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authorKeith Whitwell <[email protected]>2000-12-26 05:09:27 +0000
committerKeith Whitwell <[email protected]>2000-12-26 05:09:27 +0000
commitcab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 (patch)
tree45385bd755d8e3876c54b2b0113636f5ceb7976a /src/mesa/x86/glapi_x86.S
parentd1ff1f6798b003a820f5de9fad835ff352f31afe (diff)
Major rework of tnl module
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
Diffstat (limited to 'src/mesa/x86/glapi_x86.S')
-rw-r--r--src/mesa/x86/glapi_x86.S1240
1 files changed, 0 insertions, 1240 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index f88df17293f..4d6382070a9 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -23,4960 +23,3720 @@ ALIGNTEXT16
GLOBL_FN(GL_PREFIX(NewList))
GL_PREFIX(NewList):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_NewList))
JMP(GL_OFFSET(_gloffset_NewList))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EndList))
GL_PREFIX(EndList):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EndList))
JMP(GL_OFFSET(_gloffset_EndList))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CallList))
GL_PREFIX(CallList):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CallList))
JMP(GL_OFFSET(_gloffset_CallList))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CallLists))
GL_PREFIX(CallLists):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CallLists))
JMP(GL_OFFSET(_gloffset_CallLists))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteLists))
GL_PREFIX(DeleteLists):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DeleteLists))
JMP(GL_OFFSET(_gloffset_DeleteLists))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenLists))
GL_PREFIX(GenLists):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GenLists))
JMP(GL_OFFSET(_gloffset_GenLists))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListBase))
GL_PREFIX(ListBase):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ListBase))
JMP(GL_OFFSET(_gloffset_ListBase))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Begin))
GL_PREFIX(Begin):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Begin))
JMP(GL_OFFSET(_gloffset_Begin))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Bitmap))
GL_PREFIX(Bitmap):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Bitmap))
JMP(GL_OFFSET(_gloffset_Bitmap))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3b))
GL_PREFIX(Color3b):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3b))
JMP(GL_OFFSET(_gloffset_Color3b))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3bv))
GL_PREFIX(Color3bv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3bv))
JMP(GL_OFFSET(_gloffset_Color3bv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3d))
GL_PREFIX(Color3d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3d))
JMP(GL_OFFSET(_gloffset_Color3d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3dv))
GL_PREFIX(Color3dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3dv))
JMP(GL_OFFSET(_gloffset_Color3dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3f))
GL_PREFIX(Color3f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3f))
JMP(GL_OFFSET(_gloffset_Color3f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3fv))
GL_PREFIX(Color3fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3fv))
JMP(GL_OFFSET(_gloffset_Color3fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3i))
GL_PREFIX(Color3i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3i))
JMP(GL_OFFSET(_gloffset_Color3i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3iv))
GL_PREFIX(Color3iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3iv))
JMP(GL_OFFSET(_gloffset_Color3iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3s))
GL_PREFIX(Color3s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3s))
JMP(GL_OFFSET(_gloffset_Color3s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3sv))
GL_PREFIX(Color3sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3sv))
JMP(GL_OFFSET(_gloffset_Color3sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3ub))
GL_PREFIX(Color3ub):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3ub))
JMP(GL_OFFSET(_gloffset_Color3ub))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3ubv))
GL_PREFIX(Color3ubv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3ubv))
JMP(GL_OFFSET(_gloffset_Color3ubv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3ui))
GL_PREFIX(Color3ui):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3ui))
JMP(GL_OFFSET(_gloffset_Color3ui))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3uiv))
GL_PREFIX(Color3uiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3uiv))
JMP(GL_OFFSET(_gloffset_Color3uiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3us))
GL_PREFIX(Color3us):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3us))
JMP(GL_OFFSET(_gloffset_Color3us))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color3usv))
GL_PREFIX(Color3usv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color3usv))
JMP(GL_OFFSET(_gloffset_Color3usv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4b))
GL_PREFIX(Color4b):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4b))
JMP(GL_OFFSET(_gloffset_Color4b))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4bv))
GL_PREFIX(Color4bv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4bv))
JMP(GL_OFFSET(_gloffset_Color4bv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4d))
GL_PREFIX(Color4d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4d))
JMP(GL_OFFSET(_gloffset_Color4d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4dv))
GL_PREFIX(Color4dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4dv))
JMP(GL_OFFSET(_gloffset_Color4dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4f))
GL_PREFIX(Color4f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4f))
JMP(GL_OFFSET(_gloffset_Color4f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4fv))
GL_PREFIX(Color4fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4fv))
JMP(GL_OFFSET(_gloffset_Color4fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4i))
GL_PREFIX(Color4i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4i))
JMP(GL_OFFSET(_gloffset_Color4i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4iv))
GL_PREFIX(Color4iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4iv))
JMP(GL_OFFSET(_gloffset_Color4iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4s))
GL_PREFIX(Color4s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4s))
JMP(GL_OFFSET(_gloffset_Color4s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4sv))
GL_PREFIX(Color4sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4sv))
JMP(GL_OFFSET(_gloffset_Color4sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4ub))
GL_PREFIX(Color4ub):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4ub))
JMP(GL_OFFSET(_gloffset_Color4ub))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4ubv))
GL_PREFIX(Color4ubv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4ubv))
JMP(GL_OFFSET(_gloffset_Color4ubv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4ui))
GL_PREFIX(Color4ui):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4ui))
JMP(GL_OFFSET(_gloffset_Color4ui))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4uiv))
GL_PREFIX(Color4uiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4uiv))
JMP(GL_OFFSET(_gloffset_Color4uiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4us))
GL_PREFIX(Color4us):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4us))
JMP(GL_OFFSET(_gloffset_Color4us))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Color4usv))
GL_PREFIX(Color4usv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Color4usv))
JMP(GL_OFFSET(_gloffset_Color4usv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlag))
GL_PREFIX(EdgeFlag):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EdgeFlag))
JMP(GL_OFFSET(_gloffset_EdgeFlag))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlagv))
GL_PREFIX(EdgeFlagv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EdgeFlagv))
JMP(GL_OFFSET(_gloffset_EdgeFlagv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(End))
GL_PREFIX(End):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_End))
JMP(GL_OFFSET(_gloffset_End))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexd))
GL_PREFIX(Indexd):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexd))
JMP(GL_OFFSET(_gloffset_Indexd))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexdv))
GL_PREFIX(Indexdv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexdv))
JMP(GL_OFFSET(_gloffset_Indexdv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexf))
GL_PREFIX(Indexf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexf))
JMP(GL_OFFSET(_gloffset_Indexf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexfv))
GL_PREFIX(Indexfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexfv))
JMP(GL_OFFSET(_gloffset_Indexfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexi))
GL_PREFIX(Indexi):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexi))
JMP(GL_OFFSET(_gloffset_Indexi))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexiv))
GL_PREFIX(Indexiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexiv))
JMP(GL_OFFSET(_gloffset_Indexiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexs))
GL_PREFIX(Indexs):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexs))
JMP(GL_OFFSET(_gloffset_Indexs))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexsv))
GL_PREFIX(Indexsv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexsv))
JMP(GL_OFFSET(_gloffset_Indexsv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3b))
GL_PREFIX(Normal3b):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3b))
JMP(GL_OFFSET(_gloffset_Normal3b))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3bv))
GL_PREFIX(Normal3bv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3bv))
JMP(GL_OFFSET(_gloffset_Normal3bv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3d))
GL_PREFIX(Normal3d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3d))
JMP(GL_OFFSET(_gloffset_Normal3d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3dv))
GL_PREFIX(Normal3dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3dv))
JMP(GL_OFFSET(_gloffset_Normal3dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3f))
GL_PREFIX(Normal3f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3f))
JMP(GL_OFFSET(_gloffset_Normal3f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3fv))
GL_PREFIX(Normal3fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3fv))
JMP(GL_OFFSET(_gloffset_Normal3fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3i))
GL_PREFIX(Normal3i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3i))
JMP(GL_OFFSET(_gloffset_Normal3i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3iv))
GL_PREFIX(Normal3iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3iv))
JMP(GL_OFFSET(_gloffset_Normal3iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3s))
GL_PREFIX(Normal3s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3s))
JMP(GL_OFFSET(_gloffset_Normal3s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Normal3sv))
GL_PREFIX(Normal3sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Normal3sv))
JMP(GL_OFFSET(_gloffset_Normal3sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2d))
GL_PREFIX(RasterPos2d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2d))
JMP(GL_OFFSET(_gloffset_RasterPos2d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2dv))
GL_PREFIX(RasterPos2dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2dv))
JMP(GL_OFFSET(_gloffset_RasterPos2dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2f))
GL_PREFIX(RasterPos2f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2f))
JMP(GL_OFFSET(_gloffset_RasterPos2f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2fv))
GL_PREFIX(RasterPos2fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2fv))
JMP(GL_OFFSET(_gloffset_RasterPos2fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2i))
GL_PREFIX(RasterPos2i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2i))
JMP(GL_OFFSET(_gloffset_RasterPos2i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2iv))
GL_PREFIX(RasterPos2iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2iv))
JMP(GL_OFFSET(_gloffset_RasterPos2iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2s))
GL_PREFIX(RasterPos2s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2s))
JMP(GL_OFFSET(_gloffset_RasterPos2s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos2sv))
GL_PREFIX(RasterPos2sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos2sv))
JMP(GL_OFFSET(_gloffset_RasterPos2sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3d))
GL_PREFIX(RasterPos3d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3d))
JMP(GL_OFFSET(_gloffset_RasterPos3d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3dv))
GL_PREFIX(RasterPos3dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3dv))
JMP(GL_OFFSET(_gloffset_RasterPos3dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3f))
GL_PREFIX(RasterPos3f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3f))
JMP(GL_OFFSET(_gloffset_RasterPos3f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3fv))
GL_PREFIX(RasterPos3fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3fv))
JMP(GL_OFFSET(_gloffset_RasterPos3fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3i))
GL_PREFIX(RasterPos3i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3i))
JMP(GL_OFFSET(_gloffset_RasterPos3i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3iv))
GL_PREFIX(RasterPos3iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3iv))
JMP(GL_OFFSET(_gloffset_RasterPos3iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3s))
GL_PREFIX(RasterPos3s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3s))
JMP(GL_OFFSET(_gloffset_RasterPos3s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos3sv))
GL_PREFIX(RasterPos3sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos3sv))
JMP(GL_OFFSET(_gloffset_RasterPos3sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4d))
GL_PREFIX(RasterPos4d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4d))
JMP(GL_OFFSET(_gloffset_RasterPos4d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4dv))
GL_PREFIX(RasterPos4dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4dv))
JMP(GL_OFFSET(_gloffset_RasterPos4dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4f))
GL_PREFIX(RasterPos4f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4f))
JMP(GL_OFFSET(_gloffset_RasterPos4f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4fv))
GL_PREFIX(RasterPos4fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4fv))
JMP(GL_OFFSET(_gloffset_RasterPos4fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4i))
GL_PREFIX(RasterPos4i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4i))
JMP(GL_OFFSET(_gloffset_RasterPos4i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4iv))
GL_PREFIX(RasterPos4iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4iv))
JMP(GL_OFFSET(_gloffset_RasterPos4iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4s))
GL_PREFIX(RasterPos4s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4s))
JMP(GL_OFFSET(_gloffset_RasterPos4s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RasterPos4sv))
GL_PREFIX(RasterPos4sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RasterPos4sv))
JMP(GL_OFFSET(_gloffset_RasterPos4sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectd))
GL_PREFIX(Rectd):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rectd))
JMP(GL_OFFSET(_gloffset_Rectd))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectdv))
GL_PREFIX(Rectdv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rectdv))
JMP(GL_OFFSET(_gloffset_Rectdv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectf))
GL_PREFIX(Rectf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rectf))
JMP(GL_OFFSET(_gloffset_Rectf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectfv))
GL_PREFIX(Rectfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rectfv))
JMP(GL_OFFSET(_gloffset_Rectfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Recti))
GL_PREFIX(Recti):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Recti))
JMP(GL_OFFSET(_gloffset_Recti))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectiv))
GL_PREFIX(Rectiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rectiv))
JMP(GL_OFFSET(_gloffset_Rectiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rects))
GL_PREFIX(Rects):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rects))
JMP(GL_OFFSET(_gloffset_Rects))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rectsv))
GL_PREFIX(Rectsv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rectsv))
JMP(GL_OFFSET(_gloffset_Rectsv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1d))
GL_PREFIX(TexCoord1d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1d))
JMP(GL_OFFSET(_gloffset_TexCoord1d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1dv))
GL_PREFIX(TexCoord1dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1dv))
JMP(GL_OFFSET(_gloffset_TexCoord1dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1f))
GL_PREFIX(TexCoord1f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1f))
JMP(GL_OFFSET(_gloffset_TexCoord1f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1fv))
GL_PREFIX(TexCoord1fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1fv))
JMP(GL_OFFSET(_gloffset_TexCoord1fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1i))
GL_PREFIX(TexCoord1i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1i))
JMP(GL_OFFSET(_gloffset_TexCoord1i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1iv))
GL_PREFIX(TexCoord1iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1iv))
JMP(GL_OFFSET(_gloffset_TexCoord1iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1s))
GL_PREFIX(TexCoord1s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1s))
JMP(GL_OFFSET(_gloffset_TexCoord1s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord1sv))
GL_PREFIX(TexCoord1sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord1sv))
JMP(GL_OFFSET(_gloffset_TexCoord1sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2d))
GL_PREFIX(TexCoord2d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2d))
JMP(GL_OFFSET(_gloffset_TexCoord2d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2dv))
GL_PREFIX(TexCoord2dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2dv))
JMP(GL_OFFSET(_gloffset_TexCoord2dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2f))
GL_PREFIX(TexCoord2f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2f))
JMP(GL_OFFSET(_gloffset_TexCoord2f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2fv))
GL_PREFIX(TexCoord2fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2fv))
JMP(GL_OFFSET(_gloffset_TexCoord2fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2i))
GL_PREFIX(TexCoord2i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2i))
JMP(GL_OFFSET(_gloffset_TexCoord2i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2iv))
GL_PREFIX(TexCoord2iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2iv))
JMP(GL_OFFSET(_gloffset_TexCoord2iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2s))
GL_PREFIX(TexCoord2s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2s))
JMP(GL_OFFSET(_gloffset_TexCoord2s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord2sv))
GL_PREFIX(TexCoord2sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord2sv))
JMP(GL_OFFSET(_gloffset_TexCoord2sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3d))
GL_PREFIX(TexCoord3d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3d))
JMP(GL_OFFSET(_gloffset_TexCoord3d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3dv))
GL_PREFIX(TexCoord3dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3dv))
JMP(GL_OFFSET(_gloffset_TexCoord3dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3f))
GL_PREFIX(TexCoord3f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3f))
JMP(GL_OFFSET(_gloffset_TexCoord3f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3fv))
GL_PREFIX(TexCoord3fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3fv))
JMP(GL_OFFSET(_gloffset_TexCoord3fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3i))
GL_PREFIX(TexCoord3i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3i))
JMP(GL_OFFSET(_gloffset_TexCoord3i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3iv))
GL_PREFIX(TexCoord3iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3iv))
JMP(GL_OFFSET(_gloffset_TexCoord3iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3s))
GL_PREFIX(TexCoord3s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3s))
JMP(GL_OFFSET(_gloffset_TexCoord3s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord3sv))
GL_PREFIX(TexCoord3sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord3sv))
JMP(GL_OFFSET(_gloffset_TexCoord3sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4d))
GL_PREFIX(TexCoord4d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4d))
JMP(GL_OFFSET(_gloffset_TexCoord4d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4dv))
GL_PREFIX(TexCoord4dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4dv))
JMP(GL_OFFSET(_gloffset_TexCoord4dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4f))
GL_PREFIX(TexCoord4f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4f))
JMP(GL_OFFSET(_gloffset_TexCoord4f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4fv))
GL_PREFIX(TexCoord4fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4fv))
JMP(GL_OFFSET(_gloffset_TexCoord4fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4i))
GL_PREFIX(TexCoord4i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4i))
JMP(GL_OFFSET(_gloffset_TexCoord4i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4iv))
GL_PREFIX(TexCoord4iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4iv))
JMP(GL_OFFSET(_gloffset_TexCoord4iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4s))
GL_PREFIX(TexCoord4s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4s))
JMP(GL_OFFSET(_gloffset_TexCoord4s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoord4sv))
GL_PREFIX(TexCoord4sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoord4sv))
JMP(GL_OFFSET(_gloffset_TexCoord4sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2d))
GL_PREFIX(Vertex2d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2d))
JMP(GL_OFFSET(_gloffset_Vertex2d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2dv))
GL_PREFIX(Vertex2dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2dv))
JMP(GL_OFFSET(_gloffset_Vertex2dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2f))
GL_PREFIX(Vertex2f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2f))
JMP(GL_OFFSET(_gloffset_Vertex2f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2fv))
GL_PREFIX(Vertex2fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2fv))
JMP(GL_OFFSET(_gloffset_Vertex2fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2i))
GL_PREFIX(Vertex2i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2i))
JMP(GL_OFFSET(_gloffset_Vertex2i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2iv))
GL_PREFIX(Vertex2iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2iv))
JMP(GL_OFFSET(_gloffset_Vertex2iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2s))
GL_PREFIX(Vertex2s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2s))
JMP(GL_OFFSET(_gloffset_Vertex2s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex2sv))
GL_PREFIX(Vertex2sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex2sv))
JMP(GL_OFFSET(_gloffset_Vertex2sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3d))
GL_PREFIX(Vertex3d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3d))
JMP(GL_OFFSET(_gloffset_Vertex3d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3dv))
GL_PREFIX(Vertex3dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3dv))
JMP(GL_OFFSET(_gloffset_Vertex3dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3f))
GL_PREFIX(Vertex3f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3f))
JMP(GL_OFFSET(_gloffset_Vertex3f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3fv))
GL_PREFIX(Vertex3fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3fv))
JMP(GL_OFFSET(_gloffset_Vertex3fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3i))
GL_PREFIX(Vertex3i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3i))
JMP(GL_OFFSET(_gloffset_Vertex3i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3iv))
GL_PREFIX(Vertex3iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3iv))
JMP(GL_OFFSET(_gloffset_Vertex3iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3s))
GL_PREFIX(Vertex3s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3s))
JMP(GL_OFFSET(_gloffset_Vertex3s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex3sv))
GL_PREFIX(Vertex3sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex3sv))
JMP(GL_OFFSET(_gloffset_Vertex3sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4d))
GL_PREFIX(Vertex4d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4d))
JMP(GL_OFFSET(_gloffset_Vertex4d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4dv))
GL_PREFIX(Vertex4dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4dv))
JMP(GL_OFFSET(_gloffset_Vertex4dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4f))
GL_PREFIX(Vertex4f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4f))
JMP(GL_OFFSET(_gloffset_Vertex4f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4fv))
GL_PREFIX(Vertex4fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4fv))
JMP(GL_OFFSET(_gloffset_Vertex4fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4i))
GL_PREFIX(Vertex4i):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4i))
JMP(GL_OFFSET(_gloffset_Vertex4i))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4iv))
GL_PREFIX(Vertex4iv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4iv))
JMP(GL_OFFSET(_gloffset_Vertex4iv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4s))
GL_PREFIX(Vertex4s):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4s))
JMP(GL_OFFSET(_gloffset_Vertex4s))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Vertex4sv))
GL_PREFIX(Vertex4sv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Vertex4sv))
JMP(GL_OFFSET(_gloffset_Vertex4sv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClipPlane))
GL_PREFIX(ClipPlane):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClipPlane))
JMP(GL_OFFSET(_gloffset_ClipPlane))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorMaterial))
GL_PREFIX(ColorMaterial):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorMaterial))
JMP(GL_OFFSET(_gloffset_ColorMaterial))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CullFace))
GL_PREFIX(CullFace):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CullFace))
JMP(GL_OFFSET(_gloffset_CullFace))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogf))
GL_PREFIX(Fogf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Fogf))
JMP(GL_OFFSET(_gloffset_Fogf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogfv))
GL_PREFIX(Fogfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Fogfv))
JMP(GL_OFFSET(_gloffset_Fogfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogi))
GL_PREFIX(Fogi):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Fogi))
JMP(GL_OFFSET(_gloffset_Fogi))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Fogiv))
GL_PREFIX(Fogiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Fogiv))
JMP(GL_OFFSET(_gloffset_Fogiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FrontFace))
GL_PREFIX(FrontFace):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FrontFace))
JMP(GL_OFFSET(_gloffset_FrontFace))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Hint))
GL_PREFIX(Hint):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Hint))
JMP(GL_OFFSET(_gloffset_Hint))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lightf))
GL_PREFIX(Lightf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Lightf))
JMP(GL_OFFSET(_gloffset_Lightf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lightfv))
GL_PREFIX(Lightfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Lightfv))
JMP(GL_OFFSET(_gloffset_Lightfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lighti))
GL_PREFIX(Lighti):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Lighti))
JMP(GL_OFFSET(_gloffset_Lighti))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Lightiv))
GL_PREFIX(Lightiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Lightiv))
JMP(GL_OFFSET(_gloffset_Lightiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModelf))
GL_PREFIX(LightModelf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LightModelf))
JMP(GL_OFFSET(_gloffset_LightModelf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModelfv))
GL_PREFIX(LightModelfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LightModelfv))
JMP(GL_OFFSET(_gloffset_LightModelfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModeli))
GL_PREFIX(LightModeli):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LightModeli))
JMP(GL_OFFSET(_gloffset_LightModeli))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightModeliv))
GL_PREFIX(LightModeliv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LightModeliv))
JMP(GL_OFFSET(_gloffset_LightModeliv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LineStipple))
GL_PREFIX(LineStipple):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LineStipple))
JMP(GL_OFFSET(_gloffset_LineStipple))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LineWidth))
GL_PREFIX(LineWidth):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LineWidth))
JMP(GL_OFFSET(_gloffset_LineWidth))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materialf))
GL_PREFIX(Materialf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Materialf))
JMP(GL_OFFSET(_gloffset_Materialf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materialfv))
GL_PREFIX(Materialfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Materialfv))
JMP(GL_OFFSET(_gloffset_Materialfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materiali))
GL_PREFIX(Materiali):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Materiali))
JMP(GL_OFFSET(_gloffset_Materiali))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Materialiv))
GL_PREFIX(Materialiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Materialiv))
JMP(GL_OFFSET(_gloffset_Materialiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointSize))
GL_PREFIX(PointSize):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PointSize))
JMP(GL_OFFSET(_gloffset_PointSize))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonMode))
GL_PREFIX(PolygonMode):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PolygonMode))
JMP(GL_OFFSET(_gloffset_PolygonMode))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonStipple))
GL_PREFIX(PolygonStipple):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PolygonStipple))
JMP(GL_OFFSET(_gloffset_PolygonStipple))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Scissor))
GL_PREFIX(Scissor):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Scissor))
JMP(GL_OFFSET(_gloffset_Scissor))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ShadeModel))
GL_PREFIX(ShadeModel):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ShadeModel))
JMP(GL_OFFSET(_gloffset_ShadeModel))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameterf))
GL_PREFIX(TexParameterf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexParameterf))
JMP(GL_OFFSET(_gloffset_TexParameterf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameterfv))
GL_PREFIX(TexParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexParameterfv))
JMP(GL_OFFSET(_gloffset_TexParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameteri))
GL_PREFIX(TexParameteri):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexParameteri))
JMP(GL_OFFSET(_gloffset_TexParameteri))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexParameteriv))
GL_PREFIX(TexParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexParameteriv))
JMP(GL_OFFSET(_gloffset_TexParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage1D))
GL_PREFIX(TexImage1D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexImage1D))
JMP(GL_OFFSET(_gloffset_TexImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage2D))
GL_PREFIX(TexImage2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexImage2D))
JMP(GL_OFFSET(_gloffset_TexImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnvf))
GL_PREFIX(TexEnvf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexEnvf))
JMP(GL_OFFSET(_gloffset_TexEnvf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnvfv))
GL_PREFIX(TexEnvfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexEnvfv))
JMP(GL_OFFSET(_gloffset_TexEnvfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnvi))
GL_PREFIX(TexEnvi):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexEnvi))
JMP(GL_OFFSET(_gloffset_TexEnvi))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexEnviv))
GL_PREFIX(TexEnviv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexEnviv))
JMP(GL_OFFSET(_gloffset_TexEnviv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGend))
GL_PREFIX(TexGend):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexGend))
JMP(GL_OFFSET(_gloffset_TexGend))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGendv))
GL_PREFIX(TexGendv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexGendv))
JMP(GL_OFFSET(_gloffset_TexGendv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGenf))
GL_PREFIX(TexGenf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexGenf))
JMP(GL_OFFSET(_gloffset_TexGenf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGenfv))
GL_PREFIX(TexGenfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexGenfv))
JMP(GL_OFFSET(_gloffset_TexGenfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGeni))
GL_PREFIX(TexGeni):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexGeni))
JMP(GL_OFFSET(_gloffset_TexGeni))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexGeniv))
GL_PREFIX(TexGeniv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexGeniv))
JMP(GL_OFFSET(_gloffset_TexGeniv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FeedbackBuffer))
GL_PREFIX(FeedbackBuffer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FeedbackBuffer))
JMP(GL_OFFSET(_gloffset_FeedbackBuffer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SelectBuffer))
GL_PREFIX(SelectBuffer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SelectBuffer))
JMP(GL_OFFSET(_gloffset_SelectBuffer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(RenderMode))
GL_PREFIX(RenderMode):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_RenderMode))
JMP(GL_OFFSET(_gloffset_RenderMode))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(InitNames))
GL_PREFIX(InitNames):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_InitNames))
JMP(GL_OFFSET(_gloffset_InitNames))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadName))
GL_PREFIX(LoadName):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LoadName))
JMP(GL_OFFSET(_gloffset_LoadName))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PassThrough))
GL_PREFIX(PassThrough):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PassThrough))
JMP(GL_OFFSET(_gloffset_PassThrough))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopName))
GL_PREFIX(PopName):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PopName))
JMP(GL_OFFSET(_gloffset_PopName))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushName))
GL_PREFIX(PushName):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PushName))
JMP(GL_OFFSET(_gloffset_PushName))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawBuffer))
GL_PREFIX(DrawBuffer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawBuffer))
JMP(GL_OFFSET(_gloffset_DrawBuffer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Clear))
GL_PREFIX(Clear):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Clear))
JMP(GL_OFFSET(_gloffset_Clear))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearAccum))
GL_PREFIX(ClearAccum):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClearAccum))
JMP(GL_OFFSET(_gloffset_ClearAccum))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearIndex))
GL_PREFIX(ClearIndex):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClearIndex))
JMP(GL_OFFSET(_gloffset_ClearIndex))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearColor))
GL_PREFIX(ClearColor):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClearColor))
JMP(GL_OFFSET(_gloffset_ClearColor))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearStencil))
GL_PREFIX(ClearStencil):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClearStencil))
JMP(GL_OFFSET(_gloffset_ClearStencil))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClearDepth))
GL_PREFIX(ClearDepth):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClearDepth))
JMP(GL_OFFSET(_gloffset_ClearDepth))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StencilMask))
GL_PREFIX(StencilMask):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_StencilMask))
JMP(GL_OFFSET(_gloffset_StencilMask))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorMask))
GL_PREFIX(ColorMask):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorMask))
JMP(GL_OFFSET(_gloffset_ColorMask))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DepthMask))
GL_PREFIX(DepthMask):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DepthMask))
JMP(GL_OFFSET(_gloffset_DepthMask))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexMask))
GL_PREFIX(IndexMask):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IndexMask))
JMP(GL_OFFSET(_gloffset_IndexMask))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Accum))
GL_PREFIX(Accum):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Accum))
JMP(GL_OFFSET(_gloffset_Accum))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Disable))
GL_PREFIX(Disable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Disable))
JMP(GL_OFFSET(_gloffset_Disable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Enable))
GL_PREFIX(Enable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Enable))
JMP(GL_OFFSET(_gloffset_Enable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Finish))
GL_PREFIX(Finish):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Finish))
JMP(GL_OFFSET(_gloffset_Finish))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Flush))
GL_PREFIX(Flush):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Flush))
JMP(GL_OFFSET(_gloffset_Flush))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopAttrib))
GL_PREFIX(PopAttrib):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PopAttrib))
JMP(GL_OFFSET(_gloffset_PopAttrib))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushAttrib))
GL_PREFIX(PushAttrib):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PushAttrib))
JMP(GL_OFFSET(_gloffset_PushAttrib))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map1d))
GL_PREFIX(Map1d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Map1d))
JMP(GL_OFFSET(_gloffset_Map1d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map1f))
GL_PREFIX(Map1f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Map1f))
JMP(GL_OFFSET(_gloffset_Map1f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map2d))
GL_PREFIX(Map2d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Map2d))
JMP(GL_OFFSET(_gloffset_Map2d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Map2f))
GL_PREFIX(Map2f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Map2f))
JMP(GL_OFFSET(_gloffset_Map2f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid1d))
GL_PREFIX(MapGrid1d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MapGrid1d))
JMP(GL_OFFSET(_gloffset_MapGrid1d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid1f))
GL_PREFIX(MapGrid1f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MapGrid1f))
JMP(GL_OFFSET(_gloffset_MapGrid1f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid2d))
GL_PREFIX(MapGrid2d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MapGrid2d))
JMP(GL_OFFSET(_gloffset_MapGrid2d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapGrid2f))
GL_PREFIX(MapGrid2f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MapGrid2f))
JMP(GL_OFFSET(_gloffset_MapGrid2f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1d))
GL_PREFIX(EvalCoord1d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord1d))
JMP(GL_OFFSET(_gloffset_EvalCoord1d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1dv))
GL_PREFIX(EvalCoord1dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord1dv))
JMP(GL_OFFSET(_gloffset_EvalCoord1dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1f))
GL_PREFIX(EvalCoord1f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord1f))
JMP(GL_OFFSET(_gloffset_EvalCoord1f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord1fv))
GL_PREFIX(EvalCoord1fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord1fv))
JMP(GL_OFFSET(_gloffset_EvalCoord1fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2d))
GL_PREFIX(EvalCoord2d):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord2d))
JMP(GL_OFFSET(_gloffset_EvalCoord2d))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2dv))
GL_PREFIX(EvalCoord2dv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord2dv))
JMP(GL_OFFSET(_gloffset_EvalCoord2dv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2f))
GL_PREFIX(EvalCoord2f):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord2f))
JMP(GL_OFFSET(_gloffset_EvalCoord2f))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalCoord2fv))
GL_PREFIX(EvalCoord2fv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalCoord2fv))
JMP(GL_OFFSET(_gloffset_EvalCoord2fv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalMesh1))
GL_PREFIX(EvalMesh1):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalMesh1))
JMP(GL_OFFSET(_gloffset_EvalMesh1))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalPoint1))
GL_PREFIX(EvalPoint1):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalPoint1))
JMP(GL_OFFSET(_gloffset_EvalPoint1))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalMesh2))
GL_PREFIX(EvalMesh2):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalMesh2))
JMP(GL_OFFSET(_gloffset_EvalMesh2))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EvalPoint2))
GL_PREFIX(EvalPoint2):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EvalPoint2))
JMP(GL_OFFSET(_gloffset_EvalPoint2))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AlphaFunc))
GL_PREFIX(AlphaFunc):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_AlphaFunc))
JMP(GL_OFFSET(_gloffset_AlphaFunc))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendFunc))
GL_PREFIX(BlendFunc):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BlendFunc))
JMP(GL_OFFSET(_gloffset_BlendFunc))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LogicOp))
GL_PREFIX(LogicOp):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LogicOp))
JMP(GL_OFFSET(_gloffset_LogicOp))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StencilFunc))
GL_PREFIX(StencilFunc):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_StencilFunc))
JMP(GL_OFFSET(_gloffset_StencilFunc))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StencilOp))
GL_PREFIX(StencilOp):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_StencilOp))
JMP(GL_OFFSET(_gloffset_StencilOp))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DepthFunc))
GL_PREFIX(DepthFunc):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DepthFunc))
JMP(GL_OFFSET(_gloffset_DepthFunc))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelZoom))
GL_PREFIX(PixelZoom):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelZoom))
JMP(GL_OFFSET(_gloffset_PixelZoom))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTransferf))
GL_PREFIX(PixelTransferf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTransferf))
JMP(GL_OFFSET(_gloffset_PixelTransferf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTransferi))
GL_PREFIX(PixelTransferi):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTransferi))
JMP(GL_OFFSET(_gloffset_PixelTransferi))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelStoref))
GL_PREFIX(PixelStoref):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelStoref))
JMP(GL_OFFSET(_gloffset_PixelStoref))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelStorei))
GL_PREFIX(PixelStorei):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelStorei))
JMP(GL_OFFSET(_gloffset_PixelStorei))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelMapfv))
GL_PREFIX(PixelMapfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelMapfv))
JMP(GL_OFFSET(_gloffset_PixelMapfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelMapuiv))
GL_PREFIX(PixelMapuiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelMapuiv))
JMP(GL_OFFSET(_gloffset_PixelMapuiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelMapusv))
GL_PREFIX(PixelMapusv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelMapusv))
JMP(GL_OFFSET(_gloffset_PixelMapusv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReadBuffer))
GL_PREFIX(ReadBuffer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ReadBuffer))
JMP(GL_OFFSET(_gloffset_ReadBuffer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyPixels))
GL_PREFIX(CopyPixels):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyPixels))
JMP(GL_OFFSET(_gloffset_CopyPixels))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReadPixels))
GL_PREFIX(ReadPixels):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ReadPixels))
JMP(GL_OFFSET(_gloffset_ReadPixels))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawPixels))
GL_PREFIX(DrawPixels):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawPixels))
JMP(GL_OFFSET(_gloffset_DrawPixels))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetBooleanv))
GL_PREFIX(GetBooleanv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetBooleanv))
JMP(GL_OFFSET(_gloffset_GetBooleanv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetClipPlane))
GL_PREFIX(GetClipPlane):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetClipPlane))
JMP(GL_OFFSET(_gloffset_GetClipPlane))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetDoublev))
GL_PREFIX(GetDoublev):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetDoublev))
JMP(GL_OFFSET(_gloffset_GetDoublev))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetError))
GL_PREFIX(GetError):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetError))
JMP(GL_OFFSET(_gloffset_GetError))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFloatv))
GL_PREFIX(GetFloatv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFloatv))
JMP(GL_OFFSET(_gloffset_GetFloatv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetIntegerv))
GL_PREFIX(GetIntegerv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetIntegerv))
JMP(GL_OFFSET(_gloffset_GetIntegerv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetLightfv))
GL_PREFIX(GetLightfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetLightfv))
JMP(GL_OFFSET(_gloffset_GetLightfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetLightiv))
GL_PREFIX(GetLightiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetLightiv))
JMP(GL_OFFSET(_gloffset_GetLightiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMapdv))
GL_PREFIX(GetMapdv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMapdv))
JMP(GL_OFFSET(_gloffset_GetMapdv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMapfv))
GL_PREFIX(GetMapfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMapfv))
JMP(GL_OFFSET(_gloffset_GetMapfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMapiv))
GL_PREFIX(GetMapiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMapiv))
JMP(GL_OFFSET(_gloffset_GetMapiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMaterialfv))
GL_PREFIX(GetMaterialfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMaterialfv))
JMP(GL_OFFSET(_gloffset_GetMaterialfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMaterialiv))
GL_PREFIX(GetMaterialiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMaterialiv))
JMP(GL_OFFSET(_gloffset_GetMaterialiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelMapfv))
GL_PREFIX(GetPixelMapfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPixelMapfv))
JMP(GL_OFFSET(_gloffset_GetPixelMapfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelMapuiv))
GL_PREFIX(GetPixelMapuiv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPixelMapuiv))
JMP(GL_OFFSET(_gloffset_GetPixelMapuiv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelMapusv))
GL_PREFIX(GetPixelMapusv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPixelMapusv))
JMP(GL_OFFSET(_gloffset_GetPixelMapusv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPolygonStipple))
GL_PREFIX(GetPolygonStipple):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPolygonStipple))
JMP(GL_OFFSET(_gloffset_GetPolygonStipple))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetString))
GL_PREFIX(GetString):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetString))
JMP(GL_OFFSET(_gloffset_GetString))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexEnvfv))
GL_PREFIX(GetTexEnvfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexEnvfv))
JMP(GL_OFFSET(_gloffset_GetTexEnvfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexEnviv))
GL_PREFIX(GetTexEnviv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexEnviv))
JMP(GL_OFFSET(_gloffset_GetTexEnviv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexGendv))
GL_PREFIX(GetTexGendv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexGendv))
JMP(GL_OFFSET(_gloffset_GetTexGendv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexGenfv))
GL_PREFIX(GetTexGenfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexGenfv))
JMP(GL_OFFSET(_gloffset_GetTexGenfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexGeniv))
GL_PREFIX(GetTexGeniv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexGeniv))
JMP(GL_OFFSET(_gloffset_GetTexGeniv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexImage))
GL_PREFIX(GetTexImage):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexImage))
JMP(GL_OFFSET(_gloffset_GetTexImage))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexParameterfv))
GL_PREFIX(GetTexParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexParameterfv))
JMP(GL_OFFSET(_gloffset_GetTexParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexParameteriv))
GL_PREFIX(GetTexParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexParameteriv))
JMP(GL_OFFSET(_gloffset_GetTexParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexLevelParameterfv))
GL_PREFIX(GetTexLevelParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexLevelParameterfv))
JMP(GL_OFFSET(_gloffset_GetTexLevelParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexLevelParameteriv))
GL_PREFIX(GetTexLevelParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexLevelParameteriv))
JMP(GL_OFFSET(_gloffset_GetTexLevelParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsEnabled))
GL_PREFIX(IsEnabled):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IsEnabled))
JMP(GL_OFFSET(_gloffset_IsEnabled))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsList))
GL_PREFIX(IsList):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IsList))
JMP(GL_OFFSET(_gloffset_IsList))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DepthRange))
GL_PREFIX(DepthRange):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DepthRange))
JMP(GL_OFFSET(_gloffset_DepthRange))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Frustum))
GL_PREFIX(Frustum):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Frustum))
JMP(GL_OFFSET(_gloffset_Frustum))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadIdentity))
GL_PREFIX(LoadIdentity):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LoadIdentity))
JMP(GL_OFFSET(_gloffset_LoadIdentity))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadMatrixf))
GL_PREFIX(LoadMatrixf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LoadMatrixf))
JMP(GL_OFFSET(_gloffset_LoadMatrixf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadMatrixd))
GL_PREFIX(LoadMatrixd):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LoadMatrixd))
JMP(GL_OFFSET(_gloffset_LoadMatrixd))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MatrixMode))
GL_PREFIX(MatrixMode):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MatrixMode))
JMP(GL_OFFSET(_gloffset_MatrixMode))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultMatrixf))
GL_PREFIX(MultMatrixf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultMatrixf))
JMP(GL_OFFSET(_gloffset_MultMatrixf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultMatrixd))
GL_PREFIX(MultMatrixd):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultMatrixd))
JMP(GL_OFFSET(_gloffset_MultMatrixd))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Ortho))
GL_PREFIX(Ortho):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Ortho))
JMP(GL_OFFSET(_gloffset_Ortho))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopMatrix))
GL_PREFIX(PopMatrix):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PopMatrix))
JMP(GL_OFFSET(_gloffset_PopMatrix))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushMatrix))
GL_PREFIX(PushMatrix):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PushMatrix))
JMP(GL_OFFSET(_gloffset_PushMatrix))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rotated))
GL_PREFIX(Rotated):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rotated))
JMP(GL_OFFSET(_gloffset_Rotated))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Rotatef))
GL_PREFIX(Rotatef):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Rotatef))
JMP(GL_OFFSET(_gloffset_Rotatef))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Scaled))
GL_PREFIX(Scaled):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Scaled))
JMP(GL_OFFSET(_gloffset_Scaled))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Scalef))
GL_PREFIX(Scalef):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Scalef))
JMP(GL_OFFSET(_gloffset_Scalef))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Translated))
GL_PREFIX(Translated):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Translated))
JMP(GL_OFFSET(_gloffset_Translated))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Translatef))
GL_PREFIX(Translatef):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Translatef))
JMP(GL_OFFSET(_gloffset_Translatef))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Viewport))
GL_PREFIX(Viewport):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Viewport))
JMP(GL_OFFSET(_gloffset_Viewport))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ArrayElement))
GL_PREFIX(ArrayElement):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ArrayElement))
JMP(GL_OFFSET(_gloffset_ArrayElement))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorPointer))
GL_PREFIX(ColorPointer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorPointer))
JMP(GL_OFFSET(_gloffset_ColorPointer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DisableClientState))
GL_PREFIX(DisableClientState):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DisableClientState))
JMP(GL_OFFSET(_gloffset_DisableClientState))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawArrays))
GL_PREFIX(DrawArrays):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawArrays))
JMP(GL_OFFSET(_gloffset_DrawArrays))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawElements))
GL_PREFIX(DrawElements):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawElements))
JMP(GL_OFFSET(_gloffset_DrawElements))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlagPointer))
GL_PREFIX(EdgeFlagPointer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EdgeFlagPointer))
JMP(GL_OFFSET(_gloffset_EdgeFlagPointer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EnableClientState))
GL_PREFIX(EnableClientState):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EnableClientState))
JMP(GL_OFFSET(_gloffset_EnableClientState))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPointerv))
GL_PREFIX(GetPointerv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPointerv))
JMP(GL_OFFSET(_gloffset_GetPointerv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexPointer))
GL_PREFIX(IndexPointer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IndexPointer))
JMP(GL_OFFSET(_gloffset_IndexPointer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(InterleavedArrays))
GL_PREFIX(InterleavedArrays):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_InterleavedArrays))
JMP(GL_OFFSET(_gloffset_InterleavedArrays))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(NormalPointer))
GL_PREFIX(NormalPointer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_NormalPointer))
JMP(GL_OFFSET(_gloffset_NormalPointer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoordPointer))
GL_PREFIX(TexCoordPointer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoordPointer))
JMP(GL_OFFSET(_gloffset_TexCoordPointer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexPointer))
GL_PREFIX(VertexPointer):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_VertexPointer))
JMP(GL_OFFSET(_gloffset_VertexPointer))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonOffset))
GL_PREFIX(PolygonOffset):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PolygonOffset))
JMP(GL_OFFSET(_gloffset_PolygonOffset))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage1D))
GL_PREFIX(CopyTexImage1D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexImage1D))
JMP(GL_OFFSET(_gloffset_CopyTexImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage2D))
GL_PREFIX(CopyTexImage2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexImage2D))
JMP(GL_OFFSET(_gloffset_CopyTexImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage1D))
GL_PREFIX(CopyTexSubImage1D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexSubImage1D))
JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage2D))
GL_PREFIX(CopyTexSubImage2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexSubImage2D))
JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage1D))
GL_PREFIX(TexSubImage1D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage1D))
JMP(GL_OFFSET(_gloffset_TexSubImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage2D))
GL_PREFIX(TexSubImage2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage2D))
JMP(GL_OFFSET(_gloffset_TexSubImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AreTexturesResident))
GL_PREFIX(AreTexturesResident):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_AreTexturesResident))
JMP(GL_OFFSET(_gloffset_AreTexturesResident))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindTexture))
GL_PREFIX(BindTexture):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BindTexture))
JMP(GL_OFFSET(_gloffset_BindTexture))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteTextures))
GL_PREFIX(DeleteTextures):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DeleteTextures))
JMP(GL_OFFSET(_gloffset_DeleteTextures))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenTextures))
GL_PREFIX(GenTextures):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GenTextures))
JMP(GL_OFFSET(_gloffset_GenTextures))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsTexture))
GL_PREFIX(IsTexture):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IsTexture))
JMP(GL_OFFSET(_gloffset_IsTexture))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PrioritizeTextures))
GL_PREFIX(PrioritizeTextures):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PrioritizeTextures))
JMP(GL_OFFSET(_gloffset_PrioritizeTextures))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexub))
GL_PREFIX(Indexub):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexub))
JMP(GL_OFFSET(_gloffset_Indexub))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Indexubv))
GL_PREFIX(Indexubv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Indexubv))
JMP(GL_OFFSET(_gloffset_Indexubv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PopClientAttrib))
GL_PREFIX(PopClientAttrib):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PopClientAttrib))
JMP(GL_OFFSET(_gloffset_PopClientAttrib))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PushClientAttrib))
GL_PREFIX(PushClientAttrib):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PushClientAttrib))
JMP(GL_OFFSET(_gloffset_PushClientAttrib))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendColor))
GL_PREFIX(BlendColor):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BlendColor))
JMP(GL_OFFSET(_gloffset_BlendColor))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendEquation))
GL_PREFIX(BlendEquation):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BlendEquation))
JMP(GL_OFFSET(_gloffset_BlendEquation))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawRangeElements))
GL_PREFIX(DrawRangeElements):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawRangeElements))
JMP(GL_OFFSET(_gloffset_DrawRangeElements))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTable))
GL_PREFIX(ColorTable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTable))
JMP(GL_OFFSET(_gloffset_ColorTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameterfv))
GL_PREFIX(ColorTableParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTableParameterfv))
JMP(GL_OFFSET(_gloffset_ColorTableParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameteriv))
GL_PREFIX(ColorTableParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTableParameteriv))
JMP(GL_OFFSET(_gloffset_ColorTableParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorTable))
GL_PREFIX(CopyColorTable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyColorTable))
JMP(GL_OFFSET(_gloffset_CopyColorTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTable))
GL_PREFIX(GetColorTable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTable))
JMP(GL_OFFSET(_gloffset_GetColorTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterfv))
GL_PREFIX(GetColorTableParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableParameterfv))
JMP(GL_OFFSET(_gloffset_GetColorTableParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameteriv))
GL_PREFIX(GetColorTableParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableParameteriv))
JMP(GL_OFFSET(_gloffset_GetColorTableParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorSubTable))
GL_PREFIX(ColorSubTable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorSubTable))
JMP(GL_OFFSET(_gloffset_ColorSubTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorSubTable))
GL_PREFIX(CopyColorSubTable):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyColorSubTable))
JMP(GL_OFFSET(_gloffset_CopyColorSubTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter1D))
GL_PREFIX(ConvolutionFilter1D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionFilter1D))
JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter2D))
GL_PREFIX(ConvolutionFilter2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionFilter2D))
JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterf))
GL_PREFIX(ConvolutionParameterf):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameterf))
JMP(GL_OFFSET(_gloffset_ConvolutionParameterf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterfv))
GL_PREFIX(ConvolutionParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameterfv))
JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameteri))
GL_PREFIX(ConvolutionParameteri):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameteri))
JMP(GL_OFFSET(_gloffset_ConvolutionParameteri))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameteriv))
GL_PREFIX(ConvolutionParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameteriv))
JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1D))
GL_PREFIX(CopyConvolutionFilter1D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter1D))
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2D))
GL_PREFIX(CopyConvolutionFilter2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter2D))
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionFilter))
GL_PREFIX(GetConvolutionFilter):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetConvolutionFilter))
JMP(GL_OFFSET(_gloffset_GetConvolutionFilter))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameterfv))
GL_PREFIX(GetConvolutionParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetConvolutionParameterfv))
JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameteriv))
GL_PREFIX(GetConvolutionParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetConvolutionParameteriv))
JMP(GL_OFFSET(_gloffset_GetConvolutionParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetSeparableFilter))
GL_PREFIX(GetSeparableFilter):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetSeparableFilter))
JMP(GL_OFFSET(_gloffset_GetSeparableFilter))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SeparableFilter2D))
GL_PREFIX(SeparableFilter2D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SeparableFilter2D))
JMP(GL_OFFSET(_gloffset_SeparableFilter2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogram))
GL_PREFIX(GetHistogram):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetHistogram))
JMP(GL_OFFSET(_gloffset_GetHistogram))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameterfv))
GL_PREFIX(GetHistogramParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetHistogramParameterfv))
JMP(GL_OFFSET(_gloffset_GetHistogramParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameteriv))
GL_PREFIX(GetHistogramParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetHistogramParameteriv))
JMP(GL_OFFSET(_gloffset_GetHistogramParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmax))
GL_PREFIX(GetMinmax):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMinmax))
JMP(GL_OFFSET(_gloffset_GetMinmax))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameterfv))
GL_PREFIX(GetMinmaxParameterfv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMinmaxParameterfv))
JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameteriv))
GL_PREFIX(GetMinmaxParameteriv):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMinmaxParameteriv))
JMP(GL_OFFSET(_gloffset_GetMinmaxParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Histogram))
GL_PREFIX(Histogram):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Histogram))
JMP(GL_OFFSET(_gloffset_Histogram))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(Minmax))
GL_PREFIX(Minmax):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_Minmax))
JMP(GL_OFFSET(_gloffset_Minmax))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetHistogram))
GL_PREFIX(ResetHistogram):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ResetHistogram))
JMP(GL_OFFSET(_gloffset_ResetHistogram))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetMinmax))
GL_PREFIX(ResetMinmax):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ResetMinmax))
JMP(GL_OFFSET(_gloffset_ResetMinmax))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage3D))
GL_PREFIX(TexImage3D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexImage3D))
JMP(GL_OFFSET(_gloffset_TexImage3D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage3D))
GL_PREFIX(TexSubImage3D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage3D))
JMP(GL_OFFSET(_gloffset_TexSubImage3D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage3D))
GL_PREFIX(CopyTexSubImage3D):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexSubImage3D))
JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ActiveTextureARB))
GL_PREFIX(ActiveTextureARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ActiveTextureARB))
JMP(GL_OFFSET(_gloffset_ActiveTextureARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ClientActiveTextureARB))
GL_PREFIX(ClientActiveTextureARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ClientActiveTextureARB))
JMP(GL_OFFSET(_gloffset_ClientActiveTextureARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1dARB))
GL_PREFIX(MultiTexCoord1dARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1dARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1dvARB))
GL_PREFIX(MultiTexCoord1dvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1dvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1fARB))
GL_PREFIX(MultiTexCoord1fARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1fARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1fvARB))
GL_PREFIX(MultiTexCoord1fvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1fvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1iARB))
GL_PREFIX(MultiTexCoord1iARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1iARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1iARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1ivARB))
GL_PREFIX(MultiTexCoord1ivARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1ivARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1ivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1sARB))
GL_PREFIX(MultiTexCoord1sARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1sARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord1svARB))
GL_PREFIX(MultiTexCoord1svARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord1svARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord1svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2dARB))
GL_PREFIX(MultiTexCoord2dARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2dARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2dvARB))
GL_PREFIX(MultiTexCoord2dvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2dvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2fARB))
GL_PREFIX(MultiTexCoord2fARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2fARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2fvARB))
GL_PREFIX(MultiTexCoord2fvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2fvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2iARB))
GL_PREFIX(MultiTexCoord2iARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2iARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2iARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2ivARB))
GL_PREFIX(MultiTexCoord2ivARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2ivARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2ivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2sARB))
GL_PREFIX(MultiTexCoord2sARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2sARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord2svARB))
GL_PREFIX(MultiTexCoord2svARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord2svARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord2svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3dARB))
GL_PREFIX(MultiTexCoord3dARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3dARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3dvARB))
GL_PREFIX(MultiTexCoord3dvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3dvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3fARB))
GL_PREFIX(MultiTexCoord3fARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3fARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3fvARB))
GL_PREFIX(MultiTexCoord3fvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3fvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3iARB))
GL_PREFIX(MultiTexCoord3iARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3iARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3iARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3ivARB))
GL_PREFIX(MultiTexCoord3ivARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3ivARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3ivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3sARB))
GL_PREFIX(MultiTexCoord3sARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3sARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord3svARB))
GL_PREFIX(MultiTexCoord3svARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord3svARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord3svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4dARB))
GL_PREFIX(MultiTexCoord4dARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4dARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4dvARB))
GL_PREFIX(MultiTexCoord4dvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4dvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4fARB))
GL_PREFIX(MultiTexCoord4fARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4fARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4fvARB))
GL_PREFIX(MultiTexCoord4fvARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4fvARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4iARB))
GL_PREFIX(MultiTexCoord4iARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4iARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4iARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4ivARB))
GL_PREFIX(MultiTexCoord4ivARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4ivARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4ivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4sARB))
GL_PREFIX(MultiTexCoord4sARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4sARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultiTexCoord4svARB))
GL_PREFIX(MultiTexCoord4svARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultiTexCoord4svARB))
JMP(GL_OFFSET(_gloffset_MultiTexCoord4svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadTransposeMatrixfARB))
GL_PREFIX(LoadTransposeMatrixfARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LoadTransposeMatrixfARB))
JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixfARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LoadTransposeMatrixdARB))
GL_PREFIX(LoadTransposeMatrixdARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LoadTransposeMatrixdARB))
JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixdARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultTransposeMatrixfARB))
GL_PREFIX(MultTransposeMatrixfARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultTransposeMatrixfARB))
JMP(GL_OFFSET(_gloffset_MultTransposeMatrixfARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MultTransposeMatrixdARB))
GL_PREFIX(MultTransposeMatrixdARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MultTransposeMatrixdARB))
JMP(GL_OFFSET(_gloffset_MultTransposeMatrixdARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleCoverageARB))
GL_PREFIX(SampleCoverageARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SampleCoverageARB))
JMP(GL_OFFSET(_gloffset_SampleCoverageARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SamplePassARB))
GL_PREFIX(SamplePassARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SamplePassARB))
JMP(GL_OFFSET(_gloffset_SamplePassARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage3DARB))
GL_PREFIX(CompressedTexImage3DARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CompressedTexImage3DARB))
JMP(GL_OFFSET(_gloffset_CompressedTexImage3DARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage2DARB))
GL_PREFIX(CompressedTexImage2DARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CompressedTexImage2DARB))
JMP(GL_OFFSET(_gloffset_CompressedTexImage2DARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexImage1DARB))
GL_PREFIX(CompressedTexImage1DARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CompressedTexImage1DARB))
JMP(GL_OFFSET(_gloffset_CompressedTexImage1DARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage3DARB))
GL_PREFIX(CompressedTexSubImage3DARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CompressedTexSubImage3DARB))
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage3DARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage2DARB))
GL_PREFIX(CompressedTexSubImage2DARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CompressedTexSubImage2DARB))
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage2DARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CompressedTexSubImage1DARB))
GL_PREFIX(CompressedTexSubImage1DARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CompressedTexSubImage1DARB))
JMP(GL_OFFSET(_gloffset_CompressedTexSubImage1DARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCompressedTexImageARB))
GL_PREFIX(GetCompressedTexImageARB):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetCompressedTexImageARB))
JMP(GL_OFFSET(_gloffset_GetCompressedTexImageARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendColorEXT))
GL_PREFIX(BlendColorEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BlendColorEXT))
JMP(GL_OFFSET(_gloffset_BlendColor))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PolygonOffsetEXT))
GL_PREFIX(PolygonOffsetEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PolygonOffsetEXT))
JMP(GL_OFFSET(_gloffset_PolygonOffsetEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage3DEXT))
GL_PREFIX(TexImage3DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexImage3DEXT))
JMP(GL_OFFSET(_gloffset_TexImage3D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage3DEXT))
GL_PREFIX(TexSubImage3DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage3DEXT))
JMP(GL_OFFSET(_gloffset_TexSubImage3D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetTexFilterFuncSGIS))
GL_PREFIX(GetTexFilterFuncSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetTexFilterFuncSGIS))
JMP(GL_OFFSET(_gloffset_GetTexFilterFuncSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexFilterFuncSGIS))
GL_PREFIX(TexFilterFuncSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexFilterFuncSGIS))
JMP(GL_OFFSET(_gloffset_TexFilterFuncSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage1DEXT))
GL_PREFIX(TexSubImage1DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage1DEXT))
JMP(GL_OFFSET(_gloffset_TexSubImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage2DEXT))
GL_PREFIX(TexSubImage2DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage2DEXT))
JMP(GL_OFFSET(_gloffset_TexSubImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage1DEXT))
GL_PREFIX(CopyTexImage1DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexImage1DEXT))
JMP(GL_OFFSET(_gloffset_CopyTexImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexImage2DEXT))
GL_PREFIX(CopyTexImage2DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexImage2DEXT))
JMP(GL_OFFSET(_gloffset_CopyTexImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage1DEXT))
GL_PREFIX(CopyTexSubImage1DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexSubImage1DEXT))
JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage2DEXT))
GL_PREFIX(CopyTexSubImage2DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexSubImage2DEXT))
JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyTexSubImage3DEXT))
GL_PREFIX(CopyTexSubImage3DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyTexSubImage3DEXT))
JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramEXT))
GL_PREFIX(GetHistogramEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetHistogramEXT))
JMP(GL_OFFSET(_gloffset_GetHistogramEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameterfvEXT))
GL_PREFIX(GetHistogramParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetHistogramParameterfvEXT))
JMP(GL_OFFSET(_gloffset_GetHistogramParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetHistogramParameterivEXT))
GL_PREFIX(GetHistogramParameterivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetHistogramParameterivEXT))
JMP(GL_OFFSET(_gloffset_GetHistogramParameterivEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxEXT))
GL_PREFIX(GetMinmaxEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMinmaxEXT))
JMP(GL_OFFSET(_gloffset_GetMinmaxEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameterfvEXT))
GL_PREFIX(GetMinmaxParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMinmaxParameterfvEXT))
JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetMinmaxParameterivEXT))
GL_PREFIX(GetMinmaxParameterivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetMinmaxParameterivEXT))
JMP(GL_OFFSET(_gloffset_GetMinmaxParameterivEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(HistogramEXT))
GL_PREFIX(HistogramEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_HistogramEXT))
JMP(GL_OFFSET(_gloffset_Histogram))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MinmaxEXT))
GL_PREFIX(MinmaxEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_MinmaxEXT))
JMP(GL_OFFSET(_gloffset_Minmax))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetHistogramEXT))
GL_PREFIX(ResetHistogramEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ResetHistogramEXT))
JMP(GL_OFFSET(_gloffset_ResetHistogram))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResetMinmaxEXT))
GL_PREFIX(ResetMinmaxEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ResetMinmaxEXT))
JMP(GL_OFFSET(_gloffset_ResetMinmax))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter1DEXT))
GL_PREFIX(ConvolutionFilter1DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionFilter1DEXT))
JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionFilter2DEXT))
GL_PREFIX(ConvolutionFilter2DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionFilter2DEXT))
JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterfEXT))
GL_PREFIX(ConvolutionParameterfEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameterfEXT))
JMP(GL_OFFSET(_gloffset_ConvolutionParameterf))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterfvEXT))
GL_PREFIX(ConvolutionParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameterfvEXT))
JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameteriEXT))
GL_PREFIX(ConvolutionParameteriEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameteriEXT))
JMP(GL_OFFSET(_gloffset_ConvolutionParameteri))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ConvolutionParameterivEXT))
GL_PREFIX(ConvolutionParameterivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ConvolutionParameterivEXT))
JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1DEXT))
GL_PREFIX(CopyConvolutionFilter1DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter1DEXT))
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2DEXT))
GL_PREFIX(CopyConvolutionFilter2DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter2DEXT))
JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionFilterEXT))
GL_PREFIX(GetConvolutionFilterEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetConvolutionFilterEXT))
JMP(GL_OFFSET(_gloffset_GetConvolutionFilterEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameterfvEXT))
GL_PREFIX(GetConvolutionParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetConvolutionParameterfvEXT))
JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetConvolutionParameterivEXT))
GL_PREFIX(GetConvolutionParameterivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetConvolutionParameterivEXT))
JMP(GL_OFFSET(_gloffset_GetConvolutionParameterivEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetSeparableFilterEXT))
GL_PREFIX(GetSeparableFilterEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetSeparableFilterEXT))
JMP(GL_OFFSET(_gloffset_GetSeparableFilterEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SeparableFilter2DEXT))
GL_PREFIX(SeparableFilter2DEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SeparableFilter2DEXT))
JMP(GL_OFFSET(_gloffset_SeparableFilter2D))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableSGI))
GL_PREFIX(ColorTableSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTableSGI))
JMP(GL_OFFSET(_gloffset_ColorTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameterfvSGI))
GL_PREFIX(ColorTableParameterfvSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTableParameterfvSGI))
JMP(GL_OFFSET(_gloffset_ColorTableParameterfv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableParameterivSGI))
GL_PREFIX(ColorTableParameterivSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTableParameterivSGI))
JMP(GL_OFFSET(_gloffset_ColorTableParameteriv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorTableSGI))
GL_PREFIX(CopyColorTableSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyColorTableSGI))
JMP(GL_OFFSET(_gloffset_CopyColorTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableSGI))
GL_PREFIX(GetColorTableSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableSGI))
JMP(GL_OFFSET(_gloffset_GetColorTableSGI))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterfvSGI))
GL_PREFIX(GetColorTableParameterfvSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableParameterfvSGI))
JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvSGI))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterivSGI))
GL_PREFIX(GetColorTableParameterivSGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableParameterivSGI))
JMP(GL_OFFSET(_gloffset_GetColorTableParameterivSGI))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenSGIX))
GL_PREFIX(PixelTexGenSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTexGenSGIX))
JMP(GL_OFFSET(_gloffset_PixelTexGenSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameteriSGIS))
GL_PREFIX(PixelTexGenParameteriSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTexGenParameteriSGIS))
JMP(GL_OFFSET(_gloffset_PixelTexGenParameteriSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameterivSGIS))
GL_PREFIX(PixelTexGenParameterivSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTexGenParameterivSGIS))
JMP(GL_OFFSET(_gloffset_PixelTexGenParameterivSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameterfSGIS))
GL_PREFIX(PixelTexGenParameterfSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTexGenParameterfSGIS))
JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PixelTexGenParameterfvSGIS))
GL_PREFIX(PixelTexGenParameterfvSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PixelTexGenParameterfvSGIS))
JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfvSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterivSGIS))
GL_PREFIX(GetPixelTexGenParameterivSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPixelTexGenParameterivSGIS))
JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterivSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterfvSGIS))
GL_PREFIX(GetPixelTexGenParameterfvSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPixelTexGenParameterfvSGIS))
JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterfvSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexImage4DSGIS))
GL_PREFIX(TexImage4DSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexImage4DSGIS))
JMP(GL_OFFSET(_gloffset_TexImage4DSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexSubImage4DSGIS))
GL_PREFIX(TexSubImage4DSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexSubImage4DSGIS))
JMP(GL_OFFSET(_gloffset_TexSubImage4DSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(AreTexturesResidentEXT))
GL_PREFIX(AreTexturesResidentEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_AreTexturesResidentEXT))
JMP(GL_OFFSET(_gloffset_AreTexturesResidentEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindTextureEXT))
GL_PREFIX(BindTextureEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BindTextureEXT))
JMP(GL_OFFSET(_gloffset_BindTexture))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteTexturesEXT))
GL_PREFIX(DeleteTexturesEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DeleteTexturesEXT))
JMP(GL_OFFSET(_gloffset_DeleteTextures))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenTexturesEXT))
GL_PREFIX(GenTexturesEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GenTexturesEXT))
JMP(GL_OFFSET(_gloffset_GenTexturesEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsTextureEXT))
GL_PREFIX(IsTextureEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IsTextureEXT))
JMP(GL_OFFSET(_gloffset_IsTextureEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PrioritizeTexturesEXT))
GL_PREFIX(PrioritizeTexturesEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PrioritizeTexturesEXT))
JMP(GL_OFFSET(_gloffset_PrioritizeTextures))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DetailTexFuncSGIS))
GL_PREFIX(DetailTexFuncSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DetailTexFuncSGIS))
JMP(GL_OFFSET(_gloffset_DetailTexFuncSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetDetailTexFuncSGIS))
GL_PREFIX(GetDetailTexFuncSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetDetailTexFuncSGIS))
JMP(GL_OFFSET(_gloffset_GetDetailTexFuncSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SharpenTexFuncSGIS))
GL_PREFIX(SharpenTexFuncSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SharpenTexFuncSGIS))
JMP(GL_OFFSET(_gloffset_SharpenTexFuncSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetSharpenTexFuncSGIS))
GL_PREFIX(GetSharpenTexFuncSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetSharpenTexFuncSGIS))
JMP(GL_OFFSET(_gloffset_GetSharpenTexFuncSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleMaskSGIS))
GL_PREFIX(SampleMaskSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SampleMaskSGIS))
JMP(GL_OFFSET(_gloffset_SampleMaskSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SamplePatternSGIS))
GL_PREFIX(SamplePatternSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SamplePatternSGIS))
JMP(GL_OFFSET(_gloffset_SamplePatternSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ArrayElementEXT))
GL_PREFIX(ArrayElementEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ArrayElementEXT))
JMP(GL_OFFSET(_gloffset_ArrayElement))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorPointerEXT))
GL_PREFIX(ColorPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorPointerEXT))
JMP(GL_OFFSET(_gloffset_ColorPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawArraysEXT))
GL_PREFIX(DrawArraysEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawArraysEXT))
JMP(GL_OFFSET(_gloffset_DrawArrays))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EdgeFlagPointerEXT))
GL_PREFIX(EdgeFlagPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_EdgeFlagPointerEXT))
JMP(GL_OFFSET(_gloffset_EdgeFlagPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetPointervEXT))
GL_PREFIX(GetPointervEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetPointervEXT))
JMP(GL_OFFSET(_gloffset_GetPointerv))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexPointerEXT))
GL_PREFIX(IndexPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IndexPointerEXT))
JMP(GL_OFFSET(_gloffset_IndexPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(NormalPointerEXT))
GL_PREFIX(NormalPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_NormalPointerEXT))
JMP(GL_OFFSET(_gloffset_NormalPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TexCoordPointerEXT))
GL_PREFIX(TexCoordPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TexCoordPointerEXT))
JMP(GL_OFFSET(_gloffset_TexCoordPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexPointerEXT))
GL_PREFIX(VertexPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_VertexPointerEXT))
JMP(GL_OFFSET(_gloffset_VertexPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendEquationEXT))
GL_PREFIX(BlendEquationEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BlendEquationEXT))
JMP(GL_OFFSET(_gloffset_BlendEquation))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameterfSGIX))
GL_PREFIX(SpriteParameterfSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SpriteParameterfSGIX))
JMP(GL_OFFSET(_gloffset_SpriteParameterfSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameterfvSGIX))
GL_PREFIX(SpriteParameterfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SpriteParameterfvSGIX))
JMP(GL_OFFSET(_gloffset_SpriteParameterfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameteriSGIX))
GL_PREFIX(SpriteParameteriSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SpriteParameteriSGIX))
JMP(GL_OFFSET(_gloffset_SpriteParameteriSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SpriteParameterivSGIX))
GL_PREFIX(SpriteParameterivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SpriteParameterivSGIX))
JMP(GL_OFFSET(_gloffset_SpriteParameterivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfEXT))
GL_PREFIX(PointParameterfEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PointParameterfEXT))
JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfvEXT))
GL_PREFIX(PointParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PointParameterfvEXT))
JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfSGIS))
GL_PREFIX(PointParameterfSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PointParameterfSGIS))
JMP(GL_OFFSET(_gloffset_PointParameterfEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PointParameterfvSGIS))
GL_PREFIX(PointParameterfvSGIS):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PointParameterfvSGIS))
JMP(GL_OFFSET(_gloffset_PointParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetInstrumentsSGIX))
GL_PREFIX(GetInstrumentsSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetInstrumentsSGIX))
JMP(GL_OFFSET(_gloffset_GetInstrumentsSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(InstrumentsBufferSGIX))
GL_PREFIX(InstrumentsBufferSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_InstrumentsBufferSGIX))
JMP(GL_OFFSET(_gloffset_InstrumentsBufferSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(PollInstrumentsSGIX))
GL_PREFIX(PollInstrumentsSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_PollInstrumentsSGIX))
JMP(GL_OFFSET(_gloffset_PollInstrumentsSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReadInstrumentsSGIX))
GL_PREFIX(ReadInstrumentsSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ReadInstrumentsSGIX))
JMP(GL_OFFSET(_gloffset_ReadInstrumentsSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StartInstrumentsSGIX))
GL_PREFIX(StartInstrumentsSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_StartInstrumentsSGIX))
JMP(GL_OFFSET(_gloffset_StartInstrumentsSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(StopInstrumentsSGIX))
GL_PREFIX(StopInstrumentsSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_StopInstrumentsSGIX))
JMP(GL_OFFSET(_gloffset_StopInstrumentsSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FrameZoomSGIX))
GL_PREFIX(FrameZoomSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FrameZoomSGIX))
JMP(GL_OFFSET(_gloffset_FrameZoomSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TagSampleBufferSGIX))
GL_PREFIX(TagSampleBufferSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TagSampleBufferSGIX))
JMP(GL_OFFSET(_gloffset_TagSampleBufferSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ReferencePlaneSGIX))
GL_PREFIX(ReferencePlaneSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ReferencePlaneSGIX))
JMP(GL_OFFSET(_gloffset_ReferencePlaneSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FlushRasterSGIX))
GL_PREFIX(FlushRasterSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FlushRasterSGIX))
JMP(GL_OFFSET(_gloffset_FlushRasterSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorSubTableEXT))
GL_PREFIX(ColorSubTableEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorSubTableEXT))
JMP(GL_OFFSET(_gloffset_ColorSubTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CopyColorSubTableEXT))
GL_PREFIX(CopyColorSubTableEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CopyColorSubTableEXT))
JMP(GL_OFFSET(_gloffset_CopyColorSubTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(HintPGI))
GL_PREFIX(HintPGI):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_HintPGI))
JMP(GL_OFFSET(_gloffset_HintPGI))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ColorTableEXT))
GL_PREFIX(ColorTableEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ColorTableEXT))
JMP(GL_OFFSET(_gloffset_ColorTable))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableEXT))
GL_PREFIX(GetColorTableEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableEXT))
JMP(GL_OFFSET(_gloffset_GetColorTableEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterivEXT))
GL_PREFIX(GetColorTableParameterivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableParameterivEXT))
JMP(GL_OFFSET(_gloffset_GetColorTableParameterivEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetColorTableParameterfvEXT))
GL_PREFIX(GetColorTableParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetColorTableParameterfvEXT))
JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetListParameterfvSGIX))
GL_PREFIX(GetListParameterfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetListParameterfvSGIX))
JMP(GL_OFFSET(_gloffset_GetListParameterfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetListParameterivSGIX))
GL_PREFIX(GetListParameterivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetListParameterivSGIX))
JMP(GL_OFFSET(_gloffset_GetListParameterivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameterfSGIX))
GL_PREFIX(ListParameterfSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ListParameterfSGIX))
JMP(GL_OFFSET(_gloffset_ListParameterfSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameterfvSGIX))
GL_PREFIX(ListParameterfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ListParameterfvSGIX))
JMP(GL_OFFSET(_gloffset_ListParameterfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameteriSGIX))
GL_PREFIX(ListParameteriSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ListParameteriSGIX))
JMP(GL_OFFSET(_gloffset_ListParameteriSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ListParameterivSGIX))
GL_PREFIX(ListParameterivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ListParameterivSGIX))
JMP(GL_OFFSET(_gloffset_ListParameterivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexMaterialEXT))
GL_PREFIX(IndexMaterialEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IndexMaterialEXT))
JMP(GL_OFFSET(_gloffset_IndexMaterialEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IndexFuncEXT))
GL_PREFIX(IndexFuncEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_IndexFuncEXT))
JMP(GL_OFFSET(_gloffset_IndexFuncEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LockArraysEXT))
GL_PREFIX(LockArraysEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LockArraysEXT))
JMP(GL_OFFSET(_gloffset_LockArraysEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(UnlockArraysEXT))
GL_PREFIX(UnlockArraysEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_UnlockArraysEXT))
JMP(GL_OFFSET(_gloffset_UnlockArraysEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CullParameterdvEXT))
GL_PREFIX(CullParameterdvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CullParameterdvEXT))
JMP(GL_OFFSET(_gloffset_CullParameterdvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CullParameterfvEXT))
GL_PREFIX(CullParameterfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CullParameterfvEXT))
JMP(GL_OFFSET(_gloffset_CullParameterfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentColorMaterialSGIX))
GL_PREFIX(FragmentColorMaterialSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentColorMaterialSGIX))
JMP(GL_OFFSET(_gloffset_FragmentColorMaterialSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightfSGIX))
GL_PREFIX(FragmentLightfSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightfSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightfSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightfvSGIX))
GL_PREFIX(FragmentLightfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightfvSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightiSGIX))
GL_PREFIX(FragmentLightiSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightiSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightiSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightivSGIX))
GL_PREFIX(FragmentLightivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightivSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModelfSGIX))
GL_PREFIX(FragmentLightModelfSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightModelfSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightModelfSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModelfvSGIX))
GL_PREFIX(FragmentLightModelfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightModelfvSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightModelfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModeliSGIX))
GL_PREFIX(FragmentLightModeliSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightModeliSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightModeliSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentLightModelivSGIX))
GL_PREFIX(FragmentLightModelivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentLightModelivSGIX))
JMP(GL_OFFSET(_gloffset_FragmentLightModelivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialfSGIX))
GL_PREFIX(FragmentMaterialfSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentMaterialfSGIX))
JMP(GL_OFFSET(_gloffset_FragmentMaterialfSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialfvSGIX))
GL_PREFIX(FragmentMaterialfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentMaterialfvSGIX))
JMP(GL_OFFSET(_gloffset_FragmentMaterialfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialiSGIX))
GL_PREFIX(FragmentMaterialiSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentMaterialiSGIX))
JMP(GL_OFFSET(_gloffset_FragmentMaterialiSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FragmentMaterialivSGIX))
GL_PREFIX(FragmentMaterialivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FragmentMaterialivSGIX))
JMP(GL_OFFSET(_gloffset_FragmentMaterialivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentLightfvSGIX))
GL_PREFIX(GetFragmentLightfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFragmentLightfvSGIX))
JMP(GL_OFFSET(_gloffset_GetFragmentLightfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentLightivSGIX))
GL_PREFIX(GetFragmentLightivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFragmentLightivSGIX))
JMP(GL_OFFSET(_gloffset_GetFragmentLightivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentMaterialfvSGIX))
GL_PREFIX(GetFragmentMaterialfvSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFragmentMaterialfvSGIX))
JMP(GL_OFFSET(_gloffset_GetFragmentMaterialfvSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFragmentMaterialivSGIX))
GL_PREFIX(GetFragmentMaterialivSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFragmentMaterialivSGIX))
JMP(GL_OFFSET(_gloffset_GetFragmentMaterialivSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(LightEnviSGIX))
GL_PREFIX(LightEnviSGIX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_LightEnviSGIX))
JMP(GL_OFFSET(_gloffset_LightEnviSGIX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DrawRangeElementsEXT))
GL_PREFIX(DrawRangeElementsEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_DrawRangeElementsEXT))
JMP(GL_OFFSET(_gloffset_DrawRangeElements))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3bEXT))
GL_PREFIX(SecondaryColor3bEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3bEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3bEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3bvEXT))
GL_PREFIX(SecondaryColor3bvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3bvEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3bvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3dEXT))
GL_PREFIX(SecondaryColor3dEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3dEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3dEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3dvEXT))
GL_PREFIX(SecondaryColor3dvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3dvEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3dvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3fEXT))
GL_PREFIX(SecondaryColor3fEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3fEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3fEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3fvEXT))
GL_PREFIX(SecondaryColor3fvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3fvEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3fvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3iEXT))
GL_PREFIX(SecondaryColor3iEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3iEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3iEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ivEXT))
GL_PREFIX(SecondaryColor3ivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3ivEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3ivEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3sEXT))
GL_PREFIX(SecondaryColor3sEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3sEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3sEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3svEXT))
GL_PREFIX(SecondaryColor3svEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3svEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3svEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ubEXT))
GL_PREFIX(SecondaryColor3ubEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3ubEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3ubEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3ubvEXT))
GL_PREFIX(SecondaryColor3ubvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3ubvEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3ubvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3uiEXT))
GL_PREFIX(SecondaryColor3uiEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3uiEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3uiEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3uivEXT))
GL_PREFIX(SecondaryColor3uivEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3uivEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3uivEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3usEXT))
GL_PREFIX(SecondaryColor3usEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3usEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3usEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColor3usvEXT))
GL_PREFIX(SecondaryColor3usvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColor3usvEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColor3usvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SecondaryColorPointerEXT))
GL_PREFIX(SecondaryColorPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SecondaryColorPointerEXT))
JMP(GL_OFFSET(_gloffset_SecondaryColorPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordfEXT))
GL_PREFIX(FogCoordfEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FogCoordfEXT))
JMP(GL_OFFSET(_gloffset_FogCoordfEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordfvEXT))
GL_PREFIX(FogCoordfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FogCoordfvEXT))
JMP(GL_OFFSET(_gloffset_FogCoordfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoorddEXT))
GL_PREFIX(FogCoorddEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FogCoorddEXT))
JMP(GL_OFFSET(_gloffset_FogCoorddEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoorddvEXT))
GL_PREFIX(FogCoorddvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FogCoorddvEXT))
JMP(GL_OFFSET(_gloffset_FogCoorddvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FogCoordPointerEXT))
GL_PREFIX(FogCoordPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FogCoordPointerEXT))
JMP(GL_OFFSET(_gloffset_FogCoordPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BlendFuncSeparateEXT))
GL_PREFIX(BlendFuncSeparateEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_BlendFuncSeparateEXT))
JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexWeightfEXT))
GL_PREFIX(VertexWeightfEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_VertexWeightfEXT))
JMP(GL_OFFSET(_gloffset_VertexWeightfEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexWeightfvEXT))
GL_PREFIX(VertexWeightfvEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_VertexWeightfvEXT))
JMP(GL_OFFSET(_gloffset_VertexWeightfvEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexWeightPointerEXT))
GL_PREFIX(VertexWeightPointerEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_VertexWeightPointerEXT))
JMP(GL_OFFSET(_gloffset_VertexWeightPointerEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FlushVertexArrayRangeNV))
GL_PREFIX(FlushVertexArrayRangeNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FlushVertexArrayRangeNV))
JMP(GL_OFFSET(_gloffset_FlushVertexArrayRangeNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexArrayRangeNV))
GL_PREFIX(VertexArrayRangeNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_VertexArrayRangeNV))
JMP(GL_OFFSET(_gloffset_VertexArrayRangeNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameterfvNV))
GL_PREFIX(CombinerParameterfvNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CombinerParameterfvNV))
JMP(GL_OFFSET(_gloffset_CombinerParameterfvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameterfNV))
GL_PREFIX(CombinerParameterfNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CombinerParameterfNV))
JMP(GL_OFFSET(_gloffset_CombinerParameterfNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameterivNV))
GL_PREFIX(CombinerParameterivNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CombinerParameterivNV))
JMP(GL_OFFSET(_gloffset_CombinerParameterivNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerParameteriNV))
GL_PREFIX(CombinerParameteriNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CombinerParameteriNV))
JMP(GL_OFFSET(_gloffset_CombinerParameteriNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerInputNV))
GL_PREFIX(CombinerInputNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CombinerInputNV))
JMP(GL_OFFSET(_gloffset_CombinerInputNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(CombinerOutputNV))
GL_PREFIX(CombinerOutputNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_CombinerOutputNV))
JMP(GL_OFFSET(_gloffset_CombinerOutputNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(FinalCombinerInputNV))
GL_PREFIX(FinalCombinerInputNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_FinalCombinerInputNV))
JMP(GL_OFFSET(_gloffset_FinalCombinerInputNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerInputParameterfvNV))
GL_PREFIX(GetCombinerInputParameterfvNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetCombinerInputParameterfvNV))
JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterfvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerInputParameterivNV))
GL_PREFIX(GetCombinerInputParameterivNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetCombinerInputParameterivNV))
JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterivNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterfvNV))
GL_PREFIX(GetCombinerOutputParameterfvNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetCombinerOutputParameterfvNV))
JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterfvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterivNV))
GL_PREFIX(GetCombinerOutputParameterivNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetCombinerOutputParameterivNV))
JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterivNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterfvNV))
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFinalCombinerInputParameterfvNV))
JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterfvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterivNV))
GL_PREFIX(GetFinalCombinerInputParameterivNV):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_GetFinalCombinerInputParameterivNV))
JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterivNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ResizeBuffersMESA))
GL_PREFIX(ResizeBuffersMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_ResizeBuffersMESA))
JMP(GL_OFFSET(_gloffset_ResizeBuffersMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dMESA))
GL_PREFIX(WindowPos2dMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2dMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2dMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2dvMESA))
GL_PREFIX(WindowPos2dvMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2dvMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fMESA))
GL_PREFIX(WindowPos2fMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2fMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2fMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2fvMESA))
GL_PREFIX(WindowPos2fvMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2fvMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2iMESA))
GL_PREFIX(WindowPos2iMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2iMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2iMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2ivMESA))
GL_PREFIX(WindowPos2ivMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2ivMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2sMESA))
GL_PREFIX(WindowPos2sMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2sMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2sMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos2svMESA))
GL_PREFIX(WindowPos2svMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos2svMESA))
JMP(GL_OFFSET(_gloffset_WindowPos2svMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dMESA))
GL_PREFIX(WindowPos3dMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3dMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3dMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3dvMESA))
GL_PREFIX(WindowPos3dvMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3dvMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fMESA))
GL_PREFIX(WindowPos3fMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3fMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3fMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3fvMESA))
GL_PREFIX(WindowPos3fvMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3fvMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3iMESA))
GL_PREFIX(WindowPos3iMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3iMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3iMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3ivMESA))
GL_PREFIX(WindowPos3ivMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3ivMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3sMESA))
GL_PREFIX(WindowPos3sMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3sMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3sMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos3svMESA))
GL_PREFIX(WindowPos3svMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos3svMESA))
JMP(GL_OFFSET(_gloffset_WindowPos3svMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4dMESA))
GL_PREFIX(WindowPos4dMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4dMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4dMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4dvMESA))
GL_PREFIX(WindowPos4dvMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4dvMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4dvMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4fMESA))
GL_PREFIX(WindowPos4fMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4fMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4fMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4fvMESA))
GL_PREFIX(WindowPos4fvMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4fvMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4fvMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4iMESA))
GL_PREFIX(WindowPos4iMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4iMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4iMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4ivMESA))
GL_PREFIX(WindowPos4ivMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4ivMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4ivMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4sMESA))
GL_PREFIX(WindowPos4sMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4sMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4sMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(WindowPos4svMESA))
GL_PREFIX(WindowPos4svMESA):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_WindowPos4svMESA))
JMP(GL_OFFSET(_gloffset_WindowPos4svMESA))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(TbufferMask3DFX))
GL_PREFIX(TbufferMask3DFX):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_TbufferMask3DFX))
JMP(GL_OFFSET(_gloffset_TbufferMask3DFX))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SampleMaskEXT))
GL_PREFIX(SampleMaskEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SampleMaskEXT))
JMP(GL_OFFSET(_gloffset_SampleMaskSGIS))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(SamplePatternEXT))
GL_PREFIX(SamplePatternEXT):
MOV_L(GLNAME(_glapi_Dispatch), EAX)
- TEST_L(EAX, EAX)
- JZ(GLNAME(_glapi_fallback_SamplePatternEXT))
JMP(GL_OFFSET(_gloffset_SamplePatternSGIS))