diff options
author | Timothy Arceri <[email protected]> | 2016-11-05 08:55:57 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:41 +1100 |
commit | 0e7eec1ab5f27ced1aa4b2d77c2c63512d299694 (patch) | |
tree | 1cf0ae90e08fd5c0f177a773a62a74c39545223d /src/mesa | |
parent | b792c3897927c1d89968bc0040faef02ec976184 (diff) |
st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
This will help allow us to store pointers to gl_program structs in the
CurrentProgram array resulting in a bunch of code simplifications.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_constbuf.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 18 |
4 files changed, 12 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index e3a6033e01a..2140312a802 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1385,7 +1385,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw, for (int i = 0; i < shader->Program->info.num_ubos; i++) { struct gl_uniform_buffer_binding *binding = - &ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding]; + &ctx->UniformBufferBindings[shader->Program->sh.UniformBlocks[i]->Binding]; if (binding->BufferObject == ctx->Shared->NullBufferObj) { brw->vtbl.emit_null_surface_state(brw, 1, 1, 1, &ubo_surf_offsets[i]); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 9c1bbd5b40a..308af2d3a75 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1999,6 +1999,8 @@ struct gl_program */ GLenum ImageAccess[MAX_IMAGE_UNIFORMS]; + struct gl_uniform_block **UniformBlocks; + union { struct { /** @@ -2382,8 +2384,6 @@ struct gl_linked_shader */ unsigned num_combined_uniform_components; - struct gl_uniform_block **UniformBlocks; - unsigned NumShaderStorageBlocks; struct gl_uniform_block **ShaderStorageBlocks; diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 30bffa648c5..45bb8853599 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -252,7 +252,7 @@ static void st_bind_ubos(struct st_context *st, struct gl_uniform_buffer_binding *binding; struct st_buffer_object *st_obj; - binding = &st->ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding]; + binding = &st->ctx->UniformBufferBindings[shader->Program->sh.UniformBlocks[i]->Binding]; st_obj = st_buffer_object(binding->BufferObject); cb.buffer = st_obj->buffer; diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 99422df7f74..393d66820d8 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -6301,16 +6301,14 @@ st_translate_program( } } - if (program->shader) { - for (i = 0; i < proginfo->info.num_ubos; i++) { - unsigned size = program->shader->UniformBlocks[i]->UniformBufferSize; - unsigned num_const_vecs = (size + 15) / 16; - unsigned first, last; - assert(num_const_vecs > 0); - first = 0; - last = num_const_vecs > 0 ? num_const_vecs - 1 : 0; - ureg_DECL_constant2D(t->ureg, first, last, i + 1); - } + for (i = 0; i < proginfo->info.num_ubos; i++) { + unsigned size = proginfo->sh.UniformBlocks[i]->UniformBufferSize; + unsigned num_const_vecs = (size + 15) / 16; + unsigned first, last; + assert(num_const_vecs > 0); + first = 0; + last = num_const_vecs > 0 ? num_const_vecs - 1 : 0; + ureg_DECL_constant2D(t->ureg, first, last, i + 1); } /* Emit immediate values. |