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authorKeith Whitwell <[email protected]>2000-11-05 18:40:57 +0000
committerKeith Whitwell <[email protected]>2000-11-05 18:40:57 +0000
commit14940c4ffe066a8b85bc14274c19ad3d8e334d61 (patch)
treef131b862b3215f81e638100c86736330c0dd592b /src/mesa/x86
parent1e885f6e6ce9c46c3220eb0472bdfe2aa7946596 (diff)
- Changes for new software rasterizer modules
- Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
Diffstat (limited to 'src/mesa/x86')
-rw-r--r--src/mesa/x86/mmx.h39
1 files changed, 1 insertions, 38 deletions
diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h
index 0fad3988037..bc1abc152d3 100644
--- a/src/mesa/x86/mmx.h
+++ b/src/mesa/x86/mmx.h
@@ -1,4 +1,4 @@
-/* $Id: mmx.h,v 1.3 2000/10/23 00:16:28 gareth Exp $ */
+/* $Id: mmx.h,v 1.4 2000/11/05 18:41:00 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -37,42 +37,5 @@ gl_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
-void gl_mmx_set_blend_function( GLcontext *ctx )
-{
- const GLenum eq = ctx->Color.BlendEquation;
- const GLenum srcRGB = ctx->Color.BlendSrcRGB;
- const GLenum dstRGB = ctx->Color.BlendDstRGB;
- const GLenum srcA = ctx->Color.BlendSrcA;
- const GLenum dstA = ctx->Color.BlendDstA;
-
-
- if (srcRGB != srcA || dstRGB != dstA) {
- ctx->Color.BlendFunc = blend_general;
- }
- else if (eq==GL_FUNC_ADD_EXT && srcRGB==GL_SRC_ALPHA
- && dstRGB==GL_ONE_MINUS_SRC_ALPHA) {
- ctx->Color.BlendFunc = gl_mmx_blend_transparency;
- }
- else if (eq==GL_FUNC_ADD_EXT && srcRGB==GL_ONE && dstRGB==GL_ONE) {
- ctx->Color.BlendFunc = blend_add;
- }
- else if (((eq==GL_FUNC_ADD_EXT || eq==GL_FUNC_REVERSE_SUBTRACT_EXT)
- && (srcRGB==GL_ZERO && dstRGB==GL_SRC_COLOR))
- ||
- ((eq==GL_FUNC_ADD_EXT || eq==GL_FUNC_SUBTRACT_EXT)
- && (srcRGB==GL_DST_COLOR && dstRGB==GL_ZERO))) {
- ctx->Color.BlendFunc = blend_modulate;
- }
- else if (eq==GL_MIN_EXT) {
- ctx->Color.BlendFunc = blend_min;
- }
- else if (eq==GL_MAX_EXT) {
- ctx->Color.BlendFunc = blend_max;
- }
- else {
- ctx->Color.BlendFunc = blend_general;
- }
-}
-
#endif