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authorErik Faye-Lund <[email protected]>2018-11-15 16:15:41 +0100
committerErik Faye-Lund <[email protected]>2018-12-03 18:16:44 +0100
commit27ca87cccaf32a2abea002d924933135daaf664c (patch)
tree1f7a2b11169fd4e2543f03b99027fff0bcce9830 /src/mesa/x86
parentd70cfb322a0fa0893e0d56e5a9441b96e8a474b7 (diff)
mesa/main: do not allow s3tc enums on gles1
There's no extension enabling S3TC formats on OpenGL ES 1.x, so we shouldn't allow these even if the driver can support it. So let's check for EXT_texture_compression_s3tc instead of ANGLE_texture_compression_dxt, which is supported on all other OpenGL variations. We also need to use _mesa_has_EXT_texture_compression_s3tc() instead of checking the driver cap directly, otherwise we end up enabling this on OpenGL ES 1.x, as the API isn't checked. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/x86')
0 files changed, 0 insertions, 0 deletions