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authorBrian Paul <[email protected]>2004-11-27 20:07:08 +0000
committerBrian Paul <[email protected]>2004-11-27 20:07:08 +0000
commitb5b8d22c4ee921dff99b898a5907023b20670a27 (patch)
treef86cfa06e3fbe8c3d73fc665e79294c0257d53ff /src/mesa/x86
parent0699b0bb171ffba453222154c4b2c047a30a2a8b (diff)
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
Diffstat (limited to 'src/mesa/x86')
-rw-r--r--src/mesa/x86/glapi_x86.S116
1 files changed, 58 insertions, 58 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 85ed65ed962..fb640255000 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -704,9 +704,9 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetProgramivNV, _gloffset_GetProgramivNV, GetProgramivNV@12)
GL_STUB(GetProgramStringNV, _gloffset_GetProgramStringNV, GetProgramStringNV@12)
GL_STUB(GetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12)
+ GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB, GetVertexAttribdvARB@12)
+ GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB, GetVertexAttribfvARB@12)
+ GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivARB, GetVertexAttribivARB@12)
GL_STUB(GetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4)
GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16)
@@ -719,32 +719,32 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8)
GL_STUB(TrackMatrixNV, _gloffset_TrackMatrixNV, TrackMatrixNV@16)
GL_STUB(VertexAttribPointerNV, _gloffset_VertexAttribPointerNV, VertexAttribPointerNV@20)
- GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dARB, VertexAttrib1dARB@12)
+ GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB, VertexAttrib1dvARB@8)
+ GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fARB, VertexAttrib1fARB@8)
+ GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB, VertexAttrib1fvARB@8)
+ GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sARB, VertexAttrib1sARB@8)
+ GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svARB, VertexAttrib1svARB@8)
+ GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dARB, VertexAttrib2dARB@20)
+ GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB, VertexAttrib2dvARB@8)
+ GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fARB, VertexAttrib2fARB@12)
+ GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB, VertexAttrib2fvARB@8)
+ GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sARB, VertexAttrib2sARB@12)
+ GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svARB, VertexAttrib2svARB@8)
+ GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dARB, VertexAttrib3dARB@28)
+ GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB, VertexAttrib3dvARB@8)
+ GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fARB, VertexAttrib3fARB@16)
+ GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB, VertexAttrib3fvARB@8)
+ GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sARB, VertexAttrib3sARB@16)
+ GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svARB, VertexAttrib3svARB@8)
+ GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dARB, VertexAttrib4dARB@36)
+ GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB, VertexAttrib4dvARB@8)
+ GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fARB, VertexAttrib4fARB@20)
+ GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sARB, VertexAttrib4sARB@20)
+ GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB, VertexAttrib4NubARB@20)
+ GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
GL_STUB(VertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV, VertexAttribs1dvNV@12)
GL_STUB(VertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV, VertexAttribs1fvNV@12)
GL_STUB(VertexAttribs1svNV, _gloffset_VertexAttribs1svNV, VertexAttribs1svNV@12)
@@ -869,6 +869,35 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(BindAttribLocationARB, _gloffset_BindAttribLocationARB, BindAttribLocationARB@12)
GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28)
GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
+ GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12)
+ GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8)
GL_STUB(ActiveTexture, _gloffset_ActiveTextureARB, ActiveTexture@4)
GL_STUB(ClientActiveTexture, _gloffset_ClientActiveTextureARB, ClientActiveTexture@4)
GL_STUB(MultiTexCoord1d, _gloffset_MultiTexCoord1dARB, MultiTexCoord1d@12)
@@ -997,39 +1026,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos3fvARB, _gloffset_WindowPos3fvMESA, WindowPos3fvARB@4)
GL_STUB(WindowPos3ivARB, _gloffset_WindowPos3ivMESA, WindowPos3ivARB@4)
GL_STUB(WindowPos3svARB, _gloffset_WindowPos3svMESA, WindowPos3svARB@4)
- GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sNV, VertexAttrib1sARB@8)
- GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fNV, VertexAttrib1fARB@8)
- GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dNV, VertexAttrib1dARB@12)
- GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sNV, VertexAttrib2sARB@12)
- GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fNV, VertexAttrib2fARB@12)
- GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dNV, VertexAttrib2dARB@20)
- GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sNV, VertexAttrib3sARB@16)
- GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fNV, VertexAttrib3fARB@16)
- GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dNV, VertexAttrib3dARB@28)
- GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sNV, VertexAttrib4sARB@20)
- GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fNV, VertexAttrib4fARB@20)
- GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dNV, VertexAttrib4dARB@36)
- GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4ubNV, VertexAttrib4NubARB@20)
- GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svNV, VertexAttrib1svARB@8)
- GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvARB@8)
- GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvARB@8)
- GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svNV, VertexAttrib2svARB@8)
- GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvARB@8)
- GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvARB@8)
- GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svNV, VertexAttrib3svARB@8)
- GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvARB@8)
- GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvARB@8)
- GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svNV, VertexAttrib4svARB@8)
- GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvARB@8)
- GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvARB@8)
- GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4ubvNV, VertexAttrib4NubvARB@8)
GL_STUB(BindProgramARB, _gloffset_BindProgramNV, BindProgramARB@8)
GL_STUB(DeleteProgramsARB, _gloffset_DeleteProgramsNV, DeleteProgramsARB@8)
GL_STUB(GenProgramsARB, _gloffset_GenProgramsNV, GenProgramsARB@8)
GL_STUB(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4)
- GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvARB@12)
- GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvARB@12)
- GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivNV, GetVertexAttribivARB@12)
GL_STUB(GetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervARB@12)
GL_STUB(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16)
GL_STUB(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40)