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authorEmil Velikov <[email protected]>2015-10-07 11:50:01 +0100
committerEmil Velikov <[email protected]>2015-10-30 17:22:40 +0000
commit4379ca22f18f5731248ee794ab651db721ba38b2 (patch)
tree368f0c50f265603b973292c2c87203d3fc0f350d /src/mesa
parent6a15517242214c739bfdd8b6a480ecca81e776d6 (diff)
i965: Implement nir_intrinsic_shader_clock
v2: - Add a few const qualifiers for good measure. - Drop unneeded retype()s (Matt) - Convert timestamp to SIMD8/16, as fs_visitor::get_timestamp() returns SIMD4 (Connor) v3: - Remove unneeded temporary + MOV (Connor) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp9
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_nir.cpp10
2 files changed, 19 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 9c1f95c2229..24ff5afc43c 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -1332,6 +1332,15 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
break;
}
+ case nir_intrinsic_shader_clock: {
+ /* We cannot do anything if there is an event, so ignore it for now */
+ fs_reg shader_clock = get_timestamp(bld);
+ const fs_reg srcs[] = { shader_clock.set_smear(0), shader_clock.set_smear(1) };
+
+ bld.LOAD_PAYLOAD(dest, srcs, ARRAY_SIZE(srcs), 0);
+ break;
+ }
+
case nir_intrinsic_image_size: {
/* Get the referenced image variable and type. */
const nir_variable *var = instr->variables[0]->var;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 0f04f65eeaf..6948a1b5fe6 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -808,6 +808,16 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
break;
}
+ case nir_intrinsic_shader_clock: {
+ /* We cannot do anything if there is an event, so ignore it for now */
+ const src_reg shader_clock = get_timestamp();
+ const enum brw_reg_type type = brw_type_for_base_type(glsl_type::uvec2_type);
+
+ dest = get_nir_dest(instr->dest, type);
+ emit(MOV(dest, shader_clock));
+ break;
+ }
+
default:
unreachable("Unknown intrinsic");
}