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authorBrian Paul <[email protected]>2002-09-06 02:46:08 +0000
committerBrian Paul <[email protected]>2002-09-06 02:46:08 +0000
commit530d4611ebe639fab15a2de9ff03c68b108e06fd (patch)
tree2dba063fc725aa497e9bd1411e871b8a95517f86 /src/mesa/x86
parent3a03211aeeec5f5232a711f2f0887a93be4013e2 (diff)
added OpenGL 1.4 entrypoints
Diffstat (limited to 'src/mesa/x86')
-rw-r--r--src/mesa/x86/glapi_x86.S222
1 files changed, 222 insertions, 0 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 7b26f94fea8..99504eb3378 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -4533,5 +4533,227 @@ GL_PREFIX(PointParameterivNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_PointParameterivNV))
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(PointParameterf))
+GL_PREFIX(PointParameterf):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(PointParameterfv))
+GL_PREFIX(PointParameterfv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(PointParameteri))
+GL_PREFIX(PointParameteri):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_PointParameteriNV))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(PointParameteriv))
+GL_PREFIX(PointParameteriv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_PointParameterivNV))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3b))
+GL_PREFIX(SecondaryColor3b):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3bEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3bv))
+GL_PREFIX(SecondaryColor3bv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3bvEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3d))
+GL_PREFIX(SecondaryColor3d):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3dEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3dv))
+GL_PREFIX(SecondaryColor3dv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3dvEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3f))
+GL_PREFIX(SecondaryColor3f):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3fEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3fv))
+GL_PREFIX(SecondaryColor3fv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3fvEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3i))
+GL_PREFIX(SecondaryColor3i):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3iEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3iv))
+GL_PREFIX(SecondaryColor3iv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3ivEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3s))
+GL_PREFIX(SecondaryColor3s):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3sEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3sv))
+GL_PREFIX(SecondaryColor3sv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3svEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3ub))
+GL_PREFIX(SecondaryColor3ub):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3ubEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3ubv))
+GL_PREFIX(SecondaryColor3ubv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3ubvEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3ui))
+GL_PREFIX(SecondaryColor3ui):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3uiEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3uiv))
+GL_PREFIX(SecondaryColor3uiv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3uivEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3us))
+GL_PREFIX(SecondaryColor3us):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3usEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColor3usv))
+GL_PREFIX(SecondaryColor3usv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColor3usvEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(SecondaryColorPointer))
+GL_PREFIX(SecondaryColorPointer):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_SecondaryColorPointerEXT))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2d))
+GL_PREFIX(WindowPos2d):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2dMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2dv))
+GL_PREFIX(WindowPos2dv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2f))
+GL_PREFIX(WindowPos2f):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2fMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2fv))
+GL_PREFIX(WindowPos2fv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2i))
+GL_PREFIX(WindowPos2i):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2iMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2iv))
+GL_PREFIX(WindowPos2iv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2s))
+GL_PREFIX(WindowPos2s):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2sMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos2sv))
+GL_PREFIX(WindowPos2sv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos2svMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3d))
+GL_PREFIX(WindowPos3d):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3dMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3dv))
+GL_PREFIX(WindowPos3dv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3f))
+GL_PREFIX(WindowPos3f):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3fMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3fv))
+GL_PREFIX(WindowPos3fv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3i))
+GL_PREFIX(WindowPos3i):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3iMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3iv))
+GL_PREFIX(WindowPos3iv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3s))
+GL_PREFIX(WindowPos3s):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3sMESA))
+
+ALIGNTEXT16
+GLOBL_FN(GL_PREFIX(WindowPos3sv))
+GL_PREFIX(WindowPos3sv):
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
+ JMP(GL_OFFSET(_gloffset_WindowPos3svMESA))
+
#endif /* __WIN32__ */