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authorBrian Paul <[email protected]>2012-09-01 07:47:24 -0600
committerBrian Paul <[email protected]>2012-09-01 07:47:24 -0600
commit33bb8c051df3f2561c7b4a5ad7abefa3fce99d37 (patch)
treea41341f3c9608a1540f9b26ab8eb9039d9aa09ac /src/mesa
parent66d6ba2d83255e2fe051760faf8256e897af5a64 (diff)
mesa: s/MALLOC/malloc/
v2: replace instances in dri/common/ dirs Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/common/xmlconfig.c14
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c2
-rw-r--r--src/mesa/drivers/x11/xfonts.c2
-rw-r--r--src/mesa/drivers/x11/xm_api.c4
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c2
-rw-r--r--src/mesa/main/attrib.c2
-rw-r--r--src/mesa/main/errors.c2
-rw-r--r--src/mesa/main/eval.c16
-rw-r--r--src/mesa/main/teximage.c2
-rw-r--r--src/mesa/program/nvfragparse.c2
-rw-r--r--src/mesa/program/nvvertparse.c2
-rw-r--r--src/mesa/swrast/s_context.c2
-rw-r--r--src/mesa/swrast/s_texcombine.c2
-rw-r--r--src/mesa/tnl/t_vb_fog.c2
-rw-r--r--src/mesa/tnl/t_vb_light.c2
-rw-r--r--src/mesa/tnl/t_vb_texgen.c4
-rw-r--r--src/mesa/vbo/vbo_save_api.c2
17 files changed, 32 insertions, 32 deletions
diff --git a/src/mesa/drivers/dri/common/xmlconfig.c b/src/mesa/drivers/dri/common/xmlconfig.c
index 039e98a6b07..e48ceb4a93b 100644
--- a/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/src/mesa/drivers/dri/common/xmlconfig.c
@@ -142,10 +142,10 @@ static GLuint countOptions (const driOptionCache *cache) {
return count;
}
-/** \brief Like strdup but using MALLOC and with error checking. */
+/** \brief Like strdup but using malloc and with error checking. */
#define XSTRDUP(dest,source) do { \
GLuint len = strlen (source); \
- if (!(dest = MALLOC (len+1))) { \
+ if (!(dest = malloc(len+1))) { \
fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); \
abort(); \
} \
@@ -347,7 +347,7 @@ static GLboolean parseRanges (driOptionInfo *info, const XML_Char *string) {
if (*range == ',')
++nRanges;
- if ((ranges = MALLOC (nRanges*sizeof(driOptionRange))) == NULL) {
+ if ((ranges = malloc(nRanges*sizeof(driOptionRange))) == NULL) {
fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
abort();
}
@@ -702,8 +702,8 @@ void driParseOptionInfo (driOptionCache *info,
GLuint size, log2size;
for (size = 1, log2size = 0; size < minSize; size <<= 1, ++log2size);
info->tableSize = log2size;
- info->info = CALLOC (size * sizeof (driOptionInfo));
- info->values = CALLOC (size * sizeof (driOptionValue));
+ info->info = calloc(size, sizeof (driOptionInfo));
+ info->values = calloc(size, sizeof (driOptionValue));
if (info->info == NULL || info->values == NULL) {
fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
abort();
@@ -895,7 +895,7 @@ static void optConfEndElem (void *userData, const XML_Char *name) {
static void initOptionCache (driOptionCache *cache, const driOptionCache *info) {
cache->info = info->info;
cache->tableSize = info->tableSize;
- cache->values = MALLOC ((1<<info->tableSize) * sizeof (driOptionValue));
+ cache->values = malloc((1<<info->tableSize) * sizeof (driOptionValue));
if (cache->values == NULL) {
fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
abort();
@@ -959,7 +959,7 @@ void driParseConfigFiles (driOptionCache *cache, const driOptionCache *info,
if ((home = getenv ("HOME"))) {
GLuint len = strlen (home);
- filenames[1] = MALLOC (len + 7+1);
+ filenames[1] = malloc(len + 7+1);
if (filenames[1] == NULL)
__driUtilMessage ("Can't allocate memory for %s/.drirc.", home);
else {
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
index 17827146522..1d7db52c43a 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
@@ -90,7 +90,7 @@ nouveau_bufferobj_data(struct gl_context *ctx, GLenum target, GLsizeiptrARB size
(size < 512 && usage == GL_DYNAMIC_DRAW_ARB) ||
context_chipset(ctx) < 0x10) {
/* Heuristic: keep it in system ram */
- nbo->sys = MALLOC(size);
+ nbo->sys = malloc(size);
} else {
/* Get a hardware BO */
diff --git a/src/mesa/drivers/x11/xfonts.c b/src/mesa/drivers/x11/xfonts.c
index 91f819b8df2..ac275bb6aef 100644
--- a/src/mesa/drivers/x11/xfonts.c
+++ b/src/mesa/drivers/x11/xfonts.c
@@ -247,7 +247,7 @@ Fake_glXUseXFont(Font font, int first, int count, int listbase)
max_bm_width = (max_width + 7) / 8;
max_bm_height = max_height;
- bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte));
+ bm = (GLubyte *) malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
if (!bm) {
XFreeFontInfo(NULL, fs, 1);
_mesa_error(NULL, GL_OUT_OF_MEMORY,
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 249bbdf9a40..6696f70f5b8 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -171,7 +171,7 @@ bits_per_pixel( XMesaVisual xmv )
/* Create a temporary XImage */
img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
ZPixmap, 0, /*format, offset*/
- (char*) MALLOC(8), /*data*/
+ (char*) malloc(8), /*data*/
1, 1, /*width, height*/
32, /*bitmap_pad*/
0 /*bytes_per_line*/
@@ -781,7 +781,7 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
* the struct but we may need some of the information contained in it
* at a later time.
*/
- v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
+ v->visinfo = (XVisualInfo *) malloc(sizeof(*visinfo));
if(!v->visinfo) {
free(v);
return NULL;
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index eb68f940f89..242b6de4c26 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -203,7 +203,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
_mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n");
return;
}
- b->backxrb->ximage->data = (char *) MALLOC(b->backxrb->ximage->height
+ b->backxrb->ximage->data = (char *) malloc(b->backxrb->ximage->height
* b->backxrb->ximage->bytes_per_line);
if (!b->backxrb->ximage->data) {
_mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.\n");
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 8cb2a689b60..6b0a76ae9d3 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -398,7 +398,7 @@ _mesa_PushAttrib(GLbitfield mask)
if (mask & GL_POLYGON_STIPPLE_BIT) {
GLuint *stipple;
- stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) );
+ stipple = (GLuint *) malloc( 32*sizeof(GLuint) );
memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) );
save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple);
}
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 8b96319ce43..950cc4f0856 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -322,7 +322,7 @@ _mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
assert(!emptySlot->message && !emptySlot->length);
- emptySlot->message = MALLOC(len+1);
+ emptySlot->message = malloc(len+1);
if (emptySlot->message) {
(void) strncpy(emptySlot->message, buf, (size_t)len);
emptySlot->message[len] = '\0';
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index e651715f788..348b7ac7f00 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -218,7 +218,7 @@ GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder,
if (!points || !size)
return NULL;
- buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
+ buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat));
if (buffer)
for (i = 0, p = buffer; i < uorder; i++, points += ustride)
@@ -242,7 +242,7 @@ GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder,
if (!points || !size)
return NULL;
- buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
+ buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat));
if (buffer)
for (i = 0, p = buffer; i < uorder; i++, points += ustride)
@@ -286,9 +286,9 @@ GLfloat *_mesa_copy_map_points2f( GLenum target,
hsize = (uorder > vorder ? uorder : vorder)*size;
if(hsize>dsize)
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
+ buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat));
else
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
+ buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat));
/* compute the increment value for the u-loop */
uinc = ustride - vorder*vstride;
@@ -329,9 +329,9 @@ GLfloat *_mesa_copy_map_points2d(GLenum target,
hsize = (uorder > vorder ? uorder : vorder)*size;
if(hsize>dsize)
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
+ buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat));
else
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
+ buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat));
/* compute the increment value for the u-loop */
uinc = ustride - vorder*vstride;
@@ -940,7 +940,7 @@ init_1d_map( struct gl_1d_map *map, int n, const float *initial )
map->Order = 1;
map->u1 = 0.0;
map->u2 = 1.0;
- map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
+ map->Points = (GLfloat *) malloc(n * sizeof(GLfloat));
if (map->Points) {
GLint i;
for (i=0;i<n;i++)
@@ -961,7 +961,7 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial )
map->u2 = 1.0;
map->v1 = 0.0;
map->v2 = 1.0;
- map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
+ map->Points = (GLfloat *) malloc(n * sizeof(GLfloat));
if (map->Points) {
GLint i;
for (i=0;i<n;i++)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 11b1b3043a9..cdb090542dc 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1015,7 +1015,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
{
const GLint components = _mesa_components_in_format(format);
const GLint numPixels = width * height * depth;
- GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
+ GLubyte *data = (GLubyte *) malloc(numPixels * components * sizeof(GLubyte));
#ifdef DEBUG
/*
diff --git a/src/mesa/program/nvfragparse.c b/src/mesa/program/nvfragparse.c
index 20c8579b08b..150e2312eda 100644
--- a/src/mesa/program/nvfragparse.c
+++ b/src/mesa/program/nvfragparse.c
@@ -1481,7 +1481,7 @@ _mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum dstTarget,
GLubyte *programString;
/* Make a null-terminated copy of the program string */
- programString = (GLubyte *) MALLOC(len + 1);
+ programString = (GLubyte *) malloc(len + 1);
if (!programString) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
diff --git a/src/mesa/program/nvvertparse.c b/src/mesa/program/nvvertparse.c
index 7b46bef91b0..62b27b9f4db 100644
--- a/src/mesa/program/nvvertparse.c
+++ b/src/mesa/program/nvvertparse.c
@@ -1293,7 +1293,7 @@ _mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum dstTarget,
GLubyte *programString;
/* Make a null-terminated copy of the program string */
- programString = (GLubyte *) MALLOC(len + 1);
+ programString = (GLubyte *) malloc(len + 1);
if (!programString) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 4ed7b94c7bf..238f923e3d1 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -775,7 +775,7 @@ _swrast_CreateContext( struct gl_context *ctx )
* using multiple threads, it is necessary to have one SpanArrays instance
* per thread.
*/
- swrast->SpanArrays = (SWspanarrays *) MALLOC(maxThreads * sizeof(SWspanarrays));
+ swrast->SpanArrays = (SWspanarrays *) malloc(maxThreads * sizeof(SWspanarrays));
if (!swrast->SpanArrays) {
FREE(swrast);
return GL_FALSE;
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 2a323613ea8..9c745d1183b 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -611,7 +611,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
* thread.
*/
swrast->TexelBuffer =
- (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits * maxThreads *
+ (GLfloat *) malloc(ctx->Const.MaxTextureImageUnits * maxThreads *
SWRAST_MAX_WIDTH * 4 * sizeof(GLfloat));
if (!swrast->TexelBuffer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c
index cbd8dfc967f..cd692ddfa85 100644
--- a/src/mesa/tnl/t_vb_fog.c
+++ b/src/mesa/tnl/t_vb_fog.c
@@ -239,7 +239,7 @@ alloc_fog_data(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct fog_stage_data *store;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = malloc(sizeof(*store));
store = FOG_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 854887c8f36..a992ea77c62 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -421,7 +421,7 @@ static GLboolean init_lighting( struct gl_context *ctx,
struct light_stage_data *store;
GLuint size = tnl->vb.Size;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = malloc(sizeof(*store));
store = LIGHT_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index d4c788523db..1b4de30f017 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -570,8 +570,8 @@ static GLboolean alloc_texgen_data( struct gl_context *ctx,
for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
_mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
- store->tmp_f = (GLfloat (*)[3]) MALLOC(VB->Size * sizeof(GLfloat) * 3);
- store->tmp_m = (GLfloat *) MALLOC(VB->Size * sizeof(GLfloat));
+ store->tmp_f = (GLfloat (*)[3]) malloc(VB->Size * sizeof(GLfloat) * 3);
+ store->tmp_m = (GLfloat *) malloc(VB->Size * sizeof(GLfloat));
return GL_TRUE;
}
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index a02a13db5cd..bebda7a1c35 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -353,7 +353,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
/* If the malloc fails, we just pull the data out of the VBO
* later instead.
*/
- node->current_data = MALLOC(node->current_size * sizeof(GLfloat));
+ node->current_data = malloc(node->current_size * sizeof(GLfloat));
if (node->current_data) {
const char *buffer = (const char *) save->vertex_store->buffer;
unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);