diff options
author | Brian Paul <[email protected]> | 2009-04-03 10:08:20 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-04-03 10:09:28 -0600 |
commit | 7391ba1e9d81f15465059db25d1279eefdbeb1a9 (patch) | |
tree | 1dfac07d6d676a6a1618bb3cb80d53d5ab123d56 /src/mesa/x86 | |
parent | 650d147289014e8a98f65fbbcd1855b2a4f19d2f (diff) |
mesa: rename some gl_light fields to be clearer
EyeDirection -> SpotDirection
_NormDirection -> _NormSpotDirection
Diffstat (limited to 'src/mesa/x86')
-rw-r--r-- | src/mesa/x86/gen_matypes.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 8c690b4f882..d56b701aa8c 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -197,7 +197,7 @@ int main( int argc, char **argv ) OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse ); OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular ); OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition ); - OFFSET( "LIGHT_EYE_DIRECTION ", struct gl_light, EyeDirection ); + OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection ); OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent ); OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff ); OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff ); @@ -211,7 +211,7 @@ int main( int argc, char **argv ) OFFSET( "LIGHT_POSITION ", struct gl_light, _Position ); OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm ); OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm ); - OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormDirection ); + OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection ); OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation ); printf( "\n" ); OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable ); |