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authorBrian Paul <[email protected]>2005-02-08 03:44:24 +0000
committerBrian Paul <[email protected]>2005-02-08 03:44:24 +0000
commit78e6e5947776b72cc594e3bc711a9129de4edffc (patch)
tree530fff662d79270d009627b80d61444a922e1c48 /src/mesa/x86/glapi_x86.S
parent87440f531cf48d248e0fb0a5eeaf14f47e1ecb5e (diff)
Add new entrypoints for GL_EXT_framebuffer_object.
Diffstat (limited to 'src/mesa/x86/glapi_x86.S')
-rw-r--r--src/mesa/x86/glapi_x86.S17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 3720f364fac..aee8565a0e1 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -921,6 +921,23 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36)
GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48)
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
+ GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB(DeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB(GenFramebuffersEXT, _gloffset_GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB(FramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB(FramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GenerateMipmapEXT, _gloffset_GenerateMipmapEXT, GenerateMipmapEXT@4)
GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16)
GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16)
GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8)