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authorMichal Krol <[email protected]>2006-02-27 14:41:41 +0000
committerMichal Krol <[email protected]>2006-02-27 14:41:41 +0000
commit9ac9605de156408580b81ba7e2780bd3f5372c6d (patch)
treee0dfe1127ed3b7f9674c450dea59b921e84c4dfc /src/mesa/x86/rtasm
parentc56f2c49a51e7ad1106c46e3e86dfe2756ef87c4 (diff)
More GLSL code:
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
Diffstat (limited to 'src/mesa/x86/rtasm')
-rw-r--r--src/mesa/x86/rtasm/x86sse.c83
-rw-r--r--src/mesa/x86/rtasm/x86sse.h32
2 files changed, 98 insertions, 17 deletions
diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c
index 0c9ffe25fa2..82a18f012a1 100644
--- a/src/mesa/x86/rtasm/x86sse.c
+++ b/src/mesa/x86/rtasm/x86sse.c
@@ -1,4 +1,4 @@
-#if defined(USE_X86_ASM)
+#if defined(USE_X86_ASM) || defined(SLANG_X86)
#include "imports.h"
#include "x86sse.h"
@@ -85,10 +85,10 @@ static void emit_modrm( struct x86_function *p,
case mod_INDIRECT:
break;
case mod_DISP8:
- emit_1b(p, regmem.disp);
+ emit_1b(p, regmem.disp);
break;
case mod_DISP32:
- emit_1i(p, regmem.disp);
+ emit_1i(p, regmem.disp);
break;
default:
assert(0);
@@ -142,8 +142,8 @@ static void emit_op_modrm( struct x86_function *p,
/* Create and manipulate registers and regmem values:
*/
-struct x86_reg x86_make_reg( GLuint file,
- GLuint idx )
+struct x86_reg x86_make_reg( enum x86_reg_file file,
+ enum x86_reg_name idx )
{
struct x86_reg reg;
@@ -198,7 +198,7 @@ GLubyte *x86_get_label( struct x86_function *p )
void x86_jcc( struct x86_function *p,
- GLuint cc,
+ enum x86_cc cc,
GLubyte *label )
{
GLint offset = label - (x86_get_label(p) + 2);
@@ -217,11 +217,25 @@ void x86_jcc( struct x86_function *p,
/* Always use a 32bit offset for forward jumps:
*/
GLubyte *x86_jcc_forward( struct x86_function *p,
- GLuint cc )
+ enum x86_cc cc )
{
emit_2ub(p, 0x0f, 0x80 + cc);
emit_1i(p, 0);
return x86_get_label(p);
+}
+
+GLubyte *x86_jmp_forward( struct x86_function *p)
+{
+ emit_1ub(p, 0xe9);
+ emit_1i(p, 0);
+ return x86_get_label(p);
+}
+
+GLubyte *x86_call_forward( struct x86_function *p)
+{
+ emit_1ub(p, 0xe8);
+ emit_1i(p, 0);
+ return x86_get_label(p);
}
/* Fixup offset from forward jump:
@@ -230,6 +244,29 @@ void x86_fixup_fwd_jump( struct x86_function *p,
GLubyte *fixup )
{
*(int *)(fixup - 4) = x86_get_label(p) - fixup;
+}
+
+void x86_jmp( struct x86_function *p, GLubyte *label)
+{
+ emit_1ub(p, 0xe9);
+ emit_1i(p, label - x86_get_label(p) - 4);
+}
+
+void x86_call( struct x86_function *p, GLubyte *label)
+{
+ emit_1ub(p, 0xe8);
+ emit_1i(p, label - x86_get_label(p) - 4);
+}
+
+/* michal:
+ * Temporary. As I need immediate operands, and dont want to mess with the codegen,
+ * I load the immediate into general purpose register and use it.
+ */
+void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, GLint imm )
+{
+ assert(dst.mod == mod_REG);
+ emit_1ub(p, 0xb8 + dst.idx);
+ emit_1i(p, imm);
}
void x86_push( struct x86_function *p,
@@ -307,6 +344,27 @@ void x86_test( struct x86_function *p,
{
emit_1ub(p, 0x85);
emit_modrm( p, dst, src );
+}
+
+void x86_add( struct x86_function *p,
+ struct x86_reg dst,
+ struct x86_reg src )
+{
+ emit_op_modrm(p, 0x03, 0x01, dst, src );
+}
+
+void x86_mul( struct x86_function *p,
+ struct x86_reg src )
+{
+ assert (src.file == file_REG32 && src.mod == mod_REG);
+ emit_op_modrm(p, 0xf7, 0, x86_make_reg (file_REG32, reg_SP), src );
+}
+
+void x86_sub( struct x86_function *p,
+ struct x86_reg dst,
+ struct x86_reg src )
+{
+ emit_op_modrm(p, 0x2b, 0x29, dst, src );
}
@@ -971,8 +1029,13 @@ struct x86_reg x86_fn_arg( struct x86_function *p,
void x86_init_func( struct x86_function *p )
{
- p->store = _mesa_exec_malloc(1024);
- p->csr = p->store;
+ x86_init_func_size(p, 1024);
+}
+
+void x86_init_func_size( struct x86_function *p, GLuint code_size )
+{
+ p->store = _mesa_exec_malloc(code_size);
+ p->csr = p->store;
}
void x86_release_func( struct x86_function *p )
@@ -985,7 +1048,7 @@ void (*x86_get_func( struct x86_function *p ))(void)
{
if (DISASSEM)
_mesa_printf("disassemble %p %p\n", p->store, p->csr);
- return (void (*)())p->store;
+ return (void (*)(void))p->store;
}
#else
diff --git a/src/mesa/x86/rtasm/x86sse.h b/src/mesa/x86/rtasm/x86sse.h
index 611d01e1cb3..55a98564afb 100644
--- a/src/mesa/x86/rtasm/x86sse.h
+++ b/src/mesa/x86/rtasm/x86sse.h
@@ -2,7 +2,7 @@
#ifndef _X86SSE_H_
#define _X86SSE_H_
-#if defined(USE_X86_ASM)
+#if defined(USE_X86_ASM) || defined(SLANG_X86)
#include "glheader.h"
@@ -80,7 +80,8 @@ enum sse_cc {
*/
-void x86_init_func( struct x86_function *p );
+void x86_init_func( struct x86_function *p );
+void x86_init_func_size( struct x86_function *p, GLuint code_size );
void x86_release_func( struct x86_function *p );
void (*x86_get_func( struct x86_function *p ))( void );
@@ -108,10 +109,24 @@ void x86_jcc( struct x86_function *p,
GLubyte *label );
GLubyte *x86_jcc_forward( struct x86_function *p,
- enum x86_cc cc );
+ enum x86_cc cc );
+
+GLubyte *x86_jmp_forward( struct x86_function *p);
+
+GLubyte *x86_call_forward( struct x86_function *p);
void x86_fixup_fwd_jump( struct x86_function *p,
- GLubyte *fixup );
+ GLubyte *fixup );
+
+void x86_jmp( struct x86_function *p, GLubyte *label );
+
+void x86_call( struct x86_function *p, GLubyte *label );
+
+/* michal:
+ * Temporary. As I need immediate operands, and dont want to mess with the codegen,
+ * I load the immediate into general purpose register and use it.
+ */
+void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, GLint imm );
/* Macro for sse_shufps() and sse2_pshufd():
@@ -153,15 +168,18 @@ void sse_mulps( struct x86_function *p, struct x86_reg dst, struct x86_reg src )
void sse_subps( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void sse_rsqrtss( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void sse_shufps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, GLubyte shuf );
-
+
+void x86_add( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_cmp( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_dec( struct x86_function *p, struct x86_reg reg );
void x86_inc( struct x86_function *p, struct x86_reg reg );
void x86_lea( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
-void x86_mov( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
+void x86_mov( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
+void x86_mul( struct x86_function *p, struct x86_reg src );
void x86_pop( struct x86_function *p, struct x86_reg reg );
void x86_push( struct x86_function *p, struct x86_reg reg );
-void x86_ret( struct x86_function *p );
+void x86_ret( struct x86_function *p );
+void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_sahf( struct x86_function *p );