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authorBrian Paul <[email protected]>2009-10-14 14:19:03 -0600
committerBrian Paul <[email protected]>2009-10-16 07:36:50 -0600
commit89b31c9619449d5c9b8ebe4e245c2a926e3583e6 (patch)
tree394d052f502e2b179c7f1c9a74bfab9dbc1cf499 /src/mesa/x86/Makefile
parent3f30b0709b5a71915df336194f9f805e4c306cef (diff)
mesa: use C locale for _mesa_strtod()
_mesa_strtod() is used for shader/program parsing where the decimal point character is always '.' Use strtod_l() with a "C" locale to ensure correct string->double conversion when the actual locale uses another character such as ',' for the decimal point. Fixes bug 24531.
Diffstat (limited to 'src/mesa/x86/Makefile')
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