diff options
author | Brian Paul <[email protected]> | 2011-04-13 07:35:25 -0600 |
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committer | Brian Paul <[email protected]> | 2011-04-13 07:35:25 -0600 |
commit | 032a7ef0a1cb753defc11e97b11ea2e602bae5f2 (patch) | |
tree | 27f37582e8bfb1a662168afdfd70c95d19f1c54a /src/mesa | |
parent | 75d585e5447fb90a27e9ddb6c60f3560db1512f4 (diff) |
mesa: 80-column wrapping and whitespace fixes
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/context.c | 10 | ||||
-rw-r--r-- | src/mesa/main/context.h | 12 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 6 | ||||
-rw-r--r-- | src/mesa/main/shared.h | 3 |
4 files changed, 17 insertions, 14 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9eb1eacba36..8053edc23b2 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -191,7 +191,8 @@ _mesa_notifySwapBuffers(struct gl_context *ctx) * is acceptable but the actual depth type will be GLushort or GLuint as * needed. * \param stencilBits requested minimum bits per stencil buffer value - * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer. + * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number + * of bits per color component in accum buffer. * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE * \param redBits number of bits per color component in frame buffer for RGB(A) * mode. We always use 8 in core Mesa though. @@ -200,8 +201,8 @@ _mesa_notifySwapBuffers(struct gl_context *ctx) * \param alphaBits same as above. * \param numSamples not really used. * - * \return pointer to new struct gl_config or NULL if requested parameters can't be - * met. + * \return pointer to new struct gl_config or NULL if requested parameters + * can't be met. * * \note Need to add params for level and numAuxBuffers (at least) */ @@ -1186,7 +1187,8 @@ _mesa_destroy_context( struct gl_context *ctx ) * structures. */ void -_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint mask ) +_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, + GLuint mask ) { if (mask & GL_ACCUM_BUFFER_BIT) { /* OK to memcpy */ diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 33a36311c8a..a4c7ba2c54d 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -30,16 +30,16 @@ * There are three large Mesa data types/classes which are meant to be * used by device drivers: * - struct gl_context: this contains the Mesa rendering state - * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not - * there's a depth buffer, stencil buffer, etc. - * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer, - * accum buffer and alpha buffers. + * - struct gl_config: this describes the color buffer (RGB vs. ci), whether + * or not there's a depth buffer, stencil buffer, etc. + * - struct gl_framebuffer: contains pointers to the depth buffer, stencil + * buffer, accum buffer and alpha buffers. * * These types should be encapsulated by corresponding device driver * data types. See xmesa.h and xmesaP.h for an example. * - * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes - * which the device driver must derive from. + * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer + * are base classes which the device driver must derive from. * * The following functions create and destroy these data types. */ diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index e470d873f70..d84f59690c5 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -27,8 +27,6 @@ * Shared-context state */ - - #include "imports.h" #include "mfeatures.h" #include "mtypes.h" @@ -46,6 +44,7 @@ #include "shaderobj.h" #include "syncobj.h" + /** * Allocate and initialize a shared context state structure. * Initializes the display list, texture objects and vertex programs hash @@ -403,7 +402,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) * \sa free_shared_state(). */ void -_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) +_mesa_release_shared_state(struct gl_context *ctx, + struct gl_shared_state *shared) { GLint RefCount; diff --git a/src/mesa/main/shared.h b/src/mesa/main/shared.h index 768d69f6942..55516a8c37c 100644 --- a/src/mesa/main/shared.h +++ b/src/mesa/main/shared.h @@ -32,7 +32,8 @@ _mesa_alloc_shared_state(struct gl_context *ctx); void -_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared); +_mesa_release_shared_state(struct gl_context *ctx, + struct gl_shared_state *shared); #endif |