diff options
author | José Fonseca <[email protected]> | 2009-03-04 15:23:35 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2009-03-04 15:23:35 +0000 |
commit | 5b04939b16eb6e13858b070315dee1d0fc09d94f (patch) | |
tree | 0f8739ea6fa7219eaebbb9ff090f86713ef820e0 /src/mesa | |
parent | cfd5298f240612ef69ae321aebbc425710a8d731 (diff) | |
parent | f9ce417aaf14c00e72e92307b910de5dbed1bb6d (diff) |
Merge commit 'origin/master' into gallium-map-range
Diffstat (limited to 'src/mesa')
23 files changed, 104 insertions, 86 deletions
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 908fecc85a1..6ae5b6fd580 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1584,6 +1584,14 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) return NULL; } + /* Enable this to exercise fixed function -> shader translation + * with software rendering. + */ + if (0) { + mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE; + mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + } + _mesa_enable_sw_extensions(mesaCtx); _mesa_enable_1_3_extensions(mesaCtx); _mesa_enable_1_4_extensions(mesaCtx); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 9ea932ea962..9d03ee744df 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -202,13 +202,17 @@ update_program_enables(GLcontext *ctx) * * This function needs to be called after texture state validation in case * we're generating a fragment program from fixed-function texture state. + * + * \return bitfield which will indicate _NEW_PROGRAM state if a new vertex + * or fragment program is being used. */ -static void +static GLbitfield update_program(GLcontext *ctx) { const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; + GLbitfield new_state = 0x0; /* * Set the ctx->VertexProgram._Current and ctx->FragmentProgram._Current @@ -278,15 +282,23 @@ update_program(GLcontext *ctx) /* Let the driver know what's happening: */ - if (ctx->FragmentProgram._Current != prevFP && ctx->Driver.BindProgram) { - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - (struct gl_program *) ctx->FragmentProgram._Current); + if (ctx->FragmentProgram._Current != prevFP) { + new_state |= _NEW_PROGRAM; + if (ctx->Driver.BindProgram) { + ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, + (struct gl_program *) ctx->FragmentProgram._Current); + } } - if (ctx->VertexProgram._Current != prevVP && ctx->Driver.BindProgram) { - ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, - (struct gl_program *) ctx->VertexProgram._Current); + if (ctx->VertexProgram._Current != prevVP) { + new_state |= _NEW_PROGRAM; + if (ctx->Driver.BindProgram) { + ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, + (struct gl_program *) ctx->VertexProgram._Current); + } } + + return new_state; } @@ -447,6 +459,7 @@ _mesa_update_state_locked( GLcontext *ctx ) { GLbitfield new_state = ctx->NewState; GLbitfield prog_flags = _NEW_PROGRAM; + GLbitfield new_prog_state = 0x0; if (new_state == _NEW_CURRENT_ATTRIB) goto out; @@ -531,8 +544,13 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _MESA_NEW_NEED_EYE_COORDS) _mesa_update_tnl_spaces( ctx, new_state ); - if (new_state & prog_flags) - update_program( ctx ); + if (new_state & prog_flags) { + /* When we generate programs from fixed-function vertex/fragment state + * this call may generate/bind a new program. If so, we need to + * propogate the _NEW_PROGRAM flag to the driver. + */ + new_prog_state |= update_program( ctx ); + } /* * Give the driver a chance to act upon the new_state flags. @@ -544,7 +562,7 @@ _mesa_update_state_locked( GLcontext *ctx ) * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?) */ out: - new_state = ctx->NewState; + new_state = ctx->NewState | new_prog_state; ctx->NewState = 0; ctx->Driver.UpdateState(ctx, new_state); ctx->Array.NewState = 0; diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 38086445502..95dd7fda7f4 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -38,6 +38,9 @@ #define PROG_INSTRUCTION_H +#include "main/mfeatures.h" + + /** * Swizzle indexes. * Do not change! diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 2df6fef210e..fd81ac36d2c 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -73,7 +73,7 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(pipe->screen, &cbuf->buffer, NULL ); + pipe_buffer_reference(&cbuf->buffer, NULL ); cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 05b69c9d00a..8d0029dde5f 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -48,7 +48,6 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "util/u_pack_color.h" @@ -171,7 +170,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) } screen->transfer_unmap(screen, transfer); - screen->tex_transfer_release(screen, &transfer); + screen->tex_transfer_destroy(transfer); } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 21f7321f97a..4d4f97da7ed 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -37,7 +37,6 @@ #include "st_texture.h" #include "st_cb_texture.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 15cc4cd95dc..3f9a825a153 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -149,7 +149,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) } screen->transfer_unmap(screen, acc_pt); - screen->tex_transfer_release(screen, &acc_pt); + screen->tex_transfer_destroy(acc_pt); } @@ -187,7 +187,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, } screen->transfer_unmap(screen, acc_pt); - screen->tex_transfer_release(screen, &acc_pt); + screen->tex_transfer_destroy(acc_pt); } @@ -220,7 +220,7 @@ accum_accum(struct pipe_context *pipe, GLfloat value, accBuf[i] = accBuf[i] + colorBuf[i] * value; } - screen->tex_transfer_release(screen, &acc_trans); + screen->tex_transfer_destroy(acc_trans); acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, xpos, ypos, width, height); @@ -229,8 +229,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value, _mesa_free(colorBuf); _mesa_free(accBuf); - screen->tex_transfer_release(screen, &acc_trans); - screen->tex_transfer_release(screen, &color_trans); + screen->tex_transfer_destroy(acc_trans); + screen->tex_transfer_destroy(color_trans); } @@ -264,8 +264,8 @@ accum_load(struct pipe_context *pipe, GLfloat value, acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf); _mesa_free(buf); - screen->tex_transfer_release(screen, &acc_trans); - screen->tex_transfer_release(screen, &color_trans); + screen->tex_transfer_destroy(acc_trans); + screen->tex_transfer_destroy(color_trans); } @@ -316,8 +316,8 @@ accum_return(GLcontext *ctx, GLfloat value, _mesa_free(abuf); if (cbuf) _mesa_free(cbuf); - screen->tex_transfer_release(screen, &acc_trans); - screen->tex_transfer_release(screen, &color_trans); + screen->tex_transfer_destroy(acc_trans); + screen->tex_transfer_destroy(color_trans); } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index f55a5e713ff..f77ac14762f 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -351,7 +351,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, /* Release transfer */ screen->transfer_unmap(screen, transfer); - screen->tex_transfer_release(screen, &transfer); + screen->tex_transfer_destroy(transfer); return pt; } @@ -379,7 +379,7 @@ setup_bitmap_vertex_data(struct st_context *st, GLuint i; if (st->bitmap.vbuf_slot >= max_slots) { - pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL); + pipe_buffer_reference(&st->bitmap.vbuf, NULL); st->bitmap.vbuf_slot = 0; } @@ -571,7 +571,7 @@ reset_cache(struct st_context *st) cache->ymax = -1000000; if (cache->trans) - screen->tex_transfer_release(screen, &cache->trans); + screen->tex_transfer_destroy(cache->trans); assert(!cache->texture); @@ -623,7 +623,7 @@ st_flush_bitmap_cache(struct st_context *st) screen->transfer_unmap(screen, cache->trans); cache->buffer = NULL; - screen->tex_transfer_release(screen, &cache->trans); + screen->tex_transfer_destroy(cache->trans); draw_bitmap_quad(st->ctx, cache->xpos, @@ -651,7 +651,7 @@ st_flush_bitmap( struct st_context *st ) /* Release vertex buffer to avoid synchronous rendering if we were * to map it in the next frame. */ - pipe_buffer_reference(st->pipe->screen, &st->bitmap.vbuf, NULL); + pipe_buffer_reference(&st->bitmap.vbuf, NULL); st->bitmap.vbuf_slot = 0; } @@ -819,7 +819,7 @@ st_destroy_bitmap(struct st_context *st) struct bitmap_cache *cache = st->bitmap.cache; screen->transfer_unmap(screen, cache->trans); - screen->tex_transfer_release(screen, &cache->trans); + screen->tex_transfer_destroy(cache->trans); if (st->bitmap.vs) { cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); @@ -828,12 +828,12 @@ st_destroy_bitmap(struct st_context *st) util_free_shader(&st->bitmap.vert_shader); if (st->bitmap.vbuf) { - pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL); + pipe_buffer_reference(&st->bitmap.vbuf, NULL); st->bitmap.vbuf = NULL; } if (st->bitmap.cache) { - pipe_texture_release(&st->bitmap.cache->texture); + pipe_texture_reference(&st->bitmap.cache->texture, NULL); _mesa_free(st->bitmap.cache); st->bitmap.cache = NULL; } diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 2765ec24b7a..45fbe8c76e0 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -74,11 +74,10 @@ st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target) static void st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (st_obj->buffer) - pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL); + pipe_buffer_reference(&st_obj->buffer, NULL); _mesa_free(st_obj); } @@ -165,7 +164,7 @@ st_bufferobj_data(GLcontext *ctx, buffer_usage = 0; } - pipe_buffer_reference( pipe->screen, &st_obj->buffer, NULL ); + pipe_buffer_reference( &st_obj->buffer, NULL ); st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index c6fc7cec27c..7d4948a64ea 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -95,8 +95,6 @@ st_init_clear(struct st_context *st) void st_destroy_clear(struct st_context *st) { - struct pipe_context *pipe = st->pipe; - if (st->clear.vert_shader.tokens) { util_free_shader(&st->clear.vert_shader); st->clear.vert_shader.tokens = NULL; @@ -116,7 +114,7 @@ st_destroy_clear(struct st_context *st) st->clear.vs = NULL; } if (st->clear.vbuf) { - pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL); + pipe_buffer_reference(&st->clear.vbuf, NULL); st->clear.vbuf = NULL; } } @@ -152,7 +150,7 @@ draw_quad(GLcontext *ctx, GLuint i; if (st->clear.vbuf_slot >= max_slots) { - pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL); + pipe_buffer_reference(&st->clear.vbuf, NULL); st->clear.vbuf_slot = 0; } @@ -524,7 +522,7 @@ void st_flush_clear( struct st_context *st ) /* Release vertex buffer to avoid synchronous rendering if we were * to map it in the next frame. */ - pipe_buffer_reference(st->pipe->screen, &st->clear.vbuf, NULL); + pipe_buffer_reference(&st->clear.vbuf, NULL); st->clear.vbuf_slot = 0; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index cc7a9e78907..0a09e7e6f19 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -392,7 +392,7 @@ make_texture(struct st_context *st, /* unmap */ screen->transfer_unmap(screen, transfer); - screen->tex_transfer_release(screen, &transfer); + screen->tex_transfer_destroy(transfer); assert(success); @@ -495,7 +495,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, PIPE_PRIM_QUADS, 4, /* verts */ 3); /* attribs/vert */ - pipe_buffer_reference(pipe->screen, &buf, NULL); + pipe_buffer_reference(&buf, NULL); } } @@ -808,7 +808,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* unmap the stencil buffer */ screen->transfer_unmap(screen, pt); - screen->tex_transfer_release(screen, &pt); + screen->tex_transfer_destroy(pt); } @@ -951,7 +951,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, /* unmap the stencil buffer */ screen->transfer_unmap(screen, ptDraw); - screen->tex_transfer_release(screen, &ptDraw); + screen->tex_transfer_destroy(ptDraw); } @@ -1070,8 +1070,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, _mesa_free(buf); } - screen->tex_transfer_release(screen, &ptRead); - screen->tex_transfer_release(screen, &ptTex); + screen->tex_transfer_destroy(ptRead); + screen->tex_transfer_destroy(ptTex); } /* draw textured quad */ diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 15bd6fee052..f74d0d46d01 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -41,7 +41,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "st_context.h" #include "st_cb_fbo.h" @@ -357,8 +356,6 @@ st_render_texture(GLcontext *ctx, if (!pt) return; - assert(!att->Renderbuffer); - /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); if (!rb) { @@ -415,7 +412,6 @@ static void st_finish_render_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) { - struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); if (!strb) @@ -424,7 +420,7 @@ st_finish_render_texture(GLcontext *ctx, st_flush( ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL ); if (strb->surface) - screen->tex_surface_release( screen, &strb->surface ); + pipe_surface_reference( &strb->surface, NULL ); strb->rtt = NULL; diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 5a4a7f0a616..2a4beccd90e 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -134,7 +134,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* unmap the stencil buffer */ screen->transfer_unmap(screen, pt); - screen->tex_transfer_release(screen, &pt); + screen->tex_transfer_destroy(pt); } @@ -224,7 +224,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, map = screen->transfer_map(screen, trans); if (!map) { - screen->tex_transfer_release(screen, &trans); + screen->tex_transfer_destroy(trans); return GL_FALSE; } @@ -282,7 +282,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, } screen->transfer_unmap(screen, trans); - screen->tex_transfer_release(screen, &trans); + screen->tex_transfer_destroy(trans); } return GL_TRUE; @@ -466,7 +466,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } - screen->tex_transfer_release(screen, &trans); + screen->tex_transfer_destroy(trans); _mesa_unmap_readpix_pbo(ctx, &clippedPacking); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3039eb2a877..a5044541459 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -938,12 +938,12 @@ fallback_copy_texsubimage(GLcontext *ctx, srcY = strb->Base.Height - srcY - height; } - src_trans = pipe->screen->get_tex_transfer( pipe->screen, - strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, - srcX, srcY, - width, height); + src_trans = screen->get_tex_transfer( screen, + strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, destX, destY, width, height); @@ -1020,7 +1020,7 @@ fallback_copy_texsubimage(GLcontext *ctx, } st_texture_image_unmap(ctx->st, stImage); - screen->tex_transfer_release(screen, &src_trans); + screen->tex_transfer_destroy(src_trans); } @@ -1413,7 +1413,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->depth[0] != firstImage->base.Depth2 || stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */ stObj->pt->compressed != firstImage->base.IsCompressed) { - pipe_texture_release(&stObj->pt); + pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; } } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 78a7956c90d..9a17038eaf1 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -66,7 +66,6 @@ #include "st_gen_mipmap.h" #include "st_program.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "draw/draw_context.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" @@ -209,7 +208,7 @@ static void st_destroy_context_priv( struct st_context *st ) for (i = 0; i < Elements(st->state.constants); i++) { if (st->state.constants[i].buffer) { - pipe_buffer_reference(st->pipe->screen, &st->state.constants[i].buffer, NULL); + pipe_buffer_reference(&st->state.constants[i].buffer, NULL); } } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index b52e4886128..be1d9a86281 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -378,7 +378,7 @@ setup_interleaved_attribs(GLcontext *ctx, } else { vbuffer->buffer = NULL; - pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer); + pipe_buffer_reference(&vbuffer->buffer, stobj->buffer); vbuffer->buffer_offset = (unsigned) low; } vbuffer->stride = stride; /* in bytes */ @@ -433,7 +433,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, /*printf("stobj %u = %p\n", attr, (void*) stobj);*/ vbuffer[attr].buffer = NULL; - pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer); + pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer); vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; velements[attr].src_offset = 0; } @@ -617,7 +617,7 @@ st_draw_vbo(GLcontext *ctx, if (bufobj && bufobj->Name) { /* elements/indexes are in a real VBO */ struct st_buffer_object *stobj = st_buffer_object(bufobj); - pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer); + pipe_buffer_reference(&indexBuf, stobj->buffer); indexOffset = (unsigned) ib->ptr / indexSize; } else { @@ -657,7 +657,7 @@ st_draw_vbo(GLcontext *ctx, } } - pipe_buffer_reference(pipe->screen, &indexBuf, NULL); + pipe_buffer_reference(&indexBuf, NULL); } else { /* non-indexed */ @@ -673,7 +673,7 @@ st_draw_vbo(GLcontext *ctx, /* unreference buffers (frees wrapped user-space buffer objects) */ for (attr = 0; attr < num_vbuffers; attr++) { - pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL); + pipe_buffer_reference(&vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); } diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 5c9c4506c22..d63d8cae28e 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -152,7 +152,7 @@ st_feedback_draw_vbo(GLcontext *ctx, assert(stobj->buffer); vbuffers[attr].buffer = NULL; - pipe_buffer_reference(pipe->screen, &vbuffers[attr].buffer, stobj->buffer); + pipe_buffer_reference(&vbuffers[attr].buffer, stobj->buffer); vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } @@ -248,7 +248,7 @@ st_feedback_draw_vbo(GLcontext *ctx, for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (draw->pt.vertex_buffer[i].buffer) { pipe_buffer_unmap(pipe->screen, draw->pt.vertex_buffer[i].buffer); - pipe_buffer_reference(pipe->screen, &draw->pt.vertex_buffer[i].buffer, NULL); + pipe_buffer_reference(&draw->pt.vertex_buffer[i].buffer, NULL); draw_set_mapped_vertex_buffer(draw, i, NULL); } } diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 0d4474a8b3a..d76a1eae093 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -38,7 +38,6 @@ #include "st_public.h" #include "pipe/p_defines.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" struct st_framebuffer * diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 08e48030681..9cc2176d5e4 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -147,8 +147,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); - screen->tex_transfer_release(screen, &srcTrans); - screen->tex_transfer_release(screen, &dstTrans); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index fcf76ef82e8..20c34cd80af 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -40,7 +40,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_inlines.h" #include "util/u_rect.h" @@ -108,7 +107,7 @@ st_texture_create(struct st_context *st, newtex = screen->texture_create(screen, &pt); - assert(!newtex || newtex->refcount == 1); + assert(!newtex || newtex->reference.count == 1); return newtex; } @@ -219,7 +218,7 @@ st_texture_image_unmap(struct st_context *st, screen->transfer_unmap(screen, stImage->transfer); - screen->tex_transfer_release(screen, &stImage->transfer); + screen->tex_transfer_destroy(stImage->transfer); } @@ -284,7 +283,7 @@ st_texture_image_data(struct pipe_context *pipe, 0, 0, /* source x, y */ dst->width[level], dst->height[level]); /* width, height */ - screen->tex_transfer_release(screen, &dst_transfer); + screen->tex_transfer_destroy(dst_transfer); srcUB += src_image_stride; } @@ -350,8 +349,8 @@ st_texture_image_copy(struct pipe_context *pipe, 0, 0, /* srcX, Y */ width, height); - screen->tex_surface_release(screen, &src_surface); - screen->tex_surface_release(screen, &dst_surface); + pipe_surface_reference(&src_surface, NULL); + pipe_surface_reference(&dst_surface, NULL); } } diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index 01d055c1dd8..a52505b4b86 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -25,7 +25,9 @@ * Brian Paul */ +#include "main/glheader.h" #include "main/mtypes.h" +#include "main/dd.h" #include "main/imports.h" #include "t_context.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 7be4d95af6b..735937bbe29 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/ffvertex_prog.h" +#include "main/dd.h" #include "t_vp_build.h" diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index c0ffdb55e47..9c2d0659139 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -183,8 +183,6 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) _mesa_update_color_material(ctx, ctx->Current.Attrib[VBO_ATTRIB_COLOR0]); } - - ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; } @@ -204,8 +202,6 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec ) break; } } - - ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; } @@ -346,8 +342,6 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx, */ if (attr == 0) exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; - else - exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; } @@ -750,6 +744,9 @@ void vbo_exec_BeginVertices( GLcontext *ctx ) struct vbo_exec_context *exec = &vbo_context(ctx)->exec; if (0) _mesa_printf("%s\n", __FUNCTION__); vbo_exec_vtx_map( exec ); + + assert(exec->ctx->Driver.NeedFlush == 0); + exec->ctx->Driver.NeedFlush = FLUSH_UPDATE_CURRENT; } void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) @@ -785,6 +782,7 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) */ _mesa_restore_exec_vtxfmt( ctx ); + assert(exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT); exec->ctx->Driver.NeedFlush = 0; } |