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author | Brian Paul <[email protected]> | 2011-12-24 08:54:26 -0700 |
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committer | Brian Paul <[email protected]> | 2011-12-24 08:59:54 -0700 |
commit | d9d0d4198f9c76774649b8cad3f10352fd7b5ea5 (patch) | |
tree | 307f7be3382718824e333ac903471a4d9dd31f2f /src/mesa/x86 | |
parent | 826f36b1d8ae3881e6095d905fd10a7070742098 (diff) |
swrast: new fast_draw_depth_stencil() for glDrawPixels(GL_DEPTH_STENCIL)
Stop using deprecated renderbuffer PutRow() function. Note that we
aren't using Map/UnmapRenderbuffer() yet because this call is inside
a swrast_render_start/finish() pair.
v2: use _mesa_pack_uint_24_8_depth_stencil_row(), per Eric.
Diffstat (limited to 'src/mesa/x86')
0 files changed, 0 insertions, 0 deletions