aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/x86/assyntax.h
diff options
context:
space:
mode:
authorDaniel Borca <[email protected]>2005-01-19 07:43:13 +0000
committerDaniel Borca <[email protected]>2005-01-19 07:43:13 +0000
commit59c2e16e755c0cba78b27525681cd79456a2f496 (patch)
treea5e707c529ba5f44efb75d7fc37ed8ea89b625c1 /src/mesa/x86/assyntax.h
parentc47d19a1a2f42df3131d5e9e41cb2d4be2fbd417 (diff)
There is no point trying to detect SSE at all, when MESA_NO_SSE is defined. I am committing this because the current WIN32 SSE detection code crashes UnrealTournament2003.
Diffstat (limited to 'src/mesa/x86/assyntax.h')
0 files changed, 0 insertions, 0 deletions