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authorJouk Jansen <[email protected]>2005-06-01 12:05:34 +0000
committerJouk Jansen <[email protected]>2005-06-01 12:05:34 +0000
commit589a3a3f6e9c7191462b0123976847b5ab776f65 (patch)
treee42c8653f11dcd788b8da7fd85223275d361f299 /src/mesa
parentf090fdc50b290566a5b6aaf57ddd31b340f58de5 (diff)
Committing in .
Update OpneVMS compilesupport Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_storage.c Mesa/src/mesa/shader/slang/slang_storage.h ----------------------------------------------------------------------
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/shader/descrip.mms9
-rw-r--r--src/mesa/shader/slang/descrip.mms7
-rw-r--r--src/mesa/shader/slang/slang_compile.c20
-rw-r--r--src/mesa/shader/slang/slang_storage.c510
-rw-r--r--src/mesa/shader/slang/slang_storage.h218
5 files changed, 382 insertions, 382 deletions
diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms
index 99fd4fc083a..e52479c9a69 100644
--- a/src/mesa/shader/descrip.mms
+++ b/src/mesa/shader/descrip.mms
@@ -1,6 +1,6 @@
# Makefile for core library for VMS
# contributed by Jouk Jansen [email protected]
-# Last revision : 15 April 2005
+# Last revision : 1 June 2005
.first
define gl [---.include.gl]
@@ -14,7 +14,7 @@
VPATH = RCS
-INCDIR = [---.include],[-.main],[-.glapi],[.slang]
+INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang]
LIBDIR = [---.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
@@ -24,7 +24,6 @@ SOURCES = \
arbprogparse.c \
arbprogram.c \
arbvertparse.c \
- grammar_mesa.c \
nvfragparse.c \
nvprogram.c \
nvvertexec.c \
@@ -39,7 +38,6 @@ OBJECTS = \
arbprogparse.obj,\
arbprogram.obj,\
arbvertparse.obj,\
- grammar_mesa.obj,\
nvfragparse.obj,\
nvprogram.obj,\
nvvertexec.obj,\
@@ -58,6 +56,8 @@ all :
$(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB)
set def [.slang]
$(MMS)$(MMSQUALIFIERS)
+ set def [-.grammar]
+ $(MMS)$(MMSQUALIFIERS)
set def [-]
# Make the library
@@ -73,7 +73,6 @@ arbfragparse.obj : arbfragparse.c
arbprogparse.obj : arbprogparse.c
arbprogram.obj : arbprogram.c
arbvertparse.obj : arbvertparse.c
-grammar_mesa.obj : grammar_mesa.c
nvfragparse.obj : nvfragparse.c
nvprogram.obj : nvprogram.c
nvvertexec.obj : nvvertexec.c
diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms
index 2a7683ad3a1..6f2b90296c5 100644
--- a/src/mesa/shader/slang/descrip.mms
+++ b/src/mesa/shader/slang/descrip.mms
@@ -1,6 +1,6 @@
# Makefile for core library for VMS
# contributed by Jouk Jansen [email protected]
-# Last revision : 20 May 2005
+# Last revision : 1 June 2005
.first
define gl [----.include.gl]
@@ -14,7 +14,7 @@
VPATH = RCS
-INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-]
+INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-]
LIBDIR = [----.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
@@ -25,7 +25,7 @@ OBJECTS = \
slang_compile.obj,slang_preprocess.obj,slang_utility.obj,\
slang_execute.obj,slang_assemble.obj,slang_assemble_conditional.obj,\
slang_assemble_constructor.obj,slang_assemble_typeinfo.obj,\
- slang_storage.obj
+ slang_storage.obj,slang_assemble_assignment.obj
##### RULES #####
@@ -49,3 +49,4 @@ slang_assemble_conditional.obj : slang_assemble_conditional.c
slang_assemble_constructor.obj : slang_assemble_constructor.c
slang_assemble_typeinfo.obj : slang_assemble_typeinfo.c
slang_storage.obj : slang_storage.c
+slang_assemble_assignment.obj : slang_assemble_assignment.c
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index ed82712b20f..2377173cf0a 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2103,7 +2103,7 @@ if (x == 1)
space.structs = structs;
space.vars = scope;
if (x == 1)
-xxx_first (&file);
+xxx_first (&file);
(**parsed_func_ret).address = file.count;
if (!_slang_assemble_function (&file, *parsed_func_ret, &space))
{
@@ -2111,7 +2111,7 @@ xxx_first (&file);
return 0;
}
if (slang_string_compare ("main", (**parsed_func_ret).header.name) == 0)
-{
+{
xxx_prolog (&file, (**parsed_func_ret).address);
_slang_execute (&file);
slang_assembly_file_destruct (&file);
@@ -2254,9 +2254,9 @@ static const char *slang_shader_syn =
static const byte slang_core_gc_bin[] = {
#include "library/slang_core_gc_bin.h"
};*/
-static const byte slang_core_gc[] = {
-#include "library/slang_core_gc.h"
-};
+static const byte slang_core_gc[] = {
+#include "library/slang_core_gc.h"
+};
static const byte slang_common_builtin_gc_bin[] = {
#include "library/slang_common_builtin_gc_bin.h"
@@ -2269,7 +2269,7 @@ static const byte slang_fragment_builtin_gc_bin[] = {
static const byte slang_vertex_builtin_gc_bin[] = {
#include "library/slang_vertex_builtin_gc_bin.h"
};
-
+
int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit_type type,
slang_info_log *log)
{
@@ -2301,8 +2301,8 @@ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit
if (type == slang_unit_fragment_shader || type == slang_unit_vertex_shader)
{
/*if (!compile_binary (slang_core_gc_bin, builtin_units,
- slang_unit_fragment_builtin, log, NULL))*/
- if (!compile_with_grammar (id, slang_core_gc, builtin_units, slang_unit_fragment_builtin,
+ slang_unit_fragment_builtin, log, NULL))*/
+ if (!compile_with_grammar (id, (const char*) slang_core_gc, builtin_units, slang_unit_fragment_builtin,
log, NULL))
{
grammar_destroy (id);
@@ -2318,7 +2318,7 @@ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit
if (type == slang_unit_fragment_shader)
{
if (!compile_binary (slang_fragment_builtin_gc_bin, builtin_units + 2,
- slang_unit_fragment_builtin, log, NULL))
+ slang_unit_fragment_builtin, log, NULL))
{
slang_translation_unit_destruct (builtin_units);
slang_translation_unit_destruct (builtin_units + 1);
@@ -2329,7 +2329,7 @@ int _slang_compile (const char *source, slang_translation_unit *unit, slang_unit
else if (type == slang_unit_vertex_shader)
{
if (!compile_binary (slang_vertex_builtin_gc_bin, builtin_units + 2,
- slang_unit_vertex_builtin, log, NULL))
+ slang_unit_vertex_builtin, log, NULL))
{
slang_translation_unit_destruct (builtin_units);
slang_translation_unit_destruct (builtin_units + 1);
diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c
index f06147556e3..3b2fda415b2 100644
--- a/src/mesa/shader/slang/slang_storage.c
+++ b/src/mesa/shader/slang/slang_storage.c
@@ -1,255 +1,255 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_storage.c
- * slang variable storage
- * \author Michal Krol
- */
-
-#include "imports.h"
-#include "slang_utility.h"
-#include "slang_storage.h"
-#include "slang_assemble.h"
-
-/* slang_storage_array */
-
-void slang_storage_array_construct (slang_storage_array *arr)
-{
- arr->type = slang_stor_aggregate;
- arr->aggregate = NULL;
- arr->length = 0;
-}
-
-void slang_storage_array_destruct (slang_storage_array *arr)
-{
- if (arr->aggregate != NULL)
- {
- slang_storage_aggregate_destruct (arr->aggregate);
- slang_alloc_free (arr->aggregate);
- }
-}
-
-/* slang_storage_aggregate */
-
-void slang_storage_aggregate_construct (slang_storage_aggregate *agg)
-{
- agg->arrays = NULL;
- agg->count = 0;
-}
-
-void slang_storage_aggregate_destruct (slang_storage_aggregate *agg)
-{
- unsigned int i;
- for (i = 0; i < agg->count; i++)
- slang_storage_array_destruct (agg->arrays + i);
- slang_alloc_free (agg->arrays);
-}
-
-static slang_storage_array *slang_storage_aggregate_push_new (slang_storage_aggregate *agg)
-{
- slang_storage_array *arr = NULL;
- agg->arrays = (slang_storage_array *) slang_alloc_realloc (agg->arrays, agg->count * sizeof (
- slang_storage_array), (agg->count + 1) * sizeof (slang_storage_array));
- if (agg->arrays != NULL)
- {
- arr = agg->arrays + agg->count;
- slang_storage_array_construct (arr);
- agg->count++;
- }
- return arr;
-}
-
-/* _slang_aggregate_variable() */
-
-static int aggregate_vector (slang_storage_aggregate *agg, slang_storage_type basic_type,
- unsigned int row_count)
-{
- slang_storage_array *arr = slang_storage_aggregate_push_new (agg);
- if (arr == NULL)
- return 0;
- arr->type = basic_type;
- arr->length = row_count;
- return 1;
-}
-
-static int aggregate_matrix (slang_storage_aggregate *agg, slang_storage_type basic_type,
- unsigned int dimension)
-{
- slang_storage_array *arr = slang_storage_aggregate_push_new (agg);
- if (arr == NULL)
- return 0;
- arr->type = slang_stor_aggregate;
- arr->length = dimension;
- arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof (
- slang_storage_aggregate));
- if (arr->aggregate == NULL)
- return 0;
- slang_storage_aggregate_construct (arr->aggregate);
- if (!aggregate_vector (arr->aggregate, basic_type, dimension))
- return 0;
- return 1;
-}
-
-static int aggregate_variables (slang_storage_aggregate *agg, const slang_variable_scope *vars,
- slang_function_scope *funcs, slang_struct_scope *structs)
-{
- unsigned int i;
- for (i = 0; i < vars->num_variables; i++)
- if (!_slang_aggregate_variable (agg, &vars->variables[i].type.specifier,
- vars->variables[i].array_size, funcs, structs))
- return 0;
- return 1;
-}
-
-int _slang_aggregate_variable (slang_storage_aggregate *agg, slang_type_specifier *spec,
- slang_operation *array_size, slang_function_scope *funcs, slang_struct_scope *structs)
-{
- switch (spec->type)
- {
- case slang_spec_bool:
- return aggregate_vector (agg, slang_stor_bool, 1);
- case slang_spec_bvec2:
- return aggregate_vector (agg, slang_stor_bool, 2);
- case slang_spec_bvec3:
- return aggregate_vector (agg, slang_stor_bool, 3);
- case slang_spec_bvec4:
- return aggregate_vector (agg, slang_stor_bool, 4);
- case slang_spec_int:
- return aggregate_vector (agg, slang_stor_int, 1);
- case slang_spec_ivec2:
- return aggregate_vector (agg, slang_stor_int, 2);
- case slang_spec_ivec3:
- return aggregate_vector (agg, slang_stor_int, 3);
- case slang_spec_ivec4:
- return aggregate_vector (agg, slang_stor_int, 4);
- case slang_spec_float:
- return aggregate_vector (agg, slang_stor_float, 1);
- case slang_spec_vec2:
- return aggregate_vector (agg, slang_stor_float, 2);
- case slang_spec_vec3:
- return aggregate_vector (agg, slang_stor_float, 3);
- case slang_spec_vec4:
- return aggregate_vector (agg, slang_stor_float, 4);
- case slang_spec_mat2:
- return aggregate_matrix (agg, slang_stor_float, 2);
- case slang_spec_mat3:
- return aggregate_matrix (agg, slang_stor_float, 3);
- case slang_spec_mat4:
- return aggregate_matrix (agg, slang_stor_float, 4);
- case slang_spec_sampler1D:
- case slang_spec_sampler2D:
- case slang_spec_sampler3D:
- case slang_spec_samplerCube:
- case slang_spec_sampler1DShadow:
- case slang_spec_sampler2DShadow:
- return aggregate_vector (agg, slang_stor_int, 1);
- case slang_spec_struct:
- return aggregate_variables (agg, spec->_struct->fields, funcs, structs);
- case slang_spec_array:
- {
- slang_storage_array *arr;
- slang_assembly_file file;
- slang_assembly_flow_control flow;
- slang_assembly_name_space space;
- slang_assembly_local_info info;
- slang_assembly_stack_info stk;
-
- arr = slang_storage_aggregate_push_new (agg);
- if (arr == NULL)
- return 0;
- arr->type = slang_stor_aggregate;
- arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof (
- slang_storage_aggregate));
- if (arr->aggregate == NULL)
- return 0;
- slang_storage_aggregate_construct (arr->aggregate);
- if (!_slang_aggregate_variable (arr->aggregate, spec->_array, NULL, funcs, structs))
- return 0;
- slang_assembly_file_construct (&file);
- space.funcs = funcs;
- space.structs = structs;
- /* XXX: vars! */
- space.vars = NULL;
- if (!_slang_assemble_operation (&file, array_size, 0, &flow, &space, &info, &stk))
- {
- slang_assembly_file_destruct (&file);
- return 0;
- }
- /* TODO: evaluate array size */
- slang_assembly_file_destruct (&file);
- arr->length = 256;
- }
- return 1;
- default:
- return 0;
- }
-}
-
-/* _slang_sizeof_aggregate() */
-
-unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *agg)
-{
- unsigned int i, size = 0;
- for (i = 0; i < agg->count; i++)
- {
- unsigned int element_size;
- if (agg->arrays[i].type == slang_stor_aggregate)
- element_size = _slang_sizeof_aggregate (agg->arrays[i].aggregate);
- else
- element_size = sizeof (GLfloat);
- size += element_size * agg->arrays[i].length;
- }
- return size;
-}
-
-/* _slang_flatten_aggregate () */
-
-int _slang_flatten_aggregate (slang_storage_aggregate *flat, const slang_storage_aggregate *agg)
-{
- unsigned int i;
- for (i = 0; i < agg->count; i++)
- {
- unsigned int j;
- for (j = 0; j < agg->arrays[i].length; j++)
- {
- if (agg->arrays[i].type == slang_stor_aggregate)
- {
- if (!_slang_flatten_aggregate (flat, agg->arrays[i].aggregate))
- return 0;
- }
- else
- {
- slang_storage_array *arr;
- arr = slang_storage_aggregate_push_new (flat);
- if (arr == NULL)
- return 0;
- arr->type = agg->arrays[i].type;
- arr->length = 1;
- }
- }
- }
- return 1;
-}
-
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file slang_storage.c
+ * slang variable storage
+ * \author Michal Krol
+ */
+
+#include "imports.h"
+#include "slang_utility.h"
+#include "slang_storage.h"
+#include "slang_assemble.h"
+
+/* slang_storage_array */
+
+void slang_storage_array_construct (slang_storage_array *arr)
+{
+ arr->type = slang_stor_aggregate;
+ arr->aggregate = NULL;
+ arr->length = 0;
+}
+
+void slang_storage_array_destruct (slang_storage_array *arr)
+{
+ if (arr->aggregate != NULL)
+ {
+ slang_storage_aggregate_destruct (arr->aggregate);
+ slang_alloc_free (arr->aggregate);
+ }
+}
+
+/* slang_storage_aggregate */
+
+void slang_storage_aggregate_construct (slang_storage_aggregate *agg)
+{
+ agg->arrays = NULL;
+ agg->count = 0;
+}
+
+void slang_storage_aggregate_destruct (slang_storage_aggregate *agg)
+{
+ unsigned int i;
+ for (i = 0; i < agg->count; i++)
+ slang_storage_array_destruct (agg->arrays + i);
+ slang_alloc_free (agg->arrays);
+}
+
+static slang_storage_array *slang_storage_aggregate_push_new (slang_storage_aggregate *agg)
+{
+ slang_storage_array *arr = NULL;
+ agg->arrays = (slang_storage_array *) slang_alloc_realloc (agg->arrays, agg->count * sizeof (
+ slang_storage_array), (agg->count + 1) * sizeof (slang_storage_array));
+ if (agg->arrays != NULL)
+ {
+ arr = agg->arrays + agg->count;
+ slang_storage_array_construct (arr);
+ agg->count++;
+ }
+ return arr;
+}
+
+/* _slang_aggregate_variable() */
+
+static int aggregate_vector (slang_storage_aggregate *agg, slang_storage_type basic_type,
+ unsigned int row_count)
+{
+ slang_storage_array *arr = slang_storage_aggregate_push_new (agg);
+ if (arr == NULL)
+ return 0;
+ arr->type = basic_type;
+ arr->length = row_count;
+ return 1;
+}
+
+static int aggregate_matrix (slang_storage_aggregate *agg, slang_storage_type basic_type,
+ unsigned int dimension)
+{
+ slang_storage_array *arr = slang_storage_aggregate_push_new (agg);
+ if (arr == NULL)
+ return 0;
+ arr->type = slang_stor_aggregate;
+ arr->length = dimension;
+ arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof (
+ slang_storage_aggregate));
+ if (arr->aggregate == NULL)
+ return 0;
+ slang_storage_aggregate_construct (arr->aggregate);
+ if (!aggregate_vector (arr->aggregate, basic_type, dimension))
+ return 0;
+ return 1;
+}
+
+static int aggregate_variables (slang_storage_aggregate *agg, const slang_variable_scope *vars,
+ slang_function_scope *funcs, slang_struct_scope *structs)
+{
+ unsigned int i;
+ for (i = 0; i < vars->num_variables; i++)
+ if (!_slang_aggregate_variable (agg, &vars->variables[i].type.specifier,
+ vars->variables[i].array_size, funcs, structs))
+ return 0;
+ return 1;
+}
+
+int _slang_aggregate_variable (slang_storage_aggregate *agg, slang_type_specifier *spec,
+ slang_operation *array_size, slang_function_scope *funcs, slang_struct_scope *structs)
+{
+ switch (spec->type)
+ {
+ case slang_spec_bool:
+ return aggregate_vector (agg, slang_stor_bool, 1);
+ case slang_spec_bvec2:
+ return aggregate_vector (agg, slang_stor_bool, 2);
+ case slang_spec_bvec3:
+ return aggregate_vector (agg, slang_stor_bool, 3);
+ case slang_spec_bvec4:
+ return aggregate_vector (agg, slang_stor_bool, 4);
+ case slang_spec_int:
+ return aggregate_vector (agg, slang_stor_int, 1);
+ case slang_spec_ivec2:
+ return aggregate_vector (agg, slang_stor_int, 2);
+ case slang_spec_ivec3:
+ return aggregate_vector (agg, slang_stor_int, 3);
+ case slang_spec_ivec4:
+ return aggregate_vector (agg, slang_stor_int, 4);
+ case slang_spec_float:
+ return aggregate_vector (agg, slang_stor_float, 1);
+ case slang_spec_vec2:
+ return aggregate_vector (agg, slang_stor_float, 2);
+ case slang_spec_vec3:
+ return aggregate_vector (agg, slang_stor_float, 3);
+ case slang_spec_vec4:
+ return aggregate_vector (agg, slang_stor_float, 4);
+ case slang_spec_mat2:
+ return aggregate_matrix (agg, slang_stor_float, 2);
+ case slang_spec_mat3:
+ return aggregate_matrix (agg, slang_stor_float, 3);
+ case slang_spec_mat4:
+ return aggregate_matrix (agg, slang_stor_float, 4);
+ case slang_spec_sampler1D:
+ case slang_spec_sampler2D:
+ case slang_spec_sampler3D:
+ case slang_spec_samplerCube:
+ case slang_spec_sampler1DShadow:
+ case slang_spec_sampler2DShadow:
+ return aggregate_vector (agg, slang_stor_int, 1);
+ case slang_spec_struct:
+ return aggregate_variables (agg, spec->_struct->fields, funcs, structs);
+ case slang_spec_array:
+ {
+ slang_storage_array *arr;
+ slang_assembly_file file;
+ slang_assembly_flow_control flow;
+ slang_assembly_name_space space;
+ slang_assembly_local_info info;
+ slang_assembly_stack_info stk;
+
+ arr = slang_storage_aggregate_push_new (agg);
+ if (arr == NULL)
+ return 0;
+ arr->type = slang_stor_aggregate;
+ arr->aggregate = (slang_storage_aggregate *) slang_alloc_malloc (sizeof (
+ slang_storage_aggregate));
+ if (arr->aggregate == NULL)
+ return 0;
+ slang_storage_aggregate_construct (arr->aggregate);
+ if (!_slang_aggregate_variable (arr->aggregate, spec->_array, NULL, funcs, structs))
+ return 0;
+ slang_assembly_file_construct (&file);
+ space.funcs = funcs;
+ space.structs = structs;
+ /* XXX: vars! */
+ space.vars = NULL;
+ if (!_slang_assemble_operation (&file, array_size, 0, &flow, &space, &info, &stk))
+ {
+ slang_assembly_file_destruct (&file);
+ return 0;
+ }
+ /* TODO: evaluate array size */
+ slang_assembly_file_destruct (&file);
+ arr->length = 256;
+ }
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+/* _slang_sizeof_aggregate() */
+
+unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *agg)
+{
+ unsigned int i, size = 0;
+ for (i = 0; i < agg->count; i++)
+ {
+ unsigned int element_size;
+ if (agg->arrays[i].type == slang_stor_aggregate)
+ element_size = _slang_sizeof_aggregate (agg->arrays[i].aggregate);
+ else
+ element_size = sizeof (GLfloat);
+ size += element_size * agg->arrays[i].length;
+ }
+ return size;
+}
+
+/* _slang_flatten_aggregate () */
+
+int _slang_flatten_aggregate (slang_storage_aggregate *flat, const slang_storage_aggregate *agg)
+{
+ unsigned int i;
+ for (i = 0; i < agg->count; i++)
+ {
+ unsigned int j;
+ for (j = 0; j < agg->arrays[i].length; j++)
+ {
+ if (agg->arrays[i].type == slang_stor_aggregate)
+ {
+ if (!_slang_flatten_aggregate (flat, agg->arrays[i].aggregate))
+ return 0;
+ }
+ else
+ {
+ slang_storage_array *arr;
+ arr = slang_storage_aggregate_push_new (flat);
+ if (arr == NULL)
+ return 0;
+ arr->type = agg->arrays[i].type;
+ arr->length = 1;
+ }
+ }
+ }
+ return 1;
+}
+
diff --git a/src/mesa/shader/slang/slang_storage.h b/src/mesa/shader/slang/slang_storage.h
index c1b123f2a0a..77962c1986e 100644
--- a/src/mesa/shader/slang/slang_storage.h
+++ b/src/mesa/shader/slang/slang_storage.h
@@ -1,109 +1,109 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#if !defined SLANG_STORAGE_H
-#define SLANG_STORAGE_H
-
-#include "slang_compile.h"
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-/*
- Program variable data storage is kept completely transparent to the front-end compiler. It is
- up to the back-end how the data is actually allocated. The slang_storage_type enum
- provides the basic information about how the memory is interpreted. This abstract piece
- of memory is called a data slot. A data slot of a particular type has a fixed size.
-
- For now, only the three basic types are supported, that is bool, int and float. Other built-in
- types like vector or matrix can easily be decomposed into a series of basic types.
-*/
-typedef enum slang_storage_type_
-{
- slang_stor_aggregate,
- slang_stor_bool,
- slang_stor_int,
- slang_stor_float
-} slang_storage_type;
-
-/*
- The slang_storage_array structure groups data slots of the same type into an array. This
- array has a fixed length. Arrays are required to have a size equal to the sum of sizes of its
- elements. They are also required to support indirect addressing. That is, if B references
- first data slot in the array, S is the size of the data slot and I is the integral index that
- is not known at compile time, B+I*S references I-th data slot.
-
- This structure is also used to break down built-in data types that are not supported directly.
- Vectors, like vec3, are constructed from arrays of their basic types. Matrices are formed of
- an array of column vectors, which are in turn processed as other vectors.
-*/
-typedef struct slang_storage_array_
-{
- slang_storage_type type;
- struct slang_storage_aggregate_ *aggregate; /* slang_stor_aggregate */
- unsigned int length;
-} slang_storage_array;
-
-void slang_storage_array_construct (slang_storage_array *);
-void slang_storage_array_destruct (slang_storage_array *);
-
-/*
- The slang_storage_aggregate structure relaxes the indirect addressing requirement for
- slang_storage_array structure. Aggregates are always accessed statically - its member
- addresses are well-known at compile time. For example, user-defined types are implemented as
- aggregates. Aggregates can collect data of a different type.
-*/
-typedef struct slang_storage_aggregate_
-{
- slang_storage_array *arrays;
- unsigned int count;
-} slang_storage_aggregate;
-
-void slang_storage_aggregate_construct (slang_storage_aggregate *);
-void slang_storage_aggregate_destruct (slang_storage_aggregate *);
-
-int _slang_aggregate_variable (slang_storage_aggregate *, struct slang_type_specifier_ *,
- struct slang_operation_ *, struct slang_function_scope_ *, slang_struct_scope *);
-
-/*
- returns total size (in machine units) of the given aggregate
- returns 0 on error
-*/
-unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *);
-
-/*
- converts structured aggregate to a flat one, with arrays of generic type being
- one-element long
- returns 1 on success
- returns 0 otherwise
-*/
-int _slang_flatten_aggregate (slang_storage_aggregate *, const slang_storage_aggregate *);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#if !defined SLANG_STORAGE_H
+#define SLANG_STORAGE_H
+
+#include "slang_compile.h"
+
+#if defined __cplusplus
+extern "C" {
+#endif
+
+/*
+ Program variable data storage is kept completely transparent to the front-end compiler. It is
+ up to the back-end how the data is actually allocated. The slang_storage_type enum
+ provides the basic information about how the memory is interpreted. This abstract piece
+ of memory is called a data slot. A data slot of a particular type has a fixed size.
+
+ For now, only the three basic types are supported, that is bool, int and float. Other built-in
+ types like vector or matrix can easily be decomposed into a series of basic types.
+*/
+typedef enum slang_storage_type_
+{
+ slang_stor_aggregate,
+ slang_stor_bool,
+ slang_stor_int,
+ slang_stor_float
+} slang_storage_type;
+
+/*
+ The slang_storage_array structure groups data slots of the same type into an array. This
+ array has a fixed length. Arrays are required to have a size equal to the sum of sizes of its
+ elements. They are also required to support indirect addressing. That is, if B references
+ first data slot in the array, S is the size of the data slot and I is the integral index that
+ is not known at compile time, B+I*S references I-th data slot.
+
+ This structure is also used to break down built-in data types that are not supported directly.
+ Vectors, like vec3, are constructed from arrays of their basic types. Matrices are formed of
+ an array of column vectors, which are in turn processed as other vectors.
+*/
+typedef struct slang_storage_array_
+{
+ slang_storage_type type;
+ struct slang_storage_aggregate_ *aggregate; /* slang_stor_aggregate */
+ unsigned int length;
+} slang_storage_array;
+
+void slang_storage_array_construct (slang_storage_array *);
+void slang_storage_array_destruct (slang_storage_array *);
+
+/*
+ The slang_storage_aggregate structure relaxes the indirect addressing requirement for
+ slang_storage_array structure. Aggregates are always accessed statically - its member
+ addresses are well-known at compile time. For example, user-defined types are implemented as
+ aggregates. Aggregates can collect data of a different type.
+*/
+typedef struct slang_storage_aggregate_
+{
+ slang_storage_array *arrays;
+ unsigned int count;
+} slang_storage_aggregate;
+
+void slang_storage_aggregate_construct (slang_storage_aggregate *);
+void slang_storage_aggregate_destruct (slang_storage_aggregate *);
+
+int _slang_aggregate_variable (slang_storage_aggregate *, struct slang_type_specifier_ *,
+ struct slang_operation_ *, struct slang_function_scope_ *, slang_struct_scope *);
+
+/*
+ returns total size (in machine units) of the given aggregate
+ returns 0 on error
+*/
+unsigned int _slang_sizeof_aggregate (const slang_storage_aggregate *);
+
+/*
+ converts structured aggregate to a flat one, with arrays of generic type being
+ one-element long
+ returns 1 on success
+ returns 0 otherwise
+*/
+int _slang_flatten_aggregate (slang_storage_aggregate *, const slang_storage_aggregate *);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+