diff options
author | Eric Anholt <[email protected]> | 2013-03-19 12:40:10 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-04-30 11:59:23 -0700 |
commit | e56095dc2e40d6d1e37e123c694a609d16932b4a (patch) | |
tree | 00223e227895e5643b5a5e480964e90cafae9b8e /src/mesa | |
parent | e34c857639380303a43146a50cdd724774f59a2f (diff) |
i965: Implement color clears using a simple shader in blorp.
The upside is less CPU overhead in fiddling with GL error handling, the
ability to use the constant color write message in most cases, and no GLSL
clear shaders appearing in MESA_GLSL=dump output. The downside is more
batch flushing and a total recompute of GL state at the end of blorp.
However, if we're ever going to use the fast color clear feature of CMS
surfaces, we'll need this anyway since it requires very special state
setup.
This increases the fail rate of some the GLES3conform ARB_sync tests,
because of the initial flush at the start of blorp. The tests already
intermittently failed (because it's just a bad testing procedure), and we
can return it to its previous fail rate by fixing the initial flush.
Improves GLB2.7 performance 0.37% +/- 0.11% (n=71/70, outlier removed).
v2: Rename the key member, use the core helper for sRGB, and use
BRW_MASK_* enums, fix comment and indentation (review by Paul).
v3: Rewrite a comment, drop a silly temporary variable (review by Ken)
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile.sources | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 304 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clear.c | 11 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_blorp.cpp | 21 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_blorp.cpp | 12 |
8 files changed, 344 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources index 0c7ffe2bc7b..9f72a1c333f 100644 --- a/src/mesa/drivers/dri/i965/Makefile.sources +++ b/src/mesa/drivers/dri/i965/Makefile.sources @@ -29,6 +29,7 @@ i965_FILES = \ intel_tex_validate.c \ brw_blorp.cpp \ brw_blorp_blit.cpp \ + brw_blorp_clear.cpp \ brw_cc.c \ brw_cfg.cpp \ brw_clear.c \ diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp index 8a044c1a271..a2d02bfc5e0 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp @@ -148,6 +148,10 @@ brw_blorp_params::brw_blorp_params() num_samples(0), use_wm_prog(false) { + color_write_disable[0] = false; + color_write_disable[1] = false; + color_write_disable[2] = false; + color_write_disable[3] = false; } extern "C" { diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h index 1b958182483..891508074b6 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.h +++ b/src/mesa/drivers/dri/i965/brw_blorp.h @@ -45,6 +45,9 @@ brw_blorp_blit_miptrees(struct intel_context *intel, int dst_x1, int dst_y1, bool mirror_x, bool mirror_y); +bool +brw_blorp_clear_color(struct intel_context *intel, struct gl_framebuffer *fb); + #ifdef __cplusplus } /* end extern "C" */ @@ -211,6 +214,7 @@ public: unsigned num_samples; bool use_wm_prog; brw_blorp_wm_push_constants wm_push_consts; + bool color_write_disable[4]; }; diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp new file mode 100644 index 00000000000..b626659f97e --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp @@ -0,0 +1,304 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +extern "C" { +#include "main/teximage.h" +#include "main/blend.h" +#include "main/fbobject.h" +#include "main/renderbuffer.h" +} + +#include "glsl/ralloc.h" + +#include "intel_fbo.h" + +#include "brw_blorp.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_state.h" + +struct brw_blorp_clear_prog_key +{ + bool use_simd16_replicated_data; + bool pad[3]; +}; + +class brw_blorp_clear_params : public brw_blorp_params +{ +public: + brw_blorp_clear_params(struct brw_context *brw, + struct gl_framebuffer *fb, + struct gl_renderbuffer *rb, + GLubyte *color_mask); + + virtual uint32_t get_wm_prog(struct brw_context *brw, + brw_blorp_prog_data **prog_data) const; + +private: + brw_blorp_clear_prog_key wm_prog_key; +}; + +class brw_blorp_clear_program +{ +public: + brw_blorp_clear_program(struct brw_context *brw, + const brw_blorp_clear_prog_key *key); + ~brw_blorp_clear_program(); + + const GLuint *compile(struct brw_context *brw, GLuint *program_size); + + brw_blorp_prog_data prog_data; + +private: + void alloc_regs(); + + void *mem_ctx; + struct brw_context *brw; + const brw_blorp_clear_prog_key *key; + struct brw_compile func; + + /* Thread dispatch header */ + struct brw_reg R0; + + /* Pixel X/Y coordinates (always in R1). */ + struct brw_reg R1; + + /* Register with push constants (a single vec4) */ + struct brw_reg clear_rgba; + + /* MRF used for render target writes */ + GLuint base_mrf; +}; + +brw_blorp_clear_program::brw_blorp_clear_program( + struct brw_context *brw, + const brw_blorp_clear_prog_key *key) + : mem_ctx(ralloc_context(NULL)), + brw(brw), + key(key) +{ + brw_init_compile(brw, &func, mem_ctx); +} + +brw_blorp_clear_program::~brw_blorp_clear_program() +{ + ralloc_free(mem_ctx); +} + +brw_blorp_clear_params::brw_blorp_clear_params(struct brw_context *brw, + struct gl_framebuffer *fb, + struct gl_renderbuffer *rb, + GLubyte *color_mask) +{ + struct intel_context *intel = &brw->intel; + struct gl_context *ctx = &intel->ctx; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + dst.set(brw, irb->mt, irb->mt_level, irb->mt_layer); + + /* Override the surface format according to the context's sRGB rules. */ + gl_format format = _mesa_get_render_format(ctx, irb->mt->format); + dst.brw_surfaceformat = brw->render_target_format[format]; + + x0 = fb->_Xmin; + x1 = fb->_Xmax; + if (rb->Name != 0) { + y0 = fb->_Ymin; + y1 = fb->_Ymax; + } else { + y0 = rb->Height - fb->_Ymax; + y1 = rb->Height - fb->_Ymin; + } + + float *push_consts = (float *)&wm_push_consts; + + push_consts[0] = ctx->Color.ClearColor.f[0]; + push_consts[1] = ctx->Color.ClearColor.f[1]; + push_consts[2] = ctx->Color.ClearColor.f[2]; + push_consts[3] = ctx->Color.ClearColor.f[3]; + + use_wm_prog = true; + + memset(&wm_prog_key, 0, sizeof(wm_prog_key)); + + wm_prog_key.use_simd16_replicated_data = true; + + /* From the SNB PRM (Vol4_Part1): + * + * "Replicated data (Message Type = 111) is only supported when + * accessing tiled memory. Using this Message Type to access linear + * (untiled) memory is UNDEFINED." + */ + if (irb->mt->region->tiling == I915_TILING_NONE) + wm_prog_key.use_simd16_replicated_data = false; + + /* Constant color writes ignore everyting in blend and color calculator + * state. This is not documented. + */ + for (int i = 0; i < 4; i++) { + if (!color_mask[i]) { + color_write_disable[i] = true; + wm_prog_key.use_simd16_replicated_data = false; + } + } +} + +uint32_t +brw_blorp_clear_params::get_wm_prog(struct brw_context *brw, + brw_blorp_prog_data **prog_data) const +{ + uint32_t prog_offset; + if (!brw_search_cache(&brw->cache, BRW_BLORP_CLEAR_PROG, + &this->wm_prog_key, sizeof(this->wm_prog_key), + &prog_offset, prog_data)) { + brw_blorp_clear_program prog(brw, &this->wm_prog_key); + GLuint program_size; + const GLuint *program = prog.compile(brw, &program_size); + brw_upload_cache(&brw->cache, BRW_BLORP_CLEAR_PROG, + &this->wm_prog_key, sizeof(this->wm_prog_key), + program, program_size, + &prog.prog_data, sizeof(prog.prog_data), + &prog_offset, prog_data); + } + return prog_offset; +} + +void +brw_blorp_clear_program::alloc_regs() +{ + int reg = 0; + this->R0 = retype(brw_vec8_grf(reg++, 0), BRW_REGISTER_TYPE_UW); + this->R1 = retype(brw_vec8_grf(reg++, 0), BRW_REGISTER_TYPE_UW); + + prog_data.first_curbe_grf = reg; + clear_rgba = retype(brw_vec4_grf(reg++, 0), BRW_REGISTER_TYPE_F); + reg += BRW_BLORP_NUM_PUSH_CONST_REGS; + + /* Make sure we didn't run out of registers */ + assert(reg <= GEN7_MRF_HACK_START); + + this->base_mrf = 2; +} + +const GLuint * +brw_blorp_clear_program::compile(struct brw_context *brw, + GLuint *program_size) +{ + /* Set up prog_data */ + memset(&prog_data, 0, sizeof(prog_data)); + prog_data.persample_msaa_dispatch = false; + + alloc_regs(); + + brw_set_compression_control(&func, BRW_COMPRESSION_NONE); + + struct brw_reg mrf_rt_write = + retype(vec16(brw_message_reg(base_mrf)), BRW_REGISTER_TYPE_F); + + uint32_t mlen, msg_type; + if (key->use_simd16_replicated_data) { + /* The message payload is a single register with the low 4 floats/ints + * filled with the constant clear color. + */ + brw_set_mask_control(&func, BRW_MASK_DISABLE); + brw_MOV(&func, vec4(brw_message_reg(base_mrf)), clear_rgba); + brw_set_mask_control(&func, BRW_MASK_ENABLE); + + msg_type = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED; + mlen = 1; + } else { + for (int i = 0; i < 4; i++) { + /* The message payload is pairs of registers for 16 pixels each of r, + * g, b, and a. + */ + brw_set_compression_control(&func, BRW_COMPRESSION_COMPRESSED); + brw_MOV(&func, + brw_message_reg(base_mrf + i * 2), + brw_vec1_grf(clear_rgba.nr, i)); + brw_set_compression_control(&func, BRW_COMPRESSION_NONE); + } + + msg_type = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE; + mlen = 8; + } + + /* Now write to the render target and terminate the thread */ + brw_fb_WRITE(&func, + 16 /* dispatch_width */, + base_mrf /* msg_reg_nr */, + mrf_rt_write /* src0 */, + msg_type, + BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX, + mlen, + 0 /* response_length */, + true /* eot */, + false /* header present */); + + if (unlikely(INTEL_DEBUG & DEBUG_BLORP)) { + printf("Native code for BLORP clear:\n"); + brw_dump_compile(&func, stdout, 0, func.next_insn_offset); + printf("\n"); + } + return brw_get_program(&func, program_size); +} + +extern "C" { +bool +brw_blorp_clear_color(struct intel_context *intel, struct gl_framebuffer *fb) +{ + struct gl_context *ctx = &intel->ctx; + struct brw_context *brw = brw_context(ctx); + + /* The constant color clear code doesn't work for multisampled surfaces, so + * we need to support falling back to other clear mechanisms. + * Unfortunately, our clear code is based on a bitmask that doesn't + * distinguish individual color attachments, so we walk the attachments to + * see if any require fallback, and fall back for all if any of them need + * to. + */ + for (unsigned buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + if (irb && irb->mt->msaa_layout != INTEL_MSAA_LAYOUT_NONE) + return false; + } + + for (unsigned buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; + + /* If this is an ES2 context or GL_ARB_ES2_compatibility is supported, + * the framebuffer can be complete with some attachments missing. In + * this case the _ColorDrawBuffers pointer will be NULL. + */ + if (rb == NULL) + continue; + + brw_blorp_clear_params params(brw, fb, rb, ctx->Color.ColorMask[buf]); + brw_blorp_exec(intel, ¶ms); + } + + return true; +} + +} /* extern "C" */ diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index c0ac69d1537..4ee456a3275 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -41,6 +41,7 @@ #include "intel_regions.h" #include "brw_context.h" +#include "brw_blorp.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -243,6 +244,16 @@ brw_clear(struct gl_context *ctx, GLbitfield mask) } } + /* BLORP is currently only supported on Gen6+. */ + if (intel->gen >= 6) { + if (mask & BUFFER_BITS_COLOR) { + if (brw_blorp_clear_color(intel, fb)) { + debug_mask("blorp color", mask & BUFFER_BITS_COLOR); + mask &= ~BUFFER_BITS_COLOR; + } + } + } + GLbitfield tri_mask = mask & (BUFFER_BITS_COLOR | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index c9aa090f33f..7ef3186ab1c 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -611,6 +611,7 @@ enum brw_cache_id { BRW_CC_UNIT, BRW_WM_PROG, BRW_BLORP_BLIT_PROG, + BRW_BLORP_CLEAR_PROG, BRW_SAMPLER, BRW_WM_UNIT, BRW_SF_PROG, diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp index 872c408f28c..3e7467e3510 100644 --- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp @@ -278,17 +278,18 @@ gen6_blorp_emit_blend_state(struct brw_context *brw, blend->blend1.post_blend_clamp_enable = 1; blend->blend1.clamp_range = BRW_RENDERTARGET_CLAMPRANGE_FORMAT; - blend->blend1.write_disable_r = false; - blend->blend1.write_disable_g = false; - blend->blend1.write_disable_b = false; - blend->blend1.write_disable_a = false; + blend->blend1.write_disable_r = params->color_write_disable[0]; + blend->blend1.write_disable_g = params->color_write_disable[1]; + blend->blend1.write_disable_b = params->color_write_disable[2]; + blend->blend1.write_disable_a = params->color_write_disable[3]; /* When blitting from an XRGB source to a ARGB destination, we need to * interpret the missing channel as 1.0. Blending can do that for us: * we simply use the RGB values from the fragment shader ("source RGB"), * but smash the alpha channel to 1. */ - if (_mesa_get_format_bits(params->dst.mt->format, GL_ALPHA_BITS) > 0 && + if (params->src.mt && + _mesa_get_format_bits(params->dst.mt->format, GL_ALPHA_BITS) > 0 && _mesa_get_format_bits(params->src.mt->format, GL_ALPHA_BITS) == 0) { blend->blend0.blend_enable = 1; blend->blend0.ia_blend_enable = 1; @@ -1058,16 +1059,18 @@ gen6_blorp_exec(struct intel_context *intel, depthstencil_offset, cc_state_offset); if (params->use_wm_prog) { uint32_t wm_surf_offset_renderbuffer; - uint32_t wm_surf_offset_texture; + uint32_t wm_surf_offset_texture = 0; uint32_t sampler_offset; wm_push_const_offset = gen6_blorp_emit_wm_constants(brw, params); wm_surf_offset_renderbuffer = gen6_blorp_emit_surface_state(brw, params, ¶ms->dst, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); - wm_surf_offset_texture = - gen6_blorp_emit_surface_state(brw, params, ¶ms->src, - I915_GEM_DOMAIN_SAMPLER, 0); + if (params->src.mt) { + wm_surf_offset_texture = + gen6_blorp_emit_surface_state(brw, params, ¶ms->src, + I915_GEM_DOMAIN_SAMPLER, 0); + } wm_bind_bo_offset = gen6_blorp_emit_binding_table(brw, params, wm_surf_offset_renderbuffer, diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp index 99e7e58cd93..1c23866eee6 100644 --- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp @@ -765,17 +765,19 @@ gen7_blorp_exec(struct intel_context *intel, depthstencil_offset); if (params->use_wm_prog) { uint32_t wm_surf_offset_renderbuffer; - uint32_t wm_surf_offset_texture; + uint32_t wm_surf_offset_texture = 0; wm_push_const_offset = gen6_blorp_emit_wm_constants(brw, params); wm_surf_offset_renderbuffer = gen7_blorp_emit_surface_state(brw, params, ¶ms->dst, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, true /* is_render_target */); - wm_surf_offset_texture = - gen7_blorp_emit_surface_state(brw, params, ¶ms->src, - I915_GEM_DOMAIN_SAMPLER, 0, - false /* is_render_target */); + if (params->src.mt) { + wm_surf_offset_texture = + gen7_blorp_emit_surface_state(brw, params, ¶ms->src, + I915_GEM_DOMAIN_SAMPLER, 0, + false /* is_render_target */); + } wm_bind_bo_offset = gen6_blorp_emit_binding_table(brw, params, wm_surf_offset_renderbuffer, |