,13 @@ static void fire_fb_write( struct brw_wm_compile *c,
GLuint eot )
{
struct brw_compile *p = &c->func;
-
+ struct brw_reg dst;
+
+ if (c->dispatch_width == 16)
+ dst = retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW);
+ else
+ dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW);
+
/* Pass through control information:
*/
/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
@@ -1018,7 +1121,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
/* Send framebuffer write message: */
/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
brw_fb_WRITE(p,
- retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW),
+ dst,
base_reg,
retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
target,
@@ -1050,14 +1153,15 @@ static void emit_aa( struct brw_wm_compile *c,
* \param arg1 the pass-through depth value
* \param arg2 the shader-computed depth value
*/
-static void emit_fb_write( struct brw_wm_compile *c,
- struct brw_reg *arg0,
- struct brw_reg *arg1,
- struct brw_reg *arg2,
- GLuint target,
- GLuint eot)
+void emit_fb_write(struct brw_wm_compile *c,
+ struct brw_reg *arg0,
+ struct brw_reg *arg1,
+ struct brw_reg *arg2,
+ GLuint target,
+ GLuint eot)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
GLuint nr = 2;
GLuint channel;
@@ -1069,30 +1173,37 @@ static void emit_fb_write( struct brw_wm_compile *c,
/* I don't really understand how this achieves the color interleave
* (ie RGBARGBA) in the result: [Do the saturation here]
*/
- {
- brw_push_insn_state(p);
-
- for (channel = 0; channel < 4; channel++) {
+ brw_push_insn_state(p);
+
+ for (channel = 0; channel < 4; channel++) {
+ if (c->dispatch_width == 16 && brw->has_compr4) {
+ /* By setting the high bit of the MRF register number, we indicate
+ * that we want COMPR4 mode - instead of doing the usual destination
+ * + 1 for the second half we get destination + 4.
+ */
+ brw_MOV(p,
+ brw_message_reg(nr + channel + (1 << 7)),
+ arg0[channel]);
+ } else {
/* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
/* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
-
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p,
brw_message_reg(nr + channel),
arg0[channel]);
-
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p,
- brw_message_reg(nr + channel + 4),
- sechalf(arg0[channel]));
- }
- /* skip over the regs populated above:
- */
- nr += 8;
-
- brw_pop_insn_state(p);
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p,
+ brw_message_reg(nr + channel + 4),
+ sechalf(arg0[channel]));
+ }
+ }
}
+ /* skip over the regs populated above:
+ */
+ nr += 8;
+ brw_pop_insn_state(p);
if (c->key.source_depth_to_render_target)
{
@@ -1142,7 +1253,7 @@ static void emit_fb_write( struct brw_wm_compile *c,
get_element_ud(brw_vec8_grf(1,0), 6),
brw_imm_ud(1<<26));
- jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
emit_aa(c, arg1, 2);
fire_fb_write(c, 0, nr, target, eot);
@@ -1156,7 +1267,6 @@ static void emit_fb_write( struct brw_wm_compile *c,
}
}
-
/**
* Move a GPR to scratch memory.
*/
@@ -1294,7 +1404,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
/* Generated instructions for calculating triangle interpolants:
*/
case WM_PIXELXY:
- emit_pixel_xy(p, dst, dst_flags);
+ emit_pixel_xy(c, dst, dst_flags);
break;
case WM_DELTAXY:
@@ -1306,7 +1416,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case WM_PIXELW:
- emit_pixel_w(p, dst, dst_flags, args[0], args[1]);
+ emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
break;
case WM_LINTERP:
@@ -1364,7 +1474,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case OPCODE_TRUNC:
- emit_trunc(p, dst, dst_flags, args[0]);
+ emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
break;
case OPCODE_LRP:
@@ -1391,27 +1501,27 @@ void brw_wm_emit( struct brw_wm_compile *c )
/* Higher math functions:
*/
case OPCODE_RCP:
- emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
break;
case OPCODE_RSQ:
- emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
break;
case OPCODE_SIN:
- emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
break;
case OPCODE_COS:
- emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
break;
case OPCODE_EX2:
- emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
break;
case OPCODE_LG2:
- emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
break;
case OPCODE_SCS:
@@ -1419,13 +1529,13 @@ void brw_wm_emit( struct brw_wm_compile *c )
* fixup for 16-element execution.
*/
if (dst_flags & WRITEMASK_X)
- emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
if (dst_flags & WRITEMASK_Y)
- emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
break;
case OPCODE_POW:
- emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
+ emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
break;
/* Comparisons:
@@ -1463,17 +1573,20 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case OPCODE_LIT:
- emit_lit(p, dst, dst_flags, args[0]);
+ emit_lit(c, dst, dst_flags, args[0]);
break;
/* Texturing operations:
*/
case OPCODE_TEX:
- emit_tex(c, inst, dst, dst_flags, args[0]);
+ emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
+ inst->tex_idx, inst->tex_unit,
+ inst->tex_shadow);
break;
case OPCODE_TXB:
- emit_txb(c, inst, dst, dst_flags, args[0]);
+ emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
+ inst->tex_idx, inst->tex_unit);
break;
case OPCODE_KIL:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 0e86d75deac..3737faf26fb 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -138,7 +138,6 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
reg.CondMask = COND_TR;
reg.CondSwizzle = 0;
reg.CondSrc = 0;
- reg.pad = 0;
return reg;
}
@@ -182,6 +181,8 @@ static void release_temp( struct brw_wm_compile *c, struct prog_dst_register tem
static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c)
{
assert(c->nr_fp_insns < BRW_WM_MAX_INSN);
+ memset(&c->prog_instructions[c->nr_fp_insns], 0,
+ sizeof(*c->prog_instructions));
return &c->prog_instructions[c->nr_fp_insns++];
}
@@ -448,7 +449,6 @@ static void emit_interp( struct brw_wm_compile *c,
break;
case FRAG_ATTRIB_FACE:
- /* XXX review/test this case */
emit_op(c,
WM_FRONTFACING,
dst_mask(dst, WRITEMASK_X),
@@ -957,7 +957,7 @@ static void precalc_txp( struct brw_wm_compile *c,
-static void emit_fb_write( struct brw_wm_compile *c )
+static void emit_render_target_writes( struct brw_wm_compile *c )
{
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH);
@@ -985,7 +985,7 @@ static void emit_fb_write( struct brw_wm_compile *c )
}
else {
/* if gl_FragData[0] is written, use it, else use gl_FragColor */
- if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
+ if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0))
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
else
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
@@ -1154,7 +1154,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
out->DstReg.WriteMask = 0;
break;
case OPCODE_END:
- emit_fb_write(c);
+ emit_render_target_writes(c);
break;
case OPCODE_PRINT:
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 28d6d4eba5c..fde83eea620 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -371,7 +371,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (j = 0; j < 4; j++)
set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
}
- if (c->key.vp_outputs_written & (1 << i)) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
reg_index += 2;
}
}
@@ -550,42 +550,6 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
}
}
-
-/**
- * Same as \sa get_src_reg() but if the register is a literal, emit
- * a brw_reg encoding the literal.
- * Note that a brw instruction only allows one src operand to be a literal.
- * For instructions with more than one operand, only the second can be a
- * literal. This means that we treat some literals as constants/uniforms
- * (which why PROGRAM_CONSTANT is checked in fetch_constants()).
- *
- */
-static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint channel)
-{
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- if (src->File == PROGRAM_CONSTANT) {
- /* a literal */
- const int component = GET_SWZ(src->Swizzle, channel);
- const GLfloat *param =
- c->fp->program.Base.Parameters->ParameterValues[src->Index];
- GLfloat value = param[component];
- if (src->Negate & (1 << channel))
- value = -value;
- if (src->Abs)
- value = FABSF(value);
-#if 0
- printf(" form immed value %f for chan %d\n", value, channel);
-#endif
- return brw_imm_f(value);
- }
- else {
- return get_src_reg(c, inst, srcRegIndex, channel);
- }
-}
-
-
/**
* Subroutines are minimal support for resusable instruction sequences.
* They are implemented as simply as possible to minimise overhead: there
@@ -650,542 +614,110 @@ static void invoke_subroutine( struct brw_wm_compile *c,
}
}
-static void emit_trunc( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- struct brw_reg src, dst;
- dst = get_dst_reg(c, inst, i);
- src = get_src_reg(c, inst, 0, i);
- brw_RNDZ(p, dst, src);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_mov( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- struct brw_reg src, dst;
- dst = get_dst_reg(c, inst, i);
- /* XXX some moves from immediate value don't work reliably!!! */
- /*src = get_src_reg_imm(c, inst, 0, i);*/
- src = get_src_reg(c, inst, 0, i);
- brw_MOV(p, dst, src);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_pixel_xy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg r1 = brw_vec1_grf(1, 0);
- struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
-
- struct brw_reg dst0, dst1;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
-
- dst0 = get_dst_reg(c, inst, 0);
- dst1 = get_dst_reg(c, inst, 1);
- /* Calculate pixel centers by adding 1 or 0 to each of the
- * micro-tile coordinates passed in r1.
- */
- if (mask & WRITEMASK_X) {
- brw_ADD(p,
- vec8(retype(dst0, BRW_REGISTER_TYPE_UW)),
- stride(suboffset(r1_uw, 4), 2, 4, 0),
- brw_imm_v(0x10101010));
- }
-
- if (mask & WRITEMASK_Y) {
- brw_ADD(p,
- vec8(retype(dst1, BRW_REGISTER_TYPE_UW)),
- stride(suboffset(r1_uw, 5), 2, 4, 0),
- brw_imm_v(0x11001100));
- }
-}
-
-static void emit_delta_xy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg r1 = brw_vec1_grf(1, 0);
- struct brw_reg dst0, dst1, src0, src1;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
-
- dst0 = get_dst_reg(c, inst, 0);
- dst1 = get_dst_reg(c, inst, 1);
- src0 = get_src_reg(c, inst, 0, 0);
- src1 = get_src_reg(c, inst, 0, 1);
- /* Calc delta X,Y by subtracting origin in r1 from the pixel
- * centers.
- */
- if (mask & WRITEMASK_X) {
- brw_ADD(p,
- dst0,
- retype(src0, BRW_REGISTER_TYPE_UW),
- negate(r1));
- }
-
- if (mask & WRITEMASK_Y) {
- brw_ADD(p,
- dst1,
- retype(src1, BRW_REGISTER_TYPE_UW),
- negate(suboffset(r1,1)));
-
- }
-}
-
-static void fire_fb_write( struct brw_wm_compile *c,
- GLuint base_reg,
- GLuint nr,
- GLuint target,
- GLuint eot)
-{
- struct brw_compile *p = &c->func;
- /* Pass through control information:
- */
- /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
- {
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
- brw_MOV(p,
- brw_message_reg(base_reg + 1),
- brw_vec8_grf(1, 0));
- brw_pop_insn_state(p);
- }
- /* Send framebuffer write message: */
- brw_fb_WRITE(p,
- retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW),
- base_reg,
- retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
- target,
- nr,
- 0,
- eot);
-}
-
-static void emit_fb_write(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- int nr = 2;
- int channel;
- GLuint target, eot;
- struct brw_reg src0;
-
- /* Reserve a space for AA - may not be needed:
- */
- if (c->key.aa_dest_stencil_reg)
- nr += 1;
-
- brw_push_insn_state(p);
- for (channel = 0; channel < 4; channel++) {
- src0 = get_src_reg(c, inst, 0, channel);
- /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
- /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
- brw_MOV(p, brw_message_reg(nr + channel), src0);
- }
- /* skip over the regs populated above: */
- nr += 8;
- brw_pop_insn_state(p);
-
- if (c->key.source_depth_to_render_target) {
- if (c->key.computes_depth) {
- src0 = get_src_reg(c, inst, 2, 2);
- brw_MOV(p, brw_message_reg(nr), src0);
- }
- else {
- src0 = get_src_reg(c, inst, 1, 1);
- brw_MOV(p, brw_message_reg(nr), src0);
- }
-
- nr += 2;
- }
-
- if (c->key.dest_depth_reg) {
- const GLuint comp = c->key.dest_depth_reg / 2;
- const GLuint off = c->key.dest_depth_reg % 2;
-
- if (off != 0) {
- /* XXX this code needs review/testing */
- struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp);
- struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1);
-
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
-
- brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1));
- /* 2nd half? */
- brw_MOV(p, brw_message_reg(nr+1), arg1_1);
- brw_pop_insn_state(p);
- }
- else
- {
- struct brw_reg src = get_src_reg(c, inst, 1, 1);
- brw_MOV(p, brw_message_reg(nr), src);
- }
- nr += 2;
- }
-
- target = INST_AUX_GET_TARGET(inst->Aux);
- eot = inst->Aux & INST_AUX_EOT;
- fire_fb_write(c, 0, nr, target, eot);
-}
-
-static void emit_pixel_w( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
+/* Workaround for using brw_wm_emit.c's emit functions, which expect
+ * destination regs to be uniquely written. Moves arguments out to
+ * temporaries as necessary for instructions which use their destination as
+ * a temporary.
+ */
+static void
+unalias3(struct brw_wm_compile *c,
+ void (*func)(struct brw_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2)
{
struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- if (mask & WRITEMASK_W) {
- struct brw_reg dst, src0, delta0, delta1;
- struct brw_reg interp3;
-
- dst = get_dst_reg(c, inst, 3);
- src0 = get_src_reg(c, inst, 0, 0);
- delta0 = get_src_reg(c, inst, 1, 0);
- delta1 = get_src_reg(c, inst, 1, 1);
-
- interp3 = brw_vec1_grf(src0.nr+1, 4);
- /* Calc 1/w - just linterp wpos[3] optimized by putting the
- * result straight into a message reg.
- */
- brw_LINE(p, brw_null_reg(), interp3, delta0);
- brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1);
-
- /* Calc w */
- brw_math_16( p, dst,
- BRW_MATH_FUNCTION_INV,
- BRW_MATH_SATURATE_NONE,
- 2, brw_null_reg(),
- BRW_MATH_PRECISION_FULL);
- }
-}
+ struct brw_reg tmp_arg0[4], tmp_arg1[4], tmp_arg2[4];
+ int i, j;
+ int mark = mark_tmps(c);
-static void emit_linterp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg interp[4];
- struct brw_reg dst, delta0, delta1;
- struct brw_reg src0;
- GLuint nr, i;
-
- src0 = get_src_reg(c, inst, 0, 0);
- delta0 = get_src_reg(c, inst, 1, 0);
- delta1 = get_src_reg(c, inst, 1, 1);
- nr = src0.nr;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_LINE(p, brw_null_reg(), interp[i], delta0);
- brw_MAC(p, dst, suboffset(interp[i],1), delta1);
- }
+ for (j = 0; j < 4; j++) {
+ tmp_arg0[j] = arg0[j];
+ tmp_arg1[j] = arg1[j];
+ tmp_arg2[j] = arg2[j];
}
-}
-
-static void emit_cinterp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
-
- struct brw_reg interp[4];
- struct brw_reg dst, src0;
- GLuint nr, i;
- src0 = get_src_reg(c, inst, 0, 0);
- nr = src0.nr;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, suboffset(interp[i],3));
+ for (j = 0; j < 4; j++) {
+ if (arg0[j].file == dst[i].file &&
+ dst[i].nr == arg0[j].nr) {
+ tmp_arg0[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg0[j], arg0[j]);
+ }
+ if (arg1[j].file == dst[i].file &&
+ dst[i].nr == arg1[j].nr) {
+ tmp_arg1[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg1[j], arg1[j]);
+ }
+ if (arg2[j].file == dst[i].file &&
+ dst[i].nr == arg2[j].nr) {
+ tmp_arg2[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg2[j], arg2[j]);
+ }
+ }
}
}
-}
-
-static void emit_pinterp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg interp[4];
- struct brw_reg dst, delta0, delta1;
- struct brw_reg src0, w;
- GLuint nr, i;
+ func(p, dst, mask, tmp_arg0, tmp_arg1, tmp_arg2);
- src0 = get_src_reg(c, inst, 0, 0);
- delta0 = get_src_reg(c, inst, 1, 0);
- delta1 = get_src_reg(c, inst, 1, 1);
- w = get_src_reg(c, inst, 2, 3);
- nr = src0.nr;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_LINE(p, brw_null_reg(), interp[i], delta0);
- brw_MAC(p, dst, suboffset(interp[i],1),
- delta1);
- brw_MUL(p, dst, dst, w);
- }
- }
+ release_tmps(c, mark);
}
-/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
-static void emit_frontfacing(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
+/* Workaround for using brw_wm_emit.c's emit functions, which expect
+ * destination regs to be uniquely written. Moves arguments out to
+ * temporaries as necessary for instructions which use their destination as
+ * a temporary.
+ */
+static void
+unalias2(struct brw_wm_compile *c,
+ void (*func)(struct brw_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
struct brw_compile *p = &c->func;
- struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
- struct brw_reg dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, brw_imm_f(0.0));
- }
- }
+ struct brw_reg tmp_arg0[4], tmp_arg1[4];
+ int i, j;
+ int mark = mark_tmps(c);
- /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
- * us front face
- */
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, brw_imm_f(1.0));
- }
+ for (j = 0; j < 4; j++) {
+ tmp_arg0[j] = arg0[j];
+ tmp_arg1[j] = arg1[j];
}
- brw_set_predicate_control_flag_value(p, 0xff);
-}
-static void emit_xpd(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
for (i = 0; i < 4; i++) {
- GLuint i2 = (i+2)%3;
- GLuint i1 = (i+1)%3;
if (mask & (1<<i)) {
- struct brw_reg src0, src1, dst;
- dst = get_dst_reg(c, inst, i);
- src0 = negate(get_src_reg(c, inst, 0, i2));
- src1 = get_src_reg_imm(c, inst, 1, i1);
- brw_MUL(p, brw_null_reg(), src0, src1);
- src0 = get_src_reg(c, inst, 0, i1);
- src1 = get_src_reg_imm(c, inst, 1, i2);
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- brw_MAC(p, dst, src0, src1);
- brw_set_saturate(p, 0);
+ for (j = 0; j < 4; j++) {
+ if (arg0[j].file == dst[i].file &&
+ dst[i].nr == arg0[j].nr) {
+ tmp_arg0[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg0[j], arg0[j]);
+ }
+ if (arg1[j].file == dst[i].file &&
+ dst[i].nr == arg1[j].nr) {
+ tmp_arg1[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg1[j], arg1[j]);
+ }
+ }
}
}
- brw_set_saturate(p, 0);
-}
-static void emit_dp3(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg src0[3], src1[3], dst;
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- for (i = 0; i < 3; i++) {
- src0[i] = get_src_reg(c, inst, 0, i);
- src1[i] = get_src_reg_imm(c, inst, 1, i);
- }
-
- dst = get_dst_reg(c, inst, dst_chan);
- brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
- brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MAC(p, dst, src0[2], src1[2]);
- brw_set_saturate(p, 0);
-}
-
-static void emit_dp4(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg src0[4], src1[4], dst;
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- for (i = 0; i < 4; i++) {
- src0[i] = get_src_reg(c, inst, 0, i);
- src1[i] = get_src_reg_imm(c, inst, 1, i);
- }
- dst = get_dst_reg(c, inst, dst_chan);
- brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
- brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
- brw_MAC(p, brw_null_reg(), src0[2], src1[2]);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MAC(p, dst, src0[3], src1[3]);
- brw_set_saturate(p, 0);
-}
-
-static void emit_dph(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg src0[4], src1[4], dst;
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- for (i = 0; i < 4; i++) {
- src0[i] = get_src_reg(c, inst, 0, i);
- src1[i] = get_src_reg_imm(c, inst, 1, i);
- }
- dst = get_dst_reg(c, inst, dst_chan);
- brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
- brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
- brw_MAC(p, dst, src0[2], src1[2]);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_ADD(p, dst, dst, src1[3]);
- brw_set_saturate(p, 0);
-}
-
-/**
- * Emit a scalar instruction, like RCP, RSQ, LOG, EXP.
- * Note that the result of the function is smeared across the dest
- * register's X, Y, Z and W channels (subject to writemasking of course).
- */
-static void emit_math1(struct brw_wm_compile *c,
- const struct prog_instruction *inst, GLuint func)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- /* Get first component of source register */
- dst = get_dst_reg(c, inst, dst_chan);
- src0 = get_src_reg(c, inst, 0, 0);
-
- brw_MOV(p, brw_message_reg(2), src0);
- brw_math(p,
- dst,
- func,
- (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-}
-
-static void emit_rcp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_INV);
-}
-
-static void emit_rsq(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ);
-}
-
-static void emit_sin(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_SIN);
-}
+ func(p, dst, mask, tmp_arg0, tmp_arg1);
-static void emit_cos(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_COS);
-}
-
-static void emit_ex2(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_EXP);
-}
-
-static void emit_lg2(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_LOG);
-}
-
-static void emit_add(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_ADD(p, dst, src0, src1);
- }
- }
- brw_set_saturate(p, 0);
+ release_tmps(c, mark);
}
static void emit_arl(struct brw_wm_compile *c,
@@ -1201,180 +733,6 @@ static void emit_arl(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
-
-static void emit_mul(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_MUL(p, dst, src0, src1);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_frc(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg_imm(c, inst, 0, i);
- brw_FRC(p, dst, src0);
- }
- }
- if (inst->SaturateMode != SATURATE_OFF)
- brw_set_saturate(p, 0);
-}
-
-static void emit_flr(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg_imm(c, inst, 0, i);
- brw_RNDD(p, dst, src0);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-
-static void emit_min_max(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- const GLuint mask = inst->DstReg.WriteMask;
- const int mark = mark_tmps(c);
- int i;
- brw_push_insn_state(p);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- struct brw_reg real_dst = get_dst_reg(c, inst, i);
- struct brw_reg src0 = get_src_reg(c, inst, 0, i);
- struct brw_reg src1 = get_src_reg(c, inst, 1, i);
- struct brw_reg dst;
- /* if dst==src0 or dst==src1 we need to use a temp reg */
- GLboolean use_temp = brw_same_reg(dst, src0) ||
- brw_same_reg(dst, src1);
- if (use_temp)
- dst = alloc_tmp(c);
- else
- dst = real_dst;
-
- /*
- printf(" Min/max: dst %d src0 %d src1 %d\n",
- dst.nr, src0.nr, src1.nr);
- */
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MOV(p, dst, src0);
- brw_set_saturate(p, 0);
-
- if (inst->Opcode == OPCODE_MIN)
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0);
- else
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0);
-
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- brw_MOV(p, dst, src1);
- brw_set_saturate(p, 0);
- brw_set_predicate_control_flag_value(p, 0xff);
- if (use_temp)
- brw_MOV(p, real_dst, dst);
- }
- }
- brw_pop_insn_state(p);
- release_tmps(c, mark);
-}
-
-static void emit_pow(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg dst, src0, src1;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- dst = get_dst_reg(c, inst, dst_chan);
- src0 = get_src_reg_imm(c, inst, 0, 0);
- src1 = get_src_reg_imm(c, inst, 1, 0);
-
- brw_MOV(p, brw_message_reg(2), src0);
- brw_MOV(p, brw_message_reg(3), src1);
-
- brw_math(p,
- dst,
- BRW_MATH_FUNCTION_POW,
- (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-}
-
-static void emit_lrp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
- int i;
- int mark = mark_tmps(c);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
-
- src1 = get_src_reg_imm(c, inst, 1, i);
-
- if (src1.nr == dst.nr) {
- tmp1 = alloc_tmp(c);
- brw_MOV(p, tmp1, src1);
- } else
- tmp1 = src1;
-
- src2 = get_src_reg(c, inst, 2, i);
- if (src2.nr == dst.nr) {
- tmp2 = alloc_tmp(c);
- brw_MOV(p, tmp2, src2);
- } else
- tmp2 = src2;
-
- brw_ADD(p, dst, negate(src0), brw_imm_f(1.0));
- brw_MUL(p, brw_null_reg(), dst, tmp2);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MAC(p, dst, src0, tmp1);
- brw_set_saturate(p, 0);
- }
- release_tmps(c, mark);
- }
-}
-
/**
* For GLSL shaders, this KIL will be unconditional.
* It may be contained inside an IF/ENDIF structure of course.
@@ -1385,94 +743,11 @@ static void emit_kil(struct brw_wm_compile *c)
struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, depth, c->emit_mask_reg, depth);
brw_pop_insn_state(p);
}
-static void emit_mad(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg dst, src0, src1, src2;
- int i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- src2 = get_src_reg_imm(c, inst, 2, i);
- brw_MUL(p, dst, src0, src1);
-
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_ADD(p, dst, dst, src2);
- brw_set_saturate(p, 0);
- }
- }
-}
-
-static void emit_sop(struct brw_wm_compile *c,
- const struct prog_instruction *inst, GLuint cond)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg dst, src0, src1;
- int i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_push_insn_state(p);
- brw_CMP(p, brw_null_reg(), cond, src0, src1);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_MOV(p, dst, brw_imm_f(0.0));
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- brw_MOV(p, dst, brw_imm_f(1.0));
- brw_pop_insn_state(p);
- }
- }
-}
-
-static void emit_slt(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_L);
-}
-
-static void emit_sle(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_LE);
-}
-
-static void emit_sgt(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_G);
-}
-
-static void emit_sge(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_GE);
-}
-
-static void emit_seq(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_EQ);
-}
-
-static void emit_sne(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
-}
-
static INLINE struct brw_reg high_words( struct brw_reg reg )
{
return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
@@ -2525,196 +1800,6 @@ static void emit_noise4( struct brw_wm_compile *c,
release_tmps( c, mark );
}
-
-static void emit_wpos_xy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg src0[2], dst[2];
-
- dst[0] = get_dst_reg(c, inst, 0);
- dst[1] = get_dst_reg(c, inst, 1);
-
- src0[0] = get_src_reg(c, inst, 0, 0);
- src0[1] = get_src_reg(c, inst, 0, 1);
-
- /* Calculate the pixel offset from window bottom left into destination
- * X and Y channels.
- */
- if (mask & WRITEMASK_X) {
- /* X' = X - origin_x */
- brw_ADD(p,
- dst[0],
- retype(src0[0], BRW_REGISTER_TYPE_W),
- brw_imm_d(0 - c->key.origin_x));
- }
-
- if (mask & WRITEMASK_Y) {
- /* Y' = height - (Y - origin_y) = height + origin_y - Y */
- brw_ADD(p,
- dst[1],
- negate(retype(src0[1], BRW_REGISTER_TYPE_W)),
- brw_imm_d(c->key.origin_y + c->key.drawable_height - 1));
- }
-}
-
-/* TODO
- BIAS on SIMD8 not working yet...
- */
-static void emit_txb(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg dst[4], src[4], payload_reg;
- /* Note: TexSrcUnit was already looked up through SamplerTextures[] */
- const GLuint unit = inst->TexSrcUnit;
- GLuint i;
- GLuint msg_type;
-
- assert(unit < BRW_MAX_TEX_UNIT);
-
- payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
-
- for (i = 0; i < 4; i++)
- dst[i] = get_dst_reg(c, inst, i);
- for (i = 0; i < 4; i++)
- src[i] = get_src_reg(c, inst, 0, i);
-
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */
- brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */
- brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */
- break;
- case TEXTURE_2D_INDEX:
- case TEXTURE_RECT_INDEX:
- brw_MOV(p, brw_message_reg(2), src[0]);
- brw_MOV(p, brw_message_reg(3), src[1]);
- brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
- break;
- case TEXTURE_3D_INDEX:
- case TEXTURE_CUBE_INDEX:
- brw_MOV(p, brw_message_reg(2), src[0]);
- brw_MOV(p, brw_message_reg(3), src[1]);
- brw_MOV(p, brw_message_reg(4), src[2]);
- break;
- default:
- /* invalid target */
- abort();
- }
- brw_MOV(p, brw_message_reg(5), src[3]); /* bias */
- brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */
-
- if (BRW_IS_IGDNG(p->brw)) {
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG;
- } else {
- /* Does it work well on SIMD8? */
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
- }
-
- brw_SAMPLE(p,
- retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
- 1, /* msg_reg_nr */
- retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- SURF_INDEX_TEXTURE(unit),
- unit, /* sampler */
- inst->DstReg.WriteMask, /* writemask */
- msg_type, /* msg_type */
- 4, /* response_length */
- 4, /* msg_length */
- 0, /* eot */
- 1,
- BRW_SAMPLER_SIMD_MODE_SIMD8);
-}
-
-
-static void emit_tex(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg dst[4], src[4], payload_reg;
- /* Note: TexSrcUnit was already looked up through SamplerTextures[] */
- const GLuint unit = inst->TexSrcUnit;
- GLuint msg_len;
- GLuint i, nr;
- GLuint emit;
- GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0;
- GLuint msg_type;
-
- assert(unit < BRW_MAX_TEX_UNIT);
-
- payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
-
- for (i = 0; i < 4; i++)
- dst[i] = get_dst_reg(c, inst, i);
- for (i = 0; i < 4; i++)
- src[i] = get_src_reg(c, inst, 0, i);
-
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- emit = WRITEMASK_X;
- nr = 1;
- break;
- case TEXTURE_2D_INDEX:
- case TEXTURE_RECT_INDEX:
- emit = WRITEMASK_XY;
- nr = 2;
- break;
- case TEXTURE_3D_INDEX:
- case TEXTURE_CUBE_INDEX:
- emit = WRITEMASK_XYZ;
- nr = 3;
- break;
- default:
- /* invalid target */
- abort();
- }
- msg_len = 1;
-
- /* move/load S, T, R coords */
- for (i = 0; i < nr; i++) {
- static const GLuint swz[4] = {0,1,2,2};
- if (emit & (1<<i))
- brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]);
- else
- brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0));
- msg_len += 1;
- }
-
- if (shadow) {
- brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */
- brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */
- }
-
- if (BRW_IS_IGDNG(p->brw)) {
- if (shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG;
- } else {
- /* Does it work for shadow on SIMD8 ? */
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
- }
-
- brw_SAMPLE(p,
- retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
- 1, /* msg_reg_nr */
- retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- SURF_INDEX_TEXTURE(unit),
- unit, /* sampler */
- inst->DstReg.WriteMask, /* writemask */
- msg_type, /* msg_type */
- 4, /* response_length */
- shadow ? 6 : 4, /* msg_length */
- 0, /* eot */
- 1,
- BRW_SAMPLER_SIMD_MODE_SIMD8);
-
- if (shadow)
- brw_MOV(p, dst[3], brw_imm_f(1.0));
-}
-
/**
* Resolve subroutine calls after code emit is done.
@@ -2741,6 +1826,7 @@ get_argument_regs(struct brw_wm_compile *c,
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
+ struct intel_context *intel = &brw->intel;
#define MAX_IF_DEPTH 32
#define MAX_LOOP_DEPTH 32
struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
@@ -2771,137 +1857,153 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if (c->fp->use_const_buffer)
fetch_constants(c, inst);
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+ if (inst->Opcode != OPCODE_ARL) {
+ for (j = 0; j < 4; j++) {
+ if (inst->DstReg.WriteMask & (1 << j))
+ dst[j] = get_dst_reg(c, inst, j);
+ else
+ dst[j] = brw_null_reg();
+ }
+ }
+ for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++)
+ get_argument_regs(c, inst, j, args[j], WRITEMASK_XYZW);
dst_flags = inst->DstReg.WriteMask;
if (inst->SaturateMode == SATURATE_ZERO_ONE)
dst_flags |= SATURATE;
+ if (inst->CondUpdate)
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ else
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+
switch (inst->Opcode) {
case WM_PIXELXY:
- emit_pixel_xy(c, inst);
+ emit_pixel_xy(c, dst, dst_flags);
break;
case WM_DELTAXY:
- emit_delta_xy(c, inst);
+ emit_delta_xy(p, dst, dst_flags, args[0]);
break;
case WM_PIXELW:
- emit_pixel_w(c, inst);
+ emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
break;
case WM_LINTERP:
- emit_linterp(c, inst);
+ emit_linterp(p, dst, dst_flags, args[0], args[1]);
break;
case WM_PINTERP:
- emit_pinterp(c, inst);
+ emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
case WM_CINTERP:
- emit_cinterp(c, inst);
+ emit_cinterp(p, dst, dst_flags, args[0]);
break;
case WM_WPOSXY:
- emit_wpos_xy(c, inst);
+ emit_wpos_xy(c, dst, dst_flags, args[0]);
break;
case WM_FB_WRITE:
- emit_fb_write(c, inst);
+ emit_fb_write(c, args[0], args[1], args[2],
+ INST_AUX_GET_TARGET(inst->Aux),
+ inst->Aux & INST_AUX_EOT);
break;
case WM_FRONTFACING:
- emit_frontfacing(c, inst);
+ emit_frontfacing(p, dst, dst_flags);
break;
case OPCODE_ADD:
- emit_add(c, inst);
+ emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_ARL:
emit_arl(c, inst);
break;
case OPCODE_FRC:
- emit_frc(c, inst);
+ emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
break;
case OPCODE_FLR:
- emit_flr(c, inst);
+ emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
break;
case OPCODE_LRP:
- emit_lrp(c, inst);
+ unalias3(c, emit_lrp,
+ dst, dst_flags, args[0], args[1], args[2]);
break;
case OPCODE_TRUNC:
- emit_trunc(c, inst);
+ emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
break;
case OPCODE_MOV:
case OPCODE_SWZ:
- emit_mov(c, inst);
+ emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
break;
case OPCODE_DP3:
- emit_dp3(c, inst);
+ emit_dp3(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_DP4:
- emit_dp4(c, inst);
+ emit_dp4(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_XPD:
- emit_xpd(c, inst);
+ emit_xpd(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_DPH:
- emit_dph(c, inst);
+ emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_RCP:
- emit_rcp(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
break;
case OPCODE_RSQ:
- emit_rsq(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
break;
case OPCODE_SIN:
- emit_sin(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
break;
case OPCODE_COS:
- emit_cos(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
break;
case OPCODE_EX2:
- emit_ex2(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
break;
case OPCODE_LG2:
- emit_lg2(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
break;
case OPCODE_MIN:
+ unalias2(c, emit_min, dst, dst_flags, args[0], args[1]);
+ break;
case OPCODE_MAX:
- emit_min_max(c, inst);
+ unalias2(c, emit_max, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_DDX:
case OPCODE_DDY:
- for (j = 0; j < 4; j++) {
- if (inst->DstReg.WriteMask & (1 << j))
- dst[j] = get_dst_reg(c, inst, j);
- else
- dst[j] = brw_null_reg();
- }
- get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW);
emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
args[0]);
break;
case OPCODE_SLT:
- emit_slt(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_L, args[0], args[1]);
break;
case OPCODE_SLE:
- emit_sle(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_LE, args[0], args[1]);
break;
case OPCODE_SGT:
- emit_sgt(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_G, args[0], args[1]);
break;
case OPCODE_SGE:
- emit_sge(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_GE, args[0], args[1]);
break;
case OPCODE_SEQ:
- emit_seq(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_EQ, args[0], args[1]);
break;
case OPCODE_SNE:
- emit_sne(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_NEQ, args[0], args[1]);
break;
case OPCODE_MUL:
- emit_mul(c, inst);
+ emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_POW:
- emit_pow(c, inst);
+ emit_math2(c, BRW_MATH_FUNCTION_POW,
+ dst, dst_flags, args[0], args[1]);
break;
case OPCODE_MAD:
- emit_mad(c, inst);
+ emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
break;
case OPCODE_NOISE1:
emit_noise1(c, inst);
@@ -2916,10 +2018,19 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
emit_noise4(c, inst);
break;
case OPCODE_TEX:
- emit_tex(c, inst);
+ emit_tex(c, dst, dst_flags, args[0],
+ get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
+ 0, 1, 0, 0),
+ inst->TexSrcTarget,
+ inst->TexSrcUnit,
+ (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0);
break;
case OPCODE_TXB:
- emit_txb(c, inst);
+ emit_txb(c, dst, dst_flags, args[0],
+ get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
+ 0, 1, 0, 0),
+ inst->TexSrcTarget,
+ c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]);
break;
case OPCODE_KIL_NV:
emit_kil(c);
@@ -2929,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
break;
case OPCODE_ELSE:
+ assert(if_depth > 0);
if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
@@ -2982,9 +2094,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
struct brw_instruction *inst0, *inst1;
GLuint br = 1;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
br = 2;
-
+
+ assert(loop_depth > 0);
loop_depth--;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
/* patch all the BREAK/CONT instructions from last BGNLOOP */
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 602b1351ef0..ff4c082d5e8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -42,12 +42,14 @@
static struct brw_wm_ref *get_ref( struct brw_wm_compile *c )
{
assert(c->nr_refs < BRW_WM_MAX_REF);
+ memset(&c->refs[c->nr_refs], 0, sizeof(*c->refs));
return &c->refs[c->nr_refs++];
}
static struct brw_wm_value *get_value( struct brw_wm_compile *c)
{
assert(c->nr_refs < BRW_WM_MAX_VREG);
+ memset(&c->vreg[c->nr_vreg], 0, sizeof(*c->vreg));
return &c->vreg[c->nr_vreg++];
}
@@ -55,6 +57,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c)
static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
{
assert(c->nr_insns < BRW_WM_MAX_INSN);
+ memset(&c->instruction[c->nr_insns], 0, sizeof(*c->instruction));
return &c->instruction[c->nr_insns++];
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 6faea018fbc..31303febf09 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -82,8 +82,8 @@ static void init_registers( struct brw_wm_compile *c )
for (j = 0; j < c->nr_creg; j++)
prealloc_reg(c, &c->creg[j], i++);
- for (j = 0; j < FRAG_ATTRIB_MAX; j++) {
- if (c->key.vp_outputs_written & (1<<j)) {
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
int fp_index;
if (j >= VERT_RESULT_VAR0)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 0acb0274313..ad267a4e6ae 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -73,8 +73,8 @@ static dri_bo *upload_default_color( struct brw_context *brw,
COPY_4V(sdc.color, color);
- return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc,
- NULL, 0 );
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc), NULL, 0);
}
@@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
float bordercolor[4] = {
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0]
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0]
};
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the
@@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor);
} else {
brw->wm.sdc_bo[unit] = upload_default_color(brw,
- texObj->BorderColor);
+ texObj->BorderColor.f);
}
key->sampler_count = unit + 1;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 361f91292be..d3373ea79e8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -49,8 +49,6 @@ struct brw_wm_unit_key {
unsigned int curbe_offset;
unsigned int urb_size;
- unsigned int max_threads;
-
unsigned int nr_surfaces, sampler_count;
GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
@@ -67,18 +65,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
memset(key, 0, sizeof(*key));
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
- key->max_threads = 1;
- else {
- /* WM maximum threads is number of EUs times number of threads per EU. */
- if (BRW_IS_IGDNG(brw))
- key->max_threads = 12 * 6;
- else if (BRW_IS_G4X(brw))
- key->max_threads = 10 * 5;
- else
- key->max_threads = 8 * 4;
- }
-
/* CACHE_NEW_WM_PROG */
key->total_grf = brw->wm.prog_data->total_grf;
key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
@@ -106,7 +92,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* as far as we can tell */
key->computes_depth =
- (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
+ (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
/* BRW_NEW_DEPTH_BUFFER
* Override for NULL depthbuffer case, required by the Pixel Shader Computed
* Depth field.
@@ -140,6 +126,7 @@ static dri_bo *
wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
dri_bo **reloc_bufs)
{
+ struct intel_context *intel = &brw->intel;
struct brw_wm_unit_state wm;
dri_bo *bo;
@@ -150,7 +137,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread1.depth_coef_urb_read_offset = 1;
wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
wm.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -170,7 +157,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
wm.wm4.sampler_count = 0; /* hardware requirement */
else
wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
@@ -191,7 +178,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
else
wm.wm5.enable_16_pix = 1;
- wm.wm5.max_threads = key->max_threads - 1;
+ wm.wm5.max_threads = brw->wm_max_threads - 1;
wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
wm.wm5.legacy_line_rast = 0;
wm.wm5.legacy_global_depth_bias = 0;
@@ -268,7 +255,7 @@ static void upload_wm_unit( struct brw_context *brw )
*/
assert(key.total_scratch <= 12 * 1024);
if (key.total_scratch) {
- GLuint total = key.total_scratch * key.max_threads;
+ GLuint total = key.total_scratch * brw->wm_max_threads;
if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) {
dri_bo_unreference(brw->wm.scratch_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 0bf735c0f2c..f26cfabb7df 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -86,25 +86,22 @@ static GLuint translate_tex_format( gl_format mesa_format,
case MESA_FORMAT_AL88:
return BRW_SURFACEFORMAT_L8A8_UNORM;
+ case MESA_FORMAT_AL1616:
+ return BRW_SURFACEFORMAT_L16A16_UNORM;
+
case MESA_FORMAT_RGB888:
assert(0); /* not supported for sampling */
return BRW_SURFACEFORMAT_R8G8B8_UNORM;
case MESA_FORMAT_ARGB8888:
- if (internal_format == GL_RGB)
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
- else
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
case MESA_FORMAT_XRGB8888:
return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
case MESA_FORMAT_RGBA8888_REV:
_mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- if (internal_format == GL_RGB)
- return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
- else
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
+ return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
case MESA_FORMAT_RGB565:
return BRW_SURFACEFORMAT_B5G6R5_UNORM;
@@ -358,7 +355,10 @@ brw_create_constant_surface( struct brw_context *brw,
NULL, NULL);
if (key->bo) {
- /* Emit relocation to surface contents */
+ /* Emit relocation to surface contents. Section 5.1.1 of the gen4
+ * bspec ("Data Cache") says that the data cache does not exist as
+ * a separate cache and is just the sampler cache.
+ */
dri_bo_emit_reloc(bo,
I915_GEM_DOMAIN_SAMPLER, 0,
0,
@@ -511,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
unsigned int unit)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;;
+ GLcontext *ctx = &intel->ctx;
dri_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
@@ -522,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
- uint32_t draw_offset;
+ uint32_t draw_x;
+ uint32_t draw_y;
} key;
memset(&key, 0, sizeof(key));
@@ -531,12 +533,16 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
region_bo = region->buffer;
key.surface_type = BRW_SURFACE_2D;
- switch (irb->texformat) {
+ switch (irb->Base.Format) {
+ /* XRGB and ARGB are treated the same here because the chips in this
+ * family cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the alpha
+ * blending hardware to use GL_ONE (or GL_ZERO) for cases where
+ * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
+ */
case MESA_FORMAT_ARGB8888:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- break;
case MESA_FORMAT_XRGB8888:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
+ key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
case MESA_FORMAT_RGB565:
key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
@@ -548,7 +554,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
break;
default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->texformat);
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
}
key.tiling = region->tiling;
if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) {
@@ -560,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
key.pitch = region->pitch;
key.cpp = region->cpp;
- key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
+ key.draw_x = region->draw_x;
+ key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -568,11 +575,19 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
- key.draw_offset = 0;
+ key.draw_x = 0;
+ key.draw_y = 0;
}
/* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask,
+ memcpy(key.color_mask, ctx->Color.ColorMask[0],
sizeof(key.color_mask));
+
+ /* As mentioned above, disable writes to the alpha component when the
+ * renderbuffer is XRGB.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
+ key.color_mask[3] = GL_FALSE;
+
key.color_blend = (!ctx->Color._LogicOpEnabled &&
ctx->Color.BlendEnabled);
@@ -591,25 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = key.draw_offset;
+ surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
} else {
- uint32_t tile_offset = key.draw_offset % 4096;
-
- surf.ss1.base_addr = key.draw_offset - tile_offset;
-
- assert(BRW_IS_G4X(brw) || tile_offset == 0);
- if (BRW_IS_G4X(brw)) {
- if (key.tiling == I915_TILING_X) {
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 512 / 2;
- } else {
- surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 128 / 2;
- }
+ uint32_t tile_base, tile_x, tile_y;
+ uint32_t pitch = key.pitch * key.cpp;
+
+ if (key.tiling == I915_TILING_X) {
+ tile_x = key.draw_x % (512 / key.cpp);
+ tile_y = key.draw_y % 8;
+ tile_base = ((key.draw_y / 8) * (8 * pitch));
+ tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ } else {
+ /* Y */
+ tile_x = key.draw_x % (128 / key.cpp);
+ tile_y = key.draw_y % 32;
+ tile_base = ((key.draw_y / 32) * (32 * pitch));
+ tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
}
+ assert(intel->is_g4x || (tile_x == 0 && tile_y == 0));
+ assert(tile_x % 4 == 0);
+ assert(tile_y % 2 == 0);
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surf.ss1.base_addr = tile_base;
+ surf.ss5.x_offset = tile_x / 4;
+ surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c
deleted file mode 120000
index 148d5215aa6..00000000000
--- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_swapbuffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index e94b8368cde..3a4b21a844f 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->buf = NULL;
}
- if (!batch->buffer && intel->ttm == GL_TRUE)
+ if (!batch->buffer)
batch->buffer = malloc (intel->maxBatchSize);
batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
@@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->size = intel->maxBatchSize;
batch->ptr = batch->map;
batch->dirty_state = ~0;
- batch->cliprect_mode = IGNORE_CLIPRECTS;
}
struct intel_batchbuffer *
@@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch)
/* TODO: Push this whole function into bufmgr.
*/
static void
-do_flush_locked(struct intel_batchbuffer *batch,
- GLuint used, GLboolean allow_unlock)
+do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
{
struct intel_context *intel = batch->intel;
int ret = 0;
- unsigned int num_cliprects = 0;
- struct drm_clip_rect *cliprects = NULL;
int x_off = 0, y_off = 0;
if (batch->buffer)
@@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch,
batch->map = NULL;
batch->ptr = NULL;
-
- if (batch->cliprect_mode == LOOP_CLIPRECTS) {
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- }
- /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects).
- * Can't short-circuit like this once we have hardware contexts, but we
- * should always be in DRI2 mode by then anyway.
- */
- if ((batch->cliprect_mode != LOOP_CLIPRECTS ||
- num_cliprects != 0) && !intel->no_hw) {
- dri_bo_exec(batch->buf, used, cliprects, num_cliprects,
- (x_off & 0xffff) | (y_off << 16));
- }
-
- if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) {
- if (allow_unlock) {
- /* If we are not doing any actual user-visible rendering,
- * do a sched_yield to keep the app from pegging the cpu while
- * achieving nothing.
- */
- UNLOCK_HARDWARE(intel);
- sched_yield();
- LOCK_HARDWARE(intel);
- }
- }
+ dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16));
if (INTEL_DEBUG & DEBUG_BATCH) {
dri_bo_map(batch->buf, GL_FALSE);
@@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch,
}
if (ret != 0) {
- UNLOCK_HARDWARE(intel);
exit(1);
}
intel->vtbl.new_batch(intel);
@@ -201,19 +172,17 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
}
- if (used == 0) {
- batch->cliprect_mode = IGNORE_CLIPRECTS;
+ if (used == 0)
return;
- }
if (INTEL_DEBUG & DEBUG_BATCH)
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
used);
+ batch->reserved_space = 0;
/* Emit a flush if the bufmgr doesn't do it for us. */
- if (intel->always_flush_cache || !intel->ttm) {
- *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
- batch->ptr += 4;
+ if (intel->always_flush_cache) {
+ intel_batchbuffer_emit_mi_flush(batch);
used = batch->ptr - batch->map;
}
@@ -244,12 +213,15 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
if (intel->vtbl.finish_batch)
intel->vtbl.finish_batch(intel);
+ /* Check that we didn't just wrap our batchbuffer at a bad time. */
+ assert(!intel->no_batch_wrap);
+
+ batch->reserved_space = BATCH_RESERVED;
+
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
- LOCK_HARDWARE(intel);
- do_flush_locked(batch, used, GL_FALSE);
- UNLOCK_HARDWARE(intel);
+ do_flush_locked(batch, used);
if (INTEL_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "waiting for idle\n");
@@ -291,11 +263,38 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes,
- enum cliprect_mode cliprect_mode)
+ const void *data, GLuint bytes)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes, cliprect_mode);
+ intel_batchbuffer_require_space(batch, bytes);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
+
+/* Emit a pipelined flush to either flush render and texture cache for
+ * reading from a FBO-drawn texture, or flush so that frontbuffer
+ * render appears on the screen in DRI1.
+ *
+ * This is also used for the always_flush_cache driconf debug option.
+ */
+void
+intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
+{
+ struct intel_context *intel = batch->intel;
+
+ if (intel->gen >= 4) {
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(1);
+ OUT_BATCH(MI_FLUSH);
+ ADVANCE_BATCH();
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index d4899aab7fa..b052b724d84 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -10,35 +10,6 @@
#define BATCH_SZ 16384
#define BATCH_RESERVED 16
-enum cliprect_mode {
- /**
- * Batchbuffer contents may be looped over per cliprect, but do not
- * require it.
- */
- IGNORE_CLIPRECTS,
- /**
- * Batchbuffer contents require looping over per cliprect at batch submit
- * time.
- *
- * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single
- * constant cliprect, as in DRI2 or FBO rendering.
- */
- LOOP_CLIPRECTS,
- /**
- * Batchbuffer contents contain drawing that should not be executed multiple
- * times.
- */
- NO_LOOP_CLIPRECTS,
- /**
- * Batchbuffer contents contain drawing that already handles cliprects, such
- * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE.
- *
- * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch
- * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when
- * there's a constant cliprect, as in DRI2 or FBO rendering.
- */
- REFERENCES_CLIPRECTS
-};
struct intel_batchbuffer
{
@@ -51,8 +22,6 @@ struct intel_batchbuffer
GLubyte *map;
GLubyte *ptr;
- enum cliprect_mode cliprect_mode;
-
GLuint size;
/** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */
@@ -62,6 +31,7 @@ struct intel_batchbuffer
} emit;
GLuint dirty_state;
+ GLuint reserved_space;
};
struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context
@@ -84,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes,
- enum cliprect_mode cliprect_mode);
+ const void *data, GLuint bytes);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -95,6 +64,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
uint32_t read_domains,
uint32_t write_domain,
uint32_t offset);
+void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch);
/* Inline functions - might actually be better off with these
* non-inlined. Certainly better off switching all command packets to
@@ -104,7 +74,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
static INLINE GLint
intel_batchbuffer_space(struct intel_batchbuffer *batch)
{
- return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map);
+ return (batch->size - batch->reserved_space) - (batch->ptr - batch->map);
}
@@ -119,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz,
- enum cliprect_mode cliprect_mode)
+ GLuint sz)
{
assert(sz < batch->size - 8);
if (intel_batchbuffer_space(batch) < sz)
intel_batchbuffer_flush(batch);
-
- if ((cliprect_mode == LOOP_CLIPRECTS ||
- cliprect_mode == REFERENCES_CLIPRECTS) &&
- batch->intel->constant_cliprect)
- cliprect_mode = NO_LOOP_CLIPRECTS;
-
- if (cliprect_mode != IGNORE_CLIPRECTS) {
- if (batch->cliprect_mode == IGNORE_CLIPRECTS) {
- batch->cliprect_mode = cliprect_mode;
- } else {
- if (batch->cliprect_mode != cliprect_mode) {
- intel_batchbuffer_flush(batch);
- batch->cliprect_mode = cliprect_mode;
- }
- }
- }
}
/* Here are the crusty old macros, to be removed:
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n, cliprect_mode) do { \
- intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \
+#define BEGIN_BATCH(n) do { \
+ intel_batchbuffer_require_space(intel->batch, (n)*4); \
assert(intel->batch->emit.start_ptr == NULL); \
intel->batch->emit.total = (n) * 4; \
intel->batch->emit.start_ptr = intel->batch->ptr; \
@@ -173,12 +126,4 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
intel->batch->emit.start_ptr = NULL; \
} while(0)
-
-static INLINE void
-intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
-{
- intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS);
- intel_batchbuffer_emit_dword(batch, MI_FLUSH);
-}
-
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 817223da41d..55bee0084c1 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -42,137 +42,6 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/**
- * Copy the back color buffer to the front color buffer.
- * Used for SwapBuffers().
- */
-void
-intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
- const drm_clip_rect_t * rect)
-{
-
- struct intel_context *intel;
- const intelScreenPrivate *intelScreen;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(dPriv);
-
- intel = intelScreenContext(dPriv->driScreenPriv->private);
- if (!intel)
- return;
-
- intelScreen = intel->intelScreen;
-
- /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
- * should work regardless.
- */
- LOCK_HARDWARE(intel);
-
- if (dPriv && dPriv->numClipRects) {
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_region *src, *dst;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *pbox = dPriv->pClipRects;
- int cpp;
- int src_pitch, dst_pitch;
- unsigned short src_x, src_y;
- int BR13, CMD;
- int i;
- dri_bo *aper_array[3];
-
- src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
- dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
-
- src_pitch = src->pitch * src->cpp;
- dst_pitch = dst->pitch * dst->cpp;
-
- cpp = src->cpp;
-
- ASSERT(intel_fb);
- ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
- ASSERT(src);
- ASSERT(dst);
- ASSERT(src->cpp == dst->cpp);
-
- if (cpp == 2) {
- BR13 = (0xCC << 16) | BR13_565;
- CMD = XY_SRC_COPY_BLT_CMD;
- }
- else {
- BR13 = (0xCC << 16) | BR13_8888;
- CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- }
-
- assert(src->tiling != I915_TILING_Y);
- assert(dst->tiling != I915_TILING_Y);
-#ifndef I915
- if (src->tiling != I915_TILING_NONE) {
- CMD |= XY_SRC_TILED;
- src_pitch /= 4;
- }
- if (dst->tiling != I915_TILING_NONE) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-#endif
- /* do space/cliprects check before going any further */
- intel_batchbuffer_require_space(intel->batch, 8 * 4,
- REFERENCES_CLIPRECTS);
- again:
- aper_array[0] = intel->batch->buf;
- aper_array[1] = dst->buffer;
- aper_array[2] = src->buffer;
-
- if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
- intel_batchbuffer_flush(intel->batch);
- goto again;
- }
-
- for (i = 0; i < nbox; i++, pbox++) {
- drm_clip_rect_t box = *pbox;
-
- if (rect) {
- if (!intel_intersect_cliprects(&box, &box, rect))
- continue;
- }
-
- if (box.x1 >= box.x2 ||
- box.y1 >= box.y2)
- continue;
-
- assert(box.x1 < box.x2);
- assert(box.y1 < box.y2);
- src_x = box.x1 - dPriv->x + dPriv->backX;
- src_y = box.y1 - dPriv->y + dPriv->backY;
-
- BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
- OUT_BATCH(CMD);
- OUT_BATCH(BR13 | dst_pitch);
- OUT_BATCH((box.y1 << 16) | box.x1);
- OUT_BATCH((box.y2 << 16) | box.x2);
-
- OUT_RELOC(dst->buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH((src_y << 16) | src_x);
- OUT_BATCH(src_pitch);
- OUT_RELOC(src->buffer,
- I915_GEM_DOMAIN_RENDER, 0,
- 0);
- ADVANCE_BATCH();
- }
-
- /* Flush the rendering and the batch so that the results all land on the
- * screen in a timely fashion.
- */
- intel_batchbuffer_emit_mi_flush(intel->batch);
- intel_batchbuffer_flush(intel->batch);
- }
-
- UNLOCK_HARDWARE(intel);
-}
-
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
@@ -248,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel,
} while (pass < 2);
if (pass >= 2) {
- LOCK_HARDWARE(intel);
dri_bo_map(dst_buffer, GL_TRUE);
dri_bo_map(src_buffer, GL_FALSE);
_mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
@@ -262,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel,
dri_bo_unmap(src_buffer);
dri_bo_unmap(dst_buffer);
- UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
- intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -312,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
+ BEGIN_BATCH(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -370,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
skipBuffers = BUFFER_BIT_STENCIL;
}
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects) {
GLint cx, cy, cw, ch;
@@ -496,13 +361,14 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
- switch (irb->texformat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
- clearVal = intel->ClearColor8888;
+ clearVal = PACK_COLOR_8888(clear[3], clear[0],
+ clear[1], clear[2]);
break;
case MESA_FORMAT_RGB565:
- clearVal = intel->ClearColor565;
+ clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
break;
case MESA_FORMAT_ARGB4444:
clearVal = PACK_COLOR_4444(clear[3], clear[0],
@@ -514,7 +380,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
break;
default:
_mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->texformat);
+ irb->Base.Format);
clearVal = 0;
}
}
@@ -527,7 +393,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
assert(x1 < x2);
assert(y1 < y2);
- BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -542,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
}
}
-
- UNLOCK_HARDWARE(intel);
}
GLboolean
@@ -585,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4,
- REFERENCES_CLIPRECTS );
+ dwords * 4 );
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -608,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -627,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_data( intel->batch,
src_bits,
- dwords * 4,
- REFERENCES_CLIPRECTS );
+ dwords * 4 );
intel_batchbuffer_emit_mi_flush(intel->batch);
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 240cb7cd1b6..eb66fe0481d 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -30,7 +30,7 @@
#include "intel_context.h"
-extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv,
+extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index ea9d5a6276e..3b7015b5ad3 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -209,10 +209,23 @@ intel_bufferobj_subdata(GLcontext * ctx,
memcpy((char *)intel_obj->sys_buffer + offset, data, size);
else {
/* Flush any existing batchbuffer that might reference this data. */
- if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
- intelFlush(ctx);
+ if (drm_intel_bo_busy(intel_obj->buffer) ||
+ drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
+ drm_intel_bo *temp_bo;
- dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
+
+ drm_intel_bo_subdata(temp_bo, 0, size, data);
+
+ intel_emit_linear_blit(intel,
+ intel_obj->buffer, offset,
+ temp_bo, 0,
+ size);
+
+ drm_intel_bo_unreference(temp_bo);
+ } else {
+ dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ }
}
}
@@ -255,6 +268,8 @@ intel_bufferobj_map(GLcontext * ctx,
if (intel_obj->sys_buffer) {
obj->Pointer = intel_obj->sys_buffer;
+ obj->Length = obj->Size;
+ obj->Offset = 0;
return obj->Pointer;
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 6b12d484d85..7c4b79f743a 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -102,33 +102,15 @@ intel_get_cliprects(struct intel_context *intel,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (intel->constant_cliprect) {
- /* FBO or DRI2 rendering, which can just use the fb's size. */
- intel->fboRect.x1 = 0;
- intel->fboRect.y1 = 0;
- intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
- intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
-
- *cliprects = &intel->fboRect;
- *num_cliprects = 1;
- *x_off = 0;
- *y_off = 0;
- } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) {
- /* use the front clip rects */
- *cliprects = dPriv->pClipRects;
- *num_cliprects = dPriv->numClipRects;
- *x_off = dPriv->x;
- *y_off = dPriv->y;
- }
- else {
- /* use the back clip rects */
- *num_cliprects = dPriv->numBackClipRects;
- *cliprects = dPriv->pBackClipRects;
- *x_off = dPriv->backX;
- *y_off = dPriv->backY;
- }
+ intel->fboRect.x1 = 0;
+ intel->fboRect.y1 = 0;
+ intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
+ intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
+
+ *cliprects = &intel->fboRect;
+ *num_cliprects = 1;
+ *x_off = 0;
+ *y_off = 0;
}
@@ -191,13 +173,17 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
return;
}
- /*
- * How many color buffers are we drawing into?
+ /* How many color buffers are we drawing into?
+ *
+ * If there are zero buffers or the buffer is too big, don't configure any
+ * regions for hardware drawing. We'll fallback to software below. Not
+ * having regions set makes some of the software fallback paths faster.
*/
- if (fb->_NumColorDrawBuffers == 0) {
+ if ((fb->Width > ctx->Const.MaxRenderbufferSize)
+ || (fb->Height > ctx->Const.MaxRenderbufferSize)
+ || (fb->_NumColorDrawBuffers == 0)) {
/* writing to 0 */
colorRegions[0] = NULL;
- intel->constant_cliprect = GL_TRUE;
}
else if (fb->_NumColorDrawBuffers > 1) {
int i;
@@ -207,34 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]);
colorRegions[i] = irb ? irb->region : NULL;
}
- intel->constant_cliprect = GL_TRUE;
}
else {
/* Get the intel_renderbuffer for the single colorbuffer we're drawing
- * into, and set up cliprects if it's a DRI1 window front buffer.
+ * into.
*/
if (fb->Name == 0) {
- intel->constant_cliprect = intel->driScreen->dri2.enabled;
/* drawing to window system buffer */
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- if (!intel->constant_cliprect && !intel->front_cliprects)
- intel_batchbuffer_flush(intel->batch);
- intel->front_cliprects = GL_TRUE;
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)
colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
- }
- else {
- if (!intel->constant_cliprect && intel->front_cliprects)
- intel_batchbuffer_flush(intel->batch);
- intel->front_cliprects = GL_FALSE;
+ else
colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT);
- }
}
else {
/* drawing to user-created FBO */
struct intel_renderbuffer *irb;
irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
colorRegions[0] = (irb && irb->region) ? irb->region : NULL;
- intel->constant_cliprect = GL_TRUE;
}
}
@@ -286,6 +261,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
+ /* If we have a (packed) stencil buffer attached but no depth buffer,
+ * we still need to set up the shared depth/stencil state so we can use it.
+ */
+ if (depthRegion == NULL && irbStencil && irbStencil->region)
+ depthRegion = irbStencil->region;
+
/*
* Update depth and stencil test state
*/
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index fb62f0f430a..956f2339ff0 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -68,13 +68,17 @@ static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint i;
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
+ intel->front_buffer_dirty = GL_TRUE;
+ }
+
if (0)
fprintf(stderr, "%s\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index a7d94ced9a9..3f6634c65a7 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -55,10 +55,8 @@
#include "intel_decode.h"
#include "intel_bufmgr.h"
#include "intel_screen.h"
-#include "intel_swapbuffers.h"
#include "drirenderbuffer.h"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -68,12 +66,10 @@ int INTEL_DEBUG = (0);
#endif
-#define DRIVER_DATE "20090712 2009Q2 RC3"
+#define DRIVER_DATE "20091221 DEVELOPMENT"
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
-static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush);
-
static const GLubyte *
intelGetString(GLcontext * ctx, GLenum name)
{
@@ -176,9 +172,7 @@ intelGetString(GLcontext * ctx, GLenum name)
break;
}
- (void) driGetRendererString(buffer, chipset,
- (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE,
- 0);
+ (void) driGetRendererString(buffer, chipset, DRIVER_DATE_GEM, 0);
return (GLubyte *) buffer;
default:
@@ -195,10 +189,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb)
void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
- struct intel_framebuffer *intel_fb = drawable->driverPrivate;
+ struct gl_framebuffer *fb = drawable->driverPrivate;
struct intel_renderbuffer *rb;
struct intel_region *region, *depth_region;
struct intel_context *intel = context->driverPrivate;
+ struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb;
__DRIbuffer *buffers = NULL;
__DRIscreen *screen;
int i, count;
@@ -214,26 +209,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
if (screen->dri2.loader
&& (screen->dri2.loader->base.version > 2)
&& (screen->dri2.loader->getBuffersWithFormat != NULL)) {
- struct intel_renderbuffer *depth_rb;
- struct intel_renderbuffer *stencil_rb;
+
+ front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
+ back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
+ depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
+ stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
i = 0;
if ((intel->is_front_buffer_rendering ||
intel->is_front_buffer_reading ||
- !intel_fb->color_rb[1])
- && intel_fb->color_rb[0]) {
+ !back_rb) && front_rb) {
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]);
+ attachments[i++] = intel_bits_per_pixel(front_rb);
}
- if (intel_fb->color_rb[1]) {
+ if (back_rb) {
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]);
+ attachments[i++] = intel_bits_per_pixel(back_rb);
}
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
if ((depth_rb != NULL) && (stencil_rb != NULL)) {
attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
attachments[i++] = intel_bits_per_pixel(depth_rb);
@@ -254,13 +248,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
drawable->loaderPrivate);
} else if (screen->dri2.loader) {
i = 0;
- if (intel_fb->color_rb[0])
+ if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT))
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (intel_fb->color_rb[1])
+ if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT))
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
+ if (intel_get_renderbuffer(fb, BUFFER_DEPTH))
attachments[i++] = __DRI_BUFFER_DEPTH;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
+ if (intel_get_renderbuffer(fb, BUFFER_STENCIL))
attachments[i++] = __DRI_BUFFER_STENCIL;
buffers = (*screen->dri2.loader->getBuffers)(drawable,
@@ -293,32 +287,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
for (i = 0; i < count; i++) {
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 front buffer";
break;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 fake front buffer";
break;
case __DRI_BUFFER_BACK_LEFT:
- rb = intel_fb->color_rb[1];
+ rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
region_name = "dri2 back buffer";
break;
case __DRI_BUFFER_DEPTH:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
region_name = "dri2 depth buffer";
break;
case __DRI_BUFFER_DEPTH_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
region_name = "dri2 depth / stencil buffer";
break;
case __DRI_BUFFER_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
region_name = "dri2 stencil buffer";
break;
@@ -365,7 +359,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
intel_region_release(&region);
if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
if (rb != NULL) {
struct intel_region *stencil_region = NULL;
@@ -382,6 +376,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
}
}
+ drawable->validBuffers = GL_TRUE;
driUpdateFramebufferSize(&intel->ctx, drawable);
}
@@ -393,9 +388,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
GLsizei w, GLsizei h);
- if (!driContext->driScreenPriv->dri2.enabled)
- return;
-
if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
/* If we're rendering to the fake front buffer, make sure all the pending
* drawing has landed on the real front buffer. Otherwise when we
@@ -414,7 +406,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
old_viewport = ctx->Driver.Viewport;
ctx->Driver.Viewport = NULL;
intel->driDrawable = driContext->driDrawablePriv;
- intelWindowMoved(intel);
intel_draw_buffer(ctx, intel->ctx.DrawBuffer);
ctx->Driver.Viewport = old_viewport;
}
@@ -469,7 +460,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
intel->vtbl.invalidate_state( intel, new_state );
}
-static void
+void
intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
{
struct intel_context *intel = intel_context(ctx);
@@ -477,16 +468,9 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
if (intel->Fallback)
_swrast_flush(ctx);
- if (!IS_965(intel->intelScreen->deviceID))
+ if (intel->gen < 4)
INTEL_FIREVERTICES(intel);
- /* Emit a flush so that any frontbuffer rendering that might have occurred
- * lands onscreen in a timely manner, even if the X Server doesn't trigger
- * a flush for us.
- */
- if (!intel->driScreen->dri2.enabled && needs_mi_flush)
- intel_batchbuffer_emit_mi_flush(intel->batch);
-
if (intel->batch->map != intel->batch->ptr)
intel_batchbuffer_flush(intel->batch);
@@ -592,15 +576,15 @@ intelInitDriverFunctions(struct dd_function_table *functions)
GLboolean
intelInitContext(struct intel_context *intel,
const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions)
{
GLcontext *ctx = &intel->ctx;
GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- int fthrottle_mode;
+ int bo_reuse_mode;
if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx,
functions, (void *) intel)) {
@@ -611,35 +595,46 @@ intelInitContext(struct intel_context *intel,
driContextPriv->driverPrivate = intel;
intel->intelScreen = intelScreen;
intel->driScreen = sPriv;
- intel->sarea = intelScreen->sarea;
intel->driContext = driContextPriv;
-
- /* Dri stuff */
- intel->hHWContext = driContextPriv->hHWContext;
intel->driFd = sPriv->fd;
- intel->driHwLock = sPriv->lock;
+
+ if (IS_965(intel->intelScreen->deviceID)) {
+ intel->gen = 4;
+ } else if (IS_9XX(intel->intelScreen->deviceID)) {
+ intel->gen = 3;
+ if (IS_945(intel->intelScreen->deviceID)) {
+ intel->is_945 = GL_TRUE;
+ }
+ } else {
+ intel->gen = 2;
+ }
+
+ if (IS_IGDNG(intel->intelScreen->deviceID)) {
+ intel->is_ironlake = GL_TRUE;
+ intel->needs_ff_sync = GL_TRUE;
+ intel->has_luminance_srgb = GL_TRUE;
+ } else if (IS_G4X(intel->intelScreen->deviceID)) {
+ intel->has_luminance_srgb = GL_TRUE;
+ intel->is_g4x = GL_TRUE;
+ }
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
intel->driScreen->myNum,
- IS_965(intelScreen->deviceID) ? "i965" : "i915");
+ (intel->gen >= 4) ? "i965" : "i915");
if (intelScreen->deviceID == PCI_CHIP_I865_G)
intel->maxBatchSize = 4096;
else
intel->maxBatchSize = BATCH_SZ;
intel->bufmgr = intelScreen->bufmgr;
- intel->ttm = intelScreen->ttm;
- if (intel->ttm) {
- int bo_reuse_mode;
- bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse");
- switch (bo_reuse_mode) {
- case DRI_CONF_BO_REUSE_DISABLED:
- break;
- case DRI_CONF_BO_REUSE_ALL:
- intel_bufmgr_gem_enable_reuse(intel->bufmgr);
- break;
- }
+ bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse");
+ switch (bo_reuse_mode) {
+ case DRI_CONF_BO_REUSE_DISABLED:
+ break;
+ case DRI_CONF_BO_REUSE_ALL:
+ intel_bufmgr_gem_enable_reuse(intel->bufmgr);
+ break;
}
/* This doesn't yet catch all non-conformant rendering, but it's a
@@ -683,7 +678,7 @@ intelInitContext(struct intel_context *intel,
meta_init_metaops(ctx, &intel->meta);
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
- if (IS_965(intelScreen->deviceID)) {
+ if (intel->gen >= 4) {
if (MAX_WIDTH > 8192)
ctx->Const.MaxRenderbufferSize = 8192;
} else {
@@ -720,33 +715,22 @@ intelInitContext(struct intel_context *intel,
break;
}
- if (IS_965(intelScreen->deviceID))
+ if (intel->gen >= 4)
intel->polygon_offset_scale /= 0xffff;
intel->RenderIndex = ~0;
- fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
- intel->irqsEmitted = 0;
-
- intel->do_irqs = (intel->intelScreen->irq_active &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
-
- intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
- if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) {
+ if (intel->gen >= 4 && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
}
- intelInitExtensions(ctx, GL_FALSE);
+ intelInitExtensions(ctx);
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- if (!sPriv->dri2.enabled)
- intel_recreate_static_regions(intel);
-
intel->batch = intel_batchbuffer_alloc(intel);
intel_fbo_init(intel);
@@ -795,7 +779,7 @@ intelInitContext(struct intel_context *intel,
}
void
-intelDestroyContext(__DRIcontextPrivate * driContextPriv)
+intelDestroyContext(__DRIcontext * driContextPriv)
{
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
@@ -842,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
*/
}
- /* XXX In intelMakeCurrent() below, the context's static regions are
- * referenced inside the frame buffer; it's listed as a hack,
- * with a comment of "XXX FBO temporary fix-ups!", but
- * as long as it's there, we should release the regions here.
- * The do/while loop around the block is used to allow the
- * "continue" statements inside the block to exit the block,
- * to avoid many layers of "if" constructs.
- */
- do {
- __DRIdrawablePrivate * driDrawPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb;
- struct intel_renderbuffer *irbDepth, *irbStencil;
- if (!driDrawPriv) {
- /* We're already detached from the drawable; exit this block. */
- continue;
- }
- intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate;
- if (!intel_fb) {
- /* The frame buffer is already gone; exit this block. */
- continue;
- }
- irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
- /* If the regions of the frame buffer still match the regions
- * of the context, release them. If they've changed somehow,
- * leave them alone.
- */
- if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
- }
- if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
- }
-
- if (irbDepth && irbDepth->region == intel->depth_region) {
- intel_renderbuffer_set_region(irbDepth, NULL);
- }
- /* Usually, the stencil buffer is the same as the depth buffer;
- * but they're handled separately in MakeCurrent, so we'll
- * handle them separately here.
- */
- if (irbStencil && irbStencil->region == intel->depth_region) {
- intel_renderbuffer_set_region(irbStencil, NULL);
- }
- } while (0);
-
- intel_region_release(&intel->front_region);
- intel_region_release(&intel->back_region);
- intel_region_release(&intel->depth_region);
-
driDestroyOptionCache(&intel->optionCache);
/* free the Mesa context */
@@ -904,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
}
GLboolean
-intelUnbindContext(__DRIcontextPrivate * driContextPriv)
+intelUnbindContext(__DRIcontext * driContextPriv)
{
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
@@ -918,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv)
}
GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+intelMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
- __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv;
struct intel_context *intel;
GET_CURRENT_CONTEXT(curCtx);
@@ -940,41 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
}
if (driContextPriv) {
- struct intel_framebuffer *intel_fb =
- (struct intel_framebuffer *) driDrawPriv->driverPrivate;
- GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+ struct gl_framebuffer *readFb = driReadPriv->driverPrivate;
- if (driContextPriv->driScreenPriv->dri2.enabled) {
- intel_update_renderbuffers(driContextPriv, driDrawPriv);
- if (driDrawPriv != driReadPriv)
- intel_update_renderbuffers(driContextPriv, driReadPriv);
- } else {
- /* XXX FBO temporary fix-ups! These are released in
- * intelDextroyContext(), above. Changes here should be
- * reflected there.
- */
- /* if the renderbuffers don't have regions, init them from the context */
- struct intel_renderbuffer *irbDepth
- = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- struct intel_renderbuffer *irbStencil
- = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
- if (intel_fb->color_rb[0]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0],
- intel->front_region);
- }
- if (intel_fb->color_rb[1]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1],
- intel->back_region);
- }
-
- if (irbDepth) {
- intel_renderbuffer_set_region(irbDepth, intel->depth_region);
- }
- if (irbStencil) {
- intel_renderbuffer_set_region(irbStencil, intel->depth_region);
- }
- }
+ intel_update_renderbuffers(driContextPriv, driDrawPriv);
+ if (driDrawPriv != driReadPriv)
+ intel_update_renderbuffers(driContextPriv, driReadPriv);
/* set GLframebuffer size to match window, if needed */
driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
@@ -983,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
driUpdateFramebufferSize(&intel->ctx, driReadPriv);
}
- _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
-
+ _mesa_make_current(&intel->ctx, fb, readFb);
intel->driReadDrawable = driReadPriv;
-
- if (intel->driDrawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- int i;
-
- driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
- ? driGetDefaultVBlankFlags(&intel->optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- /* Prevent error printf if one crtc is disabled, this will
- * be properly calculated in intelWindowMoved() next.
- */
- driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv);
-
- (*psp->systemTime->getUST) (&intel_fb->swap_ust);
- driDrawableInitVBlank(driDrawPriv);
- intel_fb->vbl_waited = driDrawPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
- }
- }
- intel->driDrawable = driDrawPriv;
- intelWindowMoved(intel);
- }
-
- intel_draw_buffer(&intel->ctx, &intel_fb->Base);
+ intel->driDrawable = driDrawPriv;
+ intel_draw_buffer(&intel->ctx, fb);
}
else {
_mesa_make_current(NULL, NULL, NULL);
@@ -1021,143 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
return GL_TRUE;
}
-
-static void
-intelContendedLock(struct intel_context *intel, GLuint flags)
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- __DRIscreenPrivate *sPriv = intel->driScreen;
- volatile drm_i915_sarea_t *sarea = intel->sarea;
- int me = intel->hHWContext;
-
- drmGetLock(intel->driFd, intel->hHWContext, flags);
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - got contended lock\n", __progname);
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
- if (sarea && sarea->ctxOwner != me) {
- if (INTEL_DEBUG & DEBUG_BUFMGR) {
- fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n",
- sarea->ctxOwner, me);
- }
- sarea->ctxOwner = me;
- }
-
- /* If the last consumer of the texture memory wasn't us, notify the fake
- * bufmgr and record the new owner. We should have the memory shared
- * between contexts of a single fake bufmgr, but this will at least make
- * things correct for now.
- */
- if (!intel->ttm && sarea->texAge != intel->hHWContext) {
- sarea->texAge = intel->hHWContext;
- intel_bufmgr_fake_contended_lock_take(intel->bufmgr);
- if (INTEL_DEBUG & DEBUG_BATCH)
- intel_decode_context_reset();
- if (INTEL_DEBUG & DEBUG_BUFMGR)
- fprintf(stderr, "Lost Textures: sarea->texAge %x hw context %x\n",
- sarea->ctxOwner, intel->hHWContext);
- }
-
- /* Drawable changed?
- */
- if (dPriv && intel->lastStamp != dPriv->lastStamp) {
- intelWindowMoved(intel);
- intel->lastStamp = dPriv->lastStamp;
- }
-}
-
-
-_glthread_DECLARE_STATIC_MUTEX(lockMutex);
-
-/* Lock the hardware and validate our state.
- */
-void LOCK_HARDWARE( struct intel_context *intel )
-{
- __DRIdrawable *dPriv = intel->driDrawable;
- __DRIscreen *sPriv = intel->driScreen;
- char __ret = 0;
- struct intel_framebuffer *intel_fb = NULL;
- struct intel_renderbuffer *intel_rb = NULL;
-
- intel->locked++;
- if (intel->locked >= 2)
- return;
-
- if (!sPriv->dri2.enabled)
- _glthread_LOCK_MUTEX(lockMutex);
-
- if (intel->driDrawable) {
- intel_fb = intel->driDrawable->driverPrivate;
-
- if (intel_fb)
- intel_rb =
- intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferIndexes[0]);
- }
-
- if (intel_rb && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
- (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
- drmVBlank vbl;
-
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
-
- vbl.request.sequence = intel_rb->vbl_pending;
- drmWaitVBlank(intel->driFd, &vbl);
- intel_fb->vbl_waited = vbl.reply.sequence;
- }
-
- if (!sPriv->dri2.enabled) {
- DRM_CAS(intel->driHwLock, intel->hHWContext,
- (DRM_LOCK_HELD|intel->hHWContext), __ret);
-
- if (__ret)
- intelContendedLock( intel, 0 );
- }
-
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - locked\n", __progname);
-}
-
-
-/* Unlock the hardware using the global current context
- */
-void UNLOCK_HARDWARE( struct intel_context *intel )
-{
- __DRIscreen *sPriv = intel->driScreen;
-
- intel->locked--;
- if (intel->locked > 0)
- return;
-
- assert(intel->locked == 0);
-
- if (!sPriv->dri2.enabled) {
- DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
- _glthread_UNLOCK_MUTEX(lockMutex);
- }
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - unlocked\n", __progname);
-
- /**
- * Nothing should be left in batch outside of LOCK/UNLOCK which references
- * cliprects.
- */
- if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS)
- intel_batchbuffer_flush(intel->batch);
-}
-
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 356fa4d1e58..07207bfbec9 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -117,8 +117,6 @@ struct intel_context
struct intel_region * depth_region,
GLuint num_regions);
- GLuint (*flush_cmd) (void);
-
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);
@@ -137,14 +135,6 @@ struct intel_context
struct intel_region * draw_region,
struct intel_region * depth_region);
- void (*meta_draw_quad)(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color, /* ARGB32 */
- GLfloat s0, GLfloat s1,
- GLfloat t0, GLfloat t1);
-
void (*meta_color_mask) (struct intel_context * intel, GLboolean);
void (*meta_stencil_replace) (struct intel_context * intel,
@@ -176,27 +166,27 @@ struct intel_context
struct dri_metaops meta;
- GLint refcount;
GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
GLuint NewGLState;
dri_bufmgr *bufmgr;
unsigned int maxBatchSize;
- struct intel_region *front_region;
- struct intel_region *back_region;
- struct intel_region *depth_region;
-
/**
- * This value indicates that the kernel memory manager is being used
- * instead of the fake client-side memory manager.
+ * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
*/
- GLboolean ttm;
+ int gen;
+ GLboolean needs_ff_sync;
+ GLboolean is_ironlake;
+ GLboolean is_g4x;
+ GLboolean is_945;
+ GLboolean has_luminance_srgb;
+
+ int urb_size;
struct intel_batchbuffer *batch;
drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
- unsigned batch_id;
struct
{
@@ -216,10 +206,6 @@ struct intel_context
char *prevLockFile;
int prevLockLine;
- GLuint ClearColor565;
- GLuint ClearColor8888;
-
-
/* Offsets of fields within the current vertex:
*/
GLuint coloroffset;
@@ -236,6 +222,7 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
+ GLboolean no_hw;
GLboolean always_flush_batch;
GLboolean always_flush_cache;
@@ -261,19 +248,6 @@ struct intel_context
intel_tri_func draw_tri;
/**
- * Set to true if a single constant cliprect should be used in the
- * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
- * flush time while the lock is held.
- */
- GLboolean constant_cliprect;
-
- /**
- * In !constant_cliprect mode, set to true if the front cliprects should be
- * used instead of back.
- */
- GLboolean front_cliprects;
-
- /**
* Set if rendering has occured to the drawable's front buffer.
*
* This is used in the DRI2 case to detect that glFlush should also copy
@@ -301,48 +275,23 @@ struct intel_context
GLboolean use_early_z;
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
- int perf_boxes;
-
- GLuint do_usleeps;
- int do_irqs;
- GLuint irqsEmitted;
-
- GLboolean scissor;
drm_clip_rect_t draw_rect;
drm_clip_rect_t scissor_rect;
- drm_context_t hHWContext;
- drmLock *driHwLock;
int driFd;
- __DRIcontextPrivate *driContext;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIcontext *driContext;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadDrawable;
+ __DRIscreen *driScreen;
intelScreenPrivate *intelScreen;
- volatile drm_i915_sarea_t *sarea;
-
- GLuint lastStamp;
-
- GLboolean no_hw;
/**
* Configuration cache
*/
driOptionCache optionCache;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
};
-/* These are functions now:
- */
-void LOCK_HARDWARE( struct intel_context *intel );
-void UNLOCK_HARDWARE( struct intel_context *intel );
-
extern char *__progname;
@@ -353,14 +302,14 @@ extern char *__progname;
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
-static inline uint32_t
+static INLINE uint32_t
U_FIXED(float value, uint32_t frac_bits)
{
value *= (1 << frac_bits);
return value < 0 ? 0 : value;
}
-static inline uint32_t
+static INLINE uint32_t
S_FIXED(float value, uint32_t frac_bits)
{
return value * (1 << frac_bits);
@@ -373,29 +322,6 @@ do { \
} while (0)
/* ================================================================
- * Color packing:
- */
-
-#define INTEL_PACKCOLOR4444(r,g,b,a) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-#define INTEL_PACKCOLOR1555(r,g,b,a) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
-
-#define INTEL_PACKCOLOR565(r,g,b) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define INTEL_PACKCOLOR8888(r,g,b,a) \
- ((a<<24) | (r<<16) | (g<<8) | b)
-
-#define INTEL_PACKCOLOR(format, r, g, b, a) \
-(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
- (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
- (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
- 0)))
-
-/* ================================================================
* From linux kernel i386 header files, copes with odd sizes better
* than COPY_DWORDS would:
* XXX Put this in src/mesa/main/imports.h ???
@@ -480,14 +406,13 @@ extern int INTEL_DEBUG;
extern GLboolean intelInitContext(struct intel_context *intel,
const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions);
-extern void intelGetLock(struct intel_context *intel, GLuint flags);
-
extern void intelFinish(GLcontext * ctx);
extern void intelFlush(GLcontext * ctx);
+extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush);
extern void intelInitDriverFunctions(struct dd_function_table *functions);
@@ -587,4 +512,25 @@ is_power_of_two(uint32_t value)
return (value & (value - 1)) == 0;
}
+static INLINE void
+intel_bo_map_gtt_preferred(struct intel_context *intel,
+ drm_intel_bo *bo,
+ GLboolean write)
+{
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(bo);
+ else
+ drm_intel_bo_map(bo, write);
+}
+
+static INLINE void
+intel_bo_unmap_gtt_preferred(struct intel_context *intel,
+ drm_intel_bo *bo)
+{
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_unmap_gtt(bo);
+ else
+ drm_intel_bo_unmap(bo);
+}
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index b6754c9fcb6..5ac5ce10afb 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -79,6 +79,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
+ { "GL_ARB_pixel_buffer_object", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
@@ -104,6 +105,8 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", NULL },
{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
+ { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_packed_depth_stencil", NULL },
@@ -121,7 +124,6 @@ static const struct dri_extension card_extensions[] = {
{ "GL_MESA_pack_invert", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
- { "GL_NV_point_sprite", GL_NV_point_sprite_functions },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_vertex_program1_1", NULL },
{ "GL_SGIS_generate_mipmap", NULL },
@@ -176,14 +178,6 @@ static const struct dri_extension arb_oq_extensions[] = {
{ NULL, NULL }
};
-
-static const struct dri_extension ttm_extensions[] = {
- { "GL_ARB_pixel_buffer_object", NULL },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { NULL, NULL }
-};
-
static const struct dri_extension fragment_shader_extensions[] = {
{ "GL_ARB_fragment_shader", NULL },
{ NULL, NULL }
@@ -194,31 +188,24 @@ static const struct dri_extension fragment_shader_extensions[] = {
* extensions for a context.
*/
void
-intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
+intelInitExtensions(GLcontext *ctx)
{
- struct intel_context *intel = ctx?intel_context(ctx):NULL;
+ struct intel_context *intel = intel_context(ctx);
/* Disable imaging extension until convolution is working in teximage paths.
*/
- enable_imaging = GL_FALSE;
-
- driInitExtensions(ctx, card_extensions, enable_imaging);
-
- if (intel == NULL || intel->ttm)
- driInitExtensions(ctx, ttm_extensions, GL_FALSE);
+ driInitExtensions(ctx, card_extensions, GL_FALSE);
- if (intel == NULL || IS_965(intel->intelScreen->deviceID))
+ if (intel->gen >= 4)
driInitExtensions(ctx, brw_extensions, GL_FALSE);
- if (intel == NULL || IS_915(intel->intelScreen->deviceID)
- || IS_945(intel->intelScreen->deviceID)) {
+ if (intel->gen == 3) {
driInitExtensions(ctx, i915_extensions, GL_FALSE);
- if (intel == NULL || driQueryOptionb(&intel->optionCache, "fragment_shader"))
+ if (driQueryOptionb(&intel->optionCache, "fragment_shader"))
driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE);
- if (intel == NULL || driQueryOptionb(&intel->optionCache,
- "stub_occlusion_query"))
+ if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query"))
driInitExtensions(ctx, arb_oq_extensions, GL_FALSE);
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h
index 97147ecdb0f..e78e07356e7 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.h
+++ b/src/mesa/drivers/dri/intel/intel_extensions.h
@@ -30,7 +30,10 @@
extern void
-intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
+intelInitExtensions(GLcontext *ctx);
+
+extern void
+intelFlushDrawable(__DRIdrawable *drawable);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index d8ac4d36637..d58ffd95fa6 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -37,6 +37,7 @@
#include "drivers/common/meta.h"
#include "intel_context.h"
+#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
@@ -105,8 +106,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct intel_context *intel = intel_context(ctx);
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- GLboolean softwareBuffer = GL_FALSE;
int cpp;
+ GLuint pitch;
ASSERT(rb->Name != 0);
@@ -116,18 +117,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB5:
rb->Format = MESA_FORMAT_RGB565;
rb->DataType = GL_UNSIGNED_BYTE;
- irb->texformat = MESA_FORMAT_RGB565;
- cpp = 2;
break;
case GL_RGB:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->Format = MESA_FORMAT_ARGB8888;
+ rb->Format = MESA_FORMAT_XRGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */
- cpp = 4;
break;
case GL_RGBA:
case GL_RGBA2:
@@ -139,8 +136,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGBA16:
rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- irb->texformat = MESA_FORMAT_ARGB8888;
- cpp = 4;
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
@@ -150,29 +145,21 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
/* alloc a depth+stencil buffer */
rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- cpp = 4;
- irb->texformat = MESA_FORMAT_S8_Z24;
break;
case GL_DEPTH_COMPONENT16:
rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_SHORT;
- cpp = 2;
- irb->texformat = MESA_FORMAT_Z16;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- cpp = 4;
- irb->texformat = MESA_FORMAT_S8_Z24;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- cpp = 4;
- irb->texformat = MESA_FORMAT_S8_Z24;
break;
default:
_mesa_problem(ctx,
@@ -181,6 +168,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ cpp = _mesa_get_format_bytes(rb->Format);
intelFlush(ctx);
@@ -190,32 +178,25 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
}
/* allocate new memory region/renderbuffer */
- if (softwareBuffer) {
- return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
- width, height);
- }
- else {
- /* Choose a pitch to match hardware requirements:
- */
- GLuint pitch = ((cpp * width + 63) & ~63) / cpp;
- /* alloc hardware renderbuffer */
- DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
- height, pitch);
+ /* Choose a pitch to match hardware requirements:
+ */
+ pitch = ((cpp * width + 63) & ~63) / cpp;
+
+ /* alloc hardware renderbuffer */
+ DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch);
- irb->region = intel_region_alloc(intel, I915_TILING_NONE,
- cpp, width, height, pitch,
- GL_TRUE);
- if (!irb->region)
- return GL_FALSE; /* out of memory? */
+ irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp,
+ width, height, pitch, GL_TRUE);
+ if (!irb->region)
+ return GL_FALSE; /* out of memory? */
- ASSERT(irb->region->buffer);
+ ASSERT(irb->region->buffer);
- rb->Width = width;
- rb->Height = height;
+ rb->Width = width;
+ rb->Height = height;
- return GL_TRUE;
- }
+ return GL_TRUE;
}
@@ -241,7 +222,6 @@ static void
intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height)
{
- struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb;
int i;
_mesa_resize_framebuffer(ctx, fb, width, height);
@@ -252,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
return;
}
+
/* Make sure all window system renderbuffers are up to date */
- for (i = 0; i < 2; i++) {
- struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base;
+ for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) {
+ struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
/* only resize if size is changing */
if (rb && (rb->Width != width || rb->Height != height)) {
@@ -297,7 +278,6 @@ intel_create_renderbuffer(gl_format format)
GET_CURRENT_CONTEXT(ctx);
struct intel_renderbuffer *irb;
- const GLuint name = 0;
irb = CALLOC_STRUCT(intel_renderbuffer);
if (!irb) {
@@ -305,7 +285,7 @@ intel_create_renderbuffer(gl_format format)
return NULL;
}
- _mesa_init_renderbuffer(&irb->Base, name);
+ _mesa_init_renderbuffer(&irb->Base, 0);
irb->Base.ClassID = INTEL_RB_CLASS;
switch (format) {
@@ -314,10 +294,6 @@ intel_create_renderbuffer(gl_format format)
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_XRGB8888:
- /* XXX this is a hack since XRGB surfaces don't seem to work
- * properly yet. Reading the alpha channel returns 0 instead of 1.
- */
- format = MESA_FORMAT_ARGB8888;
irb->Base._BaseFormat = GL_RGB;
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
@@ -346,7 +322,6 @@ intel_create_renderbuffer(gl_format format)
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
- irb->texformat = format;
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -423,9 +398,6 @@ static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- irb->texformat = texImage->TexFormat;
- gl_format texFormat;
-
if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
@@ -455,14 +427,13 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
DBG("Render to DEPTH_STENCIL texture OK\n");
}
else {
- DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat);
+ DBG("Render to texture BAD FORMAT %s\n",
+ _mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
}
irb->Base.Format = texImage->TexFormat;
- texFormat = texImage->TexFormat;
-
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -577,6 +548,7 @@ intel_render_texture(GLcontext * ctx,
dst_x) * intel_image->mt->cpp;
intel_image->mt->region->draw_x = dst_x;
intel_image->mt->region->draw_y = dst_y;
+ intel_image->used_as_render_target = GL_TRUE;
/* update drawing region, etc */
intel_draw_buffer(ctx, fb);
@@ -590,19 +562,23 @@ static void
intel_finish_render_texture(GLcontext * ctx,
struct gl_renderbuffer_attachment *att)
{
- /* no-op
- * Previously we released the renderbuffer's intel_region but
- * that's not necessary and actually caused problems when trying
- * to do a glRead/CopyPixels from the renderbuffer later.
- * The region will be released later if the texture is replaced
- * or the renderbuffer deleted.
- *
- * The intention of this driver hook is more of a "done rendering
- * to texture, please re-twiddle/etc if necessary".
+ struct intel_context *intel = intel_context(ctx);
+ struct gl_texture_object *tex_obj = att->Texture;
+ struct gl_texture_image *image =
+ tex_obj->Image[att->CubeMapFace][att->TextureLevel];
+ struct intel_texture_image *intel_image = intel_texture_image(image);
+
+ /* Flag that this image may now be validated into the object's miptree. */
+ intel_image->used_as_render_target = GL_FALSE;
+
+ /* Since we've (probably) rendered to the texture and will (likely) use
+ * it in the texture domain later on in this batchbuffer, flush the
+ * batch. Once again, we wish for a domain tracker in libdrm to cover
+ * usage inside of a batchbuffer like GEM does in the kernel.
*/
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
-
/**
* Do additional "completeness" testing of a framebuffer object.
*/
@@ -615,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
intel_get_renderbuffer(fb, BUFFER_STENCIL);
int i;
- if (stencilRb && stencilRb != depthRb) {
- /* we only support combined depth/stencil buffers, not separate
- * stencil buffers.
- */
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ if (depthRb && stencilRb && stencilRb != depthRb) {
+ if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ /* OK */
+ } else {
+ /* we only support combined depth/stencil buffers, not separate
+ * stencil buffers.
+ */
+ DBG("Only supports combined depth/stencil (found %s, %s)\n",
+ depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL",
+ stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ }
}
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
@@ -630,11 +616,12 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
continue;
if (irb == NULL) {
+ DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
- switch (irb->texformat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
case MESA_FORMAT_RGB565:
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 50a8a959858..586dbbbb25a 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -34,27 +34,6 @@
struct intel_context;
/**
- * Intel framebuffer, derived from gl_framebuffer.
- */
-struct intel_framebuffer
-{
- struct gl_framebuffer Base;
-
- struct intel_renderbuffer *color_rb[2];
-
- /* VBI
- */
- GLuint vbl_waited;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-};
-
-
-/**
* Intel renderbuffer, derived from gl_renderbuffer.
*/
struct intel_renderbuffer
@@ -62,10 +41,6 @@ struct intel_renderbuffer
struct gl_renderbuffer Base;
struct intel_region *region;
- gl_format texformat;
-
- GLuint vbl_pending; /**< vblank sequence number of pending flip */
-
uint8_t *span_cache;
unsigned long span_cache_offset;
};
@@ -123,7 +98,7 @@ intel_fbo_init(struct intel_context *intel);
extern void
-intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
+intel_flip_renderbuffers(struct gl_framebuffer *fb);
static INLINE struct intel_region *
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 3996c100a55..82e4150c6a9 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -87,7 +87,7 @@ intel_miptree_create_internal(struct intel_context *intel,
mt->pitch = 0;
#ifdef I915
- if (IS_945(intel->intelScreen->deviceID))
+ if (intel->is_945)
ok = i945_miptree_layout(intel, mt, tiling);
else
ok = i915_miptree_layout(intel, mt, tiling);
@@ -122,7 +122,7 @@ intel_miptree_create(struct intel_context *intel,
if (intel->use_texture_tiling && compress_byte == 0 &&
intel->intelScreen->kernel_exec_fencing) {
- if (IS_965(intel->intelScreen->deviceID) &&
+ if (intel->gen >= 4 &&
(base_format == GL_DEPTH_COMPONENT ||
base_format == GL_DEPTH_STENCIL_EXT))
tiling = I915_TILING_Y;
@@ -224,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel,
if (!mt->compressed) {
int pitch_align;
- if (intel->ttm) {
- /* XXX: Align pitch to multiple of 64 bytes for now to allow
- * render-to-texture to work in all cases. This should probably be
- * replaced at some point by some scheme to only do this when really
- * necessary.
- */
- pitch_align = 64;
- } else {
- pitch_align = 4;
- }
+ /* XXX: Align pitch to multiple of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should probably be
+ * replaced at some point by some scheme to only do this when really
+ * necessary.
+ */
+ pitch_align = 64;
if (tiling == I915_TILING_X)
pitch_align = 512;
@@ -315,17 +311,14 @@ intel_miptree_release(struct intel_context *intel,
*/
GLboolean
intel_miptree_match_image(struct intel_mipmap_tree *mt,
- struct gl_texture_image *image,
- GLuint face, GLuint level)
+ struct gl_texture_image *image)
{
GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat);
+ struct intel_texture_image *intelImage = intel_texture_image(image);
+ GLuint level = intelImage->level;
- /* Images with borders are never pulled into mipmap trees.
- */
- if (image->Border ||
- ((image->_BaseFormat == GL_DEPTH_COMPONENT) &&
- ((image->TexObject->WrapS == GL_CLAMP_TO_BORDER) ||
- (image->TexObject->WrapT == GL_CLAMP_TO_BORDER))))
+ /* Images with borders are never pulled into mipmap trees. */
+ if (image->Border)
return GL_FALSE;
if (image->InternalFormat != mt->internal_format ||
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 3bce54daa15..b19c548def3 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -165,8 +165,7 @@ void intel_miptree_release(struct intel_context *intel,
/* Check if an image fits an existing mipmap tree layout
*/
GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt,
- struct gl_texture_image *image,
- GLuint face, GLuint level);
+ struct gl_texture_image *image);
/* Return a pointer to an image within a tree. Return image stride as
* well.
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 993e427a992..5142f3dcd99 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
return GL_FALSE;
}
- if (!(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])) {
+ if (!(ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])) {
DBG("fallback due to color masking\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 99330b6ddfe..85e5ad2cdd4 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -32,6 +32,7 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
+#include "main/polygon.h"
#include "main/pixelstore.h"
#include "main/polygon.h"
#include "main/state.h"
@@ -165,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
* Returns the low Y value of the vertical range given, flipped according to
* whether the framebuffer is or not.
*/
-static inline int
+static INLINE int
y_flip(struct gl_framebuffer *fb, int y, int height)
{
if (fb->Name != 0)
@@ -228,16 +229,13 @@ do_blit_bitmap( GLcontext *ctx,
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
if (dst->cpp == 2)
- color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]);
else
- color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1],
- ubcolor[2], ubcolor[3]);
+ color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLuint i;
@@ -325,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx,
}
}
out:
- UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
@@ -336,6 +333,8 @@ out:
unpack->BufferObj);
}
+ intel_check_front_buffer_rendering(intel);
+
return GL_TRUE;
}
@@ -502,6 +501,7 @@ intel_texture_bitmap(GLcontext * ctx,
meta_restore_fragment_program(&intel->meta);
meta_restore_vertex_program(&intel->meta);
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
_mesa_PopClientAttrib();
_mesa_PopAttrib();
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index f058b3c8e4d..e002516cdd0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -35,28 +35,33 @@
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_pixel.h"
+#include "intel_fbo.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
static struct intel_region *
copypix_src_region(struct intel_context *intel, GLenum type)
{
+ struct intel_renderbuffer *depth;
+
+ depth = (struct intel_renderbuffer *)
+ &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+
switch (type) {
case GL_COLOR:
return intel_readbuf_region(intel);
case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
+ /* Don't think this is really possible execpt at 16bpp, when we
+ * have no stencil. */
+ if (depth && depth->region->cpp == 2)
+ return depth->region;
case GL_STENCIL:
- /* Don't think this is really possible.
- */
+ /* Don't think this is really possible. */
break;
case GL_DEPTH_STENCIL_EXT:
/* Does it matter whether it is stencil/depth or depth/stencil?
*/
- return intel->depth_region;
+ return depth->region;
default:
break;
}
@@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Texture._EnabledUnits ||
ctx->FragmentProgram._Enabled ||
ctx->Color.BlendEnabled);
@@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx,
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLint delta_x;
@@ -214,13 +217,13 @@ do_blit_copypixels(GLcontext * ctx,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY)) {
DBG("%s: blit failure\n", __FUNCTION__);
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
}
out:
- UNLOCK_HARDWARE(intel);
+
+ intel_check_front_buffer_rendering(intel);
DBG("%s: success\n", __FUNCTION__);
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 9b382e36225..b870e9315e0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -69,7 +69,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
GLfloat vertices[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
- struct gl_renderbuffer *rb;
struct gl_pixelstore_attrib old_unpack;
GLstencil *stencil_pixels;
int row, y1, y2;
@@ -170,7 +169,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
*/
depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888);
- rb = &irb->Base;
irb->Base.Width = depth_irb->Base.Width;
irb->Base.Height = depth_irb->Base.Height;
intel_renderbuffer_set_region(irb, depth_irb->region);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 47075001801..9c0fdc6067c 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
intelScreenPrivate *screen = intel->intelScreen;
GLint pitch = pack->RowLength ? pack->RowLength : width;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ __DRIdrawable *dPriv = intel->driDrawable;
int textureFormat;
GLenum glTextureFormat;
int destFormat, depthFormat, destPitch;
@@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx,
return GL_FALSE;
}
- LOCK_HARDWARE(intel);
-
if (intel->driDrawable->numClipRects) {
intel->vtbl.install_meta_state(intel);
intel->vtbl.meta_no_depth_write(intel);
intel->vtbl.meta_no_stencil_write(intel);
if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
- UNLOCK_HARDWARE(intel);
SET_STATE(i830, state);
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
@@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx,
intel->vtbl.leave_meta_state(intel);
}
- UNLOCK_HARDWARE(intel);
intel_region_wait_fence(ctx, dest_region); /* required by GL */
return GL_TRUE;
@@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx,
* fire with lock held to guarentee cliprects are correct.
*/
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
if (intel->driReadDrawable->numClipRects) {
GLboolean all = (width * height * src->cpp == dst->Base.Size &&
@@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx,
dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
- __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ __DRIdrawable *dPriv = intel->driReadDrawable;
int nbox = dPriv->numClipRects;
drm_clip_rect_t *box = dPriv->pClipRects;
drm_clip_rect_t rect;
@@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx,
rect.y2 - src_rect.y2,
rect.x2 - rect.x1, rect.y2 - rect.y1,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
}
- UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - DONE\n", __FUNCTION__);
@@ -285,11 +278,11 @@ intelReadPixels(GLcontext * ctx,
intelFlush(ctx);
-#ifdef I915
if (do_blit_readpixels
(ctx, x, y, width, height, format, type, pack, pixels))
return;
+#ifdef I915
if (do_texture_readpixels
(ctx, x, y, width, height, format, type, pack, pixels))
return;
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index a86c66a8443..61aefa01b8a 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel,
intel_region_cow(intel, dst);
}
- LOCK_HARDWARE(intel);
_mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
dst->cpp,
dst->pitch,
dstx, dsty, width, height, src, src_pitch, srcx, srcy);
intel_region_unmap(intel, dst);
- UNLOCK_HARDWARE(intel);
}
/* Copy rectangular sub-regions. Need better logic about when to
@@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
/* Now blit from the texture buffer to the new buffer:
*/
- LOCK_HARDWARE(intel);
ok = intelEmitCopyBlit(intel,
region->cpp,
region->pitch, pbo->buffer, 0, region->tiling,
@@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
region->pitch, region->height,
GL_COPY);
assert(ok);
- UNLOCK_HARDWARE(intel);
}
dri_bo *
@@ -510,126 +506,3 @@ intel_region_buffer(struct intel_context *intel,
return region->buffer;
}
-
-static struct intel_region *
-intel_recreate_static(struct intel_context *intel,
- const char *name,
- struct intel_region *region,
- intelRegion *region_desc)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
- int ret;
-
- if (region == NULL) {
- region = calloc(sizeof(*region), 1);
- region->refcount = 1;
- _DBG("%s creating new region %p\n", __FUNCTION__, region);
- }
- else {
- _DBG("%s %p\n", __FUNCTION__, region);
- }
-
- if (intel->ctx.Visual.rgbBits == 24)
- region->cpp = 4;
- else
- region->cpp = intel->ctx.Visual.rgbBits / 8;
- region->pitch = intelScreen->pitch;
- region->width = intelScreen->width;
- region->height = intelScreen->height;
-
- if (region->buffer != NULL) {
- dri_bo_unreference(region->buffer);
- region->buffer = NULL;
- }
-
- if (intel->ttm) {
- assert(region_desc->bo_handle != -1);
- region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
- name,
- region_desc->bo_handle);
-
- ret = dri_bo_get_tiling(region->buffer, &region->tiling,
- &region->bit_6_swizzle);
- if (ret != 0) {
- fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
- region_desc->bo_handle, name, strerror(-ret));
- intel_region_release(&region);
- return NULL;
- }
- } else {
- if (region->classic_map != NULL) {
- drmUnmap(region->classic_map,
- region->pitch * region->cpp * region->height);
- region->classic_map = NULL;
- }
- ret = drmMap(intel->driFd, region_desc->handle,
- region->pitch * region->cpp * region->height,
- &region->classic_map);
- if (ret != 0) {
- fprintf(stderr, "Failed to drmMap %s buffer\n", name);
- free(region);
- return NULL;
- }
-
- region->buffer = intel_bo_fake_alloc_static(intel->bufmgr,
- name,
- region_desc->offset,
- region->pitch * region->cpp *
- region->height,
- region->classic_map);
-
- /* The sarea just gives us a boolean for whether it's tiled or not,
- * instead of which tiling mode it is. Guess.
- */
- if (region_desc->tiled) {
- if (IS_965(intel->intelScreen->deviceID) &&
- region_desc == &intelScreen->depth)
- region->tiling = I915_TILING_Y;
- else
- region->tiling = I915_TILING_X;
- } else {
- region->tiling = I915_TILING_NONE;
- }
-
- region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
- }
-
- assert(region->buffer != NULL);
-
- return region;
-}
-
-/**
- * Create intel_region structs to describe the static front, back, and depth
- * buffers created by the xserver.
- *
- * Although FBO's mean we now no longer use these as render targets in
- * all circumstances, they won't go away until the back and depth
- * buffers become private, and the front buffer will remain even then.
- *
- * Note that these don't allocate video memory, just describe
- * allocations alread made by the X server.
- */
-void
-intel_recreate_static_regions(struct intel_context *intel)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
-
- intel->front_region =
- intel_recreate_static(intel, "front",
- intel->front_region,
- &intelScreen->front);
-
- intel->back_region =
- intel_recreate_static(intel, "back",
- intel->back_region,
- &intelScreen->back);
-
- /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
- * private buffers.
- */
- intel->depth_region =
- intel_recreate_static(intel, "depth",
- intel->depth_region,
- &intelScreen->depth);
-}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 789135b49f9..e240957197d 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -31,7 +31,6 @@
#include "main/renderbuffer.h"
#include "utils.h"
-#include "vblank.h"
#include "xmlpool.h"
#include "intel_batchbuffer.h"
@@ -41,7 +40,6 @@
#include "intel_extensions.h"
#include "intel_fbo.h"
#include "intel_regions.h"
-#include "intel_swapbuffers.h"
#include "intel_screen.h"
#include "intel_span.h"
#include "intel_tex.h"
@@ -57,7 +55,6 @@
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
@@ -99,157 +96,58 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 12;
+const GLuint __driNConfigOptions = 11;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
-/**
- * Map all the memory regions described by the screen.
- * \return GL_TRUE if success, GL_FALSE if error.
- */
-GLboolean
-intelMapScreenRegions(__DRIscreenPrivate * sPriv)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
-
- if (0)
- _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
- if (intelScreen->tex.size != 0) {
- if (drmMap(sPriv->fd,
- intelScreen->tex.handle,
- intelScreen->tex.size,
- (drmAddress *) & intelScreen->tex.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
- }
-
- return GL_TRUE;
-}
-
-void
-intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
-{
- if (intelScreen->tex.map) {
- drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
- intelScreen->tex.map = NULL;
- }
-}
+static const __DRItexOffsetExtension intelTexOffsetExtension = {
+ { __DRI_TEX_OFFSET },
+ intelSetTexOffset,
+};
+static const __DRItexBufferExtension intelTexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ intelSetTexBuffer,
+ intelSetTexBuffer2,
+};
static void
-intelPrintDRIInfo(intelScreenPrivate * intelScreen,
- __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
+intelDRI2Flush(__DRIdrawable *drawable)
{
- fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->front.size, intelScreen->front.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->back.size, intelScreen->back.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->depth.size, intelScreen->depth.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
- intelScreen->tex.size, intelScreen->tex.offset);
- fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
-}
+ struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+ if (intel->gen < 4)
+ INTEL_FIREVERTICES(intel);
-static void
-intelPrintSAREA(const drm_i915_sarea_t * sarea)
-{
- fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
- sarea->height);
- fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
- fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle, sarea->front_tiled);
- fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle, sarea->back_tiled);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle, sarea->depth_tiled);
- fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
+ if (intel->batch->map != intel->batch->ptr)
+ intel_batchbuffer_flush(intel->batch);
}
-
-/**
- * A number of the screen parameters are obtained/computed from
- * information in the SAREA. This function updates those parameters.
- */
static void
-intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
- drm_i915_sarea_t * sarea)
+intelDRI2FlushInvalidate(__DRIdrawable *drawable)
{
- intelScreen->width = sarea->width;
- intelScreen->height = sarea->height;
- intelScreen->pitch = sarea->pitch;
-
- intelScreen->front.offset = sarea->front_offset;
- intelScreen->front.handle = sarea->front_handle;
- intelScreen->front.size = sarea->front_size;
- intelScreen->front.tiled = sarea->front_tiled;
-
- intelScreen->back.offset = sarea->back_offset;
- intelScreen->back.handle = sarea->back_handle;
- intelScreen->back.size = sarea->back_size;
- intelScreen->back.tiled = sarea->back_tiled;
-
- intelScreen->depth.offset = sarea->depth_offset;
- intelScreen->depth.handle = sarea->depth_handle;
- intelScreen->depth.size = sarea->depth_size;
- intelScreen->depth.tiled = sarea->depth_tiled;
-
- if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
- intelScreen->front.bo_handle = sarea->front_bo_handle;
- intelScreen->back.bo_handle = sarea->back_bo_handle;
- intelScreen->depth.bo_handle = sarea->depth_bo_handle;
- } else {
- intelScreen->front.bo_handle = -1;
- intelScreen->back.bo_handle = -1;
- intelScreen->depth.bo_handle = -1;
- }
-
- intelScreen->tex.offset = sarea->tex_offset;
- intelScreen->logTextureGranularity = sarea->log_tex_granularity;
- intelScreen->tex.handle = sarea->tex_handle;
- intelScreen->tex.size = sarea->tex_size;
-
- if (0)
- intelPrintSAREA(sarea);
+ intelDRI2Flush(drawable);
+ drawable->validBuffers = GL_FALSE;
}
-static const __DRItexOffsetExtension intelTexOffsetExtension = {
- { __DRI_TEX_OFFSET },
- intelSetTexOffset,
-};
-
-static const __DRItexBufferExtension intelTexBufferExtension = {
- { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
- intelSetTexBuffer,
- intelSetTexBuffer2,
+static const struct __DRI2flushExtensionRec intelFlushExtension = {
+ { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
+ intelDRI2Flush,
+ intelDRI2FlushInvalidate,
};
static const __DRIextension *intelScreenExtensions[] = {
&driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
&intelTexOffsetExtension.base,
&intelTexBufferExtension.base,
+ &intelFlushExtension.base,
NULL
};
static GLboolean
-intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
+intel_get_param(__DRIscreen *psp, int param, int *value)
{
int ret;
struct drm_i915_getparam gp;
@@ -266,68 +164,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
return GL_TRUE;
}
-static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
-{
- intelScreenPrivate *intelScreen;
- I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
- drm_i915_sarea_t *sarea;
-
- if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
- fprintf(stderr,
- "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
- if (!intelScreen) {
- fprintf(stderr, "\nERROR! Allocating private area failed\n");
- return GL_FALSE;
- }
- /* parse information in __driConfigOptions */
- driParseOptionInfo(&intelScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- intelScreen->driScrnPriv = sPriv;
- sPriv->private = (void *) intelScreen;
- sarea = (drm_i915_sarea_t *)
- (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
- intelScreen->sarea = sarea;
-
- intelScreen->deviceID = gDRIPriv->deviceID;
-
- intelUpdateScreenFromSAREA(intelScreen, sarea);
-
- if (!intelMapScreenRegions(sPriv)) {
- fprintf(stderr, "\nERROR! mapping regions\n");
- _mesa_free(intelScreen);
- sPriv->private = NULL;
- return GL_FALSE;
- }
-
- if (0)
- intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
-
- intelScreen->drmMinor = sPriv->drm_version.minor;
-
- /* Determine if IRQs are active? */
- if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
- &intelScreen->irq_active))
- return GL_FALSE;
-
- sPriv->extensions = intelScreenExtensions;
-
- return GL_TRUE;
-}
-
-
static void
-intelDestroyScreen(__DRIscreenPrivate * sPriv)
+intelDestroyScreen(__DRIscreen * sPriv)
{
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
dri_bufmgr_destroy(intelScreen->bufmgr);
- intelUnmapScreenRegions(intelScreen);
driDestroyOptionInfo(&intelScreen->optionCache);
FREE(intelScreen);
@@ -339,10 +181,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
* This is called when we need to set up GL rendering to a new X window.
*/
static GLboolean
-intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
+intelCreateBuffer(__DRIscreen * driScrnPriv,
+ __DRIdrawable * driDrawPriv,
const __GLcontextModes * mesaVis, GLboolean isPixmap)
{
+ struct intel_renderbuffer *rb;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
@@ -351,12 +195,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
mesaVis->depthBits != 24);
gl_format rgbFormat;
- struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
+ struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
- if (!intel_fb)
+ if (!fb)
return GL_FALSE;
- _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
+ _mesa_initialize_framebuffer(fb, mesaVis);
if (mesaVis->redBits == 5)
rgbFormat = MESA_FORMAT_RGB565;
@@ -366,16 +210,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
rgbFormat = MESA_FORMAT_ARGB8888;
/* setup the hardware-based renderbuffers */
- intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
- &intel_fb->color_rb[0]->Base);
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
if (mesaVis->doubleBufferMode) {
- intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
-
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
- &intel_fb->color_rb[1]->Base);
-
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
}
if (mesaVis->depthBits == 24) {
@@ -384,115 +224,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
struct intel_renderbuffer *depthStencilRb
= intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
/* note: bind RB to two attachment points */
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
- &depthStencilRb->Base);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
- &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
} else {
struct intel_renderbuffer *depthRb
= intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
- &depthRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
}
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb
= intel_create_renderbuffer(MESA_FORMAT_Z16);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
/* now add any/all software-based renderbuffers we may need */
- _mesa_add_soft_renderbuffers(&intel_fb->Base,
+ _mesa_add_soft_renderbuffers(fb,
GL_FALSE, /* never sw color */
GL_FALSE, /* never sw depth */
swStencil, mesaVis->accumRedBits > 0,
GL_FALSE, /* never sw alpha */
GL_FALSE /* never sw aux */ );
- driDrawPriv->driverPrivate = (void *) intel_fb;
+ driDrawPriv->driverPrivate = fb;
return GL_TRUE;
}
}
static void
-intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate;
- struct intel_renderbuffer *depth_rb;
- struct intel_renderbuffer *stencil_rb;
-
- if (intel_fb) {
- if (intel_fb->color_rb[0]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
- }
-
- if (intel_fb->color_rb[1]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
- }
-
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- if (depth_rb) {
- intel_renderbuffer_set_region(depth_rb, NULL);
- }
-
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- if (stencil_rb) {
- intel_renderbuffer_set_region(stencil_rb, NULL);
- }
- }
-
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+intelDestroyBuffer(__DRIdrawable * driDrawPriv)
{
- struct intel_framebuffer *intel_fb;
-
- if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
- || (sInfo == NULL)) {
- return -1;
- }
-
- intel_fb = dPriv->driverPrivate;
- sInfo->swap_count = intel_fb->swap_count;
- sInfo->swap_ust = intel_fb->swap_ust;
- sInfo->swap_missed_count = intel_fb->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
- : 0.0;
-
- return 0;
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+
+ _mesa_reference_framebuffer(&fb, NULL);
}
-
/* There are probably better ways to do this, such as an
* init-designated function to register chipids and createcontext
* functions.
*/
extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
static GLboolean
intelCreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
#ifdef I915
@@ -513,152 +301,20 @@ intelCreateContext(const __GLcontextModes * mesaVis,
return GL_FALSE;
}
-
-static __DRIconfig **
-intelFillInModes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- __GLcontextModes *m;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- int i;
-
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- msaa_samples_array[0] = 0;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- if (pixel_bits == 16) {
- configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- }
- else {
- __DRIconfig **configs_a8r8g8b8;
- __DRIconfig **configs_x8r8g8b8;
-
- configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8);
- }
-
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0; configs[i]; i++) {
- m = &configs[i]->modes;
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return configs;
-}
-
static GLboolean
intel_init_bufmgr(intelScreenPrivate *intelScreen)
{
- GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL;
- int gem_kernel = 0;
- GLboolean gem_supported;
- struct drm_i915_getparam gp;
- __DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
+ __DRIscreen *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
- gp.param = I915_PARAM_HAS_GEM;
- gp.value = &gem_kernel;
-
- (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
-
- /* If we've got a new enough DDX that's initializing GEM and giving us
- * object handles for the shared buffers, use that.
- */
- intelScreen->ttm = GL_FALSE;
- if (intelScreen->driScrnPriv->dri2.enabled)
- gem_supported = GL_TRUE;
- else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
- gem_kernel &&
- intelScreen->front.bo_handle != -1)
- gem_supported = GL_TRUE;
- else
- gem_supported = GL_FALSE;
-
- if (!gem_disable && gem_supported) {
- intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
- if (intelScreen->bufmgr != NULL)
- intelScreen->ttm = GL_TRUE;
- }
+ intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
/* Otherwise, use the classic buffer manager. */
if (intelScreen->bufmgr == NULL) {
- if (gem_disable) {
- _mesa_warning(NULL, "GEM disabled. Using classic.");
- } else {
- _mesa_warning(NULL,
- "Failed to initialize GEM. Falling back to classic.");
- }
-
- if (intelScreen->tex.size == 0) {
- fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
- __func__, __LINE__);
- return GL_FALSE;
- }
-
- intelScreen->bufmgr =
- intel_bufmgr_fake_init(spriv->fd,
- intelScreen->tex.offset,
- intelScreen->tex.map,
- intelScreen->tex.size,
- (unsigned int * volatile)
- &intelScreen->sarea->last_dispatch);
+ fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+ __func__, __LINE__);
+ return GL_FALSE;
}
if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences))
@@ -671,78 +327,20 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/**
* This is the driver specific part of the createNewScreen entry point.
- * Called when using legacy DRI.
- *
- * \todo maybe fold this into intelInitDriver
- *
- * \return the __GLcontextModes supported by this driver
- */
-static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
-{
- intelScreenPrivate *intelScreen;
-#ifdef I915
- static const __DRIversion ddx_expected = { 1, 5, 0 };
-#else
- static const __DRIversion ddx_expected = { 1, 6, 0 };
-#endif
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 5, 0 };
- I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-
- if (!driCheckDriDdxDrmVersions2("i915",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- if (!intelInitDriver(psp))
- return NULL;
-
- psp->extensions = intelScreenExtensions;
-
- intelScreen = psp->private;
- if (!intel_init_bufmgr(intelScreen))
- return GL_FALSE;
-
- return (const __DRIconfig **)
- intelFillInModes(psp, dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8, 1);
-}
-
-struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
-{
- /*
- * This should probably change to have the screen allocate a dummy
- * context at screen creation. For now just use the current context.
- */
-
- GET_CURRENT_CONTEXT(ctx);
- if (ctx == NULL) {
- _mesa_problem(NULL, "No current context in intelScreenContext\n");
- return NULL;
- }
- return intel_context(ctx);
-}
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
*
* \return the __GLcontextModes supported by this driver
*/
static const
-__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
+__DRIconfig **intelInitScreen2(__DRIscreen *psp)
{
intelScreenPrivate *intelScreen;
GLenum fb_format[3];
GLenum fb_type[3];
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
+
static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML,
+ GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML
};
uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
int color;
@@ -842,19 +440,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
}
const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = intelInitScreen,
.DestroyScreen = intelDestroyScreen,
.CreateContext = intelCreateContext,
.DestroyContext = intelDestroyContext,
.CreateBuffer = intelCreateBuffer,
.DestroyBuffer = intelDestroyBuffer,
- .SwapBuffers = intelSwapBuffers,
.MakeCurrent = intelMakeCurrent,
.UnbindContext = intelUnbindContext,
- .GetSwapInfo = intelGetSwapInfo,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = intelCopySubBuffer,
-
.InitScreen2 = intelInitScreen2,
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index a9b9e109a6a..e87e306d86b 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -66,7 +66,7 @@ typedef struct
int logTextureGranularity;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
volatile drm_i915_sarea_t *sarea;
@@ -77,7 +77,6 @@ typedef struct
GLboolean no_hw;
GLboolean no_vbo;
- int ttm;
dri_bufmgr *bufmgr;
GLboolean kernel_exec_fencing;
@@ -89,18 +88,18 @@ typedef struct
-extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv);
+extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv);
extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen);
-extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv);
+extern void intelDestroyContext(__DRIcontext * driContextPriv);
-extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv);
+extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv);
extern GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+intelMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index bab13e3665b..605734d8e58 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -292,7 +292,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define Y_FLIP(_y) ((_y) * yScale + yBias)
-/* XXX with GEM, these need to tell the kernel */
#define HW_LOCK()
#define HW_UNLOCK()
@@ -335,7 +334,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#include "intel_spantmp.h"
/* x8r8g8b8 color span and pixel functions */
-#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_FMT GL_BGR
#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset)
#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v)
@@ -518,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx)
GLuint i;
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
@@ -554,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx)
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
if (ctx->ReadBuffer != ctx->DrawBuffer)
intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
-
- UNLOCK_HARDWARE(intel);
}
@@ -614,18 +610,10 @@ intel_set_span_functions(struct intel_context *intel,
struct gl_renderbuffer *rb)
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- uint32_t tiling;
-
- /* If in GEM mode, we need to do the tile address swizzling ourselves,
- * instead of the fence registers handling it.
- */
- if (intel->ttm)
- tiling = irb->region->tiling;
- else
- tiling = I915_TILING_NONE;
+ uint32_t tiling = irb->region->tiling;
if (intel->intelScreen->kernel_exec_fencing) {
- switch (irb->texformat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_RGB565:
intel_gttmap_InitPointers_RGB565(rb);
break;
@@ -639,13 +627,7 @@ intel_set_span_functions(struct intel_context *intel,
intel_gttmap_InitPointers_xRGB8888(rb);
break;
case MESA_FORMAT_ARGB8888:
- if (rb->_BaseFormat == GL_RGB) {
- /* XXX remove this code someday when we enable XRGB surfaces */
- /* 8888 RGBx */
- intel_gttmap_InitPointers_xRGB8888(rb);
- } else {
- intel_gttmap_InitPointers_ARGB8888(rb);
- }
+ intel_gttmap_InitPointers_ARGB8888(rb);
break;
case MESA_FORMAT_Z16:
intel_gttmap_InitDepthPointers_z16(rb);
@@ -668,13 +650,16 @@ intel_set_span_functions(struct intel_context *intel,
default:
_mesa_problem(NULL,
"Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->texformat);
+ irb->Base.Format);
break;
}
return;
}
- switch (irb->texformat) {
+ /* If in GEM mode, we need to do the tile address swizzling ourselves,
+ * instead of the fence registers handling it.
+ */
+ switch (irb->Base.Format) {
case MESA_FORMAT_RGB565:
switch (tiling) {
case I915_TILING_NONE:
@@ -732,35 +717,18 @@ intel_set_span_functions(struct intel_context *intel,
}
break;
case MESA_FORMAT_ARGB8888:
- if (rb->_BaseFormat == GL_RGB) {
- /* XXX remove this code someday when we enable XRGB surfaces */
- /* 8888 RGBx */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_xRGB8888(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_xRGB8888(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_xRGB8888(rb);
- break;
- }
- } else {
- /* 8888 RGBA */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_ARGB8888(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_ARGB8888(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_ARGB8888(rb);
- break;
- }
+ /* 8888 RGBA */
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_ARGB8888(rb);
+ break;
}
break;
case MESA_FORMAT_Z16:
diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c
index 4ee742377d6..aefae53eb20 100644
--- a/src/mesa/drivers/dri/intel/intel_state.c
+++ b/src/mesa/drivers/dri/intel/intel_state.c
@@ -196,25 +196,6 @@ intel_translate_logic_op(GLenum opcode)
}
}
-
-static void
-intelClearColor(GLcontext *ctx, const GLfloat color[4])
-{
- struct intel_context *intel = intel_context(ctx);
- GLubyte clear[4];
-
- CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
-
- /* compute both 32 and 16-bit clear values */
- intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1],
- clear[2], clear[3]);
- intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]);
-}
-
-
/* Fallback to swrast for select and feedback.
*/
static void
@@ -229,5 +210,4 @@ void
intelInitStateFuncs(struct dd_function_table *functions)
{
functions->RenderMode = intelRenderMode;
- functions->ClearColor = intelClearColor;
}
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
deleted file mode 100644
index 7d035b9f6e4..00000000000
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c
+++ /dev/null
@@ -1,248 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_swapbuffers.h"
-#include "intel_fbo.h"
-#include "intel_batchbuffer.h"
-#include "drirenderbuffer.h"
-#include "vblank.h"
-#include "i915_drm.h"
-
-
-
-/*
- * Correct a drawablePrivate's set of vblank flags WRT the current context.
- * When considering multiple crtcs.
- */
-GLuint
-intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv)
-{
- if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
- intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- volatile drm_i915_sarea_t *sarea = intel->sarea;
- drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
- .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
- drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
- .x2 = sarea->planeA_x + sarea->planeA_w,
- .y2 = sarea->planeA_y + sarea->planeA_h };
- drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y,
- .x2 = sarea->planeB_x + sarea->planeB_w,
- .y2 = sarea->planeB_y + sarea->planeB_h };
- GLint areaA = driIntersectArea( drw_rect, planeA_rect );
- GLint areaB = driIntersectArea( drw_rect, planeB_rect );
- GLuint flags = dPriv->vblFlags;
-
- /* Update vblank info
- */
- if (areaB > areaA || (areaA == areaB && areaB > 0)) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Do the stupid test: Is one of them actually disabled?
- */
- if (sarea->planeA_w == 0 || sarea->planeA_h == 0) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- return flags;
- } else {
- return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-}
-
-
-/**
- * Called from driSwapBuffers()
- */
-void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv)
-{
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- GET_CURRENT_CONTEXT(ctx);
- struct intel_context *intel;
-
- if (ctx == NULL)
- return;
-
- intel = intel_context(ctx);
-
- if (ctx->Visual.doubleBufferMode) {
- GLboolean missed_target;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- int64_t ust;
-
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
-
- /*
- * The old swapping ioctl was incredibly racy, just wait for vblank
- * and do the swap ourselves.
- */
- driWaitForVBlank(dPriv, &missed_target);
-
- /*
- * Update each buffer's vbl_pending so we don't get too out of
- * sync
- */
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq;
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq;
-
- intelCopyBuffer(dPriv, NULL);
-
- intel_fb->swap_count++;
- (*psp->systemTime->getUST) (&ust);
- if (missed_target) {
- intel_fb->swap_missed_count++;
- intel_fb->swap_missed_ust = ust - intel_fb->swap_ust;
- }
-
- intel_fb->swap_ust = ust;
- }
- drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE);
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-/**
- * Called from driCopySubBuffer()
- */
-void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- struct intel_context *intel =
- (struct intel_context *) dPriv->driContextPriv->driverPrivate;
- GLcontext *ctx = &intel->ctx;
-
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- intelCopyBuffer(dPriv, &rect);
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-/**
- * This will be called whenever the currently bound window is moved/resized.
- * XXX: actually, it seems to NOT be called when the window is only moved (BP).
- */
-void
-intelWindowMoved(struct intel_context *intel)
-{
- GLcontext *ctx = &intel->ctx;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
-
- if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
- intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- GLuint flags = intelFixupVblank(intel, dPriv);
-
- /* Check to see if we changed pipes */
- if (flags != dPriv->vblFlags && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) {
- int64_t count;
- drmVBlank vbl;
- int i;
-
- /*
- * Deal with page flipping
- */
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
-
- for (i = 0; i < 2; i++) {
- if (!intel_fb->color_rb[i] ||
- (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <=
- (1<<23))
- continue;
-
- vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
- drmWaitVBlank(intel->driFd, &vbl);
- }
-
- /*
- * Update msc_base from old pipe
- */
- driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count);
- dPriv->msc_base = count;
- /*
- * Then get new vblank_base and vblSeq values
- */
- dPriv->vblFlags = flags;
- driGetCurrentVBlank(dPriv);
- dPriv->vblank_base = dPriv->vblSeq;
-
- intel_fb->vbl_waited = dPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
- }
- }
- } else {
- dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Update Mesa's notion of window size */
- driUpdateFramebufferSize(ctx, dPriv);
- intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */
-
- /* Update hardware scissor */
- if (ctx->Driver.Scissor != NULL) {
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- }
-
- /* Re-calculate viewport related state */
- if (ctx->Driver.DepthRange != NULL)
- ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
-}
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/mesa/drivers/dri/intel/intel_swapbuffers.h
deleted file mode 100644
index 75bb6242ffc..00000000000
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_SWAPBUFFERS_H
-#define INTEL_SWAPBUFFERS_H
-
-#include "dri_util.h"
-#include "drm.h"
-
-struct intel_context;
-struct intel_framebuffer;
-
-
-extern void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv);
-
-extern void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
-
-extern GLuint
-intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv);
-
-extern void
-intelWindowMoved(struct intel_context *intel);
-
-
-#endif /* INTEL_SWAPBUFFERS_H */
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index bb21dd5ed94..d8e71093c47 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -109,8 +109,7 @@ do_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}
- intelFlush(ctx);
- LOCK_HARDWARE(intel);
+ /* intelFlush(ctx); */
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -132,13 +131,12 @@ do_copy_texsubimage(struct intel_context *intel,
/* Can't blit to tiled buffers with non-tile-aligned offset. */
if (intelImage->mt->region->tiling == I915_TILING_Y) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
- const __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ const __DRIdrawable *dPriv = intel->driReadDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
@@ -160,22 +158,20 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
- src->draw_offset,
+ 0,
src->tiling,
intelImage->mt->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- x, y, image_x + dstx, image_y + dsty,
+ src->draw_x + x, src->draw_y + y,
+ image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
-
return GL_TRUE;
}
@@ -221,6 +217,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y,
width, border);
}
@@ -268,6 +266,8 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
width, height, border);
}
@@ -292,6 +292,8 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width);
}
}
@@ -317,8 +319,8 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
internalFormat,
xoffset, yoffset, x, y, width, height)) {
- DBG("%s - fallback to _mesa_meta_CopyTexSubImage2D\n", __FUNCTION__);
-
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexSubImage2D(ctx, target, level,
xoffset, yoffset, x, y, width, height);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index f37a545c7f8..a7c6c45ffe4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -50,8 +50,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
return MESA_FORMAT_RGB565;
}
- /* XXX use MESA_FORMAT_XRGB8888 someday */
- return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
+ return do32bpt ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_RGB565;
case GL_RGBA8:
case GL_RGB10_A2:
@@ -70,8 +69,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- /* XXX use MESA_FORMAT_XRGB8888 someday */
- return MESA_FORMAT_ARGB8888;
+ return MESA_FORMAT_XRGB8888;
case GL_RGB5:
case GL_RGB4:
@@ -95,14 +93,20 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_LUMINANCE:
return MESA_FORMAT_L8;
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+#ifndef I915
+ return MESA_FORMAT_AL1616;
+#else
+ /* FALLTHROUGH */
+#endif
+
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
return MESA_FORMAT_AL88;
@@ -169,13 +173,13 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- if (IS_G4X(intel->intelScreen->deviceID))
+ if (intel->has_luminance_srgb)
return MESA_FORMAT_SL8;
else
return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- if (IS_G4X(intel->intelScreen->deviceID))
+ if (intel->has_luminance_srgb)
return MESA_FORMAT_SLA8;
else
return MESA_FORMAT_SARGB8;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 3412e761ca9..6f41eafd0ef 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -115,7 +115,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
*/
if ((intelObj->base.MinFilter == GL_NEAREST ||
intelObj->base.MinFilter == GL_LINEAR) &&
- intelImage->level == firstLevel) {
+ intelImage->level == firstLevel &&
+ (intel->gen < 4 || firstLevel == 0)) {
lastLevel = firstLevel;
}
else {
@@ -234,7 +235,6 @@ try_pbo_upload(struct intel_context *intel,
if (drm_intel_bo_references(intel->batch->buf, dst_buffer))
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
{
dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ);
@@ -244,11 +244,9 @@ try_pbo_upload(struct intel_context *intel,
dst_stride, dst_buffer, 0, GL_FALSE,
0, 0, dst_x, dst_y, width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
@@ -368,8 +366,7 @@ intelTexImage(GLcontext * ctx,
intelObj->mt->first_level == level &&
intelObj->mt->last_level == level &&
intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
- !intel_miptree_match_image(intelObj->mt, &intelImage->base,
- intelImage->face, intelImage->level)) {
+ !intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
DBG("release it\n");
intel_miptree_release(intel, &intelObj->mt);
@@ -386,8 +383,7 @@ intelTexImage(GLcontext * ctx,
assert(!intelImage->mt);
if (intelObj->mt &&
- intel_miptree_match_image(intelObj->mt, &intelImage->base,
- intelImage->face, intelImage->level)) {
+ intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
@@ -470,8 +466,6 @@ intelTexImage(GLcontext * ctx,
pixels, unpack, "glTexImage");
}
- LOCK_HARDWARE(intel);
-
if (intelImage->mt) {
if (pixels != NULL) {
/* Flush any queued rendering with the texture before mapping. */
@@ -552,8 +546,6 @@ intelTexImage(GLcontext * ctx,
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
-
- UNLOCK_HARDWARE(intel);
}
@@ -733,27 +725,27 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
GLint glx_texture_format,
__DRIdrawable *dPriv)
{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ struct gl_framebuffer *fb = dPriv->driverPrivate;
struct intel_context *intel = pDRICtx->driverPrivate;
+ GLcontext *ctx = &intel->ctx;
struct intel_texture_object *intelObj;
struct intel_texture_image *intelImage;
struct intel_mipmap_tree *mt;
struct intel_renderbuffer *rb;
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
int level = 0, internalFormat;
- texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
intelObj = intel_texture_object(texObj);
if (!intelObj)
return;
- intel_update_renderbuffers(pDRICtx, dPriv);
+ if (!dPriv->validBuffers)
+ intel_update_renderbuffers(pDRICtx, dPriv);
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
/* If the region isn't set, then intel_update_renderbuffers was unable
* to get the buffers for the drawable.
*/
@@ -797,8 +789,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
texImage->RowStride = rb->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);
- if (!intel_miptree_match_image(intelObj->mt, &intelImage->base,
- intelImage->face, intelImage->level)) {
+ if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
fprintf(stderr, "miptree doesn't match image\n");
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
index 5a934615259..3ad10d3d238 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -66,6 +66,7 @@ struct intel_texture_image
* Else there is no image data.
*/
struct intel_mipmap_tree *mt;
+ GLboolean used_as_render_target;
};
static INLINE struct intel_texture_object *
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 1f682082660..7f1dc890220 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx,
if (!pixels)
return;
- LOCK_HARDWARE(intel);
-
/* Map buffer if necessary. Need to lock to prevent other contexts
* from uploading the buffer under us.
*/
@@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx,
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
-
- UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 504993989ae..c9a24ac3983 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -42,7 +42,7 @@ intel_calculate_first_last_level(struct intel_context *intel,
firstLevel = lastLevel = tObj->BaseLevel;
}
else {
- if (!IS_9XX(intel->intelScreen->deviceID)) {
+ if (intel->gen == 2) {
firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
firstLevel = MAX2(firstLevel, tObj->BaseLevel);
firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
@@ -138,8 +138,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
intel_calculate_first_last_level(intel, intelObj);
- firstImage =
- intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]);
+ firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
/* Fallback case:
*/
@@ -223,8 +222,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intel_texture_image(intelObj->base.Image[face][i]);
/* Need to import images in main memory or held in other trees.
+ * If it's a render target, then its data isn't needed to be in
+ * the object tree (otherwise we'd be FBO incomplete), and we need
+ * to keep track of the image's MT as needing to be pulled in still,
+ * or we'll lose the rendering that's done to it.
*/
- if (intelObj->mt != intelImage->mt) {
+ if (intelObj->mt != intelImage->mt &&
+ !intelImage->used_as_render_target) {
copy_image_data_to_tree(intel, intelObj, intelImage);
}
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 2bca293b3c2..3b4ef7ffd82 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -89,11 +89,11 @@ static const struct dri_extension card_extensions[] =
/* Create the device specific context.
*/
GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv;
+ __DRIscreen *driScreen = driContextPriv->driScreenPriv;
struct dd_function_table functions;
mach64ContextPtr mmesa;
mach64ScreenPtr mach64Screen;
@@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
/* Destroy the device specific context.
*/
-void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
+void mach64DestroyContext( __DRIcontext *driContextPriv )
{
mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate;
@@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
* buffer `b'.
*/
GLboolean
-mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+mach64MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
GLboolean
-mach64UnbindContext( __DRIcontextPrivate *driContextPriv )
+mach64UnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 854751626d0..18fc859d013 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -232,9 +232,9 @@ struct mach64_context {
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -274,16 +274,16 @@ struct mach64_context {
extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void mach64DestroyContext( __DRIcontextPrivate * );
+extern void mach64DestroyContext( __DRIcontext * );
-extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Byte ordering
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c
index ef5c0625c31..03587c44fda 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c
@@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa )
/* Copy the back color buffer to the front color buffer.
*/
-void mach64CopyBuffer( __DRIdrawablePrivate *dPriv )
+void mach64CopyBuffer( __DRIdrawable *dPriv )
{
mach64ContextPtr mmesa;
GLint nbox, i, ret;
@@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
static void mach64DDClear( GLcontext *ctx, GLbitfield mask )
{
mach64ContextPtr mmesa = MACH64_CONTEXT( ctx );
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_mach64_clear_t clear;
GLuint flags = 0;
GLint i;
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
index 6ef9bc0bcaf..1ffda1932f1 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
@@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer,
GLint offset, GLint pitch, GLint format,
GLint x, GLint y, GLint width, GLint height );
-extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv );
+extern void mach64CopyBuffer( __DRIdrawable *dPriv );
#if ENABLE_PERF_BOXES
extern void mach64PerformanceCounters( mach64ContextPtr mmesa );
extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa );
diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c
index d018ba41748..8653c77da57 100644
--- a/src/mesa/drivers/dri/mach64/mach64_lock.c
+++ b/src/mesa/drivers/dri/mach64/mach64_lock.c
@@ -51,8 +51,8 @@ int prevLockLine = 0;
*/
void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
- __DRIscreenPrivate *sPriv = mmesa->driScreen;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
+ __DRIscreen *sPriv = mmesa->driScreen;
drm_mach64_sarea_t *sarea = mmesa->sarea;
int i;
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
index 99f1a14e171..816682ec5f1 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
@@ -207,19 +207,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -236,13 +236,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
index 684f2acc890..6e5fa3520e1 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
@@ -103,10 +103,10 @@ static void TAG(emit)( GLcontext *ctx,
#if DO_TEX1
{
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
#if DO_PTEX
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
#endif
}
#endif
@@ -114,18 +114,18 @@ static void TAG(emit)( GLcontext *ctx,
#if DO_TEX0
{
const GLuint t0 = GET_TEXSOURCE(0);
- tc0 = VB->TexCoordPtr[t0]->data;
- tc0_stride = VB->TexCoordPtr[t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
#if DO_PTEX
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
#endif
}
#endif
#if DO_SPEC
- if (VB->SecondaryColorPtr[0]) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -133,9 +133,9 @@ static void TAG(emit)( GLcontext *ctx,
#endif
#if DO_FOG
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
static GLfloat tmp[4] = {0, 0, 0, 0};
fog = &tmp;
@@ -144,8 +144,8 @@ static void TAG(emit)( GLcontext *ctx,
#endif
#if DO_RGBA
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
#endif
coord = VB->NdcPtr->data;
@@ -319,8 +319,8 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
@@ -328,12 +328,12 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c
index 3b19cf53333..1ed3b0b70ef 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.c
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -68,7 +68,7 @@ static const GLuint __driNConfigOptions = 2;
#endif
static const __DRIconfig **
-mach64FillInModes( __DRIscreenPrivate *psp,
+mach64FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -144,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp,
/* Create the device specific screen private data struct.
*/
static mach64ScreenRec *
-mach64CreateScreen( __DRIscreenPrivate *sPriv )
+mach64CreateScreen( __DRIscreen *sPriv )
{
mach64ScreenPtr mach64Screen;
ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv;
@@ -272,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-mach64DestroyScreen( __DRIscreenPrivate *driScreen )
+mach64DestroyScreen( __DRIscreen *driScreen )
{
mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private;
@@ -299,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen )
* data.
*/
static GLboolean
-mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+mach64CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -370,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+mach64DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -378,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* Copy the back color buffer to the front color buffer */
static void
-mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
+mach64SwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
mach64ContextPtr mmesa;
@@ -400,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-mach64InitDriver( __DRIscreenPrivate *driScreen )
+mach64InitDriver( __DRIscreen *driScreen )
{
driScreen->private = (void *) mach64CreateScreen( driScreen );
@@ -420,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen )
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-mach64InitScreen(__DRIscreenPrivate *psp)
+mach64InitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 6, 4, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -457,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = {
.SwapBuffersMSC = NULL
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h
index be5e29a3e58..1966809c03c 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.h
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.h
@@ -70,7 +70,7 @@ typedef struct {
drmBufMapPtr buffers;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
driOptionCache optionCache;
diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c
index 500319e0e31..b4ba2a41c98 100644
--- a/src/mesa/drivers/dri/mach64/mach64_span.c
+++ b/src/mesa/drivers/dri/mach64/mach64_span.c
@@ -40,8 +40,8 @@
#define LOCAL_VARS \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
+ __DRIdrawable *dPriv = mmesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
GLushort p; \
@@ -49,8 +49,8 @@
#define LOCAL_DEPTH_VARS \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
- __DRIscreenPrivate *driScreen = mmesa->driScreen; \
+ __DRIdrawable *dPriv = mmesa->driDrawable; \
+ __DRIscreen *driScreen = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
char *buf = (char *)(driScreen->pFB + drb->offset + \
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index 3a023187ce7..df7cbc8670e 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx )
mach64ScreenPtr mach64Screen = mmesa->mach64Screen;
if ( mmesa->driDrawable ) {
- __DRIdrawablePrivate *drawable = mmesa->driDrawable;
+ __DRIdrawable *drawable = mmesa->driDrawable;
int x1 = 0;
int y1 = 0;
int x2 = drawable->w - 1;
@@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx )
/* mach64 can't color mask with alpha blending enabled */
if ( !ctx->Color.BlendEnabled ) {
mask = mach64PackColor( mmesa->mach64Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
}
if ( mmesa->setup.dp_write_mask != mask ) {
@@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode )
void mach64SetCliprects( GLcontext *ctx, GLenum mode )
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
switch ( mode ) {
case GL_FRONT_LEFT:
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c
index a757362b11d..6627d3c38a0 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.c
@@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj )
mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT );
mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- mach64SetTexBorderColor( t, texObj->BorderColor );
+ mach64SetTexBorderColor( t, texObj->BorderColor.f );
return t;
}
@@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( mmesa );
- mach64SetTexBorderColor( t, tObj->BorderColor );
+ mach64SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -565,7 +565,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
functions->IsTextureResident = driIsTextureResident;
functions->UpdateTexturePalette = NULL;
- functions->ActiveTexture = NULL;
driInitTextureFormats();
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index f2e8e2e3ae8..c2a0adfef02 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -1297,7 +1297,8 @@ do { \
#define LOCAL_VARS(n) \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint vertex_size = mmesa->vertex_size; \
const GLuint xyoffset = 9; \
const GLuint coloroffset = 8; \
diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
index 938804af9ec..60bfab8f6dc 100644
--- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
+++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
@@ -156,53 +156,53 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3) {
const GLuint t3 = GET_TEXSOURCE(3);
- tc3 = VB->TexCoordPtr[t3]->data;
- tc3_stride = VB->TexCoordPtr[t3]->stride;
+ tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data;
+ tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[t3]->size;
+ tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size;
}
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
+ tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[t2]->size;
+ tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size;
}
if (DO_TEX1) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
}
if (DO_TEX0) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = VB->TexCoordPtr[t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
}
if (DO_RGBA) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
}
if (DO_SPEC) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
if (DO_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
static GLfloat tmp[4] = {0, 0, 0, 0};
fog = &tmp;
@@ -384,8 +384,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
/* Pack what's left into a 4-dword vertex. Color is in a different
* place, and there is no 'w' coordinate.
@@ -432,8 +432,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
GLfloat *v = (GLfloat *)dest;
int i;
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
if (start)
STRIDE_4F(col, col_stride * start);
@@ -473,22 +473,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
- (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4))
return GL_FALSE;
return GL_TRUE;
@@ -501,14 +501,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
@@ -516,14 +516,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 2c7f50c498e..f835cb8bd6b 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -108,7 +108,7 @@ int MGA_DEBUG = 0;
#endif
static const __DRIconfig **
-mgaFillInModes( __DRIscreenPrivate *psp,
+mgaFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = {
};
static GLboolean
-mgaInitDriver(__DRIscreenPrivate *sPriv)
+mgaInitDriver(__DRIscreen *sPriv)
{
mgaScreenPrivate *mgaScreen;
MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv;
@@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
static void
-mgaDestroyScreen(__DRIscreenPrivate *sPriv)
+mgaDestroyScreen(__DRIscreen *sPriv)
{
mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private;
@@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] =
static GLboolean
mgaCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
int i;
unsigned maxlevels;
GLcontext *ctx, *shareCtx;
mgaContextPtr mmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+
mgaScreen->sarea_priv_offset);
@@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
}
static void
-mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
+mgaDestroyContext(__DRIcontext *driContextPriv)
{
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
@@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+mgaCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+mgaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
+mgaSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
mgaContextPtr mmesa;
@@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
}
static GLboolean
-mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
+mgaUnbindContext(__DRIcontext *driContextPriv)
{
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
if (mmesa)
@@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
* But why are we doing context initialization here???
*/
static GLboolean
-mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+mgaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
@@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_mga_sarea_t *sarea = mmesa->sarea;
int me = mmesa->hHWContext;
int i;
@@ -960,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
mgaContextPtr mmesa;
@@ -998,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h
index 07c22bd5966..aee146090c0 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.h
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.h
@@ -67,7 +67,7 @@ typedef struct mga_screen_private_s {
char *texVirtual[MGA_NR_TEX_HEAPS];
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
drmBufMapPtr bufs;
drmRegion mmio;
diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h
index 30640a29b35..41415659314 100644
--- a/src/mesa/drivers/dri/mga/mgacontext.h
+++ b/src/mesa/drivers/dri/mga/mgacontext.h
@@ -294,10 +294,10 @@ struct mga_context_t {
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
int driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
struct mga_screen_private_s *mgaScreen;
drm_mga_sarea_t *sarea;
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
index 4438bad9209..8ce5d802ab8 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.c
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -207,7 +207,7 @@ static void
mgaClear( GLcontext *ctx, GLbitfield mask )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
GLuint flags = 0;
GLuint clear_color = mmesa->ClearColor;
GLuint clear_depth = 0;
@@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa )
/*
* Copy the back buffer to the front buffer.
*/
-void mgaCopyBuffer( __DRIdrawablePrivate *dPriv )
+void mgaCopyBuffer( __DRIdrawable *dPriv )
{
mgaContextPtr mmesa;
drm_clip_rect_t *pbox;
@@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv )
GLint ret;
GLint i;
GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
assert(dPriv);
assert(dPriv->driContextPriv);
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h
index dbc823de802..7a8660d2035 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.h
+++ b/src/mesa/drivers/dri/mga/mgaioctl.h
@@ -32,7 +32,7 @@
#include "mgacontext.h"
#include "mga_xmesa.h"
-void mgaCopyBuffer( __DRIdrawablePrivate *dPriv );
+void mgaCopyBuffer( __DRIdrawable *dPriv );
void mgaWaitForVBlank( mgaContextPtr mmesa );
void mgaGetILoadBufferLocked( mgaContextPtr mmesa );
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
index 977dfa0b760..69415f8a839 100644
--- a/src/mesa/drivers/dri/mga/mgapixel.c
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -150,10 +150,10 @@ static GLboolean
check_depth_per_fragment_ops( const GLcontext *ctx )
{
return ( ctx->Current.RasterPosValid &&
- ctx->Color.ColorMask[RCOMP] == 0 &&
- ctx->Color.ColorMask[BCOMP] == 0 &&
- ctx->Color.ColorMask[GCOMP] == 0 &&
- ctx->Color.ColorMask[ACOMP] == 0 &&
+ ctx->Color.ColorMask[0][RCOMP] == 0 &&
+ ctx->Color.ColorMask[0][BCOMP] == 0 &&
+ ctx->Color.ColorMask[0][GCOMP] == 0 &&
+ ctx->Color.ColorMask[0][ACOMP] == 0 &&
ctx->Pixel.ZoomX == 1.0F &&
( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) );
}
@@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx,
#if 0
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
int nbox, retcode, i;
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
@@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
drmMGABlit blit;
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_clip_rect_t pbox = dPriv->pClipRects;
int nbox = dPriv->numClipRects;
int retcode, i;
@@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx,
mmesa->mgaScreen->backOffset);
planemask = mgaPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c
index 2ff1cac8e24..10606c152c3 100644
--- a/src/mesa/drivers/dri/mga/mgaspan.c
+++ b/src/mesa/drivers/dri/mga/mgaspan.c
@@ -36,9 +36,9 @@
#define LOCAL_VARS \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const __DRIdrawable *dPriv = drb->dPriv; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -52,9 +52,9 @@
#define LOCAL_DEPTH_VARS \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const __DRIdrawable *dPriv = drb->dPriv; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 7c830ec0974..0253044761d 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx,
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
-
-
GLuint mask = mgaPackColor(mgaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (mgaScreen->cpp == 2)
mask = mask | (mask << 16);
@@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode )
static void mga_set_cliprects(mgaContextPtr mmesa)
{
- __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+ __DRIdrawable *driDrawable = mmesa->driDrawable;
if ((mmesa->draw_buffer != MGA_FRONT)
|| (driDrawable->numBackClipRects == 0)) {
@@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa)
void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers )
{
- __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable;
- __DRIdrawablePrivate *const driReadable = mmesa->driReadable;
+ __DRIdrawable *const driDrawable = mmesa->driDrawable;
+ __DRIdrawable *const driReadable = mmesa->driReadable;
mmesa->dirty_cliprects = 0;
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 9163371b332..62a9317cd48 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj )
mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
- mgaSetTexBorderColor( t, tObj->BorderColor );
+ mgaSetTexBorderColor( t, tObj->BorderColor.f );
}
return( t );
@@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
FLUSH_BATCH(mmesa);
- mgaSetTexBorderColor(t, tObj->BorderColor);
+ mgaSetTexBorderColor(t, tObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index b93a21c3acf..c1bcd4b8531 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -397,7 +397,8 @@ do { \
#define LOCAL_VARS(n) \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
(void) color; (void) spec;
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 0b250876c54..e389e1c87b0 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] =
/* Create the device specific context.
*/
GLboolean r128CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct dd_function_table functions;
r128ContextPtr rmesa;
r128ScreenPtr r128scrn;
@@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
/* Destroy the device specific context.
*/
-void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r128DestroyContext( __DRIcontext *driContextPriv )
{
r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate;
@@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
* buffer `b'.
*/
GLboolean
-r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+r128MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
GLboolean
-r128UnbindContext( __DRIcontextPrivate *driContextPriv )
+r128UnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index 0e10209a6ad..65f845c1159 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -186,9 +186,9 @@ struct r128_context {
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -225,16 +225,16 @@ struct r128_context {
extern GLboolean r128CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void r128DestroyContext( __DRIcontextPrivate * );
+extern void r128DestroyContext( __DRIcontext * );
-extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c
index 84ac3d9f797..56758d971c3 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.c
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.c
@@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa )
/* Copy the back color buffer to the front color buffer.
*/
-void r128CopyBuffer( __DRIdrawablePrivate *dPriv )
+void r128CopyBuffer( __DRIdrawable *dPriv )
{
r128ContextPtr rmesa;
GLint nbox, i, ret;
@@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv )
#endif
}
-void r128PageFlip( __DRIdrawablePrivate *dPriv )
+void r128PageFlip( __DRIdrawable *dPriv )
{
r128ContextPtr rmesa;
GLint ret;
@@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv )
static void r128Clear( GLcontext *ctx, GLbitfield mask )
{
r128ContextPtr rmesa = R128_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ __DRIdrawable *dPriv = rmesa->driDrawable;
drm_r128_clear_t clear;
GLuint flags = 0;
GLint i;
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h
index 4b0c9cdc7fe..84ace900eec 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.h
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.h
@@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[] );
-extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv );
-extern void r128PageFlip( __DRIdrawablePrivate *dPriv );
+extern void r128CopyBuffer( __DRIdrawable *dPriv );
+extern void r128PageFlip( __DRIdrawable *dPriv );
void r128WaitForVBlank( r128ContextPtr rmesa );
extern void r128WaitForIdleLocked( r128ContextPtr rmesa );
diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c
index 81488a27424..9bc3515b5aa 100644
--- a/src/mesa/drivers/dri/r128/r128_lock.c
+++ b/src/mesa/drivers/dri/r128/r128_lock.c
@@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa )
*/
void r128GetLock( r128ContextPtr rmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
- __DRIscreenPrivate *sPriv = rmesa->driScreen;
+ __DRIdrawable *dPriv = rmesa->driDrawable;
+ __DRIscreen *sPriv = rmesa->driScreen;
drm_r128_sarea_t *sarea = rmesa->sarea;
int i;
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c
index 9da3b5fb73d..80b265811ec 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.c
+++ b/src/mesa/drivers/dri/r128/r128_screen.c
@@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3;
/* Create the device specific screen private data struct.
*/
static r128ScreenPtr
-r128CreateScreen( __DRIscreenPrivate *sPriv )
+r128CreateScreen( __DRIscreen *sPriv )
{
r128ScreenPtr r128Screen;
R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
@@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-r128DestroyScreen( __DRIscreenPrivate *sPriv )
+r128DestroyScreen( __DRIscreen *sPriv )
{
r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private;
@@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv )
* data.
*/
static GLboolean
-r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+r128CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+r128DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* Copy the back color buffer to the front color buffer */
static void
-r128SwapBuffers(__DRIdrawablePrivate *dPriv)
+r128SwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
r128ContextPtr rmesa;
@@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-r128InitDriver( __DRIscreenPrivate *sPriv )
+r128InitDriver( __DRIscreen *sPriv )
{
sPriv->private = (void *) r128CreateScreen( sPriv );
@@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv )
}
static const __DRIconfig **
-r128FillInModes( __DRIscreenPrivate *psp,
+r128FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-r128InitScreen(__DRIscreenPrivate *psp)
+r128InitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h
index e2fa1677c9f..8d450adff34 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.h
+++ b/src/mesa/drivers/dri/r128/r128_screen.h
@@ -71,7 +71,7 @@ typedef struct {
drmBufMapPtr buffers;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c
index d238cc3c941..0413e5b4f12 100644
--- a/src/mesa/drivers/dri/r128/r128_span.c
+++ b/src/mesa/drivers/dri/r128/r128_span.c
@@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = rmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ __DRIscreen *sPriv = rmesa->driScreen; \
+ __DRIdrawable *dPriv = rmesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
GLuint p; \
@@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_DEPTH_VARS \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
r128ScreenPtr r128scrn = rmesa->r128Screen; \
- __DRIscreenPrivate *sPriv = rmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ __DRIscreen *sPriv = rmesa->driScreen; \
+ __DRIdrawable *dPriv = rmesa->driDrawable; \
GLuint height = dPriv->h; \
(void) r128scrn; (void) sPriv; (void) height
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 4ae7bf5b97d..2254a7a4ffc 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( rmesa->driDrawable ) {
- __DRIdrawablePrivate *drawable = rmesa->driDrawable;
+ __DRIdrawable *drawable = rmesa->driDrawable;
int x1 = 0;
int y1 = 0;
int x2 = drawable->w - 1;
@@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint mask = r128PackColor( rmesa->r128Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->setup.plane_3d_mask_c != mask ) {
rmesa->setup.plane_3d_mask_c = mask;
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index 0a1207fb89f..f1be7cc1c4f 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
r128SetTexWrap( t, texObj->WrapS, texObj->WrapT );
r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r128SetTexBorderColor( t, texObj->BorderColor );
+ r128SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexBorderColor( t, tObj->BorderColor );
+ r128SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c
index 5b91271d740..86d4717b050 100644
--- a/src/mesa/drivers/dri/r128/r128_tris.c
+++ b/src/mesa/drivers/dri/r128/r128_tris.c
@@ -216,7 +216,8 @@ do { \
#define LOCAL_VARS(n) \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = rmesa->coloroffset; \
GLuint specoffset = rmesa->specoffset; \
GLboolean havespec = (rmesa->specoffset != 0); \
@@ -650,12 +651,12 @@ static void r128RenderStart( GLcontext *ctx )
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) {
- if ( VB->TexCoordPtr[rmesa->tmu_source[0]]->size > 2 )
+ if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 )
fallback_projtex = GL_TRUE;
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 );
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) {
- if ( VB->TexCoordPtr[rmesa->tmu_source[1]]->size > 2 )
+ if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 )
fallback_projtex = GL_TRUE;
EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 );
}
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 776f1e3f3f7..8212dc12031 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -14,7 +14,7 @@ EGL_SOURCES = server/radeon_egl.c
endif
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
RADEON_COMMON_SOURCES = \
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index e3ae839235e..f34e319222d 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon)
/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r200ContextPtr rmesa;
@@ -325,9 +325,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
_mesa_init_driver_functions(&functions);
r200InitDriverFuncs(&functions);
r200InitIoctlFuncs(&functions);
- r200InitStateFuncs(&functions, screen->kernel_mm);
+ r200InitStateFuncs(&functions);
r200InitTextureFuncs(&functions);
- r200InitShaderFuncs(&functions);
+ r200InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);
if (!radeonInitContext(&rmesa->radeon, &functions,
@@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
}
-void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r200DestroyContext( __DRIcontext *driContextPriv )
{
int i;
r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 246f98c6dc5..17e4d8962ea 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -636,14 +636,14 @@ struct r200_context {
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv );
+extern void r200DestroyContext( __DRIcontext *driContextPriv );
extern GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
-extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
+extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index b238adb9721..66c5d3655a9 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLint cx, cy, cw, ch, ret;
GLuint i;
@@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 383a0c4b0d3..249c0bbc11d 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -90,12 +90,14 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
aos->components = size;
aos->count = count;
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
data += stride;
}
+ radeon_bo_unmap(aos->bo);
}
/* Emit any changed arrays to new GART memory, re-emit a packet to
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 95773871e02..bfb7e2a2ed3 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx,
}
{
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawable *dPriv = rmesa->radeon.dri.drawable;
driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer;
int nbox = dPriv->numClipRects;
int src_offset = drb->offset
@@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
@@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx,
case GL_RGBA:
case GL_BGRA:
planemask = radeonPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index d28e96d9d98..7fe482fe15f 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!rrb)
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (!(r && g && b && a))
@@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -2476,7 +2476,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
}
/* Initialize the driver's state functions.
*/
-void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 )
+void r200InitStateFuncs( struct dd_function_table *functions )
{
functions->UpdateState = r200InvalidateState;
functions->LightingSpaceChange = r200LightingSpaceChange;
@@ -2510,10 +2510,7 @@ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 )
functions->LogicOpcode = r200LogicOpCode;
functions->PolygonMode = r200PolygonMode;
functions->PolygonOffset = r200PolygonOffset;
- if (dri2)
- functions->PolygonStipple = r200PolygonStipple;
- else
- functions->PolygonStipple = radeonPolygonStipplePreKMS;
+ functions->PolygonStipple = r200PolygonStipple;
functions->PointParameterfv = r200PointParameter;
functions->PointSize = r200PointSize;
functions->RenderMode = r200RenderMode;
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index 9c62f0a6446..7b9b0c106aa 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -38,7 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
extern void r200InitState( r200ContextPtr rmesa );
-extern void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 );
+extern void r200InitStateFuncs( struct dd_function_table *functions );
extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 68bfeea701a..6c5a0b79eed 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -640,7 +640,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH_TABLE(atom->cmd, 10);
if (t && t->mt && !t->image_override) {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else if (!t) {
/* workaround for old CS mechanism */
@@ -887,10 +887,8 @@ void r200InitState( r200ContextPtr rmesa )
}
}
}
- /* polygon stipple is done with irq for non-kms */
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
- }
+
+ ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
@@ -1122,12 +1120,11 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.sci.cmd[SCI_CMD_1] = CP_PACKET0(R200_RE_TOP_LEFT, 0);
rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0);
- if (rmesa->radeon.radeonScreen->kernel_mm) {
-
- rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
- rmesa->hw.stp.cmd[STP_DATA_0] = 0;
- rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+ rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
+ rmesa->hw.stp.cmd[STP_DATA_0] = 0;
+ rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
rmesa->hw.mtl[0].emit = mtl_emit;
rmesa->hw.mtl[1].emit = mtl_emit;
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 240fb450780..4596912ddc7 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -168,7 +168,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
fmt_1 |= sz << (3 * i);
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 );
@@ -297,7 +297,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
radeonEmitState(&rmesa->radeon);
r200EmitVertexAOS( rmesa,
rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
+ rmesa->radeon.swtcl.bo,
current_offset);
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index c702910ef21..e7d48a7f29f 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -509,25 +509,26 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
prog to a not enabled output however, so just don't mess with it.
We only need to change compsel. */
GLuint out_compsel = 0;
- GLuint vp_out = rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
+ const GLbitfield64 vp_out =
+ rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0];
- assert(vp_out & (1 << VERT_RESULT_HPOS));
+ assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS));
out_compsel = R200_OUTPUT_XYZW;
- if (vp_out & (1 << VERT_RESULT_COL0)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) {
out_compsel |= R200_OUTPUT_COLOR_0;
}
- if (vp_out & (1 << VERT_RESULT_COL1)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) {
out_compsel |= R200_OUTPUT_COLOR_1;
}
- if (vp_out & (1 << VERT_RESULT_FOGC)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
out_compsel |= R200_OUTPUT_DISCRETE_FOG;
}
- if (vp_out & (1 << VERT_RESULT_PSIZ)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
out_compsel |= R200_OUTPUT_PT_SIZE;
}
for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) {
- if (vp_out & (1 << i)) {
+ if (vp_out & BITFIELD64_BIT(i)) {
out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0);
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 5a21a8b9c5a..5b87ba6ccdf 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -378,23 +378,14 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->BorderColor );
+ r200SetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
default:
@@ -413,7 +404,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
(void *)texObj,
_mesa_lookup_enum_by_nr(texObj->Target));
}
-
+
if (rmesa) {
int i;
radeon_firevertices(&rmesa->radeon);
@@ -425,11 +416,9 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
}
}
}
-
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
@@ -481,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR );
r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter);
- r200SetTexBorderColor(t, t->base.BorderColor);
+ r200SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 7d0afa1add8..e2f9cf0ea86 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -797,24 +797,13 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
-
+
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
@@ -824,14 +813,10 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -1423,10 +1408,9 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
*/
static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
{
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
- const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel];
+ const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod];
GLint log2Width, log2Height, log2Depth, texelBytes;
-
+
if ( t->bo ) {
return;
}
@@ -1454,9 +1438,9 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
return;
}
}
-
+
t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT;
+ t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT;
t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
R200_TXFORMAT_HEIGHT_MASK |
diff --git a/src/mesa/drivers/dri/r200/radeon_bo.c b/src/mesa/drivers/dri/r200/radeon_bo.c
new file mode 120000
index 00000000000..9448ffee54b
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bo.c
@@ -0,0 +1 @@
+../radeon/radeon_bo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_bo_int_drm.h b/src/mesa/drivers/dri/r200/radeon_bo_int_drm.h
new file mode 120000
index 00000000000..029450928be
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bo_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs.c b/src/mesa/drivers/dri/r200/radeon_cs.c
new file mode 120000
index 00000000000..66b7ad1eb03
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs.c
@@ -0,0 +1 @@
+../radeon/radeon_cs.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs_int_drm.h b/src/mesa/drivers/dri/r200/radeon_cs_int_drm.h
new file mode 120000
index 00000000000..462f5245d0e
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index cb0f715fa07..be005bd1641 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -14,7 +14,7 @@ EGL_SOURCES = server/radeon_egl.c
endif
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
COMMON_SOURCES = \
@@ -43,13 +43,14 @@ RADEON_COMMON_SOURCES = \
DRIVER_SOURCES = \
radeon_screen.c \
+ r300_blit.c \
r300_context.c \
r300_draw.c \
- r300_ioctl.c \
r300_cmdbuf.c \
r300_state.c \
r300_render.c \
r300_tex.c \
+ r300_texcopy.c \
r300_texstate.c \
r300_vertprog.c \
r300_fragprog_common.c \
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
index 37aa2b65798..76c7c60d8f5 100644
--- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
@@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool)
void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes)
{
if (bytes < POOL_LARGE_ALLOC) {
+ void * ptr;
+
if (pool->head + bytes > pool->end)
refill_pool(pool);
assert(pool->head + bytes <= pool->end);
- void * ptr = pool->head;
+ ptr = pool->head;
pool->head += bytes;
pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1));
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
index 1a3d8bb6412..853b2becd1b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
@@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da
for(index = 0; index < c->Count; ++index) {
if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
- for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) {
+ unsigned comp;
+ for(comp = 0; comp < c->Constants[index].Size; ++comp) {
if (c->Constants[index].u.Immediate[comp] == data) {
*swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp);
return index;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index 902b7cfa53b..6d979bbaecf 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -59,7 +59,9 @@ enum {
RC_STATE_SHADOW_AMBIENT = 0,
RC_STATE_R300_WINDOW_DIMENSION,
- RC_STATE_R300_TEXRECT_FACTOR
+ RC_STATE_R300_TEXRECT_FACTOR,
+ RC_STATE_R300_VIEWPORT_SCALE,
+ RC_STATE_R300_VIEWPORT_OFFSET
};
struct rc_constant {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index c0e7a7f7a02..272f9072d4a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou
/**
* Introduce standard code fragment to deal with fragment.position.
*/
-void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input)
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
+ int full_vtransform)
{
unsigned tempregi = rc_find_free_temporary(c);
+ struct rc_instruction * inst_rcp;
+ struct rc_instruction * inst_mul;
+ struct rc_instruction * inst_mad;
+ struct rc_instruction * inst;
c->Program.InputsRead &= ~(1 << wpos);
c->Program.InputsRead |= 1 << new_input;
/* perspective divide */
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_rcp->U.I.SrcReg[0].Index = new_input;
inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
- struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp);
+ inst_mul = rc_insert_new_instruction(c, inst_rcp);
inst_mul->U.I.Opcode = RC_OPCODE_MUL;
inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
/* viewport transformation */
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad = rc_insert_new_instruction(c, inst_mul);
inst_mad->U.I.Opcode = RC_OPCODE_MAD;
inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
- inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT;
- inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index;
inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
- struct rc_instruction * inst;
+ if (full_vtransform) {
+ inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0);
+ inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0);
+ } else {
+ inst_mad->U.I.SrcReg[1].Index =
+ inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
+ }
+
for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
unsigned i;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 87a732cd90d..731adc1af2b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c);
void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input);
void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask);
void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output);
-void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input);
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
+ int full_vtransform);
struct r300_fragment_program_compiler {
struct radeon_compiler Base;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
index 828d0c8e28e..b2fe7f76b2f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
@@ -49,7 +49,7 @@ struct register_info {
unsigned int Used:1;
unsigned int Allocated:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
index 0dbc5380bb5..a3c41d7bd44 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -94,10 +94,11 @@ unsigned int rc_find_free_temporary(struct radeon_compiler * c)
{
char used[RC_REGISTER_MAX_INDEX];
unsigned int i;
+ struct rc_instruction * rcinst;
memset(used, 0, sizeof(used));
- for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) {
+ for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) {
const struct rc_sub_instruction *inst = &rcinst->U.I;
const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode);
unsigned int k;
@@ -168,8 +169,9 @@ void rc_remove_instruction(struct rc_instruction * inst)
unsigned int rc_recompute_ips(struct radeon_compiler * c)
{
unsigned int ip = 0;
+ struct rc_instruction * inst;
- for(struct rc_instruction * inst = c->Program.Instructions.Next;
+ for(inst = c->Program.Instructions.Next;
inst != &c->Program.Instructions;
inst = inst->Next) {
inst->IP = ip++;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index 33db3ea0ff8..e3188676965 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -39,7 +39,7 @@
struct radeon_compiler;
struct rc_src_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
@@ -55,7 +55,7 @@ struct rc_src_register {
};
struct rc_dst_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
@@ -79,20 +79,20 @@ struct rc_sub_instruction {
/**
* Opcode of this instruction, according to \ref rc_opcode enums.
*/
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
/**
* Saturate each value of the result to the range [0,1] or [-1,1],
* according to \ref rc_saturate_mode enums.
*/
- rc_saturate_mode SaturateMode:2;
+ unsigned int SaturateMode:2;
/**
* Writing to the special register RC_SPECIAL_ALU_RESULT
*/
/*@{*/
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
/*@}*/
/**
@@ -103,7 +103,7 @@ struct rc_sub_instruction {
unsigned int TexSrcUnit:5;
/** Source texture target, one of the \ref rc_texture_target enums */
- rc_texture_target TexSrcTarget:3;
+ unsigned int TexSrcTarget:3;
/** True if tex instruction should do shadow comparison */
unsigned int TexShadow:1;
@@ -191,7 +191,7 @@ struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register
static inline void reset_srcreg(struct rc_src_register* reg)
{
- memset(reg, 0, sizeof(reg));
+ memset(reg, 0, sizeof(struct rc_src_register));
reg->Swizzle = RC_SWIZZLE_XYZW;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 0326d252339..b5c08aea49e 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c,
temp = inst->U.I.DstReg.Index;
srctemp = srcreg(RC_FILE_TEMPORARY, temp);
- // tmp.x = max(0.0, Src.x);
- // tmp.y = max(0.0, Src.y);
- // tmp.w = clamp(Src.z, -128+eps, 128-eps);
+ /* tmp.x = max(0.0, Src.x); */
+ /* tmp.y = max(0.0, Src.y); */
+ /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(temp, RC_MASK_XYW),
inst->U.I.SrcReg[0],
@@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c,
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)));
- // tmp.w = Pow(tmp.y, tmp.w)
+ /* tmp.w = Pow(tmp.y, tmp.w) */
emit1(c, inst->Prev, RC_OPCODE_LG2, 0,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y));
@@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W));
- // tmp.z = (tmp.x > 0) ? tmp.w : 0.0
+ /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_Z),
negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
builtin_zero);
- // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
+ /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */
emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_XYW),
swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE));
@@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
{
static const float SinCosConsts[2][4] = {
{
- 1.273239545, // 4/PI
- -0.405284735, // -4/(PI*PI)
- 3.141592654, // PI
- 0.2225 // weight
+ 1.273239545, /* 4/PI */
+ -0.405284735, /* -4/(PI*PI) */
+ 3.141592654, /* PI */
+ 0.2225 /* weight */
},
{
0.75,
0.5,
- 0.159154943, // 1/(2*PI)
- 6.283185307 // 2*PI
+ 0.159154943, /* 1/(2*PI) */
+ 6.283185307 /* 2*PI */
}
};
int i;
@@ -560,23 +560,23 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
* MAD dest, tmp.y, weight, tmp.x
*/
static void sin_approx(
- struct radeon_compiler* c, struct rc_instruction * before,
+ struct radeon_compiler* c, struct rc_instruction * inst,
struct rc_dst_register dst, struct rc_src_register src, const unsigned int* constants)
{
unsigned int tempreg = rc_find_free_temporary(c);
- emit2(c, before, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY),
+ emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY),
swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
srcreg(RC_FILE_CONSTANT, constants[0]));
- emit3(c, before, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X),
+ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y),
absolute(swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X));
- emit3(c, before, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y),
+ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
absolute(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
negate(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)));
- emit3(c, before, RC_OPCODE_MAD, 0, dst,
+ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dst,
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y),
swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X));
@@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c,
sincos_constants(c, constants);
if (inst->U.I.Opcode == RC_OPCODE_COS) {
- // MAD tmp.x, src, 1/(2*PI), 0.75
- // FRC tmp.x, tmp.x
- // MAD tmp.z, tmp.x, 2*PI, -PI
+ /* MAD tmp.x, src, 1/(2*PI), 0.75 */
+ /* FRC tmp.x, tmp.x */
+ /* MAD tmp.z, tmp.x, 2*PI, -PI */
emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W),
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z),
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index 16005984287..6685ade3ea8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -52,12 +52,12 @@ struct r300_fragment_program_compiler;
struct radeon_pair_instruction_source {
unsigned int Used:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
struct radeon_pair_instruction_rgb {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:3;
unsigned int OutputWriteMask:3;
@@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb {
};
struct radeon_pair_instruction_alpha {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:1;
unsigned int OutputWriteMask:1;
@@ -95,8 +95,8 @@ struct rc_pair_instruction {
struct radeon_pair_instruction_rgb RGB;
struct radeon_pair_instruction_alpha Alpha;
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
};
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
new file mode 100644
index 00000000000..2eec27e900f
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -0,0 +1,622 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <[email protected]>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "r300_context.h"
+
+#include "r300_blit.h"
+#include "r300_cmdbuf.h"
+#include "r300_emit.h"
+#include "r300_tex.h"
+#include "compiler/radeon_compiler.h"
+#include "compiler/radeon_opcodes.h"
+
+static void vp_ins_outs(struct r300_vertex_program_compiler *c)
+{
+ c->code->inputs[VERT_ATTRIB_POS] = 0;
+ c->code->inputs[VERT_ATTRIB_TEX0] = 1;
+ c->code->outputs[VERT_RESULT_HPOS] = 0;
+ c->code->outputs[VERT_RESULT_TEX0] = 1;
+}
+
+static void fp_allocate_hw_inputs(
+ struct r300_fragment_program_compiler * c,
+ void (*allocate)(void * data, unsigned input, unsigned hwreg),
+ void * mydata)
+{
+ allocate(mydata, FRAG_ATTRIB_TEX0, 0);
+}
+
+static void create_vertex_program(struct r300_context *r300)
+{
+ struct r300_vertex_program_compiler compiler;
+ struct rc_instruction *inst;
+
+ rc_init(&compiler.Base);
+
+ inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev);
+ inst->U.I.Opcode = RC_OPCODE_MOV;
+ inst->U.I.DstReg.File = RC_FILE_OUTPUT;
+ inst->U.I.DstReg.Index = VERT_RESULT_HPOS;
+ inst->U.I.DstReg.RelAddr = 0;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ inst->U.I.SrcReg[0].Abs = 0;
+ inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
+ inst->U.I.SrcReg[0].Index = VERT_ATTRIB_POS;
+ inst->U.I.SrcReg[0].Negate = 0;
+ inst->U.I.SrcReg[0].RelAddr = 0;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
+
+ inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev);
+ inst->U.I.Opcode = RC_OPCODE_MOV;
+ inst->U.I.DstReg.File = RC_FILE_OUTPUT;
+ inst->U.I.DstReg.Index = VERT_RESULT_TEX0;
+ inst->U.I.DstReg.RelAddr = 0;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ inst->U.I.SrcReg[0].Abs = 0;
+ inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
+ inst->U.I.SrcReg[0].Index = VERT_ATTRIB_TEX0;
+ inst->U.I.SrcReg[0].Negate = 0;
+ inst->U.I.SrcReg[0].RelAddr = 0;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
+
+ compiler.Base.Program.InputsRead = (1 << VERT_ATTRIB_POS) | (1 << VERT_ATTRIB_TEX0);
+ compiler.RequiredOutputs = compiler.Base.Program.OutputsWritten = (1 << VERT_RESULT_HPOS) | (1 << VERT_RESULT_TEX0);
+ compiler.SetHwInputOutput = vp_ins_outs;
+ compiler.code = &r300->blit.vp_code;
+
+ r3xx_compile_vertex_program(&compiler);
+}
+
+static void create_fragment_program(struct r300_context *r300)
+{
+ struct r300_fragment_program_compiler compiler;
+ struct rc_instruction *inst;
+
+ rc_init(&compiler.Base);
+
+ inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev);
+ inst->U.I.Opcode = RC_OPCODE_TEX;
+ inst->U.I.TexSrcTarget = RC_TEXTURE_2D;
+ inst->U.I.TexSrcUnit = 0;
+ inst->U.I.DstReg.File = RC_FILE_OUTPUT;
+ inst->U.I.DstReg.Index = FRAG_RESULT_COLOR;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ inst->U.I.SrcReg[0].Abs = 0;
+ inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
+ inst->U.I.SrcReg[0].Index = FRAG_ATTRIB_TEX0;
+ inst->U.I.SrcReg[0].Negate = 0;
+ inst->U.I.SrcReg[0].RelAddr = 0;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
+
+ compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0);
+ compiler.OutputColor = FRAG_RESULT_COLOR;
+ compiler.OutputDepth = FRAG_RESULT_DEPTH;
+ compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
+ compiler.code = &r300->blit.fp_code;
+ compiler.AllocateHwInputs = fp_allocate_hw_inputs;
+
+ r3xx_compile_fragment_program(&compiler);
+}
+
+void r300_blit_init(struct r300_context *r300)
+{
+ create_vertex_program(r300);
+ create_fragment_program(r300);
+}
+
+static void r300_emit_tx_setup(struct r300_context *r300,
+ gl_format mesa_format,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ assert(width <= 2048);
+ assert(height <= 2048);
+ assert(r300TranslateTexFormat(mesa_format) >= 0);
+ assert(offset % 32 == 0);
+
+ BEGIN_BATCH(17);
+ OUT_BATCH_REGVAL(R300_TX_FILTER0_0,
+ (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_S_SHIFT) |
+ (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT) |
+ (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT) |
+ R300_TX_MIN_FILTER_MIP_NONE |
+ R300_TX_MIN_FILTER_LINEAR |
+ R300_TX_MAG_FILTER_LINEAR |
+ (0 << 28));
+ OUT_BATCH_REGVAL(R300_TX_FILTER1_0, 0);
+ OUT_BATCH_REGVAL(R300_TX_SIZE_0,
+ ((width-1) << R300_TX_WIDTHMASK_SHIFT) |
+ ((height-1) << R300_TX_HEIGHTMASK_SHIFT) |
+ (0 << R300_TX_DEPTHMASK_SHIFT) |
+ (0 << R300_TX_MAX_MIP_LEVEL_SHIFT) |
+ R300_TX_SIZE_TXPITCH_EN);
+
+ OUT_BATCH_REGVAL(R300_TX_FORMAT_0, r300TranslateTexFormat(mesa_format));
+ OUT_BATCH_REGVAL(R300_TX_FORMAT2_0, pitch - 1);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0, 1);
+ OUT_BATCH_RELOC(0, bo, offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+
+ OUT_BATCH_REGSEQ(R300_TX_INVALTAGS, 2);
+ OUT_BATCH(0);
+ OUT_BATCH(1);
+
+ END_BATCH();
+}
+
+#define EASY_US_FORMAT(FMT, C0, C1, C2, C3, SIGN) \
+ (FMT | R500_C0_SEL_##C0 | R500_C1_SEL_##C1 | \
+ R500_C2_SEL_##C2 | R500_C3_SEL_##C3 | R500_OUT_SIGN(SIGN))
+
+static uint32_t mesa_format_to_us_format(gl_format mesa_format)
+{
+ switch(mesa_format)
+ {
+ case MESA_FORMAT_RGBA8888: // x
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0);
+ case MESA_FORMAT_RGB565: // x
+ case MESA_FORMAT_ARGB1555: // x
+ case MESA_FORMAT_RGBA8888_REV: // x
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0);
+ case MESA_FORMAT_ARGB8888: // x
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, B, G, R, A, 0);
+ case MESA_FORMAT_ARGB8888_REV:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0);
+ case MESA_FORMAT_XRGB8888:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0);
+
+ case MESA_FORMAT_RGB332:
+ return EASY_US_FORMAT(R500_OUT_FMT_C_3_3_2, A, R, G, B, 0);
+
+ case MESA_FORMAT_RGBA_FLOAT32:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_32_FP, R, G, B, A, 0);
+ case MESA_FORMAT_RGBA_FLOAT16:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_16_FP, R, G, B, A, 0);
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ return EASY_US_FORMAT(R500_OUT_FMT_C_32_FP, A, A, A, A, 0);
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ return EASY_US_FORMAT(R500_OUT_FMT_C_16_FP, A, A, A, A, 0);
+
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0xf);
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0xf);
+ case MESA_FORMAT_SIGNED_RGBA_16:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf);
+
+ default:
+ fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format));
+ assert(0);
+ return 0;
+ }
+}
+#undef EASY_US_FORMAT
+
+static void r500_emit_fp_setup(struct r300_context *r300,
+ struct r500_fragment_program_code *fp,
+ gl_format dst_format)
+{
+ r500_emit_fp(r300, (uint32_t *)fp->inst, (fp->inst_end + 1) * 6, 0, 0, 0);
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(10);
+ OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3);
+ OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(fp->inst_end));
+ OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(fp->inst_end));
+ OUT_BATCH(0);
+ OUT_BATCH_REGVAL(R500_US_CONFIG, 0);
+ OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format));
+ OUT_BATCH_REGVAL(R500_US_PIXSIZE, fp->max_temp_idx);
+ END_BATCH();
+}
+
+static void r500_emit_rs_setup(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0);
+ OUT_BATCH_REGVAL(R500_RS_INST_0,
+ (0 << R500_RS_INST_TEX_ID_SHIFT) |
+ (0 << R500_RS_INST_TEX_ADDR_SHIFT) |
+ R500_RS_INST_TEX_CN_WRITE |
+ R500_RS_INST_COL_CN_NO_WRITE);
+ OUT_BATCH_REGVAL(R500_RS_IP_0,
+ (0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (1 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (2 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (3 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+ END_BATCH();
+}
+
+static void r300_emit_fp_setup(struct r300_context *r300,
+ struct r300_fragment_program_code *code,
+ gl_format dst_format)
+{
+ unsigned i;
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH((code->alu.length + 1) * 4 + code->tex.length + 1 + 11);
+
+ OUT_BATCH_REGSEQ(R300_US_ALU_RGB_INST_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].rgb_inst);
+ }
+ OUT_BATCH_REGSEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].rgb_addr);
+ }
+ OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].alpha_inst);
+ }
+ OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].alpha_addr);
+ }
+
+ OUT_BATCH_REGSEQ(R300_US_TEX_INST_0, code->tex.length);
+ OUT_BATCH_TABLE(code->tex.inst, code->tex.length);
+
+ OUT_BATCH_REGSEQ(R300_US_CONFIG, 3);
+ OUT_BATCH(R300_PFS_CNTL_FIRST_NODE_HAS_TEX);
+ OUT_BATCH(code->pixsize);
+ OUT_BATCH(code->code_offset);
+ OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4);
+ OUT_BATCH_TABLE(code->code_addr, 4);
+ OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format));
+ END_BATCH();
+}
+
+static void r300_emit_rs_setup(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0);
+ OUT_BATCH_REGVAL(R300_RS_INST_0,
+ R300_RS_INST_TEX_ID(0) |
+ R300_RS_INST_TEX_ADDR(0) |
+ R300_RS_INST_TEX_CN_WRITE);
+ OUT_BATCH_REGVAL(R300_RS_IP_0,
+ R300_RS_TEX_PTR(0) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_C1) |
+ R300_RS_SEL_R(R300_RS_SEL_K0) |
+ R300_RS_SEL_Q(R300_RS_SEL_K1));
+ END_BATCH();
+}
+
+static void emit_pvs_setup(struct r300_context *r300,
+ uint32_t *vp_code,
+ unsigned vp_len)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ r300_emit_vpu(r300, vp_code, vp_len * 4, R300_PVS_CODE_START);
+
+ BEGIN_BATCH(4);
+ OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
+ OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) |
+ ((vp_len - 1) << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ ((vp_len - 1)<< R300_PVS_LAST_INST_SHIFT));
+ OUT_BATCH(0);
+ OUT_BATCH((vp_len - 1) << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+ END_BATCH();
+}
+
+static void emit_vap_setup(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(12);
+ OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2);
+ OUT_BATCH(R300_VTX_XY_FMT | R300_VTX_Z_FMT);
+ OUT_BATCH(4);
+
+ OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa);
+ OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_0,
+ ((R300_DATA_TYPE_FLOAT_2 | (0 << R300_DST_VEC_LOC_SHIFT)) << 0) |
+ (((1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_2 | R300_LAST_VEC) << 16));
+ OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT) ) << 0) |
+ (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT) ) << 16) ) );
+ OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT);
+ OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS);
+ END_BATCH();
+}
+
+static GLboolean validate_buffers(struct r300_context *r300,
+ struct radeon_bo *src_bo,
+ struct radeon_bo *dst_bo)
+{
+ int ret;
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ src_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ dst_bo, 0, RADEON_GEM_DOMAIN_VRAM);
+
+ ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs,
+ first_elem(&r300->radeon.dma.reserved)->bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+/**
+ * Calculate texcoords for given image region.
+ * Output values are [minx, maxx, miny, maxy]
+ */
+static void calc_tex_coords(float img_width, float img_height,
+ float x, float y,
+ float reg_width, float reg_height,
+ unsigned flip_y, float *buf)
+{
+ buf[0] = x / img_width;
+ buf[1] = buf[0] + reg_width / img_width;
+ buf[2] = y / img_height;
+ buf[3] = buf[2] + reg_height / img_height;
+ if (flip_y)
+ {
+ float tmp = buf[2];
+ buf[2] = 1.0 - buf[3];
+ buf[3] = 1.0 - tmp;
+ }
+}
+
+static void emit_draw_packet(struct r300_context *r300,
+ unsigned src_width, unsigned src_height,
+ unsigned src_x_offset, unsigned src_y_offset,
+ unsigned dst_x_offset, unsigned dst_y_offset,
+ unsigned reg_width, unsigned reg_height,
+ unsigned flip_y)
+{
+ float texcoords[4];
+
+ calc_tex_coords(src_width, src_height,
+ src_x_offset, src_y_offset,
+ reg_width, reg_height,
+ flip_y, texcoords);
+
+ float verts[] = { dst_x_offset, dst_y_offset,
+ texcoords[0], texcoords[3],
+ dst_x_offset, dst_y_offset + reg_height,
+ texcoords[0], texcoords[2],
+ dst_x_offset + reg_width, dst_y_offset + reg_height,
+ texcoords[1], texcoords[2],
+ dst_x_offset + reg_width, dst_y_offset,
+ texcoords[1], texcoords[3] };
+
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(19);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_IMMD_2, 16);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED |
+ (4 << 16) | R300_VAP_VF_CNTL__PRIM_QUADS);
+ OUT_BATCH_TABLE(verts, 16);
+ END_BATCH();
+}
+
+static void other_stuff(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(15);
+ OUT_BATCH_REGVAL(R300_GA_POLY_MODE,
+ R300_GA_POLY_MODE_FRONT_PTYPE_TRI | R300_GA_POLY_MODE_BACK_PTYPE_TRI);
+ OUT_BATCH_REGVAL(R300_SU_CULL_MODE, R300_FRONT_FACE_CCW);
+ OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0);
+ OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0);
+ OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
+ OUT_BATCH_REGVAL(R300_ZB_CNTL, 0);
+ END_BATCH();
+}
+
+static void emit_cb_setup(struct r300_context *r300,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ gl_format mesa_format,
+ unsigned pitch,
+ unsigned width,
+ unsigned height)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ unsigned x1, y1, x2, y2;
+ x1 = 0;
+ y1 = 0;
+ x2 = width - 1;
+ y2 = height - 1;
+
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ x1 += R300_SCISSORS_OFFSET;
+ y1 += R300_SCISSORS_OFFSET;
+ x2 += R300_SCISSORS_OFFSET;
+ y2 += R300_SCISSORS_OFFSET;
+ }
+
+ r300_emit_cb_setup(r300, bo, offset, mesa_format,
+ _mesa_get_format_bytes(mesa_format),
+ _mesa_format_row_stride(mesa_format, pitch));
+
+ BEGIN_BATCH_NO_AUTOSTATE(5);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH_REGVAL(R300_RB3D_CCTL, 0);
+ END_BATCH();
+}
+
+/**
+ * Copy a region of [@a width x @a height] pixels from source buffer
+ * to destination buffer.
+ * @param[in] r300 r300 context
+ * @param[in] src_bo source radeon buffer object
+ * @param[in] src_offset offset of the source image in the @a src_bo
+ * @param[in] src_mesaformat source image format
+ * @param[in] src_pitch aligned source image width
+ * @param[in] src_width source image width
+ * @param[in] src_height source image height
+ * @param[in] src_x_offset x offset in the source image
+ * @param[in] src_y_offset y offset in the source image
+ * @param[in] dst_bo destination radeon buffer object
+ * @param[in] dst_offset offset of the destination image in the @a dst_bo
+ * @param[in] dst_mesaformat destination image format
+ * @param[in] dst_pitch aligned destination image width
+ * @param[in] dst_width destination image width
+ * @param[in] dst_height destination image height
+ * @param[in] dst_x_offset x offset in the destination image
+ * @param[in] dst_y_offset y offset in the destination image
+ * @param[in] width region width
+ * @param[in] height region height
+ * @param[in] flip_y set if y coords of the source image need to be flipped
+ */
+GLboolean r300_blit(struct r300_context *r300,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y)
+{
+ if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0)
+ return GL_FALSE;
+
+ /* Make sure that colorbuffer has even width - hw limitation */
+ if (dst_pitch % 2 > 0)
+ ++dst_pitch;
+
+ /* Rendering to small buffer doesn't work.
+ * Looks like a hw limitation.
+ */
+ if (dst_pitch < 32)
+ return GL_FALSE;
+
+ /* Need to clamp the region size to make sure
+ * we don't read outside of the source buffer
+ * or write outside of the destination buffer.
+ */
+ if (reg_width + src_x_offset > src_width)
+ reg_width = src_width - src_x_offset;
+ if (reg_height + src_y_offset > src_height)
+ reg_height = src_height - src_y_offset;
+ if (reg_width + dst_x_offset > dst_width)
+ reg_width = dst_width - dst_x_offset;
+ if (reg_height + dst_y_offset > dst_height)
+ reg_height = dst_height - dst_y_offset;
+
+ if (src_bo == dst_bo) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "src: size [%d x %d], pitch %d, "
+ "offset [%d x %d], format %s, bo %p\n",
+ src_width, src_height, src_pitch,
+ src_x_offset, src_y_offset,
+ _mesa_get_format_name(src_mesaformat),
+ src_bo);
+ fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
+ dst_pitch, dst_x_offset, dst_y_offset,
+ _mesa_get_format_name(dst_mesaformat), dst_bo);
+ fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
+ }
+
+ /* Flush is needed to make sure that source buffer has correct data */
+ radeonFlush(r300->radeon.glCtx);
+
+ if (!validate_buffers(r300, src_bo, dst_bo))
+ return GL_FALSE;
+
+ rcommonEnsureCmdBufSpace(&r300->radeon, 200, __FUNCTION__);
+
+ other_stuff(r300);
+
+ r300_emit_tx_setup(r300, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch);
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r500_emit_fp_setup(r300, &r300->blit.fp_code.code.r500, dst_mesaformat);
+ r500_emit_rs_setup(r300);
+ } else {
+ r300_emit_fp_setup(r300, &r300->blit.fp_code.code.r300, dst_mesaformat);
+ r300_emit_rs_setup(r300);
+ }
+
+ emit_pvs_setup(r300, r300->blit.vp_code.body.d, 2);
+ emit_vap_setup(r300);
+
+ emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
+
+ emit_draw_packet(r300, src_width, src_height,
+ src_x_offset, src_y_offset,
+ dst_x_offset, dst_y_offset,
+ reg_width, reg_height,
+ flip_y);
+
+ r300EmitCacheFlush(r300);
+
+ radeonFlush(r300->radeon.glCtx);
+
+ return GL_TRUE;
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_blit.h b/src/mesa/drivers/dri/r300/r300_blit.h
new file mode 100644
index 00000000000..dc21e880982
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_blit.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <[email protected]>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef R300_BLIT_H
+#define R300_BLIT_H
+
+void r300_blit_init(struct r300_context *r300);
+
+GLboolean r300_blit(struct r300_context *r300,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned width,
+ unsigned height,
+ unsigned flip_y);
+
+#endif // R300_BLIT_H \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index 1e2a54f6342..e1c33bbb2cf 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -45,15 +45,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_drm.h"
#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "radeon_reg.h"
#include "r300_reg.h"
#include "r300_cmdbuf.h"
#include "r300_emit.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_mipmap_tree.h"
#include "r300_state.h"
-#include "radeon_reg.h"
#include "radeon_queryobj.h"
/** # of dwords reserved for additional instructions that may need to be written
@@ -74,7 +71,7 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt)
#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
#define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count)
-int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int cnt;
@@ -88,54 +85,73 @@ int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
return cnt ? (cnt * 4) + extra : 0;
}
+void r300_emit_vpu(struct r300_context *r300,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(5 + len);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
+ OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, len-1) | RADEON_ONE_REG_WR);
+ OUT_BATCH_TABLE(data, len);
+ END_BATCH();
+}
-void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
+static void emit_vpu_state(GLcontext *ctx, struct radeon_state_atom * atom)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- drm_r300_cmd_header_t cmd;
- uint32_t addr, ndw;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, ndw;
- cmd.u = atom->cmd[0];
- addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
- ndw = atom->check(ctx, atom);
+ cmd.u = atom->cmd[0];
+ addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
+ ndw = atom->check(ctx, atom);
- BEGIN_BATCH_NO_AUTOSTATE(ndw);
+ r300_emit_vpu(r300, &atom->cmd[1], vpu_count(atom->cmd) * 4, addr);
+}
- ndw -= 5;
- OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
- OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
- OUT_BATCH_TABLE(&atom->cmd[1], ndw);
- OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
- END_BATCH();
+void r500_emit_fp(struct r300_context *r300,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr,
+ unsigned type,
+ unsigned clamp)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ addr |= (type << 16);
+ addr |= (clamp << 17);
+
+ BEGIN_BATCH_NO_AUTOSTATE(len + 3);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0));
+ OUT_BATCH(addr);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, len-1) | RADEON_ONE_REG_WR);
+ OUT_BATCH_TABLE(data, len);
+ END_BATCH();
}
-void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom)
+static void emit_r500fp_atom(GLcontext *ctx, struct radeon_state_atom * atom)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- drm_r300_cmd_header_t cmd;
- uint32_t addr, ndw, sz;
- int type, clamp;
-
- ndw = atom->check(ctx, atom);
-
- cmd.u = atom->cmd[0];
- sz = cmd.r500fp.count;
- addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo;
- type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
- clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
-
- addr |= (type << 16);
- addr |= (clamp << 17);
-
- BEGIN_BATCH_NO_AUTOSTATE(ndw);
- OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0));
- OUT_BATCH(addr);
- ndw-=3;
- OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR);
- OUT_BATCH_TABLE(&atom->cmd[1], ndw);
- END_BATCH();
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, count;
+ int type, clamp;
+
+ cmd.u = atom->cmd[0];
+ addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo;
+ type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
+ clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
+
+ if (type) {
+ count = r500fp_count(atom->cmd) * 4;
+ } else {
+ count = r500fp_count(atom->cmd) * 6;
+ }
+
+ r500_emit_fp(r300, &atom->cmd[1], count, addr, type, clamp);
}
static int check_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
@@ -171,7 +187,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
if (t && !t->image_override) {
BEGIN_BATCH_NO_AUTOSTATE(4);
OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_BATCH();
} else if (!t) {
@@ -258,95 +274,136 @@ static int check_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
return dw;
}
-static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
+static void emit_scissor(struct r300_context *r300,
+ unsigned width,
+ unsigned height)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- struct radeon_renderbuffer *rrb;
- uint32_t cbpitch;
- uint32_t offset = r300->radeon.state.color.draw_offset;
- uint32_t dw = 6;
- int i;
+ int i;
+ BATCH_LOCALS(&r300->radeon);
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH(0);
+ OUT_BATCH(((width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((height - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((width - 1) << R300_CLIPRECT_X_SHIFT) | ((height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
+ END_BATCH();
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
+ (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
+ ((height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((R300_SCISSORS_OFFSET + width - 1) << R300_CLIPRECT_X_SHIFT) |
+ ((R300_SCISSORS_OFFSET + height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
+ END_BATCH();
+ }
+}
- rrb = radeon_get_colorbuffer(&r300->radeon);
- if (!rrb || !rrb->bo) {
- fprintf(stderr, "no rrb\n");
- return;
- }
+void r300_emit_cb_setup(struct r300_context *r300,
+ struct radeon_bo *bo,
+ uint32_t offset,
+ GLuint format,
+ unsigned cpp,
+ unsigned pitch)
+{
+ BATCH_LOCALS(&r300->radeon);
+ uint32_t cbpitch = pitch / cpp;
+ uint32_t dw = 6;
- if (RADEON_DEBUG & RADEON_STATE)
- fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height);
- cbpitch = (rrb->pitch / rrb->cpp);
- if (rrb->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base.Format) {
+ assert(offset % 32 == 0);
+
+ switch (format) {
case MESA_FORMAT_RGB565:
- cbpitch |= R300_COLOR_FORMAT_RGB565;
- break;
+ assert(_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ assert(!_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+ break;
case MESA_FORMAT_ARGB4444:
- cbpitch |= R300_COLOR_FORMAT_ARGB4444;
- break;
- case MESA_FORMAT_ARGB1555:
- cbpitch |= R300_COLOR_FORMAT_ARGB1555;
- break;
- default:
- _mesa_problem(ctx, "unexpected format in emit_cb_offset()");
- }
+ assert(_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB4444;
+ break;
+ case MESA_FORMAT_ARGB4444_REV:
+ assert(!_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB4444;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ assert(_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB1555;
+ break;
+ case MESA_FORMAT_ARGB1555_REV:
+ assert(!_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB1555;
+ break;
+ default:
+ if (cpp == 4) {
+ cbpitch |= R300_COLOR_FORMAT_ARGB8888;
+ } else {
+ _mesa_problem(r300->radeon.glCtx, "unexpected format in emit_cb_offset()");;
+ }
+ break;
+ }
- if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
- cbpitch |= R300_COLOR_TILE_ENABLE;
+ if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R300_COLOR_TILE_ENABLE;
+
+ if (r300->radeon.radeonScreen->kernel_mm)
+ dw += 2;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dw);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1);
+ if (!r300->radeon.radeonScreen->kernel_mm)
+ OUT_BATCH(cbpitch);
+ else
+ OUT_BATCH_RELOC(cbpitch, bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
+}
+
+static void emit_cb_offset_atom(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+ uint32_t offset = r300->radeon.state.color.draw_offset;
+
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+
+ if (RADEON_DEBUG & RADEON_STATE)
+ fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height);
+
+ r300_emit_cb_setup(r300, rrb->bo, offset, rrb->base.Format, rrb->cpp, rrb->pitch);
- if (r300->radeon.radeonScreen->kernel_mm)
- dw += 2;
- BEGIN_BATCH_NO_AUTOSTATE(dw);
- OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1);
- if (!r300->radeon.radeonScreen->kernel_mm)
- OUT_BATCH(cbpitch);
- else
- OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- END_BATCH();
if (r300->radeon.radeonScreen->driScreen->dri2.enabled) {
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- BEGIN_BATCH_NO_AUTOSTATE(3);
- OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
- OUT_BATCH(0);
- OUT_BATCH(((rrb->base.Width - 1) << R300_SCISSORS_X_SHIFT) |
- ((rrb->base.Height - 1) << R300_SCISSORS_Y_SHIFT));
- END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(16);
- for (i = 0; i < 4; i++) {
- OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
- OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
- OUT_BATCH(((rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT));
- }
- OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
- OUT_BATCH(0xAAAA);
- OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
- OUT_BATCH(0xffffff);
- END_BATCH();
- } else {
- BEGIN_BATCH_NO_AUTOSTATE(3);
- OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
- OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
- (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
- OUT_BATCH(((rrb->base.Width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
- ((rrb->base.Height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
- END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(16);
- for (i = 0; i < 4; i++) {
- OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
- OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
- OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) |
- ((R300_SCISSORS_OFFSET + rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT));
- }
- OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
- OUT_BATCH(0xAAAA);
- OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
- OUT_BATCH(0xffffff);
- END_BATCH();
- }
+ emit_scissor(r300, rrb->base.Width, rrb->base.Height);
}
}
@@ -442,7 +499,7 @@ static int check_variable(GLcontext *ctx, struct radeon_state_atom *atom)
return cnt ? cnt + 1 : 0;
}
-int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -454,7 +511,7 @@ int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
return cnt ? (cnt * 6) + extra : 0;
}
-int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -631,13 +688,13 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.r500fp.cmd[R300_FPI_CMD_0] =
cmdr500fp(r300->radeon.radeonScreen, 0, 0, 0, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.r500fp.emit = emit_r500fp;
+ r300->hw.r500fp.emit = emit_r500fp_atom;
ALLOC_STATE(r500fp_const, r500fp_const, R500_FPP_CMDSIZE, 0);
r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] =
cmdr500fp(r300->radeon.radeonScreen, 0, 0, 1, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.r500fp_const.emit = emit_r500fp;
+ r300->hw.r500fp_const.emit = emit_r500fp_atom;
} else {
ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0);
r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CONFIG, 3);
@@ -681,7 +738,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(rop, always, 2, 0);
r300->hw.rop.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_ROPCNTL, 1);
ALLOC_STATE(cb, cb_offset, R300_CB_CMDSIZE, 0);
- r300->hw.cb.emit = &emit_cb_offset;
+ r300->hw.cb.emit = &emit_cb_offset_atom;
ALLOC_STATE(rb3d_dither_ctl, always, 10, 0);
r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
@@ -745,20 +802,20 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.vpi.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpi.emit = emit_vpu;
+ r300->hw.vpi.emit = emit_vpu_state;
if (is_r500) {
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
r300->hw.vpp.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpp.emit = emit_vpu;
+ r300->hw.vpp.emit = emit_vpu_state;
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
r300->hw.vps.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R500_POINT_VPORT_SCALE_OFFSET, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vps.emit = emit_vpu;
+ r300->hw.vps.emit = emit_vpu_state;
for (i = 0; i < 6; i++) {
ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
@@ -766,20 +823,20 @@ void r300InitCmdBuf(r300ContextPtr r300)
cmdvpu(r300->radeon.radeonScreen,
R500_PVS_UCP_START + i, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpucp[i].emit = emit_vpu;
+ r300->hw.vpucp[i].emit = emit_vpu_state;
}
} else {
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
r300->hw.vpp.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpp.emit = emit_vpu;
+ r300->hw.vpp.emit = emit_vpu_state;
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
r300->hw.vps.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R300_POINT_VPORT_SCALE_OFFSET, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vps.emit = emit_vpu;
+ r300->hw.vps.emit = emit_vpu_state;
for (i = 0; i < 6; i++) {
ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
@@ -787,7 +844,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
cmdvpu(r300->radeon.radeonScreen,
R300_PVS_UCP_START + i, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpucp[i].emit = emit_vpu;
+ r300->hw.vpucp[i].emit = emit_vpu_state;
}
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index 1b703e518a0..0e68da928ed 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -44,14 +44,26 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define FIREAOS_BUFSZ (3)
#define SCISSORS_BUFSZ (3)
-extern void r300InitCmdBuf(r300ContextPtr r300);
+void r300InitCmdBuf(r300ContextPtr r300);
void r300_emit_scissor(GLcontext *ctx);
-void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom);
-int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom);
+void r300_emit_vpu(struct r300_context *ctx,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr);
-void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom);
-int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom);
-int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom);
+void r500_emit_fp(struct r300_context *r300,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr,
+ unsigned type,
+ unsigned clamp);
-#endif /* __R300_CMDBUF_H__ */
+void r300_emit_cb_setup(struct r300_context *r300,
+ struct radeon_bo *bo,
+ uint32_t offset,
+ GLuint format,
+ unsigned cpp,
+ unsigned pitch);
+
+#endif /* __R300_CMDBUF_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 6f66e970e48..1f6ccf6ddca 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -55,13 +55,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_vp_build.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
#include "r300_context.h"
#include "radeon_context.h"
#include "radeon_span.h"
+#include "r300_blit.h"
#include "r300_cmdbuf.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
#include "r300_swtcl.h"
@@ -92,6 +93,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/remap_helper.h"
+void r300_init_texcopy_functions(struct dd_function_table *table);
static const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
@@ -439,11 +441,11 @@ static void r300InitGLExtensions(GLcontext *ctx)
if (r300->options.stencil_two_side_disabled)
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
- if (r300->options.s3tc_force_enabled) {
+ if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else if (r300->options.s3tc_force_disabled) {
- _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
@@ -451,13 +453,20 @@ static void r300InitGLExtensions(GLcontext *ctx)
}
}
+static void r300InitIoctlFuncs(struct dd_function_table *functions)
+{
+ functions->Clear = _mesa_meta_Clear;
+ functions->Finish = radeonFinish;
+ functions->Flush = radeonFlush;
+}
+
/* Create the device specific rendering context.
*/
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
struct dd_function_table functions;
r300ContextPtr r300;
@@ -484,6 +493,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
radeonInitQueryObjFunctions(&functions);
radeonInitBufferObjectFuncs(&functions);
+ if (r300->radeon.radeonScreen->kernel_mm) {
+ r300_init_texcopy_functions(&functions);
+ }
+
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
sharedContextPrivate)) {
@@ -530,6 +543,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
r300InitSwtcl(ctx);
}
+ r300_blit_init(r300);
radeon_fbo_init(&r300->radeon);
radeonInitSpanFuncs( ctx );
r300InitCmdBuf(r300);
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 518d5cdbf4f..546cd8ddde3 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -533,14 +533,19 @@ struct r300_context {
uint32_t fallback;
+ struct {
+ struct r300_vertex_program_code vp_code;
+ struct rX00_fragment_program_code fp_code;
+ } blit;
+
DECLARE_RENDERINPUTS(render_inputs_bitset);
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
-extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
+extern void r300DestroyContext(__DRIcontext * driContextPriv);
extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern void r300InitShaderFuncs(struct dd_function_table *functions);
@@ -549,6 +554,8 @@ extern void r300InitShaderFunctions(r300ContextPtr r300);
extern void r300InitDraw(GLcontext *ctx);
+extern void r300_init_texcopy_functions(struct dd_function_table *table);
+
#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index e9968f9ffef..3dcd986e226 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -100,7 +100,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
GLubyte *in = (GLubyte *)src_ptr;
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
-
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
@@ -111,7 +111,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
-
+ radeon_bo_unmap(r300->ind_buf.bo);
#if MESA_BIG_ENDIAN
} else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
GLushort *in = (GLushort *)src_ptr;
@@ -120,6 +120,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo,
&r300->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
@@ -130,6 +131,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
+ radeon_bo_unmap(r300->ind_buf.bo);
#endif
}
@@ -173,10 +175,12 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
_mesa_memcpy(dst_ptr, src_ptr, size);
+ radeon_bo_unmap(r300->ind_buf.bo);
r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
r300->ind_buf.count = mesa_ind_buf->count;
@@ -242,6 +246,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_
}
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
+ radeon_bo_map(attr->bo, 1);
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
@@ -280,6 +285,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_
break;
}
+ radeon_bo_unmap(attr->bo);
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
@@ -294,6 +300,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
+ radeon_bo_map(attr->bo, 1);
+
if (!input->BufferObj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
mapped_named_bo = GL_TRUE;
@@ -317,6 +325,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
+ radeon_bo_unmap(attr->bo);
attr->stride = dst_stride;
}
@@ -527,6 +536,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
}
radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32);
+ radeon_bo_map(vbuf->attribs[index].bo, 1);
assert(vbuf->attribs[index].bo->ptr != NULL);
dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset);
switch (vbuf->attribs[index].dwords) {
@@ -536,6 +546,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
default: assert(0); break;
}
+ radeon_bo_unmap(vbuf->attribs[index].bo);
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 07e62230874..15aeaf05148 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -49,7 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
#include "r300_emit.h"
-#include "r300_ioctl.h"
#include "r300_render.h"
#include "r300_swtcl.h"
@@ -118,7 +117,7 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes)
if (first_free_texcoord > 8) {
fprintf(stderr, "\tout of free texcoords\n");
- _mesa_exit(-1);
+ exit(-1);
}
return ret;
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 8e57e354d1d..a456d8867c4 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -42,7 +42,6 @@
#include "main/glheader.h"
#include "r300_context.h"
#include "r300_cmdbuf.h"
-#include "radeon_reg.h"
static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn,
int reg, int count)
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 267ee81a7a6..2933d31136c 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler,
return;
}
- rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr);
+ rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE);
}
/**
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
deleted file mode 100644
index 5cb04e2bb6d..00000000000
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ /dev/null
@@ -1,782 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002.
-Copyright (C) 2004 Nicolai Haehnle.
-All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file
- *
- * \author Keith Whitwell <[email protected]>
- *
- * \author Nicolai Haehnle <[email protected]>
- */
-
-#include <sched.h>
-#include <errno.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "swrast/swrast.h"
-
-#include "radeon_common.h"
-#include "radeon_lock.h"
-#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "r300_cmdbuf.h"
-#include "r300_state.h"
-#include "r300_vertprog.h"
-#include "radeon_reg.h"
-#include "r300_emit.h"
-#include "r300_context.h"
-
-#include "vblank.h"
-
-#define R200_3D_DRAW_IMMD_2 0xC0003500
-
-#define CLEARBUFFER_COLOR 0x1
-#define CLEARBUFFER_DEPTH 0x2
-#define CLEARBUFFER_STENCIL 0x4
-
-#if 1
-
-/**
- * Fragment program helper macros
- */
-
-/* Produce unshifted source selectors */
-#define FP_TMP(idx) (idx)
-#define FP_CONST(idx) ((idx) | (1 << 5))
-
-/* Produce source/dest selector dword */
-#define FP_SELC_MASK_NO 0
-#define FP_SELC_MASK_X 1
-#define FP_SELC_MASK_Y 2
-#define FP_SELC_MASK_XY 3
-#define FP_SELC_MASK_Z 4
-#define FP_SELC_MASK_XZ 5
-#define FP_SELC_MASK_YZ 6
-#define FP_SELC_MASK_XYZ 7
-
-#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_ALU_DSTC_SHIFT) | \
- (FP_SELC_MASK_##regmask << 23) | \
- (FP_SELC_MASK_##outmask << 26) | \
- ((src0) << R300_ALU_SRC0C_SHIFT) | \
- ((src1) << R300_ALU_SRC1C_SHIFT) | \
- ((src2) << R300_ALU_SRC2C_SHIFT))
-
-#define FP_SELA_MASK_NO 0
-#define FP_SELA_MASK_W 1
-
-#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_ALU_DSTA_SHIFT) | \
- (FP_SELA_MASK_##regmask << 23) | \
- (FP_SELA_MASK_##outmask << 24) | \
- ((src0) << R300_ALU_SRC0A_SHIFT) | \
- ((src1) << R300_ALU_SRC1A_SHIFT) | \
- ((src2) << R300_ALU_SRC2A_SHIFT))
-
-/* Produce unshifted argument selectors */
-#define FP_ARGC(source) R300_ALU_ARGC_##source
-#define FP_ARGA(source) R300_ALU_ARGA_##source
-#define FP_ABS(arg) ((arg) | (1 << 6))
-#define FP_NEG(arg) ((arg) ^ (1 << 5))
-
-/* Produce instruction dword */
-#define FP_INSTRC(opcode,arg0,arg1,arg2) \
- (R300_ALU_OUTC_##opcode | \
- ((arg0) << R300_ALU_ARG0C_SHIFT) | \
- ((arg1) << R300_ALU_ARG1C_SHIFT) | \
- ((arg2) << R300_ALU_ARG2C_SHIFT))
-
-#define FP_INSTRA(opcode,arg0,arg1,arg2) \
- (R300_ALU_OUTA_##opcode | \
- ((arg0) << R300_ALU_ARG0A_SHIFT) | \
- ((arg1) << R300_ALU_ARG1A_SHIFT) | \
- ((arg2) << R300_ALU_ARG2A_SHIFT))
-
-#endif
-
-static void r300EmitClearState(GLcontext * ctx);
-
-static void r300ClearBuffer(r300ContextPtr r300, int flags,
- struct radeon_renderbuffer *rrb,
- struct radeon_renderbuffer *rrbd)
-{
- BATCH_LOCALS(&r300->radeon);
- GLcontext *ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- GLuint cbpitch = 0;
- r300ContextPtr rmesa = r300;
-
- if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n",
- __FUNCTION__, rrb, dPriv->x, dPriv->y,
- dPriv->w, dPriv->h);
-
- if (rrb) {
- cbpitch = (rrb->pitch / rrb->cpp);
- if (rrb->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else
- cbpitch |= R300_COLOR_FORMAT_RGB565;
-
- if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
- cbpitch |= R300_COLOR_TILE_ENABLE;
- }
- }
-
- /* TODO in bufmgr */
- cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
- end_3d(&rmesa->radeon);
-
- if (flags & CLEARBUFFER_COLOR) {
- assert(rrb != 0);
- BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGVAL(R300_RB3D_COLORPITCH0, cbpitch);
- END_BATCH();
- }
-#if 1
- if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) {
- uint32_t zbpitch = (rrbd->pitch / rrbd->cpp);
- if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
- zbpitch |= R300_DEPTHMACROTILE_ENABLE;
- }
- if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
- zbpitch |= R300_DEPTHMICROTILE_TILED;
- }
- BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGSEQ(R300_ZB_DEPTHPITCH, 1);
- if (!r300->radeon.radeonScreen->kernel_mm)
- OUT_BATCH(zbpitch);
- else
- OUT_BATCH_RELOC(zbpitch, rrbd->bo, zbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- END_BATCH();
- }
-#endif
- BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH_REGSEQ(RB3D_COLOR_CHANNEL_MASK, 1);
- if (flags & CLEARBUFFER_COLOR) {
- OUT_BATCH((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) |
- (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) |
- (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) |
- (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0));
- } else {
- OUT_BATCH(0);
- }
-
-
- {
- uint32_t t1, t2;
-
- t1 = 0x0;
- t2 = 0x0;
-
- if (flags & CLEARBUFFER_DEPTH) {
- t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE;
- t2 |=
- (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT);
- }
-
- if (flags & CLEARBUFFER_STENCIL) {
- t1 |= R300_STENCIL_ENABLE;
- t2 |=
- (R300_ZS_ALWAYS <<
- R300_S_FRONT_FUNC_SHIFT) |
- (R300_ZS_REPLACE <<
- R300_S_FRONT_SFAIL_OP_SHIFT) |
- (R300_ZS_REPLACE <<
- R300_S_FRONT_ZPASS_OP_SHIFT) |
- (R300_ZS_REPLACE <<
- R300_S_FRONT_ZFAIL_OP_SHIFT);
- }
-
- OUT_BATCH_REGSEQ(R300_ZB_CNTL, 3);
- OUT_BATCH(t1);
- OUT_BATCH(t2);
- OUT_BATCH(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) <<
- R300_STENCILWRITEMASK_SHIFT) |
- (ctx->Stencil.Clear & R300_STENCILREF_MASK));
- END_BATCH();
- }
-
- if (!rmesa->radeon.radeonScreen->kernel_mm) {
- BEGIN_BATCH_NO_AUTOSTATE(9);
- OUT_BATCH(cmdpacket3(r300->radeon.radeonScreen, R300_CMD_PACKET3_CLEAR));
- OUT_BATCH_FLOAT32(dPriv->w / 2.0);
- OUT_BATCH_FLOAT32(dPriv->h / 2.0);
- OUT_BATCH_FLOAT32(ctx->Depth.Clear);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
- END_BATCH();
- } else {
- OUT_BATCH(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
- OUT_BATCH(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
- (1 << R300_PRIM_NUM_VERTICES_SHIFT));
- OUT_BATCH_FLOAT32(dPriv->w / 2.0);
- OUT_BATCH_FLOAT32(dPriv->h / 2.0);
- OUT_BATCH_FLOAT32(ctx->Depth.Clear);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
- }
-
- r300EmitCacheFlush(rmesa);
- cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
-
- R300_STATECHANGE(r300, cb);
- R300_STATECHANGE(r300, cmk);
- R300_STATECHANGE(r300, zs);
-}
-
-static void r300EmitClearState(GLcontext * ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- int i;
- int has_tcl;
- int is_r500 = 0;
- GLuint vap_cntl;
-
- has_tcl = r300->options.hw_tcl_enabled;
-
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- is_r500 = 1;
-
- /* State atom dirty tracking is a little subtle here.
- *
- * On the one hand, we need to make sure base state is emitted
- * here if we start with an empty batch buffer, otherwise clear
- * works incorrectly with multiple processes. Therefore, the first
- * BEGIN_BATCH cannot be a BEGIN_BATCH_NO_AUTOSTATE.
- *
- * On the other hand, implicit state emission clears the state atom
- * dirty bits, so we have to call R300_STATECHANGE later than the
- * first BEGIN_BATCH.
- *
- * The final trickiness is that, because we change state, we need
- * to ensure that any stored swtcl primitives are flushed properly
- * before we start changing state. See the R300_NEWPRIM in r300Clear
- * for this.
- */
- BEGIN_BATCH(31);
- OUT_BATCH_REGSEQ(R300_VAP_PROG_STREAM_CNTL_0, 1);
- if (!has_tcl)
- OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
- else
- OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
-
- OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0);
- OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0,
- ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
- (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT))
- << R300_SWIZZLE0_SHIFT) |
- (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
- (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT))
- << R300_SWIZZLE1_SHIFT)));
-
- /* R300_VAP_INPUT_CNTL_0, R300_VAP_INPUT_CNTL_1 */
- OUT_BATCH_REGSEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_BATCH((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT));
- OUT_BATCH(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0);
-
- /* comes from fglrx startup of clear */
- OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2);
- OUT_BATCH(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
- R300_VPORT_Z_OFFSET_ENA);
- OUT_BATCH(0x8);
-
- OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa);
-
- OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
- OUT_BATCH(0); /* no textures */
-
- OUT_BATCH_REGVAL(R300_TX_ENABLE, 0);
-
- OUT_BATCH_REGSEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(dPriv->x);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(dPriv->y);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(0.0);
-
- OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0);
-
- OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- END_BATCH();
-
- R300_STATECHANGE(r300, vir[0]);
- R300_STATECHANGE(r300, fogs);
- R300_STATECHANGE(r300, vir[1]);
- R300_STATECHANGE(r300, vic);
- R300_STATECHANGE(r300, vte);
- R300_STATECHANGE(r300, vof);
- R300_STATECHANGE(r300, txe);
- R300_STATECHANGE(r300, vpt);
- R300_STATECHANGE(r300, at);
- R300_STATECHANGE(r300, bld);
- R300_STATECHANGE(r300, ps);
-
- if (has_tcl) {
- R300_STATECHANGE(r300, vap_clip_cntl);
-
- BEGIN_BATCH_NO_AUTOSTATE(2);
- OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE);
- END_BATCH();
- }
-
- BEGIN_BATCH_NO_AUTOSTATE(2);
- OUT_BATCH_REGVAL(R300_GA_POINT_SIZE,
- ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
- ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT));
- END_BATCH();
-
- if (!is_r500) {
- R300_STATECHANGE(r300, ri);
- R300_STATECHANGE(r300, rc);
- R300_STATECHANGE(r300, rr);
-
- BEGIN_BATCH(14);
- OUT_BATCH_REGSEQ(R300_RS_IP_0, 8);
- for (i = 0; i < 8; ++i)
- OUT_BATCH(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3));
-
- OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
- OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- OUT_BATCH(0x0);
-
- OUT_BATCH_REGVAL(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
- END_BATCH();
- } else {
- R300_STATECHANGE(r300, ri);
- R300_STATECHANGE(r300, rc);
- R300_STATECHANGE(r300, rr);
-
- BEGIN_BATCH(14);
- OUT_BATCH_REGSEQ(R500_RS_IP_0, 8);
- for (i = 0; i < 8; ++i) {
- OUT_BATCH((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
- }
-
- OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
- OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- OUT_BATCH(0x0);
-
- OUT_BATCH_REGVAL(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
- END_BATCH();
- }
-
- if (!is_r500) {
- R300_STATECHANGE(r300, fp);
- R300_STATECHANGE(r300, fpi[0]);
- R300_STATECHANGE(r300, fpi[1]);
- R300_STATECHANGE(r300, fpi[2]);
- R300_STATECHANGE(r300, fpi[3]);
-
- BEGIN_BATCH(17);
- OUT_BATCH_REGSEQ(R300_US_CONFIG, 3);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH(R300_RGBA_OUT);
-
- OUT_BATCH_REGVAL(R300_US_ALU_RGB_INST_0,
- FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)));
- OUT_BATCH_REGVAL(R300_US_ALU_RGB_ADDR_0,
- FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0));
- OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_INST_0,
- FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)));
- OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_ADDR_0,
- FP_SELA(0, NO, W, FP_TMP(0), 0, 0));
- END_BATCH();
- } else {
- struct radeon_state_atom r500fp;
- uint32_t _cmd[10];
-
- R300_STATECHANGE(r300, fp);
- R300_STATECHANGE(r300, r500fp);
-
- BEGIN_BATCH(7);
- OUT_BATCH_REGSEQ(R500_US_CONFIG, 2);
- OUT_BATCH(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
- OUT_BATCH(0x0);
- OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3);
- OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1));
- OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1));
- OUT_BATCH(R500_US_CODE_OFFSET_ADDR(0));
- END_BATCH();
-
- r500fp.check = check_r500fp;
- r500fp.cmd = _cmd;
- r500fp.cmd[0] = cmdr500fp(r300->radeon.radeonScreen, 0, 1, 0, 0);
- r500fp.cmd[1] = R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT |
- R500_INST_LAST |
- R500_INST_RGB_OMASK_R |
- R500_INST_RGB_OMASK_G |
- R500_INST_RGB_OMASK_B |
- R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP |
- R500_INST_ALPHA_CLAMP;
- r500fp.cmd[2] = R500_RGB_ADDR0(0) |
- R500_RGB_ADDR1(0) |
- R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) |
- R500_RGB_ADDR2_CONST;
- r500fp.cmd[3] = R500_ALPHA_ADDR0(0) |
- R500_ALPHA_ADDR1(0) |
- R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) |
- R500_ALPHA_ADDR2_CONST;
- r500fp.cmd[4] = R500_ALU_RGB_SEL_A_SRC0 |
- R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G |
- R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 |
- R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G |
- R500_ALU_RGB_G_SWIZ_B_B;
- r500fp.cmd[5] = R500_ALPHA_OP_CMP |
- R500_ALPHA_SWIZ_A_A |
- R500_ALPHA_SWIZ_B_A;
- r500fp.cmd[6] = R500_ALU_RGBA_OP_CMP |
- R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 |
- R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0;
-
- r500fp.cmd[7] = 0;
- if (r300->radeon.radeonScreen->kernel_mm) {
- emit_r500fp(ctx, &r500fp);
- } else {
- int dwords = r500fp.check(ctx,&r500fp);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(r500fp.cmd, dwords);
- END_BATCH();
- }
-
- }
-
- BEGIN_BATCH(2);
- OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
- END_BATCH();
-
- if (has_tcl) {
- vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
- (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
- (12 << R300_VF_MAX_VTX_NUM_SHIFT));
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- vap_cntl |= R500_TCL_STATE_OPTIMIZATION;
- } else {
- vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
- (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
- (5 << R300_VF_MAX_VTX_NUM_SHIFT));
- }
-
- if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
- vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
- else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
- vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
- else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
- vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
- else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
- vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
- else
- vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
-
- R300_STATECHANGE(r300, vap_cntl);
-
- BEGIN_BATCH(2);
- OUT_BATCH_REGVAL(R300_VAP_CNTL, vap_cntl);
- END_BATCH();
-
- if (has_tcl) {
- struct radeon_state_atom vpu;
- uint32_t _cmd[10];
- R300_STATECHANGE(r300, pvs);
- R300_STATECHANGE(r300, vap_flush);
- R300_STATECHANGE(r300, vpi);
-
- BEGIN_BATCH(4);
- OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
- OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) |
- (0 << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (1 << R300_PVS_LAST_INST_SHIFT));
- OUT_BATCH((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (0 << R300_PVS_MAX_CONST_ADDR_SHIFT));
- OUT_BATCH(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
- END_BATCH();
-
- vpu.check = check_vpu;
- vpu.cmd = _cmd;
- vpu.cmd[0] = cmdvpu(r300->radeon.radeonScreen, 0, 2);
-
- vpu.cmd[1] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE,
- 0, 0xf, PVS_DST_REG_OUT);
- vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
- PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
- PVS_SRC_REG_INPUT, NEGATE_NONE);
- vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_REG_INPUT, NEGATE_NONE);
- vpu.cmd[4] = 0x0;
-
- vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf,
- PVS_DST_REG_OUT);
- vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X,
- PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z,
- PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT,
- NEGATE_NONE);
- vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_REG_INPUT, NEGATE_NONE);
- vpu.cmd[8] = 0x0;
-
- if (r300->radeon.radeonScreen->kernel_mm) {
- int dwords = r300->hw.vap_flush.check(ctx,&r300->hw.vap_flush);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(r300->hw.vap_flush.cmd, dwords);
- END_BATCH();
- emit_vpu(ctx, &vpu);
- } else {
- int dwords = vpu.check(ctx,&vpu);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(vpu.cmd, dwords);
- END_BATCH();
- }
-
- }
-}
-
-static int r300KernelClear(GLcontext *ctx, GLuint flags)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- struct radeon_framebuffer *rfb = dPriv->driverPrivate;
- struct radeon_renderbuffer *rrb;
- struct radeon_renderbuffer *rrbd;
- int bits = 0, ret;
-
- /* Make sure it fits there. */
- radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs);
-
- if (flags & BUFFER_BIT_COLOR0) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- if (flags & BUFFER_BIT_FRONT_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- if (flags & BUFFER_BIT_BACK_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
- if (rrbd) {
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrbd->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- ret = radeon_cs_space_check(r300->radeon.cmdbuf.cs);
- if (ret)
- return -1;
-
- rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__);
- if (flags || bits)
- r300EmitClearState(ctx);
-
- rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
- if (rrbd && (flags & BUFFER_BIT_DEPTH))
- bits |= CLEARBUFFER_DEPTH;
-
- if (rrbd && (flags & BUFFER_BIT_STENCIL))
- bits |= CLEARBUFFER_STENCIL;
-
- if (flags & BUFFER_BIT_COLOR0) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
- r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
- bits = 0;
- }
-
- if (flags & BUFFER_BIT_FRONT_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
- bits = 0;
- }
-
- if (flags & BUFFER_BIT_BACK_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
- bits = 0;
- }
-
- if (bits)
- r300ClearBuffer(r300, bits, NULL, rrbd);
-
- COMMIT_BATCH();
- return 0;
-}
-
-/**
- * Buffer clear
- */
-static void r300Clear(GLcontext * ctx, GLbitfield mask)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
- GLbitfield swrast_mask = 0, tri_mask = 0;
- int i, ret;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
- if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "r300Clear\n");
-
- if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
- LOCK_HARDWARE(&r300->radeon);
- UNLOCK_HARDWARE(&r300->radeon);
- if (dPriv->numClipRects == 0)
- return;
- }
-
- /* Flush swtcl vertices if necessary, because we will change hardware
- * state during clear. See also the state-related comment in
- * r300EmitClearState.
- */
- R300_NEWPRIM(r300);
-
- if (colorMask == ~0)
- tri_mask |= (mask & BUFFER_BITS_COLOR);
- else
- tri_mask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
-
-
- /* HW stencil */
- if (mask & BUFFER_BIT_STENCIL) {
- tri_mask |= BUFFER_BIT_STENCIL;
- }
-
- /* HW depth */
- if (mask & BUFFER_BIT_DEPTH) {
- tri_mask |= BUFFER_BIT_DEPTH;
- }
-
- /* If we're doing a tri pass for depth/stencil, include a likely color
- * buffer with it.
- */
-
- for (i = 0; i < BUFFER_COUNT; i++) {
- GLuint bufBit = 1 << i;
- if ((tri_mask) & bufBit) {
- if (!fb->Attachment[i].Renderbuffer->ClassID) {
- tri_mask &= ~bufBit;
- swrast_mask |= bufBit;
- }
- }
- }
-
- /* SW fallback clearing */
- swrast_mask = mask & ~tri_mask;
-
- ret = 0;
- if (tri_mask) {
- if (r300->radeon.radeonScreen->kernel_mm)
- radeonUserClear(ctx, tri_mask);
- else {
- /* if kernel clear fails due to size restraints fallback */
- ret = r300KernelClear(ctx, tri_mask);
- if (ret < 0)
- swrast_mask |= tri_mask;
- }
- }
-
- if (swrast_mask) {
- if (RADEON_DEBUG & RADEON_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n",
- __FUNCTION__, swrast_mask);
- _swrast_Clear(ctx, swrast_mask);
- }
-}
-
-void r300InitIoctlFuncs(struct dd_function_table *functions)
-{
- functions->Clear = r300Clear;
- functions->Finish = radeonFinish;
- functions->Flush = radeonFlush;
-}
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h
deleted file mode 100644
index 3abfa71a6e8..00000000000
--- a/src/mesa/drivers/dri/r300/r300_ioctl.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- * Nicolai Haehnle <[email protected]>
- */
-
-#ifndef __R300_IOCTL_H__
-#define __R300_IOCTL_H__
-
-#include "r300_context.h"
-#include "radeon_drm.h"
-
-extern void r300InitIoctlFuncs(struct dd_function_table *functions);
-
-#endif /* __R300_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 623da60333f..ea684e7df18 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1789,6 +1789,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTC_OUTPUT_X (1 << 26)
# define R300_ALU_DSTC_OUTPUT_Y (1 << 27)
# define R300_ALU_DSTC_OUTPUT_Z (1 << 28)
+# define R300_RGB_TARGET(x) ((x) << 29)
#define R300_US_ALU_ALPHA_ADDR_0 0x47C0
# define R300_ALU_SRC0A_SHIFT 0
@@ -1806,6 +1807,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTA_REG (1 << 23)
# define R300_ALU_DSTA_OUTPUT (1 << 24)
# define R300_ALU_DSTA_DEPTH (1 << 27)
+# define R300_ALPHA_TARGET(x) ((x) << 25)
#define R300_US_ALU_RGB_INST_0 0x48C0
# define R300_ALU_ARGC_SRC0C_XYZ 0
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 3cd38753b8a..02c94250a8f 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -67,10 +67,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo/vbo_split.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
-#include "radeon_reg.h"
-#include "radeon_macros.h"
#include "r300_context.h"
-#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_tex.h"
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index ac20c08e201..c51285aad93 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -55,7 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_vp_build.h"
#include "r300_context.h"
-#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
@@ -998,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1051,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1312,7 +1311,7 @@ static void r300SetupTextures(GLcontext * ctx)
fprintf(stderr,
"Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
mtu, R300_MAX_TEXTURE_UNITS);
- _mesa_exit(-1);
+ exit(-1);
}
/* We cannot let disabled tmu offsets pass DRM */
@@ -1769,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300)
radeon_firevertices(&r300->radeon);
r300ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r300DepthMask(ctx, ctx->Depth.Mask);
@@ -2040,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index,
}
case RC_STATE_R300_WINDOW_DIMENSION: {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon);
buffer[0] = drawable->w * 0.5f; /* width*0.5 */
buffer[1] = drawable->h * 0.5f; /* height*0.5 */
buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index ee2c71e1a7f..93983cee205 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -124,7 +124,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
}
if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1];
+ VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->BackfaceColorPtr;
OutputsWritten |= 1 << VERT_RESULT_BFC0;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA );
@@ -134,7 +134,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
#endif
if (fp_reads & FRAG_BIT_COL1) {
- VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1];
+ VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->BackfaceSecondaryColorPtr;
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
OutputsWritten |= 1 << VERT_RESULT_BFC1;
#if MESA_LITTLE_ENDIAN
@@ -159,7 +159,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
int tex_id = rmesa->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0;
VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
- VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id);
}
@@ -167,7 +167,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
int tex_id = rmesa->selected_fp->fog_attr - FRAG_ATTRIB_TEX0;
VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
- VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id);
}
@@ -180,7 +180,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
GLuint swiz, format, hw_format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (fp_reads & FRAG_BIT_TEX(i)) {
- switch (VB->TexCoordPtr[i]->size) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size) {
case 1:
format = EMIT_1F;
hw_format = R300_DATA_TYPE_FLOAT_1;
@@ -215,7 +215,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write fog coordinate\n");
- _mesa_exit(-1);
+ exit(-1);
}
R300_NEWPRIM(rmesa);
@@ -665,11 +665,11 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
r300EmitCacheFlush(rmesa);
radeonEmitState(&rmesa->radeon);
- r300_emit_scissor(ctx);
+ r300_emit_scissor(ctx);
r300EmitVertexAOS(rmesa,
- rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
- current_offset);
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.swtcl.bo,
+ current_offset);
r300EmitVbufPrim(rmesa,
rmesa->radeon.swtcl.hw_primitive,
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 27b78a912fa..963f648cb14 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -48,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
@@ -216,23 +215,14 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r300SetTexBorderColor(t, texObj->BorderColor);
+ r300SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
case GL_DEPTH_TEXTURE_MODE:
@@ -270,7 +260,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
if (rmesa) {
int i;
- radeon_firevertices(&rmesa->radeon);
+ struct radeon_bo *bo;
+ bo = !t->mt ? t->bo : t->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) {
+ radeon_firevertices(&rmesa->radeon);
+ }
for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
if (rmesa->hw.textures[i] == t)
@@ -282,10 +276,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
t->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
@@ -315,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
/* Initialize hardware state */
r300UpdateTexWrap(t);
r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r300SetTexBorderColor(t, t->base.BorderColor);
+ r300SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h
index 8a653ea2d11..6ede0fe25c9 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.h
+++ b/src/mesa/drivers/dri/r300/r300_tex.h
@@ -51,4 +51,6 @@ extern GLboolean r300ValidateBuffers(GLcontext * ctx);
extern void r300InitTextureFuncs(struct dd_function_table *functions);
+int32_t r300TranslateTexFormat(gl_format mesaFormat);
+
#endif /* __r300_TEX_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_texcopy.c b/src/mesa/drivers/dri/r300/r300_texcopy.c
new file mode 100644
index 00000000000..ebc9c05b8a8
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_texcopy.c
@@ -0,0 +1,168 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <[email protected]>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "r300_context.h"
+
+#include "main/image.h"
+#include "main/teximage.h"
+#include "main/texstate.h"
+#include "drivers/common/meta.h"
+
+#include "radeon_mipmap_tree.h"
+#include "r300_blit.h"
+#include <main/debug.h>
+
+// TODO:
+// need to pass correct pitch for small dst textures!
+static GLboolean
+do_copy_texsubimage(GLcontext *ctx,
+ GLenum target, GLint level,
+ struct radeon_tex_obj *tobj,
+ radeon_texture_image *timg,
+ GLint dstx, GLint dsty,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct r300_context *r300 = R300_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+
+ if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
+ rrb = radeon_get_depthbuffer(&r300->radeon);
+ } else {
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ }
+
+ if (!timg->mt) {
+ radeon_validate_texture_miptree(ctx, &tobj->base);
+ }
+
+ assert(rrb && rrb->bo);
+ assert(timg->mt->bo);
+ assert(timg->base.Width >= dstx + width);
+ assert(timg->base.Height >= dsty + height);
+
+ intptr_t src_offset = rrb->draw_offset;
+ intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
+
+ if (src_offset % 32 || dst_offset % 32) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "%s: copying to face %d, level %d\n",
+ __FUNCTION__, _mesa_tex_target_to_face(target), level);
+ fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset);
+ fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d\n",
+ x, y, rrb->base.Width, rrb->base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp);
+ fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size);
+
+ }
+
+ /* blit from src buffer to texture */
+ return r300_blit(r300, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp,
+ rrb->base.Width, rrb->base.Height, x, y,
+ timg->mt->bo, dst_offset, timg->base.TexFormat,
+ timg->base.Width, timg->base.Width, timg->base.Height,
+ dstx, dsty, width, height, 1);
+}
+
+static void
+r300CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ struct gl_texture_object *texObj =
+ _mesa_select_tex_object(ctx, texUnit, target);
+ struct gl_texture_image *texImage =
+ _mesa_select_tex_image(ctx, texObj, target, level);
+ int srcx, srcy, dstx, dsty;
+
+ if (border)
+ goto fail;
+
+ /* Setup or redefine the texture object, mipmap tree and texture
+ * image. Don't populate yet.
+ */
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL,
+ &ctx->DefaultPacking, texObj, texImage);
+
+ srcx = x;
+ srcy = y;
+ dstx = 0;
+ dsty = 0;
+ if (!_mesa_clip_copytexsubimage(ctx,
+ &dstx, &dsty,
+ &srcx, &srcy,
+ &width, &height)) {
+ return;
+ }
+
+ if (!do_copy_texsubimage(ctx, target, level,
+ radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
+ 0, 0, x, y, width, height)) {
+ goto fail;
+ }
+
+ return;
+
+fail:
+ _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
+ width, height, border);
+}
+
+static void
+r300CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (!do_copy_texsubimage(ctx, target, level,
+ radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
+ xoffset, yoffset, x, y, width, height)) {
+
+ //DEBUG_FALLBACKS
+
+ _mesa_meta_CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset, x, y, width, height);
+ }
+}
+
+
+void r300_init_texcopy_functions(struct dd_function_table *table)
+{
+ table->CopyTexImage2D = r300CopyTexImage2D;
+ table->CopyTexSubImage2D = r300CopyTexSubImage2D;
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 44ca24daf81..78ff54574f6 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -46,19 +46,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "r300_reg.h"
-#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \
- || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \
- (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \
- && tx_table[f].flag )
-
-#define _ASSIGN(entry, format) \
- [ MESA_FORMAT_ ## entry ] = { format, 0, 1}
-
/*
* Note that the _REV formats are the same as the non-REV formats. This is
* because the REV and non-REV formats are identical as a byte string, but
@@ -68,66 +59,119 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* identically. -- paulus
*/
-static const struct tx_table {
- GLuint format, filter, flag;
-} tx_table[] = {
- /* *INDENT-OFF* */
+int32_t r300TranslateTexFormat(gl_format mesaFormat)
+{
+ switch (mesaFormat)
+ {
#ifdef MESA_LITTLE_ENDIAN
- _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
- _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
- _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
+ case MESA_FORMAT_RGBA8888:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
+ case MESA_FORMAT_RGBA8888_REV:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888_REV:
+ return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8);
#else
- _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
- _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
+ case MESA_FORMAT_RGBA8888:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8);
+ case MESA_FORMAT_RGBA8888_REV:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888:
+ return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
#endif
- _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)),
- _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
- _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
- _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
- _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
- _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)),
- _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)),
- _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)),
- _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
- _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
- _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)),
- _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)),
- _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)),
- _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)),
- _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)),
- _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)),
- _ASSIGN(RGB_FLOAT32, 0xffffffff),
- _ASSIGN(RGB_FLOAT16, 0xffffffff),
- _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)),
- _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)),
- _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)),
- _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)),
- _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)),
- _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)),
- _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)),
- _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
- _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)),
- _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)),
- _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)),
- _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)),
- /* EXT_texture_sRGB */
- _ASSIGN(SRGBA8, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA),
- _ASSIGN(SLA8, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA),
- _ASSIGN(SL8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA),
- /* *INDENT-ON* */
+ case MESA_FORMAT_XRGB8888:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ case MESA_FORMAT_RGB888:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ case MESA_FORMAT_RGB565:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ case MESA_FORMAT_RGB565_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ case MESA_FORMAT_ARGB4444:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
+ case MESA_FORMAT_ARGB4444_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
+ case MESA_FORMAT_ARGB1555:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
+ case MESA_FORMAT_ARGB1555_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
+ case MESA_FORMAT_AL88:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
+ case MESA_FORMAT_AL88_REV:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
+ case MESA_FORMAT_RGB332:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2);
+ case MESA_FORMAT_A8:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8);
+ case MESA_FORMAT_L8:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, X8);
+ case MESA_FORMAT_I8:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X8);
+ case MESA_FORMAT_CI8:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X8);
+ case MESA_FORMAT_YCBCR:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE;
+ case MESA_FORMAT_YCBCR_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE;
+ case MESA_FORMAT_RGB_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1);
+ case MESA_FORMAT_RGBA_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1);
+ case MESA_FORMAT_RGBA_DXT3:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3);
+ case MESA_FORMAT_RGBA_DXT5:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5);
+ case MESA_FORMAT_RGBA_FLOAT32:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32);
+ case MESA_FORMAT_RGBA_FLOAT16:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16);
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32);
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16);
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32);
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16);
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32);
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16);
+ case MESA_FORMAT_INTENSITY_FLOAT32:
+ return R300_EASY_TX_FORMAT(X, X, X, X, FL_I32);
+ case MESA_FORMAT_INTENSITY_FLOAT16:
+ return R300_EASY_TX_FORMAT(X, X, X, X, FL_I16);
+ case MESA_FORMAT_Z16:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+ case MESA_FORMAT_Z24_S8:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8);
+ case MESA_FORMAT_S8_Z24:
+ return R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8);
+ case MESA_FORMAT_Z32:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X32);
+ /* EXT_texture_sRGB */
+ case MESA_FORMAT_SRGBA8:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SLA8:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SL8:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGB_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGBA_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGBA_DXT3:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGBA_DXT5:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5) | R300_TX_FORMAT_GAMMA;
+ default:
+ return -1;
+ }
};
-#undef _ASSIGN
-
void r300SetDepthTexMode(struct gl_texture_object *tObj)
{
static const GLuint formats[3][3] = {
@@ -137,9 +181,9 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16),
},
{
- R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8),
- R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8),
- R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8),
+ R300_EASY_TX_FORMAT(Y, Y, Y, ONE, X24_Y8),
+ R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8),
+ R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, Y, X24_Y8),
},
{
R300_EASY_TX_FORMAT(X, X, X, ONE, X32),
@@ -202,23 +246,20 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
{
const struct gl_texture_image *firstImage;
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
-
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
- if (!t->image_override
- && VALID_FORMAT(firstImage->TexFormat)) {
+ if (!t->image_override) {
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
r300SetDepthTexMode(&t->base);
} else {
- t->pp_txformat = tx_table[firstImage->TexFormat].format;
+ int32_t txformat = r300TranslateTexFormat(firstImage->TexFormat);
+ if (txformat < 0) {
+ _mesa_problem(rmesa->radeon.glCtx, "%s: Invalid format %s",
+ __FUNCTION__, _mesa_get_format_name(firstImage->TexFormat));
+ exit(1);
+ }
+ t->pp_txformat = (uint32_t) txformat;
}
-
- t->pp_txfilter |= tx_table[firstImage->TexFormat].filter;
- } else if (!t->image_override) {
- _mesa_problem(NULL, "unexpected texture format in %s",
- __FUNCTION__);
- return;
}
if (t->image_override && t->bo)
@@ -227,7 +268,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
| ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)))
| ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)))
- | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT))));
+ | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT))));
t->tile_bits = 0;
@@ -238,7 +279,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
- unsigned int align = (64 / t->mt->bpp) - 1;
+ unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1;
t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
if (!t->image_override)
t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
@@ -358,18 +399,15 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
switch (depth) {
case 32:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 24:
default:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 16:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
@@ -410,18 +448,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
@@ -437,14 +464,10 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -463,18 +486,15 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
else
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 3:
default:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 2:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index c2f96af2c12..aa98a049aa4 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -365,7 +365,7 @@ static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_ver
break;
default:
fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
+ exit(-1);
}
}
diff --git a/src/mesa/drivers/dri/r300/radeon_bo.c b/src/mesa/drivers/dri/r300/radeon_bo.c
new file mode 120000
index 00000000000..9448ffee54b
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bo.c
@@ -0,0 +1 @@
+../radeon/radeon_bo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_bo_int_drm.h b/src/mesa/drivers/dri/r300/radeon_bo_int_drm.h
new file mode 120000
index 00000000000..029450928be
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bo_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs.c b/src/mesa/drivers/dri/r300/radeon_cs.c
new file mode 120000
index 00000000000..66b7ad1eb03
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs.c
@@ -0,0 +1 @@
+../radeon/radeon_cs.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs_int_drm.h b/src/mesa/drivers/dri/r300/radeon_cs_int_drm.h
new file mode 120000
index 00000000000..462f5245d0e
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index 9b7c42042e6..26f47b72687 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -14,7 +14,7 @@ EGL_SOURCES = server/radeon_egl.c
endif
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
COMMON_SOURCES = \
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
index d27a3245a39..370bb04f932 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
@@ -52,29 +52,49 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_mipmap_tree.h"
#include "radeon_reg.h"
+#ifdef HAVE_LIBDRM_RADEON
+#include "radeon_cs_int.h"
+#else
+#include "radeon_cs_int_drm.h"
+#endif
+struct r600_cs_manager_legacy
+{
+ struct radeon_cs_manager base;
+ struct radeon_context *ctx;
+ /* hack for scratch stuff */
+ uint32_t pending_age;
+ uint32_t pending_count;
+};
+
+struct r600_cs_reloc_legacy {
+ struct radeon_cs_reloc base;
+ uint32_t cindices;
+ uint32_t *indices;
+ uint32_t *reloc_indices;
+};
-static struct radeon_cs * r600_cs_create(struct radeon_cs_manager *csm,
- uint32_t ndw)
+static struct radeon_cs_int *r600_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
{
- struct radeon_cs *cs;
+ struct radeon_cs_int *csi;
- cs = (struct radeon_cs*)calloc(1, sizeof(struct radeon_cs));
- if (cs == NULL) {
+ csi = (struct radeon_cs_int*)calloc(1, sizeof(struct radeon_cs_int));
+ if (csi == NULL) {
return NULL;
}
- cs->csm = csm;
- cs->ndw = (ndw + 0x3FF) & (~0x3FF);
- cs->packets = (uint32_t*)malloc(4*cs->ndw);
- if (cs->packets == NULL) {
- free(cs);
+ csi->csm = csm;
+ csi->ndw = (ndw + 0x3FF) & (~0x3FF);
+ csi->packets = (uint32_t*)malloc(4*csi->ndw);
+ if (csi->packets == NULL) {
+ free(csi);
return NULL;
}
- cs->relocs_total_size = 0;
- return cs;
+ csi->relocs_total_size = 0;
+ return csi;
}
-static int r600_cs_write_reloc(struct radeon_cs *cs,
+static int r600_cs_write_reloc(struct radeon_cs_int *csi,
struct radeon_bo *bo,
uint32_t read_domain,
uint32_t write_domain,
@@ -83,7 +103,7 @@ static int r600_cs_write_reloc(struct radeon_cs *cs,
struct r600_cs_reloc_legacy *relocs;
int i;
- relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
+ relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
/* check domains */
if ((read_domain && write_domain) || (!read_domain && !write_domain)) {
/* in one CS a bo can only be in read or write domain but not
@@ -98,7 +118,7 @@ static int r600_cs_write_reloc(struct radeon_cs *cs,
return -EINVAL;
}
/* check if bo is already referenced */
- for(i = 0; i < cs->crelocs; i++) {
+ for(i = 0; i < csi->crelocs; i++) {
uint32_t *indices;
uint32_t *reloc_indices;
@@ -129,109 +149,108 @@ static int r600_cs_write_reloc(struct radeon_cs *cs,
}
relocs[i].indices = indices;
relocs[i].reloc_indices = reloc_indices;
- relocs[i].indices[relocs[i].cindices - 1] = cs->cdw;
- relocs[i].reloc_indices[relocs[i].cindices - 1] = cs->cdw;
- cs->section_cdw += 2;
- cs->cdw += 2;
+ relocs[i].indices[relocs[i].cindices - 1] = csi->cdw;
+ relocs[i].reloc_indices[relocs[i].cindices - 1] = csi->cdw;
+ csi->section_cdw += 2;
+ csi->cdw += 2;
return 0;
}
}
/* add bo to reloc */
relocs = (struct r600_cs_reloc_legacy*)
- realloc(cs->relocs,
- sizeof(struct r600_cs_reloc_legacy) * (cs->crelocs + 1));
+ realloc(csi->relocs,
+ sizeof(struct r600_cs_reloc_legacy) * (csi->crelocs + 1));
if (relocs == NULL) {
return -ENOMEM;
}
- cs->relocs = relocs;
- relocs[cs->crelocs].base.bo = bo;
- relocs[cs->crelocs].base.read_domain = read_domain;
- relocs[cs->crelocs].base.write_domain = write_domain;
- relocs[cs->crelocs].base.flags = flags;
- relocs[cs->crelocs].indices = (uint32_t*)malloc(4);
- relocs[cs->crelocs].reloc_indices = (uint32_t*)malloc(4);
- if ( (relocs[cs->crelocs].indices == NULL) || (relocs[cs->crelocs].reloc_indices == NULL) )
+ csi->relocs = relocs;
+ relocs[csi->crelocs].base.bo = bo;
+ relocs[csi->crelocs].base.read_domain = read_domain;
+ relocs[csi->crelocs].base.write_domain = write_domain;
+ relocs[csi->crelocs].base.flags = flags;
+ relocs[csi->crelocs].indices = (uint32_t*)malloc(4);
+ relocs[csi->crelocs].reloc_indices = (uint32_t*)malloc(4);
+ if ( (relocs[csi->crelocs].indices == NULL) || (relocs[csi->crelocs].reloc_indices == NULL) )
{
return -ENOMEM;
}
- relocs[cs->crelocs].indices[0] = cs->cdw;
- relocs[cs->crelocs].reloc_indices[0] = cs->cdw;
- cs->section_cdw += 2;
- cs->cdw += 2;
- relocs[cs->crelocs].cindices = 1;
- cs->relocs_total_size += radeon_bo_legacy_relocs_size(bo);
- cs->crelocs++;
+ relocs[csi->crelocs].indices[0] = csi->cdw;
+ relocs[csi->crelocs].reloc_indices[0] = csi->cdw;
+ csi->section_cdw += 2;
+ csi->cdw += 2;
+ relocs[csi->crelocs].cindices = 1;
+ csi->relocs_total_size += radeon_bo_legacy_relocs_size(bo);
+ csi->crelocs++;
radeon_bo_ref(bo);
return 0;
}
-static int r600_cs_begin(struct radeon_cs *cs,
+static int r600_cs_begin(struct radeon_cs_int *csi,
uint32_t ndw,
const char *file,
const char *func,
int line)
{
- if (cs->section) {
+ if (csi->section_ndw) {
fprintf(stderr, "CS already in a section(%s,%s,%d)\n",
- cs->section_file, cs->section_func, cs->section_line);
+ csi->section_file, csi->section_func, csi->section_line);
fprintf(stderr, "CS can't start section(%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 1;
- cs->section_ndw = ndw;
- cs->section_cdw = 0;
- cs->section_file = file;
- cs->section_func = func;
- cs->section_line = line;
+ csi->section_ndw = ndw;
+ csi->section_cdw = 0;
+ csi->section_file = file;
+ csi->section_func = func;
+ csi->section_line = line;
- if (cs->cdw + ndw > cs->ndw) {
+ if (csi->cdw + ndw > csi->ndw) {
uint32_t tmp, *ptr;
int num = (ndw > 0x400) ? ndw : 0x400;
- tmp = (cs->cdw + num + 0x3FF) & (~0x3FF);
- ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
+ tmp = (csi->cdw + num + 0x3FF) & (~0x3FF);
+ ptr = (uint32_t*)realloc(csi->packets, 4 * tmp);
if (ptr == NULL) {
return -ENOMEM;
}
- cs->packets = ptr;
- cs->ndw = tmp;
+ csi->packets = ptr;
+ csi->ndw = tmp;
}
return 0;
}
-static int r600_cs_end(struct radeon_cs *cs,
+static int r600_cs_end(struct radeon_cs_int *csi,
const char *file,
const char *func,
int line)
{
- if (!cs->section) {
+ if (!csi->section_ndw) {
fprintf(stderr, "CS no section to end at (%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 0;
- if ( cs->section_ndw != cs->section_cdw ) {
+ if ( csi->section_ndw != csi->section_cdw ) {
fprintf(stderr, "CS section size missmatch start at (%s,%s,%d) %d vs %d\n",
- cs->section_file, cs->section_func, cs->section_line, cs->section_ndw, cs->section_cdw);
- fprintf(stderr, "cs->section_ndw = %d, cs->cdw = %d, cs->section_cdw = %d \n",
- cs->section_ndw, cs->cdw, cs->section_cdw);
+ csi->section_file, csi->section_func, csi->section_line, csi->section_ndw, csi->section_cdw);
+ fprintf(stderr, "csi->section_ndw = %d, csi->cdw = %d, csi->section_cdw = %d \n",
+ csi->section_ndw, csi->cdw, csi->section_cdw);
fprintf(stderr, "CS section end at (%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
+ csi->section_ndw = 0;
- if (cs->cdw > cs->ndw) {
+ if (csi->cdw > csi->ndw) {
fprintf(stderr, "CS section overflow at (%s,%s,%d) cdw %d ndw %d\n",
- cs->section_file, cs->section_func, cs->section_line,cs->cdw,cs->ndw);
+ csi->section_file, csi->section_func, csi->section_line,csi->cdw,csi->ndw);
fprintf(stderr, "CS section end at (%s,%s,%d)\n",
file, func, line);
assert(0);
@@ -240,20 +259,20 @@ static int r600_cs_end(struct radeon_cs *cs,
return 0;
}
-static int r600_cs_process_relocs(struct radeon_cs *cs,
+static int r600_cs_process_relocs(struct radeon_cs_int *csi,
uint32_t * reloc_chunk,
uint32_t * length_dw_reloc_chunk)
{
- struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
+ struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
struct r600_cs_reloc_legacy *relocs;
int i, j, r;
uint32_t offset_dw = 0;
- csm = (struct r600_cs_manager_legacy*)cs->csm;
- relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
+ csm = (struct r600_cs_manager_legacy*)csi->csm;
+ relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
restart:
- for (i = 0; i < cs->crelocs; i++) {
+ for (i = 0; i < csi->crelocs; i++) {
uint32_t soffset, eoffset;
r = radeon_bo_legacy_validate(relocs[i].base.bo,
@@ -269,9 +288,9 @@ restart:
for (j = 0; j < relocs[i].cindices; j++) {
/* pkt3 nop header in ib chunk */
- cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000;
+ csi->packets[relocs[i].reloc_indices[j]] = 0xC0001000;
/* reloc index in ib chunk */
- cs->packets[relocs[i].reloc_indices[j] + 1] = offset_dw;
+ csi->packets[relocs[i].reloc_indices[j] + 1] = offset_dw;
}
/* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */
@@ -286,14 +305,14 @@ restart:
return 0;
}
-static int r600_cs_set_age(struct radeon_cs *cs) /* -------------- */
+static int r600_cs_set_age(struct radeon_cs_int *csi) /* -------------- */
{
- struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
+ struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
struct r600_cs_reloc_legacy *relocs;
int i;
- relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
- for (i = 0; i < cs->crelocs; i++) {
+ relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
+ for (i = 0; i < csi->crelocs; i++) {
radeon_bo_legacy_pending(relocs[i].base.bo, csm->pending_age);
radeon_bo_unref(relocs[i].base.bo);
}
@@ -301,21 +320,21 @@ static int r600_cs_set_age(struct radeon_cs *cs) /* -------------- */
}
#if 0
-static void dump_cmdbuf(struct radeon_cs *cs)
+static void dump_cmdbuf(struct radeon_cs_int *csi)
{
int i;
fprintf(stderr,"--start--\n");
- for (i = 0; i < cs->cdw; i++){
- fprintf(stderr,"0x%08x\n", cs->packets[i]);
+ for (i = 0; i < csi->cdw; i++){
+ fprintf(stderr,"0x%08x\n", csi->packets[i]);
}
fprintf(stderr,"--end--\n");
}
#endif
-static int r600_cs_emit(struct radeon_cs *cs)
+static int r600_cs_emit(struct radeon_cs_int *csi)
{
- struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
+ struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
struct drm_radeon_cs cs_cmd;
struct drm_radeon_cs_chunk cs_chunk[2];
uint32_t length_dw_reloc_chunk;
@@ -329,9 +348,9 @@ static int r600_cs_emit(struct radeon_cs *cs)
csm->pending_count = 1;
- reloc_chunk = (uint32_t*)calloc(1, cs->crelocs * 4 * 4);
+ reloc_chunk = (uint32_t*)calloc(1, csi->crelocs * 4 * 4);
- r = r600_cs_process_relocs(cs, reloc_chunk, &length_dw_reloc_chunk);
+ r = r600_cs_process_relocs(csi, reloc_chunk, &length_dw_reloc_chunk);
if (r) {
free(reloc_chunk);
return 0;
@@ -339,8 +358,8 @@ static int r600_cs_emit(struct radeon_cs *cs)
/* raw ib chunk */
cs_chunk[0].chunk_id = RADEON_CHUNK_ID_IB;
- cs_chunk[0].length_dw = cs->cdw;
- cs_chunk[0].chunk_data = (unsigned long)(cs->packets);
+ cs_chunk[0].length_dw = csi->cdw;
+ cs_chunk[0].chunk_data = (unsigned long)(csi->packets);
/* reloc chaunk */
cs_chunk[1].chunk_id = RADEON_CHUNK_ID_RELOCS;
@@ -358,7 +377,7 @@ static int r600_cs_emit(struct radeon_cs *cs)
do
{
- r = drmCommandWriteRead(cs->csm->fd, DRM_RADEON_CS, &cs_cmd, sizeof(cs_cmd));
+ r = drmCommandWriteRead(csi->csm->fd, DRM_RADEON_CS, &cs_cmd, sizeof(cs_cmd));
retry++;
} while (r == -EAGAIN && retry < 1000);
@@ -369,11 +388,11 @@ static int r600_cs_emit(struct radeon_cs *cs)
csm->pending_age = cs_cmd.cs_id;
- r600_cs_set_age(cs);
+ r600_cs_set_age(csi);
- cs->csm->read_used = 0;
- cs->csm->vram_write_used = 0;
- cs->csm->gart_write_used = 0;
+ csi->csm->read_used = 0;
+ csi->csm->vram_write_used = 0;
+ csi->csm->gart_write_used = 0;
free(reloc_chunk);
@@ -393,35 +412,34 @@ static void inline r600_cs_free_reloc(void *relocs_p, int crelocs)
}
}
-static int r600_cs_destroy(struct radeon_cs *cs)
+static int r600_cs_destroy(struct radeon_cs_int *csi)
{
- r600_cs_free_reloc(cs->relocs, cs->crelocs);
- free(cs->relocs);
- free(cs->packets);
- free(cs);
+ r600_cs_free_reloc(csi->relocs, csi->crelocs);
+ free(csi->relocs);
+ free(csi->packets);
+ free(csi);
return 0;
}
-static int r600_cs_erase(struct radeon_cs *cs)
+static int r600_cs_erase(struct radeon_cs_int *csi)
{
- r600_cs_free_reloc(cs->relocs, cs->crelocs);
- free(cs->relocs);
- cs->relocs_total_size = 0;
- cs->relocs = NULL;
- cs->crelocs = 0;
- cs->cdw = 0;
- cs->section = 0;
+ r600_cs_free_reloc(csi->relocs, csi->crelocs);
+ free(csi->relocs);
+ csi->relocs_total_size = 0;
+ csi->relocs = NULL;
+ csi->crelocs = 0;
+ csi->cdw = 0;
return 0;
}
-static int r600_cs_need_flush(struct radeon_cs *cs)
+static int r600_cs_need_flush(struct radeon_cs_int *csi)
{
/* this function used to flush when the BO usage got to
* a certain size, now the higher levels handle this better */
return 0;
}
-static void r600_cs_print(struct radeon_cs *cs, FILE *file)
+static void r600_cs_print(struct radeon_cs_int *csi, FILE *file)
{
}
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.h b/src/mesa/drivers/dri/r600/r600_cmdbuf.h
index eba43d37b6b..dff00096999 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.h
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.h
@@ -118,22 +118,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R600_IT_SET_CTL_CONST 0x00006F00
#define R600_IT_SURFACE_BASE_UPDATE 0x00007300
-struct r600_cs_manager_legacy
-{
- struct radeon_cs_manager base;
- struct radeon_context *ctx;
- /* hack for scratch stuff */
- uint32_t pending_age;
- uint32_t pending_count;
-};
-
-struct r600_cs_reloc_legacy {
- struct radeon_cs_reloc base;
- uint32_t cindices;
- uint32_t *indices;
- uint32_t *reloc_indices;
-};
-
struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_context *ctx);
/**
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index dbd233729c0..cb549497f54 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -74,6 +74,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
+#define R600_ENABLE_GLSL_TEST 1
+
#define need_GL_VERSION_2_0
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
@@ -97,6 +99,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_ARB_depth_clamp", NULL},
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_fragment_program_shadow", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
@@ -109,6 +112,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_env_crossbar", NULL},
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_non_power_of_two", NULL},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
@@ -155,7 +159,12 @@ static const struct dri_extension mm_extensions[] = {
* functions added by GL_ATI_separate_stencil.
*/
static const struct dri_extension gl_20_extension[] = {
+#ifdef R600_ENABLE_GLSL_TEST
+ {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+#else
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
+#endif /* R600_ENABLE_GLSL_TEST */
+ {NULL, NULL}
};
static const struct tnl_pipeline_stage *r600_pipeline[] = {
@@ -308,6 +317,14 @@ static void r600InitGLExtensions(GLcontext *ctx)
if (r600->radeon.radeonScreen->kernel_mm)
driInitExtensions(ctx, mm_extensions, GL_FALSE);
+#ifdef R600_ENABLE_GLSL_TEST
+ driInitExtensions(ctx, gl_20_extension, GL_TRUE);
+ _mesa_enable_2_0_extensions(ctx);
+
+ /* glsl compiler has problem if this is not GL_TRUE */
+ ctx->Shader.EmitCondCodes = GL_TRUE;
+#endif /* R600_ENABLE_GLSL_TEST */
+
if (driQueryOptionb
(&r600->radeon.optionCache, "disable_stencil_two_side"))
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
@@ -330,10 +347,10 @@ static void r600InitGLExtensions(GLcontext *ctx)
/* Create the device specific rendering context.
*/
GLboolean r600CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
struct dd_function_table functions;
context_t *r600;
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index 394fd757d4b..a1b4af715e2 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -108,6 +108,7 @@ typedef struct StreamDesc
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; // GL_RGBA,GLBGRA
struct radeon_bo *bo;
GLint bo_offset;
@@ -153,7 +154,7 @@ struct r600_context {
#define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx))
extern GLboolean r600CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
#define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw))
diff --git a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h
index f7702c46de5..74af7b4fed7 100644
--- a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h
+++ b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h
@@ -415,11 +415,11 @@ enum {
ALPHA_TO_MASK_ENABLE = 1 << 0,
ALPHA_TO_MASK_OFFSET0_mask = 0x03 << 8,
ALPHA_TO_MASK_OFFSET0_shift = 8,
- ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 8,
+ ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 10,
ALPHA_TO_MASK_OFFSET1_shift = 10,
- ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 8,
+ ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 12,
ALPHA_TO_MASK_OFFSET2_shift = 12,
- ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 8,
+ ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 14,
ALPHA_TO_MASK_OFFSET3_shift = 14,
// SQ_VTX_CONSTANT_WORD2_0 = 0x00038008,
diff --git a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h
index e5c01c861aa..eb169bd885d 100644
--- a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h
+++ b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h
@@ -143,6 +143,8 @@ enum {
// SQ_TEX_SAMPLER_MISC_0 = 0x0003d03c,
R7xx_TRUNCATE_COORD_bit = 1 << 9,
R7xx_DISABLE_CUBE_WRAP_bit = 1 << 10,
+// DB_RENDER_CONTROL = 0x00028d0c,
+ PERFECT_ZPASS_COUNTS_bit = 1 << 15,
} ;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index 20965bb3c84..f745fe3e8a6 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -305,23 +305,14 @@ static void r600TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r600SetTexBorderColor(t, texObj->BorderColor);
+ r600SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
case GL_DEPTH_TEXTURE_MODE:
@@ -369,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
t->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
@@ -402,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
r600SetTexDefaultState(t);
r600UpdateTexWrap(t);
r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r600SetTexBorderColor(t, t->base.BorderColor);
+ r600SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 27c8354923c..b8466bdd75e 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask);
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
@@ -357,37 +357,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGBA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
@@ -396,11 +396,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
@@ -461,26 +461,26 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
@@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
return GL_TRUE;
}
+static GLuint r600_translate_shadow_func(GLenum func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return SQ_TEX_DEPTH_COMPARE_NEVER;
+ case GL_LESS:
+ return SQ_TEX_DEPTH_COMPARE_LESS;
+ case GL_LEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
+ case GL_GREATER:
+ return SQ_TEX_DEPTH_COMPARE_GREATER;
+ case GL_GEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
+ case GL_NOTEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
+ case GL_EQUAL:
+ return SQ_TEX_DEPTH_COMPARE_EQUAL;
+ case GL_ALWAYS:
+ return SQ_TEX_DEPTH_COMPARE_ALWAYS;
+ default:
+ WARN_ONCE("Unknown shadow compare function! %d", func);
+ return 0;
+ }
+}
+
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
radeonTexObjPtr t;
@@ -649,7 +674,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
{
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
GLuint uTexelPitch, row_align;
if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled &&
@@ -657,7 +681,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
t->bo)
return;
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
if (!t->image_override) {
if (!r600GetTexFormat(texObj, firstImage->TexFormat)) {
@@ -692,7 +716,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
}
row_align = rmesa->radeon.texture_row_align - 1;
- uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp;
+ uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align;
+ uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat);
uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
@@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
- if ((t->mt->lastLevel - t->mt->firstLevel) > 0) {
- t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256;
- SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask);
+ t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256;
+
+ if ((t->maxLod - t->minLod) > 0) {
+ t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
+ SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
+ SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
+ }
+ if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB)
+ {
+ SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask);
}
+ else
+ {
+ CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask);
+ }
+
}
/**
@@ -808,9 +844,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
radeonTexObjPtr t = radeon_tex_obj(tObj);
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
const struct gl_texture_image *firstImage;
- uint32_t pitch_val, size, row_align, bpp;
+ uint32_t pitch_val, size, row_align;
if (!tObj)
return;
@@ -820,13 +855,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
if (!offset)
return;
- bpp = depth / 8;
- if (bpp == 3)
- bpp = 4;
-
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
row_align = rmesa->radeon.texture_row_align - 1;
- size = ((firstImage->Width * bpp + row_align) & ~row_align) * firstImage->Height;
+ size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height;
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
@@ -922,18 +953,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
@@ -949,14 +969,10 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index e0d7d4fa6b7..0ff16b4dddc 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -32,12 +32,49 @@
#include "main/mtypes.h"
#include "main/imports.h"
+#include "shader/prog_parameter.h"
#include "radeon_debug.h"
#include "r600_context.h"
#include "r700_assembler.h"
+#define USE_CF_FOR_CONTINUE_BREAK 1
+#define USE_CF_FOR_POP_AFTER 1
+
+struct prog_instruction noise1_insts[12] = {
+ {OPCODE_BGNSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 2, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{8, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 4, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{8, 0, 585, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 8, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_SGT , {{0, 0, 585, 0, 0, 0}, {8, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 1, 1, 0, 8, 1672, 0}, 1, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_IF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 7, 0, 0}, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 1755, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_ENDIF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_ENDSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}
+};
+float noise1_const[2][4] = {
+ {0.300000f, 0.900000f, 0.500000f, 0.300000f}
+};
+
+COMPILED_SUB noise1_presub = {
+ &(noise1_insts[0]),
+ 12,
+ 2,
+ 1,
+ 0,
+ &(noise1_const[0]),
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ {0,0,0},
+ 0
+};
+
BITS addrmode_PVSDST(PVSDST * pPVSDST)
{
return pPVSDST->addrmode0 | ((BITS)pPVSDST->addrmode1 << 1);
@@ -327,22 +364,27 @@ GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size)
return(format);
}
-unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
+unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3)
{
- if(pAsm->D.dst.op3)
+ if(nIsOp3 > 0)
{
return 3;
}
- switch (pAsm->D.dst.opcode)
+ switch (opcode)
{
case SQ_OP2_INST_ADD:
+ case SQ_OP2_INST_KILLE:
case SQ_OP2_INST_KILLGT:
+ case SQ_OP2_INST_KILLGE:
+ case SQ_OP2_INST_KILLNE:
case SQ_OP2_INST_MUL:
case SQ_OP2_INST_MAX:
case SQ_OP2_INST_MIN:
//case SQ_OP2_INST_MAX_DX10:
//case SQ_OP2_INST_MIN_DX10:
+ case SQ_OP2_INST_SETE:
+ case SQ_OP2_INST_SETNE:
case SQ_OP2_INST_SETGT:
case SQ_OP2_INST_SETGE:
case SQ_OP2_INST_PRED_SETE:
@@ -358,6 +400,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
case SQ_OP2_INST_MOVA_FLOOR:
case SQ_OP2_INST_FRACT:
case SQ_OP2_INST_FLOOR:
+ case SQ_OP2_INST_TRUNC:
case SQ_OP2_INST_EXP_IEEE:
case SQ_OP2_INST_LOG_CLAMPED:
case SQ_OP2_INST_LOG_IEEE:
@@ -369,7 +412,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
return 1;
default: radeon_error(
- "Need instruction operand number for %x.\n", pAsm->D.dst.opcode);
+ "Need instruction operand number for %x.\n", opcode);
};
return 3;
@@ -383,103 +426,128 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700
pAsm->pR700Shader = pShader;
pAsm->currentShaderType = spt;
- pAsm->cf_last_export_ptr = NULL;
+ pAsm->cf_last_export_ptr = NULL;
+
+ pAsm->cf_current_export_clause_ptr = NULL;
+ pAsm->cf_current_alu_clause_ptr = NULL;
+ pAsm->cf_current_tex_clause_ptr = NULL;
+ pAsm->cf_current_vtx_clause_ptr = NULL;
+ pAsm->cf_current_cf_clause_ptr = NULL;
- pAsm->cf_current_export_clause_ptr = NULL;
- pAsm->cf_current_alu_clause_ptr = NULL;
- pAsm->cf_current_tex_clause_ptr = NULL;
- pAsm->cf_current_vtx_clause_ptr = NULL;
- pAsm->cf_current_cf_clause_ptr = NULL;
+ // No clause has been created yet
+ pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
- // No clause has been created yet
- pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
+ pAsm->number_of_colorandz_exports = 0;
+ pAsm->number_of_exports = 0;
+ pAsm->number_of_export_opcodes = 0;
- pAsm->number_of_colorandz_exports = 0;
- pAsm->number_of_exports = 0;
- pAsm->number_of_export_opcodes = 0;
+ pAsm->alu_x_opcode = 0;
+ pAsm->D2.bits = 0;
- pAsm->D.bits = 0;
- pAsm->S[0].bits = 0;
- pAsm->S[1].bits = 0;
- pAsm->S[2].bits = 0;
+ pAsm->D.bits = 0;
+ pAsm->S[0].bits = 0;
+ pAsm->S[1].bits = 0;
+ pAsm->S[2].bits = 0;
- pAsm->uLastPosUpdate = 0;
+ pAsm->uLastPosUpdate = 0;
- *(BITS *) &pAsm->fp_stOutFmt0 = 0;
+ *(BITS *) &pAsm->fp_stOutFmt0 = 0;
- pAsm->uIIns = 0;
- pAsm->uOIns = 0;
- pAsm->number_used_registers = 0;
- pAsm->uUsedConsts = 256;
+ pAsm->uIIns = 0;
+ pAsm->uOIns = 0;
+ pAsm->number_used_registers = 0;
+ pAsm->uUsedConsts = 256;
- // Fragment programs
- pAsm->uBoolConsts = 0;
- pAsm->uIntConsts = 0;
- pAsm->uInsts = 0;
- pAsm->uConsts = 0;
+ // Fragment programs
+ pAsm->uBoolConsts = 0;
+ pAsm->uIntConsts = 0;
+ pAsm->uInsts = 0;
+ pAsm->uConsts = 0;
- pAsm->FCSP = 0;
- pAsm->fc_stack[0].type = FC_NONE;
+ pAsm->FCSP = 0;
+ pAsm->fc_stack[0].type = FC_NONE;
- pAsm->branch_depth = 0;
- pAsm->max_branch_depth = 0;
+ pAsm->aArgSubst[0] =
+ pAsm->aArgSubst[1] =
+ pAsm->aArgSubst[2] =
+ pAsm->aArgSubst[3] = (-1);
- pAsm->aArgSubst[0] =
- pAsm->aArgSubst[1] =
- pAsm->aArgSubst[2] =
- pAsm->aArgSubst[3] = (-1);
+ pAsm->uOutputs = 0;
- pAsm->uOutputs = 0;
+ for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++)
+ {
+ pAsm->color_export_register_number[i] = (-1);
+ }
- for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++)
- {
- pAsm->color_export_register_number[i] = (-1);
- }
+ pAsm->depth_export_register_number = (-1);
+ pAsm->stencil_export_register_number = (-1);
+ pAsm->coverage_to_mask_export_register_number = (-1);
+ pAsm->mask_export_register_number = (-1);
+
+ pAsm->starting_export_register_number = 0;
+ pAsm->starting_vfetch_register_number = 0;
+ pAsm->starting_temp_register_number = 0;
+ pAsm->uFirstHelpReg = 0;
+
+ pAsm->input_position_is_used = GL_FALSE;
+ pAsm->input_normal_is_used = GL_FALSE;
+
+ for (i=0; i<NUMBER_OF_INPUT_COLORS; i++)
+ {
+ pAsm->input_color_is_used[ i ] = GL_FALSE;
+ }
+
+ for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++)
+ {
+ pAsm->input_texture_unit_is_used[ i ] = GL_FALSE;
+ }
- pAsm->depth_export_register_number = (-1);
- pAsm->stencil_export_register_number = (-1);
- pAsm->coverage_to_mask_export_register_number = (-1);
- pAsm->mask_export_register_number = (-1);
+ for (i=0; i<VERT_ATTRIB_MAX; i++)
+ {
+ pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
+ }
- pAsm->starting_export_register_number = 0;
- pAsm->starting_vfetch_register_number = 0;
- pAsm->starting_temp_register_number = 0;
- pAsm->uFirstHelpReg = 0;
+ pAsm->number_of_inputs = 0;
+ pAsm->is_tex = GL_FALSE;
+ pAsm->need_tex_barrier = GL_FALSE;
- pAsm->input_position_is_used = GL_FALSE;
- pAsm->input_normal_is_used = GL_FALSE;
+ pAsm->subs = NULL;
+ pAsm->unSubArraySize = 0;
+ pAsm->unSubArrayPointer = 0;
+ pAsm->callers = NULL;
+ pAsm->unCallerArraySize = 0;
+ pAsm->unCallerArrayPointer = 0;
+ pAsm->CALLSP = 0;
+ pAsm->CALLSTACK[0].FCSP_BeforeEntry = 0;
+ pAsm->CALLSTACK[0].plstCFInstructions_local
+ = &(pAsm->pR700Shader->lstCFInstructions);
- for (i=0; i<NUMBER_OF_INPUT_COLORS; i++)
- {
- pAsm->input_color_is_used[ i ] = GL_FALSE;
- }
+ pAsm->CALLSTACK[0].max = 0;
+ pAsm->CALLSTACK[0].current = 0;
- for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++)
- {
- pAsm->input_texture_unit_is_used[ i ] = GL_FALSE;
- }
+ SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local);
- for (i=0; i<VERT_ATTRIB_MAX; i++)
- {
- pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
- }
+ pAsm->unCFflags = 0;
- pAsm->number_of_inputs = 0;
+ pAsm->presubs = NULL;
+ pAsm->unPresubArraySize = 0;
+ pAsm->unNumPresub = 0;
+ pAsm->unCurNumILInsts = 0;
- pAsm->is_tex = GL_FALSE;
- pAsm->need_tex_barrier = GL_FALSE;
+ pAsm->unVetTexBits = 0;
- return 0;
+ return 0;
}
GLboolean IsTex(gl_inst_opcode Opcode)
{
- if( (OPCODE_TEX==Opcode) || (OPCODE_TXP==Opcode) || (OPCODE_TXB==Opcode) )
+ if( (OPCODE_TEX==Opcode) || (OPCODE_TXP==Opcode) || (OPCODE_TXB==Opcode) ||
+ (OPCODE_DDX==Opcode) || (OPCODE_DDY==Opcode) )
{
return GL_TRUE;
}
@@ -592,6 +660,31 @@ int check_current_clause(r700_AssemblerBase* pAsm,
return GL_TRUE;
}
+GLboolean add_cf_instruction(r700_AssemblerBase* pAsm)
+{
+ if(GL_FALSE == check_current_clause(pAsm, CF_OTHER_CLAUSE))
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr =
+ (R700ControlFlowGenericClause*) CALLOC_STRUCT(R700ControlFlowGenericClause);
+
+ if (pAsm->cf_current_cf_clause_ptr != NULL)
+ {
+ Init_R700ControlFlowGenericClause(pAsm->cf_current_cf_clause_ptr);
+ AddCFInstruction( pAsm->pR700Shader,
+ (R700ControlFlowInstruction *)pAsm->cf_current_cf_clause_ptr );
+ }
+ else
+ {
+ radeon_error("Could not allocate a new VFetch CF instruction.\n");
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm,
R700VertexInstruction* vertex_instruction_ptr)
{
@@ -798,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod)
{
GLuint client_size_inbyte;
@@ -846,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X;
vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ if(format == GL_BGRA)
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ }
+ else
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+
+ }
vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1;
vfetch_instruction_ptr->m_Word1.f.data_format = data_format;
@@ -987,7 +1092,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -998,7 +1104,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1031,7 +1138,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -1042,7 +1150,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1053,7 +1162,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[1] = GL_FALSE;
}
- if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) )
@@ -1153,6 +1263,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
+ case PROGRAM_UNIFORM:
if (1 == pILInst->SrcReg[src].RelAddr)
{
setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_RELATIVE_A0);
@@ -1163,10 +1274,18 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
}
pAsm->S[fld].src.rtype = SRC_REG_CONSTANT;
- pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index;
+ if(pILInst->SrcReg[src].Index < 0)
+ {
+ WARN_ONCE("Negative register offsets not supported yet!\n");
+ pAsm->S[fld].src.reg = 0;
+ }
+ else
+ {
+ pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index;
+ }
break;
case PROGRAM_INPUT:
- setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
+ setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
pAsm->S[fld].src.rtype = SRC_REG_INPUT;
switch (pAsm->currentShaderType)
{
@@ -1179,7 +1298,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
}
break;
default:
- radeon_error("Invalid source argument type\n");
+ radeon_error("Invalid source argument type : %d \n", pILInst->SrcReg[src].File);
return GL_FALSE;
}
}
@@ -1235,6 +1354,15 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm)
pAsm->D.dst.writez = (pILInst->DstReg.WriteMask >> 2) & 0x1;
pAsm->D.dst.writew = (pILInst->DstReg.WriteMask >> 3) & 0x1;
+ if(pILInst->SaturateMode == SATURATE_ZERO_ONE)
+ {
+ pAsm->D2.dst2.SaturateMode = 1;
+ }
+ else
+ {
+ pAsm->D2.dst2.SaturateMode = 0;
+ }
+
return GL_TRUE;
}
@@ -1294,6 +1422,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
else
{
switch (pILInst->SrcReg[0].File) {
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -1306,36 +1435,65 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
break;
case PROGRAM_INPUT:
- switch (pILInst->SrcReg[0].Index)
+ if(SPT_VP == pAsm->currentShaderType)
+ {
+ switch (pILInst->SrcReg[0].Index)
+ {
+ case VERT_ATTRIB_TEX0:
+ case VERT_ATTRIB_TEX1:
+ case VERT_ATTRIB_TEX2:
+ case VERT_ATTRIB_TEX3:
+ case VERT_ATTRIB_TEX4:
+ case VERT_ATTRIB_TEX5:
+ case VERT_ATTRIB_TEX6:
+ case VERT_ATTRIB_TEX7:
+ bValidTexCoord = GL_TRUE;
+ pAsm->S[0].src.reg =
+ pAsm->ucVP_AttributeMap[pILInst->SrcReg[0].Index];
+ pAsm->S[0].src.rtype = SRC_REG_INPUT;
+ break;
+ }
+ }
+ else
{
- case FRAG_ATTRIB_WPOS:
- case FRAG_ATTRIB_COL0:
- case FRAG_ATTRIB_COL1:
- case FRAG_ATTRIB_FOGC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- bValidTexCoord = GL_TRUE;
+ switch (pILInst->SrcReg[0].Index)
+ {
+ case FRAG_ATTRIB_WPOS:
+ case FRAG_ATTRIB_COL0:
+ case FRAG_ATTRIB_COL1:
+ case FRAG_ATTRIB_FOGC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ bValidTexCoord = GL_TRUE;
+ pAsm->S[0].src.reg =
+ pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
+ pAsm->S[0].src.rtype = SRC_REG_INPUT;
+ break;
+ case FRAG_ATTRIB_FACE:
+ fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n");
+ break;
+ case FRAG_ATTRIB_PNTC:
+ fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n");
+ break;
+ }
+
+ if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) ||
+ (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) )
+ {
+ bValidTexCoord = GL_TRUE;
pAsm->S[0].src.reg =
pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
pAsm->S[0].src.rtype = SRC_REG_INPUT;
- break;
- case FRAG_ATTRIB_FACE:
- fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n");
- break;
- case FRAG_ATTRIB_PNTC:
- fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n");
- break;
- case FRAG_ATTRIB_VAR0:
- fprintf(stderr, "FRAG_ATTRIB_VAR0 unsupported\n");
- break;
+ }
}
- break;
+
+ break;
}
}
@@ -1380,8 +1538,17 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize
tex_instruction_ptr->m_Word0.f.tex_inst = pAsm->D.dst.opcode;
tex_instruction_ptr->m_Word0.f.bc_frac_mode = 0x0;
tex_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0;
+ tex_instruction_ptr->m_Word0.f.alt_const = 0;
- tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg;
+ if(SPT_VP == pAsm->currentShaderType)
+ {
+ tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg + VERT_ATTRIB_MAX;
+ pAsm->unVetTexBits |= 1 << texture_unit_source->reg;
+ }
+ else
+ {
+ tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg;
+ }
tex_instruction_ptr->m_Word1.f.lod_bias = 0x0;
if (normalized) {
@@ -1400,7 +1567,6 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize
tex_instruction_ptr->m_Word2.f.offset_x = 0x0;
tex_instruction_ptr->m_Word2.f.offset_y = 0x0;
tex_instruction_ptr->m_Word2.f.offset_z = 0x0;
-
tex_instruction_ptr->m_Word2.f.sampler_id = texture_unit_source->reg;
// dst
@@ -1517,6 +1683,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
{
src_sel = pSource->reg + CFILE_REGISTER_OFFSET;
}
+ else if (pSource->rtype == SRC_REC_LITERAL)
+ {
+ src_sel = SQ_ALU_SRC_LITERAL;
+ }
else
{
radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n",
@@ -1606,7 +1776,8 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
return GL_FALSE;
}
- if ( pAsm->cf_current_alu_clause_ptr == NULL ||
+ if ( pAsm->alu_x_opcode != 0 ||
+ pAsm->cf_current_alu_clause_ptr == NULL ||
( (pAsm->cf_current_alu_clause_ptr != NULL) &&
(pAsm->cf_current_alu_clause_ptr->m_Word1.f.count >= (GetCFMaxInstructions(pAsm->cf_current_alu_clause_ptr->m_ShaderInstType)-contiguous_slots_needed-1) )
) )
@@ -1636,9 +1807,17 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr0 = 0x0;
pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr1 = 0x0;
- //cf_current_alu_clause_ptr->m_Word1.f.count = number_of_scalar_operations - 1;
pAsm->cf_current_alu_clause_ptr->m_Word1.f.count = 0x0;
- pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU;
+
+ if(pAsm->alu_x_opcode != 0)
+ {
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = pAsm->alu_x_opcode;
+ pAsm->alu_x_opcode = 0;
+ }
+ else
+ {
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU;
+ }
pAsm->cf_current_alu_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
@@ -1646,7 +1825,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
}
else
{
- pAsm->cf_current_alu_clause_ptr->m_Word1.f.count++;
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.count += (GetInstructionSize(alu_instruction_ptr->m_ShaderInstType) / 2);
}
// If this clause constains any instruction that is forward dependent on a TEX instruction,
@@ -1923,7 +2102,7 @@ GLboolean check_scalar(r700_AssemblerBase* pAsm,
GLuint swizzle_key;
- GLuint number_of_operands = r700GetNumOperands(pAsm);
+ GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
for (src=0; src<number_of_operands; src++)
{
@@ -2012,7 +2191,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
GLuint swizzle_key;
- GLuint number_of_operands = r700GetNumOperands(pAsm);
+ GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
for (src=0; src<number_of_operands; src++)
{
@@ -2045,7 +2224,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_gpr(sel) )
{
if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) )
- {
+ {
return GL_FALSE;
}
@@ -2057,7 +2236,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
else
{
if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) )
- {
+ {
return GL_FALSE;
}
}
@@ -2069,7 +2248,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_cfile(sel) )
{
if( GL_FALSE == reserve_cfile(pAsm, sel, chan) )
- {
+ {
return GL_FALSE;
}
}
@@ -2081,6 +2260,10 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
+ R700ALUInstruction * alu_instruction_ptr;
+ R700ALUInstructionHalfLiteral * alu_instruction_ptr_hl;
+ R700ALUInstructionFullLiteral * alu_instruction_ptr_fl;
+
GLuint number_of_scalar_operations;
GLboolean is_single_scalar_operation;
GLuint scalar_channel_index;
@@ -2089,7 +2272,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
int current_source_index;
GLuint contiguous_slots_needed;
- GLuint uNumSrc = r700GetNumOperands(pAsm);
+ GLuint uNumSrc = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
//GLuint channel_swizzle, j;
//GLuint chan_counter[4] = {0, 0, 0, 0};
//PVSSRC * pSource[3];
@@ -2146,23 +2329,44 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
contiguous_slots_needed = 0;
- if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) )
+ if(!is_single_scalar_operation)
{
contiguous_slots_needed = 4;
}
+ contiguous_slots_needed += pAsm->D2.dst2.literal_slots;
+
initialize(pAsm);
for (scalar_channel_index=0;
scalar_channel_index < number_of_scalar_operations;
scalar_channel_index++)
{
- R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
- if (alu_instruction_ptr == NULL)
- {
- return GL_FALSE;
- }
- Init_R700ALUInstruction(alu_instruction_ptr);
+ if(scalar_channel_index == (number_of_scalar_operations-1))
+ {
+ switch(pAsm->D2.dst2.literal_slots)
+ {
+ case 0:
+ alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
+ Init_R700ALUInstruction(alu_instruction_ptr);
+ break;
+ case 1:
+ alu_instruction_ptr_hl = (R700ALUInstructionHalfLiteral*) CALLOC_STRUCT(R700ALUInstructionHalfLiteral);
+ Init_R700ALUInstructionHalfLiteral(alu_instruction_ptr_hl, pAsm->C[0].f, pAsm->C[1].f);
+ alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_hl;
+ break;
+ case 2:
+ alu_instruction_ptr_fl = (R700ALUInstructionFullLiteral*) CALLOC_STRUCT(R700ALUInstructionFullLiteral);
+ Init_R700ALUInstructionFullLiteral(alu_instruction_ptr_fl,pAsm->C[0].f, pAsm->C[1].f, pAsm->C[2].f, pAsm->C[3].f);
+ alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_fl;
+ break;
+ };
+ }
+ else
+ {
+ alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
+ Init_R700ALUInstruction(alu_instruction_ptr);
+ }
//src 0
current_source_index = 0;
@@ -2172,7 +2376,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
@@ -2186,13 +2390,13 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
}
//other bits
- alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_AR_X;
+ alu_instruction_ptr->m_Word0.f.index_mode = pAsm->D2.dst2.index_mode;
if( (is_single_scalar_operation == GL_TRUE)
|| (GL_TRUE == bSplitInst) )
@@ -2204,9 +2408,17 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word0.f.last = (scalar_channel_index == 3) ? 1 : 0;
}
- alu_instruction_ptr->m_Word0.f.pred_sel = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
+ alu_instruction_ptr->m_Word0.f.pred_sel = (pAsm->D.dst.pred_inv > 0) ? 1 : 0;
+ if(1 == pAsm->D.dst.predicated)
+ {
+ alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1;
+ alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1;
+ }
+ else
+ {
+ alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
+ }
// dst
if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) ||
@@ -2215,7 +2427,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg;
}
else
- {
+ {
radeon_error("Only temp destination registers supported for ALU dest regs.\n");
return GL_FALSE;
}
@@ -2245,7 +2457,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index;
- alu_instruction_ptr->m_Word1.f.clamp = pAsm->pILInst[pAsm->uiCurInst].SaturateMode;
+ alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode;
if (pAsm->D.dst.op3)
{
@@ -2272,8 +2484,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode;
- alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = pAsm->S[0].src.abs;
+ alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = pAsm->S[1].src.abs;
//alu_instruction_ptr->m_Word1_OP2.f6.update_execute_mask = 0x0;
//alu_instruction_ptr->m_Word1_OP2.f6.update_pred = 0x0;
@@ -2301,8 +2513,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode;
- alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f.src0_abs = pAsm->S[0].src.abs;
+ alu_instruction_ptr->m_Word1_OP2.f.src1_abs = pAsm->S[1].src.abs;
//alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
//alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
@@ -2329,7 +2541,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
}
if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) )
- {
+ {
return GL_FALSE;
}
@@ -2340,19 +2552,19 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
if (is_single_scalar_operation)
{
if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) )
- {
+ {
return GL_FALSE;
}
}
else
{
if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) )
- {
- return 1;
+ {
+ return GL_FALSE;
}
}
- contiguous_slots_needed = 0;
+ contiguous_slots_needed -= 1;
}
return GL_TRUE;
@@ -2403,11 +2615,14 @@ GLboolean next_ins(r700_AssemblerBase *pAsm)
//reset for next inst.
pAsm->D.bits = 0;
+ pAsm->D2.bits = 0;
pAsm->S[0].bits = 0;
pAsm->S[1].bits = 0;
pAsm->S[2].bits = 0;
pAsm->is_tex = GL_FALSE;
pAsm->need_tex_barrier = GL_FALSE;
+ pAsm->D2.bits = 0;
+ pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0;
return GL_TRUE;
}
@@ -2640,9 +2855,44 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_COS(r700_AssemblerBase *pAsm)
+GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
{
- return assemble_math_function(pAsm, SQ_OP2_INST_COS);
+ int tmp;
+ checkop1(pAsm);
+
+ tmp = gethelpr(pAsm);
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+
+ assemble_src(pAsm, 0, -1);
+
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1/(3.1415926535 * 2);
+ pAsm->C[1].f = 0.0F;
+ next_ins(pAsm);
+
+ pAsm->D.dst.opcode = opcode;
+ pAsm->D.dst.math = 1;
+
+ assemble_dst(pAsm);
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ next_ins(pAsm);
+
+ //TODO - replicate if more channels set in WriteMask
+ return GL_TRUE;
+
}
GLboolean assemble_DOT(r700_AssemblerBase *pAsm)
@@ -2910,13 +3160,15 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_KIL(r700_AssemblerBase *pAsm)
-{
- /* TODO: doc says KILL has to be last(end) ALU clause */
-
- checkop1(pAsm);
+GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode)
+{
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
+
+ if(pILInst->Opcode == OPCODE_KIL)
+ checkop1(pAsm);
- pAsm->D.dst.opcode = SQ_OP2_INST_KILLGT;
+ pAsm->D.dst.opcode = opcode;
+ //pAsm->D.dst.math = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
@@ -2929,21 +3181,34 @@ GLboolean assemble_KIL(r700_AssemblerBase *pAsm)
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = 0;
-
setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0);
noneg_PVSSRC(&(pAsm->S[0].src));
- if ( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ if(pILInst->Opcode == OPCODE_KIL_NV)
{
- return GL_FALSE;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_1);
+ neg_PVSSRC(&(pAsm->S[1].src));
}
-
+ else
+ {
+ if( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ {
+ return GL_FALSE;
+ }
+
+ }
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* Doc says KILL has to be last(end) ALU clause */
pAsm->pR700Shader->killIsUsed = GL_TRUE;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
return GL_TRUE;
}
@@ -3007,6 +3272,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
+
if( GL_FALSE == assemble_src(pAsm, 2, -1) )
{
return GL_FALSE;
@@ -3742,77 +4008,137 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm)
return assemble_math_function(pAsm, SQ_OP2_INST_RECIPSQRT_IEEE);
}
-GLboolean assemble_SIN(r700_AssemblerBase *pAsm)
-{
- return assemble_math_function(pAsm, SQ_OP2_INST_SIN);
-}
-
GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
{
BITS tmp;
- checkop1(pAsm);
+ checkop1(pAsm);
- tmp = gethelpr(pAsm);
+ tmp = gethelpr(pAsm);
+ /* tmp.x = src /2*PI */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
- // COS tmp.x, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_COS;
- pAsm->D.dst.math = 1;
+ assemble_src(pAsm, 0, -1);
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
- pAsm->D.dst.writex = 1;
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1/(3.1415926535 * 2);
+ pAsm->C[1].f = 0.0F;
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
- {
- return GL_FALSE;
- }
+ next_ins(pAsm);
- if ( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ // COS dst.x, a.x
+ pAsm->D.dst.opcode = SQ_OP2_INST_COS;
+ pAsm->D.dst.math = 1;
- // SIN tmp.y, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_SIN;
- pAsm->D.dst.math = 1;
+ assemble_dst(pAsm);
+ /* mask y */
+ pAsm->D.dst.writey = 0;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
- pAsm->D.dst.writey = 1;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
- {
- return GL_FALSE;
- }
+ if ( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
- if( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ // SIN dst.y, a.x
+ pAsm->D.dst.opcode = SQ_OP2_INST_SIN;
+ pAsm->D.dst.math = 1;
- // MOV dst.mask, tmp
- pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ assemble_dst(pAsm);
+ /* mask x */
+ pAsm->D.dst.writex = 0;
- if( GL_FALSE == assemble_dst(pAsm) )
- {
- return GL_FALSE;
- }
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp;
+ return GL_TRUE;
+}
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[0].src.swizzlez = SQ_SEL_0;
- pAsm->S[0].src.swizzlew = SQ_SEL_0;
+GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode)
+{
+ if( GL_FALSE == checkop2(pAsm) )
+ {
+ return GL_FALSE;
+ }
- if ( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ pAsm->D.dst.opcode = opcode;
+ //pAsm->D.dst.math = 1;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 1, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode)
+{
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
+
+ pAsm->D.dst.opcode = opcode;
+ pAsm->D.dst.math = 1;
+ pAsm->D.dst.predicated = 1;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pAsm->uHelpReg;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pAsm->last_cond_register + pAsm->starting_temp_register_number;
+ pAsm->S[0].src.swizzlex = pILInst->DstReg.CondSwizzle & 0x7;
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = pAsm->uHelpReg;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_0;
+ pAsm->S[1].src.swizzley = SQ_SEL_0;
+ pAsm->S[1].src.swizzlez = SQ_SEL_0;
+ pAsm->S[1].src.swizzlew = SQ_SEL_0;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
return GL_TRUE;
}
@@ -3895,6 +4221,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File)
{
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -3915,22 +4242,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
need_barrier = GL_TRUE;
}
- switch (pAsm->pILInst[pAsm->uiCurInst].Opcode)
- {
- case OPCODE_TEX:
- break;
- case OPCODE_TXB:
- radeon_error("do not support TXB yet\n");
- return GL_FALSE;
- break;
- case OPCODE_TXP:
- break;
- default:
- radeon_error("Internal error: bad texture op (not TEX)\n");
- return GL_FALSE;
- break;
- }
-
if (pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP)
{
GLuint tmp = gethelpr(pAsm);
@@ -4008,24 +4319,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- /* tmp1.z = ABS(tmp1.z) dont have abs support in assembler currently
- * have to do explicit instruction
- */
- pAsm->D.dst.opcode = SQ_OP2_INST_MAX;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp1;
- pAsm->D.dst.writez = 1;
-
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp1;
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[1].bits = pAsm->S[0].bits;
- flipneg_PVSSRC(&(pAsm->S[1].src));
-
- next_ins(pAsm);
-
/* tmp1.z = RCP_e(|tmp1.z|) */
pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE;
pAsm->D.dst.math = 1;
@@ -4038,13 +4331,13 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = tmp1;
pAsm->S[0].src.swizzlex = SQ_SEL_Z;
+ pAsm->S[0].src.abs = 1;
next_ins(pAsm);
/* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
* MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
* muladd has no writemask, have to use another temp
- * also no support for imm constants, so add 1 here
*/
pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
pAsm->D.dst.op3 = 1;
@@ -4061,30 +4354,12 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[1].src.reg = tmp1;
setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z);
setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE);
- pAsm->S[2].src.rtype = SRC_REG_TEMPORARY;
+ /* immediate c 1.5 */
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1.5F;
+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
pAsm->S[2].src.reg = tmp1;
- setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_1);
-
- next_ins(pAsm);
-
- /* ADD the remaining .5 */
- pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp2;
- pAsm->D.dst.writex = 1;
- pAsm->D.dst.writey = 1;
- pAsm->D.dst.writez = 0;
- pAsm->D.dst.writew = 0;
-
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp2;
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
- pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5
- noswizzle_PVSSRC(&(pAsm->S[1].src));
+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X);
next_ins(pAsm);
@@ -4109,14 +4384,35 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
}
- pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ switch(pAsm->pILInst[pAsm->uiCurInst].Opcode)
+ {
+ case OPCODE_DDX:
+ /* will these need WQM(1) on CF inst ? */
+ pAsm->D.dst.opcode = SQ_TEX_INST_GET_GRADIENTS_H;
+ break;
+ case OPCODE_DDY:
+ pAsm->D.dst.opcode = SQ_TEX_INST_GET_GRADIENTS_V;
+ break;
+ case OPCODE_TXB:
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L;
+ break;
+ default:
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C;
+ else
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ }
+
+ pAsm->is_tex = GL_TRUE;
+ if ( GL_TRUE == need_barrier )
+
pAsm->is_tex = GL_TRUE;
if ( GL_TRUE == need_barrier )
{
pAsm->need_tex_barrier = GL_TRUE;
}
// Set src1 to tex unit id
- pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit;
+ pAsm->S[1].src.reg = pAsm->SamplerUnits[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
//No sw info from mesa compiler, so hard code here.
@@ -4150,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.swizzlew = SQ_SEL_Y;
}
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* compare value goes to w chan ? */
+ pAsm->S[0].src.swizzlew = SQ_SEL_Z;
+ }
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* add ARB shadow ambient but clamp to 0..1 */
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* ADD_SAT dst, dst, ambient[texunit] */
+ pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ pAsm->D2.dst2.SaturateMode = 1;
+
+ pAsm->S[0].src.rtype = pAsm->D.dst.rtype;
+ pAsm->S[0].src.reg = pAsm->D.dst.reg;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_CONSTANT;
+ pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
+ noswizzle_PVSSRC(&(pAsm->S[1].src));
+ noneg_PVSSRC(&(pAsm->S[1].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ }
+
return GL_TRUE;
}
@@ -4273,27 +4604,909 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_IF(r700_AssemblerBase *pAsm)
+static inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason)
+{
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current--;
+ break;
+ case FC_PUSH_WQM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 4;
+ break;
+ case FC_LOOP:
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 4;
+ break;
+ case FC_REP:
+ /* TODO : for 16 vp asic, should -= 2; */
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 1;
+ break;
+ };
+}
+
+static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly)
+{
+ if(GL_TRUE == bCheckMaxOnly)
+ {
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ if((pAsm->CALLSTACK[pAsm->CALLSP].current + 1)
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current + 1;
+ }
+ break;
+ case FC_PUSH_WQM:
+ if((pAsm->CALLSTACK[pAsm->CALLSP].current + 4)
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current + 4;
+ }
+ break;
+ }
+ return;
+ }
+
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current++;
+ break;
+ case FC_PUSH_WQM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 4;
+ break;
+ case FC_LOOP:
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 4;
+ break;
+ case FC_REP:
+ /* TODO : for 16 vp asic, should += 2; */
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 1;
+ break;
+ };
+
+ if(pAsm->CALLSTACK[pAsm->CALLSP].current
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current;
+ }
+}
+
+GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + offset;
+
+ return GL_TRUE;
+}
+
+GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops)
{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse)
+{
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if(GL_TRUE != bHasElse)
+ {
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ }
+ else
+ {
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ }
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_IF;
+ pAsm->fc_stack[pAsm->FCSP].mid = NULL;
+ pAsm->fc_stack[pAsm->FCSP].midLen= 0;
+ pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr;
+
+#ifndef USE_CF_FOR_POP_AFTER
+ if(GL_TRUE != bHasElse)
+ {
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER;
+ }
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ELSE(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; ///
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ELSE;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[pAsm->FCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( (void *)pAsm->fc_stack[pAsm->FCSP].mid,
+ 0,
+ sizeof(R700ControlFlowGenericClause *) );
+ pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr;
+ //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1;
+
+#ifndef USE_CF_FOR_POP_AFTER
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER;
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1;
+
return GL_TRUE;
}
GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm)
{
+#ifdef USE_CF_FOR_POP_AFTER
+ pops(pAsm, 1);
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ if(NULL == pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ /* no else in between */
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode;
+ }
+ else
+ {
+ pAsm->fc_stack[pAsm->FCSP].mid[0]->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode;
+ }
+
+ if(NULL != pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ FREE(pAsm->fc_stack[pAsm->FCSP].mid);
+ }
+
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_IF)
+ {
+ radeon_error("if/endif in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ pAsm->FCSP--;
+
+ decreaseCurrent(pAsm, FC_PUSH_VPM);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_START_NO_AL;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP;
+ pAsm->fc_stack[pAsm->FCSP].mid = NULL;
+ pAsm->fc_stack[pAsm->FCSP].unNumMid = 0;
+ pAsm->fc_stack[pAsm->FCSP].midLen = 0;
+ pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr;
+
+ checkStackDepth(pAsm, FC_LOOP, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_BRK(r700_AssemblerBase *pAsm)
+{
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+ unsigned int unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ break;
+ }
+ }
+ if(0 == FC_LOOP)
+ {
+ radeon_error("Break is not inside loop/endloop pair.\n");
+ return GL_FALSE;
+ }
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+#endif //USE_CF_FOR_CONTINUE_BREAK
+ return GL_TRUE;
+}
+
+GLboolean assemble_CONT(r700_AssemblerBase *pAsm)
+{
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+ unsigned int unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ break;
+ }
+ }
+ if(0 == FC_LOOP)
+ {
+ radeon_error("Continue is not inside loop/endloop pair.\n");
+ return GL_FALSE;
+ }
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_CONTINUE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+#endif /* USE_CF_FOR_CONTINUE_BREAK */
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm)
+{
+ GLuint i;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_END;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->fc_stack[pAsm->FCSP].first->m_uIndex + 1;
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+ for(i=0; i<pAsm->fc_stack[pAsm->FCSP].unNumMid; i++)
+ {
+ pAsm->fc_stack[pAsm->FCSP].mid[i]->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex;
+ }
+ if(NULL != pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ FREE(pAsm->fc_stack[pAsm->FCSP].mid);
+ }
+#endif
+
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_LOOP)
+ {
+ radeon_error("loop/endloop in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ GLuint unFCSP;
+ GLuint unIF = 0;
+ if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0)
+ {
+ for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ breakLoopOnFlag(pAsm, unFCSP);
+ break;
+ }
+ else if(FC_IF == pAsm->fc_stack[unFCSP].type)
+ {
+ unIF++;
+ }
+ }
+ if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry)
+ {
+#ifdef USE_CF_FOR_POP_AFTER
+ returnOnFlag(pAsm, unIF);
+#else
+ returnOnFlag(pAsm, 0);
+#endif /* USE_CF_FOR_POP_AFTER */
+ pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET;
+ }
+ }
+
+ pAsm->FCSP--;
+
+ decreaseCurrent(pAsm, FC_LOOP);
+
+ return GL_TRUE;
+}
+
+void add_return_inst(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ //pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+}
+
+GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift)
+{
+ /* Put in sub */
+ if( (pAsm->unSubArrayPointer + 1) > pAsm->unSubArraySize )
+ {
+ pAsm->subs = (SUB_OFFSET*)_mesa_realloc( (void *)pAsm->subs,
+ sizeof(SUB_OFFSET) * pAsm->unSubArraySize,
+ sizeof(SUB_OFFSET) * (pAsm->unSubArraySize + 10) );
+ if(NULL == pAsm->subs)
+ {
+ return GL_FALSE;
+ }
+ pAsm->unSubArraySize += 10;
+ }
+
+ pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex + uiIL_Shift;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0;
+
+ pAsm->CALLSP++;
+ pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex = pAsm->unSubArrayPointer;
+ pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP;
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local
+ = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local);
+ pAsm->CALLSTACK[pAsm->CALLSP].max = 0;
+ pAsm->CALLSTACK[pAsm->CALLSP].current = 0;
+ SetActiveCFlist(pAsm->pR700Shader,
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local);
+
+ pAsm->unSubArrayPointer++;
+
+ /* start sub */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_REP;
+
+ checkStackDepth(pAsm, FC_REP, GL_FALSE);
+
return GL_TRUE;
}
-GLboolean AssembleInstr(GLuint uiNumberInsts,
+GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm)
+{
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_REP)
+ {
+ radeon_error("BGNSUB/ENDSUB in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ /* copy max to sub structure */
+ pAsm->subs[pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex].unStackDepthMax
+ = pAsm->CALLSTACK[pAsm->CALLSP].max;
+
+ decreaseCurrent(pAsm, FC_REP);
+
+ pAsm->CALLSP--;
+ SetActiveCFlist(pAsm->pR700Shader,
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local);
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ pAsm->FCSP--;
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_RET(r700_AssemblerBase *pAsm)
+{
+ GLuint unIF = 0;
+
+ if(pAsm->CALLSP > 0)
+ { /* in sub */
+ GLuint unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ setRetInLoopFlag(pAsm, SQ_SEL_1);
+ breakLoopOnFlag(pAsm, unFCSP);
+ pAsm->unCFflags |= LOOPRET_FLAGS;
+
+ return GL_TRUE;
+ }
+ else if(FC_IF == pAsm->fc_stack[unFCSP].type)
+ {
+ unIF++;
+ }
+ }
+ }
+
+#ifdef USE_CF_FOR_POP_AFTER
+ if(unIF > 0)
+ {
+ pops(pAsm, unIF);
+ }
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ add_return_inst(pAsm);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
+ GLint nILindex,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
+ struct prog_instruction *pILInst,
+ PRESUB_DESC * pPresubDesc)
+{
+ GLint uiIL_Offset;
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.call_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_CALL;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ /* Put in caller */
+ if( (pAsm->unCallerArrayPointer + 1) > pAsm->unCallerArraySize )
+ {
+ pAsm->callers = (CALLER_POINTER*)_mesa_realloc( (void *)pAsm->callers,
+ sizeof(CALLER_POINTER) * pAsm->unCallerArraySize,
+ sizeof(CALLER_POINTER) * (pAsm->unCallerArraySize + 10) );
+ if(NULL == pAsm->callers)
+ {
+ return GL_FALSE;
+ }
+ pAsm->unCallerArraySize += 10;
+ }
+
+ uiIL_Offset = nILindex + uiIL_Shift;
+ pAsm->callers[pAsm->unCallerArrayPointer].subIL_Offset = uiIL_Offset;
+ pAsm->callers[pAsm->unCallerArrayPointer].cf_ptr = pAsm->cf_current_cf_clause_ptr;
+
+ pAsm->callers[pAsm->unCallerArrayPointer].finale_cf_ptr = NULL;
+ pAsm->callers[pAsm->unCallerArrayPointer].prelude_cf_ptr = NULL;
+
+ pAsm->unCallerArrayPointer++;
+
+ int j;
+ GLuint max;
+ GLuint unSubID;
+ GLboolean bRet;
+ for(j=0; j<pAsm->unSubArrayPointer; j++)
+ {
+ if(uiIL_Offset == pAsm->subs[j].subIL_Offset)
+ { /* compiled before */
+
+ max = pAsm->subs[j].unStackDepthMax
+ + pAsm->CALLSTACK[pAsm->CALLSP].current;
+ if(max > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max = max;
+ }
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j;
+ return GL_TRUE;
+ }
+ }
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer;
+ unSubID = pAsm->unSubArrayPointer;
+
+ bRet = AssembleInstr(nILindex, uiIL_Shift, uiNumberInsts, pILInst, pAsm);
+
+ if(GL_TRUE == bRet)
+ {
+ max = pAsm->subs[unSubID].unStackDepthMax
+ + pAsm->CALLSTACK[pAsm->CALLSP].current;
+ if(max > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max = max;
+ }
+
+ pAsm->subs[unSubID].pPresubDesc = pPresubDesc;
+ }
+
+ return bRet;
+}
+
+GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue)
+{
+ GLfloat fLiteral[2] = {0.1, 0.0};
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ pAsm->D.dst.op3 = 0;
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pAsm->flag_reg_index;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
+ pAsm->D.dst.predicated = 0;
+ /* in reloc where dislink flag init inst, only one slot alu inst is handled. */
+ pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */
+ pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */
+#if 0
+ pAsm->S[0].src.rtype = SRC_REC_LITERAL;
+ //pAsm->S[0].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = SQ_SEL_X;
+ pAsm->S[0].src.swizzley = SQ_SEL_Y;
+ pAsm->S[0].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[0].src.swizzlew = SQ_SEL_W;
+
+ if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) )
+ {
+ return GL_FALSE;
+ }
+#else
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = flagValue;
+ pAsm->S[0].src.swizzley = flagValue;
+ pAsm->S[0].src.swizzlez = flagValue;
+ pAsm->S[0].src.swizzlew = flagValue;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+#endif
+
+ return GL_TRUE;
+}
+
+GLboolean testFlag(r700_AssemblerBase *pAsm)
+{
+ GLfloat fLiteral[2] = {0.1, 0.0};
+
+ //Test flag
+ GLuint tmp = gethelpr(pAsm);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_PRED_SETE;
+ pAsm->D.dst.math = 1;
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
+ pAsm->D.dst.predicated = 1;
+ pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */
+
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pAsm->flag_reg_index;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = SQ_SEL_X;
+ pAsm->S[0].src.swizzley = SQ_SEL_Y;
+ pAsm->S[0].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[0].src.swizzlew = SQ_SEL_W;
+#if 0
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ //pAsm->S[1].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_X;
+ pAsm->S[1].src.swizzley = SQ_SEL_Y;
+ pAsm->S[1].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[1].src.swizzlew = SQ_SEL_W;
+
+ if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) )
+ {
+ return GL_FALSE;
+ }
+#else
+ pAsm->S[1].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_1;
+ pAsm->S[1].src.swizzley = SQ_SEL_1;
+ pAsm->S[1].src.swizzlez = SQ_SEL_1;
+ pAsm->S[1].src.swizzlew = SQ_SEL_1;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+#endif
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+ return GL_TRUE;
+}
+
+GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF)
+{
+ testFlag(pAsm);
+ jumpToOffest(pAsm, 1, 4);
+ setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pops(pAsm, unIF + 1);
+ add_return_inst(pAsm);
+
+ return GL_TRUE;
+}
+
+GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP)
+{
+ testFlag(pAsm);
+
+ //break
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ pops(pAsm, 1);
+
+ return GL_TRUE;
+}
+
+GLboolean AssembleInstr(GLuint uiFirstInst,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
struct prog_instruction *pILInst,
r700_AssemblerBase *pR700AsmCode)
{
GLuint i;
pR700AsmCode->pILInst = pILInst;
- for(i=0; i<uiNumberInsts; i++)
+ for(i=uiFirstInst; i<uiNumberInsts; i++)
{
pR700AsmCode->uiCurInst = i;
+#ifndef USE_CF_FOR_CONTINUE_BREAK
+ if(OPCODE_BRK == pILInst[i+1].Opcode)
+ {
+ switch(pILInst[i].Opcode)
+ {
+ case OPCODE_SLE:
+ pILInst[i].Opcode = OPCODE_SGT;
+ break;
+ case OPCODE_SLT:
+ pILInst[i].Opcode = OPCODE_SGE;
+ break;
+ case OPCODE_SGE:
+ pILInst[i].Opcode = OPCODE_SLT;
+ break;
+ case OPCODE_SGT:
+ pILInst[i].Opcode = OPCODE_SLE;
+ break;
+ case OPCODE_SEQ:
+ pILInst[i].Opcode = OPCODE_SNE;
+ break;
+ case OPCODE_SNE:
+ pILInst[i].Opcode = OPCODE_SEQ;
+ break;
+ default:
+ break;
+ }
+ }
+#endif
+ if(pILInst[i].CondUpdate == 1)
+ {
+ /* remember dest register used for cond evaluation */
+ /* XXX also handle PROGRAM_OUTPUT registers here? */
+ pR700AsmCode->last_cond_register = pILInst[i].DstReg.Index;
+ }
+
switch (pILInst[i].Opcode)
{
case OPCODE_ABS:
@@ -4321,7 +5534,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_COS:
- if ( GL_FALSE == assemble_COS(pR700AsmCode) )
+ if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_COS) )
return GL_FALSE;
break;
@@ -4350,7 +5563,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
if ( GL_FALSE == assemble_FLR(pR700AsmCode) )
return GL_FALSE;
break;
- //case OP_FLR_INT:
+ //case OP_FLR_INT: ;
+
// if ( GL_FALSE == assemble_FLR_INT() )
// return GL_FALSE;
// break;
@@ -4361,7 +5575,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
break;
case OPCODE_KIL:
- if ( GL_FALSE == assemble_KIL(pR700AsmCode) )
+ case OPCODE_KIL_NV:
+ if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) )
return GL_FALSE;
break;
case OPCODE_LG2:
@@ -4401,6 +5616,26 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
case OPCODE_MUL:
if ( GL_FALSE == assemble_MUL(pR700AsmCode) )
return GL_FALSE;
+ break;
+
+ case OPCODE_NOISE1:
+ {
+ callPreSub(pR700AsmCode,
+ GLSL_NOISE1,
+ &noise1_presub,
+ pILInst->DstReg.Index + pR700AsmCode->starting_temp_register_number,
+ 1);
+ radeon_error("noise1: not yet supported shader instruction\n");
+ };
+ break;
+ case OPCODE_NOISE2:
+ radeon_error("noise2: not yet supported shader instruction\n");
+ break;
+ case OPCODE_NOISE3:
+ radeon_error("noise3: not yet supported shader instruction\n");
+ break;
+ case OPCODE_NOISE4:
+ radeon_error("noise4: not yet supported shader instruction\n");
break;
case OPCODE_POW:
@@ -4416,22 +5651,78 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_SIN:
- if ( GL_FALSE == assemble_SIN(pR700AsmCode) )
+ if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_SIN) )
return GL_FALSE;
break;
case OPCODE_SCS:
if ( GL_FALSE == assemble_SCS(pR700AsmCode) )
return GL_FALSE;
- break;
+ break;
+
+ case OPCODE_SEQ:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_SGT:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) )
+ {
+ return GL_FALSE;
+ }
+ break;
case OPCODE_SGE:
if ( GL_FALSE == assemble_SGE(pR700AsmCode) )
+ {
return GL_FALSE;
- break;
+ }
+ break;
+
+ /* NO LT, LE, TODO : use GE => LE, GT => LT : reverse 2 src order would be simpliest. Or use SQ_CF_COND_FALSE for SQ_CF_COND_ACTIVE.*/
case OPCODE_SLT:
- if ( GL_FALSE == assemble_SLT(pR700AsmCode) )
+ {
+ struct prog_src_register SrcRegSave[2];
+ SrcRegSave[0] = pILInst[i].SrcReg[0];
+ SrcRegSave[1] = pILInst[i].SrcReg[1];
+ pILInst[i].SrcReg[0] = SrcRegSave[1];
+ pILInst[i].SrcReg[1] = SrcRegSave[0];
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) )
+ {
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ return GL_FALSE;
+ }
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ }
+ break;
+
+ case OPCODE_SLE:
+ {
+ struct prog_src_register SrcRegSave[2];
+ SrcRegSave[0] = pILInst[i].SrcReg[0];
+ SrcRegSave[1] = pILInst[i].SrcReg[1];
+ pILInst[i].SrcReg[0] = SrcRegSave[1];
+ pILInst[i].SrcReg[1] = SrcRegSave[0];
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) )
+ {
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ return GL_FALSE;
+ }
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ }
+ break;
+
+ case OPCODE_SNE:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) )
+ {
return GL_FALSE;
- break;
+ }
+ break;
//case OP_STP:
// if ( GL_FALSE == assemble_STP(pR700AsmCode) )
@@ -4457,7 +5748,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
}
}
break;
-
+ case OPCODE_DDX:
+ case OPCODE_DDY:
case OPCODE_TEX:
case OPCODE_TXB:
case OPCODE_TXP:
@@ -4465,30 +5757,104 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
+ case OPCODE_TRUNC:
+ if ( GL_FALSE == assemble_math_function(pR700AsmCode, SQ_OP2_INST_TRUNC) )
+ return GL_FALSE;
+ break;
+
case OPCODE_XPD:
if ( GL_FALSE == assemble_XPD(pR700AsmCode) )
return GL_FALSE;
break;
- case OPCODE_IF :
- if ( GL_FALSE == assemble_IF(pR700AsmCode) )
- return GL_FALSE;
+ case OPCODE_IF:
+ {
+ GLboolean bHasElse = GL_FALSE;
+
+ if(pILInst[pILInst[i].BranchTarget].Opcode == OPCODE_ELSE)
+ {
+ bHasElse = GL_TRUE;
+ }
+
+ if ( GL_FALSE == assemble_IF(pR700AsmCode, bHasElse) )
+ {
+ return GL_FALSE;
+ }
+ }
break;
+
case OPCODE_ELSE :
- radeon_error("Not yet implemented instruction OPCODE_ELSE \n");
- //if ( GL_FALSE == assemble_BAD("ELSE") )
+ if ( GL_FALSE == assemble_ELSE(pR700AsmCode) )
return GL_FALSE;
break;
+
case OPCODE_ENDIF:
if ( GL_FALSE == assemble_ENDIF(pR700AsmCode) )
return GL_FALSE;
break;
+ case OPCODE_BGNLOOP:
+ if( GL_FALSE == assemble_BGNLOOP(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_BRK:
+ if( GL_FALSE == assemble_BRK(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_CONT:
+ if( GL_FALSE == assemble_CONT(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_ENDLOOP:
+ if( GL_FALSE == assemble_ENDLOOP(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_BGNSUB:
+ if( GL_FALSE == assemble_BGNSUB(pR700AsmCode, i, uiIL_Shift) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_RET:
+ if( GL_FALSE == assemble_RET(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_CAL:
+ if( GL_FALSE == assemble_CAL(pR700AsmCode,
+ pILInst[i].BranchTarget,
+ uiIL_Shift,
+ uiNumberInsts,
+ pILInst,
+ NULL) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
//case OPCODE_EXPORT:
// if ( GL_FALSE == assemble_EXPORT() )
// return GL_FALSE;
// break;
+ case OPCODE_ENDSUB:
+ return assemble_ENDSUB(pR700AsmCode);
+
case OPCODE_END:
//pR700AsmCode->uiCurInst = i;
//This is to remaind that if in later exoort there is depth/stencil
@@ -4505,6 +5871,417 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_TRUE;
}
+GLboolean InitShaderProgram(r700_AssemblerBase * pAsm)
+{
+ setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ return GL_TRUE;
+}
+
+GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg)
+{
+ GLuint i;
+ GLuint unCFoffset;
+ TypedShaderList * plstCFmain;
+ TypedShaderList * plstCFsub;
+
+ R700ShaderInstruction * pInst;
+ R700ControlFlowGenericClause * pCFInst;
+
+ R700ControlFlowALUClause * pCF_ALU;
+ R700ALUInstruction * pALU;
+ GLuint unConstOffset = 0;
+ GLuint unRegOffset;
+ GLuint unMinRegIndex;
+
+ plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local;
+
+ /* remove flags init if they are not used */
+ if((pAsm->unCFflags & HAS_LOOPRET) == 0)
+ {
+ R700ControlFlowALUClause * pCF_ALU;
+ pInst = plstCFmain->pHead;
+ while(pInst)
+ {
+ if(SIT_CF_ALU == pInst->m_ShaderInstType)
+ {
+ pCF_ALU = (R700ControlFlowALUClause *)pInst;
+ if(0 == pCF_ALU->m_Word1.f.count)
+ {
+ pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP;
+ }
+ else
+ {
+ R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction;
+
+ pALU->m_pLinkedALUClause = NULL;
+ pALU = (R700ALUInstruction *)(pALU->pNextInst);
+ pALU->m_pLinkedALUClause = pCF_ALU;
+ pCF_ALU->m_pLinkedALUInstruction = pALU;
+
+ pCF_ALU->m_Word1.f.count--;
+ }
+ break;
+ }
+ pInst = pInst->pNextInst;
+ };
+ }
+
+ if(pAsm->CALLSTACK[0].max > 0)
+ {
+ pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2;
+ }
+
+ if(0 == pAsm->unSubArrayPointer)
+ {
+ return GL_TRUE;
+ }
+
+ unCFoffset = plstCFmain->uNumOfNode;
+
+ if(NULL != pILProg->Parameters)
+ {
+ unConstOffset = pILProg->Parameters->NumParameters;
+ }
+
+ /* Reloc subs */
+ for(i=0; i<pAsm->unSubArrayPointer; i++)
+ {
+ pAsm->subs[i].unCFoffset = unCFoffset;
+ plstCFsub = &(pAsm->subs[i].lstCFInstructions_local);
+
+ pInst = plstCFsub->pHead;
+
+ /* reloc instructions */
+ while(pInst)
+ {
+ if(SIT_CF_GENERIC == pInst->m_ShaderInstType)
+ {
+ pCFInst = (R700ControlFlowGenericClause *)pInst;
+
+ switch (pCFInst->m_Word1.f.cf_inst)
+ {
+ case SQ_CF_INST_POP:
+ case SQ_CF_INST_JUMP:
+ case SQ_CF_INST_ELSE:
+ case SQ_CF_INST_LOOP_END:
+ case SQ_CF_INST_LOOP_START:
+ case SQ_CF_INST_LOOP_START_NO_AL:
+ case SQ_CF_INST_LOOP_CONTINUE:
+ case SQ_CF_INST_LOOP_BREAK:
+ pCFInst->m_Word0.f.addr += unCFoffset;
+ break;
+ default:
+ break;
+ }
+ }
+
+ pInst->m_uIndex += unCFoffset;
+
+ pInst = pInst->pNextInst;
+ };
+
+ if(NULL != pAsm->subs[i].pPresubDesc)
+ {
+ GLuint uNumSrc;
+
+ unMinRegIndex = pAsm->subs[i].pPresubDesc->pCompiledSub->MinRegIndex;
+ unRegOffset = pAsm->subs[i].pPresubDesc->maxStartReg;
+ unConstOffset += pAsm->subs[i].pPresubDesc->unConstantsStart;
+
+ pInst = plstCFsub->pHead;
+ while(pInst)
+ {
+ if(SIT_CF_ALU == pInst->m_ShaderInstType)
+ {
+ pCF_ALU = (R700ControlFlowALUClause *)pInst;
+
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex;
+
+ if(pALU->m_Word0.f.src0_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src0_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src0_sel += unConstOffset;
+ }
+
+ if( ((pALU->m_Word1.val >> SQ_ALU_WORD1_OP3_ALU_INST_SHIFT) & 0x0000001F)
+ >= SQ_OP3_INST_MUL_LIT )
+ { /* op3 : 3 srcs */
+ if(pALU->m_Word1_OP3.f.src2_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word1_OP3.f.src2_sel = pALU->m_Word1_OP3.f.src2_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word1_OP3.f.src2_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word1_OP3.f.src2_sel += unConstOffset;
+ }
+ if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src1_sel += unConstOffset;
+ }
+ }
+ else
+ {
+ if(pAsm->bR6xx)
+ {
+ uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f6.alu_inst, 0);
+ }
+ else
+ {
+ uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f.alu_inst, 0);
+ }
+ if(2 == uNumSrc)
+ { /* 2 srcs */
+ if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src1_sel += unConstOffset;
+ }
+ }
+ }
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ pInst = pInst->pNextInst;
+ };
+ }
+
+ /* Put sub into main */
+ plstCFmain->pTail->pNextInst = plstCFsub->pHead;
+ plstCFmain->pTail = plstCFsub->pTail;
+ plstCFmain->uNumOfNode += plstCFsub->uNumOfNode;
+
+ unCFoffset += plstCFsub->uNumOfNode;
+ }
+
+ /* reloc callers */
+ for(i=0; i<pAsm->unCallerArrayPointer; i++)
+ {
+ pAsm->callers[i].cf_ptr->m_Word0.f.addr
+ = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset;
+
+ if(NULL != pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc)
+ {
+ unMinRegIndex = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->pCompiledSub->MinRegIndex;
+ unRegOffset = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->maxStartReg;
+
+ if(NULL != pAsm->callers[i].prelude_cf_ptr)
+ {
+ pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].prelude_cf_ptr);
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex;
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ if(NULL != pAsm->callers[i].finale_cf_ptr)
+ {
+ pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].finale_cf_ptr);
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex;
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ }
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean callPreSub(r700_AssemblerBase* pAsm,
+ LOADABLE_SCRIPT_SIGNITURE scriptSigniture,
+ COMPILED_SUB * pCompiledSub,
+ GLshort uOutReg,
+ GLshort uNumValidSrc)
+{
+ /* save assemble context */
+ GLuint starting_temp_register_number_save;
+ GLuint number_used_registers_save;
+ GLuint uFirstHelpReg_save;
+ GLuint uHelpReg_save;
+ GLuint uiCurInst_save;
+ struct prog_instruction *pILInst_save;
+ PRESUB_DESC * pPresubDesc;
+ GLboolean bRet;
+ int i;
+
+ R700ControlFlowGenericClause* prelude_cf_ptr = NULL;
+
+ /* copy srcs to presub inputs */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ for(i=0; i<uNumValidSrc; i++)
+ {
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pCompiledSub->srcRegIndex[i];
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 1;
+ pAsm->D.dst.writez = 1;
+ pAsm->D.dst.writew = 1;
+
+ if( GL_FALSE == assemble_src(pAsm, i, 0) )
+ {
+ return GL_FALSE;
+ }
+
+ next_ins(pAsm);
+ }
+ if(uNumValidSrc > 0)
+ {
+ prelude_cf_ptr = pAsm->cf_current_alu_clause_ptr;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ }
+
+ /* browse thro existing presubs. */
+ for(i=0; i<pAsm->unNumPresub; i++)
+ {
+ if(pAsm->presubs[i].sptSigniture == scriptSigniture)
+ {
+ break;
+ }
+ }
+
+ if(i == pAsm->unNumPresub)
+ { /* not loaded yet */
+ /* save assemble context */
+ number_used_registers_save = pAsm->number_used_registers;
+ uFirstHelpReg_save = pAsm->uFirstHelpReg;
+ uHelpReg_save = pAsm->uHelpReg;
+ starting_temp_register_number_save = pAsm->starting_temp_register_number;
+ pILInst_save = pAsm->pILInst;
+ uiCurInst_save = pAsm->uiCurInst;
+
+ /* alloc in presub */
+ if( (pAsm->unNumPresub + 1) > pAsm->unPresubArraySize )
+ {
+ pAsm->presubs = (PRESUB_DESC*)_mesa_realloc( (void *)pAsm->presubs,
+ sizeof(PRESUB_DESC) * pAsm->unPresubArraySize,
+ sizeof(PRESUB_DESC) * (pAsm->unPresubArraySize + 4) );
+ if(NULL == pAsm->presubs)
+ {
+ radeon_error("No memeory to allocate built in shader function description structures. \n");
+ return GL_FALSE;
+ }
+ pAsm->unPresubArraySize += 4;
+ }
+
+ pPresubDesc = &(pAsm->presubs[i]);
+ pPresubDesc->sptSigniture = scriptSigniture;
+
+ /* constants offsets need to be final resolved at reloc. */
+ if(0 == pAsm->unNumPresub)
+ {
+ pPresubDesc->unConstantsStart = 0;
+ }
+ else
+ {
+ pPresubDesc->unConstantsStart = pAsm->presubs[i-1].unConstantsStart
+ + pAsm->presubs[i-1].pCompiledSub->NumParameters;
+ }
+
+ pPresubDesc->pCompiledSub = pCompiledSub;
+
+ pPresubDesc->subIL_Shift = pAsm->unCurNumILInsts;
+ pPresubDesc->maxStartReg = uFirstHelpReg_save;
+ pAsm->unCurNumILInsts += pCompiledSub->NumInstructions;
+
+ pAsm->unNumPresub++;
+
+ /* setup new assemble context */
+ pAsm->starting_temp_register_number = 0;
+ pAsm->number_used_registers = pCompiledSub->NumTemporaries;
+ pAsm->uFirstHelpReg = pAsm->number_used_registers;
+ pAsm->uHelpReg = pAsm->uFirstHelpReg;
+
+ bRet = assemble_CAL(pAsm,
+ 0,
+ pPresubDesc->subIL_Shift,
+ pCompiledSub->NumInstructions,
+ pCompiledSub->Instructions,
+ pPresubDesc);
+
+
+ pPresubDesc->number_used_registers = pAsm->number_used_registers;
+
+ /* restore assemble context */
+ pAsm->number_used_registers = number_used_registers_save;
+ pAsm->uFirstHelpReg = uFirstHelpReg_save;
+ pAsm->uHelpReg = uHelpReg_save;
+ pAsm->starting_temp_register_number = starting_temp_register_number_save;
+ pAsm->pILInst = pILInst_save;
+ pAsm->uiCurInst = uiCurInst_save;
+ }
+ else
+ { /* was loaded */
+ pPresubDesc = &(pAsm->presubs[i]);
+
+ bRet = assemble_CAL(pAsm,
+ 0,
+ pPresubDesc->subIL_Shift,
+ pCompiledSub->NumInstructions,
+ pCompiledSub->Instructions,
+ pPresubDesc);
+ }
+
+ if(GL_FALSE == bRet)
+ {
+ radeon_error("Shader presub assemble failed. \n");
+ }
+ else
+ {
+ /* copy presub output to real dst */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pCompiledSub->dstRegIndex;
+ pAsm->S[0].src.swizzlex = pCompiledSub->outputSwizzleX;
+ pAsm->S[0].src.swizzley = pCompiledSub->outputSwizzleY;
+ pAsm->S[0].src.swizzlez = pCompiledSub->outputSwizzleZ;
+ pAsm->S[0].src.swizzlew = pCompiledSub->outputSwizzleW;
+
+ next_ins(pAsm);
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = pAsm->cf_current_alu_clause_ptr;
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].prelude_cf_ptr = prelude_cf_ptr;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ }
+
+ if( (pPresubDesc->number_used_registers + pAsm->uFirstHelpReg) > pAsm->number_used_registers )
+ {
+ pAsm->number_used_registers = pPresubDesc->number_used_registers + pAsm->uFirstHelpReg;
+ }
+ if(pAsm->uFirstHelpReg > pPresubDesc->maxStartReg)
+ {
+ pPresubDesc->maxStartReg = pAsm->uFirstHelpReg;
+ }
+
+ return bRet;
+}
+
GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLuint type,
GLuint export_starting_index,
@@ -4799,6 +6576,25 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
export_starting_index++;
}
}
+
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ if( GL_FALSE == Process_Export(pR700AsmCode,
+ SQ_EXPORT_PARAM,
+ export_starting_index,
+ 1,
+ pR700AsmCode->ucVP_OutputMap[i],
+ GL_FALSE) )
+ {
+ return GL_FALSE;
+ }
+
+ export_starting_index++;
+ }
+ }
// At least one param should be exported
if (export_count)
@@ -4833,6 +6629,21 @@ GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode)
{
FREE(pR700AsmCode->pucOutMask);
FREE(pR700AsmCode->pInstDeps);
+
+ if(NULL != pR700AsmCode->subs)
+ {
+ FREE(pR700AsmCode->subs);
+ }
+ if(NULL != pR700AsmCode->callers)
+ {
+ FREE(pR700AsmCode->callers);
+ }
+
+ if(NULL != pR700AsmCode->presubs)
+ {
+ FREE(pR700AsmCode->presubs);
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index c66db502a17..56baf5b0d91 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -34,6 +34,45 @@
#include "r700_shaderinst.h"
#include "r700_shader.h"
+typedef enum LOADABLE_SCRIPT_SIGNITURE
+{
+ GLSL_NOISE1 = 0x10000001,
+ GLSL_NOISE2 = 0x10000002,
+ GLSL_NOISE3 = 0x10000003,
+ GLSL_NOISE4 = 0x10000004
+}LOADABLE_SCRIPT_SIGNITURE;
+
+typedef struct COMPILED_SUB
+{
+ struct prog_instruction *Instructions;
+ GLuint NumInstructions;
+ GLuint NumTemporaries;
+ GLuint NumParameters;
+ GLuint MinRegIndex;
+ GLfloat (*ParameterValues)[4];
+ GLbyte outputSwizzleX;
+ GLbyte outputSwizzleY;
+ GLbyte outputSwizzleZ;
+ GLbyte outputSwizzleW;
+ GLshort srcRegIndex[3];
+ GLushort dstRegIndex;
+}COMPILED_SUB;
+
+typedef struct PRESUB_DESCtag
+{
+ LOADABLE_SCRIPT_SIGNITURE sptSigniture;
+ GLint subIL_Shift;
+ struct prog_src_register InReg[3];
+ struct prog_dst_register OutReg;
+
+ GLushort maxStartReg;
+ GLushort number_used_registers;
+
+ GLuint unConstantsStart;
+
+ COMPILED_SUB * pCompiledSub;
+} PRESUB_DESC;
+
typedef enum SHADER_PIPE_TYPE
{
SPT_VP = 0,
@@ -72,7 +111,8 @@ typedef enum SrcRegisterType
SRC_REG_INPUT = 1,
SRC_REG_CONSTANT = 2,
SRC_REG_ALT_TEMPORARY = 3,
- NUMBER_OF_SRC_REG_TYPE = 4
+ SRC_REC_LITERAL = 4,
+ NUMBER_OF_SRC_REG_TYPE = 5
} SrcRegisterType;
typedef enum DstRegisterType
@@ -111,16 +151,24 @@ typedef struct PVSDSTtag
BITS addrmode1:1; //32
} PVSDST;
+typedef struct PVSINSTtag
+{
+ BITS literal_slots :2;
+ BITS SaturateMode :2;
+ BITS index_mode :3;
+} PVSINST;
+
typedef struct PVSSRCtag
{
- BITS rtype:4;
+ BITS rtype:3;
BITS addrmode0:1;
- BITS reg:10; //15 (8)
+ BITS reg:10; //14 (8)
BITS swizzlex:3;
BITS swizzley:3;
BITS swizzlez:3;
- BITS swizzlew:3; //27
+ BITS swizzlew:3; //26
+ BITS abs:1;
BITS negx:1;
BITS negy:1;
BITS negz:1;
@@ -148,6 +196,7 @@ typedef union PVSDWORDtag
{
BITS bits;
PVSDST dst;
+ PVSINST dst2;
PVSSRC src;
PVSMATH math;
float f;
@@ -251,6 +300,8 @@ enum
FC_IF = 1,
FC_LOOP = 2,
FC_REP = 3,
+ FC_PUSH_VPM = 4,
+ FC_PUSH_WQM = 5,
COND_NONE = 0,
COND_BOOL = 1,
@@ -263,22 +314,56 @@ enum
typedef struct FC_LEVEL
{
- unsigned int first; ///< first fc instruction on level (if, rep, loop)
- unsigned int* mid; ///< middle instructions - else or all breaks on this level
- unsigned int midLen;
- unsigned int type;
- unsigned int cond;
- unsigned int inv;
- unsigned int bpush; ///< 1 if first instruction does branch stack push
- int id; ///< id of bool or int variable
+ R700ControlFlowGenericClause * first;
+ R700ControlFlowGenericClause ** mid;
+ unsigned int unNumMid;
+ unsigned int midLen;
+ unsigned int type;
+ unsigned int cond;
+ unsigned int inv;
+ int id; ///< id of bool or int variable
} FC_LEVEL;
typedef struct VTX_FETCH_METHOD
{
- GLboolean bEnableMini;
- GLuint mega_fetch_remainder;
+ GLboolean bEnableMini;
+ GLuint mega_fetch_remainder;
} VTX_FETCH_METHOD;
+typedef struct SUB_OFFSET
+{
+ GLint subIL_Offset;
+ GLuint unCFoffset;
+ GLuint unStackDepthMax;
+ PRESUB_DESC * pPresubDesc;
+ TypedShaderList lstCFInstructions_local;
+} SUB_OFFSET;
+
+typedef struct CALLER_POINTER
+{
+ GLint subIL_Offset;
+ GLint subDescIndex;
+ R700ControlFlowGenericClause* cf_ptr;
+
+ R700ControlFlowGenericClause* prelude_cf_ptr;
+ R700ControlFlowGenericClause* finale_cf_ptr;
+} CALLER_POINTER;
+
+#define SQ_MAX_CALL_DEPTH 0x00000020
+
+typedef struct CALL_LEVEL
+{
+ unsigned int FCSP_BeforeEntry;
+ GLint subDescIndex;
+ GLushort current;
+ GLushort max;
+ TypedShaderList * plstCFInstructions_local;
+} CALL_LEVEL;
+
+#define HAS_CURRENT_LOOPRET 0x1L
+#define HAS_LOOPRET 0x2L
+#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET
+
typedef struct r700_AssemblerBase
{
R700ControlFlowSXClause* cf_last_export_ptr;
@@ -294,14 +379,19 @@ typedef struct r700_AssemblerBase
// No clause has been created yet
CF_CLAUSE_TYPE cf_current_clause_type;
+ BITS alu_x_opcode;
+
GLuint number_of_exports;
GLuint number_of_colorandz_exports;
GLuint number_of_export_opcodes;
PVSDWORD D;
+ PVSDWORD D2;
PVSDWORD S[3];
+ PVSDWORD C[4];
unsigned int uLastPosUpdate;
+ unsigned int last_cond_register;
OUT_FRAGMENT_FMT_0 fp_stOutFmt0;
@@ -310,6 +400,8 @@ typedef struct r700_AssemblerBase
unsigned int number_used_registers;
unsigned int uUsedConsts;
+ unsigned int flag_reg_index;
+
// Fragment programs
unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX];
unsigned int uiFP_OutputMap[FRAG_RESULT_MAX];
@@ -330,9 +422,6 @@ typedef struct r700_AssemblerBase
unsigned int FCSP;
FC_LEVEL fc_stack[32];
- unsigned int branch_depth;
- unsigned int max_branch_depth;
-
//-----------------------------------------------------------------------------------
// ArgSubst used in Assemble_Source() function
//-----------------------------------------------------------------------------------
@@ -373,11 +462,33 @@ typedef struct r700_AssemblerBase
SHADER_PIPE_TYPE currentShaderType;
struct prog_instruction * pILInst;
GLuint uiCurInst;
+ GLubyte SamplerUnits[MAX_SAMPLERS];
GLboolean bR6xx;
/* helper to decide which type of instruction to assemble */
GLboolean is_tex;
/* we inserted helper intructions and need barrier on next TEX ins */
GLboolean need_tex_barrier;
+
+ SUB_OFFSET * subs;
+ GLuint unSubArraySize;
+ GLuint unSubArrayPointer;
+ CALLER_POINTER * callers;
+ GLuint unCallerArraySize;
+ GLuint unCallerArrayPointer;
+ unsigned int CALLSP;
+ CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH];
+
+ GLuint unCFflags;
+
+ PRESUB_DESC * presubs;
+ GLuint unPresubArraySize;
+ GLuint unNumPresub;
+ GLuint unCurNumILInsts;
+
+ GLuint unVetTexBits;
+
+ GLuint shadow_regs[R700_MAX_TEXTURE_UNITS];
+
} r700_AssemblerBase;
//Internal use
@@ -399,7 +510,7 @@ BITS is_depth_component_exported(OUT_FRAGMENT_FMT_0* pFPOutFmt) ;
GLboolean is_reduction_opcode(PVSDWORD * dest);
GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size);
-unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm);
+unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3);
GLboolean IsTex(gl_inst_opcode Opcode);
GLboolean IsAlu(gl_inst_opcode Opcode);
@@ -422,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod);
GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm);
GLuint gethelpr(r700_AssemblerBase* pAsm);
@@ -446,6 +558,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
R700ALUInstruction* alu_instruction_ptr,
GLuint contiguous_slots_needed);
+
+GLboolean add_cf_instruction(r700_AssemblerBase* pAsm);
+void add_return_inst(r700_AssemblerBase *pAsm);
+
void get_src_properties(R700ALUInstruction* alu_instruction_ptr,
int source_index,
BITS* psrc_sel,
@@ -467,13 +583,20 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
R700ALUInstruction* alu_instruction_ptr);
GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm);
GLboolean next_ins(r700_AssemblerBase *pAsm);
+
+GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops);
+GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset);
+GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue);
+GLboolean testFlag(r700_AssemblerBase *pAsm);
+GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP);
+GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF);
+
GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode);
GLboolean assemble_ABS(r700_AssemblerBase *pAsm);
GLboolean assemble_ADD(r700_AssemblerBase *pAsm);
GLboolean assemble_ARL(r700_AssemblerBase *pAsm);
GLboolean assemble_BAD(char *opcode_str);
GLboolean assemble_CMP(r700_AssemblerBase *pAsm);
-GLboolean assemble_COS(r700_AssemblerBase *pAsm);
GLboolean assemble_DOT(r700_AssemblerBase *pAsm);
GLboolean assemble_DST(r700_AssemblerBase *pAsm);
GLboolean assemble_EX2(r700_AssemblerBase *pAsm);
@@ -481,7 +604,7 @@ GLboolean assemble_EXP(r700_AssemblerBase *pAsm);
GLboolean assemble_FLR(r700_AssemblerBase *pAsm);
GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm);
GLboolean assemble_FRC(r700_AssemblerBase *pAsm);
-GLboolean assemble_KIL(r700_AssemblerBase *pAsm);
+GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode);
GLboolean assemble_LG2(r700_AssemblerBase *pAsm);
GLboolean assemble_LRP(r700_AssemblerBase *pAsm);
GLboolean assemble_LOG(r700_AssemblerBase *pAsm);
@@ -494,17 +617,37 @@ GLboolean assemble_MUL(r700_AssemblerBase *pAsm);
GLboolean assemble_POW(r700_AssemblerBase *pAsm);
GLboolean assemble_RCP(r700_AssemblerBase *pAsm);
GLboolean assemble_RSQ(r700_AssemblerBase *pAsm);
-GLboolean assemble_SIN(r700_AssemblerBase *pAsm);
GLboolean assemble_SCS(r700_AssemblerBase *pAsm);
GLboolean assemble_SGE(r700_AssemblerBase *pAsm);
+
+GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode);
+GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode);
+GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode);
+
GLboolean assemble_SLT(r700_AssemblerBase *pAsm);
GLboolean assemble_STP(r700_AssemblerBase *pAsm);
GLboolean assemble_TEX(r700_AssemblerBase *pAsm);
GLboolean assemble_XPD(r700_AssemblerBase *pAsm);
GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm);
-GLboolean assemble_IF(r700_AssemblerBase *pAsm);
+GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse);
+GLboolean assemble_ELSE(r700_AssemblerBase *pAsm);
GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm);
+GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm);
+GLboolean assemble_BRK(r700_AssemblerBase *pAsm);
+GLboolean assemble_COND(r700_AssemblerBase *pAsm);
+GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm);
+
+GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift);
+GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm);
+GLboolean assemble_RET(r700_AssemblerBase *pAsm);
+GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
+ GLint nILindex,
+ GLuint uiIL_Offest,
+ GLuint uiNumberInsts,
+ struct prog_instruction *pILInst,
+ PRESUB_DESC * pPresubDesc);
+
GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLuint type,
GLuint export_starting_index,
@@ -514,14 +657,25 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm,
BITS depth_channel_select);
+GLboolean callPreSub(r700_AssemblerBase* pAsm,
+ LOADABLE_SCRIPT_SIGNITURE scriptSigniture,
+ /* struct prog_instruction ** pILInstParent, */
+ COMPILED_SUB * pCompiledSub,
+ GLshort uOutReg,
+ GLshort uNumValidSrc);
//Interface
-GLboolean AssembleInstr(GLuint uiNumberInsts,
+GLboolean AssembleInstr(GLuint uiFirstInst,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
struct prog_instruction *pILInst,
r700_AssemblerBase *pR700AsmCode);
GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten);
GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten);
+GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg);
+GLboolean InitShaderProgram(r700_AssemblerBase * pAsm);
+
int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader);
GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 47b38d2e36f..3bc2d2ba02b 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -45,6 +45,9 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ struct r700_vertex_program *vp = context->selected_vp;
+
struct radeon_bo *bo = NULL;
unsigned int i;
BATCH_LOCALS(&context->radeon);
@@ -52,13 +55,14 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
if (t) {
- if (!t->image_override)
+ if (!t->image_override) {
bo = t->mt->bo;
- else
+ } else {
bo = t->bo;
+ }
if (bo) {
r700SyncSurf(context, bo,
@@ -67,7 +71,16 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
- R600_OUT_BATCH(i * 7);
+
+ if( (1<<i) & vp->r700AsmCode.unVetTexBits )
+ { /* vs texture */
+ R600_OUT_BATCH((i + VERT_ATTRIB_MAX + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE);
+ }
+ else
+ {
+ R600_OUT_BATCH(i * 7);
+ }
+
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2);
@@ -77,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
- 0,
+ r700->textures[i]->SQ_TEX_RESOURCE2,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
@@ -91,21 +104,35 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
}
}
+#define SAMPLER_STRIDE 3
+
static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
unsigned int i;
+
+ struct r700_vertex_program *vp = context->selected_vp;
+
BATCH_LOCALS(&context->radeon);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
if (t) {
BEGIN_BATCH_NO_AUTOSTATE(5);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
- R600_OUT_BATCH(i * 3);
+
+ if( (1<<i) & vp->r700AsmCode.unVetTexBits )
+ { /* vs texture */
+ R600_OUT_BATCH((i+SQ_TEX_SAMPLER_VS_OFFSET) * SAMPLER_STRIDE); //work 1
+ }
+ else
+ {
+ R600_OUT_BATCH(i * 3);
+ }
+
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
@@ -442,68 +469,77 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_bo * pbo;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ struct radeon_bo * pbo;
+ BATCH_LOCALS(&context->radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
+ pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
- if (!pbo)
- return;
+ if (!pbo)
+ return;
- r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
- BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
- R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
- R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All);
- R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
- pbo,
- r700->ps.SQ_PGM_START_PS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
+ R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All);
+ R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
+ pbo,
+ r700->ps.SQ_PGM_START_PS.u32All,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(9);
- R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
+ END_BATCH();
- COMMIT_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL(SQ_LOOP_CONST_0, 0x01000FFF);
+ END_BATCH();
+
+ COMMIT_BATCH();
}
static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_bo * pbo;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ struct radeon_bo * pbo;
+ BATCH_LOCALS(&context->radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
+ pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
- if (!pbo)
- return;
+ if (!pbo)
+ return;
- r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
- BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
- R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
- R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All);
- R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
- pbo,
- r700->vs.SQ_PGM_START_VS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
+ R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All);
+ R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
+ pbo,
+ r700->vs.SQ_PGM_START_VS.u32All,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(6);
- R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
+ END_BATCH();
- COMMIT_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + 32*4), 0x0100000F);
+ //R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + (SQ_LOOP_CONST_vs<2)), 0x0100000F);
+ END_BATCH();
+
+ COMMIT_BATCH();
}
static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom)
@@ -784,8 +820,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
BATCH_LOCALS(&context->radeon);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- BEGIN_BATCH_NO_AUTOSTATE(23);
- R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All);
+ BEGIN_BATCH_NO_AUTOSTATE(17);
R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2);
R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All);
@@ -798,7 +833,6 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All);
R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All);
- R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All);
R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All);
END_BATCH();
@@ -1152,7 +1186,11 @@ static int check_blnd(GLcontext *ctx, struct radeon_state_atom *atom)
count += 3;
if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
- for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) {
+ /* targets are enabled in r700SetRenderTarget but state
+ size is calculated before that. Until MRT's are done
+ hardcode target0 as enabled. */
+ count += 3;
+ for (ui = 1; ui < R700_MAX_RENDER_TARGETS; ui++) {
if (r700->render_target[ui].enabled)
count += 3;
}
@@ -1282,7 +1320,7 @@ void r600InitAtoms(context_t *context)
context->radeon.hw.atomlist.name = "atom-list";
ALLOC_STATE(sq, always, 34, r700SendSQConfig);
- ALLOC_STATE(db, always, 23, r700SendDBState);
+ ALLOC_STATE(db, always, 17, r700SendDBState);
ALLOC_STATE(stencil, always, 4, r700SendStencilState);
ALLOC_STATE(db_target, always, 12, r700SendDepthTargetState);
ALLOC_STATE(sc, always, 15, r700SendSCState);
@@ -1295,16 +1333,16 @@ void r600InitAtoms(context_t *context)
ALLOC_STATE(poly, always, 10, r700SendPolyState);
ALLOC_STATE(cb, cb, 18, r700SendCBState);
ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState);
+ ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState);
ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState);
- ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
ALLOC_STATE(sx, always, 9, r700SendSXState);
ALLOC_STATE(vgt, always, 41, r700SendVGTState);
ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, always, 16, r700SendViewportState);
ALLOC_STATE(fs, always, 18, r700SendFSState);
- ALLOC_STATE(vs, always, 18, r700SendVSState);
- ALLOC_STATE(ps, always, 21, r700SendPSState);
+ ALLOC_STATE(vs, always, 21, r700SendVSState);
+ ALLOC_STATE(ps, always, 24, r700SendPSState);
ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts);
ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts);
ALLOC_STATE(vtx, vtx, (6 + (VERT_ATTRIB_MAX * 18)), r700SendVTXState);
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index c6546ab00c2..98bfdd0937c 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -49,14 +49,18 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask)
void r700Clear(GLcontext * ctx, GLbitfield mask)
{
context_t *context = R700_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
struct gl_framebuffer *fb = ctx->DrawBuffer;
radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x\n", __func__, mask);
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
+ context->radeon.front_buffer_dirty = GL_TRUE;
+ }
+
if( GL_TRUE == r700ClearFast(context, mask) )
{
return;
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index 0f549ead9cc..84d51e66069 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -34,6 +34,7 @@
#include "main/imports.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
+#include "shader/program.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
@@ -42,14 +43,68 @@
#include "r700_debug.h"
+void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog)
+{
+ static const gl_state_index winstate[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0};
+ struct prog_instruction *newInst, *inst;
+ GLint win_size; /* state reference */
+ GLuint wpos_temp; /* temp register */
+ int i, j;
+
+ /* PARAM win_size = STATE_FB_SIZE */
+ win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate);
+
+ wpos_temp = fprog->Base.NumTemporaries++;
+
+ /* scan program where WPOS is used and replace with wpos_temp */
+ inst = fprog->Base.Instructions;
+ for (i = 0; i < fprog->Base.NumInstructions; i++) {
+ for (j=0; j < 3; j++) {
+ if(inst->SrcReg[j].File == PROGRAM_INPUT &&
+ inst->SrcReg[j].Index == FRAG_ATTRIB_WPOS) {
+ inst->SrcReg[j].File = PROGRAM_TEMPORARY;
+ inst->SrcReg[j].Index = wpos_temp;
+ }
+ }
+ inst++;
+ }
+
+ _mesa_insert_instructions(&(fprog->Base), 0, 1);
+
+ newInst = fprog->Base.Instructions;
+ /* invert wpos.y
+ * wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */
+ newInst[0].Opcode = OPCODE_ADD;
+ newInst[0].DstReg.File = PROGRAM_TEMPORARY;
+ newInst[0].DstReg.Index = wpos_temp;
+ newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
+
+ newInst[0].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ newInst[0].SrcReg[0].Negate = NEGATE_Y;
+
+ newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[0].SrcReg[1].Index = win_size;
+ newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
+
+}
+
//TODO : Validate FP input with VP output.
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
unsigned int unBit;
unsigned int i;
GLuint ui;
+ /* match fp inputs with vp exports. */
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+
pAsm->number_used_registers = 0;
//Input mapping : mesa_fp->Base.InputsRead set the flag, set in
@@ -61,32 +116,99 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
- {
- pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
- }
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
+ }
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++;
}
}
+
+/* order has been taken care of */
+#if 1
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++;
+ }
+ }
+#else
+ if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 )
+ {
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying;
+ struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying;
+ struct gl_program_parameter * pVsParam;
+ struct gl_program_parameter * pPsParam;
+ GLuint j, k;
+ GLuint unMaxVarying = 0;
+
+ for(i=0; i<VsVarying->NumParameters; i++)
+ {
+ pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0;
+ }
+
+ for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ j = i - FRAG_ATTRIB_VAR0;
+ pPsParam = PsVarying->Parameters + j;
+
+ for(k=0; k<VsVarying->NumParameters; k++)
+ {
+ pVsParam = VsVarying->Parameters + k;
+
+ if( strcmp(pPsParam->Name, pVsParam->Name) == 0)
+ {
+ pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k;
+ if(k > unMaxVarying)
+ {
+ unMaxVarying = k;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ pAsm->number_used_registers += unMaxVarying + 1;
+ }
+#endif
+ unBit = 1 << FRAG_ATTRIB_FACE;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++;
+ }
+
+ unBit = 1 << FRAG_ATTRIB_PNTC;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC] = pAsm->number_used_registers++;
+ }
/* Map temporary registers (GPRs) */
pAsm->starting_temp_register_number = pAsm->number_used_registers;
@@ -127,6 +249,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->pucOutMask[ui] = 0x0;
}
+ pAsm->flag_reg_index = pAsm->number_used_registers++;
+
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
@@ -233,22 +357,61 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
}
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
- GLuint unBit;
+ GLuint unBit, shadow_unit;
+ int i;
+ struct prog_instruction *inst;
+ gl_state_index shadow_ambient[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0};
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
- Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp);
+
+ if(mesa_fp->Base.InputsRead & FRAG_BIT_WPOS)
+ {
+ insert_wpos_code(ctx, mesa_fp);
+ }
+
+ /* add/map consts for ARB_shadow_ambient */
+ if(mesa_fp->Base.ShadowSamplers)
+ {
+ inst = mesa_fp->Base.Instructions;
+ for (i = 0; i < mesa_fp->Base.NumInstructions; i++)
+ {
+ if(inst->TexShadow == 1)
+ {
+ shadow_unit = inst->TexSrcUnit;
+ shadow_ambient[2] = shadow_unit;
+ fp->r700AsmCode.shadow_regs[shadow_unit] =
+ _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient);
+ }
+ inst++;
+ }
+ }
+
+ Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
{
return GL_FALSE;
}
+
+ InitShaderProgram(&(fp->r700AsmCode));
- if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions,
+ for(i=0; i < MAX_SAMPLERS; i++)
+ {
+ fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i];
+ }
+
+ fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions;
+
+ if( GL_FALSE == AssembleInstr(0,
+ 0,
+ mesa_fp->Base.NumInstructions,
&(mesa_fp->Base.Instructions[0]),
&(fp->r700AsmCode)) )
{
@@ -260,6 +423,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
return GL_FALSE;
}
+ if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) )
+ {
+ return GL_FALSE;
+ }
+
fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0
: (fp->r700AsmCode.number_used_registers - 1);
@@ -300,7 +468,7 @@ void r700SelectFragmentShader(GLcontext *ctx)
}
if (GL_FALSE == fp->translated)
- r700TranslateFragmentShader(fp, &(fp->mesa_program));
+ r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx);
}
void * r700GetActiveFpShaderBo(GLcontext * ctx)
@@ -325,6 +493,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unsigned int unNumOfReg;
unsigned int unBit;
GLuint exportCount;
+ GLboolean point_sprite = GL_FALSE;
if(GL_FALSE == fp->loaded)
{
@@ -378,6 +547,50 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
}
+ if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE))
+ {
+ ui += 1;
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
+ SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
+ SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit);
+ SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask);
+ }
+ else
+ {
+ CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
+ }
+
+ /* see if we need any point_sprite replacements */
+ for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++)
+ {
+ if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE)
+ point_sprite = GL_TRUE;
+ }
+
+ if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite)
+ {
+ /* for FRAG_ATTRIB_PNTC we need to increase num_interp */
+ if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC))
+ {
+ ui++;
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
+ }
+ SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask);
+ if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
+ SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
+ else
+ CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
+ }
+ else
+ {
+ CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
+ }
+
+
ui = (unNumOfReg < ui) ? ui : unNumOfReg;
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
@@ -393,27 +606,14 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
EXPORT_MODE_shift, EXPORT_MODE_mask);
- R600_STATECHANGE(context, db);
-
- if(fp->r700Shader.killIsUsed)
- {
- SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
- }
- else
- {
- CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
- }
-
- if(fp->r700Shader.depthIsExported)
- {
- SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
- }
- else
- {
- CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
- }
-
// emit ps input map
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+
+ for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
+ r700->SPI_PS_INPUT_CNTL[ui].u32All = 0;
+
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
{
@@ -427,8 +627,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -440,8 +640,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -453,8 +653,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -468,25 +668,79 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ /* ARB_point_sprite */
+ if(ctx->Point.CoordReplace[i] == GL_TRUE)
+ {
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
+ }
}
}
- R600_STATECHANGE(context, cb);
+ unBit = 1 << FRAG_ATTRIB_FACE;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ unBit = 1 << FRAG_ATTRIB_PNTC;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
+ }
+
+
+
+
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ }
+
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
- r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
+ if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1))
+ {
+ R600_STATECHANGE(context, cb);
+ r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
+ }
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
- if(NULL != paramList) {
+ if(NULL != paramList)
+ {
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -499,14 +753,33 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->ps.num_consts = 0;
+ COMPILED_SUB * pCompiledSub;
+ GLuint uj;
+ GLuint unConstOffset = r700->ps.num_consts;
+ for(ui=0; ui<pAsm->unNumPresub; ui++)
+ {
+ pCompiledSub = pAsm->presubs[ui].pCompiledSub;
+
+ r700->ps.num_consts += pCompiledSub->NumParameters;
+
+ for(uj=0; uj<pCompiledSub->NumParameters; uj++)
+ {
+ r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
+ r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
+ r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
+ r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
+ }
+ unConstOffset += pCompiledSub->NumParameters;
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h
index cbb108d2128..39c59c9201d 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.h
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.h
@@ -48,13 +48,17 @@ struct r700_fragment_program
};
/* Internal */
+void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog);
+
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp);
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx);
GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
struct gl_fragment_program *mesa_fp);
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_vp);
+ struct gl_fragment_program *mesa_vp,
+ GLcontext *ctx);
/* Interface */
extern void r700SelectFragmentShader(GLcontext *ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index c345b9d8ac9..eab27cbd842 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -59,9 +59,7 @@
void r700WaitForIdle(context_t *context);
void r700WaitForIdleClean(context_t *context);
-GLboolean r700SendTextureState(context_t *context);
static unsigned int r700PrimitiveType(int prim);
-void r600UpdateTextureState(GLcontext * ctx);
GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
uint32_t read_domain,
@@ -528,6 +526,9 @@ static void r700ConvertAttrib(GLcontext *ctx, int count,
radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset,
sizeof(GLfloat) * input->Size * count, 32);
+
+ radeon_bo_map(attr->bo, 1);
+
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
assert(src_ptr != NULL);
@@ -561,6 +562,8 @@ static void r700ConvertAttrib(GLcontext *ctx, int count,
break;
}
+ radeon_bo_unmap(attr->bo);
+
if (mapped_named_bo)
{
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
@@ -579,6 +582,8 @@ static void r700AlignDataToDword(GLcontext *ctx,
radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32);
+ radeon_bo_map(attr->bo, 1);
+
if (!input->BufferObj->Pointer)
{
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
@@ -598,6 +603,7 @@ static void r700AlignDataToDword(GLcontext *ctx,
}
}
+ radeon_bo_unmap(attr->bo);
if (mapped_named_bo)
{
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
@@ -666,14 +672,18 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input
radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo,
&context->stream_desc[index].bo_offset, size, 32);
+
+ radeon_bo_map(context->stream_desc[index].bo, 1);
assert(context->stream_desc[index].bo->ptr != NULL);
+
+
dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr,
context->stream_desc[index].bo_offset);
switch (context->stream_desc[index].dwords)
{
case 1:
- radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
+ radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
break;
case 2:
radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count);
@@ -688,6 +698,7 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input
assert(0);
break;
}
+ radeon_bo_unmap(context->stream_desc[index].bo);
}
}
@@ -759,6 +770,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
@@ -772,6 +784,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
*out++ = in[i];
}
+ radeon_bo_unmap(context->ind_buf.bo);
#if MESA_BIG_ENDIAN
}
else
@@ -782,6 +795,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
@@ -794,6 +808,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
{
*out++ = in[i];
}
+ radeon_bo_unmap(context->ind_buf.bo);
#endif
}
@@ -839,11 +854,13 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
_mesa_memcpy(dst_ptr, src_ptr, size);
+ radeon_bo_unmap(context->ind_buf.bo);
context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
context->ind_buf.count = mesa_ind_buf->count;
@@ -891,7 +908,7 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
r700SetScissor(context);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
- r600UpdateTextureState(ctx);
+ r700UpdateShaderStates(ctx);
GLuint emit_end = r700PredictRenderSize(ctx, prim, ib, nr_prims)
+ context->radeon.cmdbuf.cs->cdw;
diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c
index 955ea4e4e1d..2eed1acc2f5 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.c
+++ b/src/mesa/drivers/dri/r600/r700_shader.c
@@ -159,13 +159,18 @@ void Init_R700_Shader(R700_Shader * pShader)
pShader->lstVTXInstructions.uNumOfNode=0;
}
+void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF)
+{
+ pShader->plstCFInstructions_active = plstCF;
+}
+
void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst)
{
R700ControlFlowSXClause* pSXClause;
R700ControlFlowSMXClause* pSMXClause;
- pCFInst->m_uIndex = pShader->lstCFInstructions.uNumOfNode;
- AddInstToList(&(pShader->lstCFInstructions),
+ pCFInst->m_uIndex = pShader->plstCFInstructions_active->uNumOfNode;
+ AddInstToList(pShader->plstCFInstructions_active,
(R700ShaderInstruction*)pCFInst);
pShader->uShaderBinaryDWORDSize += GetInstructionSize(pCFInst->m_ShaderInstType);
diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h
index c6a058617ec..0599ffd901f 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.h
+++ b/src/mesa/drivers/dri/r600/r700_shader.h
@@ -109,6 +109,7 @@ typedef struct R700_Shader
GLuint uStackSize;
GLuint uMaxCallDepth;
+ TypedShaderList * plstCFInstructions_active;
TypedShaderList lstCFInstructions;
TypedShaderList lstALUInstructions;
TypedShaderList lstTEXInstructions;
@@ -132,13 +133,13 @@ void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruc
void ResolveLinks(R700_Shader *pShader);
void Assemble(R700_Shader *pShader);
-
//Interface
void Init_R700_Shader(R700_Shader * pShader);
void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst);
void AddVTXInstruction(R700_Shader *pShader, R700VertexInstruction *pVTXInst);
void AddTEXInstruction(R700_Shader *pShader, R700TextureInstruction *pTEXInst);
void AddALUInstruction(R700_Shader *pShader, R700ALUInstruction *pALUInst);
+void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF);
void LoadProgram(R700_Shader *pShader);
void UpdateShaderRegisters(R700_Shader *pShader);
diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.h b/src/mesa/drivers/dri/r600/r700_shaderinst.h
index 2829cca0a3c..cdb9a570f7c 100644
--- a/src/mesa/drivers/dri/r600/r700_shaderinst.h
+++ b/src/mesa/drivers/dri/r600/r700_shaderinst.h
@@ -42,6 +42,13 @@
#define SQ_FETCH_RESOURCE_VS_OFFSET 0x000000a0
#define SQ_FETCH_RESOURCE_VS_COUNT 0x000000b0
+//richard dec.10 glsl
+#define SQ_TEX_SAMPLER_PS_OFFSET 0x00000000
+#define SQ_TEX_SAMPLER_PS_COUNT 0x00000012
+#define SQ_TEX_SAMPLER_VS_OFFSET 0x00000012
+#define SQ_TEX_SAMPLER_VS_COUNT 0x00000012
+//-------------------
+
#define SHADERINST_TYPEMASK_CF 0x10
#define SHADERINST_TYPEMASK_ALU 0x20
#define SHADERINST_TYPEMASK_TEX 0x40
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index b2788872666..3c8cb579f9b 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -54,7 +54,7 @@
#include "r700_fragprog.h"
#include "r700_vertprog.h"
-
+void r600UpdateTextureState(GLcontext * ctx);
static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
@@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -191,6 +191,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
context->radeon.NewGLState |= new_state;
}
+static void r700SetDBRenderState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ struct r700_fragment_program *fp = (struct r700_fragment_program *)
+ (ctx->FragmentProgram._Current);
+
+ R600_STATECHANGE(context, db);
+
+ SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
+ SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask);
+ /* XXX need to enable htile for hiz/s */
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+
+ if (context->radeon.query.current)
+ {
+ SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+ if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
+ {
+ SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
+ }
+ }
+ else
+ {
+ CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+ if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
+ {
+ CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
+ }
+ }
+
+ if (fp)
+ {
+ if (fp->r700Shader.killIsUsed)
+ {
+ SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
+ }
+ else
+ {
+ CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
+ }
+
+ if (fp->r700Shader.depthIsExported)
+ {
+ SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
+ }
+ else
+ {
+ CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
+ }
+ }
+}
+
+void r700UpdateShaderStates(GLcontext * ctx)
+{
+ r700SetDBRenderState(ctx);
+ r600UpdateTextureState(ctx);
+}
+
static void r700SetDepthState(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
@@ -644,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx)
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
break;
}
+
+ /* Winding is inverted when rendering to FBO */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
+ r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit;
}
static void r700UpdateLineStipple(GLcontext * ctx)
@@ -1006,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1166,13 +1231,8 @@ static void r700UpdatePolygonMode(GLcontext * ctx)
/* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
* correctly by selecting the correct front and back face
*/
- if (ctx->Polygon.FrontFace == GL_CCW) {
- f = ctx->Polygon.FrontMode;
- b = ctx->Polygon.BackMode;
- } else {
- f = ctx->Polygon.BackMode;
- b = ctx->Polygon.FrontMode;
- }
+ f = ctx->Polygon.FrontMode;
+ b = ctx->Polygon.BackMode;
/* Enable polygon mode */
SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
@@ -1664,28 +1724,18 @@ void r700InitState(GLcontext * ctx) //-------------------
r700InitSQConfig(ctx);
r700ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r700DepthMask(ctx, ctx->Depth.Mask);
r700DepthFunc(ctx, ctx->Depth.Func);
- SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
-
r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
-
- r700->DB_RENDER_CONTROL.u32All = 0;
SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
- r700->DB_RENDER_OVERRIDE.u32All = 0;
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
- SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
- SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+ r700SetDBRenderState(ctx);
r700->DB_ALPHA_TO_MASK.u32All = 0;
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h
index 209189d8d72..60c6a7f23ca 100644
--- a/src/mesa/drivers/dri/r600/r700_state.h
+++ b/src/mesa/drivers/dri/r600/r700_state.h
@@ -35,7 +35,7 @@
extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state);
extern void r700UpdateShaders (GLcontext * ctx);
-extern void r700UpdateShaders2(GLcontext * ctx);
+extern void r700UpdateShaderStates(GLcontext * ctx);
extern void r700UpdateViewportOffset(GLcontext * ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index ffc6068bd88..782f151f5ac 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -111,6 +111,15 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
}
}
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[i] = unTotal++;
+ }
+ }
+
return (unTotal - unStart);
}
@@ -179,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2(
context->stream_desc[i].size,
context->stream_desc[i].element,
context->stream_desc[i]._signed,
- context->stream_desc[i].normalize,
+ context->stream_desc[i].normalize,
+ context->stream_desc[i].format,
&vtxFetchMethod);
}
@@ -235,6 +245,8 @@ void Map_Vertex_Program(GLcontext *ctx,
pAsm->number_used_registers += mesa_vp->Base.NumTemporaries;
}
+ pAsm->flag_reg_index = pAsm->number_used_registers++;
+
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
@@ -308,6 +320,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
vp->aos_desc[i].size = context->stream_desc[i].size;
vp->aos_desc[i].stride = context->stream_desc[i].stride;
vp->aos_desc[i].type = context->stream_desc[i].type;
+ vp->aos_desc[i].format = context->stream_desc[i].format;
}
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
@@ -324,7 +337,18 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
return NULL;
}
- if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions,
+ InitShaderProgram(&(vp->r700AsmCode));
+
+ for(i=0; i < MAX_SAMPLERS; i++)
+ {
+ vp->r700AsmCode.SamplerUnits[i] = vp->mesa_program->Base.SamplerUnits[i];
+ }
+
+ vp->r700AsmCode.unCurNumILInsts = vp->mesa_program->Base.NumInstructions;
+
+ if(GL_FALSE == AssembleInstr(0,
+ 0,
+ vp->mesa_program->Base.NumInstructions,
&(vp->mesa_program->Base.Instructions[0]),
&(vp->r700AsmCode)) )
{
@@ -336,6 +360,11 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
return NULL;
}
+ if( GL_FALSE == RelocProgram(&(vp->r700AsmCode), &(vp->mesa_program->Base)) )
+ {
+ return GL_FALSE;
+ }
+
vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0
: (vp->r700AsmCode.number_used_registers - 1);
@@ -368,7 +397,8 @@ void r700SelectVertexShader(GLcontext *ctx)
match = GL_TRUE;
for(i=0; i<context->nNumActiveAos; i++)
{
- if (vp->aos_desc[i].size != context->stream_desc[i].size)
+ if (vp->aos_desc[i].size != context->stream_desc[i].size ||
+ vp->aos_desc[i].format != context->stream_desc[i].format)
{
match = GL_FALSE;
break;
@@ -471,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s
pStreamDesc->size = input->Size;
pStreamDesc->dst_loc = context->nNumActiveAos;
pStreamDesc->element = unLoc;
+ pStreamDesc->format = input->Format;
switch (pStreamDesc->type)
{ //GetSurfaceFormat
@@ -612,6 +643,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
paramList = vp->mesa_program->Base.Parameters;
if(NULL != paramList) {
+ /* vp->mesa_program was cloned, not updated by glsl shader api. */
+ /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */
+ /* so, use ctx->VertexProgem._Current */
+ struct gl_program_parameter_list *paramListOrginal =
+ paramListOrginal = ctx->VertexProgram._Current->Base.Parameters;
+
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -624,13 +661,42 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM)
+ {
+ r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3];
+ }
+ else
+ {
+ r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ }
}
} else
r700->vs.num_consts = 0;
+ COMPILED_SUB * pCompiledSub;
+ GLuint uj;
+ GLuint unConstOffset = r700->vs.num_consts;
+ for(ui=0; ui<vp->r700AsmCode.unNumPresub; ui++)
+ {
+ pCompiledSub = vp->r700AsmCode.presubs[ui].pCompiledSub;
+
+ r700->vs.num_consts += pCompiledSub->NumParameters;
+
+ for(uj=0; uj<pCompiledSub->NumParameters; uj++)
+ {
+ r700->vs.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
+ r700->vs.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
+ r700->vs.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
+ r700->vs.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
+ }
+ unConstOffset += pCompiledSub->NumParameters;
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h
index 00824c29d32..645c9ac84aa 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.h
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.h
@@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; //GL_RGBA or GL_BGRA
} ArrayDesc;
struct r700_vertex_program
diff --git a/src/mesa/drivers/dri/r600/radeon_bo.c b/src/mesa/drivers/dri/r600/radeon_bo.c
new file mode 120000
index 00000000000..9448ffee54b
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bo.c
@@ -0,0 +1 @@
+../radeon/radeon_bo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_bo_int_drm.h b/src/mesa/drivers/dri/r600/radeon_bo_int_drm.h
new file mode 120000
index 00000000000..029450928be
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bo_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cs.c b/src/mesa/drivers/dri/r600/radeon_cs.c
new file mode 120000
index 00000000000..66b7ad1eb03
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs.c
@@ -0,0 +1 @@
+../radeon/radeon_cs.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cs_int_drm.h b/src/mesa/drivers/dri/r600/radeon_cs_int_drm.h
new file mode 120000
index 00000000000..462f5245d0e
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index ae2e695bfcc..2b2f2c4aa7a 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -11,7 +11,7 @@ LIBNAME = radeon_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
RADEON_COMMON_SOURCES = \
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo.c b/src/mesa/drivers/dri/radeon/radeon_bo.c
new file mode 100644
index 00000000000..393d156cdea
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo.c
@@ -0,0 +1,110 @@
+#include <radeon_bocs_wrapper.h>
+#include <radeon_bo_int_drm.h>
+
+void radeon_bo_debug(struct radeon_bo *bo,
+ const char *op)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+
+ fprintf(stderr, "%s %p 0x%08X 0x%08X 0x%08X\n",
+ op, bo, bo->handle, boi->size, boi->cref);
+}
+
+struct radeon_bo *radeon_bo_open(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags)
+{
+ struct radeon_bo *bo;
+ bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags);
+ return bo;
+}
+
+void radeon_bo_ref(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ boi->cref++;
+ boi->bom->funcs->bo_ref(boi);
+}
+
+struct radeon_bo *radeon_bo_unref(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ boi->cref--;
+ return boi->bom->funcs->bo_unref(boi);
+}
+
+int radeon_bo_map(struct radeon_bo *bo, int write)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_map(boi, write);
+}
+
+int radeon_bo_unmap(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_unmap(boi);
+}
+
+int radeon_bo_wait(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ if (!boi->bom->funcs->bo_wait)
+ return 0;
+ return boi->bom->funcs->bo_wait(boi);
+}
+
+int radeon_bo_is_busy(struct radeon_bo *bo,
+ uint32_t *domain)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_is_busy(boi, domain);
+}
+
+int radeon_bo_set_tiling(struct radeon_bo *bo,
+ uint32_t tiling_flags, uint32_t pitch)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_set_tiling(boi, tiling_flags, pitch);
+}
+
+int radeon_bo_get_tiling(struct radeon_bo *bo,
+ uint32_t *tiling_flags, uint32_t *pitch)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_get_tiling(boi, tiling_flags, pitch);
+}
+
+int radeon_bo_is_static(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ if (boi->bom->funcs->bo_is_static)
+ return boi->bom->funcs->bo_is_static(boi);
+ return 0;
+}
+
+int radeon_bo_is_referenced_by_cs(struct radeon_bo *bo,
+ struct radeon_cs *cs)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->cref > 1;
+}
+
+uint32_t radeon_bo_get_handle(struct radeon_bo *bo)
+{
+ return bo->handle;
+}
+
+uint32_t radeon_bo_get_src_domain(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ uint32_t src_domain;
+
+ src_domain = boi->space_accounted & 0xffff;
+ if (!src_domain)
+ src_domain = boi->space_accounted >> 16;
+
+ return src_domain;
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
index 71413716333..beb2369880a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
@@ -32,188 +32,44 @@
#include <stdio.h>
#include <stdint.h>
-//#include "radeon_track.h"
/* bo object */
#define RADEON_BO_FLAGS_MACRO_TILE 1
#define RADEON_BO_FLAGS_MICRO_TILE 2
struct radeon_bo_manager;
+struct radeon_cs;
struct radeon_bo {
- uint32_t alignment;
+ void *ptr;
+ uint32_t flags;
uint32_t handle;
uint32_t size;
- uint32_t domains;
- uint32_t flags;
- unsigned cref;
-#ifdef RADEON_BO_TRACK
- struct radeon_track *track;
-#endif
- void *ptr;
- struct radeon_bo_manager *bom;
- uint32_t space_accounted;
-};
-
-/* bo functions */
-struct radeon_bo_funcs {
- struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
- uint32_t handle,
- uint32_t size,
- uint32_t alignment,
- uint32_t domains,
- uint32_t flags);
- void (*bo_ref)(struct radeon_bo *bo);
- struct radeon_bo *(*bo_unref)(struct radeon_bo *bo);
- int (*bo_map)(struct radeon_bo *bo, int write);
- int (*bo_unmap)(struct radeon_bo *bo);
- int (*bo_wait)(struct radeon_bo *bo);
- int (*bo_is_static)(struct radeon_bo *bo);
- int (*bo_set_tiling)(struct radeon_bo *bo, uint32_t tiling_flags,
- uint32_t pitch);
- int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags,
- uint32_t *pitch);
- int (*bo_is_busy)(struct radeon_bo *bo, uint32_t *domain);
};
-struct radeon_bo_manager {
- struct radeon_bo_funcs *funcs;
- int fd;
-
-#ifdef RADEON_BO_TRACK
- struct radeon_tracker tracker;
-#endif
-};
-
-static inline void _radeon_bo_debug(struct radeon_bo *bo,
- const char *op,
- const char *file,
- const char *func,
- int line)
-{
- fprintf(stderr, "%s %p 0x%08X 0x%08X 0x%08X [%s %s %d]\n",
- op, bo, bo->handle, bo->size, bo->cref, file, func, line);
-}
-
-static inline struct radeon_bo *_radeon_bo_open(struct radeon_bo_manager *bom,
- uint32_t handle,
- uint32_t size,
- uint32_t alignment,
- uint32_t domains,
- uint32_t flags,
- const char *file,
- const char *func,
- int line)
-{
- struct radeon_bo *bo;
-
- bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags);
-
-#ifdef RADEON_BO_TRACK
- if (bo) {
- bo->track = radeon_tracker_add_track(&bom->tracker, bo->handle);
- radeon_track_add_event(bo->track, file, func, "open", line);
- }
-#endif
- return bo;
-}
-
-static inline void _radeon_bo_ref(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- bo->cref++;
-#ifdef RADEON_BO_TRACK
- radeon_track_add_event(bo->track, file, func, "ref", line);
-#endif
- bo->bom->funcs->bo_ref(bo);
-}
-
-static inline struct radeon_bo *_radeon_bo_unref(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- bo->cref--;
-#ifdef RADEON_BO_TRACK
- radeon_track_add_event(bo->track, file, func, "unref", line);
- if (bo->cref <= 0) {
- radeon_tracker_remove_track(&bo->bom->tracker, bo->track);
- bo->track = NULL;
- }
-#endif
- return bo->bom->funcs->bo_unref(bo);
-}
-
-static inline int _radeon_bo_map(struct radeon_bo *bo,
- int write,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_map(bo, write);
-}
-
-static inline int _radeon_bo_unmap(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_unmap(bo);
-}
-
-static inline int _radeon_bo_wait(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_wait(bo);
-}
-
-static inline int _radeon_bo_is_busy(struct radeon_bo *bo,
- uint32_t *domain,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_is_busy(bo, domain);
-}
-
-static inline int radeon_bo_set_tiling(struct radeon_bo *bo,
- uint32_t tiling_flags, uint32_t pitch)
-{
- return bo->bom->funcs->bo_set_tiling(bo, tiling_flags, pitch);
-}
-
-static inline int radeon_bo_get_tiling(struct radeon_bo *bo,
- uint32_t *tiling_flags, uint32_t *pitch)
-{
- return bo->bom->funcs->bo_get_tiling(bo, tiling_flags, pitch);
-}
-
-static inline int radeon_bo_is_static(struct radeon_bo *bo)
-{
- if (bo->bom->funcs->bo_is_static)
- return bo->bom->funcs->bo_is_static(bo);
- return 0;
-}
-
-#define radeon_bo_open(bom, h, s, a, d, f)\
- _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_ref(bo)\
- _radeon_bo_ref(bo, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_unref(bo)\
- _radeon_bo_unref(bo, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_map(bo, w)\
- _radeon_bo_map(bo, w, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_unmap(bo)\
- _radeon_bo_unmap(bo, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_debug(bo, opcode)\
- _radeon_bo_debug(bo, opcode, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_wait(bo) \
- _radeon_bo_wait(bo, __FILE__, __func__, __LINE__)
-#define radeon_bo_is_busy(bo, domain) \
- _radeon_bo_is_busy(bo, domain, __FILE__, __func__, __LINE__)
+struct radeon_bo_manager;
+void radeon_bo_debug(struct radeon_bo *bo,
+ const char *op);
+
+struct radeon_bo *radeon_bo_open(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags);
+
+void radeon_bo_ref(struct radeon_bo *bo);
+struct radeon_bo *radeon_bo_unref(struct radeon_bo *bo);
+int radeon_bo_map(struct radeon_bo *bo, int write);
+int radeon_bo_unmap(struct radeon_bo *bo);
+int radeon_bo_wait(struct radeon_bo *bo);
+int radeon_bo_is_busy(struct radeon_bo *bo, uint32_t *domain);
+int radeon_bo_set_tiling(struct radeon_bo *bo, uint32_t tiling_flags, uint32_t pitch);
+int radeon_bo_get_tiling(struct radeon_bo *bo, uint32_t *tiling_flags, uint32_t *pitch);
+int radeon_bo_is_static(struct radeon_bo *bo);
+int radeon_bo_is_referenced_by_cs(struct radeon_bo *bo,
+ struct radeon_cs *cs);
+uint32_t radeon_bo_get_handle(struct radeon_bo *bo);
+uint32_t radeon_bo_get_src_domain(struct radeon_bo *bo);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_int_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_int_drm.h
new file mode 100644
index 00000000000..190c332475b
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_int_drm.h
@@ -0,0 +1,45 @@
+#ifndef RADEON_BO_INT
+#define RADEON_BO_INT
+
+struct radeon_bo_manager {
+ struct radeon_bo_funcs *funcs;
+ int fd;
+};
+
+struct radeon_bo_int {
+ void *ptr;
+ uint32_t flags;
+ uint32_t handle;
+ uint32_t size;
+ /* private members */
+ uint32_t alignment;
+ uint32_t domains;
+ unsigned cref;
+ struct radeon_bo_manager *bom;
+ uint32_t space_accounted;
+ uint32_t referenced_in_cs;
+};
+
+/* bo functions */
+struct radeon_bo_funcs {
+ struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags);
+ void (*bo_ref)(struct radeon_bo_int *bo);
+ struct radeon_bo *(*bo_unref)(struct radeon_bo_int *bo);
+ int (*bo_map)(struct radeon_bo_int *bo, int write);
+ int (*bo_unmap)(struct radeon_bo_int *bo);
+ int (*bo_wait)(struct radeon_bo_int *bo);
+ int (*bo_is_static)(struct radeon_bo_int *bo);
+ int (*bo_set_tiling)(struct radeon_bo_int *bo, uint32_t tiling_flags,
+ uint32_t pitch);
+ int (*bo_get_tiling)(struct radeon_bo_int *bo, uint32_t *tiling_flags,
+ uint32_t *pitch);
+ int (*bo_is_busy)(struct radeon_bo_int *bo, uint32_t *domain);
+ int (*bo_is_referenced_by_cs)(struct radeon_bo_int *bo, struct radeon_cs *cs);
+};
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
index ce60a2f7eae..cf12664bacd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
@@ -50,6 +50,12 @@
#include "radeon_bocs_wrapper.h"
#include "radeon_macros.h"
+#ifdef HAVE_LIBDRM_RADEON
+#include "radeon_bo_int.h"
+#else
+#include "radeon_bo_int_drm.h"
+#endif
+
/* no seriously texmem.c is this screwed up */
struct bo_legacy_texture_object {
driTextureObject base;
@@ -57,7 +63,7 @@ struct bo_legacy_texture_object {
};
struct bo_legacy {
- struct radeon_bo base;
+ struct radeon_bo_int base;
int map_count;
uint32_t pending;
int is_pending;
@@ -187,10 +193,10 @@ static void legacy_get_current_age(struct bo_manager_legacy *boml)
}
}
-static int legacy_is_pending(struct radeon_bo *bo)
+static int legacy_is_pending(struct radeon_bo_int *boi)
{
- struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
- struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)boi->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)boi;
if (bo_legacy->is_pending <= 0) {
bo_legacy->is_pending = 0;
@@ -204,13 +210,13 @@ static int legacy_is_pending(struct radeon_bo *bo)
if (bo_legacy->pnext) {
bo_legacy->pnext->pprev = bo_legacy->pprev;
}
- assert(bo_legacy->is_pending <= bo->cref);
+ assert(bo_legacy->is_pending <= boi->cref);
while (bo_legacy->is_pending--) {
- bo = radeon_bo_unref(bo);
- if (!bo)
+ boi = (struct radeon_bo_int *)radeon_bo_unref((struct radeon_bo *)boi);
+ if (!boi)
break;
}
- if (bo)
+ if (boi)
bo_legacy->is_pending = 0;
boml->cpendings--;
return 0;
@@ -218,7 +224,7 @@ static int legacy_is_pending(struct radeon_bo *bo)
return 1;
}
-static int legacy_wait_pending(struct radeon_bo *bo)
+static int legacy_wait_pending(struct radeon_bo_int *bo)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -323,7 +329,7 @@ static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml,
return bo_legacy;
}
-static int bo_dma_alloc(struct radeon_bo *bo)
+static int bo_dma_alloc(struct radeon_bo_int *bo)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -333,7 +339,7 @@ static int bo_dma_alloc(struct radeon_bo *bo)
int r;
/* align size on 4Kb */
- size = (((4 * 1024) - 1) + bo->size) & ~((4 * 1024) - 1);
+ size = (((4 * 1024) - 1) + bo_legacy->base.size) & ~((4 * 1024) - 1);
alloc.region = RADEON_MEM_REGION_GART;
alloc.alignment = bo_legacy->base.alignment;
alloc.size = size;
@@ -355,7 +361,7 @@ static int bo_dma_alloc(struct radeon_bo *bo)
return 0;
}
-static int bo_dma_free(struct radeon_bo *bo)
+static int bo_dma_free(struct radeon_bo_int *bo)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -428,7 +434,7 @@ static struct radeon_bo *bo_open(struct radeon_bo_manager *bom,
bo_legacy = boml->bos.next;
while (bo_legacy) {
if (bo_legacy->base.handle == handle) {
- radeon_bo_ref(&(bo_legacy->base));
+ radeon_bo_ref((struct radeon_bo *)&(bo_legacy->base));
return (struct radeon_bo*)bo_legacy;
}
bo_legacy = bo_legacy->next;
@@ -468,20 +474,20 @@ retry:
return NULL;
}
}
- radeon_bo_ref(&(bo_legacy->base));
+ radeon_bo_ref((struct radeon_bo *)&(bo_legacy->base));
return (struct radeon_bo*)bo_legacy;
}
-static void bo_ref(struct radeon_bo *bo)
+static void bo_ref(struct radeon_bo_int *bo)
{
}
-static struct radeon_bo *bo_unref(struct radeon_bo *bo)
+static struct radeon_bo *bo_unref(struct radeon_bo_int *boi)
{
- struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)boi;
- if (bo->cref <= 0) {
+ if (boi->cref <= 0) {
bo_legacy->prev->next = bo_legacy->next;
if (bo_legacy->next) {
bo_legacy->next->prev = bo_legacy->prev;
@@ -491,10 +497,10 @@ static struct radeon_bo *bo_unref(struct radeon_bo *bo)
}
return NULL;
}
- return bo;
+ return (struct radeon_bo *)boi;
}
-static int bo_map(struct radeon_bo *bo, int write)
+static int bo_map(struct radeon_bo_int *bo, int write)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -528,7 +534,7 @@ static int bo_map(struct radeon_bo *bo, int write)
return 0;
}
-static int bo_unmap(struct radeon_bo *bo)
+static int bo_unmap(struct radeon_bo_int *bo)
{
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -542,7 +548,7 @@ static int bo_unmap(struct radeon_bo *bo)
return 0;
}
-static int bo_is_busy(struct radeon_bo *bo, uint32_t *domain)
+static int bo_is_busy(struct radeon_bo_int *bo, uint32_t *domain)
{
*domain = 0;
if (bo->domains & RADEON_GEM_DOMAIN_GTT)
@@ -555,7 +561,7 @@ static int bo_is_busy(struct radeon_bo *bo, uint32_t *domain)
return 0;
}
-static int bo_is_static(struct radeon_bo *bo)
+static int bo_is_static(struct radeon_bo_int *bo)
{
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
return bo_legacy->static_bo;
@@ -574,7 +580,7 @@ static struct radeon_bo_funcs bo_legacy_funcs = {
bo_is_busy
};
-static int bo_vram_validate(struct radeon_bo *bo,
+static int bo_vram_validate(struct radeon_bo_int *bo,
uint32_t *soffset,
uint32_t *eoffset)
{
@@ -700,29 +706,30 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
uint32_t *soffset,
uint32_t *eoffset)
{
- struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)boi->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
int r;
int retries = 0;
if (bo_legacy->map_count) {
fprintf(stderr, "bo(%p, %d) is mapped (%d) can't valide it.\n",
- bo, bo->size, bo_legacy->map_count);
+ bo, boi->size, bo_legacy->map_count);
return -EINVAL;
}
- if(bo->size == 0) {
+ if(boi->size == 0) {
fprintf(stderr, "bo(%p) has size 0.\n", bo);
return -EINVAL;
}
if (bo_legacy->static_bo || bo_legacy->validated) {
*soffset = bo_legacy->offset;
- *eoffset = bo_legacy->offset + bo->size;
+ *eoffset = bo_legacy->offset + boi->size;
return 0;
}
- if (!(bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+ if (!(boi->domains & RADEON_GEM_DOMAIN_GTT)) {
- r = bo_vram_validate(bo, soffset, eoffset);
+ r = bo_vram_validate(boi, soffset, eoffset);
if (r) {
legacy_track_pending(&boml->base, 0);
legacy_kick_all_buffers(boml);
@@ -736,7 +743,7 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
}
}
*soffset = bo_legacy->offset;
- *eoffset = bo_legacy->offset + bo->size;
+ *eoffset = bo_legacy->offset + boi->size;
bo_legacy->validated = 1;
return 0;
@@ -744,7 +751,8 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
void radeon_bo_legacy_pending(struct radeon_bo *bo, uint32_t pending)
{
- struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)boi->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
bo_legacy->pending = pending;
@@ -799,7 +807,7 @@ static struct bo_legacy *radeon_legacy_bo_alloc_static(struct bo_manager_legacy
if (bo->base.handle > bom->nhandle) {
bom->nhandle = bo->base.handle + 1;
}
- radeon_bo_ref(&(bo->base));
+ radeon_bo_ref((struct radeon_bo *)&(bo->base));
return bo;
}
@@ -894,12 +902,13 @@ void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom)
unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo)
{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
- if (bo_legacy->static_bo || (bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+ if (bo_legacy->static_bo || (boi->domains & RADEON_GEM_DOMAIN_GTT)) {
return 0;
}
- return bo->size;
+ return boi->size;
}
/*
@@ -924,7 +933,7 @@ struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
if (bo->base.handle > boml->nhandle) {
boml->nhandle = bo->base.handle + 1;
}
- radeon_bo_ref(&(bo->base));
- return &(bo->base);
+ radeon_bo_ref((struct radeon_bo *)&(bo->base));
+ return (struct radeon_bo *)&(bo->base);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
index 4520a7d7d49..6c2648b6bd8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -18,8 +18,11 @@
#define RADEON_TILING_MACRO 0x1
#define RADEON_TILING_MICRO 0x2
#define RADEON_TILING_SWAP 0x4
+
+#ifndef RADEON_TILING_SURFACE
#define RADEON_TILING_SURFACE 0x8 /* this object requires a surface
* when mapped - i.e. front buffer */
+#endif
/* to be used to build locally in mesa with no libdrm bits */
#include "../radeon/radeon_bo_drm.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index 8fac5c6c512..99d3ec7005e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -136,8 +136,13 @@ radeonBufferSubData(GLcontext * ctx,
const GLvoid * data,
struct gl_buffer_object *obj)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+ if (radeon_bo_is_referenced_by_cs(radeon_obj->bo, radeon->cmdbuf.cs)) {
+ radeon_firevertices(radeon);
+ }
+
radeon_bo_map(radeon_obj->bo, GL_TRUE);
_mesa_memcpy(radeon_obj->bo->ptr + offset, data, size);
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 097ab7cf613..e0b853bc97d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
if (radeon->constant_cliprect) {
@@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon,
*/
void radeonSetCliprects(radeonContextPtr radeon)
{
- __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon);
- __DRIdrawablePrivate *const readable = radeon_get_readable(radeon);
+ __DRIdrawable *const drawable = radeon_get_drawable(radeon);
+ __DRIdrawable *const readable = radeon_get_readable(radeon);
struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate;
struct radeon_framebuffer *const read_rfb = readable->driverPrivate;
int x_off, y_off;
@@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx )
}
if (!rmesa->radeonScreen->kernel_mm) {
/* Fix scissors for dri 1 */
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
+ __DRIdrawable *dPriv = radeon_get_drawable(rmesa);
x1 += dPriv->x;
x2 += dPriv->x + 1;
min_x += dPriv->x;
@@ -262,29 +262,6 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
}
}
-void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask )
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- GLuint i;
- drm_radeon_stipple_t stipple;
-
- /* Must flip pattern upside down.
- */
- for ( i = 0 ; i < 32 ; i++ ) {
- stipple.mask[31 - i] = ((GLuint *) mask)[i];
- }
-
- /* TODO: push this into cmd mechanism
- */
- radeon_firevertices(radeon);
- LOCK_HARDWARE( radeon );
-
- drmCommandWrite( radeon->dri.fd, DRM_RADEON_STIPPLE,
- &stipple, sizeof(stipple) );
- UNLOCK_HARDWARE( radeon );
-}
-
-
/* ================================================================
* SwapBuffers with client-side throttling
*/
@@ -451,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb)
/* Copy the back color buffer to the front color buffer.
*/
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+void radeonCopyBuffer( __DRIdrawable *dPriv,
const drm_clip_rect_t *rect)
{
radeonContextPtr rmesa;
@@ -519,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
UNLOCK_HARDWARE( rmesa );
}
-static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target)
+static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target)
{
radeonContextPtr rmesa;
@@ -542,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar
return 0;
}
-static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
+static GLboolean radeonPageFlip( __DRIdrawable *dPriv )
{
radeonContextPtr radeon;
GLint ret;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
struct radeon_renderbuffer *rrb;
struct radeon_framebuffer *rfb;
@@ -594,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
/**
* Swap front and back buffer.
*/
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
+void radeonSwapBuffers(__DRIdrawable * dPriv)
{
int64_t ust;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
radeonContextPtr radeon;
@@ -638,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
}
}
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+void radeonCopySubBuffer(__DRIdrawable * dPriv,
int x, int y, int w, int h )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
@@ -664,6 +641,27 @@ void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
}
}
+/**
+ * Check if we're about to draw into the front color buffer.
+ * If so, set the intel->front_buffer_dirty field to true.
+ */
+void
+radeon_check_front_buffer_rendering(GLcontext *ctx)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ const struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ if (fb->Name == 0) {
+ /* drawing to window system buffer */
+ if (fb->_NumColorDrawBuffers > 0) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
+ radeon->front_buffer_dirty = GL_TRUE;
+ }
+ }
+ }
+}
+
+
void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
@@ -840,7 +838,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
*/
if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) {
radeon_update_renderbuffers(radeon->dri.context,
- radeon->dri.context->driDrawablePriv);
+ radeon->dri.context->driDrawablePriv, GL_FALSE);
}
}
@@ -857,7 +855,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode )
if (!was_front_buffer_reading && rmesa->is_front_buffer_reading) {
radeon_update_renderbuffers(rmesa->dri.context,
- rmesa->dri.context->driReadablePriv);
+ rmesa->dri.context->driReadablePriv, GL_FALSE);
}
}
/* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
@@ -908,9 +906,9 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he
if (radeon->is_front_buffer_rendering) {
ctx->Driver.Flush(ctx);
}
- radeon_update_renderbuffers(driContext, driContext->driDrawablePriv);
+ radeon_update_renderbuffers(driContext, driContext->driDrawablePriv, GL_FALSE);
if (driContext->driDrawablePriv != driContext->driReadablePriv)
- radeon_update_renderbuffers(driContext, driContext->driReadablePriv);
+ radeon_update_renderbuffers(driContext, driContext->driReadablePriv, GL_FALSE);
}
old_viewport = ctx->Driver.Viewport;
@@ -1118,22 +1116,21 @@ void radeonFlush(GLcontext *ctx)
then no point flushing anything at all.
*/
if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && is_empty_list(&radeon->dma.reserved))
- return;
+ goto flush_front;
if (radeon->dma.flush)
radeon->dma.flush( ctx );
- radeonEmitState(radeon);
-
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
+flush_front:
if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
__DRIscreen *const screen = radeon->radeonScreen->driScreen;
if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
&& (screen->dri2.loader->flushFrontBuffer != NULL)) {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon);
+ __DRIdrawable * drawable = radeon_get_drawable(radeon);
(*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate);
/* Only clear the dirty bit if front-buffer rendering is no longer
@@ -1147,9 +1144,6 @@ void radeonFlush(GLcontext *ctx)
}
}
}
-
- make_empty_list(&radeon->query.not_flushed_head);
-
}
/* Make sure all commands have been sent to the hardware and have
@@ -1236,7 +1230,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
fprintf(stderr, "drmRadeonCmdBuffer: %d. Kernel failed to "
"parse or rejected command stream. See dmesg "
"for more info.\n", ret);
- _mesa_exit(ret);
+ exit(ret);
}
return ret;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h
index def0cc17a91..f31f08edf36 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common.h
@@ -10,14 +10,13 @@ void radeonRecalcScissorRects(radeonContextPtr radeon);
void radeonSetCliprects(radeonContextPtr radeon);
void radeonUpdateScissor( GLcontext *ctx );
void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
-void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask );
void radeonWaitForIdleLocked(radeonContextPtr radeon);
extern uint32_t radeonGetAge(radeonContextPtr radeon);
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+void radeonCopyBuffer( __DRIdrawable *dPriv,
const drm_clip_rect_t *rect);
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+void radeonSwapBuffers(__DRIdrawable * dPriv);
+void radeonCopySubBuffer(__DRIdrawable * dPriv,
int x, int y, int w, int h );
void radeonUpdatePageFlipping(radeonContextPtr rmesa);
@@ -43,7 +42,9 @@ void
radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
struct radeon_bo *bo);
struct radeon_renderbuffer *
-radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv);
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv);
+
+void radeon_check_front_buffer_rendering(GLcontext *ctx);
static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb)
{
struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index fe99644907f..b9c29b937e5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions)
GLboolean radeonInitContext(radeonContextPtr radeon,
struct dd_function_table* functions,
const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
GLcontext* ctx;
GLcontext* shareCtx;
@@ -262,10 +262,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
else
radeon->texture_row_align = 32;
radeon->texture_rect_row_align = 64;
- radeon->texture_compressed_row_align = 64;
+ radeon->texture_compressed_row_align = 32;
}
- make_empty_list(&radeon->query.not_flushed_head);
radeon_init_dma(radeon);
return GL_TRUE;
@@ -292,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon)
* Cleanup common context fields.
* Called by r200DestroyContext/r300DestroyContext
*/
-void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
+void radeonDestroyContext(__DRIcontext *driContextPriv )
{
#ifdef RADEON_BO_TRACK
FILE *track;
@@ -356,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
/* Force the context `c' to be unbound from its buffer.
*/
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv)
+GLboolean radeonUnbindContext(__DRIcontext * driContextPriv)
{
radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
@@ -500,7 +499,8 @@ radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
}
void
-radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
+radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ GLboolean front_only)
{
unsigned int attachments[10];
__DRIbuffer *buffers = NULL;
@@ -526,7 +526,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
struct radeon_renderbuffer *stencil_rb;
i = 0;
- if ((radeon->is_front_buffer_rendering ||
+ if ((front_only || radeon->is_front_buffer_rendering ||
radeon->is_front_buffer_reading ||
!draw->color_rb[1])
&& draw->color_rb[0]) {
@@ -534,23 +534,25 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]);
}
- if (draw->color_rb[1]) {
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
- }
+ if (!front_only) {
+ if (draw->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
+ }
- depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
- stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
-
- if ((depth_rb != NULL) && (stencil_rb != NULL)) {
- attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- attachments[i++] = radeon_bits_per_pixel(depth_rb);
- } else if (depth_rb != NULL) {
- attachments[i++] = __DRI_BUFFER_DEPTH;
- attachments[i++] = radeon_bits_per_pixel(depth_rb);
- } else if (stencil_rb != NULL) {
- attachments[i++] = __DRI_BUFFER_STENCIL;
- attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ }
}
buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
@@ -563,12 +565,14 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
i = 0;
if (draw->color_rb[0])
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (draw->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
+ if (!front_only) {
+ if (draw->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ }
buffers = (*screen->dri2.loader->getBuffers)(drawable,
&drawable->w,
@@ -716,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
/* Force the context `c' to be the current context and associate with it
* buffer `b'.
*/
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
radeonContextPtr radeon;
struct radeon_framebuffer *drfb;
@@ -736,9 +740,9 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
readfb = driReadPriv->driverPrivate;
if (driContextPriv->driScreenPriv->dri2.enabled) {
- radeon_update_renderbuffers(driContextPriv, driDrawPriv);
+ radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE);
if (driDrawPriv != driReadPriv)
- radeon_update_renderbuffers(driContextPriv, driReadPriv);
+ radeon_update_renderbuffers(driContextPriv, driReadPriv, GL_FALSE);
_mesa_reference_renderbuffer(&radeon->state.color.rb,
&(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base));
_mesa_reference_renderbuffer(&radeon->state.depth.rb,
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index 0309345393d..ab79d2dc0f2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -92,7 +92,7 @@ struct radeon_renderbuffer
GLuint pf_pending; /**< sequence number of pending flip */
GLuint vbl_pending; /**< vblank sequence number of pending flip */
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
};
struct radeon_framebuffer
@@ -208,6 +208,10 @@ struct radeon_tex_obj {
* and so on.
*/
GLboolean validated;
+ /* Minimum LOD to be used during rendering */
+ unsigned minLod;
+ /* Miximum LOD to be used during rendering */
+ unsigned maxLod;
GLuint override_offset;
GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
@@ -324,6 +328,7 @@ struct radeon_swtcl_info {
GLuint vertex_attr_count;
GLuint emit_prediction;
+ struct radeon_bo *bo;
};
#define RADEON_MAX_AOS_ARRAYS 16
@@ -376,8 +381,8 @@ struct radeon_store {
};
struct radeon_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
+ __DRIcontext *context; /* DRI context */
+ __DRIscreen *screen; /* DRI screen */
drm_context_t hwContext;
drm_hw_lock_t *hwLock;
@@ -401,9 +406,6 @@ struct radeon_state {
struct radeon_depthbuffer_state depth;
struct radeon_scissor_state scissor;
struct radeon_stencilbuffer_state stencil;
-
- struct radeon_cs_space_check bos[RADEON_MAX_BOS];
- int validated_bo_count;
};
/**
@@ -502,7 +504,6 @@ struct radeon_context {
struct {
struct radeon_query_object *current;
- struct radeon_query_object not_flushed_head;
struct radeon_state_atom queryobj;
} query;
@@ -522,12 +523,12 @@ struct radeon_context {
#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
-static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon)
+static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon)
{
return radeon->dri.context->driDrawablePriv;
}
-static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon)
+static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon)
{
return radeon->dri.context->driReadablePriv;
}
@@ -580,15 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f)
GLboolean radeonInitContext(radeonContextPtr radeon,
struct dd_function_table* functions,
const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
void radeonCleanupContext(radeonContextPtr radeon);
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
-void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable);
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv);
+GLboolean radeonUnbindContext(__DRIcontext * driContextPriv);
+void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ GLboolean front_only);
+GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
+extern void radeonDestroyContext(__DRIcontext * driContextPriv);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 5e700be4a59..3cd305b0a25 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon)
*/
GLboolean
r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r100ContextPtr rmesa;
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 4e2c52c835c..dfedc38bfd1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -331,8 +331,12 @@ struct r100_hw_state {
struct radeon_state_atom stp;
};
+struct radeon_stipple_state {
+ GLuint mask[32];
+};
struct r100_state {
+ struct radeon_stipple_state stipple;
struct radeon_texture_state texture;
};
@@ -447,7 +451,7 @@ struct r100_context {
#define RADEON_OLD_PACKETS 1
extern GLboolean r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs.c b/src/mesa/drivers/dri/radeon/radeon_cs.c
new file mode 100644
index 00000000000..17e74333697
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs.c
@@ -0,0 +1,95 @@
+
+#include <stdio.h>
+#include <stdint.h>
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_bocs_wrapper.h"
+#include "radeon_cs_int_drm.h"
+
+struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
+{
+ struct radeon_cs_int *csi = csm->funcs->cs_create(csm, ndw);
+ return (struct radeon_cs *)csi;
+}
+
+int radeon_cs_write_reloc(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+
+ return csi->csm->funcs->cs_write_reloc(csi,
+ bo,
+ read_domain,
+ write_domain,
+ flags);
+}
+
+int radeon_cs_begin(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_begin(csi, ndw, file, func, line);
+}
+
+int radeon_cs_end(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_end(csi, file, func, line);
+}
+
+int radeon_cs_emit(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_emit(csi);
+}
+
+int radeon_cs_destroy(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_destroy(csi);
+}
+
+int radeon_cs_erase(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_erase(csi);
+}
+
+int radeon_cs_need_flush(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_need_flush(csi);
+}
+
+void radeon_cs_print(struct radeon_cs *cs, FILE *file)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ csi->csm->funcs->cs_print(csi, file);
+}
+
+void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ if (domain == RADEON_GEM_DOMAIN_VRAM)
+ csi->csm->vram_limit = limit;
+ else
+ csi->csm->gart_limit = limit;
+}
+
+void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ csi->space_flush_fn = fn;
+ csi->space_flush_data = data;
+}
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_drm.h b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
index ab4eca31a3c..a3f1750c6ed 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
@@ -36,6 +36,7 @@
#include <string.h>
#include "drm.h"
#include "radeon_drm.h"
+#include "radeon_bo_drm.h"
struct radeon_cs_reloc {
struct radeon_bo *bo;
@@ -49,173 +50,41 @@ struct radeon_cs_reloc {
#define RADEON_CS_SPACE_OP_TO_BIG 1
#define RADEON_CS_SPACE_FLUSH 2
-struct radeon_cs_space_check {
- struct radeon_bo *bo;
- uint32_t read_domains;
- uint32_t write_domain;
- uint32_t new_accounted;
-};
-
-#define MAX_SPACE_BOS (32)
-
-struct radeon_cs_manager;
-
struct radeon_cs {
- struct radeon_cs_manager *csm;
- void *relocs;
- uint32_t *packets;
- unsigned crelocs;
- unsigned relocs_total_size;
- unsigned cdw;
- unsigned ndw;
- int section;
+ uint32_t *packets;
+ unsigned cdw;
+ unsigned ndw;
unsigned section_ndw;
unsigned section_cdw;
- const char *section_file;
- const char *section_func;
- int section_line;
- struct radeon_cs_space_check bos[MAX_SPACE_BOS];
- int bo_count;
- void (*space_flush_fn)(void *);
- void *space_flush_data;
-};
-
-/* cs functions */
-struct radeon_cs_funcs {
- struct radeon_cs *(*cs_create)(struct radeon_cs_manager *csm,
- uint32_t ndw);
- int (*cs_write_reloc)(struct radeon_cs *cs,
- struct radeon_bo *bo,
- uint32_t read_domain,
- uint32_t write_domain,
- uint32_t flags);
- int (*cs_begin)(struct radeon_cs *cs,
- uint32_t ndw,
- const char *file,
- const char *func,
- int line);
- int (*cs_end)(struct radeon_cs *cs,
- const char *file,
- const char *func,
- int line);
- int (*cs_emit)(struct radeon_cs *cs);
- int (*cs_destroy)(struct radeon_cs *cs);
- int (*cs_erase)(struct radeon_cs *cs);
- int (*cs_need_flush)(struct radeon_cs *cs);
- void (*cs_print)(struct radeon_cs *cs, FILE *file);
-};
-
-struct radeon_cs_manager {
- struct radeon_cs_funcs *funcs;
- int fd;
- int32_t vram_limit, gart_limit;
- int32_t vram_write_used, gart_write_used;
- int32_t read_used;
};
-static inline struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
- uint32_t ndw)
-{
- return csm->funcs->cs_create(csm, ndw);
-}
-
-static inline int radeon_cs_write_reloc(struct radeon_cs *cs,
- struct radeon_bo *bo,
- uint32_t read_domain,
- uint32_t write_domain,
- uint32_t flags)
-{
- return cs->csm->funcs->cs_write_reloc(cs,
- bo,
- read_domain,
- write_domain,
- flags);
-}
-
-static inline int radeon_cs_begin(struct radeon_cs *cs,
- uint32_t ndw,
- const char *file,
- const char *func,
- int line)
-{
- return cs->csm->funcs->cs_begin(cs, ndw, file, func, line);
-}
-
-static inline int radeon_cs_end(struct radeon_cs *cs,
- const char *file,
- const char *func,
- int line)
-{
- return cs->csm->funcs->cs_end(cs, file, func, line);
-}
-
-static inline int radeon_cs_emit(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_emit(cs);
-}
-
-static inline int radeon_cs_destroy(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_destroy(cs);
-}
-
-static inline int radeon_cs_erase(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_erase(cs);
-}
-
-static inline int radeon_cs_need_flush(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_need_flush(cs);
-}
-
-static inline void radeon_cs_print(struct radeon_cs *cs, FILE *file)
-{
- cs->csm->funcs->cs_print(cs, file);
-}
-
-static inline void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit)
-{
-
- if (domain == RADEON_GEM_DOMAIN_VRAM)
- cs->csm->vram_limit = limit;
- else
- cs->csm->gart_limit = limit;
-}
-
-static inline void radeon_cs_write_dword(struct radeon_cs *cs, uint32_t dword)
-{
- cs->packets[cs->cdw++] = dword;
- if (cs->section) {
- cs->section_cdw++;
- }
-}
-
-static inline void radeon_cs_write_qword(struct radeon_cs *cs, uint64_t qword)
-{
-
- memcpy(cs->packets + cs->cdw, &qword, sizeof(qword));
- cs->cdw+=2;
- if (cs->section) {
- cs->section_cdw+=2;
- }
-}
-
-static inline void radeon_cs_write_table(struct radeon_cs *cs, void *data, uint32_t size)
-{
- memcpy(cs->packets + cs->cdw, data, size * 4);
- cs->cdw += size;
- if (cs->section) {
- cs->section_cdw += size;
- }
-}
+#define MAX_SPACE_BOS (32)
-static inline void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data)
-{
- cs->space_flush_fn = fn;
- cs->space_flush_data = data;
-}
+struct radeon_cs_manager;
+extern struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw);
+
+extern int radeon_cs_begin(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func, int line);
+extern int radeon_cs_end(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line);
+extern int radeon_cs_emit(struct radeon_cs *cs);
+extern int radeon_cs_destroy(struct radeon_cs *cs);
+extern int radeon_cs_erase(struct radeon_cs *cs);
+extern int radeon_cs_need_flush(struct radeon_cs *cs);
+extern void radeon_cs_print(struct radeon_cs *cs, FILE *file);
+extern void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit);
+extern void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data);
+extern int radeon_cs_write_reloc(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags);
/*
* add a persistent BO to the list
@@ -243,4 +112,30 @@ int radeon_cs_space_check_with_bo(struct radeon_cs *cs,
uint32_t read_domains,
uint32_t write_domain);
+static inline void radeon_cs_write_dword(struct radeon_cs *cs, uint32_t dword)
+{
+ cs->packets[cs->cdw++] = dword;
+ if (cs->section_ndw) {
+ cs->section_cdw++;
+ }
+}
+
+static inline void radeon_cs_write_qword(struct radeon_cs *cs, uint64_t qword)
+{
+ memcpy(cs->packets + cs->cdw, &qword, sizeof(uint64_t));
+ cs->cdw += 2;
+ if (cs->section_ndw) {
+ cs->section_cdw += 2;
+ }
+}
+
+static inline void radeon_cs_write_table(struct radeon_cs *cs,
+ void *data, uint32_t size)
+{
+ memcpy(cs->packets + cs->cdw, data, size * 4);
+ cs->cdw += size;
+ if (cs->section_ndw) {
+ cs->section_cdw += size;
+ }
+}
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_int_drm.h b/src/mesa/drivers/dri/radeon/radeon_cs_int_drm.h
new file mode 100644
index 00000000000..8ba76bf9517
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_int_drm.h
@@ -0,0 +1,66 @@
+
+#ifndef _RADEON_CS_INT_H_
+#define _RADEON_CS_INT_H_
+
+struct radeon_cs_space_check {
+ struct radeon_bo_int *bo;
+ uint32_t read_domains;
+ uint32_t write_domain;
+ uint32_t new_accounted;
+};
+
+struct radeon_cs_int {
+ /* keep first two in same place */
+ uint32_t *packets;
+ unsigned cdw;
+ unsigned ndw;
+ unsigned section_ndw;
+ unsigned section_cdw;
+ /* private members */
+ struct radeon_cs_manager *csm;
+ void *relocs;
+ unsigned crelocs;
+ unsigned relocs_total_size;
+ const char *section_file;
+ const char *section_func;
+ int section_line;
+ struct radeon_cs_space_check bos[MAX_SPACE_BOS];
+ int bo_count;
+ void (*space_flush_fn)(void *);
+ void *space_flush_data;
+};
+
+/* cs functions */
+struct radeon_cs_funcs {
+ struct radeon_cs_int *(*cs_create)(struct radeon_cs_manager *csm,
+ uint32_t ndw);
+ int (*cs_write_reloc)(struct radeon_cs_int *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags);
+ int (*cs_begin)(struct radeon_cs_int *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line);
+ int (*cs_end)(struct radeon_cs_int *cs,
+ const char *file, const char *func,
+ int line);
+
+
+ int (*cs_emit)(struct radeon_cs_int *cs);
+ int (*cs_destroy)(struct radeon_cs_int *cs);
+ int (*cs_erase)(struct radeon_cs_int *cs);
+ int (*cs_need_flush)(struct radeon_cs_int *cs);
+ void (*cs_print)(struct radeon_cs_int *cs, FILE *file);
+};
+
+struct radeon_cs_manager {
+ struct radeon_cs_funcs *funcs;
+ int fd;
+ int32_t vram_limit, gart_limit;
+ int32_t vram_write_used, gart_write_used;
+ int32_t read_used;
+};
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
index f1addb299e2..bf46eb8aaba 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -30,10 +30,18 @@
* Jérôme Glisse <[email protected]>
*/
#include <errno.h>
+#include <unistd.h>
+#include <stdint.h>
+#include "drm.h"
+#include "radeon_drm.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_common.h"
-
+#ifdef HAVE_LIBDRM_RADEON
+#include "radeon_cs_int.h"
+#else
+#include "radeon_cs_int_drm.h"
+#endif
struct cs_manager_legacy {
struct radeon_cs_manager base;
struct radeon_context *ctx;
@@ -51,27 +59,27 @@ struct cs_reloc_legacy {
};
-static struct radeon_cs *cs_create(struct radeon_cs_manager *csm,
- uint32_t ndw)
+static struct radeon_cs_int *cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
{
- struct radeon_cs *cs;
+ struct radeon_cs_int *csi;
- cs = (struct radeon_cs*)calloc(1, sizeof(struct radeon_cs));
- if (cs == NULL) {
+ csi = (struct radeon_cs_int*)calloc(1, sizeof(struct radeon_cs_int));
+ if (csi == NULL) {
return NULL;
}
- cs->csm = csm;
- cs->ndw = (ndw + 0x3FF) & (~0x3FF);
- cs->packets = (uint32_t*)malloc(4*cs->ndw);
- if (cs->packets == NULL) {
- free(cs);
+ csi->csm = csm;
+ csi->ndw = (ndw + 0x3FF) & (~0x3FF);
+ csi->packets = (uint32_t*)malloc(4*csi->ndw);
+ if (csi->packets == NULL) {
+ free(csi);
return NULL;
}
- cs->relocs_total_size = 0;
- return cs;
+ csi->relocs_total_size = 0;
+ return csi;
}
-static int cs_write_reloc(struct radeon_cs *cs,
+static int cs_write_reloc(struct radeon_cs_int *cs,
struct radeon_bo *bo,
uint32_t read_domain,
uint32_t write_domain,
@@ -150,20 +158,19 @@ static int cs_write_reloc(struct radeon_cs *cs,
return 0;
}
-static int cs_begin(struct radeon_cs *cs,
+static int cs_begin(struct radeon_cs_int *cs,
uint32_t ndw,
const char *file,
const char *func,
int line)
{
- if (cs->section) {
+ if (cs->section_ndw) {
fprintf(stderr, "CS already in a section(%s,%s,%d)\n",
cs->section_file, cs->section_func, cs->section_line);
fprintf(stderr, "CS can't start section(%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 1;
cs->section_ndw = ndw;
cs->section_cdw = 0;
cs->section_file = file;
@@ -175,7 +182,7 @@ static int cs_begin(struct radeon_cs *cs,
uint32_t tmp, *ptr;
int num = (ndw > 0x3FF) ? ndw : 0x3FF;
- tmp = (cs->cdw + 1 + num) & (~num);
+ tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff);
ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
if (ptr == NULL) {
return -ENOMEM;
@@ -187,18 +194,17 @@ static int cs_begin(struct radeon_cs *cs,
return 0;
}
-static int cs_end(struct radeon_cs *cs,
+static int cs_end(struct radeon_cs_int *cs,
const char *file,
const char *func,
int line)
{
- if (!cs->section) {
+ if (!cs->section_ndw) {
fprintf(stderr, "CS no section to end at (%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 0;
if (cs->section_ndw != cs->section_cdw) {
fprintf(stderr, "CS section size missmatch start at (%s,%s,%d) %d vs %d\n",
cs->section_file, cs->section_func, cs->section_line, cs->section_ndw, cs->section_cdw);
@@ -206,10 +212,12 @@ static int cs_end(struct radeon_cs *cs,
file, func, line);
return -EPIPE;
}
+ cs->section_ndw = 0;
+
return 0;
}
-static int cs_process_relocs(struct radeon_cs *cs)
+static int cs_process_relocs(struct radeon_cs_int *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
struct cs_reloc_legacy *relocs;
@@ -254,7 +262,7 @@ restart:
return 0;
}
-static int cs_set_age(struct radeon_cs *cs)
+static int cs_set_age(struct radeon_cs_int *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
struct cs_reloc_legacy *relocs;
@@ -268,7 +276,7 @@ static int cs_set_age(struct radeon_cs *cs)
return 0;
}
-static int cs_emit(struct radeon_cs *cs)
+static int cs_emit(struct radeon_cs_int *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
drm_radeon_cmd_buffer_t cmd;
@@ -276,7 +284,7 @@ static int cs_emit(struct radeon_cs *cs)
uint64_t ull;
int r;
- csm->ctx->vtbl.emit_cs_header(cs, csm->ctx);
+ csm->ctx->vtbl.emit_cs_header((struct radeon_cs *)cs, csm->ctx);
/* append buffer age */
if ( IS_R300_CLASS(csm->ctx->radeonScreen) )
@@ -289,9 +297,9 @@ static int cs_emit(struct radeon_cs *cs)
age.scratch.reg = 2;
age.scratch.n_bufs = 1;
age.scratch.flags = 0;
- radeon_cs_write_dword(cs, age.u);
- radeon_cs_write_qword(cs, ull);
- radeon_cs_write_dword(cs, 0);
+ radeon_cs_write_dword((struct radeon_cs *)cs, age.u);
+ radeon_cs_write_qword((struct radeon_cs *)cs, ull);
+ radeon_cs_write_dword((struct radeon_cs *)cs, 0);
}
r = cs_process_relocs(cs);
@@ -342,7 +350,7 @@ static void inline cs_free_reloc(void *relocs_p, int crelocs)
free(relocs[i].indices);
}
-static int cs_destroy(struct radeon_cs *cs)
+static int cs_destroy(struct radeon_cs_int *cs)
{
cs_free_reloc(cs->relocs, cs->crelocs);
free(cs->relocs);
@@ -351,7 +359,7 @@ static int cs_destroy(struct radeon_cs *cs)
return 0;
}
-static int cs_erase(struct radeon_cs *cs)
+static int cs_erase(struct radeon_cs_int *cs)
{
cs_free_reloc(cs->relocs, cs->crelocs);
free(cs->relocs);
@@ -359,18 +367,18 @@ static int cs_erase(struct radeon_cs *cs)
cs->relocs = NULL;
cs->crelocs = 0;
cs->cdw = 0;
- cs->section = 0;
+ cs->section_ndw = 0;
return 0;
}
-static int cs_need_flush(struct radeon_cs *cs)
+static int cs_need_flush(struct radeon_cs_int *cs)
{
/* this function used to flush when the BO usage got to
* a certain size, now the higher levels handle this better */
return 0;
}
-static void cs_print(struct radeon_cs *cs, FILE *file)
+static void cs_print(struct radeon_cs_int *cs, FILE *file)
{
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
index 89cbbb5a6b9..e22b437d561 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
@@ -29,6 +29,8 @@
#include <errno.h>
#include <stdlib.h>
#include "radeon_bocs_wrapper.h"
+#include "radeon_bo_int_drm.h"
+#include "radeon_cs_int_drm.h"
struct rad_sizes {
int32_t op_read;
@@ -39,7 +41,7 @@ struct rad_sizes {
static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct rad_sizes *sizes)
{
uint32_t read_domains, write_domain;
- struct radeon_bo *bo;
+ struct radeon_bo_int *bo;
bo = sc->bo;
sc->new_accounted = 0;
@@ -47,7 +49,7 @@ static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct ra
write_domain = sc->write_domain;
/* legacy needs a static check */
- if (radeon_bo_is_static(bo)) {
+ if (radeon_bo_is_static((struct radeon_bo *)sc->bo)) {
bo->space_accounted = sc->new_accounted = (read_domains << 16) | write_domain;
return 0;
}
@@ -100,11 +102,11 @@ static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct ra
return 0;
}
-static int radeon_cs_do_space_check(struct radeon_cs *cs, struct radeon_cs_space_check *new_tmp)
+static int radeon_cs_do_space_check(struct radeon_cs_int *cs, struct radeon_cs_space_check *new_tmp)
{
struct radeon_cs_manager *csm = cs->csm;
int i;
- struct radeon_bo *bo;
+ struct radeon_bo_int *bo;
struct rad_sizes sizes;
int ret;
@@ -158,25 +160,28 @@ static int radeon_cs_do_space_check(struct radeon_cs *cs, struct radeon_cs_space
void radeon_cs_space_add_persistent_bo(struct radeon_cs *cs, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain)
{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
int i;
- for (i = 0; i < cs->bo_count; i++) {
- if (cs->bos[i].bo == bo &&
- cs->bos[i].read_domains == read_domains &&
- cs->bos[i].write_domain == write_domain)
+ for (i = 0; i < csi->bo_count; i++) {
+ if (csi->bos[i].bo == boi &&
+ csi->bos[i].read_domains == read_domains &&
+ csi->bos[i].write_domain == write_domain)
return;
}
radeon_bo_ref(bo);
- i = cs->bo_count;
- cs->bos[i].bo = bo;
- cs->bos[i].read_domains = read_domains;
- cs->bos[i].write_domain = write_domain;
- cs->bos[i].new_accounted = 0;
- cs->bo_count++;
-
- assert(cs->bo_count < MAX_SPACE_BOS);
+ i = csi->bo_count;
+ csi->bos[i].bo = boi;
+ csi->bos[i].read_domains = read_domains;
+ csi->bos[i].write_domain = write_domain;
+ csi->bos[i].new_accounted = 0;
+ csi->bo_count++;
+
+ assert(csi->bo_count < MAX_SPACE_BOS);
}
-static int radeon_cs_check_space_internal(struct radeon_cs *cs, struct radeon_cs_space_check *tmp_bo)
+static int radeon_cs_check_space_internal(struct radeon_cs_int *cs,
+ struct radeon_cs_space_check *tmp_bo)
{
int ret;
int flushed = 0;
@@ -198,37 +203,42 @@ again:
int radeon_cs_space_check_with_bo(struct radeon_cs *cs,
struct radeon_bo *bo,
uint32_t read_domains, uint32_t write_domain)
-{
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
struct radeon_cs_space_check temp_bo;
+
int ret = 0;
if (bo) {
- temp_bo.bo = bo;
+ temp_bo.bo = boi;
temp_bo.read_domains = read_domains;
temp_bo.write_domain = write_domain;
temp_bo.new_accounted = 0;
}
- ret = radeon_cs_check_space_internal(cs, bo ? &temp_bo : NULL);
+ ret = radeon_cs_check_space_internal(csi, bo ? &temp_bo : NULL);
return ret;
}
int radeon_cs_space_check(struct radeon_cs *cs)
{
- return radeon_cs_check_space_internal(cs, NULL);
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return radeon_cs_check_space_internal(csi, NULL);
}
void radeon_cs_space_reset_bos(struct radeon_cs *cs)
{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
int i;
- for (i = 0; i < cs->bo_count; i++) {
- radeon_bo_unref(cs->bos[i].bo);
- cs->bos[i].bo = NULL;
- cs->bos[i].read_domains = 0;
- cs->bos[i].write_domain = 0;
- cs->bos[i].new_accounted = 0;
+ for (i = 0; i < csi->bo_count; i++) {
+ radeon_bo_unref((struct radeon_bo *)csi->bos[i].bo);
+ csi->bos[i].bo = NULL;
+ csi->bos[i].read_domains = 0;
+ csi->bos[i].write_domain = 0;
+ csi->bos[i].new_accounted = 0;
}
- cs->bo_count = 0;
+ csi->bo_count = 0;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index c6edbae9a1b..d31e4e47ddb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -151,6 +151,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
aos->components = size;
aos->count = count;
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1: radeonEmitVec4(out, data, stride, count); break;
@@ -161,6 +162,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
assert(0);
break;
}
+ radeon_bo_unmap(aos->bo);
}
void radeon_init_dma(radeonContextPtr rmesa)
@@ -183,10 +185,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
__FUNCTION__, size, rmesa->dma.minimum_size);
- /* unmap old reserved bo */
- if (!is_empty_list(&rmesa->dma.reserved))
- radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
-
if (is_empty_list(&rmesa->dma.free)
|| last_elem(&rmesa->dma.free)->bo->size < size) {
dma_bo = CALLOC_STRUCT(radeon_dma_bo);
@@ -223,8 +221,6 @@ again_alloc:
/* Cmd buff have been flushed in radeon_revalidate_bos */
goto again_alloc;
}
-
- radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1);
}
/* Allocates a region from rmesa->dma.current. If there isn't enough
@@ -281,7 +277,6 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
remove_from_list(dma_bo);
- radeon_bo_unmap(dma_bo->bo);
radeon_bo_unref(dma_bo->bo);
FREE(dma_bo);
}
@@ -306,10 +301,6 @@ static int radeon_bo_is_idle(struct radeon_bo* bo)
WARN_ONCE("Your libdrm or kernel doesn't have support for busy query.\n"
"This may cause small performance drop for you.\n");
}
- /* Protect against bug in legacy bo handling that causes bos stay
- * referenced even after they should be freed */
- if (bo->cref != 1)
- return 0;
return ret != -EBUSY;
}
@@ -346,9 +337,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.wait) {
if (dma_bo->expire_counter == time) {
WARN_ONCE("Leaking dma buffer object!\n");
- /* force free of buffer so we don't realy start
- * leaking stuff now*/
- while ((dma_bo->bo = radeon_bo_unref(dma_bo->bo))) {}
+ radeon_bo_unref(dma_bo->bo);
remove_from_list(dma_bo);
FREE(dma_bo);
continue;
@@ -367,9 +356,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
insert_at_tail(&rmesa->dma.free, dma_bo);
}
- /* unmap the last dma region */
- if (!is_empty_list(&rmesa->dma.reserved))
- radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
/* move reserved to wait list */
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
/* free objects that are too small to be used because of large request */
@@ -403,11 +389,12 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
struct radeon_dma *dma = &rmesa->dma;
-
if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
dma->flush = NULL;
+ radeon_bo_unmap(rmesa->swtcl.bo);
+
if (!is_empty_list(&dma->reserved)) {
GLuint current_offset = dma->current_used;
@@ -422,6 +409,8 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
}
rmesa->swtcl.numverts = 0;
}
+ radeon_bo_unref(rmesa->swtcl.bo);
+ rmesa->swtcl.bo = NULL;
}
/* Alloc space in the current dma region.
*/
@@ -432,6 +421,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
void *head;
if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
+
if(is_empty_list(&rmesa->dma.reserved)
||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) {
if (rmesa->dma.flush) {
@@ -455,7 +445,13 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
rmesa->dma.current_vertexptr );
- head = (first_elem(&rmesa->dma.reserved)->bo->ptr + rmesa->dma.current_vertexptr);
+ if (!rmesa->swtcl.bo) {
+ rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo;
+ radeon_bo_ref(rmesa->swtcl.bo);
+ radeon_bo_map(rmesa->swtcl.bo, 1);
+ }
+
+ head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr);
rmesa->dma.current_vertexptr += bytes;
rmesa->swtcl.numverts += nverts;
return head;
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index bf69cd93370..7b1f84a7154 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -90,7 +90,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- rb->Format = MESA_FORMAT_RGB565;
+ rb->Format = _dri_texformat_rgb565;
rb->DataType = GL_UNSIGNED_BYTE;
cpp = 2;
break;
@@ -99,7 +99,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->Format = MESA_FORMAT_ARGB8888;
+ rb->Format = _dri_texformat_argb8888;
rb->DataType = GL_UNSIGNED_BYTE;
cpp = 4;
break;
@@ -111,7 +111,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- rb->Format = MESA_FORMAT_ARGB8888;
+ rb->Format = _dri_texformat_argb8888;
rb->DataType = GL_UNSIGNED_BYTE;
cpp = 4;
break;
@@ -166,8 +166,9 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
uint32_t size;
uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;
- fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
- height, pitch);
+ if (RADEON_DEBUG & RADEON_MEMORY)
+ fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
+ height, pitch);
size = pitch * height * cpp;
rrb->pitch = pitch * cpp;
@@ -246,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
* Not used for user-created renderbuffers.
*/
struct radeon_renderbuffer *
-radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv)
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv)
{
struct radeon_renderbuffer *rrb;
@@ -261,14 +262,32 @@ radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv)
switch (format) {
case MESA_FORMAT_RGB565:
+ assert(_mesa_little_endian());
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ assert(!_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
rrb->base._BaseFormat = GL_RGB;
break;
case MESA_FORMAT_XRGB8888:
+ assert(_mesa_little_endian());
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
+ break;
+ case MESA_FORMAT_XRGB8888_REV:
+ assert(!_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
rrb->base._BaseFormat = GL_RGB;
break;
case MESA_FORMAT_ARGB8888:
+ assert(_mesa_little_endian());
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_ARGB8888_REV:
+ assert(!_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
rrb->base._BaseFormat = GL_RGBA;
break;
@@ -351,6 +370,12 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx,
}
+/* TODO: According to EXT_fbo spec internal format of texture image
+ * once set during glTexImage call, should be preserved when
+ * attaching image to renderbuffer. When HW doesn't support
+ * rendering to format of attached image, set framebuffer
+ * completeness accordingly in radeon_validate_framebuffer (issue #79).
+ */
static GLboolean
radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
struct gl_texture_image *texImage)
@@ -359,21 +384,21 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
gl_format texFormat;
restart:
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
+ if (texImage->TexFormat == _dri_texformat_argb8888) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
+ else if (texImage->TexFormat == _dri_texformat_rgb565) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
+ else if (texImage->TexFormat == _dri_texformat_argb1555) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
+ else if (texImage->TexFormat == _dri_texformat_argb4444) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
+ DBG("Render to ARGB4444 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_Z16) {
rrb->base.DataType = GL_UNSIGNED_SHORT;
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index a0106d00fa2..a9d50c5d078 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
static void radeonKernelClear(GLcontext *ctx, GLuint flags)
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
GLint ret, i;
@@ -570,11 +570,15 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
+ rmesa->radeon.front_buffer_dirty = GL_TRUE;
+ }
+
if ( RADEON_DEBUG & RADEON_IOCTL ) {
fprintf( stderr, "radeonClear\n");
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 02de8e5fd1d..9dee691938a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -58,11 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
{
- __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa);
- __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
- __DRIscreenPrivate *sPriv = rmesa->dri.screen;
-
- assert(drawable != NULL);
+ __DRIdrawable *const drawable = radeon_get_drawable(rmesa);
+ __DRIdrawable *const readable = radeon_get_readable(rmesa);
+ __DRIscreen *sPriv = rmesa->dri.screen;
drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags);
@@ -74,12 +72,13 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
* Since the hardware state depends on having the latest drawable
* clip rects, all state checking must be done _after_ this call.
*/
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
- if (drawable != readable) {
+ if (drawable)
+ DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
+ if (readable && drawable != readable) {
DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
}
- if (rmesa->lastStamp != drawable->lastStamp) {
+ if (drawable && (rmesa->lastStamp != drawable->lastStamp)) {
radeon_window_moved(rmesa);
rmesa->lastStamp = drawable->lastStamp;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
index 08e1c5d00df..d810e6080eb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
@@ -76,12 +76,14 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
/* Emit the data
*/
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
data += stride;
}
+ radeon_bo_unmap(aos->bo);
}
static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count)
@@ -151,6 +153,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
/* Emit the data
*/
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1:
@@ -170,6 +173,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
exit(1);
break;
}
+ radeon_bo_unmap(aos->bo);
}
@@ -196,12 +200,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.obj.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->ObjPtr->data,
- VB->ObjPtr->size,
- VB->ObjPtr->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
count);
- switch( VB->ObjPtr->size ) {
+ switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) {
case 4: vfmt |= RADEON_CP_VC_FRMT_W0;
case 3: vfmt |= RADEON_CP_VC_FRMT_Z;
case 2: vfmt |= RADEON_CP_VC_FRMT_XY;
@@ -216,9 +220,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.norm.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->NormalPtr->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data,
3,
- VB->NormalPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_N0;
@@ -227,9 +231,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (inputs & VERT_BIT_COLOR0) {
int emitsize;
- if (VB->ColorPtr[0]->size == 4 &&
- (VB->ColorPtr[0]->stride != 0 ||
- VB->ColorPtr[0]->data[0][3] != 1.0)) {
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 &&
+ (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 ||
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data[0][3] != 1.0)) {
vfmt |= RADEON_CP_VC_FRMT_FPCOLOR | RADEON_CP_VC_FRMT_FPALPHA;
emitsize = 4;
}
@@ -242,9 +246,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.rgba.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->ColorPtr[0]->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data,
emitsize,
- VB->ColorPtr[0]->stride,
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride,
count);
nr++;
@@ -256,9 +260,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->SecondaryColorPtr[0]->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data,
3,
- VB->SecondaryColorPtr[0]->stride,
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride,
count);
}
@@ -273,8 +277,8 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.fog.buf)
emit_vecfog( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->FogCoordPtr->data,
- VB->FogCoordPtr->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_FOG]->data,
+ VB->AttribPtr[_TNL_ATTRIB_FOG]->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_FPFOG;
@@ -290,24 +294,24 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.tex[unit].buf)
emit_tex_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->TexCoordPtr[unit]->data,
- VB->TexCoordPtr[unit]->size,
- VB->TexCoordPtr[unit]->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data,
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size,
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride,
count );
nr++;
vfmt |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
3 coords are submitted. This may not be 100% correct */
- if (VB->TexCoordPtr[unit]->size >= 3) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
vtx |= RADEON_Q_BIT(unit);
vfmt |= RADEON_Q_BIT(unit);
}
if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) )
vtx |= RADEON_Q_BIT(unit);
- else if ((VB->TexCoordPtr[unit]->size >= 3) &&
+ else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
- GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3);
+ GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
if (((rmesa->NeedTexMatrix >> unit) & 1) &&
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
index 515783135d6..d764ccb9826 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
@@ -56,18 +56,18 @@ static void TAG(emit)( GLcontext *ctx,
radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__);
- coord = (GLuint (*)[4])VB->ObjPtr->data;
- coord_stride = VB->ObjPtr->stride;
+ coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data;
+ coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride;
if (DO_TEX2) {
- if (VB->TexCoordPtr[2]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
- if (DO_PTEX && VB->TexCoordPtr[t2]->size < 3) {
+ tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) {
fill_tex |= (1<<2);
}
- else if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) {
rqcoordsnoswap |= (1<<2);
}
} else {
@@ -77,14 +77,14 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_TEX1) {
- if (VB->TexCoordPtr[1]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
- if (DO_PTEX && VB->TexCoordPtr[t1]->size < 3) {
+ tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) {
fill_tex |= (1<<1);
}
- else if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) {
rqcoordsnoswap |= (1<<1);
}
} else {
@@ -94,14 +94,14 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_TEX0) {
- if (VB->TexCoordPtr[0]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data;
- if (DO_PTEX && VB->TexCoordPtr[t0]->size < 3) {
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) {
fill_tex |= (1<<0);
}
- else if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) {
rqcoordsnoswap |= (1<<0);
}
} else {
@@ -112,9 +112,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_NORM) {
- if (VB->NormalPtr) {
- norm_stride = VB->NormalPtr->stride;
- norm = (GLuint (*)[4])VB->NormalPtr->data;
+ if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) {
+ norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride;
+ norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data;
} else {
norm_stride = 0;
norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
@@ -122,9 +122,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_RGBA) {
- if (VB->ColorPtr[0]) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) {
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
} else {
col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
col_stride = 0;
@@ -132,9 +132,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_SPEC_OR_FOG) {
- if (VB->SecondaryColorPtr[0]) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -142,9 +142,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_SPEC_OR_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG];
fog_stride = 0;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
index 78ec1193026..98f96ff2a76 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
@@ -326,7 +326,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (1) {
req |= RADEON_CP_VC_FRMT_Z;
- if (VB->ObjPtr->size == 4) {
+ if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) {
req |= RADEON_CP_VC_FRMT_W0;
}
}
@@ -348,15 +348,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
req |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
3 coords are submitted. This may not be 100% correct */
- if (VB->TexCoordPtr[unit]->size >= 3) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
req |= RADEON_Q_BIT(unit);
vtx |= RADEON_Q_BIT(unit);
}
if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) )
vtx |= RADEON_Q_BIT(unit);
- else if ((VB->TexCoordPtr[unit]->size >= 3) &&
+ else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
- GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3);
+ GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
if (((rmesa->NeedTexMatrix >> unit) & 1) &&
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
@@ -390,19 +390,19 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
* this, add more vertex code (for obj-2, obj-3) or preferably move
* to maos.
*/
- if (VB->ObjPtr->size < 3 ||
- (VB->ObjPtr->size == 3 &&
+ if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 ||
+ (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 &&
(setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) {
_math_trans_4f( rmesa->tcl.ObjClean.data,
- VB->ObjPtr->data,
- VB->ObjPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
GL_FLOAT,
- VB->ObjPtr->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
0,
VB->Count );
- switch (VB->ObjPtr->size) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_POS]->size) {
case 1:
_mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1);
case 2:
@@ -416,14 +416,14 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
break;
}
- VB->ObjPtr = &rmesa->tcl.ObjClean;
+ VB->AttribPtr[_TNL_ATTRIB_POS] = &rmesa->tcl.ObjClean;
}
-
+ radeon_bo_map(rmesa->radeon.tcl.aos[0].bo, 1);
setup_tab[i].emit( ctx, 0, VB->Count,
rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset);
-
+ radeon_bo_unmap(rmesa->radeon.tcl.aos[0].bo);
// rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size;
rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size;
rmesa->tcl.vertex_format = setup_tab[i].vertex_format;
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index dadc72f4c1b..033f26db2a1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -1,4 +1,5 @@
/*
+ * Copyright (C) 2009 Maciej Cencora.
* Copyright (C) 2008 Nicolai Haehnle.
*
* All Rights Reserved.
@@ -32,50 +33,52 @@
#include "main/simple_list.h"
#include "main/texcompress.h"
-
-static GLuint radeon_compressed_texture_size(GLcontext *ctx,
- GLsizei width, GLsizei height, GLsizei depth,
- GLuint mesaFormat)
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "radeon_texture.h"
+
+static unsigned get_aligned_compressed_row_stride(
+ gl_format format,
+ unsigned width,
+ unsigned minStride)
{
- GLuint size = _mesa_format_image_size(mesaFormat, width, height, depth);
-
- if (mesaFormat == MESA_FORMAT_RGB_DXT1 ||
- mesaFormat == MESA_FORMAT_RGBA_DXT1) {
- if (width + 3 < 8) /* width one block */
- size = size * 4;
- else if (width + 3 < 16)
- size = size * 2;
- } else {
- /* DXT3/5, 16 bytes per block */
- // WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n");
- if (width + 3 < 8)
- size = size * 2;
+ const unsigned blockSize = _mesa_get_format_bytes(format);
+ unsigned blockWidth, blockHeight, numXBlocks;
+
+ _mesa_get_format_block_size(format, &blockWidth, &blockHeight);
+ numXBlocks = (width + blockWidth - 1) / blockWidth;
+
+ while (numXBlocks * blockSize < minStride)
+ {
+ ++numXBlocks;
}
- return size;
+ return numXBlocks * blockSize;
}
+static unsigned get_compressed_image_size(
+ gl_format format,
+ unsigned rowStride,
+ unsigned height)
+{
+ unsigned blockWidth, blockHeight;
+
+ _mesa_get_format_block_size(format, &blockWidth, &blockHeight);
+
+ return rowStride * ((height + blockHeight - 1) / blockHeight);
+}
-static int radeon_compressed_num_bytes(GLuint mesaFormat)
+static int find_next_power_of_two(GLuint value)
{
- int bytes = 0;
- switch(mesaFormat) {
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- bytes = 2;
- break;
-
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- bytes = 4;
- default:
- break;
- }
-
- return bytes;
+ int i, tmp;
+
+ i = 0;
+ tmp = value - 1;
+ while (tmp) {
+ tmp >>= 1;
+ i++;
+ }
+ return (1 << i);
}
/**
@@ -90,28 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
{
radeon_mipmap_level *lvl = &mt->levels[level];
uint32_t row_align;
+ GLuint height;
+
+ height = find_next_power_of_two(lvl->height);
/* Find image size in bytes */
- if (mt->compressed) {
- /* TODO: Is this correct? Need test cases for compressed textures! */
- row_align = rmesa->texture_compressed_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx,
- lvl->width, lvl->height, lvl->depth, mt->compressed);
+ if (_mesa_is_format_compressed(mt->mesaFormat)) {
+ lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align);
+ lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height);
} else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
row_align = rmesa->texture_rect_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
+ lvl->size = lvl->rowstride * height;
} else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
/* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
* though the actual offset may be different (if texture is less than
* 32 bytes width) to the untiled case */
- lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31;
- lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31;
+ lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth;
} else {
row_align = rmesa->texture_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height * lvl->depth;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
+ lvl->size = lvl->rowstride * height * lvl->depth;
}
assert(lvl->size > 0);
@@ -123,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr,
"level %d, face %d: rs:%d %dx%d at %d\n",
- level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset);
+ level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset);
}
static GLuint minify(GLuint size, GLuint levels)
@@ -137,22 +140,19 @@ static GLuint minify(GLuint size, GLuint levels)
static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
- GLuint curOffset;
- GLuint numLevels;
- GLuint i;
- GLuint face;
+ GLuint curOffset, i, face, level;
- numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+ assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
for(face = 0; face < mt->faces; face++) {
- for(i = 0; i < numLevels; i++) {
- mt->levels[i].width = minify(mt->width0, i);
- mt->levels[i].height = minify(mt->height0, i);
- mt->levels[i].depth = minify(mt->depth0, i);
- compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
+ mt->levels[level].valid = 1;
+ mt->levels[level].width = minify(mt->width0, i);
+ mt->levels[level].height = minify(mt->height0, i);
+ mt->levels[level].depth = minify(mt->depth0, i);
+ compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
}
}
@@ -162,23 +162,21 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_
static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
- GLuint curOffset;
- GLuint numLevels;
- GLuint i;
+ GLuint curOffset, i, level;
- numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+ assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
- for(i = 0; i < numLevels; i++) {
+ for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
GLuint face;
- mt->levels[i].width = minify(mt->width0, i);
- mt->levels[i].height = minify(mt->height0, i);
- mt->levels[i].depth = minify(mt->depth0, i);
+ mt->levels[level].valid = 1;
+ mt->levels[level].width = minify(mt->width0, i);
+ mt->levels[level].height = minify(mt->height0, i);
+ mt->levels[level].depth = minify(mt->depth0, i);
for(face = 0; face < mt->faces; face++)
- compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
}
/* Note the required size in memory */
@@ -188,27 +186,22 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_
/**
* Create a new mipmap tree, calculate its layout and allocate memory.
*/
-radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
- GLuint width0, GLuint height0, GLuint depth0,
- GLuint bpp, GLuint tilebits, GLuint compressed)
+static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
+ GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
+ GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits)
{
radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);
- mt->radeon = rmesa;
- mt->internal_format = internal_format;
+ mt->mesaFormat = mesaFormat;
mt->refcount = 1;
- mt->t = t;
mt->target = target;
mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- mt->firstLevel = firstLevel;
- mt->lastLevel = lastLevel;
+ mt->baseLevel = baseLevel;
+ mt->numLevels = numLevels;
mt->width0 = width0;
mt->height0 = height0;
mt->depth0 = depth0;
- mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp;
mt->tilebits = tilebits;
- mt->compressed = compressed;
if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
calculate_miptree_layout_r300(rmesa, mt);
@@ -223,53 +216,43 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *
return mt;
}
-void radeon_miptree_reference(radeon_mipmap_tree *mt)
+void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr)
{
+ assert(!*ptr);
+
mt->refcount++;
assert(mt->refcount > 0);
+
+ *ptr = mt;
}
-void radeon_miptree_unreference(radeon_mipmap_tree *mt)
+void radeon_miptree_unreference(radeon_mipmap_tree **ptr)
{
+ radeon_mipmap_tree *mt = *ptr;
if (!mt)
return;
assert(mt->refcount > 0);
+
mt->refcount--;
if (!mt->refcount) {
radeon_bo_unref(mt->bo);
free(mt);
}
-}
+ *ptr = 0;
+}
/**
- * Calculate first and last mip levels for the given texture object,
- * where the dimensions are taken from the given texture image at
- * the given level.
- *
- * Note: level is the OpenGL level number, which is not necessarily the same
- * as the first level that is actually present.
- *
- * The base level image of the given texture face must be non-null,
- * or this will fail.
+ * Calculate min and max LOD for the given texture object.
+ * @param[in] tObj texture object whose LOD values to calculate
+ * @param[out] pminLod minimal LOD
+ * @param[out] pmaxLod maximal LOD
*/
-static void calculate_first_last_level(struct gl_texture_object *tObj,
- GLuint *pfirstLevel, GLuint *plastLevel,
- GLuint face, GLuint level)
+static void calculate_min_max_lod(struct gl_texture_object *tObj,
+ unsigned *pminLod, unsigned *pmaxLod)
{
- const struct gl_texture_image * const baseImage =
- tObj->Image[face][level];
-
- assert(baseImage);
-
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
+ int minLod, maxLod;
/* Yes, this looks overly complicated, but it's all needed.
*/
switch (tObj->Target) {
@@ -280,32 +263,30 @@ static void calculate_first_last_level(struct gl_texture_object *tObj,
if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
/* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
*/
- firstLevel = lastLevel = tObj->BaseLevel;
+ minLod = maxLod = tObj->BaseLevel;
} else {
- firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+ minLod = tObj->BaseLevel + (GLint)(tObj->MinLod);
+ minLod = MAX2(minLod, tObj->BaseLevel);
+ minLod = MIN2(minLod, tObj->MaxLevel);
+ maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
+ maxLod = MIN2(maxLod, tObj->MaxLevel);
+ maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
+ maxLod = MAX2(maxLod, minLod); /* need at least one level */
}
break;
case GL_TEXTURE_RECTANGLE_NV:
case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
+ minLod = maxLod = 0;
break;
default:
return;
}
/* save these values */
- *pfirstLevel = firstLevel;
- *plastLevel = lastLevel;
+ *pminLod = minLod;
+ *pmaxLod = maxLod;
}
-
/**
* Checks whether the given miptree can hold the given texture image at the
* given face and level.
@@ -313,23 +294,17 @@ static void calculate_first_last_level(struct gl_texture_object *tObj,
GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
struct gl_texture_image *texImage, GLuint face, GLuint level)
{
- GLboolean isCompressed = _mesa_is_format_compressed(texImage->TexFormat);
radeon_mipmap_level *lvl;
- if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel)
+ if (face >= mt->faces)
return GL_FALSE;
- if (texImage->InternalFormat != mt->internal_format ||
- isCompressed != mt->compressed)
+ if (texImage->TexFormat != mt->mesaFormat)
return GL_FALSE;
- if (!isCompressed &&
- !mt->compressed &&
- _mesa_get_format_bytes(texImage->TexFormat) != mt->bpp)
- return GL_FALSE;
-
- lvl = &mt->levels[level - mt->firstLevel];
- if (lvl->width != texImage->Width ||
+ lvl = &mt->levels[level];
+ if (!lvl->valid ||
+ lvl->width != texImage->Width ||
lvl->height != texImage->Height ||
lvl->depth != texImage->Depth)
return GL_FALSE;
@@ -337,64 +312,72 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
return GL_TRUE;
}
-
/**
* Checks whether the given miptree has the right format to store the given texture object.
*/
-GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
+static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
{
struct gl_texture_image *firstImage;
- GLuint compressed;
- GLuint numfaces = 1;
- GLuint firstLevel, lastLevel;
- GLuint texelBytes;
-
- calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel);
- if (texObj->Target == GL_TEXTURE_CUBE_MAP)
- numfaces = 6;
-
- firstImage = texObj->Image[0][firstLevel];
- compressed = _mesa_is_format_compressed(firstImage->TexFormat) ? firstImage->TexFormat : 0;
- texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
-
- return (mt->firstLevel == firstLevel &&
- mt->lastLevel == lastLevel &&
- mt->width0 == firstImage->Width &&
- mt->height0 == firstImage->Height &&
- mt->depth0 == firstImage->Depth &&
- mt->compressed == compressed &&
- (!mt->compressed ? (mt->bpp == texelBytes) : 1));
-}
+ unsigned numLevels;
+ radeon_mipmap_level *mtBaseLevel;
+
+ if (texObj->BaseLevel < mt->baseLevel)
+ return GL_FALSE;
+ mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel];
+ firstImage = texObj->Image[0][texObj->BaseLevel];
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj);
+ fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target);
+ fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat);
+ fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels);
+ fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width);
+ fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height);
+ fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth);
+ if (mt->target == texObj->Target &&
+ mt->mesaFormat == firstImage->TexFormat &&
+ mt->numLevels >= numLevels &&
+ mtBaseLevel->width == firstImage->Width &&
+ mtBaseLevel->height == firstImage->Height &&
+ mtBaseLevel->depth == firstImage->Depth) {
+ fprintf(stderr, "MATCHED\n");
+ } else {
+ fprintf(stderr, "NOT MATCHED\n");
+ }
+ }
+
+ return (mt->target == texObj->Target &&
+ mt->mesaFormat == firstImage->TexFormat &&
+ mt->numLevels >= numLevels &&
+ mtBaseLevel->width == firstImage->Width &&
+ mtBaseLevel->height == firstImage->Height &&
+ mtBaseLevel->depth == firstImage->Depth);
+}
/**
- * Try to allocate a mipmap tree for the given texture that will fit the
- * given image in the given position.
+ * Try to allocate a mipmap tree for the given texture object.
+ * @param[in] rmesa radeon context
+ * @param[in] t radeon texture object
*/
-void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- radeon_texture_image *image, GLuint face, GLuint level)
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
{
- GLuint compressed = _mesa_is_format_compressed(image->base.TexFormat) ? image->base.TexFormat : 0;
- GLuint numfaces = 1;
- GLuint firstLevel, lastLevel;
- GLuint texelBytes;
+ struct gl_texture_object *texObj = &t->base;
+ struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel];
+ GLuint numLevels;
assert(!t->mt);
- calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level);
- if (t->base.Target == GL_TEXTURE_CUBE_MAP)
- numfaces = 6;
-
- if (level != firstLevel || face >= numfaces)
+ if (!texImg)
return;
- texelBytes = _mesa_get_format_bytes(image->base.TexFormat);
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1);
- t->mt = radeon_miptree_create(rmesa, t, t->base.Target,
- image->base.InternalFormat,
- firstLevel, lastLevel,
- image->base.Width, image->base.Height, image->base.Depth,
- texelBytes, t->tile_bits, compressed);
+ t->mt = radeon_miptree_create(rmesa, t->base.Target,
+ texImg->TexFormat, texObj->BaseLevel,
+ numLevels, texImg->Width, texImg->Height,
+ texImg->Depth, t->tile_bits);
}
/* Although we use the image_offset[] array to store relative offsets
@@ -406,21 +389,234 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
void
radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets)
{
- if (mt->target != GL_TEXTURE_3D || mt->faces == 1)
- offsets[0] = 0;
- else {
- int i;
- for (i = 0; i < 6; i++)
- offsets[i] = mt->levels[level].faces[i].offset;
- }
+ if (mt->target != GL_TEXTURE_3D || mt->faces == 1) {
+ offsets[0] = 0;
+ } else {
+ int i;
+ for (i = 0; i < 6; i++) {
+ offsets[i] = mt->levels[level].faces[i].offset;
+ }
+ }
}
GLuint
radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level)
{
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
- return (mt->levels[level].faces[face].offset);
- else
- return mt->levels[level].faces[0].offset;
+ if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
+ return (mt->levels[level].faces[face].offset);
+ else
+ return mt->levels[level].faces[0].offset;
}
+
+/**
+ * Ensure that the given image is stored in the given miptree from now on.
+ */
+static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
+ radeon_texture_image *image,
+ int face, int level)
+{
+ radeon_mipmap_level *dstlvl = &mt->levels[level];
+ unsigned char *dest;
+
+ assert(image->mt != mt);
+ assert(dstlvl->valid);
+ assert(dstlvl->width == image->base.Width);
+ assert(dstlvl->height == image->base.Height);
+ assert(dstlvl->depth == image->base.Depth);
+
+ radeon_bo_map(mt->bo, GL_TRUE);
+ dest = mt->bo->ptr + dstlvl->faces[face].offset;
+
+ if (image->mt) {
+ /* Format etc. should match, so we really just need a memcpy().
+ * In fact, that memcpy() could be done by the hardware in many
+ * cases, provided that we have a proper memory manager.
+ */
+ assert(mt->mesaFormat == image->base.TexFormat);
+
+ radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+
+ /* TODO: bring back these assertions once the FBOs are fixed */
+#if 0
+ assert(image->mtlevel == level);
+ assert(srclvl->size == dstlvl->size);
+ assert(srclvl->rowstride == dstlvl->rowstride);
+#endif
+
+ radeon_bo_map(image->mt->bo, GL_FALSE);
+
+ memcpy(dest,
+ image->mt->bo->ptr + srclvl->faces[face].offset,
+ dstlvl->size);
+ radeon_bo_unmap(image->mt->bo);
+
+ radeon_miptree_unreference(&image->mt);
+ } else if (image->base.Data) {
+ /* This condition should be removed, it's here to workaround
+ * a segfault when mapping textures during software fallbacks.
+ */
+ const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
+ uint32_t rows = image->base.Height * image->base.Depth;
+
+ if (_mesa_is_format_compressed(image->base.TexFormat)) {
+ uint32_t blockWidth, blockHeight;
+ _mesa_get_format_block_size(image->base.TexFormat, &blockWidth, &blockHeight);
+ rows = (rows + blockHeight - 1) / blockHeight;
+ }
+
+ copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
+ rows, srcrowstride);
+
+ _mesa_free_texmemory(image->base.Data);
+ image->base.Data = 0;
+ }
+
+ radeon_bo_unmap(mt->bo);
+
+ radeon_miptree_reference(mt, &image->mt);
+ image->mtface = face;
+ image->mtlevel = level;
+}
+
+/**
+ * Filter matching miptrees, and select one with the most of data.
+ * @param[in] texObj radeon texture object
+ * @param[in] firstLevel first texture level to check
+ * @param[in] lastLevel last texture level to check
+ */
+static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
+ unsigned firstLevel,
+ unsigned lastLevel)
+{
+ const unsigned numLevels = lastLevel - firstLevel + 1;
+ unsigned *mtSizes = calloc(numLevels, sizeof(unsigned));
+ radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *));
+ unsigned mtCount = 0;
+ unsigned maxMtIndex = 0;
+ radeon_mipmap_tree *tmp;
+
+ for (unsigned level = firstLevel; level <= lastLevel; ++level) {
+ radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]);
+ unsigned found = 0;
+ // TODO: why this hack??
+ if (!img)
+ break;
+
+ if (!img->mt)
+ continue;
+
+ for (int i = 0; i < mtCount; ++i) {
+ if (mts[i] == img->mt) {
+ found = 1;
+ mtSizes[i] += img->mt->levels[img->mtlevel].size;
+ break;
+ }
+ }
+
+ if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) {
+ mtSizes[mtCount] = img->mt->levels[img->mtlevel].size;
+ mts[mtCount] = img->mt;
+ mtCount++;
+ }
+ }
+
+ if (mtCount == 0) {
+ return NULL;
+ }
+
+ for (int i = 1; i < mtCount; ++i) {
+ if (mtSizes[i] > mtSizes[maxMtIndex]) {
+ maxMtIndex = i;
+ }
+ }
+
+ tmp = mts[maxMtIndex];
+ free(mtSizes);
+ free(mts);
+
+ return tmp;
+}
+
+/**
+ * Validate texture mipmap tree.
+ * If individual images are stored in different mipmap trees
+ * use the mipmap tree that has the most of the correct data.
+ */
+int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+
+ if (t->validated || t->image_override) {
+ return GL_TRUE;
+ }
+
+ if (texObj->Image[0][texObj->BaseLevel]->Border > 0)
+ return GL_FALSE;
+
+ _mesa_test_texobj_completeness(rmesa->glCtx, texObj);
+ if (!texObj->_Complete) {
+ return GL_FALSE;
+ }
+
+ calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE)
+ fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n",
+ __FUNCTION__, texObj ,t->minLod, t->maxLod);
+
+ radeon_mipmap_tree *dst_miptree;
+ dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
+
+ if (!dst_miptree) {
+ radeon_miptree_unreference(&t->mt);
+ radeon_try_alloc_miptree(rmesa, t);
+ dst_miptree = t->mt;
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt);
+ }
+ } else if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt);
+ }
+
+ const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ unsigned face, level;
+ radeon_texture_image *img;
+ /* Validate only the levels that will actually be used during rendering */
+ for (face = 0; face < faces; ++face) {
+ for (level = t->minLod; level <= t->maxLod; ++level) {
+ img = get_radeon_texture_image(texObj->Image[face][level]);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt);
+ }
+
+ if (img->mt != dst_miptree) {
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "MIGRATING\n");
+ }
+ struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo;
+ if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ migrate_image_to_miptree(dst_miptree, img, face, level);
+ } else if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "OK\n");
+ }
+ }
+ }
+
+ t->validated = GL_TRUE;
+
+ return GL_TRUE;
+}
+
+uint32_t get_base_teximage_offset(radeonTexObj *texObj)
+{
+ if (!texObj->mt) {
+ return 0;
+ } else {
+ return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod);
+ }
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index db28252da37..a10649b5aea 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -44,6 +44,7 @@ struct _radeon_mipmap_level {
GLuint depth;
GLuint size; /** Size of each image, in bytes */
GLuint rowstride; /** in bytes */
+ GLuint valid;
radeon_mipmap_image faces[6];
};
@@ -59,43 +60,35 @@ struct _radeon_mipmap_level {
* changed.
*/
struct _radeon_mipmap_tree {
- radeonContextPtr radeon;
- radeonTexObj *t;
struct radeon_bo *bo;
GLuint refcount;
GLuint totalsize; /** total size of the miptree, in bytes */
GLenum target; /** GL_TEXTURE_xxx */
- GLenum internal_format;
+ GLenum mesaFormat; /** MESA_FORMAT_xxx */
GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */
- GLuint firstLevel; /** First mip level stored in this mipmap tree */
- GLuint lastLevel; /** Last mip level stored in this mipmap tree */
+ GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */
+ GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
- GLuint width0; /** Width of firstLevel image */
- GLuint height0; /** Height of firstLevel image */
- GLuint depth0; /** Depth of firstLevel image */
+ GLuint width0; /** Width of baseLevel image */
+ GLuint height0; /** Height of baseLevel image */
+ GLuint depth0; /** Depth of baseLevel image */
- GLuint bpp; /** Bytes per texel */
GLuint tilebits; /** RADEON_TXO_xxx_TILE */
- GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */
radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS];
};
-radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
- GLuint width0, GLuint height0, GLuint depth0,
- GLuint bpp, GLuint tilebits, GLuint compressed);
-void radeon_miptree_reference(radeon_mipmap_tree *mt);
-void radeon_miptree_unreference(radeon_mipmap_tree *mt);
+void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr);
+void radeon_miptree_unreference(radeon_mipmap_tree **ptr);
GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
struct gl_texture_image *texImage, GLuint face, GLuint level);
-GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj);
-void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- radeon_texture_image *texImage, GLuint face, GLuint level);
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
+
+uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index 6539c36268f..98117cdfc14 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -31,24 +31,11 @@
#include "main/imports.h"
#include "main/simple_list.h"
-static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- struct radeon_query_object *tmp, *query = (struct radeon_query_object *)q;
-
- foreach(tmp, &radeon->query.not_flushed_head) {
- if (tmp == query) {
- return 0;
- }
- }
-
- return 1;
-}
-
static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_query_object *query = (struct radeon_query_object *)q;
+ uint32_t *result;
int i;
radeon_print(RADEON_STATE, RADEON_VERBOSE,
@@ -56,6 +43,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
__FUNCTION__, query->Base.Id, (int) query->Base.Result);
radeon_bo_map(query->bo, GL_FALSE);
+ result = query->bo->ptr;
query->Base.Result = 0;
if (IS_R600_CLASS(radeon->radeonScreen)) {
@@ -66,10 +54,11 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
* hw writes zpass end counts to qwords 1, 3, 5, 7.
* then we substract. MSB is the valid bit.
*/
- uint64_t *result = query->bo->ptr;
- for (i = 0; i < 8; i += 2) {
- uint64_t start = result[i];
- uint64_t end = result[i + 1];
+ for (i = 0; i < 16; i += 4) {
+ uint64_t start = (uint64_t)LE32_TO_CPU(result[i]) |
+ (uint64_t)LE32_TO_CPU(result[i + 1]) << 32;
+ uint64_t end = (uint64_t)LE32_TO_CPU(result[i + 2]) |
+ (uint64_t)LE32_TO_CPU(result[i + 3]) << 32;
if ((start & 0x8000000000000000) && (end & 0x8000000000000000)) {
uint64_t query_count = end - start;
query->Base.Result += query_count;
@@ -79,10 +68,9 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
"%d start: %lx, end: %lx %ld\n", i, start, end, end - start);
}
} else {
- uint32_t *result = query->bo->ptr;
for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
- query->Base.Result += result[i];
- radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]);
+ query->Base.Result += LE32_TO_CPU(result[i]);
+ radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, LE32_TO_CPU(result[i]));
}
}
@@ -120,10 +108,11 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q)
static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_query_object *query = (struct radeon_query_object *)q;
/* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */
- if (!radeonQueryIsFlushed(ctx, q))
+ if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs))
ctx->Driver.Flush(ctx);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset);
@@ -155,8 +144,6 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q)
radeon->query.queryobj.dirty = GL_TRUE;
radeon->hw.is_dirty = GL_TRUE;
- insert_at_tail(&radeon->query.not_flushed_head, query);
-
}
void radeonEmitQueryEnd(GLcontext *ctx)
@@ -204,7 +191,7 @@ static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q)
uint32_t domain;
/* Need to perform a flush, as per ARB_occlusion_query spec */
- if (!radeonQueryIsFlushed(ctx, q)) {
+ if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) {
ctx->Driver.Flush(ctx);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 7a124a8be6c..3080a0fcd0e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17;
#endif
-static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
+static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo );
static int
-radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
+radeonGetParam(__DRIscreen *sPriv, int param, void *value)
{
int ret;
drm_radeon_getparam_t gp = { 0 };
@@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
}
static const __DRIconfig **
-radeonFillInModes( __DRIscreenPrivate *psp,
+radeonFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -390,12 +390,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->device_id = device_id;
screen->chip_flags = 0;
switch ( device_id ) {
+ case PCI_CHIP_RN50_515E:
+ case PCI_CHIP_RN50_5969:
+ return -1;
+
case PCI_CHIP_RADEON_LY:
case PCI_CHIP_RADEON_LZ:
case PCI_CHIP_RADEON_QY:
case PCI_CHIP_RADEON_QZ:
- case PCI_CHIP_RN50_515E:
- case PCI_CHIP_RN50_5969:
screen->chip_family = CHIP_FAMILY_RV100;
break;
@@ -909,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
/* Create the device specific screen private data struct.
*/
static radeonScreenPtr
-radeonCreateScreen( __DRIscreenPrivate *sPriv )
+radeonCreateScreen( __DRIscreen *sPriv )
{
radeonScreenPtr screen;
RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
@@ -1248,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
}
static radeonScreenPtr
-radeonCreateScreen2(__DRIscreenPrivate *sPriv)
+radeonCreateScreen2(__DRIscreen *sPriv)
{
radeonScreenPtr screen;
int i;
@@ -1399,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
/* Destroy the device specific screen private data struct.
*/
static void
-radeonDestroyScreen( __DRIscreenPrivate *sPriv )
+radeonDestroyScreen( __DRIscreen *sPriv )
{
radeonScreenPtr screen = (radeonScreenPtr)sPriv->private;
@@ -1433,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv )
/* Initialize the driver specific screen private data.
*/
static GLboolean
-radeonInitDriver( __DRIscreenPrivate *sPriv )
+radeonInitDriver( __DRIscreen *sPriv )
{
if (sPriv->dri2.enabled) {
sPriv->private = (void *) radeonCreateScreen2( sPriv );
@@ -1457,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv )
* pbuffers.
*/
static GLboolean
-radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+radeonCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -1482,11 +1484,11 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
_mesa_initialize_framebuffer(&rfb->base, mesaVis);
if (mesaVis->redBits == 5)
- rgbFormat = MESA_FORMAT_RGB565;
+ rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV;
else if (mesaVis->alphaBits == 0)
- rgbFormat = MESA_FORMAT_XRGB8888;
+ rgbFormat = _mesa_little_endian() ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_XRGB8888_REV;
else
- rgbFormat = MESA_FORMAT_ARGB8888;
+ rgbFormat = _mesa_little_endian() ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB8888_REV;
/* front color renderbuffer */
rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
@@ -1557,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb)
}
void
-radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+radeonDestroyBuffer(__DRIdrawable *driDrawPriv)
{
struct radeon_framebuffer *rfb;
if (!driDrawPriv)
@@ -1579,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-radeonInitScreen(__DRIscreenPrivate *psp)
+radeonInitScreen(__DRIscreen *psp)
{
#if defined(RADEON_R100)
static const char *driver_name = "Radeon";
@@ -1629,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp)
* \return the __GLcontextModes supported by this driver
*/
static const
-__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
+__DRIconfig **radeonInitScreen2(__DRIscreen *psp)
{
GLenum fb_format[3];
GLenum fb_type[3];
@@ -1696,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
struct radeon_framebuffer *rfb;
@@ -1749,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = {
.InitScreen2 = radeonInitScreen2,
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h
index 15744e88284..5e6d432e11d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.h
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.h
@@ -86,7 +86,7 @@ typedef struct radeon_screen {
__volatile__ uint32_t *scratch;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
unsigned int gart_buffer_offset; /* offset in card memory space */
unsigned int gart_texture_offset; /* offset in card memory space */
@@ -123,5 +123,5 @@ typedef struct radeon_screen {
#define IS_R600_CLASS(screen) \
((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600)
-extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv);
+extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv);
#endif /* __RADEON_SCREEN_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 2bc7d312546..8db3d2b143b 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/glheader.h"
+#include "main/texformat.h"
#include "swrast/swrast.h"
#include "radeon_common.h"
@@ -400,6 +401,18 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#endif
#include "spantmp2.h"
+#define SPANTMP_PIXEL_FMT GL_RGB
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5_REV
+
+#define TAG(x) radeon##x##_RGB565_REV
+#define TAG2(x,y) radeon##x##_RGB565_REV##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* 16 bit, ARGB1555 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -414,6 +427,18 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#endif
#include "spantmp2.h"
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5
+
+#define TAG(x) radeon##x##_ARGB1555_REV
+#define TAG2(x,y) radeon##x##_ARGB1555_REV##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* 16 bit, RGBA4 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -428,6 +453,18 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#endif
#include "spantmp2.h"
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4
+
+#define TAG(x) radeon##x##_ARGB4444_REV
+#define TAG2(x,y) radeon##x##_ARGB4444_REV##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* 32 bit, xRGB8888 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -472,6 +509,42 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#endif
#include "spantmp2.h"
+/* 32 bit, BGRx8888 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8
+
+#define TAG(x) radeon##x##_BGRx8888
+#define TAG2(x,y) radeon##x##_BGRx8888##y
+#if defined(RADEON_R600)
+#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0x000000ff))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
+#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#endif
+#include "spantmp2.h"
+
+/* 32 bit, BGRA8888 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8
+
+#define TAG(x) radeon##x##_BGRA8888
+#define TAG2(x,y) radeon##x##_BGRA8888##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* ================================================================
* Depth buffer
*/
@@ -526,10 +599,10 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x000000ff; \
tmp |= ((d << 8) & 0xffffff00); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_DEPTH( _x, _y, d ) \
@@ -544,26 +617,26 @@ do { \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#endif
#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
+ d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \
}while(0)
#elif defined(RADEON_R600)
#define READ_DEPTH( d, _x, _y ) \
@@ -573,11 +646,11 @@ do { \
#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
+ d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff;
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff;
#endif
#define TAG(x) radeon##x##_z24
@@ -595,7 +668,7 @@ do { \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32((((d) & 0xff000000) >> 24) | (((d) & 0x00ffffff) << 8)); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_DEPTH( _x, _y, d ) \
@@ -615,20 +688,21 @@ do { \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#endif
#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
+ GLuint tmp = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
+ d = LE32_TO_CPU(((tmp & 0x000000ff) << 24) | ((tmp & 0xffffff00) >> 8)); \
}while(0)
#elif defined(RADEON_R600)
#define READ_DEPTH( d, _x, _y ) \
@@ -639,11 +713,11 @@ do { \
#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)); \
+ d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) do { \
- d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off )); \
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
} while (0)
#endif
@@ -660,10 +734,10 @@ do { \
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xffffff00; \
tmp |= (d) & 0xff; \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_STENCIL( _x, _y, d ) \
@@ -678,19 +752,19 @@ do { \
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#else
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#endif
@@ -698,7 +772,7 @@ do { \
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = tmp & 0x000000ff; \
} while (0)
#elif defined(RADEON_R600)
@@ -712,14 +786,14 @@ do { \
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#else
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#endif
@@ -737,8 +811,7 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag)
return;
if (flag) {
- if (rrb->bo->bom->funcs->bo_wait)
- radeon_bo_wait(rrb->bo);
+ radeon_bo_wait(rrb->bo);
r = radeon_bo_map(rrb->bo, 1);
if (r) {
fprintf(stderr, "(%s) error(%d) mapping buffer.\n",
@@ -754,18 +827,21 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag)
}
static void
-radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map)
+radeon_map_unmap_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLboolean map)
{
GLuint i, j;
/* color draw buffers */
for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++)
- map_unmap_rb(ctx->DrawBuffer->_ColorDrawBuffers[j], map);
+ map_unmap_rb(fb->_ColorDrawBuffers[j], map);
+
+ map_unmap_rb(fb->_ColorReadBuffer, map);
/* check for render to textures */
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att =
- ctx->DrawBuffer->Attachment + i;
+ fb->Attachment + i;
struct gl_texture_object *tex = att->Texture;
if (tex) {
/* Render to texture. Note that a mipmapped texture need not
@@ -781,15 +857,15 @@ radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map)
radeon_teximage_unmap(image);
}
}
-
- map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map);
-
+
/* depth buffer (Note wrapper!) */
- if (ctx->DrawBuffer->_DepthBuffer)
- map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map);
+ if (fb->_DepthBuffer)
+ map_unmap_rb(fb->_DepthBuffer->Wrapped, map);
- if (ctx->DrawBuffer->_StencilBuffer)
- map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map);
+ if (fb->_StencilBuffer)
+ map_unmap_rb(fb->_StencilBuffer->Wrapped, map);
+
+ radeon_check_front_buffer_rendering(ctx);
}
static void radeonSpanRenderStart(GLcontext * ctx)
@@ -814,23 +890,30 @@ static void radeonSpanRenderStart(GLcontext * ctx)
ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current);
}
- radeon_map_unmap_buffers(ctx, 1);
+ radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_TRUE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_TRUE);
}
static void radeonSpanRenderFinish(GLcontext * ctx)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
int i;
+
_swrast_flush(ctx);
- if (!rmesa->radeonScreen->driScreen->dri2.enabled) {
- UNLOCK_HARDWARE(rmesa);
- }
+
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled)
ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
}
- radeon_map_unmap_buffers(ctx, 0);
+ radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_FALSE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_FALSE);
+
+ if (!rmesa->radeonScreen->driScreen->dri2.enabled) {
+ UNLOCK_HARDWARE(rmesa);
+ }
}
void radeonInitSpanFuncs(GLcontext * ctx)
@@ -848,14 +931,24 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb)
{
if (rrb->base.Format == MESA_FORMAT_RGB565) {
radeonInitPointers_RGB565(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_RGB565_REV) {
+ radeonInitPointers_RGB565_REV(&rrb->base);
} else if (rrb->base.Format == MESA_FORMAT_XRGB8888) {
radeonInitPointers_xRGB8888(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_XRGB8888_REV) {
+ radeonInitPointers_BGRx8888(&rrb->base);
} else if (rrb->base.Format == MESA_FORMAT_ARGB8888) {
radeonInitPointers_ARGB8888(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB8888_REV) {
+ radeonInitPointers_BGRA8888(&rrb->base);
} else if (rrb->base.Format == MESA_FORMAT_ARGB4444) {
radeonInitPointers_ARGB4444(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB4444_REV) {
+ radeonInitPointers_ARGB4444_REV(&rrb->base);
} else if (rrb->base.Format == MESA_FORMAT_ARGB1555) {
radeonInitPointers_ARGB1555(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB1555_REV) {
+ radeonInitPointers_ARGB1555_REV(&rrb->base);
} else if (rrb->base.Format == MESA_FORMAT_Z16) {
radeonInitDepthPointers_z16(&rrb->base);
} else if (rrb->base.Format == MESA_FORMAT_X8_Z24) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 4d0d35ee0cd..1c9ec36daec 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx,
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
RADEON_STATECHANGE( rmesa, msk );
@@ -550,6 +550,31 @@ static void radeonPolygonOffset( GLcontext *ctx,
rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_CONSTANT] = constant.ui32;
}
+static void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask )
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLuint i;
+ drm_radeon_stipple_t stipple;
+
+ /* Must flip pattern upside down.
+ */
+ for ( i = 0 ; i < 32 ; i++ ) {
+ rmesa->state.stipple.mask[31 - i] = ((GLuint *) mask)[i];
+ }
+
+ /* TODO: push this into cmd mechanism
+ */
+ radeon_firevertices(&rmesa->radeon);
+ LOCK_HARDWARE( &rmesa->radeon );
+
+ /* FIXME: Use window x,y offsets into stipple RAM.
+ */
+ stipple.mask = rmesa->state.stipple.mask;
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
+ &stipple, sizeof(drm_radeon_stipple_t) );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+}
+
static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
@@ -1375,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
void radeonUpdateWindow( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1430,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
void radeonUpdateViewportOffset( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 2d19220d8af..dd828882543 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -645,11 +645,11 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
if (t->mt && !t->image_override) {
if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
+ lvl = &t->mt->levels[t->minLod];
OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
} else {
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index e61f59eaeaf..8bf1bfbc575 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -179,7 +179,7 @@ static void radeonSetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
switch (sz) {
case 1:
@@ -309,7 +309,7 @@ void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
radeonEmitState(&rmesa->radeon);
radeonEmitVertexAOS( rmesa,
rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
+ rmesa->radeon.swtcl.bo,
current_offset);
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index b334ea05e5b..cd02bfbcf5d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -412,6 +412,7 @@ static GLuint radeonEnsureEmitSize( GLcontext * ctx , GLuint inputs )
space_required += vbuf;
else
space_required += index + elts;
+ space_required += VB->Primitive[i].count * 3;
space_required += AOS_BUFSZ(nr_aos);
}
space_required += SCISSOR_BUFSZ;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 60981aada24..14163f13af4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -341,24 +341,14 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- radeonSetTexBorderColor( t, texObj->BorderColor );
+ radeonSetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
-
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
default:
@@ -388,10 +378,8 @@ static void radeonDeleteTexture( GLcontext *ctx,
}
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
/* Free mipmap images and the texture object itself */
_mesa_delete_texture_object(ctx, texObj);
}
@@ -440,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT );
radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter );
- radeonSetTexBorderColor( t, t->base.BorderColor );
+ radeonSetTexBorderColor( t, t->base.BorderColor.f );
return &t->base;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 429977a8bcc..84ddcfd4fd3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -672,24 +672,13 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
-
+
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
@@ -699,14 +688,10 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -718,8 +703,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->tile_bits = 0;
t->image_override = GL_TRUE;
t->override_offset = 0;
- t->pp_txpitch &= (1 << 13) -1;
- pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
@@ -738,12 +721,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
break;
}
- t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
- | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
- t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
- t->pp_txpitch = pitch_val;
- t->pp_txpitch -= 32;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+
+ t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
+ t->pp_txpitch = pitch_val;
+ t->pp_txpitch -= 32;
+ }
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;
@@ -1021,7 +1009,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
return GL_TRUE;
}
- firstImage = t->base.Image[0][t->mt->firstLevel];
+ firstImage = t->base.Image[0][t->minLod];
if (firstImage->Border > 0) {
fprintf(stderr, "%s: border\n", __FUNCTION__);
@@ -1049,9 +1037,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
return GL_FALSE;
}
}
-
+
t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT;
+ t->pp_txfilter |= (t->maxLod - t->minLod) << RADEON_MAX_MIP_LEVEL_SHIFT;
t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
RADEON_TXFORMAT_HEIGHT_MASK |
@@ -1060,9 +1048,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
RADEON_TXFORMAT_F5_HEIGHT_MASK);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) |
(log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT));
-
+
t->tile_bits = 0;
-
+
if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
ASSERT(log2Width == log2Height);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) |
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index baa99b752b1..03178116c1a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -1,4 +1,5 @@
/*
+ * Copyright (C) 2009 Maciej Cencora.
* Copyright (C) 2008 Nicolai Haehnle.
* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
*
@@ -46,7 +47,7 @@
#include "radeon_mipmap_tree.h"
-static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize)
{
assert(rowsize <= dststride);
@@ -81,8 +82,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
radeon_texture_image* image = get_radeon_texture_image(timage);
if (image->mt) {
- radeon_miptree_unreference(image->mt);
- image->mt = 0;
+ radeon_miptree_unreference(&image->mt);
assert(!image->base.Data);
} else {
_mesa_free_texture_image_data(ctx, timage);
@@ -108,7 +108,7 @@ static void teximage_set_map_data(radeon_texture_image *image)
lvl = &image->mt->levels[image->mtlevel];
image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
- image->base.RowStride = lvl->rowstride / image->mt->bpp;
+ image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat);
}
@@ -174,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeon_bo_map(t->mt->bo, GL_FALSE);
for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ for(level = t->minLod; level <= t->maxLod; ++level)
teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
}
}
@@ -191,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
return;
for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ for(level = t->minLod; level <= t->maxLod; ++level)
texObj->Image[face][level]->Data = 0;
}
radeon_bo_unmap(t->mt->bo);
@@ -240,8 +240,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
image->mtlevel = i;
image->mtface = face;
- radeon_miptree_unreference(image->mt);
- image->mt = NULL;
+ radeon_miptree_unreference(&image->mt);
}
}
@@ -473,6 +472,19 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
case GL_RGBA32F_ARB:
return MESA_FORMAT_RGBA_FLOAT32;
+#ifdef RADEON_R300
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ return MESA_FORMAT_Z16;
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ return MESA_FORMAT_S8_Z24;
+ else
+ return MESA_FORMAT_Z16;
+#else
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
@@ -480,6 +492,7 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
return MESA_FORMAT_S8_Z24;
+#endif
/* EXT_texture_sRGB */
case GL_SRGB:
@@ -510,6 +523,173 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
return MESA_FORMAT_NONE; /* never get here */
}
+/** Check if given image is valid within current texture object.
+ */
+static int image_matches_texture_obj(struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ unsigned level)
+{
+ const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel];
+
+ if (!baseImage)
+ return 0;
+
+ if (level < texObj->BaseLevel || level > texObj->MaxLevel)
+ return 0;
+
+ const unsigned levelDiff = level - texObj->BaseLevel;
+ const unsigned refWidth = MAX2(baseImage->Width >> levelDiff, 1);
+ const unsigned refHeight = MAX2(baseImage->Height >> levelDiff, 1);
+ const unsigned refDepth = MAX2(baseImage->Depth >> levelDiff, 1);
+
+ return (texImage->Width == refWidth &&
+ texImage->Height == refHeight &&
+ texImage->Depth == refDepth);
+}
+
+static void teximage_assign_miptree(radeonContextPtr rmesa,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ unsigned face,
+ unsigned level)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
+ * don't allocate the miptree if the teximage won't fit.
+ */
+ if (!image_matches_texture_obj(texObj, texImage, level))
+ return;
+
+ /* Try using current miptree, or create new if there isn't any */
+ if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
+ radeon_miptree_unreference(&t->mt);
+ radeon_try_alloc_miptree(rmesa, t);
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, "
+ "texObj miptree doesn't match, allocated new miptree %p\n",
+ __FUNCTION__, texObj, texImage, face, level, t->mt);
+ }
+ }
+
+ /* Miptree alocation may have failed,
+ * when there was no image for baselevel specified */
+ if (t->mt) {
+ image->mtface = face;
+ image->mtlevel = level;
+ radeon_miptree_reference(t->mt, &image->mt);
+ }
+}
+
+static GLuint * allocate_image_offsets(GLcontext *ctx,
+ unsigned alignedWidth,
+ unsigned height,
+ unsigned depth)
+{
+ int i;
+ GLuint *offsets;
+
+ offsets = _mesa_malloc(depth * sizeof(GLuint)) ;
+ if (!offsets) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image");
+ return NULL;
+ }
+
+ for (i = 0; i < depth; ++i) {
+ offsets[i] = alignedWidth * height * i;
+ }
+
+ return offsets;
+}
+
+/**
+ * Update a subregion of the given texture image.
+ */
+static void radeon_store_teximage(GLcontext* ctx, int dims,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLsizei imageSize,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ int compressed)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ GLuint dstRowStride;
+ GLuint *dstImageOffsets;
+
+ if (image->mt) {
+ dstRowStride = image->mt->levels[image->mtlevel].rowstride;
+ } else if (t->bo) {
+ /* TFP case */
+ /* TODO */
+ assert(0);
+ } else {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
+ }
+
+ assert(dstRowStride);
+
+ if (dims == 3) {
+ unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
+ dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth);
+ if (!dstImageOffsets) {
+ return;
+ }
+ } else {
+ dstImageOffsets = texImage->ImageOffsets;
+ }
+
+ radeon_teximage_map(image, GL_TRUE);
+
+ if (compressed) {
+ uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height;
+ GLubyte *img_start;
+
+ _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height);
+
+ if (!image->mt) {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
+ img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
+ texImage->TexFormat,
+ texImage->Width, texImage->Data);
+ }
+ else {
+ uint32_t offset;
+ offset = dstRowStride / _mesa_get_format_bytes(texImage->TexFormat) * yoffset / block_height + xoffset / block_width;
+ offset *= _mesa_get_format_bytes(texImage->TexFormat);
+ img_start = texImage->Data + offset;
+ }
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
+ bytesPerRow = srcRowStride;
+ rows = (height + block_height - 1) / block_height;
+
+ copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
+ }
+ else {
+ if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ dstImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
+ }
+ }
+
+ if (dims == 3) {
+ _mesa_free(dstImageOffsets);
+ }
+
+ radeon_teximage_unmap(image);
+}
+
/**
* All glTexImage calls go through this function.
*/
@@ -528,13 +708,22 @@ static void radeon_teximage(
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- GLuint dstRowStride;
GLint postConvWidth = width;
GLint postConvHeight = height;
- GLuint texelBytes;
GLuint face = radeon_face_for_target(target);
- radeon_firevertices(rmesa);
+ {
+ struct radeon_bo *bo;
+ bo = !image->mt ? image->bo : image->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ }
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n",
+ dims, texObj, texImage, face, level);
+ }
t->validated = GL_FALSE;
@@ -543,53 +732,35 @@ static void radeon_teximage(
&postConvHeight);
}
- if (_mesa_is_format_compressed(texImage->TexFormat)) {
- texelBytes = 0;
- } else {
- texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
+ GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
- postConvWidth = 32 / texelBytes;
- texImage->RowStride = postConvWidth;
+ postConvWidth = 32 / texelBytes;
+ texImage->RowStride = postConvWidth;
}
- if (!image->mt) {
+ if (!image->mt) {
assert(texImage->RowStride == postConvWidth);
}
}
- /* Allocate memory for image */
- radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */
-
- if (t->mt &&
- t->mt->firstLevel == level &&
- t->mt->lastLevel == level &&
- t->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
- !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
-
- if (!t->mt)
- radeon_try_alloc_miptree(rmesa, t, image, face, level);
- if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
- radeon_mipmap_level *lvl;
- image->mt = t->mt;
- image->mtlevel = level - t->mt->firstLevel;
- image->mtface = face;
- radeon_miptree_reference(t->mt);
- lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- int size;
- if (_mesa_is_format_compressed(texImage->TexFormat)) {
- size = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
- } else {
- size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat);
+ /* Mesa core only clears texImage->Data but not image->mt */
+ radeonFreeTexImageData(ctx, texImage);
+
+ if (!t->bo) {
+ teximage_assign_miptree(rmesa, texObj, texImage, face, level);
+ if (!image->mt) {
+ int size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ texImage->Data = _mesa_alloc_texmemory(size);
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, "
+ " no miptree assigned, using local memory %p\n",
+ dims, texObj, texImage, texImage->Data);
+ }
}
- texImage->Data = _mesa_alloc_texmemory(size);
}
/* Upload texture image; note that the spec allows pixels to be NULL */
@@ -603,65 +774,16 @@ static void radeon_teximage(
}
if (pixels) {
- radeon_teximage_map(image, GL_TRUE);
- if (compressed) {
- if (image->mt) {
- uint32_t srcRowStride, bytesPerRow, rows;
- srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + 3) / 4;
- copy_rows(texImage->Data, image->mt->levels[level].rowstride,
- pixels, srcRowStride, rows, bytesPerRow);
- } else {
- memcpy(texImage->Data, pixels, imageSize);
- }
- } else {
- GLuint dstRowStride;
- GLuint *dstImageOffsets;
-
- if (image->mt) {
- radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat);
- }
-
- if (dims == 3) {
- int i;
-
- dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ;
- if (!dstImageOffsets)
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
-
- for (i = 0; i < depth; ++i) {
- dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat) * height * i;
- }
- } else {
- dstImageOffsets = texImage->ImageOffsets;
- }
-
- if (!_mesa_texstore(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- dstImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
- }
-
- if (dims == 3)
- _mesa_free(dstImageOffsets);
- }
+ radeon_store_teximage(ctx, dims,
+ 0, 0, 0,
+ width, height, depth,
+ imageSize, format, type,
+ pixels, packing,
+ texObj, texImage,
+ compressed);
}
_mesa_unmap_teximage_pbo(ctx, packing);
-
- if (pixels)
- radeon_teximage_unmap(image);
-
-
}
void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -714,7 +836,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level,
}
/**
- * Update a subregion of the given texture image.
+ * All glTexSubImage calls go through this function.
*/
static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level,
GLint xoffset, GLint yoffset, GLint zoffset,
@@ -731,66 +853,39 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- radeon_firevertices(rmesa);
+ {
+ struct radeon_bo *bo;
+ bo = !image->mt ? image->bo : image->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ }
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n",
+ dims, texObj, texImage, radeon_face_for_target(target), level);
+ }
t->validated = GL_FALSE;
if (compressed) {
pixels = _mesa_validate_pbo_compressed_teximage(
- ctx, imageSize, pixels, packing, "glCompressedTexImage");
+ ctx, imageSize, pixels, packing, "glCompressedTexSubImage");
} else {
pixels = _mesa_validate_pbo_teximage(ctx, dims,
- width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
+ width, height, depth, format, type, pixels, packing, "glTexSubImage");
}
if (pixels) {
- GLint dstRowStride;
- radeon_teximage_map(image, GL_TRUE);
-
- if (image->mt) {
- radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
- }
-
- if (compressed) {
- uint32_t srcRowStride, bytesPerRow, rows;
- GLubyte *img_start;
- if (!image->mt) {
- dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
- img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->TexFormat,
- texImage->Width, texImage->Data);
- }
- else {
- uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4);
- img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
- }
- srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + 3) / 4;
-
- copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
-
- }
- else {
- if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- }
- }
+ radeon_store_teximage(ctx, dims,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ imageSize, format, type,
+ pixels, packing,
+ texObj, texImage,
+ compressed);
}
- radeon_teximage_unmap(image);
-
_mesa_unmap_teximage_pbo(ctx, packing);
-
-
}
void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -846,143 +941,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
format, type, pixels, packing, texObj, texImage, 0);
}
-
-
-/**
- * Ensure that the given image is stored in the given miptree from now on.
- */
-static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level)
-{
- radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
- unsigned char *dest;
-
- assert(image->mt != mt);
- assert(dstlvl->width == image->base.Width);
- assert(dstlvl->height == image->base.Height);
- assert(dstlvl->depth == image->base.Depth);
-
-
- radeon_bo_map(mt->bo, GL_TRUE);
- dest = mt->bo->ptr + dstlvl->faces[face].offset;
-
- if (image->mt) {
- /* Format etc. should match, so we really just need a memcpy().
- * In fact, that memcpy() could be done by the hardware in many
- * cases, provided that we have a proper memory manager.
- */
- radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel];
-
- assert(srclvl->size == dstlvl->size);
- assert(srclvl->rowstride == dstlvl->rowstride);
-
- radeon_bo_map(image->mt->bo, GL_FALSE);
-
- memcpy(dest,
- image->mt->bo->ptr + srclvl->faces[face].offset,
- dstlvl->size);
- radeon_bo_unmap(image->mt->bo);
-
- radeon_miptree_unreference(image->mt);
- } else {
- uint32_t srcrowstride;
- uint32_t height;
- /* need to confirm this value is correct */
- if (mt->compressed) {
- height = (image->base.Height + 3) / 4;
- srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
- } else {
- height = image->base.Height * image->base.Depth;
- srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat);
- }
-
-// if (mt->tilebits)
-// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__);
-
- copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
- height, srcrowstride);
-
- _mesa_free_texmemory(image->base.Data);
- image->base.Data = 0;
- }
-
- radeon_bo_unmap(mt->bo);
-
- image->mt = mt;
- image->mtface = face;
- image->mtlevel = level;
- radeon_miptree_reference(image->mt);
-}
-
-int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonTexObj *t = radeon_tex_obj(texObj);
- radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]);
- int face, level;
-
- if (t->validated || t->image_override)
- return GL_TRUE;
-
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj);
-
- if (baseimage->base.Border > 0)
- return GL_FALSE;
-
- /* Ensure a matching miptree exists.
- *
- * Differing mipmap trees can result when the app uses TexImage to
- * change texture dimensions.
- *
- * Prefer to use base image's miptree if it
- * exists, since that most likely contains more valid data (remember
- * that the base level is usually significantly larger than the rest
- * of the miptree, so cubemaps are the only possible exception).
- */
- if (baseimage->mt &&
- baseimage->mt != t->mt &&
- radeon_miptree_matches_texture(baseimage->mt, &t->base)) {
- radeon_miptree_unreference(t->mt);
- t->mt = baseimage->mt;
- radeon_miptree_reference(t->mt);
- } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
-
- if (!t->mt) {
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, " Allocate new miptree\n");
- radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel);
- if (!t->mt) {
- _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree");
- return GL_FALSE;
- }
- }
-
- /* Ensure all images are stored in the single main miptree */
- for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
- radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
- if (t->mt == image->mt || (!image->mt && !image->base.Data)) {
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "OK\n");
-
- continue;
- }
-
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "migrating\n");
- migrate_image_to_miptree(t->mt, image, face, level);
- }
- }
-
- return GL_TRUE;
-}
-
-
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index 8995546d771..906daf12d0a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -33,7 +33,8 @@
#include "main/formats.h"
-
+void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+ GLuint numrows, GLuint rowsize);
struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx);
void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage);
diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h
index abb8440fc4c..bfd3077d70c 100644
--- a/src/mesa/drivers/dri/savage/savage_init.h
+++ b/src/mesa/drivers/dri/savage/savage_init.h
@@ -66,7 +66,7 @@ typedef struct {
unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS];
drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS];
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
savageRegion aperture;
savageRegion agpTextures;
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index d307b81e8ec..8e879ca41c0 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = {
};
static GLboolean
-savageInitDriver(__DRIscreenPrivate *sPriv)
+savageInitDriver(__DRIscreen *sPriv)
{
savageScreenPrivate *savageScreen;
SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv;
@@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
/* Accessed by dlsym from dri_mesa_init.c
*/
static void
-savageDestroyScreen(__DRIscreenPrivate *sPriv)
+savageDestroyScreen(__DRIscreen *sPriv)
{
savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private;
@@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv)
static GLboolean
savageCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
savageContextPtr imesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct dd_function_table functions;
savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private;
drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+
@@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
}
static void
-savageDestroyContext(__DRIcontextPrivate *driContextPriv)
+savageDestroyContext(__DRIcontext *driContextPriv)
{
savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate;
GLuint i;
@@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+savageCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
@@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
static void
-savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+savageDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
#if 0
-void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
+void XMesaSwapBuffers(__DRIdrawable *driDrawPriv)
{
/* XXX should do swap according to the buffer, not the context! */
savageContextPtr imesa = savageCtx;
@@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
void savageXMesaSetClipRects(savageContextPtr imesa)
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if ((dPriv->numBackClipRects == 0)
|| (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) {
@@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa)
static void savageXMesaWindowMoved( savageContextPtr imesa )
{
- __DRIdrawablePrivate *const drawable = imesa->driDrawable;
- __DRIdrawablePrivate *const readable = imesa->driReadable;
+ __DRIdrawable *const drawable = imesa->driDrawable;
+ __DRIdrawable *const readable = imesa->driReadable;
if (0)
fprintf(stderr, "savageXMesaWindowMoved\n\n");
@@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa )
static GLboolean
-savageUnbindContext(__DRIcontextPrivate *driContextPriv)
+savageUnbindContext(__DRIcontext *driContextPriv)
{
savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate;
if (savage)
@@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv)
#if 0
static GLboolean
-savageOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+savageOpenFullScreen(__DRIcontext *driContextPriv)
{
@@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv)
}
static GLboolean
-savageCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+savageCloseFullScreen(__DRIcontext *driContextPriv)
{
if (driContextPriv) {
@@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv)
#endif
static GLboolean
-savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+savageMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
savageContextPtr imesa
@@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
void savageGetLock( savageContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *const drawable = imesa->driDrawable;
- __DRIdrawablePrivate *const readable = imesa->driReadable;
- __DRIscreenPrivate *sPriv = imesa->driScreen;
+ __DRIdrawable *const drawable = imesa->driDrawable;
+ __DRIdrawable *const readable = imesa->driReadable;
+ __DRIscreen *sPriv = imesa->driScreen;
drm_savage_sarea_t *sarea = imesa->sarea;
int me = imesa->hHWContext;
int stamp = drawable->lastStamp;
@@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
}
static const __DRIconfig **
-savageFillInModes( __DRIscreenPrivate *psp,
+savageFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-savageInitScreen(__DRIscreenPrivate *psp)
+savageInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 2, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = {
savageMakeCurrent,
savageUnbindContext
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h
index 53a37db1cbc..ba1e6e1e1ad 100644
--- a/src/mesa/drivers/dri/savage/savagecontext.h
+++ b/src/mesa/drivers/dri/savage/savagecontext.h
@@ -271,10 +271,10 @@ struct savage_context_t {
drm_hw_lock_t *driHwLock;
GLuint driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
savageScreenPrivate *savageScreen;
drm_savage_sarea_t *sarea;
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index 948ed18419e..d0b64e801a9 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -337,6 +337,8 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
GLint ch = ctx->DrawBuffer->_Ymax - cy;
/* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */
+ (void) ch;
+ (void) cw;
if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG)
fprintf (stderr, "%s\n", __FUNCTION__);
@@ -358,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
depthMask = 0;
switch (imesa->savageScreen->cpp) {
case 2:
- colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
+ colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
break;
case 4:
- colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3],
- ctx->Color.ColorMask[2],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[0]);
+ colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3],
+ ctx->Color.ColorMask[0][2],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][0]);
break;
}
@@ -431,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
/*
* Copy the back buffer to the front buffer.
*/
-void savageSwapBuffers( __DRIdrawablePrivate *dPriv )
+void savageSwapBuffers( __DRIdrawable *dPriv )
{
savageContextPtr imesa;
@@ -535,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa )
void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if (!imesa->dmaVtxBuf.total)
discard = GL_FALSE;
diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h
index 639605cc517..e7e80816c10 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.h
+++ b/src/mesa/drivers/dri/savage/savageioctl.h
@@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard );
void savageDDInitIoctlFuncs( GLcontext *ctx );
-void savageSwapBuffers( __DRIdrawablePrivate *dPriv );
+void savageSwapBuffers( __DRIdrawable *dPriv );
#define WAIT_IDLE_EMPTY(imesa) do { \
if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 32c74f9467e..8221edf3872 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -252,13 +252,13 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT);
const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) &&
(texObj->WrapT == GL_REPEAT);
- const GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data;
- const GLint instride = VB->TexCoordPtr[i]->stride;
+ const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data;
+ const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride;
GLfloat (*out)[4] = store->texcoord[i].data;
GLint j;
if (!ctx->Texture.Unit[i]._ReallyEnabled ||
- VB->TexCoordPtr[i]->size == 4)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size == 4)
/* Never try to normalize homogenous tex coords! */
continue;
@@ -297,7 +297,7 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
}
if (normalizeS || normalizeT)
- VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
index 3bb6fbcc63c..792e166d9c7 100644
--- a/src/mesa/drivers/dri/savage/savagespan.c
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -34,7 +34,7 @@
#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint cpp = drb->cpp; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -44,7 +44,7 @@
#define LOCAL_DEPTH_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint zpp = drb->cpp; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 6c97bb6c702..97598f599e5 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj )
savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT);
savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter);
- savageSetTexBorderColor(t,texObj->BorderColor);
+ savageSetTexBorderColor(t,texObj->BorderColor.f);
}
return t;
@@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- savageSetTexBorderColor(t,tObj->BorderColor);
+ savageSetTexBorderColor(t,tObj->BorderColor.f);
break;
default:
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index c04763b40e1..9a92541ef7e 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -435,7 +435,8 @@ do { \
#define LOCAL_VARS(n) \
savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = \
((imesa->skip & SAVAGE_SKIP_W) ? 3 : 4); \
GLboolean specoffset = \
@@ -879,13 +880,13 @@ static GLboolean savageCheckPTexHack( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) {
if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX ))
return GL_TRUE; /* apply ptex hack */
else
FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE);
}
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4)
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE);
return GL_FALSE; /* don't apply ptex hack */
@@ -976,13 +977,13 @@ static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
if (imesa->ptexHack)
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0);
- else if (VB->TexCoordPtr[0]->size == 4)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[0]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2)
/* The chromium menu emits some 3D tex coords even though no
* 3D texture is enabled. Ignore the 3rd coordinate. */
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 );
- else if (VB->TexCoordPtr[0]->size == 1) {
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 1) {
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 );
EMIT_PAD( 4 );
} else
@@ -1025,9 +1026,9 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
if (imesa->ptexHack)
NEED_ATTR( SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0);
- else if (VB->TexCoordPtr[0]->size == 4)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[0]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2)
/* The chromium menu emits some 3D tex coords even though no
* 3D texture is enabled. Ignore the 3rd coordinate. */
NEED_ATTR( SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 );
@@ -1035,10 +1036,10 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
NEED_ATTR( SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 );
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) {
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
/* projective textures are not supported by the hardware */
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[1]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size >= 2)
NEED_ATTR( SAVAGE_EMIT_ST1, SAVAGE_SKIP_ST1 );
else
NEED_ATTR( SAVAGE_EMIT_S1, SAVAGE_SKIP_S1 );
diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c
index 323383da62a..d358ef62dc7 100644
--- a/src/mesa/drivers/dri/sis/sis_clear.c
+++ b/src/mesa/drivers/dri/sis/sis_clear.c
@@ -393,7 +393,6 @@ sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
- int cmd;
mWait3DCmdQueue (8);
MMIO(REG_SRC_PITCH, (smesa->zFormat == SiS_ZFORMAT_Z16) ?
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index f501e7ad2e9..0944f4d8b4e 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] =
{ NULL, NULL }
};
+#if 0
static struct dri_extension card_extensions_6326[] =
{
/*{ "GL_ARB_texture_border_clamp", NULL },*/
@@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] =
/*{ "GL_MESA_ycbcr_texture", NULL },*/
{ NULL, NULL }
};
+#endif
static const struct dri_debug_control debug_control[] =
{
@@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLboolean
sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
sisContextPtr smesa;
sisScreenPtr sisScreen;
int i;
@@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual,
}
void
-sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
+sisDestroyContext ( __DRIcontext *driContextPriv )
{
sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate;
@@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
}
GLboolean
-sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
}
GLboolean
-sisUnbindContext( __DRIcontextPrivate *driContextPriv )
+sisUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h
index bc53cb5efa1..4179ee081a7 100644
--- a/src/mesa/drivers/dri/sis/sis_context.h
+++ b/src/mesa/drivers/dri/sis/sis_context.h
@@ -359,9 +359,9 @@ struct sis_context
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -439,18 +439,18 @@ enum _sis_verbose {
};
extern GLboolean sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void sisDestroyContext( __DRIcontextPrivate * );
+extern void sisDestroyContext( __DRIcontext * );
void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLuint width, GLuint height);
-extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv );
void WaitEngIdle (sisContextPtr smesa);
void Wait2DEngIdle (sisContextPtr smesa);
diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c
index 806110cad4d..b8ff4e31e25 100644
--- a/src/mesa/drivers/dri/sis/sis_lock.c
+++ b/src/mesa/drivers/dri/sis/sis_lock.c
@@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
void
sisGetLock( sisContextPtr smesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = smesa->driDrawable;
- __DRIscreenPrivate *sPriv = smesa->driScreen;
+ __DRIdrawable *dPriv = smesa->driDrawable;
+ __DRIscreen *sPriv = smesa->driScreen;
SISSAREAPrivPtr sarea = smesa->sarea;
drmGetLock( smesa->driFd, smesa->hHWContext, flags );
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index fec91582369..d38b93ec9b8 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3;
extern const struct dri_extension card_extensions[];
static const __DRIconfig **
-sisFillInModes(__DRIscreenPrivate *psp, int bpp)
+sisFillInModes(__DRIscreen *psp, int bpp)
{
__DRIconfig **configs;
unsigned depth_buffer_factor;
@@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp)
/* Create the device specific screen private data struct.
*/
static sisScreenPtr
-sisCreateScreen( __DRIscreenPrivate *sPriv )
+sisCreateScreen( __DRIscreen *sPriv )
{
sisScreenPtr sisScreen;
SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv;
@@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-sisDestroyScreen( __DRIscreenPrivate *sPriv )
+sisDestroyScreen( __DRIscreen *sPriv )
{
sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private;
@@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv )
* data.
*/
static GLboolean
-sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+sisCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+sisDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
-static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
+static void sisCopyBuffer( __DRIdrawable *dPriv )
{
sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate;
int i;
@@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
/* Copy the back color buffer to the front color buffer */
static void
-sisSwapBuffers(__DRIdrawablePrivate *dPriv)
+sisSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate;
@@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv)
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-sisInitScreen(__DRIscreenPrivate *psp)
+sisInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = {0, 8, 0};
static const __DRIversion dri_expected = {4, 0, 0};
@@ -325,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = {
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h
index 07c29cfa098..8009fecc31f 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.h
+++ b/src/mesa/drivers/dri/sis/sis_screen.h
@@ -50,7 +50,7 @@ typedef struct {
int cpp;
unsigned int screenX, screenY;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c
index cfbb51007d1..008b00160e8 100644
--- a/src/mesa/drivers/dri/sis/sis_span.c
+++ b/src/mesa/drivers/dri/sis/sis_span.c
@@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
+ __DRIdrawable *dPriv = smesa->driDrawable; \
struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \
GLuint pitch = srb->pitch; \
char *buf = srb->map; \
@@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_DEPTH_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
+ __DRIdrawable *dPriv = smesa->driDrawable; \
struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \
char *buf = srb->map;
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index a507173b218..4c22a10cf7e 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
{
GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]);
current->texture[hw_unit].hwTextureBorderColor =
PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 76d12d07b3c..4690274c3c0 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -430,7 +430,8 @@ do { \
#define LOCAL_VARS(n) \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = smesa->coloroffset; \
GLuint specoffset = smesa->specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
@@ -903,14 +904,14 @@ static void sisRenderStart( GLcontext *ctx )
/* projective textures are not supported by the hardware */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
- if (VB->TexCoordPtr[0]->size > 2)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size > 2)
tex_fallback = GL_TRUE;
EMIT_ATTR(_TNL_ATTRIB_TEX0, EMIT_2F);
AGPParseSet |= SiS_PS_HAS_UV0;
}
/* Will only hit tex1 on SiS300 */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) {
- if (VB->TexCoordPtr[1]->size > 2)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size > 2)
tex_fallback = GL_TRUE;
EMIT_ATTR(_TNL_ATTRIB_TEX1, EMIT_2F);
AGPParseSet |= SiS_PS_HAS_UV1;
diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c
index 2d3c25dcbef..f8e503463fa 100644
--- a/src/mesa/drivers/dri/swrast/swrast_span.c
+++ b/src/mesa/drivers/dri/swrast/swrast_span.c
@@ -63,56 +63,42 @@ static const GLubyte kernel[16] = {
/* 32-bit BGRA */
#define STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = VALUE[ACOMP]; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = VALUE[ACOMP] << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_A8R8G8B8(DST, SRC) \
- DST[ACOMP] = SRC[3]; \
- DST[RCOMP] = SRC[2]; \
- DST[GCOMP] = SRC[1]; \
- DST[BCOMP] = SRC[0]
+ DST[ACOMP] = *SRC >> 24; \
+ DST[RCOMP] = (*SRC >> 16) & 0xff; \
+ DST[GCOMP] = (*SRC >> 8) & 0xff; \
+ DST[BCOMP] = *SRC & 0xff
/* 32-bit BGRX */
#define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_X8R8G8B8(DST, SRC) \
- DST[ACOMP] = 0xff; \
- DST[RCOMP] = SRC[2]; \
- DST[GCOMP] = SRC[1]; \
- DST[BCOMP] = SRC[0]
+ DST[ACOMP] = 0xff; \
+ DST[RCOMP] = (*SRC >> 16) & 0xff; \
+ DST[GCOMP] = (*SRC >> 8) & 0xff; \
+ DST[BCOMP] = *SRC & 0xff
/* 16-bit BGR */
#define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \
do { \
int d = DITHER_COMP(X, Y) >> 6; \
- GLushort *p = (GLushort *)DST; \
- *p = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
- ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
- ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
+ *DST = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
+ ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
+ ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
} while(0)
#define FETCH_PIXEL_R5G6B5(DST, SRC) \
do { \
- GLushort p = *(GLushort *)SRC; \
DST[ACOMP] = 0xff; \
- DST[RCOMP] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- DST[GCOMP] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- DST[BCOMP] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ DST[RCOMP] = ((*SRC >> 8) & 0xf8) * 255 / 0xf8; \
+ DST[GCOMP] = ((*SRC >> 3) & 0xfc) * 255 / 0xfc; \
+ DST[BCOMP] = ((*SRC << 3) & 0xf8) * 255 / 0xf8; \
} while(0)
@@ -145,8 +131,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X)
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -163,8 +149,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X);
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -181,8 +167,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 2;
-#define INC_PIXEL_PTR(P) P += 2
+ GLushort *P = (GLushort *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 2 + (X);
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
@@ -234,8 +220,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)row;
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -252,8 +238,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)row;
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -270,7 +256,7 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
+ GLushort *P = (GLushort *)row;
#define INC_PIXEL_PTR(P) P += 2
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index e742d414a59..edb1875f767 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] =
};
GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
tdfxContextPtr fxMesa;
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA +
sizeof(drm_sarea_t));
@@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa )
* Initialize the state in an tdfxContextPtr struct.
*/
static GLboolean
-tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
+tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa )
{
/* KW: Would be nice to make one of these a member of the other.
*/
@@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
+tdfxDestroyContext( __DRIcontext *driContextPriv )
{
tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate;
@@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
+tdfxUnbindContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
@@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index 3bcb5451193..6e25cac3015 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -892,18 +892,18 @@ struct tdfx_context {
char rendererString[100];
/* stuff added for DRI */
- __DRIscreenPrivate *driScreen;
- __DRIcontextPrivate *driContext;
+ __DRIscreen *driScreen;
+ __DRIcontext *driContext;
/**
* DRI drawable bound to this context for drawing.
*/
- __DRIdrawablePrivate *driDrawable;
+ __DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driReadable;
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
@@ -938,19 +938,19 @@ struct tdfx_context {
extern GLboolean
tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv );
+tdfxDestroyContext( __DRIcontext *driContextPriv );
extern GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv );
+tdfxUnbindContext( __DRIcontext *driContextPriv );
extern GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
extern GLboolean
tdfxInitGlide( tdfxContextPtr tmesa );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
index 8472df607ae..ed8a3315492 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
@@ -91,7 +91,7 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name )
else {
/* unexpected result: replace spaces with hyphens */
int i;
- for (i = 0; hardware[i] && (i < sizeof(hardware)); i++) {
+ for (i = 0; i < sizeof(hardware) && hardware[i]; i++) {
if (hardware[i] == ' ' || hardware[i] == '\t') {
hardware[i] = '-';
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
index 17cdc51ee13..4f84240104a 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
@@ -45,10 +45,10 @@
void tdfxGetLock( tdfxContextPtr fxMesa )
{
- __DRIcontextPrivate *cPriv = fxMesa->driContext;
- __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv;
- __DRIdrawablePrivate *const readable = cPriv->driReadablePriv;
- __DRIscreenPrivate *sPriv = drawable->driScreenPriv;
+ __DRIcontext *cPriv = fxMesa->driContext;
+ __DRIdrawable *const drawable = cPriv->driDrawablePriv;
+ __DRIdrawable *const readable = cPriv->driReadablePriv;
+ __DRIscreen *sPriv = drawable->driScreenPriv;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) +
fxMesa->fxScreen->sarea_priv_offset);
unsigned int stamp = drawable->lastStamp;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 18729d5ae08..65f0464f8a5 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y,
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrLfbInfo_t info;
- __DRIdrawablePrivate *const readable = fxMesa->driReadable;
+ __DRIdrawable *const readable = fxMesa->driReadable;
const GLint winX = readable->x;
const GLint winY = readable->y + readable->h - 1;
const GLint scrX = winX + x;
@@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrLfbInfo_t info;
- __DRIdrawablePrivate *const readable = fxMesa->driReadable;
+ __DRIdrawable *const readable = fxMesa->driReadable;
const GLint winX = readable->x;
const GLint winY = readable->y + readable->h - 1;
const GLint scrX = winX + x;
@@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits ||
fxMesa->Fallback)
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c
index 2cd8e12d955..979bcd45140 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_render.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c
@@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask )
if (fxMesa->glCtx->Visual.redBits != 8) {
/* can only do color masking if running in 24/32bpp on Napalm */
- if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] ||
- ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) {
+ if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] ||
+ ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) {
softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
}
@@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa )
*/
void tdfxUploadClipping( tdfxContextPtr fxMesa )
{
- __DRIdrawablePrivate *dPriv = fxMesa->driDrawable;
+ __DRIdrawable *dPriv = fxMesa->driDrawable;
assert(dPriv);
@@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa )
fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] ||
fxMesa->Color.ColorMask[GCOMP] ||
fxMesa->Color.ColorMask[BCOMP],
- /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
+ /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
}
fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK;
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index 2eb0024d40b..4422b5dec46 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -70,7 +70,7 @@ static const __DRIextension *tdfxExtensions[] = {
static const GLuint __driNConfigOptions = 1;
static GLboolean
-tdfxCreateScreen( __DRIscreenPrivate *sPriv )
+tdfxCreateScreen( __DRIscreen *sPriv )
{
tdfxScreenPrivate *fxScreen;
TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv;
@@ -121,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv )
static void
-tdfxDestroyScreen( __DRIscreenPrivate *sPriv )
+tdfxDestroyScreen( __DRIscreen *sPriv )
{
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
@@ -139,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv )
static GLboolean
-tdfxInitDriver( __DRIscreenPrivate *sPriv )
+tdfxInitDriver( __DRIscreen *sPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv );
@@ -155,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv )
static GLboolean
-tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+tdfxCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -227,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+tdfxDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
+tdfxSwapBuffers( __DRIdrawable *driDrawPriv )
{
GET_CURRENT_CONTEXT(ctx);
@@ -253,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
* we have to do a glFinish (per the GLX spec).
*/
if ( ctx ) {
- __DRIdrawablePrivate *curDrawPriv;
+ __DRIdrawable *curDrawPriv;
fxMesa = TDFX_CONTEXT(ctx);
curDrawPriv = fxMesa->driContext->driDrawablePriv;
@@ -341,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
}
static const __DRIconfig **
-tdfxFillInModes(__DRIscreenPrivate *psp,
+tdfxFillInModes(__DRIscreen *psp,
unsigned pixel_bits,
unsigned depth_bits,
unsigned stencil_bits,
@@ -440,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h
index 5a68898b369..6aa42e86674 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h
@@ -61,7 +61,7 @@ typedef struct {
int textureOffset;
int textureSize;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c
index 6b38fa5a017..a17bcd952a1 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_span.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c
@@ -47,7 +47,7 @@
#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint pitch = drb->backBuffer ? info.strideInBytes \
: (drb->pitch * drb->cpp); \
const GLuint bottom = dPriv->h - 1; \
@@ -104,7 +104,7 @@
#define HW_READ_CLIPLOOP() \
do { \
- const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \
+ const __DRIdrawable *dPriv = fxMesa->driDrawable; \
drm_clip_rect_t *rect = dPriv->pClipRects; \
int _nc = dPriv->numClipRects; \
while (_nc--) { \
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index cf2712720f3..cdb61a0ce05 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -621,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out,
void tdfxUpdateClipping( GLcontext *ctx )
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fxMesa->driDrawable;
+ __DRIdrawable *dPriv = fxMesa->driDrawable;
if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s()\n", __FUNCTION__ );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 0aa09e733be..e31ae97b023 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -1572,7 +1572,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
tdfxTexInfo *ti;
tdfxMipMapLevel *mml;
gl_format mesaFormat;
- GLuint compressedSize;
+ GLuint compressedSize = 0;
if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) {
fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n",
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index bbd2c8cfee9..3f737878ed9 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0,
fxMesa->TexCombine[0].InvertRGB = FXFALSE;
fxMesa->TexCombine[0].InvertAlpha = FXFALSE;
- if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) {
+ if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) {
fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL;
fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE;
fxMesa->AlphaCombine.Local = locala;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
index 49288022328..c200ba3255a 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
@@ -69,11 +69,11 @@ static void interp_extras( GLcontext *ctx,
/*fprintf(stderr, "%s\n", __FUNCTION__);*/
- if (VB->ColorPtr[1]) {
+ if (VB->BackfaceColorPtr) {
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
}
if (VB->EdgeFlag) {
@@ -88,9 +88,9 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
}
setup_tab[TDFX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
index 9b780761f42..19baf7d0d25 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
@@ -58,32 +58,32 @@ static void TAG(emit)( GLcontext *ctx,
/* fprintf(stderr, "%s\n", __FUNCTION__); */
if (IND & TDFX_TEX0_BIT) {
- tc0_stride = VB->TexCoordPtr[tmu0_source]->stride;
- tc0 = VB->TexCoordPtr[tmu0_source]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data;
u0scale = fxMesa->sScale0;
v0scale = fxMesa->tScale0;
if (IND & TDFX_PTEX_BIT)
- tc0_size = VB->TexCoordPtr[tmu0_source]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size;
}
if (IND & TDFX_TEX1_BIT) {
- tc1 = VB->TexCoordPtr[tmu1_source]->data;
- tc1_stride = VB->TexCoordPtr[tmu1_source]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride;
u1scale = fxMesa->sScale1;
v1scale = fxMesa->tScale1;
if (IND & TDFX_PTEX_BIT)
- tc1_size = VB->TexCoordPtr[tmu1_source]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size;
}
if (IND & TDFX_RGBA_BIT) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (IND & TDFX_FOGC_BIT) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
{
@@ -168,14 +168,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (IND & TDFX_TEX1_BIT) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
return GL_FALSE;
}
- if (VB->TexCoordPtr[0]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 0524becf3ed..d17a160271d 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -148,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb,
static void
viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
const GLuint name = 0;
struct gl_renderbuffer *rb = & vrb->Base;
@@ -207,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
static GLboolean
calculate_buffer_parameters(struct via_context *vmesa,
struct gl_framebuffer *fb,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16;
const unsigned extra = 32;
@@ -460,12 +460,12 @@ FreeBuffer(struct via_context *vmesa)
GLboolean
viaCreateContext(const __GLcontextModes *visual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
struct via_context *vmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
drm_via_sarea_t *saPriv = (drm_via_sarea_t *)
(((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset);
@@ -679,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual,
}
void
-viaDestroyContext(__DRIcontextPrivate *driContextPriv)
+viaDestroyContext(__DRIcontext *driContextPriv)
{
GET_CURRENT_CONTEXT(ctx);
struct via_context *vmesa =
@@ -729,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
void viaXMesaWindowMoved(struct via_context *vmesa)
{
- __DRIdrawablePrivate *const drawable = vmesa->driDrawable;
- __DRIdrawablePrivate *const readable = vmesa->driReadable;
+ __DRIdrawable *const drawable = vmesa->driDrawable;
+ __DRIdrawable *const readable = vmesa->driReadable;
struct via_renderbuffer * draw_buffer;
struct via_renderbuffer * read_buffer;
GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
@@ -813,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
}
GLboolean
-viaUnbindContext(__DRIcontextPrivate *driContextPriv)
+viaUnbindContext(__DRIcontext *driContextPriv)
{
return GL_TRUE;
}
GLboolean
-viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+viaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (VIA_DEBUG & DEBUG_DRI) {
fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv);
@@ -897,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
void viaGetLock(struct via_context *vmesa, GLuint flags)
{
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- __DRIscreenPrivate *sPriv = vmesa->driScreen;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
+ __DRIscreen *sPriv = vmesa->driScreen;
drmGetLock(vmesa->driFd, vmesa->hHWContext, flags);
@@ -928,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags)
void
-viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
+viaSwapBuffers(__DRIdrawable *drawablePrivate)
{
- __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate;
+ __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate;
if (dPriv &&
dPriv->driContextPriv &&
diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h
index 4cc9e475c21..4e1ab3a6ca7 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.h
+++ b/src/mesa/drivers/dri/unichrome/via_context.h
@@ -105,7 +105,7 @@ struct via_renderbuffer {
int drawW;
int drawH;
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
};
@@ -294,14 +294,14 @@ struct via_context {
/**
* DRI drawable bound to this context for drawing.
*/
- __DRIdrawablePrivate *driDrawable;
+ __DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
viaScreenPrivate *viaScreen;
drm_via_sarea_t *sarea;
volatile GLuint* regMMIOBase;
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index b34c133600a..8d4edfa3058 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa,
static void viaClear(GLcontext *ctx, GLbitfield mask)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
int flag = 0;
@@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light )
* except that WAIT_IDLE() will spin the CPU polling, while this is
* IRQ driven.
*/
-static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv,
+static void viaWaitIdleVBlank( __DRIdrawable *dPriv,
struct via_context *vmesa,
GLuint value )
{
GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
VIA_FLUSH_DMA(vmesa);
@@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa)
/*
* Copy the back buffer to the front buffer.
*/
-void viaCopyBuffer(__DRIdrawablePrivate *dPriv)
+void viaCopyBuffer(__DRIdrawable *dPriv)
{
struct via_context *vmesa =
(struct via_context *)dPriv->driContextPriv->driverPrivate;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
if (VIA_DEBUG & DEBUG_IOCTL)
fprintf(stderr,
@@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv)
}
-void viaPageFlip(__DRIdrawablePrivate *dPriv)
+void viaPageFlip(__DRIdrawable *dPriv)
{
struct via_context *vmesa =
(struct via_context *)dPriv->driContextPriv->driverPrivate;
struct via_renderbuffer buffer_tmp;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
VIA_FLUSH_DMA(vmesa);
if (dPriv->vblFlags == VBLANK_FLAG_SYNC &&
@@ -885,7 +885,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags)
}
else if (vmesa->numClipRects) {
drm_clip_rect_t *pbox = vmesa->pClipRects;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
for (i = 0; i < vmesa->numClipRects; i++) {
drm_clip_rect_t b;
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h
index 14a833a97d0..c6b32cf0853 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.h
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h
@@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa);
void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags);
void viaInitIoctlFuncs(GLcontext *ctx);
-void viaCopyBuffer(__DRIdrawablePrivate *dpriv);
-void viaPageFlip(__DRIdrawablePrivate *dpriv);
+void viaCopyBuffer(__DRIdrawable *dpriv);
+void viaPageFlip(__DRIdrawable *dpriv);
void viaCheckDma(struct via_context *vmesa, GLuint bytes);
void viaResetPageFlippingLocked(struct via_context *vmesa);
void viaWaitIdle(struct via_context *vmesa, GLboolean light);
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index e0bf58ca9a2..2cfb98317da 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -90,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs )
static GLboolean
-viaInitDriver(__DRIscreenPrivate *sPriv)
+viaInitDriver(__DRIscreen *sPriv)
{
viaScreenPrivate *viaScreen;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
@@ -184,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
}
static void
-viaDestroyScreen(__DRIscreenPrivate *sPriv)
+viaDestroyScreen(__DRIscreen *sPriv)
{
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
@@ -203,8 +203,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv)
static GLboolean
-viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+viaCreateBuffer(__DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
@@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
-viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+viaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static const __DRIconfig **
-viaFillInModes( __DRIscreenPrivate *psp,
+viaFillInModes( __DRIscreen *psp,
unsigned pixel_bits, GLboolean have_back_buffer )
{
__DRIconfig **configs;
@@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-viaInitScreen(__DRIscreenPrivate *psp)
+viaInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR,
VIA_DRIDDX_VERSION_MINOR,
@@ -405,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
struct via_context *vmesa;
@@ -443,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h
index c3ef722ff07..aa662e01c04 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.h
+++ b/src/mesa/drivers/dri/unichrome/via_screen.h
@@ -61,7 +61,7 @@ typedef struct {
drmAddress agpLinearStart;
GLuint agpBase;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
drmBufMapPtr bufs;
unsigned int sareaPrivOffset;
/*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/
@@ -77,21 +77,21 @@ typedef struct {
extern GLboolean
viaCreateContext(const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
extern void
-viaDestroyContext(__DRIcontextPrivate *driContextPriv);
+viaDestroyContext(__DRIcontext *driContextPriv);
extern GLboolean
-viaUnbindContext(__DRIcontextPrivate *driContextPriv);
+viaUnbindContext(__DRIcontext *driContextPriv);
extern GLboolean
-viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
+viaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv);
extern void
-viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate);
+viaSwapBuffers(__DRIdrawable *drawablePrivate);
#endif
diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c
index e847164cd02..fa3cbf7a79e 100644
--- a/src/mesa/drivers/dri/unichrome/via_span.c
+++ b/src/mesa/drivers/dri/unichrome/via_span.c
@@ -43,7 +43,7 @@
#undef LOCAL_VARS
#define LOCAL_VARS \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
- __DRIdrawablePrivate *dPriv = vrb->dPriv; \
+ __DRIdrawable *dPriv = vrb->dPriv; \
GLuint pitch = vrb->pitch; \
GLuint height = dPriv->h; \
GLint p = 0; \
@@ -80,7 +80,7 @@
*/
#define LOCAL_DEPTH_VARS \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
- __DRIdrawablePrivate *dPriv = vrb->dPriv; \
+ __DRIdrawable *dPriv = vrb->dPriv; \
GLuint depth_pitch = vrb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(vrb->map)
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 840e4e42da9..e6e5526d344 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa)
*/
if (ctx->Polygon.StippleFlag) {
GLuint *stipple = &ctx->PolygonStipple[0];
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
GLint i;
@@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx,
void viaCalcViewport(GLcontext *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[0] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
if (texUnit0->LodBias != 0.0f) {
@@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[1] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
@@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx)
else
vmesa->regHROP = HC_HROP_P;
- vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
- vmesa->regHROP |= ctx->Color.ColorMask[3];
+ vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
+ vmesa->regHROP |= ctx->Color.ColorMask[0][3];
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
vmesa->regEnable |= HC_HenAW_MASK;
else
vmesa->regEnable &= ~HC_HenAW_MASK;
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 79e67620c9e..01359d51ea6 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -330,7 +330,8 @@ do { \
#define LOCAL_VARS(n) \
struct via_context *vmesa = VIA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = vmesa->coloroffset; \
GLuint specoffset = vmesa->specoffset; \
(void)color; (void)spec; (void)coloroffset; (void)specoffset;
@@ -832,13 +833,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) {
if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX ))
ptexHack = GL_TRUE;
else
fallback = GL_TRUE;
}
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4)
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
fallback = GL_TRUE;
FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback);
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index a863b028adc..9dd4f1e9c37 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -275,8 +275,9 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
/* apply any lod biasing right now */
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
GLfloat bias = *param;
- CLAMP_SELF(bias, -ctx->Const.MaxTextureLodBias,
- ctx->Const.MaxTextureLodBias - 0.25);
+ bias = CLAMP(bias,
+ -ctx->Const.MaxTextureLodBias,
+ ctx->Const.MaxTextureLodBias - 0.25);
grTexLodBiasValue(GR_TMU0, bias);
diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c
index 1dc5f9891a1..cc9ad0e8b83 100644
--- a/src/mesa/drivers/glide/fxvb.c
+++ b/src/mesa/drivers/glide/fxvb.c
@@ -104,24 +104,24 @@ static void interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- /* If stride is zero, ColorPtr[1] is constant across the VB, so
+ if (VB->BackfaceColorPtr) {
+ /* If stride is zero, BackfaceColorPtr is constant across the VB, so
* there is no point interpolating between two values as they will
* be identical. This case is handled in t_dd_tritmp.h
*/
- if (VB->ColorPtr[1]->stride) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr->stride) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
}
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -137,13 +137,13 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h
index f7970c78e29..f7893c1573f 100644
--- a/src/mesa/drivers/glide/fxvbtmp.h
+++ b/src/mesa/drivers/glide/fxvbtmp.h
@@ -62,37 +62,37 @@ static void TAG(emit)( GLcontext *ctx,
}
if (IND & SETUP_TMU0) {
- tc0 = VB->TexCoordPtr[tmu0_source]->data;
- tc0_stride = VB->TexCoordPtr[tmu0_source]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride;
u0scale = fxMesa->s0scale;
v0scale = fxMesa->t0scale;
if (IND & SETUP_PTEX)
- tc0_size = VB->TexCoordPtr[tmu0_source]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size;
}
if (IND & SETUP_TMU1) {
- tc1 = VB->TexCoordPtr[tmu1_source]->data;
- tc1_stride = VB->TexCoordPtr[tmu1_source]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride;
u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */
v1scale = fxMesa->t1scale;
if (IND & SETUP_PTEX)
- tc1_size = VB->TexCoordPtr[tmu1_source]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size;
}
if (IND & SETUP_RGBA) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (IND & SETUP_SPEC) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
}
if (IND & SETUP_FOGC) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
if (start) {
@@ -220,14 +220,15 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (IND & SETUP_TMU1) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
return GL_FALSE;
}
- if (VB->TexCoordPtr[0] && VB->TexCoordPtr[0]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] &&
+ VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
return GL_FALSE;
}
diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile
index 92d41494665..9010bbd130a 100644
--- a/src/mesa/drivers/osmesa/Makefile
+++ b/src/mesa/drivers/osmesa/Makefile
@@ -21,7 +21,11 @@ INCLUDE_DIRS = \
# Standalone osmesa needs to be linked with core Mesa APIs
ifeq ($(DRIVER_DIRS), osmesa)
-CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
+CORE_MESA = \
+ $(TOP)/src/mesa/libmesa.a \
+ $(TOP)/src/mesa/libglapi.a \
+ $(TOP)/src/glsl/cl/libglslcl.a \
+ $(TOP)/src/glsl/pp/libglslpp.a
else
CORE_MESA =
endif
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 8929b22af16..76c825a0904 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask)
/* Let swrast do all the work if the masks are not set to
* clear all channels. */
- if (ctx->Color.ColorMask[0] != 0xff ||
- ctx->Color.ColorMask[1] != 0xff ||
- ctx->Color.ColorMask[2] != 0xff ||
- ctx->Color.ColorMask[3] != 0xff) {
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3]) {
_swrast_Clear(ctx, mask);
return;
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
index d5fa6428006..7b202dfda70 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
@@ -269,7 +269,7 @@ void gld_Clear_DX7(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -427,10 +427,10 @@ void gld_NEW_COLOR(
/*
// Color mask - unsupported by DX7
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags));
*/
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
index c99ba0bba55..0b373814fee 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
index a85620dde8d..c39775cad32 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
@@ -151,7 +151,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
index 7afa9190cdf..7eeb9db2d15 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
@@ -269,7 +269,7 @@ void gld_Clear_DX8(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -426,10 +426,10 @@ void gld_NEW_COLOR(
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
index a5b5462f039..990922580aa 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
index cafbf4f5c50..265c81fb4a4 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
@@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
index c191564d6eb..0558462dea0 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
@@ -269,7 +269,7 @@ void gld_Clear_DX9(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -424,10 +424,10 @@ void gld_NEW_COLOR(
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
index 403a9d5f86e..fd4dd4ed751 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR00]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
index 4fa6bcaf1ab..91a68b3f2d9 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
@@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 66b9a41f135..5c7e8eb90cd 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -1203,6 +1203,9 @@ _glxapi_get_extensions(void)
#ifdef GLX_EXT_texture_from_pixmap
"GLX_EXT_texture_from_pixmap",
#endif
+#ifdef GLX_INTEL_swap_event
+ "GLX_INTEL_swap_event",
+#endif
NULL
};
return extensions;
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index a27d7045abe..df04e3a1011 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c
index 309cefcb8e8..c39d87c4516 100644
--- a/src/mesa/drivers/x11/xm_span.c
+++ b/src/mesa/drivers/x11/xm_span.c
@@ -3773,7 +3773,7 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS )
* else return number of pixels to skip in the destination array.
*/
static int
-clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y)
+clip_for_xgetimage(GLcontext *ctx, XMesaPixmap pixmap, GLuint *n, GLint *x, GLint *y)
{
XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer source = XMESA_BUFFER(ctx->DrawBuffer);
@@ -3783,7 +3783,7 @@ clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y)
GLint dx, dy;
if (source->type == PBUFFER || source->type == PIXMAP)
return 0;
- XTranslateCoordinates(xmesa->display, source->frontxrb->pixmap, rootWin,
+ XTranslateCoordinates(xmesa->display, pixmap, rootWin,
*x, *y, &dx, &dy, &child);
if (dx >= screenWidth) {
/* totally clipped on right */
@@ -3827,7 +3827,7 @@ get_row_ci(GLcontext *ctx, struct gl_renderbuffer *rb,
#ifndef XFree86Server
XMesaImage *span = NULL;
int error;
- int k = clip_for_xgetimage(ctx, &n, &x, &y);
+ int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
if (k < 0)
return;
index += k;
@@ -3892,7 +3892,7 @@ get_row_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
#else
int k;
y = YFLIP(xrb, y);
- k = clip_for_xgetimage(ctx, &n, &x, &y);
+ k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
if (k < 0)
return;
rgba += k;
diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml
index b700e7e77d8..e6bdcd6e509 100644
--- a/src/mesa/glapi/ARB_framebuffer_object.xml
+++ b/src/mesa/glapi/ARB_framebuffer_object.xml
@@ -12,10 +12,10 @@
<enum name="RENDERBUFFER" value="0x8D41"/>
- <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/>
- <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/>
- <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/>
- <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/>
+ <enum name="STENCIL_INDEX1" value="0x8D46"/>
+ <enum name="STENCIL_INDEX4" value="0x8D47"/>
+ <enum name="STENCIL_INDEX8" value="0x8D48"/>
+ <enum name="STENCIL_INDEX16" value="0x8D49"/>
<enum name="RENDERBUFFER_WIDTH" value="0x8D42"/>
<enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/>
@@ -93,33 +93,35 @@
<enum name="STENCIL_ATTACHMENT" value="0x8D20"/>
<enum name="DEPTH_STENCIL_ATTACHMENT" value="0x821A"/>
- <enum name="MAX_SAMPLES" value="0x8D57"/>
+ <enum name="MAX_SAMPLES" count="1" value="0x8D57">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/>
<enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/>
<enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" value="0x8CDB"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER" value="0x8CDC"/>
<enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/>
<enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" value="0x8D56"/>
<enum name="FRAMEBUFFER_UNDEFINED" value="0x8219"/>
- <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <enum name="FRAMEBUFFER_BINDING" count="1" value="0x8CA6">
<size name="Get" mode="get"/>
</enum>
- <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <enum name="DRAW_FRAMEBUFFER_BINDING" count="1" value="0x8CA6">
<size name="Get" mode="get"/>
</enum>
- <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
+ <enum name="READ_FRAMEBUFFER_BINDING" count="1" value="0x8CAA">
<size name="Get" mode="get"/>
</enum>
- <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7">
+ <enum name="RENDERBUFFER_BINDING" count="1" value="0x8CA7">
<size name="Get" mode="get"/>
</enum>
- <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF">
+ <enum name="MAX_COLOR_ATTACHMENTS" count="1" value="0x8CDF">
<size name="Get" mode="get"/>
</enum>
- <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8">
+ <enum name="MAX_RENDERBUFFER_SIZE" count="1" value="0x84E8">
<size name="Get" mode="get"/>
</enum>
@@ -131,7 +133,10 @@
<enum name="DEPTH24_STENCIL8" value="0x88F0"/>
- <enum name="TEXTURE_STENCIL_SIZE" value="0x88F1"/>
+ <enum name="TEXTURE_STENCIL_SIZE" count="1" value="0x88F1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
@@ -168,6 +173,7 @@
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
+ <glx rop="4331"/>
</function>
<function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml
index 37f474980cf..4e4eebac32a 100644
--- a/src/mesa/glapi/ARB_sync.xml
+++ b/src/mesa/glapi/ARB_sync.xml
@@ -33,8 +33,10 @@
<enum name="WAIT_FAILED" value="0x911D"/>
<enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
- <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ <!-- Not really an enum:
+ <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ -->
<function name="FenceSync" offset="assign">
diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml
new file mode 100644
index 00000000000..efbe61f74ed
--- /dev/null
+++ b/src/mesa/glapi/EXT_draw_buffers2.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_EXT_draw_buffers2" number="340">
+
+ <function name="ColorMaskIndexedEXT" offset="assign">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleanIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegerIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="EnableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="DisableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name ="IsEnabledIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml
index 5559b48b11a..4f418f7b64c 100644
--- a/src/mesa/glapi/EXT_framebuffer_object.xml
+++ b/src/mesa/glapi/EXT_framebuffer_object.xml
@@ -192,4 +192,44 @@
</function>
</category>
+<category name="GL_EXT_framebuffer_blit" number="316">
+ <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
+ <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
+ <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false">
+ <param name="srcX0" type="GLint"/>
+ <param name="srcY0" type="GLint"/>
+ <param name="srcX1" type="GLint"/>
+ <param name="srcY1" type="GLint"/>
+ <param name="dstX0" type="GLint"/>
+ <param name="dstY0" type="GLint"/>
+ <param name="dstX1" type="GLint"/>
+ <param name="dstY1" type="GLint"/>
+ <param name="mask" type="GLbitfield"/>
+ <param name="filter" type="GLenum"/>
+ <glx rop="4330"/>
+ </function>
+</category>
+
+<category name="GL_EXT_framebuffer_multisample" number="317">
+ <enum name="RENDERBUFFER_SAMPLES_EXT" value="0x8CAB"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" value="0x8D56"/>
+ <enum name="MAX_SAMPLES_EXT" count="1" value="0x8D57">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="RenderbufferStorageMultisampleEXT" alias="RenderbufferStorageMultisample">
+ <param name="target" type="GLenum"/>
+ <param name="samples" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+</category>
+
</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_packed_depth_stencil.xml b/src/mesa/glapi/EXT_packed_depth_stencil.xml
new file mode 100644
index 00000000000..5be810302f3
--- /dev/null
+++ b/src/mesa/glapi/EXT_packed_depth_stencil.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+<category name="GL_EXT_packed_depth_stencil" number="312">
+ <!-- These enums are shared with GL_NV_packed_depth_stencil. -->
+ <enum name="DEPTH_STENCIL_EXT" value="0x84F9"/>
+ <enum name="UNSIGNED_INT_24_8_EXT" value="0x84FA"/>
+
+ <enum name="DEPTH24_STENCIL8_EXT" value="0x88F0"/>
+
+ <enum name="TEXTURE_STENCIL_SIZE_EXT" count="1" value="0x88F1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml
index e5bd9f3c697..b5b8bd406f7 100644
--- a/src/mesa/glapi/EXT_texture_array.xml
+++ b/src/mesa/glapi/EXT_texture_array.xml
@@ -35,6 +35,7 @@
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="layer" type="GLint"/>
+ <glx rop="237"/>
</function>
</category>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index fb6be1a3a90..4db0ff1425e 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -47,16 +47,21 @@ SERVER_OUTPUTS = \
$(SERVER_GLAPI_FILES)
API_XML = gl_API.xml \
- EXT_framebuffer_object.xml \
ARB_copy_buffer.xml \
ARB_depth_clamp.xml \
+ ARB_draw_elements_base_vertex.xml \
ARB_framebuffer_object.xml \
ARB_map_buffer_range.xml \
ARB_seamless_cube_map.xml \
ARB_sync.xml \
ARB_vertex_array_object.xml \
APPLE_vertex_array_object.xml \
- EXT_provoking_vertex.xml
+ EXT_draw_buffers2.xml \
+ EXT_framebuffer_object.xml \
+ EXT_packed_depth_stencil.xml \
+ EXT_provoking_vertex.xml \
+ EXT_texture_array.xml \
+ NV_conditional_render.xml
COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml
new file mode 100644
index 00000000000..8bb31dd1fc9
--- /dev/null
+++ b/src/mesa/glapi/NV_conditional_render.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_NV_condtitional_render" number="346">
+
+ <enum name="QUERY_WAIT_NV" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/>
+
+ <function name="BeginConditionalRenderNV" offset="assign">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRenderNV" offset="assign">
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index da4be14707e..75d2f3c4383 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7962,6 +7962,8 @@
<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
@@ -12238,30 +12240,12 @@
<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<category name="GL_EXT_framebuffer_blit" number="316">
- <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
- <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
- <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
- <size name="Get" mode="get"/>
- </enum>
- <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false">
- <param name="srcX0" type="GLint"/>
- <param name="srcY0" type="GLint"/>
- <param name="srcX1" type="GLint"/>
- <param name="srcY1" type="GLint"/>
- <param name="dstX0" type="GLint"/>
- <param name="dstY0" type="GLint"/>
- <param name="dstX1" type="GLint"/>
- <param name="dstY1" type="GLint"/>
- <param name="mask" type="GLbitfield"/>
- <param name="filter" type="GLenum"/>
- </function>
-</category>
+<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_APPLE_flush_buffer_range" number="321">
<enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index ad72fe48bec..adb47f9fecb 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -73,7 +73,6 @@
#include "glapi/glapioffsets.h"
#include "glapi/glapitable.h"
-
/***** BEGIN NO-OP DISPATCH *****/
static GLboolean WarnFlag = GL_FALSE;
@@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func )
warning_func = func;
}
-static GLboolean
-warn(void)
+static int
+warn(const char *func)
{
#if !defined(_WIN32_WCE)
if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
&& warning_func) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
+ warning_func(NULL, "GL User Error: called without context: %s", func);
}
-#else
- return GL_FALSE;
#endif
+ return 0;
}
+#ifdef DEBUG
#define KEYWORD1 static
#define KEYWORD1_ALT static
@@ -122,27 +118,34 @@ warn(void)
#define F NULL
#define DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- }
+ warn(#func);
#define RETURN_DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- } \
- return 0
+ return warn(#func);
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
+
+#else
+
+static void
+NoOpGeneric(void)
+{
+ if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
+ && warning_func) {
+ warning_func(NULL, "GL User Error: calling GL function");
+ }
+}
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
+
+#endif
#define DISPATCH_TABLE_NAME __glapi_noop_table
#define UNUSED_TABLE_NAME __unused_noop_functions
-#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
-
static GLint NoOpUnused(void)
{
- if (warn()) {
- warning_func(NULL, "GL User Error: calling extension function without a current context\n");
- }
- return 0;
+ return warn("extension function");
}
#include "glapi/glapitemp.h"
@@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL;
* We should call this periodically from a function such as glXMakeCurrent
* in order to test if multiple threads are being used.
*/
-void
+PUBLIC void
_glapi_check_multithread(void)
{
#if defined(THREADS) && !defined(GLX_USE_TLS)
diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c
index decdd05b133..eecfb9c1ae1 100644
--- a/src/mesa/glapi/glapi_getproc.c
+++ b/src/mesa/glapi/glapi_getproc.c
@@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+PUBLIC _glapi_proc
_glapi_get_proc_address(const char *funcName)
{
struct _glapi_function * entry;
diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h
index d6ba92824a1..51ae7feaf6f 100644
--- a/src/mesa/glapi/glapidispatch.h
+++ b/src/mesa/glapi/glapidispatch.h
@@ -2422,6 +2422,30 @@
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters
+#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn)
+#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters
+#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn)
+#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters
+#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters
+#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters
+#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters
+#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters
+#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters
+#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn)
#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
@@ -2449,7 +2473,7 @@
#else
-#define driDispatchRemapTable_size 387
+#define driDispatchRemapTable_size 395
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define BufferParameteriAPPLE_remap_index 376
#define FlushMappedBufferRangeAPPLE_remap_index 377
#define FramebufferTextureLayerEXT_remap_index 378
-#define ProvokingVertexEXT_remap_index 379
-#define GetTexParameterPointervAPPLE_remap_index 380
-#define TextureRangeAPPLE_remap_index 381
-#define StencilFuncSeparateATI_remap_index 382
-#define ProgramEnvParameters4fvEXT_remap_index 383
-#define ProgramLocalParameters4fvEXT_remap_index 384
-#define GetQueryObjecti64vEXT_remap_index 385
-#define GetQueryObjectui64vEXT_remap_index 386
+#define ColorMaskIndexedEXT_remap_index 379
+#define DisableIndexedEXT_remap_index 380
+#define EnableIndexedEXT_remap_index 381
+#define GetBooleanIndexedvEXT_remap_index 382
+#define GetIntegerIndexedvEXT_remap_index 383
+#define IsEnabledIndexedEXT_remap_index 384
+#define BeginConditionalRenderNV_remap_index 385
+#define EndConditionalRenderNV_remap_index 386
+#define ProvokingVertexEXT_remap_index 387
+#define GetTexParameterPointervAPPLE_remap_index 388
+#define TextureRangeAPPLE_remap_index 389
+#define StencilFuncSeparateATI_remap_index 390
+#define ProgramEnvParameters4fvEXT_remap_index 391
+#define ProgramLocalParameters4fvEXT_remap_index 392
+#define GetQueryObjecti64vEXT_remap_index 393
+#define GetQueryObjectui64vEXT_remap_index 394
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index])
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index])
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index])
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index])
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index])
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index])
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index])
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index])
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn)
#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 3d10260a057..c5d367f6f29 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -821,15 +821,23 @@
#define _gloffset_BufferParameteriAPPLE 784
#define _gloffset_FlushMappedBufferRangeAPPLE 785
#define _gloffset_FramebufferTextureLayerEXT 786
-#define _gloffset_ProvokingVertexEXT 787
-#define _gloffset_GetTexParameterPointervAPPLE 788
-#define _gloffset_TextureRangeAPPLE 789
-#define _gloffset_StencilFuncSeparateATI 790
-#define _gloffset_ProgramEnvParameters4fvEXT 791
-#define _gloffset_ProgramLocalParameters4fvEXT 792
-#define _gloffset_GetQueryObjecti64vEXT 793
-#define _gloffset_GetQueryObjectui64vEXT 794
-#define _gloffset_FIRST_DYNAMIC 795
+#define _gloffset_ColorMaskIndexedEXT 787
+#define _gloffset_DisableIndexedEXT 788
+#define _gloffset_EnableIndexedEXT 789
+#define _gloffset_GetBooleanIndexedvEXT 790
+#define _gloffset_GetIntegerIndexedvEXT 791
+#define _gloffset_IsEnabledIndexedEXT 792
+#define _gloffset_BeginConditionalRenderNV 793
+#define _gloffset_EndConditionalRenderNV 794
+#define _gloffset_ProvokingVertexEXT 795
+#define _gloffset_GetTexParameterPointervAPPLE 796
+#define _gloffset_TextureRangeAPPLE 797
+#define _gloffset_StencilFuncSeparateATI 798
+#define _gloffset_ProgramEnvParameters4fvEXT 799
+#define _gloffset_ProgramLocalParameters4fvEXT 800
+#define _gloffset_GetQueryObjecti64vEXT 801
+#define _gloffset_GetQueryObjectui64vEXT 802
+#define _gloffset_FIRST_DYNAMIC 803
#else
@@ -1212,6 +1220,14 @@
#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 4f9e53b62d6..0c5b46d04b4 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -827,14 +827,22 @@ struct _glapi_table
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 0138abddb80..6767a07673d 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -3847,6 +3847,11 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
}
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
{
DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
@@ -5508,6 +5513,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
{
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
@@ -5518,51 +5563,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6507,14 +6552,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(_dispatch_stub_785),
TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(_dispatch_stub_789),
- TABLE_ENTRY(_dispatch_stub_790),
- TABLE_ENTRY(_dispatch_stub_791),
- TABLE_ENTRY(_dispatch_stub_792),
- TABLE_ENTRY(_dispatch_stub_793),
- TABLE_ENTRY(_dispatch_stub_794),
+ TABLE_ENTRY(_dispatch_stub_796),
+ TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(_dispatch_stub_799),
+ TABLE_ENTRY(_dispatch_stub_800),
+ TABLE_ENTRY(_dispatch_stub_801),
+ TABLE_ENTRY(_dispatch_stub_802),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
@@ -6812,6 +6865,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocation),
TABLE_ENTRY(DrawBuffers),
TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
TABLE_ENTRY(_dispatch_stub_592),
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index c29f8b57be9..b590a7c41d1 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -839,6 +839,14 @@ static const char gl_string_table[] =
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
"glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
"glProvokingVertexEXT\0"
"glGetTexParameterPointervAPPLE\0"
"glTextureRangeAPPLE\0"
@@ -1050,6 +1058,7 @@ static const char gl_string_table[] =
"glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
+ "glRenderbufferStorageMultisampleEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
"glPointParameterf\0"
@@ -1195,13 +1204,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_790 mgl_dispatch_stub_790
-#define gl_dispatch_stub_791 mgl_dispatch_stub_791
-#define gl_dispatch_stub_792 mgl_dispatch_stub_792
-#define gl_dispatch_stub_793 mgl_dispatch_stub_793
-#define gl_dispatch_stub_794 mgl_dispatch_stub_794
+#define gl_dispatch_stub_796 mgl_dispatch_stub_796
+#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
+#define gl_dispatch_stub_800 mgl_dispatch_stub_800
+#define gl_dispatch_stub_801 mgl_dispatch_stub_801
+#define gl_dispatch_stub_802 mgl_dispatch_stub_802
#endif /* USE_MGL_NAMESPACE */
@@ -1249,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2046,315 +2055,324 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE),
NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17955, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17971, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17990, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18008, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18029, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18051, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18070, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18092, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18115, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(18134, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(18154, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(18173, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(18193, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(18212, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(18232, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(18251, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(18271, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18290, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18310, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18330, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18351, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18371, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18392, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18412, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18433, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18457, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18475, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18495, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18513, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18525, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18538, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18550, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18583, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18607, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18621, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18653, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18671, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18685, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18717, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18735, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18749, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18766, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18781, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18799, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18813, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18830, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18845, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18863, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18877, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18894, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18909, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18927, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18941, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18958, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18973, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18991, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19005, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19022, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19037, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19055, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19069, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19086, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19101, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19119, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(19136, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(19156, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(19173, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19199, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19228, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(19243, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(19261, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19280, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19301, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19317, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19341, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19368, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19386, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19405, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19430, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19451, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19473, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19522, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19545, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19568, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19586, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19605, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19622, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19660, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19689, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19705, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(19788, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
+ NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
+ NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
+ NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
+ NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
+ NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
+ NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
+ NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
+ NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
+ NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index dc90b3602c8..1c2c3865716 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -69,7 +69,7 @@
*/
#ifdef PTHREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) pthread_self();
@@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
#define USE_LOCK_FOR_KEY /* undef this to try a version without
lock for the global key... */
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
abort(); /* XXX not implemented yet */
@@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode)
DWORD dwErr=GetLastError();
}
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return GetCurrentThreadId();
@@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
*/
#ifdef BEOS_THREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) find_thread(NULL);
@@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
* no-op functions
*/
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return 0;
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1559984f43a..c2d8a7fb972 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -51,6 +51,7 @@
#include "clear.h"
#include "clip.h"
#include "colortab.h"
+#include "condrender.h"
#include "context.h"
#include "convolve.h"
#include "depth.h"
@@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* GL_ARB_vertex_array_object */
SET_BindVertexArray(exec, _mesa_BindVertexArray);
SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+
+ /* GL_EXT_draw_buffers2 */
+ SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
+ SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
+ SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
+ SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
+ SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
+ SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
+
+ /* GL_NV_conditional_render */
+ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
+ SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 246c5521b7d..0641b98b3b7 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
}
TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
- TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND);
+ if (ctx->Color.BlendEnabled != enable->Blend) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1));
+ }
+ }
for (i=0;i<MAX_CLIP_PLANES;i++) {
const GLuint mask = 1 << i;
@@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_BindTexture(target, obj->Name);
- _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor);
+ _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f);
_mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
@@ -906,6 +916,7 @@ _mesa_PopAttrib(void)
case GL_COLOR_BUFFER_BIT:
{
const struct gl_colorbuffer_attrib *color;
+
color = (const struct gl_colorbuffer_attrib *) attr->data;
_mesa_ClearIndex((GLfloat) color->ClearIndex);
_mesa_ClearColor(color->ClearColor[0],
@@ -913,10 +924,22 @@ _mesa_PopAttrib(void)
color->ClearColor[2],
color->ClearColor[3]);
_mesa_IndexMask(color->IndexMask);
- _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0),
- (GLboolean) (color->ColorMask[1] != 0),
- (GLboolean) (color->ColorMask[2] != 0),
- (GLboolean) (color->ColorMask[3] != 0));
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
+ (GLboolean) (color->ColorMask[0][1] != 0),
+ (GLboolean) (color->ColorMask[0][2] != 0),
+ (GLboolean) (color->ColorMask[0][3] != 0));
+ }
+ else {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_ColorMaskIndexed(i,
+ (GLboolean) (color->ColorMask[i][0] != 0),
+ (GLboolean) (color->ColorMask[i][1] != 0),
+ (GLboolean) (color->ColorMask[i][2] != 0),
+ (GLboolean) (color->ColorMask[i][3] != 0));
+ }
+ }
{
/* Need to determine if more than one color output is
* specified. If so, call glDrawBuffersARB, else call
@@ -948,7 +971,18 @@ _mesa_PopAttrib(void)
}
_mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
_mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef);
- _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled);
+ if (ctx->Color.BlendEnabled != color->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i,
+ (color->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
+ }
+ }
_mesa_BlendFuncSeparateEXT(color->BlendSrcRGB,
color->BlendDstRGB,
color->BlendSrcA,
@@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
for (i = 0; i < ctx->Const.MaxLights; i++) {
- const struct gl_light *l = &light->Light[i];
+ const struct gl_light *l = &light->Light[i];
_mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
- _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
- _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
- _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
- _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
- _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
- _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent);
- _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff);
- _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation);
- _mesa_light(ctx, i, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation);
- _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation);
- }
+ _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
+ _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
+ _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
+ _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
+ _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotExponent;
+ _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotCutoff;
+ _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->ConstantAttenuation;
+ _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->LinearAttenuation;
+ _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->QuadraticAttenuation;
+ _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
+ }
+ }
/* light model */
_mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
light->Model.Ambient);
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 830e3b2e517..b8170dd4686 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
{
GET_CURRENT_CONTEXT(ctx);
GLubyte tmp[4];
+ GLuint i;
+ GLboolean flushed;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
@@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
tmp[BCOMP] = blue ? 0xff : 0x0;
tmp[ACOMP] = alpha ? 0xff : 0x0;
- if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask))
+ flushed = GL_FALSE;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
+ if (!flushed) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ }
+ flushed = GL_TRUE;
+ COPY_4UBV(ctx->Color.ColorMask[i], tmp);
+ }
+ }
+
+ if (ctx->Driver.ColorMask)
+ ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+}
+
+
+/**
+ * For GL_EXT_draw_buffers2 and GL3
+ */
+void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha )
+{
+ GLubyte tmp[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
+ buf, red, green, blue, alpha);
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
+ return;
+ }
+
+ /* Shouldn't have any information about channel depth in core mesa
+ * -- should probably store these as the native booleans:
+ */
+ tmp[RCOMP] = red ? 0xff : 0x0;
+ tmp[GCOMP] = green ? 0xff : 0x0;
+ tmp[BCOMP] = blue ? 0xff : 0x0;
+ tmp[ACOMP] = alpha ? 0xff : 0x0;
+
+ if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4UBV(ctx->Color.ColorMask, tmp);
+ COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
- if (ctx->Driver.ColorMask)
- ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+ if (ctx->Driver.ColorMaskIndexed)
+ ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha);
}
@@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx )
{
/* Color buffer group */
ctx->Color.IndexMask = ~0u;
- ctx->Color.ColorMask[0] = 0xff;
- ctx->Color.ColorMask[1] = 0xff;
- ctx->Color.ColorMask[2] = 0xff;
- ctx->Color.ColorMask[3] = 0xff;
+ memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
ctx->Color.ClearIndex = 0;
ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
ctx->Color.AlphaEnabled = GL_FALSE;
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
- ctx->Color.BlendEnabled = GL_FALSE;
+ ctx->Color.BlendEnabled = 0x0;
ctx->Color.BlendSrcRGB = GL_ONE;
ctx->Color.BlendDstRGB = GL_ZERO;
ctx->Color.BlendSrcA = GL_ONE;
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 5c0f2783a73..b4fd7470ebe 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -72,6 +72,10 @@ extern void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
+extern void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+
extern void GLAPIENTRY
_mesa_ClampColorARB(GLenum target, GLenum clamp);
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 52c4995b0ad..9e765b21d2f 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
}
+/**
+ * New in GL 3.2
+ * This is pretty much a duplicate of GetBufferParameteriv() but the
+ * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
+ */
+void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ bufObj = get_buffer(ctx, target);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" );
+ return;
+ }
+ if (!_mesa_is_bufferobj(bufObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" );
+ return;
+ }
+
+ switch (pname) {
+ case GL_BUFFER_SIZE_ARB:
+ *params = bufObj->Size;
+ break;
+ case GL_BUFFER_USAGE_ARB:
+ *params = bufObj->Usage;
+ break;
+ case GL_BUFFER_ACCESS_ARB:
+ *params = simplified_access_mode(bufObj->AccessFlags);
+ break;
+ case GL_BUFFER_MAPPED_ARB:
+ *params = _mesa_bufferobj_mapped(bufObj);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)");
+ return;
+ }
+}
+
+
void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 9f732ec0c07..2931962ac08 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -155,6 +155,9 @@ extern void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+
+extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
extern void GLAPIENTRY
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 7f77c5d7726..97f06597581 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -382,8 +382,6 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
*/
if (n == 1) {
GLuint count = 0, destMask0 = destMask[0];
- /* init to -1 to help catch errors */
- //fb->_ColorDrawBufferIndexes[0] = -1;
while (destMask0) {
GLint bufIndex = _mesa_ffs(destMask0) - 1;
if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 63388f42ee4..4a3c1116586 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -34,6 +34,7 @@
#include "clear.h"
#include "context.h"
#include "colormac.h"
+#include "enums.h"
#include "state.h"
@@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask )
ctx->Driver.Clear(ctx, bufferMask);
}
}
+
+
+/** Returned by make_color_buffer_mask() for errors */
+#define INVALID_MASK ~0x0
+
+
+/**
+ * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of
+ * BUFFER_BIT_x values.
+ * Return INVALID_MASK if the drawbuffer value is invalid.
+ */
+static GLbitfield
+make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer)
+{
+ const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment;
+ GLbitfield mask = 0x0;
+
+ switch (drawbuffer) {
+ case GL_FRONT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ break;
+ case GL_BACK:
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_LEFT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ break;
+ case GL_RIGHT:
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_FRONT_AND_BACK:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ default:
+ if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) {
+ mask = INVALID_MASK;
+ }
+ else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) {
+ mask |= (BUFFER_BIT_COLOR0 << drawbuffer);
+ }
+ }
+
+ return mask;
+}
+
+
+
+/**
+ * New in GL 3.0
+ * Clear signed integer color buffer or stencil buffer (not depth).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_STENCIL:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current stencil clear value, set to 'value', do the
+ * stencil clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLuint clearSave = ctx->Stencil.Clear;
+ ctx->Stencil.Clear = *value;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL);
+ ctx->Stencil.Clear = clearSave;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearSave);
+ }
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the integer clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear unsigned integer color buffer (not depth, not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the uint clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear fixed-pt or float color buffer or depth buffer (not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_DEPTH:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current depth clear value, set to 'value', do the
+ * depth clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLfloat clearSave = ctx->Depth.Clear;
+ ctx->Depth.Clear = *value;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH);
+ ctx->Depth.Clear = clearSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearSave);
+ }
+ /* clear depth buffer to value */
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear depth/stencil buffer only.
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()");
+ return;
+ }
+
+ if (buffer != GL_DEPTH_STENCIL) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ {
+ /* save current clear values */
+ const GLfloat clearDepthSave = ctx->Depth.Clear;
+ const GLuint clearStencilSave = ctx->Stencil.Clear;
+
+ /* set new clear values */
+ ctx->Depth.Clear = depth;
+ ctx->Stencil.Clear = stencil;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, depth);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, stencil);
+
+ /* clear buffers */
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+
+ /* restore */
+ ctx->Depth.Clear = clearDepthSave;
+ ctx->Stencil.Clear = clearStencilSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearDepthSave);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearStencilSave);
+ }
+}
diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h
index 9a54ba14bcc..4c78eeda488 100644
--- a/src/mesa/main/clear.h
+++ b/src/mesa/main/clear.h
@@ -41,4 +41,17 @@ extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
+extern void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil);
+
#endif
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index 7ae781ae23d..905f4e22837 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -210,6 +210,12 @@ do { \
#define PACK_COLOR_88_REV( L, A ) \
(((A) << 8) | (L))
+#define PACK_COLOR_1616( L, A ) \
+ (((L) << 16) | (A))
+
+#define PACK_COLOR_1616_REV( L, A ) \
+ (((A) << 16) | (L))
+
#define PACK_COLOR_332( R, G, B ) \
(((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6))
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 380663ec971..4eb249b4af1 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -234,7 +234,12 @@ extern "C" {
#elif defined(__APPLE__)
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-#else /*__linux__ __APPLE__*/
+#elif (defined(_AIX) || defined(__blrts))
+#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \
+ ((x & 0x0000ff00) << 8) | \
+ ((x & 0x00ff0000) >> 8) | \
+ ((x & 0xff000000) >> 24);
+#else /*__linux__ */
#include <sys/endian.h>
#define CPU_TO_LE32( x ) bswap32( x )
#endif /*__linux__*/
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
new file mode 100644
index 00000000000..8d9a91d5478
--- /dev/null
+++ b/src/mesa/main/condrender.c
@@ -0,0 +1,147 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file condrender.c
+ * Conditional rendering functions
+ *
+ * \author Brian Paul
+ */
+
+#include "glheader.h"
+#include "condrender.h"
+#include "enums.h"
+#include "queryobj.h"
+
+
+void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
+{
+ struct gl_query_object *q;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ case GL_QUERY_NO_WAIT:
+ case GL_QUERY_BY_REGION_WAIT:
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* OK */
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)",
+ _mesa_lookup_enum_by_nr(mode));
+ return;
+ }
+
+ q = _mesa_lookup_query_object(ctx, queryId);
+ if (!q) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBeginConditionalRender(bad queryId=%u)", queryId);
+ return;
+ }
+ ASSERT(q->Id == queryId);
+
+ if (q->Target != GL_SAMPLES_PASSED) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ctx->Query.CondRenderQuery = q;
+ ctx->Query.CondRenderMode = mode;
+
+ if (ctx->Driver.BeginConditionalRender)
+ ctx->Driver.BeginConditionalRender(ctx, q, mode);
+}
+
+
+void APIENTRY
+_mesa_EndConditionalRender(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0x0);
+
+ if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()");
+ return;
+ }
+
+ if (ctx->Driver.EndConditionalRender)
+ ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery);
+
+ ctx->Query.CondRenderQuery = NULL;
+ ctx->Query.CondRenderMode = GL_NONE;
+}
+
+
+/**
+ * This function is called by software rendering commands (all point,
+ * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and
+ * glBitmap, glBlitFramebuffer) to determine if subsequent drawing
+ * commands should be
+ * executed or discarded depending on the current conditional
+ * rendering state. Ideally, this check would be implemented by the
+ * GPU when doing hardware rendering. XXX should this function be
+ * called via a new driver hook?
+ *
+ * \return GL_TRUE if we should render, GL_FALSE if we should discard
+ */
+GLboolean
+_mesa_check_conditional_render(GLcontext *ctx)
+{
+ struct gl_query_object *q = ctx->Query.CondRenderQuery;
+
+ if (!q) {
+ /* no query in progress - draw normally */
+ return GL_TRUE;
+ }
+
+ switch (ctx->Query.CondRenderMode) {
+ case GL_QUERY_BY_REGION_WAIT:
+ /* fall-through */
+ case GL_QUERY_WAIT:
+ if (!q->Ready) {
+ ctx->Driver.WaitQuery(ctx, q);
+ }
+ return q->Result > 0;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* fall-through */
+ case GL_QUERY_NO_WAIT:
+ return q->Ready ? (q->Result > 0) : GL_TRUE;
+ default:
+ _mesa_problem(ctx, "Bad cond render mode %s in "
+ " _mesa_check_conditional_render()",
+ _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode));
+ return GL_TRUE;
+ }
+}
diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h
new file mode 100644
index 00000000000..d55e9805fe9
--- /dev/null
+++ b/src/mesa/main/condrender.h
@@ -0,0 +1,45 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef CONDRENDER_H
+#define CONDRENDER_H
+
+
+#include "glheader.h"
+#include "context.h"
+
+
+extern void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode);
+
+extern void APIENTRY
+_mesa_EndConditionalRender(void);
+
+extern GLboolean
+_mesa_check_conditional_render(GLcontext *ctx);
+
+
+#endif /* CONDRENDER_H */
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 8a09efdb539..2eac1cc2ed9 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -205,7 +205,7 @@
#define MAX_VARYING 16 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
-#define MAX_PROGRAM_OUTPUTS 32
+#define MAX_PROGRAM_OUTPUTS 64
/*@}*/
/** For GL_ARB_vertex_program */
@@ -243,7 +243,8 @@
/*@{*/
#define MAX_VERTEX_GENERIC_ATTRIBS 16
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
-#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
+#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \
+ MAX_TEXTURE_IMAGE_UNITS)
/*@}*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 101d3c6b675..320c59068cc 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -564,10 +564,6 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_ARB_draw_buffers */
ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
- /* GL_OES_read_format */
- ctx->Const.ColorReadFormat = GL_RGBA;
- ctx->Const.ColorReadType = GL_UNSIGNED_BYTE;
-
#if FEATURE_EXT_framebuffer_object
ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
@@ -575,6 +571,7 @@ _mesa_init_constants(GLcontext *ctx)
#if FEATURE_ARB_vertex_shader
ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVarying = MAX_VARYING;
#endif
@@ -601,9 +598,11 @@ _mesa_init_constants(GLcontext *ctx)
ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
- /* check that we don't exceed various 32-bit bitfields */
- ASSERT(VERT_RESULT_MAX <= 32);
- ASSERT(FRAG_ATTRIB_MAX <= 32);
+ /* check that we don't exceed the size of various bitfields */
+ ASSERT(VERT_RESULT_MAX <=
+ (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
+ ASSERT(FRAG_ATTRIB_MAX <=
+ (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead)));
}
@@ -1016,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx )
if (ctx->Extensions.String)
_mesa_free((void *) ctx->Extensions.String);
+ if (ctx->VersionString)
+ _mesa_free(ctx->VersionString);
+
/* unbind the context if it's currently bound */
if (ctx == _mesa_get_current_context()) {
_mesa_make_current(NULL, NULL, NULL);
@@ -1375,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
}
if (newCtx->FirstTimeCurrent) {
+ _mesa_compute_version(newCtx);
+
check_context_limits(newCtx);
/* We can use this to help debug user's problems. Tell them to set
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 0488a693b2b..6705c901dd5 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -182,7 +182,7 @@ struct dd_function_table {
*
* This is called by the \c _mesa_store_tex[sub]image[123]d() fallback
* functions. The driver should examine \p internalFormat and return a
- * pointer to an appropriate gl_texture_format.
+ * gl_format value.
*/
GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType );
@@ -538,11 +538,6 @@ struct dd_function_table {
struct gl_texture_object *t );
/**
- * Called by glActiveTextureARB() to set current texture unit.
- */
- void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber );
-
- /**
* Called when the texture's color lookup table is changed.
*
* If \p tObj is NULL then the shared texture palette
@@ -630,6 +625,8 @@ struct dd_function_table {
/** Enable and disable writing of frame buffer color components */
void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask,
GLboolean bmask, GLboolean amask );
+ void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask,
+ GLboolean gmask, GLboolean bmask, GLboolean amask);
/** Cause a material color to track the current color */
void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode);
/** Specify whether front- or back-facing facets can be culled */
@@ -709,34 +706,6 @@ struct dd_function_table {
/*@}*/
- /**
- * \name Vertex array functions
- *
- * Called by the corresponding OpenGL functions.
- */
- /*@{*/
- void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*NormalPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*FogCoordPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*IndexPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr);
- void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size,
- GLenum type, GLsizei stride, const GLvoid *ptr);
- void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count );
- void (*UnlockArraysEXT)( GLcontext *ctx );
- /*@}*/
-
-
/**
* \name State-query functions
*
@@ -794,13 +763,13 @@ struct dd_function_table {
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
- void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length, GLbitfield access,
+ void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset,
+ GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj);
- void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj);
+ void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj);
GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target,
struct gl_buffer_object *obj );
@@ -815,7 +784,8 @@ struct dd_function_table {
struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name);
struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name);
void (*BindFramebuffer)(GLcontext *ctx, GLenum target,
- struct gl_framebuffer *fb, struct gl_framebuffer *fbread);
+ struct gl_framebuffer *drawFb,
+ struct gl_framebuffer *readFb);
void (*FramebufferRenderbuffer)(GLcontext *ctx,
struct gl_framebuffer *fb,
GLenum attachment,
@@ -1047,6 +1017,11 @@ struct dd_function_table {
/*@}*/
#endif
+ /** GL_NV_conditional_render */
+ void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode);
+ void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q);
+
#if FEATURE_OES_draw_texture
/**
* \name GL_OES_draw_texture interface
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index cd5410514d0..a6a57020cc7 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -37,8 +37,6 @@
* \author Brian Paul <[email protected]>
*/
-#ifndef GLX_USE_APPLEGL
-
#include "main/glheader.h"
#include "main/compiler.h"
#include "glapi/glapi.h"
@@ -96,5 +94,3 @@
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
-
-#endif /* !GLX_USE_APPLEGL */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index b692c335a73..21a8216254b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -218,8 +218,13 @@ typedef enum
OPCODE_CLEAR_DEPTH,
OPCODE_CLEAR_INDEX,
OPCODE_CLEAR_STENCIL,
+ OPCODE_CLEAR_BUFFER_IV,
+ OPCODE_CLEAR_BUFFER_UIV,
+ OPCODE_CLEAR_BUFFER_FV,
+ OPCODE_CLEAR_BUFFER_FI,
OPCODE_CLIP_PLANE,
OPCODE_COLOR_MASK,
+ OPCODE_COLOR_MASK_INDEXED,
OPCODE_COLOR_MATERIAL,
OPCODE_COLOR_TABLE,
OPCODE_COLOR_TABLE_PARAMETER_FV,
@@ -244,9 +249,11 @@ typedef enum
OPCODE_DEPTH_MASK,
OPCODE_DEPTH_RANGE,
OPCODE_DISABLE,
+ OPCODE_DISABLE_INDEXED,
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
+ OPCODE_ENABLE_INDEXED,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
OPCODE_FOG,
@@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask)
static void GLAPIENTRY
+save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].i = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].i = value[1];
+ n[5].i = value[2];
+ n[6].i = value[3];
+ }
+ else {
+ n[4].i = 0;
+ n[5].i = 0;
+ n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].ui = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].ui = value[1];
+ n[5].ui = value[2];
+ n[6].ui = value[3];
+ }
+ else {
+ n[4].ui = 0;
+ n[5].ui = 0;
+ n[6].ui = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].f = value[1];
+ n[5].f = value[2];
+ n[6].f = value[3];
+ }
+ else {
+ n[4].f = 0.0F;
+ n[5].f = 0.0F;
+ n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = depth;
+ n[4].i = stencil;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green,
static void GLAPIENTRY
+save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].b = red;
+ n[3].b = green;
+ n[4].b = blue;
+ n[5].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ColorMaterial(GLenum face, GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1916,6 +2048,23 @@ save_Disable(GLenum cap)
static void GLAPIENTRY
+save_DisableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+static void GLAPIENTRY
save_DrawBuffer(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1974,6 +2123,24 @@ save_Enable(GLenum cap)
static void GLAPIENTRY
+save_EnableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+
+static void GLAPIENTRY
save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_CLEAR:
CALL_Clear(ctx->Exec, (n[1].bf));
break;
+ case OPCODE_CLEAR_BUFFER_IV:
+ {
+ GLint value[4];
+ value[0] = n[3].i;
+ value[1] = n[4].i;
+ value[2] = n[5].i;
+ value[3] = n[6].i;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_UIV:
+ {
+ GLuint value[4];
+ value[0] = n[3].ui;
+ value[1] = n[4].ui;
+ value[2] = n[5].ui;
+ value[3] = n[6].ui;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FV:
+ {
+ GLfloat value[4];
+ value[0] = n[3].f;
+ value[1] = n[4].f;
+ value[2] = n[5].f;
+ value[3] = n[6].f;
+ /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FI:
+ /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ break;
case OPCODE_CLEAR_COLOR:
CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
break;
@@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_COLOR_MASK:
CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
break;
+ case OPCODE_COLOR_MASK_INDEXED:
+ CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
+ n[4].b, n[5].b));
+ break;
case OPCODE_COLOR_MATERIAL:
CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
break;
@@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_DISABLE:
CALL_Disable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_DISABLE_INDEXED:
+ CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_DRAW_BUFFER:
CALL_DrawBuffer(ctx->Exec, (n[1].e));
break;
@@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_ENABLE:
CALL_Enable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_ENABLE_INDEXED:
+ CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_EVALMESH1:
CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
break;
@@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_ClearStencil(table, save_ClearStencil);
SET_ClipPlane(table, save_ClipPlane);
SET_ColorMask(table, save_ColorMask);
+ SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
SET_ColorMaterial(table, save_ColorMaterial);
SET_CopyPixels(table, save_CopyPixels);
SET_CullFace(table, save_CullFace);
@@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_DepthMask(table, save_DepthMask);
SET_DepthRange(table, save_DepthRange);
SET_Disable(table, save_Disable);
+ SET_DisableIndexedEXT(table, save_DisableIndexed);
SET_DrawBuffer(table, save_DrawBuffer);
SET_DrawPixels(table, save_DrawPixels);
SET_Enable(table, save_Enable);
+ SET_EnableIndexedEXT(table, save_EnableIndexed);
SET_EndList(table, _mesa_EndList);
SET_EvalMesh1(table, save_EvalMesh1);
SET_EvalMesh2(table, save_EvalMesh2);
@@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table)
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
+
+ /* GL 3.0 */
+#if 0
+ SET_ClearBufferiv(table, save_ClearBufferiv);
+ SET_ClearBufferuiv(table, save_ClearBufferuiv);
+ SET_ClearBufferfv(table, save_ClearBufferfv);
+ SET_ClearBufferfi(table, save_ClearBufferfi);
+#else
+ (void) save_ClearBufferiv;
+ (void) save_ClearBufferuiv;
+ (void) save_ClearBufferfv;
+ (void) save_ClearBufferfi;
+#endif
}
diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c
index 414cfad8e26..81e032081db 100644
--- a/src/mesa/main/dlopen.c
+++ b/src/mesa/main/dlopen.c
@@ -31,7 +31,7 @@
#include "compiler.h"
#include "dlopen.h"
-#if defined(_GNU_SOURCE) && !defined(__MINGW32__)
+#if defined(_GNU_SOURCE) && !defined(__MINGW32__) && !defined(__blrts)
#include <dlfcn.h>
#endif
#if defined(_WIN32)
@@ -46,7 +46,9 @@
void *
_mesa_dlopen(const char *libname, int flags)
{
-#if defined(_GNU_SOURCE)
+#if defined(__blrts)
+ return NULL;
+#elif defined(_GNU_SOURCE)
flags = RTLD_LAZY | RTLD_GLOBAL; /* Overriding flags at this time */
return dlopen(libname, flags);
#elif defined(__MINGW32__)
@@ -65,7 +67,9 @@ _mesa_dlopen(const char *libname, int flags)
GenericFunc
_mesa_dlsym(void *handle, const char *fname)
{
-#if defined(__DJGPP__)
+#if defined(__blrts)
+ return (GenericFunc) NULL;
+#elif defined(__DJGPP__)
/* need '_' prefix on symbol names */
char fname2[1000];
fname2[0] = '_';
@@ -88,7 +92,9 @@ _mesa_dlsym(void *handle, const char *fname)
void
_mesa_dlclose(void *handle)
{
-#if defined(_GNU_SOURCE)
+#if defined(__blrts)
+ (void) handle;
+#elif defined(_GNU_SOURCE)
dlclose(handle);
#elif defined(__MINGW32__)
FreeLibrary(handle);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 12ce14c5d04..cd6e881ad2d 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Eval.AutoNormal = state;
break;
case GL_BLEND:
- if (ctx->Color.BlendEnabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendEnabled = state;
+ {
+ GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
+ if (newEnabled != ctx->Color.BlendEnabled) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.BlendEnabled = newEnabled;
+ }
+ }
break;
#if FEATURE_userclip
case GL_CLIP_PLANE0:
@@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap )
}
+
+/**
+ * Enable/disable an indexed state var.
+ */
+void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state)
+{
+ ASSERT(state == 0 || state == 1);
+ switch (cap) {
+ case GL_BLEND:
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ goto bad_cap_error;
+ }
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
+ state ? "glEnableIndexed" : "glDisableIndexed", index);
+ return;
+ }
+ if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ if (state)
+ ctx->Color.BlendEnabled |= (1 << index);
+ else
+ ctx->Color.BlendEnabled &= ~(1 << index);
+ }
+ break;
+ default:
+ goto bad_cap_error;
+ }
+ return;
+
+bad_cap_error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
+ state ? "glEnablei" : "glDisablei",
+ _mesa_lookup_enum_by_nr(cap));
+}
+
+
+void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_FALSE);
+}
+
+
+void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_TRUE);
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ switch (cap) {
+ case GL_BLEND:
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
+ index);
+ return GL_FALSE;
+ }
+ return (ctx->Color.BlendEnabled >> index) & 1;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
+ _mesa_lookup_enum_by_nr(cap));
+ return GL_FALSE;
+ }
+}
+
+
+
+
#undef CHECK_EXTENSION
#define CHECK_EXTENSION(EXTNAME) \
if (!ctx->Extensions.EXTNAME) { \
@@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_AUTO_NORMAL:
return ctx->Eval.AutoNormal;
case GL_BLEND:
- return ctx->Color.BlendEnabled;
+ return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2:
diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h
index 25c90b0275a..24e3181a8ba 100644
--- a/src/mesa/main/enable.h
+++ b/src/mesa/main/enable.h
@@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap );
extern GLboolean GLAPIENTRY
_mesa_IsEnabled( GLenum cap );
+extern void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state);
+
+extern void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index );
+
+extern void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index );
+
+extern GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index );
+
extern void GLAPIENTRY
_mesa_EnableClientState( GLenum cap );
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index dedb6af7b5e..aaf17aafdd6 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -384,6 +384,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DELETE_STATUS\0"
"GL_DEPTH\0"
"GL_DEPTH24_STENCIL8\0"
+ "GL_DEPTH24_STENCIL8_EXT\0"
"GL_DEPTH_ATTACHMENT\0"
"GL_DEPTH_ATTACHMENT_EXT\0"
"GL_DEPTH_BIAS\0"
@@ -409,6 +410,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DEPTH_SCALE\0"
"GL_DEPTH_STENCIL\0"
"GL_DEPTH_STENCIL_ATTACHMENT\0"
+ "GL_DEPTH_STENCIL_EXT\0"
"GL_DEPTH_STENCIL_NV\0"
"GL_DEPTH_STENCIL_TO_BGRA_NV\0"
"GL_DEPTH_STENCIL_TO_RGBA_NV\0"
@@ -478,6 +480,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DRAW_BUFFER9_ARB\0"
"GL_DRAW_BUFFER9_ATI\0"
"GL_DRAW_FRAMEBUFFER\0"
+ "GL_DRAW_FRAMEBUFFER_BINDING\0"
"GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
"GL_DRAW_FRAMEBUFFER_EXT\0"
"GL_DRAW_PIXEL_TOKEN\0"
@@ -593,6 +596,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
+ "GL_FRAMEBUFFER_BINDING\0"
"GL_FRAMEBUFFER_BINDING_EXT\0"
"GL_FRAMEBUFFER_COMPLETE\0"
"GL_FRAMEBUFFER_COMPLETE_EXT\0"
@@ -601,12 +605,15 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0"
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0"
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
"GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
"GL_FRAMEBUFFER_UNDEFINED\0"
@@ -892,6 +899,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
"GL_MAX_CLIP_PLANES\0"
+ "GL_MAX_COLOR_ATTACHMENTS\0"
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
@@ -947,8 +955,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROJECTION_STACK_DEPTH\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
+ "GL_MAX_RENDERBUFFER_SIZE\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SAMPLES\0"
+ "GL_MAX_SAMPLES_EXT\0"
"GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
@@ -1316,17 +1326,22 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT_NV\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT_NV\0"
"GL_R\0"
"GL_R3_G3_B2\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
"GL_READ_FRAMEBUFFER\0"
+ "GL_READ_FRAMEBUFFER_BINDING\0"
"GL_READ_FRAMEBUFFER_BINDING_EXT\0"
"GL_READ_FRAMEBUFFER_EXT\0"
"GL_READ_ONLY\0"
@@ -1345,6 +1360,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_RENDER\0"
"GL_RENDERBUFFER\0"
"GL_RENDERBUFFER_ALPHA_SIZE\0"
+ "GL_RENDERBUFFER_BINDING\0"
"GL_RENDERBUFFER_BINDING_EXT\0"
"GL_RENDERBUFFER_BLUE_SIZE\0"
"GL_RENDERBUFFER_DEPTH_SIZE\0"
@@ -1356,6 +1372,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
"GL_RENDERBUFFER_RED_SIZE\0"
"GL_RENDERBUFFER_SAMPLES\0"
+ "GL_RENDERBUFFER_SAMPLES_EXT\0"
"GL_RENDERBUFFER_STENCIL_SIZE\0"
"GL_RENDERBUFFER_WIDTH\0"
"GL_RENDERBUFFER_WIDTH_EXT\0"
@@ -1541,9 +1558,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_STENCIL_FAIL\0"
"GL_STENCIL_FUNC\0"
"GL_STENCIL_INDEX\0"
+ "GL_STENCIL_INDEX1\0"
+ "GL_STENCIL_INDEX16\0"
"GL_STENCIL_INDEX16_EXT\0"
"GL_STENCIL_INDEX1_EXT\0"
+ "GL_STENCIL_INDEX4\0"
"GL_STENCIL_INDEX4_EXT\0"
+ "GL_STENCIL_INDEX8\0"
"GL_STENCIL_INDEX8_EXT\0"
"GL_STENCIL_INDEX_EXT\0"
"GL_STENCIL_PASS_DEPTH_FAIL\0"
@@ -1761,6 +1782,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_RESIDENT\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_TEXTURE_STENCIL_SIZE\0"
+ "GL_TEXTURE_STENCIL_SIZE_EXT\0"
"GL_TEXTURE_STORAGE_HINT_APPLE\0"
"GL_TEXTURE_TOO_LARGE_EXT\0"
"GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
@@ -1769,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_TIMEOUT_EXPIRED\0"
- "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
@@ -1804,6 +1825,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
"GL_UNSIGNED_INT_24_8\0"
+ "GL_UNSIGNED_INT_24_8_EXT\0"
"GL_UNSIGNED_INT_24_8_NV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
@@ -1900,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1862] =
+static const enum_elt all_enums[1884] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2250,1600 +2272,1622 @@ static const enum_elt all_enums[1862] =
{ 7144, 0x00008B80 }, /* GL_DELETE_STATUS */
{ 7161, 0x00001801 }, /* GL_DEPTH */
{ 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7862, 0x00001201 }, /* GL_DIFFUSE */
- { 7873, 0x00000BD0 }, /* GL_DITHER */
- { 7883, 0x00000A02 }, /* GL_DOMAIN */
- { 7893, 0x00001100 }, /* GL_DONT_CARE */
- { 7906, 0x000086AE }, /* GL_DOT3_RGB */
- { 7918, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7997, 0x0000140A }, /* GL_DOUBLE */
- { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 9048, 0x00000304 }, /* GL_DST_ALPHA */
- { 9061, 0x00000306 }, /* GL_DST_COLOR */
- { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9088, 0x00008779 }, /* GL_DUDV_ATI */
- { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9457, 0x00001600 }, /* GL_EMISSION */
- { 9469, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9483, 0x00000202 }, /* GL_EQUAL */
- { 9492, 0x00001509 }, /* GL_EQUIV */
- { 9501, 0x00010000 }, /* GL_EVAL_BIT */
- { 9513, 0x00000800 }, /* GL_EXP */
- { 9520, 0x00000801 }, /* GL_EXP2 */
- { 9528, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9542, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9556, 0x00002502 }, /* GL_EYE_PLANE */
- { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9611, 0x00000000 }, /* GL_FALSE */
- { 9620, 0x00001101 }, /* GL_FASTEST */
- { 9631, 0x00001C01 }, /* GL_FEEDBACK */
- { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9718, 0x00001B02 }, /* GL_FILL */
- { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 9753, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9784, 0x00001D00 }, /* GL_FLAT */
- { 9792, 0x00001406 }, /* GL_FLOAT */
- { 9801, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9815, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9833, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9849, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9865, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9879, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9897, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9913, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9929, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9943, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9961, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9977, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9993, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 10007, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 10025, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 10039, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 10057, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 10071, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10089, 0x00000B60 }, /* GL_FOG */
- { 10096, 0x00000080 }, /* GL_FOG_BIT */
- { 10107, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10120, 0x00008451 }, /* GL_FOG_COORD */
- { 10133, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10151, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10175, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10214, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10257, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10289, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10320, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10349, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10374, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10393, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10427, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10454, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10480, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10504, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10521, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10536, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10560, 0x00000B64 }, /* GL_FOG_END */
- { 10571, 0x00000C54 }, /* GL_FOG_HINT */
- { 10583, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10596, 0x00000B65 }, /* GL_FOG_MODE */
- { 10608, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10627, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10652, 0x00000B63 }, /* GL_FOG_START */
- { 10665, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10683, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10707, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10726, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10749, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10784, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10799, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10836, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10872, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10913, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10954, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10991, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 11028, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 11066, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11108, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 11146, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11188, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11223, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11262, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11311, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11359, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11411, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11451, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11495, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11535, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11579, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11606, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11630, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11658, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11681, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11700, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11737, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11778, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11819, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11861, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11912, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11950, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11995, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 12044, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 12082, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 12124, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 12156, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12208, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12239, 0x00000404 }, /* GL_FRONT */
- { 12248, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12266, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12280, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12294, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12309, 0x00008006 }, /* GL_FUNC_ADD */
- { 12321, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12337, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12362, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12391, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12408, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12429, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12448, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12472, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12501, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12525, 0x00000206 }, /* GL_GEQUAL */
- { 12535, 0x00000204 }, /* GL_GREATER */
- { 12546, 0x00001904 }, /* GL_GREEN */
- { 12555, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12569, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12583, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12598, 0x00008000 }, /* GL_HINT_BIT */
- { 12610, 0x00008024 }, /* GL_HISTOGRAM */
- { 12623, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12647, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12675, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12698, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12725, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12742, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12762, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12786, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12810, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12838, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12866, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12898, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12920, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12946, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12964, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12986, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 13005, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 13028, 0x0000862A }, /* GL_IDENTITY_NV */
- { 13043, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 13063, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13103, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13141, 0x00001E02 }, /* GL_INCR */
- { 13149, 0x00008507 }, /* GL_INCR_WRAP */
- { 13162, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13179, 0x00008222 }, /* GL_INDEX */
- { 13188, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13203, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13233, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13267, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13290, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13312, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13332, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13346, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13367, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13385, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13399, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13415, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13430, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13449, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13468, 0x00001404 }, /* GL_INT */
- { 13475, 0x00008049 }, /* GL_INTENSITY */
- { 13488, 0x0000804C }, /* GL_INTENSITY12 */
- { 13503, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13522, 0x0000804D }, /* GL_INTENSITY16 */
- { 13537, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13556, 0x0000804A }, /* GL_INTENSITY4 */
- { 13570, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13588, 0x0000804B }, /* GL_INTENSITY8 */
- { 13602, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13620, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13637, 0x00008575 }, /* GL_INTERPOLATE */
- { 13652, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13671, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13690, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13702, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13718, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13730, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13746, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13758, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13774, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13790, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13823, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13860, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13881, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13898, 0x0000862B }, /* GL_INVERSE_NV */
- { 13912, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13936, 0x0000150A }, /* GL_INVERT */
- { 13946, 0x00001E00 }, /* GL_KEEP */
- { 13954, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 13980, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 14010, 0x00000406 }, /* GL_LEFT */
- { 14018, 0x00000203 }, /* GL_LEQUAL */
- { 14028, 0x00000201 }, /* GL_LESS */
- { 14036, 0x00004000 }, /* GL_LIGHT0 */
- { 14046, 0x00004001 }, /* GL_LIGHT1 */
- { 14056, 0x00004002 }, /* GL_LIGHT2 */
- { 14066, 0x00004003 }, /* GL_LIGHT3 */
- { 14076, 0x00004004 }, /* GL_LIGHT4 */
- { 14086, 0x00004005 }, /* GL_LIGHT5 */
- { 14096, 0x00004006 }, /* GL_LIGHT6 */
- { 14106, 0x00004007 }, /* GL_LIGHT7 */
- { 14116, 0x00000B50 }, /* GL_LIGHTING */
- { 14128, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14144, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14167, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14196, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14229, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14257, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14281, 0x00001B01 }, /* GL_LINE */
- { 14289, 0x00002601 }, /* GL_LINEAR */
- { 14299, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14321, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14351, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14382, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14406, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14431, 0x00000001 }, /* GL_LINES */
- { 14440, 0x00000004 }, /* GL_LINE_BIT */
- { 14452, 0x00000002 }, /* GL_LINE_LOOP */
- { 14465, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14485, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14500, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14520, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14536, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14560, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14583, 0x00000003 }, /* GL_LINE_STRIP */
- { 14597, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14611, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14625, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14651, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14671, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14686, 0x00000B32 }, /* GL_LIST_BASE */
- { 14699, 0x00020000 }, /* GL_LIST_BIT */
- { 14711, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14725, 0x00000B30 }, /* GL_LIST_MODE */
- { 14738, 0x00000101 }, /* GL_LOAD */
- { 14746, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14758, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14775, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14789, 0x00001909 }, /* GL_LUMINANCE */
- { 14802, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14817, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14867, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14889, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14915, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14934, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14949, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14972, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14999, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 15018, 0x0000803F }, /* GL_LUMINANCE4 */
- { 15032, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 15053, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 15078, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 15096, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15117, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15142, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15156, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15177, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15202, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15220, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15239, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15255, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15275, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15297, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15311, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15326, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15350, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15374, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15398, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15422, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15439, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15456, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15484, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15513, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15542, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15571, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15600, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15629, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15658, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15686, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15714, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15742, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15770, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15798, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15826, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15854, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15882, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15910, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15926, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15946, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15968, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15982, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15997, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 16021, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 16045, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 16069, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 16093, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 16110, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16127, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16155, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16184, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16213, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16242, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16271, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16300, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16329, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16357, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16385, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16413, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16441, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16469, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16497, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16525, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16553, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16581, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16594, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16620, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16649, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16677, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16693, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16708, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16734, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16751, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16766, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16780, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16796, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16812, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16828, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16844, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16860, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16876, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16892, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16908, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16924, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16940, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16955, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16969, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16985, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 17001, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 17017, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 17033, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 17049, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 17065, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 17081, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 17097, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17113, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17129, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17144, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17158, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17174, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17190, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17205, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17219, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17234, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17248, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17263, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17277, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17292, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17306, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17321, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17335, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17350, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17365, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17391, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17425, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17456, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17489, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17520, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17535, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17557, 0x00008008 }, /* GL_MAX */
- { 17564, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17587, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17619, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17645, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17678, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17704, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17738, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17757, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17786, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17818, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17854, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17890, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17930, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17956, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17986, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 18011, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 18040, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 18069, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 18102, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18122, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18146, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18170, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18194, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18219, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18237, 0x00008008 }, /* GL_MAX_EXT */
- { 18248, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18283, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18322, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18336, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18356, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18394, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18423, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18447, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18475, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18498, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18535, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18571, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18598, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18627, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18661, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18697, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18724, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18756, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18792, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18821, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18850, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18878, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18916, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18960, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 19003, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 19037, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 19076, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19113, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19151, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19194, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19237, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19267, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19298, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19334, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19370, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19400, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19434, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19467, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19496, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19511, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 19538, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19558, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19582, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19604, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19630, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19657, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19688, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19712, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19746, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19766, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19793, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19814, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19839, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19864, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19899, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19921, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19947, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19969, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19995, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 20029, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 20067, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 20100, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 20137, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20161, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20182, 0x00008007 }, /* GL_MIN */
- { 20189, 0x0000802E }, /* GL_MINMAX */
- { 20199, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20213, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20230, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20251, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20266, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20285, 0x00008007 }, /* GL_MIN_EXT */
- { 20296, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20315, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20338, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20361, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20381, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20401, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20431, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20459, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20487, 0x00001700 }, /* GL_MODELVIEW */
- { 20500, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20518, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20537, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20556, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20575, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20594, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20613, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20632, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20651, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20670, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20689, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20708, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20726, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20745, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20764, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20783, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20802, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20821, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20840, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20859, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20878, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20897, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20916, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20934, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20953, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20972, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20990, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 21008, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 21026, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 21044, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 21062, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 21080, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 21098, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 21118, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21145, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21170, 0x00002100 }, /* GL_MODULATE */
- { 21182, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21202, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21229, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21254, 0x00000103 }, /* GL_MULT */
- { 21262, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21277, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21297, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21316, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21335, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21359, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21382, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21412, 0x00002A25 }, /* GL_N3F_V3F */
- { 21423, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21443, 0x0000150E }, /* GL_NAND */
- { 21451, 0x00002600 }, /* GL_NEAREST */
- { 21462, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21493, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21525, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21550, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21576, 0x00000200 }, /* GL_NEVER */
- { 21585, 0x00001102 }, /* GL_NICEST */
- { 21595, 0x00000000 }, /* GL_NONE */
- { 21603, 0x00001505 }, /* GL_NOOP */
- { 21611, 0x00001508 }, /* GL_NOR */
- { 21618, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21631, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21647, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21678, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21713, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21737, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21760, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21781, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21795, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21813, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21830, 0x00000205 }, /* GL_NOTEQUAL */
- { 21842, 0x00000000 }, /* GL_NO_ERROR */
- { 21854, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21888, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21926, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21958, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 22000, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 22030, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 22070, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 22101, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 22130, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22158, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22188, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22205, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22231, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22247, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22282, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22304, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 22319, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22338, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22368, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22389, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22417, 0x00000001 }, /* GL_ONE */
- { 22424, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22452, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22484, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22512, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22544, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22567, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22590, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22613, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22636, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22654, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22676, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22698, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22714, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22734, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22754, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22772, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22794, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22816, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22832, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22852, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22872, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22890, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22912, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22934, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22950, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22970, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22990, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 23011, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 23030, 0x00001507 }, /* GL_OR */
- { 23036, 0x00000A01 }, /* GL_ORDER */
- { 23045, 0x0000150D }, /* GL_OR_INVERTED */
- { 23060, 0x0000150B }, /* GL_OR_REVERSE */
- { 23074, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 23091, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 23109, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 23130, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 23150, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23168, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23187, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23207, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23227, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23245, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23264, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23289, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23313, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23334, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23356, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23378, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23403, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23427, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23448, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23470, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23492, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23514, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23545, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23565, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23590, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23610, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23635, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23655, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23680, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23700, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23725, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23745, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23770, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23790, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23815, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23835, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23860, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23880, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23905, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23925, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23950, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23970, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23995, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 24013, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 24034, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 24063, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 24096, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 24121, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 24144, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24175, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24210, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24237, 0x00001B00 }, /* GL_POINT */
- { 24246, 0x00000000 }, /* GL_POINTS */
- { 24256, 0x00000002 }, /* GL_POINT_BIT */
- { 24269, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24333, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24367, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24402, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24431, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24464, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24497, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24531, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24545, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24571, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24589, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24611, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24633, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24656, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24674, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24696, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24718, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24741, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24761, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24777, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24798, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24814, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24834, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24863, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24882, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24908, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24923, 0x00000009 }, /* GL_POLYGON */
- { 24934, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24949, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24965, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24988, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 25013, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 25036, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 25059, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 25083, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 25107, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 25125, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 25148, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25167, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25190, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25207, 0x00001203 }, /* GL_POSITION */
- { 25219, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25251, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25287, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25320, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25357, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25388, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25423, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25455, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25491, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25524, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25556, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25592, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25625, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25662, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25692, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25726, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25757, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25792, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25823, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25858, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25890, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25926, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25956, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25990, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 26021, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 26056, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 26088, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 26119, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26154, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26186, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26222, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26251, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26284, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26314, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26348, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26387, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26420, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26460, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26494, 0x00008578 }, /* GL_PREVIOUS */
- { 26506, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26522, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26538, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26555, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26576, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26597, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26630, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26662, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26685, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26738, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26767, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26795, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26817, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26845, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26873, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26895, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26916, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26956, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26995, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 27025, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 27060, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 27093, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 27127, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27166, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27205, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27227, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27253, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27277, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27300, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27322, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27343, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27364, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27391, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27423, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27455, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27490, 0x00001701 }, /* GL_PROJECTION */
- { 27504, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27525, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27551, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 27571, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27595, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27616, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27635, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27658, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27697, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27735, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27755, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27785, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27809, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27829, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27859, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27883, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27903, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27936, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27962, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27992, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 28023, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 28053, 0x00002003 }, /* GL_Q */
- { 28058, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 28083, 0x00000007 }, /* GL_QUADS */
- { 28092, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 28136, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 28184, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 28201, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28215, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28237, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28263, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28279, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28299, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28325, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28355, 0x00002002 }, /* GL_R */
- { 28360, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28372, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28405, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28420, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28440, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28472, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28496, 0x000088B8 }, /* GL_READ_ONLY */
- { 28509, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28526, 0x000088BA }, /* GL_READ_WRITE */
- { 28540, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28558, 0x00001903 }, /* GL_RED */
- { 28565, 0x00008016 }, /* GL_REDUCE */
- { 28575, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28589, 0x00000D15 }, /* GL_RED_BIAS */
- { 28601, 0x00000D52 }, /* GL_RED_BITS */
- { 28613, 0x00000D14 }, /* GL_RED_SCALE */
- { 28626, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28687, 0x00001C00 }, /* GL_RENDER */
- { 28697, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28713, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28740, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28768, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28794, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28821, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28841, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28868, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28891, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28918, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28950, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28986, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29011, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29035, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29064, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29086, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29112, 0x00001F01 }, /* GL_RENDERER */
- { 29124, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29139, 0x00002901 }, /* GL_REPEAT */
- { 29149, 0x00001E01 }, /* GL_REPLACE */
- { 29160, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29175, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29198, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29216, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29238, 0x00000102 }, /* GL_RETURN */
- { 29248, 0x00001907 }, /* GL_RGB */
- { 29255, 0x00008052 }, /* GL_RGB10 */
- { 29264, 0x00008059 }, /* GL_RGB10_A2 */
- { 29276, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29292, 0x00008052 }, /* GL_RGB10_EXT */
- { 29305, 0x00008053 }, /* GL_RGB12 */
- { 29314, 0x00008053 }, /* GL_RGB12_EXT */
- { 29327, 0x00008054 }, /* GL_RGB16 */
- { 29336, 0x00008054 }, /* GL_RGB16_EXT */
- { 29349, 0x0000804E }, /* GL_RGB2_EXT */
- { 29361, 0x0000804F }, /* GL_RGB4 */
- { 29369, 0x0000804F }, /* GL_RGB4_EXT */
- { 29381, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29394, 0x00008050 }, /* GL_RGB5 */
- { 29402, 0x00008057 }, /* GL_RGB5_A1 */
- { 29413, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29428, 0x00008050 }, /* GL_RGB5_EXT */
- { 29440, 0x00008051 }, /* GL_RGB8 */
- { 29448, 0x00008051 }, /* GL_RGB8_EXT */
- { 29460, 0x00001908 }, /* GL_RGBA */
- { 29468, 0x0000805A }, /* GL_RGBA12 */
- { 29478, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29492, 0x0000805B }, /* GL_RGBA16 */
- { 29502, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29516, 0x00008055 }, /* GL_RGBA2 */
- { 29525, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29538, 0x00008056 }, /* GL_RGBA4 */
- { 29547, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29566, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29579, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29593, 0x00008058 }, /* GL_RGBA8 */
- { 29602, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29615, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29630, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29648, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29661, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29674, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29688, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29700, 0x00008573 }, /* GL_RGB_SCALE */
- { 29713, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29730, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29747, 0x00000407 }, /* GL_RIGHT */
- { 29756, 0x00002000 }, /* GL_S */
- { 29761, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29796, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29810, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29831, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29845, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29861, 0x000080A9 }, /* GL_SAMPLES */
- { 29872, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29888, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29903, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29921, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29943, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29971, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30003, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30026, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30053, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30071, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30094, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30116, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30135, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30158, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30184, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30214, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30239, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30268, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30283, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30298, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30314, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30339, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30379, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30423, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30456, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30486, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30518, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30548, 0x00001C02 }, /* GL_SELECT */
- { 30558, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30586, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30611, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30627, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30654, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30685, 0x0000150F }, /* GL_SET */
- { 30692, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30713, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30737, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30752, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30767, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30795, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30818, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30848, 0x00001601 }, /* GL_SHININESS */
- { 30861, 0x00001402 }, /* GL_SHORT */
- { 30870, 0x00009119 }, /* GL_SIGNALED */
- { 30882, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30903, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30919, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30939, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30958, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30972, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30987, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31009, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31029, 0x00001D01 }, /* GL_SMOOTH */
- { 31039, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31072, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31099, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31132, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31159, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31176, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31197, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31218, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31233, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31252, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31271, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31288, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31309, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31330, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31345, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31364, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31383, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31400, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31421, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31442, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31457, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31476, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31495, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31515, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31533, 0x00001202 }, /* GL_SPECULAR */
- { 31545, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31559, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31574, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31592, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31609, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31623, 0x00008580 }, /* GL_SRC0_RGB */
- { 31635, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31649, 0x00008581 }, /* GL_SRC1_RGB */
- { 31661, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31675, 0x00008582 }, /* GL_SRC2_RGB */
- { 31687, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31700, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31722, 0x00000300 }, /* GL_SRC_COLOR */
- { 31735, 0x00008C40 }, /* GL_SRGB */
- { 31743, 0x00008C41 }, /* GL_SRGB8 */
- { 31752, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31768, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31782, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31800, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31819, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31834, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31853, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31868, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31887, 0x000088E5 }, /* GL_STATIC_READ */
- { 31902, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31921, 0x00001802 }, /* GL_STENCIL */
- { 31932, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31954, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31980, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32001, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32026, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32047, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32072, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32104, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32140, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32172, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32208, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32228, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32255, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32281, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32297, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32319, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32342, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32358, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32374, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32391, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32414, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32436, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32458, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32480, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32501, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32528, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32555, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32570, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32586, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32615, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32637, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32658, 0x00000C33 }, /* GL_STEREO */
- { 32668, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 32692, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 32717, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 32741, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32756, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32775, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32790, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32809, 0x000088E1 }, /* GL_STREAM_READ */
- { 32824, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32843, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32860, 0x000084E7 }, /* GL_SUBTRACT */
- { 32872, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32888, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 32906, 0x00009116 }, /* GL_SYNC_FENCE */
- { 32920, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 32934, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 32961, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 32991, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33006, 0x00002001 }, /* GL_T */
- { 33011, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33026, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33045, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33061, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33076, 0x00002A27 }, /* GL_T2F_V3F */
- { 33087, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33106, 0x00002A28 }, /* GL_T4F_V4F */
- { 33117, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33140, 0x00001702 }, /* GL_TEXTURE */
- { 33151, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33163, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33179, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33191, 0x000084CA }, /* GL_TEXTURE10 */
- { 33204, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33221, 0x000084CB }, /* GL_TEXTURE11 */
- { 33234, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33251, 0x000084CC }, /* GL_TEXTURE12 */
- { 33264, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33281, 0x000084CD }, /* GL_TEXTURE13 */
- { 33294, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33311, 0x000084CE }, /* GL_TEXTURE14 */
- { 33324, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33341, 0x000084CF }, /* GL_TEXTURE15 */
- { 33354, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33371, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33384, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33401, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33414, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33431, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33444, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33461, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33474, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33491, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33507, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33519, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33532, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33549, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33562, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 33579, 0x000084D6 }, /* GL_TEXTURE22 */
- { 33592, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 33609, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33622, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33639, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33652, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33669, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33682, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33699, 0x000084DA }, /* GL_TEXTURE26 */
- { 33712, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33729, 0x000084DB }, /* GL_TEXTURE27 */
- { 33742, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33759, 0x000084DC }, /* GL_TEXTURE28 */
- { 33772, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33789, 0x000084DD }, /* GL_TEXTURE29 */
- { 33802, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33819, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33835, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33847, 0x000084DE }, /* GL_TEXTURE30 */
- { 33860, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33877, 0x000084DF }, /* GL_TEXTURE31 */
- { 33890, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33907, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33923, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33935, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33951, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33963, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33979, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33991, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34007, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34019, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34035, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34047, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34063, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34075, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34091, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34105, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34129, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34143, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34167, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34181, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34203, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34229, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34251, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34273, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34305, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34327, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34359, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34381, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34409, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34441, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34474, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34506, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34521, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34542, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 34567, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 34585, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 34609, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34640, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34670, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34700, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34735, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34766, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34804, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34831, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34863, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34897, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34921, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34949, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34973, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35001, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35034, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35058, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35080, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35102, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35128, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35162, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35195, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35232, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35260, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35292, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35315, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35353, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35395, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35426, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35454, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35484, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35512, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35532, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35556, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 35587, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35622, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35653, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35688, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35719, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35754, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35785, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35820, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35851, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35886, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35917, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35952, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 35981, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35998, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36020, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36046, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36061, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36082, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36102, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36128, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36148, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36165, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36182, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36199, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36216, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36241, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36263, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36289, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36307, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36333, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36359, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36389, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36416, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36441, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36461, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36485, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36512, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36539, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 36566, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 36592, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 36622, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 36644, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36662, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36692, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36720, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36748, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36776, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36797, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36816, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36838, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36857, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36877, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 36907, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 36938, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36963, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36987, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37007, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37031, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37051, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37074, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37098, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37128, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37153, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37187, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37204, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37222, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37240, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37258, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37277, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
- { 37296, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37316, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37335, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37364, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37381, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37407, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37437, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37469, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37499, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37533, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 37549, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 37580, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 37615, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 37643, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 37675, 0x00000004 }, /* GL_TRIANGLES */
- { 37688, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 37704, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 37725, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 37743, 0x00000001 }, /* GL_TRUE */
- { 37751, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 37771, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37794, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37814, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37835, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37857, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37879, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37899, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37920, 0x00009118 }, /* GL_UNSIGNALED */
- { 37934, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37951, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37978, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38001, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38017, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38044, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38065, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38089, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38120, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38144, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38172, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38195, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38213, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38243, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38269, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38299, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38325, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38349, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38377, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38405, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38432, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38464, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38495, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38509, 0x00002A20 }, /* GL_V2F */
- { 38516, 0x00002A21 }, /* GL_V3F */
- { 38523, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 38542, 0x00001F00 }, /* GL_VENDOR */
- { 38552, 0x00001F02 }, /* GL_VERSION */
- { 38563, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 38579, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 38603, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 38633, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 38664, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 38699, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 38723, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 38744, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 38767, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 38788, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38815, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38843, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38871, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38899, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38927, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38955, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38983, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39010, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39037, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39064, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39091, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39118, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39145, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39172, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39199, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39226, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39264, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39306, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39337, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39372, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39406, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39444, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39475, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39510, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 39538, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 39570, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 39600, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 39634, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 39662, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 39694, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 39714, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 39736, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 39765, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 39786, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39815, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39880, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39907, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39938, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39968, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39985, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40006, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40033, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40045, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40061, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40076, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40096, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40127, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40162, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40190, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40215, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40242, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40267, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40291, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40310, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40324, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40342, 0x00001506 }, /* GL_XOR */
- { 40349, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40368, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40382, 0x00000000 }, /* GL_ZERO */
- { 40390, 0x00000D16 }, /* GL_ZOOM_X */
- { 40400, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7907, 0x00001201 }, /* GL_DIFFUSE */
+ { 7918, 0x00000BD0 }, /* GL_DITHER */
+ { 7928, 0x00000A02 }, /* GL_DOMAIN */
+ { 7938, 0x00001100 }, /* GL_DONT_CARE */
+ { 7951, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7963, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 8042, 0x0000140A }, /* GL_DOUBLE */
+ { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 9121, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9134, 0x00000306 }, /* GL_DST_COLOR */
+ { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9161, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9530, 0x00001600 }, /* GL_EMISSION */
+ { 9542, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9556, 0x00000202 }, /* GL_EQUAL */
+ { 9565, 0x00001509 }, /* GL_EQUIV */
+ { 9574, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9586, 0x00000800 }, /* GL_EXP */
+ { 9593, 0x00000801 }, /* GL_EXP2 */
+ { 9601, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9615, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9629, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9684, 0x00000000 }, /* GL_FALSE */
+ { 9693, 0x00001101 }, /* GL_FASTEST */
+ { 9704, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9791, 0x00001B02 }, /* GL_FILL */
+ { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9857, 0x00001D00 }, /* GL_FLAT */
+ { 9865, 0x00001406 }, /* GL_FLOAT */
+ { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10162, 0x00000B60 }, /* GL_FOG */
+ { 10169, 0x00000080 }, /* GL_FOG_BIT */
+ { 10180, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10193, 0x00008451 }, /* GL_FOG_COORD */
+ { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10633, 0x00000B64 }, /* GL_FOG_END */
+ { 10644, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10656, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10669, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10725, 0x00000B63 }, /* GL_FOG_START */
+ { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12453, 0x00000404 }, /* GL_FRONT */
+ { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12480, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12494, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12523, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12739, 0x00000206 }, /* GL_GEQUAL */
+ { 12749, 0x00000204 }, /* GL_GREATER */
+ { 12760, 0x00001904 }, /* GL_GREEN */
+ { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12783, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12812, 0x00008000 }, /* GL_HINT_BIT */
+ { 12824, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13242, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13355, 0x00001E02 }, /* GL_INCR */
+ { 13363, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13393, 0x00008222 }, /* GL_INDEX */
+ { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13546, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13599, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13682, 0x00001404 }, /* GL_INT */
+ { 13689, 0x00008049 }, /* GL_INTENSITY */
+ { 13702, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13736, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13770, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13802, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13851, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13904, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13932, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13960, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13988, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 14095, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 14112, 0x0000862B }, /* GL_INVERSE_NV */
+ { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14150, 0x0000150A }, /* GL_INVERT */
+ { 14160, 0x00001E00 }, /* GL_KEEP */
+ { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 14224, 0x00000406 }, /* GL_LEFT */
+ { 14232, 0x00000203 }, /* GL_LEQUAL */
+ { 14242, 0x00000201 }, /* GL_LESS */
+ { 14250, 0x00004000 }, /* GL_LIGHT0 */
+ { 14260, 0x00004001 }, /* GL_LIGHT1 */
+ { 14270, 0x00004002 }, /* GL_LIGHT2 */
+ { 14280, 0x00004003 }, /* GL_LIGHT3 */
+ { 14290, 0x00004004 }, /* GL_LIGHT4 */
+ { 14300, 0x00004005 }, /* GL_LIGHT5 */
+ { 14310, 0x00004006 }, /* GL_LIGHT6 */
+ { 14320, 0x00004007 }, /* GL_LIGHT7 */
+ { 14330, 0x00000B50 }, /* GL_LIGHTING */
+ { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14495, 0x00001B01 }, /* GL_LINE */
+ { 14503, 0x00002601 }, /* GL_LINEAR */
+ { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14645, 0x00000001 }, /* GL_LINES */
+ { 14654, 0x00000004 }, /* GL_LINE_BIT */
+ { 14666, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14797, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14811, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14885, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14900, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14913, 0x00020000 }, /* GL_LIST_BIT */
+ { 14925, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14939, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14952, 0x00000101 }, /* GL_LOAD */
+ { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 15003, 0x00001909 }, /* GL_LUMINANCE */
+ { 15016, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 15148, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15232, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15356, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16795, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16980, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 17169, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17358, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17419, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17448, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17477, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17506, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17535, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17771, 0x00008008 }, /* GL_MAX */
+ { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18476, 0x00008008 }, /* GL_MAX_EXT */
+ { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20465, 0x00008007 }, /* GL_MIN */
+ { 20472, 0x0000802E }, /* GL_MINMAX */
+ { 20482, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20534, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20568, 0x00008007 }, /* GL_MIN_EXT */
+ { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20770, 0x00001700 }, /* GL_MODELVIEW */
+ { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21453, 0x00002100 }, /* GL_MODULATE */
+ { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21537, 0x00000103 }, /* GL_MULT */
+ { 21545, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21695, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21726, 0x0000150E }, /* GL_NAND */
+ { 21734, 0x00002600 }, /* GL_NEAREST */
+ { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21859, 0x00000200 }, /* GL_NEVER */
+ { 21868, 0x00001102 }, /* GL_NICEST */
+ { 21878, 0x00000000 }, /* GL_NONE */
+ { 21886, 0x00001505 }, /* GL_NOOP */
+ { 21894, 0x00001508 }, /* GL_NOR */
+ { 21901, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 22064, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 22113, 0x00000205 }, /* GL_NOTEQUAL */
+ { 22125, 0x00000000 }, /* GL_NO_ERROR */
+ { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22700, 0x00000001 }, /* GL_ONE */
+ { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 23313, 0x00001507 }, /* GL_OR */
+ { 23319, 0x00000A01 }, /* GL_ORDER */
+ { 23328, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23343, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24520, 0x00001B00 }, /* GL_POINT */
+ { 24529, 0x00000000 }, /* GL_POINTS */
+ { 24539, 0x00000002 }, /* GL_POINT_BIT */
+ { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24814, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 25081, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 25191, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 25206, 0x00000009 }, /* GL_POLYGON */
+ { 25217, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25490, 0x00001203 }, /* GL_POSITION */
+ { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26777, 0x00008578 }, /* GL_PREVIOUS */
+ { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27773, 0x00001701 }, /* GL_PROJECTION */
+ { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 28336, 0x00002003 }, /* GL_Q */
+ { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28366, 0x00000007 }, /* GL_QUADS */
+ { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28484, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28623, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28732, 0x00002002 }, /* GL_R */
+ { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28782, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28901, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28931, 0x000088BA }, /* GL_READ_WRITE */
+ { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28963, 0x00001903 }, /* GL_RED */
+ { 28970, 0x00008016 }, /* GL_REDUCE */
+ { 28980, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28994, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29006, 0x00000D52 }, /* GL_RED_BITS */
+ { 29018, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29092, 0x00001C00 }, /* GL_RENDER */
+ { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29569, 0x00001F01 }, /* GL_RENDERER */
+ { 29581, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29596, 0x00002901 }, /* GL_REPEAT */
+ { 29606, 0x00001E01 }, /* GL_REPLACE */
+ { 29617, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29695, 0x00000102 }, /* GL_RETURN */
+ { 29705, 0x00001907 }, /* GL_RGB */
+ { 29712, 0x00008052 }, /* GL_RGB10 */
+ { 29721, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29749, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29762, 0x00008053 }, /* GL_RGB12 */
+ { 29771, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29784, 0x00008054 }, /* GL_RGB16 */
+ { 29793, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29806, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29818, 0x0000804F }, /* GL_RGB4 */
+ { 29826, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29851, 0x00008050 }, /* GL_RGB5 */
+ { 29859, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29885, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29897, 0x00008051 }, /* GL_RGB8 */
+ { 29905, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29917, 0x00001908 }, /* GL_RGBA */
+ { 29925, 0x0000805A }, /* GL_RGBA12 */
+ { 29935, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29949, 0x0000805B }, /* GL_RGBA16 */
+ { 29959, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29973, 0x00008055 }, /* GL_RGBA2 */
+ { 29982, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29995, 0x00008056 }, /* GL_RGBA4 */
+ { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30023, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30050, 0x00008058 }, /* GL_RGBA8 */
+ { 30059, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30105, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30145, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30157, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30204, 0x00000407 }, /* GL_RIGHT */
+ { 30213, 0x00002000 }, /* GL_S */
+ { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30318, 0x000080A9 }, /* GL_SAMPLES */
+ { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31005, 0x00001C02 }, /* GL_SELECT */
+ { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31142, 0x0000150F }, /* GL_SET */
+ { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31305, 0x00001601 }, /* GL_SHININESS */
+ { 31318, 0x00001402 }, /* GL_SHORT */
+ { 31327, 0x00009119 }, /* GL_SIGNALED */
+ { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31415, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31486, 0x00001D01 }, /* GL_SMOOTH */
+ { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31990, 0x00001202 }, /* GL_SPECULAR */
+ { 32002, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32080, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32106, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32132, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32144, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32179, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32192, 0x00008C40 }, /* GL_SRGB */
+ { 32200, 0x00008C41 }, /* GL_SRGB8 */
+ { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32276, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32344, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32378, 0x00001802 }, /* GL_STENCIL */
+ { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33085, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33188, 0x00000C33 }, /* GL_STEREO */
+ { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33271, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33339, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33390, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33436, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33521, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33536, 0x00002001 }, /* GL_T */
+ { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33606, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33636, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33670, 0x00001702 }, /* GL_TEXTURE */
+ { 33681, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33709, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33721, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33751, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33781, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33811, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33841, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33871, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33901, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33931, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33961, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33991, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34037, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34049, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34079, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34109, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34139, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34169, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34199, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34229, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34259, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34289, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34319, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34365, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34377, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34407, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34453, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34481, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34509, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34537, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34565, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34593, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34697, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38214, 0x00000004 }, /* GL_TRIANGLES */
+ { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38282, 0x00000001 }, /* GL_TRUE */
+ { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38459, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39073, 0x00002A20 }, /* GL_V2F */
+ { 39080, 0x00002A21 }, /* GL_V3F */
+ { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39106, 0x00001F00 }, /* GL_VENDOR */
+ { 39116, 0x00001F02 }, /* GL_VERSION */
+ { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40906, 0x00001506 }, /* GL_XOR */
+ { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40946, 0x00000000 }, /* GL_ZERO */
+ { 40954, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1347] =
+static const unsigned reduced_enums[1350] =
{
- 476, /* GL_FALSE */
- 694, /* GL_LINES */
- 696, /* GL_LINE_LOOP */
- 703, /* GL_LINE_STRIP */
- 1748, /* GL_TRIANGLES */
- 1751, /* GL_TRIANGLE_STRIP */
- 1749, /* GL_TRIANGLE_FAN */
- 1275, /* GL_QUADS */
- 1279, /* GL_QUAD_STRIP */
- 1161, /* GL_POLYGON */
- 1173, /* GL_POLYGON_STIPPLE_BIT */
- 1122, /* GL_PIXEL_MODE_BIT */
- 681, /* GL_LIGHTING_BIT */
- 506, /* GL_FOG_BIT */
+ 479, /* GL_FALSE */
+ 701, /* GL_LINES */
+ 703, /* GL_LINE_LOOP */
+ 710, /* GL_LINE_STRIP */
+ 1769, /* GL_TRIANGLES */
+ 1772, /* GL_TRIANGLE_STRIP */
+ 1770, /* GL_TRIANGLE_FAN */
+ 1285, /* GL_QUADS */
+ 1289, /* GL_QUAD_STRIP */
+ 1171, /* GL_POLYGON */
+ 1183, /* GL_POLYGON_STIPPLE_BIT */
+ 1132, /* GL_PIXEL_MODE_BIT */
+ 688, /* GL_LIGHTING_BIT */
+ 509, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 713, /* GL_LOAD */
- 1331, /* GL_RETURN */
- 994, /* GL_MULT */
+ 720, /* GL_LOAD */
+ 1348, /* GL_RETURN */
+ 1004, /* GL_MULT */
23, /* GL_ADD */
- 1010, /* GL_NEVER */
- 671, /* GL_LESS */
- 466, /* GL_EQUAL */
- 670, /* GL_LEQUAL */
- 592, /* GL_GREATER */
- 1025, /* GL_NOTEQUAL */
- 591, /* GL_GEQUAL */
+ 1020, /* GL_NEVER */
+ 678, /* GL_LESS */
+ 469, /* GL_EQUAL */
+ 677, /* GL_LEQUAL */
+ 599, /* GL_GREATER */
+ 1035, /* GL_NOTEQUAL */
+ 598, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1472, /* GL_SRC_COLOR */
- 1055, /* GL_ONE_MINUS_SRC_COLOR */
- 1470, /* GL_SRC_ALPHA */
- 1054, /* GL_ONE_MINUS_SRC_ALPHA */
- 445, /* GL_DST_ALPHA */
- 1052, /* GL_ONE_MINUS_DST_ALPHA */
- 446, /* GL_DST_COLOR */
- 1053, /* GL_ONE_MINUS_DST_COLOR */
- 1471, /* GL_SRC_ALPHA_SATURATE */
- 579, /* GL_FRONT_LEFT */
- 580, /* GL_FRONT_RIGHT */
+ 1489, /* GL_SRC_COLOR */
+ 1065, /* GL_ONE_MINUS_SRC_COLOR */
+ 1487, /* GL_SRC_ALPHA */
+ 1064, /* GL_ONE_MINUS_SRC_ALPHA */
+ 448, /* GL_DST_ALPHA */
+ 1062, /* GL_ONE_MINUS_DST_ALPHA */
+ 449, /* GL_DST_COLOR */
+ 1063, /* GL_ONE_MINUS_DST_COLOR */
+ 1488, /* GL_SRC_ALPHA_SATURATE */
+ 586, /* GL_FRONT_LEFT */
+ 587, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
70, /* GL_BACK_RIGHT */
- 576, /* GL_FRONT */
+ 583, /* GL_FRONT */
68, /* GL_BACK */
- 669, /* GL_LEFT */
- 1373, /* GL_RIGHT */
- 577, /* GL_FRONT_AND_BACK */
+ 676, /* GL_LEFT */
+ 1390, /* GL_RIGHT */
+ 584, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
65, /* GL_AUX2 */
66, /* GL_AUX3 */
- 658, /* GL_INVALID_ENUM */
- 662, /* GL_INVALID_VALUE */
- 661, /* GL_INVALID_OPERATION */
- 1477, /* GL_STACK_OVERFLOW */
- 1478, /* GL_STACK_UNDERFLOW */
- 1080, /* GL_OUT_OF_MEMORY */
- 659, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 665, /* GL_INVALID_ENUM */
+ 669, /* GL_INVALID_VALUE */
+ 668, /* GL_INVALID_OPERATION */
+ 1494, /* GL_STACK_OVERFLOW */
+ 1495, /* GL_STACK_UNDERFLOW */
+ 1090, /* GL_OUT_OF_MEMORY */
+ 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1100, /* GL_PASS_THROUGH_TOKEN */
- 1160, /* GL_POINT_TOKEN */
- 704, /* GL_LINE_TOKEN */
- 1174, /* GL_POLYGON_TOKEN */
+ 1110, /* GL_PASS_THROUGH_TOKEN */
+ 1170, /* GL_POINT_TOKEN */
+ 711, /* GL_LINE_TOKEN */
+ 1184, /* GL_POLYGON_TOKEN */
74, /* GL_BITMAP_TOKEN */
- 444, /* GL_DRAW_PIXEL_TOKEN */
+ 447, /* GL_DRAW_PIXEL_TOKEN */
301, /* GL_COPY_PIXEL_TOKEN */
- 697, /* GL_LINE_RESET_TOKEN */
- 469, /* GL_EXP */
- 470, /* GL_EXP2 */
+ 704, /* GL_LINE_RESET_TOKEN */
+ 472, /* GL_EXP */
+ 473, /* GL_EXP2 */
337, /* GL_CW */
125, /* GL_CCW */
146, /* GL_COEFF */
- 1077, /* GL_ORDER */
- 382, /* GL_DOMAIN */
+ 1087, /* GL_ORDER */
+ 384, /* GL_DOMAIN */
311, /* GL_CURRENT_COLOR */
314, /* GL_CURRENT_INDEX */
320, /* GL_CURRENT_NORMAL */
@@ -3854,519 +3898,519 @@ static const unsigned reduced_enums[1347] =
328, /* GL_CURRENT_RASTER_POSITION */
329, /* GL_CURRENT_RASTER_POSITION_VALID */
326, /* GL_CURRENT_RASTER_DISTANCE */
- 1153, /* GL_POINT_SMOOTH */
- 1142, /* GL_POINT_SIZE */
- 1152, /* GL_POINT_SIZE_RANGE */
- 1143, /* GL_POINT_SIZE_GRANULARITY */
- 698, /* GL_LINE_SMOOTH */
- 705, /* GL_LINE_WIDTH */
- 707, /* GL_LINE_WIDTH_RANGE */
- 706, /* GL_LINE_WIDTH_GRANULARITY */
- 700, /* GL_LINE_STIPPLE */
- 701, /* GL_LINE_STIPPLE_PATTERN */
- 702, /* GL_LINE_STIPPLE_REPEAT */
- 712, /* GL_LIST_MODE */
- 877, /* GL_MAX_LIST_NESTING */
- 709, /* GL_LIST_BASE */
- 711, /* GL_LIST_INDEX */
- 1163, /* GL_POLYGON_MODE */
- 1170, /* GL_POLYGON_SMOOTH */
- 1172, /* GL_POLYGON_STIPPLE */
- 455, /* GL_EDGE_FLAG */
+ 1163, /* GL_POINT_SMOOTH */
+ 1152, /* GL_POINT_SIZE */
+ 1162, /* GL_POINT_SIZE_RANGE */
+ 1153, /* GL_POINT_SIZE_GRANULARITY */
+ 705, /* GL_LINE_SMOOTH */
+ 712, /* GL_LINE_WIDTH */
+ 714, /* GL_LINE_WIDTH_RANGE */
+ 713, /* GL_LINE_WIDTH_GRANULARITY */
+ 707, /* GL_LINE_STIPPLE */
+ 708, /* GL_LINE_STIPPLE_PATTERN */
+ 709, /* GL_LINE_STIPPLE_REPEAT */
+ 719, /* GL_LIST_MODE */
+ 885, /* GL_MAX_LIST_NESTING */
+ 716, /* GL_LIST_BASE */
+ 718, /* GL_LIST_INDEX */
+ 1173, /* GL_POLYGON_MODE */
+ 1180, /* GL_POLYGON_SMOOTH */
+ 1182, /* GL_POLYGON_STIPPLE */
+ 458, /* GL_EDGE_FLAG */
304, /* GL_CULL_FACE */
305, /* GL_CULL_FACE_MODE */
- 578, /* GL_FRONT_FACE */
- 680, /* GL_LIGHTING */
- 685, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 686, /* GL_LIGHT_MODEL_TWO_SIDE */
- 682, /* GL_LIGHT_MODEL_AMBIENT */
- 1419, /* GL_SHADE_MODEL */
+ 585, /* GL_FRONT_FACE */
+ 687, /* GL_LIGHTING */
+ 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 693, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 689, /* GL_LIGHT_MODEL_AMBIENT */
+ 1436, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
- 505, /* GL_FOG */
- 527, /* GL_FOG_INDEX */
- 523, /* GL_FOG_DENSITY */
- 531, /* GL_FOG_START */
- 525, /* GL_FOG_END */
- 528, /* GL_FOG_MODE */
- 507, /* GL_FOG_COLOR */
- 369, /* GL_DEPTH_RANGE */
- 376, /* GL_DEPTH_TEST */
- 379, /* GL_DEPTH_WRITEMASK */
- 357, /* GL_DEPTH_CLEAR_VALUE */
- 368, /* GL_DEPTH_FUNC */
+ 508, /* GL_FOG */
+ 530, /* GL_FOG_INDEX */
+ 526, /* GL_FOG_DENSITY */
+ 534, /* GL_FOG_START */
+ 528, /* GL_FOG_END */
+ 531, /* GL_FOG_MODE */
+ 510, /* GL_FOG_COLOR */
+ 370, /* GL_DEPTH_RANGE */
+ 378, /* GL_DEPTH_TEST */
+ 381, /* GL_DEPTH_WRITEMASK */
+ 358, /* GL_DEPTH_CLEAR_VALUE */
+ 369, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1513, /* GL_STENCIL_TEST */
- 1501, /* GL_STENCIL_CLEAR_VALUE */
- 1503, /* GL_STENCIL_FUNC */
- 1515, /* GL_STENCIL_VALUE_MASK */
- 1502, /* GL_STENCIL_FAIL */
- 1510, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1511, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1512, /* GL_STENCIL_REF */
- 1516, /* GL_STENCIL_WRITEMASK */
- 846, /* GL_MATRIX_MODE */
- 1015, /* GL_NORMALIZE */
- 1842, /* GL_VIEWPORT */
- 989, /* GL_MODELVIEW_STACK_DEPTH */
- 1253, /* GL_PROJECTION_STACK_DEPTH */
- 1723, /* GL_TEXTURE_STACK_DEPTH */
- 987, /* GL_MODELVIEW_MATRIX */
- 1252, /* GL_PROJECTION_MATRIX */
- 1706, /* GL_TEXTURE_MATRIX */
+ 1534, /* GL_STENCIL_TEST */
+ 1518, /* GL_STENCIL_CLEAR_VALUE */
+ 1520, /* GL_STENCIL_FUNC */
+ 1536, /* GL_STENCIL_VALUE_MASK */
+ 1519, /* GL_STENCIL_FAIL */
+ 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1532, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1533, /* GL_STENCIL_REF */
+ 1537, /* GL_STENCIL_WRITEMASK */
+ 853, /* GL_MATRIX_MODE */
+ 1025, /* GL_NORMALIZE */
+ 1864, /* GL_VIEWPORT */
+ 999, /* GL_MODELVIEW_STACK_DEPTH */
+ 1263, /* GL_PROJECTION_STACK_DEPTH */
+ 1744, /* GL_TEXTURE_STACK_DEPTH */
+ 997, /* GL_MODELVIEW_MATRIX */
+ 1262, /* GL_PROJECTION_MATRIX */
+ 1727, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 381, /* GL_DITHER */
+ 383, /* GL_DITHER */
78, /* GL_BLEND_DST */
87, /* GL_BLEND_SRC */
75, /* GL_BLEND */
- 715, /* GL_LOGIC_OP_MODE */
- 632, /* GL_INDEX_LOGIC_OP */
+ 722, /* GL_LOGIC_OP_MODE */
+ 639, /* GL_INDEX_LOGIC_OP */
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
- 392, /* GL_DRAW_BUFFER */
- 1289, /* GL_READ_BUFFER */
- 1400, /* GL_SCISSOR_BOX */
- 1401, /* GL_SCISSOR_TEST */
- 631, /* GL_INDEX_CLEAR_VALUE */
- 636, /* GL_INDEX_WRITEMASK */
+ 394, /* GL_DRAW_BUFFER */
+ 1303, /* GL_READ_BUFFER */
+ 1417, /* GL_SCISSOR_BOX */
+ 1418, /* GL_SCISSOR_TEST */
+ 638, /* GL_INDEX_CLEAR_VALUE */
+ 643, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
- 633, /* GL_INDEX_MODE */
- 1366, /* GL_RGBA_MODE */
- 391, /* GL_DOUBLEBUFFER */
- 1517, /* GL_STEREO */
- 1324, /* GL_RENDER_MODE */
- 1101, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1154, /* GL_POINT_SMOOTH_HINT */
- 699, /* GL_LINE_SMOOTH_HINT */
- 1171, /* GL_POLYGON_SMOOTH_HINT */
- 526, /* GL_FOG_HINT */
- 1687, /* GL_TEXTURE_GEN_S */
- 1688, /* GL_TEXTURE_GEN_T */
- 1686, /* GL_TEXTURE_GEN_R */
- 1685, /* GL_TEXTURE_GEN_Q */
- 1114, /* GL_PIXEL_MAP_I_TO_I */
- 1120, /* GL_PIXEL_MAP_S_TO_S */
- 1116, /* GL_PIXEL_MAP_I_TO_R */
- 1112, /* GL_PIXEL_MAP_I_TO_G */
- 1110, /* GL_PIXEL_MAP_I_TO_B */
- 1108, /* GL_PIXEL_MAP_I_TO_A */
- 1118, /* GL_PIXEL_MAP_R_TO_R */
- 1106, /* GL_PIXEL_MAP_G_TO_G */
- 1104, /* GL_PIXEL_MAP_B_TO_B */
- 1102, /* GL_PIXEL_MAP_A_TO_A */
- 1115, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1121, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1117, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1113, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1111, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1109, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1119, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1107, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1105, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1103, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1760, /* GL_UNPACK_SWAP_BYTES */
- 1755, /* GL_UNPACK_LSB_FIRST */
- 1756, /* GL_UNPACK_ROW_LENGTH */
- 1759, /* GL_UNPACK_SKIP_ROWS */
- 1758, /* GL_UNPACK_SKIP_PIXELS */
- 1753, /* GL_UNPACK_ALIGNMENT */
- 1089, /* GL_PACK_SWAP_BYTES */
- 1084, /* GL_PACK_LSB_FIRST */
- 1085, /* GL_PACK_ROW_LENGTH */
- 1088, /* GL_PACK_SKIP_ROWS */
- 1087, /* GL_PACK_SKIP_PIXELS */
- 1081, /* GL_PACK_ALIGNMENT */
- 793, /* GL_MAP_COLOR */
- 798, /* GL_MAP_STENCIL */
- 635, /* GL_INDEX_SHIFT */
- 634, /* GL_INDEX_OFFSET */
- 1302, /* GL_RED_SCALE */
- 1300, /* GL_RED_BIAS */
- 1860, /* GL_ZOOM_X */
- 1861, /* GL_ZOOM_Y */
- 596, /* GL_GREEN_SCALE */
- 594, /* GL_GREEN_BIAS */
+ 640, /* GL_INDEX_MODE */
+ 1383, /* GL_RGBA_MODE */
+ 393, /* GL_DOUBLEBUFFER */
+ 1538, /* GL_STEREO */
+ 1341, /* GL_RENDER_MODE */
+ 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1164, /* GL_POINT_SMOOTH_HINT */
+ 706, /* GL_LINE_SMOOTH_HINT */
+ 1181, /* GL_POLYGON_SMOOTH_HINT */
+ 529, /* GL_FOG_HINT */
+ 1708, /* GL_TEXTURE_GEN_S */
+ 1709, /* GL_TEXTURE_GEN_T */
+ 1707, /* GL_TEXTURE_GEN_R */
+ 1706, /* GL_TEXTURE_GEN_Q */
+ 1124, /* GL_PIXEL_MAP_I_TO_I */
+ 1130, /* GL_PIXEL_MAP_S_TO_S */
+ 1126, /* GL_PIXEL_MAP_I_TO_R */
+ 1122, /* GL_PIXEL_MAP_I_TO_G */
+ 1120, /* GL_PIXEL_MAP_I_TO_B */
+ 1118, /* GL_PIXEL_MAP_I_TO_A */
+ 1128, /* GL_PIXEL_MAP_R_TO_R */
+ 1116, /* GL_PIXEL_MAP_G_TO_G */
+ 1114, /* GL_PIXEL_MAP_B_TO_B */
+ 1112, /* GL_PIXEL_MAP_A_TO_A */
+ 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1781, /* GL_UNPACK_SWAP_BYTES */
+ 1776, /* GL_UNPACK_LSB_FIRST */
+ 1777, /* GL_UNPACK_ROW_LENGTH */
+ 1780, /* GL_UNPACK_SKIP_ROWS */
+ 1779, /* GL_UNPACK_SKIP_PIXELS */
+ 1774, /* GL_UNPACK_ALIGNMENT */
+ 1099, /* GL_PACK_SWAP_BYTES */
+ 1094, /* GL_PACK_LSB_FIRST */
+ 1095, /* GL_PACK_ROW_LENGTH */
+ 1098, /* GL_PACK_SKIP_ROWS */
+ 1097, /* GL_PACK_SKIP_PIXELS */
+ 1091, /* GL_PACK_ALIGNMENT */
+ 800, /* GL_MAP_COLOR */
+ 805, /* GL_MAP_STENCIL */
+ 642, /* GL_INDEX_SHIFT */
+ 641, /* GL_INDEX_OFFSET */
+ 1317, /* GL_RED_SCALE */
+ 1315, /* GL_RED_BIAS */
+ 1882, /* GL_ZOOM_X */
+ 1883, /* GL_ZOOM_Y */
+ 603, /* GL_GREEN_SCALE */
+ 601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
91, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 370, /* GL_DEPTH_SCALE */
- 350, /* GL_DEPTH_BIAS */
- 872, /* GL_MAX_EVAL_ORDER */
- 876, /* GL_MAX_LIGHTS */
- 855, /* GL_MAX_CLIP_PLANES */
- 922, /* GL_MAX_TEXTURE_SIZE */
- 882, /* GL_MAX_PIXEL_MAP_TABLE */
- 851, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 879, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 880, /* GL_MAX_NAME_STACK_DEPTH */
- 908, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 923, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 937, /* GL_MAX_VIEWPORT_DIMS */
- 852, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1527, /* GL_SUBPIXEL_BITS */
- 630, /* GL_INDEX_BITS */
- 1301, /* GL_RED_BITS */
- 595, /* GL_GREEN_BITS */
+ 371, /* GL_DEPTH_SCALE */
+ 351, /* GL_DEPTH_BIAS */
+ 880, /* GL_MAX_EVAL_ORDER */
+ 884, /* GL_MAX_LIGHTS */
+ 862, /* GL_MAX_CLIP_PLANES */
+ 932, /* GL_MAX_TEXTURE_SIZE */
+ 890, /* GL_MAX_PIXEL_MAP_TABLE */
+ 858, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 888, /* GL_MAX_NAME_STACK_DEPTH */
+ 916, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 933, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 947, /* GL_MAX_VIEWPORT_DIMS */
+ 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1548, /* GL_SUBPIXEL_BITS */
+ 637, /* GL_INDEX_BITS */
+ 1316, /* GL_RED_BITS */
+ 602, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 351, /* GL_DEPTH_BITS */
- 1499, /* GL_STENCIL_BITS */
+ 352, /* GL_DEPTH_BITS */
+ 1516, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1003, /* GL_NAME_STACK_DEPTH */
+ 1013, /* GL_NAME_STACK_DEPTH */
62, /* GL_AUTO_NORMAL */
- 739, /* GL_MAP1_COLOR_4 */
- 742, /* GL_MAP1_INDEX */
- 743, /* GL_MAP1_NORMAL */
- 744, /* GL_MAP1_TEXTURE_COORD_1 */
- 745, /* GL_MAP1_TEXTURE_COORD_2 */
- 746, /* GL_MAP1_TEXTURE_COORD_3 */
- 747, /* GL_MAP1_TEXTURE_COORD_4 */
- 748, /* GL_MAP1_VERTEX_3 */
- 749, /* GL_MAP1_VERTEX_4 */
- 766, /* GL_MAP2_COLOR_4 */
- 769, /* GL_MAP2_INDEX */
- 770, /* GL_MAP2_NORMAL */
- 771, /* GL_MAP2_TEXTURE_COORD_1 */
- 772, /* GL_MAP2_TEXTURE_COORD_2 */
- 773, /* GL_MAP2_TEXTURE_COORD_3 */
- 774, /* GL_MAP2_TEXTURE_COORD_4 */
- 775, /* GL_MAP2_VERTEX_3 */
- 776, /* GL_MAP2_VERTEX_4 */
- 740, /* GL_MAP1_GRID_DOMAIN */
- 741, /* GL_MAP1_GRID_SEGMENTS */
- 767, /* GL_MAP2_GRID_DOMAIN */
- 768, /* GL_MAP2_GRID_SEGMENTS */
- 1610, /* GL_TEXTURE_1D */
- 1612, /* GL_TEXTURE_2D */
- 479, /* GL_FEEDBACK_BUFFER_POINTER */
- 480, /* GL_FEEDBACK_BUFFER_SIZE */
- 481, /* GL_FEEDBACK_BUFFER_TYPE */
- 1410, /* GL_SELECTION_BUFFER_POINTER */
- 1411, /* GL_SELECTION_BUFFER_SIZE */
- 1728, /* GL_TEXTURE_WIDTH */
- 1692, /* GL_TEXTURE_HEIGHT */
- 1647, /* GL_TEXTURE_COMPONENTS */
- 1631, /* GL_TEXTURE_BORDER_COLOR */
- 1630, /* GL_TEXTURE_BORDER */
- 383, /* GL_DONT_CARE */
- 477, /* GL_FASTEST */
- 1011, /* GL_NICEST */
+ 746, /* GL_MAP1_COLOR_4 */
+ 749, /* GL_MAP1_INDEX */
+ 750, /* GL_MAP1_NORMAL */
+ 751, /* GL_MAP1_TEXTURE_COORD_1 */
+ 752, /* GL_MAP1_TEXTURE_COORD_2 */
+ 753, /* GL_MAP1_TEXTURE_COORD_3 */
+ 754, /* GL_MAP1_TEXTURE_COORD_4 */
+ 755, /* GL_MAP1_VERTEX_3 */
+ 756, /* GL_MAP1_VERTEX_4 */
+ 773, /* GL_MAP2_COLOR_4 */
+ 776, /* GL_MAP2_INDEX */
+ 777, /* GL_MAP2_NORMAL */
+ 778, /* GL_MAP2_TEXTURE_COORD_1 */
+ 779, /* GL_MAP2_TEXTURE_COORD_2 */
+ 780, /* GL_MAP2_TEXTURE_COORD_3 */
+ 781, /* GL_MAP2_TEXTURE_COORD_4 */
+ 782, /* GL_MAP2_VERTEX_3 */
+ 783, /* GL_MAP2_VERTEX_4 */
+ 747, /* GL_MAP1_GRID_DOMAIN */
+ 748, /* GL_MAP1_GRID_SEGMENTS */
+ 774, /* GL_MAP2_GRID_DOMAIN */
+ 775, /* GL_MAP2_GRID_SEGMENTS */
+ 1631, /* GL_TEXTURE_1D */
+ 1633, /* GL_TEXTURE_2D */
+ 482, /* GL_FEEDBACK_BUFFER_POINTER */
+ 483, /* GL_FEEDBACK_BUFFER_SIZE */
+ 484, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1427, /* GL_SELECTION_BUFFER_POINTER */
+ 1428, /* GL_SELECTION_BUFFER_SIZE */
+ 1750, /* GL_TEXTURE_WIDTH */
+ 1713, /* GL_TEXTURE_HEIGHT */
+ 1668, /* GL_TEXTURE_COMPONENTS */
+ 1652, /* GL_TEXTURE_BORDER_COLOR */
+ 1651, /* GL_TEXTURE_BORDER */
+ 385, /* GL_DONT_CARE */
+ 480, /* GL_FASTEST */
+ 1021, /* GL_NICEST */
48, /* GL_AMBIENT */
- 380, /* GL_DIFFUSE */
- 1459, /* GL_SPECULAR */
- 1175, /* GL_POSITION */
- 1462, /* GL_SPOT_DIRECTION */
- 1463, /* GL_SPOT_EXPONENT */
- 1461, /* GL_SPOT_CUTOFF */
+ 382, /* GL_DIFFUSE */
+ 1476, /* GL_SPECULAR */
+ 1185, /* GL_POSITION */
+ 1479, /* GL_SPOT_DIRECTION */
+ 1480, /* GL_SPOT_EXPONENT */
+ 1478, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
- 689, /* GL_LINEAR_ATTENUATION */
- 1274, /* GL_QUADRATIC_ATTENUATION */
+ 696, /* GL_LINEAR_ATTENUATION */
+ 1284, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1762, /* GL_UNSIGNED_BYTE */
- 1424, /* GL_SHORT */
- 1773, /* GL_UNSIGNED_SHORT */
- 638, /* GL_INT */
- 1765, /* GL_UNSIGNED_INT */
- 486, /* GL_FLOAT */
+ 1783, /* GL_UNSIGNED_BYTE */
+ 1441, /* GL_SHORT */
+ 1795, /* GL_UNSIGNED_SHORT */
+ 645, /* GL_INT */
+ 1786, /* GL_UNSIGNED_INT */
+ 489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 390, /* GL_DOUBLE */
+ 392, /* GL_DOUBLE */
132, /* GL_CLEAR */
50, /* GL_AND */
52, /* GL_AND_REVERSE */
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
- 1013, /* GL_NOOP */
- 1856, /* GL_XOR */
- 1076, /* GL_OR */
- 1014, /* GL_NOR */
- 467, /* GL_EQUIV */
- 665, /* GL_INVERT */
- 1079, /* GL_OR_REVERSE */
+ 1023, /* GL_NOOP */
+ 1878, /* GL_XOR */
+ 1086, /* GL_OR */
+ 1024, /* GL_NOR */
+ 470, /* GL_EQUIV */
+ 672, /* GL_INVERT */
+ 1089, /* GL_OR_REVERSE */
300, /* GL_COPY_INVERTED */
- 1078, /* GL_OR_INVERTED */
- 1004, /* GL_NAND */
- 1415, /* GL_SET */
- 464, /* GL_EMISSION */
- 1423, /* GL_SHININESS */
+ 1088, /* GL_OR_INVERTED */
+ 1014, /* GL_NAND */
+ 1432, /* GL_SET */
+ 467, /* GL_EMISSION */
+ 1440, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
- 954, /* GL_MODELVIEW */
- 1251, /* GL_PROJECTION */
- 1545, /* GL_TEXTURE */
+ 964, /* GL_MODELVIEW */
+ 1261, /* GL_PROJECTION */
+ 1566, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1485, /* GL_STENCIL */
+ 1502, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1504, /* GL_STENCIL_INDEX */
- 358, /* GL_DEPTH_COMPONENT */
- 1297, /* GL_RED */
- 593, /* GL_GREEN */
+ 1521, /* GL_STENCIL_INDEX */
+ 359, /* GL_DEPTH_COMPONENT */
+ 1312, /* GL_RED */
+ 600, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1332, /* GL_RGB */
- 1351, /* GL_RGBA */
- 717, /* GL_LUMINANCE */
- 738, /* GL_LUMINANCE_ALPHA */
+ 1349, /* GL_RGB */
+ 1368, /* GL_RGBA */
+ 724, /* GL_LUMINANCE */
+ 745, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
- 1131, /* GL_POINT */
- 687, /* GL_LINE */
- 482, /* GL_FILL */
- 1306, /* GL_RENDER */
- 478, /* GL_FEEDBACK */
- 1409, /* GL_SELECT */
- 485, /* GL_FLAT */
- 1434, /* GL_SMOOTH */
- 666, /* GL_KEEP */
- 1326, /* GL_REPLACE */
- 620, /* GL_INCR */
+ 1141, /* GL_POINT */
+ 694, /* GL_LINE */
+ 485, /* GL_FILL */
+ 1321, /* GL_RENDER */
+ 481, /* GL_FEEDBACK */
+ 1426, /* GL_SELECT */
+ 488, /* GL_FLAT */
+ 1451, /* GL_SMOOTH */
+ 673, /* GL_KEEP */
+ 1343, /* GL_REPLACE */
+ 627, /* GL_INCR */
342, /* GL_DECR */
- 1788, /* GL_VENDOR */
- 1323, /* GL_RENDERER */
- 1789, /* GL_VERSION */
- 471, /* GL_EXTENSIONS */
- 1374, /* GL_S */
- 1536, /* GL_T */
- 1286, /* GL_R */
- 1273, /* GL_Q */
- 990, /* GL_MODULATE */
+ 1810, /* GL_VENDOR */
+ 1340, /* GL_RENDERER */
+ 1811, /* GL_VERSION */
+ 474, /* GL_EXTENSIONS */
+ 1391, /* GL_S */
+ 1557, /* GL_T */
+ 1300, /* GL_R */
+ 1283, /* GL_Q */
+ 1000, /* GL_MODULATE */
341, /* GL_DECAL */
- 1682, /* GL_TEXTURE_ENV_MODE */
- 1681, /* GL_TEXTURE_ENV_COLOR */
- 1680, /* GL_TEXTURE_ENV */
- 472, /* GL_EYE_LINEAR */
- 1037, /* GL_OBJECT_LINEAR */
- 1460, /* GL_SPHERE_MAP */
- 1684, /* GL_TEXTURE_GEN_MODE */
- 1039, /* GL_OBJECT_PLANE */
- 473, /* GL_EYE_PLANE */
- 1005, /* GL_NEAREST */
- 688, /* GL_LINEAR */
- 1009, /* GL_NEAREST_MIPMAP_NEAREST */
- 693, /* GL_LINEAR_MIPMAP_NEAREST */
- 1008, /* GL_NEAREST_MIPMAP_LINEAR */
- 692, /* GL_LINEAR_MIPMAP_LINEAR */
- 1705, /* GL_TEXTURE_MAG_FILTER */
- 1713, /* GL_TEXTURE_MIN_FILTER */
- 1730, /* GL_TEXTURE_WRAP_S */
- 1731, /* GL_TEXTURE_WRAP_T */
+ 1703, /* GL_TEXTURE_ENV_MODE */
+ 1702, /* GL_TEXTURE_ENV_COLOR */
+ 1701, /* GL_TEXTURE_ENV */
+ 475, /* GL_EYE_LINEAR */
+ 1047, /* GL_OBJECT_LINEAR */
+ 1477, /* GL_SPHERE_MAP */
+ 1705, /* GL_TEXTURE_GEN_MODE */
+ 1049, /* GL_OBJECT_PLANE */
+ 476, /* GL_EYE_PLANE */
+ 1015, /* GL_NEAREST */
+ 695, /* GL_LINEAR */
+ 1019, /* GL_NEAREST_MIPMAP_NEAREST */
+ 700, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1018, /* GL_NEAREST_MIPMAP_LINEAR */
+ 699, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1726, /* GL_TEXTURE_MAG_FILTER */
+ 1734, /* GL_TEXTURE_MIN_FILTER */
+ 1752, /* GL_TEXTURE_WRAP_S */
+ 1753, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1325, /* GL_REPEAT */
- 1169, /* GL_POLYGON_OFFSET_UNITS */
- 1168, /* GL_POLYGON_OFFSET_POINT */
- 1167, /* GL_POLYGON_OFFSET_LINE */
- 1287, /* GL_R3_G3_B2 */
- 1785, /* GL_V2F */
- 1786, /* GL_V3F */
+ 1342, /* GL_REPEAT */
+ 1179, /* GL_POLYGON_OFFSET_UNITS */
+ 1178, /* GL_POLYGON_OFFSET_POINT */
+ 1177, /* GL_POLYGON_OFFSET_LINE */
+ 1301, /* GL_R3_G3_B2 */
+ 1807, /* GL_V2F */
+ 1808, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
- 1002, /* GL_N3F_V3F */
+ 1012, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1541, /* GL_T2F_V3F */
- 1543, /* GL_T4F_V4F */
- 1539, /* GL_T2F_C4UB_V3F */
- 1537, /* GL_T2F_C3F_V3F */
- 1540, /* GL_T2F_N3F_V3F */
- 1538, /* GL_T2F_C4F_N3F_V3F */
- 1542, /* GL_T4F_C4F_N3F_V4F */
+ 1562, /* GL_T2F_V3F */
+ 1564, /* GL_T4F_V4F */
+ 1560, /* GL_T2F_C4UB_V3F */
+ 1558, /* GL_T2F_C3F_V3F */
+ 1561, /* GL_T2F_N3F_V3F */
+ 1559, /* GL_T2F_C4F_N3F_V3F */
+ 1563, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
142, /* GL_CLIP_PLANE3 */
143, /* GL_CLIP_PLANE4 */
144, /* GL_CLIP_PLANE5 */
- 672, /* GL_LIGHT0 */
- 673, /* GL_LIGHT1 */
- 674, /* GL_LIGHT2 */
- 675, /* GL_LIGHT3 */
- 676, /* GL_LIGHT4 */
- 677, /* GL_LIGHT5 */
- 678, /* GL_LIGHT6 */
- 679, /* GL_LIGHT7 */
- 597, /* GL_HINT_BIT */
+ 679, /* GL_LIGHT0 */
+ 680, /* GL_LIGHT1 */
+ 681, /* GL_LIGHT2 */
+ 682, /* GL_LIGHT3 */
+ 683, /* GL_LIGHT4 */
+ 684, /* GL_LIGHT5 */
+ 685, /* GL_LIGHT6 */
+ 686, /* GL_LIGHT7 */
+ 604, /* GL_HINT_BIT */
277, /* GL_CONSTANT_COLOR */
- 1050, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */
272, /* GL_CONSTANT_ALPHA */
- 1048, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */
76, /* GL_BLEND_COLOR */
- 581, /* GL_FUNC_ADD */
- 938, /* GL_MIN */
- 848, /* GL_MAX */
+ 588, /* GL_FUNC_ADD */
+ 948, /* GL_MIN */
+ 855, /* GL_MAX */
81, /* GL_BLEND_EQUATION */
- 585, /* GL_FUNC_SUBTRACT */
- 583, /* GL_FUNC_REVERSE_SUBTRACT */
+ 592, /* GL_FUNC_SUBTRACT */
+ 590, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1412, /* GL_SEPARABLE_2D */
+ 1429, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1298, /* GL_REDUCE */
+ 1313, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
- 863, /* GL_MAX_CONVOLUTION_WIDTH */
- 861, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1208, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1204, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1199, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1195, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1206, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1202, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1197, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1193, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 598, /* GL_HISTOGRAM */
- 1257, /* GL_PROXY_HISTOGRAM */
- 614, /* GL_HISTOGRAM_WIDTH */
- 604, /* GL_HISTOGRAM_FORMAT */
- 610, /* GL_HISTOGRAM_RED_SIZE */
- 606, /* GL_HISTOGRAM_GREEN_SIZE */
- 601, /* GL_HISTOGRAM_BLUE_SIZE */
- 599, /* GL_HISTOGRAM_ALPHA_SIZE */
- 608, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 612, /* GL_HISTOGRAM_SINK */
- 939, /* GL_MINMAX */
- 941, /* GL_MINMAX_FORMAT */
- 943, /* GL_MINMAX_SINK */
- 1544, /* GL_TABLE_TOO_LARGE_EXT */
- 1764, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1775, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1777, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1770, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1766, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1166, /* GL_POLYGON_OFFSET_FILL */
- 1165, /* GL_POLYGON_OFFSET_FACTOR */
- 1164, /* GL_POLYGON_OFFSET_BIAS */
- 1329, /* GL_RESCALE_NORMAL */
+ 871, /* GL_MAX_CONVOLUTION_WIDTH */
+ 869, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1218, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1216, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 605, /* GL_HISTOGRAM */
+ 1267, /* GL_PROXY_HISTOGRAM */
+ 621, /* GL_HISTOGRAM_WIDTH */
+ 611, /* GL_HISTOGRAM_FORMAT */
+ 617, /* GL_HISTOGRAM_RED_SIZE */
+ 613, /* GL_HISTOGRAM_GREEN_SIZE */
+ 608, /* GL_HISTOGRAM_BLUE_SIZE */
+ 606, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 619, /* GL_HISTOGRAM_SINK */
+ 949, /* GL_MINMAX */
+ 951, /* GL_MINMAX_FORMAT */
+ 953, /* GL_MINMAX_SINK */
+ 1565, /* GL_TABLE_TOO_LARGE_EXT */
+ 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1176, /* GL_POLYGON_OFFSET_FILL */
+ 1175, /* GL_POLYGON_OFFSET_FACTOR */
+ 1174, /* GL_POLYGON_OFFSET_BIAS */
+ 1346, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 728, /* GL_LUMINANCE4 */
- 734, /* GL_LUMINANCE8 */
- 718, /* GL_LUMINANCE12 */
- 724, /* GL_LUMINANCE16 */
- 729, /* GL_LUMINANCE4_ALPHA4 */
- 732, /* GL_LUMINANCE6_ALPHA2 */
- 735, /* GL_LUMINANCE8_ALPHA8 */
- 721, /* GL_LUMINANCE12_ALPHA4 */
- 719, /* GL_LUMINANCE12_ALPHA12 */
- 725, /* GL_LUMINANCE16_ALPHA16 */
- 639, /* GL_INTENSITY */
- 644, /* GL_INTENSITY4 */
- 646, /* GL_INTENSITY8 */
- 640, /* GL_INTENSITY12 */
- 642, /* GL_INTENSITY16 */
- 1341, /* GL_RGB2_EXT */
- 1342, /* GL_RGB4 */
- 1345, /* GL_RGB5 */
- 1349, /* GL_RGB8 */
- 1333, /* GL_RGB10 */
- 1337, /* GL_RGB12 */
- 1339, /* GL_RGB16 */
- 1356, /* GL_RGBA2 */
- 1358, /* GL_RGBA4 */
- 1346, /* GL_RGB5_A1 */
- 1362, /* GL_RGBA8 */
- 1334, /* GL_RGB10_A2 */
- 1352, /* GL_RGBA12 */
- 1354, /* GL_RGBA16 */
- 1720, /* GL_TEXTURE_RED_SIZE */
- 1690, /* GL_TEXTURE_GREEN_SIZE */
- 1628, /* GL_TEXTURE_BLUE_SIZE */
- 1615, /* GL_TEXTURE_ALPHA_SIZE */
- 1703, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1694, /* GL_TEXTURE_INTENSITY_SIZE */
- 1327, /* GL_REPLACE_EXT */
- 1261, /* GL_PROXY_TEXTURE_1D */
- 1264, /* GL_PROXY_TEXTURE_2D */
- 1726, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1715, /* GL_TEXTURE_PRIORITY */
- 1722, /* GL_TEXTURE_RESIDENT */
- 1618, /* GL_TEXTURE_BINDING_1D */
- 1620, /* GL_TEXTURE_BINDING_2D */
- 1622, /* GL_TEXTURE_BINDING_3D */
- 1086, /* GL_PACK_SKIP_IMAGES */
- 1082, /* GL_PACK_IMAGE_HEIGHT */
- 1757, /* GL_UNPACK_SKIP_IMAGES */
- 1754, /* GL_UNPACK_IMAGE_HEIGHT */
- 1614, /* GL_TEXTURE_3D */
- 1267, /* GL_PROXY_TEXTURE_3D */
- 1677, /* GL_TEXTURE_DEPTH */
- 1729, /* GL_TEXTURE_WRAP_R */
- 849, /* GL_MAX_3D_TEXTURE_SIZE */
- 1790, /* GL_VERTEX_ARRAY */
- 1016, /* GL_NORMAL_ARRAY */
+ 735, /* GL_LUMINANCE4 */
+ 741, /* GL_LUMINANCE8 */
+ 725, /* GL_LUMINANCE12 */
+ 731, /* GL_LUMINANCE16 */
+ 736, /* GL_LUMINANCE4_ALPHA4 */
+ 739, /* GL_LUMINANCE6_ALPHA2 */
+ 742, /* GL_LUMINANCE8_ALPHA8 */
+ 728, /* GL_LUMINANCE12_ALPHA4 */
+ 726, /* GL_LUMINANCE12_ALPHA12 */
+ 732, /* GL_LUMINANCE16_ALPHA16 */
+ 646, /* GL_INTENSITY */
+ 651, /* GL_INTENSITY4 */
+ 653, /* GL_INTENSITY8 */
+ 647, /* GL_INTENSITY12 */
+ 649, /* GL_INTENSITY16 */
+ 1358, /* GL_RGB2_EXT */
+ 1359, /* GL_RGB4 */
+ 1362, /* GL_RGB5 */
+ 1366, /* GL_RGB8 */
+ 1350, /* GL_RGB10 */
+ 1354, /* GL_RGB12 */
+ 1356, /* GL_RGB16 */
+ 1373, /* GL_RGBA2 */
+ 1375, /* GL_RGBA4 */
+ 1363, /* GL_RGB5_A1 */
+ 1379, /* GL_RGBA8 */
+ 1351, /* GL_RGB10_A2 */
+ 1369, /* GL_RGBA12 */
+ 1371, /* GL_RGBA16 */
+ 1741, /* GL_TEXTURE_RED_SIZE */
+ 1711, /* GL_TEXTURE_GREEN_SIZE */
+ 1649, /* GL_TEXTURE_BLUE_SIZE */
+ 1636, /* GL_TEXTURE_ALPHA_SIZE */
+ 1724, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1715, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1344, /* GL_REPLACE_EXT */
+ 1271, /* GL_PROXY_TEXTURE_1D */
+ 1274, /* GL_PROXY_TEXTURE_2D */
+ 1748, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1736, /* GL_TEXTURE_PRIORITY */
+ 1743, /* GL_TEXTURE_RESIDENT */
+ 1639, /* GL_TEXTURE_BINDING_1D */
+ 1641, /* GL_TEXTURE_BINDING_2D */
+ 1643, /* GL_TEXTURE_BINDING_3D */
+ 1096, /* GL_PACK_SKIP_IMAGES */
+ 1092, /* GL_PACK_IMAGE_HEIGHT */
+ 1778, /* GL_UNPACK_SKIP_IMAGES */
+ 1775, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1635, /* GL_TEXTURE_3D */
+ 1277, /* GL_PROXY_TEXTURE_3D */
+ 1698, /* GL_TEXTURE_DEPTH */
+ 1751, /* GL_TEXTURE_WRAP_R */
+ 856, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1812, /* GL_VERTEX_ARRAY */
+ 1026, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
- 624, /* GL_INDEX_ARRAY */
- 1655, /* GL_TEXTURE_COORD_ARRAY */
- 456, /* GL_EDGE_FLAG_ARRAY */
- 1796, /* GL_VERTEX_ARRAY_SIZE */
- 1798, /* GL_VERTEX_ARRAY_TYPE */
- 1797, /* GL_VERTEX_ARRAY_STRIDE */
- 1021, /* GL_NORMAL_ARRAY_TYPE */
- 1020, /* GL_NORMAL_ARRAY_STRIDE */
+ 631, /* GL_INDEX_ARRAY */
+ 1676, /* GL_TEXTURE_COORD_ARRAY */
+ 459, /* GL_EDGE_FLAG_ARRAY */
+ 1818, /* GL_VERTEX_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ARRAY_TYPE */
+ 1819, /* GL_VERTEX_ARRAY_STRIDE */
+ 1031, /* GL_NORMAL_ARRAY_TYPE */
+ 1030, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
154, /* GL_COLOR_ARRAY_TYPE */
153, /* GL_COLOR_ARRAY_STRIDE */
- 629, /* GL_INDEX_ARRAY_TYPE */
- 628, /* GL_INDEX_ARRAY_STRIDE */
- 1659, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1661, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1660, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1795, /* GL_VERTEX_ARRAY_POINTER */
- 1019, /* GL_NORMAL_ARRAY_POINTER */
+ 636, /* GL_INDEX_ARRAY_TYPE */
+ 635, /* GL_INDEX_ARRAY_STRIDE */
+ 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1817, /* GL_VERTEX_ARRAY_POINTER */
+ 1029, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
- 627, /* GL_INDEX_ARRAY_POINTER */
- 1658, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 459, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 995, /* GL_MULTISAMPLE */
- 1386, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1388, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1393, /* GL_SAMPLE_COVERAGE */
- 1390, /* GL_SAMPLE_BUFFERS */
- 1381, /* GL_SAMPLES */
- 1397, /* GL_SAMPLE_COVERAGE_VALUE */
- 1395, /* GL_SAMPLE_COVERAGE_INVERT */
+ 634, /* GL_INDEX_ARRAY_POINTER */
+ 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1005, /* GL_MULTISAMPLE */
+ 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1405, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1410, /* GL_SAMPLE_COVERAGE */
+ 1407, /* GL_SAMPLE_BUFFERS */
+ 1398, /* GL_SAMPLES */
+ 1414, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1412, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 857, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1191, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1187, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1182, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1178, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1189, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1185, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1180, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1176, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1638, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1268, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1640, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
88, /* GL_BLEND_SRC_ALPHA */
201, /* GL_COLOR_TABLE */
- 1201, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1184, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1256, /* GL_PROXY_COLOR_TABLE */
- 1260, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1259, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1266, /* GL_PROXY_COLOR_TABLE */
+ 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
225, /* GL_COLOR_TABLE_SCALE */
205, /* GL_COLOR_TABLE_BIAS */
210, /* GL_COLOR_TABLE_FORMAT */
@@ -4379,380 +4423,380 @@ static const unsigned reduced_enums[1347] =
216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
71, /* GL_BGR */
72, /* GL_BGRA */
- 871, /* GL_MAX_ELEMENTS_VERTICES */
- 870, /* GL_MAX_ELEMENTS_INDICES */
- 1693, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 879, /* GL_MAX_ELEMENTS_VERTICES */
+ 878, /* GL_MAX_ELEMENTS_INDICES */
+ 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1148, /* GL_POINT_SIZE_MIN */
- 1144, /* GL_POINT_SIZE_MAX */
- 1138, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1134, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1158, /* GL_POINT_SIZE_MIN */
+ 1154, /* GL_POINT_SIZE_MAX */
+ 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1144, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1714, /* GL_TEXTURE_MIN_LOD */
- 1712, /* GL_TEXTURE_MAX_LOD */
- 1617, /* GL_TEXTURE_BASE_LEVEL */
- 1711, /* GL_TEXTURE_MAX_LEVEL */
- 617, /* GL_IGNORE_BORDER_HP */
+ 1735, /* GL_TEXTURE_MIN_LOD */
+ 1733, /* GL_TEXTURE_MAX_LOD */
+ 1638, /* GL_TEXTURE_BASE_LEVEL */
+ 1732, /* GL_TEXTURE_MAX_LEVEL */
+ 624, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1328, /* GL_REPLICATE_BORDER_HP */
+ 1345, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
- 1045, /* GL_OCCLUSION_TEST_HP */
- 1046, /* GL_OCCLUSION_TEST_RESULT_HP */
- 690, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1632, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1634, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1636, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1637, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1635, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1633, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 853, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 854, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1211, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1213, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1210, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1212, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1701, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1702, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1700, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 587, /* GL_GENERATE_MIPMAP */
- 588, /* GL_GENERATE_MIPMAP_HINT */
- 529, /* GL_FOG_OFFSET_SGIX */
- 530, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1646, /* GL_TEXTURE_COMPARE_SGIX */
- 1645, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1697, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1689, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 359, /* GL_DEPTH_COMPONENT16 */
- 362, /* GL_DEPTH_COMPONENT24 */
- 365, /* GL_DEPTH_COMPONENT32 */
+ 1055, /* GL_OCCLUSION_TEST_HP */
+ 1056, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 594, /* GL_GENERATE_MIPMAP */
+ 595, /* GL_GENERATE_MIPMAP_HINT */
+ 532, /* GL_FOG_OFFSET_SGIX */
+ 533, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1667, /* GL_TEXTURE_COMPARE_SGIX */
+ 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 360, /* GL_DEPTH_COMPONENT16 */
+ 363, /* GL_DEPTH_COMPONENT24 */
+ 366, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1853, /* GL_WRAP_BORDER_SUN */
- 1639, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 683, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1427, /* GL_SINGLE_COLOR */
- 1413, /* GL_SEPARATE_SPECULAR_COLOR */
- 1422, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 541, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 548, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 543, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 549, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 560, /* GL_FRAMEBUFFER_DEFAULT */
- 573, /* GL_FRAMEBUFFER_UNDEFINED */
- 372, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 623, /* GL_INDEX */
- 1763, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1778, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1779, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1776, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1774, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1771, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1769, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1709, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1710, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1708, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 946, /* GL_MIRRORED_REPEAT */
- 1369, /* GL_RGB_S3TC */
- 1344, /* GL_RGB4_S3TC */
- 1367, /* GL_RGBA_S3TC */
- 1361, /* GL_RGBA4_S3TC */
- 1365, /* GL_RGBA_DXT5_S3TC */
- 1359, /* GL_RGBA4_DXT5_S3TC */
+ 1875, /* GL_WRAP_BORDER_SUN */
+ 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1444, /* GL_SINGLE_COLOR */
+ 1430, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 564, /* GL_FRAMEBUFFER_DEFAULT */
+ 580, /* GL_FRAMEBUFFER_UNDEFINED */
+ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 630, /* GL_INDEX */
+ 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 956, /* GL_MIRRORED_REPEAT */
+ 1386, /* GL_RGB_S3TC */
+ 1361, /* GL_RGB4_S3TC */
+ 1384, /* GL_RGBA_S3TC */
+ 1378, /* GL_RGBA4_S3TC */
+ 1382, /* GL_RGBA_DXT5_S3TC */
+ 1376, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1007, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1006, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 691, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 516, /* GL_FOG_COORDINATE_SOURCE */
- 508, /* GL_FOG_COORD */
- 532, /* GL_FRAGMENT_DEPTH */
+ 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 519, /* GL_FOG_COORDINATE_SOURCE */
+ 511, /* GL_FOG_COORD */
+ 535, /* GL_FRAGMENT_DEPTH */
312, /* GL_CURRENT_FOG_COORD */
- 515, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 514, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 513, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 510, /* GL_FOG_COORDINATE_ARRAY */
+ 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 513, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1406, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1408, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1407, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1405, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1402, /* GL_SECONDARY_COLOR_ARRAY */
+ 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1419, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1546, /* GL_TEXTURE0 */
- 1548, /* GL_TEXTURE1 */
- 1570, /* GL_TEXTURE2 */
- 1592, /* GL_TEXTURE3 */
- 1598, /* GL_TEXTURE4 */
- 1600, /* GL_TEXTURE5 */
- 1602, /* GL_TEXTURE6 */
- 1604, /* GL_TEXTURE7 */
- 1606, /* GL_TEXTURE8 */
- 1608, /* GL_TEXTURE9 */
- 1549, /* GL_TEXTURE10 */
- 1551, /* GL_TEXTURE11 */
- 1553, /* GL_TEXTURE12 */
- 1555, /* GL_TEXTURE13 */
- 1557, /* GL_TEXTURE14 */
- 1559, /* GL_TEXTURE15 */
- 1561, /* GL_TEXTURE16 */
- 1563, /* GL_TEXTURE17 */
- 1565, /* GL_TEXTURE18 */
- 1567, /* GL_TEXTURE19 */
- 1571, /* GL_TEXTURE20 */
- 1573, /* GL_TEXTURE21 */
- 1575, /* GL_TEXTURE22 */
- 1577, /* GL_TEXTURE23 */
- 1579, /* GL_TEXTURE24 */
- 1581, /* GL_TEXTURE25 */
- 1583, /* GL_TEXTURE26 */
- 1585, /* GL_TEXTURE27 */
- 1587, /* GL_TEXTURE28 */
- 1589, /* GL_TEXTURE29 */
- 1593, /* GL_TEXTURE30 */
- 1595, /* GL_TEXTURE31 */
+ 1567, /* GL_TEXTURE0 */
+ 1569, /* GL_TEXTURE1 */
+ 1591, /* GL_TEXTURE2 */
+ 1613, /* GL_TEXTURE3 */
+ 1619, /* GL_TEXTURE4 */
+ 1621, /* GL_TEXTURE5 */
+ 1623, /* GL_TEXTURE6 */
+ 1625, /* GL_TEXTURE7 */
+ 1627, /* GL_TEXTURE8 */
+ 1629, /* GL_TEXTURE9 */
+ 1570, /* GL_TEXTURE10 */
+ 1572, /* GL_TEXTURE11 */
+ 1574, /* GL_TEXTURE12 */
+ 1576, /* GL_TEXTURE13 */
+ 1578, /* GL_TEXTURE14 */
+ 1580, /* GL_TEXTURE15 */
+ 1582, /* GL_TEXTURE16 */
+ 1584, /* GL_TEXTURE17 */
+ 1586, /* GL_TEXTURE18 */
+ 1588, /* GL_TEXTURE19 */
+ 1592, /* GL_TEXTURE20 */
+ 1594, /* GL_TEXTURE21 */
+ 1596, /* GL_TEXTURE22 */
+ 1598, /* GL_TEXTURE23 */
+ 1600, /* GL_TEXTURE24 */
+ 1602, /* GL_TEXTURE25 */
+ 1604, /* GL_TEXTURE26 */
+ 1606, /* GL_TEXTURE27 */
+ 1608, /* GL_TEXTURE28 */
+ 1610, /* GL_TEXTURE29 */
+ 1614, /* GL_TEXTURE30 */
+ 1616, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
- 924, /* GL_MAX_TEXTURE_UNITS */
- 1741, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1744, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1746, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1738, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1528, /* GL_SUBTRACT */
- 911, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 934, /* GL_MAX_TEXTURE_UNITS */
+ 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1549, /* GL_SUBTRACT */
+ 919, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1653, /* GL_TEXTURE_COMPRESSION_HINT */
- 1718, /* GL_TEXTURE_RECTANGLE_ARB */
- 1625, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1271, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 909, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 371, /* GL_DEPTH_STENCIL */
- 1767, /* GL_UNSIGNED_INT_24_8 */
- 920, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1707, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 921, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1683, /* GL_TEXTURE_FILTER_CONTROL */
- 1698, /* GL_TEXTURE_LOD_BIAS */
+ 1674, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1739, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 372, /* GL_DEPTH_STENCIL */
+ 1788, /* GL_UNSIGNED_INT_24_8 */
+ 930, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1704, /* GL_TEXTURE_FILTER_CONTROL */
+ 1719, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
- 914, /* GL_MAX_SHININESS_NV */
- 915, /* GL_MAX_SPOT_EXPONENT_NV */
- 621, /* GL_INCR_WRAP */
+ 924, /* GL_MAX_SHININESS_NV */
+ 925, /* GL_MAX_SPOT_EXPONENT_NV */
+ 628, /* GL_INCR_WRAP */
343, /* GL_DECR_WRAP */
- 966, /* GL_MODELVIEW1_ARB */
- 1022, /* GL_NORMAL_MAP */
- 1303, /* GL_REFLECTION_MAP */
- 1662, /* GL_TEXTURE_CUBE_MAP */
- 1623, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1672, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1666, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1674, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1668, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1269, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 865, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1001, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 524, /* GL_FOG_DISTANCE_MODE_NV */
- 475, /* GL_EYE_RADIAL_NV */
- 474, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 976, /* GL_MODELVIEW1_ARB */
+ 1032, /* GL_NORMAL_MAP */
+ 1318, /* GL_REFLECTION_MAP */
+ 1683, /* GL_TEXTURE_CUBE_MAP */
+ 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 527, /* GL_FOG_DISTANCE_MODE_NV */
+ 478, /* GL_EYE_RADIAL_NV */
+ 477, /* GL_EYE_PLANE_ABSOLUTE_NV */
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1370, /* GL_RGB_SCALE */
+ 1387, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 649, /* GL_INTERPOLATE */
+ 656, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
- 1217, /* GL_PRIMARY_COLOR */
- 1214, /* GL_PREVIOUS */
- 1442, /* GL_SOURCE0_RGB */
- 1448, /* GL_SOURCE1_RGB */
- 1454, /* GL_SOURCE2_RGB */
- 1458, /* GL_SOURCE3_RGB_NV */
- 1439, /* GL_SOURCE0_ALPHA */
- 1445, /* GL_SOURCE1_ALPHA */
- 1451, /* GL_SOURCE2_ALPHA */
- 1457, /* GL_SOURCE3_ALPHA_NV */
- 1059, /* GL_OPERAND0_RGB */
- 1065, /* GL_OPERAND1_RGB */
- 1071, /* GL_OPERAND2_RGB */
- 1075, /* GL_OPERAND3_RGB_NV */
- 1056, /* GL_OPERAND0_ALPHA */
- 1062, /* GL_OPERAND1_ALPHA */
- 1068, /* GL_OPERAND2_ALPHA */
- 1074, /* GL_OPERAND3_ALPHA_NV */
- 1791, /* GL_VERTEX_ARRAY_BINDING */
- 1716, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1717, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1857, /* GL_YCBCR_422_APPLE */
- 1780, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1782, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1725, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1519, /* GL_STORAGE_PRIVATE_APPLE */
- 1518, /* GL_STORAGE_CACHED_APPLE */
- 1520, /* GL_STORAGE_SHARED_APPLE */
- 1429, /* GL_SLICE_ACCUM_SUN */
- 1278, /* GL_QUAD_MESH_SUN */
- 1750, /* GL_TRIANGLE_MESH_SUN */
- 1830, /* GL_VERTEX_PROGRAM_ARB */
- 1841, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1817, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1227, /* GL_PRIMARY_COLOR */
+ 1224, /* GL_PREVIOUS */
+ 1459, /* GL_SOURCE0_RGB */
+ 1465, /* GL_SOURCE1_RGB */
+ 1471, /* GL_SOURCE2_RGB */
+ 1475, /* GL_SOURCE3_RGB_NV */
+ 1456, /* GL_SOURCE0_ALPHA */
+ 1462, /* GL_SOURCE1_ALPHA */
+ 1468, /* GL_SOURCE2_ALPHA */
+ 1474, /* GL_SOURCE3_ALPHA_NV */
+ 1069, /* GL_OPERAND0_RGB */
+ 1075, /* GL_OPERAND1_RGB */
+ 1081, /* GL_OPERAND2_RGB */
+ 1085, /* GL_OPERAND3_RGB_NV */
+ 1066, /* GL_OPERAND0_ALPHA */
+ 1072, /* GL_OPERAND1_ALPHA */
+ 1078, /* GL_OPERAND2_ALPHA */
+ 1084, /* GL_OPERAND3_ALPHA_NV */
+ 1813, /* GL_VERTEX_ARRAY_BINDING */
+ 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1879, /* GL_YCBCR_422_APPLE */
+ 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1540, /* GL_STORAGE_PRIVATE_APPLE */
+ 1539, /* GL_STORAGE_CACHED_APPLE */
+ 1541, /* GL_STORAGE_SHARED_APPLE */
+ 1446, /* GL_SLICE_ACCUM_SUN */
+ 1288, /* GL_QUAD_MESH_SUN */
+ 1771, /* GL_TRIANGLE_MESH_SUN */
+ 1852, /* GL_VERTEX_PROGRAM_ARB */
+ 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
- 1230, /* GL_PROGRAM_LENGTH_ARB */
- 1244, /* GL_PROGRAM_STRING_ARB */
- 988, /* GL_MODELVIEW_PROJECTION_NV */
- 616, /* GL_IDENTITY_NV */
- 663, /* GL_INVERSE_NV */
- 1743, /* GL_TRANSPOSE_NV */
- 664, /* GL_INVERSE_TRANSPOSE_NV */
- 895, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 894, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 802, /* GL_MATRIX0_NV */
- 814, /* GL_MATRIX1_NV */
- 826, /* GL_MATRIX2_NV */
- 830, /* GL_MATRIX3_NV */
- 832, /* GL_MATRIX4_NV */
- 834, /* GL_MATRIX5_NV */
- 836, /* GL_MATRIX6_NV */
- 838, /* GL_MATRIX7_NV */
+ 1240, /* GL_PROGRAM_LENGTH_ARB */
+ 1254, /* GL_PROGRAM_STRING_ARB */
+ 998, /* GL_MODELVIEW_PROJECTION_NV */
+ 623, /* GL_IDENTITY_NV */
+ 670, /* GL_INVERSE_NV */
+ 1764, /* GL_TRANSPOSE_NV */
+ 671, /* GL_INVERSE_TRANSPOSE_NV */
+ 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 902, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 809, /* GL_MATRIX0_NV */
+ 821, /* GL_MATRIX1_NV */
+ 833, /* GL_MATRIX2_NV */
+ 837, /* GL_MATRIX3_NV */
+ 839, /* GL_MATRIX4_NV */
+ 841, /* GL_MATRIX5_NV */
+ 843, /* GL_MATRIX6_NV */
+ 845, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1833, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1836, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1242, /* GL_PROGRAM_PARAMETER_NV */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1246, /* GL_PROGRAM_TARGET_NV */
- 1243, /* GL_PROGRAM_RESIDENT_NV */
- 1735, /* GL_TRACK_MATRIX_NV */
- 1736, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1831, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1224, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 355, /* GL_DEPTH_CLAMP */
- 1799, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1806, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1807, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1808, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1809, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1810, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1811, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1812, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1813, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1814, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1800, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1801, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1802, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1803, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1804, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1805, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 761, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 762, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 763, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 764, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 765, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 786, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 788, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 789, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1223, /* GL_PROGRAM_BINDING_ARB */
- 791, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 792, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1651, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1648, /* GL_TEXTURE_COMPRESSED */
- 1027, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1252, /* GL_PROGRAM_PARAMETER_NV */
+ 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1256, /* GL_PROGRAM_TARGET_NV */
+ 1253, /* GL_PROGRAM_RESIDENT_NV */
+ 1756, /* GL_TRACK_MATRIX_NV */
+ 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 356, /* GL_DEPTH_CLAMP */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1233, /* GL_PROGRAM_BINDING_ARB */
+ 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1669, /* GL_TEXTURE_COMPRESSED */
+ 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 936, /* GL_MAX_VERTEX_UNITS_ARB */
+ 946, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1852, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1829, /* GL_VERTEX_BLEND_ARB */
+ 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1851, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1851, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1850, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1849, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1848, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1845, /* GL_WEIGHT_ARRAY_ARB */
- 384, /* GL_DOT3_RGB */
- 385, /* GL_DOT3_RGBA */
+ 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1867, /* GL_WEIGHT_ARRAY_ARB */
+ 386, /* GL_DOT3_RGB */
+ 387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 996, /* GL_MULTISAMPLE_3DFX */
- 1391, /* GL_SAMPLE_BUFFERS_3DFX */
- 1382, /* GL_SAMPLES_3DFX */
- 977, /* GL_MODELVIEW2_ARB */
- 980, /* GL_MODELVIEW3_ARB */
- 981, /* GL_MODELVIEW4_ARB */
- 982, /* GL_MODELVIEW5_ARB */
- 983, /* GL_MODELVIEW6_ARB */
- 984, /* GL_MODELVIEW7_ARB */
- 985, /* GL_MODELVIEW8_ARB */
- 986, /* GL_MODELVIEW9_ARB */
- 956, /* GL_MODELVIEW10_ARB */
- 957, /* GL_MODELVIEW11_ARB */
- 958, /* GL_MODELVIEW12_ARB */
- 959, /* GL_MODELVIEW13_ARB */
- 960, /* GL_MODELVIEW14_ARB */
- 961, /* GL_MODELVIEW15_ARB */
- 962, /* GL_MODELVIEW16_ARB */
- 963, /* GL_MODELVIEW17_ARB */
- 964, /* GL_MODELVIEW18_ARB */
- 965, /* GL_MODELVIEW19_ARB */
- 967, /* GL_MODELVIEW20_ARB */
- 968, /* GL_MODELVIEW21_ARB */
- 969, /* GL_MODELVIEW22_ARB */
- 970, /* GL_MODELVIEW23_ARB */
- 971, /* GL_MODELVIEW24_ARB */
- 972, /* GL_MODELVIEW25_ARB */
- 973, /* GL_MODELVIEW26_ARB */
- 974, /* GL_MODELVIEW27_ARB */
- 975, /* GL_MODELVIEW28_ARB */
- 976, /* GL_MODELVIEW29_ARB */
- 978, /* GL_MODELVIEW30_ARB */
- 979, /* GL_MODELVIEW31_ARB */
- 389, /* GL_DOT3_RGB_EXT */
- 387, /* GL_DOT3_RGBA_EXT */
- 950, /* GL_MIRROR_CLAMP_EXT */
- 953, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 991, /* GL_MODULATE_ADD_ATI */
- 992, /* GL_MODULATE_SIGNED_ADD_ATI */
- 993, /* GL_MODULATE_SUBTRACT_ATI */
- 1858, /* GL_YCBCR_MESA */
- 1083, /* GL_PACK_INVERT_MESA */
+ 1006, /* GL_MULTISAMPLE_3DFX */
+ 1408, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1399, /* GL_SAMPLES_3DFX */
+ 987, /* GL_MODELVIEW2_ARB */
+ 990, /* GL_MODELVIEW3_ARB */
+ 991, /* GL_MODELVIEW4_ARB */
+ 992, /* GL_MODELVIEW5_ARB */
+ 993, /* GL_MODELVIEW6_ARB */
+ 994, /* GL_MODELVIEW7_ARB */
+ 995, /* GL_MODELVIEW8_ARB */
+ 996, /* GL_MODELVIEW9_ARB */
+ 966, /* GL_MODELVIEW10_ARB */
+ 967, /* GL_MODELVIEW11_ARB */
+ 968, /* GL_MODELVIEW12_ARB */
+ 969, /* GL_MODELVIEW13_ARB */
+ 970, /* GL_MODELVIEW14_ARB */
+ 971, /* GL_MODELVIEW15_ARB */
+ 972, /* GL_MODELVIEW16_ARB */
+ 973, /* GL_MODELVIEW17_ARB */
+ 974, /* GL_MODELVIEW18_ARB */
+ 975, /* GL_MODELVIEW19_ARB */
+ 977, /* GL_MODELVIEW20_ARB */
+ 978, /* GL_MODELVIEW21_ARB */
+ 979, /* GL_MODELVIEW22_ARB */
+ 980, /* GL_MODELVIEW23_ARB */
+ 981, /* GL_MODELVIEW24_ARB */
+ 982, /* GL_MODELVIEW25_ARB */
+ 983, /* GL_MODELVIEW26_ARB */
+ 984, /* GL_MODELVIEW27_ARB */
+ 985, /* GL_MODELVIEW28_ARB */
+ 986, /* GL_MODELVIEW29_ARB */
+ 988, /* GL_MODELVIEW30_ARB */
+ 989, /* GL_MODELVIEW31_ARB */
+ 391, /* GL_DOT3_RGB_EXT */
+ 389, /* GL_DOT3_RGBA_EXT */
+ 960, /* GL_MIRROR_CLAMP_EXT */
+ 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1001, /* GL_MODULATE_ADD_ATI */
+ 1002, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1003, /* GL_MODULATE_SUBTRACT_ATI */
+ 1880, /* GL_YCBCR_MESA */
+ 1093, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
338, /* GL_DEBUG_ASSERT_MESA */
@@ -4762,292 +4806,292 @@ static const unsigned reduced_enums[1347] =
117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
115, /* GL_BUMP_NUM_TEX_UNITS_ATI */
119, /* GL_BUMP_TEX_UNITS_ATI */
- 448, /* GL_DUDV_ATI */
- 447, /* GL_DU8DV8_ATI */
+ 451, /* GL_DUDV_ATI */
+ 450, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1490, /* GL_STENCIL_BACK_FUNC */
- 1488, /* GL_STENCIL_BACK_FAIL */
- 1492, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1494, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 533, /* GL_FRAGMENT_PROGRAM_ARB */
- 1221, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1249, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1248, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1233, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1239, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1238, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 884, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 907, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 906, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 897, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 903, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 902, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 867, /* GL_MAX_DRAW_BUFFERS */
- 393, /* GL_DRAW_BUFFER0 */
- 396, /* GL_DRAW_BUFFER1 */
- 417, /* GL_DRAW_BUFFER2 */
- 420, /* GL_DRAW_BUFFER3 */
- 423, /* GL_DRAW_BUFFER4 */
- 426, /* GL_DRAW_BUFFER5 */
- 429, /* GL_DRAW_BUFFER6 */
- 432, /* GL_DRAW_BUFFER7 */
- 435, /* GL_DRAW_BUFFER8 */
- 438, /* GL_DRAW_BUFFER9 */
- 397, /* GL_DRAW_BUFFER10 */
- 400, /* GL_DRAW_BUFFER11 */
- 403, /* GL_DRAW_BUFFER12 */
- 406, /* GL_DRAW_BUFFER13 */
- 409, /* GL_DRAW_BUFFER14 */
- 412, /* GL_DRAW_BUFFER15 */
+ 1507, /* GL_STENCIL_BACK_FUNC */
+ 1505, /* GL_STENCIL_BACK_FAIL */
+ 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 536, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 875, /* GL_MAX_DRAW_BUFFERS */
+ 395, /* GL_DRAW_BUFFER0 */
+ 398, /* GL_DRAW_BUFFER1 */
+ 419, /* GL_DRAW_BUFFER2 */
+ 422, /* GL_DRAW_BUFFER3 */
+ 425, /* GL_DRAW_BUFFER4 */
+ 428, /* GL_DRAW_BUFFER5 */
+ 431, /* GL_DRAW_BUFFER6 */
+ 434, /* GL_DRAW_BUFFER7 */
+ 437, /* GL_DRAW_BUFFER8 */
+ 440, /* GL_DRAW_BUFFER9 */
+ 399, /* GL_DRAW_BUFFER10 */
+ 402, /* GL_DRAW_BUFFER11 */
+ 405, /* GL_DRAW_BUFFER12 */
+ 408, /* GL_DRAW_BUFFER13 */
+ 411, /* GL_DRAW_BUFFER14 */
+ 414, /* GL_DRAW_BUFFER15 */
82, /* GL_BLEND_EQUATION_ALPHA */
- 847, /* GL_MATRIX_PALETTE_ARB */
- 878, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 881, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 854, /* GL_MATRIX_PALETTE_ARB */
+ 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 889, /* GL_MAX_PALETTE_MATRICES_ARB */
321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 841, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 848, /* GL_MATRIX_INDEX_ARRAY_ARB */
316, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 843, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 845, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 844, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 842, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1678, /* GL_TEXTURE_DEPTH_SIZE */
- 377, /* GL_DEPTH_TEXTURE_MODE */
- 1643, /* GL_TEXTURE_COMPARE_MODE */
- 1641, /* GL_TEXTURE_COMPARE_FUNC */
+ 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1699, /* GL_TEXTURE_DEPTH_SIZE */
+ 379, /* GL_DEPTH_TEXTURE_MODE */
+ 1664, /* GL_TEXTURE_COMPARE_MODE */
+ 1662, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
- 1155, /* GL_POINT_SPRITE */
+ 1165, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
- 1159, /* GL_POINT_SPRITE_R_MODE_NV */
- 1280, /* GL_QUERY_COUNTER_BITS */
+ 1169, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1292, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1282, /* GL_QUERY_RESULT */
- 1284, /* GL_QUERY_RESULT_AVAILABLE */
- 930, /* GL_MAX_VERTEX_ATTRIBS */
- 1819, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 916, /* GL_MAX_TEXTURE_COORDS */
- 918, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1226, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1228, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1227, /* GL_PROGRAM_FORMAT_ARB */
- 1727, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 353, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 352, /* GL_DEPTH_BOUNDS_EXT */
+ 1295, /* GL_QUERY_RESULT */
+ 1297, /* GL_QUERY_RESULT_AVAILABLE */
+ 940, /* GL_MAX_VERTEX_ATTRIBS */
+ 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 926, /* GL_MAX_TEXTURE_COORDS */
+ 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1236, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1237, /* GL_PROGRAM_FORMAT_ARB */
+ 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 353, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
- 461, /* GL_ELEMENT_ARRAY_BUFFER */
+ 464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
- 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1793, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1017, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 625, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1656, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1403, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 511, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1846, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1815, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1229, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1235, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 899, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1247, /* GL_PROGRAM_TEMPORARIES_ARB */
- 905, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1237, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 901, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1241, /* GL_PROGRAM_PARAMETERS_ARB */
- 904, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1236, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 900, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1222, /* GL_PROGRAM_ATTRIBS_ARB */
- 885, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1234, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 898, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1220, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 883, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1232, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 896, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 891, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1250, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1740, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1293, /* GL_READ_ONLY */
- 1854, /* GL_WRITE_ONLY */
- 1295, /* GL_READ_WRITE */
+ 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1257, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1251, /* GL_PROGRAM_PARAMETERS_ARB */
+ 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1232, /* GL_PROGRAM_ATTRIBS_ARB */
+ 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1308, /* GL_READ_ONLY */
+ 1876, /* GL_WRITE_ONLY */
+ 1310, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1734, /* GL_TIME_ELAPSED_EXT */
- 801, /* GL_MATRIX0_ARB */
- 813, /* GL_MATRIX1_ARB */
- 825, /* GL_MATRIX2_ARB */
- 829, /* GL_MATRIX3_ARB */
- 831, /* GL_MATRIX4_ARB */
- 833, /* GL_MATRIX5_ARB */
- 835, /* GL_MATRIX6_ARB */
- 837, /* GL_MATRIX7_ARB */
- 839, /* GL_MATRIX8_ARB */
- 840, /* GL_MATRIX9_ARB */
- 803, /* GL_MATRIX10_ARB */
- 804, /* GL_MATRIX11_ARB */
- 805, /* GL_MATRIX12_ARB */
- 806, /* GL_MATRIX13_ARB */
- 807, /* GL_MATRIX14_ARB */
- 808, /* GL_MATRIX15_ARB */
- 809, /* GL_MATRIX16_ARB */
- 810, /* GL_MATRIX17_ARB */
- 811, /* GL_MATRIX18_ARB */
- 812, /* GL_MATRIX19_ARB */
- 815, /* GL_MATRIX20_ARB */
- 816, /* GL_MATRIX21_ARB */
- 817, /* GL_MATRIX22_ARB */
- 818, /* GL_MATRIX23_ARB */
- 819, /* GL_MATRIX24_ARB */
- 820, /* GL_MATRIX25_ARB */
- 821, /* GL_MATRIX26_ARB */
- 822, /* GL_MATRIX27_ARB */
- 823, /* GL_MATRIX28_ARB */
- 824, /* GL_MATRIX29_ARB */
- 827, /* GL_MATRIX30_ARB */
- 828, /* GL_MATRIX31_ARB */
- 1523, /* GL_STREAM_DRAW */
- 1525, /* GL_STREAM_READ */
- 1521, /* GL_STREAM_COPY */
- 1481, /* GL_STATIC_DRAW */
- 1483, /* GL_STATIC_READ */
- 1479, /* GL_STATIC_COPY */
- 451, /* GL_DYNAMIC_DRAW */
- 453, /* GL_DYNAMIC_READ */
- 449, /* GL_DYNAMIC_COPY */
- 1123, /* GL_PIXEL_PACK_BUFFER */
- 1127, /* GL_PIXEL_UNPACK_BUFFER */
- 1124, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1128, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1755, /* GL_TIME_ELAPSED_EXT */
+ 808, /* GL_MATRIX0_ARB */
+ 820, /* GL_MATRIX1_ARB */
+ 832, /* GL_MATRIX2_ARB */
+ 836, /* GL_MATRIX3_ARB */
+ 838, /* GL_MATRIX4_ARB */
+ 840, /* GL_MATRIX5_ARB */
+ 842, /* GL_MATRIX6_ARB */
+ 844, /* GL_MATRIX7_ARB */
+ 846, /* GL_MATRIX8_ARB */
+ 847, /* GL_MATRIX9_ARB */
+ 810, /* GL_MATRIX10_ARB */
+ 811, /* GL_MATRIX11_ARB */
+ 812, /* GL_MATRIX12_ARB */
+ 813, /* GL_MATRIX13_ARB */
+ 814, /* GL_MATRIX14_ARB */
+ 815, /* GL_MATRIX15_ARB */
+ 816, /* GL_MATRIX16_ARB */
+ 817, /* GL_MATRIX17_ARB */
+ 818, /* GL_MATRIX18_ARB */
+ 819, /* GL_MATRIX19_ARB */
+ 822, /* GL_MATRIX20_ARB */
+ 823, /* GL_MATRIX21_ARB */
+ 824, /* GL_MATRIX22_ARB */
+ 825, /* GL_MATRIX23_ARB */
+ 826, /* GL_MATRIX24_ARB */
+ 827, /* GL_MATRIX25_ARB */
+ 828, /* GL_MATRIX26_ARB */
+ 829, /* GL_MATRIX27_ARB */
+ 830, /* GL_MATRIX28_ARB */
+ 831, /* GL_MATRIX29_ARB */
+ 834, /* GL_MATRIX30_ARB */
+ 835, /* GL_MATRIX31_ARB */
+ 1544, /* GL_STREAM_DRAW */
+ 1546, /* GL_STREAM_READ */
+ 1542, /* GL_STREAM_COPY */
+ 1498, /* GL_STATIC_DRAW */
+ 1500, /* GL_STATIC_READ */
+ 1496, /* GL_STATIC_COPY */
+ 454, /* GL_DYNAMIC_DRAW */
+ 456, /* GL_DYNAMIC_READ */
+ 452, /* GL_DYNAMIC_COPY */
+ 1133, /* GL_PIXEL_PACK_BUFFER */
+ 1137, /* GL_PIXEL_UNPACK_BUFFER */
+ 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1724, /* GL_TEXTURE_STENCIL_SIZE */
- 1676, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 886, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 889, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 893, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 892, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 850, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1514, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1745, /* GL_TEXTURE_STENCIL_SIZE */
+ 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 951, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1384, /* GL_SAMPLES_PASSED */
+ 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1401, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 534, /* GL_FRAGMENT_SHADER */
- 1839, /* GL_VERTEX_SHADER */
- 1240, /* GL_PROGRAM_OBJECT_ARB */
- 1416, /* GL_SHADER_OBJECT_ARB */
- 874, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 934, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 928, /* GL_MAX_VARYING_FLOATS */
- 932, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 859, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1043, /* GL_OBJECT_TYPE_ARB */
- 1418, /* GL_SHADER_TYPE */
- 499, /* GL_FLOAT_VEC2 */
- 501, /* GL_FLOAT_VEC3 */
- 503, /* GL_FLOAT_VEC4 */
- 652, /* GL_INT_VEC2 */
- 654, /* GL_INT_VEC3 */
- 656, /* GL_INT_VEC4 */
+ 537, /* GL_FRAGMENT_SHADER */
+ 1861, /* GL_VERTEX_SHADER */
+ 1250, /* GL_PROGRAM_OBJECT_ARB */
+ 1433, /* GL_SHADER_OBJECT_ARB */
+ 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 938, /* GL_MAX_VARYING_FLOATS */
+ 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1053, /* GL_OBJECT_TYPE_ARB */
+ 1435, /* GL_SHADER_TYPE */
+ 502, /* GL_FLOAT_VEC2 */
+ 504, /* GL_FLOAT_VEC3 */
+ 506, /* GL_FLOAT_VEC4 */
+ 659, /* GL_INT_VEC2 */
+ 661, /* GL_INT_VEC3 */
+ 663, /* GL_INT_VEC4 */
94, /* GL_BOOL */
96, /* GL_BOOL_VEC2 */
98, /* GL_BOOL_VEC3 */
100, /* GL_BOOL_VEC4 */
- 487, /* GL_FLOAT_MAT2 */
- 491, /* GL_FLOAT_MAT3 */
- 495, /* GL_FLOAT_MAT4 */
- 1375, /* GL_SAMPLER_1D */
- 1377, /* GL_SAMPLER_2D */
- 1379, /* GL_SAMPLER_3D */
- 1380, /* GL_SAMPLER_CUBE */
- 1376, /* GL_SAMPLER_1D_SHADOW */
- 1378, /* GL_SAMPLER_2D_SHADOW */
- 489, /* GL_FLOAT_MAT2x3 */
- 490, /* GL_FLOAT_MAT2x4 */
- 493, /* GL_FLOAT_MAT3x2 */
- 494, /* GL_FLOAT_MAT3x4 */
- 497, /* GL_FLOAT_MAT4x2 */
- 498, /* GL_FLOAT_MAT4x3 */
+ 490, /* GL_FLOAT_MAT2 */
+ 494, /* GL_FLOAT_MAT3 */
+ 498, /* GL_FLOAT_MAT4 */
+ 1392, /* GL_SAMPLER_1D */
+ 1394, /* GL_SAMPLER_2D */
+ 1396, /* GL_SAMPLER_3D */
+ 1397, /* GL_SAMPLER_CUBE */
+ 1393, /* GL_SAMPLER_1D_SHADOW */
+ 1395, /* GL_SAMPLER_2D_SHADOW */
+ 492, /* GL_FLOAT_MAT2x3 */
+ 493, /* GL_FLOAT_MAT2x4 */
+ 496, /* GL_FLOAT_MAT3x2 */
+ 497, /* GL_FLOAT_MAT3x4 */
+ 500, /* GL_FLOAT_MAT4x2 */
+ 501, /* GL_FLOAT_MAT4x3 */
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
- 708, /* GL_LINK_STATUS */
- 1787, /* GL_VALIDATE_STATUS */
- 637, /* GL_INFO_LOG_LENGTH */
+ 715, /* GL_LINK_STATUS */
+ 1809, /* GL_VALIDATE_STATUS */
+ 644, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1417, /* GL_SHADER_SOURCE_LENGTH */
+ 1434, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 536, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1420, /* GL_SHADING_LANGUAGE_VERSION */
+ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1437, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
- 1092, /* GL_PALETTE4_RGB8_OES */
- 1094, /* GL_PALETTE4_RGBA8_OES */
- 1090, /* GL_PALETTE4_R5_G6_B5_OES */
- 1093, /* GL_PALETTE4_RGBA4_OES */
- 1091, /* GL_PALETTE4_RGB5_A1_OES */
- 1097, /* GL_PALETTE8_RGB8_OES */
- 1099, /* GL_PALETTE8_RGBA8_OES */
- 1095, /* GL_PALETTE8_R5_G6_B5_OES */
- 1098, /* GL_PALETTE8_RGBA4_OES */
- 1096, /* GL_PALETTE8_RGB5_A1_OES */
- 619, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 618, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1772, /* GL_UNSIGNED_NORMALIZED */
- 1611, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1262, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1613, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1265, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1619, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1621, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1473, /* GL_SRGB */
- 1474, /* GL_SRGB8 */
- 1476, /* GL_SRGB_ALPHA */
- 1475, /* GL_SRGB8_ALPHA8 */
- 1433, /* GL_SLUMINANCE_ALPHA */
- 1432, /* GL_SLUMINANCE8_ALPHA8 */
- 1430, /* GL_SLUMINANCE */
- 1431, /* GL_SLUMINANCE8 */
+ 1102, /* GL_PALETTE4_RGB8_OES */
+ 1104, /* GL_PALETTE4_RGBA8_OES */
+ 1100, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1103, /* GL_PALETTE4_RGBA4_OES */
+ 1101, /* GL_PALETTE4_RGB5_A1_OES */
+ 1107, /* GL_PALETTE8_RGB8_OES */
+ 1109, /* GL_PALETTE8_RGBA8_OES */
+ 1105, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1108, /* GL_PALETTE8_RGBA4_OES */
+ 1106, /* GL_PALETTE8_RGB5_A1_OES */
+ 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1794, /* GL_UNSIGNED_NORMALIZED */
+ 1632, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1634, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1490, /* GL_SRGB */
+ 1491, /* GL_SRGB8 */
+ 1493, /* GL_SRGB_ALPHA */
+ 1492, /* GL_SRGB8_ALPHA8 */
+ 1450, /* GL_SLUMINANCE_ALPHA */
+ 1449, /* GL_SLUMINANCE8_ALPHA8 */
+ 1447, /* GL_SLUMINANCE */
+ 1448, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1157, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 716, /* GL_LOWER_LEFT */
- 1784, /* GL_UPPER_LEFT */
- 1496, /* GL_STENCIL_BACK_REF */
- 1497, /* GL_STENCIL_BACK_VALUE_MASK */
- 1498, /* GL_STENCIL_BACK_WRITEMASK */
- 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1309, /* GL_RENDERBUFFER_BINDING_EXT */
- 1290, /* GL_READ_FRAMEBUFFER */
- 441, /* GL_DRAW_FRAMEBUFFER */
- 1291, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1319, /* GL_RENDERBUFFER_SAMPLES */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 558, /* GL_FRAMEBUFFER_COMPLETE */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 568, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 566, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 567, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 565, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 571, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 574, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 572, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 856, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 723, /* GL_LOWER_LEFT */
+ 1806, /* GL_UPPER_LEFT */
+ 1513, /* GL_STENCIL_BACK_REF */
+ 1514, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1515, /* GL_STENCIL_BACK_WRITEMASK */
+ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1324, /* GL_RENDERBUFFER_BINDING */
+ 1304, /* GL_READ_FRAMEBUFFER */
+ 443, /* GL_DRAW_FRAMEBUFFER */
+ 1305, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1335, /* GL_RENDERBUFFER_SAMPLES */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 562, /* GL_FRAMEBUFFER_COMPLETE */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 581, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 863, /* GL_MAX_COLOR_ATTACHMENTS */
155, /* GL_COLOR_ATTACHMENT0 */
157, /* GL_COLOR_ATTACHMENT1 */
171, /* GL_COLOR_ATTACHMENT2 */
@@ -5064,57 +5108,60 @@ static const unsigned reduced_enums[1347] =
164, /* GL_COLOR_ATTACHMENT13 */
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
- 348, /* GL_DEPTH_ATTACHMENT */
- 1486, /* GL_STENCIL_ATTACHMENT */
- 537, /* GL_FRAMEBUFFER */
- 1307, /* GL_RENDERBUFFER */
- 1321, /* GL_RENDERBUFFER_WIDTH */
- 1314, /* GL_RENDERBUFFER_HEIGHT */
- 1316, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1509, /* GL_STENCIL_INDEX_EXT */
- 1506, /* GL_STENCIL_INDEX1_EXT */
- 1507, /* GL_STENCIL_INDEX4_EXT */
- 1508, /* GL_STENCIL_INDEX8_EXT */
- 1505, /* GL_STENCIL_INDEX16_EXT */
- 1318, /* GL_RENDERBUFFER_RED_SIZE */
- 1313, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1310, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1308, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1311, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1320, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 570, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 912, /* GL_MAX_SAMPLES */
- 1276, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 483, /* GL_FIRST_VERTEX_CONVENTION */
- 667, /* GL_LAST_VERTEX_CONVENTION */
- 1254, /* GL_PROVOKING_VERTEX */
+ 349, /* GL_DEPTH_ATTACHMENT */
+ 1503, /* GL_STENCIL_ATTACHMENT */
+ 540, /* GL_FRAMEBUFFER */
+ 1322, /* GL_RENDERBUFFER */
+ 1338, /* GL_RENDERBUFFER_WIDTH */
+ 1330, /* GL_RENDERBUFFER_HEIGHT */
+ 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1530, /* GL_STENCIL_INDEX_EXT */
+ 1522, /* GL_STENCIL_INDEX1 */
+ 1526, /* GL_STENCIL_INDEX4 */
+ 1528, /* GL_STENCIL_INDEX8 */
+ 1523, /* GL_STENCIL_INDEX16 */
+ 1334, /* GL_RENDERBUFFER_RED_SIZE */
+ 1329, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1326, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 921, /* GL_MAX_SAMPLES */
+ 1299, /* GL_QUERY_WAIT_NV */
+ 1294, /* GL_QUERY_NO_WAIT_NV */
+ 1291, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 486, /* GL_FIRST_VERTEX_CONVENTION */
+ 674, /* GL_LAST_VERTEX_CONVENTION */
+ 1264, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1368, /* GL_RGBA_SNORM */
- 1364, /* GL_RGBA8_SNORM */
- 1426, /* GL_SIGNED_NORMALIZED */
- 913, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1042, /* GL_OBJECT_TYPE */
- 1530, /* GL_SYNC_CONDITION */
- 1535, /* GL_SYNC_STATUS */
- 1532, /* GL_SYNC_FLAGS */
- 1531, /* GL_SYNC_FENCE */
- 1534, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1761, /* GL_UNSIGNALED */
- 1425, /* GL_SIGNALED */
+ 1385, /* GL_RGBA_SNORM */
+ 1381, /* GL_RGBA8_SNORM */
+ 1443, /* GL_SIGNED_NORMALIZED */
+ 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1052, /* GL_OBJECT_TYPE */
+ 1551, /* GL_SYNC_CONDITION */
+ 1556, /* GL_SYNC_STATUS */
+ 1553, /* GL_SYNC_FLAGS */
+ 1552, /* GL_SYNC_FENCE */
+ 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1782, /* GL_UNSIGNALED */
+ 1442, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1732, /* GL_TIMEOUT_EXPIRED */
+ 1754, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1844, /* GL_WAIT_FAILED */
- 468, /* GL_EVAL_BIT */
- 1288, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 710, /* GL_LIST_BIT */
- 1627, /* GL_TEXTURE_BIT */
- 1399, /* GL_SCISSOR_BIT */
+ 1866, /* GL_WAIT_FAILED */
+ 471, /* GL_EVAL_BIT */
+ 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 717, /* GL_LIST_BIT */
+ 1648, /* GL_TEXTURE_BIT */
+ 1416, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 998, /* GL_MULTISAMPLE_BIT */
+ 1008, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
- 1733, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 7a8184ffc89..00427aa5806 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -103,9 +103,11 @@ static const struct {
{ OFF, "GL_EXT_convolution", F(EXT_convolution) },
{ ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
{ OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
+ { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
{ ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
- { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
{ OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
+ { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
+ { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
{ OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
{ OFF, "GL_EXT_histogram", F(EXT_histogram) },
@@ -165,10 +167,12 @@ static const struct {
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
+ { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
{ OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
{ ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
+ { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) },
{ OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
{ OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) },
{ OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },
@@ -270,6 +274,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
ctx->Extensions.EXT_convolution = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
+ ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
#if FEATURE_EXT_framebuffer_object
ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
@@ -277,6 +282,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
#if FEATURE_EXT_framebuffer_blit
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
#endif
+#if FEATURE_ARB_framebuffer_object
+ ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
+#endif
ctx->Extensions.EXT_histogram = GL_TRUE;
/*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
@@ -307,6 +315,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
/*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -521,19 +530,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name )
/**
+ * Check if the i-th extension is enabled.
+ */
+static GLboolean
+extension_enabled(GLcontext *ctx, GLuint index)
+{
+ const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ if (!default_extensions[index].flag_offset ||
+ *(base + default_extensions[index].flag_offset)) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( GLcontext *ctx, const char *name )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
GLuint i;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
if (_mesa_strcmp(default_extensions[i].name, name) == 0) {
- if (!default_extensions[i].flag_offset)
- return GL_TRUE;
- return *(base + default_extensions[i].flag_offset);
+ return extension_enabled(ctx, i);
}
}
return GL_FALSE;
@@ -641,7 +664,6 @@ _mesa_init_extensions( GLcontext *ctx )
GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
char *s;
@@ -649,8 +671,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* first, compute length of the extension string */
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
@@ -666,8 +687,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* second, build the extension string */
extStrLen = 0;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
@@ -686,3 +706,48 @@ _mesa_make_extension_string( GLcontext *ctx )
return (GLubyte *) s;
}
+
+
+/**
+ * Return number of enabled extensions.
+ */
+GLuint
+_mesa_get_extension_count(GLcontext *ctx)
+{
+ GLuint i;
+
+ /* only count once */
+ if (!ctx->Extensions.Count) {
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ ctx->Extensions.Count++;
+ }
+ }
+ }
+
+ if (0)
+ _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
+ Elements(default_extensions));
+
+ return ctx->Extensions.Count;
+}
+
+
+/**
+ * Return name of i-th enabled extension
+ */
+const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index)
+{
+ GLuint i;
+
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ if (index == 0)
+ return (const GLubyte *) default_extensions[i].name;
+ index--;
+ }
+ }
+
+ return NULL;
+}
diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h
index 05ad859a27e..a25472440d6 100644
--- a/src/mesa/main/extensions.h
+++ b/src/mesa/main/extensions.h
@@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx);
extern GLubyte *_mesa_make_extension_string(GLcontext *ctx);
+extern GLuint
+_mesa_get_extension_count(GLcontext *ctx);
+
+extern const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index);
+
+
#else
/** No-op */
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 319d0f2ce97..7b3599f9322 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -233,9 +233,13 @@ _mesa_set_texture_attachment(GLcontext *ctx,
if (att->Texture == texObj) {
/* re-attaching same texture */
ASSERT(att->Type == GL_TEXTURE);
+ if (ctx->Driver.FinishRenderTexture)
+ ctx->Driver.FinishRenderTexture(ctx, att);
}
else {
/* new attachment */
+ if (ctx->Driver.FinishRenderTexture && att->Texture)
+ ctx->Driver.FinishRenderTexture(ctx, att);
_mesa_remove_attachment(ctx, att);
att->Type = GL_TEXTURE;
assert(!att->Texture);
@@ -1145,11 +1149,20 @@ _mesa_IsFramebufferEXT(GLuint framebuffer)
}
+/**
+ * Check if any of the attachments of the given framebuffer are textures
+ * (render to texture). Call ctx->Driver.RenderTexture() for such
+ * attachments.
+ */
static void
check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
{
GLuint i;
ASSERT(ctx->Driver.RenderTexture);
+
+ if (fb->Name == 0)
+ return; /* can't render to texture with winsys framebuffers */
+
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
struct gl_texture_object *texObj = att->Texture;
@@ -1169,6 +1182,9 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
{
+ if (fb->Name == 0)
+ return; /* can't render to texture with winsys framebuffers */
+
if (ctx->Driver.FinishRenderTexture) {
GLuint i;
for (i = 0; i < BUFFER_COUNT; i++) {
@@ -1184,7 +1200,8 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
void GLAPIENTRY
_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
{
- struct gl_framebuffer *newFb, *newFbread;
+ struct gl_framebuffer *newDrawFb, *newReadFb;
+ struct gl_framebuffer *oldDrawFb, *oldReadFb;
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
@@ -1233,74 +1250,88 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
if (framebuffer) {
/* Binding a user-created framebuffer object */
- newFb = _mesa_lookup_framebuffer(ctx, framebuffer);
- if (newFb == &DummyFramebuffer) {
+ newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer);
+ if (newDrawFb == &DummyFramebuffer) {
/* ID was reserved, but no real framebuffer object made yet */
- newFb = NULL;
+ newDrawFb = NULL;
}
- else if (!newFb && ctx->Extensions.ARB_framebuffer_object) {
+ else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) {
/* All FBO IDs must be Gen'd */
_mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)");
return;
}
- if (!newFb) {
+ if (!newDrawFb) {
/* create new framebuffer object */
- newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
- if (!newFb) {
+ newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
+ if (!newDrawFb) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
return;
}
- _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb);
+ _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb);
}
- newFbread = newFb;
+ newReadFb = newDrawFb;
}
else {
/* Binding the window system framebuffer (which was originally set
* with MakeCurrent).
*/
- newFb = ctx->WinSysDrawBuffer;
- newFbread = ctx->WinSysReadBuffer;
+ newDrawFb = ctx->WinSysDrawBuffer;
+ newReadFb = ctx->WinSysReadBuffer;
}
- ASSERT(newFb);
- ASSERT(newFb != &DummyFramebuffer);
+ ASSERT(newDrawFb);
+ ASSERT(newDrawFb != &DummyFramebuffer);
+
+ /* save pointers to current/old framebuffers */
+ oldDrawFb = ctx->DrawBuffer;
+ oldReadFb = ctx->ReadBuffer;
+
+ /* check if really changing bindings */
+ if (oldDrawFb == newDrawFb)
+ bindDrawBuf = GL_FALSE;
+ if (oldReadFb == newReadFb)
+ bindReadBuf = GL_FALSE;
/*
* OK, now bind the new Draw/Read framebuffers, if they're changing.
+ *
+ * We also check if we're beginning and/or ending render-to-texture.
+ * When a framebuffer with texture attachments is unbound, call
+ * ctx->Driver.FinishRenderTexture().
+ * When a framebuffer with texture attachments is bound, call
+ * ctx->Driver.RenderTexture().
+ *
+ * Note that if the ReadBuffer has texture attachments we don't consider
+ * that a render-to-texture case.
*/
if (bindReadBuf) {
- if (ctx->ReadBuffer == newFbread) {
- bindReadBuf = GL_FALSE; /* no change */
- }
- else {
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
- _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread);
- }
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ /* check if old readbuffer was render-to-texture */
+ check_end_texture_render(ctx, oldReadFb);
+
+ _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb);
}
if (bindDrawBuf) {
- /* check if old FB had any texture attachments */
- if (ctx->DrawBuffer->Name != 0) {
- check_end_texture_render(ctx, ctx->DrawBuffer);
- }
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
- if (ctx->DrawBuffer == newFb) {
- bindDrawBuf = GL_FALSE; /* no change */
- }
- else {
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
- _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb);
- }
+ /* check if old read/draw buffers were render-to-texture */
+ if (!bindReadBuf)
+ check_end_texture_render(ctx, oldReadFb);
- if (newFb->Name != 0) {
- /* check if newly bound framebuffer has any texture attachments */
- check_begin_texture_render(ctx, newFb);
- }
+ if (oldDrawFb != oldReadFb)
+ check_end_texture_render(ctx, oldDrawFb);
+
+ /* check if newly bound framebuffer has any texture attachments */
+ check_begin_texture_render(ctx, newDrawFb);
+
+ _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb);
}
if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) {
- ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread);
+ ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb);
}
}
@@ -1911,7 +1942,6 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
void GLAPIENTRY
_mesa_GenerateMipmapEXT(GLenum target)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
@@ -1930,8 +1960,12 @@ _mesa_GenerateMipmapEXT(GLenum target)
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (texObj->BaseLevel >= texObj->MaxLevel) {
+ /* nothing to do */
+ return;
+ }
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 356476e35a5..2d1db29cbfe 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -357,7 +357,7 @@ static struct ureg get_temp( struct tnl_program *p )
int bit = _mesa_ffs( ~p->temp_in_use );
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -438,7 +438,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input )
*/
static struct ureg register_output( struct tnl_program *p, GLuint output )
{
- p->program->Base.OutputsWritten |= (1<<output);
+ p->program->Base.OutputsWritten |= BITFIELD64_BIT(output);
return make_ureg(PROGRAM_OUTPUT, output);
}
@@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst,
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
dst->CondSrc = 0;
- dst->pad = 0;
/* Check that bitfield sizes aren't exceeded */
ASSERT(dst->Index == reg.idx);
}
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index 4323d3db820..269ff3f8b99 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -34,15 +34,20 @@
void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param)
{
- _mesa_Fogfv(pname, &param);
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Fogfv(pname, fparam);
}
void GLAPIENTRY
_mesa_Fogi(GLenum pname, GLint param )
{
- GLfloat fparam = (GLfloat) param;
- _mesa_Fogfv(pname, &fparam);
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Fogfv(pname, fparam);
}
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 7d0e2d29143..5983f00e2dd 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -133,6 +133,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_XRGB8888_REV, /* Name */
+ "MESA_FORMAT_XRGB8888_REV", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_RGB888, /* Name */
"MESA_FORMAT_RGB888", /* StrName */
GL_RGB, /* BaseFormat */
@@ -232,6 +241,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_AL1616, /* Name */
+ "MESA_FORMAT_AL1616", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_AL1616_REV, /* Name */
+ "MESA_FORMAT_AL1616_REV", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_RGB332, /* Name */
"MESA_FORMAT_RGB332", /* StrName */
GL_RGB, /* BaseFormat */
@@ -883,6 +910,7 @@ _mesa_test_formats(void)
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
assert(t / 8 == info->BytesPerBlock);
+ (void) t;
}
}
@@ -974,6 +1002,13 @@ _mesa_format_to_type_and_comps(gl_format format,
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
+
+ case MESA_FORMAT_AL1616:
+ case MESA_FORMAT_AL1616_REV:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 2;
+ return;
+
case MESA_FORMAT_RGB332:
*datatype = GL_UNSIGNED_BYTE_3_3_2;
*comps = 3;
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index fa6359f5c8a..0eeeb8b2bac 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -55,6 +55,7 @@ typedef enum
MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
@@ -66,6 +67,8 @@ typedef enum
MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
+ MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_RGB332, /* RRRG GGBB */
MESA_FORMAT_A8, /* AAAA AAAA */
MESA_FORMAT_L8, /* LLLL LLLL */
@@ -137,7 +140,7 @@ typedef enum
MESA_FORMAT_SIGNED_RGBA_16,
/*@}*/
- MESA_FORMAT_COUNT,
+ MESA_FORMAT_COUNT
} gl_format;
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 154dedacd50..d958dbf7d48 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -969,3 +969,29 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
/* OK */
return GL_TRUE;
}
+
+GLenum
+_mesa_get_color_read_format(GLcontext *ctx)
+{
+ switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
+ case MESA_FORMAT_ARGB8888:
+ return GL_BGRA;
+ case MESA_FORMAT_RGB565:
+ return GL_BGR;
+ default:
+ return GL_RGBA;
+ }
+}
+
+GLenum
+_mesa_get_color_read_type(GLcontext *ctx)
+{
+ switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
+ case MESA_FORMAT_ARGB8888:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_RGB565:
+ return GL_UNSIGNED_SHORT_5_6_5_REV;
+ default:
+ return GL_UNSIGNED_BYTE;
+ }
+}
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 45a4703ba99..ef21dd98e83 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -81,5 +81,10 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format);
extern GLboolean
_mesa_dest_buffer_exists(GLcontext *ctx, GLenum format);
+extern GLenum
+_mesa_get_color_read_type(GLcontext *ctx);
+
+extern GLenum
+_mesa_get_color_read_format(GLcontext *ctx);
#endif /* FRAMEBUFFER_H */
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 6c5ce029135..22cf75f79de 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -13,6 +13,7 @@
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
+#include "framebuffer.h"
#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
@@ -131,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = ctx->Color.BlendEnabled;
+ params[0] = (ctx->Color.BlendEnabled & 1);
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB);
@@ -209,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = ctx->Polygon.CullFlag;
@@ -1767,11 +1768,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadType);
+ params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadFormat);
+ params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetBooleanv");
@@ -1876,7 +1877,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetBooleanv");
@@ -1898,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_sync, "GetBooleanv");
params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = INT_TO_BOOLEAN(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = INT_TO_BOOLEAN(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -1966,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
@@ -2044,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag);
@@ -3602,11 +3612,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
- params[0] = (GLfloat)(ctx->Const.ColorReadType);
+ params[0] = (GLfloat)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
- params[0] = (GLfloat)(ctx->Const.ColorReadFormat);
+ params[0] = (GLfloat)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetFloatv");
@@ -3711,7 +3721,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetFloatv");
- params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetFloatv");
@@ -3733,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_sync, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = (GLfloat)(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = (GLfloat)(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -3801,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB);
@@ -3879,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
- params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
- params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
- params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
+ params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0;
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag);
@@ -5437,11 +5456,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
- params[0] = ctx->Const.ColorReadType;
+ params[0] = _mesa_get_color_read_type(ctx);
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
- params[0] = ctx->Const.ColorReadFormat;
+ params[0] = _mesa_get_color_read_format(ctx);
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetIntegerv");
@@ -5546,7 +5565,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetIntegerv");
- params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ params[0] = ctx->Const.MaxCombinedTextureImageUnits;
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetIntegerv");
@@ -5568,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_sync, "GetIntegerv");
params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = _mesa_get_extension_count(ctx);
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = ctx->VersionMajor;
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = ctx->VersionMinor;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
@@ -5637,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB);
@@ -5715,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag);
@@ -7273,11 +7301,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
- params[0] = (GLint64)(ctx->Const.ColorReadType);
+ params[0] = (GLint64)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
- params[0] = (GLint64)(ctx->Const.ColorReadFormat);
+ params[0] = (GLint64)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
@@ -7382,7 +7410,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetInteger64v");
@@ -7404,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(ARB_sync, "GetInteger64v");
params[0] = ctx->Const.MaxServerWaitTimeout;
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLint64)(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = (GLint64)(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = (GLint64)(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
}
@@ -7433,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
params[i] = (GLdouble) values[i];
}
+void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
+ }
+}
+
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h
index 77a9a7d04b4..cc426fc0f61 100644
--- a/src/mesa/main/get.h
+++ b/src/mesa/main/get.h
@@ -51,11 +51,23 @@ extern void GLAPIENTRY
_mesa_GetInteger64v( GLenum pname, GLint64 *params );
extern void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
+
+extern void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params );
+
+extern void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
+
+extern void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params );
extern const GLubyte * GLAPIENTRY
_mesa_GetString( GLenum name );
+extern const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index);
+
extern GLenum GLAPIENTRY
_mesa_GetError( void );
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 930c3362fae..b0beb592075 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -82,7 +82,7 @@ StateVars = [
( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ),
( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"],
"", None ),
- ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ),
+ ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ),
( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
@@ -126,10 +126,10 @@ StateVars = [
( "GL_COLOR_MATERIAL_PARAMETER", GLenum,
["ctx->Light.ColorMaterialMode"], "", None ),
( "GL_COLOR_WRITEMASK", GLint,
- [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[GCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[BCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ),
+ [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ),
( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ),
( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ),
( "GL_CURRENT_COLOR", GLfloatN,
@@ -942,9 +942,9 @@ StateVars = [
# GL_OES_read_format
( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint,
- ["ctx->Const.ColorReadType"], "", ["OES_read_format"] ),
+ ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ),
( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint,
- ["ctx->Const.ColorReadFormat"], "", ["OES_read_format"] ),
+ ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ),
# GL_ATI_fragment_shader
( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ),
@@ -1006,7 +1006,7 @@ StateVars = [
( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ),
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is
@@ -1030,9 +1030,29 @@ StateVars = [
# GL_ARB_sync
( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "",
["ARB_sync"] ),
+
+ # GL3
+ ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ),
+ ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ),
+ ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None )
+]
+
+
+# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v()
+IndexedStateVars = [
+ ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ ( "GL_COLOR_WRITEMASK", GLint,
+ [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ # XXX more to come...
]
+
def ConversionFunc(fromType, toType):
"""Return the name of the macro to convert between two data types."""
if fromType == toType:
@@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType):
return fromStr + "_TO_" + toStr
-def EmitGetFunction(stateVars, returnType):
+def EmitGetFunction(stateVars, returnType, indexed):
"""Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv."""
assert (returnType == GLboolean or
returnType == GLint or
@@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType):
strType = TypeStrings[returnType]
# Capitalize first letter of return type
- if returnType == GLint:
- function = "GetIntegerv"
- elif returnType == GLboolean:
- function = "GetBooleanv"
- elif returnType == GLfloat:
- function = "GetFloatv"
- elif returnType == GLint64:
- function = "GetInteger64v"
+ if indexed:
+ if returnType == GLint:
+ function = "GetIntegerIndexedv"
+ elif returnType == GLboolean:
+ function = "GetBooleanIndexedv"
+ elif returnType == GLint64:
+ function = "GetInteger64Indexedv"
+ else:
+ function = "Foo"
else:
- abort()
+ if returnType == GLint:
+ function = "GetIntegerv"
+ elif returnType == GLboolean:
+ function = "GetBooleanv"
+ elif returnType == GLfloat:
+ function = "GetFloatv"
+ elif returnType == GLint64:
+ function = "GetInteger64v"
+ else:
+ abort()
if returnType == GLint64:
print "#if FEATURE_ARB_sync"
print "void GLAPIENTRY"
- print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
+ if indexed:
+ print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType)
+ else:
+ print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
print "{"
print " GET_CURRENT_CONTEXT(ctx);"
print " ASSERT_OUTSIDE_BEGIN_END(ctx);"
@@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType):
print " if (ctx->NewState)"
print " _mesa_update_state(ctx);"
print ""
- print " if (ctx->Driver.%s &&" % function
- print " ctx->Driver.%s(ctx, pname, params))" % function
- print " return;"
- print ""
+ if indexed == 0:
+ print " if (ctx->Driver.%s &&" % function
+ print " ctx->Driver.%s(ctx, pname, params))" % function
+ print " return;"
+ print ""
print " switch (pname) {"
- for (name, varType, state, optionalCode, extensions) in stateVars:
+ for state in stateVars:
+ if indexed:
+ (name, varType, state, indexMax, extensions) = state
+ optionalCode = 0
+ else:
+ (name, varType, state, optionalCode, extensions) = state
+ indexMax = 0
print " case " + name + ":"
if extensions:
if len(extensions) == 1:
@@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType):
assert len(extensions) == 4
print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
(extensions[0], extensions[1], extensions[2], extensions[3], function))
+ if indexMax:
+ print (' if (index >= %s) {' % indexMax)
+ print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function)
+ print (' }')
+
conversion = ConversionFunc(varType, returnType)
if optionalCode:
optionalCode = string.replace(optionalCode, "CONVERSION", conversion);
@@ -1159,6 +1204,7 @@ def EmitHeader():
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
+#include "framebuffer.h"
#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
@@ -1248,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
EmitHeader()
# XXX Maybe sort the StateVars list
-EmitGetFunction(StateVars, GLboolean)
-EmitGetFunction(StateVars, GLfloat)
-EmitGetFunction(StateVars, GLint)
-EmitGetFunction(StateVars, GLint64)
+EmitGetFunction(StateVars, GLboolean, 0)
+EmitGetFunction(StateVars, GLfloat, 0)
+EmitGetFunction(StateVars, GLint, 0)
+EmitGetFunction(StateVars, GLint64, 0)
EmitGetDoublev()
+EmitGetFunction(IndexedStateVars, GLboolean, 1)
+EmitGetFunction(IndexedStateVars, GLint, 1)
+EmitGetFunction(IndexedStateVars, GLint64, 1)
+
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 4b1f4b0ea11..c203b046a5c 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -33,85 +33,6 @@
/**
- * Examine enabled GL extensions to determine GL version.
- * \return version string
- */
-static const char *
-compute_version(const GLcontext *ctx)
-{
- static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING;
- static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
- static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
- static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
- static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
- static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
-
- const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_border_clamp &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- const GLboolean ver_1_4 = (ver_1_3 &&
- ctx->Extensions.ARB_depth_texture &&
- ctx->Extensions.ARB_shadow &&
- ctx->Extensions.ARB_texture_env_crossbar &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.ARB_window_pos &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_fog_coord &&
- ctx->Extensions.EXT_multi_draw_arrays &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.EXT_secondary_color &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.EXT_texture_lod_bias &&
- ctx->Extensions.SGIS_generate_mipmap);
- const GLboolean ver_1_5 = (ver_1_4 &&
- ctx->Extensions.ARB_occlusion_query &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.EXT_shadow_funcs);
- const GLboolean ver_2_0 = (ver_1_5 &&
- ctx->Extensions.ARB_draw_buffers &&
- ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate &&
-
- /* Technically, 2.0 requires the functionality
- * of the EXT version. Enable 2.0 if either
- * extension is available, and assume that a
- * driver that only exposes the ATI extension
- * will fallback to software when necessary.
- */
- (ctx->Extensions.EXT_stencil_two_side
- || ctx->Extensions.ATI_separate_stencil));
- const GLboolean ver_2_1 = (ver_2_0 &&
- ctx->Extensions.ARB_shading_language_120 &&
- ctx->Extensions.EXT_pixel_buffer_object &&
- ctx->Extensions.EXT_texture_sRGB);
- if (ver_2_1)
- return version_2_1;
- if (ver_2_0)
- return version_2_0;
- if (ver_1_5)
- return version_1_5;
- if (ver_1_4)
- return version_1_4;
- if (ver_1_3)
- return version_1_3;
- return version_1_2;
-}
-
-
-
-/**
* Query string-valued state. The return value should _not_ be freed by
* the caller.
*
@@ -149,7 +70,7 @@ _mesa_GetString( GLenum name )
case GL_RENDERER:
return (const GLubyte *) renderer;
case GL_VERSION:
- return (const GLubyte *) compute_version(ctx);
+ return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
if (!ctx->Extensions.String)
ctx->Extensions.String = _mesa_make_extension_string(ctx);
@@ -184,6 +105,34 @@ _mesa_GetString( GLenum name )
/**
+ * GL3
+ */
+const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx)
+ return NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ switch (name) {
+ case GL_EXTENSIONS:
+ if (index >= _mesa_get_extension_count(ctx)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
+ return (const GLubyte *) 0;
+ }
+ return _mesa_get_enabled_extension(ctx, index);
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
+ }
+}
+
+
+
+/**
* Return pointer-valued state, such as a vertex array pointer.
*
* \param pname names state to be queried
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index dfbe910a064..c7304e8dd75 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -190,7 +190,7 @@ pack_histogram( GLcontext *ctx,
/* temporarily store as GLuints */
GLuint temp[4*HISTOGRAM_TABLE_SIZE];
GLuint *dst = temp;
- GLhalfARB *half = destination;
+ GLhalfARB *half = (GLhalfARB *) destination;
GLuint i;
/* get GLuint values */
PACK_MACRO(GLuint);
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 139e56a96be..fc278bb8afa 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -33,6 +33,7 @@
#include "glheader.h"
#include "colormac.h"
#include "context.h"
+#include "enums.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
@@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DU8DV8_ATI ||
srcFormat == GL_DUDV_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
@@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
aComp = 0;
stride = 4;
break;
+ case GL_DU8DV8_ATI:
case GL_DUDV_ATI:
redIndex = 0;
greenIndex = 1;
@@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
stride = 2;
break;
default:
- _mesa_problem(NULL, "bad srcFormat in extract float data");
+ _mesa_problem(NULL, "bad srcFormat %s in extract float data",
+ _mesa_lookup_enum_by_nr(srcFormat));
return;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 46ffb929b6c..def045269c5 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -460,7 +460,7 @@ _mesa_inv_sqrtf(float n)
#if 0 /* not used, see below -BP */
float r3, x3, y3;
#endif
- union { float f; unsigned int i; } u;
+ fi_type u;
unsigned int magic;
/*
@@ -629,11 +629,15 @@ _mesa_ffsll(int64_t val)
unsigned int
_mesa_bitcount(unsigned int n)
{
+#if defined(__GNUC__)
+ return __builtin_popcount(n);
+#else
unsigned int bits;
for (bits = 0; n > 0; n = n >> 1) {
bits += (n & 1);
}
return bits;
+#endif
}
@@ -645,10 +649,10 @@ _mesa_bitcount(unsigned int n)
GLhalfARB
_mesa_float_to_half(float val)
{
- const int flt = *((int *) (void *) &val);
- const int flt_m = flt & 0x7fffff;
- const int flt_e = (flt >> 23) & 0xff;
- const int flt_s = (flt >> 31) & 0x1;
+ const fi_type fi = {val};
+ const int flt_m = fi.i & 0x7fffff;
+ const int flt_e = (fi.i >> 23) & 0xff;
+ const int flt_s = (fi.i >> 31) & 0x1;
int s, e, m = 0;
GLhalfARB result;
@@ -735,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val)
const int m = val & 0x3ff;
const int e = (val >> 10) & 0x1f;
const int s = (val >> 15) & 0x1;
- int flt_m, flt_e, flt_s, flt;
+ int flt_m, flt_e, flt_s;
+ fi_type fi;
float result;
/* sign bit */
@@ -770,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val)
flt_m = m << 13;
}
- flt = (flt_s << 31) | (flt_e << 23) | flt_m;
- result = *((float *) (void *) &flt);
+ fi.i = (flt_s << 31) | (flt_e << 23) | flt_m;
+ result = fi.f;
return result;
}
@@ -1234,13 +1239,3 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
}
/*@}*/
-
-
-/**
- * Wrapper for exit().
- */
-void
-_mesa_exit( int status )
-{
- exit(status);
-}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 7d4012a8560..b01fe5b0ab9 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -618,10 +618,6 @@ _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... );
extern void
_mesa_debug( const __GLcontext *ctx, const char *fmtString, ... );
-extern void
-_mesa_exit( int status );
-
-
#ifdef __cplusplus
}
#endif
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 1c8a081e9a6..654faa5c770 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -206,7 +206,10 @@ _mesa_light(GLcontext *ctx, GLuint lnum, GLenum pname, const GLfloat *params)
void GLAPIENTRY
_mesa_Lightf( GLenum light, GLenum pname, GLfloat param )
{
- _mesa_Lightfv( light, pname, &param );
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Lightfv( light, pname, fparam );
}
@@ -285,7 +288,10 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
void GLAPIENTRY
_mesa_Lighti( GLenum light, GLenum pname, GLint param )
{
- _mesa_Lightiv( light, pname, &param );
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ _mesa_Lightiv( light, pname, iparam );
}
@@ -537,14 +543,20 @@ _mesa_LightModeliv( GLenum pname, const GLint *params )
void GLAPIENTRY
_mesa_LightModeli( GLenum pname, GLint param )
{
- _mesa_LightModeliv( pname, &param );
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ _mesa_LightModeliv( pname, iparam );
}
void GLAPIENTRY
_mesa_LightModelf( GLenum pname, GLfloat param )
{
- _mesa_LightModelfv( pname, &param );
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_LightModelfv( pname, fparam );
}
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 3d9a1aba98d..55578adf836 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -202,17 +202,12 @@ do { \
#endif
/**
- * Copy a 4-element float vector (avoid using FPU registers)
- * XXX Could use two 64-bit moves on 64-bit systems
+ * Copy a 4-element float vector
+ * memcpy seems to be most efficient
*/
#define COPY_4FV( DST, SRC ) \
do { \
- const GLuint *_s = (const GLuint *) (SRC); \
- GLuint *_d = (GLuint *) (DST); \
- _d[0] = _s[0]; \
- _d[1] = _s[1]; \
- _d[2] = _s[2]; \
- _d[3] = _s[3]; \
+ _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \
} while (0)
/** Copy \p SZ elements into a 4-element vector */
@@ -631,12 +626,6 @@ do { \
/** Clamp X to [MIN,MAX] */
#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
-/** Assign X to CLAMP(X, MIN, MAX) */
-#define CLAMP_SELF(x, mn, mx) \
- ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) )
-
-
-
/** Minimum of two values: */
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index e91c7e5ac16..7eff5cadd0d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -79,6 +79,31 @@
/**
+ * \name 64-bit extension of GLbitfield.
+ */
+/*@{*/
+typedef GLuint64 GLbitfield64;
+
+#define BITFIELD64_ONE 1ULL
+#define BITFIELD64_ALLONES ~0ULL
+
+/** Set a single bit */
+#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b))
+
+/** Set a mask of the least significant \c b bits */
+#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \
+ (BITFIELD64_BIT(b) - 1))
+
+/**
+ * Set all bits from l (low bit) to h (high bit), inclusive.
+ *
+ * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits.
+ */
+#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l))
+/*@}*/
+
+
+/**
* \name Some forward type declarations
*/
/*@{*/
@@ -539,7 +564,7 @@ struct gl_colorbuffer_attrib
GLclampf ClearColor[4]; /**< Color to use for glClear */
GLuint IndexMask; /**< Color index write mask */
- GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
@@ -556,7 +581,7 @@ struct gl_colorbuffer_attrib
* \name Blending
*/
/*@{*/
- GLboolean BlendEnabled; /**< Blending enabled flag */
+ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
GLenum BlendSrcRGB; /**< Blending source operator */
GLenum BlendDstRGB; /**< Blending destination operator */
GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */
@@ -1192,7 +1217,11 @@ struct gl_texture_object
GLuint Name; /**< the user-visible texture object ID */
GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /**< in [0,1] */
- GLfloat BorderColor[4]; /**< unclamped */
+ union {
+ GLfloat f[4];
+ GLuint ui[4];
+ GLint i[4];
+ } BorderColor; /**< Interpreted according to texture format */
GLenum WrapS; /**< S-axis texture image wrap mode */
GLenum WrapT; /**< T-axis texture image wrap mode */
GLenum WrapR; /**< R-axis texture image wrap mode */
@@ -1670,7 +1699,7 @@ struct gl_program
struct prog_instruction *Instructions;
GLbitfield InputsRead; /**< Bitmask of which input regs are read */
- GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */
+ GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */
@@ -1874,6 +1903,10 @@ struct gl_query_state
struct _mesa_HashTable *QueryObjects;
struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */
+
+ /** GL_NV_conditional_render */
+ struct gl_query_object *CondRenderQuery;
+ GLenum CondRenderMode;
};
@@ -2294,6 +2327,7 @@ struct gl_constants
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;
+ GLuint MaxCombinedTextureImageUnits;
GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
@@ -2330,9 +2364,6 @@ struct gl_constants
GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */
- GLenum ColorReadFormat; /**< GL_OES_read_format */
- GLenum ColorReadType; /**< GL_OES_read_format */
-
GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */
GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */
GLuint MaxSamples; /**< GL_ARB_framebuffer_object */
@@ -2411,10 +2442,12 @@ struct gl_extensions
GLboolean EXT_compiled_vertex_array;
GLboolean EXT_copy_texture;
GLboolean EXT_depth_bounds_test;
+ GLboolean EXT_draw_buffers2;
GLboolean EXT_draw_range_elements;
- GLboolean EXT_framebuffer_object;
GLboolean EXT_fog_coord;
GLboolean EXT_framebuffer_blit;
+ GLboolean EXT_framebuffer_multisample;
+ GLboolean EXT_framebuffer_object;
GLboolean EXT_gpu_program_parameters;
GLboolean EXT_histogram;
GLboolean EXT_multi_draw_arrays;
@@ -2467,6 +2500,7 @@ struct gl_extensions
GLboolean MESA_texture_array;
GLboolean MESA_texture_signed_rgba;
GLboolean NV_blend_square;
+ GLboolean NV_conditional_render;
GLboolean NV_fragment_program;
GLboolean NV_fragment_program_option;
GLboolean NV_light_max_exponent;
@@ -2490,6 +2524,8 @@ struct gl_extensions
#endif /* FEATURE_OES_draw_texture */
/** The extension string */
const GLubyte *String;
+ /** Number of supported extensions */
+ GLuint Count;
};
@@ -2831,6 +2867,10 @@ struct __GLcontextRec
/** Extension information */
struct gl_extensions Extensions;
+ /** Version info */
+ GLuint VersionMajor, VersionMinor;
+ char *VersionString;
+
/** \name State attribute stack (for glPush/PopAttrib) */
/*@{*/
GLuint AttribStackDepth;
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 4c8fc1f72e0..dcaeccd90d4 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -69,8 +69,10 @@ _mesa_PointSize( GLfloat size )
void GLAPIENTRY
_mesa_PointParameteri( GLenum pname, GLint param )
{
- const GLfloat value = (GLfloat) param;
- _mesa_PointParameterfv(pname, &value);
+ GLfloat p[3];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
}
@@ -90,7 +92,10 @@ _mesa_PointParameteriv( GLenum pname, const GLint *params )
void GLAPIENTRY
_mesa_PointParameterf( GLenum pname, GLfloat param)
{
- _mesa_PointParameterfv(pname, &param);
+ GLfloat p[3];
+ p[0] = param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
}
@@ -200,7 +205,12 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
}
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) {
+ /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was
+ * added to point sprites when the extension was merged into OpenGL
+ * 2.0. It is expected that an implementation supporting OpenGL 1.4
+ * and GL_ARB_point_sprite will generate an error here.
+ */
+ if (ctx->Extensions.ARB_point_sprite) {
GLenum value = (GLenum) params[0];
if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index f6eb4ee7e1b..387a82fc9df 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q)
}
-static struct gl_query_object *
-lookup_query_object(GLcontext *ctx, GLuint id)
-{
- return (struct gl_query_object *)
- _mesa_HashLookup(ctx->Query.QueryObjects, id);
-}
-
-
-
void
_mesa_init_query_object_functions(struct dd_function_table *driver)
{
@@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
- struct gl_query_object *q = lookup_query_object(ctx, ids[i]);
+ struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
ASSERT(!q->Active); /* should be caught earlier */
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
@@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (id && lookup_query_object(ctx, id))
+ if (id && _mesa_lookup_query_object(ctx, id))
return GL_TRUE;
else
return GL_FALSE;
@@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
return;
}
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q) {
/* create new object */
q = ctx->Driver.NewQueryObject(ctx, id);
@@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index 6cf3c76d74d..ba8b5dd0029 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
+#include "main/hash.h"
#if FEATURE_queryobj
@@ -42,6 +43,15 @@
(driver)->CheckQuery = impl ## CheckQuery; \
} while (0)
+
+static INLINE struct gl_query_object *
+_mesa_lookup_query_object(GLcontext *ctx, GLuint id)
+{
+ return (struct gl_query_object *)
+ _mesa_HashLookup(ctx->Query.QueryObjects, id);
+}
+
+
extern void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids);
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 3886f41862c..fe2bebd96cc 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -605,3721 +605,3754 @@ static const char _mesa_function_pool[] =
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4135]: PointSize (offset 173) */
+ /* _mesa_function_pool[4166]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4181]: PopName (offset 200) */
+ /* _mesa_function_pool[4212]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4502]: Indexub (offset 315) */
+ /* _mesa_function_pool[4533]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4515]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[4546]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[4751]: Scaled (offset 301) */
+ /* _mesa_function_pool[4782]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[4765]: Scalef (offset 302) */
+ /* _mesa_function_pool[4796]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5029]: Rotated (offset 299) */
+ /* _mesa_function_pool[5060]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5069]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5100]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5159]: Color4iv (offset 32) */
+ /* _mesa_function_pool[5190]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5173]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[5204]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5194]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[5225]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5329]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[5360]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[5572]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[5603]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[5724]: GenLists (offset 5) */
+ /* _mesa_function_pool[5755]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6039]: Scissor (offset 176) */
+ /* _mesa_function_pool[6070]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6055]: Fogf (offset 153) */
+ /* _mesa_function_pool[6086]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6190]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[6221]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6206]: Color4usv (offset 40) */
+ /* _mesa_function_pool[6237]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6221]: Fogi (offset 155) */
+ /* _mesa_function_pool[6252]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6232]: DepthRange (offset 288) */
+ /* _mesa_function_pool[6263]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6331]: Color4ui (offset 37) */
+ /* _mesa_function_pool[6362]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6367]: Color3usv (offset 24) */
+ /* _mesa_function_pool[6398]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[6813]: Color4us (offset 39) */
+ /* _mesa_function_pool[6844]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[6920]: Color3bv (offset 10) */
+ /* _mesa_function_pool[6951]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7384]: ColorTable (offset 339) */
+ /* _mesa_function_pool[7415]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[7437]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[7468]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[7457]: Accum (offset 213) */
+ /* _mesa_function_pool[7488]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[7469]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[7500]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[7578]: Finish (offset 216) */
+ /* _mesa_function_pool[7609]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7613]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[7644]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[7674]: HintPGI (dynamic) */
+ /* _mesa_function_pool[7705]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[7746]: Color4s (offset 33) */
+ /* _mesa_function_pool[7777]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[7822]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[7853]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */
+ /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[7985]: Color4i (offset 31) */
+ /* _mesa_function_pool[8016]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8001]: Color4f (offset 29) */
+ /* _mesa_function_pool[8032]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8035]: Color4d (offset 27) */
+ /* _mesa_function_pool[8066]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8051]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[8082]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8067]: Color4b (offset 25) */
+ /* _mesa_function_pool[8098]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8268]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8328]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8284]: EndList (offset 1) */
+ /* _mesa_function_pool[8344]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[8774]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[8834]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[8908]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[8968]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[8950]: Color3us (offset 23) */
+ /* _mesa_function_pool[9010]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9044]: End (offset 43) */
+ /* _mesa_function_pool[9104]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9224]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9284]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9355]: Color3ui (offset 21) */
+ /* _mesa_function_pool[9415]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9497]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[9557]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[9863]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[9952]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10077]: GetError (offset 261) */
+ /* _mesa_function_pool[10166]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10126]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10215]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10195]: Normal3s (offset 60) */
+ /* _mesa_function_pool[10284]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10211]: PushName (offset 201) */
+ /* _mesa_function_pool[10300]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10295]: Normal3i (offset 58) */
+ /* _mesa_function_pool[10384]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[10559]: Normal3b (offset 52) */
+ /* _mesa_function_pool[10648]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[10575]: Normal3d (offset 54) */
+ /* _mesa_function_pool[10664]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[10591]: Normal3f (offset 56) */
+ /* _mesa_function_pool[10680]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[10652]: Indexi (offset 48) */
+ /* _mesa_function_pool[10741]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[10713]: DepthMask (offset 211) */
+ /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10841]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[10728]: IsShader (will be remapped) */
+ /* _mesa_function_pool[10856]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[10742]: Indexf (offset 46) */
+ /* _mesa_function_pool[10870]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[10754]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[10792]: Indexd (offset 44) */
+ /* _mesa_function_pool[10920]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[10804]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[10825]: StencilOp (offset 244) */
+ /* _mesa_function_pool[10953]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[10842]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[10864]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[10909]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[10925]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[10971]: Indexs (offset 50) */
+ /* _mesa_function_pool[11099]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[10983]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11003]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11025]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11063]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11095]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11122]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[11250]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11137]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11154]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[11282]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11169]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11222]: Color4bv (offset 26) */
+ /* _mesa_function_pool[11350]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11236]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[11364]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11258]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11306]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11331]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[11379]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[11403]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[11438]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[11566]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[11456]: LogicOp (offset 242) */
+ /* _mesa_function_pool[11584]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[11469]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[11493]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[11621]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[11508]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
+ "glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[11548]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[11565]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[11585]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[11612]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[11657]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[11821]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[11672]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11704]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[11732]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[11756]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[11817]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[11841]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12005]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[11876]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[11893]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[11949]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[11988]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[12020]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12053]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12075]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12103]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12121]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12139]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[12271]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12154]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12170]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12187]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12211]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12228]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[12283]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[12415]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[12298]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[12317]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[12346]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[12389]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[12433]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[12565]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[12449]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[12483]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[12512]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[12557]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12613]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[12634]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[12664]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[12699]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[12718]: Flush (offset 217) */
+ /* _mesa_function_pool[12850]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[12728]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[12860]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[12743]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[12765]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[12783]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[12826]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[12850]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[12982]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[12866]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[12884]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[12926]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[12948]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[12968]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13009]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13064]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13082]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13106]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13124]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13142]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13196]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[13238]: Color4ub (offset 35) */
+ /* _mesa_function_pool[13370]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[13255]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[13275]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[13304]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[13322]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[13454]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[13382]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[13401]: Indexiv (offset 49) */
+ /* _mesa_function_pool[13533]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[13414]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[13432]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[13476]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[13536]: Frustum (offset 289) */
+ /* _mesa_function_pool[13668]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[13554]: GetString (offset 275) */
+ /* _mesa_function_pool[13686]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[13569]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13595]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[13727]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[13610]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[13628]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[13658]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[13676]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[13721]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[13765]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[13808]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13849]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[13877]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[13912]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[13930]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[13961]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[13995]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14020]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14076]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[14208]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14095]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14111]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[14159]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[14205]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[14222]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[14249]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14276]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14313]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[14333]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[14354]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[14381]: Rectd (offset 86) */
+ /* _mesa_function_pool[14513]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[14395]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14421]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[14458]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[14505]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[14524]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[14569]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14594]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14624]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[14671]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[14719]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[14777]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[14811]: Lightfv (offset 160) */
+ /* _mesa_function_pool[14943]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[14826]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[14958]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[14842]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[14862]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[14884]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[14927]: Color4fv (offset 30) */
+ /* _mesa_function_pool[15059]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[14941]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[14986]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[15023]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[15155]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15044]: Rects (offset 92) */
+ /* _mesa_function_pool[15176]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15058]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15092]: Lightiv (offset 162) */
+ /* _mesa_function_pool[15224]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[15107]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[15151]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[15199]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15224]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[15248]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[15293]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[15336]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[15362]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[15388]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[15406]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[15449]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[15503]: Rectdv (offset 87) */
+ /* _mesa_function_pool[15635]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[15516]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[15542]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15601]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[15629]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[15674]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[15701]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[15728]: Materialiv (offset 172) */
+ /* _mesa_function_pool[15860]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[15746]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[15768]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[15803]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[15849]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[15902]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[15948]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[16080]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[15966]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[16030]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[16057]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[16084]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[16112]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[16150]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[16168]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[16300]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[16192]: TexGeni (offset 192) */
+ /* _mesa_function_pool[16324]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[16207]: TexGenf (offset 190) */
+ /* _mesa_function_pool[16339]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[16222]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[16255]: TexGend (offset 188) */
+ /* _mesa_function_pool[16387]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[16270]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[16297]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[16320]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[16339]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[16366]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[16420]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[16444]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[16470]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16499]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[16523]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[16570]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[16620]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[16641]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[16668]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[16702]: Color4sv (offset 34) */
+ /* _mesa_function_pool[16834]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[16716]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[16746]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[16778]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[16813]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[16945]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[16829]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[16862]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[16920]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[16976]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[17006]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[17026]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[17045]: Color3dv (offset 12) */
+ /* _mesa_function_pool[17177]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[17059]: IsTexture (offset 330) */
+ /* _mesa_function_pool[17191]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[17089]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[17112]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[17153]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[17188]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[17207]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[17246]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[17276]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[17308]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[17337]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[17469]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[17353]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[17395]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[17527]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[17413]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[17439]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17488]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[17620]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[17506]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[17551]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[17585]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[17609]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[17648]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[17677]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[17695]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[17738]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[17758]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[17826]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[17881]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[17919]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[17953]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[18001]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[18029]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[18082]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[18103]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18130]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[18162]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18186]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[18212]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[18234]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[18252]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[18384]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[18275]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[18302]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[18352]: Color3s (offset 17) */
+ /* _mesa_function_pool[18484]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[18367]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[18401]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[18454]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[18473]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[18497]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[18541]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[18564]: Color3i (offset 15) */
+ /* _mesa_function_pool[18696]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[18579]: FrontFace (offset 157) */
+ /* _mesa_function_pool[18711]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[18594]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[18612]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[18660]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[18678]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[18721]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[18771]: Color3b (offset 9) */
+ /* _mesa_function_pool[18903]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[18786]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[18830]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[18854]: Color3f (offset 13) */
+ /* _mesa_function_pool[18986]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[18869]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[18889]: Color3d (offset 11) */
+ /* _mesa_function_pool[19021]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[18904]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[19036]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[18919]: Lightf (offset 159) */
+ /* _mesa_function_pool[19051]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[18933]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[18959]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[19091]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[18975]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[18996]: Lighti (offset 161) */
+ /* _mesa_function_pool[19128]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[19010]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[19041]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[19126]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[19161]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[19206]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[19241]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[19402]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[19258]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[19275]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[19292]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19335]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[19366]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[19421]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[19447]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[19492]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[19519]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[19541]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[19568]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[19597]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[19620]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[19639]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19666]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[19684]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[19729]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[19772]: ClearColor (offset 206) */
+ /* _mesa_function_pool[19933]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[19791]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[19810]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[19859]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[19886]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[20073]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[19902]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[19950]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[19970]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[20018]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[20042]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20083]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[20115]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[20302]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[20133]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[20225]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[20256]: Bitmap (offset 8) */
+ /* _mesa_function_pool[20443]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[20274]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[20319]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[20350]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[20386]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[20429]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[20461]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[20476]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[20494]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[20534]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[20561]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[20748]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[20580]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[20628]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[20663]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[20690]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[20714]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[20748]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[20800]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[20819]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[20850]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[20888]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[20908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20979]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[21001]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[21021]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[21075]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[21128]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[21173]: Map1d (offset 220) */
+ /* _mesa_function_pool[21360]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[21189]: Map1f (offset 221) */
+ /* _mesa_function_pool[21376]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[21205]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[21264]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[21451]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[21300]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[21487]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[21324]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[21345]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[21376]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[21415]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[21437]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21491]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[21512]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[21558]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[21745]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[21573]: Fogiv (offset 156) */
+ /* _mesa_function_pool[21760]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[21585]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[21602]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[21638]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[21659]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[21686]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[21710]: Rotatef (offset 300) */
+ /* _mesa_function_pool[21897]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[21726]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[21768]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[21955]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[21784]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[21971]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[21800]: Clear (offset 203) */
+ /* _mesa_function_pool[21987]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[21811]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[21998]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[21827]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[21854]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[21888]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[21904]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[21960]: Ortho (offset 296) */
+ /* _mesa_function_pool[22147]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[21976]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[21997]: ListBase (offset 6) */
+ /* _mesa_function_pool[22184]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[22011]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[22198]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[22027]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22083]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22175]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[22232]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[22419]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[22248]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[22274]: Rectiv (offset 91) */
+ /* _mesa_function_pool[22461]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[22287]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[22325]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[22352]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */
+ "\0"
+ "glEndConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[22375]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[22394]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[22413]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[22433]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[22479]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[22494]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[22539]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[22584]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[22630]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[22645]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[22693]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[22728]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[22771]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[22788]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[22831]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22878]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[22966]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[23011]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[23043]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[23058]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[23084]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[23109]: LineWidth (offset 168) */
+ /* _mesa_function_pool[23347]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[23124]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[23155]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[23193]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[23213]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[23234]: TexGendv (offset 189) */
+ /* _mesa_function_pool[23472]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[23250]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[23275]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[23296]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[23330]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[23357]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[23618]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[23380]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[23406]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[23470]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[23496]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[23540]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[23571]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[23608]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[23629]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[23651]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[23672]: CallList (offset 2) */
+ /* _mesa_function_pool[23965]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[23686]: Materialfv (offset 170) */
+ /* _mesa_function_pool[23979]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[23704]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[23721]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[23753]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[23798]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[23846]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[23891]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23909]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[23962]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[23993]: Color3iv (offset 16) */
+ /* _mesa_function_pool[24286]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[24007]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[24041]: DrawElements (offset 311) */
+ /* _mesa_function_pool[24334]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[24062]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[24088]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[24125]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24185]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[24228]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[24283]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[24306]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[24379]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[24402]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[24433]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24470]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[24487]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[24503]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[24523]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[24816]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[24537]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[24556]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[24576]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[24625]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[24671]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[24690]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[24716]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[24759]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24804]: Map2d (offset 222) */
+ /* _mesa_function_pool[25097]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[24824]: Map2f (offset 223) */
+ /* _mesa_function_pool[25117]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[24844]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[24869]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[25162]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[24886]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[24915]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[24940]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[24963]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[25256]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[24980]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[24997]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[25290]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[25014]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[25032]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[25058]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[25114]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[25133]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[25426]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[25150]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[25181]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[25474]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[25221]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[25247]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[25278]: Materialf (offset 169) */
+ /* _mesa_function_pool[25571]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[25295]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[25340]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[25365]: Materiali (offset 171) */
+ /* _mesa_function_pool[25658]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[25382]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[25408]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[25443]: Indexsv (offset 51) */
+ /* _mesa_function_pool[25736]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[25456]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[25501]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[25794]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[25520]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[25537]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[25570]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[25588]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25625]: Translated (offset 303) */
+ /* _mesa_function_pool[25918]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[25643]: Translatef (offset 304) */
+ /* _mesa_function_pool[25936]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[25661]: StencilMask (offset 209) */
+ /* _mesa_function_pool[25954]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[25678]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[25698]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[25991]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[25716]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[25742]: IsList (offset 287) */
+ /* _mesa_function_pool[26035]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[25754]: IsSync (will be remapped) */
+ /* _mesa_function_pool[26047]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[25766]: RenderMode (offset 196) */
+ /* _mesa_function_pool[26059]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[25782]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[25815]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[25867]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[25904]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[25932]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[25974]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[26017]: LoadName (offset 198) */
+ /* _mesa_function_pool[26310]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[26031]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[26058]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[26076]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[26110]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[26161]: CullFace (offset 152) */
+ /* _mesa_function_pool[26454]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[26175]: BindTexture (offset 307) */
+ /* _mesa_function_pool[26468]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[26210]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[26237]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[26283]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[26309]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[26602]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[26328]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[26621]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[26348]: Rectsv (offset 93) */
+ /* _mesa_function_pool[26641]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[26361]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[26388]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[26446]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26472]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[26535]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[26590]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[26617]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[26910]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[26638]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[26660]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[26688]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[26712]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[26757]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[26776]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[26803]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[27096]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[26819]: Recti (offset 90) */
+ /* _mesa_function_pool[27112]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[26833]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26872]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26901]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[26940]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[26962]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[26983]: Rectf (offset 88) */
+ /* _mesa_function_pool[27276]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[26997]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[27020]: Indexfv (offset 47) */
+ /* _mesa_function_pool[27313]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[27033]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[27079]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[27131]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[27424]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[27166]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[27186]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[27213]: IndexMask (offset 212) */
+ /* _mesa_function_pool[27506]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[27228]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[27265]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[27308]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[27601]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[27324]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[27350]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[27369]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[27391]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[27410]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[27427]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27454]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[27747]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[27468]: Fogfv (offset 154) */
+ /* _mesa_function_pool[27761]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[27480]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[27514]: InitNames (offset 197) */
+ /* _mesa_function_pool[27807]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[27528]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[27821]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[27543]: Minmax (offset 368) */
+ /* _mesa_function_pool[27836]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27569]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[27588]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[27627]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[27646]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[27678]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[27700]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[27730]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[27750]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[27768]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[27805]: Hint (offset 158) */
+ /* _mesa_function_pool[28059]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[27816]: Color4dv (offset 28) */
+ /* _mesa_function_pool[28070]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[27830]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[27873]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[27902]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[27957]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[28007]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[28025]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[28076]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[28123]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[28147]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[28178]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[28193]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[28228]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[28245]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[28265]: Begin (offset 7) */
+ /* _mesa_function_pool[28519]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[28276]: LightModeli (offset 165) */
+ /* _mesa_function_pool[28530]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[28294]: Rectfv (offset 89) */
+ /* _mesa_function_pool[28548]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[28307]: LightModelf (offset 163) */
+ /* _mesa_function_pool[28561]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[28325]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28350]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[28604]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[28368]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28404]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[28430]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[28453]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[28492]: Disable (offset 214) */
+ /* _mesa_function_pool[28746]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[28505]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[28550]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28616]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[28644]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[28671]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[28925]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[28705]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[28724]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[28766]: ColorMask (offset 210) */
+ /* _mesa_function_pool[29020]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[28784]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[28809]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[28828]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[28858]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[28891]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[28913]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[28931]: Enable (offset 215) */
+ /* _mesa_function_pool[29185]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[28943]: LineStipple (offset 167) */
+ /* _mesa_function_pool[29197]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[28961]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[28987]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[29017]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[29044]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[29098]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[29141]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[29174]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[29200]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[29215]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[29246]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[29267]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[29297]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[29337]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[29374]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[29398]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29423]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[29444]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4333,392 +4366,400 @@ static const struct {
GLint remap_index;
} MESA_remap_table_functions[] = {
{ 1461, AttachShader_remap_index },
- { 8704, CreateProgram_remap_index },
- { 20115, CreateShader_remap_index },
- { 22375, DeleteProgram_remap_index },
- { 16150, DeleteShader_remap_index },
- { 20561, DetachShader_remap_index },
- { 15674, GetAttachedShaders_remap_index },
- { 4244, GetProgramInfoLog_remap_index },
+ { 8764, CreateProgram_remap_index },
+ { 20302, CreateShader_remap_index },
+ { 22589, DeleteProgram_remap_index },
+ { 16282, DeleteShader_remap_index },
+ { 20748, DetachShader_remap_index },
+ { 15806, GetAttachedShaders_remap_index },
+ { 4275, GetProgramInfoLog_remap_index },
{ 361, GetProgramiv_remap_index },
- { 5547, GetShaderInfoLog_remap_index },
- { 27350, GetShaderiv_remap_index },
- { 11657, IsProgram_remap_index },
- { 10728, IsShader_remap_index },
- { 8808, StencilFuncSeparate_remap_index },
+ { 5578, GetShaderInfoLog_remap_index },
+ { 27643, GetShaderiv_remap_index },
+ { 11821, IsProgram_remap_index },
+ { 10856, IsShader_remap_index },
+ { 8868, StencilFuncSeparate_remap_index },
{ 3487, StencilMaskSeparate_remap_index },
- { 6623, StencilOpSeparate_remap_index },
- { 19492, UniformMatrix2x3fv_remap_index },
+ { 6654, StencilOpSeparate_remap_index },
+ { 19653, UniformMatrix2x3fv_remap_index },
{ 2615, UniformMatrix2x4fv_remap_index },
- { 29017, UniformMatrix3x2fv_remap_index },
- { 26776, UniformMatrix3x4fv_remap_index },
- { 14222, UniformMatrix4x2fv_remap_index },
+ { 29271, UniformMatrix3x2fv_remap_index },
+ { 27069, UniformMatrix3x4fv_remap_index },
+ { 14354, UniformMatrix4x2fv_remap_index },
{ 2937, UniformMatrix4x3fv_remap_index },
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+ { 28156, WindowPos3svMESA_remap_index },
+ { 9793, WindowPos4dMESA_remap_index },
+ { 14994, WindowPos4dvMESA_remap_index },
+ { 12319, WindowPos4fMESA_remap_index },
+ { 27233, WindowPos4fvMESA_remap_index },
+ { 26981, WindowPos4iMESA_remap_index },
+ { 10970, WindowPos4ivMESA_remap_index },
+ { 16631, WindowPos4sMESA_remap_index },
{ 2857, WindowPos4svMESA_remap_index },
- { 11988, MultiModeDrawArraysIBM_remap_index },
- { 25408, MultiModeDrawElementsIBM_remap_index },
- { 10692, DeleteFencesNV_remap_index },
- { 24537, FinishFenceNV_remap_index },
+ { 23757, MultiModeDrawArraysIBM_remap_index },
+ { 25701, MultiModeDrawElementsIBM_remap_index },
+ { 10781, DeleteFencesNV_remap_index },
+ { 24830, FinishFenceNV_remap_index },
{ 3287, GenFencesNV_remap_index },
- { 14842, GetFenceivNV_remap_index },
- { 7226, IsFenceNV_remap_index },
- { 11876, SetFenceNV_remap_index },
+ { 14974, GetFenceivNV_remap_index },
+ { 7257, IsFenceNV_remap_index },
+ { 12040, SetFenceNV_remap_index },
{ 3744, TestFenceNV_remap_index },
- { 27873, AreProgramsResidentNV_remap_index },
- { 27228, BindProgramNV_remap_index },
- { 22728, DeleteProgramsNV_remap_index },
- { 18830, ExecuteProgramNV_remap_index },
- { 29337, GenProgramsNV_remap_index },
- { 20429, GetProgramParameterdvNV_remap_index },
- { 9240, GetProgramParameterfvNV_remap_index },
- { 23058, GetProgramStringNV_remap_index },
- { 21415, GetProgramivNV_remap_index },
- { 20663, GetTrackMatrixivNV_remap_index },
- { 22878, GetVertexAttribPointervNV_remap_index },
- { 21659, GetVertexAttribdvNV_remap_index },
- { 16339, GetVertexAttribfvNV_remap_index },
- { 16030, GetVertexAttribivNV_remap_index },
- { 16746, IsProgramNV_remap_index },
- { 8246, LoadProgramNV_remap_index },
- { 24402, ProgramParameters4dvNV_remap_index },
- { 21345, ProgramParameters4fvNV_remap_index },
- { 18130, RequestResidentProgramsNV_remap_index },
- { 19519, TrackMatrixNV_remap_index },
- { 28430, VertexAttrib1dNV_remap_index },
- { 11817, VertexAttrib1dvNV_remap_index },
- { 24940, VertexAttrib1fNV_remap_index },
+ { 28127, AreProgramsResidentNV_remap_index },
+ { 27521, BindProgramNV_remap_index },
+ { 22942, DeleteProgramsNV_remap_index },
+ { 18962, ExecuteProgramNV_remap_index },
+ { 29591, GenProgramsNV_remap_index },
+ { 20616, GetProgramParameterdvNV_remap_index },
+ { 9300, GetProgramParameterfvNV_remap_index },
+ { 23296, GetProgramStringNV_remap_index },
+ { 21602, GetProgramivNV_remap_index },
+ { 20850, GetTrackMatrixivNV_remap_index },
+ { 23092, GetVertexAttribPointervNV_remap_index },
+ { 21846, GetVertexAttribdvNV_remap_index },
+ { 16471, GetVertexAttribfvNV_remap_index },
+ { 16162, GetVertexAttribivNV_remap_index },
+ { 16878, IsProgramNV_remap_index },
+ { 8306, LoadProgramNV_remap_index },
+ { 24695, ProgramParameters4dvNV_remap_index },
+ { 21532, ProgramParameters4fvNV_remap_index },
+ { 18262, RequestResidentProgramsNV_remap_index },
+ { 19680, TrackMatrixNV_remap_index },
+ { 28684, VertexAttrib1dNV_remap_index },
+ { 11981, VertexAttrib1dvNV_remap_index },
+ { 25233, VertexAttrib1fNV_remap_index },
{ 2245, VertexAttrib1fvNV_remap_index },
- { 26997, VertexAttrib1sNV_remap_index },
- { 13082, VertexAttrib1svNV_remap_index },
- { 4220, VertexAttrib2dNV_remap_index },
- { 11732, VertexAttrib2dvNV_remap_index },
- { 17585, VertexAttrib2fNV_remap_index },
- { 11379, VertexAttrib2fvNV_remap_index },
- { 5045, VertexAttrib2sNV_remap_index },
- { 16420, VertexAttrib2svNV_remap_index },
- { 9901, VertexAttrib3dNV_remap_index },
- { 28123, VertexAttrib3dvNV_remap_index },
- { 9052, VertexAttrib3fNV_remap_index },
- { 21686, VertexAttrib3fvNV_remap_index },
- { 24915, VertexAttrib3sNV_remap_index },
- { 20690, VertexAttrib3svNV_remap_index },
- { 25382, VertexAttrib4dNV_remap_index },
- { 29374, VertexAttrib4dvNV_remap_index },
+ { 27290, VertexAttrib1sNV_remap_index },
+ { 13214, VertexAttrib1svNV_remap_index },
+ { 4251, VertexAttrib2dNV_remap_index },
+ { 11896, VertexAttrib2dvNV_remap_index },
+ { 17717, VertexAttrib2fNV_remap_index },
+ { 11507, VertexAttrib2fvNV_remap_index },
+ { 5076, VertexAttrib2sNV_remap_index },
+ { 16552, VertexAttrib2svNV_remap_index },
+ { 9990, VertexAttrib3dNV_remap_index },
+ { 28377, VertexAttrib3dvNV_remap_index },
+ { 9112, VertexAttrib3fNV_remap_index },
+ { 21873, VertexAttrib3fvNV_remap_index },
+ { 25208, VertexAttrib3sNV_remap_index },
+ { 20877, VertexAttrib3svNV_remap_index },
+ { 25675, VertexAttrib4dNV_remap_index },
+ { 29628, VertexAttrib4dvNV_remap_index },
{ 3945, VertexAttrib4fNV_remap_index },
- { 8296, VertexAttrib4fvNV_remap_index },
- { 23380, VertexAttrib4sNV_remap_index },
+ { 8356, VertexAttrib4fvNV_remap_index },
+ { 23641, VertexAttrib4sNV_remap_index },
{ 1293, VertexAttrib4svNV_remap_index },
- { 4378, VertexAttrib4ubNV_remap_index },
+ { 4409, VertexAttrib4ubNV_remap_index },
{ 734, VertexAttrib4ubvNV_remap_index },
- { 19010, VertexAttribPointerNV_remap_index },
+ { 19142, VertexAttribPointerNV_remap_index },
{ 2097, VertexAttribs1dvNV_remap_index },
- { 16444, VertexAttribs1fvNV_remap_index },
- { 29174, VertexAttribs1svNV_remap_index },
- { 9077, VertexAttribs2dvNV_remap_index },
- { 22248, VertexAttribs2fvNV_remap_index },
- { 15362, VertexAttribs2svNV_remap_index },
- { 4577, VertexAttribs3dvNV_remap_index },
+ { 16576, VertexAttribs1fvNV_remap_index },
+ { 29428, VertexAttribs1svNV_remap_index },
+ { 9137, VertexAttribs2dvNV_remap_index },
+ { 22435, VertexAttribs2fvNV_remap_index },
+ { 15494, VertexAttribs2svNV_remap_index },
+ { 4608, VertexAttribs3dvNV_remap_index },
{ 1977, VertexAttribs3fvNV_remap_index },
- { 26283, VertexAttribs3svNV_remap_index },
- { 23470, VertexAttribs4dvNV_remap_index },
- { 4603, VertexAttribs4fvNV_remap_index },
- { 28961, VertexAttribs4svNV_remap_index },
- { 26031, VertexAttribs4ubvNV_remap_index },
- { 23540, GetTexBumpParameterfvATI_remap_index },
- { 29215, GetTexBumpParameterivATI_remap_index },
- { 16084, TexBumpParameterfvATI_remap_index },
- { 18001, TexBumpParameterivATI_remap_index },
- { 13628, AlphaFragmentOp1ATI_remap_index },
- { 9592, AlphaFragmentOp2ATI_remap_index },
- { 21602, AlphaFragmentOp3ATI_remap_index },
- { 26210, BeginFragmentShaderATI_remap_index },
- { 27427, BindFragmentShaderATI_remap_index },
- { 20819, ColorFragmentOp1ATI_remap_index },
+ { 26576, VertexAttribs3svNV_remap_index },
+ { 23731, VertexAttribs4dvNV_remap_index },
+ { 4634, VertexAttribs4fvNV_remap_index },
+ { 29215, VertexAttribs4svNV_remap_index },
+ { 26324, VertexAttribs4ubvNV_remap_index },
+ { 23833, GetTexBumpParameterfvATI_remap_index },
+ { 29469, GetTexBumpParameterivATI_remap_index },
+ { 16216, TexBumpParameterfvATI_remap_index },
+ { 18133, TexBumpParameterivATI_remap_index },
+ { 13760, AlphaFragmentOp1ATI_remap_index },
+ { 9652, AlphaFragmentOp2ATI_remap_index },
+ { 21789, AlphaFragmentOp3ATI_remap_index },
+ { 26503, BeginFragmentShaderATI_remap_index },
+ { 27720, BindFragmentShaderATI_remap_index },
+ { 21006, ColorFragmentOp1ATI_remap_index },
{ 3823, ColorFragmentOp2ATI_remap_index },
- { 27768, ColorFragmentOp3ATI_remap_index },
- { 4722, DeleteFragmentShaderATI_remap_index },
- { 29398, EndFragmentShaderATI_remap_index },
- { 28644, GenFragmentShadersATI_remap_index },
- { 22352, PassTexCoordATI_remap_index },
- { 5965, SampleMapATI_remap_index },
- { 5738, SetFragmentShaderConstantATI_remap_index },
+ { 28022, ColorFragmentOp3ATI_remap_index },
+ { 4753, DeleteFragmentShaderATI_remap_index },
+ { 29652, EndFragmentShaderATI_remap_index },
+ { 28898, GenFragmentShadersATI_remap_index },
+ { 22566, PassTexCoordATI_remap_index },
+ { 5996, SampleMapATI_remap_index },
+ { 5769, SetFragmentShaderConstantATI_remap_index },
{ 319, PointParameteriNV_remap_index },
- { 12389, PointParameterivNV_remap_index },
- { 25221, ActiveStencilFaceEXT_remap_index },
- { 24062, BindVertexArrayAPPLE_remap_index },
+ { 12521, PointParameterivNV_remap_index },
+ { 25514, ActiveStencilFaceEXT_remap_index },
+ { 24355, BindVertexArrayAPPLE_remap_index },
{ 2522, DeleteVertexArraysAPPLE_remap_index },
- { 15701, GenVertexArraysAPPLE_remap_index },
- { 20494, IsVertexArrayAPPLE_remap_index },
+ { 15833, GenVertexArraysAPPLE_remap_index },
+ { 20681, IsVertexArrayAPPLE_remap_index },
{ 775, GetProgramNamedParameterdvNV_remap_index },
{ 3128, GetProgramNamedParameterfvNV_remap_index },
- { 23571, ProgramNamedParameter4dNV_remap_index },
- { 12664, ProgramNamedParameter4dvNV_remap_index },
- { 7862, ProgramNamedParameter4fNV_remap_index },
- { 10311, ProgramNamedParameter4fvNV_remap_index },
- { 21324, DepthBoundsEXT_remap_index },
+ { 23864, ProgramNamedParameter4dNV_remap_index },
+ { 12796, ProgramNamedParameter4dvNV_remap_index },
+ { 7893, ProgramNamedParameter4fNV_remap_index },
+ { 10400, ProgramNamedParameter4fvNV_remap_index },
+ { 21511, DepthBoundsEXT_remap_index },
{ 1043, BlendEquationSeparateEXT_remap_index },
- { 12783, BindFramebufferEXT_remap_index },
- { 22539, BindRenderbufferEXT_remap_index },
- { 8515, CheckFramebufferStatusEXT_remap_index },
- { 19810, DeleteFramebuffersEXT_remap_index },
- { 28025, DeleteRenderbuffersEXT_remap_index },
- { 11756, FramebufferRenderbufferEXT_remap_index },
- { 11893, FramebufferTexture1DEXT_remap_index },
- { 10139, FramebufferTexture2DEXT_remap_index },
- { 9806, FramebufferTexture3DEXT_remap_index },
- { 20386, GenFramebuffersEXT_remap_index },
- { 15248, GenRenderbuffersEXT_remap_index },
- { 5684, GenerateMipmapEXT_remap_index },
- { 19041, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 28550, GetRenderbufferParameterivEXT_remap_index },
- { 17881, IsFramebufferEXT_remap_index },
- { 29297, IsRenderbufferEXT_remap_index },
- { 7173, RenderbufferStorageEXT_remap_index },
+ { 12915, BindFramebufferEXT_remap_index },
+ { 22753, BindRenderbufferEXT_remap_index },
+ { 8575, CheckFramebufferStatusEXT_remap_index },
+ { 19971, DeleteFramebuffersEXT_remap_index },
+ { 28279, DeleteRenderbuffersEXT_remap_index },
+ { 11920, FramebufferRenderbufferEXT_remap_index },
+ { 12057, FramebufferTexture1DEXT_remap_index },
+ { 10228, FramebufferTexture2DEXT_remap_index },
+ { 9895, FramebufferTexture3DEXT_remap_index },
+ { 20573, GenFramebuffersEXT_remap_index },
+ { 15380, GenRenderbuffersEXT_remap_index },
+ { 5715, GenerateMipmapEXT_remap_index },
+ { 19202, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 28804, GetRenderbufferParameterivEXT_remap_index },
+ { 18013, IsFramebufferEXT_remap_index },
+ { 29551, IsRenderbufferEXT_remap_index },
+ { 7204, RenderbufferStorageEXT_remap_index },
{ 651, BlitFramebufferEXT_remap_index },
- { 12483, BufferParameteriAPPLE_remap_index },
- { 16778, FlushMappedBufferRangeAPPLE_remap_index },
+ { 12615, BufferParameteriAPPLE_remap_index },
+ { 16910, FlushMappedBufferRangeAPPLE_remap_index },
{ 2701, FramebufferTextureLayerEXT_remap_index },
- { 25932, ProvokingVertexEXT_remap_index },
- { 9461, GetTexParameterPointervAPPLE_remap_index },
- { 4405, TextureRangeAPPLE_remap_index },
- { 25247, StencilFuncSeparateATI_remap_index },
- { 15768, ProgramEnvParameters4fvEXT_remap_index },
- { 14986, ProgramLocalParameters4fvEXT_remap_index },
- { 12317, GetQueryObjecti64vEXT_remap_index },
- { 9103, GetQueryObjectui64vEXT_remap_index },
+ { 8277, ColorMaskIndexedEXT_remap_index },
+ { 23180, DisableIndexedEXT_remap_index },
+ { 23488, EnableIndexedEXT_remap_index },
+ { 19173, GetBooleanIndexedvEXT_remap_index },
+ { 9685, GetIntegerIndexedvEXT_remap_index },
+ { 20047, IsEnabledIndexedEXT_remap_index },
+ { 4074, BeginConditionalRenderNV_remap_index },
+ { 22539, EndConditionalRenderNV_remap_index },
+ { 26225, ProvokingVertexEXT_remap_index },
+ { 9521, GetTexParameterPointervAPPLE_remap_index },
+ { 4436, TextureRangeAPPLE_remap_index },
+ { 25540, StencilFuncSeparateATI_remap_index },
+ { 15900, ProgramEnvParameters4fvEXT_remap_index },
+ { 15118, ProgramLocalParameters4fvEXT_remap_index },
+ { 12449, GetQueryObjecti64vEXT_remap_index },
+ { 9163, GetQueryObjectui64vEXT_remap_index },
{ -1, -1 }
};
@@ -4727,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
{ 2440, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 9863, _gloffset_BlendEquation },
+ { 9952, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 14884, _gloffset_ColorSubTable },
- { 27957, _gloffset_CopyColorSubTable },
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
{ 3624, _gloffset_GetConvolutionParameteriv },
- { 7522, _gloffset_ConvolutionFilter2D },
- { 7688, _gloffset_ConvolutionParameteriv },
- { 8148, _gloffset_ConvolutionParameterfv },
- { 18029, _gloffset_GetSeparableFilter },
- { 21075, _gloffset_SeparableFilter2D },
- { 21904, _gloffset_ConvolutionParameteri },
- { 22027, _gloffset_ConvolutionParameterf },
- { 23406, _gloffset_GetConvolutionParameterfv },
- { 24228, _gloffset_GetConvolutionFilter },
- { 26472, _gloffset_CopyConvolutionFilter2D },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13142, _gloffset_CopyTexSubImage3D },
- { 14624, _gloffset_CopyTexImage2D },
- { 21512, _gloffset_CopyTexImage1D },
- { 23909, _gloffset_CopyTexSubImage2D },
- { 26110, _gloffset_CopyTexSubImage1D },
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8402, _gloffset_DrawRangeElements },
+ { 8462, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8774, _gloffset_GetMinmax },
- { 13476, _gloffset_GetHistogramParameterfv },
- { 21437, _gloffset_GetMinmaxParameteriv },
- { 23296, _gloffset_ResetMinmax },
- { 24125, _gloffset_GetHistogramParameteriv },
- { 25181, _gloffset_GetHistogram },
- { 27543, _gloffset_Minmax },
- { 29044, _gloffset_GetMinmaxParameterfv },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7384, _gloffset_ColorTable },
- { 13322, _gloffset_GetColorTable },
- { 20133, _gloffset_GetColorTableParameterfv },
- { 22083, _gloffset_GetColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6105, _gloffset_TexSubImage1D },
- { 9388, _gloffset_TexSubImage2D },
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
{ 1658, _gloffset_TexImage3D },
- { 19902, _gloffset_TexSubImage3D },
+ { 20089, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
{ 2964, _gloffset_PrioritizeTextures },
- { 6554, _gloffset_AreTexturesResident },
- { 11841, _gloffset_GenTextures },
- { 13808, _gloffset_DeleteTextures },
- { 17059, _gloffset_IsTexture },
- { 26175, _gloffset_BindTexture },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 21264, _gloffset_ArrayElement },
- { 27131, _gloffset_GetPointerv },
- { 28671, _gloffset_DrawArrays },
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 6672, _gloffset_ColorTableParameteriv },
- { 7384, _gloffset_ColorTable },
- { 13322, _gloffset_GetColorTable },
- { 13432, _gloffset_CopyColorTable },
- { 16920, _gloffset_ColorTableParameterfv },
- { 20133, _gloffset_GetColorTableParameterfv },
- { 22083, _gloffset_GetColorTableParameteriv },
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
{ 3761, _gloffset_MultiTexCoord1fvARB },
- { 5240, _gloffset_MultiTexCoord3dARB },
- { 5285, _gloffset_MultiTexCoord2iARB },
- { 5409, _gloffset_MultiTexCoord2svARB },
- { 7340, _gloffset_MultiTexCoord2fARB },
- { 9133, _gloffset_MultiTexCoord3fvARB },
- { 9625, _gloffset_MultiTexCoord4sARB },
- { 10225, _gloffset_MultiTexCoord2dvARB },
- { 10607, _gloffset_MultiTexCoord1svARB },
- { 10864, _gloffset_MultiTexCoord3svARB },
- { 10925, _gloffset_MultiTexCoord4iARB },
- { 11612, _gloffset_MultiTexCoord3iARB },
- { 12346, _gloffset_MultiTexCoord1dARB },
- { 12512, _gloffset_MultiTexCoord3dvARB },
- { 13676, _gloffset_MultiTexCoord3ivARB },
- { 13721, _gloffset_MultiTexCoord2sARB },
- { 14941, _gloffset_MultiTexCoord4ivARB },
- { 16570, _gloffset_ClientActiveTextureARB },
- { 18786, _gloffset_MultiTexCoord2dARB },
- { 19161, _gloffset_MultiTexCoord4dvARB },
- { 19447, _gloffset_MultiTexCoord4fvARB },
- { 20274, _gloffset_MultiTexCoord3fARB },
- { 22584, _gloffset_MultiTexCoord4dARB },
- { 22788, _gloffset_MultiTexCoord1sARB },
- { 22966, _gloffset_MultiTexCoord1dvARB },
- { 23753, _gloffset_MultiTexCoord1ivARB },
- { 23846, _gloffset_MultiTexCoord2ivARB },
- { 24185, _gloffset_MultiTexCoord1iARB },
- { 25456, _gloffset_MultiTexCoord4svARB },
- { 25974, _gloffset_MultiTexCoord1fARB },
- { 26237, _gloffset_MultiTexCoord4fARB },
- { 28505, _gloffset_MultiTexCoord2fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -4836,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8206, -1 }, /* TbufferMask3DFX */
+ { 8237, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -4900,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
{ 3339, -1 }, /* MatrixIndexusvARB */
- { 11469, -1 }, /* MatrixIndexuivARB */
- { 12634, -1 }, /* MatrixIndexPointerARB */
- { 17308, -1 }, /* CurrentPaletteMatrixARB */
- { 20018, -1 }, /* MatrixIndexubvARB */
+ { 11597, -1 }, /* MatrixIndexuivARB */
+ { 12766, -1 }, /* MatrixIndexPointerARB */
+ { 17440, -1 }, /* CurrentPaletteMatrixARB */
+ { 20205, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -4974,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
{ 2226, -1 }, /* WeightubvARB */
- { 5572, -1 }, /* WeightivARB */
- { 9728, -1 }, /* WeightPointerARB */
- { 12103, -1 }, /* WeightfvARB */
- { 15388, -1 }, /* WeightbvARB */
- { 18454, -1 }, /* WeightusvARB */
- { 21001, -1 }, /* VertexBlendARB */
- { 26058, -1 }, /* WeightsvARB */
- { 28007, -1 }, /* WeightdvARB */
- { 28705, -1 }, /* WeightuivARB */
+ { 5603, -1 }, /* WeightivARB */
+ { 9817, -1 }, /* WeightPointerARB */
+ { 12235, -1 }, /* WeightfvARB */
+ { 15520, -1 }, /* WeightbvARB */
+ { 18586, -1 }, /* WeightusvARB */
+ { 21188, -1 }, /* VertexBlendARB */
+ { 26351, -1 }, /* WeightsvARB */
+ { 28261, -1 }, /* WeightdvARB */
+ { 28959, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5073,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 9863, _gloffset_BlendEquation },
+ { 9952, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 14884, _gloffset_ColorSubTable },
- { 27957, _gloffset_CopyColorSubTable },
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5098,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = {
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
{ 3624, _gloffset_GetConvolutionParameteriv },
- { 7522, _gloffset_ConvolutionFilter2D },
- { 7688, _gloffset_ConvolutionParameteriv },
- { 8148, _gloffset_ConvolutionParameterfv },
- { 18029, _gloffset_GetSeparableFilter },
- { 21075, _gloffset_SeparableFilter2D },
- { 21904, _gloffset_ConvolutionParameteri },
- { 22027, _gloffset_ConvolutionParameterf },
- { 23406, _gloffset_GetConvolutionParameterfv },
- { 24228, _gloffset_GetConvolutionFilter },
- { 26472, _gloffset_CopyConvolutionFilter2D },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9272, -1 }, /* TangentPointerEXT */
- { 10983, -1 }, /* Binormal3ivEXT */
- { 11565, -1 }, /* Tangent3sEXT */
- { 12699, -1 }, /* Tangent3fvEXT */
- { 16320, -1 }, /* Tangent3dvEXT */
- { 17006, -1 }, /* Binormal3bvEXT */
- { 18082, -1 }, /* Binormal3dEXT */
- { 19950, -1 }, /* Tangent3fEXT */
- { 21976, -1 }, /* Binormal3sEXT */
- { 22394, -1 }, /* Tangent3ivEXT */
- { 22413, -1 }, /* Tangent3dEXT */
- { 23193, -1 }, /* Binormal3svEXT */
- { 23651, -1 }, /* Binormal3fEXT */
- { 24503, -1 }, /* Binormal3dvEXT */
- { 25678, -1 }, /* Tangent3iEXT */
- { 26757, -1 }, /* Tangent3bvEXT */
- { 27166, -1 }, /* Tangent3bEXT */
- { 27730, -1 }, /* Binormal3fvEXT */
- { 28404, -1 }, /* BinormalPointerEXT */
- { 28809, -1 }, /* Tangent3svEXT */
- { 29246, -1 }, /* Binormal3bEXT */
- { 29423, -1 }, /* Binormal3iEXT */
+ { 9332, -1 }, /* TangentPointerEXT */
+ { 11111, -1 }, /* Binormal3ivEXT */
+ { 11729, -1 }, /* Tangent3sEXT */
+ { 12831, -1 }, /* Tangent3fvEXT */
+ { 16452, -1 }, /* Tangent3dvEXT */
+ { 17138, -1 }, /* Binormal3bvEXT */
+ { 18214, -1 }, /* Binormal3dEXT */
+ { 20137, -1 }, /* Tangent3fEXT */
+ { 22163, -1 }, /* Binormal3sEXT */
+ { 22608, -1 }, /* Tangent3ivEXT */
+ { 22627, -1 }, /* Tangent3dEXT */
+ { 23431, -1 }, /* Binormal3svEXT */
+ { 23944, -1 }, /* Binormal3fEXT */
+ { 24796, -1 }, /* Binormal3dvEXT */
+ { 25971, -1 }, /* Tangent3iEXT */
+ { 27050, -1 }, /* Tangent3bvEXT */
+ { 27459, -1 }, /* Tangent3bEXT */
+ { 27984, -1 }, /* Binormal3fvEXT */
+ { 28658, -1 }, /* BinormalPointerEXT */
+ { 29063, -1 }, /* Tangent3svEXT */
+ { 29500, -1 }, /* Binormal3bEXT */
+ { 29677, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13142, _gloffset_CopyTexSubImage3D },
- { 14624, _gloffset_CopyTexImage2D },
- { 21512, _gloffset_CopyTexImage1D },
- { 23909, _gloffset_CopyTexSubImage2D },
- { 26110, _gloffset_CopyTexSubImage1D },
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
@@ -5165,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = {
};
#endif
+#if defined(need_GL_EXT_draw_buffers2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8402, _gloffset_DrawRangeElements },
+ { 8462, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5186,6 +5234,13 @@ static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = {
};
#endif
+#if defined(need_GL_EXT_framebuffer_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_framebuffer_object)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = {
@@ -5204,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8774, _gloffset_GetMinmax },
- { 13476, _gloffset_GetHistogramParameterfv },
- { 21437, _gloffset_GetMinmaxParameteriv },
- { 23296, _gloffset_ResetMinmax },
- { 24125, _gloffset_GetHistogramParameteriv },
- { 25181, _gloffset_GetHistogram },
- { 27543, _gloffset_Minmax },
- { 29044, _gloffset_GetMinmaxParameterfv },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10090, -1 }, /* IndexFuncEXT */
+ { 10179, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 18541, -1 }, /* IndexMaterialEXT */
+ { 18673, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 23213, -1 }, /* ApplyTextureEXT */
- { 23250, -1 }, /* TextureMaterialEXT */
- { 23275, -1 }, /* TextureLightEXT */
+ { 23451, -1 }, /* ApplyTextureEXT */
+ { 23511, -1 }, /* TextureMaterialEXT */
+ { 23536, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5255,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7384, _gloffset_ColorTable },
- { 13322, _gloffset_GetColorTable },
- { 20133, _gloffset_GetColorTableParameterfv },
- { 22083, _gloffset_GetColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 9513, -1 }, /* PixelTransformParameterfvEXT */
- { 19126, -1 }, /* PixelTransformParameterfEXT */
- { 19206, -1 }, /* PixelTransformParameteriEXT */
- { 28368, -1 }, /* PixelTransformParameterivEXT */
+ { 9573, -1 }, /* PixelTransformParameterfvEXT */
+ { 19287, -1 }, /* PixelTransformParameterfEXT */
+ { 19367, -1 }, /* PixelTransformParameteriEXT */
+ { 28622, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5310,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6105, _gloffset_TexSubImage1D },
- { 9388, _gloffset_TexSubImage2D },
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
@@ -5319,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
{ 1658, _gloffset_TexImage3D },
- { 19902, _gloffset_TexSubImage3D },
+ { 20089, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5334,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
{ 2964, _gloffset_PrioritizeTextures },
- { 6554, _gloffset_AreTexturesResident },
- { 11841, _gloffset_GenTextures },
- { 13808, _gloffset_DeleteTextures },
- { 17059, _gloffset_IsTexture },
- { 26175, _gloffset_BindTexture },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12053, -1 }, /* TextureNormalEXT */
+ { 12185, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5360,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 21264, _gloffset_ArrayElement },
- { 27131, _gloffset_GetPointerv },
- { 28671, _gloffset_DrawArrays },
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 17089, -1 }, /* VertexWeightfvEXT */
- { 23629, -1 }, /* VertexWeightfEXT */
- { 25150, -1 }, /* VertexWeightPointerEXT */
+ { 17221, -1 }, /* VertexWeightfvEXT */
+ { 23922, -1 }, /* VertexWeightfEXT */
+ { 25443, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
@@ -5380,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
{ 2157, -1 }, /* GetImageTransformParameterfvHP */
{ 3305, -1 }, /* ImageTransformParameterfHP */
- { 8966, -1 }, /* ImageTransformParameterfvHP */
- { 10525, -1 }, /* ImageTransformParameteriHP */
- { 10754, -1 }, /* GetImageTransformParameterivHP */
- { 17153, -1 }, /* ImageTransformParameterivHP */
+ { 9026, -1 }, /* ImageTransformParameterfvHP */
+ { 10614, -1 }, /* ImageTransformParameteriHP */
+ { 10882, -1 }, /* GetImageTransformParameterivHP */
+ { 17285, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5398,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
{ 3857, -1 }, /* SecondaryColorPointerListIBM */
- { 5106, -1 }, /* NormalPointerListIBM */
- { 6728, -1 }, /* FogCoordPointerListIBM */
- { 7035, -1 }, /* VertexPointerListIBM */
- { 10446, -1 }, /* ColorPointerListIBM */
- { 11672, -1 }, /* TexCoordPointerListIBM */
- { 12075, -1 }, /* IndexPointerListIBM */
- { 28987, -1 }, /* EdgeFlagPointerListIBM */
+ { 5137, -1 }, /* NormalPointerListIBM */
+ { 6759, -1 }, /* FogCoordPointerListIBM */
+ { 7066, -1 }, /* VertexPointerListIBM */
+ { 10535, -1 }, /* ColorPointerListIBM */
+ { 11836, -1 }, /* TexCoordPointerListIBM */
+ { 12207, -1 }, /* IndexPointerListIBM */
+ { 29241, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5418,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11095, -1 }, /* VertexPointervINTEL */
- { 13569, -1 }, /* ColorPointervINTEL */
- { 26446, -1 }, /* NormalPointervINTEL */
- { 26872, -1 }, /* TexCoordPointervINTEL */
+ { 11223, -1 }, /* VertexPointervINTEL */
+ { 13701, -1 }, /* ColorPointervINTEL */
+ { 26739, -1 }, /* NormalPointervINTEL */
+ { 27165, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5438,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
{ 1522, -1 }, /* GetDebugLogLengthMESA */
{ 3063, -1 }, /* ClearDebugLogMESA */
{ 4018, -1 }, /* GetDebugLogMESA */
- { 27324, -1 }, /* CreateDebugObjectMESA */
+ { 27617, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5450,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = {
};
#endif
+#if defined(need_GL_NV_condtitional_render)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 5773, -1 }, /* GetMapAttribParameterivNV */
- { 7490, -1 }, /* MapControlPointsNV */
- { 7589, -1 }, /* MapParameterfvNV */
- { 9371, -1 }, /* EvalMapsNV */
- { 15058, -1 }, /* GetMapAttribParameterfvNV */
- { 15224, -1 }, /* MapParameterivNV */
- { 21827, -1 }, /* GetMapParameterivNV */
- { 22325, -1 }, /* GetMapParameterfvNV */
- { 25782, -1 }, /* GetMapControlPointsNV */
+ { 5804, -1 }, /* GetMapAttribParameterivNV */
+ { 7521, -1 }, /* MapControlPointsNV */
+ { 7620, -1 }, /* MapParameterfvNV */
+ { 9431, -1 }, /* EvalMapsNV */
+ { 15190, -1 }, /* GetMapAttribParameterfvNV */
+ { 15356, -1 }, /* MapParameterivNV */
+ { 22014, -1 }, /* GetMapParameterivNV */
+ { 22512, -1 }, /* GetMapParameterfvNV */
+ { 26075, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5495,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 13961, -1 }, /* CombinerStageParameterfvNV */
- { 14276, -1 }, /* GetCombinerStageParameterfvNV */
+ { 14093, -1 }, /* CombinerStageParameterfvNV */
+ { 14408, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5517,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 7674, -1 }, /* HintPGI */
+ { 7705, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 14249, -1 }, /* GetDetailTexFuncSGIS */
- { 14569, -1 }, /* DetailTexFuncSGIS */
+ { 14381, -1 }, /* GetDetailTexFuncSGIS */
+ { 14701, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 23891, -1 }, /* FogFuncSGIS */
- { 24556, -1 }, /* GetFogFuncSGIS */
+ { 24184, -1 }, /* FogFuncSGIS */
+ { 24849, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5561,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 5834, -1 }, /* GetSharpenTexFuncSGIS */
- { 19421, -1 }, /* SharpenTexFuncSGIS */
+ { 5865, -1 }, /* GetSharpenTexFuncSGIS */
+ { 19582, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5570,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
{ 894, -1 }, /* TexImage4DSGIS */
- { 13877, -1 }, /* TexSubImage4DSGIS */
+ { 14009, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 13275, -1 }, /* TextureColorMaskSGIS */
+ { 13407, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6011, -1 }, /* GetTexFilterFuncSGIS */
- { 14395, -1 }, /* TexFilterFuncSGIS */
+ { 6042, -1 }, /* GetTexFilterFuncSGIS */
+ { 14527, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5594,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
static const struct gl_function_remap GL_SGIX_async_functions[] = {
{ 3014, -1 }, /* AsyncMarkerSGIX */
{ 3997, -1 }, /* FinishAsyncSGIX */
- { 4703, -1 }, /* PollAsyncSGIX */
- { 19568, -1 }, /* DeleteAsyncMarkersSGIX */
- { 19597, -1 }, /* IsAsyncMarkerSGIX */
- { 28784, -1 }, /* GenAsyncMarkersSGIX */
+ { 4734, -1 }, /* PollAsyncSGIX */
+ { 19729, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 19758, -1 }, /* IsAsyncMarkerSGIX */
+ { 29038, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6382, -1 }, /* FlushRasterSGIX */
+ { 6413, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
@@ -5613,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
{ 2410, -1 }, /* FragmentMaterialfvSGIX */
{ 2906, -1 }, /* FragmentLightModelivSGIX */
- { 4654, -1 }, /* FragmentLightiSGIX */
- { 5514, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7102, -1 }, /* FragmentMaterialfSGIX */
- { 7263, -1 }, /* GetFragmentLightivSGIX */
- { 8100, -1 }, /* FragmentLightModeliSGIX */
- { 9434, -1 }, /* FragmentLightivSGIX */
- { 9671, -1 }, /* GetFragmentMaterialivSGIX */
- { 16976, -1 }, /* FragmentLightModelfSGIX */
- { 17276, -1 }, /* FragmentColorMaterialSGIX */
- { 17648, -1 }, /* FragmentMaterialiSGIX */
- { 18869, -1 }, /* LightEnviSGIX */
- { 20225, -1 }, /* FragmentLightModelfvSGIX */
- { 20534, -1 }, /* FragmentLightfvSGIX */
- { 25032, -1 }, /* FragmentLightfSGIX */
- { 27700, -1 }, /* GetFragmentLightfvSGIX */
- { 29267, -1 }, /* FragmentMaterialivSGIX */
+ { 4685, -1 }, /* FragmentLightiSGIX */
+ { 5545, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7133, -1 }, /* FragmentMaterialfSGIX */
+ { 7294, -1 }, /* GetFragmentLightivSGIX */
+ { 8131, -1 }, /* FragmentLightModeliSGIX */
+ { 9494, -1 }, /* FragmentLightivSGIX */
+ { 9760, -1 }, /* GetFragmentMaterialivSGIX */
+ { 17108, -1 }, /* FragmentLightModelfSGIX */
+ { 17408, -1 }, /* FragmentColorMaterialSGIX */
+ { 17780, -1 }, /* FragmentMaterialiSGIX */
+ { 19001, -1 }, /* LightEnviSGIX */
+ { 20412, -1 }, /* FragmentLightModelfvSGIX */
+ { 20721, -1 }, /* FragmentLightfvSGIX */
+ { 25325, -1 }, /* FragmentLightfSGIX */
+ { 27954, -1 }, /* GetFragmentLightfvSGIX */
+ { 29521, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 19620, -1 }, /* FrameZoomSGIX */
+ { 19781, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 25340, -1 }, /* IglooInterfaceSGIX */
+ { 25633, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
@@ -5650,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
{ 2573, -1 }, /* ReadInstrumentsSGIX */
- { 5590, -1 }, /* PollInstrumentsSGIX */
- { 9332, -1 }, /* GetInstrumentsSGIX */
- { 11306, -1 }, /* StartInstrumentsSGIX */
- { 13995, -1 }, /* StopInstrumentsSGIX */
- { 15601, -1 }, /* InstrumentsBufferSGIX */
+ { 5621, -1 }, /* PollInstrumentsSGIX */
+ { 9392, -1 }, /* GetInstrumentsSGIX */
+ { 11434, -1 }, /* StartInstrumentsSGIX */
+ { 14127, -1 }, /* StopInstrumentsSGIX */
+ { 15733, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
@@ -5663,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
{ 1125, -1 }, /* ListParameterfSGIX */
{ 2763, -1 }, /* GetListParameterfvSGIX */
- { 15516, -1 }, /* ListParameteriSGIX */
- { 16270, -1 }, /* ListParameterfvSGIX */
- { 18275, -1 }, /* ListParameterivSGIX */
- { 28828, -1 }, /* GetListParameterivSGIX */
+ { 15648, -1 }, /* ListParameteriSGIX */
+ { 16402, -1 }, /* ListParameterfvSGIX */
+ { 18407, -1 }, /* ListParameterivSGIX */
+ { 29082, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5681,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
{ 3251, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 14095, -1 }, /* DeformSGIX */
- { 21376, -1 }, /* DeformationMap3fSGIX */
- { 27588, -1 }, /* DeformationMap3dSGIX */
+ { 10802, -1 }, /* DeformationMap3dSGIX */
+ { 14227, -1 }, /* DeformSGIX */
+ { 21563, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 12826, -1 }, /* ReferencePlaneSGIX */
+ { 12958, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8487, -1 }, /* SpriteParameterfvSGIX */
- { 18103, -1 }, /* SpriteParameteriSGIX */
- { 23330, -1 }, /* SpriteParameterfSGIX */
- { 25904, -1 }, /* SpriteParameterivSGIX */
+ { 8547, -1 }, /* SpriteParameterfvSGIX */
+ { 18235, -1 }, /* SpriteParameteriSGIX */
+ { 23591, -1 }, /* SpriteParameterfSGIX */
+ { 26197, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 18162, -1 }, /* TagSampleBufferSGIX */
+ { 18294, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 6672, _gloffset_ColorTableParameteriv },
- { 7384, _gloffset_ColorTable },
- { 13322, _gloffset_GetColorTable },
- { 13432, _gloffset_CopyColorTable },
- { 16920, _gloffset_ColorTableParameterfv },
- { 20133, _gloffset_GetColorTableParameterfv },
- { 22083, _gloffset_GetColorTableParameteriv },
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 27678, -1 }, /* FinishTextureSUNX */
+ { 27932, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
@@ -5735,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
{ 3035, -1 }, /* GlobalAlphaFactorubSUN */
- { 4193, -1 }, /* GlobalAlphaFactoriSUN */
- { 5615, -1 }, /* GlobalAlphaFactordSUN */
- { 8571, -1 }, /* GlobalAlphaFactoruiSUN */
- { 8923, -1 }, /* GlobalAlphaFactorbSUN */
- { 11585, -1 }, /* GlobalAlphaFactorfSUN */
- { 11704, -1 }, /* GlobalAlphaFactorusSUN */
- { 19859, -1 }, /* GlobalAlphaFactorsSUN */
+ { 4224, -1 }, /* GlobalAlphaFactoriSUN */
+ { 5646, -1 }, /* GlobalAlphaFactordSUN */
+ { 8631, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 8983, -1 }, /* GlobalAlphaFactorbSUN */
+ { 11749, -1 }, /* GlobalAlphaFactorfSUN */
+ { 11868, -1 }, /* GlobalAlphaFactorusSUN */
+ { 20020, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 25716, -1 }, /* DrawMeshArraysSUN */
+ { 26009, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
@@ -5756,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
{ 3971, -1 }, /* ReplacementCodeubSUN */
- { 5454, -1 }, /* ReplacementCodeubvSUN */
- { 16641, -1 }, /* ReplacementCodeusvSUN */
- { 16829, -1 }, /* ReplacementCodePointerSUN */
- { 18186, -1 }, /* ReplacementCodeusSUN */
- { 18933, -1 }, /* ReplacementCodeuiSUN */
- { 26361, -1 }, /* ReplacementCodeuivSUN */
+ { 5485, -1 }, /* ReplacementCodeubvSUN */
+ { 16773, -1 }, /* ReplacementCodeusvSUN */
+ { 16961, -1 }, /* ReplacementCodePointerSUN */
+ { 18318, -1 }, /* ReplacementCodeusSUN */
+ { 19065, -1 }, /* ReplacementCodeuiSUN */
+ { 26654, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
@@ -5775,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
{ 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
{ 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
{ 2642, -1 }, /* Color4ubVertex3fvSUN */
- { 4074, -1 }, /* Color4ubVertex3fSUN */
- { 4150, -1 }, /* TexCoord2fVertex3fSUN */
- { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 7899, -1 }, /* Color3fVertex3fSUN */
- { 8882, -1 }, /* Color3fVertex3fvSUN */
- { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11169, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 12557, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 12968, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14020, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 14354, -1 }, /* Color4ubVertex2fvSUN */
- { 14594, -1 }, /* Normal3fVertex3fSUN */
- { 15542, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 15803, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 16470, -1 }, /* TexCoord2fVertex3fvSUN */
- { 17246, -1 }, /* Color4ubVertex2fSUN */
- { 17439, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 19292, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 19639, -1 }, /* Normal3fVertex3fvSUN */
- { 20042, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 20908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 21128, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 22831, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 24007, -1 }, /* TexCoord4fVertex4fSUN */
- { 24433, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 24759, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 24886, -1 }, /* TexCoord4fVertex4fvSUN */
- { 25588, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 4105, -1 }, /* Color4ubVertex3fSUN */
+ { 4181, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 7930, -1 }, /* Color3fVertex3fSUN */
+ { 8942, -1 }, /* Color3fVertex3fvSUN */
+ { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 14486, -1 }, /* Color4ubVertex2fvSUN */
+ { 14726, -1 }, /* Normal3fVertex3fSUN */
+ { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 16602, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 17378, -1 }, /* Color4ubVertex2fSUN */
+ { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 19800, -1 }, /* Normal3fVertex3fvSUN */
+ { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 24300, -1 }, /* TexCoord4fVertex4fSUN */
+ { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 25179, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -5818,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
{ 3761, _gloffset_MultiTexCoord1fvARB },
- { 5240, _gloffset_MultiTexCoord3dARB },
- { 5285, _gloffset_MultiTexCoord2iARB },
- { 5409, _gloffset_MultiTexCoord2svARB },
- { 7340, _gloffset_MultiTexCoord2fARB },
- { 9133, _gloffset_MultiTexCoord3fvARB },
- { 9625, _gloffset_MultiTexCoord4sARB },
- { 10225, _gloffset_MultiTexCoord2dvARB },
- { 10607, _gloffset_MultiTexCoord1svARB },
- { 10864, _gloffset_MultiTexCoord3svARB },
- { 10925, _gloffset_MultiTexCoord4iARB },
- { 11612, _gloffset_MultiTexCoord3iARB },
- { 12346, _gloffset_MultiTexCoord1dARB },
- { 12512, _gloffset_MultiTexCoord3dvARB },
- { 13676, _gloffset_MultiTexCoord3ivARB },
- { 13721, _gloffset_MultiTexCoord2sARB },
- { 14941, _gloffset_MultiTexCoord4ivARB },
- { 16570, _gloffset_ClientActiveTextureARB },
- { 18786, _gloffset_MultiTexCoord2dARB },
- { 19161, _gloffset_MultiTexCoord4dvARB },
- { 19447, _gloffset_MultiTexCoord4fvARB },
- { 20274, _gloffset_MultiTexCoord3fARB },
- { 22584, _gloffset_MultiTexCoord4dARB },
- { 22788, _gloffset_MultiTexCoord1sARB },
- { 22966, _gloffset_MultiTexCoord1dvARB },
- { 23753, _gloffset_MultiTexCoord1ivARB },
- { 23846, _gloffset_MultiTexCoord2ivARB },
- { 24185, _gloffset_MultiTexCoord1iARB },
- { 25456, _gloffset_MultiTexCoord4svARB },
- { 25974, _gloffset_MultiTexCoord1fARB },
- { 26237, _gloffset_MultiTexCoord4fARB },
- { 28505, _gloffset_MultiTexCoord2fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 6d86a4275cc..4442fb8cf8e 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -598,7 +598,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
void GLAPIENTRY
_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
{
- _mesa_TexEnvfv( target, pname, &param );
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0;
+ _mesa_TexEnvfv( target, pname, p );
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index d7e77e759e0..499b7330d0a 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -367,7 +367,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
else {
/* calculate from vp->outputs */
struct gl_vertex_program *vprog;
- GLbitfield vp_outputs;
+ GLbitfield64 vp_outputs;
/* Choose GLSL vertex shader over ARB vertex program. Need this
* since vertex shader state validation comes after fragment state
@@ -606,7 +606,7 @@ static struct ureg get_temp( struct texenv_fragment_program *p )
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -634,7 +634,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -1040,8 +1040,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
assert(nr <= MAX_COMBINER_TERMS);
- tmp = undef; /* silence warning (bug 5318) */
-
for (i = 0; i < nr; i++)
src[i] = emit_combine_source( p, mask, unit, opt[i].Source, opt[i].Operand );
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 314ccb7b65f..b37039429f4 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -376,6 +376,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_xrgb8888
},
{
+ MESA_FORMAT_XRGB8888_REV,
+ fetch_texel_1d_f_xrgb8888_rev,
+ fetch_texel_2d_f_xrgb8888_rev,
+ fetch_texel_3d_f_xrgb8888_rev,
+ store_texel_xrgb8888_rev,
+ },
+ {
MESA_FORMAT_RGB888,
fetch_texel_1d_f_rgb888,
fetch_texel_2d_f_rgb888,
@@ -453,6 +460,20 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_al88_rev
},
{
+ MESA_FORMAT_AL1616,
+ fetch_texel_1d_f_al1616,
+ fetch_texel_2d_f_al1616,
+ fetch_texel_3d_f_al1616,
+ store_texel_al1616
+ },
+ {
+ MESA_FORMAT_AL1616_REV,
+ fetch_texel_1d_f_al1616_rev,
+ fetch_texel_2d_f_al1616_rev,
+ fetch_texel_3d_f_al1616_rev,
+ store_texel_al1616_rev
+ },
+ {
MESA_FORMAT_RGB332,
fetch_texel_1d_f_rgb332,
fetch_texel_2d_f_rgb332,
@@ -549,7 +570,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
static FetchTexelFuncF
_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
{
- FetchTexelFuncF f;
+ FetchTexelFuncF f = NULL;
GLuint i;
/* XXX replace loop with direct table lookup */
for (i = 0; i < MESA_FORMAT_COUNT; i++) {
diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h
index 27434946ec8..e6772c89f36 100644
--- a/src/mesa/main/texfetch_tmp.h
+++ b/src/mesa/main/texfetch_tmp.h
@@ -559,6 +559,30 @@ static void store_texel_xrgb8888(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_XRGB8888_REV **************************************************/
+
+/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
+static void FETCH(f_xrgb8888_rev)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
+ texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
+ texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
+ texel[ACOMP] = 1.0f;
+}
+
+#if DIM == 3
+static void store_texel_xrgb8888_rev(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], 0xff);
+}
+#endif
+
+
/* MESA_FORMAT_RGB888 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
@@ -834,6 +858,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_AL1616 ********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */
+static void FETCH(f_al1616)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff );
+ texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 );
+}
+
+#if DIM == 3
+static void store_texel_al1616(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]);
+}
+#endif
+
+
+/* MESA_FORMAT_AL1616_REV ****************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */
+static void FETCH(f_al1616_rev)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 );
+ texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff );
+}
+
+#if DIM == 3
+static void store_texel_al1616_rev(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_1616(rgba[RCOMP], rgba[ACOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_RGB332 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 39c561e2789..1a374e7bee5 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -115,11 +115,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ return MESA_FORMAT_AL88;
+
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
+ return MESA_FORMAT_AL1616;
case GL_INTENSITY:
case GL_INTENSITY4:
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 8d114108f8c..2ae839b2a63 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -186,8 +186,10 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
static void GLAPIENTRY
_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
{
- GLfloat p = (GLfloat) param;
- _mesa_TexGenfv( coord, pname, &p );
+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0F;
+ _mesa_TexGenfv( coord, pname, p );
}
@@ -211,14 +213,20 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
- _mesa_TexGenfv(coord, pname, &param);
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ _mesa_TexGenfv(coord, pname, p);
}
void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
{
- _mesa_TexGeniv( coord, pname, &param );
+ GLint p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0;
+ _mesa_TexGeniv( coord, pname, p );
}
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 4b0915b3b2a..d7943eaa1e9 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -79,7 +79,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions,
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
- GLuint indexRow[MAX_WIDTH];
+ GLuint indexRow[MAX_WIDTH] = { 0 };
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
@@ -535,10 +535,11 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- const GLuint size = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
+ const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->Width);
+ const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->RowStride);
+ GLuint i;
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack texture image into a PBO */
@@ -554,8 +555,24 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
img = ADD_POINTERS(buf, img);
}
- /* just memcpy, no pixelstore or pixel transfer */
- _mesa_memcpy(img, texImage->Data, size);
+ /* no pixelstore or pixel transfer, but respect stride */
+
+ if (row_stride == row_stride_stored) {
+ const GLuint size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ _mesa_memcpy(img, texImage->Data, size);
+ }
+ else {
+ GLuint bw, bh;
+ _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
+ for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
+ memcpy((GLubyte *)img + i * row_stride,
+ (GLubyte *)texImage->Data + i * row_stride_stored,
+ row_stride);
+ }
+ }
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b10076875bc..b946f3c69d7 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2035,7 +2035,9 @@ check_gen_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj, GLint level)
{
ASSERT(target != GL_TEXTURE_CUBE_MAP);
- if (texObj->GenerateMipmap && level == texObj->BaseLevel) {
+ if (texObj->GenerateMipmap &&
+ level == texObj->BaseLevel &&
+ level < texObj->MaxLevel) {
ASSERT(ctx->Driver.GenerateMipmap);
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index aaccc03a7c6..7f0a246025a 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->Target = src->Target;
dest->Name = src->Name;
dest->Priority = src->Priority;
- dest->BorderColor[0] = src->BorderColor[0];
- dest->BorderColor[1] = src->BorderColor[1];
- dest->BorderColor[2] = src->BorderColor[2];
- dest->BorderColor[3] = src->BorderColor[3];
+ dest->BorderColor.f[0] = src->BorderColor.f[0];
+ dest->BorderColor.f[1] = src->BorderColor.f[1];
+ dest->BorderColor.f[2] = src->BorderColor.f[2];
+ dest->BorderColor.f[3] = src->BorderColor.f[3];
dest->WrapS = src->WrapS;
dest->WrapT = src->WrapT;
dest->WrapR = src->WrapR;
@@ -415,7 +415,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Detect cases where the application set the base level to an invalid
* value.
*/
- if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) {
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
char s[100];
_mesa_sprintf(s, "base level = %d is invalid", baseLevel);
incomplete(t, s);
@@ -940,7 +940,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
/**
* Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
* into the corresponding Mesa texture target index.
- * Return -1 if target is invalid.
+ * Note that proxy targets are not valid here.
+ * \return TEXTURE_x_INDEX or -1 if target is invalid
*/
static GLint
target_enum_to_index(GLenum target)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index ab170cde35b..d917e21e744 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
/**
* Get current texture object for given target.
- * Return NULL if any error.
+ * Return NULL if any error (and record the error).
* Note that this is different from _mesa_select_tex_object() in that proxy
* targets are not accepted.
+ * Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(GLcontext *ctx, GLenum target)
+get_texobj(GLcontext *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sTexParameter(current unit)", get ? "Get" : "");
return NULL;
}
@@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target)
;
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
return NULL;
}
@@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx,
case GL_TEXTURE_BORDER_COLOR:
flush(ctx, texObj);
- texObj->BorderColor[RCOMP] = params[0];
- texObj->BorderColor[GCOMP] = params[1];
- texObj->BorderColor[BCOMP] = params[2];
- texObj->BorderColor[ACOMP] = params[3];
+ texObj->BorderColor.f[RCOMP] = params[0];
+ texObj->BorderColor.f[GCOMP] = params[1];
+ texObj->BorderColor.f[BCOMP] = params[2];
+ texObj->BorderColor.f[ACOMP] = params[3];
return GL_TRUE;
default:
@@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -547,13 +550,20 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
case GL_DEPTH_TEXTURE_MODE_ARB:
{
/* convert float param to int */
- GLint p = (GLint) param;
- need_update = set_tex_parameteri(ctx, texObj, pname, &p);
+ GLint p[4];
+ p[0] = (GLint) param;
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
default:
- /* this will generate an error if pname is illegal */
- need_update = set_tex_parameterf(ctx, texObj, pname, &param);
+ {
+ /* this will generate an error if pname is illegal */
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ }
}
if (ctx->Driver.TexParameter && need_update) {
@@ -570,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -588,8 +598,10 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
case GL_DEPTH_TEXTURE_MODE_ARB:
{
/* convert float param to int */
- GLint p = (GLint) params[0];
- need_update = set_tex_parameteri(ctx, texObj, pname, &p);
+ GLint p[4];
+ p[0] = (GLint) params[0];
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
@@ -626,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -638,14 +650,21 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
case GL_TEXTURE_LOD_BIAS:
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
- GLfloat fparam = (GLfloat) param;
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
/* convert int param to float */
- need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameteri(ctx, texObj, pname, &param);
+ {
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
+ }
}
if (ctx->Driver.TexParameter && need_update) {
@@ -663,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -687,8 +706,10 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
/* convert int param to float */
- GLfloat fparam = (GLfloat) params[0];
- need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
+ GLfloat fparams[4];
+ fparams[0] = (GLfloat) params[0];
+ fparams[1] = fparams[2] = fparams[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
}
break;
default:
@@ -710,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
}
+/**
+ * Set tex parameter to integer value(s). Primarily intended to set
+ * integer-valued texture border color (for integer-valued textures).
+ * New in GL 3.0.
+ */
+void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->BorderColor.i, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+
+/**
+ * Set tex parameter to unsigned integer value(s). Primarily intended to set
+ * uint-valued texture border color (for integer-valued textures).
+ * New in GL 3.0
+ */
+void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->BorderColor.ui, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, (const GLint *) params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+
+
+
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
@@ -960,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameterfv(current unit)");
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
- return;
- }
_mesa_lock_texture(ctx, obj);
switch (pname) {
@@ -998,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(obj->WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
- params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
break;
case GL_TEXTURE_RESIDENT:
{
@@ -1127,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameteriv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
- return;
- }
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+ _mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
@@ -1166,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_BORDER_COLOR:
{
GLfloat b[4];
- b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
params[0] = FLOAT_TO_INT(b[0]);
params[1] = FLOAT_TO_INT(b[1]);
params[2] = FLOAT_TO_INT(b[2]);
@@ -1297,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
_mesa_unlock_texture(ctx, obj);
}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ _mesa_GetTexParameteriv(target, pname, params);
+ }
+}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ _mesa_GetTexParameteriv(target, pname, ip);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h
index 454b96350ee..19b4116c0b6 100644
--- a/src/mesa/main/texparam.h
+++ b/src/mesa/main/texparam.h
@@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
+extern void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
extern void GLAPIENTRY
@@ -60,4 +65,11 @@ extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
+extern void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+
+
#endif /* TEXPARAM_H */
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index e2432be6ca4..cf603d46d86 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -467,7 +467,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
{
struct texture_renderbuffer *trb
= (struct texture_renderbuffer *) att->Renderbuffer;
- gl_format texFormat;
(void) ctx;
ASSERT(trb);
@@ -490,8 +489,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->Zoffset = att->Zoffset;
}
- texFormat = trb->TexImage->TexFormat;
-
trb->Base.Width = trb->TexImage->Width;
trb->Base.Height = trb->TexImage->Height;
trb->Base.InternalFormat = trb->TexImage->InternalFormat;
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e48d4720611..792c83141ec 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1410,7 +1410,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
dstFormat == MESA_FORMAT_ARGB8888_REV ||
- dstFormat == MESA_FORMAT_XRGB8888);
+ dstFormat == MESA_FORMAT_XRGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888_REV );
ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
@@ -1431,7 +1432,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888_REV &&
+ (dstFormat == MESA_FORMAT_ARGB8888_REV ||
+ dstFormat == MESA_FORMAT_XRGB8888_REV) &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_BGRA &&
((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
@@ -1524,7 +1526,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
*/
if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
(littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) {
+ (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
dstmap[1] = 1; /* green */
@@ -1533,6 +1536,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
else {
assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
+ (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
(!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
dstmap[3] = 2;
dstmap[2] = 1;
@@ -2146,6 +2150,81 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
static GLboolean
+_mesa_texstore_al1616(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
+ dstFormat == MESA_FORMAT_AL1616_REV);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_AL1616 &&
+ baseInternalFormat == GL_LUMINANCE_ALPHA &&
+ srcFormat == GL_LUMINANCE_ALPHA &&
+ srcType == GL_UNSIGNED_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ if (dstFormat == MESA_FORMAT_AL1616) {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616(a, l);
+ src += 2;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616_REV(a, l);
+ src += 2;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ _mesa_free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
_mesa_texstore_rgb332(TEXSTORE_PARAMS)
{
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
@@ -3050,7 +3129,7 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS)
* Table mapping MESA_FORMAT_8 to _mesa_texstore_*()
* XXX this is somewhat temporary.
*/
-const static struct {
+static const struct {
gl_format Name;
StoreTexImageFunc Store;
}
@@ -3062,6 +3141,7 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 },
{ MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 },
{ MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 },
{ MESA_FORMAT_RGB888, _mesa_texstore_rgb888 },
{ MESA_FORMAT_BGR888, _mesa_texstore_bgr888 },
{ MESA_FORMAT_RGB565, _mesa_texstore_rgb565 },
@@ -3073,6 +3153,8 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
{ MESA_FORMAT_AL88, _mesa_texstore_al88 },
{ MESA_FORMAT_AL88_REV, _mesa_texstore_al88 },
+ { MESA_FORMAT_AL1616, _mesa_texstore_al1616 },
+ { MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 },
{ MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
{ MESA_FORMAT_A8, _mesa_texstore_a8 },
{ MESA_FORMAT_L8, _mesa_texstore_a8 },
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6cd2a2f4f64..c2193074cdf 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -51,9 +51,8 @@
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data
- * \return GL_TRUE if no error, GL_FALSE if error
*/
-static GLboolean
+static void
update_array(GLcontext *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
@@ -68,7 +67,7 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
*/
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertex/Normal/EtcPointer(non-VBO array)");
- return GL_FALSE;
+ return;
}
array->Size = size;
@@ -85,8 +84,6 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= dirtyBit;
-
- return GL_TRUE;
}
@@ -140,12 +137,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.VertexPointer)
- ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -192,12 +185,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr))
- return;
-
- if (ctx->Driver.NormalPointer)
- ctx->Driver.NormalPointer( ctx, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
}
@@ -272,12 +261,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, ptr))
- return;
-
- if (ctx->Driver.ColorPointer)
- ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ elementSize, size, type, format, stride, GL_TRUE, ptr);
}
@@ -305,12 +290,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.FogCoordPointer)
- ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -347,12 +328,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.IndexPointer)
- ctx->Driver.IndexPointer( ctx, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -423,13 +400,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor,
- _NEW_ARRAY_COLOR1, elementSize, size, type,
- format, stride, GL_TRUE, ptr))
- return;
-
- if (ctx->Driver.SecondaryColorPointer)
- ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+ elementSize, size, type, format, stride, GL_TRUE, ptr);
}
@@ -485,13 +457,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
- _NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.TexCoordPointer)
- ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
+ _NEW_ARRAY_TEXCOORD(unit),
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -506,13 +474,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.EdgeFlagPointer)
- ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
+ stride, GL_FALSE, ptr);
}
@@ -620,13 +584,9 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr))
- return;
-
- if (ctx->Driver.VertexAttribPointer)
- ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride, normalized, ptr);
}
#endif
@@ -720,13 +680,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr))
- return;
-
- if (ctx->Driver.VertexAttribPointer)
- ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
+ update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride, normalized, ptr);
}
#endif
@@ -989,9 +945,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
-
- if (ctx->Driver.LockArraysEXT)
- ctx->Driver.LockArraysEXT( ctx, first, count );
}
@@ -1013,9 +966,6 @@ _mesa_UnlockArraysEXT( void )
ctx->Array.LockCount = 0;
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
-
- if (ctx->Driver.UnlockArraysEXT)
- ctx->Driver.UnlockArraysEXT( ctx );
}
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
new file mode 100644
index 00000000000..9d23c577bd1
--- /dev/null
+++ b/src/mesa/main/version.c
@@ -0,0 +1,130 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "context.h"
+#include "version.h"
+
+
+
+/**
+ * Examine enabled GL extensions to determine GL version.
+ * Return major and minor version numbers.
+ */
+static void
+compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor)
+{
+ const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_border_clamp &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ const GLboolean ver_1_4 = (ver_1_3 &&
+ ctx->Extensions.ARB_depth_texture &&
+ ctx->Extensions.ARB_shadow &&
+ ctx->Extensions.ARB_texture_env_crossbar &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.ARB_window_pos &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_fog_coord &&
+ ctx->Extensions.EXT_multi_draw_arrays &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.EXT_secondary_color &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.EXT_texture_lod_bias &&
+ ctx->Extensions.SGIS_generate_mipmap);
+ const GLboolean ver_1_5 = (ver_1_4 &&
+ ctx->Extensions.ARB_occlusion_query &&
+ ctx->Extensions.ARB_vertex_buffer_object &&
+ ctx->Extensions.EXT_shadow_funcs);
+ const GLboolean ver_2_0 = (ver_1_5 &&
+ ctx->Extensions.ARB_draw_buffers &&
+ ctx->Extensions.ARB_point_sprite &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate &&
+
+ /* Technically, 2.0 requires the functionality
+ * of the EXT version. Enable 2.0 if either
+ * extension is available, and assume that a
+ * driver that only exposes the ATI extension
+ * will fallback to software when necessary.
+ */
+ (ctx->Extensions.EXT_stencil_two_side
+ || ctx->Extensions.ATI_separate_stencil));
+ const GLboolean ver_2_1 = (ver_2_0 &&
+ ctx->Extensions.ARB_shading_language_120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB);
+ if (ver_2_1) {
+ *major = 2;
+ *minor = 1;
+ }
+ else if (ver_2_0) {
+ *major = 2;
+ *minor = 0;
+ }
+ else if (ver_1_5) {
+ *major = 1;
+ *minor = 5;
+ }
+ else if (ver_1_4) {
+ *major = 1;
+ *minor = 4;
+ }
+ else if (ver_1_3) {
+ *major = 1;
+ *minor = 3;
+ }
+ else {
+ *major = 1;
+ *minor = 2;
+ }
+}
+
+
+/**
+ * Set the context's VersionMajor, VersionMinor, VersionString fields.
+ * This should only be called once as part of context initialization.
+ */
+void
+_mesa_compute_version(GLcontext *ctx)
+{
+ static const int max = 100;
+
+ compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
+
+ ctx->VersionString = (char *) _mesa_malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING,
+ ctx->VersionMajor, ctx->VersionMinor);
+ }
+}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 0cae1860a33..d521569f8d3 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.7
+ * Version: 7.8
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -28,11 +28,14 @@
#define VERSION_H
+#include "mtypes.h"
+
+
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 7
+#define MESA_MINOR 8
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.7-devel"
+#define MESA_VERSION_STRING "7.8-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
@@ -50,4 +53,8 @@
#define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH)
+extern void
+_mesa_compute_version(GLcontext *ctx);
+
+
#endif /* VERSION_H */
diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c
index 89c632e7d59..f9b26d80471 100644
--- a/src/mesa/math/m_debug_norm.c
+++ b/src/mesa/math/m_debug_norm.c
@@ -230,7 +230,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
case VAR:
break;
default:
- _mesa_exit(1);
+ exit(1);
}
}
}
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 05ee4f563eb..a09be71020e 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -56,7 +56,6 @@ having three separate program parameter arrays.
#include "main/context.h"
#include "main/macros.h"
#include "main/mtypes.h"
-#include "shader/grammar/grammar_mesa.h"
#include "arbprogparse.h"
#include "program.h"
#include "programopt.h"
@@ -87,6 +86,9 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
return;
}
+ if (program->Base.String != NULL)
+ _mesa_free(program->Base.String);
+
/* Copy the relevant contents of the arb_program struct into the
* fragment_program struct.
*/
@@ -178,6 +180,9 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
return;
}
+ if (program->Base.String != NULL)
+ _mesa_free(program->Base.String);
+
/* Copy the relevant contents of the arb_program struct into the
* vertex_program struct.
*/
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 4d8cff07001..eb537cd1b99 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -37,6 +37,8 @@
#include "main/mtypes.h"
#include "arbprogram.h"
#include "arbprogparse.h"
+#include "nvfragparse.h"
+#include "nvvertparse.h"
#include "program.h"
@@ -428,36 +430,66 @@ void GLAPIENTRY
_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
+ struct gl_program *base;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ if (!ctx->Extensions.ARB_vertex_program
+ && !ctx->Extensions.ARB_fragment_program) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramStringARB()");
+ return;
+ }
+
if (format != GL_PROGRAM_FORMAT_ASCII_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(format)");
return;
}
+ /* The first couple cases are complicated. The same enum value is used for
+ * ARB and NV vertex programs. If the target is a vertex program, parse it
+ * using the ARB grammar if the string starts with "!!ARB" or if
+ * NV_vertex_program is not supported.
+ */
if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program) {
+ && ctx->Extensions.ARB_vertex_program
+ && ((strncmp(string, "!!ARB", 5) == 0)
+ || !ctx->Extensions.NV_vertex_program)) {
struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
-
- if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base );
+
+ base = & prog->Base;
+ }
+ else if ((target == GL_VERTEX_PROGRAM_ARB
+ || target == GL_VERTEX_STATE_PROGRAM_NV)
+ && ctx->Extensions.NV_vertex_program) {
+ struct gl_vertex_program *prog = ctx->VertexProgram.Current;
+ _mesa_parse_nv_vertex_program(ctx, target, string, len, prog);
+
+ base = & prog->Base;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
- if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base );
+ base = & prog->Base;
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_NV
+ && ctx->Extensions.NV_fragment_program) {
+ struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
+ _mesa_parse_nv_fragment_program(ctx, target, string, len, prog);
+
+ base = & prog->Base;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
return;
}
+
+ if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
+ ctx->Driver.ProgramStringNotify( ctx, target, base );
}
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index ac087d415c5..e04a05b22ff 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -290,9 +290,11 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
/* The ID is immediately available for re-use now */
_mesa_HashRemove(ctx->Shared->ATIShaders, id);
- prog->RefCount--;
- if (prog->RefCount <= 0) {
- _mesa_free(prog);
+ if (prog) {
+ prog->RefCount--;
+ if (prog->RefCount <= 0) {
+ _mesa_free(prog);
+ }
}
}
}
diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms
index 19bafd48302..59730020d0c 100644
--- a/src/mesa/shader/descrip.mms
+++ b/src/mesa/shader/descrip.mms
@@ -16,7 +16,7 @@
VPATH = RCS
-INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang]
+INCDIR = [---.include],[-.main],[-.glapi],[.slang]
LIBDIR = [---.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1,"__extension__=")/name=(as_is,short)/float=ieee/ieee=denorm
@@ -64,8 +64,6 @@ all :
$(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB)
set def [.slang]
$(MMS)$(MMSQUALIFIERS)
- set def [-.grammar]
- $(MMS)$(MMSQUALIFIERS)
set def [-]
# Make the library
diff --git a/src/mesa/shader/grammar/grammar.c b/src/mesa/shader/grammar/grammar.c
deleted file mode 100644
index a9775961d3a..00000000000
--- a/src/mesa/shader/grammar/grammar.c
+++ /dev/null
@@ -1,3178 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file grammar.c
- * syntax parsing engine
- * \author Michal Krol
- */
-
-#ifndef GRAMMAR_PORT_BUILD
-#error Do not build this file directly, build your grammar_XXX.c instead, which includes this file
-#endif
-
-/*
-*/
-
-/*
- INTRODUCTION
- ------------
-
- The task is to check the syntax of an input string. Input string is a stream of ASCII
- characters terminated with a null-character ('\0'). Checking it using C language is
- difficult and hard to implement without bugs. It is hard to maintain and make changes when
- the syntax changes.
-
- This is because of a high redundancy of the C code. Large blocks of code are duplicated with
- only small changes. Even use of macros does not solve the problem because macros cannot
- erase the complexity of the problem.
-
- The resolution is to create a new language that will be highly oriented to our task. Once
- we describe a particular syntax, we are done. We can then focus on the code that implements
- the language. The size and complexity of it is relatively small than the code that directly
- checks the syntax.
-
- First, we must implement our new language. Here, the language is implemented in C, but it
- could also be implemented in any other language. The code is listed below. We must take
- a good care that it is bug free. This is simple because the code is simple and clean.
-
- Next, we must describe the syntax of our new language in itself. Once created and checked
- manually that it is correct, we can use it to check another scripts.
-
- Note that our new language loading code does not have to check the syntax. It is because we
- assume that the script describing itself is correct, and other scripts can be syntactically
- checked by the former script. The loading code must only do semantic checking which leads us to
- simple resolving references.
-
- THE LANGUAGE
- ------------
-
- Here I will describe the syntax of the new language (further called "Synek"). It is mainly a
- sequence of declarations terminated by a semicolon. The declaration consists of a symbol,
- which is an identifier, and its definition. A definition is in turn a sequence of specifiers
- connected with ".and" or ".or" operator. These operators cannot be mixed together in a one
- definition. Specifier can be a symbol, string, character, character range or a special
- keyword ".true" or ".false".
-
- On the very beginning of the script there is a declaration of a root symbol and is in the form:
- .syntax <root_symbol>;
- The <root_symbol> must be on of the symbols in declaration sequence. The syntax is correct if
- the root symbol evaluates to true. A symbol evaluates to true if the definition associated with
- the symbol evaluates to true. Definition evaluation depends on the operator used to connect
- specifiers in the definition. If ".and" operator is used, definition evaluates to true if and
- only if all the specifiers evaluate to true. If ".or" operator is used, definition evalutes to
- true if any of the specifiers evaluates to true. If definition contains only one specifier,
- it is evaluated as if it was connected with ".true" keyword by ".and" operator.
-
- If specifier is a ".true" keyword, it always evaluates to true.
-
- If specifier is a ".false" keyword, it always evaluates to false. Specifier evaluates to false
- when it does not evaluate to true.
-
- Character range specifier is in the form:
- '<first_character>' - '<second_character>'
- If specifier is a character range, it evaluates to true if character in the stream is greater
- or equal to <first_character> and less or equal to <second_character>. In that situation
- the stream pointer is advanced to point to next character in the stream. All C-style escape
- sequences are supported although trigraph sequences are not. The comparisions are performed
- on 8-bit unsigned integers.
-
- Character specifier is in the form:
- '<single_character>'
- It evaluates to true if the following character range specifier evaluates to true:
- '<single_character>' - '<single_character>'
-
- String specifier is in the form:
- "<string>"
- Let N be the number of characters in <string>. Let <string>[i] designate i-th character in
- <string>. Then the string specifier evaluates to true if and only if for i in the range [0, N)
- the following character specifier evaluates to true:
- '<string>[i]'
- If <string>[i] is a quotation mark, '<string>[i]' is replaced with '\<string>[i]'.
-
- Symbol specifier can be optionally preceded by a ".loop" keyword in the form:
- .loop <symbol> (1)
- where <symbol> is defined as follows:
- <symbol> <definition>; (2)
- Construction (1) is replaced by the following code:
- <symbol$1>
- and declaration (2) is replaced by the following:
- <symbol$1> <symbol$2> .or .true;
- <symbol$2> <symbol> .and <symbol$1>;
- <symbol> <definition>;
-
- Synek supports also a register mechanizm. User can, in its SYN file, declare a number of
- registers that can be accessed in the syn body. Each reg has its name and a default value.
- The register is one byte wide. The C code can change the default value by calling
- grammar_set_reg8() with grammar id, register name and a new value. As we know, each rule is
- a sequence of specifiers joined with .and or .or operator. And now each specifier can be
- prefixed with a condition expression in a form ".if (<reg_name> <operator> <hex_literal>)"
- where <operator> can be == or !=. If the condition evaluates to false, the specifier
- evaluates to .false. Otherwise it evalutes to the specifier.
-
- ESCAPE SEQUENCES
- ----------------
-
- Synek supports all escape sequences in character specifiers. The mapping table is listed below.
- All occurences of the characters in the first column are replaced with the corresponding
- character in the second column.
-
- Escape sequence Represents
- ------------------------------------------------------------------------------------------------
- \a Bell (alert)
- \b Backspace
- \f Formfeed
- \n New line
- \r Carriage return
- \t Horizontal tab
- \v Vertical tab
- \' Single quotation mark
- \" Double quotation mark
- \\ Backslash
- \? Literal question mark
- \ooo ASCII character in octal notation
- \xhhh ASCII character in hexadecimal notation
- ------------------------------------------------------------------------------------------------
-
- RAISING ERRORS
- --------------
-
- Any specifier can be followed by a special construction that is executed when the specifier
- evaluates to false. The construction is in the form:
- .error <ERROR_TEXT>
- <ERROR_TEXT> is an identifier declared earlier by error text declaration. The declaration is
- in the form:
- .errtext <ERROR_TEXT> "<error_desc>"
- When specifier evaluates to false and this construction is present, parsing is stopped
- immediately and <error_desc> is returned as a result of parsing. The error position is also
- returned and it is meant as an offset from the beggining of the stream to the character that
- was valid so far. Example:
-
- (**** syntax script ****)
-
- .syntax program;
- .errtext MISSING_SEMICOLON "missing ';'"
- program declaration .and .loop space .and ';' .error MISSING_SEMICOLON .and
- .loop space .and '\0';
- declaration "declare" .and .loop space .and identifier;
- space ' ';
-
- (**** sample code ****)
-
- declare foo ,
-
- In the example above checking the sample code will result in error message "missing ';'" and
- error position 12. The sample code is not correct. Note the presence of '\0' specifier to
- assure that there is no code after semicolon - only spaces.
- <error_desc> can optionally contain identifier surrounded by dollar signs $. In such a case,
- the identifier and dollar signs are replaced by a string retrieved by invoking symbol with
- the identifier name. The starting position is the error position. The lenght of the resulting
- string is the position after invoking the symbol.
-
- PRODUCTION
- ----------
-
- Synek not only checks the syntax but it can also produce (emit) bytes associated with specifiers
- that evaluate to true. That is, every specifier and optional error construction can be followed
- by a number of emit constructions that are in the form:
- .emit <parameter>
- <paramater> can be a HEX number, identifier, a star * or a dollar $. HEX number is preceded by
- 0x or 0X. If <parameter> is an identifier, it must be earlier declared by emit code declaration
- in the form:
- .emtcode <identifier> <hex_number>
-
- When given specifier evaluates to true, all emits associated with the specifier are output
- in order they were declared. A star means that last-read character should be output instead
- of constant value. Example:
-
- (**** syntax script ****)
-
- .syntax foobar;
- .emtcode WORD_FOO 0x01
- .emtcode WORD_BAR 0x02
- foobar FOO .emit WORD_FOO .or BAR .emit WORD_BAR .or .true .emit 0x00;
- FOO "foo" .and SPACE;
- BAR "bar" .and SPACE;
- SPACE ' ' .or '\0';
-
- (**** sample text 1 ****)
-
- foo
-
- (**** sample text 2 ****)
-
- foobar
-
- For both samples the result will be one-element array. For first sample text it will be
- value 1, for second - 0. Note that every text will be accepted because of presence of
- .true as an alternative.
-
- Another example:
-
- (**** syntax script ****)
-
- .syntax declaration;
- .emtcode VARIABLE 0x01
- declaration "declare" .and .loop space .and
- identifier .emit VARIABLE .and (1)
- .true .emit 0x00 .and (2)
- .loop space .and ';';
- space ' ' .or '\t';
- identifier .loop id_char .emit *; (3)
- id_char 'a'-'z' .or 'A'-'Z' .or '_';
-
- (**** sample code ****)
-
- declare fubar;
-
- In specifier (1) symbol <identifier> is followed by .emit VARIABLE. If it evaluates to
- true, VARIABLE constant and then production of the symbol is output. Specifier (2) is used
- to terminate the string with null to signal when the string ends. Specifier (3) outputs
- all characters that make declared identifier. The result of sample code will be the
- following array:
- { 1, 'f', 'u', 'b', 'a', 'r', 0 }
-
- If .emit is followed by dollar $, it means that current position should be output. Current
- position is a 32-bit unsigned integer distance from the very beginning of the parsed string to
- first character consumed by the specifier associated with the .emit instruction. Current
- position is stored in the output buffer in Little-Endian convention (the lowest byte comes
- first).
-*/
-
-#include <stdio.h>
-
-static void mem_free (void **);
-
-/*
- internal error messages
-*/
-static const byte *OUT_OF_MEMORY = (byte *) "internal error 1001: out of physical memory";
-static const byte *UNRESOLVED_REFERENCE = (byte *) "internal error 1002: unresolved reference '$'";
-static const byte *INVALID_GRAMMAR_ID = (byte *) "internal error 1003: invalid grammar object";
-static const byte *INVALID_REGISTER_NAME = (byte *) "internal error 1004: invalid register name: '$'";
-/*static const byte *DUPLICATE_IDENTIFIER = (byte *) "internal error 1005: identifier '$' already defined";*/
-static const byte *UNREFERENCED_IDENTIFIER =(byte *) "internal error 1006: unreferenced identifier '$'";
-
-static const byte *error_message = NULL; /* points to one of the error messages above */
-static byte *error_param = NULL; /* this is inserted into error_message in place of $ */
-static int error_position = -1;
-
-static byte *unknown = (byte *) "???";
-
-static void clear_last_error (void)
-{
- /* reset error message */
- error_message = NULL;
-
- /* free error parameter - if error_param is a "???" don't free it - it's static */
- if (error_param != unknown)
- mem_free ((void **) (void *) &error_param);
- else
- error_param = NULL;
-
- /* reset error position */
- error_position = -1;
-}
-
-static void set_last_error (const byte *msg, byte *param, int pos)
-{
- /* error message can be set only once */
- if (error_message != NULL)
- {
- mem_free ((void **) (void *) &param);
- return;
- }
-
- error_message = msg;
-
- /* if param is NULL, set error_param to unknown ("???") */
- /* note: do not try to strdup the "???" - it may be that we are here because of */
- /* out of memory error so strdup can fail */
- if (param != NULL)
- error_param = param;
- else
- error_param = unknown;
-
- error_position = pos;
-}
-
-/*
- memory management routines
-*/
-static void *mem_alloc (size_t size)
-{
- void *ptr = grammar_alloc_malloc (size);
- if (ptr == NULL)
- set_last_error (OUT_OF_MEMORY, NULL, -1);
- return ptr;
-}
-
-static void *mem_copy (void *dst, const void *src, size_t size)
-{
- return grammar_memory_copy (dst, src, size);
-}
-
-static void mem_free (void **ptr)
-{
- grammar_alloc_free (*ptr);
- *ptr = NULL;
-}
-
-static void *mem_realloc (void *ptr, size_t old_size, size_t new_size)
-{
- void *ptr2 = grammar_alloc_realloc (ptr, old_size, new_size);
- if (ptr2 == NULL)
- set_last_error (OUT_OF_MEMORY, NULL, -1);
- return ptr2;
-}
-
-static byte *str_copy_n (byte *dst, const byte *src, size_t max_len)
-{
- return grammar_string_copy_n (dst, src, max_len);
-}
-
-static byte *str_duplicate (const byte *str)
-{
- byte *new_str = grammar_string_duplicate (str);
- if (new_str == NULL)
- set_last_error (OUT_OF_MEMORY, NULL, -1);
- return new_str;
-}
-
-static int str_equal (const byte *str1, const byte *str2)
-{
- return grammar_string_compare (str1, str2) == 0;
-}
-
-static int str_equal_n (const byte *str1, const byte *str2, unsigned int n)
-{
- return grammar_string_compare_n (str1, str2, n) == 0;
-}
-
-static int
-str_length (const byte *str)
-{
- return (int) (grammar_string_length (str));
-}
-
-/*
- useful macros
-*/
-#define GRAMMAR_IMPLEMENT_LIST_APPEND(_Ty)\
- static void _Ty##_append (_Ty **x, _Ty *nx) {\
- while (*x) x = &(**x).next;\
- *x = nx;\
- }
-
-/*
- string to byte map typedef
-*/
-typedef struct map_byte_
-{
- byte *key;
- byte data;
- struct map_byte_ *next;
-} map_byte;
-
-static void map_byte_create (map_byte **ma)
-{
- *ma = (map_byte *) mem_alloc (sizeof (map_byte));
- if (*ma)
- {
- (**ma).key = NULL;
- (**ma).data = '\0';
- (**ma).next = NULL;
- }
-}
-
-static void map_byte_destroy (map_byte **ma)
-{
- if (*ma)
- {
- map_byte_destroy (&(**ma).next);
- mem_free ((void **) &(**ma).key);
- mem_free ((void **) ma);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(map_byte)
-
-/*
- searches the map for the specified key,
- returns pointer to the element with the specified key if it exists
- returns NULL otherwise
-*/
-static map_byte *map_byte_locate (map_byte **ma, const byte *key)
-{
- while (*ma)
- {
- if (str_equal ((**ma).key, key))
- return *ma;
-
- ma = &(**ma).next;
- }
-
- set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1);
- return NULL;
-}
-
-/*
- searches the map for specified key,
- if the key is matched, *data is filled with data associated with the key,
- returns 0 if the key is matched,
- returns 1 otherwise
-*/
-static int map_byte_find (map_byte **ma, const byte *key, byte *data)
-{
- map_byte *found = map_byte_locate (ma, key);
- if (found != NULL)
- {
- *data = found->data;
-
- return 0;
- }
-
- return 1;
-}
-
-/*
- regbyte context typedef
-
- Each regbyte consists of its name and a default value. These are static and created at
- grammar script compile-time, for example the following line:
- .regbyte vertex_blend 0x00
- adds a new regbyte named "vertex_blend" to the static list and initializes it to 0.
- When the script is executed, this regbyte can be accessed by name for read and write. When a
- particular regbyte is written, a new regbyte_ctx entry is added to the top of the regbyte_ctx
- stack. The new entry contains information abot which regbyte it references and its new value.
- When a given regbyte is accessed for read, the stack is searched top-down to find an
- entry that references the regbyte. The first matching entry is used to return the current
- value it holds. If no entry is found, the default value is returned.
-*/
-typedef struct regbyte_ctx_
-{
- map_byte *m_regbyte;
- byte m_current_value;
- struct regbyte_ctx_ *m_prev;
-} regbyte_ctx;
-
-static void regbyte_ctx_create (regbyte_ctx **re)
-{
- *re = (regbyte_ctx *) mem_alloc (sizeof (regbyte_ctx));
- if (*re)
- {
- (**re).m_regbyte = NULL;
- (**re).m_prev = NULL;
- }
-}
-
-static void regbyte_ctx_destroy (regbyte_ctx **re)
-{
- if (*re)
- {
- mem_free ((void **) re);
- }
-}
-
-static byte regbyte_ctx_extract (regbyte_ctx **re, map_byte *reg)
-{
- /* first lookup in the register stack */
- while (*re != NULL)
- {
- if ((**re).m_regbyte == reg)
- return (**re).m_current_value;
-
- re = &(**re).m_prev;
- }
-
- /* if not found - return the default value */
- return reg->data;
-}
-
-/*
- emit type typedef
-*/
-typedef enum emit_type_
-{
- et_byte, /* explicit number */
- et_stream, /* eaten character */
- et_position /* current position */
-} emit_type;
-
-/*
- emit destination typedef
-*/
-typedef enum emit_dest_
-{
- ed_output, /* write to the output buffer */
- ed_regbyte /* write a particular regbyte */
-} emit_dest;
-
-/*
- emit typedef
-*/
-typedef struct emit_
-{
- emit_dest m_emit_dest;
- emit_type m_emit_type; /* ed_output */
- byte m_byte; /* et_byte */
- map_byte *m_regbyte; /* ed_regbyte */
- byte *m_regname; /* ed_regbyte - temporary */
- struct emit_ *m_next;
-} emit;
-
-static void emit_create (emit **em)
-{
- *em = (emit *) mem_alloc (sizeof (emit));
- if (*em)
- {
- (**em).m_emit_dest = ed_output;
- (**em).m_emit_type = et_byte;
- (**em).m_byte = '\0';
- (**em).m_regbyte = NULL;
- (**em).m_regname = NULL;
- (**em).m_next = NULL;
- }
-}
-
-static void emit_destroy (emit **em)
-{
- if (*em)
- {
- emit_destroy (&(**em).m_next);
- mem_free ((void **) &(**em).m_regname);
- mem_free ((void **) em);
- }
-}
-
-static unsigned int emit_size (emit *_E)
-{
- unsigned int n = 0;
-
- while (_E != NULL)
- {
- if (_E->m_emit_dest == ed_output)
- {
- if (_E->m_emit_type == et_position)
- n += 4; /* position is a 32-bit unsigned integer */
- else
- n++;
- }
- _E = _E->m_next;
- }
-
- return n;
-}
-
-static int emit_push (emit *_E, byte *_P, byte c, unsigned int _Pos, regbyte_ctx **_Ctx)
-{
- while (_E != NULL)
- {
- if (_E->m_emit_dest == ed_output)
- {
- if (_E->m_emit_type == et_byte)
- *_P++ = _E->m_byte;
- else if (_E->m_emit_type == et_stream)
- *_P++ = c;
- else /* _Em->type == et_position */
- {
- *_P++ = (byte) (_Pos);
- *_P++ = (byte) (_Pos >> 8);
- *_P++ = (byte) (_Pos >> 16);
- *_P++ = (byte) (_Pos >> 24);
- }
- }
- else
- {
- regbyte_ctx *new_rbc;
- regbyte_ctx_create (&new_rbc);
- if (new_rbc == NULL)
- return 1;
-
- new_rbc->m_prev = *_Ctx;
- new_rbc->m_regbyte = _E->m_regbyte;
- *_Ctx = new_rbc;
-
- if (_E->m_emit_type == et_byte)
- new_rbc->m_current_value = _E->m_byte;
- else if (_E->m_emit_type == et_stream)
- new_rbc->m_current_value = c;
- }
-
- _E = _E->m_next;
- }
-
- return 0;
-}
-
-/*
- error typedef
-*/
-typedef struct error_
-{
- byte *m_text;
- byte *m_token_name;
- struct rule_ *m_token;
-} error;
-
-static void error_create (error **er)
-{
- *er = (error *) mem_alloc (sizeof (error));
- if (*er)
- {
- (**er).m_text = NULL;
- (**er).m_token_name = NULL;
- (**er).m_token = NULL;
- }
-}
-
-static void error_destroy (error **er)
-{
- if (*er)
- {
- mem_free ((void **) &(**er).m_text);
- mem_free ((void **) &(**er).m_token_name);
- mem_free ((void **) er);
- }
-}
-
-struct dict_;
-
-static byte *
-error_get_token (error *, struct dict_ *, const byte *, int);
-
-/*
- condition operand type typedef
-*/
-typedef enum cond_oper_type_
-{
- cot_byte, /* constant 8-bit unsigned integer */
- cot_regbyte /* pointer to byte register containing the current value */
-} cond_oper_type;
-
-/*
- condition operand typedef
-*/
-typedef struct cond_oper_
-{
- cond_oper_type m_type;
- byte m_byte; /* cot_byte */
- map_byte *m_regbyte; /* cot_regbyte */
- byte *m_regname; /* cot_regbyte - temporary */
-} cond_oper;
-
-/*
- condition type typedef
-*/
-typedef enum cond_type_
-{
- ct_equal,
- ct_not_equal
-} cond_type;
-
-/*
- condition typedef
-*/
-typedef struct cond_
-{
- cond_type m_type;
- cond_oper m_operands[2];
-} cond;
-
-static void cond_create (cond **co)
-{
- *co = (cond *) mem_alloc (sizeof (cond));
- if (*co)
- {
- (**co).m_operands[0].m_regname = NULL;
- (**co).m_operands[1].m_regname = NULL;
- }
-}
-
-static void cond_destroy (cond **co)
-{
- if (*co)
- {
- mem_free ((void **) &(**co).m_operands[0].m_regname);
- mem_free ((void **) &(**co).m_operands[1].m_regname);
- mem_free ((void **) co);
- }
-}
-
-/*
- specifier type typedef
-*/
-typedef enum spec_type_
-{
- st_false,
- st_true,
- st_byte,
- st_byte_range,
- st_string,
- st_identifier,
- st_identifier_loop,
- st_debug
-} spec_type;
-
-/*
- specifier typedef
-*/
-typedef struct spec_
-{
- spec_type m_spec_type;
- byte m_byte[2]; /* st_byte, st_byte_range */
- byte *m_string; /* st_string */
- struct rule_ *m_rule; /* st_identifier, st_identifier_loop */
- emit *m_emits;
- error *m_errtext;
- cond *m_cond;
- struct spec_ *next;
-} spec;
-
-static void spec_create (spec **sp)
-{
- *sp = (spec *) mem_alloc (sizeof (spec));
- if (*sp)
- {
- (**sp).m_spec_type = st_false;
- (**sp).m_byte[0] = '\0';
- (**sp).m_byte[1] = '\0';
- (**sp).m_string = NULL;
- (**sp).m_rule = NULL;
- (**sp).m_emits = NULL;
- (**sp).m_errtext = NULL;
- (**sp).m_cond = NULL;
- (**sp).next = NULL;
- }
-}
-
-static void spec_destroy (spec **sp)
-{
- if (*sp)
- {
- spec_destroy (&(**sp).next);
- emit_destroy (&(**sp).m_emits);
- error_destroy (&(**sp).m_errtext);
- mem_free ((void **) &(**sp).m_string);
- cond_destroy (&(**sp).m_cond);
- mem_free ((void **) sp);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(spec)
-
-/*
- operator typedef
-*/
-typedef enum oper_
-{
- op_none,
- op_and,
- op_or
-} oper;
-
-/*
- rule typedef
-*/
-typedef struct rule_
-{
- oper m_oper;
- spec *m_specs;
- struct rule_ *next;
- int m_referenced;
-} rule;
-
-static void rule_create (rule **ru)
-{
- *ru = (rule *) mem_alloc (sizeof (rule));
- if (*ru)
- {
- (**ru).m_oper = op_none;
- (**ru).m_specs = NULL;
- (**ru).next = NULL;
- (**ru).m_referenced = 0;
- }
-}
-
-static void rule_destroy (rule **ru)
-{
- if (*ru)
- {
- rule_destroy (&(**ru).next);
- spec_destroy (&(**ru).m_specs);
- mem_free ((void **) ru);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(rule)
-
-/*
- returns unique grammar id
-*/
-static grammar next_valid_grammar_id (void)
-{
- static grammar id = 0;
-
- return ++id;
-}
-
-/*
- dictionary typedef
-*/
-typedef struct dict_
-{
- rule *m_rulez;
- rule *m_syntax;
- rule *m_string;
- map_byte *m_regbytes;
- grammar m_id;
- struct dict_ *next;
-} dict;
-
-static void dict_create (dict **di)
-{
- *di = (dict *) mem_alloc (sizeof (dict));
- if (*di)
- {
- (**di).m_rulez = NULL;
- (**di).m_syntax = NULL;
- (**di).m_string = NULL;
- (**di).m_regbytes = NULL;
- (**di).m_id = next_valid_grammar_id ();
- (**di).next = NULL;
- }
-}
-
-static void dict_destroy (dict **di)
-{
- if (*di)
- {
- rule_destroy (&(**di).m_rulez);
- map_byte_destroy (&(**di).m_regbytes);
- mem_free ((void **) di);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(dict)
-
-static void dict_find (dict **di, grammar key, dict **data)
-{
- while (*di)
- {
- if ((**di).m_id == key)
- {
- *data = *di;
- return;
- }
-
- di = &(**di).next;
- }
-
- *data = NULL;
-}
-
-static dict *g_dicts = NULL;
-
-/*
- byte array typedef
-*/
-typedef struct barray_
-{
- byte *data;
- unsigned int len;
-} barray;
-
-static void barray_create (barray **ba)
-{
- *ba = (barray *) mem_alloc (sizeof (barray));
- if (*ba)
- {
- (**ba).data = NULL;
- (**ba).len = 0;
- }
-}
-
-static void barray_destroy (barray **ba)
-{
- if (*ba)
- {
- mem_free ((void **) &(**ba).data);
- mem_free ((void **) ba);
- }
-}
-
-/*
- reallocates byte array to requested size,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int barray_resize (barray **ba, unsigned int nlen)
-{
- byte *new_pointer;
-
- if (nlen == 0)
- {
- mem_free ((void **) &(**ba).data);
- (**ba).data = NULL;
- (**ba).len = 0;
-
- return 0;
- }
- else
- {
- new_pointer = (byte *) mem_realloc ((**ba).data, (**ba).len * sizeof (byte),
- nlen * sizeof (byte));
- if (new_pointer)
- {
- (**ba).data = new_pointer;
- (**ba).len = nlen;
-
- return 0;
- }
- }
-
- return 1;
-}
-
-/*
- adds byte array pointed by *nb to the end of array pointed by *ba,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int barray_append (barray **ba, barray **nb)
-{
- const unsigned int len = (**ba).len;
-
- if (barray_resize (ba, (**ba).len + (**nb).len))
- return 1;
-
- mem_copy ((**ba).data + len, (**nb).data, (**nb).len);
-
- return 0;
-}
-
-/*
- adds emit chain pointed by em to the end of array pointed by *ba,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int barray_push (barray **ba, emit *em, byte c, unsigned int pos, regbyte_ctx **rbc)
-{
- unsigned int count = emit_size (em);
-
- if (barray_resize (ba, (**ba).len + count))
- return 1;
-
- return emit_push (em, (**ba).data + ((**ba).len - count), c, pos, rbc);
-}
-
-/*
- byte pool typedef
-*/
-typedef struct bytepool_
-{
- byte *_F;
- unsigned int _Siz;
-} bytepool;
-
-static void bytepool_destroy (bytepool **by)
-{
- if (*by != NULL)
- {
- mem_free ((void **) &(**by)._F);
- mem_free ((void **) by);
- }
-}
-
-static void bytepool_create (bytepool **by, int len)
-{
- *by = (bytepool *) (mem_alloc (sizeof (bytepool)));
- if (*by != NULL)
- {
- (**by)._F = (byte *) (mem_alloc (sizeof (byte) * len));
- (**by)._Siz = len;
-
- if ((**by)._F == NULL)
- bytepool_destroy (by);
- }
-}
-
-static int bytepool_reserve (bytepool *by, unsigned int n)
-{
- byte *_P;
-
- if (n <= by->_Siz)
- return 0;
-
- /* byte pool can only grow and at least by doubling its size */
- n = n >= by->_Siz * 2 ? n : by->_Siz * 2;
-
- /* reallocate the memory and adjust pointers to the new memory location */
- _P = (byte *) (mem_realloc (by->_F, sizeof (byte) * by->_Siz, sizeof (byte) * n));
- if (_P != NULL)
- {
- by->_F = _P;
- by->_Siz = n;
- return 0;
- }
-
- return 1;
-}
-
-/*
- string to string map typedef
-*/
-typedef struct map_str_
-{
- byte *key;
- byte *data;
- struct map_str_ *next;
-} map_str;
-
-static void map_str_create (map_str **ma)
-{
- *ma = (map_str *) mem_alloc (sizeof (map_str));
- if (*ma)
- {
- (**ma).key = NULL;
- (**ma).data = NULL;
- (**ma).next = NULL;
- }
-}
-
-static void map_str_destroy (map_str **ma)
-{
- if (*ma)
- {
- map_str_destroy (&(**ma).next);
- mem_free ((void **) &(**ma).key);
- mem_free ((void **) &(**ma).data);
- mem_free ((void **) ma);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(map_str)
-
-/*
- searches the map for specified key,
- if the key is matched, *data is filled with data associated with the key,
- returns 0 if the key is matched,
- returns 1 otherwise
-*/
-static int map_str_find (map_str **ma, const byte *key, byte **data)
-{
- while (*ma)
- {
- if (str_equal ((**ma).key, key))
- {
- *data = str_duplicate ((**ma).data);
- if (*data == NULL)
- return 1;
-
- return 0;
- }
-
- ma = &(**ma).next;
- }
-
- set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1);
- return 1;
-}
-
-/*
- string to rule map typedef
-*/
-typedef struct map_rule_
-{
- byte *key;
- rule *data;
- struct map_rule_ *next;
-} map_rule;
-
-static void map_rule_create (map_rule **ma)
-{
- *ma = (map_rule *) mem_alloc (sizeof (map_rule));
- if (*ma)
- {
- (**ma).key = NULL;
- (**ma).data = NULL;
- (**ma).next = NULL;
- }
-}
-
-static void map_rule_destroy (map_rule **ma)
-{
- if (*ma)
- {
- map_rule_destroy (&(**ma).next);
- mem_free ((void **) &(**ma).key);
- mem_free ((void **) ma);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(map_rule)
-
-/*
- searches the map for specified key,
- if the key is matched, *data is filled with data associated with the key,
- returns 0 if the is matched,
- returns 1 otherwise
-*/
-static int map_rule_find (map_rule **ma, const byte *key, rule **data)
-{
- while (*ma)
- {
- if (str_equal ((**ma).key, key))
- {
- *data = (**ma).data;
-
- return 0;
- }
-
- ma = &(**ma).next;
- }
-
- set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1);
- return 1;
-}
-
-/*
- returns 1 if given character is a white space,
- returns 0 otherwise
-*/
-static int is_space (byte c)
-{
- return c == ' ' || c == '\t' || c == '\n' || c == '\r';
-}
-
-/*
- advances text pointer by 1 if character pointed by *text is a space,
- returns 1 if a space has been eaten,
- returns 0 otherwise
-*/
-static int eat_space (const byte **text)
-{
- if (is_space (**text))
- {
- (*text)++;
-
- return 1;
- }
-
- return 0;
-}
-
-/*
- returns 1 if text points to C-style comment start string,
- returns 0 otherwise
-*/
-static int is_comment_start (const byte *text)
-{
- return text[0] == '/' && text[1] == '*';
-}
-
-/*
- advances text pointer to first character after C-style comment block - if any,
- returns 1 if C-style comment block has been encountered and eaten,
- returns 0 otherwise
-*/
-static int eat_comment (const byte **text)
-{
- if (is_comment_start (*text))
- {
- /* *text points to comment block - skip two characters to enter comment body */
- *text += 2;
- /* skip any character except consecutive '*' and '/' */
- while (!((*text)[0] == '*' && (*text)[1] == '/'))
- (*text)++;
- /* skip those two terminating characters */
- *text += 2;
-
- return 1;
- }
-
- return 0;
-}
-
-/*
- advances text pointer to first character that is neither space nor C-style comment block
-*/
-static void eat_spaces (const byte **text)
-{
- while (eat_space (text) || eat_comment (text))
- ;
-}
-
-/*
- resizes string pointed by *ptr to successfully add character c to the end of the string,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int string_grow (byte **ptr, unsigned int *len, byte c)
-{
- /* reallocate the string in 16-byte increments */
- if ((*len & 0x0F) == 0x0F || *ptr == NULL)
- {
- byte *tmp = (byte *) mem_realloc (*ptr, ((*len + 1) & ~0x0F) * sizeof (byte),
- ((*len + 1 + 0x10) & ~0x0F) * sizeof (byte));
- if (tmp == NULL)
- return 1;
-
- *ptr = tmp;
- }
-
- if (c)
- {
- /* append given character */
- (*ptr)[*len] = c;
- (*len)++;
- }
- (*ptr)[*len] = '\0';
-
- return 0;
-}
-
-/*
- returns 1 if given character is a valid identifier character a-z, A-Z, 0-9 or _
- returns 0 otherwise
-*/
-static int is_identifier (byte c)
-{
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-/*
- copies characters from *text to *id until non-identifier character is encountered,
- assumes that *id points to NULL object - caller is responsible for later freeing the string,
- text pointer is advanced to point past the copied identifier,
- returns 0 if identifier was successfully copied,
- returns 1 otherwise
-*/
-static int get_identifier (const byte **text, byte **id)
-{
- const byte *t = *text;
- byte *p = NULL;
- unsigned int len = 0;
-
- if (string_grow (&p, &len, '\0'))
- return 1;
-
- /* loop while next character in buffer is valid for identifiers */
- while (is_identifier (*t))
- {
- if (string_grow (&p, &len, *t++))
- {
- mem_free ((void **) (void *) &p);
- return 1;
- }
- }
-
- *text = t;
- *id = p;
-
- return 0;
-}
-
-/*
- converts sequence of DEC digits pointed by *text until non-DEC digit is encountered,
- advances text pointer past the converted sequence,
- returns the converted value
-*/
-static unsigned int dec_convert (const byte **text)
-{
- unsigned int value = 0;
-
- while (**text >= '0' && **text <= '9')
- {
- value = value * 10 + **text - '0';
- (*text)++;
- }
-
- return value;
-}
-
-/*
- returns 1 if given character is HEX digit 0-9, A-F or a-f,
- returns 0 otherwise
-*/
-static int is_hex (byte c)
-{
- return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f');
-}
-
-/*
- returns value of passed character as if it was HEX digit
-*/
-static unsigned int hex2dec (byte c)
-{
- if (c >= '0' && c <= '9')
- return c - '0';
- if (c >= 'A' && c <= 'F')
- return c - 'A' + 10;
- return c - 'a' + 10;
-}
-
-/*
- converts sequence of HEX digits pointed by *text until non-HEX digit is encountered,
- advances text pointer past the converted sequence,
- returns the converted value
-*/
-static unsigned int hex_convert (const byte **text)
-{
- unsigned int value = 0;
-
- while (is_hex (**text))
- {
- value = value * 0x10 + hex2dec (**text);
- (*text)++;
- }
-
- return value;
-}
-
-/*
- returns 1 if given character is OCT digit 0-7,
- returns 0 otherwise
-*/
-static int is_oct (byte c)
-{
- return c >= '0' && c <= '7';
-}
-
-/*
- returns value of passed character as if it was OCT digit
-*/
-static int oct2dec (byte c)
-{
- return c - '0';
-}
-
-static byte get_escape_sequence (const byte **text)
-{
- int value = 0;
-
- /* skip '\' character */
- (*text)++;
-
- switch (*(*text)++)
- {
- case '\'':
- return '\'';
- case '"':
- return '\"';
- case '?':
- return '\?';
- case '\\':
- return '\\';
- case 'a':
- return '\a';
- case 'b':
- return '\b';
- case 'f':
- return '\f';
- case 'n':
- return '\n';
- case 'r':
- return '\r';
- case 't':
- return '\t';
- case 'v':
- return '\v';
- case 'x':
- return (byte) hex_convert (text);
- }
-
- (*text)--;
- if (is_oct (**text))
- {
- value = oct2dec (*(*text)++);
- if (is_oct (**text))
- {
- value = value * 010 + oct2dec (*(*text)++);
- if (is_oct (**text))
- value = value * 010 + oct2dec (*(*text)++);
- }
- }
-
- return (byte) value;
-}
-
-/*
- copies characters from *text to *str until " or ' character is encountered,
- assumes that *str points to NULL object - caller is responsible for later freeing the string,
- assumes that *text points to " or ' character that starts the string,
- text pointer is advanced to point past the " or ' character,
- returns 0 if string was successfully copied,
- returns 1 otherwise
-*/
-static int get_string (const byte **text, byte **str)
-{
- const byte *t = *text;
- byte *p = NULL;
- unsigned int len = 0;
- byte term_char;
-
- if (string_grow (&p, &len, '\0'))
- return 1;
-
- /* read " or ' character that starts the string */
- term_char = *t++;
- /* while next character is not the terminating character */
- while (*t && *t != term_char)
- {
- byte c;
-
- if (*t == '\\')
- c = get_escape_sequence (&t);
- else
- c = *t++;
-
- if (string_grow (&p, &len, c))
- {
- mem_free ((void **) (void *) &p);
- return 1;
- }
- }
- /* skip " or ' character that ends the string */
- t++;
-
- *text = t;
- *str = p;
- return 0;
-}
-
-/*
- gets emit code, the syntax is:
- ".emtcode" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character>
- assumes that *text already points to <symbol>,
- returns 0 if emit code is successfully read,
- returns 1 otherwise
-*/
-static int get_emtcode (const byte **text, map_byte **ma)
-{
- const byte *t = *text;
- map_byte *m = NULL;
-
- map_byte_create (&m);
- if (m == NULL)
- return 1;
-
- if (get_identifier (&t, &m->key))
- {
- map_byte_destroy (&m);
- return 1;
- }
- eat_spaces (&t);
-
- if (*t == '\'')
- {
- byte *c;
-
- if (get_string (&t, &c))
- {
- map_byte_destroy (&m);
- return 1;
- }
-
- m->data = (byte) c[0];
- mem_free ((void **) (void *) &c);
- }
- else if (t[0] == '0' && (t[1] == 'x' || t[1] == 'X'))
- {
- /* skip HEX "0x" or "0X" prefix */
- t += 2;
- m->data = (byte) hex_convert (&t);
- }
- else
- {
- m->data = (byte) dec_convert (&t);
- }
-
- eat_spaces (&t);
-
- *text = t;
- *ma = m;
- return 0;
-}
-
-/*
- gets regbyte declaration, the syntax is:
- ".regbyte" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character>
- assumes that *text already points to <symbol>,
- returns 0 if regbyte is successfully read,
- returns 1 otherwise
-*/
-static int get_regbyte (const byte **text, map_byte **ma)
-{
- /* pass it to the emtcode parser as it has the same syntax starting at <symbol> */
- return get_emtcode (text, ma);
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise
-*/
-static int get_errtext (const byte **text, map_str **ma)
-{
- const byte *t = *text;
- map_str *m = NULL;
-
- map_str_create (&m);
- if (m == NULL)
- return 1;
-
- if (get_identifier (&t, &m->key))
- {
- map_str_destroy (&m);
- return 1;
- }
- eat_spaces (&t);
-
- if (get_string (&t, &m->data))
- {
- map_str_destroy (&m);
- return 1;
- }
- eat_spaces (&t);
-
- *text = t;
- *ma = m;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_error (const byte **text, error **er, map_str *maps)
-{
- const byte *t = *text;
- byte *temp = NULL;
-
- if (*t != '.')
- return 0;
-
- t++;
- if (get_identifier (&t, &temp))
- return 1;
- eat_spaces (&t);
-
- if (!str_equal ((byte *) "error", temp))
- {
- mem_free ((void **) (void *) &temp);
- return 0;
- }
-
- mem_free ((void **) (void *) &temp);
-
- error_create (er);
- if (*er == NULL)
- return 1;
-
- if (*t == '\"')
- {
- if (get_string (&t, &(**er).m_text))
- {
- error_destroy (er);
- return 1;
- }
- eat_spaces (&t);
- }
- else
- {
- if (get_identifier (&t, &temp))
- {
- error_destroy (er);
- return 1;
- }
- eat_spaces (&t);
-
- if (map_str_find (&maps, temp, &(**er).m_text))
- {
- mem_free ((void **) (void *) &temp);
- error_destroy (er);
- return 1;
- }
-
- mem_free ((void **) (void *) &temp);
- }
-
- /* try to extract "token" from "...$token$..." */
- {
- byte *processed = NULL;
- unsigned int len = 0;
- int i = 0;
-
- if (string_grow (&processed, &len, '\0'))
- {
- error_destroy (er);
- return 1;
- }
-
- while (i < str_length ((**er).m_text))
- {
- /* check if the dollar sign is repeated - if so skip it */
- if ((**er).m_text[i] == '$' && (**er).m_text[i + 1] == '$')
- {
- if (string_grow (&processed, &len, '$'))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- i += 2;
- }
- else if ((**er).m_text[i] != '$')
- {
- if (string_grow (&processed, &len, (**er).m_text[i]))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- i++;
- }
- else
- {
- if (string_grow (&processed, &len, '$'))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- {
- /* length of token being extracted */
- unsigned int tlen = 0;
-
- if (string_grow (&(**er).m_token_name, &tlen, '\0'))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- /* skip the dollar sign */
- i++;
-
- while ((**er).m_text[i] != '$')
- {
- if (string_grow (&(**er).m_token_name, &tlen, (**er).m_text[i]))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- i++;
- }
-
- /* skip the dollar sign */
- i++;
- }
- }
- }
-
- mem_free ((void **) &(**er).m_text);
- (**er).m_text = processed;
- }
-
- *text = t;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_emits (const byte **text, emit **em, map_byte *mapb)
-{
- const byte *t = *text;
- byte *temp = NULL;
- emit *e = NULL;
- emit_dest dest;
-
- if (*t != '.')
- return 0;
-
- t++;
- if (get_identifier (&t, &temp))
- return 1;
- eat_spaces (&t);
-
- /* .emit */
- if (str_equal ((byte *) "emit", temp))
- dest = ed_output;
- /* .load */
- else if (str_equal ((byte *) "load", temp))
- dest = ed_regbyte;
- else
- {
- mem_free ((void **) (void *) &temp);
- return 0;
- }
-
- mem_free ((void **) (void *) &temp);
-
- emit_create (&e);
- if (e == NULL)
- return 1;
-
- e->m_emit_dest = dest;
-
- if (dest == ed_regbyte)
- {
- if (get_identifier (&t, &e->m_regname))
- {
- emit_destroy (&e);
- return 1;
- }
- eat_spaces (&t);
- }
-
- /* 0xNN */
- if (*t == '0' && (t[1] == 'x' || t[1] == 'X'))
- {
- t += 2;
- e->m_byte = (byte) hex_convert (&t);
-
- e->m_emit_type = et_byte;
- }
- /* NNN */
- else if (*t >= '0' && *t <= '9')
- {
- e->m_byte = (byte) dec_convert (&t);
-
- e->m_emit_type = et_byte;
- }
- /* * */
- else if (*t == '*')
- {
- t++;
-
- e->m_emit_type = et_stream;
- }
- /* $ */
- else if (*t == '$')
- {
- t++;
-
- e->m_emit_type = et_position;
- }
- /* 'c' */
- else if (*t == '\'')
- {
- if (get_string (&t, &temp))
- {
- emit_destroy (&e);
- return 1;
- }
- e->m_byte = (byte) temp[0];
-
- mem_free ((void **) (void *) &temp);
-
- e->m_emit_type = et_byte;
- }
- else
- {
- if (get_identifier (&t, &temp))
- {
- emit_destroy (&e);
- return 1;
- }
-
- if (map_byte_find (&mapb, temp, &e->m_byte))
- {
- mem_free ((void **) (void *) &temp);
- emit_destroy (&e);
- return 1;
- }
-
- mem_free ((void **) (void *) &temp);
-
- e->m_emit_type = et_byte;
- }
-
- eat_spaces (&t);
-
- if (get_emits (&t, &e->m_next, mapb))
- {
- emit_destroy (&e);
- return 1;
- }
-
- *text = t;
- *em = e;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb)
-{
- const byte *t = *text;
- spec *s = NULL;
-
- spec_create (&s);
- if (s == NULL)
- return 1;
-
- /* first - read optional .if statement */
- if (*t == '.')
- {
- const byte *u = t;
- byte *keyword = NULL;
-
- /* skip the dot */
- u++;
-
- if (get_identifier (&u, &keyword))
- {
- spec_destroy (&s);
- return 1;
- }
-
- /* .if */
- if (str_equal ((byte *) "if", keyword))
- {
- cond_create (&s->m_cond);
- if (s->m_cond == NULL)
- {
- spec_destroy (&s);
- return 1;
- }
-
- /* skip the left paren */
- eat_spaces (&u);
- u++;
-
- /* get the left operand */
- eat_spaces (&u);
- if (get_identifier (&u, &s->m_cond->m_operands[0].m_regname))
- {
- spec_destroy (&s);
- return 1;
- }
- s->m_cond->m_operands[0].m_type = cot_regbyte;
-
- /* get the operator (!= or ==) */
- eat_spaces (&u);
- if (*u == '!')
- s->m_cond->m_type = ct_not_equal;
- else
- s->m_cond->m_type = ct_equal;
- u += 2;
- eat_spaces (&u);
-
- if (u[0] == '0' && (u[1] == 'x' || u[1] == 'X'))
- {
- /* skip the 0x prefix */
- u += 2;
-
- /* get the right operand */
- s->m_cond->m_operands[1].m_byte = hex_convert (&u);
- s->m_cond->m_operands[1].m_type = cot_byte;
- }
- else /*if (*u >= '0' && *u <= '9')*/
- {
- /* get the right operand */
- s->m_cond->m_operands[1].m_byte = dec_convert (&u);
- s->m_cond->m_operands[1].m_type = cot_byte;
- }
-
- /* skip the right paren */
- eat_spaces (&u);
- u++;
-
- eat_spaces (&u);
-
- t = u;
- }
-
- mem_free ((void **) (void *) &keyword);
- }
-
- if (*t == '\'')
- {
- byte *temp = NULL;
-
- if (get_string (&t, &temp))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- if (*t == '-')
- {
- byte *temp2 = NULL;
-
- /* skip the '-' character */
- t++;
- eat_spaces (&t);
-
- if (get_string (&t, &temp2))
- {
- mem_free ((void **) (void *) &temp);
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_byte_range;
- s->m_byte[0] = *temp;
- s->m_byte[1] = *temp2;
-
- mem_free ((void **) (void *) &temp2);
- }
- else
- {
- s->m_spec_type = st_byte;
- *s->m_byte = *temp;
- }
-
- mem_free ((void **) (void *) &temp);
- }
- else if (*t == '"')
- {
- if (get_string (&t, &s->m_string))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_string;
- }
- else if (*t == '.')
- {
- byte *keyword = NULL;
-
- /* skip the dot */
- t++;
-
- if (get_identifier (&t, &keyword))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- /* .true */
- if (str_equal ((byte *) "true", keyword))
- {
- s->m_spec_type = st_true;
- }
- /* .false */
- else if (str_equal ((byte *) "false", keyword))
- {
- s->m_spec_type = st_false;
- }
- /* .debug */
- else if (str_equal ((byte *) "debug", keyword))
- {
- s->m_spec_type = st_debug;
- }
- /* .loop */
- else if (str_equal ((byte *) "loop", keyword))
- {
- if (get_identifier (&t, &s->m_string))
- {
- mem_free ((void **) (void *) &keyword);
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_identifier_loop;
- }
- mem_free ((void **) (void *) &keyword);
- }
- else
- {
- if (get_identifier (&t, &s->m_string))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_identifier;
- }
-
- if (get_error (&t, &s->m_errtext, maps))
- {
- spec_destroy (&s);
- return 1;
- }
-
- if (get_emits (&t, &s->m_emits, mapb))
- {
- spec_destroy (&s);
- return 1;
- }
-
- *text = t;
- *sp = s;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_rule (const byte **text, rule **ru, map_str *maps, map_byte *mapb)
-{
- const byte *t = *text;
- rule *r = NULL;
-
- rule_create (&r);
- if (r == NULL)
- return 1;
-
- if (get_spec (&t, &r->m_specs, maps, mapb))
- {
- rule_destroy (&r);
- return 1;
- }
-
- while (*t != ';')
- {
- byte *op = NULL;
- spec *sp = NULL;
-
- /* skip the dot that precedes "and" or "or" */
- t++;
-
- /* read "and" or "or" keyword */
- if (get_identifier (&t, &op))
- {
- rule_destroy (&r);
- return 1;
- }
- eat_spaces (&t);
-
- if (r->m_oper == op_none)
- {
- /* .and */
- if (str_equal ((byte *) "and", op))
- r->m_oper = op_and;
- /* .or */
- else
- r->m_oper = op_or;
- }
-
- mem_free ((void **) (void *) &op);
-
- if (get_spec (&t, &sp, maps, mapb))
- {
- rule_destroy (&r);
- return 1;
- }
-
- spec_append (&r->m_specs, sp);
- }
-
- /* skip the semicolon */
- t++;
- eat_spaces (&t);
-
- *text = t;
- *ru = r;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int update_dependency (map_rule *mapr, byte *symbol, rule **ru)
-{
- if (map_rule_find (&mapr, symbol, ru))
- return 1;
-
- (**ru).m_referenced = 1;
-
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int update_dependencies (dict *di, map_rule *mapr, byte **syntax_symbol,
- byte **string_symbol, map_byte *regbytes)
-{
- rule *rulez = di->m_rulez;
-
- /* update dependecies for the root and lexer symbols */
- if (update_dependency (mapr, *syntax_symbol, &di->m_syntax) ||
- (*string_symbol != NULL && update_dependency (mapr, *string_symbol, &di->m_string)))
- return 1;
-
- mem_free ((void **) syntax_symbol);
- mem_free ((void **) string_symbol);
-
- /* update dependecies for the rest of the rules */
- while (rulez)
- {
- spec *sp = rulez->m_specs;
-
- /* iterate through all the specifiers */
- while (sp)
- {
- /* update dependency for identifier */
- if (sp->m_spec_type == st_identifier || sp->m_spec_type == st_identifier_loop)
- {
- if (update_dependency (mapr, sp->m_string, &sp->m_rule))
- return 1;
-
- mem_free ((void **) &sp->m_string);
- }
-
- /* some errtexts reference to a rule */
- if (sp->m_errtext && sp->m_errtext->m_token_name)
- {
- if (update_dependency (mapr, sp->m_errtext->m_token_name, &sp->m_errtext->m_token))
- return 1;
-
- mem_free ((void **) &sp->m_errtext->m_token_name);
- }
-
- /* update dependency for condition */
- if (sp->m_cond)
- {
- int i;
- for (i = 0; i < 2; i++)
- if (sp->m_cond->m_operands[i].m_type == cot_regbyte)
- {
- sp->m_cond->m_operands[i].m_regbyte = map_byte_locate (&regbytes,
- sp->m_cond->m_operands[i].m_regname);
-
- if (sp->m_cond->m_operands[i].m_regbyte == NULL)
- return 1;
-
- mem_free ((void **) &sp->m_cond->m_operands[i].m_regname);
- }
- }
-
- /* update dependency for all .load instructions */
- if (sp->m_emits)
- {
- emit *em = sp->m_emits;
- while (em != NULL)
- {
- if (em->m_emit_dest == ed_regbyte)
- {
- em->m_regbyte = map_byte_locate (&regbytes, em->m_regname);
-
- if (em->m_regbyte == NULL)
- return 1;
-
- mem_free ((void **) &em->m_regname);
- }
-
- em = em->m_next;
- }
- }
-
- sp = sp->next;
- }
-
- rulez = rulez->next;
- }
-
- /* check for unreferenced symbols */
- rulez = di->m_rulez;
- while (rulez != NULL)
- {
- if (!rulez->m_referenced)
- {
- map_rule *ma = mapr;
- while (ma)
- {
- if (ma->data == rulez)
- {
- set_last_error (UNREFERENCED_IDENTIFIER, str_duplicate (ma->key), -1);
- return 1;
- }
- ma = ma->next;
- }
- }
- rulez = rulez->next;
- }
-
- return 0;
-}
-
-static int satisfies_condition (cond *co, regbyte_ctx *ctx)
-{
- byte values[2];
- int i;
-
- if (co == NULL)
- return 1;
-
- for (i = 0; i < 2; i++)
- switch (co->m_operands[i].m_type)
- {
- case cot_byte:
- values[i] = co->m_operands[i].m_byte;
- break;
- case cot_regbyte:
- values[i] = regbyte_ctx_extract (&ctx, co->m_operands[i].m_regbyte);
- break;
- }
-
- switch (co->m_type)
- {
- case ct_equal:
- return values[0] == values[1];
- case ct_not_equal:
- return values[0] != values[1];
- }
-
- return 0;
-}
-
-static void free_regbyte_ctx_stack (regbyte_ctx *top, regbyte_ctx *limit)
-{
- while (top != limit)
- {
- regbyte_ctx *rbc = top->m_prev;
- regbyte_ctx_destroy (&top);
- top = rbc;
- }
-}
-
-typedef enum match_result_
-{
- mr_not_matched, /* the examined string does not match */
- mr_matched, /* the examined string matches */
- mr_error_raised, /* mr_not_matched + error has been raised */
- mr_dont_emit, /* used by identifier loops only */
- mr_internal_error /* an internal error has occured such as out of memory */
-} match_result;
-
-/*
- * This function does the main job. It parses the text and generates output data.
- */
-static match_result
-match (dict *di, const byte *text, int *index, rule *ru, barray **ba, int filtering_string,
- regbyte_ctx **rbc)
-{
- int ind = *index;
- match_result status = mr_not_matched;
- spec *sp = ru->m_specs;
- regbyte_ctx *ctx = *rbc;
-
- /* for every specifier in the rule */
- while (sp)
- {
- int i, len, save_ind = ind;
- barray *array = NULL;
-
- if (satisfies_condition (sp->m_cond, ctx))
- {
- switch (sp->m_spec_type)
- {
- case st_identifier:
- barray_create (&array);
- if (array == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- status = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx);
-
- if (status == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- break;
- case st_string:
- len = str_length (sp->m_string);
-
- /* prefilter the stream */
- if (!filtering_string && di->m_string)
- {
- barray *ba;
- int filter_index = 0;
- match_result result;
- regbyte_ctx *null_ctx = NULL;
-
- barray_create (&ba);
- if (ba == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- result = match (di, text + ind, &filter_index, di->m_string, &ba, 1, &null_ctx);
-
- if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&ba);
- return mr_internal_error;
- }
-
- if (result != mr_matched)
- {
- barray_destroy (&ba);
- status = mr_not_matched;
- break;
- }
-
- barray_destroy (&ba);
-
- if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len))
- {
- status = mr_not_matched;
- break;
- }
-
- status = mr_matched;
- ind += len;
- }
- else
- {
- status = mr_matched;
- for (i = 0; status == mr_matched && i < len; i++)
- if (text[ind + i] != sp->m_string[i])
- status = mr_not_matched;
-
- if (status == mr_matched)
- ind += len;
- }
- break;
- case st_byte:
- status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_byte_range:
- status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ?
- mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_true:
- status = mr_matched;
- break;
- case st_false:
- status = mr_not_matched;
- break;
- case st_debug:
- status = ru->m_oper == op_and ? mr_matched : mr_not_matched;
- break;
- case st_identifier_loop:
- barray_create (&array);
- if (array == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- status = mr_dont_emit;
- for (;;)
- {
- match_result result;
-
- save_ind = ind;
- result = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx);
-
- if (result == mr_error_raised)
- {
- status = result;
- break;
- }
- else if (result == mr_matched)
- {
- if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx) ||
- barray_append (ba, &array))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- barray_destroy (&array);
- barray_create (&array);
- if (array == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- }
- else if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- else
- break;
- }
- break;
- }
- }
- else
- {
- status = mr_not_matched;
- }
-
- if (status == mr_error_raised)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
-
- return mr_error_raised;
- }
-
- if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
-
- if (sp->m_errtext)
- {
- set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text,
- ind), ind);
-
- return mr_error_raised;
- }
-
- return mr_not_matched;
- }
-
- if (status == mr_matched)
- {
- if (sp->m_emits)
- if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
-
- if (array)
- if (barray_append (ba, &array))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- }
-
- barray_destroy (&array);
-
- /* if the rule operator is a logical or, we pick up the first matching specifier */
- if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- return mr_matched;
- }
-
- sp = sp->next;
- }
-
- /* everything went fine - all specifiers match up */
- if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- return mr_matched;
- }
-
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_not_matched;
-}
-
-static match_result
-fast_match (dict *di, const byte *text, int *index, rule *ru, int *_PP, bytepool *_BP,
- int filtering_string, regbyte_ctx **rbc)
-{
- int ind = *index;
- int _P = filtering_string ? 0 : *_PP;
- int _P2;
- match_result status = mr_not_matched;
- spec *sp = ru->m_specs;
- regbyte_ctx *ctx = *rbc;
-
- /* for every specifier in the rule */
- while (sp)
- {
- int i, len, save_ind = ind;
-
- _P2 = _P + (sp->m_emits ? emit_size (sp->m_emits) : 0);
- if (bytepool_reserve (_BP, _P2))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- if (satisfies_condition (sp->m_cond, ctx))
- {
- switch (sp->m_spec_type)
- {
- case st_identifier:
- status = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx);
-
- if (status == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- break;
- case st_string:
- len = str_length (sp->m_string);
-
- /* prefilter the stream */
- if (!filtering_string && di->m_string)
- {
- int filter_index = 0;
- match_result result;
- regbyte_ctx *null_ctx = NULL;
-
- result = fast_match (di, text + ind, &filter_index, di->m_string, NULL, _BP, 1, &null_ctx);
-
- if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- if (result != mr_matched)
- {
- status = mr_not_matched;
- break;
- }
-
- if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len))
- {
- status = mr_not_matched;
- break;
- }
-
- status = mr_matched;
- ind += len;
- }
- else
- {
- status = mr_matched;
- for (i = 0; status == mr_matched && i < len; i++)
- if (text[ind + i] != sp->m_string[i])
- status = mr_not_matched;
-
- if (status == mr_matched)
- ind += len;
- }
- break;
- case st_byte:
- status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_byte_range:
- status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ?
- mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_true:
- status = mr_matched;
- break;
- case st_false:
- status = mr_not_matched;
- break;
- case st_debug:
- status = ru->m_oper == op_and ? mr_matched : mr_not_matched;
- break;
- case st_identifier_loop:
- status = mr_dont_emit;
- for (;;)
- {
- match_result result;
-
- save_ind = ind;
- result = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx);
-
- if (result == mr_error_raised)
- {
- status = result;
- break;
- }
- else if (result == mr_matched)
- {
- if (!filtering_string)
- {
- if (sp->m_emits != NULL)
- {
- if (emit_push (sp->m_emits, _BP->_F + _P, text[ind - 1], save_ind, &ctx))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- }
-
- _P = _P2;
- _P2 += sp->m_emits ? emit_size (sp->m_emits) : 0;
- if (bytepool_reserve (_BP, _P2))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- }
- }
- else if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- else
- break;
- }
- break;
- }
- }
- else
- {
- status = mr_not_matched;
- }
-
- if (status == mr_error_raised)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
-
- return mr_error_raised;
- }
-
- if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
-
- if (sp->m_errtext)
- {
- set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text,
- ind), ind);
-
- return mr_error_raised;
- }
-
- return mr_not_matched;
- }
-
- if (status == mr_matched)
- {
- if (sp->m_emits != NULL) {
- const byte ch = (ind <= 0) ? 0 : text[ind - 1];
- if (emit_push (sp->m_emits, _BP->_F + _P, ch, save_ind, &ctx))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- }
- _P = _P2;
- }
-
- /* if the rule operator is a logical or, we pick up the first matching specifier */
- if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- if (!filtering_string)
- *_PP = _P;
- return mr_matched;
- }
-
- sp = sp->next;
- }
-
- /* everything went fine - all specifiers match up */
- if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- if (!filtering_string)
- *_PP = _P;
- return mr_matched;
- }
-
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_not_matched;
-}
-
-static byte *
-error_get_token (error *er, dict *di, const byte *text, int ind)
-{
- byte *str = NULL;
-
- if (er->m_token)
- {
- barray *ba;
- int filter_index = 0;
- regbyte_ctx *ctx = NULL;
-
- barray_create (&ba);
- if (ba != NULL)
- {
- if (match (di, text + ind, &filter_index, er->m_token, &ba, 0, &ctx) == mr_matched &&
- filter_index)
- {
- str = (byte *) mem_alloc (filter_index + 1);
- if (str != NULL)
- {
- str_copy_n (str, text + ind, filter_index);
- str[filter_index] = '\0';
- }
- }
- barray_destroy (&ba);
- }
- }
-
- return str;
-}
-
-typedef struct grammar_load_state_
-{
- dict *di;
- byte *syntax_symbol;
- byte *string_symbol;
- map_str *maps;
- map_byte *mapb;
- map_rule *mapr;
-} grammar_load_state;
-
-static void grammar_load_state_create (grammar_load_state **gr)
-{
- *gr = (grammar_load_state *) mem_alloc (sizeof (grammar_load_state));
- if (*gr)
- {
- (**gr).di = NULL;
- (**gr).syntax_symbol = NULL;
- (**gr).string_symbol = NULL;
- (**gr).maps = NULL;
- (**gr).mapb = NULL;
- (**gr).mapr = NULL;
- }
-}
-
-static void grammar_load_state_destroy (grammar_load_state **gr)
-{
- if (*gr)
- {
- dict_destroy (&(**gr).di);
- mem_free ((void **) &(**gr).syntax_symbol);
- mem_free ((void **) &(**gr).string_symbol);
- map_str_destroy (&(**gr).maps);
- map_byte_destroy (&(**gr).mapb);
- map_rule_destroy (&(**gr).mapr);
- mem_free ((void **) gr);
- }
-}
-
-
-static void error_msg(int line, const char *msg)
-{
- fprintf(stderr, "Error in grammar_load_from_text() at line %d: %s\n", line, msg);
-}
-
-
-/*
- the API
-*/
-grammar grammar_load_from_text (const byte *text)
-{
- grammar_load_state *g = NULL;
- grammar id = 0;
-
- clear_last_error ();
-
- grammar_load_state_create (&g);
- if (g == NULL) {
- error_msg(__LINE__, "");
- return 0;
- }
-
- dict_create (&g->di);
- if (g->di == NULL)
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- eat_spaces (&text);
-
- /* skip ".syntax" keyword */
- text += 7;
- eat_spaces (&text);
-
- /* retrieve root symbol */
- if (get_identifier (&text, &g->syntax_symbol))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
- eat_spaces (&text);
-
- /* skip semicolon */
- text++;
- eat_spaces (&text);
-
- while (*text)
- {
- byte *symbol = NULL;
- int is_dot = *text == '.';
-
- if (is_dot)
- text++;
-
- if (get_identifier (&text, &symbol))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
- eat_spaces (&text);
-
- /* .emtcode */
- if (is_dot && str_equal (symbol, (byte *) "emtcode"))
- {
- map_byte *ma = NULL;
-
- mem_free ((void **) (void *) &symbol);
-
- if (get_emtcode (&text, &ma))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- map_byte_append (&g->mapb, ma);
- }
- /* .regbyte */
- else if (is_dot && str_equal (symbol, (byte *) "regbyte"))
- {
- map_byte *ma = NULL;
-
- mem_free ((void **) (void *) &symbol);
-
- if (get_regbyte (&text, &ma))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- map_byte_append (&g->di->m_regbytes, ma);
- }
- /* .errtext */
- else if (is_dot && str_equal (symbol, (byte *) "errtext"))
- {
- map_str *ma = NULL;
-
- mem_free ((void **) (void *) &symbol);
-
- if (get_errtext (&text, &ma))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- map_str_append (&g->maps, ma);
- }
- /* .string */
- else if (is_dot && str_equal (symbol, (byte *) "string"))
- {
- mem_free ((void **) (void *) &symbol);
-
- if (g->di->m_string != NULL)
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- if (get_identifier (&text, &g->string_symbol))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- /* skip semicolon */
- eat_spaces (&text);
- text++;
- eat_spaces (&text);
- }
- else
- {
- rule *ru = NULL;
- map_rule *ma = NULL;
-
- if (get_rule (&text, &ru, g->maps, g->mapb))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- rule_append (&g->di->m_rulez, ru);
-
- /* if a rule consist of only one specifier, give it an ".and" operator */
- if (ru->m_oper == op_none)
- ru->m_oper = op_and;
-
- map_rule_create (&ma);
- if (ma == NULL)
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- ma->key = symbol;
- ma->data = ru;
- map_rule_append (&g->mapr, ma);
- }
- }
-
- if (update_dependencies (g->di, g->mapr, &g->syntax_symbol, &g->string_symbol,
- g->di->m_regbytes))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "update_dependencies() failed");
- return 0;
- }
-
- dict_append (&g_dicts, g->di);
- id = g->di->m_id;
- g->di = NULL;
-
- grammar_load_state_destroy (&g);
-
- return id;
-}
-
-int grammar_set_reg8 (grammar id, const byte *name, byte value)
-{
- dict *di = NULL;
- map_byte *reg = NULL;
-
- clear_last_error ();
-
- dict_find (&g_dicts, id, &di);
- if (di == NULL)
- {
- set_last_error (INVALID_GRAMMAR_ID, NULL, -1);
- return 0;
- }
-
- reg = map_byte_locate (&di->m_regbytes, name);
- if (reg == NULL)
- {
- set_last_error (INVALID_REGISTER_NAME, str_duplicate (name), -1);
- return 0;
- }
-
- reg->data = value;
- return 1;
-}
-
-/*
- internal checking function used by both grammar_check and grammar_fast_check functions
-*/
-static int _grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size,
- unsigned int estimate_prod_size, int use_fast_path)
-{
- dict *di = NULL;
- int index = 0;
-
- clear_last_error ();
-
- dict_find (&g_dicts, id, &di);
- if (di == NULL)
- {
- set_last_error (INVALID_GRAMMAR_ID, NULL, -1);
- return 0;
- }
-
- *prod = NULL;
- *size = 0;
-
- if (use_fast_path)
- {
- regbyte_ctx *rbc = NULL;
- bytepool *bp = NULL;
- int _P = 0;
-
- bytepool_create (&bp, estimate_prod_size);
- if (bp == NULL)
- return 0;
-
- if (fast_match (di, text, &index, di->m_syntax, &_P, bp, 0, &rbc) != mr_matched)
- {
- bytepool_destroy (&bp);
- free_regbyte_ctx_stack (rbc, NULL);
- return 0;
- }
-
- free_regbyte_ctx_stack (rbc, NULL);
-
- *prod = bp->_F;
- *size = _P;
- bp->_F = NULL;
- bytepool_destroy (&bp);
- }
- else
- {
- regbyte_ctx *rbc = NULL;
- barray *ba = NULL;
-
- barray_create (&ba);
- if (ba == NULL)
- return 0;
-
- if (match (di, text, &index, di->m_syntax, &ba, 0, &rbc) != mr_matched)
- {
- barray_destroy (&ba);
- free_regbyte_ctx_stack (rbc, NULL);
- return 0;
- }
-
- free_regbyte_ctx_stack (rbc, NULL);
-
- *prod = (byte *) mem_alloc (ba->len * sizeof (byte));
- if (*prod == NULL)
- {
- barray_destroy (&ba);
- return 0;
- }
-
- mem_copy (*prod, ba->data, ba->len * sizeof (byte));
- *size = ba->len;
- barray_destroy (&ba);
- }
-
- return 1;
-}
-
-int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size)
-{
- return _grammar_check (id, text, prod, size, 0, 0);
-}
-
-int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size,
- unsigned int estimate_prod_size)
-{
- return _grammar_check (id, text, prod, size, estimate_prod_size, 1);
-}
-
-int grammar_destroy (grammar id)
-{
- dict **di = &g_dicts;
-
- clear_last_error ();
-
- while (*di != NULL)
- {
- if ((**di).m_id == id)
- {
- dict *tmp = *di;
- *di = (**di).next;
- dict_destroy (&tmp);
- return 1;
- }
-
- di = &(**di).next;
- }
-
- set_last_error (INVALID_GRAMMAR_ID, NULL, -1);
- return 0;
-}
-
-static void append_character (const char x, byte *text, int *dots_made, int *len, int size)
-{
- if (*dots_made == 0)
- {
- if (*len < size - 1)
- {
- text[(*len)++] = x;
- text[*len] = '\0';
- }
- else
- {
- int i;
- for (i = 0; i < 3; i++)
- if (--(*len) >= 0)
- text[*len] = '.';
- *dots_made = 1;
- }
- }
-}
-
-void grammar_get_last_error (byte *text, unsigned int size, int *pos)
-{
- int len = 0, dots_made = 0;
- const byte *p = error_message;
-
- *text = '\0';
-
- if (p)
- {
- while (*p)
- {
- if (*p == '$')
- {
- const byte *r = error_param;
-
- while (*r)
- {
- append_character (*r++, text, &dots_made, &len, (int) size);
- }
-
- p++;
- }
- else
- {
- append_character (*p++, text, &dots_made, &len, size);
- }
- }
- }
-
- *pos = error_position;
-}
diff --git a/src/mesa/shader/grammar/grammar.h b/src/mesa/shader/grammar/grammar.h
deleted file mode 100644
index 591e38aefa6..00000000000
--- a/src/mesa/shader/grammar/grammar.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.2
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef GRAMMAR_H
-#define GRAMMAR_H
-
-
-#ifndef GRAMMAR_PORT_INCLUDE
-#error Do not include this file directly, include your grammar_XXX.h instead
-#endif
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-void grammar_alloc_free (void *);
-void *grammar_alloc_malloc (size_t);
-void *grammar_alloc_realloc (void *, size_t, size_t);
-void *grammar_memory_copy (void *, const void *, size_t);
-int grammar_string_compare (const byte *, const byte *);
-int grammar_string_compare_n (const byte *, const byte *, size_t);
-byte *grammar_string_copy (byte *, const byte *);
-byte *grammar_string_copy_n (byte *, const byte *, size_t);
-byte *grammar_string_duplicate (const byte *);
-unsigned int grammar_string_length (const byte *);
-
-/*
- loads grammar script from null-terminated ASCII <text>
- returns unique grammar id to grammar object
- returns 0 if an error occurs (call grammar_get_last_error to retrieve the error text)
-*/
-grammar grammar_load_from_text (const byte *text);
-
-/*
- sets a new <value> to a register <name> for grammar <id>
- returns 0 on error (call grammar_get_last_error to retrieve the error text)
- returns 1 on success
-*/
-int grammar_set_reg8 (grammar id, const byte *name, byte value);
-
-/*
- this function is obsolete, use only for debugging purposes
-
- checks if a null-terminated <text> matches given grammar <id>
- returns 0 on error (call grammar_get_last_error to retrieve the error text)
- returns 1 on success, the <prod> points to newly allocated buffer with production and <size>
- is filled with the production size
- call grammar_alloc_free to free the memory block pointed by <prod>
-*/
-int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size);
-
-/*
- does the same what grammar_check does but much more (approx. 4 times) faster
- use this function instead of grammar_check
- <estimate_prod_size> is a hint - the initial production buffer size will be of this size,
- but if more room is needed it will be safely resized; set it to 0x1000 or so
-*/
-int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size,
- unsigned int estimate_prod_size);
-
-/*
- destroys grammar object identified by <id>
- returns 0 on error (call grammar_get_last_error to retrieve the error text)
- returns 1 on success
-*/
-int grammar_destroy (grammar id);
-
-/*
- retrieves last grammar error reported either by grammar_load_from_text, grammar_check
- or grammar_destroy
- the user allocated <text> buffer receives error description, <pos> points to error position,
- <size> is the size of the text buffer to fill in - it must be at least 4 bytes long,
-*/
-void grammar_get_last_error (byte *text, unsigned int size, int *pos);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
diff --git a/src/mesa/shader/grammar/grammar.syn b/src/mesa/shader/grammar/grammar.syn
deleted file mode 100644
index 5d99f65bfce..00000000000
--- a/src/mesa/shader/grammar/grammar.syn
+++ /dev/null
@@ -1,567 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.2
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- /**
- * \file grammar.syn
- * syntax of .syn script - used to validate other syntax files
- * \author Michal Krol
- */
-
-.syntax grammar;
-
-/* declaration */
-.emtcode DECLARATION_END 0
-.emtcode DECLARATION_EMITCODE 1
-.emtcode DECLARATION_ERRORTEXT 2
-.emtcode DECLARATION_REGBYTE 3
-.emtcode DECLARATION_LEXER 4
-.emtcode DECLARATION_RULE 5
-
-/* specifier */
-.emtcode SPECIFIER_END 0
-.emtcode SPECIFIER_AND_TAG 1
-.emtcode SPECIFIER_OR_TAG 2
-.emtcode SPECIFIER_CHARACTER_RANGE 3
-.emtcode SPECIFIER_CHARACTER 4
-.emtcode SPECIFIER_STRING 5
-.emtcode SPECIFIER_IDENTIFIER 6
-.emtcode SPECIFIER_TRUE 7
-.emtcode SPECIFIER_FALSE 8
-.emtcode SPECIFIER_DEBUG 9
-
-/* identifier */
-.emtcode IDENTIFIER_SIMPLE 0
-.emtcode IDENTIFIER_LOOP 1
-
-/* error */
-.emtcode ERROR_NOT_PRESENT 0
-.emtcode ERROR_PRESENT 1
-
-/* emit */
-.emtcode EMIT_NULL 0
-.emtcode EMIT_INTEGER 1
-.emtcode EMIT_IDENTIFIER 2
-.emtcode EMIT_CHARACTER 3
-.emtcode EMIT_LAST_CHARACTER 4
-.emtcode EMIT_CURRENT_POSITION 5
-
-.errtext INVALID_GRAMMAR "internal error 2001: invalid grammar script"
-.errtext SYNTAX_EXPECTED "internal error 2002: '.syntax' keyword expected"
-.errtext IDENTIFIER_EXPECTED "internal error 2003: identifier expected"
-.errtext MISSING_SEMICOLON "internal error 2004: missing ';'"
-.errtext INTEGER_EXPECTED "internal error 2005: integer value expected"
-.errtext STRING_EXPECTED "internal error 2006: string expected"
-
-/*
- <grammar> ::= ".syntax" <identifier> ";" <declaration_list>
-*/
-grammar
- grammar_1 .error INVALID_GRAMMAR;
-grammar_1
- optional_space .and ".syntax" .error SYNTAX_EXPECTED .and space .and identifier .and
- semicolon .and declaration_list .and optional_space .and '\0' .emit DECLARATION_END;
-
-/*
- <optional_space> ::= <space>
- | ""
-*/
-optional_space
- space .or .true;
-
-/*
- <space> ::= <single_space> <single_space>*
-*/
-space
- single_space .and .loop single_space;
-
-/*
- <single_space> ::= <white_char>
- | <comment_block>
-*/
-single_space
- white_char .or comment_block;
-
-/*
- <white_char> ::= " "
- | "\t"
- | "\n"
- | "\r"
-*/
-white_char
- ' ' .or '\t' .or '\n' .or '\r';
-
-/*
- <comment_block> ::= "/" "*" <comment_rest>
-*/
-comment_block
- '/' .and '*' .and comment_rest;
-
-/*
- <comment_rest> ::= <comment_char_no_star>* <comment_end>
- | <comment_char_no_star>* "*" <comment_rest>
-*/
-comment_rest
- .loop comment_char_no_star .and comment_rest_1;
-comment_rest_1
- comment_end .or comment_rest_2;
-comment_rest_2
- '*' .and comment_rest;
-
-/*
- <comment_char_no_star> ::= All ASCII characters except "*" and "\0"
-*/
-comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-/*
- <comment_end> ::= "*" "/"
-*/
-comment_end
- '*' .and '/';
-
-/*
- <identifier> ::= <identifier>
-*/
-identifier
- identifier_ne .error IDENTIFIER_EXPECTED;
-
-/*
- <identifier_ne> ::= <first_idchar> <follow_idchar>*
-*/
-identifier_ne
- first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\0';
-
-/*
- <first_idchar> ::= "a"-"z"
- | "A"-"Z"
- | "_"
-*/
-first_idchar
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-/*
- <follow_idchar> ::= <first_idchar>
- | <digit_dec>
-*/
-follow_idchar
- first_idchar .or digit_dec;
-
-/*
- <digit_dec> ::= "0"-"9"
-*/
-digit_dec
- '0'-'9';
-
-/*
- <semicolon> ::= ";"
-*/
-semicolon
- optional_space .and ';' .error MISSING_SEMICOLON .and optional_space;
-
-/*
- <declaration_list> ::= <declaration>
- | <declaration_list> <declaration>
-*/
-declaration_list
- declaration .and .loop declaration;
-
-/*
- <declaration> ::= <emitcode_definition>
- | <errortext_definition>
- | <lexer_definition>
- | <rule_definition>
-*/
-declaration
- emitcode_definition .emit DECLARATION_EMITCODE .or
- errortext_definition .emit DECLARATION_ERRORTEXT .or
- regbyte_definition .emit DECLARATION_REGBYTE .or
- lexer_definition .emit DECLARATION_LEXER .or
- rule_definition .emit DECLARATION_RULE;
-
-/*
- <emitcode_definition> ::= ".emtcode" <identifier> <integer>
-*/
-emitcode_definition
- ".emtcode" .and space .and identifier .and space .and integer .and space_or_null;
-
-/*
- <integer> ::= <integer_ne>
-*/
-integer
- integer_ne .error INTEGER_EXPECTED;
-
-/*
- <integer_ne> ::= <hex_integer>
- | <dec_integer>
-*/
-integer_ne
- hex_integer .emit 0x10 .or dec_integer .emit 10;
-
-/*
- <hex_integer> :: <hex_prefix> <digit_hex> <digit_hex>*
-*/
-hex_integer
- hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\0';
-
-/*
- <hex_prefix> ::= "0x"
- | "0X"
-*/
-hex_prefix
- '0' .and hex_prefix_1;
-hex_prefix_1
- 'x' .or 'X';
-
-/*
- <digit_hex> ::= "0"-"9"
- | "a"-"f"
- | "A"-"F"
-*/
-digit_hex
- '0'-'9' .or 'a'-'f' .or 'A'-'F';
-
-/*
- <dec_integer> :: <digit_dec> <digit_dec>*
-*/
-dec_integer
- digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-/*
- <space_or_null> ::= <space>
- | "\0"
-*/
-space_or_null
- space .or '\0';
-
-/*
- <errortext_definition> ::= ".errtext" <identifier> <string>
-*/
-errortext_definition
- ".errtext" .and space .and identifier .and space .and string .and space_or_null;
-
-/*
- <string> ::= <string_ne>
-*/
-string
- string_ne .error STRING_EXPECTED;
-
-/*
- <string_ne> ::= "\"" <string_char_double_quotes> "\""
-*/
-string_ne
- '"' .and .loop string_char_double_quotes .and '"' .emit '\0';
-
-/*
- <string_char_double_quotes> ::= <escape_sequence>
- | <string_char>
- | "\'"
-*/
-string_char_double_quotes
- escape_sequence .or string_char .emit * .or '\'' .emit *;
-
-/*
- <string_char> ::= All ASCII characters except "\'", "\"", "\n", "\r",
- "\0" and "\\"
-*/
-string_char
- '\x5D'-'\xFF' .or '\x28'-'\x5B' .or '\x23'-'\x26' .or '\x0E'-'\x21' .or '\x0B'-'\x0C' .or
- '\x01'-'\x09';
-
-/*
- <escape_sequence> ::= "\\" <escape_code>
-*/
-escape_sequence
- '\\' .emit * .and escape_code;
-
-/*
- <escape_code> ::= <simple_escape_code>
- | <hex_escape_code>
- | <oct_escape_code>
-*/
-escape_code
- simple_escape_code .emit * .or hex_escape_code .or oct_escape_code;
-
-/*
- <simple_escape_code> ::= "\'"
- | "\""
- | "?"
- | "\\"
- | "a"
- | "b"
- | "f"
- | "n"
- | "r"
- | "t"
- | "v"
-*/
-simple_escape_code
- '\'' .or '"' .or '?' .or '\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v';
-
-/*
- <hex_escape_code> ::= "x" <digit_hex> <digit_hex>*
-*/
-hex_escape_code
- 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *;
-
-/*
- <oct_escape_code> ::= <digit_oct> <optional_digit_oct> <optional_digit_oct>
-*/
-oct_escape_code
- digit_oct .emit * .and optional_digit_oct .and optional_digit_oct;
-
-/*
- <digit_oct> ::= "0"-"7"
-*/
-digit_oct
- '0'-'7';
-
-/*
- <optional_digit_oct> ::= <digit_oct>
- | ""
-*/
-optional_digit_oct
- digit_oct .emit * .or .true;
-
-/*
- <regbyte_definition> ::= ".regbyte" <identifier> <integer>
-*/
-regbyte_definition
- ".regbyte" .and space .and identifier .and space .and integer .and space_or_null;
-
-/*
- <lexer_definition> ::= ".string" <identifier> ";"
-*/
-lexer_definition
- ".string" .and space .and identifier .and semicolon;
-
-/*
- <rule_definition> ::= <identifier_ne> <definition>
-*/
-rule_definition
- identifier_ne .and space .and definition;
-
-/*
- <definition> ::= <specifier> <optional_specifiers_and_or> ";"
-*/
-definition
- specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END;
-
-/*
- <optional_specifiers_and_or> ::= <and_specifiers>
- | <or_specifiers>
- | ""
-*/
-optional_specifiers_and_or
- and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true;
-
-/*
- <specifier> ::= <specifier_condition> <specifier_rule>
-*/
-specifier
- specifier_condition .and optional_space .and specifier_rule;
-
-/*
- <specifier_condition> ::= ".if" "(" <left_operand> <operator> <right_operand> ")"
-*/
-specifier_condition
- specifier_condition_1 .or .true;
-specifier_condition_1
- ".if" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and
- right_operand .and optional_space .and ')';
-
-/*
- <left_operand> ::= <identifier>
-*/
-left_operand
- identifier;
-
-/*
- <operator> ::= "!="
- | "=="
-*/
-operator
- operator_1 .or operator_2;
-operator_1
- optional_space .and '!' .and '=' .and optional_space;
-operator_2
- optional_space .and '=' .and '=' .and optional_space;
-
-/*
- <right_operand> ::= <integer>
-*/
-right_operand
- integer;
-
-/*
- <specifier_rule> ::= <character_range> <optional_error> <emit>*
- | <character> <optional_error> <emit>*
- | <string> <optional_error> <emit>*
- | ".true" <optional_error> <emit>*
- | ".false" <optional_error> <emit>*
- | ".debug" <optional_error> <emit>*
- | <advanced_identifier> <optional_error> <emit>*
-*/
-specifier_rule
- specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL;
-specifier_rule_1
- character_range .emit SPECIFIER_CHARACTER_RANGE .or
- character .emit SPECIFIER_CHARACTER .or
- string_ne .emit SPECIFIER_STRING .or
- ".true" .emit SPECIFIER_TRUE .or
- ".false" .emit SPECIFIER_FALSE .or
- ".debug" .emit SPECIFIER_DEBUG .or
- advanced_identifier .emit SPECIFIER_IDENTIFIER;
-
-/*
- <character> ::= "\'" <string_char_single_quotes "\'"
-*/
-character
- '\'' .and string_char_single_quotes .and '\'' .emit '\0';
-
-/*
- <string_char_single_quotes> ::= <escape_sequence>
- | <string_char>
- | "\""
-*/
-string_char_single_quotes
- escape_sequence .or string_char .emit * .or '"' .emit *;
-
-/*
- <character_range> ::= <character> "-" <character>
-*/
-character_range
- character .and optional_space .and '-' .and optional_space .and character;
-
-/*
- <advanced_identifier> ::= <optional_loop> <identifier>
-*/
-advanced_identifier
- optional_loop .and identifier;
-
-/*
- <optional_loop> ::= ".loop"
- | ""
-*/
-optional_loop
- optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE;
-optional_loop_1
- ".loop" .and space;
-
-/*
- <optional_error> ::= <error>
- | ""
-*/
-optional_error
- error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT;
-
-/*
- <error> :: ".error" <identifier>
-*/
-error
- space .and ".error" .and space .and identifier;
-
-/*
- <emit> ::= <emit_output>
- | <emit_regbyte>
-*/
-emit
- emit_output .or emit_regbyte;
-
-/*
- <emit_output> ::= ".emit" <emit_param>
-*/
-emit_output
- space .and ".emit" .and space .and emit_param;
-
-/*
- <emit_param> ::= <integer>
- | <identifier>
- | <character>
- | "*"
- | "$"
-*/
-emit_param
- integer_ne .emit EMIT_INTEGER .or
- identifier_ne .emit EMIT_IDENTIFIER .or
- character .emit EMIT_CHARACTER .or
- '*' .emit EMIT_LAST_CHARACTER .or
- '$' .emit EMIT_CURRENT_POSITION;
-
-/*
- <emit_regbyte> ::= ".load" <identifier> <emit_param>
-*/
-emit_regbyte
- space .and ".load" .and space .and identifier .and space .and emit_param;
-
-/*
- <and_specifiers> ::= <and_specifier> <and_specifier>*
-*/
-and_specifiers
- and_specifier .and .loop and_specifier;
-
-/*
- <or_specifiers> ::= <or_specifier> <or_specifier>*
-*/
-or_specifiers
- or_specifier .and .loop or_specifier;
-
-/*
- <and_specifier> ::= ".and" <specifier>
-*/
-and_specifier
- space .and ".and" .and space .and specifier;
-
-/*
- <or_specifier> ::= ".or" <specifier>
-*/
-or_specifier
- space .and ".or" .and space .and specifier;
-
-
-.string __string_filter;
-
-/*
- <__string_filter> ::= <__first_identifier_char> <__next_identifier_char>*
-*/
-__string_filter
- __first_identifier_char .and .loop __next_identifier_char;
-
-/*
- <__first_identifier_char> ::= "a"-"z"
- | "A"-"Z"
- | "_"
- | "."
-*/
-__first_identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '.';
-
-/*
- <__next_identifier_char> ::= "a"-"z"
- | "A"-"Z"
- | "_"
- | "0"-"9"
-*/
-__next_identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';
-
diff --git a/src/mesa/shader/grammar/grammar_crt.c b/src/mesa/shader/grammar/grammar_crt.c
deleted file mode 100644
index d2c95d1c8e7..00000000000
--- a/src/mesa/shader/grammar/grammar_crt.c
+++ /dev/null
@@ -1,64 +0,0 @@
-#include "grammar_crt.h"
-
-#define GRAMMAR_PORT_BUILD 1
-#include "grammar.c"
-#undef GRAMMAR_PORT_BUILD
-
-
-void grammar_alloc_free (void *ptr)
-{
- free (ptr);
-}
-
-void *grammar_alloc_malloc (size_t size)
-{
- return malloc (size);
-}
-
-void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size)
-{
- return realloc (ptr, size);
-}
-
-void *grammar_memory_copy (void *dst, const void * src, size_t size)
-{
- return memcpy (dst, src, size);
-}
-
-int grammar_string_compare (const byte *str1, const byte *str2)
-{
- return strcmp ((const char *) str1, (const char *) str2);
-}
-
-int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n)
-{
- return strncmp ((const char *) str1, (const char *) str2, n);
-}
-
-byte *grammar_string_copy (byte *dst, const byte *src)
-{
- return (byte *) strcpy ((char *) dst, (const char *) src);
-}
-
-byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n)
-{
- return (byte *) strncpy ((char *) dst, (const char *) src, n);
-}
-
-unsigned int grammar_string_length (const byte *str)
-{
- return strlen ((const char *) str);
-}
-
-byte *grammar_string_duplicate (const byte *src)
-{
- const unsigned int size = grammar_string_length (src);
- byte *str = grammar_alloc_malloc (size + 1);
- if (str != NULL)
- {
- grammar_memory_copy (str, src, size);
- str[size] = '\0';
- }
- return str;
-}
-
diff --git a/src/mesa/shader/grammar/grammar_crt.h b/src/mesa/shader/grammar/grammar_crt.h
deleted file mode 100644
index 492711e96ae..00000000000
--- a/src/mesa/shader/grammar/grammar_crt.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#ifndef GRAMMAR_CRT_H
-#define GRAMMAR_CRT_H
-
-
-#include <stdlib.h>
-#include <malloc.h>
-#include <string.h>
-
-
-typedef unsigned long grammar;
-typedef unsigned char byte;
-
-
-#define GRAMMAR_PORT_INCLUDE 1
-#include "grammar.h"
-#undef GRAMMAR_PORT_INCLUDE
-
-
-#endif
-
diff --git a/src/mesa/shader/grammar/grammar_mesa.c b/src/mesa/shader/grammar/grammar_mesa.c
deleted file mode 100644
index eb962505bfe..00000000000
--- a/src/mesa/shader/grammar/grammar_mesa.c
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file grammar_mesa.c
- * mesa3d port to syntax parsing engine
- * \author Michal Krol
- */
-
-#include "grammar_mesa.h"
-
-#define GRAMMAR_PORT_BUILD 1
-#include "grammar.c"
-#undef GRAMMAR_PORT_BUILD
-
-
-void grammar_alloc_free (void *ptr)
-{
- _mesa_free (ptr);
-}
-
-void *grammar_alloc_malloc (size_t size)
-{
- return _mesa_malloc (size);
-}
-
-void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size)
-{
- return _mesa_realloc (ptr, old_size, size);
-}
-
-void *grammar_memory_copy (void *dst, const void * src, size_t size)
-{
- return _mesa_memcpy (dst, src, size);
-}
-
-int grammar_string_compare (const byte *str1, const byte *str2)
-{
- return _mesa_strcmp ((const char *) str1, (const char *) str2);
-}
-
-int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n)
-{
- return _mesa_strncmp ((const char *) str1, (const char *) str2, n);
-}
-
-byte *grammar_string_copy (byte *dst, const byte *src)
-{
- return (byte *) _mesa_strcpy ((char *) dst, (const char *) src);
-}
-
-byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n)
-{
- return (byte *) _mesa_strncpy ((char *) dst, (const char *) src, n);
-}
-
-byte *grammar_string_duplicate (const byte *src)
-{
- return (byte *) _mesa_strdup ((const char *) src);
-}
-
-unsigned int grammar_string_length (const byte *str)
-{
- return (unsigned int)_mesa_strlen ((const char *) str);
-}
-
diff --git a/src/mesa/shader/grammar/grammar_mesa.h b/src/mesa/shader/grammar/grammar_mesa.h
deleted file mode 100644
index 6c92c5812da..00000000000
--- a/src/mesa/shader/grammar/grammar_mesa.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef GRAMMAR_MESA_H
-#define GRAMMAR_MESA_H
-
-
-#include "main/imports.h"
-/* NOTE: include Mesa 3-D specific headers here */
-
-
-typedef GLuint grammar;
-typedef GLubyte byte;
-
-
-#define GRAMMAR_PORT_INCLUDE 1
-#include "grammar.h"
-#undef GRAMMAR_PORT_INCLUDE
-
-
-#endif
-
diff --git a/src/mesa/shader/grammar/grammar_syn.h b/src/mesa/shader/grammar/grammar_syn.h
deleted file mode 100644
index 840a1ab62c2..00000000000
--- a/src/mesa/shader/grammar/grammar_syn.h
+++ /dev/null
@@ -1,202 +0,0 @@
-".syntax grammar;\n"
-".emtcode DECLARATION_END 0\n"
-".emtcode DECLARATION_EMITCODE 1\n"
-".emtcode DECLARATION_ERRORTEXT 2\n"
-".emtcode DECLARATION_REGBYTE 3\n"
-".emtcode DECLARATION_LEXER 4\n"
-".emtcode DECLARATION_RULE 5\n"
-".emtcode SPECIFIER_END 0\n"
-".emtcode SPECIFIER_AND_TAG 1\n"
-".emtcode SPECIFIER_OR_TAG 2\n"
-".emtcode SPECIFIER_CHARACTER_RANGE 3\n"
-".emtcode SPECIFIER_CHARACTER 4\n"
-".emtcode SPECIFIER_STRING 5\n"
-".emtcode SPECIFIER_IDENTIFIER 6\n"
-".emtcode SPECIFIER_TRUE 7\n"
-".emtcode SPECIFIER_FALSE 8\n"
-".emtcode SPECIFIER_DEBUG 9\n"
-".emtcode IDENTIFIER_SIMPLE 0\n"
-".emtcode IDENTIFIER_LOOP 1\n"
-".emtcode ERROR_NOT_PRESENT 0\n"
-".emtcode ERROR_PRESENT 1\n"
-".emtcode EMIT_NULL 0\n"
-".emtcode EMIT_INTEGER 1\n"
-".emtcode EMIT_IDENTIFIER 2\n"
-".emtcode EMIT_CHARACTER 3\n"
-".emtcode EMIT_LAST_CHARACTER 4\n"
-".emtcode EMIT_CURRENT_POSITION 5\n"
-".errtext INVALID_GRAMMAR \"internal error 2001: invalid grammar script\"\n"
-".errtext SYNTAX_EXPECTED \"internal error 2002: '.syntax' keyword expected\"\n"
-".errtext IDENTIFIER_EXPECTED \"internal error 2003: identifier expected\"\n"
-".errtext MISSING_SEMICOLON \"internal error 2004: missing ';'\"\n"
-".errtext INTEGER_EXPECTED \"internal error 2005: integer value expected\"\n"
-".errtext STRING_EXPECTED \"internal error 2006: string expected\"\n"
-"grammar\n"
-" grammar_1 .error INVALID_GRAMMAR;\n"
-"grammar_1\n"
-" optional_space .and \".syntax\" .error SYNTAX_EXPECTED .and space .and identifier .and\n"
-" semicolon .and declaration_list .and optional_space .and '\\0' .emit DECLARATION_END;\n"
-"optional_space\n"
-" space .or .true;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" white_char .or comment_block;\n"
-"white_char\n"
-" ' ' .or '\\t' .or '\\n' .or '\\r';\n"
-"comment_block\n"
-" '/' .and '*' .and comment_rest;\n"
-"comment_rest\n"
-" .loop comment_char_no_star .and comment_rest_1;\n"
-"comment_rest_1\n"
-" comment_end .or comment_rest_2;\n"
-"comment_rest_2\n"
-" '*' .and comment_rest;\n"
-"comment_char_no_star\n"
-" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"comment_end\n"
-" '*' .and '/';\n"
-"identifier\n"
-" identifier_ne .error IDENTIFIER_EXPECTED;\n"
-"identifier_ne\n"
-" first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\\0';\n"
-"first_idchar\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"follow_idchar\n"
-" first_idchar .or digit_dec;\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"semicolon\n"
-" optional_space .and ';' .error MISSING_SEMICOLON .and optional_space;\n"
-"declaration_list\n"
-" declaration .and .loop declaration;\n"
-"declaration\n"
-" emitcode_definition .emit DECLARATION_EMITCODE .or\n"
-" errortext_definition .emit DECLARATION_ERRORTEXT .or\n"
-" regbyte_definition .emit DECLARATION_REGBYTE .or\n"
-" lexer_definition .emit DECLARATION_LEXER .or\n"
-" rule_definition .emit DECLARATION_RULE;\n"
-"emitcode_definition\n"
-" \".emtcode\" .and space .and identifier .and space .and integer .and space_or_null;\n"
-"integer\n"
-" integer_ne .error INTEGER_EXPECTED;\n"
-"integer_ne\n"
-" hex_integer .emit 0x10 .or dec_integer .emit 10;\n"
-"hex_integer\n"
-" hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\\0';\n"
-"hex_prefix\n"
-" '0' .and hex_prefix_1;\n"
-"hex_prefix_1\n"
-" 'x' .or 'X';\n"
-"digit_hex\n"
-" '0'-'9' .or 'a'-'f' .or 'A'-'F';\n"
-"dec_integer\n"
-" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"space_or_null\n"
-" space .or '\\0';\n"
-"errortext_definition\n"
-" \".errtext\" .and space .and identifier .and space .and string .and space_or_null;\n"
-"string\n"
-" string_ne .error STRING_EXPECTED;\n"
-"string_ne\n"
-" '\"' .and .loop string_char_double_quotes .and '\"' .emit '\\0';\n"
-"string_char_double_quotes\n"
-" escape_sequence .or string_char .emit * .or '\\'' .emit *;\n"
-"string_char\n"
-" '\\x5D'-'\\xFF' .or '\\x28'-'\\x5B' .or '\\x23'-'\\x26' .or '\\x0E'-'\\x21' .or '\\x0B'-'\\x0C' .or\n"
-" '\\x01'-'\\x09';\n"
-"escape_sequence\n"
-" '\\\\' .emit * .and escape_code;\n"
-"escape_code\n"
-" simple_escape_code .emit * .or hex_escape_code .or oct_escape_code;\n"
-"simple_escape_code\n"
-" '\\'' .or '\"' .or '?' .or '\\\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v';\n"
-"hex_escape_code\n"
-" 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *;\n"
-"oct_escape_code\n"
-" digit_oct .emit * .and optional_digit_oct .and optional_digit_oct;\n"
-"digit_oct\n"
-" '0'-'7';\n"
-"optional_digit_oct\n"
-" digit_oct .emit * .or .true;\n"
-"regbyte_definition\n"
-" \".regbyte\" .and space .and identifier .and space .and integer .and space_or_null;\n"
-"lexer_definition\n"
-" \".string\" .and space .and identifier .and semicolon;\n"
-"rule_definition\n"
-" identifier_ne .and space .and definition;\n"
-"definition\n"
-" specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END;\n"
-"optional_specifiers_and_or\n"
-" and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true;\n"
-"specifier\n"
-" specifier_condition .and optional_space .and specifier_rule;\n"
-"specifier_condition\n"
-" specifier_condition_1 .or .true;\n"
-"specifier_condition_1\n"
-" \".if\" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and\n"
-" right_operand .and optional_space .and ')';\n"
-"left_operand\n"
-" identifier;\n"
-"operator\n"
-" operator_1 .or operator_2;\n"
-"operator_1\n"
-" optional_space .and '!' .and '=' .and optional_space;\n"
-"operator_2\n"
-" optional_space .and '=' .and '=' .and optional_space;\n"
-"right_operand\n"
-" integer;\n"
-"specifier_rule\n"
-" specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL;\n"
-"specifier_rule_1\n"
-" character_range .emit SPECIFIER_CHARACTER_RANGE .or\n"
-" character .emit SPECIFIER_CHARACTER .or\n"
-" string_ne .emit SPECIFIER_STRING .or\n"
-" \".true\" .emit SPECIFIER_TRUE .or\n"
-" \".false\" .emit SPECIFIER_FALSE .or\n"
-" \".debug\" .emit SPECIFIER_DEBUG .or\n"
-" advanced_identifier .emit SPECIFIER_IDENTIFIER;\n"
-"character\n"
-" '\\'' .and string_char_single_quotes .and '\\'' .emit '\\0';\n"
-"string_char_single_quotes\n"
-" escape_sequence .or string_char .emit * .or '\"' .emit *;\n"
-"character_range\n"
-" character .and optional_space .and '-' .and optional_space .and character;\n"
-"advanced_identifier\n"
-" optional_loop .and identifier;\n"
-"optional_loop\n"
-" optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE;\n"
-"optional_loop_1\n"
-" \".loop\" .and space;\n"
-"optional_error\n"
-" error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT;\n"
-"error\n"
-" space .and \".error\" .and space .and identifier;\n"
-"emit\n"
-" emit_output .or emit_regbyte;\n"
-"emit_output\n"
-" space .and \".emit\" .and space .and emit_param;\n"
-"emit_param\n"
-" integer_ne .emit EMIT_INTEGER .or\n"
-" identifier_ne .emit EMIT_IDENTIFIER .or\n"
-" character .emit EMIT_CHARACTER .or\n"
-" '*' .emit EMIT_LAST_CHARACTER .or\n"
-" '$' .emit EMIT_CURRENT_POSITION;\n"
-"emit_regbyte\n"
-" space .and \".load\" .and space .and identifier .and space .and emit_param;\n"
-"and_specifiers\n"
-" and_specifier .and .loop and_specifier;\n"
-"or_specifiers\n"
-" or_specifier .and .loop or_specifier;\n"
-"and_specifier\n"
-" space .and \".and\" .and space .and specifier;\n"
-"or_specifier\n"
-" space .and \".or\" .and space .and specifier;\n"
-".string __string_filter;\n"
-"__string_filter\n"
-" __first_identifier_char .and .loop __next_identifier_char;\n"
-"__first_identifier_char\n"
-" 'a'-'z' .or 'A'-'Z' .or '_' .or '.';\n"
-"__next_identifier_char\n"
-" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n"
-""
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index fc78b30fb49..68543ae2e12 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -1097,45 +1097,6 @@ static yyconst flex_int16_t yy_chk[1368] =
#define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \
SWIZZLE_NIL, SWIZZLE_NIL)
-/**
- * Send a string to the parser using asm_parser_state::string_dumpster
- *
- * Sends a string to the parser using asm_parser_state::string_dumpster as a
- * temporary storage buffer. Data previously stored in
- * asm_parser_state::string_dumpster will be lost. If
- * asm_parser_state::string_dumpster is not large enough to hold the new
- * string, the buffer size will be increased. The buffer size is \b never
- * decreased.
- *
- * \param state Assembler parser state tracking
- * \param str String to be passed to the parser
- *
- * \return
- * A pointer to asm_parser_state::string_dumpster on success or \c NULL on
- * failure. Currently the only failure case is \c ENOMEM.
- */
-static char *
-return_string(struct asm_parser_state *state, const char *str)
-{
- const size_t len = strlen(str);
-
- if (len >= state->dumpster_size) {
- char *const dumpster = _mesa_realloc(state->string_dumpster,
- state->dumpster_size,
- len + 1);
- if (dumpster == NULL) {
- return NULL;
- }
-
- state->string_dumpster = dumpster;
- state->dumpster_size = len + 1;
- }
-
- memcpy(state->string_dumpster, str, len + 1);
- return state->string_dumpster;
-}
-
-
static unsigned
mask_from_char(char c)
{
@@ -1181,7 +1142,7 @@ swiz_from_char(char c)
static int
handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval)
{
- lval->string = return_string(state, text);
+ lval->string = strdup(text);
return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL)
? IDENTIFIER : USED_IDENTIFIER;
@@ -1200,7 +1161,7 @@ handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval)
} while(0);
#define YY_EXTRA_TYPE struct asm_parser_state *
-#line 1204 "lex.yy.c"
+#line 1165 "lex.yy.c"
#define INITIAL 0
@@ -1446,10 +1407,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 196 "program_lexer.l"
+#line 157 "program_lexer.l"
-#line 1453 "lex.yy.c"
+#line 1414 "lex.yy.c"
yylval = yylval_param;
@@ -1538,17 +1499,17 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 198 "program_lexer.l"
+#line 159 "program_lexer.l"
{ return ARBvp_10; }
YY_BREAK
case 2:
YY_RULE_SETUP
-#line 199 "program_lexer.l"
+#line 160 "program_lexer.l"
{ return ARBfp_10; }
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 200 "program_lexer.l"
+#line 161 "program_lexer.l"
{
yylval->integer = at_address;
return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS);
@@ -1556,692 +1517,692 @@ YY_RULE_SETUP
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 204 "program_lexer.l"
+#line 165 "program_lexer.l"
{ return ALIAS; }
YY_BREAK
case 5:
YY_RULE_SETUP
-#line 205 "program_lexer.l"
+#line 166 "program_lexer.l"
{ return ATTRIB; }
YY_BREAK
case 6:
YY_RULE_SETUP
-#line 206 "program_lexer.l"
+#line 167 "program_lexer.l"
{ return END; }
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 207 "program_lexer.l"
+#line 168 "program_lexer.l"
{ return OPTION; }
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 208 "program_lexer.l"
+#line 169 "program_lexer.l"
{ return OUTPUT; }
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 209 "program_lexer.l"
+#line 170 "program_lexer.l"
{ return PARAM; }
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 210 "program_lexer.l"
+#line 171 "program_lexer.l"
{ yylval->integer = at_temp; return TEMP; }
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 212 "program_lexer.l"
+#line 173 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, ABS, 3); }
YY_BREAK
case 12:
YY_RULE_SETUP
-#line 213 "program_lexer.l"
+#line 174 "program_lexer.l"
{ return_opcode( 1, BIN_OP, ADD, 3); }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 214 "program_lexer.l"
+#line 175 "program_lexer.l"
{ return_opcode(require_ARB_vp, ARL, ARL, 3); }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 216 "program_lexer.l"
+#line 177 "program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, CMP, 3); }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 217 "program_lexer.l"
+#line 178 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 219 "program_lexer.l"
+#line 180 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); }
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 220 "program_lexer.l"
+#line 181 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); }
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 221 "program_lexer.l"
+#line 182 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DP3, 3); }
YY_BREAK
case 19:
YY_RULE_SETUP
-#line 222 "program_lexer.l"
+#line 183 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DP4, 3); }
YY_BREAK
case 20:
YY_RULE_SETUP
-#line 223 "program_lexer.l"
+#line 184 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DPH, 3); }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 224 "program_lexer.l"
+#line 185 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DST, 3); }
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 226 "program_lexer.l"
+#line 187 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, EX2, 3); }
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 227 "program_lexer.l"
+#line 188 "program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); }
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 229 "program_lexer.l"
+#line 190 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FLR, 3); }
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 230 "program_lexer.l"
+#line 191 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FRC, 3); }
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 232 "program_lexer.l"
+#line 193 "program_lexer.l"
{ return_opcode(require_ARB_fp, KIL, KIL, 3); }
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 234 "program_lexer.l"
+#line 195 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, LIT, 3); }
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 235 "program_lexer.l"
+#line 196 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, LG2, 3); }
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 236 "program_lexer.l"
+#line 197 "program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); }
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 237 "program_lexer.l"
+#line 198 "program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, LRP, 3); }
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 239 "program_lexer.l"
+#line 200 "program_lexer.l"
{ return_opcode( 1, TRI_OP, MAD, 3); }
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 240 "program_lexer.l"
+#line 201 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MAX, 3); }
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 241 "program_lexer.l"
+#line 202 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MIN, 3); }
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 242 "program_lexer.l"
+#line 203 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, MOV, 3); }
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 243 "program_lexer.l"
+#line 204 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MUL, 3); }
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 245 "program_lexer.l"
+#line 206 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); }
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 246 "program_lexer.l"
+#line 207 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); }
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 247 "program_lexer.l"
+#line 208 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); }
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 248 "program_lexer.l"
+#line 209 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); }
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 249 "program_lexer.l"
+#line 210 "program_lexer.l"
{ return_opcode( 1, BINSC_OP, POW, 3); }
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 251 "program_lexer.l"
+#line 212 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RCP, 3); }
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 252 "program_lexer.l"
+#line 213 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, RFL, 3); }
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 253 "program_lexer.l"
+#line 214 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RSQ, 3); }
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 255 "program_lexer.l"
+#line 216 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); }
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 256 "program_lexer.l"
+#line 217 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SEQ, 3); }
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 257 "program_lexer.l"
+#line 218 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SFL, 3); }
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 258 "program_lexer.l"
+#line 219 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SGE, 3); }
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 259 "program_lexer.l"
+#line 220 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SGT, 3); }
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 260 "program_lexer.l"
+#line 221 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); }
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 261 "program_lexer.l"
+#line 222 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SLE, 3); }
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 262 "program_lexer.l"
+#line 223 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SLT, 3); }
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 263 "program_lexer.l"
+#line 224 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SNE, 3); }
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 264 "program_lexer.l"
+#line 225 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, STR, 3); }
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 265 "program_lexer.l"
+#line 226 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SUB, 3); }
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 266 "program_lexer.l"
+#line 227 "program_lexer.l"
{ return_opcode( 1, SWZ, SWZ, 3); }
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 268 "program_lexer.l"
+#line 229 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); }
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 269 "program_lexer.l"
+#line 230 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); }
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 270 "program_lexer.l"
+#line 231 "program_lexer.l"
{ return_opcode(require_NV_fp, TXD_OP, TXD, 3); }
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 271 "program_lexer.l"
+#line 232 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); }
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 273 "program_lexer.l"
+#line 234 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); }
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 274 "program_lexer.l"
+#line 235 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); }
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 275 "program_lexer.l"
+#line 236 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); }
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 276 "program_lexer.l"
+#line 237 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); }
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 278 "program_lexer.l"
+#line 239 "program_lexer.l"
{ return_opcode(require_NV_fp, TRI_OP, X2D, 3); }
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 279 "program_lexer.l"
+#line 240 "program_lexer.l"
{ return_opcode( 1, BIN_OP, XPD, 3); }
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 281 "program_lexer.l"
+#line 242 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 282 "program_lexer.l"
+#line 243 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); }
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 283 "program_lexer.l"
+#line 244 "program_lexer.l"
{ return PROGRAM; }
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 284 "program_lexer.l"
+#line 245 "program_lexer.l"
{ return STATE; }
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 285 "program_lexer.l"
+#line 246 "program_lexer.l"
{ return RESULT; }
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 287 "program_lexer.l"
+#line 248 "program_lexer.l"
{ return AMBIENT; }
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 288 "program_lexer.l"
+#line 249 "program_lexer.l"
{ return ATTENUATION; }
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 289 "program_lexer.l"
+#line 250 "program_lexer.l"
{ return BACK; }
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 290 "program_lexer.l"
+#line 251 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, CLIP); }
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 291 "program_lexer.l"
+#line 252 "program_lexer.l"
{ return COLOR; }
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 292 "program_lexer.l"
+#line 253 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, DEPTH); }
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 293 "program_lexer.l"
+#line 254 "program_lexer.l"
{ return DIFFUSE; }
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 294 "program_lexer.l"
+#line 255 "program_lexer.l"
{ return DIRECTION; }
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 295 "program_lexer.l"
+#line 256 "program_lexer.l"
{ return EMISSION; }
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 296 "program_lexer.l"
+#line 257 "program_lexer.l"
{ return ENV; }
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 297 "program_lexer.l"
+#line 258 "program_lexer.l"
{ return EYE; }
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 298 "program_lexer.l"
+#line 259 "program_lexer.l"
{ return FOGCOORD; }
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 299 "program_lexer.l"
+#line 260 "program_lexer.l"
{ return FOG; }
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 300 "program_lexer.l"
+#line 261 "program_lexer.l"
{ return FRONT; }
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 301 "program_lexer.l"
+#line 262 "program_lexer.l"
{ return HALF; }
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 302 "program_lexer.l"
+#line 263 "program_lexer.l"
{ return INVERSE; }
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 303 "program_lexer.l"
+#line 264 "program_lexer.l"
{ return INVTRANS; }
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 304 "program_lexer.l"
+#line 265 "program_lexer.l"
{ return LIGHT; }
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 305 "program_lexer.l"
+#line 266 "program_lexer.l"
{ return LIGHTMODEL; }
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 306 "program_lexer.l"
+#line 267 "program_lexer.l"
{ return LIGHTPROD; }
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 307 "program_lexer.l"
+#line 268 "program_lexer.l"
{ return LOCAL; }
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 308 "program_lexer.l"
+#line 269 "program_lexer.l"
{ return MATERIAL; }
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 309 "program_lexer.l"
+#line 270 "program_lexer.l"
{ return MAT_PROGRAM; }
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 310 "program_lexer.l"
+#line 271 "program_lexer.l"
{ return MATRIX; }
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 311 "program_lexer.l"
+#line 272 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); }
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 312 "program_lexer.l"
+#line 273 "program_lexer.l"
{ return MODELVIEW; }
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 313 "program_lexer.l"
+#line 274 "program_lexer.l"
{ return MVP; }
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 314 "program_lexer.l"
+#line 275 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, NORMAL); }
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 315 "program_lexer.l"
+#line 276 "program_lexer.l"
{ return OBJECT; }
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 316 "program_lexer.l"
+#line 277 "program_lexer.l"
{ return PALETTE; }
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 317 "program_lexer.l"
+#line 278 "program_lexer.l"
{ return PARAMS; }
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 318 "program_lexer.l"
+#line 279 "program_lexer.l"
{ return PLANE; }
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 319 "program_lexer.l"
+#line 280 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINT_TOK); }
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 320 "program_lexer.l"
+#line 281 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINTSIZE); }
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 321 "program_lexer.l"
+#line 282 "program_lexer.l"
{ return POSITION; }
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 322 "program_lexer.l"
+#line 283 "program_lexer.l"
{ return PRIMARY; }
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 323 "program_lexer.l"
+#line 284 "program_lexer.l"
{ return PROJECTION; }
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 324 "program_lexer.l"
+#line 285 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, RANGE); }
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 325 "program_lexer.l"
+#line 286 "program_lexer.l"
{ return ROW; }
YY_BREAK
case 110:
YY_RULE_SETUP
-#line 326 "program_lexer.l"
+#line 287 "program_lexer.l"
{ return SCENECOLOR; }
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 327 "program_lexer.l"
+#line 288 "program_lexer.l"
{ return SECONDARY; }
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 328 "program_lexer.l"
+#line 289 "program_lexer.l"
{ return SHININESS; }
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 329 "program_lexer.l"
+#line 290 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); }
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 330 "program_lexer.l"
+#line 291 "program_lexer.l"
{ return SPECULAR; }
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 331 "program_lexer.l"
+#line 292 "program_lexer.l"
{ return SPOT; }
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 332 "program_lexer.l"
+#line 293 "program_lexer.l"
{ return TEXCOORD; }
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 333 "program_lexer.l"
+#line 294 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, TEXENV); }
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 334 "program_lexer.l"
+#line 295 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN); }
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 335 "program_lexer.l"
+#line 296 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); }
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 336 "program_lexer.l"
+#line 297 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); }
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 337 "program_lexer.l"
+#line 298 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); }
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 338 "program_lexer.l"
+#line 299 "program_lexer.l"
{ return TEXTURE; }
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 339 "program_lexer.l"
+#line 300 "program_lexer.l"
{ return TRANSPOSE; }
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 340 "program_lexer.l"
+#line 301 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); }
YY_BREAK
case 125:
YY_RULE_SETUP
-#line 341 "program_lexer.l"
+#line 302 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, WEIGHT); }
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 343 "program_lexer.l"
+#line 304 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); }
YY_BREAK
case 127:
YY_RULE_SETUP
-#line 344 "program_lexer.l"
+#line 305 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); }
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 345 "program_lexer.l"
+#line 306 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); }
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 346 "program_lexer.l"
+#line 307 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); }
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 347 "program_lexer.l"
+#line 308 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); }
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 348 "program_lexer.l"
+#line 309 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); }
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 349 "program_lexer.l"
+#line 310 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); }
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 350 "program_lexer.l"
+#line 311 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); }
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 351 "program_lexer.l"
+#line 312 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); }
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 352 "program_lexer.l"
+#line 313 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); }
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 353 "program_lexer.l"
+#line 314 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); }
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 354 "program_lexer.l"
+#line 315 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); }
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 355 "program_lexer.l"
+#line 316 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); }
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 357 "program_lexer.l"
+#line 318 "program_lexer.l"
{ return handle_ident(yyextra, yytext, yylval); }
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 359 "program_lexer.l"
+#line 320 "program_lexer.l"
{ return DOT_DOT; }
YY_BREAK
case 141:
YY_RULE_SETUP
-#line 361 "program_lexer.l"
+#line 322 "program_lexer.l"
{
yylval->integer = strtol(yytext, NULL, 10);
return INTEGER;
@@ -2249,7 +2210,7 @@ YY_RULE_SETUP
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 365 "program_lexer.l"
+#line 326 "program_lexer.l"
{
yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
@@ -2261,7 +2222,7 @@ case 143:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 369 "program_lexer.l"
+#line 330 "program_lexer.l"
{
yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
@@ -2269,7 +2230,7 @@ YY_RULE_SETUP
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 373 "program_lexer.l"
+#line 334 "program_lexer.l"
{
yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
@@ -2277,7 +2238,7 @@ YY_RULE_SETUP
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 377 "program_lexer.l"
+#line 338 "program_lexer.l"
{
yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
@@ -2285,7 +2246,7 @@ YY_RULE_SETUP
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 382 "program_lexer.l"
+#line 343 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2294,7 +2255,7 @@ YY_RULE_SETUP
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 388 "program_lexer.l"
+#line 349 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2304,7 +2265,7 @@ YY_RULE_SETUP
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 394 "program_lexer.l"
+#line 355 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2313,7 +2274,7 @@ YY_RULE_SETUP
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 399 "program_lexer.l"
+#line 360 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2322,7 +2283,7 @@ YY_RULE_SETUP
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 405 "program_lexer.l"
+#line 366 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2332,7 +2293,7 @@ YY_RULE_SETUP
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 411 "program_lexer.l"
+#line 372 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2342,7 +2303,7 @@ YY_RULE_SETUP
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 417 "program_lexer.l"
+#line 378 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2351,7 +2312,7 @@ YY_RULE_SETUP
YY_BREAK
case 153:
YY_RULE_SETUP
-#line 423 "program_lexer.l"
+#line 384 "program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2361,7 +2322,7 @@ YY_RULE_SETUP
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 430 "program_lexer.l"
+#line 391 "program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2373,7 +2334,7 @@ YY_RULE_SETUP
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 439 "program_lexer.l"
+#line 400 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2382,7 +2343,7 @@ YY_RULE_SETUP
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 445 "program_lexer.l"
+#line 406 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2392,7 +2353,7 @@ YY_RULE_SETUP
YY_BREAK
case 157:
YY_RULE_SETUP
-#line 451 "program_lexer.l"
+#line 412 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2401,7 +2362,7 @@ YY_RULE_SETUP
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 456 "program_lexer.l"
+#line 417 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2410,7 +2371,7 @@ YY_RULE_SETUP
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 462 "program_lexer.l"
+#line 423 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2420,7 +2381,7 @@ YY_RULE_SETUP
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 468 "program_lexer.l"
+#line 429 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2430,7 +2391,7 @@ YY_RULE_SETUP
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 474 "program_lexer.l"
+#line 435 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2439,7 +2400,7 @@ YY_RULE_SETUP
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 480 "program_lexer.l"
+#line 441 "program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2449,7 +2410,7 @@ YY_RULE_SETUP
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 488 "program_lexer.l"
+#line 449 "program_lexer.l"
{
if (require_ARB_vp) {
return TEXGEN_R;
@@ -2463,7 +2424,7 @@ YY_RULE_SETUP
YY_BREAK
case 164:
YY_RULE_SETUP
-#line 499 "program_lexer.l"
+#line 460 "program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2475,13 +2436,13 @@ YY_RULE_SETUP
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 508 "program_lexer.l"
+#line 469 "program_lexer.l"
{ return DOT; }
YY_BREAK
case 166:
/* rule 166 can match eol */
YY_RULE_SETUP
-#line 510 "program_lexer.l"
+#line 471 "program_lexer.l"
{
yylloc->first_line++;
yylloc->first_column = 1;
@@ -2492,7 +2453,7 @@ YY_RULE_SETUP
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 517 "program_lexer.l"
+#line 478 "program_lexer.l"
/* eat whitespace */ ;
YY_BREAK
case 168:
@@ -2500,20 +2461,20 @@ case 168:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 518 "program_lexer.l"
+#line 479 "program_lexer.l"
/* eat comments */ ;
YY_BREAK
case 169:
YY_RULE_SETUP
-#line 519 "program_lexer.l"
+#line 480 "program_lexer.l"
{ return yytext[0]; }
YY_BREAK
case 170:
YY_RULE_SETUP
-#line 520 "program_lexer.l"
+#line 481 "program_lexer.l"
ECHO;
YY_BREAK
-#line 2517 "lex.yy.c"
+#line 2478 "lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -3688,7 +3649,7 @@ void yyfree (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 520 "program_lexer.l"
+#line 481 "program_lexer.l"
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 0fd55524abf..8ee7c930626 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -217,6 +217,12 @@ MatchInstruction(const GLubyte *token)
const struct instruction_pattern *inst;
struct instruction_pattern result;
+ result.name = NULL;
+ result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+ result.inputs = 0;
+ result.outputs = 0;
+ result.suffixes = 0;
+
for (inst = Instructions; inst->name; inst++) {
if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) {
/* matched! */
@@ -247,7 +253,7 @@ MatchInstruction(const GLubyte *token)
return result;
}
}
- result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+
return result;
}
@@ -636,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
else {
/* 4-component swizzle (vector) */
GLint k;
- for (k = 0; token[k] && k < 4; k++) {
+ for (k = 0; k < 4 && token[k]; k++) {
if (token[k] == 'x')
swizzle[k] = 0;
else if (token[k] == 'y')
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 471a7358a2f..fd6cbb0f409 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -47,6 +47,7 @@
#include "prog_instruction.h"
#include "nvfragparse.h"
#include "nvvertparse.h"
+#include "arbprogparse.h"
#include "nvprogram.h"
@@ -595,6 +596,12 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (!ctx->Extensions.NV_vertex_program
+ && !ctx->Extensions.NV_fragment_program) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()");
+ return;
+ }
+
if (id == 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)");
return;
@@ -627,7 +634,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
_mesa_HashInsert(ctx->Shared->Programs, id, vprog);
}
- _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
+
+ if (ctx->Extensions.ARB_vertex_program
+ && (strncmp((char *) program, "!!ARB", 5) == 0)) {
+ _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog);
+ } else {
+ _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
+ }
}
else if (target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) {
@@ -643,6 +656,20 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
_mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
}
+ else if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
+ if (!fprog || prog == &_mesa_DummyProgram) {
+ fprog = (struct gl_fragment_program *)
+ ctx->Driver.NewProgram(ctx, target, id);
+ if (!fprog) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
+ }
+ _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog);
+ }
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
}
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 192d39aed1e..7f034520cd4 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -54,8 +54,18 @@
* Set x to positive or negative infinity.
*/
#if defined(USE_IEEE) || defined(_WIN32)
-#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 )
-#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 )
+#define SET_POS_INFINITY(x) \
+ do { \
+ fi_type fi; \
+ fi.i = 0x7F800000; \
+ x = fi.f; \
+ } while (0)
+#define SET_NEG_INFINITY(x) \
+ do { \
+ fi_type fi; \
+ fi.i = 0xFF800000; \
+ x = fi.f; \
+ } while (0)
#elif defined(VMS)
#define SET_POS_INFINITY(x) x = __MAXFLOAT
#define SET_NEG_INFINITY(x) x = -__MAXFLOAT
@@ -674,9 +684,13 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_BGNLOOP:
/* no-op */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
break;
case OPCODE_ENDLOOP:
/* subtract 1 here since pc is incremented by for(pc) loop */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_BGNLOOP);
pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
break;
case OPCODE_BGNSUB: /* begin subroutine */
@@ -684,12 +698,26 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_ENDSUB: /* end subroutine */
break;
case OPCODE_BRA: /* branch (conditional) */
- /* fall-through */
+ if (eval_condition(machine, inst)) {
+ /* take branch */
+ /* Subtract 1 here since we'll do pc++ below */
+ pc = inst->BranchTarget - 1;
+ }
+ break;
case OPCODE_BRK: /* break out of loop (conditional) */
- /* fall-through */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
+ if (eval_condition(machine, inst)) {
+ /* break out of loop */
+ /* pc++ at end of for-loop will put us after the ENDLOOP inst */
+ pc = inst->BranchTarget;
+ }
+ break;
case OPCODE_CONT: /* continue loop (conditional) */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
- /* take branch */
+ /* continue at ENDLOOP */
/* Subtract 1 here since we'll do pc++ at end of for-loop */
pc = inst->BranchTarget - 1;
}
@@ -882,6 +910,10 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_IF:
{
GLboolean cond;
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ELSE ||
+ program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
/* eval condition */
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
GLfloat a[4];
@@ -901,14 +933,16 @@ _mesa_execute_program(GLcontext * ctx,
else {
/* go to the instruction after ELSE or ENDIF */
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
}
}
break;
case OPCODE_ELSE:
/* goto ENDIF */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
break;
case OPCODE_ENDIF:
/* nothing */
@@ -1635,11 +1669,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
GLhalfNV hx, hy;
fetch_vector1(&inst->SrcReg[0], machine, a);
- hx = rawBits[0] & 0xffff;
- hy = rawBits[0] >> 16;
+ fi.f = a[0];
+ hx = fi.i & 0xffff;
+ hy = fi.i >> 16;
result[0] = result[2] = _mesa_half_to_float(hx);
result[1] = result[3] = _mesa_half_to_float(hy);
store_vector4(inst, machine, result);
@@ -1648,11 +1683,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP2US: /* unpack two GLushorts */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
GLushort usx, usy;
fetch_vector1(&inst->SrcReg[0], machine, a);
- usx = rawBits[0] & 0xffff;
- usy = rawBits[0] >> 16;
+ fi.f = a[0];
+ usx = fi.i & 0xffff;
+ usy = fi.i >> 16;
result[0] = result[2] = usx * (1.0f / 65535.0f);
result[1] = result[3] = usy * (1.0f / 65535.0f);
store_vector4(inst, machine, result);
@@ -1661,24 +1697,26 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP4B: /* unpack four GLbytes */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F;
+ fi.f = a[0];
+ result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
+ result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
+ result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
+ result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
store_vector4(inst, machine, result);
}
break;
case OPCODE_UP4UB: /* unpack four GLubytes */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F;
- result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F;
- result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F;
- result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F;
+ fi.f = a[0];
+ result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
+ result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
+ result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
+ result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 1c687bc16cf..224350caac6 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -312,7 +312,6 @@ struct prog_dst_register
*/
GLuint CondSrc:1;
/*@}*/
- GLuint pad:28;
};
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 9d937488e37..ce411731b22 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -38,6 +38,39 @@
static GLboolean dbg = GL_FALSE;
+/* Returns the mask of channels read from the given srcreg in this instruction.
+ */
+static GLuint
+get_src_arg_mask(const struct prog_instruction *inst, int arg)
+{
+ int writemask = inst->DstReg.WriteMask;
+
+ if (inst->CondUpdate)
+ writemask = WRITEMASK_XYZW;
+
+ switch (inst->Opcode) {
+ case OPCODE_MOV:
+ case OPCODE_ABS:
+ case OPCODE_ADD:
+ case OPCODE_MUL:
+ case OPCODE_SUB:
+ return writemask;
+ case OPCODE_RCP:
+ case OPCODE_SIN:
+ case OPCODE_COS:
+ case OPCODE_RSQ:
+ case OPCODE_POW:
+ case OPCODE_EX2:
+ return WRITEMASK_X;
+ case OPCODE_DP2:
+ return WRITEMASK_XY;
+ case OPCODE_DP3:
+ case OPCODE_XPD:
+ return WRITEMASK_XYZ;
+ default:
+ return WRITEMASK_XYZW;
+ }
+}
/**
* In 'prog' remove instruction[i] if removeFlags[i] == TRUE.
@@ -74,6 +107,11 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
}
}
}
+ /* Finish removing if the first instruction was to be removed. */
+ if (removeCount > 0) {
+ GLint removeStart = removeEnd - removeCount + 1;
+ _mesa_delete_instructions(prog, removeStart, removeCount);
+ }
return totalRemoved;
}
@@ -187,11 +225,10 @@ _mesa_consolidate_registers(struct gl_program *prog)
static void
_mesa_remove_dead_code(struct gl_program *prog)
{
- GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS];
+ GLboolean tempRead[MAX_PROGRAM_TEMPS][4];
GLboolean *removeInst; /* per-instruction removal flag */
- GLuint i, rem;
+ GLuint i, rem = 0, comp;
- memset(tempWritten, 0, sizeof(tempWritten));
memset(tempRead, 0, sizeof(tempRead));
if (dbg) {
@@ -212,16 +249,37 @@ _mesa_remove_dead_code(struct gl_program *prog)
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
const GLuint index = inst->SrcReg[j].Index;
+ GLuint read_mask;
ASSERT(index < MAX_PROGRAM_TEMPS);
+ read_mask = get_src_arg_mask(inst, j);
if (inst->SrcReg[j].RelAddr) {
if (dbg)
_mesa_printf("abort remove dead code (indirect temp)\n");
- _mesa_free(removeInst);
- return;
+ goto done;
}
- tempRead[index] = GL_TRUE;
+ for (comp = 0; comp < 4; comp++) {
+ GLuint swz = (inst->SrcReg[j].Swizzle >> (3 * comp)) & 0x7;
+
+ if ((read_mask & (1 << comp)) == 0)
+ continue;
+
+ switch (swz) {
+ case SWIZZLE_X:
+ tempRead[index][0] = GL_TRUE;
+ break;
+ case SWIZZLE_Y:
+ tempRead[index][1] = GL_TRUE;
+ break;
+ case SWIZZLE_Z:
+ tempRead[index][2] = GL_TRUE;
+ break;
+ case SWIZZLE_W:
+ tempRead[index][3] = GL_TRUE;
+ break;
+ }
+ }
}
}
@@ -233,50 +291,63 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->DstReg.RelAddr) {
if (dbg)
_mesa_printf("abort remove dead code (indirect temp)\n");
- _mesa_free(removeInst);
- return;
+ goto done;
}
- tempWritten[index] = GL_TRUE;
if (inst->CondUpdate) {
/* If we're writing to this register and setting condition
* codes we cannot remove the instruction. Prevent removal
* by setting the 'read' flag.
*/
- tempRead[index] = GL_TRUE;
+ tempRead[index][0] = GL_TRUE;
+ tempRead[index][1] = GL_TRUE;
+ tempRead[index][2] = GL_TRUE;
+ tempRead[index][3] = GL_TRUE;
}
}
}
- if (dbg) {
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
- if (tempWritten[i] && !tempRead[i])
- _mesa_printf("Remove writes to tmp %u\n", i);
- }
- }
-
/* find instructions that write to dead registers, flag for removal */
for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
- if (inst->DstReg.File == PROGRAM_TEMPORARY) {
- GLint index = inst->DstReg.Index;
- removeInst[i] = (tempWritten[index] && !tempRead[index]);
- if (dbg && removeInst[i]) {
- _mesa_printf("Remove inst %u: ", i);
- _mesa_print_instruction(inst);
- }
+ struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode);
+
+ if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) {
+ GLint chan, index = inst->DstReg.Index;
+
+ for (chan = 0; chan < 4; chan++) {
+ if (!tempRead[index][chan] &&
+ inst->DstReg.WriteMask & (1 << chan)) {
+ if (dbg) {
+ _mesa_printf("Remove writemask on %u.%c\n", i,
+ chan == 3 ? 'w' : 'x' + chan);
+ }
+ inst->DstReg.WriteMask &= ~(1 << chan);
+ rem++;
+ }
+ }
+
+ if (inst->DstReg.WriteMask == 0) {
+ /* If we cleared all writes, the instruction can be removed. */
+ if (dbg)
+ _mesa_printf("Remove instruction %u: \n", i);
+ removeInst[i] = GL_TRUE;
+ }
}
}
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
- _mesa_free(removeInst);
-
if (dbg) {
- _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem);
+ _mesa_printf("Optimize: End dead code removal.\n");
+ _mesa_printf(" %u channel writes removed\n", rem);
+ _mesa_printf(" %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
}
+
+done:
+ _mesa_free(removeInst);
}
@@ -325,6 +396,132 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index)
return END;
}
+static GLboolean _mesa_is_flow_control_opcode(enum prog_opcode opcode)
+{
+ switch (opcode) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_BGNSUB:
+ case OPCODE_BRA:
+ case OPCODE_CAL:
+ case OPCODE_CONT:
+ case OPCODE_IF:
+ case OPCODE_ELSE:
+ case OPCODE_END:
+ case OPCODE_ENDIF:
+ case OPCODE_ENDLOOP:
+ case OPCODE_ENDSUB:
+ case OPCODE_RET:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+/**
+ * Try to remove use of extraneous MOV instructions, to free them up for dead
+ * code removal.
+ */
+static void
+_mesa_remove_extra_move_use(struct gl_program *prog)
+{
+ GLuint i, j;
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin remove extra move use\n");
+ _mesa_print_program(prog);
+ }
+
+ /*
+ * Look for sequences such as this:
+ * MOV tmpX, arg0;
+ * ...
+ * FOO tmpY, tmpX, arg1;
+ * and convert into:
+ * MOV tmpX, arg0;
+ * ...
+ * FOO tmpY, arg0, arg1;
+ */
+
+ for (i = 0; i + 1 < prog->NumInstructions; i++) {
+ const struct prog_instruction *mov = prog->Instructions + i;
+
+ if (mov->Opcode != OPCODE_MOV ||
+ mov->DstReg.File != PROGRAM_TEMPORARY ||
+ mov->DstReg.RelAddr ||
+ mov->DstReg.CondMask != COND_TR ||
+ mov->SaturateMode != SATURATE_OFF ||
+ mov->SrcReg[0].RelAddr)
+ continue;
+
+ /* Walk through remaining instructions until the or src reg gets
+ * rewritten or we get into some flow-control, eliminating the use of
+ * this MOV.
+ */
+ for (j = i + 1; j < prog->NumInstructions; j++) {
+ struct prog_instruction *inst2 = prog->Instructions + j;
+ int arg;
+
+ if (_mesa_is_flow_control_opcode(inst2->Opcode))
+ break;
+
+ /* First rewrite this instruction's args if appropriate. */
+ for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) {
+ int comp;
+ int read_mask = get_src_arg_mask(inst2, arg);
+
+ if (inst2->SrcReg[arg].File != mov->DstReg.File ||
+ inst2->SrcReg[arg].Index != mov->DstReg.Index ||
+ inst2->SrcReg[arg].RelAddr ||
+ inst2->SrcReg[arg].Abs)
+ continue;
+
+ /* Check that all the sources for this arg of inst2 come from inst1
+ * or constants.
+ */
+ for (comp = 0; comp < 4; comp++) {
+ int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp);
+
+ /* If the MOV didn't write that channel, can't use it. */
+ if ((read_mask & (1 << comp)) &&
+ src_swz <= SWIZZLE_W &&
+ (mov->DstReg.WriteMask & (1 << src_swz)) == 0)
+ break;
+ }
+ if (comp != 4)
+ continue;
+
+ /* Adjust the swizzles of inst2 to point at MOV's source */
+ for (comp = 0; comp < 4; comp++) {
+ int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp);
+
+ if (inst2_swz <= SWIZZLE_W) {
+ GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz);
+ inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp));
+ inst2->SrcReg[arg].Swizzle |= s << (3 * comp);
+ inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >>
+ inst2_swz) & 0x1) << comp);
+ }
+ }
+ inst2->SrcReg[arg].File = mov->SrcReg[0].File;
+ inst2->SrcReg[arg].Index = mov->SrcReg[0].Index;
+ }
+
+ /* If this instruction overwrote part of the move, our time is up. */
+ if ((inst2->DstReg.File == mov->DstReg.File &&
+ (inst2->DstReg.RelAddr ||
+ inst2->DstReg.Index == mov->DstReg.Index)) ||
+ (inst2->DstReg.File == mov->SrcReg[0].File &&
+ (inst2->DstReg.RelAddr ||
+ inst2->DstReg.Index == mov->SrcReg[0].Index)))
+ break;
+ }
+ }
+
+ if (dbg) {
+ _mesa_printf("Optimize: End remove extra move use.\n");
+ /*_mesa_print_program(prog);*/
+ }
+}
/**
* Try to remove extraneous MOV instructions from the given program.
@@ -380,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog)
/* get pointer to previous instruction */
prevI = i - 1;
- while (removeInst[prevI] && prevI > 0)
+ while (prevI > 0 && removeInst[prevI])
prevI--;
prevInst = prog->Instructions + prevI;
@@ -823,6 +1020,8 @@ _mesa_reallocate_registers(struct gl_program *prog)
void
_mesa_optimize_program(GLcontext *ctx, struct gl_program *program)
{
+ _mesa_remove_extra_move_use(program);
+
if (1)
_mesa_remove_dead_code(program);
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 2f029b02e50..5822510701b 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
* Add a new unnamed constant to the parameter list. This will be used
* when a fragment/vertex program contains something like this:
* MOV r, { 0, 1, 2, 3 };
- * We'll search the parameter list for an existing instance of the
- * constant. If swizzleOut is non-null, we'll try swizzling when
- * looking for a match.
+ * If swizzleOut is non-null we'll search the parameter list for an
+ * existing instance of the constant which matches with a swizzle.
*
* \param paramList the parameter list
* \param values four float values
@@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
ASSERT(size >= 1);
ASSERT(size <= 4);
- if (_mesa_lookup_parameter_constant(paramList, values,
+ if (swizzleOut &&
+ _mesa_lookup_parameter_constant(paramList, values,
size, &pos, swizzleOut)) {
return pos;
}
@@ -500,7 +500,7 @@ GLfloat *
_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
- GLuint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
+ GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
if (i < 0)
return NULL;
else
diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c
index 1c37b3a7a5a..a8885738321 100644
--- a/src/mesa/shader/prog_parameter_layout.c
+++ b/src/mesa/shader/prog_parameter_layout.c
@@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src,
unsigned first, unsigned count)
{
const int base = dst->NumParameters;
- unsigned i;
- unsigned j;
-
+ unsigned i, j;
for (i = first; i < (first + count); i++) {
struct gl_program_parameter *curr = & src->Parameters[i];
-
if (curr->Type == PROGRAM_CONSTANT) {
j = dst->NumParameters;
} else {
@@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src,
assert(j == dst->NumParameters);
+ /* copy src parameter [i] to dest parameter [j] */
memcpy(& dst->Parameters[j], curr,
sizeof(dst->Parameters[j]));
memcpy(dst->ParameterValues[j], src->ParameterValues[i],
sizeof(GLfloat) * 4);
+
+ /* Pointer to the string name was copied. Null-out src param name
+ * to prevent double free later.
+ */
curr->Name = NULL;
dst->NumParameters++;
@@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state)
struct asm_instruction *inst;
unsigned i;
-
layout =
_mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters);
-
/* PASS 1: Move any parameters that are accessed indirectly from the
* original parameter list to the new parameter list.
*/
@@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
-
/* PASS 2: Move any parameters that are not accessed indirectly from the
* original parameter list to the new parameter list.
*/
@@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
const int idx = inst->SrcReg[i].Base.Index;
unsigned swizzle = SWIZZLE_NOOP;
-
/* All relative addressed operands were processed on the first
* pass. Just skip them here.
*/
@@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
continue;
}
-
if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING )
|| (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) {
continue;
@@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
-
_mesa_free_parameter_list(state->prog->Parameters);
state->prog->Parameters = layout;
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index ba4d39452f4..9f9789e010c 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -821,17 +821,19 @@ _mesa_print_program(const struct gl_program *prog)
/**
- * Return binary representation of value (as a string).
+ * Return binary representation of 64-bit value (as a string).
* Insert a comma to separate each group of 8 bits.
+ * Note we return a pointer to local static storage so this is not
+ * re-entrant, etc.
* XXX move to imports.[ch] if useful elsewhere.
*/
static const char *
-binary(GLbitfield val)
+binary(GLbitfield64 val)
{
- static char buf[50];
+ static char buf[80];
GLint i, len = 0;
- for (i = 31; i >= 0; --i) {
- if (val & (1 << i))
+ for (i = 63; i >= 0; --i) {
+ if (val & (1ULL << i))
buf[len++] = '1';
else if (len > 0 || i == 0)
buf[len++] = '0';
@@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f,
_mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n",
prog->InputsRead, binary(prog->InputsRead));
- _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n",
+ _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
prog->OutputsWritten, binary(prog->OutputsWritten));
_mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
_mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 532adf4d360..6b8d94e6614 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -806,9 +806,17 @@ _mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
- for (k = 0; k < n; k++) {
- if (inst->SrcReg[k].File == regFile) {
- used[inst->SrcReg[k].Index] = GL_TRUE;
+ /* check dst reg first */
+ if (inst->DstReg.File == regFile) {
+ used[inst->DstReg.Index] = GL_TRUE;
+ }
+ else {
+ /* check src regs otherwise */
+ for (k = 0; k < n; k++) {
+ if (inst->SrcReg[k].File == regFile) {
+ used[inst->SrcReg[k].Index] = GL_TRUE;
+ break;
+ }
}
}
}
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index e8dae7bc267..e2acb3c0c96 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -77,45 +77,6 @@
#define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \
SWIZZLE_NIL, SWIZZLE_NIL)
-/**
- * Send a string to the parser using asm_parser_state::string_dumpster
- *
- * Sends a string to the parser using asm_parser_state::string_dumpster as a
- * temporary storage buffer. Data previously stored in
- * asm_parser_state::string_dumpster will be lost. If
- * asm_parser_state::string_dumpster is not large enough to hold the new
- * string, the buffer size will be increased. The buffer size is \b never
- * decreased.
- *
- * \param state Assembler parser state tracking
- * \param str String to be passed to the parser
- *
- * \return
- * A pointer to asm_parser_state::string_dumpster on success or \c NULL on
- * failure. Currently the only failure case is \c ENOMEM.
- */
-static char *
-return_string(struct asm_parser_state *state, const char *str)
-{
- const size_t len = strlen(str);
-
- if (len >= state->dumpster_size) {
- char *const dumpster = _mesa_realloc(state->string_dumpster,
- state->dumpster_size,
- len + 1);
- if (dumpster == NULL) {
- return NULL;
- }
-
- state->string_dumpster = dumpster;
- state->dumpster_size = len + 1;
- }
-
- memcpy(state->string_dumpster, str, len + 1);
- return state->string_dumpster;
-}
-
-
static unsigned
mask_from_char(char c)
{
@@ -161,7 +122,7 @@ swiz_from_char(char c)
static int
handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval)
{
- lval->string = return_string(state, text);
+ lval->string = strdup(text);
return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL)
? IDENTIFIER : USED_IDENTIFIER;
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index e57c83ea65f..b12dcee9dfa 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
- struct asm_symbol *param_var, const struct asm_vector *vec);
+ struct asm_symbol *param_var, const struct asm_vector *vec,
+ GLboolean allowSwizzle);
static int yyparse(struct asm_parser_state *state);
@@ -145,6 +146,9 @@ static void init_src_reg(struct asm_src_register *r);
static void set_src_reg(struct asm_src_register *r,
gl_register_file file, GLint index);
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -185,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
/* Line 189 of yacc.c */
-#line 189 "program_parse.tab.c"
+#line 193 "program_parse.tab.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -327,7 +331,7 @@ typedef union YYSTYPE
{
/* Line 214 of yacc.c */
-#line 122 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
@@ -356,7 +360,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 360 "program_parse.tab.c"
+#line 364 "program_parse.tab.c"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -380,14 +384,14 @@ typedef struct YYLTYPE
/* Copy the second part of user declarations. */
/* Line 264 of yacc.c */
-#line 267 "program_parse.y"
+#line 271 "program_parse.y"
extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
void *yyscanner);
/* Line 264 of yacc.c */
-#line 391 "program_parse.tab.c"
+#line 395 "program_parse.tab.c"
#ifdef short
# undef short
@@ -788,35 +792,35 @@ static const yytype_int16 yyrhs[] =
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 274, 274, 277, 285, 297, 298, 301, 323, 324,
- 327, 342, 345, 350, 357, 358, 359, 360, 361, 362,
- 363, 366, 367, 368, 371, 377, 383, 389, 396, 402,
- 409, 453, 458, 468, 512, 518, 519, 520, 521, 522,
- 523, 524, 525, 526, 527, 528, 529, 532, 544, 552,
- 569, 576, 593, 604, 624, 649, 656, 689, 696, 711,
- 761, 800, 809, 830, 839, 843, 870, 887, 887, 889,
- 896, 908, 909, 910, 913, 927, 941, 959, 970, 982,
- 984, 985, 986, 987, 990, 990, 990, 990, 991, 994,
- 998, 1003, 1010, 1017, 1024, 1047, 1070, 1071, 1072, 1073,
- 1074, 1075, 1078, 1096, 1100, 1106, 1110, 1114, 1118, 1127,
- 1136, 1140, 1145, 1151, 1162, 1162, 1163, 1165, 1169, 1173,
- 1177, 1183, 1183, 1185, 1201, 1224, 1227, 1238, 1244, 1250,
- 1251, 1258, 1264, 1270, 1278, 1284, 1290, 1298, 1304, 1310,
- 1318, 1319, 1322, 1323, 1324, 1325, 1326, 1327, 1328, 1329,
- 1330, 1331, 1332, 1335, 1344, 1348, 1352, 1358, 1367, 1371,
- 1375, 1384, 1388, 1394, 1400, 1407, 1412, 1420, 1430, 1432,
- 1440, 1446, 1450, 1454, 1460, 1471, 1480, 1484, 1489, 1493,
- 1497, 1501, 1507, 1514, 1518, 1524, 1532, 1543, 1550, 1554,
- 1560, 1570, 1581, 1585, 1603, 1612, 1615, 1621, 1625, 1629,
- 1635, 1646, 1651, 1656, 1661, 1666, 1671, 1679, 1682, 1687,
- 1700, 1708, 1719, 1727, 1727, 1729, 1729, 1731, 1741, 1746,
- 1753, 1763, 1772, 1777, 1784, 1794, 1804, 1816, 1816, 1817,
- 1817, 1819, 1829, 1837, 1847, 1855, 1863, 1872, 1883, 1887,
- 1893, 1894, 1895, 1898, 1898, 1901, 1936, 1940, 1940, 1943,
- 1949, 1957, 1970, 1979, 1988, 1992, 2001, 2010, 2021, 2028,
- 2033, 2042, 2054, 2057, 2066, 2077, 2078, 2079, 2082, 2083,
- 2084, 2087, 2088, 2091, 2092, 2095, 2096, 2099, 2110, 2121,
- 2132, 2154, 2155
+ 0, 278, 278, 281, 289, 301, 302, 305, 329, 330,
+ 333, 348, 351, 356, 363, 364, 365, 366, 367, 368,
+ 369, 372, 373, 374, 377, 383, 389, 395, 402, 408,
+ 415, 459, 464, 474, 518, 524, 525, 526, 527, 528,
+ 529, 530, 531, 532, 533, 534, 535, 538, 550, 558,
+ 575, 582, 601, 612, 632, 657, 664, 697, 704, 719,
+ 774, 817, 826, 847, 857, 861, 890, 909, 909, 911,
+ 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006,
+ 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018,
+ 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097,
+ 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152,
+ 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198,
+ 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280,
+ 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340,
+ 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359,
+ 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401,
+ 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462,
+ 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523,
+ 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584,
+ 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659,
+ 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717,
+ 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776,
+ 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847,
+ 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917,
+ 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973,
+ 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061,
+ 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116,
+ 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154,
+ 2165, 2191, 2192
};
#endif
@@ -2125,7 +2129,7 @@ yyreduce:
case 3:
/* Line 1455 of yacc.c */
-#line 278 "program_parse.y"
+#line 282 "program_parse.y"
{
if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header");
@@ -2138,7 +2142,7 @@ yyreduce:
case 4:
/* Line 1455 of yacc.c */
-#line 286 "program_parse.y"
+#line 290 "program_parse.y"
{
if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header");
@@ -2153,7 +2157,7 @@ yyreduce:
case 7:
/* Line 1455 of yacc.c */
-#line 302 "program_parse.y"
+#line 306 "program_parse.y"
{
int valid = 0;
@@ -2164,6 +2168,8 @@ yyreduce:
}
+ free((yyvsp[(2) - (3)].string));
+
if (!valid) {
const char *const err_str = (state->mode == ARB_vertex)
? "invalid ARB vertex program option"
@@ -2178,7 +2184,7 @@ yyreduce:
case 10:
/* Line 1455 of yacc.c */
-#line 328 "program_parse.y"
+#line 334 "program_parse.y"
{
if ((yyvsp[(1) - (2)].inst) != NULL) {
if (state->inst_tail == NULL) {
@@ -2198,7 +2204,7 @@ yyreduce:
case 12:
/* Line 1455 of yacc.c */
-#line 346 "program_parse.y"
+#line 352 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumAluInstructions++;
@@ -2208,7 +2214,7 @@ yyreduce:
case 13:
/* Line 1455 of yacc.c */
-#line 351 "program_parse.y"
+#line 357 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumTexInstructions++;
@@ -2218,7 +2224,7 @@ yyreduce:
case 24:
/* Line 1455 of yacc.c */
-#line 372 "program_parse.y"
+#line 378 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2227,7 +2233,7 @@ yyreduce:
case 25:
/* Line 1455 of yacc.c */
-#line 378 "program_parse.y"
+#line 384 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2236,7 +2242,7 @@ yyreduce:
case 26:
/* Line 1455 of yacc.c */
-#line 384 "program_parse.y"
+#line 390 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2245,7 +2251,7 @@ yyreduce:
case 27:
/* Line 1455 of yacc.c */
-#line 390 "program_parse.y"
+#line 396 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2254,7 +2260,7 @@ yyreduce:
case 28:
/* Line 1455 of yacc.c */
-#line 397 "program_parse.y"
+#line 403 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2263,7 +2269,7 @@ yyreduce:
case 29:
/* Line 1455 of yacc.c */
-#line 404 "program_parse.y"
+#line 410 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg));
;}
@@ -2272,7 +2278,7 @@ yyreduce:
case 30:
/* Line 1455 of yacc.c */
-#line 410 "program_parse.y"
+#line 416 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL);
if ((yyval.inst) != NULL) {
@@ -2319,7 +2325,7 @@ yyreduce:
case 31:
/* Line 1455 of yacc.c */
-#line 454 "program_parse.y"
+#line 460 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL);
state->fragment.UsesKill = 1;
@@ -2329,7 +2335,7 @@ yyreduce:
case 32:
/* Line 1455 of yacc.c */
-#line 459 "program_parse.y"
+#line 465 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL);
(yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask;
@@ -2342,7 +2348,7 @@ yyreduce:
case 33:
/* Line 1455 of yacc.c */
-#line 469 "program_parse.y"
+#line 475 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg));
if ((yyval.inst) != NULL) {
@@ -2389,7 +2395,7 @@ yyreduce:
case 34:
/* Line 1455 of yacc.c */
-#line 513 "program_parse.y"
+#line 519 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -2398,91 +2404,91 @@ yyreduce:
case 35:
/* Line 1455 of yacc.c */
-#line 518 "program_parse.y"
+#line 524 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_INDEX; ;}
break;
case 36:
/* Line 1455 of yacc.c */
-#line 519 "program_parse.y"
+#line 525 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_INDEX; ;}
break;
case 37:
/* Line 1455 of yacc.c */
-#line 520 "program_parse.y"
+#line 526 "program_parse.y"
{ (yyval.integer) = TEXTURE_3D_INDEX; ;}
break;
case 38:
/* Line 1455 of yacc.c */
-#line 521 "program_parse.y"
+#line 527 "program_parse.y"
{ (yyval.integer) = TEXTURE_CUBE_INDEX; ;}
break;
case 39:
/* Line 1455 of yacc.c */
-#line 522 "program_parse.y"
+#line 528 "program_parse.y"
{ (yyval.integer) = TEXTURE_RECT_INDEX; ;}
break;
case 40:
/* Line 1455 of yacc.c */
-#line 523 "program_parse.y"
+#line 529 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_INDEX; ;}
break;
case 41:
/* Line 1455 of yacc.c */
-#line 524 "program_parse.y"
+#line 530 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_INDEX; ;}
break;
case 42:
/* Line 1455 of yacc.c */
-#line 525 "program_parse.y"
+#line 531 "program_parse.y"
{ (yyval.integer) = -TEXTURE_RECT_INDEX; ;}
break;
case 43:
/* Line 1455 of yacc.c */
-#line 526 "program_parse.y"
+#line 532 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 44:
/* Line 1455 of yacc.c */
-#line 527 "program_parse.y"
+#line 533 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 45:
/* Line 1455 of yacc.c */
-#line 528 "program_parse.y"
+#line 534 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 46:
/* Line 1455 of yacc.c */
-#line 529 "program_parse.y"
+#line 535 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 47:
/* Line 1455 of yacc.c */
-#line 533 "program_parse.y"
+#line 539 "program_parse.y"
{
/* FIXME: Is this correct? Should the extenedSwizzle be applied
* FIXME: to the existing swizzle?
@@ -2497,7 +2503,7 @@ yyreduce:
case 48:
/* Line 1455 of yacc.c */
-#line 545 "program_parse.y"
+#line 551 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (2)].src_reg);
@@ -2510,7 +2516,7 @@ yyreduce:
case 49:
/* Line 1455 of yacc.c */
-#line 553 "program_parse.y"
+#line 559 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (4)].src_reg);
@@ -2530,7 +2536,7 @@ yyreduce:
case 50:
/* Line 1455 of yacc.c */
-#line 570 "program_parse.y"
+#line 576 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(1) - (2)].src_reg);
@@ -2542,7 +2548,7 @@ yyreduce:
case 51:
/* Line 1455 of yacc.c */
-#line 577 "program_parse.y"
+#line 583 "program_parse.y"
{
struct asm_symbol temp_sym;
@@ -2553,16 +2559,18 @@ yyreduce:
memset(& temp_sym, 0, sizeof(temp_sym));
temp_sym.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE);
- set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
;}
break;
case 52:
/* Line 1455 of yacc.c */
-#line 594 "program_parse.y"
+#line 602 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (3)].src_reg);
@@ -2578,7 +2586,7 @@ yyreduce:
case 53:
/* Line 1455 of yacc.c */
-#line 605 "program_parse.y"
+#line 613 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (5)].src_reg);
@@ -2600,7 +2608,7 @@ yyreduce:
case 54:
/* Line 1455 of yacc.c */
-#line 625 "program_parse.y"
+#line 633 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask;
@@ -2620,7 +2628,7 @@ yyreduce:
YYERROR;
}
- state->prog->OutputsWritten |= (1U << (yyval.dst_reg).Index);
+ state->prog->OutputsWritten |= BITFIELD64_BIT((yyval.dst_reg).Index);
}
;}
break;
@@ -2628,7 +2636,7 @@ yyreduce:
case 55:
/* Line 1455 of yacc.c */
-#line 650 "program_parse.y"
+#line 658 "program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask;
@@ -2638,7 +2646,7 @@ yyreduce:
case 56:
/* Line 1455 of yacc.c */
-#line 657 "program_parse.y"
+#line 665 "program_parse.y"
{
const unsigned xyzw_valid =
((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0)
@@ -2674,7 +2682,7 @@ yyreduce:
case 57:
/* Line 1455 of yacc.c */
-#line 690 "program_parse.y"
+#line 698 "program_parse.y"
{
(yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle);
(yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0;
@@ -2684,7 +2692,7 @@ yyreduce:
case 58:
/* Line 1455 of yacc.c */
-#line 697 "program_parse.y"
+#line 705 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
@@ -2704,14 +2712,19 @@ yyreduce:
case 59:
/* Line 1455 of yacc.c */
-#line 712 "program_parse.y"
+#line 720 "program_parse.y"
{
+ char s;
+
if (strlen((yyvsp[(1) - (1)].string)) > 1) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
YYERROR;
}
- switch ((yyvsp[(1) - (1)].string)[0]) {
+ s = (yyvsp[(1) - (1)].string)[0];
+ free((yyvsp[(1) - (1)].string));
+
+ switch (s) {
case 'x':
(yyval.ext_swizzle).swz = SWIZZLE_X;
(yyval.ext_swizzle).xyzw_valid = 1;
@@ -2757,11 +2770,13 @@ yyreduce:
case 60:
/* Line 1455 of yacc.c */
-#line 762 "program_parse.y"
+#line 775 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable");
YYERROR;
@@ -2780,7 +2795,9 @@ yyreduce:
set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding);
@@ -2801,7 +2818,7 @@ yyreduce:
case 61:
/* Line 1455 of yacc.c */
-#line 801 "program_parse.y"
+#line 818 "program_parse.y"
{
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib));
state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index);
@@ -2815,7 +2832,7 @@ yyreduce:
case 62:
/* Line 1455 of yacc.c */
-#line 810 "program_parse.y"
+#line 827 "program_parse.y"
{
if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr
&& ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) {
@@ -2841,19 +2858,20 @@ yyreduce:
case 63:
/* Line 1455 of yacc.c */
-#line 831 "program_parse.y"
+#line 848 "program_parse.y"
{
gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL)
? (yyvsp[(1) - (1)].temp_sym).param_binding_type
: PROGRAM_CONSTANT;
- set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin,
+ (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle);
;}
break;
case 64:
/* Line 1455 of yacc.c */
-#line 840 "program_parse.y"
+#line 858 "program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result));
;}
@@ -2862,11 +2880,13 @@ yyreduce:
case 65:
/* Line 1455 of yacc.c */
-#line 844 "program_parse.y"
+#line 862 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable");
YYERROR;
@@ -2892,11 +2912,13 @@ yyreduce:
case 66:
/* Line 1455 of yacc.c */
-#line 871 "program_parse.y"
+#line 891 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable");
YYERROR;
@@ -2912,7 +2934,7 @@ yyreduce:
case 69:
/* Line 1455 of yacc.c */
-#line 890 "program_parse.y"
+#line 912 "program_parse.y"
{
init_src_reg(& (yyval.src_reg));
(yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer);
@@ -2922,7 +2944,7 @@ yyreduce:
case 70:
/* Line 1455 of yacc.c */
-#line 897 "program_parse.y"
+#line 919 "program_parse.y"
{
/* FINISHME: Add support for multiple address registers.
*/
@@ -2937,28 +2959,28 @@ yyreduce:
case 71:
/* Line 1455 of yacc.c */
-#line 908 "program_parse.y"
+#line 930 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 72:
/* Line 1455 of yacc.c */
-#line 909 "program_parse.y"
+#line 931 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 73:
/* Line 1455 of yacc.c */
-#line 910 "program_parse.y"
+#line 932 "program_parse.y"
{ (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;}
break;
case 74:
/* Line 1455 of yacc.c */
-#line 914 "program_parse.y"
+#line 936 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) {
char s[100];
@@ -2975,7 +2997,7 @@ yyreduce:
case 75:
/* Line 1455 of yacc.c */
-#line 928 "program_parse.y"
+#line 950 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) {
char s[100];
@@ -2992,11 +3014,13 @@ yyreduce:
case 76:
/* Line 1455 of yacc.c */
-#line 942 "program_parse.y"
+#line 964 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid array member");
YYERROR;
@@ -3013,7 +3037,7 @@ yyreduce:
case 77:
/* Line 1455 of yacc.c */
-#line 960 "program_parse.y"
+#line 984 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector");
@@ -3027,7 +3051,7 @@ yyreduce:
case 78:
/* Line 1455 of yacc.c */
-#line 971 "program_parse.y"
+#line 995 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state,
@@ -3042,21 +3066,21 @@ yyreduce:
case 83:
/* Line 1455 of yacc.c */
-#line 987 "program_parse.y"
+#line 1011 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 88:
/* Line 1455 of yacc.c */
-#line 991 "program_parse.y"
+#line 1015 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 89:
/* Line 1455 of yacc.c */
-#line 995 "program_parse.y"
+#line 1019 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3065,7 +3089,7 @@ yyreduce:
case 90:
/* Line 1455 of yacc.c */
-#line 999 "program_parse.y"
+#line 1023 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3074,7 +3098,7 @@ yyreduce:
case 91:
/* Line 1455 of yacc.c */
-#line 1003 "program_parse.y"
+#line 1027 "program_parse.y"
{
(yyval.dst_reg).CondMask = COND_TR;
(yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP;
@@ -3085,7 +3109,7 @@ yyreduce:
case 92:
/* Line 1455 of yacc.c */
-#line 1011 "program_parse.y"
+#line 1035 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3095,7 +3119,7 @@ yyreduce:
case 93:
/* Line 1455 of yacc.c */
-#line 1018 "program_parse.y"
+#line 1042 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3105,7 +3129,7 @@ yyreduce:
case 94:
/* Line 1455 of yacc.c */
-#line 1025 "program_parse.y"
+#line 1049 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3131,7 +3155,7 @@ yyreduce:
case 95:
/* Line 1455 of yacc.c */
-#line 1048 "program_parse.y"
+#line 1072 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3157,12 +3181,13 @@ yyreduce:
case 102:
/* Line 1455 of yacc.c */
-#line 1079 "program_parse.y"
+#line 1103 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)]));
if (s == NULL) {
+ free((yyvsp[(2) - (4)].string));
YYERROR;
} else {
s->attrib_binding = (yyvsp[(4) - (4)].attrib);
@@ -3178,7 +3203,7 @@ yyreduce:
case 103:
/* Line 1455 of yacc.c */
-#line 1097 "program_parse.y"
+#line 1122 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3187,7 +3212,7 @@ yyreduce:
case 104:
/* Line 1455 of yacc.c */
-#line 1101 "program_parse.y"
+#line 1126 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3196,7 +3221,7 @@ yyreduce:
case 105:
/* Line 1455 of yacc.c */
-#line 1107 "program_parse.y"
+#line 1132 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_POS;
;}
@@ -3205,7 +3230,7 @@ yyreduce:
case 106:
/* Line 1455 of yacc.c */
-#line 1111 "program_parse.y"
+#line 1136 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_WEIGHT;
;}
@@ -3214,7 +3239,7 @@ yyreduce:
case 107:
/* Line 1455 of yacc.c */
-#line 1115 "program_parse.y"
+#line 1140 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_NORMAL;
;}
@@ -3223,7 +3248,7 @@ yyreduce:
case 108:
/* Line 1455 of yacc.c */
-#line 1119 "program_parse.y"
+#line 1144 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_secondary_color) {
yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported");
@@ -3237,7 +3262,7 @@ yyreduce:
case 109:
/* Line 1455 of yacc.c */
-#line 1128 "program_parse.y"
+#line 1153 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_fog_coord) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported");
@@ -3251,7 +3276,7 @@ yyreduce:
case 110:
/* Line 1455 of yacc.c */
-#line 1137 "program_parse.y"
+#line 1162 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3260,7 +3285,7 @@ yyreduce:
case 111:
/* Line 1455 of yacc.c */
-#line 1141 "program_parse.y"
+#line 1166 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -3270,7 +3295,7 @@ yyreduce:
case 112:
/* Line 1455 of yacc.c */
-#line 1146 "program_parse.y"
+#line 1171 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer);
;}
@@ -3279,7 +3304,7 @@ yyreduce:
case 113:
/* Line 1455 of yacc.c */
-#line 1152 "program_parse.y"
+#line 1177 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference");
@@ -3293,7 +3318,7 @@ yyreduce:
case 117:
/* Line 1455 of yacc.c */
-#line 1166 "program_parse.y"
+#line 1191 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_WPOS;
;}
@@ -3302,7 +3327,7 @@ yyreduce:
case 118:
/* Line 1455 of yacc.c */
-#line 1170 "program_parse.y"
+#line 1195 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3311,7 +3336,7 @@ yyreduce:
case 119:
/* Line 1455 of yacc.c */
-#line 1174 "program_parse.y"
+#line 1199 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_FOGC;
;}
@@ -3320,7 +3345,7 @@ yyreduce:
case 120:
/* Line 1455 of yacc.c */
-#line 1178 "program_parse.y"
+#line 1203 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3329,17 +3354,19 @@ yyreduce:
case 123:
/* Line 1455 of yacc.c */
-#line 1186 "program_parse.y"
+#line 1211 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)]));
if (s == NULL) {
+ free((yyvsp[(2) - (3)].string));
YYERROR;
} else {
s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
;}
@@ -3348,9 +3375,10 @@ yyreduce:
case 124:
/* Line 1455 of yacc.c */
-#line 1202 "program_parse.y"
+#line 1229 "program_parse.y"
{
if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) {
+ free((yyvsp[(2) - (6)].string));
yyerror(& (yylsp[(4) - (6)]), state,
"parameter array size and number of bindings must match");
YYERROR;
@@ -3359,11 +3387,13 @@ yyreduce:
declare_variable(state, (yyvsp[(2) - (6)].string), (yyvsp[(6) - (6)].temp_sym).type, & (yylsp[(2) - (6)]));
if (s == NULL) {
+ free((yyvsp[(2) - (6)].string));
YYERROR;
} else {
s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -3373,7 +3403,7 @@ yyreduce:
case 125:
/* Line 1455 of yacc.c */
-#line 1224 "program_parse.y"
+#line 1254 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -3382,7 +3412,7 @@ yyreduce:
case 126:
/* Line 1455 of yacc.c */
-#line 1228 "program_parse.y"
+#line 1258 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size");
@@ -3396,7 +3426,7 @@ yyreduce:
case 127:
/* Line 1455 of yacc.c */
-#line 1239 "program_parse.y"
+#line 1269 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym);
;}
@@ -3405,7 +3435,7 @@ yyreduce:
case 128:
/* Line 1455 of yacc.c */
-#line 1245 "program_parse.y"
+#line 1275 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym);
;}
@@ -3414,7 +3444,7 @@ yyreduce:
case 130:
/* Line 1455 of yacc.c */
-#line 1252 "program_parse.y"
+#line 1282 "program_parse.y"
{
(yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length;
(yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym);
@@ -3424,7 +3454,7 @@ yyreduce:
case 131:
/* Line 1455 of yacc.c */
-#line 1259 "program_parse.y"
+#line 1289 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3435,7 +3465,7 @@ yyreduce:
case 132:
/* Line 1455 of yacc.c */
-#line 1265 "program_parse.y"
+#line 1295 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3446,18 +3476,18 @@ yyreduce:
case 133:
/* Line 1455 of yacc.c */
-#line 1271 "program_parse.y"
+#line 1301 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE);
;}
break;
case 134:
/* Line 1455 of yacc.c */
-#line 1279 "program_parse.y"
+#line 1309 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3468,7 +3498,7 @@ yyreduce:
case 135:
/* Line 1455 of yacc.c */
-#line 1285 "program_parse.y"
+#line 1315 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3479,18 +3509,18 @@ yyreduce:
case 136:
/* Line 1455 of yacc.c */
-#line 1291 "program_parse.y"
+#line 1321 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE);
;}
break;
case 137:
/* Line 1455 of yacc.c */
-#line 1299 "program_parse.y"
+#line 1329 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3501,7 +3531,7 @@ yyreduce:
case 138:
/* Line 1455 of yacc.c */
-#line 1305 "program_parse.y"
+#line 1335 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3512,109 +3542,109 @@ yyreduce:
case 139:
/* Line 1455 of yacc.c */
-#line 1311 "program_parse.y"
+#line 1341 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE);
;}
break;
case 140:
/* Line 1455 of yacc.c */
-#line 1318 "program_parse.y"
+#line 1348 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;}
break;
case 141:
/* Line 1455 of yacc.c */
-#line 1319 "program_parse.y"
+#line 1349 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 142:
/* Line 1455 of yacc.c */
-#line 1322 "program_parse.y"
+#line 1352 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 143:
/* Line 1455 of yacc.c */
-#line 1323 "program_parse.y"
+#line 1353 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 144:
/* Line 1455 of yacc.c */
-#line 1324 "program_parse.y"
+#line 1354 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 145:
/* Line 1455 of yacc.c */
-#line 1325 "program_parse.y"
+#line 1355 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 146:
/* Line 1455 of yacc.c */
-#line 1326 "program_parse.y"
+#line 1356 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 147:
/* Line 1455 of yacc.c */
-#line 1327 "program_parse.y"
+#line 1357 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 148:
/* Line 1455 of yacc.c */
-#line 1328 "program_parse.y"
+#line 1358 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 149:
/* Line 1455 of yacc.c */
-#line 1329 "program_parse.y"
+#line 1359 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 150:
/* Line 1455 of yacc.c */
-#line 1330 "program_parse.y"
+#line 1360 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 151:
/* Line 1455 of yacc.c */
-#line 1331 "program_parse.y"
+#line 1361 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 152:
/* Line 1455 of yacc.c */
-#line 1332 "program_parse.y"
+#line 1362 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 153:
/* Line 1455 of yacc.c */
-#line 1336 "program_parse.y"
+#line 1366 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_MATERIAL;
@@ -3626,7 +3656,7 @@ yyreduce:
case 154:
/* Line 1455 of yacc.c */
-#line 1345 "program_parse.y"
+#line 1375 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3635,7 +3665,7 @@ yyreduce:
case 155:
/* Line 1455 of yacc.c */
-#line 1349 "program_parse.y"
+#line 1379 "program_parse.y"
{
(yyval.integer) = STATE_EMISSION;
;}
@@ -3644,7 +3674,7 @@ yyreduce:
case 156:
/* Line 1455 of yacc.c */
-#line 1353 "program_parse.y"
+#line 1383 "program_parse.y"
{
(yyval.integer) = STATE_SHININESS;
;}
@@ -3653,7 +3683,7 @@ yyreduce:
case 157:
/* Line 1455 of yacc.c */
-#line 1359 "program_parse.y"
+#line 1389 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHT;
@@ -3665,7 +3695,7 @@ yyreduce:
case 158:
/* Line 1455 of yacc.c */
-#line 1368 "program_parse.y"
+#line 1398 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3674,7 +3704,7 @@ yyreduce:
case 159:
/* Line 1455 of yacc.c */
-#line 1372 "program_parse.y"
+#line 1402 "program_parse.y"
{
(yyval.integer) = STATE_POSITION;
;}
@@ -3683,7 +3713,7 @@ yyreduce:
case 160:
/* Line 1455 of yacc.c */
-#line 1376 "program_parse.y"
+#line 1406 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_point_parameters) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported");
@@ -3697,7 +3727,7 @@ yyreduce:
case 161:
/* Line 1455 of yacc.c */
-#line 1385 "program_parse.y"
+#line 1415 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -3706,7 +3736,7 @@ yyreduce:
case 162:
/* Line 1455 of yacc.c */
-#line 1389 "program_parse.y"
+#line 1419 "program_parse.y"
{
(yyval.integer) = STATE_HALF_VECTOR;
;}
@@ -3715,7 +3745,7 @@ yyreduce:
case 163:
/* Line 1455 of yacc.c */
-#line 1395 "program_parse.y"
+#line 1425 "program_parse.y"
{
(yyval.integer) = STATE_SPOT_DIRECTION;
;}
@@ -3724,7 +3754,7 @@ yyreduce:
case 164:
/* Line 1455 of yacc.c */
-#line 1401 "program_parse.y"
+#line 1431 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (2)].state)[1];
@@ -3734,7 +3764,7 @@ yyreduce:
case 165:
/* Line 1455 of yacc.c */
-#line 1408 "program_parse.y"
+#line 1438 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT;
@@ -3744,7 +3774,7 @@ yyreduce:
case 166:
/* Line 1455 of yacc.c */
-#line 1413 "program_parse.y"
+#line 1443 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR;
@@ -3755,7 +3785,7 @@ yyreduce:
case 167:
/* Line 1455 of yacc.c */
-#line 1421 "program_parse.y"
+#line 1451 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTPROD;
@@ -3768,7 +3798,7 @@ yyreduce:
case 169:
/* Line 1455 of yacc.c */
-#line 1433 "program_parse.y"
+#line 1463 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(3) - (3)].integer);
@@ -3779,7 +3809,7 @@ yyreduce:
case 170:
/* Line 1455 of yacc.c */
-#line 1441 "program_parse.y"
+#line 1471 "program_parse.y"
{
(yyval.integer) = STATE_TEXENV_COLOR;
;}
@@ -3788,7 +3818,7 @@ yyreduce:
case 171:
/* Line 1455 of yacc.c */
-#line 1447 "program_parse.y"
+#line 1477 "program_parse.y"
{
(yyval.integer) = STATE_AMBIENT;
;}
@@ -3797,7 +3827,7 @@ yyreduce:
case 172:
/* Line 1455 of yacc.c */
-#line 1451 "program_parse.y"
+#line 1481 "program_parse.y"
{
(yyval.integer) = STATE_DIFFUSE;
;}
@@ -3806,7 +3836,7 @@ yyreduce:
case 173:
/* Line 1455 of yacc.c */
-#line 1455 "program_parse.y"
+#line 1485 "program_parse.y"
{
(yyval.integer) = STATE_SPECULAR;
;}
@@ -3815,7 +3845,7 @@ yyreduce:
case 174:
/* Line 1455 of yacc.c */
-#line 1461 "program_parse.y"
+#line 1491 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector");
@@ -3829,7 +3859,7 @@ yyreduce:
case 175:
/* Line 1455 of yacc.c */
-#line 1472 "program_parse.y"
+#line 1502 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_TEXGEN;
@@ -3841,7 +3871,7 @@ yyreduce:
case 176:
/* Line 1455 of yacc.c */
-#line 1481 "program_parse.y"
+#line 1511 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S;
;}
@@ -3850,7 +3880,7 @@ yyreduce:
case 177:
/* Line 1455 of yacc.c */
-#line 1485 "program_parse.y"
+#line 1515 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_OBJECT_S;
;}
@@ -3859,7 +3889,7 @@ yyreduce:
case 178:
/* Line 1455 of yacc.c */
-#line 1490 "program_parse.y"
+#line 1520 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
;}
@@ -3868,7 +3898,7 @@ yyreduce:
case 179:
/* Line 1455 of yacc.c */
-#line 1494 "program_parse.y"
+#line 1524 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
;}
@@ -3877,7 +3907,7 @@ yyreduce:
case 180:
/* Line 1455 of yacc.c */
-#line 1498 "program_parse.y"
+#line 1528 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
;}
@@ -3886,7 +3916,7 @@ yyreduce:
case 181:
/* Line 1455 of yacc.c */
-#line 1502 "program_parse.y"
+#line 1532 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
;}
@@ -3895,7 +3925,7 @@ yyreduce:
case 182:
/* Line 1455 of yacc.c */
-#line 1508 "program_parse.y"
+#line 1538 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3905,7 +3935,7 @@ yyreduce:
case 183:
/* Line 1455 of yacc.c */
-#line 1515 "program_parse.y"
+#line 1545 "program_parse.y"
{
(yyval.integer) = STATE_FOG_COLOR;
;}
@@ -3914,7 +3944,7 @@ yyreduce:
case 184:
/* Line 1455 of yacc.c */
-#line 1519 "program_parse.y"
+#line 1549 "program_parse.y"
{
(yyval.integer) = STATE_FOG_PARAMS;
;}
@@ -3923,7 +3953,7 @@ yyreduce:
case 185:
/* Line 1455 of yacc.c */
-#line 1525 "program_parse.y"
+#line 1555 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_CLIPPLANE;
@@ -3934,7 +3964,7 @@ yyreduce:
case 186:
/* Line 1455 of yacc.c */
-#line 1533 "program_parse.y"
+#line 1563 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector");
@@ -3948,7 +3978,7 @@ yyreduce:
case 187:
/* Line 1455 of yacc.c */
-#line 1544 "program_parse.y"
+#line 1574 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3958,7 +3988,7 @@ yyreduce:
case 188:
/* Line 1455 of yacc.c */
-#line 1551 "program_parse.y"
+#line 1581 "program_parse.y"
{
(yyval.integer) = STATE_POINT_SIZE;
;}
@@ -3967,7 +3997,7 @@ yyreduce:
case 189:
/* Line 1455 of yacc.c */
-#line 1555 "program_parse.y"
+#line 1585 "program_parse.y"
{
(yyval.integer) = STATE_POINT_ATTENUATION;
;}
@@ -3976,7 +4006,7 @@ yyreduce:
case 190:
/* Line 1455 of yacc.c */
-#line 1561 "program_parse.y"
+#line 1591 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (5)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (5)].state)[1];
@@ -3989,7 +4019,7 @@ yyreduce:
case 191:
/* Line 1455 of yacc.c */
-#line 1571 "program_parse.y"
+#line 1601 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (2)].state)[1];
@@ -4002,7 +4032,7 @@ yyreduce:
case 192:
/* Line 1455 of yacc.c */
-#line 1581 "program_parse.y"
+#line 1611 "program_parse.y"
{
(yyval.state)[2] = 0;
(yyval.state)[3] = 3;
@@ -4012,7 +4042,7 @@ yyreduce:
case 193:
/* Line 1455 of yacc.c */
-#line 1586 "program_parse.y"
+#line 1616 "program_parse.y"
{
/* It seems logical that the matrix row range specifier would have
* to specify a range or more than one row (i.e., $5 > $3).
@@ -4033,7 +4063,7 @@ yyreduce:
case 194:
/* Line 1455 of yacc.c */
-#line 1604 "program_parse.y"
+#line 1634 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (3)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (3)].state)[1];
@@ -4044,7 +4074,7 @@ yyreduce:
case 195:
/* Line 1455 of yacc.c */
-#line 1612 "program_parse.y"
+#line 1642 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4053,7 +4083,7 @@ yyreduce:
case 196:
/* Line 1455 of yacc.c */
-#line 1616 "program_parse.y"
+#line 1646 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -4062,7 +4092,7 @@ yyreduce:
case 197:
/* Line 1455 of yacc.c */
-#line 1622 "program_parse.y"
+#line 1652 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVERSE;
;}
@@ -4071,7 +4101,7 @@ yyreduce:
case 198:
/* Line 1455 of yacc.c */
-#line 1626 "program_parse.y"
+#line 1656 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_TRANSPOSE;
;}
@@ -4080,7 +4110,7 @@ yyreduce:
case 199:
/* Line 1455 of yacc.c */
-#line 1630 "program_parse.y"
+#line 1660 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVTRANS;
;}
@@ -4089,7 +4119,7 @@ yyreduce:
case 200:
/* Line 1455 of yacc.c */
-#line 1636 "program_parse.y"
+#line 1666 "program_parse.y"
{
if ((yyvsp[(1) - (1)].integer) > 3) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference");
@@ -4103,7 +4133,7 @@ yyreduce:
case 201:
/* Line 1455 of yacc.c */
-#line 1647 "program_parse.y"
+#line 1677 "program_parse.y"
{
(yyval.state)[0] = STATE_MODELVIEW_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4113,7 +4143,7 @@ yyreduce:
case 202:
/* Line 1455 of yacc.c */
-#line 1652 "program_parse.y"
+#line 1682 "program_parse.y"
{
(yyval.state)[0] = STATE_PROJECTION_MATRIX;
(yyval.state)[1] = 0;
@@ -4123,7 +4153,7 @@ yyreduce:
case 203:
/* Line 1455 of yacc.c */
-#line 1657 "program_parse.y"
+#line 1687 "program_parse.y"
{
(yyval.state)[0] = STATE_MVP_MATRIX;
(yyval.state)[1] = 0;
@@ -4133,7 +4163,7 @@ yyreduce:
case 204:
/* Line 1455 of yacc.c */
-#line 1662 "program_parse.y"
+#line 1692 "program_parse.y"
{
(yyval.state)[0] = STATE_TEXTURE_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4143,7 +4173,7 @@ yyreduce:
case 205:
/* Line 1455 of yacc.c */
-#line 1667 "program_parse.y"
+#line 1697 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -4153,7 +4183,7 @@ yyreduce:
case 206:
/* Line 1455 of yacc.c */
-#line 1672 "program_parse.y"
+#line 1702 "program_parse.y"
{
(yyval.state)[0] = STATE_PROGRAM_MATRIX;
(yyval.state)[1] = (yyvsp[(3) - (4)].integer);
@@ -4163,7 +4193,7 @@ yyreduce:
case 207:
/* Line 1455 of yacc.c */
-#line 1679 "program_parse.y"
+#line 1709 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4172,7 +4202,7 @@ yyreduce:
case 208:
/* Line 1455 of yacc.c */
-#line 1683 "program_parse.y"
+#line 1713 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
@@ -4181,7 +4211,7 @@ yyreduce:
case 209:
/* Line 1455 of yacc.c */
-#line 1688 "program_parse.y"
+#line 1718 "program_parse.y"
{
/* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
* zero is valid.
@@ -4198,7 +4228,7 @@ yyreduce:
case 210:
/* Line 1455 of yacc.c */
-#line 1701 "program_parse.y"
+#line 1731 "program_parse.y"
{
/* Since GL_ARB_matrix_palette isn't supported, just let any value
* through here. The error will be generated later.
@@ -4210,7 +4240,7 @@ yyreduce:
case 211:
/* Line 1455 of yacc.c */
-#line 1709 "program_parse.y"
+#line 1739 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector");
@@ -4224,7 +4254,7 @@ yyreduce:
case 212:
/* Line 1455 of yacc.c */
-#line 1720 "program_parse.y"
+#line 1750 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_DEPTH_RANGE;
@@ -4234,7 +4264,7 @@ yyreduce:
case 217:
/* Line 1455 of yacc.c */
-#line 1732 "program_parse.y"
+#line 1762 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4247,7 +4277,7 @@ yyreduce:
case 218:
/* Line 1455 of yacc.c */
-#line 1742 "program_parse.y"
+#line 1772 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4257,7 +4287,7 @@ yyreduce:
case 219:
/* Line 1455 of yacc.c */
-#line 1747 "program_parse.y"
+#line 1777 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4267,7 +4297,7 @@ yyreduce:
case 220:
/* Line 1455 of yacc.c */
-#line 1754 "program_parse.y"
+#line 1784 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4280,7 +4310,7 @@ yyreduce:
case 221:
/* Line 1455 of yacc.c */
-#line 1764 "program_parse.y"
+#line 1794 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4293,7 +4323,7 @@ yyreduce:
case 222:
/* Line 1455 of yacc.c */
-#line 1773 "program_parse.y"
+#line 1803 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4303,7 +4333,7 @@ yyreduce:
case 223:
/* Line 1455 of yacc.c */
-#line 1778 "program_parse.y"
+#line 1808 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4313,7 +4343,7 @@ yyreduce:
case 224:
/* Line 1455 of yacc.c */
-#line 1785 "program_parse.y"
+#line 1815 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4326,7 +4356,7 @@ yyreduce:
case 225:
/* Line 1455 of yacc.c */
-#line 1795 "program_parse.y"
+#line 1825 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference");
@@ -4339,7 +4369,7 @@ yyreduce:
case 226:
/* Line 1455 of yacc.c */
-#line 1805 "program_parse.y"
+#line 1835 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference");
@@ -4352,7 +4382,7 @@ yyreduce:
case 231:
/* Line 1455 of yacc.c */
-#line 1820 "program_parse.y"
+#line 1850 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4365,7 +4395,7 @@ yyreduce:
case 232:
/* Line 1455 of yacc.c */
-#line 1830 "program_parse.y"
+#line 1860 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4378,7 +4408,7 @@ yyreduce:
case 233:
/* Line 1455 of yacc.c */
-#line 1838 "program_parse.y"
+#line 1868 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer);
@@ -4391,7 +4421,7 @@ yyreduce:
case 234:
/* Line 1455 of yacc.c */
-#line 1848 "program_parse.y"
+#line 1878 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (3)].real);
@@ -4404,7 +4434,7 @@ yyreduce:
case 235:
/* Line 1455 of yacc.c */
-#line 1856 "program_parse.y"
+#line 1886 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (5)].real);
@@ -4417,7 +4447,7 @@ yyreduce:
case 236:
/* Line 1455 of yacc.c */
-#line 1865 "program_parse.y"
+#line 1895 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (7)].real);
@@ -4430,7 +4460,7 @@ yyreduce:
case 237:
/* Line 1455 of yacc.c */
-#line 1874 "program_parse.y"
+#line 1904 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (9)].real);
@@ -4443,7 +4473,7 @@ yyreduce:
case 238:
/* Line 1455 of yacc.c */
-#line 1884 "program_parse.y"
+#line 1914 "program_parse.y"
{
(yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real);
;}
@@ -4452,7 +4482,7 @@ yyreduce:
case 239:
/* Line 1455 of yacc.c */
-#line 1888 "program_parse.y"
+#line 1918 "program_parse.y"
{
(yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer));
;}
@@ -4461,35 +4491,35 @@ yyreduce:
case 240:
/* Line 1455 of yacc.c */
-#line 1893 "program_parse.y"
+#line 1923 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 241:
/* Line 1455 of yacc.c */
-#line 1894 "program_parse.y"
+#line 1924 "program_parse.y"
{ (yyval.negate) = TRUE; ;}
break;
case 242:
/* Line 1455 of yacc.c */
-#line 1895 "program_parse.y"
+#line 1925 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 243:
/* Line 1455 of yacc.c */
-#line 1898 "program_parse.y"
+#line 1928 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 245:
/* Line 1455 of yacc.c */
-#line 1902 "program_parse.y"
+#line 1932 "program_parse.y"
{
/* NV_fragment_program_option defines the size qualifiers in a
* fairly broken way. "SHORT" or "LONG" can optionally be used
@@ -4528,7 +4558,7 @@ yyreduce:
case 246:
/* Line 1455 of yacc.c */
-#line 1936 "program_parse.y"
+#line 1966 "program_parse.y"
{
;}
break;
@@ -4536,16 +4566,17 @@ yyreduce:
case 247:
/* Line 1455 of yacc.c */
-#line 1940 "program_parse.y"
+#line 1970 "program_parse.y"
{ (yyval.integer) = (yyvsp[(1) - (1)].integer); ;}
break;
case 249:
/* Line 1455 of yacc.c */
-#line 1944 "program_parse.y"
+#line 1974 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) {
+ free((yyvsp[(3) - (3)].string));
YYERROR;
}
;}
@@ -4554,9 +4585,10 @@ yyreduce:
case 250:
/* Line 1455 of yacc.c */
-#line 1950 "program_parse.y"
+#line 1981 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) {
+ free((yyvsp[(1) - (1)].string));
YYERROR;
}
;}
@@ -4565,12 +4597,13 @@ yyreduce:
case 251:
/* Line 1455 of yacc.c */
-#line 1958 "program_parse.y"
+#line 1990 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)]));
if (s == NULL) {
+ free((yyvsp[(3) - (5)].string));
YYERROR;
} else {
s->output_binding = (yyvsp[(5) - (5)].result);
@@ -4581,7 +4614,7 @@ yyreduce:
case 252:
/* Line 1455 of yacc.c */
-#line 1971 "program_parse.y"
+#line 2004 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_HPOS;
@@ -4595,7 +4628,7 @@ yyreduce:
case 253:
/* Line 1455 of yacc.c */
-#line 1980 "program_parse.y"
+#line 2013 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_FOGC;
@@ -4609,7 +4642,7 @@ yyreduce:
case 254:
/* Line 1455 of yacc.c */
-#line 1989 "program_parse.y"
+#line 2022 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (2)].result);
;}
@@ -4618,7 +4651,7 @@ yyreduce:
case 255:
/* Line 1455 of yacc.c */
-#line 1993 "program_parse.y"
+#line 2026 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_PSIZ;
@@ -4632,7 +4665,7 @@ yyreduce:
case 256:
/* Line 1455 of yacc.c */
-#line 2002 "program_parse.y"
+#line 2035 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer);
@@ -4646,7 +4679,7 @@ yyreduce:
case 257:
/* Line 1455 of yacc.c */
-#line 2011 "program_parse.y"
+#line 2044 "program_parse.y"
{
if (state->mode == ARB_fragment) {
(yyval.result) = FRAG_RESULT_DEPTH;
@@ -4660,7 +4693,7 @@ yyreduce:
case 258:
/* Line 1455 of yacc.c */
-#line 2022 "program_parse.y"
+#line 2055 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer);
;}
@@ -4669,7 +4702,7 @@ yyreduce:
case 259:
/* Line 1455 of yacc.c */
-#line 2028 "program_parse.y"
+#line 2061 "program_parse.y"
{
(yyval.integer) = (state->mode == ARB_vertex)
? VERT_RESULT_COL0
@@ -4680,7 +4713,7 @@ yyreduce:
case 260:
/* Line 1455 of yacc.c */
-#line 2034 "program_parse.y"
+#line 2067 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_COL0;
@@ -4694,7 +4727,7 @@ yyreduce:
case 261:
/* Line 1455 of yacc.c */
-#line 2043 "program_parse.y"
+#line 2076 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_BFC0;
@@ -4708,7 +4741,7 @@ yyreduce:
case 262:
/* Line 1455 of yacc.c */
-#line 2054 "program_parse.y"
+#line 2087 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4717,7 +4750,7 @@ yyreduce:
case 263:
/* Line 1455 of yacc.c */
-#line 2058 "program_parse.y"
+#line 2091 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 0;
@@ -4731,7 +4764,7 @@ yyreduce:
case 264:
/* Line 1455 of yacc.c */
-#line 2067 "program_parse.y"
+#line 2100 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 1;
@@ -4745,91 +4778,91 @@ yyreduce:
case 265:
/* Line 1455 of yacc.c */
-#line 2077 "program_parse.y"
+#line 2110 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 266:
/* Line 1455 of yacc.c */
-#line 2078 "program_parse.y"
+#line 2111 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 267:
/* Line 1455 of yacc.c */
-#line 2079 "program_parse.y"
+#line 2112 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 268:
/* Line 1455 of yacc.c */
-#line 2082 "program_parse.y"
+#line 2115 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 269:
/* Line 1455 of yacc.c */
-#line 2083 "program_parse.y"
+#line 2116 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 270:
/* Line 1455 of yacc.c */
-#line 2084 "program_parse.y"
+#line 2117 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 271:
/* Line 1455 of yacc.c */
-#line 2087 "program_parse.y"
+#line 2120 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 272:
/* Line 1455 of yacc.c */
-#line 2088 "program_parse.y"
+#line 2121 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 273:
/* Line 1455 of yacc.c */
-#line 2091 "program_parse.y"
+#line 2124 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 274:
/* Line 1455 of yacc.c */
-#line 2092 "program_parse.y"
+#line 2125 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 275:
/* Line 1455 of yacc.c */
-#line 2095 "program_parse.y"
+#line 2128 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 276:
/* Line 1455 of yacc.c */
-#line 2096 "program_parse.y"
+#line 2129 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 277:
/* Line 1455 of yacc.c */
-#line 2100 "program_parse.y"
+#line 2133 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector");
@@ -4843,7 +4876,7 @@ yyreduce:
case 278:
/* Line 1455 of yacc.c */
-#line 2111 "program_parse.y"
+#line 2144 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector");
@@ -4857,7 +4890,7 @@ yyreduce:
case 279:
/* Line 1455 of yacc.c */
-#line 2122 "program_parse.y"
+#line 2155 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector");
@@ -4871,24 +4904,28 @@ yyreduce:
case 280:
/* Line 1455 of yacc.c */
-#line 2133 "program_parse.y"
+#line 2166 "program_parse.y"
{
struct asm_symbol *exist = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string));
struct asm_symbol *target = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(4) - (4)].string));
+ free((yyvsp[(4) - (4)].string));
+
if (exist != NULL) {
char m[1000];
_mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", (yyvsp[(2) - (4)].string));
+ free((yyvsp[(2) - (4)].string));
yyerror(& (yylsp[(2) - (4)]), state, m);
YYERROR;
} else if (target == NULL) {
+ free((yyvsp[(2) - (4)].string));
yyerror(& (yylsp[(4) - (4)]), state,
"undefined variable binding in ALIAS statement");
YYERROR;
} else {
- _mesa_symbol_table_add_symbol(state->st, 0, strdup((yyvsp[(2) - (4)].string)), target);
+ _mesa_symbol_table_add_symbol(state->st, 0, (yyvsp[(2) - (4)].string), target);
}
;}
break;
@@ -4896,7 +4933,7 @@ yyreduce:
/* Line 1455 of yacc.c */
-#line 4900 "program_parse.tab.c"
+#line 4937 "program_parse.tab.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5115,7 +5152,7 @@ yyreturn:
/* Line 1675 of yacc.c */
-#line 2158 "program_parse.y"
+#line 2195 "program_parse.y"
void
@@ -5222,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
ASSERT(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
@@ -5245,19 +5284,31 @@ init_src_reg(struct asm_src_register *r)
}
-/** Like init_src_reg() but set the File and Index fields. */
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
- ASSERT(file < PROGRAM_FILE_MAX);
+ (void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
- r->Base.Swizzle = SWIZZLE_NOOP;
+ r->Base.Swizzle = swizzle;
r->Symbol = NULL;
}
@@ -5298,14 +5349,10 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t,
if (exist != NULL) {
yyerror(locp, state, "redeclared identifier");
} else {
- const size_t name_len = strlen(name);
-
- s = calloc(1, sizeof(struct asm_symbol) + name_len + 1);
- s->name = (char *)(s + 1);
+ s = calloc(1, sizeof(struct asm_symbol));
+ s->name = name;
s->type = t;
- memcpy((char *) s->name, name, name_len + 1);
-
switch (t) {
case at_temp:
if (state->prog->NumTemporaries >= state->limits->MaxTemps) {
@@ -5393,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5425,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row
@@ -5441,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5457,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \param allowSwizzle if true, try to consolidate constants which only differ
+ * by a swizzle. We don't want to do this when building
+ * arrays of constants that may be indexed indirectly.
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
- const struct asm_vector *vec)
+ const struct asm_vector *vec,
+ GLboolean allowSwizzle)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count,
+ allowSwizzle ? &swizzle : NULL);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
return idx;
@@ -5553,11 +5626,6 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
_mesa_memcpy (strz, str, len);
strz[len] = '\0';
- if (state->prog->String != NULL) {
- _mesa_free(state->prog->String);
- state->prog->String = NULL;
- }
-
state->prog->String = strz;
state->st = _mesa_symbol_table_ctor();
@@ -5647,6 +5715,7 @@ error:
for (sym = state->sym; sym != NULL; sym = temp) {
temp = sym->next;
+ _mesa_free((void *) sym->name);
_mesa_free(sym);
}
state->sym = NULL;
@@ -5654,11 +5723,6 @@ error:
_mesa_symbol_table_dtor(state->st);
state->st = NULL;
- if (state->string_dumpster != NULL) {
- _mesa_free(state->string_dumpster);
- state->dumpster_size = 0;
- }
-
return result;
}
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h
index 406100c859c..045241d9e77 100644
--- a/src/mesa/shader/program_parse.tab.h
+++ b/src/mesa/shader/program_parse.tab.h
@@ -154,7 +154,7 @@ typedef union YYSTYPE
{
/* Line 1676 of yacc.c */
-#line 122 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 5767c517599..5c5d8d75908 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
- struct asm_symbol *param_var, const struct asm_vector *vec);
+ struct asm_symbol *param_var, const struct asm_vector *vec,
+ GLboolean allowSwizzle);
static int yyparse(struct asm_parser_state *state);
@@ -74,6 +75,9 @@ static void init_src_reg(struct asm_src_register *r);
static void set_src_reg(struct asm_src_register *r,
gl_register_file file, GLint index);
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -309,6 +313,8 @@ option: OPTION string ';'
}
+ free($2);
+
if (!valid) {
const char *const err_str = (state->mode == ARB_vertex)
? "invalid ARB vertex program option"
@@ -584,9 +590,11 @@ scalarUse: srcReg scalarSuffix
memset(& temp_sym, 0, sizeof(temp_sym));
temp_sym.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & temp_sym, & $1);
+ initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE);
- set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin);
+ set_src_reg_swz(& $$, PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
}
;
@@ -641,7 +649,7 @@ maskedDstReg: dstReg optionalMask optionalCcMask
YYERROR;
}
- state->prog->OutputsWritten |= (1U << $$.Index);
+ state->prog->OutputsWritten |= BITFIELD64_BIT($$.Index);
}
}
;
@@ -710,12 +718,17 @@ extSwizSel: INTEGER
}
| string
{
+ char s;
+
if (strlen($1) > 1) {
yyerror(& @1, state, "invalid extended swizzle selector");
YYERROR;
}
- switch ($1[0]) {
+ s = $1[0];
+ free($1);
+
+ switch (s) {
case 'x':
$$.swz = SWIZZLE_X;
$$.xyzw_valid = 1;
@@ -763,6 +776,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid operand variable");
YYERROR;
@@ -781,7 +796,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- set_src_reg(& $$, s->param_binding_type, s->param_binding_begin);
+ set_src_reg_swz(& $$, s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
@@ -832,7 +849,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
gl_register_file file = ($1.name != NULL)
? $1.param_binding_type
: PROGRAM_CONSTANT;
- set_src_reg(& $$, file, $1.param_binding_begin);
+ set_src_reg_swz(& $$, file, $1.param_binding_begin,
+ $1.param_binding_swizzle);
}
;
@@ -845,6 +863,8 @@ dstReg: resultBinding
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid operand variable");
YYERROR;
@@ -872,6 +892,8 @@ progParamArray: USED_IDENTIFIER
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid operand variable");
YYERROR;
@@ -943,6 +965,8 @@ addrReg: USED_IDENTIFIER
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid array member");
YYERROR;
@@ -1081,6 +1105,7 @@ ATTRIB_statement: ATTRIB IDENTIFIER '=' attribBinding
declare_variable(state, $2, at_attrib, & @2);
if (s == NULL) {
+ free($2);
YYERROR;
} else {
s->attrib_binding = $4;
@@ -1188,11 +1213,13 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
declare_variable(state, $2, at_param, & @2);
if (s == NULL) {
+ free($2);
YYERROR;
} else {
s->param_binding_type = $3.param_binding_type;
s->param_binding_begin = $3.param_binding_begin;
s->param_binding_length = $3.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
}
@@ -1201,6 +1228,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
{
if (($4 != 0) && ((unsigned) $4 != $6.param_binding_length)) {
+ free($2);
yyerror(& @4, state,
"parameter array size and number of bindings must match");
YYERROR;
@@ -1209,11 +1237,13 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
declare_variable(state, $2, $6.type, & @2);
if (s == NULL) {
+ free($2);
YYERROR;
} else {
s->param_binding_type = $6.param_binding_type;
s->param_binding_begin = $6.param_binding_begin;
s->param_binding_length = $6.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -1271,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
}
;
@@ -1291,7 +1321,7 @@ paramSingleItemUse: stateSingleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
}
;
@@ -1311,7 +1341,7 @@ paramMultipleItem: stateMultipleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE);
}
;
@@ -1943,12 +1973,14 @@ ADDRESS_statement: ADDRESS { $<integer>$ = $1; } varNameList
varNameList: varNameList ',' IDENTIFIER
{
if (!declare_variable(state, $3, $<integer>0, & @3)) {
+ free($3);
YYERROR;
}
}
| IDENTIFIER
{
if (!declare_variable(state, $1, $<integer>0, & @1)) {
+ free($1);
YYERROR;
}
}
@@ -1960,6 +1992,7 @@ OUTPUT_statement: optVarSize OUTPUT IDENTIFIER '=' resultBinding
declare_variable(state, $3, at_output, & @3);
if (s == NULL) {
+ free($3);
YYERROR;
} else {
s->output_binding = $5;
@@ -2136,17 +2169,21 @@ ALIAS_statement: ALIAS IDENTIFIER '=' USED_IDENTIFIER
struct asm_symbol *target = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $4);
+ free($4);
+
if (exist != NULL) {
char m[1000];
_mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", $2);
+ free($2);
yyerror(& @2, state, m);
YYERROR;
} else if (target == NULL) {
+ free($2);
yyerror(& @4, state,
"undefined variable binding in ALIAS statement");
YYERROR;
} else {
- _mesa_symbol_table_add_symbol(state->st, 0, strdup($2), target);
+ _mesa_symbol_table_add_symbol(state->st, 0, $2, target);
}
}
;
@@ -2261,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
ASSERT(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
@@ -2284,19 +2323,31 @@ init_src_reg(struct asm_src_register *r)
}
-/** Like init_src_reg() but set the File and Index fields. */
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
- ASSERT(file < PROGRAM_FILE_MAX);
+ (void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
- r->Base.Swizzle = SWIZZLE_NOOP;
+ r->Base.Swizzle = swizzle;
r->Symbol = NULL;
}
@@ -2337,14 +2388,10 @@ declare_variable(struct asm_parser_state *state, char *name, enum asm_type t,
if (exist != NULL) {
yyerror(locp, state, "redeclared identifier");
} else {
- const size_t name_len = strlen(name);
-
- s = calloc(1, sizeof(struct asm_symbol) + name_len + 1);
- s->name = (char *)(s + 1);
+ s = calloc(1, sizeof(struct asm_symbol));
+ s->name = name;
s->type = t;
- memcpy((char *) s->name, name, name_len + 1);
-
switch (t) {
case at_temp:
if (state->prog->NumTemporaries >= state->limits->MaxTemps) {
@@ -2432,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2464,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row
@@ -2480,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2496,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \param allowSwizzle if true, try to consolidate constants which only differ
+ * by a swizzle. We don't want to do this when building
+ * arrays of constants that may be indexed indirectly.
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
- const struct asm_vector *vec)
+ const struct asm_vector *vec,
+ GLboolean allowSwizzle)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count,
+ allowSwizzle ? &swizzle : NULL);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
return idx;
@@ -2592,11 +2665,6 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
_mesa_memcpy (strz, str, len);
strz[len] = '\0';
- if (state->prog->String != NULL) {
- _mesa_free(state->prog->String);
- state->prog->String = NULL;
- }
-
state->prog->String = strz;
state->st = _mesa_symbol_table_ctor();
@@ -2686,6 +2754,7 @@ error:
for (sym = state->sym; sym != NULL; sym = temp) {
temp = sym->next;
+ _mesa_free((void *) sym->name);
_mesa_free(sym);
}
state->sym = NULL;
@@ -2693,10 +2762,5 @@ error:
_mesa_symbol_table_dtor(state->st);
state->st = NULL;
- if (state->string_dumpster != NULL) {
- _mesa_free(state->string_dumpster);
- state->dumpster_size = 0;
- }
-
return result;
}
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index 25b413918aa..69396ca2c0f 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -35,16 +35,9 @@ enum asm_type {
at_attrib,
at_param,
at_temp,
- at_output,
+ at_output
};
-/**
- * \note
- * Objects of this type are allocated as the object plus the name of the
- * symbol. That is, malloc(sizeof(struct asm_symbol) + strlen(name) + 1).
- * Alternately, asm_symbol::name could be moved to the bottom of the structure
- * and declared as 'char name[0];'.
- */
struct asm_symbol {
struct asm_symbol *next; /**< List linkage for freeing. */
const char *name;
@@ -63,6 +56,12 @@ struct asm_symbol {
*/
unsigned param_binding_begin;
+ /**
+ * Constants put into the parameter list may be swizzled. This
+ * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
+ */
+ unsigned param_binding_swizzle;
+
/* This is how many entries in the the program_parameter_list we take up
* with our state tokens or constants. Note that this is _not_ the same as
* the number of param registers we eventually use.
@@ -165,15 +164,6 @@ struct asm_parser_state {
/**
- * Buffer to hold strings transfered from the lexer to the parser
- */
- /*@{*/
- char *string_dumpster; /**< String data transfered. */
- size_t dumpster_size; /**< Total size, in bytes, of the buffer. */
- /*@}*/
-
-
- /**
* Selected limits copied from gl_constants
*
* These are limits from the GL context, but various bits in the program
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 3b8529592dd..9514545709d 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -109,7 +109,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog)
vprog->Base.Instructions = newInst;
vprog->Base.NumInstructions = newLen;
vprog->Base.InputsRead |= VERT_BIT_POS;
- vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS);
}
@@ -211,7 +211,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog)
vprog->Base.Instructions = newInst;
vprog->Base.NumInstructions = newLen;
vprog->Base.InputsRead |= VERT_BIT_POS;
- vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS);
}
@@ -528,15 +528,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
/* look for instructions which write to the varying vars identified above */
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
- const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
- GLuint j;
- for (j = 0; j < numSrc; j++) {
- if (inst->DstReg.File == type &&
- outputMap[inst->DstReg.Index] >= 0) {
- /* change inst to write to the temp reg, instead of the varying */
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = outputMap[inst->DstReg.Index];
- }
+ if (inst->DstReg.File == type &&
+ outputMap[inst->DstReg.Index] >= 0) {
+ /* change inst to write to the temp reg, instead of the varying */
+ inst->DstReg.File = PROGRAM_TEMPORARY;
+ inst->DstReg.Index = outputMap[inst->DstReg.Index];
}
}
@@ -613,7 +609,7 @@ _mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog)
prog->Base.Instructions = inst;
prog->Base.NumInstructions = 2;
prog->Base.InputsRead = 1 << inputAttr;
- prog->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
+ prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
}
@@ -657,7 +653,7 @@ _mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog)
prog->Base.Instructions = inst;
prog->Base.NumInstructions = 2;
prog->Base.InputsRead = 1 << inputAttr;
- prog->Base.OutputsWritten = 1 << VERT_RESULT_COL0;
+ prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0);
/*
* Now insert code to do standard modelview/projection transformation.
diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms
index 6eefbcf5bdd..674b786ac08 100644
--- a/src/mesa/shader/slang/descrip.mms
+++ b/src/mesa/shader/slang/descrip.mms
@@ -17,12 +17,12 @@
VPATH = RCS
-INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-]
+INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-]
LIBDIR = [----.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
SOURCES = \
- slang_compile.c,slang_preprocess.c
+ slang_compile.c
OBJECTS = slang_builtin.obj,slang_codegen.obj,slang_compile.obj,\
slang_compile_function.obj,slang_compile_operation.obj,\
@@ -59,7 +59,6 @@ slang_library_noise.obj : slang_library_noise.c
slang_link.obj : slang_link.c
slang_log.obj : slang_log.c
slang_mem.obj : slang_mem.c
-slang_preprocess.obj : slang_preprocess.c
slang_print.obj : slang_print.c
slang_simplify.obj : slang_simplify.c
slang_storage.obj : slang_storage.c
diff --git a/src/mesa/shader/slang/library/.gitignore b/src/mesa/shader/slang/library/.gitignore
new file mode 100644
index 00000000000..02a89fc7df7
--- /dev/null
+++ b/src/mesa/shader/slang/library/.gitignore
@@ -0,0 +1 @@
+*_gc.h
diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/shader/slang/library/Makefile
index 0e03fac2ee1..c6964512bfe 100644
--- a/src/mesa/shader/slang/library/Makefile
+++ b/src/mesa/shader/slang/library/Makefile
@@ -4,9 +4,7 @@ TOP = ../../../../..
include $(TOP)/configs/current
-INCDIR = $(TOP)/include
-
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+GLSL_CL = $(TOP)/src/glsl/apps/compile
#
# targets
@@ -14,42 +12,14 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
.PHONY: default clean
-default: syntax builtin
+default: builtin
clean:
- -rm -f syn_to_c gc_to_bin *_syn.h *_gc.h
-
-syntax: slang_pp_directives_syn.h slang_pp_expression_syn.h slang_shader_syn.h slang_pp_version_syn.h
+ -rm -f *_gc.h
builtin: builtin_110 builtin_120
#
-# executables
-#
-
-syn_to_c: syn_to_c.c
- $(CC) syn_to_c.c -o syn_to_c
-
-gc_to_bin: gc_to_bin.c slang_shader_syn.h
- $(CC) gc_to_bin.c -o gc_to_bin
-
-#
-# syntax scripts
-#
-
-slang_pp_directives_syn.h: syn_to_c slang_pp_directives.syn
- ./syn_to_c slang_pp_directives.syn > slang_pp_directives_syn.h
-
-slang_pp_expression_syn.h: syn_to_c slang_pp_expression.syn
- ./syn_to_c slang_pp_expression.syn > slang_pp_expression_syn.h
-
-slang_shader_syn.h: syn_to_c slang_shader.syn
- ./syn_to_c slang_shader.syn > slang_shader_syn.h
-
-slang_pp_version_syn.h: syn_to_c slang_pp_version.syn
- ./syn_to_c slang_pp_version.syn > slang_pp_version_syn.h
-
-#
# builtin library sources
#
@@ -58,24 +28,24 @@ builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc
builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h
-slang_120_core_gc.h: gc_to_bin slang_120_core.gc
- ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h
+slang_120_core_gc.h: slang_120_core.gc
+ $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h
-slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc
- ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h
+slang_builtin_120_common_gc.h: slang_builtin_120_common.gc
+ $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h
-slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc
- ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
+slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc
+ $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
-slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc
- ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h
+slang_common_builtin_gc.h: slang_common_builtin.gc
+ $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h
-slang_core_gc.h: gc_to_bin slang_core.gc
- ./gc_to_bin 1 slang_core.gc slang_core_gc.h
+slang_core_gc.h: slang_core.gc
+ $(GLSL_CL) fragment slang_core.gc slang_core_gc.h
-slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc
- ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h
+slang_fragment_builtin_gc.h: slang_fragment_builtin.gc
+ $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h
-slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc
- ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h
+slang_vertex_builtin_gc.h: slang_vertex_builtin.gc
+ $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h
diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/shader/slang/library/SConscript
new file mode 100644
index 00000000000..ef131146be5
--- /dev/null
+++ b/src/mesa/shader/slang/library/SConscript
@@ -0,0 +1,52 @@
+#######################################################################
+# SConscript for GLSL builtin library
+
+Import('*')
+
+env = env.Clone()
+
+# See also http://www.scons.org/wiki/UsingCodeGenerators
+
+def glsl_compile_emitter(target, source, env):
+ env.Depends(target, glsl_compile)
+ return (target, source)
+
+bld_frag = Builder(
+ action = glsl_compile[0].abspath + ' fragment $SOURCE $TARGET',
+ emitter = glsl_compile_emitter,
+ suffix = '.gc',
+ src_suffix = '_gc.h')
+
+bld_vert = Builder(
+ action = glsl_compile[0].abspath + ' vertex $SOURCE $TARGET',
+ emitter = glsl_compile_emitter,
+ suffix = '.gc',
+ src_suffix = '_gc.h')
+
+env['BUILDERS']['bld_frag'] = bld_frag
+env['BUILDERS']['bld_vert'] = bld_vert
+
+# Generate GLSL builtin library binaries
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_core_gc.h',
+ '#src/mesa/shader/slang/library/slang_core.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_common_builtin_gc.h',
+ '#src/mesa/shader/slang/library/slang_common_builtin.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h',
+ '#src/mesa/shader/slang/library/slang_fragment_builtin.gc')
+env.bld_vert(
+ '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h',
+ '#src/mesa/shader/slang/library/slang_vertex_builtin.gc')
+
+# Generate GLSL 1.20 builtin library binaries
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_120_core_gc.h',
+ '#src/mesa/shader/slang/library/slang_120_core.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h',
+ '#src/mesa/shader/slang/library/slang_builtin_120_common.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h',
+ '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc')
diff --git a/src/mesa/shader/slang/library/gc_to_bin.c b/src/mesa/shader/slang/library/gc_to_bin.c
deleted file mode 100644
index 8aef7b54124..00000000000
--- a/src/mesa/shader/slang/library/gc_to_bin.c
+++ /dev/null
@@ -1,85 +0,0 @@
-#include "../../grammar/grammar_crt.h"
-#include "../../grammar/grammar_crt.c"
-#include <stdlib.h>
-#include <stdio.h>
-
-static const char *slang_shader_syn =
-#include "slang_shader_syn.h"
-;
-
-static int gc_to_bin (grammar id, const char *in, const char *out)
-{
- FILE *f;
- byte *source, *prod;
- unsigned int size, i, line = 0;
-
- printf ("Precompiling %s\n", in);
-
- f = fopen (in, "r");
- if (f == NULL)
- return 1;
- fseek (f, 0, SEEK_END);
- size = ftell (f);
- fseek (f, 0, SEEK_SET);
- source = (byte *) grammar_alloc_malloc (size + 1);
- source[fread (source, 1, size, f)] = '\0';
- fclose (f);
-
- if (!grammar_fast_check (id, source, &prod, &size, 65536))
- {
- grammar_alloc_free (source);
- return 1;
- }
-
- f = fopen (out, "w");
- fprintf (f, "\n");
- fprintf (f, "/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */\n");
- fprintf (f, "/* %s */\n", in);
- fprintf (f, "\n");
- for (i = 0; i < size; i++)
- {
- unsigned int a;
- if (prod[i] < 10)
- a = 1;
- else if (prod[i] < 100)
- a = 2;
- else
- a = 3;
- if (i < size - 1)
- a++;
- if (line + a >= 100)
- {
- fprintf (f, "\n");
- line = 0;
- }
- line += a;
- fprintf (f, "%d", prod[i]);
- if (i < size - 1)
- fprintf (f, ",");
- }
- fprintf (f, "\n");
- fclose (f);
- grammar_alloc_free (prod);
- return 0;
-}
-
-int main (int argc, char *argv[])
-{
- grammar id;
-
- id = grammar_load_from_text ((const byte *) slang_shader_syn);
- if (id == 0) {
- fprintf(stderr, "Error loading grammar from text\n");
- return 1;
- }
- grammar_set_reg8 (id, (const byte *) "parsing_builtin", 1);
- grammar_set_reg8 (id, (const byte *) "shader_type", atoi (argv[1]));
- if (gc_to_bin (id, argv[2], argv[3])) {
- fprintf(stderr, "Error in gc_to_bin %s %s\n", argv[2], argv[3]);
- grammar_destroy (id);
- return 1;
- }
- grammar_destroy (id);
- return 0;
-}
-
diff --git a/src/mesa/shader/slang/library/slang_120_core_gc.h b/src/mesa/shader/slang/library/slang_120_core_gc.h
deleted file mode 100644
index 1fdbddf7c3e..00000000000
--- a/src/mesa/shader/slang/library/slang_120_core_gc.h
+++ /dev/null
@@ -1,764 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_120_core.gc */
-
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-5,0,105,0,0,0,1,3,2,90,95,1,0,9,0,1,102,0,2,58,102,108,111,97,116,0,0,18,105,0,0,0,0,0,9,18,95,95,
-114,101,116,86,97,108,0,58,109,97,116,50,120,51,0,0,18,102,0,0,0,20,0,0,1,90,95,0,0,26,0,1,1,1,0,0,
-1,0,98,0,0,0,1,3,2,90,95,1,0,9,0,1,102,0,2,58,102,108,111,97,116,0,0,18,98,0,0,0,0,0,9,18,95,95,
-114,101,116,86,97,108,0,58,109,97,116,50,120,51,0,0,18,102,0,0,0,20,0,0,1,90,95,0,0,26,0,1,1,1,0,0,
-11,0,99,48,0,0,1,1,0,0,11,0,99,49,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,99,48,
-0,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,99,49,0,20,0,0,1,90,95,0,0,28,0,1,1,1,0,
-0,9,0,102,48,48,0,0,1,1,0,0,9,0,102,49,48,0,0,1,1,0,0,9,0,102,50,48,0,0,1,1,0,0,9,0,102,51,48,0,0,
-1,1,0,0,9,0,102,48,49,0,0,1,1,0,0,9,0,102,49,49,0,0,1,1,0,0,9,0,102,50,49,0,0,1,1,0,0,9,0,102,51,
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-114,101,116,86,97,108,0,16,8,48,0,57,59,121,0,18,102,49,48,0,20,0,9,18,95,95,114,101,116,86,97,108,
-0,16,8,48,0,57,59,122,0,18,102,50,48,0,20,0,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,59,119,
-0,18,102,51,48,0,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,59,120,0,18,102,48,49,0,20,
-0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,59,121,0,18,102,49,49,0,20,0,9,18,95,95,114,101,
-116,86,97,108,0,16,10,49,0,57,59,122,0,18,102,50,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,16,
-10,49,0,57,59,119,0,18,102,51,49,0,20,0,0,1,90,95,0,0,28,0,1,1,1,0,0,9,0,102,0,0,0,1,9,18,95,95,
-114,101,116,86,97,108,0,58,109,97,116,50,120,52,0,0,18,102,0,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,
-17,48,0,48,0,0,0,17,48,0,48,0,0,0,18,102,0,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,0,20,0,0,1,90,95,0,
-0,28,0,1,1,1,0,0,5,0,105,0,0,0,1,3,2,90,95,1,0,9,0,1,102,0,2,58,102,108,111,97,116,0,0,18,105,0,0,
-0,0,0,9,18,95,95,114,101,116,86,97,108,0,58,109,97,116,50,120,52,0,0,18,102,0,0,0,20,0,0,1,90,95,0,
-0,28,0,1,1,1,0,0,1,0,98,0,0,0,1,3,2,90,95,1,0,9,0,1,102,0,2,58,102,108,111,97,116,0,0,18,98,0,0,0,
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-17,48,0,48,0,0,0,17,48,0,48,0,0,0,18,102,0,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,
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-90,95,1,0,9,0,1,102,0,2,58,102,108,111,97,116,0,0,18,105,0,0,0,0,0,9,18,95,95,114,101,116,86,97,
-108,0,58,109,97,116,51,120,52,0,0,18,102,0,0,0,20,0,0,1,90,95,0,0,30,0,1,1,1,0,0,1,0,98,0,0,0,1,3,
-2,90,95,1,0,9,0,1,102,0,2,58,102,108,111,97,116,0,0,18,98,0,0,0,0,0,9,18,95,95,114,101,116,86,97,
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diff --git a/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h b/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
deleted file mode 100644
index c397b9f0fad..00000000000
--- a/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
+++ /dev/null
@@ -1,108 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_builtin_120_common.gc */
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diff --git a/src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h b/src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h
deleted file mode 100644
index add3b5aeaa9..00000000000
--- a/src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h
+++ /dev/null
@@ -1,5 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_builtin_120_fragment.gc */
-
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diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
deleted file mode 100644
index 3c3666e4ea2..00000000000
--- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h
+++ /dev/null
@@ -1,880 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
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diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h
deleted file mode 100644
index b3d3e87cf42..00000000000
--- a/src/mesa/shader/slang/library/slang_core_gc.h
+++ /dev/null
@@ -1,869 +0,0 @@
-
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diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
deleted file mode 100644
index c5a1cce2a49..00000000000
--- a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
+++ /dev/null
@@ -1,110 +0,0 @@
-
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-111,114,100,0,59,119,0,18,98,105,97,115,0,20,0,4,118,101,99,52,95,116,101,120,95,49,100,95,98,105,
-97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,50,68,0,1,1,0,
-0,21,0,115,97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,98,105,97,
-115,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,
-121,122,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,98,105,97,115,0,20,
-0,4,118,101,99,52,95,116,101,120,95,50,100,95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,
-114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,
-95,0,0,12,0,0,115,104,97,100,111,119,50,68,80,114,111,106,0,1,1,0,0,21,0,115,97,109,112,108,101,
-114,0,0,1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,98,105,97,115,0,0,0,1,3,2,90,95,0,0,12,0,1,
-112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
-120,121,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,
-111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,98,105,97,115,0,20,0,4,
-118,101,99,52,95,116,101,120,95,50,100,95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,
-101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,
-0,0,9,0,0,100,70,100,120,0,1,1,0,0,9,0,112,0,0,0,1,4,118,101,99,52,95,100,100,120,0,18,95,95,114,
-101,116,86,97,108,0,59,120,0,0,18,112,0,59,120,120,120,120,0,0,0,0,1,90,95,0,0,10,0,0,100,70,100,
-120,0,1,1,0,0,10,0,112,0,0,0,1,4,118,101,99,52,95,100,100,120,0,18,95,95,114,101,116,86,97,108,0,
-59,120,121,0,0,18,112,0,59,120,121,121,121,0,0,0,0,1,90,95,0,0,11,0,0,100,70,100,120,0,1,1,0,0,11,
-0,112,0,0,0,1,4,118,101,99,52,95,100,100,120,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,
-18,112,0,59,120,121,122,122,0,0,0,0,1,90,95,0,0,12,0,0,100,70,100,120,0,1,1,0,0,12,0,112,0,0,0,1,4,
-118,101,99,52,95,100,100,120,0,18,95,95,114,101,116,86,97,108,0,0,18,112,0,0,0,0,1,90,95,0,0,9,0,0,
-100,70,100,121,0,1,1,0,0,9,0,112,0,0,0,1,4,118,101,99,52,95,100,100,121,0,18,95,95,114,101,116,86,
-97,108,0,59,120,0,0,18,112,0,59,120,120,120,120,0,0,0,0,1,90,95,0,0,10,0,0,100,70,100,121,0,1,1,0,
-0,10,0,112,0,0,0,1,4,118,101,99,52,95,100,100,121,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,
-0,18,112,0,59,120,121,121,121,0,0,0,0,1,90,95,0,0,11,0,0,100,70,100,121,0,1,1,0,0,11,0,112,0,0,0,1,
-4,118,101,99,52,95,100,100,121,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,112,0,59,
-120,121,122,122,0,0,0,0,1,90,95,0,0,12,0,0,100,70,100,121,0,1,1,0,0,12,0,112,0,0,0,1,4,118,101,99,
-52,95,100,100,121,0,18,95,95,114,101,116,86,97,108,0,0,18,112,0,0,0,0,1,90,95,0,0,9,0,0,102,119,
-105,100,116,104,0,1,1,0,0,9,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,
-0,58,97,98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,10,0,0,102,119,105,
-100,116,104,0,1,1,0,0,10,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,
-58,97,98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,11,0,0,102,119,105,100,
-116,104,0,1,1,0,0,11,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97,
-98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,12,0,0,102,119,105,100,116,
-104,0,1,1,0,0,12,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97,98,
-115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,0
diff --git a/src/mesa/shader/slang/library/slang_pp_directives.syn b/src/mesa/shader/slang/library/slang_pp_directives.syn
deleted file mode 100644
index b51d168cc03..00000000000
--- a/src/mesa/shader/slang/library/slang_pp_directives.syn
+++ /dev/null
@@ -1,405 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_pp_directives.syn
- * slang preprocessor directives parser
- * \author Michal Krol
- */
-
-.syntax source;
-
-/*
- * This syntax script preprocesses a GLSL shader.
- * It is assumed, that the #version directive has been parsed. Separate pass for parsing
- * version gives better control on behavior depending on the version number given.
- *
- * The output is a source string with comments and directives removed. White spaces and comments
- * are replaced with on or more spaces. All new-lines are preserved and converted to Linux format.
- * Directives are escaped with a null character. The end of the source string is marked by
- * two consecutive null characters. The consumer is responsible for executing the escaped
- * directives, removing dead portions of code and expanding macros.
- */
-
-.emtcode ESCAPE_TOKEN 0
-
-/*
- * The TOKEN_* symbols follow the ESCAPE_TOKEN.
- *
- * NOTE:
- * There is no TOKEN_IFDEF and neither is TOKEN_IFNDEF. They are handled with TOKEN_IF and
- * operator defined.
- * The "#ifdef SYMBOL" is replaced with "#if defined SYMBOL"
- * The "#ifndef SYMBOL" is replaced with "#if !defined SYMBOL"
- */
-.emtcode TOKEN_END 0
-.emtcode TOKEN_DEFINE 1
-.emtcode TOKEN_UNDEF 2
-.emtcode TOKEN_IF 3
-.emtcode TOKEN_ELSE 4
-.emtcode TOKEN_ELIF 5
-.emtcode TOKEN_ENDIF 6
-.emtcode TOKEN_ERROR 7
-.emtcode TOKEN_PRAGMA 8
-.emtcode TOKEN_EXTENSION 9
-.emtcode TOKEN_LINE 10
-
-/*
- * The PARAM_* symbols follow the TOKEN_DEFINE.
- */
-.emtcode PARAM_END 0
-.emtcode PARAM_PARAMETER 1
-
-/*
- * The BEHAVIOR_* symbols follow the TOKEN_EXTENSION.
- */
-.emtcode BEHAVIOR_REQUIRE 1
-.emtcode BEHAVIOR_ENABLE 2
-.emtcode BEHAVIOR_WARN 3
-.emtcode BEHAVIOR_DISABLE 4
-
-/*
- * The PRAGMA_* symbols follow TOKEN_PRAGMA
- */
-.emtcode PRAGMA_NO_PARAM 0
-.emtcode PRAGMA_PARAM 1
-
-source
- optional_directive .and .loop source_element .and '\0' .emit ESCAPE_TOKEN .emit TOKEN_END;
-
-source_element
- c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token;
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest .and .true .emit ' ';
-
-c_style_comment_rest
- .loop c_style_comment_body .and c_style_comment_end;
-
-c_style_comment_body
- c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar;
-
-c_style_comment_char_nostar
- new_line .or '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_char_star_noslashstar
- '*' .and c_style_comment_char_star_noslashstar_1;
-c_style_comment_char_star_noslashstar_1
- c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar;
-
-c_style_comment_char_noslashstar
- new_line .or '\x30'-'\xFF' .or '\x01'-'\x29' .or '\x2B'-'\x2E';
-
-c_style_comment_end
- '*' .and .loop c_style_comment_char_star .and '/';
-
-c_style_comment_char_star
- '*';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line_directive;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-new_line_directive
- new_line .and optional_directive;
-
-new_line
- generic_new_line .emit '\n';
-
-generic_new_line
- carriage_return_line_feed .or line_feed_carriage_return .or '\n' .or '\r';
-
-carriage_return_line_feed
- '\r' .and '\n';
-
-line_feed_carriage_return
- '\n' .and '\r';
-
-optional_directive
- directive .emit ESCAPE_TOKEN .or .true;
-
-directive
- dir_define .emit TOKEN_DEFINE .or
- dir_undef .emit TOKEN_UNDEF .or
- dir_if .emit TOKEN_IF .or
- dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd'
- .emit ' ' .or
- dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e'
- .emit 'd' .emit ' ' .or
- dir_else .emit TOKEN_ELSE .or
- dir_elif .emit TOKEN_ELIF .or
- dir_endif .emit TOKEN_ENDIF .or
- dir_ext .emit TOKEN_EXTENSION .or
- dir_pragma .emit TOKEN_PRAGMA .or
- dir_line .emit TOKEN_LINE;
-
-dir_define
- optional_space .and '#' .and optional_space .and "define" .and symbol .and opt_parameters .and
- definition;
-
-dir_undef
- optional_space .and '#' .and optional_space .and "undef" .and symbol;
-
-dir_if
- optional_space .and '#' .and optional_space .and "if" .and expression;
-
-dir_ifdef
- optional_space .and '#' .and optional_space .and "ifdef" .and symbol;
-
-dir_ifndef
- optional_space .and '#' .and optional_space .and "ifndef" .and symbol;
-
-dir_else
- optional_space .and '#' .and optional_space .and "else";
-
-dir_elif
- optional_space .and '#' .and optional_space .and "elif" .and expression;
-
-dir_endif
- optional_space .and '#' .and optional_space .and "endif";
-
-dir_ext
- optional_space .and '#' .and optional_space .and "extension" .and space .and extension_name .and
- optional_space .and ':' .and optional_space .and extension_behavior;
-
-dir_line
- optional_space .and '#' .and optional_space .and "line" .and expression;
-
-dir_pragma
- optional_space .and '#' .and optional_space .and "pragma" .and symbol .and opt_pragma_param;
-
-
-opt_pragma_param
- pragma_param .or .true .emit PRAGMA_NO_PARAM;
-
-pragma_param
- optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';
-
-symbol_no_space
- symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
-
-symbol
- space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
-
-opt_parameters
- parameters .or .true .emit PARAM_END;
-
-parameters
- '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END;
-parameters_1
- parameters_2 .or .true;
-parameters_2
- parameter .emit PARAM_PARAMETER .and .loop parameters_3;
-parameters_3
- optional_space .and ',' .and parameter .emit PARAM_PARAMETER;
-
-parameter
- optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and
- .true .emit '\0';
-
-definition
- .loop definition_character .emit * .and .true .emit '\0';
-
-definition_character
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-expression
- expression_element .and .loop expression_element .and .true .emit '\0';
-
-expression_element
- expression_character .emit *;
-
-expression_character
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-extension_name
- symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
-
-extension_behavior
- "require" .emit BEHAVIOR_REQUIRE .or
- "enable" .emit BEHAVIOR_ENABLE .or
- "warn" .emit BEHAVIOR_WARN .or
- "disable" .emit BEHAVIOR_DISABLE;
-
-optional_space
- .loop single_space;
-
-space
- single_space .and .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-source_token
- space .emit ' ' .or complex_token .or source_token_1;
-source_token_1
- simple_token .emit ' ' .and .true .emit ' ';
-
-/*
- * All possible tokens.
- */
-
-complex_token
- identifier .or number;
-
-simple_token
- increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or
- addto .or subtractfrom .or multiplyto .or divideto .or other;
-
-identifier
- identifier_char1 .emit * .and .loop identifier_char2 .emit *;
-identifier_char1
- 'a'-'z' .or 'A'-'Z' .or '_';
-identifier_char2
- 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';
-
-number
- float .or integer;
-
-digit_oct
- '0'-'7';
-
-digit_dec
- '0'-'9';
-
-digit_hex
- '0'-'9' .or 'A'-'F' .or 'a'-'f';
-
-float
- float_1 .or float_2;
-float_1
- float_fractional_constant .and float_optional_exponent_part;
-float_2
- float_digit_sequence .and float_exponent_part;
-
-float_fractional_constant
- float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;
-float_fractional_constant_1
- float_digit_sequence .and '.' .emit '.' .and float_digit_sequence;
-float_fractional_constant_2
- float_digit_sequence .and '.' .emit '.';
-float_fractional_constant_3
- '.' .emit '.' .and float_digit_sequence;
-
-float_optional_exponent_part
- float_exponent_part .or .true;
-
-float_digit_sequence
- digit_dec .emit * .and .loop digit_dec .emit *;
-
-float_exponent_part
- float_exponent_part_1 .or float_exponent_part_2;
-float_exponent_part_1
- 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence;
-float_exponent_part_2
- 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence;
-
-float_optional_sign
- '+' .emit '+' .or '-' .emit '-' .or .true;
-
-integer
- integer_hex .or integer_oct .or integer_dec;
-
-integer_hex
- '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and
- .loop digit_hex .emit *;
-integer_hex_1
- 'x' .or 'X';
-
-integer_oct
- '0' .emit '0' .and .loop digit_oct .emit *;
-
-integer_dec
- digit_dec .emit * .and .loop digit_dec .emit *;
-
-increment
- '+' .emit * .and '+' .emit *;
-
-decrement
- '-' .emit * .and '-' .emit *;
-
-lequal
- '<' .emit * .and '=' .emit *;
-
-gequal
- '>' .emit * .and '=' .emit *;
-
-equal
- '=' .emit * .and '=' .emit *;
-
-nequal
- '!' .emit * .and '=' .emit *;
-
-and
- '&' .emit * .and '&' .emit *;
-
-xor
- '^' .emit * .and '^' .emit *;
-
-or
- '|' .emit * .and '|' .emit *;
-
-addto
- '+' .emit * .and '=' .emit *;
-
-subtractfrom
- '-' .emit * .and '=' .emit *;
-
-multiplyto
- '*' .emit * .and '=' .emit *;
-
-divideto
- '/' .emit * .and '=' .emit *;
-
-/*
- * All characters except '\0' and '#'.
- */
-other
- '\x24'-'\xFF' .emit * .or '\x01'-'\x22' .emit *;
-
-symbol_character
- 'A'-'Z' .or 'a'-'z' .or '_';
-
-symbol_character2
- 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_';
-
-.string string_lexer;
-
-string_lexer
- lex_first_identifier_character .and .loop lex_next_identifier_character;
-
-lex_first_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-lex_next_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';
-
diff --git a/src/mesa/shader/slang/library/slang_pp_directives_syn.h b/src/mesa/shader/slang/library/slang_pp_directives_syn.h
deleted file mode 100644
index 430f8d8217c..00000000000
--- a/src/mesa/shader/slang/library/slang_pp_directives_syn.h
+++ /dev/null
@@ -1,250 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax source;\n"
-".emtcode ESCAPE_TOKEN 0\n"
-".emtcode TOKEN_END 0\n"
-".emtcode TOKEN_DEFINE 1\n"
-".emtcode TOKEN_UNDEF 2\n"
-".emtcode TOKEN_IF 3\n"
-".emtcode TOKEN_ELSE 4\n"
-".emtcode TOKEN_ELIF 5\n"
-".emtcode TOKEN_ENDIF 6\n"
-".emtcode TOKEN_ERROR 7\n"
-".emtcode TOKEN_PRAGMA 8\n"
-".emtcode TOKEN_EXTENSION 9\n"
-".emtcode TOKEN_LINE 10\n"
-".emtcode PARAM_END 0\n"
-".emtcode PARAM_PARAMETER 1\n"
-".emtcode BEHAVIOR_REQUIRE 1\n"
-".emtcode BEHAVIOR_ENABLE 2\n"
-".emtcode BEHAVIOR_WARN 3\n"
-".emtcode BEHAVIOR_DISABLE 4\n"
-".emtcode PRAGMA_NO_PARAM 0\n"
-".emtcode PRAGMA_PARAM 1\n"
-"source\n"
-" optional_directive .and .loop source_element .and '\\0' .emit ESCAPE_TOKEN .emit TOKEN_END;\n"
-"source_element\n"
-" c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token;\n"
-"c_style_comment_block\n"
-" '/' .and '*' .and c_style_comment_rest .and .true .emit ' ';\n"
-"c_style_comment_rest\n"
-" .loop c_style_comment_body .and c_style_comment_end;\n"
-"c_style_comment_body\n"
-" c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar;\n"
-"c_style_comment_char_nostar\n"
-" new_line .or '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"c_style_comment_char_star_noslashstar\n"
-" '*' .and c_style_comment_char_star_noslashstar_1;\n"
-"c_style_comment_char_star_noslashstar_1\n"
-" c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar;\n"
-"c_style_comment_char_noslashstar\n"
-" new_line .or '\\x30'-'\\xFF' .or '\\x01'-'\\x29' .or '\\x2B'-'\\x2E';\n"
-"c_style_comment_end\n"
-" '*' .and .loop c_style_comment_char_star .and '/';\n"
-"c_style_comment_char_star\n"
-" '*';\n"
-"cpp_style_comment_block\n"
-" '/' .and '/' .and cpp_style_comment_block_1;\n"
-"cpp_style_comment_block_1\n"
-" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n"
-"cpp_style_comment_block_2\n"
-" .loop cpp_style_comment_char .and new_line_directive;\n"
-"cpp_style_comment_block_3\n"
-" .loop cpp_style_comment_char;\n"
-"cpp_style_comment_char\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"new_line_directive\n"
-" new_line .and optional_directive;\n"
-"new_line\n"
-" generic_new_line .emit '\\n';\n"
-"generic_new_line\n"
-" carriage_return_line_feed .or line_feed_carriage_return .or '\\n' .or '\\r';\n"
-"carriage_return_line_feed\n"
-" '\\r' .and '\\n';\n"
-"line_feed_carriage_return\n"
-" '\\n' .and '\\r';\n"
-"optional_directive\n"
-" directive .emit ESCAPE_TOKEN .or .true;\n"
-"directive\n"
-" dir_define .emit TOKEN_DEFINE .or\n"
-" dir_undef .emit TOKEN_UNDEF .or\n"
-" dir_if .emit TOKEN_IF .or\n"
-" dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd'\n"
-" .emit ' ' .or\n"
-" dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e'\n"
-" .emit 'd' .emit ' ' .or\n"
-" dir_else .emit TOKEN_ELSE .or\n"
-" dir_elif .emit TOKEN_ELIF .or\n"
-" dir_endif .emit TOKEN_ENDIF .or\n"
-" dir_ext .emit TOKEN_EXTENSION .or\n"
-" dir_pragma .emit TOKEN_PRAGMA .or\n"
-" dir_line .emit TOKEN_LINE;\n"
-"dir_define\n"
-" optional_space .and '#' .and optional_space .and \"define\" .and symbol .and opt_parameters .and\n"
-" definition;\n"
-"dir_undef\n"
-" optional_space .and '#' .and optional_space .and \"undef\" .and symbol;\n"
-"dir_if\n"
-" optional_space .and '#' .and optional_space .and \"if\" .and expression;\n"
-"dir_ifdef\n"
-" optional_space .and '#' .and optional_space .and \"ifdef\" .and symbol;\n"
-"dir_ifndef\n"
-" optional_space .and '#' .and optional_space .and \"ifndef\" .and symbol;\n"
-"dir_else\n"
-" optional_space .and '#' .and optional_space .and \"else\";\n"
-"dir_elif\n"
-" optional_space .and '#' .and optional_space .and \"elif\" .and expression;\n"
-"dir_endif\n"
-" optional_space .and '#' .and optional_space .and \"endif\";\n"
-"dir_ext\n"
-" optional_space .and '#' .and optional_space .and \"extension\" .and space .and extension_name .and\n"
-" optional_space .and ':' .and optional_space .and extension_behavior;\n"
-"dir_line\n"
-" optional_space .and '#' .and optional_space .and \"line\" .and expression;\n"
-"dir_pragma\n"
-" optional_space .and '#' .and optional_space .and \"pragma\" .and symbol .and opt_pragma_param;\n"
-"opt_pragma_param\n"
-" pragma_param .or .true .emit PRAGMA_NO_PARAM;\n"
-"pragma_param\n"
-" optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';\n"
-"symbol_no_space\n"
-" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
-"symbol\n"
-" space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
-"opt_parameters\n"
-" parameters .or .true .emit PARAM_END;\n"
-"parameters\n"
-" '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END;\n"
-"parameters_1\n"
-" parameters_2 .or .true;\n"
-"parameters_2\n"
-" parameter .emit PARAM_PARAMETER .and .loop parameters_3;\n"
-"parameters_3\n"
-" optional_space .and ',' .and parameter .emit PARAM_PARAMETER;\n"
-"parameter\n"
-" optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and\n"
-" .true .emit '\\0';\n"
-"definition\n"
-" .loop definition_character .emit * .and .true .emit '\\0';\n"
-"definition_character\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"expression\n"
-" expression_element .and .loop expression_element .and .true .emit '\\0';\n"
-"expression_element\n"
-" expression_character .emit *;\n"
-"expression_character\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"extension_name\n"
-" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
-"extension_behavior\n"
-" \"require\" .emit BEHAVIOR_REQUIRE .or\n"
-" \"enable\" .emit BEHAVIOR_ENABLE .or\n"
-" \"warn\" .emit BEHAVIOR_WARN .or\n"
-" \"disable\" .emit BEHAVIOR_DISABLE;\n"
-"optional_space\n"
-" .loop single_space;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" ' ' .or '\\t';\n"
-"source_token\n"
-" space .emit ' ' .or complex_token .or source_token_1;\n"
-"source_token_1\n"
-" simple_token .emit ' ' .and .true .emit ' ';\n"
-"complex_token\n"
-" identifier .or number;\n"
-"simple_token\n"
-" increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or\n"
-" addto .or subtractfrom .or multiplyto .or divideto .or other;\n"
-"identifier\n"
-" identifier_char1 .emit * .and .loop identifier_char2 .emit *;\n"
-"identifier_char1\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"identifier_char2\n"
-" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n"
-"number\n"
-" float .or integer;\n"
-"digit_oct\n"
-" '0'-'7';\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"digit_hex\n"
-" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n"
-"float\n"
-" float_1 .or float_2;\n"
-"float_1\n"
-" float_fractional_constant .and float_optional_exponent_part;\n"
-"float_2\n"
-" float_digit_sequence .and float_exponent_part;\n"
-"float_fractional_constant\n"
-" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n"
-"float_fractional_constant_1\n"
-" float_digit_sequence .and '.' .emit '.' .and float_digit_sequence;\n"
-"float_fractional_constant_2\n"
-" float_digit_sequence .and '.' .emit '.';\n"
-"float_fractional_constant_3\n"
-" '.' .emit '.' .and float_digit_sequence;\n"
-"float_optional_exponent_part\n"
-" float_exponent_part .or .true;\n"
-"float_digit_sequence\n"
-" digit_dec .emit * .and .loop digit_dec .emit *;\n"
-"float_exponent_part\n"
-" float_exponent_part_1 .or float_exponent_part_2;\n"
-"float_exponent_part_1\n"
-" 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence;\n"
-"float_exponent_part_2\n"
-" 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence;\n"
-"float_optional_sign\n"
-" '+' .emit '+' .or '-' .emit '-' .or .true;\n"
-"integer\n"
-" integer_hex .or integer_oct .or integer_dec;\n"
-"integer_hex\n"
-" '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and\n"
-" .loop digit_hex .emit *;\n"
-"integer_hex_1\n"
-" 'x' .or 'X';\n"
-"integer_oct\n"
-" '0' .emit '0' .and .loop digit_oct .emit *;\n"
-"integer_dec\n"
-" digit_dec .emit * .and .loop digit_dec .emit *;\n"
-"increment\n"
-" '+' .emit * .and '+' .emit *;\n"
-"decrement\n"
-" '-' .emit * .and '-' .emit *;\n"
-"lequal\n"
-" '<' .emit * .and '=' .emit *;\n"
-"gequal\n"
-" '>' .emit * .and '=' .emit *;\n"
-"equal\n"
-" '=' .emit * .and '=' .emit *;\n"
-"nequal\n"
-" '!' .emit * .and '=' .emit *;\n"
-"and\n"
-" '&' .emit * .and '&' .emit *;\n"
-"xor\n"
-" '^' .emit * .and '^' .emit *;\n"
-"or\n"
-" '|' .emit * .and '|' .emit *;\n"
-"addto\n"
-" '+' .emit * .and '=' .emit *;\n"
-"subtractfrom\n"
-" '-' .emit * .and '=' .emit *;\n"
-"multiplyto\n"
-" '*' .emit * .and '=' .emit *;\n"
-"divideto\n"
-" '/' .emit * .and '=' .emit *;\n"
-"other\n"
-" '\\x24'-'\\xFF' .emit * .or '\\x01'-'\\x22' .emit *;\n"
-"symbol_character\n"
-" 'A'-'Z' .or 'a'-'z' .or '_';\n"
-"symbol_character2\n"
-" 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_';\n"
-".string string_lexer;\n"
-"string_lexer\n"
-" lex_first_identifier_character .and .loop lex_next_identifier_character;\n"
-"lex_first_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"lex_next_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_pp_expression.syn b/src/mesa/shader/slang/library/slang_pp_expression.syn
deleted file mode 100644
index bfdb220bf5c..00000000000
--- a/src/mesa/shader/slang/library/slang_pp_expression.syn
+++ /dev/null
@@ -1,265 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_pp_expression.syn
- * slang preprocessor expression parser
- * \author Michal Krol
- */
-
-/*
- * Parses one or two (optional) expressions on literal integer constants. Those expressions come
- * from #if #elif and #line directives. The preprocessor already parsed those directives and
- * expanded the expression (expressions). All occurences of the operator "defined" are already
- * replaced with either "0" or "1" literals.
- */
-
-.syntax expression;
-
-/*
- * Those separate individual expressions.
- * For #if/#elif case it is: EXP_EXPRESSION ... EXP_END
- * For #line case it may be: EXP_EXPRESSION ... EXP_EXPRESSION ... EXP_END
- */
-.emtcode EXP_END 0
-.emtcode EXP_EXPRESSION 1
-
-.emtcode OP_END 0
-.emtcode OP_PUSHINT 1
-.emtcode OP_LOGICALOR 2
-.emtcode OP_LOGICALAND 3
-.emtcode OP_OR 4
-.emtcode OP_XOR 5
-.emtcode OP_AND 6
-.emtcode OP_EQUAL 7
-.emtcode OP_NOTEQUAL 8
-.emtcode OP_LESSEQUAL 9
-.emtcode OP_GREATEREQUAL 10
-.emtcode OP_LESS 11
-.emtcode OP_GREATER 12
-.emtcode OP_LEFTSHIFT 13
-.emtcode OP_RIGHTSHIFT 14
-.emtcode OP_ADD 15
-.emtcode OP_SUBTRACT 16
-.emtcode OP_MULTIPLY 17
-.emtcode OP_DIVIDE 18
-.emtcode OP_MODULUS 19
-.emtcode OP_PLUS 20
-.emtcode OP_MINUS 21
-.emtcode OP_NEGATE 22
-.emtcode OP_COMPLEMENT 23
-
-expression
- first_expression .and optional_second_expression .and optional_space .and '\0' .emit EXP_END;
-
-first_expression
- optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;
-
-optional_second_expression
- second_expression .or .true;
-
-second_expression
- space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;
-
-logical_or_expression
- logical_and_expression .and .loop logical_or_expression_1;
-logical_or_expression_1
- barbar .and logical_and_expression .and .true .emit OP_LOGICALOR;
-
-logical_and_expression
- or_expression .and .loop logical_and_expression_1;
-logical_and_expression_1
- ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND;
-
-or_expression
- xor_expression .and .loop or_expression_1;
-or_expression_1
- bar .and xor_expression .and .true .emit OP_OR;
-
-xor_expression
- and_expression .and .loop xor_expression_1;
-xor_expression_1
- caret .and and_expression .and .true .emit OP_XOR;
-
-and_expression
- equality_expression .and .loop and_expression_1;
-and_expression_1
- ampersand .and equality_expression .and .true .emit OP_AND;
-
-equality_expression
- relational_expression .and .loop equality_expression_1;
-equality_expression_1
- equality_expression_2 .or equality_expression_3;
-equality_expression_2
- equalsequals .and relational_expression .and .true .emit OP_EQUAL;
-equality_expression_3
- bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;
-
-relational_expression
- shift_expression .and .loop relational_expression_1;
-relational_expression_1
- relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or
- relational_expression_5;
-relational_expression_2
- lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;
-relational_expression_3
- greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;
-relational_expression_4
- less .and shift_expression .and .true .emit OP_LESS;
-relational_expression_5
- greater .and shift_expression .and .true .emit OP_GREATER;
-
-shift_expression
- additive_expression .and .loop shift_expression_1;
-shift_expression_1
- shift_expression_2 .or shift_expression_3;
-shift_expression_2
- lessless .and additive_expression .and .true .emit OP_LEFTSHIFT;
-shift_expression_3
- greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT;
-
-additive_expression
- multiplicative_expression .and .loop additive_expression_1;
-additive_expression_1
- additive_expression_2 .or additive_expression_3;
-additive_expression_2
- plus .and multiplicative_expression .and .true .emit OP_ADD;
-additive_expression_3
- dash .and multiplicative_expression .and .true .emit OP_SUBTRACT;
-
-multiplicative_expression
- unary_expression .and .loop multiplicative_expression_1;
-multiplicative_expression_1
- multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4;
-multiplicative_expression_2
- star .and unary_expression .and .true .emit OP_MULTIPLY;
-multiplicative_expression_3
- slash .and unary_expression .and .true .emit OP_DIVIDE;
-multiplicative_expression_4
- percent .and unary_expression .and .true .emit OP_MODULUS;
-
-unary_expression
- primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or
- unary_expression_4;
-unary_expression_1
- plus .and unary_expression .and .true .emit OP_PLUS;
-unary_expression_2
- dash .and unary_expression .and .true .emit OP_MINUS;
-unary_expression_3
- bang .and unary_expression .and .true .emit OP_NEGATE;
-unary_expression_4
- tilda .and unary_expression .and .true .emit OP_COMPLEMENT;
-
-primary_expression
- intconstant .or primary_expression_1;
-primary_expression_1
- lparen .and logical_or_expression .and rparen;
-
-intconstant
- integer .emit OP_PUSHINT;
-
-integer
- integer_dec;
-
-integer_dec
- digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-digit_dec
- '0'-'9';
-
-optional_space
- .loop single_space;
-
-space
- single_space .and .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-ampersand
- optional_space .and '&' .and optional_space;
-
-ampersandampersand
- optional_space .and '&' .and '&' .and optional_space;
-
-bang
- optional_space .and '!' .and optional_space;
-
-bangequals
- optional_space .and '!' .and '=' .and optional_space;
-
-bar
- optional_space .and '|' .and optional_space;
-
-barbar
- optional_space .and '|' .and '|' .and optional_space;
-
-caret
- optional_space .and '^' .and optional_space;
-
-dash
- optional_space .and '-' .and optional_space;
-
-equalsequals
- optional_space .and '=' .and '=' .and optional_space;
-
-greater
- optional_space .and '>' .and optional_space;
-
-greaterequals
- optional_space .and '>' .and '=' .and optional_space;
-
-greatergreater
- optional_space .and '>' .and '>' .and optional_space;
-
-less
- optional_space .and '<' .and optional_space;
-
-lessequals
- optional_space .and '<' .and '=' .and optional_space;
-
-lessless
- optional_space .and '<' .and '<' .and optional_space;
-
-lparen
- optional_space .and '(' .and optional_space;
-
-percent
- optional_space .and '%' .and optional_space;
-
-plus
- optional_space .and '+' .and optional_space;
-
-rparen
- optional_space .and ')' .and optional_space;
-
-slash
- optional_space .and '/' .and optional_space;
-
-star
- optional_space .and '*' .and optional_space;
-
-tilda
- optional_space .and '~' .and optional_space;
-
diff --git a/src/mesa/shader/slang/library/slang_pp_expression_syn.h b/src/mesa/shader/slang/library/slang_pp_expression_syn.h
deleted file mode 100644
index f3e9ef6b229..00000000000
--- a/src/mesa/shader/slang/library/slang_pp_expression_syn.h
+++ /dev/null
@@ -1,179 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax expression;\n"
-".emtcode EXP_END 0\n"
-".emtcode EXP_EXPRESSION 1\n"
-".emtcode OP_END 0\n"
-".emtcode OP_PUSHINT 1\n"
-".emtcode OP_LOGICALOR 2\n"
-".emtcode OP_LOGICALAND 3\n"
-".emtcode OP_OR 4\n"
-".emtcode OP_XOR 5\n"
-".emtcode OP_AND 6\n"
-".emtcode OP_EQUAL 7\n"
-".emtcode OP_NOTEQUAL 8\n"
-".emtcode OP_LESSEQUAL 9\n"
-".emtcode OP_GREATEREQUAL 10\n"
-".emtcode OP_LESS 11\n"
-".emtcode OP_GREATER 12\n"
-".emtcode OP_LEFTSHIFT 13\n"
-".emtcode OP_RIGHTSHIFT 14\n"
-".emtcode OP_ADD 15\n"
-".emtcode OP_SUBTRACT 16\n"
-".emtcode OP_MULTIPLY 17\n"
-".emtcode OP_DIVIDE 18\n"
-".emtcode OP_MODULUS 19\n"
-".emtcode OP_PLUS 20\n"
-".emtcode OP_MINUS 21\n"
-".emtcode OP_NEGATE 22\n"
-".emtcode OP_COMPLEMENT 23\n"
-"expression\n"
-" first_expression .and optional_second_expression .and optional_space .and '\\0' .emit EXP_END;\n"
-"first_expression\n"
-" optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n"
-"optional_second_expression\n"
-" second_expression .or .true;\n"
-"second_expression\n"
-" space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n"
-"logical_or_expression\n"
-" logical_and_expression .and .loop logical_or_expression_1;\n"
-"logical_or_expression_1\n"
-" barbar .and logical_and_expression .and .true .emit OP_LOGICALOR;\n"
-"logical_and_expression\n"
-" or_expression .and .loop logical_and_expression_1;\n"
-"logical_and_expression_1\n"
-" ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND;\n"
-"or_expression\n"
-" xor_expression .and .loop or_expression_1;\n"
-"or_expression_1\n"
-" bar .and xor_expression .and .true .emit OP_OR;\n"
-"xor_expression\n"
-" and_expression .and .loop xor_expression_1;\n"
-"xor_expression_1\n"
-" caret .and and_expression .and .true .emit OP_XOR;\n"
-"and_expression\n"
-" equality_expression .and .loop and_expression_1;\n"
-"and_expression_1\n"
-" ampersand .and equality_expression .and .true .emit OP_AND;\n"
-"equality_expression\n"
-" relational_expression .and .loop equality_expression_1;\n"
-"equality_expression_1\n"
-" equality_expression_2 .or equality_expression_3;\n"
-"equality_expression_2\n"
-" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n"
-"equality_expression_3\n"
-" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n"
-"relational_expression\n"
-" shift_expression .and .loop relational_expression_1;\n"
-"relational_expression_1\n"
-" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n"
-" relational_expression_5;\n"
-"relational_expression_2\n"
-" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n"
-"relational_expression_3\n"
-" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n"
-"relational_expression_4\n"
-" less .and shift_expression .and .true .emit OP_LESS;\n"
-"relational_expression_5\n"
-" greater .and shift_expression .and .true .emit OP_GREATER;\n"
-"shift_expression\n"
-" additive_expression .and .loop shift_expression_1;\n"
-"shift_expression_1\n"
-" shift_expression_2 .or shift_expression_3;\n"
-"shift_expression_2\n"
-" lessless .and additive_expression .and .true .emit OP_LEFTSHIFT;\n"
-"shift_expression_3\n"
-" greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT;\n"
-"additive_expression\n"
-" multiplicative_expression .and .loop additive_expression_1;\n"
-"additive_expression_1\n"
-" additive_expression_2 .or additive_expression_3;\n"
-"additive_expression_2\n"
-" plus .and multiplicative_expression .and .true .emit OP_ADD;\n"
-"additive_expression_3\n"
-" dash .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n"
-"multiplicative_expression\n"
-" unary_expression .and .loop multiplicative_expression_1;\n"
-"multiplicative_expression_1\n"
-" multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4;\n"
-"multiplicative_expression_2\n"
-" star .and unary_expression .and .true .emit OP_MULTIPLY;\n"
-"multiplicative_expression_3\n"
-" slash .and unary_expression .and .true .emit OP_DIVIDE;\n"
-"multiplicative_expression_4\n"
-" percent .and unary_expression .and .true .emit OP_MODULUS;\n"
-"unary_expression\n"
-" primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n"
-" unary_expression_4;\n"
-"unary_expression_1\n"
-" plus .and unary_expression .and .true .emit OP_PLUS;\n"
-"unary_expression_2\n"
-" dash .and unary_expression .and .true .emit OP_MINUS;\n"
-"unary_expression_3\n"
-" bang .and unary_expression .and .true .emit OP_NEGATE;\n"
-"unary_expression_4\n"
-" tilda .and unary_expression .and .true .emit OP_COMPLEMENT;\n"
-"primary_expression\n"
-" intconstant .or primary_expression_1;\n"
-"primary_expression_1\n"
-" lparen .and logical_or_expression .and rparen;\n"
-"intconstant\n"
-" integer .emit OP_PUSHINT;\n"
-"integer\n"
-" integer_dec;\n"
-"integer_dec\n"
-" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"optional_space\n"
-" .loop single_space;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" ' ' .or '\\t';\n"
-"ampersand\n"
-" optional_space .and '&' .and optional_space;\n"
-"ampersandampersand\n"
-" optional_space .and '&' .and '&' .and optional_space;\n"
-"bang\n"
-" optional_space .and '!' .and optional_space;\n"
-"bangequals\n"
-" optional_space .and '!' .and '=' .and optional_space;\n"
-"bar\n"
-" optional_space .and '|' .and optional_space;\n"
-"barbar\n"
-" optional_space .and '|' .and '|' .and optional_space;\n"
-"caret\n"
-" optional_space .and '^' .and optional_space;\n"
-"dash\n"
-" optional_space .and '-' .and optional_space;\n"
-"equalsequals\n"
-" optional_space .and '=' .and '=' .and optional_space;\n"
-"greater\n"
-" optional_space .and '>' .and optional_space;\n"
-"greaterequals\n"
-" optional_space .and '>' .and '=' .and optional_space;\n"
-"greatergreater\n"
-" optional_space .and '>' .and '>' .and optional_space;\n"
-"less\n"
-" optional_space .and '<' .and optional_space;\n"
-"lessequals\n"
-" optional_space .and '<' .and '=' .and optional_space;\n"
-"lessless\n"
-" optional_space .and '<' .and '<' .and optional_space;\n"
-"lparen\n"
-" optional_space .and '(' .and optional_space;\n"
-"percent\n"
-" optional_space .and '%' .and optional_space;\n"
-"plus\n"
-" optional_space .and '+' .and optional_space;\n"
-"rparen\n"
-" optional_space .and ')' .and optional_space;\n"
-"slash\n"
-" optional_space .and '/' .and optional_space;\n"
-"star\n"
-" optional_space .and '*' .and optional_space;\n"
-"tilda\n"
-" optional_space .and '~' .and optional_space;\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_pp_version.syn b/src/mesa/shader/slang/library/slang_pp_version.syn
deleted file mode 100644
index 3fe1a57ba2c..00000000000
--- a/src/mesa/shader/slang/library/slang_pp_version.syn
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_pp_version.syn
- * slang #version directive syntax
- * \author Michal Krol
- */
-
-.syntax version_directive;
-
-version_directive
- version_directive_1;
-version_directive_1
- prior_optional_spaces .and optional_version_directive .and .true .emit $;
-
-optional_version_directive
- version_directive_body .or .true .emit 10 .emit 1;
-
-version_directive_body
- '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and
- new_line;
-
-version_number
- version_number_100 .or version_number_110 .or version_number_120;
-
-version_number_100
- leading_zeroes .and "100" .emit 0 .emit 1;
-
-version_number_110
- leading_zeroes .and "110" .emit 10 .emit 1;
-
-version_number_120
- leading_zeroes .and "120" .emit 20 .emit 1;
-
-leading_zeroes
- .loop zero;
-
-zero
- '0';
-
-space
- single_space .and .loop single_space;
-
-optional_space
- .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-prior_optional_spaces
- .loop prior_space;
-
-prior_space
- c_style_comment_block .or cpp_style_comment_block .or space .or new_line;
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest;
-
-c_style_comment_rest
- .loop c_style_comment_char_no_star .and c_style_comment_rest_1;
-c_style_comment_rest_1
- c_style_comment_end .or c_style_comment_rest_2;
-c_style_comment_rest_2
- '*' .and c_style_comment_rest;
-
-c_style_comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_end
- '*' .and '/';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-new_line
- cr_lf .or lf_cr .or '\n' .or '\r';
-
-cr_lf
- '\r' .and '\n';
-
-lf_cr
- '\n' .and '\r';
-
-.string __string_filter;
-
-__string_filter
- .loop __identifier_char;
-
-__identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';
-
diff --git a/src/mesa/shader/slang/library/slang_pp_version_syn.h b/src/mesa/shader/slang/library/slang_pp_version_syn.h
deleted file mode 100644
index 54aee3ff282..00000000000
--- a/src/mesa/shader/slang/library/slang_pp_version_syn.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax version_directive;\n"
-"version_directive\n"
-" version_directive_1;\n"
-"version_directive_1\n"
-" prior_optional_spaces .and optional_version_directive .and .true .emit $;\n"
-"optional_version_directive\n"
-" version_directive_body .or .true .emit 10 .emit 1;\n"
-"version_directive_body\n"
-" '#' .and optional_space .and \"version\" .and space .and version_number .and optional_space .and\n"
-" new_line;\n"
-"version_number\n"
-" version_number_100 .or version_number_110 .or version_number_120;\n"
-"version_number_100\n"
-" leading_zeroes .and \"100\" .emit 0 .emit 1;\n"
-"version_number_110\n"
-" leading_zeroes .and \"110\" .emit 10 .emit 1;\n"
-"version_number_120\n"
-" leading_zeroes .and \"120\" .emit 20 .emit 1;\n"
-"leading_zeroes\n"
-" .loop zero;\n"
-"zero\n"
-" '0';\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"optional_space\n"
-" .loop single_space;\n"
-"single_space\n"
-" ' ' .or '\\t';\n"
-"prior_optional_spaces\n"
-" .loop prior_space;\n"
-"prior_space\n"
-" c_style_comment_block .or cpp_style_comment_block .or space .or new_line;\n"
-"c_style_comment_block\n"
-" '/' .and '*' .and c_style_comment_rest;\n"
-"c_style_comment_rest\n"
-" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n"
-"c_style_comment_rest_1\n"
-" c_style_comment_end .or c_style_comment_rest_2;\n"
-"c_style_comment_rest_2\n"
-" '*' .and c_style_comment_rest;\n"
-"c_style_comment_char_no_star\n"
-" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"c_style_comment_end\n"
-" '*' .and '/';\n"
-"cpp_style_comment_block\n"
-" '/' .and '/' .and cpp_style_comment_block_1;\n"
-"cpp_style_comment_block_1\n"
-" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n"
-"cpp_style_comment_block_2\n"
-" .loop cpp_style_comment_char .and new_line;\n"
-"cpp_style_comment_block_3\n"
-" .loop cpp_style_comment_char;\n"
-"cpp_style_comment_char\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"new_line\n"
-" cr_lf .or lf_cr .or '\\n' .or '\\r';\n"
-"cr_lf\n"
-" '\\r' .and '\\n';\n"
-"lf_cr\n"
-" '\\n' .and '\\r';\n"
-".string __string_filter;\n"
-"__string_filter\n"
-" .loop __identifier_char;\n"
-"__identifier_char\n"
-" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn
deleted file mode 100644
index cc5c70a02f8..00000000000
--- a/src/mesa/shader/slang/library/slang_shader.syn
+++ /dev/null
@@ -1,1716 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * \file slang_shader.syn
- * slang vertex/fragment shader syntax
- * \author Michal Krol
- */
-
-/*
- * usage:
- * syn2c slang_shader.syn > slang_shader_syn.h
- *
- * when modifying or extending this file, several things must be taken into
- * consideration:
- *
- * - when adding new operators that were marked as reserved in the
- * initial specification, one must only uncomment particular lines of
- * code that refer to operators being added;
- *
- * - when adding new shader targets, one must reserve a new value for
- * shader_type register and use it in .if constructs for symbols that
- * are exclusive for that shader;
- *
- * - some symbols mimic output of other symbols - the best example is
- * the "for" construct: expression "for (foo(); ; bar())" is seen as
- * "for (foo(); true; bar())" by the output processor - hence, special
- * care must be taken when rearranging output of essential symbols;
- *
- * - order of single-quoted tokens does matter in alternatives - so do not
- * parse "<" operator before "<<" and "<<" before "<<=";
- *
- * - all double-quoted tokens are internally preprocessed to eliminate
- * problems with parsing strings that are prefixes of other strings,
- * like "sampler1D" and "sampler1DShadow";
- */
-
-.syntax translation_unit;
-
-/* revision number - increment after each change affecting emitted output */
-.emtcode REVISION 5
-
-/* external declaration (or precision or invariant stmt) */
-.emtcode EXTERNAL_NULL 0
-.emtcode EXTERNAL_FUNCTION_DEFINITION 1
-.emtcode EXTERNAL_DECLARATION 2
-.emtcode DEFAULT_PRECISION 3
-.emtcode INVARIANT_STMT 4
-
-/* precision */
-.emtcode PRECISION_DEFAULT 0
-.emtcode PRECISION_LOW 1
-.emtcode PRECISION_MEDIUM 2
-.emtcode PRECISION_HIGH 3
-
-/* declaration */
-.emtcode DECLARATION_FUNCTION_PROTOTYPE 1
-.emtcode DECLARATION_INIT_DECLARATOR_LIST 2
-
-/* function type */
-.emtcode FUNCTION_ORDINARY 0
-.emtcode FUNCTION_CONSTRUCTOR 1
-.emtcode FUNCTION_OPERATOR 2
-
-/* function call type */
-.emtcode FUNCTION_CALL_NONARRAY 0
-.emtcode FUNCTION_CALL_ARRAY 1
-
-/* operator type */
-.emtcode OPERATOR_ADDASSIGN 1
-.emtcode OPERATOR_SUBASSIGN 2
-.emtcode OPERATOR_MULASSIGN 3
-.emtcode OPERATOR_DIVASSIGN 4
-/*.emtcode OPERATOR_MODASSIGN 5*/
-/*.emtcode OPERATOR_LSHASSIGN 6*/
-/*.emtcode OPERATOR_RSHASSIGN 7*/
-/*.emtcode OPERATOR_ORASSIGN 8*/
-/*.emtcode OPERATOR_XORASSIGN 9*/
-/*.emtcode OPERATOR_ANDASSIGN 10*/
-.emtcode OPERATOR_LOGICALXOR 11
-/*.emtcode OPERATOR_BITOR 12*/
-/*.emtcode OPERATOR_BITXOR 13*/
-/*.emtcode OPERATOR_BITAND 14*/
-.emtcode OPERATOR_LESS 15
-.emtcode OPERATOR_GREATER 16
-.emtcode OPERATOR_LESSEQUAL 17
-.emtcode OPERATOR_GREATEREQUAL 18
-/*.emtcode OPERATOR_LSHIFT 19*/
-/*.emtcode OPERATOR_RSHIFT 20*/
-.emtcode OPERATOR_MULTIPLY 21
-.emtcode OPERATOR_DIVIDE 22
-/*.emtcode OPERATOR_MODULUS 23*/
-.emtcode OPERATOR_INCREMENT 24
-.emtcode OPERATOR_DECREMENT 25
-.emtcode OPERATOR_PLUS 26
-.emtcode OPERATOR_MINUS 27
-/*.emtcode OPERATOR_COMPLEMENT 28*/
-.emtcode OPERATOR_NOT 29
-
-/* init declarator list */
-.emtcode DECLARATOR_NONE 0
-.emtcode DECLARATOR_NEXT 1
-
-/* variable declaration */
-.emtcode VARIABLE_NONE 0
-.emtcode VARIABLE_IDENTIFIER 1
-.emtcode VARIABLE_INITIALIZER 2
-.emtcode VARIABLE_ARRAY_EXPLICIT 3
-.emtcode VARIABLE_ARRAY_UNKNOWN 4
-
-/* type qualifier */
-.emtcode TYPE_QUALIFIER_NONE 0
-.emtcode TYPE_QUALIFIER_CONST 1
-.emtcode TYPE_QUALIFIER_ATTRIBUTE 2
-.emtcode TYPE_QUALIFIER_VARYING 3
-.emtcode TYPE_QUALIFIER_UNIFORM 4
-.emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5
-.emtcode TYPE_QUALIFIER_FIXEDINPUT 6
-
-/* invariant qualifier */
-.emtcode TYPE_VARIANT 90
-.emtcode TYPE_INVARIANT 91
-
-/* centroid qualifier */
-.emtcode TYPE_CENTER 95
-.emtcode TYPE_CENTROID 96
-
-/* type specifier */
-.emtcode TYPE_SPECIFIER_VOID 0
-.emtcode TYPE_SPECIFIER_BOOL 1
-.emtcode TYPE_SPECIFIER_BVEC2 2
-.emtcode TYPE_SPECIFIER_BVEC3 3
-.emtcode TYPE_SPECIFIER_BVEC4 4
-.emtcode TYPE_SPECIFIER_INT 5
-.emtcode TYPE_SPECIFIER_IVEC2 6
-.emtcode TYPE_SPECIFIER_IVEC3 7
-.emtcode TYPE_SPECIFIER_IVEC4 8
-.emtcode TYPE_SPECIFIER_FLOAT 9
-.emtcode TYPE_SPECIFIER_VEC2 10
-.emtcode TYPE_SPECIFIER_VEC3 11
-.emtcode TYPE_SPECIFIER_VEC4 12
-.emtcode TYPE_SPECIFIER_MAT2 13
-.emtcode TYPE_SPECIFIER_MAT3 14
-.emtcode TYPE_SPECIFIER_MAT4 15
-.emtcode TYPE_SPECIFIER_SAMPLER1D 16
-.emtcode TYPE_SPECIFIER_SAMPLER2D 17
-.emtcode TYPE_SPECIFIER_SAMPLER3D 18
-.emtcode TYPE_SPECIFIER_SAMPLERCUBE 19
-.emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20
-.emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21
-.emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22
-.emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23
-.emtcode TYPE_SPECIFIER_STRUCT 24
-.emtcode TYPE_SPECIFIER_TYPENAME 25
-
-/* OpenGL 2.1 */
-.emtcode TYPE_SPECIFIER_MAT23 26
-.emtcode TYPE_SPECIFIER_MAT32 27
-.emtcode TYPE_SPECIFIER_MAT24 28
-.emtcode TYPE_SPECIFIER_MAT42 29
-.emtcode TYPE_SPECIFIER_MAT34 30
-.emtcode TYPE_SPECIFIER_MAT43 31
-
-/* type specifier array */
-.emtcode TYPE_SPECIFIER_NONARRAY 0
-.emtcode TYPE_SPECIFIER_ARRAY 1
-
-/* structure field */
-.emtcode FIELD_NONE 0
-.emtcode FIELD_NEXT 1
-.emtcode FIELD_ARRAY 2
-
-/* operation */
-.emtcode OP_END 0
-.emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1
-.emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2
-.emtcode OP_DECLARE 3
-.emtcode OP_ASM 4
-.emtcode OP_BREAK 5
-.emtcode OP_CONTINUE 6
-.emtcode OP_DISCARD 7
-.emtcode OP_RETURN 8
-.emtcode OP_EXPRESSION 9
-.emtcode OP_IF 10
-.emtcode OP_WHILE 11
-.emtcode OP_DO 12
-.emtcode OP_FOR 13
-.emtcode OP_PUSH_VOID 14
-.emtcode OP_PUSH_BOOL 15
-.emtcode OP_PUSH_INT 16
-.emtcode OP_PUSH_FLOAT 17
-.emtcode OP_PUSH_IDENTIFIER 18
-.emtcode OP_SEQUENCE 19
-.emtcode OP_ASSIGN 20
-.emtcode OP_ADDASSIGN 21
-.emtcode OP_SUBASSIGN 22
-.emtcode OP_MULASSIGN 23
-.emtcode OP_DIVASSIGN 24
-/*.emtcode OP_MODASSIGN 25*/
-/*.emtcode OP_LSHASSIGN 26*/
-/*.emtcode OP_RSHASSIGN 27*/
-/*.emtcode OP_ORASSIGN 28*/
-/*.emtcode OP_XORASSIGN 29*/
-/*.emtcode OP_ANDASSIGN 30*/
-.emtcode OP_SELECT 31
-.emtcode OP_LOGICALOR 32
-.emtcode OP_LOGICALXOR 33
-.emtcode OP_LOGICALAND 34
-/*.emtcode OP_BITOR 35*/
-/*.emtcode OP_BITXOR 36*/
-/*.emtcode OP_BITAND 37*/
-.emtcode OP_EQUAL 38
-.emtcode OP_NOTEQUAL 39
-.emtcode OP_LESS 40
-.emtcode OP_GREATER 41
-.emtcode OP_LESSEQUAL 42
-.emtcode OP_GREATEREQUAL 43
-/*.emtcode OP_LSHIFT 44*/
-/*.emtcode OP_RSHIFT 45*/
-.emtcode OP_ADD 46
-.emtcode OP_SUBTRACT 47
-.emtcode OP_MULTIPLY 48
-.emtcode OP_DIVIDE 49
-/*.emtcode OP_MODULUS 50*/
-.emtcode OP_PREINCREMENT 51
-.emtcode OP_PREDECREMENT 52
-.emtcode OP_PLUS 53
-.emtcode OP_MINUS 54
-/*.emtcode OP_COMPLEMENT 55*/
-.emtcode OP_NOT 56
-.emtcode OP_SUBSCRIPT 57
-.emtcode OP_CALL 58
-.emtcode OP_FIELD 59
-.emtcode OP_POSTINCREMENT 60
-.emtcode OP_POSTDECREMENT 61
-.emtcode OP_PRECISION 62
-.emtcode OP_METHOD 63
-
-/* parameter qualifier */
-.emtcode PARAM_QUALIFIER_IN 0
-.emtcode PARAM_QUALIFIER_OUT 1
-.emtcode PARAM_QUALIFIER_INOUT 2
-
-/* function parameter */
-.emtcode PARAMETER_NONE 0
-.emtcode PARAMETER_NEXT 1
-
-/* function parameter array presence */
-.emtcode PARAMETER_ARRAY_NOT_PRESENT 0
-.emtcode PARAMETER_ARRAY_PRESENT 1
-
-/* INVALID_EXTERNAL_DECLARATION seems to be reported when there's */
-/* any syntax errors... */
-.errtext INVALID_EXTERNAL_DECLARATION "2001: Syntax error."
-.errtext INVALID_OPERATOR_OVERRIDE "2002: Invalid operator override."
-.errtext LBRACE_EXPECTED "2003: '{' expected but '$err_token$' found."
-.errtext LPAREN_EXPECTED "2004: '(' expected but '$err_token$' found."
-.errtext RPAREN_EXPECTED "2005: ')' expected but '$err_token$' found."
-.errtext INVALID_PRECISION "2006: Invalid precision specifier '$err_token$'."
-.errtext INVALID_PRECISION_TYPE "2007: Invalid precision type '$err_token$'."
-
-
-/*
- * tells whether the shader that is being parsed is a built-in shader or not
- * 0 - normal behaviour
- * 1 - accepts constructor and operator definitions and __asm statements
- * the implementation will set it to 1 when compiling internal built-in shaders
- */
-.regbyte parsing_builtin 0
-
-/*
- * holds the type of the shader being parsed; possible values are
- * listed below.
- * FRAGMENT_SHADER 1
- * VERTEX_SHADER 2
- * shader type is set by the caller before parsing
- */
-.regbyte shader_type 0
-
-/*
- * <variable_identifier> ::= <identifier>
- */
-variable_identifier
- identifier .emit OP_PUSH_IDENTIFIER;
-
-/*
- * <primary_expression> ::= <variable_identifier>
- * | <intconstant>
- * | <floatconstant>
- * | <boolconstant>
- * | "(" <expression> ")"
- */
-primary_expression
- floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1;
-primary_expression_1
- lparen .and expression .and rparen;
-
-/*
- * <postfix_expression> ::= <primary_expression>
- * | <postfix_expression> "[" <integer_expression> "]"
- * | <function_call>
- * | <postfix_expression> "." <field_selection>
- * | <postfix_expression> "++"
- * | <postfix_expression> "--"
- */
-postfix_expression
- postfix_expression_1 .and .loop postfix_expression_2;
-postfix_expression_1
- function_call .or primary_expression;
-postfix_expression_2
- postfix_expression_3 .or postfix_expression_4 .or
- plusplus .emit OP_POSTINCREMENT .or
- minusminus .emit OP_POSTDECREMENT;
-postfix_expression_3
- lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT;
-postfix_expression_4
- dot .and field_selection .emit OP_FIELD;
-
-/*
- * <integer_expression> ::= <expression>
- */
-integer_expression
- expression;
-
-/*
- * <function_call> ::= <function_call_generic>
- */
-function_call
- function_call_or_method;
-
-/*
- * <function_call_or_method> ::= <regular_function_call>
- * | <postfix_expression> "." <function_call_generic>
- */
-function_call_or_method
- regular_function_call .or method_call;
-
-/*
- * <method_call> ::= <identifier> "." <function_call_generic>
- */
-method_call
- identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END;
-
-/*
- * <regular_function_call> ::= <function_call_generic>
- */
-regular_function_call
- function_call_generic .emit OP_CALL .and .true .emit OP_END;
-
-/*
- * <function_call_generic> ::= <function_call_header_with_parameters> ")"
- * | <function_call_header_no_parameters> ")"
- */
-function_call_generic
- function_call_generic_1 .or function_call_generic_2;
-function_call_generic_1
- function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED;
-function_call_generic_2
- function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED;
-
-/*
- * <function_call_header_no_parameters>::= <function_call_header> "void"
- * | <function_call_header>
- */
-function_call_header_no_parameters
- function_call_header .and function_call_header_no_parameters_1;
-function_call_header_no_parameters_1
- "void" .or .true;
-
-/*
- * <function_call_header_with_parameters> ::= <function_call_header> <assignment_expression>
- * | <function_call_header_with_parameters> "," <assignment_expression>
- */
-function_call_header_with_parameters
- function_call_header .and assignment_expression .and .true .emit OP_END .and
- .loop function_call_header_with_parameters_1;
-function_call_header_with_parameters_1
- comma .and assignment_expression .and .true .emit OP_END;
-
-/*
- * <function_call_header> ::= <function_identifier> "("
- */
-function_call_header
- function_identifier .and lparen;
-
-/*
- * <function_identifier> ::= <constructor_identifier>
- * | <identifier>
- * | <type_specifier>
- *
- * note: <constructor_identifier> and <type_specifier> have been deleted
- */
-function_identifier
- identifier .and function_identifier_opt_array;
-function_identifier_opt_array
- function_identifier_array .emit FUNCTION_CALL_ARRAY .or
- .true .emit FUNCTION_CALL_NONARRAY;
-function_identifier_array
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <unary_expression> ::= <postfix_expression>
- * | "++" <unary_expression>
- * | "--" <unary_expression>
- * | <unary_operator> <unary_expression>
- *
- * <unary_operator> ::= "+"
- * | "-"
- * | "!"
- * | "~" // reserved
- */
-unary_expression
- postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or
- unary_expression_4 .or unary_expression_5/* .or unary_expression_6*/;
-unary_expression_1
- plusplus .and unary_expression .and .true .emit OP_PREINCREMENT;
-unary_expression_2
- minusminus .and unary_expression .and .true .emit OP_PREDECREMENT;
-unary_expression_3
- plus .and unary_expression .and .true .emit OP_PLUS;
-unary_expression_4
- minus .and unary_expression .and .true .emit OP_MINUS;
-unary_expression_5
- bang .and unary_expression .and .true .emit OP_NOT;
-/*unary_expression_6
- tilde .and unary_expression .and .true .emit OP_COMPLEMENT;*/
-
-/*
- * <multiplicative_expression> ::= <unary_expression>
- * | <multiplicative_expression> "*" <unary_expression>
- * | <multiplicative_expression> "/" <unary_expression>
- * | <multiplicative_expression> "%" <unary_expression> // reserved
- */
-multiplicative_expression
- unary_expression .and .loop multiplicative_expression_1;
-multiplicative_expression_1
- multiplicative_expression_2 .or multiplicative_expression_3/* .or multiplicative_expression_4*/;
-multiplicative_expression_2
- star .and unary_expression .and .true .emit OP_MULTIPLY;
-multiplicative_expression_3
- slash .and unary_expression .and .true .emit OP_DIVIDE;
-/*multiplicative_expression_4
- percent .and unary_expression .and .true .emit OP_MODULUS;*/
-
-/*
- * <additive_expression> ::= <multiplicative_expression>
- * | <additive_expression> "+" <multiplicative_expression>
- * | <additive_expression> "-" <multiplicative_expression>
- */
-additive_expression
- multiplicative_expression .and .loop additive_expression_1;
-additive_expression_1
- additive_expression_2 .or additive_expression_3;
-additive_expression_2
- plus .and multiplicative_expression .and .true .emit OP_ADD;
-additive_expression_3
- minus .and multiplicative_expression .and .true .emit OP_SUBTRACT;
-
-/*
- * <shift_expression> ::= <additive_expression>
- * | <shift_expression> "<<" <additive_expression> // reserved
- * | <shift_expression> ">>" <additive_expression> // reserved
- */
-shift_expression
- additive_expression/* .and .loop shift_expression_1*/;
-/*shift_expression_1
- shift_expression_2 .or shift_expression_3;*/
-/*shift_expression_2
- lessless .and additive_expression .and .true .emit OP_LSHIFT;*/
-/*shift_expression_3
- greatergreater .and additive_expression .and .true .emit OP_RSHIFT;*/
-
-/*
- * <relational_expression> ::= <shift_expression>
- * | <relational_expression> "<" <shift_expression>
- * | <relational_expression> ">" <shift_expression>
- * | <relational_expression> "<=" <shift_expression>
- * | <relational_expression> ">=" <shift_expression>
- */
-relational_expression
- shift_expression .and .loop relational_expression_1;
-relational_expression_1
- relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or
- relational_expression_5;
-relational_expression_2
- lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;
-relational_expression_3
- greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;
-relational_expression_4
- less .and shift_expression .and .true .emit OP_LESS;
-relational_expression_5
- greater .and shift_expression .and .true .emit OP_GREATER;
-
-/*
- * <equality_expression> ::= <relational_expression>
- * | <equality_expression> "==" <relational_expression>
- * | <equality_expression> "!=" <relational_expression>
- */
-equality_expression
- relational_expression .and .loop equality_expression_1;
-equality_expression_1
- equality_expression_2 .or equality_expression_3;
-equality_expression_2
- equalsequals .and relational_expression .and .true .emit OP_EQUAL;
-equality_expression_3
- bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;
-
-/*
- * <and_expression> ::= <equality_expression>
- * | <and_expression> "&" <equality_expression> // reserved
- */
-and_expression
- equality_expression/* .and .loop and_expression_1*/;
-/*and_expression_1
- ampersand .and equality_expression .and .true .emit OP_BITAND;*/
-
-/*
- * <exclusive_or_expression> ::= <and_expression>
- * | <exclusive_or_expression> "^" <and_expression> // reserved
- */
-exclusive_or_expression
- and_expression/* .and .loop exclusive_or_expression_1*/;
-/*exclusive_or_expression_1
- caret .and and_expression .and .true .emit OP_BITXOR;*/
-
-/*
- * <inclusive_or_expression> ::= <exclusive_or_expression>
- * | <inclusive_or_expression> "|" <exclusive_or_expression> // reserved
- */
-inclusive_or_expression
- exclusive_or_expression/* .and .loop inclusive_or_expression_1*/;
-/*inclusive_or_expression_1
- bar .and exclusive_or_expression .and .true .emit OP_BITOR;*/
-
-/*
- * <logical_and_expression> ::= <inclusive_or_expression>
- * | <logical_and_expression> "&&" <inclusive_or_expression>
- */
-logical_and_expression
- inclusive_or_expression .and .loop logical_and_expression_1;
-logical_and_expression_1
- ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND;
-
-/*
- * <logical_xor_expression> ::= <logical_and_expression>
- * | <logical_xor_expression> "^^" <logical_and_expression>
- */
-logical_xor_expression
- logical_and_expression .and .loop logical_xor_expression_1;
-logical_xor_expression_1
- caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR;
-
-/*
- * <logical_or_expression> ::= <logical_xor_expression>
- * | <logical_or_expression> "||" <logical_xor_expression>
- */
-logical_or_expression
- logical_xor_expression .and .loop logical_or_expression_1;
-logical_or_expression_1
- barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR;
-
-/*
- * <conditional_expression> ::= <logical_or_expression>
- * | <logical_or_expression> "?" <expression> ":" <conditional_expression>
- */
-conditional_expression
- logical_or_expression .and .loop conditional_expression_1;
-conditional_expression_1
- question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT;
-
-/*
- * <assignment_expression> ::= <conditional_expression>
- * | <unary_expression> <assignment_operator> <assignment_expression>
- *
- * <assignment_operator> ::= "="
- * | "*="
- * | "/="
- * | "+="
- * | "-="
- * | "%=" // reserved
- * | "<<=" // reserved
- * | ">>=" // reserved
- * | "&=" // reserved
- * | "^=" // reserved
- * | "|=" // reserved
- */
-assignment_expression
- assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or
- assignment_expression_4 .or assignment_expression_5/* .or assignment_expression_6 .or
- assignment_expression_7 .or assignment_expression_8 .or assignment_expression_9 .or
- assignment_expression_10 .or assignment_expression_11*/ .or conditional_expression;
-assignment_expression_1
- unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN;
-assignment_expression_2
- unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN;
-assignment_expression_3
- unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN;
-assignment_expression_4
- unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN;
-assignment_expression_5
- unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN;
-/*assignment_expression_6
- unary_expression .and percentequals .and assignment_expression .and .true .emit OP_MODASSIGN;*/
-/*assignment_expression_7
- unary_expression .and lesslessequals .and assignment_expression .and .true .emit OP_LSHASSIGN;*/
-/*assignment_expression_8
- unary_expression .and greatergreaterequals .and assignment_expression .and
- .true .emit OP_RSHASSIGN;*/
-/*assignment_expression_9
- unary_expression .and ampersandequals .and assignment_expression .and .true .emit OP_ANDASSIGN;*/
-/*assignment_expression_10
- unary_expression .and caretequals .and assignment_expression .and .true .emit OP_XORASSIGN;*/
-/*assignment_expression_11
- unary_expression .and barequals .and assignment_expression .and .true .emit OP_ORASSIGN;*/
-
-/*
- * <expression> ::= <assignment_expression>
- * | <expression> "," <assignment_expression>
- */
-expression
- assignment_expression .and .loop expression_1;
-expression_1
- comma .and assignment_expression .and .true .emit OP_SEQUENCE;
-
-/*
- * <constant_expression> ::= <conditional_expression>
- */
-constant_expression
- conditional_expression .and .true .emit OP_END;
-
-/*
- * <declaration> ::= <function_prototype> ";"
- * | <init_declarator_list> ";"
- */
-declaration
- declaration_1 .or declaration_2;
-declaration_1
- function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon;
-declaration_2
- init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon;
-
-/*
- * <function_prototype> ::= <function_header> "void" ")"
- * | <function_declarator> ")"
- */
-function_prototype
- function_prototype_1 .or function_prototype_2;
-function_prototype_1
- function_header .and "void" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;
-function_prototype_2
- function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;
-
-/*
- * <function_declarator> ::= <function_header>
- * | <function_header_with_parameters>
- */
-function_declarator
- function_header_with_parameters .or function_header;
-
-/*
- * <function_header_with_parameters> ::= <function_header> <parameter_declaration>
- * | <function_header_with_parameters> ","
- * <parameter_declaration>
- */
-function_header_with_parameters
- function_header .and parameter_declaration .and .loop function_header_with_parameters_1;
-function_header_with_parameters_1
- comma .and parameter_declaration;
-
-/*
- * <function_header> ::= <fully_specified_type> <identifier> "("
- */
-function_header
- function_header_nospace .or function_header_space;
-function_header_space
- fully_specified_type_space .and space .and function_decl_identifier .and lparen;
-function_header_nospace
- fully_specified_type_nospace .and function_decl_identifier .and lparen;
-
-/*
- * <function_decl_identifier> ::= "__constructor"
- * | <__operator>
- * | <identifier>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows operator and constructor prototypes and definitions
- */
-function_decl_identifier
- .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or
- .if (parsing_builtin != 0) "__constructor" .emit FUNCTION_CONSTRUCTOR .or
- identifier .emit FUNCTION_ORDINARY;
-
-/*
- * <__operator> ::= "__operator" <overriden_op>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows operator prototypes and definitions
- */
-__operator
- "__operator" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE;
-
-/*
- * <overriden_op> ::= "="
- * | "+="
- * | "-="
- * | "*="
- * | "/="
- * | "%=" // reserved
- * | "<<=" // reserved
- * | ">>=" // reserved
- * | "&=" // reserved
- * | "^=" // reserved
- * | "|=" // reserved
- * | "^^"
- * | "|" // reserved
- * | "^" // reserved
- * | "&" // reserved
- * | "=="
- * | "!="
- * | "<"
- * | ">"
- * | "<="
- * | ">="
- * | "<<" // reserved
- * | ">>" // reserved
- * | "*"
- * | "/"
- * | "%" // reserved
- * | "++"
- * | "--"
- * | "+"
- * | "-"
- * | "~" // reserved
- * | "!"
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows operator prototypes and definitions
- */
-overriden_operator
- plusplus .emit OPERATOR_INCREMENT .or
- plusequals .emit OPERATOR_ADDASSIGN .or
- plus .emit OPERATOR_PLUS .or
- minusminus .emit OPERATOR_DECREMENT .or
- minusequals .emit OPERATOR_SUBASSIGN .or
- minus .emit OPERATOR_MINUS .or
- bang .emit OPERATOR_NOT .or
- starequals .emit OPERATOR_MULASSIGN .or
- star .emit OPERATOR_MULTIPLY .or
- slashequals .emit OPERATOR_DIVASSIGN .or
- slash .emit OPERATOR_DIVIDE .or
- lessequals .emit OPERATOR_LESSEQUAL .or
- /*lesslessequals .emit OPERATOR_LSHASSIGN .or*/
- /*lessless .emit OPERATOR_LSHIFT .or*/
- less .emit OPERATOR_LESS .or
- greaterequals .emit OPERATOR_GREATEREQUAL .or
- /*greatergreaterequals .emit OPERATOR_RSHASSIGN .or*/
- /*greatergreater .emit OPERATOR_RSHIFT .or*/
- greater .emit OPERATOR_GREATER .or
- /*percentequals .emit OPERATOR_MODASSIGN .or*/
- /*percent .emit OPERATOR_MODULUS .or*/
- /*ampersandequals .emit OPERATOR_ANDASSIGN */
- /*ampersand .emit OPERATOR_BITAND .or*/
- /*barequals .emit OPERATOR_ORASSIGN .or*/
- /*bar .emit OPERATOR_BITOR .or*/
- /*tilde .emit OPERATOR_COMPLEMENT .or*/
- /*caretequals .emit OPERATOR_XORASSIGN .or*/
- caretcaret .emit OPERATOR_LOGICALXOR /*.or
- caret .emit OPERATOR_BITXOR*/;
-
-/*
- * <parameter_declarator> ::= <type_specifier> <identifier>
- * | <type_specifier> <identifier> "[" <constant_expression> "]"
- */
-parameter_declarator
- parameter_declarator_nospace .or parameter_declarator_space;
-parameter_declarator_nospace
- type_specifier_nospace .and identifier .and parameter_declarator_1;
-parameter_declarator_space
- type_specifier_space .and space .and identifier .and parameter_declarator_1;
-parameter_declarator_1
- parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or
- .true .emit PARAMETER_ARRAY_NOT_PRESENT;
-parameter_declarator_2
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <parameter_declaration> ::= <type_qualifier> <parameter_qualifier>
- * <precision> <parameter_declarator>
- * | <type_qualifier> <parameter_qualifier>
- * <precision> <parameter_type_specifier>
- * | <type_qualifier> <parameter_qualifier>
- * <parameter_declarator>
- * | <type_qualifier> <parameter_qualifier>
- * <parameter_type_specifier>
- * | <parameter_qualifier> <precision>
- * <parameter_declarator>
- * | <parameter_qualifier> <precision>
- * <parameter_type_specifier>
- * | <parameter_qualifier> <parameter_declarator>
- * | <parameter_qualifier> <parameter_type_specifier>
- */
-parameter_declaration
- parameter_declaration_1 .emit PARAMETER_NEXT;
-parameter_declaration_1
- parameter_declaration_2 .or parameter_declaration_3;
-parameter_declaration_2
- type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4;
-parameter_declaration_3
- parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;
-parameter_declaration_4
- parameter_declaration_optprec .and parameter_declaration_rest;
-parameter_declaration_optprec
- parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;
-parameter_declaration_prec
- precision .and space;
-parameter_declaration_rest
- parameter_declarator .or parameter_type_specifier;
-
-/*
- * <parameter_qualifier> ::= "in"
- * | "out"
- * | "inout"
- * | ""
- */
-parameter_qualifier
- parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;
-parameter_qualifier_1
- parameter_qualifier_2 .and space;
-parameter_qualifier_2
- "in" .emit PARAM_QUALIFIER_IN .or
- "out" .emit PARAM_QUALIFIER_OUT .or
- "inout" .emit PARAM_QUALIFIER_INOUT;
-
-/*
- * <parameter_type_specifier> ::= <type_specifier>
- * | <type_specifier> "[" <constant_expression> "]"
- */
-parameter_type_specifier
- parameter_type_specifier_1 .and .true .emit '\0' .and parameter_type_specifier_2;
-parameter_type_specifier_1
- type_specifier_nospace .or type_specifier_space;
-parameter_type_specifier_2
- parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or
- .true .emit PARAMETER_ARRAY_NOT_PRESENT;
-parameter_type_specifier_3
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <init_declarator_list> ::= <single_declaration>
- * | <init_declarator_list> "," <identifier>
- * | <init_declarator_list> "," <identifier> "[" "]"
- * | <init_declarator_list> "," <identifier> "[" <constant_expression> "]"
- * | <init_declarator_list> "," <identifier> "=" <initializer>
- */
-init_declarator_list
- single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and
- .true .emit DECLARATOR_NONE;
-init_declarator_list_1
- comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2;
-init_declarator_list_2
- init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE;
-init_declarator_list_3
- equals .and initializer .emit VARIABLE_INITIALIZER;
-init_declarator_list_4
- lbracket .and init_declarator_list_5 .and rbracket;
-init_declarator_list_5
- constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;
-
-/*
- * <single_declaration> ::= <fully_specified_type>
- * | <fully_specified_type> <identifier>
- * | <fully_specified_type> <identifier> "[" "]"
- * | <fully_specified_type> <identifier> "[" <constant_expression> "]"
- * | <fully_specified_type> <identifier> "=" <initializer>
- */
-single_declaration
- single_declaration_nospace .or single_declaration_space;
-single_declaration_space
- fully_specified_type_space .and single_declaration_space_1;
-single_declaration_nospace
- fully_specified_type_nospace .and single_declaration_nospace_1;
-single_declaration_space_1
- single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;
-single_declaration_nospace_1
- single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;
-single_declaration_space_2
- space .and identifier .and single_declaration_3;
-single_declaration_nospace_2
- identifier .and single_declaration_3;
-single_declaration_3
- single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE;
-single_declaration_4
- equals .and initializer .emit VARIABLE_INITIALIZER;
-single_declaration_5
- lbracket .and single_declaration_6 .and rbracket;
-single_declaration_6
- constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;
-
-/*
- * <fully_specified_type> ::= <opt_invariant> <opt_centroid> <opt_qualifer> <opt_precision> <type_specifier>
- *
- * Example: "invariant varying highp vec3"
- */
-fully_specified_type_space
- fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space;
-fully_specified_type_nospace
- fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace;
-fully_specified_type_optinvariant
- fully_specified_type_invariant .or .true .emit TYPE_VARIANT;
-fully_specified_type_invariant
- invariant_qualifier .and space;
-fully_specified_type_optcentroid
- fully_specified_type_centroid .or .true .emit TYPE_CENTER;
-fully_specified_type_centroid
- centroid_qualifier .and space;
-fully_specified_type_optqual
- fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE;
-fully_specified_type_qual
- type_qualifier .and space;
-fully_specified_type_optprec
- fully_specified_type_prec .or .true .emit PRECISION_DEFAULT;
-fully_specified_type_prec
- precision .and space;
-
-/*
- * <invariant_qualifier> ::= "invariant"
- */
-invariant_qualifier
- "invariant" .emit TYPE_INVARIANT;
-
-centroid_qualifier
- "centroid" .emit TYPE_CENTROID;
-
-
-/*
- * <type_qualifier> ::= "const"
- * | "attribute" // Vertex only.
- * | "varying"
- * | "uniform"
- * | "__fixed_output"
- * | "__fixed_input"
- *
- * note: this is an extension to the standard language specification,
- * normally slang disallows __fixed_output and __fixed_input type qualifiers
- */
-type_qualifier
- "const" .emit TYPE_QUALIFIER_CONST .or
- .if (shader_type == 2) "attribute" .emit TYPE_QUALIFIER_ATTRIBUTE .or
- "varying" .emit TYPE_QUALIFIER_VARYING .or
- "uniform" .emit TYPE_QUALIFIER_UNIFORM .or
- .if (parsing_builtin != 0) "__fixed_output" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or
- .if (parsing_builtin != 0) "__fixed_input" .emit TYPE_QUALIFIER_FIXEDINPUT;
-
-/*
- * <type_specifier_nonarray> ::= "void"
- * | "float"
- * | "int"
- * | "bool"
- * | "vec2"
- * | "vec3"
- * | "vec4"
- * | "bvec2"
- * | "bvec3"
- * | "bvec4"
- * | "ivec2"
- * | "ivec3"
- * | "ivec4"
- * | "mat2"
- * | "mat3"
- * | "mat4"
- * | "mat2x3"
- * | "mat3x2"
- * | "mat2x4"
- * | "mat4x2"
- * | "mat3x4"
- * | "mat4x3"
- * | "sampler1D"
- * | "sampler2D"
- * | "sampler3D"
- * | "samplerCube"
- * | "sampler1DShadow"
- * | "sampler2DShadow"
- * | "sampler2DRect"
- * | "sampler2DRectShadow"
- * | <struct_specifier>
- * | <type_name>
- */
-type_specifier_nonarray_space
- "void" .emit TYPE_SPECIFIER_VOID .or
- "float" .emit TYPE_SPECIFIER_FLOAT .or
- "int" .emit TYPE_SPECIFIER_INT .or
- "bool" .emit TYPE_SPECIFIER_BOOL .or
- "vec2" .emit TYPE_SPECIFIER_VEC2 .or
- "vec3" .emit TYPE_SPECIFIER_VEC3 .or
- "vec4" .emit TYPE_SPECIFIER_VEC4 .or
- "bvec2" .emit TYPE_SPECIFIER_BVEC2 .or
- "bvec3" .emit TYPE_SPECIFIER_BVEC3 .or
- "bvec4" .emit TYPE_SPECIFIER_BVEC4 .or
- "ivec2" .emit TYPE_SPECIFIER_IVEC2 .or
- "ivec3" .emit TYPE_SPECIFIER_IVEC3 .or
- "ivec4" .emit TYPE_SPECIFIER_IVEC4 .or
- "mat2" .emit TYPE_SPECIFIER_MAT2 .or
- "mat3" .emit TYPE_SPECIFIER_MAT3 .or
- "mat4" .emit TYPE_SPECIFIER_MAT4 .or
- "mat2x3" .emit TYPE_SPECIFIER_MAT23 .or
- "mat3x2" .emit TYPE_SPECIFIER_MAT32 .or
- "mat2x4" .emit TYPE_SPECIFIER_MAT24 .or
- "mat4x2" .emit TYPE_SPECIFIER_MAT42 .or
- "mat3x4" .emit TYPE_SPECIFIER_MAT34 .or
- "mat4x3" .emit TYPE_SPECIFIER_MAT43 .or
- "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or
- "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or
- "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or
- "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or
- "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or
- "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or
- "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or
- "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or
- type_name .emit TYPE_SPECIFIER_TYPENAME;
-type_specifier_nonarray_nospace
- struct_specifier .emit TYPE_SPECIFIER_STRUCT;
-type_specifier_nonarray
- type_specifier_nonarray_nospace .or type_specifier_nonarray_space;
-
-/*
- * <type_specifier> ::= <type_specifier_nonarray>
- * | <type_specifier_nonarray> "[" <constant_expression> "]"
- */
-type_specifier_space
- type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY;
-type_specifier_nospace
- type_specifier_nospace_array .or type_specifier_nospace_1;
-type_specifier_nospace_1
- type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY;
-type_specifier_nospace_array
- type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket;
-
-/*
- * <struct_specifier> ::= "struct" <identifier> "{" <struct_declaration_list> "}"
- * | "struct" "{" <struct_declaration_list> "}"
- */
-struct_specifier
- "struct" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and
- struct_declaration_list .and rbrace .emit FIELD_NONE;
-struct_specifier_1
- struct_specifier_2 .or .true .emit '\0';
-struct_specifier_2
- space .and identifier;
-
-/*
- * <struct_declaration_list> ::= <struct_declaration>
- * | <struct_declaration_list> <struct_declaration>
- */
-struct_declaration_list
- struct_declaration .and .loop struct_declaration .emit FIELD_NEXT;
-
-/*
- * <struct_declaration> ::= <type_specifier> <struct_declarator_list> ";"
- */
-struct_declaration
- struct_declaration_nospace .or struct_declaration_space;
-struct_declaration_space
- type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE;
-struct_declaration_nospace
- type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE;
-
-/*
- * <struct_declarator_list> ::= <struct_declarator>
- * | <struct_declarator_list> "," <struct_declarator>
- */
-struct_declarator_list
- struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT;
-struct_declarator_list_1
- comma .and struct_declarator;
-
-/*
- * <struct_declarator> ::= <identifier>
- * | <identifier> "[" <constant_expression> "]"
- */
-struct_declarator
- identifier .and struct_declarator_1;
-struct_declarator_1
- struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE;
-struct_declarator_2
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <initializer> ::= <assignment_expression>
- */
-initializer
- assignment_expression .and .true .emit OP_END;
-
-/*
- * <declaration_statement> ::= <declaration>
- */
-declaration_statement
- declaration;
-
-/*
- * <statement> ::= <compound_statement>
- * | <simple_statement>
- */
-statement
- compound_statement .or simple_statement;
-statement_space
- compound_statement .or statement_space_1;
-statement_space_1
- space .and simple_statement;
-
-/*
- * <simple_statement> ::= <__asm_statement>
- * | <selection_statement>
- * | <iteration_statement>
- * | <jump_statement>
- * | <expression_statement>
- * | <declaration_statement>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows use of __asm statements
- */
-simple_statement
- .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or
- selection_statement .or
- iteration_statement .or
- precision_stmt .emit OP_PRECISION .or
- jump_statement .or
- expression_statement .emit OP_EXPRESSION .or
- declaration_statement .emit OP_DECLARE;
-
-/*
- * <compound_statement> ::= "{" "}"
- * | "{" <statement_list> "}"
- */
-compound_statement
- compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END;
-compound_statement_1
- compound_statement_2 .or compound_statement_3;
-compound_statement_2
- lbrace .and rbrace;
-compound_statement_3
- lbrace .and statement_list .and rbrace;
-
-/*
- * <compound_statement_no_new_scope> ::= "{" "}"
- * | "{" <statement_list> "}"
- */
-compound_statement_no_new_scope
- compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;
-compound_statement_no_new_scope_1
- compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3;
-compound_statement_no_new_scope_2
- lbrace .and rbrace;
-compound_statement_no_new_scope_3
- lbrace .and statement_list .and rbrace;
-
-
-/*
- * <statement_list> ::= <statement>
- * | <statement_list> <statement>
- */
-statement_list
- statement .and .loop statement;
-
-/*
- * <expression_statement> ::= ";"
- * | <expression> ";"
- */
-expression_statement
- expression_statement_1 .or expression_statement_2;
-expression_statement_1
- semicolon .emit OP_PUSH_VOID .emit OP_END;
-expression_statement_2
- expression .and semicolon .emit OP_END;
-
-/*
- * <selection_statement> ::= "if" "(" <expression> ")" <selection_rest_statement>
- */
-selection_statement
- "if" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and
- rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement;
-
-/*
- * <selection_rest_statement> ::= <statement> "else" <statement>
- * | <statement>
- */
-selection_rest_statement
- statement .and selection_rest_statement_1;
-selection_rest_statement_1
- selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END;
-selection_rest_statement_2
- "else" .and optional_space .and statement;
-
-/*
- * <condition> ::= <expression>
- * | <fully_specified_type> <identifier> "=" <initializer>
- *
- * note: if <condition_1> is executed, the emit format must
- * match <declaration> emit format
- */
-condition
- condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or
- condition_3 .emit OP_EXPRESSION;
-condition_1
- condition_1_nospace .or condition_1_space;
-condition_1_nospace
- fully_specified_type_nospace .and condition_2;
-condition_1_space
- fully_specified_type_space .and space .and condition_2;
-condition_2
- identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and
- initializer .and .true .emit DECLARATOR_NONE;
-condition_3
- expression .and .true .emit OP_END;
-
-/*
- * <iteration_statement> ::= "while" "(" <condition> ")" <statement>
- * | "do" <statement> "while" "(" <expression> ")" ";"
- * | "for" "(" <for_init_statement> <for_rest_statement> ")" <statement>
- */
-iteration_statement
- iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;
-iteration_statement_1
- "while" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and
- rparen .error RPAREN_EXPECTED .and statement;
-iteration_statement_2
- "do" .emit OP_DO .and statement_space .and "while" .and lparen .error LPAREN_EXPECTED .and
- expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;
-iteration_statement_3
- "for" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and
- for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;
-
-/*
- * <for_init_statement> ::= <expression_statement>
- * | <declaration_statement>
- */
-for_init_statement
- expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;
-
-/*
- * <conditionopt> ::= <condition>
- * | ""
- *
- * note: <conditionopt> is used only by "for" statement.
- * if <condition> is ommitted, parser simulates default behaviour,
- * that is simulates "true" expression
- */
-conditionopt
- condition .or
- .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\0' .emit OP_END;
-
-/*
- * <for_rest_statement> ::= <conditionopt> ";"
- * | <conditionopt> ";" <expression>
- */
-for_rest_statement
- conditionopt .and semicolon .and for_rest_statement_1;
-for_rest_statement_1
- for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END;
-for_rest_statement_2
- expression .and .true .emit OP_END;
-
-/*
- * <jump_statement> ::= "continue" ";"
- * | "break" ";"
- * | "return" ";"
- * | "return" <expression> ";"
- * | "discard" ";" // Fragment shader only.
- */
-jump_statement
- jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or
- .if (shader_type == 1) jump_statement_5;
-jump_statement_1
- "continue" .and semicolon .emit OP_CONTINUE;
-jump_statement_2
- "break" .and semicolon .emit OP_BREAK;
-jump_statement_3
- "return" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END;
-jump_statement_4
- "return" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END;
-jump_statement_5
- "discard" .and semicolon .emit OP_DISCARD;
-
-/*
- * <__asm_statement> ::= "__asm" <identifier> <asm_arguments> ";"
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows __asm statements
- */
-__asm_statement
- "__asm" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END;
-
-/*
- * <asm_arguments> ::= <asm_argument>
- * | <asm_arguments> "," <asm_argument>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows __asm statements
- */
-asm_arguments
- asm_argument .and .true .emit OP_END .and .loop asm_arguments_1;
-asm_arguments_1
- comma .and asm_argument .and .true .emit OP_END;
-
-/*
- * <asm_argument> ::= <variable_identifier>
- * | <floatconstant>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows __asm statements
- */
-asm_argument
- var_with_field .or
- variable_identifier .or
- floatconstant;
-
-var_with_field
- variable_identifier .and dot .and field_selection .emit OP_FIELD;
-
-
-/*
- * <translation_unit> ::= <external_declaration>
- * | <translation_unit> <external_declaration>
- */
-translation_unit
- optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and
- .loop external_declaration .and optional_space .and
- '\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;
-
-
-/*
- * <external_declaration> ::= <function_definition>
- * | <declaration>
- */
-external_declaration
- precision_stmt .emit DEFAULT_PRECISION .or
- function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or
- invariant_stmt .emit INVARIANT_STMT .or
- declaration .emit EXTERNAL_DECLARATION;
-
-
-/*
- * <precision_stmt> ::= "precision" <precision> <prectype>
- */
-precision_stmt
- "precision" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;
-
-/*
- * <precision> ::= "lowp"
- * | "mediump"
- * | "highp"
- */
-precision
- "lowp" .emit PRECISION_LOW .or
- "mediump" .emit PRECISION_MEDIUM .or
- "highp" .emit PRECISION_HIGH;
-
-/*
- * <prectype> ::= "int"
- * | "float"
- * | "a sampler type"
- */
-prectype
- "int" .emit TYPE_SPECIFIER_INT .or
- "float" .emit TYPE_SPECIFIER_FLOAT .or
- "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or
- "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or
- "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or
- "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or
- "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or
- "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or
- "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or
- "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;
-
-
-/*
- * <invariant_stmt> ::= "invariant" identifier;
- */
-invariant_stmt
- "invariant" .and space .and identifier .and semicolon;
-
-
-/*
- * <function_definition> :: <function_prototype> <compound_statement_no_new_scope>
- */
-function_definition
- function_prototype .and compound_statement_no_new_scope;
-
-
-
-/*
- * helper rules, not part of the official language syntax
- */
-
-digit_oct
- '0'-'7';
-
-digit_dec
- '0'-'9';
-
-digit_hex
- '0'-'9' .or 'A'-'F' .or 'a'-'f';
-
-id_character_first
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-id_character_next
- id_character_first .or digit_dec;
-
-identifier
- id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\0';
-
-float
- float_1 .or float_2 .or float_3;
-float_1
- float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;
-float_2
- float_digit_sequence .and .true .emit '\0' .and float_exponent_part .and optional_f_suffix;
-float_3
- float_digit_sequence .and .true .emit '\0' .and 'f' .emit '\0';
-
-float_fractional_constant
- float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;
-float_fractional_constant_1
- float_digit_sequence .and '.' .and float_digit_sequence;
-float_fractional_constant_2
- float_digit_sequence .and '.' .and .true .emit '\0';
-float_fractional_constant_3
- '.' .emit '\0' .and float_digit_sequence;
-
-float_optional_exponent_part
- float_exponent_part .or .true .emit '\0';
-
-float_digit_sequence
- digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-float_exponent_part
- float_exponent_part_1 .or float_exponent_part_2;
-float_exponent_part_1
- 'e' .and float_optional_sign .and float_digit_sequence;
-float_exponent_part_2
- 'E' .and float_optional_sign .and float_digit_sequence;
-
-float_optional_sign
- float_sign .or .true;
-
-float_sign
- '+' .or '-' .emit '-';
-
-optional_f_suffix
- 'f' .or .true;
-
-
-integer
- integer_hex .or integer_oct .or integer_dec;
-
-integer_hex
- '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and
- .true .emit '\0';
-integer_hex_1
- 'x' .or 'X';
-
-integer_oct
- '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\0';
-
-integer_dec
- digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-boolean
- "true" .emit 2 .emit '1' .emit '\0' .or
- "false" .emit 2 .emit '0' .emit '\0';
-
-type_name
- identifier;
-
-field_selection
- identifier;
-
-floatconstant
- float .emit OP_PUSH_FLOAT;
-
-intconstant
- integer .emit OP_PUSH_INT;
-
-boolconstant
- boolean .emit OP_PUSH_BOOL;
-
-optional_space
- .loop single_space;
-
-space
- single_space .and .loop single_space;
-
-single_space
- white_char .or c_style_comment_block .or cpp_style_comment_block;
-
-white_char
- ' ' .or '\t' .or new_line .or '\v' .or '\f';
-
-new_line
- cr_lf .or lf_cr .or '\n' .or '\r';
-
-cr_lf
- '\r' .and '\n';
-
-lf_cr
- '\n' .and '\r';
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest;
-
-c_style_comment_rest
- .loop c_style_comment_char_no_star .and c_style_comment_rest_1;
-c_style_comment_rest_1
- c_style_comment_end .or c_style_comment_rest_2;
-c_style_comment_rest_2
- '*' .and c_style_comment_rest;
-
-c_style_comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_end
- '*' .and '/';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-/* lexical rules */
-
-/*ampersand
- optional_space .and '&' .and optional_space;*/
-
-ampersandampersand
- optional_space .and '&' .and '&' .and optional_space;
-
-/*ampersandequals
- optional_space .and '&' .and '=' .and optional_space;*/
-
-/*bar
- optional_space .and '|' .and optional_space;*/
-
-barbar
- optional_space .and '|' .and '|' .and optional_space;
-
-/*barequals
- optional_space .and '|' .and '=' .and optional_space;*/
-
-bang
- optional_space .and '!' .and optional_space;
-
-bangequals
- optional_space .and '!' .and '=' .and optional_space;
-
-/*caret
- optional_space .and '^' .and optional_space;*/
-
-caretcaret
- optional_space .and '^' .and '^' .and optional_space;
-
-/*caretequals
- optional_space .and '^' .and '=' .and optional_space;*/
-
-colon
- optional_space .and ':' .and optional_space;
-
-comma
- optional_space .and ',' .and optional_space;
-
-dot
- optional_space .and '.' .and optional_space;
-
-equals
- optional_space .and '=' .and optional_space;
-
-equalsequals
- optional_space .and '=' .and '=' .and optional_space;
-
-greater
- optional_space .and '>' .and optional_space;
-
-greaterequals
- optional_space .and '>' .and '=' .and optional_space;
-
-/*greatergreater
- optional_space .and '>' .and '>' .and optional_space;*/
-
-/*greatergreaterequals
- optional_space .and '>' .and '>' .and '=' .and optional_space;*/
-
-lbrace
- optional_space .and '{' .and optional_space;
-
-lbracket
- optional_space .and '[' .and optional_space;
-
-less
- optional_space .and '<' .and optional_space;
-
-lessequals
- optional_space .and '<' .and '=' .and optional_space;
-
-/*lessless
- optional_space .and '<' .and '<' .and optional_space;*/
-
-/*lesslessequals
- optional_space .and '<' .and '<' .and '=' .and optional_space;*/
-
-lparen
- optional_space .and '(' .and optional_space;
-
-minus
- optional_space .and '-' .and optional_space;
-
-minusequals
- optional_space .and '-' .and '=' .and optional_space;
-
-minusminus
- optional_space .and '-' .and '-' .and optional_space;
-
-/*percent
- optional_space .and '%' .and optional_space;*/
-
-/*percentequals
- optional_space .and '%' .and '=' .and optional_space;*/
-
-plus
- optional_space .and '+' .and optional_space;
-
-plusequals
- optional_space .and '+' .and '=' .and optional_space;
-
-plusplus
- optional_space .and '+' .and '+' .and optional_space;
-
-question
- optional_space .and '?' .and optional_space;
-
-rbrace
- optional_space .and '}' .and optional_space;
-
-rbracket
- optional_space .and ']' .and optional_space;
-
-rparen
- optional_space .and ')' .and optional_space;
-
-semicolon
- optional_space .and ';' .and optional_space;
-
-slash
- optional_space .and '/' .and optional_space;
-
-slashequals
- optional_space .and '/' .and '=' .and optional_space;
-
-star
- optional_space .and '*' .and optional_space;
-
-starequals
- optional_space .and '*' .and '=' .and optional_space;
-
-/*tilde
- optional_space .and '~' .and optional_space;*/
-
-/* string rules - these are used internally by the parser when parsing quoted strings */
-
-.string string_lexer;
-
-string_lexer
- lex_first_identifier_character .and .loop lex_next_identifier_character;
-
-lex_first_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-lex_next_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';
-
-/* error rules - these are used by error messages */
-
-err_token
- '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or
- '-' .or '+' .or '=' .or '|' .or '\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '"' .or
- '\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier;
-
-err_identifier
- id_character_first .and .loop id_character_next;
-
diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h
deleted file mode 100644
index 6a382970e1a..00000000000
--- a/src/mesa/shader/slang/library/slang_shader_syn.h
+++ /dev/null
@@ -1,866 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax translation_unit;\n"
-".emtcode REVISION 5\n"
-".emtcode EXTERNAL_NULL 0\n"
-".emtcode EXTERNAL_FUNCTION_DEFINITION 1\n"
-".emtcode EXTERNAL_DECLARATION 2\n"
-".emtcode DEFAULT_PRECISION 3\n"
-".emtcode INVARIANT_STMT 4\n"
-".emtcode PRECISION_DEFAULT 0\n"
-".emtcode PRECISION_LOW 1\n"
-".emtcode PRECISION_MEDIUM 2\n"
-".emtcode PRECISION_HIGH 3\n"
-".emtcode DECLARATION_FUNCTION_PROTOTYPE 1\n"
-".emtcode DECLARATION_INIT_DECLARATOR_LIST 2\n"
-".emtcode FUNCTION_ORDINARY 0\n"
-".emtcode FUNCTION_CONSTRUCTOR 1\n"
-".emtcode FUNCTION_OPERATOR 2\n"
-".emtcode FUNCTION_CALL_NONARRAY 0\n"
-".emtcode FUNCTION_CALL_ARRAY 1\n"
-".emtcode OPERATOR_ADDASSIGN 1\n"
-".emtcode OPERATOR_SUBASSIGN 2\n"
-".emtcode OPERATOR_MULASSIGN 3\n"
-".emtcode OPERATOR_DIVASSIGN 4\n"
-".emtcode OPERATOR_LOGICALXOR 11\n"
-".emtcode OPERATOR_LESS 15\n"
-".emtcode OPERATOR_GREATER 16\n"
-".emtcode OPERATOR_LESSEQUAL 17\n"
-".emtcode OPERATOR_GREATEREQUAL 18\n"
-".emtcode OPERATOR_MULTIPLY 21\n"
-".emtcode OPERATOR_DIVIDE 22\n"
-".emtcode OPERATOR_INCREMENT 24\n"
-".emtcode OPERATOR_DECREMENT 25\n"
-".emtcode OPERATOR_PLUS 26\n"
-".emtcode OPERATOR_MINUS 27\n"
-".emtcode OPERATOR_NOT 29\n"
-".emtcode DECLARATOR_NONE 0\n"
-".emtcode DECLARATOR_NEXT 1\n"
-".emtcode VARIABLE_NONE 0\n"
-".emtcode VARIABLE_IDENTIFIER 1\n"
-".emtcode VARIABLE_INITIALIZER 2\n"
-".emtcode VARIABLE_ARRAY_EXPLICIT 3\n"
-".emtcode VARIABLE_ARRAY_UNKNOWN 4\n"
-".emtcode TYPE_QUALIFIER_NONE 0\n"
-".emtcode TYPE_QUALIFIER_CONST 1\n"
-".emtcode TYPE_QUALIFIER_ATTRIBUTE 2\n"
-".emtcode TYPE_QUALIFIER_VARYING 3\n"
-".emtcode TYPE_QUALIFIER_UNIFORM 4\n"
-".emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5\n"
-".emtcode TYPE_QUALIFIER_FIXEDINPUT 6\n"
-".emtcode TYPE_VARIANT 90\n"
-".emtcode TYPE_INVARIANT 91\n"
-".emtcode TYPE_CENTER 95\n"
-".emtcode TYPE_CENTROID 96\n"
-".emtcode TYPE_SPECIFIER_VOID 0\n"
-".emtcode TYPE_SPECIFIER_BOOL 1\n"
-".emtcode TYPE_SPECIFIER_BVEC2 2\n"
-".emtcode TYPE_SPECIFIER_BVEC3 3\n"
-".emtcode TYPE_SPECIFIER_BVEC4 4\n"
-".emtcode TYPE_SPECIFIER_INT 5\n"
-".emtcode TYPE_SPECIFIER_IVEC2 6\n"
-".emtcode TYPE_SPECIFIER_IVEC3 7\n"
-".emtcode TYPE_SPECIFIER_IVEC4 8\n"
-".emtcode TYPE_SPECIFIER_FLOAT 9\n"
-".emtcode TYPE_SPECIFIER_VEC2 10\n"
-".emtcode TYPE_SPECIFIER_VEC3 11\n"
-".emtcode TYPE_SPECIFIER_VEC4 12\n"
-".emtcode TYPE_SPECIFIER_MAT2 13\n"
-".emtcode TYPE_SPECIFIER_MAT3 14\n"
-".emtcode TYPE_SPECIFIER_MAT4 15\n"
-".emtcode TYPE_SPECIFIER_SAMPLER1D 16\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2D 17\n"
-".emtcode TYPE_SPECIFIER_SAMPLER3D 18\n"
-".emtcode TYPE_SPECIFIER_SAMPLERCUBE 19\n"
-".emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23\n"
-".emtcode TYPE_SPECIFIER_STRUCT 24\n"
-".emtcode TYPE_SPECIFIER_TYPENAME 25\n"
-".emtcode TYPE_SPECIFIER_MAT23 26\n"
-".emtcode TYPE_SPECIFIER_MAT32 27\n"
-".emtcode TYPE_SPECIFIER_MAT24 28\n"
-".emtcode TYPE_SPECIFIER_MAT42 29\n"
-".emtcode TYPE_SPECIFIER_MAT34 30\n"
-".emtcode TYPE_SPECIFIER_MAT43 31\n"
-".emtcode TYPE_SPECIFIER_NONARRAY 0\n"
-".emtcode TYPE_SPECIFIER_ARRAY 1\n"
-".emtcode FIELD_NONE 0\n"
-".emtcode FIELD_NEXT 1\n"
-".emtcode FIELD_ARRAY 2\n"
-".emtcode OP_END 0\n"
-".emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1\n"
-".emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2\n"
-".emtcode OP_DECLARE 3\n"
-".emtcode OP_ASM 4\n"
-".emtcode OP_BREAK 5\n"
-".emtcode OP_CONTINUE 6\n"
-".emtcode OP_DISCARD 7\n"
-".emtcode OP_RETURN 8\n"
-".emtcode OP_EXPRESSION 9\n"
-".emtcode OP_IF 10\n"
-".emtcode OP_WHILE 11\n"
-".emtcode OP_DO 12\n"
-".emtcode OP_FOR 13\n"
-".emtcode OP_PUSH_VOID 14\n"
-".emtcode OP_PUSH_BOOL 15\n"
-".emtcode OP_PUSH_INT 16\n"
-".emtcode OP_PUSH_FLOAT 17\n"
-".emtcode OP_PUSH_IDENTIFIER 18\n"
-".emtcode OP_SEQUENCE 19\n"
-".emtcode OP_ASSIGN 20\n"
-".emtcode OP_ADDASSIGN 21\n"
-".emtcode OP_SUBASSIGN 22\n"
-".emtcode OP_MULASSIGN 23\n"
-".emtcode OP_DIVASSIGN 24\n"
-".emtcode OP_SELECT 31\n"
-".emtcode OP_LOGICALOR 32\n"
-".emtcode OP_LOGICALXOR 33\n"
-".emtcode OP_LOGICALAND 34\n"
-".emtcode OP_EQUAL 38\n"
-".emtcode OP_NOTEQUAL 39\n"
-".emtcode OP_LESS 40\n"
-".emtcode OP_GREATER 41\n"
-".emtcode OP_LESSEQUAL 42\n"
-".emtcode OP_GREATEREQUAL 43\n"
-".emtcode OP_ADD 46\n"
-".emtcode OP_SUBTRACT 47\n"
-".emtcode OP_MULTIPLY 48\n"
-".emtcode OP_DIVIDE 49\n"
-".emtcode OP_PREINCREMENT 51\n"
-".emtcode OP_PREDECREMENT 52\n"
-".emtcode OP_PLUS 53\n"
-".emtcode OP_MINUS 54\n"
-".emtcode OP_NOT 56\n"
-".emtcode OP_SUBSCRIPT 57\n"
-".emtcode OP_CALL 58\n"
-".emtcode OP_FIELD 59\n"
-".emtcode OP_POSTINCREMENT 60\n"
-".emtcode OP_POSTDECREMENT 61\n"
-".emtcode OP_PRECISION 62\n"
-".emtcode OP_METHOD 63\n"
-".emtcode PARAM_QUALIFIER_IN 0\n"
-".emtcode PARAM_QUALIFIER_OUT 1\n"
-".emtcode PARAM_QUALIFIER_INOUT 2\n"
-".emtcode PARAMETER_NONE 0\n"
-".emtcode PARAMETER_NEXT 1\n"
-".emtcode PARAMETER_ARRAY_NOT_PRESENT 0\n"
-".emtcode PARAMETER_ARRAY_PRESENT 1\n"
-".errtext INVALID_EXTERNAL_DECLARATION \"2001: Syntax error.\"\n"
-".errtext INVALID_OPERATOR_OVERRIDE \"2002: Invalid operator override.\"\n"
-".errtext LBRACE_EXPECTED \"2003: '{' expected but '$err_token$' found.\"\n"
-".errtext LPAREN_EXPECTED \"2004: '(' expected but '$err_token$' found.\"\n"
-".errtext RPAREN_EXPECTED \"2005: ')' expected but '$err_token$' found.\"\n"
-".errtext INVALID_PRECISION \"2006: Invalid precision specifier '$err_token$'.\"\n"
-".errtext INVALID_PRECISION_TYPE \"2007: Invalid precision type '$err_token$'.\"\n"
-".regbyte parsing_builtin 0\n"
-".regbyte shader_type 0\n"
-"variable_identifier\n"
-" identifier .emit OP_PUSH_IDENTIFIER;\n"
-"primary_expression\n"
-" floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1;\n"
-"primary_expression_1\n"
-" lparen .and expression .and rparen;\n"
-"postfix_expression\n"
-" postfix_expression_1 .and .loop postfix_expression_2;\n"
-"postfix_expression_1\n"
-" function_call .or primary_expression;\n"
-"postfix_expression_2\n"
-" postfix_expression_3 .or postfix_expression_4 .or\n"
-" plusplus .emit OP_POSTINCREMENT .or\n"
-" minusminus .emit OP_POSTDECREMENT;\n"
-"postfix_expression_3\n"
-" lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT;\n"
-"postfix_expression_4\n"
-" dot .and field_selection .emit OP_FIELD;\n"
-"integer_expression\n"
-" expression;\n"
-"function_call\n"
-" function_call_or_method;\n"
-"function_call_or_method\n"
-" regular_function_call .or method_call;\n"
-"method_call\n"
-" identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END;\n"
-"regular_function_call\n"
-" function_call_generic .emit OP_CALL .and .true .emit OP_END;\n"
-"function_call_generic\n"
-" function_call_generic_1 .or function_call_generic_2;\n"
-"function_call_generic_1\n"
-" function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED;\n"
-"function_call_generic_2\n"
-" function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED;\n"
-"function_call_header_no_parameters\n"
-" function_call_header .and function_call_header_no_parameters_1;\n"
-"function_call_header_no_parameters_1\n"
-" \"void\" .or .true;\n"
-"function_call_header_with_parameters\n"
-" function_call_header .and assignment_expression .and .true .emit OP_END .and\n"
-" .loop function_call_header_with_parameters_1;\n"
-"function_call_header_with_parameters_1\n"
-" comma .and assignment_expression .and .true .emit OP_END;\n"
-"function_call_header\n"
-" function_identifier .and lparen;\n"
-"function_identifier\n"
-" identifier .and function_identifier_opt_array;\n"
-"function_identifier_opt_array\n"
-" function_identifier_array .emit FUNCTION_CALL_ARRAY .or\n"
-" .true .emit FUNCTION_CALL_NONARRAY;\n"
-"function_identifier_array\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"unary_expression\n"
-" postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n"
-" unary_expression_4 .or unary_expression_5;\n"
-"unary_expression_1\n"
-" plusplus .and unary_expression .and .true .emit OP_PREINCREMENT;\n"
-"unary_expression_2\n"
-" minusminus .and unary_expression .and .true .emit OP_PREDECREMENT;\n"
-"unary_expression_3\n"
-" plus .and unary_expression .and .true .emit OP_PLUS;\n"
-"unary_expression_4\n"
-" minus .and unary_expression .and .true .emit OP_MINUS;\n"
-"unary_expression_5\n"
-" bang .and unary_expression .and .true .emit OP_NOT;\n"
-"multiplicative_expression\n"
-" unary_expression .and .loop multiplicative_expression_1;\n"
-"multiplicative_expression_1\n"
-" multiplicative_expression_2 .or multiplicative_expression_3;\n"
-"multiplicative_expression_2\n"
-" star .and unary_expression .and .true .emit OP_MULTIPLY;\n"
-"multiplicative_expression_3\n"
-" slash .and unary_expression .and .true .emit OP_DIVIDE;\n"
-"additive_expression\n"
-" multiplicative_expression .and .loop additive_expression_1;\n"
-"additive_expression_1\n"
-" additive_expression_2 .or additive_expression_3;\n"
-"additive_expression_2\n"
-" plus .and multiplicative_expression .and .true .emit OP_ADD;\n"
-"additive_expression_3\n"
-" minus .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n"
-"shift_expression\n"
-" additive_expression;\n"
-"relational_expression\n"
-" shift_expression .and .loop relational_expression_1;\n"
-"relational_expression_1\n"
-" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n"
-" relational_expression_5;\n"
-"relational_expression_2\n"
-" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n"
-"relational_expression_3\n"
-" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n"
-"relational_expression_4\n"
-" less .and shift_expression .and .true .emit OP_LESS;\n"
-"relational_expression_5\n"
-" greater .and shift_expression .and .true .emit OP_GREATER;\n"
-"equality_expression\n"
-" relational_expression .and .loop equality_expression_1;\n"
-"equality_expression_1\n"
-" equality_expression_2 .or equality_expression_3;\n"
-"equality_expression_2\n"
-" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n"
-"equality_expression_3\n"
-" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n"
-"and_expression\n"
-" equality_expression;\n"
-"exclusive_or_expression\n"
-" and_expression;\n"
-"inclusive_or_expression\n"
-" exclusive_or_expression;\n"
-"logical_and_expression\n"
-" inclusive_or_expression .and .loop logical_and_expression_1;\n"
-"logical_and_expression_1\n"
-" ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND;\n"
-"logical_xor_expression\n"
-" logical_and_expression .and .loop logical_xor_expression_1;\n"
-"logical_xor_expression_1\n"
-" caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR;\n"
-"logical_or_expression\n"
-" logical_xor_expression .and .loop logical_or_expression_1;\n"
-"logical_or_expression_1\n"
-" barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR;\n"
-"conditional_expression\n"
-" logical_or_expression .and .loop conditional_expression_1;\n"
-"conditional_expression_1\n"
-" question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT;\n"
-"assignment_expression\n"
-" assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or\n"
-" assignment_expression_4 .or assignment_expression_5 .or conditional_expression;\n"
-"assignment_expression_1\n"
-" unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN;\n"
-"assignment_expression_2\n"
-" unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN;\n"
-"assignment_expression_3\n"
-" unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN;\n"
-"assignment_expression_4\n"
-" unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN;\n"
-"assignment_expression_5\n"
-" unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN;\n"
-"expression\n"
-" assignment_expression .and .loop expression_1;\n"
-"expression_1\n"
-" comma .and assignment_expression .and .true .emit OP_SEQUENCE;\n"
-"constant_expression\n"
-" conditional_expression .and .true .emit OP_END;\n"
-"declaration\n"
-" declaration_1 .or declaration_2;\n"
-"declaration_1\n"
-" function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon;\n"
-"declaration_2\n"
-" init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon;\n"
-"function_prototype\n"
-" function_prototype_1 .or function_prototype_2;\n"
-"function_prototype_1\n"
-" function_header .and \"void\" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n"
-"function_prototype_2\n"
-" function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n"
-"function_declarator\n"
-" function_header_with_parameters .or function_header;\n"
-"function_header_with_parameters\n"
-" function_header .and parameter_declaration .and .loop function_header_with_parameters_1;\n"
-"function_header_with_parameters_1\n"
-" comma .and parameter_declaration;\n"
-"function_header\n"
-" function_header_nospace .or function_header_space;\n"
-"function_header_space\n"
-" fully_specified_type_space .and space .and function_decl_identifier .and lparen;\n"
-"function_header_nospace\n"
-" fully_specified_type_nospace .and function_decl_identifier .and lparen;\n"
-"function_decl_identifier\n"
-" .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or\n"
-" .if (parsing_builtin != 0) \"__constructor\" .emit FUNCTION_CONSTRUCTOR .or\n"
-" identifier .emit FUNCTION_ORDINARY;\n"
-"__operator\n"
-" \"__operator\" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE;\n"
-"overriden_operator\n"
-" plusplus .emit OPERATOR_INCREMENT .or\n"
-" plusequals .emit OPERATOR_ADDASSIGN .or\n"
-" plus .emit OPERATOR_PLUS .or\n"
-" minusminus .emit OPERATOR_DECREMENT .or\n"
-" minusequals .emit OPERATOR_SUBASSIGN .or\n"
-" minus .emit OPERATOR_MINUS .or\n"
-" bang .emit OPERATOR_NOT .or\n"
-" starequals .emit OPERATOR_MULASSIGN .or\n"
-" star .emit OPERATOR_MULTIPLY .or\n"
-" slashequals .emit OPERATOR_DIVASSIGN .or\n"
-" slash .emit OPERATOR_DIVIDE .or\n"
-" lessequals .emit OPERATOR_LESSEQUAL .or\n"
-" \n"
-" \n"
-" less .emit OPERATOR_LESS .or\n"
-" greaterequals .emit OPERATOR_GREATEREQUAL .or\n"
-" \n"
-" \n"
-" greater .emit OPERATOR_GREATER .or\n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" caretcaret .emit OPERATOR_LOGICALXOR ;\n"
-"parameter_declarator\n"
-" parameter_declarator_nospace .or parameter_declarator_space;\n"
-"parameter_declarator_nospace\n"
-" type_specifier_nospace .and identifier .and parameter_declarator_1;\n"
-"parameter_declarator_space\n"
-" type_specifier_space .and space .and identifier .and parameter_declarator_1;\n"
-"parameter_declarator_1\n"
-" parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or\n"
-" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n"
-"parameter_declarator_2\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"parameter_declaration\n"
-" parameter_declaration_1 .emit PARAMETER_NEXT;\n"
-"parameter_declaration_1\n"
-" parameter_declaration_2 .or parameter_declaration_3;\n"
-"parameter_declaration_2\n"
-" type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4;\n"
-"parameter_declaration_3\n"
-" parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;\n"
-"parameter_declaration_4\n"
-" parameter_declaration_optprec .and parameter_declaration_rest;\n"
-"parameter_declaration_optprec\n"
-" parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;\n"
-"parameter_declaration_prec\n"
-" precision .and space;\n"
-"parameter_declaration_rest\n"
-" parameter_declarator .or parameter_type_specifier;\n"
-"parameter_qualifier\n"
-" parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;\n"
-"parameter_qualifier_1\n"
-" parameter_qualifier_2 .and space;\n"
-"parameter_qualifier_2\n"
-" \"in\" .emit PARAM_QUALIFIER_IN .or\n"
-" \"out\" .emit PARAM_QUALIFIER_OUT .or\n"
-" \"inout\" .emit PARAM_QUALIFIER_INOUT;\n"
-"parameter_type_specifier\n"
-" parameter_type_specifier_1 .and .true .emit '\\0' .and parameter_type_specifier_2;\n"
-"parameter_type_specifier_1\n"
-" type_specifier_nospace .or type_specifier_space;\n"
-"parameter_type_specifier_2\n"
-" parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or\n"
-" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n"
-"parameter_type_specifier_3\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"init_declarator_list\n"
-" single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and\n"
-" .true .emit DECLARATOR_NONE;\n"
-"init_declarator_list_1\n"
-" comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2;\n"
-"init_declarator_list_2\n"
-" init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE;\n"
-"init_declarator_list_3\n"
-" equals .and initializer .emit VARIABLE_INITIALIZER;\n"
-"init_declarator_list_4\n"
-" lbracket .and init_declarator_list_5 .and rbracket;\n"
-"init_declarator_list_5\n"
-" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n"
-"single_declaration\n"
-" single_declaration_nospace .or single_declaration_space;\n"
-"single_declaration_space\n"
-" fully_specified_type_space .and single_declaration_space_1;\n"
-"single_declaration_nospace\n"
-" fully_specified_type_nospace .and single_declaration_nospace_1;\n"
-"single_declaration_space_1\n"
-" single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n"
-"single_declaration_nospace_1\n"
-" single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n"
-"single_declaration_space_2\n"
-" space .and identifier .and single_declaration_3;\n"
-"single_declaration_nospace_2\n"
-" identifier .and single_declaration_3;\n"
-"single_declaration_3\n"
-" single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE;\n"
-"single_declaration_4\n"
-" equals .and initializer .emit VARIABLE_INITIALIZER;\n"
-"single_declaration_5\n"
-" lbracket .and single_declaration_6 .and rbracket;\n"
-"single_declaration_6\n"
-" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n"
-"fully_specified_type_space\n"
-" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space;\n"
-"fully_specified_type_nospace\n"
-" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace;\n"
-"fully_specified_type_optinvariant\n"
-" fully_specified_type_invariant .or .true .emit TYPE_VARIANT;\n"
-"fully_specified_type_invariant\n"
-" invariant_qualifier .and space;\n"
-"fully_specified_type_optcentroid\n"
-" fully_specified_type_centroid .or .true .emit TYPE_CENTER;\n"
-"fully_specified_type_centroid\n"
-" centroid_qualifier .and space;\n"
-"fully_specified_type_optqual\n"
-" fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE;\n"
-"fully_specified_type_qual\n"
-" type_qualifier .and space;\n"
-"fully_specified_type_optprec\n"
-" fully_specified_type_prec .or .true .emit PRECISION_DEFAULT;\n"
-"fully_specified_type_prec\n"
-" precision .and space;\n"
-"invariant_qualifier\n"
-" \"invariant\" .emit TYPE_INVARIANT;\n"
-"centroid_qualifier\n"
-" \"centroid\" .emit TYPE_CENTROID;\n"
-"type_qualifier\n"
-" \"const\" .emit TYPE_QUALIFIER_CONST .or\n"
-" .if (shader_type == 2) \"attribute\" .emit TYPE_QUALIFIER_ATTRIBUTE .or\n"
-" \"varying\" .emit TYPE_QUALIFIER_VARYING .or\n"
-" \"uniform\" .emit TYPE_QUALIFIER_UNIFORM .or\n"
-" .if (parsing_builtin != 0) \"__fixed_output\" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or\n"
-" .if (parsing_builtin != 0) \"__fixed_input\" .emit TYPE_QUALIFIER_FIXEDINPUT;\n"
-"type_specifier_nonarray_space\n"
-" \"void\" .emit TYPE_SPECIFIER_VOID .or\n"
-" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n"
-" \"int\" .emit TYPE_SPECIFIER_INT .or\n"
-" \"bool\" .emit TYPE_SPECIFIER_BOOL .or\n"
-" \"vec2\" .emit TYPE_SPECIFIER_VEC2 .or\n"
-" \"vec3\" .emit TYPE_SPECIFIER_VEC3 .or\n"
-" \"vec4\" .emit TYPE_SPECIFIER_VEC4 .or\n"
-" \"bvec2\" .emit TYPE_SPECIFIER_BVEC2 .or\n"
-" \"bvec3\" .emit TYPE_SPECIFIER_BVEC3 .or\n"
-" \"bvec4\" .emit TYPE_SPECIFIER_BVEC4 .or\n"
-" \"ivec2\" .emit TYPE_SPECIFIER_IVEC2 .or\n"
-" \"ivec3\" .emit TYPE_SPECIFIER_IVEC3 .or\n"
-" \"ivec4\" .emit TYPE_SPECIFIER_IVEC4 .or\n"
-" \"mat2\" .emit TYPE_SPECIFIER_MAT2 .or\n"
-" \"mat3\" .emit TYPE_SPECIFIER_MAT3 .or\n"
-" \"mat4\" .emit TYPE_SPECIFIER_MAT4 .or\n"
-" \"mat2x3\" .emit TYPE_SPECIFIER_MAT23 .or\n"
-" \"mat3x2\" .emit TYPE_SPECIFIER_MAT32 .or\n"
-" \"mat2x4\" .emit TYPE_SPECIFIER_MAT24 .or\n"
-" \"mat4x2\" .emit TYPE_SPECIFIER_MAT42 .or\n"
-" \"mat3x4\" .emit TYPE_SPECIFIER_MAT34 .or\n"
-" \"mat4x3\" .emit TYPE_SPECIFIER_MAT43 .or\n"
-" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n"
-" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n"
-" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n"
-" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n"
-" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n"
-" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n"
-" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n"
-" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or\n"
-" type_name .emit TYPE_SPECIFIER_TYPENAME;\n"
-"type_specifier_nonarray_nospace\n"
-" struct_specifier .emit TYPE_SPECIFIER_STRUCT;\n"
-"type_specifier_nonarray\n"
-" type_specifier_nonarray_nospace .or type_specifier_nonarray_space;\n"
-"type_specifier_space\n"
-" type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY;\n"
-"type_specifier_nospace\n"
-" type_specifier_nospace_array .or type_specifier_nospace_1;\n"
-"type_specifier_nospace_1\n"
-" type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY;\n"
-"type_specifier_nospace_array\n"
-" type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket;\n"
-"struct_specifier\n"
-" \"struct\" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and\n"
-" struct_declaration_list .and rbrace .emit FIELD_NONE;\n"
-"struct_specifier_1\n"
-" struct_specifier_2 .or .true .emit '\\0';\n"
-"struct_specifier_2\n"
-" space .and identifier;\n"
-"struct_declaration_list\n"
-" struct_declaration .and .loop struct_declaration .emit FIELD_NEXT;\n"
-"struct_declaration\n"
-" struct_declaration_nospace .or struct_declaration_space;\n"
-"struct_declaration_space\n"
-" type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n"
-"struct_declaration_nospace\n"
-" type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n"
-"struct_declarator_list\n"
-" struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT;\n"
-"struct_declarator_list_1\n"
-" comma .and struct_declarator;\n"
-"struct_declarator\n"
-" identifier .and struct_declarator_1;\n"
-"struct_declarator_1\n"
-" struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE;\n"
-"struct_declarator_2\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"initializer\n"
-" assignment_expression .and .true .emit OP_END;\n"
-"declaration_statement\n"
-" declaration;\n"
-"statement\n"
-" compound_statement .or simple_statement;\n"
-"statement_space\n"
-" compound_statement .or statement_space_1;\n"
-"statement_space_1\n"
-" space .and simple_statement;\n"
-"simple_statement\n"
-" .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or\n"
-" selection_statement .or\n"
-" iteration_statement .or\n"
-" precision_stmt .emit OP_PRECISION .or\n"
-" jump_statement .or\n"
-" expression_statement .emit OP_EXPRESSION .or\n"
-" declaration_statement .emit OP_DECLARE;\n"
-"compound_statement\n"
-" compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END;\n"
-"compound_statement_1\n"
-" compound_statement_2 .or compound_statement_3;\n"
-"compound_statement_2\n"
-" lbrace .and rbrace;\n"
-"compound_statement_3\n"
-" lbrace .and statement_list .and rbrace;\n"
-"compound_statement_no_new_scope\n"
-" compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;\n"
-"compound_statement_no_new_scope_1\n"
-" compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3;\n"
-"compound_statement_no_new_scope_2\n"
-" lbrace .and rbrace;\n"
-"compound_statement_no_new_scope_3\n"
-" lbrace .and statement_list .and rbrace;\n"
-"statement_list\n"
-" statement .and .loop statement;\n"
-"expression_statement\n"
-" expression_statement_1 .or expression_statement_2;\n"
-"expression_statement_1\n"
-" semicolon .emit OP_PUSH_VOID .emit OP_END;\n"
-"expression_statement_2\n"
-" expression .and semicolon .emit OP_END;\n"
-"selection_statement\n"
-" \"if\" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and\n"
-" rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement;\n"
-"selection_rest_statement\n"
-" statement .and selection_rest_statement_1;\n"
-"selection_rest_statement_1\n"
-" selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END;\n"
-"selection_rest_statement_2\n"
-" \"else\" .and optional_space .and statement;\n"
-"condition\n"
-" condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or\n"
-" condition_3 .emit OP_EXPRESSION;\n"
-"condition_1\n"
-" condition_1_nospace .or condition_1_space;\n"
-"condition_1_nospace\n"
-" fully_specified_type_nospace .and condition_2;\n"
-"condition_1_space\n"
-" fully_specified_type_space .and space .and condition_2;\n"
-"condition_2\n"
-" identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and\n"
-" initializer .and .true .emit DECLARATOR_NONE;\n"
-"condition_3\n"
-" expression .and .true .emit OP_END;\n"
-"iteration_statement\n"
-" iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;\n"
-"iteration_statement_1\n"
-" \"while\" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and\n"
-" rparen .error RPAREN_EXPECTED .and statement;\n"
-"iteration_statement_2\n"
-" \"do\" .emit OP_DO .and statement_space .and \"while\" .and lparen .error LPAREN_EXPECTED .and\n"
-" expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;\n"
-"iteration_statement_3\n"
-" \"for\" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and\n"
-" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;\n"
-"for_init_statement\n"
-" expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;\n"
-"conditionopt\n"
-" condition .or\n"
-" .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\\0' .emit OP_END;\n"
-"for_rest_statement\n"
-" conditionopt .and semicolon .and for_rest_statement_1;\n"
-"for_rest_statement_1\n"
-" for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END;\n"
-"for_rest_statement_2\n"
-" expression .and .true .emit OP_END;\n"
-"jump_statement\n"
-" jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or\n"
-" .if (shader_type == 1) jump_statement_5;\n"
-"jump_statement_1\n"
-" \"continue\" .and semicolon .emit OP_CONTINUE;\n"
-"jump_statement_2\n"
-" \"break\" .and semicolon .emit OP_BREAK;\n"
-"jump_statement_3\n"
-" \"return\" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END;\n"
-"jump_statement_4\n"
-" \"return\" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END;\n"
-"jump_statement_5\n"
-" \"discard\" .and semicolon .emit OP_DISCARD;\n"
-"__asm_statement\n"
-" \"__asm\" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END;\n"
-"asm_arguments\n"
-" asm_argument .and .true .emit OP_END .and .loop asm_arguments_1;\n"
-"asm_arguments_1\n"
-" comma .and asm_argument .and .true .emit OP_END;\n"
-"asm_argument\n"
-" var_with_field .or\n"
-" variable_identifier .or\n"
-" floatconstant;\n"
-"var_with_field\n"
-" variable_identifier .and dot .and field_selection .emit OP_FIELD;\n"
-"translation_unit\n"
-" optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and\n"
-" .loop external_declaration .and optional_space .and\n"
-" '\\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;\n"
-"external_declaration\n"
-" precision_stmt .emit DEFAULT_PRECISION .or\n"
-" function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or\n"
-" invariant_stmt .emit INVARIANT_STMT .or\n"
-" declaration .emit EXTERNAL_DECLARATION;\n"
-"precision_stmt\n"
-" \"precision\" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;\n"
-"precision\n"
-" \"lowp\" .emit PRECISION_LOW .or\n"
-" \"mediump\" .emit PRECISION_MEDIUM .or\n"
-" \"highp\" .emit PRECISION_HIGH;\n"
-"prectype\n"
-" \"int\" .emit TYPE_SPECIFIER_INT .or\n"
-" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n"
-" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n"
-" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n"
-" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n"
-" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n"
-" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n"
-" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n"
-" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n"
-" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;\n"
-"invariant_stmt\n"
-" \"invariant\" .and space .and identifier .and semicolon;\n"
-"function_definition\n"
-" function_prototype .and compound_statement_no_new_scope;\n"
-"digit_oct\n"
-" '0'-'7';\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"digit_hex\n"
-" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n"
-"id_character_first\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"id_character_next\n"
-" id_character_first .or digit_dec;\n"
-"identifier\n"
-" id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\\0';\n"
-"float\n"
-" float_1 .or float_2 .or float_3;\n"
-"float_1\n"
-" float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;\n"
-"float_2\n"
-" float_digit_sequence .and .true .emit '\\0' .and float_exponent_part .and optional_f_suffix;\n"
-"float_3\n"
-" float_digit_sequence .and .true .emit '\\0' .and 'f' .emit '\\0';\n"
-"float_fractional_constant\n"
-" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n"
-"float_fractional_constant_1\n"
-" float_digit_sequence .and '.' .and float_digit_sequence;\n"
-"float_fractional_constant_2\n"
-" float_digit_sequence .and '.' .and .true .emit '\\0';\n"
-"float_fractional_constant_3\n"
-" '.' .emit '\\0' .and float_digit_sequence;\n"
-"float_optional_exponent_part\n"
-" float_exponent_part .or .true .emit '\\0';\n"
-"float_digit_sequence\n"
-" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"float_exponent_part\n"
-" float_exponent_part_1 .or float_exponent_part_2;\n"
-"float_exponent_part_1\n"
-" 'e' .and float_optional_sign .and float_digit_sequence;\n"
-"float_exponent_part_2\n"
-" 'E' .and float_optional_sign .and float_digit_sequence;\n"
-"float_optional_sign\n"
-" float_sign .or .true;\n"
-"float_sign\n"
-" '+' .or '-' .emit '-';\n"
-"optional_f_suffix\n"
-" 'f' .or .true;\n"
-"integer\n"
-" integer_hex .or integer_oct .or integer_dec;\n"
-"integer_hex\n"
-" '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and\n"
-" .true .emit '\\0';\n"
-"integer_hex_1\n"
-" 'x' .or 'X';\n"
-"integer_oct\n"
-" '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\\0';\n"
-"integer_dec\n"
-" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"boolean\n"
-" \"true\" .emit 2 .emit '1' .emit '\\0' .or\n"
-" \"false\" .emit 2 .emit '0' .emit '\\0';\n"
-"type_name\n"
-" identifier;\n"
-"field_selection\n"
-" identifier;\n"
-"floatconstant\n"
-" float .emit OP_PUSH_FLOAT;\n"
-"intconstant\n"
-" integer .emit OP_PUSH_INT;\n"
-"boolconstant\n"
-" boolean .emit OP_PUSH_BOOL;\n"
-"optional_space\n"
-" .loop single_space;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" white_char .or c_style_comment_block .or cpp_style_comment_block;\n"
-"white_char\n"
-" ' ' .or '\\t' .or new_line .or '\\v' .or '\\f';\n"
-"new_line\n"
-" cr_lf .or lf_cr .or '\\n' .or '\\r';\n"
-"cr_lf\n"
-" '\\r' .and '\\n';\n"
-"lf_cr\n"
-" '\\n' .and '\\r';\n"
-"c_style_comment_block\n"
-" '/' .and '*' .and c_style_comment_rest;\n"
-"c_style_comment_rest\n"
-" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n"
-"c_style_comment_rest_1\n"
-" c_style_comment_end .or c_style_comment_rest_2;\n"
-"c_style_comment_rest_2\n"
-" '*' .and c_style_comment_rest;\n"
-"c_style_comment_char_no_star\n"
-" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"c_style_comment_end\n"
-" '*' .and '/';\n"
-"cpp_style_comment_block\n"
-" '/' .and '/' .and cpp_style_comment_block_1;\n"
-"cpp_style_comment_block_1\n"
-" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n"
-"cpp_style_comment_block_2\n"
-" .loop cpp_style_comment_char .and new_line;\n"
-"cpp_style_comment_block_3\n"
-" .loop cpp_style_comment_char;\n"
-"cpp_style_comment_char\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"ampersandampersand\n"
-" optional_space .and '&' .and '&' .and optional_space;\n"
-"barbar\n"
-" optional_space .and '|' .and '|' .and optional_space;\n"
-"bang\n"
-" optional_space .and '!' .and optional_space;\n"
-"bangequals\n"
-" optional_space .and '!' .and '=' .and optional_space;\n"
-"caretcaret\n"
-" optional_space .and '^' .and '^' .and optional_space;\n"
-"colon\n"
-" optional_space .and ':' .and optional_space;\n"
-"comma\n"
-" optional_space .and ',' .and optional_space;\n"
-"dot\n"
-" optional_space .and '.' .and optional_space;\n"
-"equals\n"
-" optional_space .and '=' .and optional_space;\n"
-"equalsequals\n"
-" optional_space .and '=' .and '=' .and optional_space;\n"
-"greater\n"
-" optional_space .and '>' .and optional_space;\n"
-"greaterequals\n"
-" optional_space .and '>' .and '=' .and optional_space;\n"
-"lbrace\n"
-" optional_space .and '{' .and optional_space;\n"
-"lbracket\n"
-" optional_space .and '[' .and optional_space;\n"
-"less\n"
-" optional_space .and '<' .and optional_space;\n"
-"lessequals\n"
-" optional_space .and '<' .and '=' .and optional_space;\n"
-"lparen\n"
-" optional_space .and '(' .and optional_space;\n"
-"minus\n"
-" optional_space .and '-' .and optional_space;\n"
-"minusequals\n"
-" optional_space .and '-' .and '=' .and optional_space;\n"
-"minusminus\n"
-" optional_space .and '-' .and '-' .and optional_space;\n"
-"plus\n"
-" optional_space .and '+' .and optional_space;\n"
-"plusequals\n"
-" optional_space .and '+' .and '=' .and optional_space;\n"
-"plusplus\n"
-" optional_space .and '+' .and '+' .and optional_space;\n"
-"question\n"
-" optional_space .and '?' .and optional_space;\n"
-"rbrace\n"
-" optional_space .and '}' .and optional_space;\n"
-"rbracket\n"
-" optional_space .and ']' .and optional_space;\n"
-"rparen\n"
-" optional_space .and ')' .and optional_space;\n"
-"semicolon\n"
-" optional_space .and ';' .and optional_space;\n"
-"slash\n"
-" optional_space .and '/' .and optional_space;\n"
-"slashequals\n"
-" optional_space .and '/' .and '=' .and optional_space;\n"
-"star\n"
-" optional_space .and '*' .and optional_space;\n"
-"starequals\n"
-" optional_space .and '*' .and '=' .and optional_space;\n"
-".string string_lexer;\n"
-"string_lexer\n"
-" lex_first_identifier_character .and .loop lex_next_identifier_character;\n"
-"lex_first_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"lex_next_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n"
-"err_token\n"
-" '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or\n"
-" '-' .or '+' .or '=' .or '|' .or '\\\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '\"' .or\n"
-" '\\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier;\n"
-"err_identifier\n"
-" id_character_first .and .loop id_character_next;\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_version.syn b/src/mesa/shader/slang/library/slang_version.syn
deleted file mode 100644
index aaf8bef342f..00000000000
--- a/src/mesa/shader/slang/library/slang_version.syn
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_version.syn
- * slang #version directive syntax
- * \author Michal Krol
- */
-
-.syntax version_directive;
-
-version_directive
- version_directive_1 .and .loop version_directive_2;
-version_directive_1
- prior_optional_spaces .and optional_version_directive .and .true .emit $;
-version_directive_2
- prior_optional_spaces .and version_directive_body .and .true .emit $;
-
-optional_version_directive
- version_directive_body .or .true .emit 10 .emit 1;
-
-version_directive_body
- '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and
- new_line;
-
-version_number
- version_number_110;
-
-version_number_110
- leading_zeroes .and "110" .emit 10 .emit 1;
-
-leading_zeroes
- .loop zero;
-
-zero
- '0';
-
-space
- single_space .and .loop single_space;
-
-optional_space
- .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-prior_optional_spaces
- .loop prior_space;
-
-prior_space
- c_style_comment_block .or cpp_style_comment_block .or space .or new_line;
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest;
-
-c_style_comment_rest
- .loop c_style_comment_char_no_star .and c_style_comment_rest_1;
-c_style_comment_rest_1
- c_style_comment_end .or c_style_comment_rest_2;
-c_style_comment_rest_2
- '*' .and c_style_comment_rest;
-
-c_style_comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_end
- '*' .and '/';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-new_line
- cr_lf .or lf_cr .or '\n' .or '\r';
-
-cr_lf
- '\r' .and '\n';
-
-lf_cr
- '\n' .and '\r';
-
-.string __string_filter;
-
-__string_filter
- .loop __identifier_char;
-
-__identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';
-
diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
deleted file mode 100644
index e5a252b0196..00000000000
--- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
+++ /dev/null
@@ -1,109 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_vertex_builtin.gc */
-
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-99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
-119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,111,111,114,100,0,59,122,0,20,0,9,18,
-112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100,
-95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,
-108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0
diff --git a/src/mesa/shader/slang/library/syn_to_c.c b/src/mesa/shader/slang/library/syn_to_c.c
deleted file mode 100644
index f997edfd8b5..00000000000
--- a/src/mesa/shader/slang/library/syn_to_c.c
+++ /dev/null
@@ -1,72 +0,0 @@
-#include <stdio.h>
-
-static int was_space = 0;
-static int first_char = 1;
-
-static void put_char (int c)
-{
- if (c == '\n') {
- if (!first_char) {
- fputs ("\\n\"\n\"", stdout);
- first_char = 1;
- }
- }
- else {
- first_char = 0;
- if (c == '\\')
- fputs ("\\\\", stdout);
- else if (c == '\"')
- fputs ("\\\"", stdout);
- else if (!was_space || !(c == ' ' || c == '\t'))
- fputc (c, stdout);
- was_space = (c == ' ' || c == '\t');
- }
-}
-
-int main (int argc, char *argv[])
-{
- int c;
- FILE *f;
-
- if (argc == 1)
- return 1;
- f = fopen (argv[1], "r");
- if (f == NULL)
- return 1;
-
- fputs ("\n", stdout);
- fputs ("/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */\n", stdout);
- fputs ("\n", stdout);
- fputs ("\"", stdout);
- c = getc (f);
- while (c != EOF) {
- if (c == '/') {
- int c2 = getc (f);
- if (c2 == '*') {
- was_space = 0;
- c = getc (f);
- for (;;) {
- if (c == '*') {
- c2 = getc (f);
- if (c2 == '/')
- break;
- }
- c = getc (f);
- }
- }
- else {
- put_char (c);
- put_char (c2);
- }
- }
- else {
- put_char (c);
- }
- c = getc (f);
- }
- fputs ("\"\n", stdout);
-
- fclose (f);
- return 0;
-}
-
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 344dfdc6804..372a9acdd03 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -925,7 +925,7 @@ gen_return_with_expression(slang_assemble_ctx *A, slang_operation *oper)
slang_operation_copy(rhs, &oper->children[0]);
}
- ///blockOper->locals->outer_scope = oper->locals->outer_scope;
+ /*blockOper->locals->outer_scope = oper->locals->outer_scope;*/
/*slang_print_tree(blockOper, 0);*/
@@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
#endif
}
+ if (var->type.qualifier == SLANG_QUAL_UNIFORM &&
+ !A->allow_uniform_initializers) {
+ slang_info_log_error(A->log,
+ "initializer for uniform %s not allowed",
+ varName);
+ return NULL;
+ }
+
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {
@@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
+ const char *varName = (char *) oper->children[0].a_id;
slang_variable *var
= _slang_variable_locate(oper->children[0].locals,
oper->children[0].a_id, GL_TRUE);
if (!var) {
- slang_info_log_error(A->log, "undefined variable '%s'",
- (char *) oper->children[0].a_id);
+ slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
+
if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM ||
@@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'",
- (char *) oper->children[0].a_id);
+ varName);
return NULL;
}
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h
index ee3be55a459..461633fe346 100644
--- a/src/mesa/shader/slang/slang_codegen.h
+++ b/src/mesa/shader/slang/slang_codegen.h
@@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_
struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
slang_info_log *log;
+ GLboolean allow_uniform_initializers;
/* current loop stack */
const slang_operation *LoopOperStack[MAX_LOOP_DEPTH];
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index a2708884437..6499cfcb2fe 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -35,10 +35,10 @@
#include "shader/prog_optimize.h"
#include "shader/prog_print.h"
#include "shader/prog_parameter.h"
-#include "shader/grammar/grammar_mesa.h"
+#include "../../glsl/pp/sl_pp_public.h"
+#include "../../glsl/cl/sl_cl_parse.h"
#include "slang_codegen.h"
#include "slang_compile.h"
-#include "slang_preprocess.h"
#include "slang_storage.h"
#include "slang_emit.h"
#include "slang_log.h"
@@ -128,7 +128,7 @@ _slang_code_object_dtr(slang_code_object * self)
typedef struct slang_parse_ctx_
{
- const byte *I;
+ const unsigned char *I;
slang_info_log *L;
int parsing_builtin;
GLboolean global_scope; /**< Is object being declared a global? */
@@ -184,22 +184,102 @@ parse_identifier(slang_parse_ctx * C)
}
static int
+is_hex_digit(char c)
+{
+ return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
+}
+
+static int
+parse_general_number(slang_parse_ctx *ctx, float *number)
+{
+ char *flt = NULL;
+
+ if (*ctx->I == '0') {
+ int value = 0;
+ const unsigned char *pi;
+
+ if (ctx->I[1] == 'x' || ctx->I[1] == 'X') {
+ ctx->I += 2;
+ if (!is_hex_digit(*ctx->I)) {
+ return 0;
+ }
+ do {
+ int digit;
+
+ if (*ctx->I >= '0' && *ctx->I <= '9') {
+ digit = (int)(*ctx->I - '0');
+ } else if (*ctx->I >= 'a' && *ctx->I <= 'f') {
+ digit = (int)(*ctx->I - 'a') + 10;
+ } else {
+ digit = (int)(*ctx->I - 'A') + 10;
+ }
+ value = value * 0x10 + digit;
+ ctx->I++;
+ } while (is_hex_digit(*ctx->I));
+ if (*ctx->I != '\0') {
+ return 0;
+ }
+ ctx->I++;
+ *number = (float)value;
+ return 1;
+ }
+
+ pi = ctx->I;
+ pi++;
+ while (*pi >= '0' && *pi <= '7') {
+ int digit;
+
+ digit = (int)(*pi - '0');
+ value = value * 010 + digit;
+ pi++;
+ }
+ if (*pi == '\0') {
+ pi++;
+ ctx->I = pi;
+ *number = (float)value;
+ return 1;
+ }
+ }
+
+ parse_identifier_str(ctx, &flt);
+ flt = strdup(flt);
+ if (!flt) {
+ return 0;
+ }
+ if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') {
+ flt[strlen(flt) - 1] = '\0';
+ }
+ *number = (float)_mesa_strtod(flt, (char **)NULL);
+ free(flt);
+
+ return 1;
+}
+
+static int
parse_number(slang_parse_ctx * C, int *number)
{
const int radix = (int) (*C->I++);
- *number = 0;
- while (*C->I != '\0') {
- int digit;
- if (*C->I >= '0' && *C->I <= '9')
- digit = (int) (*C->I - '0');
- else if (*C->I >= 'A' && *C->I <= 'Z')
- digit = (int) (*C->I - 'A') + 10;
- else
- digit = (int) (*C->I - 'a') + 10;
- *number = *number * radix + digit;
+
+ if (radix == 1) {
+ float f = 0.0f;
+
+ parse_general_number(C, &f);
+ *number = (int)f;
+ } else {
+ *number = 0;
+ while (*C->I != '\0') {
+ int digit;
+ if (*C->I >= '0' && *C->I <= '9')
+ digit = (int) (*C->I - '0');
+ else if (*C->I >= 'A' && *C->I <= 'Z')
+ digit = (int) (*C->I - 'A') + 10;
+ else
+ digit = (int) (*C->I - 'a') + 10;
+ *number = *number * radix + digit;
+ C->I++;
+ }
C->I++;
}
- C->I++;
if (*number > 65535)
slang_info_log_warning(C->L, "%d: literal integer overflow.", *number);
return 1;
@@ -208,32 +288,37 @@ parse_number(slang_parse_ctx * C, int *number)
static int
parse_float(slang_parse_ctx * C, float *number)
{
- char *integral = NULL;
- char *fractional = NULL;
- char *exponent = NULL;
- char *whole = NULL;
-
- parse_identifier_str(C, &integral);
- parse_identifier_str(C, &fractional);
- parse_identifier_str(C, &exponent);
-
- whole = (char *) _slang_alloc((_mesa_strlen(integral) +
- _mesa_strlen(fractional) +
- _mesa_strlen(exponent) + 3) * sizeof(char));
- if (whole == NULL) {
- slang_info_log_memory(C->L);
- RETURN0;
- }
+ if (*C->I == 1) {
+ C->I++;
+ parse_general_number(C, number);
+ } else {
+ char *integral = NULL;
+ char *fractional = NULL;
+ char *exponent = NULL;
+ char *whole = NULL;
+
+ parse_identifier_str(C, &integral);
+ parse_identifier_str(C, &fractional);
+ parse_identifier_str(C, &exponent);
+
+ whole = (char *) _slang_alloc((_mesa_strlen(integral) +
+ _mesa_strlen(fractional) +
+ _mesa_strlen(exponent) + 3) * sizeof(char));
+ if (whole == NULL) {
+ slang_info_log_memory(C->L);
+ RETURN0;
+ }
- slang_string_copy(whole, integral);
- slang_string_concat(whole, ".");
- slang_string_concat(whole, fractional);
- slang_string_concat(whole, "E");
- slang_string_concat(whole, exponent);
+ slang_string_copy(whole, integral);
+ slang_string_concat(whole, ".");
+ slang_string_concat(whole, fractional);
+ slang_string_concat(whole, "E");
+ slang_string_concat(whole, exponent);
- *number = (float) (_mesa_strtod(whole, (char **) NULL));
+ *number = (float) (_mesa_strtod(whole, (char **) NULL));
- _slang_free(whole);
+ _slang_free(whole);
+ }
return 1;
}
@@ -2058,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (C->global_scope) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2077,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (var->initializer != NULL) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2434,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
A.vartable = o.vartable;
A.EmitContReturn = ctx->Shader.EmitContReturn;
A.log = C->L;
+ A.allow_uniform_initializers = C->version > 110;
/* main() takes no parameters */
if (mainFunc->param_count > 0) {
@@ -2455,7 +2543,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
}
static GLboolean
-compile_binary(const byte * prod, slang_code_unit * unit,
+compile_binary(const unsigned char * prod, slang_code_unit * unit,
GLuint version,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin, slang_code_unit * downlink,
@@ -2488,17 +2576,56 @@ compile_binary(const byte * prod, slang_code_unit * unit,
}
static GLboolean
-compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
- slang_unit_type type, slang_info_log * infolog,
- slang_code_unit * builtin,
+compile_with_grammar(const char *source,
+ slang_code_unit *unit,
+ slang_unit_type type,
+ slang_info_log *infolog,
+ slang_code_unit *builtin,
struct gl_shader *shader,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas)
+ struct gl_sl_pragmas *pragmas,
+ unsigned int shader_type,
+ unsigned int parsing_builtin)
{
- byte *prod;
- GLuint size, start, version;
- slang_string preprocessed;
- GLuint maxVersion;
+ struct sl_pp_purify_options options;
+ struct sl_pp_context *context;
+ unsigned char *prod;
+ GLuint size;
+ unsigned int version;
+ unsigned int maxVersion;
+ int result;
+ char errmsg[200] = "";
+
+ assert(shader_type == 1 || shader_type == 2);
+
+ memset(&options, 0, sizeof(options));
+
+ context = sl_pp_context_create(source, &options);
+ if (!context) {
+ slang_info_log_error(infolog, "out of memory");
+ return GL_FALSE;
+ }
+
+ if (sl_pp_version(context, &version)) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+
+ if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") ||
+ sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+
+#if FEATURE_es2_glsl
+ if (sl_pp_context_add_predefined(context, "GL_ES", "1") ||
+ sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+#endif
#if FEATURE_ARB_shading_language_120
maxVersion = 120;
@@ -2508,36 +2635,30 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
maxVersion = 110;
#endif
- /* First retrieve the version number. */
- if (!_slang_preprocess_version(source, &version, &start, infolog))
- return GL_FALSE;
-
- if (version > maxVersion) {
+ if (version > maxVersion ||
+ (version != 100 && version != 110 && version != 120)) {
slang_info_log_error(infolog,
"language version %.2f is not supported.",
version * 0.01);
- return GL_FALSE;
- }
-
- /* Now preprocess the source string. */
- slang_string_init(&preprocessed);
- if (!_slang_preprocess_directives(&preprocessed, &source[start],
- infolog, extensions, pragmas)) {
- slang_string_free(&preprocessed);
- slang_info_log_error(infolog, "failed to preprocess the source.");
+ sl_pp_context_destroy(context);
return GL_FALSE;
}
/* Finally check the syntax and generate its binary representation. */
- if (!grammar_fast_check(id,
- (const byte *) (slang_string_cstr(&preprocessed)),
- &prod, &size, 65536)) {
- char buf[1024];
- GLint pos;
-
- slang_string_free(&preprocessed);
- grammar_get_last_error((byte *) (buf), sizeof(buf), &pos);
- slang_info_log_error(infolog, buf);
+ result = sl_cl_compile(context,
+ shader_type,
+ parsing_builtin,
+ &prod,
+ &size,
+ errmsg,
+ sizeof(errmsg));
+
+ sl_pp_context_destroy(context);
+
+ if (result) {
+ /*GLint pos;*/
+
+ slang_info_log_error(infolog, errmsg);
/* syntax error (possibly in library code) */
#if 0
{
@@ -2551,77 +2672,64 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
#endif
return GL_FALSE;
}
- slang_string_free(&preprocessed);
/* Syntax is okay - translate it to internal representation. */
if (!compile_binary(prod, unit, version, type, infolog, builtin,
&builtin[SLANG_BUILTIN_TOTAL - 1],
shader)) {
- grammar_alloc_free(prod);
+ free(prod);
return GL_FALSE;
}
- grammar_alloc_free(prod);
+ free(prod);
return GL_TRUE;
}
-LONGSTRING static const char *slang_shader_syn =
-#include "library/slang_shader_syn.h"
- ;
-
-static const byte slang_core_gc[] = {
+static const unsigned char slang_core_gc[] = {
#include "library/slang_core_gc.h"
};
-static const byte slang_120_core_gc[] = {
+static const unsigned char slang_120_core_gc[] = {
#include "library/slang_120_core_gc.h"
};
-static const byte slang_120_fragment_gc[] = {
+static const unsigned char slang_120_fragment_gc[] = {
#include "library/slang_builtin_120_fragment_gc.h"
};
-static const byte slang_common_builtin_gc[] = {
+static const unsigned char slang_common_builtin_gc[] = {
#include "library/slang_common_builtin_gc.h"
};
-static const byte slang_fragment_builtin_gc[] = {
+static const unsigned char slang_fragment_builtin_gc[] = {
#include "library/slang_fragment_builtin_gc.h"
};
-static const byte slang_vertex_builtin_gc[] = {
+static const unsigned char slang_vertex_builtin_gc[] = {
#include "library/slang_vertex_builtin_gc.h"
};
static GLboolean
-compile_object(grammar * id, const char *source, slang_code_object * object,
- slang_unit_type type, slang_info_log * infolog,
+compile_object(const char *source,
+ slang_code_object *object,
+ slang_unit_type type,
+ slang_info_log *infolog,
struct gl_shader *shader,
- const struct gl_extensions *extensions,
struct gl_sl_pragmas *pragmas)
{
slang_code_unit *builtins = NULL;
GLuint base_version = 110;
-
- /* load GLSL grammar */
- *id = grammar_load_from_text((const byte *) (slang_shader_syn));
- if (*id == 0) {
- byte buf[1024];
- int pos;
-
- grammar_get_last_error(buf, 1024, &pos);
- slang_info_log_error(infolog, (const char *) (buf));
- return GL_FALSE;
- }
+ unsigned int shader_type;
+ unsigned int parsing_builtin;
/* set shader type - the syntax is slightly different for different shaders */
- if (type == SLANG_UNIT_FRAGMENT_SHADER
- || type == SLANG_UNIT_FRAGMENT_BUILTIN)
- grammar_set_reg8(*id, (const byte *) "shader_type", 1);
- else
- grammar_set_reg8(*id, (const byte *) "shader_type", 2);
+ if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_FRAGMENT_BUILTIN) {
+ shader_type = 1;
+ } else {
+ shader_type = 2;
+ }
/* enable language extensions */
- grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1);
+ parsing_builtin = 1;
/* if parsing user-specified shader, load built-in library */
if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) {
@@ -2686,51 +2794,24 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
}
/* disable language extensions */
-#if NEW_SLANG /* allow-built-ins */
- grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1);
-#else
- grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0);
-#endif
+ parsing_builtin = 0;
+
builtins = object->builtin;
}
/* compile the actual shader - pass-in built-in library for external shader */
- return compile_with_grammar(*id, source, &object->unit, type, infolog,
- builtins, shader, extensions, pragmas);
-}
-
-
-static GLboolean
-compile_shader(GLcontext *ctx, slang_code_object * object,
- slang_unit_type type, slang_info_log * infolog,
- struct gl_shader *shader)
-{
- GLboolean success;
- grammar id = 0;
-
-#if 0 /* for debug */
- _mesa_printf("********* COMPILE SHADER ***********\n");
- _mesa_printf("%s\n", shader->Source);
- _mesa_printf("************************************\n");
-#endif
-
- assert(shader->Program);
-
- _slang_code_object_dtr(object);
- _slang_code_object_ctr(object);
-
- success = compile_object(&id, shader->Source, object, type, infolog, shader,
- &ctx->Extensions, &shader->Pragmas);
- if (id != 0)
- grammar_destroy(id);
- if (!success)
- return GL_FALSE;
-
- return GL_TRUE;
+ return compile_with_grammar(source,
+ &object->unit,
+ type,
+ infolog,
+ builtins,
+ shader,
+ pragmas,
+ shader_type,
+ parsing_builtin);
}
-
GLboolean
_slang_compile(GLcontext *ctx, struct gl_shader *shader)
{
@@ -2738,6 +2819,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
slang_info_log info_log;
slang_code_object obj;
slang_unit_type type;
+ GLenum progTarget;
if (shader->Type == GL_VERTEX_SHADER) {
type = SLANG_UNIT_VERTEX_SHADER;
@@ -2754,22 +2836,28 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
shader->Main = GL_FALSE;
- if (!shader->Program) {
- GLenum progTarget;
- if (shader->Type == GL_VERTEX_SHADER)
- progTarget = GL_VERTEX_PROGRAM_ARB;
- else
- progTarget = GL_FRAGMENT_PROGRAM_ARB;
- shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
- shader->Program->Parameters = _mesa_new_parameter_list();
- shader->Program->Varying = _mesa_new_parameter_list();
- shader->Program->Attributes = _mesa_new_parameter_list();
- }
+ /* free the shader's old instructions, etc */
+ _mesa_reference_program(ctx, &shader->Program, NULL);
+
+ /* allocate new GPU program, parameter lists, etc. */
+ if (shader->Type == GL_VERTEX_SHADER)
+ progTarget = GL_VERTEX_PROGRAM_ARB;
+ else
+ progTarget = GL_FRAGMENT_PROGRAM_ARB;
+ shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
+ shader->Program->Parameters = _mesa_new_parameter_list();
+ shader->Program->Varying = _mesa_new_parameter_list();
+ shader->Program->Attributes = _mesa_new_parameter_list();
slang_info_log_construct(&info_log);
_slang_code_object_ctr(&obj);
- success = compile_shader(ctx, &obj, type, &info_log, shader);
+ success = compile_object(shader->Source,
+ &obj,
+ type,
+ &info_log,
+ shader,
+ &shader->Pragmas);
/* free shader's prev info log */
if (shader->InfoLog) {
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index 3e2bdbc91ff..3a15d9d3ab5 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -46,12 +46,14 @@ slang_operation_construct(slang_operation * oper)
oper->literal_size = 1;
oper->array_constructor = GL_FALSE;
oper->a_id = SLANG_ATOM_NULL;
+ oper->a_obj = SLANG_ATOM_NULL;
oper->locals = _slang_variable_scope_new(NULL);
if (oper->locals == NULL)
return GL_FALSE;
_slang_variable_scope_ctr(oper->locals);
oper->fun = NULL;
oper->var = NULL;
+ oper->label = NULL;
return GL_TRUE;
}
diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h
index 58f1edeed85..1f15c198963 100644
--- a/src/mesa/shader/slang/slang_compile_operation.h
+++ b/src/mesa/shader/slang/slang_compile_operation.h
@@ -127,7 +127,6 @@ typedef struct slang_operation_
* indicate such. num_children indicates number of elements.
*/
GLboolean array_constructor;
- double x;
} slang_operation;
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 3af301eacdf..ce3f6ab7ea2 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -81,8 +81,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id)
emitInfo->Subroutines = (struct gl_program **)
_mesa_realloc(emitInfo->Subroutines,
- n * sizeof(struct gl_program),
- (n + 1) * sizeof(struct gl_program));
+ n * sizeof(struct gl_program *),
+ (n + 1) * sizeof(struct gl_program *));
emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0);
emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters;
emitInfo->NumSubroutines++;
@@ -195,6 +195,9 @@ alloc_node_storage(slang_emit_info *emitInfo, slang_ir_node *n,
if (!n->Store) {
assert(defaultSize > 0);
n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, defaultSize);
+ if (!n->Store) {
+ return GL_FALSE;
+ }
}
/* now allocate actual register(s). I.e. set n->Store->Index >= 0 */
@@ -431,6 +434,9 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode)
_mesa_realloc_instructions(prog->Instructions,
prog->NumInstructions,
emitInfo->MaxInstructions);
+ if (!prog->Instructions) {
+ return NULL;
+ }
}
inst = prog->Instructions + prog->NumInstructions;
@@ -451,12 +457,14 @@ emit_arl_load(slang_emit_info *emitInfo,
gl_register_file file, GLint index, GLuint swizzle)
{
struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL);
- inst->SrcReg[0].File = file;
- inst->SrcReg[0].Index = index;
- inst->SrcReg[0].Swizzle = fix_swizzle(swizzle);
- inst->DstReg.File = PROGRAM_ADDRESS;
- inst->DstReg.Index = 0;
- inst->DstReg.WriteMask = WRITEMASK_X;
+ if (inst) {
+ inst->SrcReg[0].File = file;
+ inst->SrcReg[0].Index = index;
+ inst->SrcReg[0].Swizzle = fix_swizzle(swizzle);
+ inst->DstReg.File = PROGRAM_ADDRESS;
+ inst->DstReg.Index = 0;
+ inst->DstReg.WriteMask = WRITEMASK_X;
+ }
return inst;
}
@@ -543,6 +551,9 @@ emit_instruction(slang_emit_info *emitInfo,
&srcRelAddr,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
src[i] = &newSrc[i];
}
@@ -765,7 +776,9 @@ static struct prog_instruction *
emit_comment(slang_emit_info *emitInfo, const char *comment)
{
struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_NOP);
- inst_comment(inst, comment);
+ if (inst) {
+ inst_comment(inst, comment);
+ }
return inst;
}
@@ -792,7 +805,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
emit(emitInfo, n->Children[0]->Children[0]); /* A */
emit(emitInfo, n->Children[0]->Children[1]); /* B */
emit(emitInfo, n->Children[1]); /* C */
- alloc_node_storage(emitInfo, n, -1); /* dest */
+ if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */
+ return NULL;
+ }
inst = emit_instruction(emitInfo,
OPCODE_MAD,
@@ -813,7 +828,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
emit(emitInfo, n->Children[0]); /* A */
emit(emitInfo, n->Children[1]->Children[0]); /* B */
emit(emitInfo, n->Children[1]->Children[1]); /* C */
- alloc_node_storage(emitInfo, n, -1); /* dest */
+ if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */
+ return NULL;
+ }
inst = emit_instruction(emitInfo,
OPCODE_MAD,
@@ -839,7 +856,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
}
/* result storage */
- alloc_node_storage(emitInfo, n, -1);
+ if (!alloc_node_storage(emitInfo, n, -1)) {
+ return NULL;
+ }
inst = emit_instruction(emitInfo,
info->InstOpcode,
@@ -932,6 +951,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
n->Children[1]->Store,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Compare values");
/* Compute val = DOT(temp, temp) (reduction) */
@@ -941,6 +963,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&tempStore,
&tempStore,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/
inst_comment(inst, "Reduce vec to bool");
@@ -956,6 +981,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Invert true/false");
}
}
@@ -985,6 +1013,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore0,
&srcStore1,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Begin struct/array comparison");
}
else {
@@ -994,12 +1025,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore0,
&srcStore1,
NULL);
+ if (!inst) {
+ return NULL;
+ }
/* ADD accTemp, accTemp, sneTemp; # like logical-OR */
inst = emit_instruction(emitInfo, OPCODE_ADD,
&accTemp, /* dest */
&accTemp,
&sneTemp,
NULL);
+ if (!inst) {
+ return NULL;
+ }
}
}
@@ -1009,6 +1046,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&accTemp,
&accTemp,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "End struct/array comparison");
if (n->Opcode == IR_EQUAL) {
@@ -1020,6 +1060,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Invert true/false");
}
@@ -1093,7 +1136,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
* the intermediate result. Use a temp register instead.
*/
_mesa_bzero(&tmpNode, sizeof(tmpNode));
- alloc_node_storage(emitInfo, &tmpNode, n->Store->Size);
+ if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) {
+ return NULL;
+ }
/* tmp = max(ch[0], ch[1]) */
inst = emit_instruction(emitInfo, OPCODE_MAX,
@@ -1101,6 +1146,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
n->Children[1]->Store,
NULL);
+ if (!inst) {
+ return NULL;
+ }
/* n->dest = min(tmp, ch[2]) */
inst = emit_instruction(emitInfo, OPCODE_MIN,
@@ -1135,7 +1183,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
- inst->SrcReg[0].Negate = NEGATE_XYZW;
+ if (inst) {
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
+ }
return inst;
}
@@ -1191,6 +1241,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
* really just a NOP to attach the label to.
*/
inst = new_instruction(emitInfo, OPCODE_BGNSUB);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, n->Label->Name);
}
@@ -1202,10 +1255,16 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
inst = prev_instruction(emitInfo);
if (inst && inst->Opcode != OPCODE_RET) {
inst = new_instruction(emitInfo, OPCODE_RET);
+ if (!inst) {
+ return NULL;
+ }
}
if (emitInfo->EmitBeginEndSub) {
inst = new_instruction(emitInfo, OPCODE_ENDSUB);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, n->Label->Name);
}
@@ -1215,6 +1274,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
/* emit the function call */
inst = new_instruction(emitInfo, OPCODE_CAL);
+ if (!inst) {
+ return NULL;
+ }
/* The branch target is just the subroutine number (changed later) */
inst->BranchTarget = subroutineId;
inst_comment(inst, n->Label->Name);
@@ -1235,7 +1297,9 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n)
assert(n->Opcode == IR_RETURN);
assert(n->Label);
inst = new_instruction(emitInfo, OPCODE_RET);
- inst->DstReg.CondMask = COND_TR; /* always return */
+ if (inst) {
+ inst->DstReg.CondMask = COND_TR; /* always return */
+ }
return inst;
}
@@ -1249,6 +1313,9 @@ emit_kill(slang_emit_info *emitInfo)
* Note that ARB-KILL depends on sign of vector operand.
*/
inst = new_instruction(emitInfo, OPCODE_KIL_NV);
+ if (!inst) {
+ return NULL;
+ }
inst->DstReg.CondMask = COND_TR; /* always kill */
assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB);
@@ -1321,6 +1388,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[1]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->TexShadow = shadow;
@@ -1423,6 +1493,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "IR_COPY block");
srcStore.Index++;
dstStore.Index++;
@@ -1438,6 +1511,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[1]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
dstAnnot = storage_annotation(n->Children[0], emitInfo->prog);
srcAnnot = storage_annotation(n->Children[1], emitInfo->prog);
inst->Comment = instruction_annotation(inst->Opcode, dstAnnot,
@@ -1499,6 +1575,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->CondUpdate = GL_TRUE;
inst_comment(inst, "COND expr");
_slang_free_temp(emitInfo->vt, n->Store);
@@ -1561,6 +1640,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "NOT");
free_node_storage(emitInfo->vt, n->Children[0]);
@@ -1600,8 +1682,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
if (emitInfo->EmitHighLevelInstructions) {
if (emitInfo->EmitCondCodes) {
/* IF condcode THEN ... */
- struct prog_instruction *ifInst;
- ifInst = new_instruction(emitInfo, OPCODE_IF);
+ struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_IF);
+ if (!ifInst) {
+ return NULL;
+ }
ifInst->DstReg.CondMask = COND_NE; /* if cond is non-zero */
/* only test the cond code (1 of 4) that was updated by the
* previous instruction.
@@ -1609,17 +1693,25 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
}
else {
+ struct prog_instruction *inst;
+
/* IF src[0] THEN ... */
- emit_instruction(emitInfo, OPCODE_IF,
- NULL, /* dst */
- n->Children[0]->Store, /* op0 */
- NULL,
- NULL);
+ inst = emit_instruction(emitInfo, OPCODE_IF,
+ NULL, /* dst */
+ n->Children[0]->Store, /* op0 */
+ NULL,
+ NULL);
+ if (!inst) {
+ return NULL;
+ }
}
}
else {
/* conditional jump to else, or endif */
struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_BRA);
+ if (!ifInst) {
+ return NULL;
+ }
ifInst->DstReg.CondMask = COND_EQ; /* BRA if cond is zero */
inst_comment(ifInst, "if zero");
ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
@@ -1632,16 +1724,22 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
/* have else body */
elseInstLoc = prog->NumInstructions;
if (emitInfo->EmitHighLevelInstructions) {
- (void) new_instruction(emitInfo, OPCODE_ELSE);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ELSE);
+ if (!inst) {
+ return NULL;
+ }
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions - 1;
}
else {
/* jump to endif instruction */
- struct prog_instruction *inst;
- inst = new_instruction(emitInfo, OPCODE_BRA);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BRA);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "else");
inst->DstReg.CondMask = COND_TR; /* always branch */
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
}
- prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
emit(emitInfo, n->Children[2]);
}
else {
@@ -1650,11 +1748,20 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
if (emitInfo->EmitHighLevelInstructions) {
- (void) new_instruction(emitInfo, OPCODE_ENDIF);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ENDIF);
+ if (!inst) {
+ return NULL;
+ }
}
- if (n->Children[2]) {
- prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ if (elseInstLoc) {
+ /* point ELSE instruction BranchTarget at ENDIF */
+ if (emitInfo->EmitHighLevelInstructions) {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions - 1;
+ }
+ else {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ }
}
return NULL;
}
@@ -1671,7 +1778,10 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
/* emit OPCODE_BGNLOOP */
beginInstLoc = prog->NumInstructions;
if (emitInfo->EmitHighLevelInstructions) {
- (void) new_instruction(emitInfo, OPCODE_BGNLOOP);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BGNLOOP);
+ if (!inst) {
+ return NULL;
+ }
}
/* body */
@@ -1689,10 +1799,16 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
if (emitInfo->EmitHighLevelInstructions) {
/* emit OPCODE_ENDLOOP */
endInst = new_instruction(emitInfo, OPCODE_ENDLOOP);
+ if (!endInst) {
+ return NULL;
+ }
}
else {
/* emit unconditional BRA-nch */
endInst = new_instruction(emitInfo, OPCODE_BRA);
+ if (!endInst) {
+ return NULL;
+ }
endInst->DstReg.CondMask = COND_TR; /* always true */
}
/* ENDLOOP's BranchTarget points to the BGNLOOP inst */
@@ -1705,7 +1821,7 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
/* Done emitting loop code. Now walk over the loop's linked list of
* BREAK and CONT nodes, filling in their BranchTarget fields (which
- * will point to the ENDLOOP+1 or BGNLOOP instructions, respectively).
+ * will point to the corresponding ENDLOOP instruction.
*/
for (ir = n->List; ir; ir = ir->List) {
struct prog_instruction *inst = prog->Instructions + ir->InstLocation;
@@ -1714,8 +1830,13 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
ir->Opcode == IR_BREAK_IF_TRUE) {
assert(inst->Opcode == OPCODE_BRK ||
inst->Opcode == OPCODE_BRA);
- /* go to instruction after end of loop */
- inst->BranchTarget = endInstLoc + 1;
+ /* go to instruction at end of loop */
+ if (emitInfo->EmitHighLevelInstructions) {
+ inst->BranchTarget = endInstLoc;
+ }
+ else {
+ inst->BranchTarget = endInstLoc + 1;
+ }
}
else {
assert(ir->Opcode == IR_CONT ||
@@ -1762,7 +1883,9 @@ emit_cont_break(slang_emit_info *emitInfo, slang_ir_node *n)
}
n->InstLocation = emitInfo->prog->NumInstructions;
inst = new_instruction(emitInfo, opcode);
- inst->DstReg.CondMask = COND_TR; /* always true */
+ if (inst) {
+ inst->DstReg.CondMask = COND_TR; /* always true */
+ }
return inst;
}
@@ -1798,8 +1921,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
*/
const GLuint condWritemask = inst->DstReg.WriteMask;
inst = new_instruction(emitInfo, opcode);
- inst->DstReg.CondMask = COND_NE;
- inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ if (inst) {
+ inst->DstReg.CondMask = COND_NE;
+ inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ }
return inst;
}
else {
@@ -1814,13 +1939,22 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
n->InstLocation = emitInfo->prog->NumInstructions;
inst = new_instruction(emitInfo, opcode);
+ if (!inst) {
+ return NULL;
+ }
inst = new_instruction(emitInfo, OPCODE_ENDIF);
+ if (!inst) {
+ return NULL;
+ }
emitInfo->prog->Instructions[ifInstLoc].BranchTarget
- = emitInfo->prog->NumInstructions;
+ = emitInfo->prog->NumInstructions - 1;
return inst;
}
}
@@ -1828,8 +1962,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
const GLuint condWritemask = inst->DstReg.WriteMask;
assert(emitInfo->EmitCondCodes);
inst = new_instruction(emitInfo, OPCODE_BRA);
- inst->DstReg.CondMask = COND_NE;
- inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ if (inst) {
+ inst->DstReg.CondMask = COND_NE;
+ inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ }
return inst;
}
}
@@ -1976,6 +2112,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
indexStore, /* the index */
&elemSizeStore,
NULL);
+ if (!inst) {
+ return NULL;
+ }
indexStore = indexTemp;
}
@@ -2002,6 +2141,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
indexStore, /* the index */
&indirectArray, /* indirect array base */
NULL);
+ if (!inst) {
+ return NULL;
+ }
indexStore = indexTemp;
}
@@ -2201,7 +2343,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
if (n->Comment) {
inst = new_instruction(emitInfo, OPCODE_NOP);
- inst->Comment = _mesa_strdup(n->Comment);
+ if (inst) {
+ inst->Comment = _mesa_strdup(n->Comment);
+ }
inst = NULL;
}
@@ -2503,6 +2647,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt,
if (withEnd) {
struct prog_instruction *inst;
inst = new_instruction(&emitInfo, OPCODE_END);
+ if (!inst) {
+ return GL_FALSE;
+ }
}
_slang_resolve_subroutines(&emitInfo);
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 144c1265251..ed27821a951 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -515,7 +515,7 @@ _slang_update_inputs_outputs(struct gl_program *prog)
}
if (inst->DstReg.File == PROGRAM_OUTPUT) {
- prog->OutputsWritten |= 1 << inst->DstReg.Index;
+ prog->OutputsWritten |= BITFIELD64_BIT(inst->DstReg.Index);
if (inst->DstReg.RelAddr) {
/* If the output attribute is indexed with relative addressing
* we know that it must be a varying or texcoord such as
@@ -528,14 +528,17 @@ _slang_update_inputs_outputs(struct gl_program *prog)
if (prog->Target == GL_VERTEX_PROGRAM_ARB) {
if (inst->DstReg.Index == VERT_RESULT_TEX0) {
/* mark all texcoord outputs as written */
- const GLbitfield mask =
- ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0;
+ const GLbitfield64 mask =
+ BITFIELD64_RANGE(VERT_RESULT_TEX0,
+ (VERT_RESULT_TEX0
+ + MAX_TEXTURE_COORD_UNITS - 1));
prog->OutputsWritten |= mask;
}
else if (inst->DstReg.Index == VERT_RESULT_VAR0) {
/* mark all generic varying outputs as written */
- const GLbitfield mask =
- ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0;
+ const GLbitfield64 mask =
+ BITFIELD64_RANGE(VERT_RESULT_VAR0,
+ (VERT_RESULT_VAR0 + MAX_VARYING - 1));
prog->OutputsWritten |= mask;
}
}
@@ -587,11 +590,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
{
struct gl_shader *newShader;
const struct gl_shader *firstShader = NULL;
- GLuint shaderLengths[100];
+ GLuint *shaderLengths;
GLchar *source;
GLuint totalLen = 0, len = 0;
GLuint i;
+ shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint));
+ if (!shaderLengths) {
+ return NULL;
+ }
+
/* compute total size of new shader source code */
for (i = 0; i < shProg->NumShaders; i++) {
const struct gl_shader *shader = shProg->Shaders[i];
@@ -603,12 +611,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
}
}
- if (totalLen == 0)
+ if (totalLen == 0) {
+ _mesa_free(shaderLengths);
return NULL;
+ }
source = (GLchar *) _mesa_malloc(totalLen + 1);
- if (!source)
+ if (!source) {
+ _mesa_free(shaderLengths);
return NULL;
+ }
/* concatenate shaders */
for (i = 0; i < shProg->NumShaders; i++) {
@@ -623,9 +635,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
_mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
*/
+ _mesa_free(shaderLengths);
+
remove_extra_version_directives(source);
newShader = CALLOC_STRUCT(gl_shader);
+ if (!newShader) {
+ _mesa_free(source);
+ return NULL;
+ }
+
newShader->Type = shaderType;
newShader->Source = source;
newShader->Pragmas = firstShader->Pragmas;
@@ -807,7 +826,8 @@ _slang_link(GLcontext *ctx,
if (shProg->VertexProgram) {
_slang_update_inputs_outputs(&shProg->VertexProgram->Base);
_slang_count_temporaries(&shProg->VertexProgram->Base);
- if (!(shProg->VertexProgram->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) {
+ if (!(shProg->VertexProgram->Base.OutputsWritten
+ & BITFIELD64_BIT(VERT_RESULT_HPOS))) {
/* the vertex program did not compute a vertex position */
link_error(shProg,
"gl_Position was not written by vertex shader\n");
@@ -825,7 +845,7 @@ _slang_link(GLcontext *ctx,
if (shProg->FragmentProgram) {
const GLbitfield varyingRead
= shProg->FragmentProgram->Base.InputsRead >> FRAG_ATTRIB_VAR0;
- const GLbitfield varyingWritten = shProg->VertexProgram ?
+ const GLbitfield64 varyingWritten = shProg->VertexProgram ?
shProg->VertexProgram->Base.OutputsWritten >> VERT_RESULT_VAR0 : 0x0;
if ((varyingRead & varyingWritten) != varyingRead) {
link_error(shProg,
@@ -836,9 +856,10 @@ _slang_link(GLcontext *ctx,
/* check that gl_FragColor and gl_FragData are not both written to */
if (shProg->FragmentProgram) {
- GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten;
- if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) &&
- (outputsWritten >= (1 << FRAG_RESULT_DATA0))) {
+ const GLbitfield64 outputsWritten =
+ shProg->FragmentProgram->Base.OutputsWritten;
+ if ((outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
+ (outputsWritten >= BITFIELD64_BIT(FRAG_RESULT_DATA0))) {
link_error(shProg, "Fragment program cannot write both gl_FragColor"
" and gl_FragData[].\n");
return;
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
deleted file mode 100644
index e9a24cc009a..00000000000
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ /dev/null
@@ -1,1406 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_preprocess.c
- * slang preprocessor
- * \author Michal Krol
- */
-
-#include "main/imports.h"
-#include "shader/grammar/grammar_mesa.h"
-#include "slang_preprocess.h"
-
-LONGSTRING static const char *slang_pp_directives_syn =
-#include "library/slang_pp_directives_syn.h"
-;
-
-LONGSTRING static const char *slang_pp_expression_syn =
-#include "library/slang_pp_expression_syn.h"
-;
-
-LONGSTRING static const char *slang_pp_version_syn =
-#include "library/slang_pp_version_syn.h"
-;
-
-static GLvoid
-grammar_error_to_log (slang_info_log *log)
-{
- char buf[1024];
- GLint pos;
-
- grammar_get_last_error ((byte *) (buf), sizeof (buf), &pos);
- if (buf[0] == 0) {
- _mesa_snprintf(buf, sizeof(buf), "Preprocessor error");
- }
- slang_info_log_error (log, buf);
-}
-
-GLboolean
-_slang_preprocess_version (const char *text, GLuint *version, GLuint *eaten, slang_info_log *log)
-{
- grammar id;
- byte *prod, *I;
- unsigned int size;
-
- id = grammar_load_from_text ((const byte *) (slang_pp_version_syn));
- if (id == 0) {
- grammar_error_to_log (log);
- return GL_FALSE;
- }
-
- if (!grammar_fast_check (id, (const byte *) (text), &prod, &size, 8)) {
- grammar_error_to_log (log);
- grammar_destroy (id);
- return GL_FALSE;
- }
-
- /* there can be multiple #version directives - grab the last one */
- I = &prod[size - 6];
- *version = (GLuint) (I[0]) + (GLuint) (I[1]) * 100;
- *eaten = (GLuint) (I[2]) + ((GLuint) (I[3]) << 8) + ((GLuint) (I[4]) << 16) + ((GLuint) (I[5]) << 24);
-
- grammar_destroy (id);
- grammar_alloc_free (prod);
- return GL_TRUE;
-}
-
-/*
- * The preprocessor does the following work.
- * 1. Remove comments. Each comment block is replaced with a single space and if the
- * block contains new-lines, they are preserved. This ensures that line numbers
- * stay the same and if a comment block delimits two tokens, the are delitmited
- * by the space after comment removal.
- * 2. Remove preprocessor directives from the source string, checking their syntax and
- * executing them if appropriate. Again, new-lines are preserved.
- * 3. Expand macros.
- * 4. Tokenize the source string by ensuring there is at least one space between every
- * two adjacent tokens.
- */
-
-#define PP_ANNOTATE 0
-
-static GLvoid
-pp_annotate (slang_string *output, const char *fmt, ...)
-{
-#if PP_ANNOTATE
- va_list va;
- char buffer[1024];
-
- va_start (va, fmt);
- _mesa_vsprintf (buffer, fmt, va);
- va_end (va);
- slang_string_pushs (output, buffer, _mesa_strlen (buffer));
-#else
- (GLvoid) (output);
- (GLvoid) (fmt);
-#endif
-}
-
- /*
- * The expression is executed on a fixed-sized stack. The PUSH macro makes a runtime
- * check if the stack is not overflown by too complex expressions. In that situation the
- * GLSL preprocessor should report internal compiler error.
- * The BINARYDIV makes a runtime check if the divider is not 0. If it is, it reports
- * compilation error.
- */
-
-#define EXECUTION_STACK_SIZE 1024
-
-#define PUSH(x)\
- do {\
- if (sp == 0) {\
- slang_info_log_error (elog, "internal compiler error: preprocessor execution stack overflow.");\
- return GL_FALSE;\
- }\
- stack[--sp] = x;\
- } while (GL_FALSE)
-
-#define POP(x)\
- do {\
- assert (sp < EXECUTION_STACK_SIZE);\
- x = stack[sp++];\
- } while (GL_FALSE)
-
-#define BINARY(op)\
- do {\
- GLint a, b;\
- POP(b);\
- POP(a);\
- PUSH(a op b);\
- } while (GL_FALSE)
-
-#define BINARYDIV(op)\
- do {\
- GLint a, b;\
- POP(b);\
- POP(a);\
- if (b == 0) {\
- slang_info_log_error (elog, "division by zero in preprocessor expression.");\
- return GL_FALSE;\
- }\
- PUSH(a op b);\
- } while (GL_FALSE)
-
-#define UNARY(op)\
- do {\
- GLint a;\
- POP(a);\
- PUSH(op a);\
- } while (GL_FALSE)
-
-#define OP_END 0
-#define OP_PUSHINT 1
-#define OP_LOGICALOR 2
-#define OP_LOGICALAND 3
-#define OP_OR 4
-#define OP_XOR 5
-#define OP_AND 6
-#define OP_EQUAL 7
-#define OP_NOTEQUAL 8
-#define OP_LESSEQUAL 9
-#define OP_GREATEREQUAL 10
-#define OP_LESS 11
-#define OP_GREATER 12
-#define OP_LEFTSHIFT 13
-#define OP_RIGHTSHIFT 14
-#define OP_ADD 15
-#define OP_SUBTRACT 16
-#define OP_MULTIPLY 17
-#define OP_DIVIDE 18
-#define OP_MODULUS 19
-#define OP_PLUS 20
-#define OP_MINUS 21
-#define OP_NEGATE 22
-#define OP_COMPLEMENT 23
-
-static GLboolean
-execute_expression (slang_string *output, const byte *code, GLuint *pi, GLint *result,
- slang_info_log *elog)
-{
- GLuint i = *pi;
- GLint stack[EXECUTION_STACK_SIZE];
- GLuint sp = EXECUTION_STACK_SIZE;
-
- while (code[i] != OP_END) {
- switch (code[i++]) {
- case OP_PUSHINT:
- i++;
- PUSH(_mesa_atoi ((const char *) (&code[i])));
- i += _mesa_strlen ((const char *) (&code[i])) + 1;
- break;
- case OP_LOGICALOR:
- BINARY(||);
- break;
- case OP_LOGICALAND:
- BINARY(&&);
- break;
- case OP_OR:
- BINARY(|);
- break;
- case OP_XOR:
- BINARY(^);
- break;
- case OP_AND:
- BINARY(&);
- break;
- case OP_EQUAL:
- BINARY(==);
- break;
- case OP_NOTEQUAL:
- BINARY(!=);
- break;
- case OP_LESSEQUAL:
- BINARY(<=);
- break;
- case OP_GREATEREQUAL:
- BINARY(>=);
- break;
- case OP_LESS:
- BINARY(<);
- break;
- case OP_GREATER:
- BINARY(>);
- break;
- case OP_LEFTSHIFT:
- BINARY(<<);
- break;
- case OP_RIGHTSHIFT:
- BINARY(>>);
- break;
- case OP_ADD:
- BINARY(+);
- break;
- case OP_SUBTRACT:
- BINARY(-);
- break;
- case OP_MULTIPLY:
- BINARY(*);
- break;
- case OP_DIVIDE:
- BINARYDIV(/);
- break;
- case OP_MODULUS:
- BINARYDIV(%);
- break;
- case OP_PLUS:
- UNARY(+);
- break;
- case OP_MINUS:
- UNARY(-);
- break;
- case OP_NEGATE:
- UNARY(!);
- break;
- case OP_COMPLEMENT:
- UNARY(~);
- break;
- default:
- assert (0);
- }
- }
-
- /* Write-back the index skipping the OP_END. */
- *pi = i + 1;
-
- /* There should be exactly one value left on the stack. This is our result. */
- POP(*result);
- pp_annotate (output, "%d ", *result);
- assert (sp == EXECUTION_STACK_SIZE);
- return GL_TRUE;
-}
-
-/*
- * Function execute_expressions() executes up to 2 expressions. The second expression is there
- * for the #line directive which takes 1 or 2 expressions that indicate line and file numbers.
- * If it fails, it returns 0. If it succeeds, it returns the number of executed expressions.
- */
-
-#define EXP_END 0
-#define EXP_EXPRESSION 1
-
-static GLuint
-execute_expressions (slang_string *output, grammar eid, const byte *expr, GLint results[2],
- slang_info_log *elog)
-{
- GLint success;
- byte *code;
- GLuint size, count = 0;
-
- success = grammar_fast_check (eid, expr, &code, &size, 64);
- if (success) {
- GLuint i = 0;
-
- while (code[i++] == EXP_EXPRESSION) {
- assert (count < 2);
-
- if (!execute_expression (output, code, &i, &results[count], elog)) {
- count = 0;
- break;
- }
- count++;
- }
- grammar_alloc_free (code);
- }
- else {
- slang_info_log_error (elog, "syntax error in preprocessor expression.");\
- }
- return count;
-}
-
-/*
- * The pp_symbol structure is used to hold macro definitions and macro formal parameters. The
- * pp_symbols strcture is a collection of pp_symbol. It is used both for storing macro formal
- * parameters and all global macro definitions. Making this unification wastes some memory,
- * becuse macro formal parameters don't need further lists of symbols. We lose 8 bytes per
- * formal parameter here, but making this we can use the same code to substitute macro parameters
- * as well as macros in the source string.
- */
-
-typedef struct
-{
- struct pp_symbol_ *symbols;
- GLuint count;
-} pp_symbols;
-
-static GLvoid
-pp_symbols_init (pp_symbols *self)
-{
- self->symbols = NULL;
- self->count = 0;
-}
-
-static GLvoid
-pp_symbols_free (pp_symbols *);
-
-typedef struct pp_symbol_
-{
- slang_string name;
- slang_string replacement;
- pp_symbols parameters;
-} pp_symbol;
-
-static GLvoid
-pp_symbol_init (pp_symbol *self)
-{
- slang_string_init (&self->name);
- slang_string_init (&self->replacement);
- pp_symbols_init (&self->parameters);
-}
-
-static GLvoid
-pp_symbol_free (pp_symbol *self)
-{
- slang_string_free (&self->name);
- slang_string_free (&self->replacement);
- pp_symbols_free (&self->parameters);
-}
-
-static GLvoid
-pp_symbol_reset (pp_symbol *self)
-{
- /* Leave symbol name intact. */
- slang_string_reset (&self->replacement);
- pp_symbols_free (&self->parameters);
- pp_symbols_init (&self->parameters);
-}
-
-static GLvoid
-pp_symbols_free (pp_symbols *self)
-{
- GLuint i;
-
- for (i = 0; i < self->count; i++)
- pp_symbol_free (&self->symbols[i]);
- _mesa_free (self->symbols);
-}
-
-static pp_symbol *
-pp_symbols_push (pp_symbols *self)
-{
- self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, self->count * sizeof (pp_symbol),
- (self->count + 1) * sizeof (pp_symbol)));
- if (self->symbols == NULL)
- return NULL;
- pp_symbol_init (&self->symbols[self->count]);
- return &self->symbols[self->count++];
-}
-
-static GLboolean
-pp_symbols_erase (pp_symbols *self, pp_symbol *symbol)
-{
- assert (symbol >= self->symbols && symbol < self->symbols + self->count);
-
- self->count--;
- pp_symbol_free (symbol);
- if (symbol < self->symbols + self->count)
- _mesa_memcpy (symbol, symbol + 1, sizeof (pp_symbol) * (self->symbols + self->count - symbol));
- self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, (self->count + 1) * sizeof (pp_symbol),
- self->count * sizeof (pp_symbol)));
- return self->symbols != NULL;
-}
-
-static pp_symbol *
-pp_symbols_find (pp_symbols *self, const char *name)
-{
- GLuint i;
-
- for (i = 0; i < self->count; i++)
- if (_mesa_strcmp (name, slang_string_cstr (&self->symbols[i].name)) == 0)
- return &self->symbols[i];
- return NULL;
-}
-
-/*
- * The condition context of a single #if/#else/#endif level. Those can be nested, so there
- * is a stack of condition contexts.
- * There is a special global context on the bottom of the stack. It is there to simplify
- * context handling.
- */
-
-typedef struct
-{
- GLboolean current; /* The condition value of this level. */
- GLboolean effective; /* The effective product of current condition, outer level conditions
- * and position within #if-#else-#endif sections. */
- GLboolean else_allowed; /* TRUE if in #if-#else section, FALSE if in #else-#endif section
- * and for global context. */
- GLboolean endif_required; /* FALSE for global context only. */
-} pp_cond_ctx;
-
-/* Should be enuff. */
-#define CONDITION_STACK_SIZE 64
-
-typedef struct
-{
- pp_cond_ctx stack[CONDITION_STACK_SIZE];
- pp_cond_ctx *top;
-} pp_cond_stack;
-
-static GLboolean
-pp_cond_stack_push (pp_cond_stack *self, slang_info_log *elog)
-{
- if (self->top == self->stack) {
- slang_info_log_error (elog, "internal compiler error: preprocessor condition stack overflow.");
- return GL_FALSE;
- }
- self->top--;
- return GL_TRUE;
-}
-
-static GLvoid
-pp_cond_stack_reevaluate (pp_cond_stack *self)
-{
- /* There must be at least 2 conditions on the stack - one global and one being evaluated. */
- assert (self->top <= &self->stack[CONDITION_STACK_SIZE - 2]);
-
- self->top->effective = self->top->current && self->top[1].effective;
-}
-
-
-/**
- * Extension enables through #extension directive.
- * NOTE: Currently, only enable/disable state is stored.
- */
-typedef struct
-{
- GLboolean ARB_draw_buffers;
- GLboolean ARB_texture_rectangle;
-} pp_ext;
-
-
-/**
- * Disable all extensions. Called at startup and on #extension all: disable.
- */
-static GLvoid
-pp_ext_disable_all(pp_ext *self)
-{
- _mesa_memset(self, 0, sizeof(self));
-}
-
-
-/**
- * Called during preprocessor initialization to set the initial enable/disable
- * state of extensions.
- */
-static GLvoid
-pp_ext_init(pp_ext *self, const struct gl_extensions *extensions)
-{
- pp_ext_disable_all (self);
- self->ARB_draw_buffers = GL_TRUE;
- if (extensions->NV_texture_rectangle)
- self->ARB_texture_rectangle = GL_TRUE;
-}
-
-/**
- * Called in response to #extension directives to enable/disable
- * the named extension.
- */
-static GLboolean
-pp_ext_set(pp_ext *self, const char *name, GLboolean enable)
-{
- if (_mesa_strcmp (name, "GL_ARB_draw_buffers") == 0)
- self->ARB_draw_buffers = enable;
- else if (_mesa_strcmp (name, "GL_ARB_texture_rectangle") == 0)
- self->ARB_texture_rectangle = enable;
- else
- return GL_FALSE;
- return GL_TRUE;
-}
-
-
-/**
- * Called in response to #pragma. For example, "#pragma debug(on)" would
- * call this function as pp_pragma("debug", "on").
- * \return GL_TRUE if pragma is valid, GL_FALSE if invalid
- */
-static GLboolean
-pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
-{
-#if 0
- printf("#pragma %s %s\n", pragma, param);
-#endif
- if (_mesa_strcmp(pragma, "optimize") == 0) {
- if (!param)
- return GL_FALSE; /* missing required param */
- if (_mesa_strcmp(param, "on") == 0) {
- if (!pragmas->IgnoreOptimize)
- pragmas->Optimize = GL_TRUE;
- }
- else if (_mesa_strcmp(param, "off") == 0) {
- if (!pragmas->IgnoreOptimize)
- pragmas->Optimize = GL_FALSE;
- }
- else {
- return GL_FALSE; /* invalid param */
- }
- }
- else if (_mesa_strcmp(pragma, "debug") == 0) {
- if (!param)
- return GL_FALSE; /* missing required param */
- if (_mesa_strcmp(param, "on") == 0) {
- if (!pragmas->IgnoreDebug)
- pragmas->Debug = GL_TRUE;
- }
- else if (_mesa_strcmp(param, "off") == 0) {
- if (!pragmas->IgnoreDebug)
- pragmas->Debug = GL_FALSE;
- }
- else {
- return GL_FALSE; /* invalid param */
- }
- }
- /* all other pragmas are silently ignored */
- return GL_TRUE;
-}
-
-
-/**
- * The state of preprocessor: current line, file and version number, list
- * of all defined macros and the #if/#endif context.
- */
-typedef struct
-{
- GLint line;
- GLint file;
- GLint version;
- pp_symbols symbols;
- pp_ext ext;
- slang_info_log *elog;
- pp_cond_stack cond;
-} pp_state;
-
-static GLvoid
-pp_state_init (pp_state *self, slang_info_log *elog,
- const struct gl_extensions *extensions)
-{
- self->line = 0;
- self->file = 1;
-#if FEATURE_es2_glsl
- self->version = 100;
-#else
- self->version = 110;
-#endif
- pp_symbols_init (&self->symbols);
- pp_ext_init (&self->ext, extensions);
- self->elog = elog;
-
- /* Initialize condition stack and create the global context. */
- self->cond.top = &self->cond.stack[CONDITION_STACK_SIZE - 1];
- self->cond.top->current = GL_TRUE;
- self->cond.top->effective = GL_TRUE;
- self->cond.top->else_allowed = GL_FALSE;
- self->cond.top->endif_required = GL_FALSE;
-}
-
-static GLvoid
-pp_state_free (pp_state *self)
-{
- pp_symbols_free (&self->symbols);
-}
-
-#define IS_FIRST_ID_CHAR(x) (((x) >= 'a' && (x) <= 'z') || ((x) >= 'A' && (x) <= 'Z') || (x) == '_')
-#define IS_NEXT_ID_CHAR(x) (IS_FIRST_ID_CHAR(x) || ((x) >= '0' && (x) <= '9'))
-#define IS_WHITE(x) ((x) == ' ' || (x) == '\n')
-#define IS_NULL(x) ((x) == '\0')
-
-#define SKIP_WHITE(x) do { while (IS_WHITE(*(x))) (x)++; } while (GL_FALSE)
-
-typedef struct
-{
- slang_string *output;
- const char *input;
- pp_state *state;
-} expand_state;
-
-static GLboolean
-expand_defined (expand_state *e, slang_string *buffer)
-{
- GLboolean in_paren = GL_FALSE;
- const char *id;
-
- /* Parse the optional opening parenthesis. */
- SKIP_WHITE(e->input);
- if (*e->input == '(') {
- e->input++;
- in_paren = GL_TRUE;
- SKIP_WHITE(e->input);
- }
-
- /* Parse operand. */
- if (!IS_FIRST_ID_CHAR(*e->input)) {
- slang_info_log_error (e->state->elog,
- "preprocess error: identifier expected after operator 'defined'.");
- return GL_FALSE;
- }
- slang_string_reset (buffer);
- slang_string_pushc (buffer, *e->input++);
- while (IS_NEXT_ID_CHAR(*e->input))
- slang_string_pushc (buffer, *e->input++);
- id = slang_string_cstr (buffer);
-
- /* Check if the operand is defined. Output 1 if it is defined, output 0 if not. */
- if (pp_symbols_find (&e->state->symbols, id) == NULL)
- slang_string_pushs (e->output, " 0 ", 3);
- else
- slang_string_pushs (e->output, " 1 ", 3);
-
- /* Parse the closing parentehesis if the opening one was there. */
- if (in_paren) {
- SKIP_WHITE(e->input);
- if (*e->input != ')') {
- slang_info_log_error (e->state->elog, "preprocess error: ')' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-expand (expand_state *, pp_symbols *);
-
-static GLboolean
-expand_symbol (expand_state *e, pp_symbol *symbol)
-{
- expand_state es;
-
- /* If the macro has some parameters, we need to parse them. */
- if (symbol->parameters.count != 0) {
- GLuint i;
-
- /* Parse the opening parenthesis. */
- SKIP_WHITE(e->input);
- if (*e->input != '(') {
- slang_info_log_error (e->state->elog, "preprocess error: '(' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
-
- /* Parse macro actual parameters. This can be anything, separated by a colon.
- */
- for (i = 0; i < symbol->parameters.count; i++) {
- GLuint nested_paren_count = 0; /* track number of nested parentheses */
-
- if (*e->input == ')') {
- slang_info_log_error (e->state->elog, "preprocess error: unexpected ')'.");
- return GL_FALSE;
- }
-
- /* Eat all characters up to the comma or closing parentheses. */
- pp_symbol_reset (&symbol->parameters.symbols[i]);
- while (!IS_NULL(*e->input)) {
- /* Exit loop only when all nested parens have been eaten. */
- if (nested_paren_count == 0 && (*e->input == ',' || *e->input == ')'))
- break;
-
- /* Actually count nested parens here. */
- if (*e->input == '(')
- nested_paren_count++;
- else if (*e->input == ')')
- nested_paren_count--;
-
- slang_string_pushc (&symbol->parameters.symbols[i].replacement, *e->input++);
- }
-
- /* If it was not the last paremeter, skip the comma. Otherwise, skip the
- * closing parentheses. */
- if (i + 1 == symbol->parameters.count) {
- /* This is the last paremeter - skip the closing parentheses. */
- if (*e->input != ')') {
- slang_info_log_error (e->state->elog, "preprocess error: ')' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
- }
- else {
- /* Skip the separating comma. */
- if (*e->input != ',') {
- slang_info_log_error (e->state->elog, "preprocess error: ',' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
- }
- }
- }
-
- /* Expand the macro. Use its parameters as a priority symbol list to expand
- * macro parameters correctly. */
- es.output = e->output;
- es.input = slang_string_cstr (&symbol->replacement);
- es.state = e->state;
- slang_string_pushc (e->output, ' ');
- if (!expand (&es, &symbol->parameters))
- return GL_FALSE;
- slang_string_pushc (e->output, ' ');
- return GL_TRUE;
-}
-
-/*
- * Function expand() expands source text from <input> to <output>. The expansion is made using
- * the list passed in <symbols> parameter. It allows us to expand macro formal parameters with
- * actual parameters. The global list of symbols from pp state is used when doing a recursive
- * call of expand().
- */
-
-static GLboolean
-expand (expand_state *e, pp_symbols *symbols)
-{
- while (!IS_NULL(*e->input)) {
- if (IS_FIRST_ID_CHAR(*e->input)) {
- slang_string buffer;
- const char *id;
-
- /* Parse the identifier. */
- slang_string_init (&buffer);
- slang_string_pushc (&buffer, *e->input++);
- while (IS_NEXT_ID_CHAR(*e->input))
- slang_string_pushc (&buffer, *e->input++);
- id = slang_string_cstr (&buffer);
-
- /* Now check if the identifier is special in some way. The "defined" identifier is
- * actually an operator that we must handle here and expand it either to " 0 " or " 1 ".
- * The other identifiers start with "__" and we expand it to appropriate values
- * taken from the preprocessor state. */
- if (_mesa_strcmp (id, "defined") == 0) {
- if (!expand_defined (e, &buffer))
- return GL_FALSE;
- }
- else if (_mesa_strcmp (id, "__LINE__") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, e->state->line);
- slang_string_pushc (e->output, ' ');
- }
- else if (_mesa_strcmp (id, "__FILE__") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, e->state->file);
- slang_string_pushc (e->output, ' ');
- }
- else if (_mesa_strcmp (id, "__VERSION__") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, e->state->version);
- slang_string_pushc (e->output, ' ');
- }
-#if FEATURE_es2_glsl
- else if (_mesa_strcmp (id, "GL_ES") == 0 ||
- _mesa_strcmp (id, "GL_FRAGMENT_PRECISION_HIGH") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, '1');
- slang_string_pushc (e->output, ' ');
- }
-#endif
- else {
- pp_symbol *symbol;
-
- /* The list of symbols from <symbols> take precedence over the list from <state>.
- * Note that in some cases this is the same list so avoid double look-up. */
- symbol = pp_symbols_find (symbols, id);
- if (symbol == NULL && symbols != &e->state->symbols)
- symbol = pp_symbols_find (&e->state->symbols, id);
-
- /* If the symbol was found, recursively expand its definition. */
- if (symbol != NULL) {
- if (!expand_symbol (e, symbol)) {
- slang_string_free (&buffer);
- return GL_FALSE;
- }
- }
- else {
- slang_string_push (e->output, &buffer);
- }
- }
- slang_string_free (&buffer);
- }
- else if (IS_WHITE(*e->input)) {
- slang_string_pushc (e->output, *e->input++);
- }
- else {
- while (!IS_WHITE(*e->input) && !IS_NULL(*e->input) && !IS_FIRST_ID_CHAR(*e->input))
- slang_string_pushc (e->output, *e->input++);
- }
- }
- return GL_TRUE;
-}
-
-static GLboolean
-parse_if (slang_string *output, const byte *prod, GLuint *pi, GLint *result, pp_state *state,
- grammar eid)
-{
- const char *text;
- GLuint len;
-
- text = (const char *) (&prod[*pi]);
- len = _mesa_strlen (text);
-
- if (state->cond.top->effective) {
- slang_string expr;
- GLuint count;
- GLint results[2];
- expand_state es;
-
- /* Expand the expression. */
- slang_string_init (&expr);
- es.output = &expr;
- es.input = text;
- es.state = state;
- if (!expand (&es, &state->symbols))
- return GL_FALSE;
-
- /* Execute the expression. */
- count = execute_expressions (output, eid, (const byte *) (slang_string_cstr (&expr)),
- results, state->elog);
- slang_string_free (&expr);
- if (count != 1)
- return GL_FALSE;
- *result = results[0];
- }
- else {
- /* The directive is dead. */
- *result = 0;
- }
-
- *pi += len + 1;
- return GL_TRUE;
-}
-
-#define ESCAPE_TOKEN 0
-
-#define TOKEN_END 0
-#define TOKEN_DEFINE 1
-#define TOKEN_UNDEF 2
-#define TOKEN_IF 3
-#define TOKEN_ELSE 4
-#define TOKEN_ELIF 5
-#define TOKEN_ENDIF 6
-#define TOKEN_ERROR 7
-#define TOKEN_PRAGMA 8
-#define TOKEN_EXTENSION 9
-#define TOKEN_LINE 10
-
-#define PARAM_END 0
-#define PARAM_PARAMETER 1
-
-#define BEHAVIOR_REQUIRE 1
-#define BEHAVIOR_ENABLE 2
-#define BEHAVIOR_WARN 3
-#define BEHAVIOR_DISABLE 4
-
-#define PRAGMA_NO_PARAM 0
-#define PRAGMA_PARAM 1
-
-
-static GLboolean
-preprocess_source (slang_string *output, const char *source,
- grammar pid, grammar eid,
- slang_info_log *elog,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas)
-{
- static const char *predefined[] = {
- "__FILE__",
- "__LINE__",
- "__VERSION__",
-#if FEATURE_es2_glsl
- "GL_ES",
- "GL_FRAGMENT_PRECISION_HIGH",
-#endif
- NULL
- };
- byte *prod;
- GLuint size, i;
- pp_state state;
-
- if (!grammar_fast_check (pid, (const byte *) (source), &prod, &size, 65536)) {
- grammar_error_to_log (elog);
- return GL_FALSE;
- }
-
- pp_state_init (&state, elog, extensions);
-
- /* add the predefined symbols to the symbol table */
- for (i = 0; predefined[i]; i++) {
- pp_symbol *symbol = NULL;
- symbol = pp_symbols_push(&state.symbols);
- assert(symbol);
- slang_string_pushs(&symbol->name,
- predefined[i], _mesa_strlen(predefined[i]));
- }
-
- i = 0;
- while (i < size) {
- if (prod[i] != ESCAPE_TOKEN) {
- if (state.cond.top->effective) {
- slang_string input;
- expand_state es;
-
- /* Eat only one line of source code to expand it.
- * FIXME: This approach has one drawback. If a macro with parameters spans across
- * multiple lines, the preprocessor will raise an error. */
- slang_string_init (&input);
- while (prod[i] != '\0' && prod[i] != '\n')
- slang_string_pushc (&input, prod[i++]);
- if (prod[i] != '\0')
- slang_string_pushc (&input, prod[i++]);
-
- /* Increment line number. */
- state.line++;
-
- es.output = output;
- es.input = slang_string_cstr (&input);
- es.state = &state;
- if (!expand (&es, &state.symbols))
- goto error;
-
- slang_string_free (&input);
- }
- else {
- /* Condition stack is disabled - keep track on line numbers and output only newlines. */
- if (prod[i] == '\n') {
- state.line++;
- /*pp_annotate (output, "%c", prod[i]);*/
- }
- else {
- /*pp_annotate (output, "%c", prod[i]);*/
- }
- i++;
- }
- }
- else {
- const char *id;
- GLuint idlen;
- GLubyte token;
-
- i++;
- token = prod[i++];
- switch (token) {
-
- case TOKEN_END:
- /* End of source string.
- * Check if all #ifs have been terminated by matching #endifs.
- * On condition stack there should be only the global condition context. */
- if (state.cond.top->endif_required) {
- slang_info_log_error (elog, "end of source without matching #endif.");
- return GL_FALSE;
- }
- break;
-
- case TOKEN_DEFINE:
- {
- pp_symbol *symbol = NULL;
-
- /* Parse macro name. */
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
- if (state.cond.top->effective) {
- pp_annotate (output, "// #define %s(", id);
-
- /* If the symbol is already defined, override it. */
- symbol = pp_symbols_find (&state.symbols, id);
- if (symbol == NULL) {
- symbol = pp_symbols_push (&state.symbols);
- if (symbol == NULL)
- goto error;
- slang_string_pushs (&symbol->name, id, idlen);
- }
- else {
- pp_symbol_reset (symbol);
- }
- }
- i += idlen + 1;
-
- /* Parse optional macro parameters. */
- while (prod[i++] != PARAM_END) {
- pp_symbol *param;
-
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
- if (state.cond.top->effective) {
- pp_annotate (output, "%s, ", id);
- param = pp_symbols_push (&symbol->parameters);
- if (param == NULL)
- goto error;
- slang_string_pushs (&param->name, id, idlen);
- }
- i += idlen + 1;
- }
-
- /* Parse macro replacement. */
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
- if (state.cond.top->effective) {
- slang_string replacement;
- expand_state es;
-
- pp_annotate (output, ") %s", id);
-
- slang_string_init(&replacement);
- slang_string_pushs(&replacement, id, idlen);
-
- /* Expand macro replacement. */
- es.output = &symbol->replacement;
- es.input = slang_string_cstr(&replacement);
- es.state = &state;
- if (!expand(&es, &state.symbols)) {
- slang_string_free(&replacement);
- goto error;
- }
- slang_string_free(&replacement);
- }
- i += idlen + 1;
- }
- break;
-
- case TOKEN_UNDEF:
- id = (const char *) (&prod[i]);
- i += _mesa_strlen (id) + 1;
- if (state.cond.top->effective) {
- pp_symbol *symbol;
-
- pp_annotate (output, "// #undef %s", id);
- /* Try to find symbol with given name and remove it. */
- symbol = pp_symbols_find (&state.symbols, id);
- if (symbol != NULL)
- if (!pp_symbols_erase (&state.symbols, symbol))
- goto error;
- }
- break;
-
- case TOKEN_IF:
- {
- GLint result;
-
- /* Parse #if expression end execute it. */
- pp_annotate (output, "// #if ");
- if (!parse_if (output, prod, &i, &result, &state, eid))
- goto error;
-
- /* Push new condition on the stack. */
- if (!pp_cond_stack_push (&state.cond, state.elog))
- goto error;
- state.cond.top->current = result ? GL_TRUE : GL_FALSE;
- state.cond.top->else_allowed = GL_TRUE;
- state.cond.top->endif_required = GL_TRUE;
- pp_cond_stack_reevaluate (&state.cond);
- }
- break;
-
- case TOKEN_ELSE:
- /* Check if #else is alloved here. */
- if (!state.cond.top->else_allowed) {
- slang_info_log_error (elog, "#else without matching #if.");
- goto error;
- }
-
- /* Negate current condition and reevaluate it. */
- state.cond.top->current = !state.cond.top->current;
- state.cond.top->else_allowed = GL_FALSE;
- pp_cond_stack_reevaluate (&state.cond);
- if (state.cond.top->effective)
- pp_annotate (output, "// #else");
- break;
-
- case TOKEN_ELIF:
- /* Check if #elif is alloved here. */
- if (!state.cond.top->else_allowed) {
- slang_info_log_error (elog, "#elif without matching #if.");
- goto error;
- }
-
- /* Negate current condition and reevaluate it. */
- state.cond.top->current = !state.cond.top->current;
- pp_cond_stack_reevaluate (&state.cond);
-
- if (state.cond.top->effective)
- pp_annotate (output, "// #elif ");
-
- {
- GLint result;
-
- /* Parse #elif expression end execute it. */
- if (!parse_if (output, prod, &i, &result, &state, eid))
- goto error;
-
- /* Update current condition and reevaluate it. */
- state.cond.top->current = result ? GL_TRUE : GL_FALSE;
- pp_cond_stack_reevaluate (&state.cond);
- }
- break;
-
- case TOKEN_ENDIF:
- /* Check if #endif is alloved here. */
- if (!state.cond.top->endif_required) {
- slang_info_log_error (elog, "#endif without matching #if.");
- goto error;
- }
-
- /* Pop the condition off the stack. */
- state.cond.top++;
- if (state.cond.top->effective)
- pp_annotate (output, "// #endif");
- break;
-
- case TOKEN_EXTENSION:
- /* Parse the extension name. */
- id = (const char *) (&prod[i]);
- i += _mesa_strlen (id) + 1;
- if (state.cond.top->effective)
- pp_annotate (output, "// #extension %s: ", id);
-
- /* Parse and apply extension behavior. */
- if (state.cond.top->effective) {
- switch (prod[i++]) {
-
- case BEHAVIOR_REQUIRE:
- pp_annotate (output, "require");
- if (!pp_ext_set (&state.ext, id, GL_TRUE)) {
- if (_mesa_strcmp (id, "all") == 0) {
- slang_info_log_error (elog, "require: bad behavior for #extension all.");
- goto error;
- }
- else {
- slang_info_log_error (elog, "%s: required extension is not supported.", id);
- goto error;
- }
- }
- break;
-
- case BEHAVIOR_ENABLE:
- pp_annotate (output, "enable");
- if (!pp_ext_set (&state.ext, id, GL_TRUE)) {
- if (_mesa_strcmp (id, "all") == 0) {
- slang_info_log_error (elog, "enable: bad behavior for #extension all.");
- goto error;
- }
- else {
- slang_info_log_warning (elog, "%s: enabled extension is not supported.", id);
- }
- }
- break;
-
- case BEHAVIOR_WARN:
- pp_annotate (output, "warn");
- if (!pp_ext_set (&state.ext, id, GL_TRUE)) {
- if (_mesa_strcmp (id, "all") != 0) {
- slang_info_log_warning (elog, "%s: enabled extension is not supported.", id);
- }
- }
- break;
-
- case BEHAVIOR_DISABLE:
- pp_annotate (output, "disable");
- if (!pp_ext_set (&state.ext, id, GL_FALSE)) {
- if (_mesa_strcmp (id, "all") == 0) {
- pp_ext_disable_all (&state.ext);
- }
- else {
- slang_info_log_warning (elog, "%s: disabled extension is not supported.", id);
- }
- }
- break;
-
- default:
- assert (0);
- }
- }
- break;
-
- case TOKEN_PRAGMA:
- {
- GLint have_param;
- const char *pragma, *param;
-
- pragma = (const char *) (&prod[i]);
- i += _mesa_strlen(pragma) + 1;
- have_param = (prod[i++] == PRAGMA_PARAM);
- if (have_param) {
- param = (const char *) (&prod[i]);
- i += _mesa_strlen(param) + 1;
- }
- else {
- param = NULL;
- }
- pp_pragma(pragmas, pragma, param);
- }
- break;
-
- case TOKEN_LINE:
- id = (const char *) (&prod[i]);
- i += _mesa_strlen (id) + 1;
-
- if (state.cond.top->effective) {
- slang_string buffer;
- GLuint count;
- GLint results[2];
- expand_state es;
-
- slang_string_init (&buffer);
- state.line++;
- es.output = &buffer;
- es.input = id;
- es.state = &state;
- if (!expand (&es, &state.symbols))
- goto error;
-
- pp_annotate (output, "// #line ");
- count = execute_expressions (output, eid,
- (const byte *) (slang_string_cstr (&buffer)),
- results, state.elog);
- slang_string_free (&buffer);
- if (count == 0)
- goto error;
-
- state.line = results[0] - 1;
- if (count == 2)
- state.file = results[1];
- }
- break;
- }
- }
- }
-
- /* Check for missing #endifs. */
- if (state.cond.top->endif_required) {
- slang_info_log_error (elog, "#endif expected but end of source found.");
- goto error;
- }
-
- grammar_alloc_free(prod);
- pp_state_free (&state);
- return GL_TRUE;
-
-error:
- grammar_alloc_free(prod);
- pp_state_free (&state);
- return GL_FALSE;
-}
-
-
-/**
- * Remove the continuation characters from the input string.
- * This is the very first step in preprocessing and is effective
- * even inside comment blocks.
- * If there is a whitespace between a backslash and a newline,
- * this is not considered as a line continuation.
- * \return GL_TRUE for success, GL_FALSE otherwise.
- */
-static GLboolean
-_slang_preprocess_backslashes(slang_string *output,
- const char *input)
-{
- while (*input) {
- if (input[0] == '\\') {
- /* If a newline follows, eat the backslash and the newline. */
- if (input[1] == '\r') {
- if (input[2] == '\n') {
- input += 3;
- } else {
- input += 2;
- }
- } else if (input[1] == '\n') {
- if (input[2] == '\r') {
- input += 3;
- } else {
- input += 2;
- }
- } else {
- /* Leave the backslash alone. */
- slang_string_pushc(output, *input++);
- }
- } else {
- slang_string_pushc(output, *input++);
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Run preprocessor on source code.
- * \param extensions indicates which GL extensions are enabled
- * \param output the post-process results
- * \param input the input text
- * \param elog log to record warnings, errors
- * \param extensions out extension settings
- * \param pragmas in/out #pragma settings
- * \return GL_TRUE for success, GL_FALSE for error
- */
-GLboolean
-_slang_preprocess_directives(slang_string *output,
- const char *input,
- slang_info_log *elog,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas)
-{
- grammar pid, eid;
- GLboolean success;
- slang_string without_backslashes;
-
- pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn));
- if (pid == 0) {
- grammar_error_to_log (elog);
- return GL_FALSE;
- }
- eid = grammar_load_from_text ((const byte *) (slang_pp_expression_syn));
- if (eid == 0) {
- grammar_error_to_log (elog);
- grammar_destroy (pid);
- return GL_FALSE;
- }
-
- slang_string_init(&without_backslashes);
- success = _slang_preprocess_backslashes(&without_backslashes, input);
-
- if (0) {
- _mesa_printf("Pre-processed shader:\n");
- _mesa_printf("%s", slang_string_cstr(&without_backslashes));
- _mesa_printf("----------------------\n");
- }
-
- if (success) {
- success = preprocess_source(output,
- slang_string_cstr(&without_backslashes),
- pid,
- eid,
- elog,
- extensions,
- pragmas);
- }
-
- slang_string_free(&without_backslashes);
- grammar_destroy (eid);
- grammar_destroy (pid);
-
- if (0) {
- _mesa_printf("Post-processed shader:\n");
- _mesa_printf("%s", slang_string_cstr(output));
- _mesa_printf("----------------------\n");
- }
-
- return success;
-}
-
diff --git a/src/mesa/shader/slang/slang_preprocess.h b/src/mesa/shader/slang/slang_preprocess.h
deleted file mode 100644
index f344820daef..00000000000
--- a/src/mesa/shader/slang/slang_preprocess.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef SLANG_PREPROCESS_H
-#define SLANG_PREPROCESS_H
-
-#include "slang_compile.h"
-#include "slang_log.h"
-
-
-extern GLboolean
-_slang_preprocess_version (const char *, GLuint *, GLuint *, slang_info_log *);
-
-extern GLboolean
-_slang_preprocess_directives(slang_string *output, const char *input,
- slang_info_log *,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas);
-
-#endif /* SLANG_PREPROCESS_H */
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index b8a21f642cb..13b9ca3c877 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -84,10 +84,11 @@ _slang_lookup_constant(const char *name)
for (i = 0; info[i].Name; i++) {
if (strcmp(info[i].Name, name) == 0) {
/* found */
- GLint value = -1;
- _mesa_GetIntegerv(info[i].Token, &value);
- ASSERT(value >= 0); /* sanity check that glGetFloatv worked */
- return value;
+ GLint values[16];
+ values[0] = -1;
+ _mesa_GetIntegerv(info[i].Token, values);
+ ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */
+ return values[0];
}
}
return -1;
diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c
index a4ebacc0936..e07e3a226a5 100644
--- a/src/mesa/shader/slang/slang_vartable.c
+++ b/src/mesa/shader/slang/slang_vartable.c
@@ -311,10 +311,10 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
{
struct table *t = vt->Top;
GLuint i;
- GLuint r = store->Index;
+ GLint r = store->Index;
assert(store->Size > 0);
assert(r >= 0);
- assert(r + store->Size <= vt->MaxRegisters * 4);
+ assert((GLuint)r + store->Size <= vt->MaxRegisters * 4);
if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n",
store->Size, r,
_mesa_swizzle_string(store->Swizzle, 0, 0),
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index 615a5588eae..a4d09c75bb6 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -15,6 +15,7 @@ MAIN_SOURCES = \
main/clear.c \
main/clip.c \
main/colortab.c \
+ main/condrender.c \
main/context.c \
main/convolve.c \
main/cpuinfo.c \
@@ -80,6 +81,7 @@ MAIN_SOURCES = \
main/texstate.c \
main/texstore.c \
main/varray.c \
+ main/version.c \
main/viewport.c \
main/vtxfmt.c
@@ -190,8 +192,8 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_blit.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_cb_clear.c \
+ state_tracker/st_cb_condrender.c \
state_tracker/st_cb_flush.c \
- state_tracker/st_cb_get.c \
state_tracker/st_cb_drawpixels.c \
state_tracker/st_cb_fbo.c \
state_tracker/st_cb_feedback.c \
@@ -202,7 +204,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
state_tracker/st_cb_viewport.c \
- state_tracker/st_api.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
@@ -219,7 +220,6 @@ SHADER_SOURCES = \
shader/arbprogparse.c \
shader/arbprogram.c \
shader/atifragshader.c \
- shader/grammar/grammar_mesa.c \
shader/hash_table.c \
shader/lex.yy.c \
shader/nvfragparse.c \
@@ -256,7 +256,6 @@ SLANG_SOURCES = \
shader/slang/slang_link.c \
shader/slang/slang_log.c \
shader/slang/slang_mem.c \
- shader/slang/slang_preprocess.c \
shader/slang/slang_print.c \
shader/slang/slang_simplify.c \
shader/slang/slang_storage.c \
@@ -366,6 +365,12 @@ GLAPI_OBJECTS = \
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+### Other archives/libraries
+
+GLSL_LIBS = \
+ $(TOP)/src/glsl/pp/libglslpp.a \
+ $(TOP)/src/glsl/cl/libglslcl.a
+
### Include directories
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index aaa17e6a3b9..9b0f8027ebb 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -1014,21 +1014,29 @@ gl_dispatch_functions_start:
GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE)
HIDDEN(gl_dispatch_stub_785)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
+ GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
+ GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT)
+ GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT)
+ GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT)
+ GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
+ GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
+ GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_788)
- GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_789)
- GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_790)
- GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_791)
- GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_792)
- GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_793)
- GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_794)
+ GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_796)
+ GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_798)
+ GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_799)
+ GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_800)
+ GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_801)
+ GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_802)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
@@ -1272,6 +1280,7 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
+ GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample)
GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT)
diff --git a/src/mesa/sparc/xform.S b/src/mesa/sparc/xform.S
index f2b9674bf2d..2a7cce41e5a 100644
--- a/src/mesa/sparc/xform.S
+++ b/src/mesa/sparc/xform.S
@@ -17,7 +17,7 @@
#include "sparc_matrix.h"
-#if defined(SVR4) || defined(__SVR4) || defined(__svr4__)
+#if defined(SVR4) || defined(__SVR4) || defined(__svr4__) || defined(__arch64__)
/* Solaris requires this for 64-bit. */
.register %g2, #scratch
.register %g3, #scratch
diff --git a/src/mesa/state_tracker/st_api.c b/src/mesa/state_tracker/st_api.c
deleted file mode 100644
index fc0e9a23164..00000000000
--- a/src/mesa/state_tracker/st_api.c
+++ /dev/null
@@ -1,33 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Just a global symbol for EGL to look for to identify the supported
- * graphics API.
- */
-int st_api_OpenGL = 1;
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index ca15ce1b474..73df44d1988 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] =
&st_update_clip,
&st_finalize_textures,
- &st_update_shader,
+ &st_update_fp,
+ &st_update_vp,
&st_update_rasterizer,
&st_update_polygon_stipple,
@@ -137,7 +138,7 @@ void st_validate_state( struct st_context *st )
if (state->st == 0)
return;
-// _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);
+ /*_mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
if (1) {
/* Debug version which enforces various sanity checks on the
@@ -152,7 +153,7 @@ void st_validate_state( struct st_context *st )
const struct st_tracked_state *atom = atoms[i];
struct st_state_flags generated;
-// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);
+ /*_mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
if (!(atom->dirty.mesa || atom->dirty.st) ||
!atom->update) {
@@ -162,7 +163,7 @@ void st_validate_state( struct st_context *st )
if (check_state(state, &atom->dirty)) {
atoms[i]->update( st );
-// _mesa_printf("after: %x\n", atom->dirty.mesa);
+ /*_mesa_printf("after: %x\n", atom->dirty.mesa);*/
}
accumulate_state(&examined, &atom->dirty);
@@ -175,7 +176,7 @@ void st_validate_state( struct st_context *st )
assert(!check_state(&examined, &generated));
prev = *state;
}
-// _mesa_printf("\n");
+ /*_mesa_printf("\n");*/
}
else {
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index c7cffd85c8a..f34b49203b2 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st );
extern const struct st_tracked_state st_update_framebuffer;
extern const struct st_tracked_state st_update_clip;
extern const struct st_tracked_state st_update_depth_stencil_alpha;
-extern const struct st_tracked_state st_update_shader;
+extern const struct st_tracked_state st_update_fp;
+extern const struct st_tracked_state st_update_vp;
extern const struct st_tracked_state st_update_rasterizer;
extern const struct st_tracked_state st_update_polygon_stipple;
extern const struct st_tracked_state st_update_viewport;
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 35c09c3e08f..43e62c29f3e 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -200,13 +200,13 @@ update_blend( struct st_context *st )
}
/* Colormask - maybe reverse these bits? */
- if (st->ctx->Color.ColorMask[0])
+ if (st->ctx->Color.ColorMask[0][0])
blend->colormask |= PIPE_MASK_R;
- if (st->ctx->Color.ColorMask[1])
+ if (st->ctx->Color.ColorMask[0][1])
blend->colormask |= PIPE_MASK_G;
- if (st->ctx->Color.ColorMask[2])
+ if (st->ctx->Color.ColorMask[0][2])
blend->colormask |= PIPE_MASK_B;
- if (st->ctx->Color.ColorMask[3])
+ if (st->ctx->Color.ColorMask[0][3])
blend->colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index e18c0f6e0a1..8ca4335e330 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -40,6 +40,7 @@
#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
@@ -64,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st,
GLuint level;
/* find matching mipmap level size */
for (level = 0; level <= texture->last_level; level++) {
- if (texture->width[level] == rtt_width &&
- texture->height[level] == rtt_height) {
+ if (u_minify(texture->width0, level) == rtt_width &&
+ u_minify(texture->height0, level) == rtt_height) {
pipe_surface_reference(&strb->surface, NULL);
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index babfcc87b4a..6a5854e9ba5 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
const GLuint gSize = ctx->PixelMaps.GtoG.Size;
const GLuint bSize = ctx->PixelMaps.BtoB.Size;
const GLuint aSize = ctx->PixelMaps.AtoA.Size;
- const uint texSize = pt->width[0];
+ const uint texSize = pt->width0;
uint *dest;
uint i, j;
@@ -162,12 +162,14 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
*/
for (i = 0; i < texSize; i++) {
for (j = 0; j < texSize; j++) {
+ union util_color uc;
int k = (i * texSize + j);
ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize];
ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize];
ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize];
ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize];
- util_pack_color_ub(r, g, b, a, pt->format, dest + k);
+ util_pack_color_ub(r, g, b, a, pt->format, &uc);
+ *(dest + k) = uc.ui;
}
}
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 6611956ae83..7b84a86ba48 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -208,15 +208,11 @@ update_samplers(struct st_context *st)
assert(sampler->min_lod <= sampler->max_lod);
}
- xlate_border_color(texobj->BorderColor,
+ xlate_border_color(texobj->BorderColor.f,
teximg ? teximg->_BaseFormat : GL_RGBA,
sampler->border_color);
sampler->max_anisotropy = texobj->MaxAnisotropy;
- if (sampler->max_anisotropy > 1.0) {
- sampler->min_img_filter = PIPE_TEX_FILTER_ANISO;
- sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO;
- }
/* only care about ARB_shadow, not SGI shadow */
if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
@@ -229,14 +225,23 @@ update_samplers(struct st_context *st)
/*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, sampler);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, sampler);
+ }
}
else {
/*printf("%s su=%u null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, NULL);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, NULL);
+ }
}
}
cso_single_sampler_done(st->cso_context);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_single_vertex_sampler_done(st->cso_context);
+ }
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index ee649be885e..46c8cbb3098 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -56,82 +56,18 @@
#include "st_mesa_to_tgsi.h"
-/**
- * This represents a vertex program, especially translated to match
- * the inputs of a particular fragment shader.
- */
-struct translated_vertex_program
-{
- struct st_vertex_program *master;
-
- /** The fragment shader "signature" this vertex shader is meant for: */
- GLbitfield frag_inputs;
-
- /** Compared against master vertex program's serialNo: */
- GLuint serialNo;
-
- /** Maps VERT_RESULT_x to slot */
- GLuint output_to_slot[VERT_RESULT_MAX];
- ubyte output_to_semantic_name[VERT_RESULT_MAX];
- ubyte output_to_semantic_index[VERT_RESULT_MAX];
-
- /** Pointer to the translated vertex program */
- struct st_vertex_program *vp;
- struct translated_vertex_program *next; /**< next in linked list */
-};
-
-
-
-/**
- * Given a vertex program output attribute, return the corresponding
- * fragment program input attribute.
- * \return -1 for vertex outputs that have no corresponding fragment input
- */
-static GLint
-vp_out_to_fp_in(GLuint vertResult)
-{
- if (vertResult >= VERT_RESULT_TEX0 &&
- vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS)
- return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0);
-
- if (vertResult >= VERT_RESULT_VAR0 &&
- vertResult < VERT_RESULT_VAR0 + MAX_VARYING)
- return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0);
-
- switch (vertResult) {
- case VERT_RESULT_HPOS:
- return FRAG_ATTRIB_WPOS;
- case VERT_RESULT_COL0:
- return FRAG_ATTRIB_COL0;
- case VERT_RESULT_COL1:
- return FRAG_ATTRIB_COL1;
- case VERT_RESULT_FOGC:
- return FRAG_ATTRIB_FOGC;
- default:
- /* Back-face colors, edge flags, etc */
- return -1;
- }
-}
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
+/*
+ * Translate fragment program if needed.
*/
-static struct translated_vertex_program *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp)
+static void
+translate_fp(struct st_context *st,
+ struct st_fragment_program *stfp)
{
- static const GLuint UNUSED = ~0;
- struct translated_vertex_program *xvp;
const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead;
- /*
- * Translate fragment program if needed.
- */
if (!stfp->state.tokens) {
GLuint inAttr, numIn = 0;
@@ -141,7 +77,7 @@ find_translated_vp(struct st_context *st,
numIn++;
}
else {
- stfp->input_to_slot[inAttr] = UNUSED;
+ stfp->input_to_slot[inAttr] = -1;
}
}
@@ -151,170 +87,74 @@ find_translated_vp(struct st_context *st,
st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}
+}
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- * XXX This could be a hash lookup, using InputsRead as the key.
- */
- for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) {
- if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) {
- break;
- }
- }
-
- /* No? Allocate translated vp object now */
- if (!xvp) {
- xvp = ST_CALLOC_STRUCT(translated_vertex_program);
- xvp->frag_inputs = fragInputsRead;
- xvp->master = stvp;
-
- xvp->next = stfp->vertex_programs;
- stfp->vertex_programs = xvp;
- }
- /* See if we need to translate vertex program to TGSI form */
- if (xvp->serialNo != stvp->serialNo) {
- GLuint outAttr;
- const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten;
- GLuint numVpOuts = 0;
- GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE;
- GLbitfield usedGenerics = 0x0;
- GLbitfield usedOutputSlots = 0x0;
-
- /* Compute mapping of vertex program outputs to slots, which depends
- * on the fragment program's input->slot mapping.
- */
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- /* set defaults: */
- xvp->output_to_slot[outAttr] = UNUSED;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT;
- xvp->output_to_semantic_index[outAttr] = 99;
-
- if (outAttr == VERT_RESULT_HPOS) {
- /* always put xformed position into slot zero */
- GLuint slot = 0;
- xvp->output_to_slot[VERT_RESULT_HPOS] = slot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION;
- xvp->output_to_semantic_index[outAttr] = 0;
- numVpOuts++;
- usedOutputSlots |= (1 << slot);
- }
- else if (outputsWritten & (1 << outAttr)) {
- /* see if the frag prog wants this vert output */
- GLint fpInAttrib = vp_out_to_fp_in(outAttr);
- if (fpInAttrib >= 0) {
- GLuint fpInSlot = stfp->input_to_slot[fpInAttrib];
- if (fpInSlot != ~0) {
- /* match this vp output to the fp input */
- GLuint vpOutSlot = stfp->input_map[fpInSlot];
- xvp->output_to_slot[outAttr] = vpOutSlot;
- xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot];
- xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot];
- numVpOuts++;
- usedOutputSlots |= (1 << vpOutSlot);
- }
- else {
-#if 0 /*debug*/
- printf("VP output %d not used by FP\n", outAttr);
-#endif
- }
- }
- else if (outAttr == VERT_RESULT_PSIZ)
- emitPntSize = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC0)
- emitBFC0 = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC1)
- emitBFC1 = GL_TRUE;
- }
-#if 0 /*debug*/
- printf("assign vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
- }
+/**
+ * Find a translated vertex program that corresponds to stvp and
+ * has outputs matched to stfp's inputs.
+ * This performs vertex and fragment translation (to TGSI) when needed.
+ */
+static struct st_vp_varient *
+find_translated_vp(struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+ struct st_vp_varient_key key;
- /* must do these last */
- if (emitPntSize) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_PSIZ] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE;
- xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC0) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC0] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC1) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC1] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1;
- usedOutputSlots |= (1 << slot);
- }
+ /* Nothing in our key yet. This will change:
+ */
+ memset(&key, 0, sizeof key);
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
- /* build usedGenerics mask */
- usedGenerics = 0x0;
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) {
- usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]);
- }
- }
- /* For each vertex program output that doesn't match up to a fragment
- * program input, map the vertex program output to a free slot and
- * free generic attribute.
+ /* Do we need to throw away old translations after a change in the
+ * GL program string?
+ */
+ if (stvp->serialNo != stvp->lastSerialNo) {
+ /* These may have changed if the program string changed.
*/
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (outputsWritten & (1 << outAttr)) {
- if (xvp->output_to_slot[outAttr] == UNUSED) {
- GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1;
- GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1;
- usedGenerics |= (1 << freeGeneric);
- usedOutputSlots |= (1 << freeSlot);
- xvp->output_to_slot[outAttr] = freeSlot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC;
- xvp->output_to_semantic_index[outAttr] = freeGeneric;
- }
- }
+ st_prepare_vertex_program( st, stvp );
-#if 0 /*debug*/
- printf("vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
+ /* We are now up-to-date:
+ */
+ stvp->lastSerialNo = stvp->serialNo;
+ }
+
+ /* See if we've got a translated vertex program whose outputs match
+ * the fragment program's inputs.
+ */
+ for (vpv = stvp->varients; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, &key, sizeof key) == 0) {
+ break;
}
+ }
- assert(stvp->Base.Base.NumInstructions > 1);
-
- st_translate_vertex_program(st, stvp, xvp->output_to_slot,
- xvp->output_to_semantic_name,
- xvp->output_to_semantic_index);
-
- xvp->vp = stvp;
-
- /* translated VP is up to date now */
- xvp->serialNo = stvp->serialNo;
+ /* No? Perform new translation here. */
+ if (!vpv) {
+ vpv = st_translate_vertex_program(st, stvp, &key);
+ if (!vpv)
+ return NULL;
+
+ vpv->next = stvp->varients;
+ stvp->varients = vpv;
}
- return xvp;
+ return vpv;
}
-void
-st_free_translated_vertex_programs(struct st_context *st,
- struct translated_vertex_program *xvp)
-{
- struct translated_vertex_program *next;
-
- while (xvp) {
- next = xvp->next;
- _mesa_free(xvp);
- xvp = next;
- }
-}
static void *
@@ -328,32 +168,19 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
-
static void
-update_linkage( struct st_context *st )
+update_fp( struct st_context *st )
{
- struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
- struct translated_vertex_program *xvp;
-
- /* find active shader and params -- Should be covered by
- * ST_NEW_VERTEX_PROGRAM
- */
- assert(st->ctx->VertexProgram._Current);
- stvp = st_vertex_program(st->ctx->VertexProgram._Current);
- assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- xvp = find_translated_vp(st, stvp, stfp);
+ translate_fp(st, stfp);
- st_reference_vertprog(st, &st->vp, stvp);
st_reference_fragprog(st, &st->fp, stfp);
- cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader);
-
if (st->missing_textures) {
/* use a pass-through frag shader that uses no textures */
void *fs = get_passthrough_fs(st);
@@ -362,16 +189,48 @@ update_linkage( struct st_context *st )
else {
cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
}
+}
+
+const struct st_tracked_state st_update_fp = {
+ "st_update_fp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_FRAGMENT_PROGRAM /* st */
+ },
+ update_fp /* update */
+};
+
+
+
+
+static void
+update_vp( struct st_context *st )
+{
+ struct st_vertex_program *stvp;
- st->vertex_result_to_slot = xvp->output_to_slot;
+ /* find active shader and params -- Should be covered by
+ * ST_NEW_VERTEX_PROGRAM
+ */
+ assert(st->ctx->VertexProgram._Current);
+ stvp = st_vertex_program(st->ctx->VertexProgram._Current);
+ assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
+
+ st->vp_varient = find_translated_vp(st, stvp);
+
+ st_reference_vertprog(st, &st->vp, stvp);
+
+ cso_set_vertex_shader_handle(st->cso_context,
+ st->vp_varient->driver_shader);
+
+ st->vertex_result_to_slot = stvp->result_to_output;
}
-const struct st_tracked_state st_update_shader = {
- "st_update_shader", /* name */
+const struct st_tracked_state st_update_vp = {
+ "st_update_vp", /* name */
{ /* dirty */
- 0, /* mesa */
- ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */
+ _NEW_POLYGON, /* mesa */
+ ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_linkage /* update */
+ update_vp /* update */
};
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 4d4f97da7ed..0b68447d212 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -32,6 +32,8 @@
*/
+#include "main/macros.h"
+
#include "st_context.h"
#include "st_atom.h"
#include "st_texture.h"
@@ -99,6 +101,12 @@ update_textures(struct st_context *st)
cso_set_sampler_textures(st->cso_context,
st->state.num_textures,
st->state.sampler_texture);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_set_vertex_sampler_textures(st->cso_context,
+ MIN2(st->state.num_textures,
+ st->ctx->Const.MaxVertexTextureImageUnits),
+ st->state.sampler_texture);
+ }
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a6b9765452a..da7b97d3253 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- const GLubyte *colormask = ctx->Color.ColorMask;
+ const GLubyte *colormask = ctx->Color.ColorMask[0];
enum pipe_transfer_usage usage;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index a22fa68299b..1bdeaccda3e 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -169,11 +169,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
- /* No need to send this incomplete program down to hardware:
- *
- * st_translate_fragment_program(ctx->st, stfp, NULL);
- */
-
return stfp;
}
@@ -526,7 +521,7 @@ reset_cache(struct st_context *st)
struct pipe_screen *screen = pipe->screen;
struct bitmap_cache *cache = st->bitmap.cache;
- //memset(cache->buffer, 0xff, sizeof(cache->buffer));
+ /*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/
cache->empty = GL_TRUE;
cache->xmin = 1000000;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 8e09d0b9324..0102d8a6f7d 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
+ /*
+ * According to ARB_vertex_buffer_object specification, if data is null,
+ * then the contents of the buffer object's data store is undefined. We just
+ * ignore, and leave it unchanged.
+ */
+ if (!data)
+ return;
+
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx,
pipe_buffer_reference( &st_obj->buffer, NULL );
- st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
+ if (size != 0) {
+ st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size);
+
+ if (!st_obj->buffer) {
+ return GL_FALSE;
+ }
- if (!st_obj->buffer) {
- return GL_FALSE;
+ if (data)
+ st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
+ size, data);
+ return GL_TRUE;
}
- if (data)
- st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
- size, data);
return GL_TRUE;
}
@@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
/**
+ * Dummy data whose's pointer is used for zero length ranges.
+ */
+static long
+st_bufferobj_zero_length_range = 0;
+
+
+/**
* Called via glMapBufferRange().
*/
static void *
@@ -239,6 +264,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT;
+ if (access & GL_MAP_UNSYNCHRONIZED_BIT)
+ flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED;
+
/* ... other flags ...
*/
@@ -250,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ /*
+ * We go out of way here to hide the degenerate yet valid case of zero
+ * length range from the pipe driver.
+ */
+ if (!length) {
+ obj->Pointer = &st_bufferobj_zero_length_range;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if (obj->Pointer) {
+ obj->Pointer = (ubyte *) obj->Pointer + offset;
+ }
+ }
+
if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
}
-
+
return obj->Pointer;
}
@@ -275,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
assert(length >= 0);
assert(offset + length <= obj->Length);
+ if (!length)
+ return;
+
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
obj->Offset + offset, length);
}
@@ -289,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ if(obj->Length)
+ pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
@@ -312,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx,
struct st_buffer_object *dstObj = st_buffer_object(dst);
ubyte *srcPtr, *dstPtr;
+ if(!size)
+ return;
+
/* buffer should not already be mapped */
assert(!src->Pointer);
assert(!dst->Pointer);
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index e83b6c92efb..192d765f453 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -52,6 +52,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_pack_color.h"
#include "util/u_simple_shaders.h"
#include "util/u_draw_quad.h"
@@ -231,13 +232,13 @@ clear_with_quad(GLcontext *ctx,
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
if (color) {
- if (ctx->Color.ColorMask[0])
+ if (ctx->Color.ColorMask[0][0])
blend.colormask |= PIPE_MASK_R;
- if (ctx->Color.ColorMask[1])
+ if (ctx->Color.ColorMask[0][1])
blend.colormask |= PIPE_MASK_G;
- if (ctx->Color.ColorMask[2])
+ if (ctx->Color.ColorMask[0][2])
blend.colormask |= PIPE_MASK_B;
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
blend.colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
blend.dither = 1;
@@ -299,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
ctx->Scissor.Height < rb->Height))
return TRUE;
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
return TRUE;
return FALSE;
@@ -341,7 +342,7 @@ static INLINE GLboolean
check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
+ const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format);
if (ctx->Scissor.Enabled &&
(ctx->Scissor.X != 0 ||
@@ -365,7 +366,7 @@ static INLINE GLboolean
check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
+ const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format);
const GLuint stencilMax = 0xff;
const GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
new file mode 100644
index 00000000000..780b40c2065
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -0,0 +1,95 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * glBegin/EndCondtionalRender functions
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_context.h"
+#include "st_cb_queryobj.h"
+#include "st_cb_condrender.h"
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode)
+{
+ struct st_query_object *stq = st_query_object(q);
+ struct pipe_context *pipe = ctx->st->pipe;
+ uint m;
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ m = PIPE_RENDER_COND_WAIT;
+ break;
+ case GL_QUERY_NO_WAIT:
+ m = PIPE_RENDER_COND_NO_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_NO_WAIT;
+ break;
+ default:
+ assert(0 && "bad mode in st_BeginConditionalRender");
+ }
+
+ pipe->render_condition(pipe, stq->pq, m);
+}
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = ctx->st->pipe;
+ (void) q;
+ pipe->render_condition(pipe, NULL, 0);
+}
+
+
+
+void st_init_cond_render_functions(struct dd_function_table *functions)
+{
+ functions->BeginConditionalRender = st_BeginConditionalRender;
+ functions->EndConditionalRender = st_EndConditionalRender;
+}
diff --git a/src/mesa/state_tracker/st_cb_get.h b/src/mesa/state_tracker/st_cb_condrender.h
index 8e9f3e93060..891f1cbcd8c 100644
--- a/src/mesa/state_tracker/st_cb_get.h
+++ b/src/mesa/state_tracker/st_cb_condrender.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,20 +18,18 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+#ifndef ST_CB_CONDRENDER_H
+#define ST_CB_CONDRENDER_H
-#ifndef ST_CB_GET_H
-#define ST_CB_GET_H
-
-extern void
-st_init_get_functions(struct dd_function_table *functions);
+extern void st_init_cond_render_functions(struct dd_function_table *functions);
#endif
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 1d33e81c2c9..7c664267d4e 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -60,8 +60,10 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "tgsi/tgsi_ureg.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_rect.h"
#include "shader/prog_instruction.h"
@@ -236,78 +238,41 @@ make_fragment_shader_z(struct st_context *st)
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
*/
-static struct st_vertex_program *
-st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor)
+static void *
+st_make_passthrough_vertex_shader(struct st_context *st,
+ GLboolean passColor)
{
- GLcontext *ctx = st->ctx;
- struct st_vertex_program *stvp;
- struct gl_program *p;
- GLuint ic = 0;
-
- if (st->drawpix.vert_shaders[passColor])
- return st->drawpix.vert_shaders[passColor];
-
- /*
- * Create shader now
- */
- p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
- if (!p)
- return NULL;
-
- if (passColor)
- p->NumInstructions = 4;
- else
- p->NumInstructions = 3;
-
- p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
- if (!p->Instructions) {
- ctx->Driver.DeleteProgram(ctx, p);
- return NULL;
- }
- _mesa_init_instructions(p->Instructions, p->NumInstructions);
- /* MOV result.pos, vertex.pos; */
- p->Instructions[0].Opcode = OPCODE_MOV;
- p->Instructions[0].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS;
- p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS;
- /* MOV result.texcoord0, vertex.texcoord0; */
- p->Instructions[1].Opcode = OPCODE_MOV;
- p->Instructions[1].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0;
- p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0;
- ic = 2;
- if (passColor) {
- /* MOV result.color0, vertex.color0; */
- p->Instructions[ic].Opcode = OPCODE_MOV;
- p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0;
- p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0;
- ic++;
- }
-
- /* END; */
- p->Instructions[ic].Opcode = OPCODE_END;
- ic++;
-
- assert(ic == p->NumInstructions);
+ if (!st->drawpix.vert_shaders[passColor]) {
+ struct ureg_program *ureg =
+ ureg_create( TGSI_PROCESSOR_VERTEX );
+
+ if (ureg == NULL)
+ return NULL;
+
+ /* MOV result.pos, vertex.pos; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ),
+ ureg_DECL_vs_input( ureg, 0 ));
+
+ /* MOV result.texcoord0, vertex.texcoord0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ),
+ ureg_DECL_vs_input( ureg, 1 ));
+
+ if (passColor) {
+ /* MOV result.color0, vertex.color0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ),
+ ureg_DECL_vs_input( ureg, 2 ));
+ }
- p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0;
- p->OutputsWritten = ((1 << VERT_RESULT_TEX0) |
- (1 << VERT_RESULT_HPOS));
- if (passColor) {
- p->InputsRead |= VERT_BIT_COLOR0;
- p->OutputsWritten |= (1 << VERT_RESULT_COL0);
+ ureg_END( ureg );
+
+ st->drawpix.vert_shaders[passColor] =
+ ureg_create_shader_and_destroy( ureg, st->pipe );
}
- stvp = (struct st_vertex_program *) p;
- st_translate_vertex_program(st, stvp, NULL, NULL, NULL);
-
- st->drawpix.vert_shaders[passColor] = stvp;
-
- return stvp;
+ return st->drawpix.vert_shaders[passColor];
}
@@ -539,8 +504,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
GLsizei width, GLsizei height,
GLfloat zoomX, GLfloat zoomY,
struct pipe_texture *pt,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp,
+ void *driver_vp,
+ void *driver_fp,
const GLfloat *color,
GLboolean invertTex)
{
@@ -575,10 +540,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
}
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, driver_fp);
/* vertex shader state: position + texcoord pass-through */
- cso_set_vertex_shader_handle(cso, stvp->driver_shader);
+ cso_set_vertex_shader_handle(cso, driver_vp);
/* texture sampling state: */
@@ -621,10 +586,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
struct pipe_texture *textures[2];
textures[0] = pt;
textures[1] = st->pixel_xfer.pixelmap_texture;
- pipe->set_sampler_textures(pipe, 2, textures);
+ pipe->set_fragment_sampler_textures(pipe, 2, textures);
}
else {
- pipe->set_sampler_textures(pipe, 1, &pt);
+ pipe->set_fragment_sampler_textures(pipe, 1, &pt);
}
/* Compute window coords (y=0=bottom) with pixel zoom.
@@ -637,8 +602,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
y1 = y + height * ctx->Pixel.ZoomY;
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
- (GLfloat) width / pt->width[0],
- (GLfloat) height / pt->height[0]);
+ (GLfloat) width / pt->width0,
+ (GLfloat) height / pt->height0);
/* restore state */
cso_restore_rasterizer(cso);
@@ -683,7 +648,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
if(format != GL_DEPTH_STENCIL &&
- pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0)
+ util_format_get_component_bits(strb->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
@@ -737,7 +702,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* now pack the stencil (and Z) values in the dest format */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
@@ -806,7 +771,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels)
{
struct st_fragment_program *stfp;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
const GLfloat *color;
@@ -826,13 +791,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (format == GL_DEPTH_COMPONENT) {
ps = st->state.framebuffer.zsbuf;
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
color = ctx->Current.RasterColor;
}
else {
ps = st->state.framebuffer.cbufs[0];
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
color = NULL;
}
@@ -843,7 +808,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (pt) {
draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_FALSE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_FALSE);
pipe_texture_reference(&pt, NULL);
}
}
@@ -875,7 +843,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
- if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0)
+ if(util_format_get_component_bits(rbDraw->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
@@ -889,8 +857,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage, dstx, dsty,
width, height);
- assert(ptDraw->block.width == 1);
- assert(ptDraw->block.height == 1);
+ assert(util_format_get_blockwidth(ptDraw->texture->format) == 1);
+ assert(util_format_get_blockheight(ptDraw->texture->format) == 1);
/* map the stencil buffer */
drawMap = screen->transfer_map(screen, ptDraw);
@@ -911,7 +879,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
dst = drawMap + y * ptDraw->stride;
src = buffer + i * width;
- switch (ptDraw->format) {
+ switch (ptDraw->texture->format) {
case PIPE_FORMAT_S8Z24_UNORM:
{
uint *dst4 = (uint *) dst;
@@ -960,7 +928,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *rbRead;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_fragment_program *stfp;
struct pipe_texture *pt;
GLfloat *color;
@@ -1009,14 +977,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
}
else {
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
}
srcFormat = rbRead->texture->format;
@@ -1116,7 +1084,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
- if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format))
+ if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -1148,7 +1116,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_TRUE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_TRUE);
pipe_texture_reference(&pt, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 65ce12ccd4f..45ce34a85f7 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -49,6 +49,7 @@
#include "st_public.h"
#include "st_texture.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
@@ -98,16 +99,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->defined = GL_FALSE; /* undefined contents now */
if(strb->software) {
- struct pipe_format_block block;
size_t size;
_mesa_free(strb->data);
assert(strb->format != PIPE_FORMAT_NONE);
- pf_get_block(strb->format, &block);
- strb->stride = pf_get_stride(&block, width);
- size = pf_get_2d_size(&block, strb->stride, height);
+ strb->stride = util_format_get_stride(strb->format, width);
+ size = util_format_get_2d_size(strb->format, strb->stride, height);
strb->data = _mesa_malloc(size);
@@ -127,13 +126,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
template.format = format;
- pf_get_block(format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
- if (pf_is_depth_stencil(format)) {
+ if (util_format_is_depth_or_stencil(format)) {
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
}
else {
@@ -376,7 +374,7 @@ st_render_texture(GLcontext *ctx,
rb->_BaseFormat = texImage->_BaseFormat;
/*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
- /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/
+ /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/
pipe_texture_reference( &strb->texture, pt );
diff --git a/src/mesa/state_tracker/st_cb_get.c b/src/mesa/state_tracker/st_cb_get.c
deleted file mode 100644
index e7d7f03bc9b..00000000000
--- a/src/mesa/state_tracker/st_cb_get.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * glGet functions
- *
- * \author Brian Paul
- */
-
-#include "main/imports.h"
-#include "main/context.h"
-
-#include "pipe/p_defines.h"
-
-#include "st_cb_fbo.h"
-#include "st_cb_get.h"
-
-
-
-/**
- * Examine the current color read buffer format to determine
- * which GL pixel format/type combo is the best match.
- */
-static void
-get_preferred_read_format_type(GLcontext *ctx, GLint *format, GLint *type)
-{
- struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct st_renderbuffer *strb = st_renderbuffer(fb->_ColorReadBuffer);
-
- /* defaults */
- *format = ctx->Const.ColorReadFormat;
- *type = ctx->Const.ColorReadType;
-
- if (strb) {
- /* XXX could add more cases here... */
- if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM) {
- *format = GL_BGRA;
- if (_mesa_little_endian())
- *type = GL_UNSIGNED_INT_8_8_8_8_REV;
- else
- *type = GL_UNSIGNED_INT_8_8_8_8;
- }
- }
-}
-
-
-/**
- * We only intercept the OES preferred ReadPixels format/type.
- * Everything else goes to the default _mesa_GetIntegerv.
- */
-static GLboolean
-st_GetIntegerv(GLcontext *ctx, GLenum pname, GLint *params)
-{
- GLint dummy;
-
- switch (pname) {
- case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
- get_preferred_read_format_type(ctx, &dummy, params);
- return GL_TRUE;
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
- get_preferred_read_format_type(ctx, params, &dummy);
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-void st_init_get_functions(struct dd_function_table *functions)
-{
- functions->GetIntegerv = st_GetIntegerv;
-}
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index b2d5c39a3a0..8c276f8128e 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -138,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
-
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
+ st_vp_release_varients( st, stvp );
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -177,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_reference_program(ctx, &prg, NULL);
stfp->bitmap_program = NULL;
}
-
- st_free_translated_vertex_programs(st, stfp->vertex_programs);
}
break;
default:
@@ -219,8 +200,6 @@ static void st_program_string_notify( GLcontext *ctx,
stfp->state.tokens = NULL;
}
- stfp->param_state = stfp->Base.Base.Parameters->StateFlags;
-
if (st->fp == stfp)
st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
}
@@ -229,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx,
stvp->serialNo++;
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
-
- stvp->param_state = stvp->Base.Base.Parameters->StateFlags;
+ st_vp_release_varients( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index dcf4c38eb61..10629e92254 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -44,23 +44,6 @@
#include "st_public.h"
-struct st_query_object
-{
- struct gl_query_object base;
- struct pipe_query *pq;
-};
-
-
-/**
- * Cast wrapper
- */
-static struct st_query_object *
-st_query_object(struct gl_query_object *q)
-{
- return (struct st_query_object *) q;
-}
-
-
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 9220a212b60..fa256b71824 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,27 @@
#define ST_CB_QUERYOBJ_H
+/**
+ * Subclass of gl_query_object
+ */
+struct st_query_object
+{
+ struct gl_query_object base;
+ struct pipe_query *pq;
+};
+
+
+/**
+ * Cast wrapper
+ */
+static INLINE struct st_query_object *
+st_query_object(struct gl_query_object *q)
+{
+ return (struct st_query_object *) q;
+}
+
+
+
extern void
st_init_query_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 772bb3bb69e..6fa7bb64f2e 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -103,7 +103,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* get stencil (and Z) values */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
const ubyte *src = stmap + srcY * pt->stride;
@@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
GLint row, col, dy, dstStride;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = strb->texture->height[0] - y - height;
+ y = strb->texture->height0 - y - height;
}
trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
@@ -431,8 +431,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (trans->format == PIPE_FORMAT_S8Z24_UNORM ||
- trans->format == PIPE_FORMAT_X8Z24_UNORM) {
+ if (trans->texture->format == PIPE_FORMAT_S8Z24_UNORM ||
+ trans->texture->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -463,8 +463,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->format == PIPE_FORMAT_Z24S8_UNORM ||
- trans->format == PIPE_FORMAT_Z24X8_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z24S8_UNORM ||
+ trans->texture->format == PIPE_FORMAT_Z24X8_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -490,7 +490,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -505,7 +505,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
dst += dstStride;
}
}
- else if (trans->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 9186db76e16..f01053cdacc 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -62,6 +62,7 @@
#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
+#include "util/u_format.h"
#include "util/u_surface.h"
#include "util/u_math.h"
@@ -93,51 +94,6 @@ gl_target_to_pipe(GLenum target)
}
-/**
- * Return nominal bytes per texel for a compressed format, 0 for non-compressed
- * format.
- */
-static GLuint
-compressed_num_bytes(gl_format format)
-{
- switch (format) {
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- return 2;
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- return 4;
-#endif
- default:
- return 0;
- }
-}
-
-
-static GLboolean
-is_compressed_mesa_format(gl_format format)
-{
- switch (format) {
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
/** called via ctx->Driver.NewTextureImage() */
static struct gl_texture_image *
st_NewTextureImage(GLcontext * ctx)
@@ -249,7 +205,7 @@ static GLuint
default_usage(enum pipe_format fmt)
{
GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER;
- if (pf_is_depth_stencil(fmt))
+ if (util_format_is_depth_or_stencil(fmt))
usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
else
usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
@@ -450,10 +406,9 @@ compress_with_blit(GLcontext * ctx,
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
templ.format = st_mesa_format_to_pipe_format(mesa_format);
- pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
src_tex = screen->texture_create(screen, &templ);
@@ -663,7 +618,7 @@ st_TexImage(GLcontext * ctx,
*/
if (!compressed_src &&
!ctx->Mesa_DXTn &&
- is_compressed_mesa_format(texImage->TexFormat) &&
+ _mesa_is_format_compressed(texImage->TexFormat) &&
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
@@ -679,7 +634,7 @@ st_TexImage(GLcontext * ctx,
if (stImage->pt) {
if (format == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -725,7 +680,22 @@ st_TexImage(GLcontext * ctx,
* conversion and copy:
*/
if (compressed_src) {
- memcpy(texImage->Data, pixels, imageSize);
+ const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width);
+ if(dstRowStride == srcImageStride)
+ memcpy(texImage->Data, pixels, imageSize);
+ else
+ {
+ char *dst = texImage->Data;
+ const char *src = pixels;
+ int i;
+
+ for(i = 0; i < height; ++i)
+ {
+ memcpy(dst, src, srcImageStride);
+ dst += dstRowStride;
+ src += srcImageStride;
+ }
+ }
}
else {
const GLuint srcImageStride =
@@ -878,7 +848,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
/* copy/pack data into user buffer */
if (st_equal_formats(stImage->pt->format, format, type)) {
/* memcpy */
- const uint bytesPerRow = width * pf_get_size(stImage->pt->format);
+ const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format);
ubyte *map = screen->transfer_map(screen, tex_xfer);
GLuint row;
for (row = 0; row < height; row++) {
@@ -935,7 +905,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLubyte *dest;
if (stImage->pt &&
- pf_is_compressed(stImage->pt->format) &&
+ util_format_is_compressed(stImage->pt->format) &&
!compressed_dst) {
/* Need to decompress the texture.
* We'll do this by rendering a textured quad.
@@ -960,7 +930,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
stImage->base.Height);
- texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size;
+ texImage->RowStride = stImage->transfer->stride / util_format_get_blocksize(stImage->pt->format);
}
else {
/* Otherwise, the image should actually be stored in
@@ -1066,7 +1036,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
/* See if we can do texture compression with a blit/render.
*/
if (!ctx->Mesa_DXTn &&
- is_compressed_mesa_format(texImage->TexFormat) &&
+ _mesa_is_format_compressed(texImage->TexFormat) &&
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
@@ -1086,7 +1056,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
unsigned face = _mesa_tex_target_to_face(target);
if (format == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -1135,7 +1105,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
done:
_mesa_unmap_teximage_pbo(ctx, packing);
- if (stImage->pt) {
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
@@ -1208,10 +1178,10 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- struct pipe_format_block block;
int srcBlockStride;
int dstBlockStride;
int y;
+ enum pipe_format pformat= stImage->pt->format;
if (stImage->pt) {
unsigned face = _mesa_tex_target_to_face(target);
@@ -1223,8 +1193,7 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
xoffset, yoffset,
width, height);
- block = stImage->pt->block;
- srcBlockStride = pf_get_stride(&block, width);
+ srcBlockStride = util_format_get_stride(pformat, width);
dstBlockStride = stImage->transfer->stride;
} else {
assert(stImage->pt);
@@ -1238,16 +1207,16 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
return;
}
- assert(xoffset % block.width == 0);
- assert(yoffset % block.height == 0);
- assert(width % block.width == 0);
- assert(height % block.height == 0);
+ assert(xoffset % util_format_get_blockwidth(pformat) == 0);
+ assert(yoffset % util_format_get_blockheight(pformat) == 0);
+ assert(width % util_format_get_blockwidth(pformat) == 0);
+ assert(height % util_format_get_blockheight(pformat) == 0);
- for (y = 0; y < height; y += block.height) {
+ for (y = 0; y < height; y += util_format_get_blockheight(pformat)) {
/* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
- const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y);
- char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y);
- memcpy(dst, src, pf_get_stride(&block, width));
+ const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y);
+ char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y);
+ memcpy(dst, src, util_format_get_stride(pformat, width));
}
if (stImage->pt) {
@@ -1311,7 +1280,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
if ((baseFormat == GL_DEPTH_COMPONENT ||
baseFormat == GL_DEPTH_STENCIL) &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -1724,8 +1693,6 @@ copy_image_data_to_texture(struct st_context *st,
pipe_texture_reference(&stImage->pt, NULL);
}
else if (stImage->base.Data) {
- assert(stImage->base.Data != NULL);
-
/* More straightforward upload.
*/
@@ -1739,10 +1706,10 @@ copy_image_data_to_texture(struct st_context *st,
dstLevel,
stImage->base.Data,
stImage->base.RowStride *
- stObj->pt->block.size,
+ util_format_get_blocksize(stObj->pt->format),
stImage->base.RowStride *
stImage->base.Height *
- stObj->pt->block.size);
+ util_format_get_blocksize(stObj->pt->format));
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
@@ -1764,7 +1731,7 @@ st_finalize_texture(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint cpp, face;
+ GLuint blockSize, face;
struct st_texture_image *firstImage;
*needFlush = GL_FALSE;
@@ -1796,13 +1763,8 @@ st_finalize_texture(GLcontext *ctx,
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
- /* FIXME: determine format block instead of cpp */
- if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
- cpp = compressed_num_bytes(firstImage->base.TexFormat);
- }
- else {
- cpp = _mesa_get_format_bytes(firstImage->base.TexFormat);
- }
+ /* bytes per pixel block (blocks are usually 1x1) */
+ blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat);
/* If we already have a gallium texture, check that it matches the texture
* object's format, target, size, num_levels, etc.
@@ -1813,11 +1775,9 @@ st_finalize_texture(GLcontext *ctx,
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
stObj->pt->format != fmt ||
stObj->pt->last_level < stObj->lastLevel ||
- stObj->pt->width[0] != firstImage->base.Width2 ||
- stObj->pt->height[0] != firstImage->base.Height2 ||
- stObj->pt->depth[0] != firstImage->base.Depth2 ||
- /* Nominal bytes per pixel: */
- stObj->pt->block.size / stObj->pt->block.width != cpp)
+ stObj->pt->width0 != firstImage->base.Width2 ||
+ stObj->pt->height0 != firstImage->base.Height2 ||
+ stObj->pt->depth0 != firstImage->base.Depth2)
{
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c
index 75b0a219ce3..ab11c5b4fe0 100644
--- a/src/mesa/state_tracker/st_cb_viewport.c
+++ b/src/mesa/state_tracker/st_cb_viewport.c
@@ -42,8 +42,8 @@ static void st_viewport(GLcontext * ctx, GLint x, GLint y,
{
struct st_context *st = ctx->st;
- if (st->pipe->winsys && st->pipe->winsys->update_buffer)
- st->pipe->winsys->update_buffer( st->pipe->winsys,
+ if (st->pipe->screen && st->pipe->screen->update_buffer)
+ st->pipe->screen->update_buffer( st->pipe->screen,
st->pipe->priv );
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e82598c8e7e..145bd62b83e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -43,6 +43,7 @@
#include "st_cb_blit.h"
#include "st_cb_bufferobjects.h"
#include "st_cb_clear.h"
+#include "st_cb_condrender.h"
#if FEATURE_drawpix
#include "st_cb_drawpixels.h"
#include "st_cb_rasterpos.h"
@@ -51,7 +52,6 @@
#include "st_cb_drawtex.h"
#endif
#include "st_cb_fbo.h"
-#include "st_cb_get.h"
#if FEATURE_feedback
#include "st_cb_feedback.h"
#endif
@@ -336,7 +336,6 @@ void st_init_driver_functions(struct dd_function_table *functions)
#endif
st_init_fbo_functions(functions);
- st_init_get_functions(functions);
#if FEATURE_feedback
st_init_feedback_functions(functions);
#endif
@@ -344,6 +343,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
#if FEATURE_queryobj
st_init_query_functions(functions);
#endif
+ st_init_cond_render_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
st_init_flush_functions(functions);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 18adb35e872..831909a3f8f 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -55,6 +55,7 @@ struct bitmap_cache;
#define ST_NEW_FRAGMENT_PROGRAM 0x2
#define ST_NEW_VERTEX_PROGRAM 0x4
#define ST_NEW_FRAMEBUFFER 0x8
+#define ST_NEW_EDGEFLAGS_DATA 0x10
struct st_state_flags {
@@ -120,6 +121,7 @@ struct st_context
struct st_state_flags dirty;
GLboolean missing_textures;
+ GLboolean vertdata_edgeflags;
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
@@ -127,6 +129,8 @@ struct st_context
struct st_vertex_program *vp; /**< Currently bound vertex program */
struct st_fragment_program *fp; /**< Currently bound fragment program */
+ struct st_vp_varient *vp_varient;
+
struct gl_texture_object *default_texture;
struct {
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 3009cde9d51..6e699ca5522 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -86,7 +86,8 @@ st_print_current(void)
}
#endif
- tgsi_dump( st->vp->state.tokens, 0 );
+ if (st->vp->varients)
+ tgsi_dump( st->vp->varients[0].state.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index c76bff91819..e54f21be600 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -25,10 +25,20 @@
*
**************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
+/*
+ * This file implements the st_draw_vbo() function which is called from
+ * Mesa's VBO module. All point/line/triangle rendering is done through
+ * this function whether the user called glBegin/End, glDrawArrays,
+ * glDrawElements, glEvalMesh, or glCalList, etc.
+ *
+ * We basically convert the VBO's vertex attribute/array information into
+ * Gallium vertex state, bind the vertex buffer objects and call
+ * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
+ *
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
#include "main/imports.h"
#include "main/image.h"
@@ -207,59 +217,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
}
-/*
- * If edge flags are needed, setup an bitvector of flags and call
- * pipe->set_edgeflags().
- * XXX memleak: need to free the returned pointer at some point
- */
-static void *
-setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
- const struct gl_client_array *array)
-{
- struct pipe_context *pipe = ctx->st->pipe;
-
- if ((primMode == GL_TRIANGLES ||
- primMode == GL_QUADS ||
- primMode == GL_POLYGON) &&
- (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)) {
- /* need edge flags */
- GLint i;
- unsigned *vec;
- struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
- ubyte *map;
-
- if (!stobj || stobj->Base.Name == 0) {
- /* edge flags are not in a VBO */
- return NULL;
- }
-
- vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
- if (!vec)
- return NULL;
-
- map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
- map = ADD_POINTERS(map, array->Ptr);
-
- for (i = 0; i < count; i++) {
- if (*((float *) map))
- vec[i/32] |= 1 << (i % 32);
-
- map += array->StrideB;
- }
-
- pipe_buffer_unmap(pipe->screen, stobj->buffer);
- pipe->set_edgeflags(pipe, vec);
-
- return vec;
- }
- else {
- /* edge flags not needed */
- pipe->set_edgeflags(pipe, NULL);
- return NULL;
- }
-}
/**
@@ -269,6 +227,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -278,7 +237,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
GLuint num_client_arrays = 0;
const GLubyte *client_addr = NULL;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
@@ -311,7 +270,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
}
}
- *userSpace = (num_client_arrays == vp->num_inputs);
+ *userSpace = (num_client_arrays == vpv->num_inputs);
/* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
return GL_TRUE;
@@ -323,15 +282,16 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct gl_client_array **arrays,
- GLuint max_index,
- const GLubyte **low, const GLubyte **high)
+ const struct st_vp_varient *vpv,
+ const struct gl_client_array **arrays,
+ GLuint max_index,
+ const GLubyte **low, const GLubyte **high)
{
const GLubyte *low_addr = NULL;
const GLubyte *high_addr = NULL;
GLuint attr;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
const GLint stride = arrays[mesaAttr]->StrideB;
const GLubyte *start = arrays[mesaAttr]->Ptr;
@@ -363,6 +323,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(GLcontext *ctx,
const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -371,9 +332,9 @@ setup_interleaved_attribs(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- const GLubyte *offset0;
+ const GLubyte *offset0 = NULL;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
struct st_buffer_object *stobj = st_buffer_object(bufobj);
@@ -384,7 +345,7 @@ setup_interleaved_attribs(GLcontext *ctx,
if (attr == 0) {
const GLubyte *low, *high;
- get_arrays_bounds(vp, arrays, max_index, &low, &high);
+ get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
/*printf("buffer range: %p %p %d\n", low, high, high-low);*/
offset0 = low;
@@ -425,6 +386,7 @@ setup_interleaved_attribs(GLcontext *ctx,
static void
setup_non_interleaved_attribs(GLcontext *ctx,
const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -434,7 +396,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
GLsizei stride = arrays[mesaAttr]->StrideB;
@@ -528,6 +490,20 @@ check_uniforms(GLcontext *ctx)
}
+static unsigned translate_prim( GLcontext *ctx,
+ unsigned prim )
+{
+ /* Avoid quadstrips if it's easy to do so:
+ */
+ if (prim == GL_QUAD_STRIP &&
+ ctx->Light.ShadeModel != GL_FLAT &&
+ ctx->Polygon.FrontMode == GL_FILL &&
+ ctx->Polygon.BackMode == GL_FILL)
+ prim = GL_TRIANGLE_STRIP;
+
+ return prim;
+}
+
/**
* This function gets plugged into the VBO module and is called when
* we have something to render.
@@ -545,25 +521,36 @@ st_draw_vbo(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
const struct st_vertex_program *vp;
+ const struct st_vp_varient *vpv;
const struct pipe_shader_state *vs;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers, num_velements;
- GLboolean userSpace;
+ GLboolean userSpace = GL_FALSE;
+ GLboolean vertDataEdgeFlags;
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
- vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+ if (!vbo_all_varyings_in_vbos(arrays))
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
/* sanity check for pointer arithmetic below */
assert(sizeof(arrays[0]->Ptr[0]) == 1);
+ vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
+ arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
+ if (vertDataEdgeFlags != ctx->st->vertdata_edgeflags) {
+ ctx->st->vertdata_edgeflags = vertDataEdgeFlags;
+ ctx->st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ }
+
st_validate_state(ctx->st);
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->vp->state;
+ vpv = ctx->st->vp_varient;
+ vs = &vpv->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
@@ -576,21 +563,21 @@ st_draw_vbo(GLcontext *ctx,
/*
* Setup the vbuffer[] and velements[] arrays.
*/
- if (is_interleaved_arrays(vp, arrays, &userSpace)) {
+ if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
/*printf("Draw interleaved\n");*/
- setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
+ setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
vbuffer, velements);
num_vbuffers = 1;
- num_velements = vp->num_inputs;
+ num_velements = vpv->num_inputs;
if (num_velements == 0)
num_vbuffers = 0;
}
else {
/*printf("Draw non-interleaved\n");*/
- setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
+ setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
&userSpace, vbuffer, velements);
- num_vbuffers = vp->num_inputs;
- num_velements = vp->num_inputs;
+ num_vbuffers = vpv->num_inputs;
+ num_velements = vpv->num_inputs;
}
#if 0
@@ -623,6 +610,7 @@ st_draw_vbo(GLcontext *ctx,
struct gl_buffer_object *bufobj = ib->obj;
struct pipe_buffer *indexBuf = NULL;
unsigned indexSize, indexOffset, i;
+ unsigned prim;
switch (ib->type) {
case GL_UNSIGNED_INT:
@@ -661,24 +649,20 @@ st_draw_vbo(GLcontext *ctx,
* through to driver & draw module. These interfaces still
* need a bit of work...
*/
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start + indexOffset, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
pipe->draw_range_elements(pipe, indexBuf, indexSize,
min_index,
max_index,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
else {
for (i = 0; i < nr_prims; i++) {
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start + indexOffset, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
pipe->draw_elements(pipe, indexBuf, indexSize,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
}
@@ -688,12 +672,12 @@ st_draw_vbo(GLcontext *ctx,
else {
/* non-indexed */
GLuint i;
+ GLuint prim;
+
for (i = 0; i < nr_prims; i++) {
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
- pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
+ pipe->draw_arrays(pipe, prim, prims[i].start, prims[i].count);
}
}
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index b2d682ef640..cfc0caac983 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -120,10 +120,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &st->vp->state;
+ vs = &st->vp_varient->state;
- if (!st->vp->draw_shader) {
- st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_varient->draw_shader) {
+ st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -136,7 +136,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer);
- draw_bind_vertex_shader(draw, st->vp->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
@@ -241,7 +241,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
mapped_constants = pipe_buffer_map(pipe->screen,
st->state.constants[PIPE_SHADER_VERTEX].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(st->draw, mapped_constants,
+ draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
+ mapped_constants,
st->state.constants[PIPE_SHADER_VERTEX].buffer->size);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ce3c302e48e..e25a613d8a9 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st)
= _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS),
MAX_VERTEX_TEXTURE_IMAGE_UNITS);
+ c->MaxCombinedTextureImageUnits
+ = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+
c->MaxTextureCoordUnits
= _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
@@ -288,6 +292,7 @@ void st_init_extensions(struct st_context *st)
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
+ ctx->Extensions.S3_s3tc = GL_TRUE;
}
/* ycbcr support */
@@ -305,4 +310,8 @@ void st_init_extensions(struct st_context *st)
/* we support always support GL_EXT_framebuffer_blit */
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
}
+
+ if (st->pipe->render_condition) {
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 02f80057c29..d00b67a279e 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -42,42 +42,34 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "st_context.h"
#include "st_format.h"
-static GLuint
-format_bits(
- pipe_format_rgbazs_t info,
- GLuint comp )
-{
- return pf_get_component_bits( (enum pipe_format) info, comp );
-}
static GLuint
-format_max_bits(
- pipe_format_rgbazs_t info )
+format_max_bits(enum pipe_format format)
{
- GLuint size = format_bits( info, PIPE_FORMAT_COMP_R );
+ GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) );
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1));
return size;
}
static GLuint
-format_size(
- pipe_format_rgbazs_t info )
+format_size(enum pipe_format format)
{
return
- format_bits( info, PIPE_FORMAT_COMP_R ) +
- format_bits( info, PIPE_FORMAT_COMP_G ) +
- format_bits( info, PIPE_FORMAT_COMP_B ) +
- format_bits( info, PIPE_FORMAT_COMP_A ) +
- format_bits( info, PIPE_FORMAT_COMP_Z ) +
- format_bits( info, PIPE_FORMAT_COMP_S );
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1);
}
/*
@@ -86,11 +78,13 @@ format_size(
GLboolean
st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
{
- if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) {
- pipe_format_rgbazs_t info;
+ const struct util_format_description *desc;
- info = format;
+ desc = util_format_description(format);
+ assert(desc);
+ if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH ||
+ desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) {
#if 0
printf("%s\n", pf_name( format ) );
#endif
@@ -99,26 +93,27 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) {
pinfo->datatype = GL_UNSIGNED_SHORT;
}
- else if (format == PIPE_FORMAT_S8Z24_UNORM) {
+ else if (format == PIPE_FORMAT_S8Z24_UNORM ||
+ format == PIPE_FORMAT_Z24S8_UNORM) {
pinfo->datatype = GL_UNSIGNED_INT_24_8;
}
else {
- const GLuint size = format_max_bits( info );
+ const GLuint size = format_max_bits(format);
if (size == 8) {
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_BYTE;
else
pinfo->datatype = GL_BYTE;
}
else if (size == 16) {
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_SHORT;
else
pinfo->datatype = GL_SHORT;
}
else {
assert( size <= 32 );
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_INT;
else
pinfo->datatype = GL_INT;
@@ -126,23 +121,23 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
}
/* Component bits */
- pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R );
- pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G );
- pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B );
- pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A );
- pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z );
- pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S );
+ pinfo->red_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+ pinfo->green_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1);
+ pinfo->blue_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2);
+ pinfo->alpha_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3);
+ pinfo->depth_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0);
+ pinfo->stencil_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1);
pinfo->luminance_bits = 0;
pinfo->intensity_bits = 0;
/* Format size */
- pinfo->size = format_size( info ) / 8;
+ pinfo->size = format_size(format) / 8;
/* Luminance & Intensity bits */
- if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R &&
- pf_swizzle_y(info) == PIPE_FORMAT_COMP_R &&
- pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) {
- if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) {
+ if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X &&
+ desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X &&
+ desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X) {
+ if (desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_X) {
pinfo->intensity_bits = pinfo->red_bits;
}
else {
@@ -153,7 +148,7 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
pinfo->mesa_format = st_pipe_format_to_mesa_format(format);
}
- else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) {
+ else if (desc->layout == UTIL_FORMAT_LAYOUT_YUV) {
pinfo->mesa_format = MESA_FORMAT_YCBCR;
pinfo->datatype = GL_UNSIGNED_SHORT;
pinfo->size = 2; /* two bytes per "texel" */
@@ -291,6 +286,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat)
return MESA_FORMAT_ARGB8888;
case PIPE_FORMAT_X8R8G8B8_UNORM:
return MESA_FORMAT_XRGB8888;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return MESA_FORMAT_ARGB8888_REV;
case PIPE_FORMAT_A1R5G5B5_UNORM:
return MESA_FORMAT_ARGB1555;
case PIPE_FORMAT_A4R4G4B4_UNORM:
@@ -389,6 +386,33 @@ default_rgba_format(struct pipe_screen *screen,
}
/**
+ * Find an RGB format supported by the context/winsys.
+ */
+static enum pipe_format
+default_rgb_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+{
+ static const enum pipe_format colorFormats[] = {
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_R8G8B8X8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM
+ };
+ uint i;
+ for (i = 0; i < Elements(colorFormats); i++) {
+ if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) {
+ return colorFormats[i];
+ }
+ }
+ return PIPE_FORMAT_NONE;
+}
+
+/**
* Find an sRGBA format supported by the context/winsys.
*/
static enum pipe_format
@@ -472,13 +496,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
return default_rgba_format( screen, target, tex_usage, geom_flags );
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGBA16:
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
return default_deep_rgba_format( screen, target, tex_usage, geom_flags );
@@ -500,7 +525,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return default_rgba_format( screen, target, tex_usage, geom_flags );
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGB5:
case GL_RGB4:
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 16ca2771b0f..2c283d464ae 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -37,7 +37,9 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_gen_mipmap.h"
+#include "util/u_math.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -133,29 +135,33 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
- srcStride = srcTrans->stride / srcTrans->block.size;
- dstStride = dstTrans->stride / dstTrans->block.size;
+ srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->texture->format);
+ dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->texture->format);
_mesa_generate_mipmap_level(target, datatype, comps,
- 0 /*border*/,
- pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
- srcData,
- srcStride, /* stride in texels */
- pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
- dstData,
- dstStride); /* stride in texels */
+ 0 /*border*/,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel),
+ u_minify(pt->depth0, srcLevel),
+ srcData,
+ srcStride, /* stride in texels */
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel),
+ u_minify(pt->depth0, dstLevel),
+ dstData,
+ dstStride); /* stride in texels */
screen->transfer_unmap(screen, srcTrans);
screen->transfer_unmap(screen, dstTrans);
@@ -219,6 +225,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* find expected last mipmap level */
lastLevel = compute_num_levels(ctx, texObj, target) - 1;
+ if (lastLevel == 0)
+ return;
+
if (pt->last_level < lastLevel) {
/* The current gallium texture doesn't have space for all the
* mipmap levels we need to generate. So allocate a new texture.
@@ -232,9 +241,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
oldTex->target,
oldTex->format,
lastLevel,
- oldTex->width[0],
- oldTex->height[0],
- oldTex->depth[0],
+ oldTex->width0,
+ oldTex->height0,
+ oldTex->depth0,
oldTex->tex_usage);
/* The texture isn't in a "complete" state yet so set the expected
@@ -269,9 +278,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
= _mesa_get_tex_image(ctx, texObj, target, srcLevel);
struct gl_texture_image *dstImage;
struct st_texture_image *stImage;
- uint dstWidth = pt->width[dstLevel];
- uint dstHeight = pt->height[dstLevel];
- uint dstDepth = pt->depth[dstLevel];
+ uint dstWidth = u_minify(pt->width0, dstLevel);
+ uint dstHeight = u_minify(pt->height0, dstLevel);
+ uint dstDepth = u_minify(pt->depth0, dstLevel);
uint border = srcImage->Border;
dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 3d6c2158191..e788008dfe1 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -160,13 +160,14 @@ dst_register( struct st_translate *t,
static struct ureg_src
src_register( struct st_translate *t,
gl_register_file file,
- GLuint index )
+ GLint index )
{
switch( file ) {
case PROGRAM_UNDEFINED:
return ureg_src_undef();
case PROGRAM_TEMPORARY:
+ ASSERT(index >= 0);
if (ureg_dst_is_undef(t->temps[index]))
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
@@ -174,9 +175,15 @@ src_register( struct st_translate *t,
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
- case PROGRAM_CONSTANT: /* ie, immediate */
+ ASSERT(index >= 0);
return t->constants[index];
+ case PROGRAM_CONSTANT: /* ie, immediate */
+ if (index < 0)
+ return ureg_DECL_constant( t->ureg, 0 );
+ else
+ return t->constants[index];
case PROGRAM_INPUT:
return t->inputs[t->inputMapping[index]];
@@ -263,9 +270,14 @@ translate_src( struct st_translate *t,
if (SrcReg->Abs)
src = ureg_abs(src);
- if (SrcReg->RelAddr)
+ if (SrcReg->RelAddr) {
src = ureg_src_indirect( src, ureg_src(t->address[0]));
-
+ /* If SrcReg->Index was negative, it was set to zero in
+ * src_register(). Reassign it now.
+ */
+ src.Index = SrcReg->Index;
+ }
+
return src;
}
@@ -278,7 +290,7 @@ static struct ureg_src swizzle_4v( struct ureg_src src,
/**
- * Translate SWZ instructions into a single MAD. EG:
+ * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG:
*
* SWZ dst, src.x-y10
*
@@ -396,6 +408,23 @@ static void emit_swz( struct st_translate *t,
}
+/**
+ * Negate the value of DDY to match GL semantics where (0,0) is the
+ * lower-left corner of the window.
+ * Note that the GL_ARB_fragment_coord_conventions extension will
+ * effect this someday.
+ */
+static void emit_ddy( struct st_translate *t,
+ struct ureg_dst dst,
+ const struct prog_src_register *SrcReg )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_src src = translate_src( t, SrcReg );
+ src = ureg_negate( src );
+ ureg_DDY( ureg, dst, src );
+}
+
+
static unsigned
translate_opcode( unsigned op )
@@ -619,7 +648,9 @@ compile_instruction(
ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) );
break;
-
+ case OPCODE_DDY:
+ emit_ddy( t, dst[0], &inst->SrcReg[0] );
+ break;
default:
ureg_insn( ureg,
@@ -676,6 +707,41 @@ emit_inverted_wpos( struct st_translate *t,
/**
+ * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
+ * TGSI uses +1 for front, -1 for back.
+ * This function converts the TGSI value to the GL value. Simply clamping/
+ * saturating the value to [0,1] does the job.
+ */
+static void
+emit_face_var( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst face_temp = ureg_DECL_temporary( ureg );
+ struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]];
+
+ /* MOV_SAT face_temp, input[face]
+ */
+ face_temp = ureg_saturate( face_temp );
+ ureg_MOV( ureg, face_temp, face_input );
+
+ /* Use face_temp as face input from here on:
+ */
+ t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
+}
+
+static void
+emit_edgeflags( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst edge_dst = t->outputs[t->outputMapping[VERT_RESULT_EDGE]];
+ struct ureg_src edge_src = t->inputs[t->inputMapping[VERT_ATTRIB_EDGEFLAG]];
+
+ ureg_MOV( ureg, edge_dst, edge_src );
+}
+
+/**
* Translate Mesa program to TGSI format.
* \param program the program to translate
* \param numInputs number of input registers used
@@ -694,26 +760,24 @@ emit_inverted_wpos( struct st_translate *t,
*
* \return array of translated tokens, caller's responsibility to free
*/
-const struct tgsi_token *
+enum pipe_error
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
+ struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] )
+ boolean passthrough_edgeflags )
{
struct st_translate translate, *t;
- struct ureg_program *ureg;
- const struct tgsi_token *tokens = NULL;
unsigned i;
t = &translate;
@@ -722,11 +786,7 @@ st_translate_mesa_program(
t->procType = procType;
t->inputMapping = inputMapping;
t->outputMapping = outputMapping;
- t->ureg = ureg_create( procType );
- if (t->ureg == NULL)
- return NULL;
-
- ureg = t->ureg;
+ t->ureg = ureg;
/*_mesa_print_program(program);*/
@@ -748,6 +808,10 @@ st_translate_mesa_program(
emit_inverted_wpos( t, program );
}
+ if (program->InputsRead & FRAG_BIT_FACE) {
+ emit_face_var( t, program );
+ }
+
/*
* Declare output attributes.
*/
@@ -782,6 +846,8 @@ st_translate_mesa_program(
outputSemanticName[i],
outputSemanticIndex[i] );
}
+ if (passthrough_edgeflags)
+ emit_edgeflags( t, program );
}
/* Declare address register.
@@ -805,6 +871,7 @@ st_translate_mesa_program(
for (i = 0; i < program->Parameters->NumParameters; i++) {
switch (program->Parameters->Parameters[i].Type) {
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
@@ -853,8 +920,7 @@ st_translate_mesa_program(
t->insn[t->labels[i].branch_target] );
}
- tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
+ return PIPE_OK;
out:
FREE(t->insn);
@@ -863,17 +929,9 @@ out:
if (t->error) {
debug_printf("%s: translate error flag set\n", __FUNCTION__);
- FREE((void *)tokens);
- tokens = NULL;
- }
-
- if (!tokens) {
- debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
- _mesa_print_program(program);
- debug_assert(0);
}
- return tokens;
+ return PIPE_ERROR_OUT_OF_MEMORY;
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index c0d1ff59e1f..e3c5bd1d94d 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -30,6 +30,7 @@
#define ST_MESA_TO_TGSI_H
#include "main/mtypes.h"
+#include "tgsi/tgsi_ureg.h"
#if defined __cplusplus
@@ -39,22 +40,22 @@ extern "C" {
struct tgsi_token;
struct gl_program;
-const struct tgsi_token *
+enum pipe_error
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
+ struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] );
+ boolean passthrough_edgeflags );
void
st_free_tokens(const struct tgsi_token *tokens);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index a9be80ce8f3..6a869fae904 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -50,6 +50,39 @@
#include "cso_cache/cso_context.h"
+
+/**
+ * Clean out any old compilations:
+ */
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+
+ for (vpv = stvp->varients; vpv; ) {
+ struct st_vp_varient *next = vpv->next;
+
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+
+ if (vpv->state.tokens)
+ st_free_tokens(vpv->state.tokens);
+
+ FREE( vpv );
+
+ vpv = next;
+ }
+
+ stvp->varients = NULL;
+}
+
+
+
+
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
@@ -58,197 +91,78 @@
* \return pointer to cached pipe_shader object.
*/
void
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const GLuint outputMapping[],
- const ubyte *outputSemanticName,
- const ubyte *outputSemanticIndex)
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp)
{
- struct pipe_context *pipe = st->pipe;
- GLuint defaultOutputMapping[VERT_RESULT_MAX];
- GLuint attr, i;
- GLuint num_generic = 0;
-
- ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint vs_num_inputs = 0;
-
- ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint vs_num_outputs = 0;
-
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ GLuint attr;
-// memset(&vs, 0, sizeof(vs));
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
+ stvp->num_inputs = 0;
+ stvp->num_outputs = 0;
if (stvp->Base.IsPositionInvariant)
_mesa_insert_mvp_code(st->ctx, &stvp->Base);
+ assert(stvp->Base.Base.NumInstructions > 1);
+
/*
* Determine number of inputs, the mappings between VERT_ATTRIB_x
* and TGSI generic input indexes, plus input attrib semantic info.
*/
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
if (stvp->Base.Base.InputsRead & (1 << attr)) {
- const GLuint slot = vs_num_inputs;
-
- vs_num_inputs++;
-
- stvp->input_to_index[attr] = slot;
- stvp->index_to_input[slot] = attr;
-
- switch (attr) {
- case VERT_ATTRIB_POS:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_WEIGHT:
- /* fall-through */
- case VERT_ATTRIB_NORMAL:
- /* just label as a generic */
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR0:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR1:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 1;
- break;
- case VERT_ATTRIB_FOG:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_POINT_SIZE:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_TEX0:
- case VERT_ATTRIB_TEX1:
- case VERT_ATTRIB_TEX2:
- case VERT_ATTRIB_TEX3:
- case VERT_ATTRIB_TEX4:
- case VERT_ATTRIB_TEX5:
- case VERT_ATTRIB_TEX6:
- case VERT_ATTRIB_TEX7:
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- case VERT_ATTRIB_GENERIC0:
- case VERT_ATTRIB_GENERIC1:
- case VERT_ATTRIB_GENERIC2:
- case VERT_ATTRIB_GENERIC3:
- case VERT_ATTRIB_GENERIC4:
- case VERT_ATTRIB_GENERIC5:
- case VERT_ATTRIB_GENERIC6:
- case VERT_ATTRIB_GENERIC7:
- case VERT_ATTRIB_GENERIC8:
- case VERT_ATTRIB_GENERIC9:
- case VERT_ATTRIB_GENERIC10:
- case VERT_ATTRIB_GENERIC11:
- case VERT_ATTRIB_GENERIC12:
- case VERT_ATTRIB_GENERIC13:
- case VERT_ATTRIB_GENERIC14:
- case VERT_ATTRIB_GENERIC15:
- assert(attr < VERT_ATTRIB_MAX);
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- default:
- assert(0);
- }
-
- input_flags[slot] = stvp->Base.Base.InputFlags[attr];
- }
- }
-
-#if 0
- if (outputMapping && outputSemanticName) {
- printf("VERT_RESULT written out_slot semantic_name semantic_index\n");
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- printf(" %-2d %c %3d %2d %2d\n",
- attr,
- ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '),
- outputMapping[attr],
- outputSemanticName[attr],
- outputSemanticIndex[attr]);
+ stvp->input_to_index[attr] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = attr;
+ stvp->num_inputs++;
}
}
-#endif
-
- /* initialize output semantics to defaults */
- for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
- assert(i < Elements(vs_output_semantic_name));
- vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[i] = 0;
- output_flags[i] = 0x0;
- }
+ /* bit of a hack, presetup potentially unused edgeflag input */
+ stvp->input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
- num_generic = 0;
- /*
- * Determine number of outputs, the (default) output register
- * mapping and the semantic information for each output.
+ /* Compute mapping of vertex program outputs to slots.
*/
for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (stvp->Base.Base.OutputsWritten & (1 << attr)) {
- GLuint slot;
-
- /* XXX
- * Pass in the fragment program's input's semantic info.
- * Use the generic semantic indexes from there, instead of
- * guessing below.
- */
-
- if (outputMapping) {
- slot = outputMapping[attr];
- assert(slot != ~0);
- }
- else {
- slot = vs_num_outputs;
- vs_num_outputs++;
- defaultOutputMapping[attr] = slot;
- }
+ if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) {
+ stvp->result_to_output[attr] = ~0;
+ }
+ else {
+ unsigned slot = stvp->num_outputs++;
+
+ stvp->result_to_output[attr] = slot;
switch (attr) {
case VERT_RESULT_HPOS:
- assert(slot == 0);
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_BFC0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_BFC1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_FOGC:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_PSIZ:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_EDGE:
assert(0);
break;
+
case VERT_RESULT_TEX0:
case VERT_RESULT_TEX1:
case VERT_RESULT_TEX2:
@@ -257,92 +171,79 @@ st_translate_vertex_program(struct st_context *st,
case VERT_RESULT_TEX5:
case VERT_RESULT_TEX6:
case VERT_RESULT_TEX7:
- /* fall-through */
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
+ break;
+
case VERT_RESULT_VAR0:
- /* fall-through */
default:
- assert(slot < Elements(vs_output_semantic_name));
- if (outputSemanticName) {
- /* use provided semantic into */
- assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT);
- vs_output_semantic_name[slot] = outputSemanticName[attr];
- vs_output_semantic_index[slot] = outputSemanticIndex[attr];
- }
- else {
- /* use default semantic info */
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[slot] = num_generic++;
- }
+ assert(attr < VERT_RESULT_MAX);
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 -
+ FRAG_ATTRIB_TEX0 +
+ attr -
+ VERT_RESULT_VAR0);
+ break;
}
-
- assert(slot < Elements(output_flags));
- output_flags[slot] = stvp->Base.Base.OutputFlags[attr];
}
}
+ /* similar hack to above, presetup potentially unused edgeflag output */
+ stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs;
+ stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
+ stvp->output_semantic_index[stvp->num_outputs] = 0;
+}
- if (outputMapping) {
- /* find max output slot referenced to compute vs_num_outputs */
- GLuint maxSlot = 0;
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
- maxSlot = outputMapping[attr];
- }
- vs_num_outputs = maxSlot + 1;
- }
- else {
- outputMapping = defaultOutputMapping;
- }
-#if 0 /* debug */
- {
- GLuint i;
- printf("outputMapping? %d\n", outputMapping ? 1 : 0);
- if (outputMapping) {
- printf("attr -> slot\n");
- for (i = 0; i < 16; i++) {
- printf(" %2d %3d\n", i, outputMapping[i]);
- }
- }
- printf("slot sem_name sem_index\n");
- for (i = 0; i < vs_num_outputs; i++) {
- printf(" %2d %d %d\n",
- i,
- vs_output_semantic_name[i],
- vs_output_semantic_index[i]);
- }
- }
-#endif
-
- /* free old shader state, if any */
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
+struct st_vp_varient *
+st_translate_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key)
+{
+ struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct pipe_context *pipe = st->pipe;
+ struct ureg_program *ureg;
+ enum pipe_error error;
+ unsigned num_outputs;
+
+ ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
+ if (ureg == NULL)
+ return NULL;
+
+ vpv->num_inputs = stvp->num_inputs;
+ num_outputs = stvp->num_outputs;
+ if (key->passthrough_edgeflags) {
+ vpv->num_inputs++;
+ num_outputs++;
}
- stvp->state.tokens =
+ error =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_VERTEX,
+ ureg,
&stvp->Base.Base,
/* inputs */
- vs_num_inputs,
+ vpv->num_inputs,
stvp->input_to_index,
- vs_input_semantic_name,
- vs_input_semantic_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
NULL,
- input_flags,
/* outputs */
- vs_num_outputs,
- outputMapping,
- vs_output_semantic_name,
- vs_output_semantic_index,
- output_flags );
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
- stvp->num_inputs = vs_num_inputs;
- stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
+ if (error)
+ goto fail;
+
+ vpv->state.tokens = ureg_get_tokens( ureg, NULL );
+ if (!vpv->state.tokens)
+ goto fail;
+
+ ureg_destroy( ureg );
+
+ vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
@@ -350,9 +251,19 @@ st_translate_vertex_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump( stvp->state.tokens, 0 );
+ tgsi_dump( vpv->state.tokens, 0 );
debug_printf("\n");
}
+
+ return vpv;
+
+fail:
+ debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
+ _mesa_print_program(&stvp->Base.Base);
+ debug_assert(0);
+
+ ureg_destroy( ureg );
+ return NULL;
}
@@ -373,9 +284,10 @@ st_translate_fragment_program(struct st_context *st,
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
+ enum pipe_error error;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
GLuint vslot = 0;
- GLuint num_generic = 0;
uint fs_num_inputs = 0;
@@ -383,13 +295,6 @@ st_translate_fragment_program(struct st_context *st,
ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint fs_num_outputs = 0;
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
-
-// memset(&fs, 0, sizeof(fs));
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
-
/* which vertex output goes to the first fragment input: */
if (inputsRead & FRAG_BIT_WPOS)
vslot = 0;
@@ -432,14 +337,25 @@ st_translate_fragment_program(struct st_context *st,
break;
case FRAG_ATTRIB_FACE:
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- stfp->input_semantic_index[slot] = num_generic++;
+ stfp->input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
- case FRAG_ATTRIB_PNTC:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
case FRAG_ATTRIB_TEX2:
@@ -448,19 +364,18 @@ st_translate_fragment_program(struct st_context *st,
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
case FRAG_ATTRIB_TEX7:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+ case FRAG_ATTRIB_PNTC:
case FRAG_ATTRIB_VAR0:
- /* fall-through */
default:
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
}
-
- input_flags[slot] = stfp->Base.Base.InputFlags[attr];
}
}
@@ -469,7 +384,7 @@ st_translate_fragment_program(struct st_context *st,
*/
{
uint numColors = 0;
- GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
/* if z is written, emit that first */
if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
@@ -498,8 +413,6 @@ st_translate_fragment_program(struct st_context *st,
break;
}
- output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
-
fs_num_outputs++;
}
}
@@ -508,9 +421,15 @@ st_translate_fragment_program(struct st_context *st,
if (!inputMapping)
inputMapping = defaultInputMapping;
- stfp->state.tokens =
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return;
+
+
+ error =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_FRAGMENT,
+ ureg,
&stfp->Base.Base,
/* inputs */
fs_num_inputs,
@@ -518,14 +437,14 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_name,
stfp->input_semantic_index,
interpMode,
- input_flags,
/* outputs */
fs_num_outputs,
outputMapping,
fs_output_semantic_name,
- fs_output_semantic_index,
- output_flags );
+ fs_output_semantic_index, FALSE );
+ stfp->state.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index e2e5eddef22..6b9a9226df5 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -64,41 +64,73 @@ struct st_fragment_program
struct pipe_shader_state state;
void *driver_shader;
- GLuint param_state;
-
- /** List of vertex programs which have been translated such that their
- * outputs match this fragment program's inputs.
- */
- struct translated_vertex_program *vertex_programs;
-
/** Program prefixed with glBitmap prologue */
struct st_fragment_program *bitmap_program;
uint bitmap_sampler;
};
+
+struct st_vp_varient_key
+{
+ boolean passthrough_edgeflags;
+};
+
+
+/**
+ * This represents a vertex program, especially translated to match
+ * the inputs of a particular fragment shader.
+ */
+struct st_vp_varient
+{
+ /* Parameters which generated this translated version of a vertex
+ * shader:
+ */
+ struct st_vp_varient_key key;
+
+ /** TGSI tokens -- why?
+ */
+ struct pipe_shader_state state;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For using our private draw module (glRasterPos) */
+ struct draw_vertex_shader *draw_shader;
+
+ /** Next in linked list */
+ struct st_vp_varient *next;
+
+ /** similar to that in st_vertex_program, but with information about edgeflags too */
+ GLuint num_inputs;
+};
+
+
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo;
+ GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
-
GLuint num_inputs;
- struct pipe_shader_state state;
- void *driver_shader;
+ /** Maps VERT_RESULT_x to slot */
+ GLuint result_to_output[VERT_RESULT_MAX];
+ ubyte output_semantic_name[VERT_RESULT_MAX];
+ ubyte output_semantic_index[VERT_RESULT_MAX];
+ GLuint num_outputs;
- /** For using our private draw module (glRasterPos) */
- struct draw_vertex_shader *draw_shader;
-
- GLuint param_state;
+ /** List of translated varients of this vertex program.
+ */
+ struct st_vp_varient *varients;
};
@@ -143,13 +175,21 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[]);
+/* Called after program string change, discard all previous
+ * compilation results.
+ */
extern void
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp);
+
+extern struct st_vp_varient *
st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *vp,
- const GLuint vert_output_to_slot[],
- const ubyte *fs_input_semantic_name,
- const ubyte *fs_input_semantic_index);
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key);
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp );
extern void
st_print_shaders(GLcontext *ctx);
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index a5fdac32d1f..98c19817c87 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -56,15 +56,19 @@ struct pipe_surface;
struct pipe_texture;
+PUBLIC
struct st_context *st_create_context(struct pipe_context *pipe,
const __GLcontextModes *visual,
struct st_context *share);
+PUBLIC
void st_destroy_context( struct st_context *st );
+PUBLIC
void st_copy_context_state(struct st_context *dst, struct st_context *src,
uint mask);
+PUBLIC
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
enum pipe_format colorFormat,
enum pipe_format depthFormat,
@@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
uint width, uint height,
void *privateData);
+PUBLIC
void st_resize_framebuffer( struct st_framebuffer *stfb,
uint width, uint height );
+PUBLIC
void st_set_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface *surf);
+PUBLIC
void st_get_framebuffer_dimensions( struct st_framebuffer *stfb,
uint *width, uint *height);
+PUBLIC
int st_get_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface **surface);
+PUBLIC
int st_get_framebuffer_texture(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_texture **texture);
+PUBLIC
void *st_framebuffer_private( struct st_framebuffer *stfb );
+PUBLIC
void st_unreference_framebuffer( struct st_framebuffer *stfb );
+PUBLIC
GLboolean st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read);
+PUBLIC
struct st_context *st_get_current(void);
+PUBLIC
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence );
+PUBLIC
void st_finish( struct st_context *st );
+PUBLIC
void st_notify_swapbuffers(struct st_framebuffer *stfb);
+PUBLIC
void st_swapbuffers(struct st_framebuffer *stfb,
struct pipe_surface **front_left,
struct pipe_surface **front_right);
+PUBLIC
int st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
enum pipe_format format);
+PUBLIC
int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level);
/** Redirect rendering into stfb's surface to a texture image */
+PUBLIC
int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
int target, int format, int level);
/** Undo surface-to-texture binding */
+PUBLIC
int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
int target, int format, int level);
@@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
/** Generic function type */
typedef void (*st_proc)();
+PUBLIC
st_proc st_get_proc_address(const char *procname);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 3945822f663..8a3e4cd3ac3 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -43,7 +43,9 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
#define DBG if(0) printf
@@ -100,10 +102,9 @@ st_texture_create(struct st_context *st,
pt.target = target;
pt.format = format;
pt.last_level = last_level;
- pt.width[0] = width0;
- pt.height[0] = height0;
- pt.depth[0] = depth0;
- pf_get_block(format, &pt.block);
+ pt.width0 = width0;
+ pt.height0 = height0;
+ pt.depth0 = depth0;
pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
@@ -135,9 +136,9 @@ st_texture_match_image(const struct pipe_texture *pt,
/* Test if this image's size matches what's expected in the
* established texture.
*/
- if (image->Width != pt->width[level] ||
- image->Height != pt->height[level] ||
- image->Depth != pt->depth[level])
+ if (image->Width != u_minify(pt->width0, level) ||
+ image->Height != u_minify(pt->height0, level) ||
+ image->Depth != u_minify(pt->depth0, level))
return GL_FALSE;
return GL_TRUE;
@@ -241,8 +242,9 @@ st_surface_data(struct pipe_context *pipe,
struct pipe_screen *screen = pipe->screen;
void *map = screen->transfer_map(screen, dst);
+ assert(dst->texture);
util_copy_rect(map,
- &dst->block,
+ dst->texture->format,
dst->stride,
dstx, dsty,
width, height,
@@ -265,7 +267,7 @@ st_texture_image_data(struct st_context *st,
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- GLuint depth = dst->depth[level];
+ GLuint depth = u_minify(dst->depth0, level);
GLuint i;
const GLubyte *srcUB = src;
struct pipe_transfer *dst_transfer;
@@ -275,15 +277,16 @@ st_texture_image_data(struct st_context *st,
for (i = 0; i < depth; i++) {
dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
PIPE_TRANSFER_WRITE, 0, 0,
- dst->width[level],
- dst->height[level]);
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
srcUB,
src_row_stride,
0, 0, /* source x, y */
- dst->width[level], dst->height[level]); /* width, height */
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level)); /* width, height */
screen->tex_transfer_destroy(dst_transfer);
@@ -301,9 +304,9 @@ st_texture_image_copy(struct pipe_context *pipe,
GLuint face)
{
struct pipe_screen *screen = pipe->screen;
- GLuint width = dst->width[dstLevel];
- GLuint height = dst->height[dstLevel];
- GLuint depth = dst->depth[dstLevel];
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
struct pipe_surface *src_surface;
struct pipe_surface *dst_surface;
GLuint i;
@@ -313,13 +316,13 @@ st_texture_image_copy(struct pipe_context *pipe,
/* find src texture level of needed size */
for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
- if (src->width[srcLevel] == width &&
- src->height[srcLevel] == height) {
+ if (u_minify(src->width0, srcLevel) == width &&
+ u_minify(src->height0, srcLevel) == height) {
break;
}
}
- assert(src->width[srcLevel] == width);
- assert(src->height[srcLevel] == height);
+ assert(u_minify(src->width0, srcLevel) == width);
+ assert(u_minify(src->height0, srcLevel) == height);
#if 0
{
@@ -403,7 +406,7 @@ st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
}
/* map pipe format to base format for now */
- if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0)
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
@@ -588,5 +591,5 @@ st_teximage_flush_before_map(struct st_context *st,
if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
(usage & PIPE_TRANSFER_WRITE)))
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
}
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index c6c7dbf5cf0..0e0876efcba 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -436,10 +436,6 @@ accum_return(GLcontext *ctx, GLfloat value,
struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
const GLboolean directAccess
= (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
- const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] ||
- !ctx->Color.ColorMask[GCOMP] ||
- !ctx->Color.ColorMask[BCOMP] ||
- !ctx->Color.ColorMask[ACOMP]);
static GLchan multTable[32768];
static GLfloat prevMult = 0.0;
@@ -527,8 +523,12 @@ accum_return(GLcontext *ctx, GLfloat value,
/* store colors */
for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
+ const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
+ !ctx->Color.ColorMask[buffer][GCOMP] ||
+ !ctx->Color.ColorMask[buffer][BCOMP] ||
+ !ctx->Color.ColorMask[buffer][ACOMP]);
if (masking) {
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buffer);
}
rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
}
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 5fefae6c42b..e88ff191239 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -279,7 +279,7 @@ handle_sample_op(GLcontext * ctx, struct atifs_machine *machine,
/* sample from unit idx using texinst->src as coords */
GLuint swizzle = texinst->swizzle;
GLuint coord_source = texinst->src;
- GLfloat tex_coords[4];
+ GLfloat tex_coords[4] = { 0 };
if (coord_source >= GL_TEXTURE0_ARB && coord_source <= GL_TEXTURE7_ARB) {
coord_source -= GL_TEXTURE0_ARB;
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 3dbdf2a61a8..46c63aa6458 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -30,6 +30,7 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/pixel.h"
@@ -56,6 +57,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
ASSERT(ctx->RenderMode == GL_RENDER);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap);
if (!bitmap)
return;
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 8303e4debc7..f73ac78ae26 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "s_context.h"
@@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx,
};
GLint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
if (!ctx->DrawBuffer->_NumColorDrawBuffers)
return;
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
index 002718ded85..21167a64b3d 100644
--- a/src/mesa/swrast/s_clear.c
+++ b/src/mesa/swrast/s_clear.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
@@ -40,7 +41,8 @@
* Clear the color buffer when glColorMask is in effect.
*/
static void
-clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
for (i = 0; i < height; i++) {
span.x = x;
span.y = y + i;
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buf);
/* write masked row */
rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL);
}
@@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
* Clear an rgba color buffer without channel masking.
*/
static void
-clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
ASSERT(ctx->Visual.rgbMode);
- ASSERT(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]);
+ ASSERT(ctx->Color.ColorMask[buf][0] &&
+ ctx->Color.ColorMask[buf][1] &&
+ ctx->Color.ColorMask[buf][2] &&
+ ctx->Color.ColorMask[buf][3]);
ASSERT(rb->PutMonoRow);
@@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_color_buffers(GLcontext *ctx)
{
- GLboolean masking;
GLuint buf;
- if (ctx->Visual.rgbMode) {
- if (ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
- else {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
- const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
- if ((ctx->Color.IndexMask & indexMask) == indexMask) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
-
for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
if (ctx->Visual.rgbMode) {
- if (masking) {
- clear_rgba_buffer_with_masking(ctx, rb);
+ if (ctx->Color.ColorMask[buf][0] == 0 ||
+ ctx->Color.ColorMask[buf][1] == 0 ||
+ ctx->Color.ColorMask[buf][2] == 0 ||
+ ctx->Color.ColorMask[buf][3] == 0) {
+ clear_rgba_buffer_with_masking(ctx, rb, buf);
}
else {
- clear_rgba_buffer(ctx, rb);
+ clear_rgba_buffer(ctx, rb, buf);
}
}
else {
- if (masking) {
+ const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
+ if ((ctx->Color.IndexMask & indexMask) != indexMask) {
clear_ci_buffer_with_masking(ctx, rb);
}
else {
@@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers)
}
#endif
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
swrast_render_start(ctx);
/* do software clearing here */
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index abf00085651..f9092c215a7 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLbitfield rasterMask = 0;
+ GLuint i;
if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
@@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx )
if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
if (ctx->Visual.rgbMode) {
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
- if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!ctx->Color.ColorMask[i][0] ||
+ !ctx->Color.ColorMask[i][1] ||
+ !ctx->Color.ColorMask[i][2] ||
+ !ctx->Color.ColorMask[i][3]) {
+ rasterMask |= MASKING_BIT;
+ break;
+ }
+ }
if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
}
@@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx )
/* more than one color buffer designated for writing (or zero buffers) */
rasterMask |= MULTI_DRAW_BIT;
}
- else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) {
- rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
- }
else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) {
rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */
}
+ if (ctx->Visual.rgbMode) {
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (ctx->Color.ColorMask[i][0] +
+ ctx->Color.ColorMask[i][1] +
+ ctx->Color.ColorMask[i][2] +
+ ctx->Color.ColorMask[i][3] == 0) {
+ rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
+ break;
+ }
+ }
+ }
+
+
if (ctx->FragmentProgram._Current) {
rasterMask |= FRAGPROG_BIT;
}
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 5ecfb1e90a9..986b6aff4f0 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -26,6 +26,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/convolve.h"
#include "main/histogram.h"
#include "main/image.h"
@@ -901,6 +902,9 @@ _swrast_CopyPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
swrast_render_start(ctx);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't copy */
+
if (swrast->NewState)
_swrast_validate_derived( ctx );
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 6970b2e9cb5..55a4c4c3c61 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
#include "main/image.h"
@@ -831,6 +832,9 @@ _swrast_DrawPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
/* We are creating fragments directly, without going through vertex
* programs.
*
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 77a77f0bcbb..a22d34415d5 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -190,7 +190,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
- const GLbitfield outputsWritten = program->Base.OutputsWritten;
+ const GLbitfield64 outputsWritten = program->Base.OutputsWritten;
struct gl_program_machine *machine = &swrast->FragProgMachine;
GLuint i;
@@ -201,7 +201,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
if (_mesa_execute_program(ctx, &program->Base, machine)) {
/* Store result color */
- if (outputsWritten & (1 << FRAG_RESULT_COLOR)) {
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i],
machine->Outputs[FRAG_RESULT_COLOR]);
}
@@ -212,7 +212,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
*/
GLuint buf;
for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- if (outputsWritten & (1 << (FRAG_RESULT_DATA0 + buf))) {
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) {
COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i],
machine->Outputs[FRAG_RESULT_DATA0 + buf]);
}
@@ -220,7 +220,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
}
/* Store result depth/z */
- if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
if (depth <= 0.0)
span->array->z[i] = 0;
@@ -256,12 +256,12 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
run_program(ctx, span, 0, span->end);
- if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
span->interpMask &= ~SPAN_RGBA;
span->arrayMask |= SPAN_RGBA;
}
- if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
span->interpMask &= ~SPAN_Z;
span->arrayMask |= SPAN_Z;
}
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c
index df779b07392..69c2feb6da8 100644
--- a/src/mesa/swrast/s_masking.c
+++ b/src/mesa/swrast/s_masking.c
@@ -41,7 +41,7 @@
*/
void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span)
+ SWspan *span, GLuint buf)
{
const GLuint n = span->end;
void *rbPixels;
@@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
*/
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
/* treat 4xGLubyte as 1xGLuint */
- const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]);
const GLuint dstMask = ~srcMask;
const GLuint *dst = (const GLuint *) rbPixels;
GLuint *src = (GLuint *) span->array->rgba8;
@@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
/* 2-byte components */
/* XXX try to use 64-bit arithmetic someday */
- const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0;
- const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0;
- const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0;
- const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0;
+ const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0;
+ const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0;
+ const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0;
+ const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0;
const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels;
GLushort (*src)[4] = span->array->rgba16;
GLuint i;
@@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
}
else {
/* 4-byte components */
- const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0;
- const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0;
- const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0;
- const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0;
+ const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0;
+ const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0;
+ const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0;
+ const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0;
const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels;
GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0];
GLuint i;
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3260ca34e32..fed47f8cfbe 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -32,7 +32,7 @@
extern void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span);
+ SWspan *span, GLuint buf);
extern void
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index a1aeb2e01fb..44a11cd6dd2 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -29,6 +29,7 @@
#include "main/convolve.h"
#include "main/context.h"
#include "main/feedback.h"
+#include "main/formats.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
@@ -107,7 +108,7 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 16-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16);
+ ASSERT(rb->Format == MESA_FORMAT_Z16);
ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
for (j = 0; j < height; j++, y++) {
void *dest =_mesa_image_address2d(packing, pixels, width, height,
@@ -119,8 +120,12 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 24-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24);
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(rb->Format == MESA_FORMAT_X8_Z24 ||
+ rb->Format == MESA_FORMAT_S8_Z24 ||
+ rb->Format == MESA_FORMAT_Z24_X8 ||
+ rb->Format == MESA_FORMAT_Z24_S8);
+ ASSERT(rb->DataType == GL_UNSIGNED_INT ||
+ rb->DataType == GL_UNSIGNED_INT_24_8);
for (j = 0; j < height; j++, y++) {
GLuint *dest = (GLuint *)
_mesa_image_address2d(packing, pixels, width, height,
@@ -128,9 +133,18 @@ read_depth_pixels( GLcontext *ctx,
GLint k;
rb->GetRow(ctx, rb, width, x, y, dest);
/* convert range from 24-bit to 32-bit */
- for (k = 0; k < width; k++) {
- /* Note: put MSByte of 24-bit value into LSByte */
- dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff);
+ if (rb->Format == MESA_FORMAT_X8_Z24 ||
+ rb->Format == MESA_FORMAT_S8_Z24) {
+ for (k = 0; k < width; k++) {
+ /* Note: put MSByte of 24-bit value into LSByte */
+ dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff);
+ }
+ }
+ else {
+ for (k = 0; k < width; k++) {
+ /* Note: fill in LSByte by replication */
+ dest[k] = dest[k] | ((dest[k] >> 8) & 0xff);
+ }
}
}
}
@@ -138,7 +152,7 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 32-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32);
+ ASSERT(rb->Format == MESA_FORMAT_Z32);
ASSERT(rb->DataType == GL_UNSIGNED_INT);
for (j = 0; j < height; j++, y++) {
void *dest = _mesa_image_address2d(packing, pixels, width, height,
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index d36c8132f63..4ea9547cd92 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1278,7 +1278,7 @@ void
_swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
const GLbitfield origInterpMask = span->interpMask;
const GLbitfield origArrayMask = span->arrayMask;
const GLbitfield origArrayAttribs = span->arrayAttribs;
@@ -1389,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
/* We had to wait until now to check for glColorMask(0,0,0,0) because of
* the occlusion test.
*/
- if (colorMask == 0x0) {
+ if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
/* no colors to write */
goto end;
}
@@ -1479,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Color._LogicOpEnabled) {
_swrast_logicop_rgba_span(ctx, rb, span);
}
- else if (ctx->Color.BlendEnabled) {
+ else if ((ctx->Color.BlendEnabled >> buf) & 1) {
_swrast_blend_span(ctx, rb, span);
}
- if (colorMask != 0xffffffff) {
- _swrast_mask_rgba_span(ctx, rb, span);
+ if (colorMask[buf] != 0xffffffff) {
+ _swrast_mask_rgba_span(ctx, rb, span, buf);
}
if (span->arrayMask & SPAN_XY) {
@@ -1766,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
- * Get RGBA pixels from the given renderbuffer. Put the pixel colors into
- * the span's specular color arrays. The specular color arrays should no
- * longer be needed by time this function is called.
+ * Get RGBA pixels from the given renderbuffer.
* Used by blending, logicop and masking functions.
* \return pointer to the colors we read.
*/
@@ -1779,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
void *rbPixels;
- /*
- * Point rbPixels to a temporary space (use specular color arrays).
- */
- rbPixels = span->array->attribs[FRAG_ATTRIB_COL1];
+ /* Point rbPixels to a temporary space */
+ rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
/* Get destination values from renderbuffer */
if (span->arrayMask & SPAN_XY) {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 0bb988e3ef9..76b65cc755e 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj,
{
switch (img->_BaseFormat) {
case GL_RGB:
- rgba[0] = tObj->BorderColor[0];
- rgba[1] = tObj->BorderColor[1];
- rgba[2] = tObj->BorderColor[2];
+ rgba[0] = tObj->BorderColor.f[0];
+ rgba[1] = tObj->BorderColor.f[1];
+ rgba[2] = tObj->BorderColor.f[2];
rgba[3] = 1.0F;
break;
case GL_ALPHA:
rgba[0] = rgba[1] = rgba[2] = 0.0;
- rgba[3] = tObj->BorderColor[3];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_LUMINANCE:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
rgba[3] = 1.0;
break;
case GL_LUMINANCE_ALPHA:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
- rgba[3] = tObj->BorderColor[3];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_INTENSITY:
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0];
break;
default:
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
}
@@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx,
array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth);
if (array < 0 || array >= depth) {
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
else {
if (img->Border) {
@@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx,
img->FetchTexelf(img, col, row, slice, &depthSample);
}
else {
- depthSample = tObj->BorderColor[0];
+ depthSample = tObj->BorderColor.f[0];
}
result = shadow_compare(function, texcoords[i][compare_coord],
@@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx,
}
if (slice < 0 || slice >= (GLint) depth) {
- depth00 = tObj->BorderColor[0];
- depth01 = tObj->BorderColor[0];
- depth10 = tObj->BorderColor[0];
- depth11 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
+ depth01 = tObj->BorderColor.f[0];
+ depth10 = tObj->BorderColor.f[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
/* get four depth samples from the texture */
if (useBorderTexel & (I0BIT | J0BIT)) {
- depth00 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j0, slice, &depth00);
}
if (useBorderTexel & (I1BIT | J0BIT)) {
- depth10 = tObj->BorderColor[0];
+ depth10 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j0, slice, &depth10);
@@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx,
if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) {
if (useBorderTexel & (I0BIT | J1BIT)) {
- depth01 = tObj->BorderColor[0];
+ depth01 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j1, slice, &depth01);
}
if (useBorderTexel & (I1BIT | J1BIT)) {
- depth11 = tObj->BorderColor[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j1, slice, &depth11);
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index d80a6761f40..11184b72ce3 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -553,6 +553,9 @@ affine_span(GLcontext *ctx, SWspan *span,
info.format = texImg->TexFormat; \
info.filter = obj->MinFilter; \
info.envmode = unit->EnvMode; \
+ info.er = 0; \
+ info.eg = 0; \
+ info.eb = 0; \
span.arrayMask |= SPAN_RGBA; \
\
if (info.envmode == GL_BLEND) { \
@@ -815,6 +818,9 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
info.format = texImg->TexFormat; \
info.filter = obj->MinFilter; \
info.envmode = unit->EnvMode; \
+ info.er = 0; \
+ info.eg = 0; \
+ info.eb = 0; \
\
if (info.envmode == GL_BLEND) { \
/* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \
@@ -1024,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx )
ctx->Depth.Func == GL_LESS &&
!ctx->Stencil._Enabled) {
if ((rgbmode &&
- ctx->Color.ColorMask[0] == 0 &&
- ctx->Color.ColorMask[1] == 0 &&
- ctx->Color.ColorMask[2] == 0 &&
- ctx->Color.ColorMask[3] == 0)
+ ctx->Color.ColorMask[0][0] == 0 &&
+ ctx->Color.ColorMask[0][1] == 0 &&
+ ctx->Color.ColorMask[0][2] == 0 &&
+ ctx->Color.ColorMask[0][3] == 0)
||
(!rgbmode && ctx->Color.IndexMask == 0)) {
USE(occlusion_zless_triangle);
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index 724b5e94fa5..8484aab5a93 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -41,9 +41,9 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
GLenum mode = GL_FILL;
GLuint facing = 0;
GLchan saved_color[3][4];
- GLfloat saved_col0[3][4];
- GLfloat saved_spec[3][4];
- GLfloat saved_index[3];
+ GLfloat saved_col0[3][4] = { { 0 } };
+ GLfloat saved_spec[3][4] = { { 0 } };
+ GLfloat saved_index[3] = { 0 };
v[0] = &verts[e0];
v[1] = &verts[e1];
@@ -67,8 +67,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (facing == 1) {
if (IND & SS_TWOSIDE_BIT) {
if (IND & SS_RGBA_BIT) {
- if (VB->ColorPtr[1]) {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ if (VB->BackfaceColorPtr) {
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
if (swsetup->intColors) {
COPY_CHAN4(saved_color[0], v[0]->color);
@@ -81,7 +81,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]);
}
- if (VB->ColorPtr[1]->stride) {
+ if (VB->BackfaceColorPtr->stride) {
if (swsetup->intColors) {
SS_COLOR(v[0]->color, vbcolor[e0]);
SS_COLOR(v[1]->color, vbcolor[e1]);
@@ -108,14 +108,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
- if (VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+ if (VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]);
- if (VB->SecondaryColorPtr[1]->stride) {
+ if (VB->BackfaceSecondaryColorPtr->stride) {
SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]);
SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]);
SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]);
@@ -127,7 +127,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
} else {
- GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0];
saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0];
saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0];
@@ -200,7 +200,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (IND & SS_TWOSIDE_BIT) {
if (facing == 1) {
if (IND & SS_RGBA_BIT) {
- if (VB->ColorPtr[1]) {
+ if (VB->BackfaceColorPtr) {
if (swsetup->intColors) {
COPY_CHAN4(v[0]->color, saved_color[0]);
COPY_CHAN4(v[1]->color, saved_color[1]);
@@ -213,7 +213,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]);
COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]);
COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]);
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index f2771cde095..db21b4589de 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
if (vp) {
GLuint i;
for (i = 0; i < MAX_VARYING; i++) {
- if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) {
+ if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
RENDERINPUTS_SET(tnl->render_inputs_bitset,
_TNL_ATTRIB_GENERIC(i));
}
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 6137c2d2fe5..ebaae6335b9 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -198,26 +198,23 @@ struct vertex_buffer
*/
GLuint Count; /**< Number of vertices currently in buffer */
- /* Pointers to current data.
- * XXX some of these fields alias AttribPtr below and should be removed
- * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc.
+ /* Pointers to current data. Most of the data is in AttribPtr -- all of
+ * it that is one of VERT_ATTRIB_X. For things only produced by TNL,
+ * such as backface color or eye-space coordinates, they are stored
+ * here.
*/
GLuint *Elts;
- GLvector4f *ObjPtr; /* _TNL_BIT_POS */
GLvector4f *EyePtr; /* _TNL_BIT_POS */
GLvector4f *ClipPtr; /* _TNL_BIT_POS */
GLvector4f *NdcPtr; /* _TNL_BIT_POS */
GLubyte ClipOrMask; /* _TNL_BIT_POS */
GLubyte ClipAndMask; /* _TNL_BIT_POS */
GLubyte *ClipMask; /* _TNL_BIT_POS */
- GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */
GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */
GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */
- GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */
- GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */
- GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */
- GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */
- GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */
+ GLvector4f *BackfaceIndexPtr;
+ GLvector4f *BackfaceColorPtr;
+ GLvector4f *BackfaceSecondaryColorPtr;
const struct _mesa_prim *Primitive;
GLuint PrimitiveCount;
@@ -402,11 +399,6 @@ struct tnl_device_driver
/* Alert tnl-aware drivers of changes to material.
*/
- void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask);
- /* Alert tnl-aware drivers of changes to size and stride of input
- * arrays.
- */
-
/***
*** Rendering -- These functions called only from t_vb_render.c
***/
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 04fa1063003..d31b29b9b40 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -26,6 +26,7 @@
*/
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/state.h"
@@ -251,22 +252,10 @@ static void bind_inputs( GLcontext *ctx,
*/
VB->Count = count;
-
- /* Legacy pointers -- remove one day.
- */
- VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
- VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
- VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
- VB->ColorPtr[1] = NULL;
- VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX];
- VB->IndexPtr[1] = NULL;
- VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
- VB->SecondaryColorPtr[1] = NULL;
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
- }
+ /* These should perhaps be part of _TNL_ATTRIB_* */
+ VB->BackfaceColorPtr = NULL;
+ VB->BackfaceIndexPtr = NULL;
+ VB->BackfaceSecondaryColorPtr = NULL;
/* Clipping and drawing code still requires this to be a packed
* array of ubytes which can be written into. TODO: Fix and
@@ -398,6 +387,9 @@ void _tnl_draw_prims( GLcontext *ctx,
GLuint max_basevertex = prim->basevertex;
GLuint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
for (i = 1; i < nr_prims; i++)
max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 357ef1e24b5..01b30babb48 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -86,10 +86,6 @@ static GLuint check_input_changes( GLcontext *ctx )
}
}
- if (tnl->pipeline.input_changes &&
- tnl->Driver.NotifyInputChanges)
- tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
-
return tnl->pipeline.input_changes;
}
diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c
index f3a7bd49f40..4a0e6ad4f99 100644
--- a/src/mesa/tnl/t_vb_fog.c
+++ b/src/mesa/tnl/t_vb_fog.c
@@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
GLuint i;
GLfloat *coord;
/* Fog is computed from vertex or fragment Z values */
- /* source = VB->ObjPtr or VB->EyePtr coords */
+ /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */
/* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */
VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord;
@@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
/* Full eye coords weren't required, just calculate the
* eye Z values.
*/
- _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data,
- 4 * sizeof(GLfloat),
- VB->ObjPtr, plane );
+ _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size]
+ ( (GLfloat *) input->data,
+ 4 * sizeof(GLfloat),
+ VB->AttribPtr[_TNL_ATTRIB_POS], plane );
- input->count = VB->ObjPtr->count;
+ input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
/* make sure coords are really positive
NOTE should avoid going through array twice */
@@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
/* input->count may be one if glFogCoord was only called once
* before glBegin. But we need to compute fog for all vertices.
*/
- input->count = VB->ObjPtr->count;
+ input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */
}
@@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
VB->AttribPtr[_TNL_ATTRIB_FOG] = input;
}
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index f47f99397c9..8a0fe63fd8b 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx,
const GLuint bitmask = ctx->Light.ColorMaterialBitmask;
for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
if (bitmask & (1<<i))
- VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0];
+ VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
}
/* Now, for each material attribute that's tracking vertex color, save
@@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx,
struct light_stage_data *store = LIGHT_STAGE_DATA(stage);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr;
+ GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS];
GLuint idx;
if (!ctx->Light.Enabled || ctx->VertexProgram._Current)
@@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx,
/* Make sure we can talk about position x,y and z:
*/
- if (input->size <= 2 && input == VB->ObjPtr) {
+ if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) {
_math_trans_4f( store->Input.data,
- VB->ObjPtr->data,
- VB->ObjPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
GL_FLOAT,
- VB->ObjPtr->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
0,
VB->Count );
@@ -246,10 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx,
*/
store->light_func_tab[idx]( ctx, VB, stage, input );
- VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0];
- VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0];
- VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0];
-
return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index 124ca3c74fe..4ebef2356f5 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->ColorPtr[0] = &store->LitColor[0];
- VB->SecondaryColorPtr[0] = &store->LitSecondary[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
- VB->SecondaryColorPtr[1] = &store->LitSecondary[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
+ VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
#endif
@@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
#endif
@@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
(void) input; /* doesn't refer to Eye or Obj */
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
#endif
if (nr > 1) {
@@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
#endif
if (nr > 1) {
@@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->IndexPtr[0] = &store->LitIndex[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0];
#if IDX & LIGHT_TWOSIDE
- VB->IndexPtr[1] = &store->LitIndex[1];
+ VB->BackfaceIndexPtr = &store->LitIndex[1];
#endif
- indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data;
+ indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data;
#if IDX & LIGHT_TWOSIDE
- indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data;
+ indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data;
#endif
/* loop over vertices */
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
index a4821cc1ccc..693d3dc118d 100644
--- a/src/mesa/tnl/t_vb_normals.c
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
}
VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
- VB->NormalPtr = &store->normal;
VB->NormalLengthPtr = NULL; /* no longer valid */
return GL_TRUE;
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index c10a27614ff..15a8a67b91c 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -329,7 +329,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* make list of outputs to save some time below */
numOutputs = 0;
for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (program->Base.OutputsWritten & (1 << i)) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) {
outputs[numOutputs++] = i;
}
}
@@ -390,6 +390,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
#endif
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
}
+
+ /* FOGC is a special case. Fragment shader expects (f,0,0,1) */
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
+ store->results[VERT_RESULT_FOGC].data[i][1] = 0.0;
+ store->results[VERT_RESULT_FOGC].data[i][2] = 0.0;
+ store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
+ }
#ifdef NAN_CHECK
ASSERT(machine.Outputs[0][3] != 0.0F);
#endif
@@ -407,14 +414,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* Fixup fog and point size results if needed */
if (program->IsNVProgram) {
if (ctx->Fog.Enabled &&
- (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
+ (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) {
for (i = 0; i < VB->Count; i++) {
store->results[VERT_RESULT_FOGC].data[i][0] = 1.0;
}
}
if (ctx->VertexProgram.PointSizeEnabled &&
- (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
+ (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) {
for (i = 0; i < VB->Count; i++) {
store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size;
}
@@ -454,25 +461,20 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
VB->ClipPtr->count = VB->Count;
}
- VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0];
- VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0];
- VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1];
- VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1];
- VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC];
-
VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0];
VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1];
VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC];
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ];
+ VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0];
+ VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1];
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] =
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]
= &store->results[VERT_RESULT_TEX0 + i];
}
for (i = 0; i < ctx->Const.MaxVarying; i++) {
- if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
/* Note: varying results get put into the generic attributes */
VB->AttribPtr[VERT_ATTRIB_GENERIC0+i]
= &store->results[VERT_RESULT_VAR0 + i];
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index 7c1819b223c..9ef13bc96d8 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx,
GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
GLvector4f *out = &store->texcoord[unit];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- const GLvector4f *obj = VB->ObjPtr;
+ const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS];
const GLvector4f *eye = VB->EyePtr;
const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
const GLfloat *m = store->tmp_m;
@@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx,
store->TexgenFunc[i]( ctx, store, i );
- VB->TexCoordPtr[i] =
VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c
index 0abe8cc35dd..83688290e59 100644
--- a/src/mesa/tnl/t_vb_texmat.c
+++ b/src/mesa/tnl/t_vb_texmat.c
@@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx,
ctx->TextureMatrixStack[i].Top,
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]);
- VB->TexCoordPtr[i] =
VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c
index 4734754ea40..bc7e0951ec8 100644
--- a/src/mesa/tnl/t_vb_vertex.c
+++ b/src/mesa/tnl/t_vb_vertex.c
@@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
* Use combined ModelProject to avoid some depth artifacts
*/
if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
- VB->EyePtr = VB->ObjPtr;
+ VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS];
else
VB->EyePtr = TransformRaw( &store->eye,
ctx->ModelviewMatrixStack.Top,
- VB->ObjPtr);
+ VB->AttribPtr[_TNL_ATTRIB_POS]);
}
VB->ClipPtr = TransformRaw( &store->clip,
&ctx->_ModelProjectMatrix,
- VB->ObjPtr );
+ VB->AttribPtr[_TNL_ATTRIB_POS] );
/* Drivers expect this to be clean to element 4...
*/
diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c
index 9812f8c8081..99ddace73d1 100644
--- a/src/mesa/tnl/t_vertex_generic.c
+++ b/src/mesa/tnl/t_vertex_generic.c
@@ -210,7 +210,7 @@ static INLINE void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyt
{
(void) a; (void) v; (void) in;
DEBUG_INSERT;
- _mesa_exit(1);
+ exit(1);
}
static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
@@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- /* If stride is zero, ColorPtr[1] is constant across the VB, so
+ /* If stride is zero, BackfaceColorPtr is constant across the VB, so
* there is no point interpolating between two values as they will
* be identical. In all other cases, this value is generated by
* t_vb_lighttmp.h and has a stride of 4 dwords.
*/
- if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- VB->ColorPtr[1]->data[dst],
- VB->ColorPtr[1]->data[out],
- VB->ColorPtr[1]->data[in] );
+ VB->BackfaceColorPtr->data[dst],
+ VB->BackfaceColorPtr->data[out],
+ VB->BackfaceColorPtr->data[in] );
}
- if (VB->SecondaryColorPtr[1]) {
- assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceSecondaryColorPtr) {
+ assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_3F( t,
- VB->SecondaryColorPtr[1]->data[dst],
- VB->SecondaryColorPtr[1]->data[out],
- VB->SecondaryColorPtr[1]->data[in] );
+ VB->BackfaceSecondaryColorPtr->data[dst],
+ VB->BackfaceSecondaryColorPtr->data[out],
+ VB->BackfaceSecondaryColorPtr->data[in] );
}
- if (VB->IndexPtr[1]) {
- VB->IndexPtr[1]->data[dst][0] = LINTERP( t,
- VB->IndexPtr[1]->data[out][0],
- VB->IndexPtr[1]->data[in][0] );
+ if (VB->BackfaceIndexPtr) {
+ VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t,
+ VB->BackfaceIndexPtr->data[out][0],
+ VB->BackfaceIndexPtr->data[in][0] );
}
if (VB->EdgeFlag) {
@@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx,
/* See above comment:
*/
- if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) {
- COPY_4FV( VB->ColorPtr[1]->data[dst],
- VB->ColorPtr[1]->data[src] );
+ if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
+ COPY_4FV( VB->BackfaceColorPtr->data[dst],
+ VB->BackfaceColorPtr->data[src] );
}
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( VB->SecondaryColorPtr[1]->data[dst],
- VB->SecondaryColorPtr[1]->data[src] );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst],
+ VB->BackfaceSecondaryColorPtr->data[src] );
}
- if (VB->IndexPtr[1]) {
- VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0];
+ if (VB->BackfaceIndexPtr) {
+ VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0];
}
_tnl_generic_copy_pv(ctx, dst, src);
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index e4b535fb680..2424204b886 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -241,6 +241,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS(nr+1);
tmp = TAG(emit_verts)( ctx, j, nr, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
@@ -254,6 +255,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS(2);
tmp = TAG(emit_verts)( ctx, start+1, 1, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+ (void) tmp;
}
FLUSH();
@@ -358,6 +360,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
@@ -397,6 +400,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
@@ -443,7 +447,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+ TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
if (HAVE_ELTS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
@@ -634,6 +638,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
/* Send v1, v2, v3
*/
tmp = EMIT_VERTS(ctx, j + 1, 3, tmp);
+ (void) tmp;
}
}
else {
@@ -820,6 +825,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS(nr+1);
tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) );
@@ -833,6 +839,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS(2);
tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
FLUSH();
@@ -946,6 +953,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
@@ -983,6 +991,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
@@ -1221,7 +1230,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
ok = GL_TRUE;
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- VB->ColorPtr[0]->stride != 0) {
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
if (HAVE_ELTS) {
ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
}
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index 2380c49fdf4..cd225b6343e 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -266,6 +266,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
if (j + nr < count) {
ELT_TYPE *dest = ALLOC_ELTS( nr );
dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
+ (void) dest;
j += nr - 1;
CLOSE_ELTS();
}
@@ -273,6 +274,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
ELT_TYPE *dest = ALLOC_ELTS( nr + 1 );
dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
dest = TAG(emit_consecutive_elts)( ctx, dest, start, 1 );
+ (void) dest;
j += nr;
CLOSE_ELTS();
}
@@ -554,6 +556,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -590,6 +593,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
@@ -621,6 +625,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -671,6 +676,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
j += nr - 1;
if (j + 1 >= count && (flags & PRIM_END)) {
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
+ (void) dest;
}
CLOSE_ELTS();
}
@@ -703,6 +709,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -734,6 +741,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -759,6 +767,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -785,6 +794,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -843,6 +853,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 1ae70f4059f..6acd837317f 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -132,7 +132,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[3];
GLfloat offset = 0;
- GLfloat z[3];
+ GLfloat z[3] = { 0 };
GLenum mode = GL_FILL;
GLuint facing = 0;
LOCAL_VARS(3);
@@ -195,7 +195,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
(void) vbcolor;
if (!DO_FLAT) {
@@ -204,8 +204,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
VERT_SAVE_RGBA( 2 );
- if (VB->ColorPtr[1]->stride) {
- ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
+ if (VB->BackfaceColorPtr->stride) {
+ ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
@@ -221,9 +221,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SET_RGBA( v[2], vbcolor[0] );
}
- if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
- ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat));
+ if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -237,7 +237,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat (*vbindex) = (GLfloat *)VB->BackfaceIndexPtr->data;
if (!DO_FLAT) {
VERT_SAVE_IND( 0 );
VERT_SAVE_IND( 1 );
@@ -279,7 +279,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SAVE_RGBA( 1 );
VERT_COPY_RGBA( v[0], v[2] );
VERT_COPY_RGBA( v[1], v[2] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_SAVE_SPEC( 1 );
VERT_COPY_SPEC( v[0], v[2] );
@@ -374,7 +374,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (HAVE_RGBA) {
VERT_RESTORE_RGBA( 0 );
VERT_RESTORE_RGBA( 1 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
VERT_RESTORE_SPEC( 1 );
}
@@ -395,7 +395,7 @@ static void TAG(quadr)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[4];
GLfloat offset = 0;
- GLfloat z[4];
+ GLfloat z[4] = { 0 };
GLenum mode = GL_FILL;
GLuint facing = 0;
LOCAL_VARS(4);
@@ -436,7 +436,7 @@ static void TAG(quadr)( GLcontext *ctx,
if (DO_TWOSIDE && facing == 1)
{
if (HAVE_RGBA) {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
(void)vbcolor;
if (HAVE_BACK_COLORS) {
@@ -471,7 +471,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
VERT_SAVE_RGBA( 3 );
- if (VB->ColorPtr[1]->stride) {
+ if (VB->BackfaceColorPtr->stride) {
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
VERT_SET_RGBA( v[1], vbcolor[e1] );
@@ -488,9 +488,9 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_SET_RGBA( v[3], vbcolor[0] );
}
- if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
- ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
+ if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -506,7 +506,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
}
else {
- GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
if (!DO_FLAT) {
VERT_SAVE_IND( 0 );
VERT_SAVE_IND( 1 );
@@ -553,7 +553,7 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_COPY_RGBA( v[0], v[3] );
VERT_COPY_RGBA( v[1], v[3] );
VERT_COPY_RGBA( v[2], v[3] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_SAVE_SPEC( 1 );
VERT_SAVE_SPEC( 2 );
@@ -659,7 +659,7 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_RESTORE_RGBA( 0 );
VERT_RESTORE_RGBA( 1 );
VERT_RESTORE_RGBA( 2 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
VERT_RESTORE_SPEC( 1 );
VERT_RESTORE_SPEC( 2 );
@@ -708,7 +708,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
if (HAVE_RGBA) {
VERT_SAVE_RGBA( 0 );
VERT_COPY_RGBA( v[0], v[1] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_COPY_SPEC( v[0], v[1] );
}
@@ -725,7 +725,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
if (HAVE_RGBA) {
VERT_RESTORE_RGBA( 0 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
}
}
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index b3937c29a00..a8a0a69768d 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -297,19 +297,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -326,13 +326,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h
index 92dd8931c33..85101b9ceb8 100644
--- a/src/mesa/tnl_dd/t_dd_vbtmp.h
+++ b/src/mesa/tnl_dd/t_dd_vbtmp.h
@@ -153,46 +153,46 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3) {
const GLuint t3 = GET_TEXSOURCE(3);
- tc3 = VB->TexCoordPtr[t3]->data;
- tc3_stride = VB->TexCoordPtr[t3]->stride;
+ tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data;
+ tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[t3]->size;
+ tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size;
}
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
+ tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[t2]->size;
+ tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size;
}
if (DO_TEX1) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
}
if (DO_TEX0) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = VB->TexCoordPtr[t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
}
if (DO_RGBA) {
- col_stride = VB->ColorPtr[0]->stride;
- col = VB->ColorPtr[0]->data;
- col_size = VB->ColorPtr[0]->size;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (DO_SPEC) {
- if (VB->SecondaryColorPtr[0]) {
- spec_stride = VB->SecondaryColorPtr[0]->stride;
- spec = VB->SecondaryColorPtr[0]->data;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
else {
static GLfloat tmp[4] = {0, 0, 0, 0};
@@ -356,9 +356,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */
@@ -410,22 +410,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1];
if (DO_PTEX)
return GL_TRUE;
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
- (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4))
return GL_FALSE;
return GL_TRUE;
@@ -438,14 +438,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1];
if (DO_PTEX)
return GL_TRUE;
@@ -453,14 +453,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 0a05b8df894..98c1f363d98 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -138,6 +138,10 @@ struct vbo_exec_context
*/
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} array;
+
+#ifdef DEBUG
+ GLint flush_call_depth;
+#endif
};
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index f72d2d84f38..f0a7eeadd0f 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -867,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap )
}
-
+/**
+ * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
+ */
void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+#ifdef DEBUG
+ /* debug check: make sure we don't get called recursively */
+ exec->flush_call_depth++;
+ assert(exec->flush_call_depth == 1);
+#endif
+
if (0) _mesa_printf("%s\n", __FUNCTION__);
if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
+#ifdef DEBUG
+ exec->flush_call_depth--;
+ assert(exec->flush_call_depth == 0);
+#endif
return;
}
@@ -889,6 +901,11 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
}
exec->ctx->Driver.NeedFlush &= ~flags;
+
+#ifdef DEBUG
+ exec->flush_call_depth--;
+ assert(exec->flush_call_depth == 0);
+#endif
}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index fd70b57b72e..6de8f059b79 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -146,7 +146,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
array->Ptr, array->BufferObj->Name);
f[k] = 1.0; /* XXX replace the bad value! */
}
- //assert(!IS_INF_OR_NAN(f[k]));
+ /*assert(!IS_INF_OR_NAN(f[k]));*/
}
}
break;
diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c
index 0c691b3a5cd..a7846213d0c 100644
--- a/src/mesa/vbo/vbo_exec_eval.c
+++ b/src/mesa/vbo/vbo_exec_eval.c
@@ -35,17 +35,20 @@
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )
{
+ assert(attr < Elements(exec->eval.map1));
exec->eval.map1[attr].map = NULL;
}
static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr )
{
+ assert(attr < Elements(exec->eval.map2));
exec->eval.map2[attr].map = NULL;
}
static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim,
struct gl_1d_map *map )
{
+ assert(attr < Elements(exec->eval.map1));
if (!exec->eval.map1[attr].map) {
exec->eval.map1[attr].map = map;
exec->eval.map1[attr].sz = dim;
@@ -55,6 +58,7 @@ static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint
static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim,
struct gl_2d_map *map )
{
+ assert(attr < Elements(exec->eval.map2));
if (!exec->eval.map2[attr].map) {
exec->eval.map2[attr].map = map;
exec->eval.map2[attr].sz = dim;
@@ -73,18 +77,6 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec )
clear_active_eval2( exec, attr );
}
- /* _NEW_PROGRAM */
- if (ctx->VertexProgram._Enabled) {
- for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) {
- /* _NEW_EVAL */
- if (ctx->Eval.Map1Attrib[attr])
- set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] );
-
- if (ctx->Eval.Map2Attrib[attr])
- set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] );
- }
- }
-
if (ctx->Eval.Map1Color4)
set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 );
@@ -125,6 +117,23 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec )
else if (ctx->Eval.Map2Vertex3)
set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 );
+ /* _NEW_PROGRAM */
+ if (ctx->VertexProgram._Enabled) {
+ /* These are the 16 evaluators which GL_NV_vertex_program defines.
+ * They alias and override the conventional vertex attributs.
+ */
+ for (attr = 0; attr < 16; attr++) {
+ /* _NEW_EVAL */
+ assert(attr < Elements(ctx->Eval.Map1Attrib));
+ if (ctx->Eval.Map1Attrib[attr])
+ set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] );
+
+ assert(attr < Elements(ctx->Eval.Map2Attrib));
+ if (ctx->Eval.Map2Attrib[attr])
+ set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] );
+ }
+ }
+
exec->eval.recalculate_maps = 0;
}
diff --git a/src/mesa/vf/vf_generic.c b/src/mesa/vf/vf_generic.c
index baa00af29a6..0af8893c302 100644
--- a/src/mesa/vf/vf_generic.c
+++ b/src/mesa/vf/vf_generic.c
@@ -211,7 +211,7 @@ static INLINE void insert_3f_xyw_4( const struct vf_attr *a, GLubyte *v, const G
static INLINE void insert_3f_xyw_err( const struct vf_attr *a, GLubyte *v, const GLfloat *in )
{
(void) a; (void) v; (void) in;
- _mesa_exit(1);
+ exit(1);
}
static INLINE void insert_3f_3( const struct vf_attr *a, GLubyte *v, const GLfloat *in )
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 05afbb294cf..8edb69bf848 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT):
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(ProvokingVertexEXT)
- .type GL_PREFIX(ProvokingVertexEXT), @function
-GL_PREFIX(ProvokingVertexEXT):
+ .globl GL_PREFIX(ColorMaskIndexedEXT)
+ .type GL_PREFIX(ColorMaskIndexedEXT), @function
+GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
@@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_788)
- .type GL_PREFIX(_dispatch_stub_788), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_788))
-GL_PREFIX(_dispatch_stub_788):
+ .globl GL_PREFIX(DisableIndexedEXT)
+ .type GL_PREFIX(DisableIndexedEXT), @function
+GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6304(%rax), %r11
@@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
@@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
+ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_789)
- .type GL_PREFIX(_dispatch_stub_789), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_789))
-GL_PREFIX(_dispatch_stub_789):
+ .globl GL_PREFIX(EnableIndexedEXT)
+ .type GL_PREFIX(EnableIndexedEXT), @function
+GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6312(%rax), %r11
@@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
@@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
+ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_790)
- .type GL_PREFIX(_dispatch_stub_790), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_790))
-GL_PREFIX(_dispatch_stub_790):
+ .globl GL_PREFIX(GetBooleanIndexedvEXT)
+ .type GL_PREFIX(GetBooleanIndexedvEXT), @function
+GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6320(%rax), %r11
@@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790):
pushq %rdi
pushq %rsi
pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetIntegerIndexedvEXT)
+ .type GL_PREFIX(GetIntegerIndexedvEXT), @function
+GL_PREFIX(GetIntegerIndexedvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsEnabledIndexedEXT)
+ .type GL_PREFIX(IsEnabledIndexedEXT), @function
+GL_PREFIX(IsEnabledIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginConditionalRenderNV)
+ .type GL_PREFIX(BeginConditionalRenderNV), @function
+GL_PREFIX(BeginConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndConditionalRenderNV)
+ .type GL_PREFIX(EndConditionalRenderNV), @function
+GL_PREFIX(EndConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProvokingVertexEXT)
+ .type GL_PREFIX(ProvokingVertexEXT), @function
+GL_PREFIX(ProvokingVertexEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_796)
+ .type GL_PREFIX(_dispatch_stub_796), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_796))
+GL_PREFIX(_dispatch_stub_796):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_797)
+ .type GL_PREFIX(_dispatch_stub_797), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_797))
+GL_PREFIX(_dispatch_stub_797):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_798)
+ .type GL_PREFIX(_dispatch_stub_798), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_798))
+GL_PREFIX(_dispatch_stub_798):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
@@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
+ .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_791)
- .type GL_PREFIX(_dispatch_stub_791), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_791))
-GL_PREFIX(_dispatch_stub_791):
+ .globl GL_PREFIX(_dispatch_stub_799)
+ .type GL_PREFIX(_dispatch_stub_799), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_799))
+GL_PREFIX(_dispatch_stub_799):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791)
+ .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_792)
- .type GL_PREFIX(_dispatch_stub_792), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_792))
-GL_PREFIX(_dispatch_stub_792):
+ .globl GL_PREFIX(_dispatch_stub_800)
+ .type GL_PREFIX(_dispatch_stub_800), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_800))
+GL_PREFIX(_dispatch_stub_800):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792)
+ .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_793)
- .type GL_PREFIX(_dispatch_stub_793), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_793))
-GL_PREFIX(_dispatch_stub_793):
+ .globl GL_PREFIX(_dispatch_stub_801)
+ .type GL_PREFIX(_dispatch_stub_801), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_801))
+GL_PREFIX(_dispatch_stub_801):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793)
+ .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_794)
- .type GL_PREFIX(_dispatch_stub_794), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_794))
-GL_PREFIX(_dispatch_stub_794):
+ .globl GL_PREFIX(_dispatch_stub_802)
+ .type GL_PREFIX(_dispatch_stub_802), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_802))
+GL_PREFIX(_dispatch_stub_802):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794)
+ .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -30302,6 +30598,7 @@ GL_PREFIX(_dispatch_stub_794):
.globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
.globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
.globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
+ .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample)
.globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT)
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index d56b701aa8c..14cfa910aaf 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,21 +61,11 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
- printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
-#else
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%d\n", s, offsetof( t, m ) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%ld\n", s, sizeof(t) );
-#else
#define SIZEOF( s, t ) \
- printf( "#define %s\t%d\n", s, sizeof(t) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
#define DEFINE( s, d ) \
printf( "#define %s\t0x%x\n", s, d );
@@ -120,22 +110,22 @@ int main( int argc, char **argv )
OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
printf( "\n" );
OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
- OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr );
+ OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] );
OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr );
OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
- OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr );
+ OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] );
OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
- OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] );
- OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] );
- OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] );
- OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] );
- OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr );
- OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr );
- OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr );
- OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr );
+ OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] );
+ OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] );
+ OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] );
+ OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] );
+ OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] );
+ OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] );
+ OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] );
+ OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] );
OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
printf( "\n" );
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 117e31ede01..2e640ec95db 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
- GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
- GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
- GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
- GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
- GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
- GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
+ GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
+ GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
+ GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
+ GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
+ GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16))
+ GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12))
+ GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1226,6 +1234,7 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8)
diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c
index 5aedf5b04be..647be995c12 100644
--- a/src/mesa/x86/rtasm/x86sse.c
+++ b/src/mesa/x86/rtasm/x86sse.c
@@ -7,10 +7,12 @@
#define DISASSEM 0
#define X86_TWOB 0x0f
+#if 0
static unsigned char *cptr( void (*label)() )
{
return (unsigned char *)(unsigned long)label;
}
+#endif
static void do_realloc( struct x86_function *p )