diff options
author | Jouk Jansen <[email protected]> | 2005-06-01 12:05:34 +0000 |
---|---|---|
committer | Jouk Jansen <[email protected]> | 2005-06-01 12:05:34 +0000 |
commit | 589a3a3f6e9c7191462b0123976847b5ab776f65 (patch) | |
tree | e42c8653f11dcd788b8da7fd85223275d361f299 /src/mesa | |
parent | f090fdc50b290566a5b6aaf57ddd31b340f58de5 (diff) |
Committing in .
Update OpneVMS compilesupport
Modified Files:
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/shader/slang/slang_compile.c
Mesa/src/mesa/shader/slang/slang_storage.c
Mesa/src/mesa/shader/slang/slang_storage.h
----------------------------------------------------------------------
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/shader/descrip.mms | 9 | ||||
-rw-r--r-- | src/mesa/shader/slang/descrip.mms | 7 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 20 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_storage.c | 510 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_storage.h | 218 |
5 files changed, 382 insertions, 382 deletions
diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms index 99fd4fc083a..e52479c9a69 100644 --- a/src/mesa/shader/descrip.mms +++ b/src/mesa/shader/descrip.mms @@ -1,6 +1,6 @@ # Makefile for core library for VMS # contributed by Jouk Jansen [email protected] -# Last revision : 15 April 2005 +# Last revision : 1 June 2005 .first define gl [---.include.gl] @@ -14,7 +14,7 @@ VPATH = RCS -INCDIR = [---.include],[-.main],[-.glapi],[.slang] +INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang] LIBDIR = [---.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) @@ -24,7 +24,6 @@ SOURCES = \ arbprogparse.c \ arbprogram.c \ arbvertparse.c \ - grammar_mesa.c \ nvfragparse.c \ nvprogram.c \ nvvertexec.c \ @@ -39,7 +38,6 @@ OBJECTS = \ arbprogparse.obj,\ arbprogram.obj,\ arbvertparse.obj,\ - grammar_mesa.obj,\ nvfragparse.obj,\ nvprogram.obj,\ nvvertexec.obj,\ @@ -58,6 +56,8 @@ all : $(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB) set def [.slang] $(MMS)$(MMSQUALIFIERS) + set def [-.grammar] + $(MMS)$(MMSQUALIFIERS) set def [-] # Make the library @@ -73,7 +73,6 @@ arbfragparse.obj : arbfragparse.c arbprogparse.obj : arbprogparse.c arbprogram.obj : arbprogram.c arbvertparse.obj : arbvertparse.c -grammar_mesa.obj : grammar_mesa.c nvfragparse.obj : nvfragparse.c nvprogram.obj : nvprogram.c nvvertexec.obj : nvvertexec.c diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms index 2a7683ad3a1..6f2b90296c5 100644 --- a/src/mesa/shader/slang/descrip.mms +++ b/src/mesa/shader/slang/descrip.mms @@ -1,6 +1,6 @@ # Makefile for core library for VMS # contributed by Jouk Jansen [email protected] -# Last revision : 20 May 2005 +# Last revision : 1 June 2005 .first define gl [----.include.gl] @@ -14,7 +14,7 @@ VPATH = RCS -INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-] +INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-] LIBDIR = [----.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) @@ -25,7 +25,7 @@ OBJECTS = \ slang_compile.obj,slang_preprocess.obj,slang_utility.obj,\ slang_execute.obj,slang_assemble.obj,slang_assemble_conditional.obj,\ slang_assemble_constructor.obj,slang_assemble_typeinfo.obj,\ - slang_storage.obj + slang_storage.obj,slang_assemble_assignment.obj ##### RULES ##### @@ -49,3 +49,4 @@ slang_assemble_conditional.obj : slang_assemble_conditional.c slang_assemble_constructor.obj : slang_assemble_constructor.c slang_assemble_typeinfo.obj : slang_assemble_typeinfo.c slang_storage.obj : slang_storage.c +slang_assemble_assignment.obj : slang_assemble_assignment.c diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index ed82712b20f..2377173cf0a 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2103,7 +2103,7 @@ if (x == 1) space.structs = structs; space.vars = scope; if (x == 1) -xxx_first (&file);
+xxx_first (&file); (**parsed_func_ret).address = file.count; if (!_slang_assemble_function (&file, *parsed_func_ret, &space)) { @@ -2111,7 +2111,7 @@ xxx_first (&file); return 0; } if (slang_string_compare ("main", (**parsed_func_ret).header.name) == 0) -{
+{ xxx_prolog (&file, (**parsed_func_ret).address); _slang_execute (&file); slang_assembly_file_destruct (&file); @@ -2254,9 +2254,9 @@ static const char *slang_shader_syn = static const byte slang_core_gc_bin[] = { #include "library/slang_core_gc_bin.h" };*/ -static const byte slang_core_gc[] = {
-#include "library/slang_core_gc.h"
-};
+static const byte slang_core_gc[] = { +#include "library/slang_core_gc.h" +}; static const byte slang_common_builtin_gc_bin[] = { #include "library/slang_common_builtin_gc_bin.h" @@ -2269,7 +2269,7 @@ static const byte slang_fragment_builtin_gc_bin[] = { static const byte slang_vertex_builtin_gc_bin[] = { #include "library/slang_vertex_builtin_gc_bin.h" }; -
+ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit_type type, slang_info_log *log) { @@ -2301,8 +2301,8 @@ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit if (type == slang_unit_fragment_shader || type == slang_unit_vertex_shader) { /*if (!compile_binary (slang_core_gc_bin, builtin_units, - slang_unit_fragment_builtin, log, NULL))*/
- if (!compile_with_grammar (id, slang_core_gc, builtin_units, slang_unit_fragment_builtin,
+ slang_unit_fragment_builtin, log, NULL))*/ + if (!compile_with_grammar (id, (const char*) slang_core_gc, builtin_units, slang_unit_fragment_builtin, log, NULL)) { grammar_destroy (id); @@ -2318,7 +2318,7 @@ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit if (type == slang_unit_fragment_shader) { if (!compile_binary (slang_fragment_builtin_gc_bin, builtin_units + 2, - slang_unit_fragment_builtin, log, NULL))
+ slang_unit_fragment_builtin, log, NULL)) { slang_translation_unit_destruct (builtin_units); slang_translation_unit_destruct (builtin_units + 1); @@ -2329,7 +2329,7 @@ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit else if (type == slang_unit_vertex_shader) { if (!compile_binary (slang_vertex_builtin_gc_bin, builtin_units + 2, - slang_unit_vertex_builtin, log, NULL))
+ slang_unit_vertex_builtin, log, NULL)) { slang_translation_unit_destruct (builtin_units); slang_translation_unit_destruct (builtin_units + 1); diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c index f06147556e3..3b2fda415b2 100644 --- a/src/mesa/shader/slang/slang_storage.c +++ b/src/mesa/shader/slang/slang_storage.c @@ -1,255 +1,255 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_storage.c
- * slang variable storage
- * \author Michal Krol
- */
-
-#include "imports.h"
-#include "slang_utility.h"
-#include "slang_storage.h"
-#include "slang_assemble.h"
-
-/* slang_storage_array */
-
-void slang_storage_array_construct (slang_storage_array *arr)
-{
- arr->type = slang_stor_aggregate;
- arr->aggregate = NULL;
- arr->length = 0;
-}
-
-void slang_storage_array_destruct (slang_storage_array *arr)
-{
- if (arr->aggregate != NULL)
- {
- slang_storage_aggregate_destruct (arr->aggregate);
- slang_alloc_free (arr->aggregate);
- }
-}
-
-/* slang_storage_aggregate */
-
-void slang_storage_aggregate_construct (slang_storage_aggregate *agg)
-{
- agg->arrays = NULL;
- agg->count = 0;
-}
-
-void slang_storage_aggregate_destruct (slang_storage_aggregate *agg)
-{
- unsigned int i;
- for (i = 0; i < agg->count; i++)
- slang_storage_array_destruct (agg->arrays + i);
- slang_alloc_free (agg->arrays);
-}
-
-static slang_storage_array *slang_storage_aggregate_push_new (slang_storage_aggregate *agg)
-{
- slang_storage_array *arr = NULL;
- agg->arrays = (slang_storage_array *) slang_alloc_realloc (agg->arrays, agg->count * sizeof (
- slang_storage_array), (agg->count + 1) * sizeof (slang_storage_array));
- if (agg->arrays != NULL)
- {
- arr = agg->arrays + agg->count;
- slang_storage_array_construct (arr);
- agg->count++;
- }
- return arr;
-}
-
-/* _slang_aggregate_variable() */
-
-static int aggregate_vector (slang_storage_aggregate *agg, slang_storage_type basic_type,
- unsigned int row_count)
-{
- slang_storage_array *arr = slang_storage_aggregate_push_new (agg);
- if (arr == NULL)
- return 0;
- arr->type = basic_type;
- arr->length = row_count;
- return 1;
-}
-
-static int aggregate_matrix (slang_storage_aggregate *agg, slang_storage_type basic_type,
- unsigned int dimension)
-{
- slang_storage_array *arr = slang_storage_aggregate_push_new (agg);
- if (arr == NULL)
- return 0;
- arr->type = slang_stor_aggregate;
- arr->length = dimension;
- arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof (
- slang_storage_aggregate));
- if (arr->aggregate == NULL)
- return 0;
- slang_storage_aggregate_construct (arr->aggregate);
- if (!aggregate_vector (arr->aggregate, basic_type, dimension))
- return 0;
- return 1;
-}
-
-static int aggregate_variables (slang_storage_aggregate *agg, const slang_variable_scope *vars,
- slang_function_scope *funcs, slang_struct_scope *structs)
-{
- unsigned int i;
- for (i = 0; i < vars->num_variables; i++)
- if (!_slang_aggregate_variable (agg, &vars->variables[i].type.specifier,
- vars->variables[i].array_size, funcs, structs))
- return 0;
- return 1;
-}
-
-int _slang_aggregate_variable (slang_storage_aggregate *agg, slang_type_specifier *spec,
- slang_operation *array_size, slang_function_scope *funcs, slang_struct_scope *structs)
-{
- switch (spec->type)
- {
- case slang_spec_bool:
- return aggregate_vector (agg, slang_stor_bool, 1);
- case slang_spec_bvec2:
- return aggregate_vector (agg, slang_stor_bool, 2);
- case slang_spec_bvec3:
- return aggregate_vector (agg, slang_stor_bool, 3);
- case slang_spec_bvec4:
- return aggregate_vector (agg, slang_stor_bool, 4);
- case slang_spec_int:
- return aggregate_vector (agg, slang_stor_int, 1);
- case slang_spec_ivec2:
- return aggregate_vector (agg, slang_stor_int, 2);
- case slang_spec_ivec3:
- return aggregate_vector (agg, slang_stor_int, 3);
- case slang_spec_ivec4:
- return aggregate_vector (agg, slang_stor_int, 4);
- case slang_spec_float:
- return aggregate_vector (agg, slang_stor_float, 1);
- case slang_spec_vec2:
- return aggregate_vector (agg, slang_stor_float, 2);
- case slang_spec_vec3:
- return aggregate_vector (agg, slang_stor_float, 3);
- case slang_spec_vec4:
- return aggregate_vector (agg, slang_stor_float, 4);
- case slang_spec_mat2:
- return aggregate_matrix (agg, slang_stor_float, 2);
- case slang_spec_mat3:
- return aggregate_matrix (agg, slang_stor_float, 3);
- case slang_spec_mat4:
- return aggregate_matrix (agg, slang_stor_float, 4);
- case slang_spec_sampler1D:
- case slang_spec_sampler2D:
- case slang_spec_sampler3D:
- case slang_spec_samplerCube:
- case slang_spec_sampler1DShadow:
- case slang_spec_sampler2DShadow:
- return aggregate_vector (agg, slang_stor_int, 1);
- case slang_spec_struct:
- return aggregate_variables (agg, spec->_struct->fields, funcs, structs);
- case slang_spec_array:
- {
- slang_storage_array *arr;
- slang_assembly_file file;
- slang_assembly_flow_control flow;
- slang_assembly_name_space space;
- slang_assembly_local_info info;
- slang_assembly_stack_info stk;
-
- arr = slang_storage_aggregate_push_new (agg);
- if (arr == NULL)
- return 0;
- arr->type = slang_stor_aggregate;
- arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof (
- slang_storage_aggregate));
- if (arr->aggregate == NULL)
- return 0;
- slang_storage_aggregate_construct (arr->aggregate);
- if (!_slang_aggregate_variable (arr->aggregate, spec->_array, NULL, funcs, structs))
- return 0;
- slang_assembly_file_construct (&file);
- space.funcs = funcs;
- space.structs = structs;
- /* XXX: vars! */
- space.vars = NULL;
- if (!_slang_assemble_operation (&file, array_size, 0, &flow, &space, &info, &stk))
- {
- slang_assembly_file_destruct (&file);
- return 0;
- }
- /* TODO: evaluate array size */
- slang_assembly_file_destruct (&file);
- arr->length = 256;
- }
- return 1;
- default:
- return 0;
- }
-}
-
-/* _slang_sizeof_aggregate() */
-
-unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *agg)
-{
- unsigned int i, size = 0;
- for (i = 0; i < agg->count; i++)
- {
- unsigned int element_size;
- if (agg->arrays[i].type == slang_stor_aggregate)
- element_size = _slang_sizeof_aggregate (agg->arrays[i].aggregate);
- else
- element_size = sizeof (GLfloat);
- size += element_size * agg->arrays[i].length;
- }
- return size;
-}
-
-/* _slang_flatten_aggregate () */
-
-int _slang_flatten_aggregate (slang_storage_aggregate *flat, const slang_storage_aggregate *agg)
-{
- unsigned int i;
- for (i = 0; i < agg->count; i++)
- {
- unsigned int j;
- for (j = 0; j < agg->arrays[i].length; j++)
- {
- if (agg->arrays[i].type == slang_stor_aggregate)
- {
- if (!_slang_flatten_aggregate (flat, agg->arrays[i].aggregate))
- return 0;
- }
- else
- {
- slang_storage_array *arr;
- arr = slang_storage_aggregate_push_new (flat);
- if (arr == NULL)
- return 0;
- arr->type = agg->arrays[i].type;
- arr->length = 1;
- }
- }
- }
- return 1;
-}
-
+/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_storage.c + * slang variable storage + * \author Michal Krol + */ + +#include "imports.h" +#include "slang_utility.h" +#include "slang_storage.h" +#include "slang_assemble.h" + +/* slang_storage_array */ + +void slang_storage_array_construct (slang_storage_array *arr) +{ + arr->type = slang_stor_aggregate; + arr->aggregate = NULL; + arr->length = 0; +} + +void slang_storage_array_destruct (slang_storage_array *arr) +{ + if (arr->aggregate != NULL) + { + slang_storage_aggregate_destruct (arr->aggregate); + slang_alloc_free (arr->aggregate); + } +} + +/* slang_storage_aggregate */ + +void slang_storage_aggregate_construct (slang_storage_aggregate *agg) +{ + agg->arrays = NULL; + agg->count = 0; +} + +void slang_storage_aggregate_destruct (slang_storage_aggregate *agg) +{ + unsigned int i; + for (i = 0; i < agg->count; i++) + slang_storage_array_destruct (agg->arrays + i); + slang_alloc_free (agg->arrays); +} + +static slang_storage_array *slang_storage_aggregate_push_new (slang_storage_aggregate *agg) +{ + slang_storage_array *arr = NULL; + agg->arrays = (slang_storage_array *) slang_alloc_realloc (agg->arrays, agg->count * sizeof ( + slang_storage_array), (agg->count + 1) * sizeof (slang_storage_array)); + if (agg->arrays != NULL) + { + arr = agg->arrays + agg->count; + slang_storage_array_construct (arr); + agg->count++; + } + return arr; +} + +/* _slang_aggregate_variable() */ + +static int aggregate_vector (slang_storage_aggregate *agg, slang_storage_type basic_type, + unsigned int row_count) +{ + slang_storage_array *arr = slang_storage_aggregate_push_new (agg); + if (arr == NULL) + return 0; + arr->type = basic_type; + arr->length = row_count; + return 1; +} + +static int aggregate_matrix (slang_storage_aggregate *agg, slang_storage_type basic_type, + unsigned int dimension) +{ + slang_storage_array *arr = slang_storage_aggregate_push_new (agg); + if (arr == NULL) + return 0; + arr->type = slang_stor_aggregate; + arr->length = dimension; + arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof ( + slang_storage_aggregate)); + if (arr->aggregate == NULL) + return 0; + slang_storage_aggregate_construct (arr->aggregate); + if (!aggregate_vector (arr->aggregate, basic_type, dimension)) + return 0; + return 1; +} + +static int aggregate_variables (slang_storage_aggregate *agg, const slang_variable_scope *vars, + slang_function_scope *funcs, slang_struct_scope *structs) +{ + unsigned int i; + for (i = 0; i < vars->num_variables; i++) + if (!_slang_aggregate_variable (agg, &vars->variables[i].type.specifier, + vars->variables[i].array_size, funcs, structs)) + return 0; + return 1; +} + +int _slang_aggregate_variable (slang_storage_aggregate *agg, slang_type_specifier *spec, + slang_operation *array_size, slang_function_scope *funcs, slang_struct_scope *structs) +{ + switch (spec->type) + { + case slang_spec_bool: + return aggregate_vector (agg, slang_stor_bool, 1); + case slang_spec_bvec2: + return aggregate_vector (agg, slang_stor_bool, 2); + case slang_spec_bvec3: + return aggregate_vector (agg, slang_stor_bool, 3); + case slang_spec_bvec4: + return aggregate_vector (agg, slang_stor_bool, 4); + case slang_spec_int: + return aggregate_vector (agg, slang_stor_int, 1); + case slang_spec_ivec2: + return aggregate_vector (agg, slang_stor_int, 2); + case slang_spec_ivec3: + return aggregate_vector (agg, slang_stor_int, 3); + case slang_spec_ivec4: + return aggregate_vector (agg, slang_stor_int, 4); + case slang_spec_float: + return aggregate_vector (agg, slang_stor_float, 1); + case slang_spec_vec2: + return aggregate_vector (agg, slang_stor_float, 2); + case slang_spec_vec3: + return aggregate_vector (agg, slang_stor_float, 3); + case slang_spec_vec4: + return aggregate_vector (agg, slang_stor_float, 4); + case slang_spec_mat2: + return aggregate_matrix (agg, slang_stor_float, 2); + case slang_spec_mat3: + return aggregate_matrix (agg, slang_stor_float, 3); + case slang_spec_mat4: + return aggregate_matrix (agg, slang_stor_float, 4); + case slang_spec_sampler1D: + case slang_spec_sampler2D: + case slang_spec_sampler3D: + case slang_spec_samplerCube: + case slang_spec_sampler1DShadow: + case slang_spec_sampler2DShadow: + return aggregate_vector (agg, slang_stor_int, 1); + case slang_spec_struct: + return aggregate_variables (agg, spec->_struct->fields, funcs, structs); + case slang_spec_array: + { + slang_storage_array *arr; + slang_assembly_file file; + slang_assembly_flow_control flow; + slang_assembly_name_space space; + slang_assembly_local_info info; + slang_assembly_stack_info stk; + + arr = slang_storage_aggregate_push_new (agg); + if (arr == NULL) + return 0; + arr->type = slang_stor_aggregate; + arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof ( + slang_storage_aggregate)); + if (arr->aggregate == NULL) + return 0; + slang_storage_aggregate_construct (arr->aggregate); + if (!_slang_aggregate_variable (arr->aggregate, spec->_array, NULL, funcs, structs)) + return 0; + slang_assembly_file_construct (&file); + space.funcs = funcs; + space.structs = structs; + /* XXX: vars! */ + space.vars = NULL; + if (!_slang_assemble_operation (&file, array_size, 0, &flow, &space, &info, &stk)) + { + slang_assembly_file_destruct (&file); + return 0; + } + /* TODO: evaluate array size */ + slang_assembly_file_destruct (&file); + arr->length = 256; + } + return 1; + default: + return 0; + } +} + +/* _slang_sizeof_aggregate() */ + +unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *agg) +{ + unsigned int i, size = 0; + for (i = 0; i < agg->count; i++) + { + unsigned int element_size; + if (agg->arrays[i].type == slang_stor_aggregate) + element_size = _slang_sizeof_aggregate (agg->arrays[i].aggregate); + else + element_size = sizeof (GLfloat); + size += element_size * agg->arrays[i].length; + } + return size; +} + +/* _slang_flatten_aggregate () */ + +int _slang_flatten_aggregate (slang_storage_aggregate *flat, const slang_storage_aggregate *agg) +{ + unsigned int i; + for (i = 0; i < agg->count; i++) + { + unsigned int j; + for (j = 0; j < agg->arrays[i].length; j++) + { + if (agg->arrays[i].type == slang_stor_aggregate) + { + if (!_slang_flatten_aggregate (flat, agg->arrays[i].aggregate)) + return 0; + } + else + { + slang_storage_array *arr; + arr = slang_storage_aggregate_push_new (flat); + if (arr == NULL) + return 0; + arr->type = agg->arrays[i].type; + arr->length = 1; + } + } + } + return 1; +} + diff --git a/src/mesa/shader/slang/slang_storage.h b/src/mesa/shader/slang/slang_storage.h index c1b123f2a0a..77962c1986e 100644 --- a/src/mesa/shader/slang/slang_storage.h +++ b/src/mesa/shader/slang/slang_storage.h @@ -1,109 +1,109 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#if !defined SLANG_STORAGE_H
-#define SLANG_STORAGE_H
-
-#include "slang_compile.h"
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-/*
- Program variable data storage is kept completely transparent to the front-end compiler. It is
- up to the back-end how the data is actually allocated. The slang_storage_type enum
- provides the basic information about how the memory is interpreted. This abstract piece
- of memory is called a data slot. A data slot of a particular type has a fixed size.
-
- For now, only the three basic types are supported, that is bool, int and float. Other built-in
- types like vector or matrix can easily be decomposed into a series of basic types.
-*/
-typedef enum slang_storage_type_
-{
- slang_stor_aggregate,
- slang_stor_bool,
- slang_stor_int,
- slang_stor_float
-} slang_storage_type;
-
-/*
- The slang_storage_array structure groups data slots of the same type into an array. This
- array has a fixed length. Arrays are required to have a size equal to the sum of sizes of its
- elements. They are also required to support indirect addressing. That is, if B references
- first data slot in the array, S is the size of the data slot and I is the integral index that
- is not known at compile time, B+I*S references I-th data slot.
-
- This structure is also used to break down built-in data types that are not supported directly.
- Vectors, like vec3, are constructed from arrays of their basic types. Matrices are formed of
- an array of column vectors, which are in turn processed as other vectors.
-*/
-typedef struct slang_storage_array_
-{
- slang_storage_type type;
- struct slang_storage_aggregate_ *aggregate; /* slang_stor_aggregate */
- unsigned int length;
-} slang_storage_array;
-
-void slang_storage_array_construct (slang_storage_array *);
-void slang_storage_array_destruct (slang_storage_array *);
-
-/*
- The slang_storage_aggregate structure relaxes the indirect addressing requirement for
- slang_storage_array structure. Aggregates are always accessed statically - its member
- addresses are well-known at compile time. For example, user-defined types are implemented as
- aggregates. Aggregates can collect data of a different type.
-*/
-typedef struct slang_storage_aggregate_
-{
- slang_storage_array *arrays;
- unsigned int count;
-} slang_storage_aggregate;
-
-void slang_storage_aggregate_construct (slang_storage_aggregate *);
-void slang_storage_aggregate_destruct (slang_storage_aggregate *);
-
-int _slang_aggregate_variable (slang_storage_aggregate *, struct slang_type_specifier_ *,
- struct slang_operation_ *, struct slang_function_scope_ *, slang_struct_scope *);
-
-/*
- returns total size (in machine units) of the given aggregate
- returns 0 on error
-*/
-unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *);
-
-/*
- converts structured aggregate to a flat one, with arrays of generic type being
- one-element long
- returns 1 on success
- returns 0 otherwise
-*/
-int _slang_flatten_aggregate (slang_storage_aggregate *, const slang_storage_aggregate *);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
+/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#if !defined SLANG_STORAGE_H +#define SLANG_STORAGE_H + +#include "slang_compile.h" + +#if defined __cplusplus +extern "C" { +#endif + +/* + Program variable data storage is kept completely transparent to the front-end compiler. It is + up to the back-end how the data is actually allocated. The slang_storage_type enum + provides the basic information about how the memory is interpreted. This abstract piece + of memory is called a data slot. A data slot of a particular type has a fixed size. + + For now, only the three basic types are supported, that is bool, int and float. Other built-in + types like vector or matrix can easily be decomposed into a series of basic types. +*/ +typedef enum slang_storage_type_ +{ + slang_stor_aggregate, + slang_stor_bool, + slang_stor_int, + slang_stor_float +} slang_storage_type; + +/* + The slang_storage_array structure groups data slots of the same type into an array. This + array has a fixed length. Arrays are required to have a size equal to the sum of sizes of its + elements. They are also required to support indirect addressing. That is, if B references + first data slot in the array, S is the size of the data slot and I is the integral index that + is not known at compile time, B+I*S references I-th data slot. + + This structure is also used to break down built-in data types that are not supported directly. + Vectors, like vec3, are constructed from arrays of their basic types. Matrices are formed of + an array of column vectors, which are in turn processed as other vectors. +*/ +typedef struct slang_storage_array_ +{ + slang_storage_type type; + struct slang_storage_aggregate_ *aggregate; /* slang_stor_aggregate */ + unsigned int length; +} slang_storage_array; + +void slang_storage_array_construct (slang_storage_array *); +void slang_storage_array_destruct (slang_storage_array *); + +/* + The slang_storage_aggregate structure relaxes the indirect addressing requirement for + slang_storage_array structure. Aggregates are always accessed statically - its member + addresses are well-known at compile time. For example, user-defined types are implemented as + aggregates. Aggregates can collect data of a different type. +*/ +typedef struct slang_storage_aggregate_ +{ + slang_storage_array *arrays; + unsigned int count; +} slang_storage_aggregate; + +void slang_storage_aggregate_construct (slang_storage_aggregate *); +void slang_storage_aggregate_destruct (slang_storage_aggregate *); + +int _slang_aggregate_variable (slang_storage_aggregate *, struct slang_type_specifier_ *, + struct slang_operation_ *, struct slang_function_scope_ *, slang_struct_scope *); + +/* + returns total size (in machine units) of the given aggregate + returns 0 on error +*/ +unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *); + +/* + converts structured aggregate to a flat one, with arrays of generic type being + one-element long + returns 1 on success + returns 0 otherwise +*/ +int _slang_flatten_aggregate (slang_storage_aggregate *, const slang_storage_aggregate *); + +#ifdef __cplusplus +} +#endif + +#endif + |