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author | Ian Romanick <[email protected]> | 2011-01-10 13:33:07 -0800 |
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committer | Ian Romanick <[email protected]> | 2011-01-10 17:37:51 -0800 |
commit | 9ca5300b6e781150cec903c73cf5fd8e1deee2f1 (patch) | |
tree | 5f699b0963d43d402a817efb5da322803f460cd1 /src/mesa/x86/sse.c | |
parent | 4e09a786d20ee5a2793e29d1cf336ad5383da22b (diff) |
glcpp: Generate an error for division by zero
When GCC encounters a division by zero in a preprocessor directive, it
generates an error. Since the GLSL spec says that the GLSL
preprocessor behaves like the C preprocessor, we should generate that
same error.
It's worth noting that I cannot find any text in the C99 spec that
says this should be an error. The only text that I can find is line 5
on page 82 (section 6.5.5 Multiplicative Opertors), which says,
"The result of the / operator is the quotient from the division of
the first operand by the second; the result of the % operator is
the remainder. In both operations, if the value of the second
operand is zero, the behavior is undefined."
Fixes 093-divide-by-zero.c test and bugzilla #32831.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Diffstat (limited to 'src/mesa/x86/sse.c')
0 files changed, 0 insertions, 0 deletions